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* In ''VideoGame/AdventureQuest'', you can get treasure chests instead of random encounters. This is how you get [[InfinityPlusOneSword Blade]] [[SubvertedTrope of]] [[HypeBacklash Awe]] pieces.
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* ''AtlanticaOnline'' has treasure chests that spawn for players that use a treasure map. The chest appears as an enemy... but goes down in one hit.

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* ''AtlanticaOnline'' ''VideoGame/AtlanticaOnline'' has treasure chests that spawn for players that use a treasure map. The chest appears as an enemy... but goes down in one hit.



* The ''FinalFantasy'' series has this trope in spades:

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* The ''FinalFantasy'' ''Franchise/FinalFantasy'' series has this trope in spades:



** ''{{Final Fantasy X}}'': You can encounter fiends called Magic Pots in the Cavern of the Stolen Fayth; instead of attacking you, they tell you to select an eye on their pot to hit; if you hit the correct eyes, you get increasingly rare and useful items. Hit the wrong one and... [[TotalPartyKill well...]]

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** ''{{Final Fantasy X}}'': ''VideoGame/FinalFantasyX'': You can encounter fiends called Magic Pots in the Cavern of the Stolen Fayth; instead of attacking you, they tell you to select an eye on their pot to hit; if you hit the correct eyes, you get increasingly rare and useful items. Hit the wrong one and... [[TotalPartyKill well...]]
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** And ''BirthBySleep'' has a special rare encounter where sometimes, in certain preset locations, you might encounter an enemy variant that does nothing but drop ice cream components for you. These can be traded in for ice cream, which only have tangental use.

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** And ''BirthBySleep'' has a special rare encounter where sometimes, in certain preset locations, you might encounter an enemy variant that does nothing but drop ice cream components for you. These can be traded in for ice cream, which only have tangental use. Though, it eventually rewards you with a LethalJokeWeapon of a Keyblade.
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** ''{{Final Fantasy X}}'': You can encounter fiends called Magic Pots in the Cavern of the Stolen Fayth; instead of attacking you, they tell you to select an eye on their pot to hit; if you hit the correct eyes, you get increasingly rare and useful items. Hit the wrong one and... [[TotalPartyKill well...]]
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hottip cleanup / removal


* In the ''VideoGame/{{Fallout}}'' series, it's quite common for random encounters to set you up against... a travelling merchant? A rave party in the wilderness? Series/DoctorWho? How dangerous random encounters are depends on your "Luck" stat and, to a lesser degree, the Outdoorsman skill[[hottip:*:The Luck stat affects probabilities for which encounter is encountered, while Outdoorsman affects which random encounters you get the option to avoid or enter at your discretion]].

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* In the ''VideoGame/{{Fallout}}'' series, it's quite common for random encounters to set you up against... a travelling merchant? A rave party in the wilderness? Series/DoctorWho? How dangerous random encounters are depends on your "Luck" stat and, to a lesser degree, the Outdoorsman skill[[hottip:*:The skill[[note]]The Luck stat affects probabilities for which encounter is encountered, while Outdoorsman affects which random encounters you get the option to avoid or enter at your discretion]].discretion[[/note]].
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It can actually be a Diamond, a Moonstone, or other gemstone types, depending on where you encounter it.


*** There is another monster called the Gimme Cat that pretends to be friendly and demands a Diamond from you. However, instead of the Fairy Battle theme playing, it's the standard random encounter battle theme, which should tip you off. [[SchmuckBait If you actually give the monster your diamond, it'll run away and you gain nothing from it.]] If you attack it, it will fight back.

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*** There is another monster called the Gimme Cat that pretends to be friendly and demands a Diamond rare gemstone from you. However, instead of the Fairy Battle theme playing, it's the standard random encounter battle theme, which should tip you off. [[SchmuckBait If you actually give the monster your diamond, it'll run away and you gain nothing from it.]] If you attack it, it will fight back.
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* In ''[[VideoGame/DragonAge Dragon Age: Origins]]'' you can occasionally encounter a dwarven vendor as a "random battle" when travelling on the map.

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* In ''[[VideoGame/DragonAge Dragon Age: Origins]]'' ''VideoGame/DragonAgeOrigins'' you can occasionally encounter a dwarven vendor as a "random battle" when travelling on the map.
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* In the ''VideoGame/{{Fallout}}'' series, it's quite common for random encounters to set you up against...a travelling merchant? A rave party in the wilderness? Series/DoctorWho? How dangerous random encounters are depends on your "Luck" stat and, to a lesser degree, the Outdoorsman skill[[hottip:*:The Luck stat affects probabilities for which encounter is encountered, while Outdoorsman affects which random encounters you get the option to avoid or enter at your discretion]].

to:

* In the ''VideoGame/{{Fallout}}'' series, it's quite common for random encounters to set you up against... a travelling merchant? A rave party in the wilderness? Series/DoctorWho? How dangerous random encounters are depends on your "Luck" stat and, to a lesser degree, the Outdoorsman skill[[hottip:*:The Luck stat affects probabilities for which encounter is encountered, while Outdoorsman affects which random encounters you get the option to avoid or enter at your discretion]].
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** ''VideoGame/FinalFantasyVI'''s Magic Pots simply ask for Elixirs ... while using Elixirs on you.

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** ''VideoGame/FinalFantasyVI'''s Magic Pots simply ask for Elixirs ...Elixirs... while using Elixirs on you.



** ''VideoGame/FinalFantasyXII'''s Magic Pots just want to be given Elixirs ... [[LuckBasedMission assuming you can actually find them first]]. And assuming you switch off your party's Gambits so you don't accidentally attack them, because you will [[DemonicSpiders really]] [[TotalPartyKill regret it]] if you do.

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** ''VideoGame/FinalFantasyXII'''s Magic Pots just want to be given Elixirs ...Elixirs... [[LuckBasedMission assuming you can actually find them first]]. And assuming you switch off your party's Gambits so you don't accidentally attack them, because you will [[DemonicSpiders really]] [[TotalPartyKill regret it]] if you do.
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After thinking about it harder, removed Dokapon Kingdom example


* ''VideoGame/DokaponKingdom'' sometimes throws events at you when you land on spaces where battles typically occur. The events range from incredibly helpful to downright evil, though. Or they give you the means to be downright evil to the other players.
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Added Dokapon Kingdom example

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* ''VideoGame/DokaponKingdom'' sometimes throws events at you when you land on spaces where battles typically occur. The events range from incredibly helpful to downright evil, though. Or they give you the means to be downright evil to the other players.
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* One random encounter in ''NeverwinterNights2'' is a literal FairyBattle. With fairies. You can still kill them if you want to, but they are just pranksters and will reward you if you play along.

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* One random encounter in ''NeverwinterNights2'' is a literal FairyBattle. With fairies. You can still kill them if you want to, but they are just pranksters and will reward you if you play along.
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* In the game ''{{Yu-Gi-Oh GX}} Spirit Caller'', selecting a person (all represented by a triangle with a circle on top) talks to them. Usually this challenges that person to a duel... unless it is the Dark Magician Girl, who will instead give you a rare card.

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* In the game ''{{Yu-Gi-Oh GX}} Spirit Caller'', ''VideoGame/YuGiOhGXSpiritCaller'', selecting a person (all represented by a triangle with a circle on top) talks to them. Usually this challenges that person to a duel... unless it is the Dark Magician Girl, who will instead give you a rare card.
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* ''LegendOfDragoon'' has a "boss fight" in an early dungeon (the Shrine of Shirley) which is actually just a series of questions about your party's motivations and so forth. Just Guard in between each question to [[AfterBossRecovery heal all the damage you took during the normal boss fight right beforehand]].
* In ''[[DragonAge Dragon Age: Origins]]'' you can occasionally encounter a dwarven vendor as a "random battle" when travelling on the map.

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* ''LegendOfDragoon'' ''VideoGame/TheLegendOfDragoon'' has a "boss fight" in an early dungeon (the Shrine of Shirley) which is actually just a series of questions about your party's motivations and so forth. Just Guard in between each question to [[AfterBossRecovery heal all the damage you took during the normal boss fight right beforehand]].
* In ''[[DragonAge ''[[VideoGame/DragonAge Dragon Age: Origins]]'' you can occasionally encounter a dwarven vendor as a "random battle" when travelling on the map.



* In ''PhantasyStarZero'', you may occasionally come across a group of Rappies, who are much less aggressive than most monsters. They also come with their own, more upbeat battle theme.

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* In ''PhantasyStarZero'', ''VideoGame/PhantasyStarZero'', you may occasionally come across a group of Rappies, who are much less aggressive than most monsters. They also come with their own, more upbeat battle theme.
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* ''Franchise/{{Pokemon}}'' now has Audino and Alomomola, pokémon that have attacks that can heal your pokémon and yield a crapton of experience points.
** Also, the roaming legendaries in the earlier gens. You're wandering along, get the encounter preface, and expect a normal mon, and it turns out to be Entei,Raikou (''PokemonGoldAndSilver'' and remakes) or one of the Legendary Birds, the Lake Trio or Cresselia(''PokemonDiamondAndPearl'') and Platinum. The Gen IV games do have a radar-type device that will tell you when they're near, but you can still get surprised if you aren't paying attention to said radar. Gen V's roamers, however, are always preceeded by giant storms, so you aren't too surprised.

to:

* ''Franchise/{{Pokemon}}'' now has Audino and Alomomola, pokémon Pokémon that have attacks that can heal your pokémon Pokémon and yield a crapton of experience points.
** Also, the roaming legendaries in the earlier gens. You're wandering along, get the encounter preface, and expect a normal mon, and it turns out to be Entei,Raikou (''PokemonGoldAndSilver'' Entei, Raikou (''VideoGame/PokemonGoldAndSilver'' and remakes) or one of the Legendary Birds, the Lake Trio or Cresselia(''PokemonDiamondAndPearl'') Cresselia (''VideoGame/PokemonDiamondAndPearl'') and Platinum. The Gen IV games do have a radar-type device that will tell you when they're near, but you can still get surprised if you aren't paying attention to said radar. Gen V's roamers, however, are always preceeded preceded by giant storms, so you aren't too surprised.
Is there an issue? Send a MessageReason:
None


* In the ''VideoGame/{{Fallout}}'' series, it's quite common for random encounters to set you up against...a travelling merchant? A rave party in the wilderness? Series/DoctorWho? How dangerous random encounters are depends on your "Luck" stat and, to a lesser degree, the Survival skill[[hottip:*:The Luck stat affects probabilities for which encounter is encountered, while Survival affects which random encounters you get the option to avoid or enter at your discretion]].

to:

* In the ''VideoGame/{{Fallout}}'' series, it's quite common for random encounters to set you up against...a travelling merchant? A rave party in the wilderness? Series/DoctorWho? How dangerous random encounters are depends on your "Luck" stat and, to a lesser degree, the Survival Outdoorsman skill[[hottip:*:The Luck stat affects probabilities for which encounter is encountered, while Survival Outdoorsman affects which random encounters you get the option to avoid or enter at your discretion]].
Is there an issue? Send a MessageReason:
None


* In the ''{{Fallout}}'' series, it's quite common for random encounters to set you up against...a travelling merchant? A rave party in the wilderness? Series/DoctorWho? How dangerous random encounters are depends on your "Luck" stat and, to a lesser degree, the Survival skill[[hottip:*:The Luck stat affects probabilities for which encounter is encountered, while Survival affects which random encounters you get the option to avoid or enter at your discretion]].

to:

* In the ''{{Fallout}}'' ''VideoGame/{{Fallout}}'' series, it's quite common for random encounters to set you up against...a travelling merchant? A rave party in the wilderness? Series/DoctorWho? How dangerous random encounters are depends on your "Luck" stat and, to a lesser degree, the Survival skill[[hottip:*:The Luck stat affects probabilities for which encounter is encountered, while Survival affects which random encounters you get the option to avoid or enter at your discretion]].
Is there an issue? Send a MessageReason:


* ''{{Pokemon}}'' now has Audino and Alomomola, pokémon that have attacks that can heal your pokémon and yield a crapton of experience points.

to:

* ''{{Pokemon}}'' ''Franchise/{{Pokemon}}'' now has Audino and Alomomola, pokémon that have attacks that can heal your pokémon and yield a crapton of experience points.
Is there an issue? Send a MessageReason:
It\'s a palindrome!


* ''{{Pokemon}}'' now has Audino and Alomaloma, pokémon that have attacks that can heal your pokémon and yield a crapton of experience points.

to:

* ''{{Pokemon}}'' now has Audino and Alomaloma, Alomomola, pokémon that have attacks that can heal your pokémon and yield a crapton of experience points.
Is there an issue? Send a MessageReason:
None


* {{Pokemon}} now has Audino and Alomaloma, pokémon that have attacks that can heal your pokémon and yield a crapton of experience points.

to:

* {{Pokemon}} ''{{Pokemon}}'' now has Audino and Alomaloma, pokémon that have attacks that can heal your pokémon and yield a crapton of experience points.points.
** Also, the roaming legendaries in the earlier gens. You're wandering along, get the encounter preface, and expect a normal mon, and it turns out to be Entei,Raikou (''PokemonGoldAndSilver'' and remakes) or one of the Legendary Birds, the Lake Trio or Cresselia(''PokemonDiamondAndPearl'') and Platinum. The Gen IV games do have a radar-type device that will tell you when they're near, but you can still get surprised if you aren't paying attention to said radar. Gen V's roamers, however, are always preceeded by giant storms, so you aren't too surprised.

Changed: 1363

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* ''TheLegendOfZelda'' series has several examples as well:
** You'd be forgiven for thinking this trope was named for ''[[TheLegendOfZeldaIITheAdventureOfLink Zelda II: The Adventure of Link]]'', where fairies would occasionally pop up on the World Map alongside normal Wandering Monsters, and touching one sent Link to a "battle" screen with nothing but a healing fairy hovering in midair.
*** An easy way to avoid random encounters when low on health in the same game would be to move onto a road tile after the RandomEncounters popped up. Being touched by an enemy while standing on a road would take you to a one-screen wide sideview area with no enemies that could be left by simply walking off-screen.
** ''TheLegendOfZelda: [[TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'' has Jellyfish that ocassionaly pop out of the water, but do not attack, and can be shot for free Rupees.
*** They return in the Ocean sector map of ''SpiritTracks''.

to:

* ''TheLegendOfZelda'' series has several examples as well:
**
You'd be forgiven for thinking this trope was named for ''[[TheLegendOfZeldaIITheAdventureOfLink Zelda II: The Adventure of Link]]'', ''VideoGame/ZeldaIITheAdventureOfLink'', where fairies would occasionally pop up on the World Map alongside normal Wandering Monsters, and touching one sent Link to a "battle" screen with nothing but a healing fairy hovering in midair.
*** ** An easy way to avoid random encounters when low on health in the same game would be to move onto a road tile after the RandomEncounters popped up. Being touched by an enemy while standing on a road would take you to a one-screen wide sideview area with no enemies that could be left by simply walking off-screen.
** ''TheLegendOfZelda: [[TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'' ''VideoGame/TheLegendOfZeldaPhantomHourglass'' has Jellyfish that ocassionaly pop out of the water, but do not attack, and can be shot for free Rupees.
*** ** They return in the Ocean sector map of ''SpiritTracks''.
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** There's also the Bulky Vendor in [[KingdomHeartsII the sequel]], whose HP goes down ''all by itself'' after it appears. By using a [[ActionCommand Reaction Command]] on it, depending on how low its HP is (the lower the better), it'll drop an assortment of munny, health/magic/drive replenishing items, and an item or two that can be used for synthesis.

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** There's also the Bulky Vendor in [[KingdomHeartsII [[VideoGame/KingdomHeartsII the sequel]], whose HP goes down ''all by itself'' after it appears. By using a [[ActionCommand Reaction Command]] on it, depending on how low its HP is (the lower the better), it'll drop an assortment of munny, health/magic/drive replenishing items, and an item or two that can be used for synthesis.
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Not to be confused with a [[http://en.wikipedia.org/wiki/Fairey_Battle Fairey Battle]], BottleFairy, ''Franchise/ShinMegamiTensei'' (where the title can be taken literally), or a battle with TheFairFolk.

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Not to be confused with a [[http://en.wikipedia.org/wiki/Fairey_Battle Fairey Battle]], BottleFairy, ''Franchise/ShinMegamiTensei'' (where the title can be taken literally), or a battle with TheFairFolk.
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Not to be confused with a [[http://en.wikipedia.org/wiki/Fairey_Battle Fairey Battle]], BottleFairy, ''ShinMegamiTensei'' (where the title can be taken literally), or a battle with TheFairFolk.

to:

Not to be confused with a [[http://en.wikipedia.org/wiki/Fairey_Battle Fairey Battle]], BottleFairy, ''ShinMegamiTensei'' ''Franchise/ShinMegamiTensei'' (where the title can be taken literally), or a battle with TheFairFolk.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** An easy way to avoid random encounters when low on health in the same game would be to move onto a road tile after the RandomEncounters popped up. Being touched by an enemy while standing on a road would take you to a one-screen wide sideview area with no enemies that could be left by simply walking off-screen.
Is there an issue? Send a MessageReason:
Namespace


* ''ChronoTrigger'' had SavePoint {{Chest Monster}}s in Magus's Castle... which fluttered around doing nothing in particular until you killed them. They're evidently there just for the free experience and tech points...

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* ''ChronoTrigger'' ''VideoGame/ChronoTrigger'' had SavePoint {{Chest Monster}}s in Magus's Castle... which fluttered around doing nothing in particular until you killed them. They're evidently there just for the free experience and tech points...
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None


* {{Pokémon}} now has Audino and Alomaloma, pokémon that have attacks that can heal your pokémon and yield a crapton of experience points.

to:

* {{Pokémon}} {{Pokemon}} now has Audino and Alomaloma, pokémon that have attacks that can heal your pokémon and yield a crapton of experience points.
Is there an issue? Send a MessageReason:
Removed a duplicate example (Dragon Quest IV)


* In the third chapter of ''Dragon Quest IV'', you could occasionally encounter wandering merchants who would sell basic healing items.
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Added DiffLines:

*** There is another monster called the Gimme Cat that pretends to be friendly and demands a Diamond from you. However, instead of the Fairy Battle theme playing, it's the standard random encounter battle theme, which should tip you off. [[SchmuckBait If you actually give the monster your diamond, it'll run away and you gain nothing from it.]] If you attack it, it will fight back.
Is there an issue? Send a MessageReason:
None


* The Pig Noise in ''TheWorldEndsWithYou'' have distinctive green scan symbols and don't attack, instead trying to simply escape by running offscreen. You are guaranteed an item drop if you defeat them before they get away, although the means of defeating them vary from pig to pig.
* In Torneko's chapter of ''DragonQuestIV'', he occasionally runs into traveling merchants on the world map, or even a traveling innkeeper.

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* The Pig Noise in ''TheWorldEndsWithYou'' ''VideoGame/TheWorldEndsWithYou'' have distinctive green scan symbols and don't attack, instead trying to simply escape by running offscreen. You are guaranteed an item drop if you defeat them before they get away, although the means of defeating them vary from pig to pig.
* In Torneko's chapter of ''DragonQuestIV'', ''VideoGame/DragonQuestIV'', he occasionally runs into traveling merchants on the world map, or even a traveling innkeeper.

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