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* In Japan, the UsefulNotes/PCEngine port of ''VideoGame/RType'' was released in two separately-published [=HuCards=] titled ''R-Type I'' and ''R-Type II''. ''R-Type I'' contains the first four stages and after completing them, the player is given a password that can be used in ''R-Type II'' to carry over lives, score and power-ups from the first game. Likewise, finishing ''R-Type II'' gives a password that starts the second loop in ''R-Type I''. In America, Hudson managed to combine both games into one [=TurboChip=] and the game was later re-released in Japan as a CD-ROM titled ''R-Type Complete''.

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* In Japan, When the UsefulNotes/PCEngine port of ''VideoGame/RType'' was released in two separately-published first developed, the ROM capacity of [=HuCards=] titled ''R-Type I'' and ''R-Type II''. at the time were limited to 2-Megabits, which was not sufficient enough to contain the whole game. Thus, the Japanese version was split into two separately sold [=HuCards=]. ''R-Type I'' contains the first four stages and after stages, while ''R-Type II'' (not to be confused with the arcade sequel of the same name) contains the final four stages. While the two [=HuCards=] function as they were individual games, completing them, the player is given ''R-Type I'' gives you a password that can be used in ''R-Type II'' to carry that carries over lives, score your score, lives and power-ups from the first game. Likewise, finishing completing ''R-Type II'' gives you a password that starts allows you to start the second loop in at ''R-Type I''. In America, Hudson managed These size constraints were no longer an issue by the time the U.S. version was made, allowing the whole game to combine both games fit into one [=TurboChip=] and the game was later re-released in Japan as a CD-ROM titled ''R-Type Complete''.single 4-Megabit [=HuCard=].
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* At least six adventure games on the Famicom Disk System were released in two parts, with the first of these being Nintendo's own ''Shin Onigashima''. Squaresoft's ambitious RPG ''Seiken Densetsu: Emergence of Excalibur'' (no relation to the later ''Seiken Densetsu'' series), was planned to be released in five parts, but the whole project ended up being cancelled.

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* At least six adventure games on the Several Famicom Disk System were released in two parts, with the first of these being Nintendo's own such as ''Shin Onigashima''.Onigashima'', ''Yuuyuuki'', ''Time Twist'' and both entries in the ''VideoGame/FamicomDetectiveClub'' series. Squaresoft's ambitious RPG ''Seiken Densetsu: Emergence of Excalibur'' (no relation to the later ''Seiken Densetsu'' series), was planned to be released in five parts, but the whole project ended up being cancelled.
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* At least six adventure games on the Famicom Disk System were released in two parts, with the first of these being Nintendo's own ''Shin Onigashima''. Squaresoft's ambitious RPG ''Seiken Densetsu: Emergence of Excalibur'' (no relation to the later ''Seiken Densetsu'' series), was planned to be released in five parts, but the whole project ended up being cancelled.
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* ''Literature/TheKingkillerChronicles'': Rothfuss wrote the whole story over 14 years, submitted it, then publisher says make it a trilogy, so he has to rewrite it yet again.

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* ''Literature/TheKingkillerChronicles'': ''Literature/TheKingkillerChronicle'': Rothfuss wrote the whole story over 14 years, submitted it, then publisher says make it a trilogy, so he has to rewrite it yet again.
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* The episodic release model tries to be like this, but in practice, it rarely takes off.

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* Episodic games rarely take off, but they fare best when they are actually this: a complete or mostly-complete game broken up into pieces to sell separately. The problem is that most episodic release model tries games finish only one episode and hope for it to be like this, fund the rest of the series, but even if the first episode sells well, the huge delay in practice, it rarely takes off.starting the next episode means that interest usually sags and the second episode is the last. More commonly, customers are wary of investing into a series that might never complete and fail to buy the first episode until more episodes are released, which then guarantees that those episodes will never happen.
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* While producing a follow-up to ''Music/OKComputer'', Music/{{Radiohead}} had so much usable material that they considered releasing it as a double album. However, this was considered too dense of a product, and as a result it was split into ''Music/KidA'' and ''Music/{{Amnesiac}}'', released six months apart from one another.

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* While producing a follow-up to ''Music/OKComputer'', Music/{{Radiohead}} had so much usable material that they considered releasing it as a double album. However, this was considered too dense of a product, and as a result it was split into ''Music/KidA'' and ''Music/{{Amnesiac}}'', released six months apart from one another. While the original double album configuration was never revisited, the pair saw their 20th anniversaries celebrated together with the ''Kid A Mnesia'' set, which featured both ''Kid A'' and ''Amnesiac'' plus a bonus disc of outtakes.

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** The final three books - ''The Gathering Storm'', ''Towers Of Midnight'' and ''A Memory Of Light'' were originally intended to be one book ("Even if they have to invent a new method of bookbinding and sell it complete with its own library cart") but upon taking over the writing of the series after Jordan's death Creator/BrandonSanderson immediately decided to split it into thirds. Given the each of those three books are nearly a thousand pages, that was probably a good idea.* Brandon Sanderson's own ''Literature/TheStormlightArchive'' series is subject to this, with ''The Way of Kings'' and ''Words of Radiance'' both being divided into two parts for the UK edition. This seems to have been dropped beginning with ''Oathbringer'', which is ironically the longest instalment so far.

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** The final three books - ''The Gathering Storm'', ''Towers Of Midnight'' and ''A Memory Of Light'' were originally intended to be one book ("Even if they have to invent a new method of bookbinding and sell it complete with its own library cart") but upon taking over the writing of the series after Jordan's death Creator/BrandonSanderson immediately decided to split it into thirds. Given the each of those three books are nearly a thousand pages, that was probably a good idea.idea.
* Brandon Sanderson's own ''Literature/TheStormlightArchive'' series is subject to this, with ''The Way of Kings'' and ''Words of Radiance'' both being divided into two parts for the UK edition. This seems to have been dropped beginning with ''Oathbringer'', which is ironically the longest instalment so far.
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* At least one French translation of ''Literature/{{Dune}}'' splits the novel into two volumes. The story is divided into three parts, the separation happens in the middle of the second part.

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* Music/SimpleMinds recorded many songs for Sons And Fascination, and liked so many that they couldn't fit them all onto one album (optimum space for a vinyl LP is about 22 minutes per side). They initially were going to put out Sons And Fascination as a double album, but decided that might make people think they were a pretentious prog rock group rather than the new wave band they wanted to be. Instead, they released the second half as a separate album called Sister Feelings Call. This was originally shrinkwrapped with Sons And Fascination, and later sold as a budget release. Both albums are available on one CD and are now considered by the band to be one album again simply titled Sons And Fascination/Sister Feelings Call.


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* While producing a follow-up to ''Music/OKComputer'', Music/{{Radiohead}} had so much usable material that they considered releasing it as a double album. However, this was considered too dense of a product, and as a result it was split into ''Music/KidA'' and ''Music/{{Amnesiac}}'', released six months apart from one another.
* Music/{{REM}} wrote so much material for ''Music/{{Reckoning}}'' and ''Music/LifesRichPageant'' that they were both considered for release as double albums. However, the idea was shot down in favor of a single-disc release both times; the songs that were removed in the process were revisited in different forms across multiple later albums.
* Music/SimpleMinds recorded many songs for ''Sons And Fascination'', and liked so many that they couldn't fit them all onto one album (optimum space for a vinyl LP is around 22 minutes per side). They initially were going to put out ''Sons And Fascination'' as a double album, but decided that might make people think they were a ProgressiveRock group rather than the NewWaveMusic band they wanted to be. Instead, they released the second half as a separate album called ''Sister Feelings Call''. This was originally shrinkwrapped with ''Sons And Fascination'', and later sold as a budget release. Both albums are available on one CD and are now considered by the band to be one album again, simply titled ''Sons And Fascination/Sister Feelings Call''.

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* The first two installments of Creator/{{Falcom}}'s ''VideoGame/{{Ys}}'' series, ''Ys Book I: Vanished Omens'' and ''Ys Book II: Ancient Ys Vanished'', were originally written as two parts of the same story, which is why most remakes, starting with the UsefulNotes/{{TurboGrafx CD}} version remake both games as one.
* Falcom's ''VideoGame/TheLegendOfHeroesTrailsInTheSky'' also needed to be divided. The game that would be known as Trails in the Sky First Chapter was released at a good stopping point before the story begins in earnest. The second game starts immediately after the first ends as a direct continuation. Considering the First Chapter clocks in at above 400000 words, and the second at more than 700000, you can see why the plan to publish it as one large game needed to be scrapped with its [[DoorStopper sheer volume of text]], to say nothing of the stint of DevelopmentHell for the translation team at ''Creator/XSeedGames'' to localize it all. When Second Chapter came out, the PSP port required two UMD drives to play, making it one of the largest games on the handheld. Thankfully The Third written after the games were published is a still long, but more managable 250000 words or so, acting as an extended epilogue.

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* The first two installments of Creator/{{Falcom}}'s ''VideoGame/{{Ys}}'' series, ''Ys Book I: Vanished Omens'' and ''Ys Book II: Ancient Ys Vanished'', were originally written as two parts of the same story, which is why most remakes, starting with the UsefulNotes/{{TurboGrafx CD}} version remake both games as one.
* Falcom's ''VideoGame/TheLegendOfHeroesTrailsInTheSky'' also needed to be divided. The game that would be known as Trails in the Sky First Chapter was released at a good stopping point before the story begins in earnest. The second game starts immediately after the first ends as a direct continuation. Considering the First Chapter clocks in at above 400000 words, and the second at more than 700000, you can see why the plan to publish it as one large game needed to be scrapped with its [[DoorStopper sheer volume of text]], to say nothing of the stint of DevelopmentHell for the translation team at ''Creator/XSeedGames'' to localize it all. When Second Chapter came out, the PSP port required two UMD drives to play, making it one of the largest games on the handheld. Thankfully The Third written after the games were published is a still long, but more managable 250000 words or so, acting as an extended epilogue.


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* The first two installments of Creator/{{Falcom}}'s ''VideoGame/{{Ys}}'' series, ''VideoGame/YsIAncientYsVanishedOmen'' and ''VideoGame/YsIIAncientYsVanishedTheFinalChapter'', were originally written as two parts of the same story, which is why most remakes, starting with the UsefulNotes/{{TurboGrafx CD}} version remake both games as one.

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[[folder:Film]]

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[[folder:Film]][[folder:Films -- Live-Action]]


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* The Spanish release of {{Doorstopper}} ''Literature/{{Cryptonomicon}}'' was split into three volumes titled after the three encryption algorithms covered in the series: ''El Código Enigma'', ''El Código Pontifex'' and ''El Código Aretusa''.
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* ''Literature/CalLeandros'': ''Nightlife'' has been published in Japan as two books.
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* ''Film/JusticeLeague2017'' and ''Film/AvengersInfinityWar'' were both originally marketed as two-part movies, but ''both'' backed away from this later, likely due to public burnout on the MovieMultipack trend. ''Justice League'' wound up a fairly stand-alone movie, while ''Infinity War'' still ended on a cliffhanger to set up ''Film/AvengersEndgame.''

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* ''Film/JusticeLeague2017'' ''Film/{{Justice League|2017}}'' and ''Film/AvengersInfinityWar'' were both originally marketed as two-part movies, but ''both'' backed away from this later, likely due to public burnout on the MovieMultipack trend. ''Justice League'' wound up a fairly stand-alone movie, while ''Infinity War'' still ended on a cliffhanger to set up ''Film/AvengersEndgame.''''Film/AvengersEndgame''. Some years later, the colossal runtime (4 hours) of ''Film/ZackSnydersJusticeLeague'' gave credence to the speculation that enough material for two motion pictures was filmed.

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** The final three books - ''The Gathering Storm'', ''Towers Of Midnight'' and ''A Memory Of Light'' were originally intended to be one book ("Even if they have to invent a new method of bookbinding and sell it complete with its own library cart") but upon taking over the writing of the series after Jordan's death Creator/BrandonSanderson immediately decided to split it into thirds. Given the each of those three books are nearly a thousand pages, that was probably a good idea.
* The initial German release divide each of the infamously long books (save for the shorter prequel ''new Spring'') into two to four volumes, resulting in a series of 37 books. A second release of the series condensed it back to 15.
* Brandon Sanderson's own ''Literature/TheStormlightArchive'' series is subject to this, with ''The Way of Kings'' and ''Words of Radiance'' both being divided into two parts for the UK edition. This seems to have been dropped beginning with ''Oathbringer'', which is ironically the longest instalment so far.

to:

** The final three books - ''The Gathering Storm'', ''Towers Of Midnight'' and ''A Memory Of Light'' were originally intended to be one book ("Even if they have to invent a new method of bookbinding and sell it complete with its own library cart") but upon taking over the writing of the series after Jordan's death Creator/BrandonSanderson immediately decided to split it into thirds. Given the each of those three books are nearly a thousand pages, that was probably a good idea.
* The initial German release divide each of the infamously long books (save for the shorter prequel ''new Spring'') into two to four volumes, resulting in a series of 37 books. A second release of the series condensed it back to 15.
idea.* Brandon Sanderson's own ''Literature/TheStormlightArchive'' series is subject to this, with ''The Way of Kings'' and ''Words of Radiance'' both being divided into two parts for the UK edition. This seems to have been dropped beginning with ''Oathbringer'', which is ironically the longest instalment so far.
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None

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* The initial German release divide each of the infamously long books (save for the shorter prequel ''new Spring'') into two to four volumes, resulting in a series of 37 books. A second release of the series condensed it back to 15.
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None


* ''VideoGame/GoldenSun2001'' and its direct sequel ''VideoGame/GoldenSunTheLostAge'' were conceptualized as one game. When the game shifted from the N64 to the GBA, it had to be split due to space limits, but also allowed the story to be given more depth. The main character of the second game is [[spoiler:an antagonist from the first, and]] the game explores his [[spoiler:much more complex]] motivations.

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* ''VideoGame/GoldenSun2001'' ''VideoGame/GoldenSun1'' and its direct sequel ''VideoGame/GoldenSunTheLostAge'' were conceptualized as one game. When the game shifted from the N64 to the GBA, it had to be split due to space limits, but also allowed the story to be given more depth. The main character of the second game is [[spoiler:an antagonist from the first, and]] the game explores his [[spoiler:much more complex]] motivations.

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crosswicking


** ''Literature/TheBicentennialManAndOtherStories'': When ''{{Magazine/Urania}}'' republished this collection in their series, it had to be split into issue #736 and #738.



* Creator/HarukiMurakami:
** ''Literature/NorwegianWood'': Some editions split the novel in two very small volumes, one red and one green (sometimes inside a [[BoxSet gold-coloured case]], as per [[http://www4.alibris-static.com/isbn/9781860468001.gif here]]). As the novel is not particularly long (and in at least one case the split causes a mid-chapter break), this was presumably done for strictly aesthetic reasons.

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* Creator/HarukiMurakami:
**
Creator/HarukiMurakami's ''Literature/NorwegianWood'': Some editions split the novel in two very small volumes, one red and one green (sometimes inside a [[BoxSet gold-coloured case]], as per [[http://www4.alibris-static.com/isbn/9781860468001.gif here]]). As the novel is not particularly long (and in at least one case the split causes a mid-chapter break), this was presumably done for strictly aesthetic reasons.
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Add example - Other, Settlers of Catan

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* The original design of the board game ''TabletopGame/SettlersOfCatan'' included additional content like a board consisting of multiple islands and the ability to construct ships. The publisher decided to simplify the base game and make these elements into the first [[ExpansionPack expansion]] ''The Seafarers of Catan''. This decision has been blamed for [[ExecutiveMeddling creating balance issues in the base game]], especially decreasing the value of wool as a trading commodity.
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* The first two installments of Creator/{{Falcom}}'s ''VideoGame/{{Ys}}'' series, ''Ys Book I: Vanished Omens'' and ''Ys Book II: Ancient Ys Vanished'', were originally written as two halves of the same story, which is why most remakes, starting with the UsefulNotes/{{TurboGrafx CD}} version feature both games in one package.

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* The first two installments of Creator/{{Falcom}}'s ''VideoGame/{{Ys}}'' series, ''Ys Book I: Vanished Omens'' and ''Ys Book II: Ancient Ys Vanished'', were originally written as two halves parts of the same story, which is why most remakes, starting with the UsefulNotes/{{TurboGrafx CD}} version feature remake both games in one package.as one.
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* ''VideoGame/GoldenSunTheBrokenSeal'' and its direct sequel ''VideoGame/GoldenSunTheLostAge'' were conceptualized as one game. When the game shifted from the N64 to the GBA, it had to be split due to space limits, but also allowed the story to be given more depth. The main character of the second game is [[spoiler:an antagonist from the first, and]] the game explores his [[spoiler:much more complex]] motivations.

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* ''VideoGame/GoldenSunTheBrokenSeal'' ''VideoGame/GoldenSun2001'' and its direct sequel ''VideoGame/GoldenSunTheLostAge'' were conceptualized as one game. When the game shifted from the N64 to the GBA, it had to be split due to space limits, but also allowed the story to be given more depth. The main character of the second game is [[spoiler:an antagonist from the first, and]] the game explores his [[spoiler:much more complex]] motivations.
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Wick Namespace Migration - Do not write reviews.


* The ''Literature/LegacyOfTheAldenata'' books ''When the Devil Dances'' and ''Hell's Faire'' were originally to be published as one volume. However, the [[TheWarOnTerror September 11, 2001]] attacks left Creator/JohnRingo unable to work on the book for a time, running up against the scheduled publishing date. The work was split into two books to keep it from being extremely late (instead of only somewhat late), as explained in [[WordOfGod the afterword]] of ''Hell's Faire''.
* Creator/PeterWatts's Literature/RiftersTrilogy novel ''ßehemoth'' was split by Tor Publishing into two books: ''ßehemoth: ß-Max'' and ''ßehemoth: Seppuku''. This did not go over well with Watts.

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* The ''Literature/LegacyOfTheAldenata'' books ''When the Devil Dances'' and ''Hell's Faire'' were originally to be published as one volume. However, the [[TheWarOnTerror [[UsefulNotes/TheWarOnTerror September 11, 2001]] attacks left Creator/JohnRingo unable to work on the book for a time, running up against the scheduled publishing date. The work was split into two books to keep it from being extremely late (instead of only somewhat late), as explained in [[WordOfGod the afterword]] of ''Hell's Faire''.
* Creator/PeterWatts's Literature/RiftersTrilogy ''Literature/RiftersTrilogy'' novel ''ßehemoth'' was split by Tor Publishing into two books: ''ßehemoth: ß-Max'' and ''ßehemoth: Seppuku''. This did not go over well with Watts.



* ''VideoGame/GoldenSunTheBrokenSeal'' and its direct sequel ''VideoGame/GoldenSunTheLostAge'' were conceptualized as one game. When the game shifted from the N64 to the GBA, it had to be split due to space limits. [[Administrivia/TropesAreTools However, one could argue that the narrative ended up ''better'' as a result:]] [[spoiler: The main character of the second game is an antagonist from the first, and the game explores his much more complex motivations.]]

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* ''VideoGame/GoldenSunTheBrokenSeal'' and its direct sequel ''VideoGame/GoldenSunTheLostAge'' were conceptualized as one game. When the game shifted from the N64 to the GBA, it had to be split due to space limits. [[Administrivia/TropesAreTools However, one could argue that limits, but also allowed the narrative ended up ''better'' as a result:]] [[spoiler: story to be given more depth. The main character of the second game is an [[spoiler:an antagonist from the first, and and]] the game explores his much [[spoiler:much more complex complex]] motivations.]]
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* The UsefulNotes/{{Atari 2600}} port of ''VideoGame/{{Miner 2049er}}'' was released in two parts due to system limitations, but even both put together had only 6 out of the original 10 levels.
* The first two installments of Creator/{{Falcom}}'s ''Franchise/{{Ys}}'' series, ''Ys Book I: Vanished Omens'' and ''Ys Book II: Ancient Ys Vanished'', were originally written as two halves of the same story, which is why most remakes, starting with the UsefulNotes/{{TurboGrafx CD}} version feature both games in one package.

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* The UsefulNotes/{{Atari 2600}} port of ''VideoGame/{{Miner 2049er}}'' ''VideoGame/Miner2049er'' was released in two parts due to system limitations, but even both put together had only 6 out of the original 10 levels.
* The first two installments of Creator/{{Falcom}}'s ''Franchise/{{Ys}}'' ''VideoGame/{{Ys}}'' series, ''Ys Book I: Vanished Omens'' and ''Ys Book II: Ancient Ys Vanished'', were originally written as two halves of the same story, which is why most remakes, starting with the UsefulNotes/{{TurboGrafx CD}} version feature both games in one package.
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* ''VideoGame/GoldenSun'' and its direct sequel were conceptualized as one game. When the game shifted from the N64 to the GBA, it had to be split due to space limits. [[Administrivia/TropesAreTools However, one could argue that the narrative ended up ''better'' as a result:]] [[spoiler: The main character of the second game is an antagonist from the first, and the game explores his much more complex motivations.]]

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* ''VideoGame/GoldenSun'' ''VideoGame/GoldenSunTheBrokenSeal'' and its direct sequel ''VideoGame/GoldenSunTheLostAge'' were conceptualized as one game. When the game shifted from the N64 to the GBA, it had to be split due to space limits. [[Administrivia/TropesAreTools However, one could argue that the narrative ended up ''better'' as a result:]] [[spoiler: The main character of the second game is an antagonist from the first, and the game explores his much more complex motivations.]]
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Edited the entry for Resurrection Ertugrul due to word cruft


* This happens to any Turkish television series when it reaches the U.S, considering episodes are roughly 2 hours in length. ''Series/ResurrectionErtugrul'' is a prominent example of this, splitting dozens of cumbersome episodes into 40-45 (And even the rare 60) minute segments that are far more bearable for Western audiences.

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* This happens to any Turkish television series when it reaches the U.S, considering episodes are roughly 2 hours in length. S. ''Series/ResurrectionErtugrul'' is a prominent example of this, splitting dozens of cumbersome 2-hour episodes into 40-45 (And even the rare 60) minute segments that are far more bearable for Western audiences.Westerners.
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Pretty much a case of Word Cruft


** The final three books - ''The Gathering Storm'', ''Towers Of Midnight'' and ''A Memory Of Light'' were originally intended to be one book ("Even if they have to invent a new method of bookbinding and sell it complete with its own library cart") but upon taking over the writing of the series after Jordan's death Creator/BrandonSanderson pretty much immediately decided to split it into thirds. Given the each of those three books are nearly a thousand pages, that was probably a good idea.

to:

** The final three books - ''The Gathering Storm'', ''Towers Of Midnight'' and ''A Memory Of Light'' were originally intended to be one book ("Even if they have to invent a new method of bookbinding and sell it complete with its own library cart") but upon taking over the writing of the series after Jordan's death Creator/BrandonSanderson pretty much immediately decided to split it into thirds. Given the each of those three books are nearly a thousand pages, that was probably a good idea.



* This happens to pretty much any Turkish television series when it reaches the U.S, considering episodes are roughly 2 hours in length. ''Series/ResurrectionErtugrul'' is a prominent example of this, splitting dozens of cumbersome episodes into 40-45 (And even the rare 60) minute segments that are far more bearable for Western audiences.

to:

* This happens to pretty much any Turkish television series when it reaches the U.S, considering episodes are roughly 2 hours in length. ''Series/ResurrectionErtugrul'' is a prominent example of this, splitting dozens of cumbersome episodes into 40-45 (And even the rare 60) minute segments that are far more bearable for Western audiences.
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Created a live action tv folder and an entry for the Turkish Drama Resurrection Ertugrul

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[[folder:Live-Action TV]]
* This happens to pretty much any Turkish television series when it reaches the U.S, considering episodes are roughly 2 hours in length. ''Series/ResurrectionErtugrul'' is a prominent example of this, splitting dozens of cumbersome episodes into 40-45 (And even the rare 60) minute segments that are far more bearable for Western audiences.
[[/folder]]
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* Proust's ''Literature/InSearchOfLostTime'' was originally published in seven volumes, due to its length. Modern versions are usually in 2, 6 or 7-volume sets.

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* Proust's Creator/MarcelProust's ''Literature/InSearchOfLostTime'' was originally published in seven volumes, due to its length. Modern versions are usually in 2, 6 or 7-volume sets.

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this page should not list examples that are covered by Divided For Adaptation


* The Soviet-produced ''Film/{{War and Peace|1966}}'' was split into four parts when released between 1965 and 1967. The film as a whole ran a total seven-and-a-half hours. When released in the U.S., it was edited into a six-hour film in two parts.



* The film adaptation of ''Film/HarryPotterAndTheDeathlyHallows'' was split into two parts, as the plot is very dense and the filmmakers decided that splitting it into two movies is a better choice than compressing the story. Also, before production of ''Film/HarryPotterAndTheGobletOfFire'', the producers considered splitting it into two movies, but decided against it. Consequentially, a few subplots had to be cut out for time.
* ''[[Literature/{{Twilight}} Breaking Dawn]]'' seems to have taken a page out of ''Literature/HarryPotter's'' book and is split into two parts.
* ''Literature/TheHungerGames'' novel ''Mockingjay'' has two parts as well.
* Richard Lester's ''Film/TheThreeMusketeers1973'' and ''The Four Musketeers'' were originally made as one film. It was only in post production that they decided to break it up into two parts. Many of the actors involved were somewhat upset, since they were only paid for ''one'' movie.
* ''Film/{{Superman}}'' and ''Film/SupermanII'' (from the same producers as ''The Three/Four Musketeers''), were written and filmed as one movie (only this time they were going to split it in two from the outset). Unfortunately, this time, the original director was fired after a significant portion of the second half was completed, so the two movies vary wildly in tone.

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* The film adaptation of ''Film/HarryPotterAndTheDeathlyHallows'' was split into two parts, as the plot is very dense and the filmmakers decided that splitting it into two movies is a better choice than compressing the story. Also, before production of ''Film/HarryPotterAndTheGobletOfFire'', the producers considered splitting it into two movies, but decided against it. Consequentially, a few subplots had to be cut out for time.
* ''[[Literature/{{Twilight}} Breaking Dawn]]'' seems to have taken a page out of ''Literature/HarryPotter's'' book and is split into two parts.
* ''Literature/TheHungerGames'' novel ''Mockingjay'' has two parts as well.
* Richard Lester's ''Film/TheThreeMusketeers1973'' and ''The Four Musketeers'' were originally made as one film. It was only in post production that they decided to break it up into two parts. Many of the actors involved were somewhat upset, since they were only paid for ''one'' movie.
* ''Film/{{Superman}}'' and ''Film/SupermanII'' (from the same producers as ''The Three/Four Musketeers''), were written and filmed as one movie (only this time they were going production (though the intention was always to split release it in two parts from the outset). Unfortunately, this time, the original director was fired after a significant portion of the second half was completed, so the two movies vary wildly in tone.



* ''Film/TheHobbit'' trilogy was a 400-something page book, original scheduled for two films, and was then split into three. Each movie lasting more than two hours.



* Averted with the final film of 'The Maze Runner' trilogy, set to be released in 2018. [[http://www.slashfilm.com/maze-runner-the-death-cure-wes-ball/ The director of all three films, Wes Ball, has confirmed this.]]
* The danger of this is highlighted with the ''Film/{{Divergent}}'' franchise. The third novel, ''Allegiant'', was divided into two films, ''Allegiant'' and ''Ascendant''. The first part did so poorly that plans for the conclusion were scrapped with the idea of concluding it as a TV Movie.
* ''Film/JusticeLeague2017'' and ''Film/AvengersInfinityWar'' were both originally marketed as two-part movies, but ''both'' backed away from this later, likely due to public burnout on the MovieMultipack trend (and the above failure of ''Allegiant''). ''Justice League'' wound up a fairly stand-alone movie, while ''Infinity War'' still ended on a cliffhanger to set up ''Film/AvengersEndgame.''
* Stephen King's ''Literature/{{It}}'' runs at over a ''thousand'' pages and jumps back and forth between two time frames. The solution? Turn the childhood flashbacks into [[Film/It2017 one unbroken story]], with [[Film/ItChapterTwo a sequel]] covering the parts from the heroes' adult lives.

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* Averted with the final film of 'The Maze Runner' trilogy, set to be released in 2018. [[http://www.slashfilm.com/maze-runner-the-death-cure-wes-ball/ The director of all three films, Wes Ball, has confirmed this.]]
* The danger of this is highlighted with the ''Film/{{Divergent}}'' franchise. The third novel, ''Allegiant'', was divided into two films, ''Allegiant'' and ''Ascendant''. The first part did so poorly that plans for the conclusion were scrapped with the idea of concluding it as a TV Movie.
* ''Film/JusticeLeague2017'' and ''Film/AvengersInfinityWar'' were both originally marketed as two-part movies, but ''both'' backed away from this later, likely due to public burnout on the MovieMultipack trend (and the above failure of ''Allegiant'').trend. ''Justice League'' wound up a fairly stand-alone movie, while ''Infinity War'' still ended on a cliffhanger to set up ''Film/AvengersEndgame.''
* Stephen King's ''Literature/{{It}}'' runs at over a ''thousand'' pages and jumps back and forth between two time frames. The solution? Turn the childhood flashbacks into [[Film/It2017 one unbroken story]], with [[Film/ItChapterTwo a sequel]] covering the parts from the heroes' adult lives.
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* When Creator/DouglasAdams was adapting his radio play ''Radio/TheHitchhikersGuideToTheGalaxy'' into [[Literature/TheHitchhikersGuideToTheGalaxy1 book form]], he took so long that (as he reported it) his publisher rang him up and told him to finish the page he was on and send the whole thing over, they'd release the rest as ''Literature/TheRestaurantAtTheEndOfTheUniverse''.
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* Brandon Sanderson's own ''Literature/TheStormlightArchive'' series is subject to this, with ''The Way of Kings'' and ''Words of Radiance'' both being divided into two parts for the UK edition. This seems to have been dropped beginning with ''Oathbringer'', which is ironically the longest instalment so far.
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* ''[[VideoGame/Sonic3AndKnuckles Sonic 3 & Knuckles]]''. It had to be split into two cartridges: Sonic 3, and Sonic & Knuckles. However, thanks to the "lock-on" technology, which allowed users to insert their ''Sonic 3'' cartridges onto ''Sonic & Knuckles'', this became [[TropesAreNotBad kind of a good thing]], as otherwise Knuckles probably wouldn't have become playable, much less in ''VideoGame/SonicTheHedgehog2''.
* ''VideoGame/GoldenSun'' and its direct sequel were conceptualized as one game. When the game shifted from the N64 to the GBA, it had to be split due to space limits. [[TropesAreNotBad However, one could argue that the narrative ended up ''better'' as a result:]] [[spoiler: The main character of the second game is an antagonist from the first, and the game explores his much more complex motivations.]]

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* ''[[VideoGame/Sonic3AndKnuckles Sonic 3 & Knuckles]]''. It had to be split into two cartridges: Sonic 3, and Sonic & Knuckles. However, thanks to the "lock-on" technology, which allowed users to insert their ''Sonic 3'' cartridges onto ''Sonic & Knuckles'', this became [[TropesAreNotBad [[Administrivia/TropesAreTools kind of a good thing]], as otherwise Knuckles probably wouldn't have become playable, much less in ''VideoGame/SonicTheHedgehog2''.
* ''VideoGame/GoldenSun'' and its direct sequel were conceptualized as one game. When the game shifted from the N64 to the GBA, it had to be split due to space limits. [[TropesAreNotBad [[Administrivia/TropesAreTools However, one could argue that the narrative ended up ''better'' as a result:]] [[spoiler: The main character of the second game is an antagonist from the first, and the game explores his much more complex motivations.]]

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