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Being cut per TRS


Supertrope to DruggedLipstick (unless there's explicitly another reason the user isn't affected by the drug) and GiveChaseWithAngryNatives (where the hazard is a third party). Compare FriendlyFireproof (for when the hazard in question is your allies' attacks), GoodThingYouCanHeal, AcquiredPoisonImmunity, and YouCantKillWhatsAlreadyDead. Contrast ElementalIgnorance, SuicideAttack and DeliberateInjuryGambit (where the attacker ''is'' harmed), WeHaveReserves (where the attacker's allies are harmed -- but the attacker doesn't care), BriarPatching (when Alice tricks enemy Bob into doing something helpful to her), ImmunityDisability (where immunity to something can be "exploited" ''against'' said immune person), ReviveKillsZombie, and ImmortalLifeIsCheap. Some versions of the SelfPoisoningGambit rely on this. If the attacker's "unharmed" because they've already been harmed, this overlaps with DisabilityImmunity. See also SymmetricEffect, as this trope is one way to exploit mutually damaging variations.

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Supertrope to DruggedLipstick (unless there's explicitly another reason the user isn't affected by the drug) and GiveChaseWithAngryNatives (where the hazard is a third party). Compare FriendlyFireproof (for when the hazard in question is your allies' attacks), GoodThingYouCanHeal, AcquiredPoisonImmunity, and YouCantKillWhatsAlreadyDead. Contrast ElementalIgnorance, SuicideAttack and DeliberateInjuryGambit (where the attacker ''is'' harmed), WeHaveReserves (where the attacker's allies are harmed -- but the attacker doesn't care), BriarPatching (when Alice tricks enemy Bob into doing something helpful to her), ImmunityDisability (where immunity to something can be "exploited" ''against'' said immune person), ReviveKillsZombie, and ImmortalLifeIsCheap. Some versions of the SelfPoisoningGambit rely on this. If the attacker's "unharmed" because they've already been harmed, this overlaps with DisabilityImmunity. See also SymmetricEffect, as this trope is one way to exploit mutually damaging variations.
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** Intelligent, spell using [[TheUndead undead]] (such as [[OurLichesAreDifferent liches]]) can use spells that produce persistent effects over a large area (such as Cloudkill, Sleep, Stinking Cloud, etc) without worrying about being caught in the area of effect, as undead are immune to these effects.
** Elven forces with mages can use Sleep spells with impunity, as they are mostly immune to them.
** Any PC that is or acquires an immunity to a type of attack can be expected to exploit this. For example, a mage under a Minor Globe of Invulnerability spell (which blocks 3rd level and lower spells) can use a staff which casts third level area effect spells at point blank range.
** There's a magic item that [[InvertedTrope inverts]] this, by allowing the wearer to cast a healing spell in the process of an attack. If this is used against a normal living person, they'll be hurt and angry, but are unlikely to die because [[HealingShiv the spell heals the damage inflicted by the attack]]. But [[ReviveKillsZombie used against a disguised undead]], their LACK of immunity to healing magic makes their injury that much worse, and reveals their true nature.
** Avernus, the {{Fire and Brimstone|Hell}} upper {{layer|edWorld}} of the Nine Hells, serves this purpose in the ForeverWar between devils and demons: the native devils are unaffected by fire, while the invading demons get the brunt of the fireball-heavy local weather.
** The yuan-ti are a race of SnakePeople with immunity to all poisons. They make extensive use of poison traps when defending their lairs, and they sometimes assassinate human nobles and royalty by getting one of their agents hired as a food taster and having them certify poisoned food as being OK.

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** Intelligent, spell using Intelligent [[TheUndead undead]] (such spellcasters, such as [[OurLichesAreDifferent liches]]) liches]], can use spells that produce persistent effects over a large area (such as Cloudkill, Sleep, Stinking Cloud, etc) without worrying about being caught in the area of effect, as AreaOfEffect magic like ''cloudkill'', ''sleep'' and ''stinking cloud'' on themselves and their minions with impunity, since undead are immune to these effects.
** Elven forces with mages can use Sleep ''sleep'' spells with impunity, without fear of friendly fire, as they elves are mostly immune to them.
ForcedSleep effects.
** Any PC that is or acquires an immunity to a type of attack can be expected to exploit this. For example, a mage under a Minor Globe ''minor globe of Invulnerability spell (which invulnerability'' effect, which blocks 3rd level 3rd-level and lower spells) spells, can use a staff which that casts third level area effect 3rd-level area-of-effect spells at point blank range.
point-blank range.
** There's The ''inquisitor's bracers'' is a magic item that [[InvertedTrope inverts]] this, by allowing the wearer to simultaneously make a melee attack against and cast a healing spell in on the process of an attack. same target. If this is used against on a normal living person, they'll be hurt and angry, by the attack but are unlikely to die because [[HealingShiv healed by the spell heals the spell]], leaving them likely angry but healthy. But if used against a vampire or other undead disguising themselves as a living person, they'll take damage inflicted by from the attack]]. But melee attack ''and'' [[ReviveKillsZombie used against a disguised undead]], their LACK of immunity to the healing magic makes their injury that much worse, and reveals spell]], revealing their true nature.
** Avernus, the {{Fire and Brimstone|Hell}} upper top {{layer|edWorld}} of the Nine Hells, serves this purpose in Hells of Baator, is a FireAndBrimstoneHell where fireballs constantly rain down from the ForeverWar between devils and demons: sky. This helps the native devils are unaffected by fire, in their ForeverWar against the demons -- the baatezu have a racial immunity to fire damage, while the any invading demons get the brunt of the fireball-heavy local weather.
tanar'ri are merely ''resistant'' to fire damage.
** The yuan-ti are a race of SnakePeople with immunity to all poisons. They make extensive use of poison traps when defending their lairs, and they sometimes assassinate human nobles and royalty by getting one of their agents hired as a food taster and having them certify poisoned food as being OK.safe to eat.
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* [[SuperPersistentPredator Persistence hunting]] invokes this trope; since humans have far better ability to endure continued exertion, heat, and dehydration than most animals - especially when we can cheat and carry extra water.
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* In ''[[Film/RevengeOfTheSith]]'', the cyborg General Grievous breaches the hull of his own ship in hopes of [[ThrownOutTheAirlock ejecting the heroes into the vacuum of space]].

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* In ''[[Film/RevengeOfTheSith]]'', ''Film/RevengeOfTheSith'', the cyborg General Grievous breaches the hull of his own ship in hopes of [[ThrownOutTheAirlock ejecting the heroes into the vacuum of space]].
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* In ''[[Film/RevengeOfTheSith]]'', General Grievous breaches the hull of his own ship in hopes of [[ThrownOutTheAirlock ejecting the heroes into the vacuum of space]].

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* In ''[[Film/RevengeOfTheSith]]'', the cyborg General Grievous breaches the hull of his own ship in hopes of [[ThrownOutTheAirlock ejecting the heroes into the vacuum of space]].

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* In ''[[Film/RevengeOfTheSith]]'', General Grievous breaches the hull of his own ship in hopes of [[ThrownOutTheAirlock ejecting the heroes into the vacuum of space]].
--> '''Grievous:''' You lose.



* Tanks are ImmuneToBullets. Infantry are not. This has sometimes led to tanks shooting each other with their coaxial machine guns or even canister rounds to kill infantry trying [[InsertGrenadeHere plant explosives]] on them.

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* Tanks are ImmuneToBullets. Infantry are not. This has sometimes led to tanks shooting each other with their coaxial machine guns or even canister rounds to kill infantry trying to [[InsertGrenadeHere plant explosives]] on them.
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This can range from the mundane (e.g., an amphibious character forcing their opponent onto land or drowning them) to the more fantastic (e.g., fireproof characters dragging their opponents into a burning building) and more abstract situations (e.g., stranding themselves in the desert when they have more experience surviving in it). It can also cover [[KryptoniteFactor weaknesses that the target has]] which aren't shared by most people; what matters is that one character lacks the weakness and exposes them both to it (or are exposed to it by the immune character's allies). It also counts if the character is only ''resistant'' rather than completely immune to whatever they're exposing themselves to (allowing them to claim VictoryByEndurance).

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This can range from the mundane (e.g., an amphibious character forcing their opponent onto land or drowning them) to the more fantastic (e.g., fireproof characters dragging their opponents into a burning building) and more abstract situations (e.g., stranding themselves in the desert when they have more experience surviving in it). It can also cover [[KryptoniteFactor weaknesses that the target has]] which aren't shared by most people; what matters is that one character lacks the weakness and exposes them both to it (or they are exposed to it by the immune character's allies). It also counts if the character is only ''resistant'' rather than completely immune to whatever they're exposing themselves to (allowing them to claim VictoryByEndurance).
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* Similarly, several immortal characters in ''{{LightNovel/Baccano}}'' deliberately throw themselves into lethal situations to take a non-immortal out, since they'll just regenerate.

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* Similarly, several immortal characters in ''{{LightNovel/Baccano}}'' ''{{Literature/Baccano}}'' deliberately throw themselves into lethal situations to take a non-immortal out, since they'll just regenerate.
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* ''Literature/ChrysalisRinoZ'':
** The Gravity Domain spell greatly increases the weight of those in the area of effect -- except the allies of the caster. Which means that when Anthony uses it, pinning monsters helplessly to the ground, Tiny can then go around smashing them without any hindrance.
** Having a much higher Will stat than your average monster, Anthony is better able to resist the effects of Tiny's [[MakeMeWannaShout stunning scream]]. Several times, he has Tiny scream into a melee that includes him, knowing that he'll recover better than the monsters all around.
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* ''ComicBook/{{Deadpool}}: The Merc with a Mouth generally FightsLikeANormal and trusts in his HealingFactor to rectify any mistakes he makes, but it also lets him deliberately choose to take crippling or deadly injuries in order to land a surprise hit or escape a difficult situation. The old 'break the bones in your hands to get out of handcuffs' trick, for instance, is very easy for him, and shooting/stabbing through himself to kill an opponent is almost a SignatureMove.

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* ''ComicBook/{{Deadpool}}: ''ComicBook/{{Deadpool}}'': The Merc with a Mouth generally FightsLikeANormal and trusts in his HealingFactor to rectify any mistakes he makes, but it also lets him deliberately choose to take crippling or deadly injuries in order to land a surprise hit or escape a difficult situation. The old 'break the bones in your hands to get out of handcuffs' trick, for instance, is very easy for him, and shooting/stabbing through himself to kill an opponent is almost a SignatureMove.
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* ''ComicBook/{{Deadpool}}: The Merc with a Mouth generally FightsLikeANormal and trusts in his HealingFactor to rectify any mistakes he makes, but it also lets him deliberately choose to take crippling or deadly injuries in order to land a surprise hit or escape a difficult situation. The old 'break the bones in your hands to get out of handcuffs' trick, for instance, is very easy for him, and shooting/stabbing through himself to kill an opponent is almost a SignatureMove.
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* Tanks are ImmuneToBullets. Infantry are not. This has sometimes led to tanks shooting each other with their coaxial machine guns or even canister rounds to kill infantry trying [[InsertGrenadeHere plant explosives]] on them.
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** The yuan-ti, a race of SnakePeople with immunity to all poisons, sometimes assassinate human nobles and royalty by getting one of their agents hired as a food taster and having them certify poisoned food as being OK.

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** The yuan-ti, yuan-ti are a race of SnakePeople with immunity to all poisons, poisons. They make extensive use of poison traps when defending their lairs, and they sometimes assassinate human nobles and royalty by getting one of their agents hired as a food taster and having them certify poisoned food as being OK.
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* ''Literature/DaughtersOfTheMoon'': [[AntiHero Stanton]] frightens a minor villain into giving up some information by setting their car on a high-speed collision course -- they both know that Stanton's immortal and the villain very much isn't.
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* ''Series/StarTrekDeepSpaceNine'': In "[[Recap/StarTrekDeepSpaceNineS05E13ForTheUniform For the Uniform]]", Eddington bombs Cardassian colonies with chemicals that are harmful to them, but not humans. In response, Sisko bombs Maquis colonies in kind, to force Eddington to surrender.

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* ''Series/StarTrekDeepSpaceNine'': In "[[Recap/StarTrekDeepSpaceNineS05E13ForTheUniform For the Uniform]]", Eddington bombs Cardassian colonies with chemicals that are harmful to them, but not humans. In response, Sisko bombs Maquis colonies in kind, kind with a chemical with an inverse toxicity, to force Eddington to surrender.
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** Simultaneously play straight and inverted in one fight scene in which Roy has Durkon use a [[HolyHandGrenade Holy Word]] spell in range of a group of villians, then has [[TokenEvilTeammate Belkar]] spring an ambush on them. One of the villains attempts to use a [[CompellingVoice Suggestion]] spell on Belkar, but Belkar was deafened by the Holy Word, causing the Suggestion to fail.

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** Simultaneously play straight and inverted in one fight scene in which Roy has Durkon use a [[HolyHandGrenade Holy Word]] spell in range of a group of villians, villains, then has [[TokenEvilTeammate Belkar]] spring an ambush on them. One of the villains attempts to use a [[CompellingVoice Suggestion]] spell on Belkar, but Belkar was deafened by the Holy Word, causing the Suggestion to fail.
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Bonus Boss was renamed by TRS


** In ''Videogame/FinalFantasyIX'': [[BlackMage Vivi]]'s most powerful spell is Doomsday, which inflicts [[CastingAShadow shadow damage]] on all allies and enemies on the field. Equipping your characters with gear that absorbs shadow will cause them to be healed by the spell instead. The BonusBoss Ozma also tries this, but it's possible to invert it: it has Doomsday in its arsenal and normally absorbs shadow damage, but one sidequest rewards you by making it weak to shadow instead, so if it does use the spell, it'll harm itself.

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** In ''Videogame/FinalFantasyIX'': [[BlackMage Vivi]]'s most powerful spell is Doomsday, which inflicts [[CastingAShadow shadow damage]] on all allies and enemies on the field. Equipping your characters with gear that absorbs shadow will cause them to be healed by the spell instead. The BonusBoss {{Superboss}} Ozma also tries this, but it's possible to invert it: it has Doomsday in its arsenal and normally absorbs shadow damage, but one sidequest rewards you by making it weak to shadow instead, so if it does use the spell, it'll harm itself.
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** Inverted in one fight scene in which Roy has Durkon use a [[HolyHandGrenade Holy Word]] spell in range of a group of villians, then has [[TokenEvilTeammate Belkar]] spring an ambush on them. One of the villains attempts to use a [[CompellingVoice Suggestion]] spell on Belkar, but Belkar was deafened by the Holy Word, causing the Suggestion to fail.

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** Inverted Simultaneously play straight and inverted in one fight scene in which Roy has Durkon use a [[HolyHandGrenade Holy Word]] spell in range of a group of villians, then has [[TokenEvilTeammate Belkar]] spring an ambush on them. One of the villains attempts to use a [[CompellingVoice Suggestion]] spell on Belkar, but Belkar was deafened by the Holy Word, causing the Suggestion to fail.
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* A downplayed version in ''Literature/ThePuppetMasters''. Humans aren't ''immune'' to Venusian Nine-Day Fever. In fact, as the name implies, it will kill a human in seven to ten days if left untreated. However, it will kill a puppet master in ''five'' days, leaving a window for the liberated humans to be treated.

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Alphabetizing comic book examples. Adding an example.





* ''ComicBook/{{Daredevil}}'': A favorite tactic of Daredevil is to take out the lights as, being blind and having radar sense, he can fight just fine without them, but it throws his enemies into confusion.



* ''ComicBook/{{Daredevil}}'': A favorite tactic of Daredevil is to take out the lights as, being blind and having radar sense, he can fight just fine without them, but it throws his enemies into confusion.

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* ''ComicBook/{{Daredevil}}'': A favorite tactic of Daredevil is to take out ''ComicBook/MyLittlePonyFriendshipIsMagicIDW'': Subverted in issue #102. Mannah (a fish/squid hybrid creature) attempts this during his fights against the lights as, hippogriff Silverstream. Seeing she has wings, he creates a torrent of water to drown her, while he would be immune. However, Silverstream uses her pearl to [[NoSell transform into her seapony form]], then resumes beating down Mannah.
* In the ''Series/StarTrekTheNextGeneration'' graphic novel ''The Gorn Crisis'', Riker is on board a Klingon vessel that is
being blind boarded by the titular Gorns. The Klingon captain is prepared to hit the self-destruct, but Riker convinces him to turn down the temperature on the life support instead. The Gorns, being cold-blooded LizardFolk, are quickly reduced to torpor while the warm-blooded human and having radar sense, he Klingons are merely a bit uncomfortable.
* ''ComicBook/{{Superman}}'': Every human who uses Kryptonite against a Kryptonian is doing this. But as Lex Luthor discovered, they need to beware of ImmunityAttrition. Kryptonite may not kill a human in minutes, but it's still a radioactive material, and long-term exposure
can fight just fine without them, but cause cancer.
* ''ComicBook/{{Vampirella}}'': Being a FriendlyNeighborhoodVampire with none of the traditional weaknesses of a vampire, Vampirella has occasionally used this to her advantage. She once encountered a group of American Civil War era vampires who outmatched her in numbers and had almost two centuries worth of fighting experience. Fortunately, she had brought with her a priest who blessed the falling rain, transforming
it throws his enemies into confusion.holy water. While the other vampires died, she lived.



* ''ComicBook/{{Vampirella}}'': Being a FriendlyNeighborhoodVampire with none of the traditional weaknesses of a vampire, Vampirella has occasionally used this to her advantage. She once encountered a group of American Civil War era vampires who outmatched her in numbers and had almost two centuries worth of fighting experience. Fortunately, she had brought with her a priest who blessed the falling rain, transforming it into holy water. While the other vampires died, she lived.
* ''ComicBook/{{Superman}}'': Every human who uses Kryptonite against a Kryptonian is doing this. But as Lex Luthor discovered, they need to beware of ImmunityAttrition. Kryptonite may not kill a human in minutes, but it's still a radioactive material, and long-term exposure can cause cancer.
* In the ''Series/StarTrekTheNextGeneration'' graphic novel ''The Gorn Crisis'', Riker is on board a Klingon vessel that is being boarded by the titular Gorns. The Klingon captain is prepared to hit the self-destruct, but Riker convinces him to turn down the temperature on the life support instead. The Gorns, being cold-blooded LizardFolk, are quickly reduced to torpor while the warm-blooded human and Klingons are merely a bit uncomfortable.
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Supertrope to DruggedLipstick (unless there's explicitly another reason the user isn't affected by the drug) and GiveChaseWithAngryNatives (where the hazard is a third party). Compare FriendlyFireproof (for when the hazard in question is your allies' attacks), GoodThingYouCanHeal, AcquiredPoisonImmunity, and YouCantKillWhatsAlreadyDead. Contrast ElementalIgnorance, SuicideAttack and DeliberateInjuryGambit (where the attacker ''is'' harmed), WeHaveReserves (where the attacker's allies are harmed -- but the attacker doesn't care), BriarPatching (when Alice tricks enemy Bob into doing something helpful to her), ImmunityDisability (where immunity to something can be "exploited" ''against'' said immune person), ReviveKillsZombie, and ImmortalLifeIsCheap. Some versions of the SelfPoisoningGambit rely on this. If the attacker's "unharmed" because they've already been harmed, this overlaps with DisabilityImmunity.

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Supertrope to DruggedLipstick (unless there's explicitly another reason the user isn't affected by the drug) and GiveChaseWithAngryNatives (where the hazard is a third party). Compare FriendlyFireproof (for when the hazard in question is your allies' attacks), GoodThingYouCanHeal, AcquiredPoisonImmunity, and YouCantKillWhatsAlreadyDead. Contrast ElementalIgnorance, SuicideAttack and DeliberateInjuryGambit (where the attacker ''is'' harmed), WeHaveReserves (where the attacker's allies are harmed -- but the attacker doesn't care), BriarPatching (when Alice tricks enemy Bob into doing something helpful to her), ImmunityDisability (where immunity to something can be "exploited" ''against'' said immune person), ReviveKillsZombie, and ImmortalLifeIsCheap. Some versions of the SelfPoisoningGambit rely on this. If the attacker's "unharmed" because they've already been harmed, this overlaps with DisabilityImmunity.
DisabilityImmunity. See also SymmetricEffect, as this trope is one way to exploit mutually damaging variations.
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* ''Literature/{{Lensman}}'': When fighting the villain Helmuth face to face, Kinnison is wearing nigh-indestructible armour, but Helmuth has the home ground advantage -- so Kinnison grapples him and flings them both into the path of one of Helmuth's machine guns. Kinnison's armour survives it unscathed, but Helmuth's doesn't.

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[[folder:Comics]]

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[[folder:Comics]][[folder:Comic Books]]



* A favorite tactic of ComicBook/{{Daredevil}} is to take out the lights as, being blind and having radar sense, he can fight just fine without them, but it throws his enemies into confusion.
* On one occasion, ComicBook/{{Wolverine}} sprayed Sabertooth with gasoline and threatened to light a match. When Sabertooth grabbed the gas pump and sprayed him right back, Wolverine shrugged and [[GoodThingYouCanHeal lit the match anyway]].
* Franchise/WonderWoman has repeatedly shown that she doesn't rely on her eyes, which lead to her intentionally blinding herself during her fight with Medusa in [[ComicBook/WonderWoman1987 Vol 2]]. She was still a better fighter than most of the Justice League in the months she spent blind afterwards. She also on occasion will turn out the lights to deal with hostage situations while leaving the hostage takers in the dark.
** ''[[ComicBook/WonderWoman1942 Volume 1]]'': On more than one occasion Diana uses her immunity to extreme temperatures to deal with a foe, with one particularly foolish pursuer not giving up until they'd fainted from the heat.
* ComicBook/{{Vampirella}} is a FriendlyNeighborhoodVampire with none of the traditional weaknesses of a vampire, a fact she has occasionally used to her advantage. She once encountered a group of American Civil War era vampires who outmatched her in numbers and had almost two centuries worth of fighting experience. Fortunately, she had brought with her a priest who blessed the falling rain, transforming it into holy water. While the other vampires died, she lived.
* Every human who uses Kryptonite against a Kryptonian is doing this. But as ComicBook/LexLuthor discovered, they need to beware of ImmunityAttrition. Kryptonite may not kill a human in minutes, but it's still a radioactive material, and long-term exposure can cause cancer.

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* ''ComicBook/{{Daredevil}}'': A favorite tactic of ComicBook/{{Daredevil}} Daredevil is to take out the lights as, being blind and having radar sense, he can fight just fine without them, but it throws his enemies into confusion.
* ''ComicBook/{{Wolverine}}'': On one occasion, ComicBook/{{Wolverine}} Wolverine sprayed Sabertooth with gasoline and threatened to light a match. When Sabertooth grabbed the gas pump and sprayed him right back, Wolverine shrugged and [[GoodThingYouCanHeal lit the match anyway]].
* Franchise/WonderWoman ''ComicBook/WonderWoman'':
** On more than one occasion in ''ComicBook/WonderWoman1942'', Diana uses her immunity to extreme temperatures to deal with a foe, with one particularly foolish pursuer not giving up until they'd fainted from the heat.
** Wonder Woman
has repeatedly shown that she doesn't rely on her eyes, eyes. which lead to her intentionally blinding herself during her fight with Medusa in [[ComicBook/WonderWoman1987 Vol 2]].''ComicBook/WonderWoman1987''. She was still a better fighter than most of the Justice League in the months she spent blind afterwards. She also on occasion will turn out the lights to deal with hostage situations while leaving the hostage takers in the dark.
** ''[[ComicBook/WonderWoman1942 Volume 1]]'': On more than one occasion Diana uses her immunity to extreme temperatures to deal with a foe, with one particularly foolish pursuer not giving up until they'd fainted from the heat.
* ComicBook/{{Vampirella}} is ''ComicBook/{{Vampirella}}'': Being a FriendlyNeighborhoodVampire with none of the traditional weaknesses of a vampire, a fact she Vampirella has occasionally used this to her advantage. She once encountered a group of American Civil War era vampires who outmatched her in numbers and had almost two centuries worth of fighting experience. Fortunately, she had brought with her a priest who blessed the falling rain, transforming it into holy water. While the other vampires died, she lived.
* ''ComicBook/{{Superman}}'': Every human who uses Kryptonite against a Kryptonian is doing this. But as ComicBook/LexLuthor Lex Luthor discovered, they need to beware of ImmunityAttrition. Kryptonite may not kill a human in minutes, but it's still a radioactive material, and long-term exposure can cause cancer.



[[folder:FanWorks]]

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[[folder:FanWorks]][[folder:Fan Works]]



* ''Film/AlienNation''. Due to their BizarreAlienBiology, salt water burns Newcomers like acid. A Newcomer drug lord has his human henchmen pull another Newcomer into the ocean to kill him.
* ''Film/MarsAttacks''. When the Martians hear recordings of Slim Whitman singing "Indian Love Call" their heads explode. The humans take advantage of this to destroy them.

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* ''Film/AlienNation''. ''Film/AlienNation'': Due to their BizarreAlienBiology, salt water saltwater burns Newcomers like acid. A Newcomer drug lord has his human henchmen pull another Newcomer into the ocean to kill him.
* ''Film/MarsAttacks''. ''Film/MarsAttacks'': When the Martians hear recordings of Slim Whitman singing "Indian Love Call" their heads explode. The humans take advantage of this to destroy them.



* ''Film/{{Constantine}}'' has the title character flush out some demons that have infested a hospital by having his apprentice perform a holy water ritual on the hospital's [[TelepathicSprinklers fire safety system]], then holding a cigarette lighter below a smoke detector, triggering the sprinklers to rain holy water. The holy water burns the demons while leaving the humans inside unharmed.

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* ''Film/{{Constantine}}'' ''Film/Constantine2005'' has the title character flush out some demons that have infested a hospital by having his apprentice perform a holy water ritual on the hospital's [[TelepathicSprinklers fire safety system]], then holding a cigarette lighter below a smoke detector, triggering the sprinklers to rain holy water. The holy water burns the demons while leaving the humans inside unharmed.



'''Obadiah Stane:''' [[OhCrap "Icing problem?"]] <the Iron Monger suit freezes up>\\

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'''Obadiah Stane:''' [[OhCrap "Icing problem?"]] <the ''[the Iron Monger suit freezes up>\\up]''\\



* In ''Film/{{Innerspace}}'', Tuck moves his battle with Igoe [[FantasticVoyagePlot into Jack's stomach]] where [[spoiler:the acid dissolves the baddie while Tuck remains unharmed in his minisub.]]

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* In ''Film/{{Innerspace}}'', Tuck moves his battle with Igoe [[FantasticVoyagePlot into Jack's stomach]] stomach]], where [[spoiler:the acid dissolves the baddie while Tuck remains unharmed in his minisub.]] minisub]].
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** In the Virtual World arc, the monsters and effects are solid so players experience real damage. When Noah Kaiba duels Seto and then Yami Yugi, he uses his VirtualRealityWarper powers to make it so this does not apply to him. Seto damages him several times and Yami Yugi hits him with several Direct Attacks and he doesn't feel a thing, while a mere 100 damage is extremely painful to Yami Yugi.

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** In the Virtual World arc, the monsters and effects are solid so players experience real damage. When Crump duels Tea, he adds a rule where whenever a player receives damage, parts of their body become frozen. Crump is in the body of a penguin, so the cold doesn't bother him, while Tea really suffers. When Noah Kaiba duels Seto and then Yami Yugi, he uses his VirtualRealityWarper powers to make it so this the damage does not apply to him. Seto damages him several times and Yami Yugi hits him with several Direct Attacks and he doesn't feel a thing, while a mere 100 damage is extremely painful to Yami Yugi.

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Indentation


** One of Krieg's skills allows him to become an ActionBomb if his HP is depleted. If he manages to kill an enemy in the explosion, he'll come back to life thanks to the [[DesperationAttack second wind]] mechanic.



*** Krieg also has a skill tree dedicated to setting both himself and his enemies on fire. While he ''does'' still take damage from setting himself on fire, he heals based on damage he deals with elemental effects, ''including'' damage he deals to himself with incendiary weapons, making him more or less immune while still taking full damage, [[CombatSadomasochist just the way he likes it.]]

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** Krieg, a [[TokenHeroicOrc Psycho turned Vault Hunter]], has two examples in his skill tree.
*** Krieg One skill allows him to become an ActionBomb if his HP is depleted. If he manages to kill an enemy in the explosion, he'll come back to life thanks to the [[DesperationAttack second wind]] mechanic.
*** He
also has a skill tree branch dedicated to setting both himself and his enemies on fire. While he ''does'' still take damage from setting himself on fire, he heals based on damage he deals with elemental effects, ''including'' damage he deals to himself with incendiary weapons, making him more or less immune while still taking full damage, [[CombatSadomasochist just the way he likes it.]]it]].



** ''VideoGame/Fallout3'' originally averted this. You still had to [[HeroicSacrifice sacrifice yourself]] in the chamber of deadly radiation at the end of the game, or take the [[KarmaMeter Evil karma option]] and convince Sarah Lyons to sacrifice ''her''self instead, despite the fact that you may have one of three possible companions who are immune to radiation tagging along with you, one of whom is a ''brainwashed slave who is physically unable to disobey you no matter how much he may want to''. Yet all of them will refuse and tell you to [[ButThouMust do it yourself]]. Purchasing the ''Broken Steel'' DLC will allow you to send one of them in, but Creator/RonPerlman still calls you a coward for not doing it yourself.

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** ''VideoGame/Fallout3'' originally averted this. You still had to [[HeroicSacrifice sacrifice yourself]] in the chamber of deadly radiation at the end of the game, or take the [[KarmaMeter Evil karma option]] and convince Sarah Lyons to sacrifice ''her''self instead, despite the fact that you may have one of three possible companions who are immune to radiation tagging along with you, one of whom is a ''brainwashed slave who is physically unable to disobey you no matter how much he may want to''. Yet all of them will refuse and tell you to [[ButThouMust do it yourself]]. Purchasing the ''Broken Steel'' DLC will allow you to send one of them in, but Creator/RonPerlman the narrator still calls you a coward for not doing it yourself.
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** Undead are [[ReviveKillsZombie harmed by Cure Wounds]] spells and healed by Inflict Wounds. When the heroes fight a group of vampires, the living spellcasters use AreaOfEffect Cure spells to help their team while harming their enemy, while the vampires do the same with Inflict spells.
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* ''Literature/ServantMage'': The mages can take an ExtradimensionalEmergencyExit through the SpiritWorld in (relative) safety because their powers come from spirits symbiotically linked to their souls, making them immune to possession. Their non-mage pursuers are vulnerable to a nightmarish GrandTheftMe from hostile spirits.
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Supertrope to DruggedLipstick (unless there's explicitly another reason the user isn't affected by the drug) and GiveChaseWithAngryNatives (where the hazard is a third party). Compare FriendlyFireproof (for when the hazard in question is your allies' attacks), GoodThingYouCanHeal, AcquiredPoisonImmunity, and YouCantKillWhatsAlreadyDead. Contrast ElementalIgnorance, SuicideAttack and DeliberateInjuryGambit (where the attacker ''is'' harmed), BriarPatching (when Alice tricks enemy Bob into doing something helpful to her), ImmunityDisability (where immunity to something can be "exploited" ''against'' said immune person), ReviveKillsZombie, and ImmortalLifeIsCheap. Some versions of the SelfPoisoningGambit rely on this. If the attacker's "unharmed" because they've already been harmed, this overlaps with DisabilityImmunity.

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Supertrope to DruggedLipstick (unless there's explicitly another reason the user isn't affected by the drug) and GiveChaseWithAngryNatives (where the hazard is a third party). Compare FriendlyFireproof (for when the hazard in question is your allies' attacks), GoodThingYouCanHeal, AcquiredPoisonImmunity, and YouCantKillWhatsAlreadyDead. Contrast ElementalIgnorance, SuicideAttack and DeliberateInjuryGambit (where the attacker ''is'' harmed), WeHaveReserves (where the attacker's allies are harmed -- but the attacker doesn't care), BriarPatching (when Alice tricks enemy Bob into doing something helpful to her), ImmunityDisability (where immunity to something can be "exploited" ''against'' said immune person), ReviveKillsZombie, and ImmortalLifeIsCheap. Some versions of the SelfPoisoningGambit rely on this. If the attacker's "unharmed" because they've already been harmed, this overlaps with DisabilityImmunity.
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* ''TabletopGame/ArsMagica'': A spell lacking any Penetration total on the spellcasting die roll can't affect a target with any ResistanceToMagic, which every Hermetic magus has to at least some degree. Magi can deliberately omit Penetration from their spellcasting to exclude each other from AreaOfEffect spells.

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* ''TabletopGame/ArsMagica'': A spell lacking any Penetration total on the spellcasting die roll can't affect a target with any ResistanceToMagic, [[ResistantToMagic Magic Resistance]], which every Hermetic magus has to at least some degree. Magi can deliberately omit Penetration from their spellcasting to exclude each other from AreaOfEffect spells.
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* ''TabletopGame/ArsMagica'': A spell lacking any Penetration total on the spellcasting die roll can't affect a target with any ResistanceToMagic, which every Hermetic magus has to at least some degree. Magi can deliberately omit Penetration from their spellcasting to exclude each other from AreaOfEffect spells.

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