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* The HALO Intruder Pods used in ''Genocidal Organ'' by Project ITOH are made of artificial flesh that shapes in the form needed to cushion the impact or glide in the direction needed. They also have automatic weapons built into the 'legs' to clear the landing zone. Once the soldiers are deployed the Pods self-destruct by cutting off the enzymes needed to sustain the flesh, causing it to decay. A scene of them in action [[https://www.youtube.com/watch?v=Ra0YU6HT6mA can be seen in the anime adaptation]].

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* The HALO Intruder Pods used in ''Genocidal Organ'' ''Literature/GenocidalOrgan'' by Project ITOH are made of artificial flesh that shapes in the form needed to cushion the impact or glide in the direction needed. They also have automatic weapons built into the 'legs' "legs" to clear the landing zone. Once the soldiers are deployed the Pods self-destruct by cutting off the enzymes needed to sustain the flesh, causing it to decay. A scene of them in action [[https://www.youtube.com/watch?v=Ra0YU6HT6mA can be seen in the anime adaptation]].
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** In many missions and cutscenes of campaign mode Zerg use "Sacs", which are basically organic drop pods released by their Leviathan ships. The ''Heart of the Swarm'' opening cinematic shows Kerrigan's Leviathan dropping a rain of sacs upon the Dominion's capital city of Korhal: they crash into the ground, and ferocious Zerg creatures emerge from the craters to kill hapless Terran marines. In campaign missions Kerrigan often arrives at the start point in a one of these sacs, and in at least one case her starting buildings (The Zerg use OrganicTechnology, which includes their buildings) are planted down by falling sacs. One of the ultimate abilities that Kerrigan can unlock summons drop pods containing 40 primal zerglings, 5 primal roaches, and 5 primal hydralisks.

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** In many missions and cutscenes of campaign mode Zerg use "Sacs", which are basically organic drop pods released by their Leviathan capital ships. The ''Heart of the Swarm'' opening cinematic shows Kerrigan's Leviathan dropping a rain of sacs upon the Dominion's capital city of Korhal: they crash into the ground, and ferocious Zerg creatures emerge from the craters to kill hapless Terran marines. In campaign missions Kerrigan often arrives at the start point in a one of these sacs, and in at least one case her starting buildings (The Zerg use OrganicTechnology, which includes their buildings) are planted down by falling sacs. One of the ultimate abilities that Kerrigan can unlock summons drop pods containing 40 primal zerglings, 5 primal roaches, and 5 primal hydralisks.
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** In many missions and cutscenes of campaign mode Zerg use "Sacs", which are basically organic drop pods released by their Leviathan ships. The ''Heart of the Swarm'' opening cinematic shows Kerrigan's Leviathan dropping a rain of sacs upon the Dominion's capital city of Korhal: they crash into the ground, and ferocious Zerg creatures emerge from the craters to kill hapless Terran marines. In campaign missions Kerrigan often arrives at the start point in a drop pod, and one of the ultimate abilities she can unlock summons drop pods containing 40 primal zerglings, 5 primal roaches, and 5 primal hydralisks.

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** In many missions and cutscenes of campaign mode Zerg use "Sacs", which are basically organic drop pods released by their Leviathan ships. The ''Heart of the Swarm'' opening cinematic shows Kerrigan's Leviathan dropping a rain of sacs upon the Dominion's capital city of Korhal: they crash into the ground, and ferocious Zerg creatures emerge from the craters to kill hapless Terran marines. In campaign missions Kerrigan often arrives at the start point in a drop pod, one of these sacs, and in at least one case her starting buildings (The Zerg use OrganicTechnology, which includes their buildings) are planted down by falling sacs. One of the ultimate abilities she that Kerrigan can unlock summons drop pods containing 40 primal zerglings, 5 primal roaches, and 5 primal hydralisks.
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* The EscapePod from ''VideoGame/RiskOfRain2'' is a drop pod for intents and purposes, dropping you onto the planet at the start of the game.

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* The EscapePod from ''VideoGame/RiskOfRain2'' is a drop pod for intents and purposes, dropping you onto the planet at the start of the game. You have the opportunity to cannibalize its fuel array for an extra piece of starting equipment that [[WhyAmITicking that causes you to blow up and deal damage to enemies around you if you drop below 50% HP while carrying it,]] [[YetAnotherStupidDeath killing you in the process if you don't have some way to avoid it]], but it's necessary to take it with you if you want to unlock another character in a later level.

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* In the campaign of ''VideoGame/StarcraftII'' the Terrans use drop pods, the mercenary compound brings merc units to the field in seconds using them and a tech upgrade allows the barracks to do the same. In addition the Zerg have "Sacs" that fill the same function in certain missions.
** In the Co-op Missions, [[EliteArmy Nova's units]] ''only'' arrive in drop pods, which means that the various structures don't actually produce units at all. However, there is a long cool-down each type of unit.

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* ''VideoGame/StarcraftII'':
**
In the campaign of ''VideoGame/StarcraftII'' mode, the Terrans sometimes use drop pods, the mercenary compound brings merc cylindrical Drop Pods to land units to on planet surfaces. These are equipped with drag flaps and retrorocket thrusters which activate near the field ground, slowing the pod before it embeds itself in seconds using them and a tech the ground. Once the unit exits the drop pod, the pod automatically falls to pieces. Notably, when the player hires mercenaries through the Mercenary Compound, they almost immediately arrive in drop pods which land in front of the Compound. At the highest level of the Protoss research tree in the Lab of the ''Hyperion'', the player can choose the Orbital Strike upgrade allows the which makes barracks to do units arrive in drop pods instead of being trained up at the same. In addition building itself. These can be called down onto any spot not covered by the Zerg have "Sacs" fog of war, which allows you to drop reinforcements directly to the location of your army, or employ some interesting [[CheeseStrategy cheese tactics]] against the A.I.
** In multiplayer mode, two of the Orbital Command building's energy-using abilities involve drop pods.
*** The MULE (Mobile Utility Lunar Excavator) is a worker robot which can mine minerals at a faster rate than the basic SCV (Space Construction Vehicle) worker unit, and which can be called down in a drop pod to any location not covered by the fog of war. Usually a player will call down the MULE drop directly onto a mineral patch next to a mining base, but sometimes they will drop mules to repair mechanical units in the heat of battle. There also exists a form of UnsportsmanlikeGloating where a player whose victory is assured will drop a bunch of M.U.L.E.s in their opponent's base, essentially showing
that fill they can afford to waste a bunch of Command Center energy and potential minerals collected just to taunt the same function loser.
*** Calldown: Supplies is an ability
in certain missions.
which an extra module drops from the sky and lands on top of a supply depot, increasing the amount of supply that depot provides.
** In the Co-op Missions, [[EliteArmy Nova's units]] ''only'' arrive in drop pods, which means that the various structures don't actually produce units at all. However, there is a long cool-down for each type of unit.unit.
** In many missions and cutscenes of campaign mode Zerg use "Sacs", which are basically organic drop pods released by their Leviathan ships. The ''Heart of the Swarm'' opening cinematic shows Kerrigan's Leviathan dropping a rain of sacs upon the Dominion's capital city of Korhal: they crash into the ground, and ferocious Zerg creatures emerge from the craters to kill hapless Terran marines. In campaign missions Kerrigan often arrives at the start point in a drop pod, and one of the ultimate abilities she can unlock summons drop pods containing 40 primal zerglings, 5 primal roaches, and 5 primal hydralisks.
** The Protoss have no need for drop pods, because unlike the Terrans or Zerg they can simply teleport Warp Gate units to any location within the psionic matrix of a Pylon or Warp Prism.
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* In ''VideoGame/Destiny2'', [[TheEmpire the Cabal]] started supplementing the {{drop ship}}s they used in the first game with these. They resemble gigantic, polygonal cannonballs that slam into the ground so hard it’s a wonder the Legionaries inside don’t get liquefied, and “open” by dematerializing entirely. Players can and do get crushed beneath them all the time, to the point of developing into MemeticMutation.
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* ''ComicBook/WonderWoman1942'': Saturnic Traveling Torpedoes are single person drop pods used by the Saturnain Empire, they are dropped into water and can then be piloted to a landmass at high speeds but cannot fly to return to the ship.

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* ''ComicBook/WonderWoman1942'': ''Franchise/WonderWoman'' [[ComicBook/WonderWoman1942 Vol 1]]: Saturnic Traveling Torpedoes are single person drop pods used by the Saturnain Empire, they are dropped into water and can then be piloted to a landmass at high speeds but cannot fly to return to the ship.
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---> "Could we possibly make any more noise?" ''(Chief pulls out a rocket launcher)'' "... [[RhetoricalQuestionBlunder I guess so.]]"

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---> "Could we you possibly make any more noise?" ''(Chief pulls out a rocket launcher)'' "... [[RhetoricalQuestionBlunder I guess so.]]"
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* The EscapePod from ''VideoGame/RiskOfRain2'' is a drop pod for intents and purposes, dropping you onto the planet at the start of the game.
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* ''ComicBook/WonderWoman1942'': Saturnic Traveling Torpedoes are single person drop pods used by the Saturnain Empire, they are dropped into water and can then be piloted to a landmass at high speeds but cannot fly to return to the ship.
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Created "Web Comic" Folder, Added "Girl Genius" Example to Webcomic Folder

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[[folder:Web Comics]]
* Baron Klaus Wulfenbach of ''Webcomic/GirlGenius'' has a personal set of "[[http://www.girlgeniusonline.com/comic.php?date=20130304 drop armor]]" kept onboard his floating airship base of operations -- its only in-series appearance thusfar has been when he used it [[http://www.girlgeniusonline.com/comic.php?date=20130426 during the Siege of Mechanicsburg]] to get past the town's notorious air defense system and " "[[ISurrenderSuckers surrender unconditionally]]" " to General Gkika.
--> '''Krosp''': Up there! It's coming in '''fast''', and throwing off everything the castle's sending against it!
--> '''Van''': I can't believe it! Our defenses are only '''slowing''' it down!
--> '''Councillor''': What is it?
--> '''Krosp''': I've got the Wulfenbach fleet memorized, and I have no idea.
--> '''Ruxala''': Is it a bomb?
--> '''Tarvek''': It's too slow and complicated to be a bomb.
[[/folder]]
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* ''TabletopGame/{{Pathfinder}}'' blurs the line between this and DropShip with the Dominion of the Black. They have [[LivingShip organic]] drop ships that are specially bred for descent to a planet, but it's a one-way trip. Once the Dominion arrives on a planet, they have no intention of leaving. Shortly after landing, the occupants establish a planet-side base, and the ship is left to die. The Iron Gods adventure path has the party exploring one such ship, and yes, a dungeon crawl through a spaceship-sized mass of decaying tissue is exactly as pleasant as you're imagining.
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* In the ''VideoGame/QuakeII'' and ''VideoGame/QuakeIV'' universe, the drop pods are almost identical as how they are in ''Literature/StarshipTroopers''. In ''II'', the player starts when he misses his drop zone and ends up and the far side of enemy territory. In Quake IV, the player uses a drop pod to make a pin-point attack on a Strogg command centre. Coincidentally, both landings are crash landings due to malfunctions in the pods' systems after they're clipped by another pod[[note]]which, in ''II'''s case, saves Bitterman's life, most of the other pods being shot down by the Big Gun's powerful {{EMP}}[[/note]].

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* In the ''VideoGame/QuakeII'' and ''VideoGame/QuakeIV'' universe, the drop pods are almost identical as how they are in ''Literature/StarshipTroopers''. In ''II'', the player starts when he misses his drop zone and ends up and on the far side of enemy territory. In Quake IV, ''Quake IV'', the player uses a drop pod to make a pin-point attack on a Strogg command centre. Coincidentally, both landings are crash landings due to malfunctions in the pods' systems after they're clipped by another pod[[note]]which, pod; in ''II'''s case, this saves Bitterman's life, most of as his pod is the other pods being only one to not get shot down by the Big Gun's powerful {{EMP}}[[/note]].{{EMP}}.



* Used in the ''VideoGame/FirstEncounterAssaultRecon'' series to drop down armour onto the battle field.

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* Used in the ''VideoGame/FirstEncounterAssaultRecon'' series to drop down armour MiniMecha onto the battle field.
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Direct linking.


* In ''VideoGame/StarTrekOnline'''s ''Delta Rising'' expansion the Vaadwaur often use a variant with a built-in [[TeleportersAndTransporters transporter]] that acts as a MookMaker mechanically. First seen in "Revelations", where offscreen the Vaadwaur used them to do a DungeonBypass of the Turei planetary defense grid and sabotage it from below. More are deployed when the player character starts reversing the damage.

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* In ''VideoGame/StarTrekOnline'''s ''Delta Rising'' expansion the Vaadwaur often use a variant with a built-in [[TeleportersAndTransporters [[{{Teleportation}} transporter]] that acts as a MookMaker mechanically. First seen in "Revelations", where offscreen the Vaadwaur used them to do a DungeonBypass of the Turei planetary defense grid and sabotage it from below. More are deployed when the player character starts reversing the damage.
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Tetrarchs are a massive Drop Ship, not this trope.


** Even the Imperial Guard gets in on this, having Tetrarch Class Heavy Landers, meant to carry whole squads from orbit to the ground. Unlike SpaceMarine Drop Pods, though, these have a tendency to break down in-flight. [[BlatantLies The Guardsmen are told that they have nothing to worry about if the pod's engines fail.]]
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--->'''Ellie:''' It won't be "comfortable," "easy," or safe by any means... I'm just listing things, there's no "but" at the end.

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* The Crimson Lance arrive in these in ''VideoGame/{{Borderlands}}''.
** The prologue of ''VideoGame/BorderlandsThePreSequel'' is concluded by utilizing the Moonshot Cannon as an improvised drop pod. It's intended to drop supplies "like, really fast." However, the party uses it to escape the Lost Legion invasion of Helios by loading ''themselves'' into one of the shipping containers, and having [[StartOfDarkness pre-evil]] Handsome Jack launch them.

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* ''VideoGame/{{Borderlands}}'':
** ''VideoGame/{{Borderlands 1}}'':
The Crimson Lance arrive in these in ''VideoGame/{{Borderlands}}''.
these.
** ''VideoGame/BorderlandsThePreSequel'': The prologue of ''VideoGame/BorderlandsThePreSequel'' is concluded by utilizing the Moonshot Cannon as an improvised drop pod. It's intended to drop supplies "like, really fast." However, the party uses it to escape the Lost Legion invasion of Helios by loading ''themselves'' into one of the shipping containers, and having [[StartOfDarkness pre-evil]] Handsome Jack launch them.them.
** ''VideoGame/{{Borderlands 3}}'': Ellie loads the Vault Hunter into a drop pod whenever you need to land on a new planet. "It's mostly safe." The pod comes equipped with a digistruct teleporter so that after landing, it can be hooked up to the local Fast Travel network. Maliwan troops often arrive this way, with the unmanned pod coming down and then teleporting troops in.
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* ''Videogame/{{Rimworld}}:'' Drop pods are an option if you want to deliver some of your pawns to a far-off part of the planet quickly and neatly, so long as you have enough fuel and the proper installations for it. Other factions can use them too, usually to crash into your colony for either raiding or saving it, with the occasional misfire dropping off a heavily injured potential recruit somewhere in your sector.
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* ''Videogame/DeepRockGalactic:'' Since the titular company's main base in the planet is in orbit (Hoxxes IV is [[DeathWorld far too nasty]] for any kind of permanent planetbound installation), drill-equipped drop pods designed to tunnel deep into the earth where minerals have been detected then rocket back into the orbital station are a fundamental part of mining operations.
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* ''LetsPlay/{{Mahu}}'': In "Second Chance", the Galactic Commonwealth makes use of these for planetary assaults. However, due to the speed of entry and other factors, only combat robots can be deployed inside these pods and survive the landing.
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** In the Co-op Missions, [[EliteArmy Nova's units]] ''only'' arrive in drop pods, which means that the various structures don't actually produce units at all. However, there is a long cool-down each type of unit.
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---> "Could we possibly make any more noise?" ''[[SugarWiki/FunnyMoments (Chief pulls out a rocket launcher)]]'' "... [[RhetoricalQuestionBlunder I guess so.]]"

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---> "Could we possibly make any more noise?" ''[[SugarWiki/FunnyMoments (Chief ''(Chief pulls out a rocket launcher)]]'' launcher)'' "... [[RhetoricalQuestionBlunder I guess so.]]"
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** The prologue of ''VideoGame/BorderlandsThePreSequel'' is concluded by utilizing the Moonshot Cannon as an improvised drop pod. It's intended to drop supplies "like, really fast." However, the party uses it to escape the Lost Legion invasion of Helios by loading ''themselves'' into one of the shipping containers, and having [[StartOfDarkness pre-evil]] Handsome Jack launch them.

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Note that while a Drop Pod is ''nearly'' always used to damage the enemy, it doesn't always. The [[TropeMaker Starship Troopers]] version typically disintegrated, creating chaff to protect the trooper from anti-air targeting systems, by the time it reached the ground.

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Note that while a Drop Pod is ''nearly'' always used to damage the enemy, it doesn't always. The [[TropeMaker Starship Troopers]] ''Literature/StarshipTroopers'' version typically disintegrated, creating chaff to protect the trooper from anti-air targeting systems, by the time it reached the ground.



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[[folder: Comic Books ]]
* In ''ComicBook/RogueTrooper'', the [[SuperSoldier GIs]] were deployed onto [[DeathWorld Nu Earth]] in these during the Quartz Zone Massacre. This also carried over into the video game adaptation.

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[[folder: Comic Books ]]
[[folder:Comic Books]]
* In ''ComicBook/RogueTrooper'', the [[SuperSoldier GIs]] were deployed onto [[DeathWorld Nu Earth]] in these during the Quartz Zone Massacre. This also carried over into the [[VideoGame/RogueTrooper video game adaptation.adaptation]].



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[[folder: Film - Live Action ]]

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* Used for both SpaceMarine and [[RealRobotGenre Real Robot]] deployments in ''Literature/TheHistoryOfTheGalaxy'' series, usually from Marine Assault Modules (basically, {{Drop Ship}}s with tons of guns for clearing the area and battering down heavy fortifications prior to the land assault), when the MM itself can't land. The pods are little more than shipping crates with landing thrusters attached.

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* Used for both SpaceMarine and [[RealRobotGenre Real Robot]] {{Real Robot|Genre}} deployments in ''Literature/TheHistoryOfTheGalaxy'' series, usually from Marine Assault Modules (basically, {{Drop Ship}}s with tons of guns for clearing the area and battering down heavy fortifications prior to the land assault), when the MM itself can't land. The pods are little more than shipping crates with landing thrusters attached.






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[[folder: Video Games]]

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[[folder: Video [[folder:Video Games]]



* Used in the ''[[VideoGame/FirstEncounterAssaultRecon FEAR]]'' series to drop down armour onto the battle field.

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* Used in the ''[[VideoGame/FirstEncounterAssaultRecon FEAR]]'' ''VideoGame/FirstEncounterAssaultRecon'' series to drop down armour onto the battle field.



* When the Grineer Tusk troopers in ''VideoGame/{{Warframe}}'' aren't dropped on Plains of Eidolon from [[DropShip Firbolgs]], they are instead dropped from above the clouds in capsules.



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[[folder: Real Life]]

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* And of course, given their renowned penchant for unorthodox weaponry experimentation, ThoseWackyNazis tested [[http://s1.postimg.org/z2r4w5wwq/Ju_87_D_3_Cont_2.jpg special personnel pods that would be carried over the Ju-87 dive-bomber's wings,]] which would be released in a steep dive, descending from a parachute, allowing for even more precise troop deployment then would be possible with a glider, with 2 men to a pod, one pod to a wing. This is probably the closest that real life has ever gotten to this trope.

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* And of course, given Given their renowned penchant for unorthodox weaponry experimentation, ThoseWackyNazis tested [[http://s1.postimg.org/z2r4w5wwq/Ju_87_D_3_Cont_2.jpg special personnel pods that would be carried over the Ju-87 dive-bomber's wings,]] which would be released in a steep dive, descending from a parachute, allowing for even more precise troop deployment then would be possible with a glider, with 2 men to a pod, one pod to a wing. This is probably the closest that real life has ever gotten to this trope.



* And now, Elon Musk is on the case: having landed a Falcon 9R stage as God and Heinlein intended, he's now [[https://www.youtube.com/watch?v=07Pm8ZY0XJI trying to get a crew pod to do the same]].

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* And now, Elon Musk is on the case: having landed a Falcon 9R stage as God and Heinlein intended, he's now [[https://www.youtube.com/watch?v=07Pm8ZY0XJI trying to get a crew pod to do the same]].
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* While not dropped from space, the idea of dropping elite soldiers in armored pods from ''super sonic bombers'' has been tossed around. To elaborate, these types of aircraft typically feature an honest to god escape pod because simply bailing out of a super sonic aircraft at high altitude would be extraordinarily bad for your health. Paratroopers being deployed from high altitude would need a similar device, but while your at why not have the pod protect against light arms? This way if the person being deployed is trapped they could sit tight while their teammates clear things out a bit.
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* The HALO Intruder Pods used in ''Genocidal Organ'' by Project ITOH are made of artificial flesh that shapes in the form needed to cushion the impact or glide in the direction needed. They also have automatic weapons built into the 'legs' to clear the landing zone. Once the soldiers are deployed the Pods self-destruct by cutting off the enzymes needed to sustain the flesh, causing it to decay. A scene of them in action [[https://www.youtube.com/watch?v=Ra0YU6HT6mA can be seen in the anime adaptation]].
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YMMV wicks being removed from non-YMMV pages, please see this thread for additional information


** Da Orks, [[CrazyAwesome being who they are]], kick this one up a couple notches in the form of Roks. They take an asteroid, add engines, guns, and armor to it, fill it with Orks, and ram it into a planet. The Rok either causes a huge ruckus on impact and unleashes a horde of greenskins, or simply explodes and kills everything in the vicinity. Orks don't care which.

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** Da Orks, [[CrazyAwesome being who they are]], are, kick this one up a couple notches in the form of Roks. They take an asteroid, add engines, guns, and armor to it, fill it with Orks, and ram it into a planet. The Rok either causes a huge ruckus on impact and unleashes a horde of greenskins, or simply explodes and kills everything in the vicinity. Orks don't care which.
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A DropPod is usually launched from a ship--usually in space--like a bullet after being loaded with troops, preferably in PoweredArmor. Sometimes it has its own thrusters, allowing it to adjust its course in flight. When it hits, it usually performs a GroundShatteringLanding, softening up the enemy enough to allow the troops to disembark safely.

Note that while a DropPod is ''nearly'' always used to damage the enemy, it doesn't always. The [[TropeMaker Starship Troopers]] version typically disintegrated, creating chaff to protect the trooper from anti-air targeting systems, by the time it reached the ground.

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A DropPod Drop Pod is usually launched from a ship--usually in space--like a bullet after being loaded with troops, preferably in PoweredArmor. Sometimes it has its own thrusters, allowing it to adjust its course in flight. When it hits, it usually performs a GroundShatteringLanding, softening up the enemy enough to allow the troops to disembark safely.

Note that while a DropPod Drop Pod is ''nearly'' always used to damage the enemy, it doesn't always. The [[TropeMaker Starship Troopers]] version typically disintegrated, creating chaff to protect the trooper from anti-air targeting systems, by the time it reached the ground.



* In the first ''VideoGame/DawnOfWar'' and its expansions, any SpaceMarine unit could be redeployed via DropPod, though it required a clear landing area. In ''Dawn Of War II'', this is how your squads enter the map, and they can summon another one that instantly replenishes your troops (and this time, can be brought down on enemies' heads).

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* In the first ''VideoGame/DawnOfWar'' and its expansions, any SpaceMarine unit could be redeployed via DropPod, Drop Pod, though it required a clear landing area. In ''Dawn Of War II'', this is how your squads enter the map, and they can summon another one that instantly replenishes your troops (and this time, can be brought down on enemies' heads).
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---> "Could we possibly make any more noise?" ''[[CrowningMomentOfFunny (Chief pulls out a rocket launcher)]]'' "... [[RhetoricalQuestionBlunder I guess so.]]"

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---> "Could we possibly make any more noise?" ''[[CrowningMomentOfFunny ''[[SugarWiki/FunnyMoments (Chief pulls out a rocket launcher)]]'' "... [[RhetoricalQuestionBlunder I guess so.]]"
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* ''VideoGame/EarthDefenseForce5'': The aliens have a new trick up their sleeve in this version. They have "drop pylons" that teleport in enemies like they did from the original drop ships in previous titles. The player can even see the pylons coming into lodge into the ground like giant spears riding in on balls of fire presumably from orbit.

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