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* ''Literature/{{Safehold}}'': The resistance leader who tries to kill Sharleyan during ''How Firm A Foundation'' gets a second shot off due to this trope and a double-barreled pistol. It misses.
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->''Defending fire had stopped, except for the occasional stutter of a weapon discharged as a finger shriveled too tightly in death. That hardly counted, though Topper knew a bullet was a bullet no matter who had fired it.''
-->-- Rolling Steel: A Pre-Apocalyptic Love Story
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* James Bond has seen a few.

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* James Bond Franchise/JamesBond has seen a few.



* In ''[[VideoGame/HenryStickminSeries Fleeing the Complex]]'', the taser variant mentioned under Real Life below is used in one path; If you choose to flee with Ellie, when the two of you have to pick a weapon, the correct combination is to give Ellie the taser and yourself the rifle--Ellie will tase you and your resulting erratic shots will [[AccidentalAimingSkills hit all the guards]].

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* In ''[[VideoGame/HenryStickminSeries Fleeing the Complex]]'', the taser variant mentioned under Real Life below is used in one path; If you choose to flee with Ellie, when the two of you have to pick a weapon, the correct combination is to give Ellie the taser and yourself the rifle--Ellie rifle -- Ellie will tase you Henry and your his resulting erratic shots will [[AccidentalAimingSkills hit all the guards]].



* This can happen in the original ''VideoGame/SplinterCell'' or ''Pandora Tomorrow'' if you knock out or kill a guard while he is shooting at you. The bullets from it can still damage or kill you even when he is knocked out/dead.

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* This can happen in the original ''VideoGame/SplinterCell'' or ''Pandora Tomorrow'' ''[[VideoGame/SplinterCellPandoraTomorrow Pandora Tomorrow]]'' if you knock out or kill a guard while he is shooting at you. The bullets from it can still damage or kill you even when he is knocked out/dead.



* In ''VideoGame/CallOfDuty:FinestHour'' shooting a German soldier with an MP40 will sometimes cause him to fire several shots as he dies.
* In the original ''VideoGame/ResidentEvil'', Joseph Frost finds a guy's hand still holding a pistol, with the finger on the trigger, right before Joseph gets killed a pack of Cerebus.

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* In ''VideoGame/CallOfDuty:FinestHour'' ''VideoGame/CallOfDuty: Finest Hour'' shooting a German soldier with an MP40 MP 40 will sometimes cause him to fire several shots as he dies.
* In Implied in the original ''VideoGame/ResidentEvil'', ''VideoGame/ResidentEvil1'': Joseph Frost finds a guy's hand still holding a pistol, with the finger on the trigger, right before Joseph gets killed a pack of Cerebus.
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* Enemy soldiers in ''VideoGame/{{FEAR}}'' frequently do this. It's not just for show; these stray bullets spraying can hurt and even kill you, especially in the first game. It crosses over with ReliablyUnreliableGuns too, in that sometimes these bursts will happen even if the enemy lets go of the weapon, it firing off a couple rounds entirely on its own.

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* Enemy soldiers in ''VideoGame/{{FEAR}}'' ''VideoGame/FirstEncounterAassaultRecon'' frequently do this. It's not just for show; these stray bullets spraying can hurt and even kill you, especially in the first game. It crosses over with ReliablyUnreliableGuns too, in that sometimes these bursts will happen even if the enemy lets go of the weapon, weapon as they die, it firing off a couple rounds entirely on its own.
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Re-wrote "spaz" (which is an insulting term for people with cerebral palsy) to "inadvertently".


* An early source of conflict (and DarkComedy) in ''Film/StarshipTroopers'', a recruit is shot in the back by a StunGun during a ([[NoOSHACompliance very dangerous]]) live-fire exercise, and spaz-fires a burst that ends up hitting another recruit in the head, [[TooDumbToLive right after he had removed his helmet]].

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* An early source of conflict (and DarkComedy) in ''Film/StarshipTroopers'', a recruit is shot in the back by a StunGun during a ([[NoOSHACompliance very dangerous]]) live-fire exercise, and spaz-fires inadvertently fires a burst that ends up hitting another recruit in the head, [[TooDumbToLive right after he had removed his helmet]].
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** During the [[spoiler: VR simulated]] attack on headquarters, a mook lights up the ceiling with an impressive post-mortem burst after being nailed by Bond's Walther.

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** ''Film/DieAnotherDay'': During the [[spoiler: VR simulated]] attack on headquarters, a mook lights up the ceiling with an impressive post-mortem burst after being nailed by Bond's Walther.



* Happens in ''Franchise/{{Halo}}''. An enemy killed by shooting often fires a couple rounds into the floor before dying.

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* Happens in ''Franchise/{{Halo}}''. An enemy killed by shooting often fires a couple rounds into the floor before dying. These actually can hurt you so be careful, especially if the gun is the Brute Shot or Fuel Rod Gun. Fortunately, these shots can also kill your enemies.

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* In ''Videogame/CallOfDuty:FinestHour'' shooting a German soldier with an MP40 will sometimes cause him to fire several shots as he dies.

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* In ''Videogame/CallOfDuty:FinestHour'' ''VideoGame/CallOfDuty:FinestHour'' shooting a German soldier with an MP40 will sometimes cause him to fire several shots as he dies.dies.
* In the original ''VideoGame/ResidentEvil'', Joseph Frost finds a guy's hand still holding a pistol, with the finger on the trigger, right before Joseph gets killed a pack of Cerebus.
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* In ''Videogame/CallOfDuty:FinestHour'' shooting a German soldier with an MP40 will sometimes cause him to fire several shots as he dies.
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** In this case, choose "Or not," as rigor mortis takes hours to set in. Before this, the muscles usually go flaccid. This would require the "dead duelist" to somehow not lose the gun when his hand went limp, for it to coincidentally be aimed at his opponent hours later, and for rigor mortis to time the shot just right. It is far more likely that a mortally-wounded individual fired just before losing consciousness; this happens all the time as a person acts while fatally injured before succumbing to their wounds, resulting in a MutualKill. Additionally, there is a phenomenon called cadaveric spasm, where an already-clenched muscle remains clenched after death. This occurs when a person is holding or tightening that muscle before death, and does not occur after death. Muscles require energy to relax (not contract), and without the cellular machinery in place to replace that energy, the muscles are unable to loosen up until they start breaking down. Also, it's tough to call TakingYouWithMe a win...
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* ''Film/RoboCop1987'': A random henchman gunned down by [=RoboCop=] during the drug factory shootout takes out his own boss as he falls.

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* ''Film/RoboCop1987'': A One random henchman gunned down by [=RoboCop=] during the drug factory shootout takes out blasts his own boss shotgun in the air as he falls.falls, and another sprays wildly with his machine gun and kills his boss.
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* Parodied in ''Film/LastActionHero'': in the middle of the shootout at his ex-wife's house, Jack Slater takes cover behind a chair in which a dead mook is sitting, rips out a power cord from a nearby light, and shocks the goon's arm with it, and the jolt makes the man twitch spasmodically, blasting three nearby goons with the SMG he was holding.
* Played with in ''Film/DejaVu'': at the climax, [[WesternTerrorists Carroll]] (the MadBomber BigBad) carries two sub-machine guns and opens fire at [[TheHero Carlin]], leaving him distracted as Claire (Caroll's hostage) puts the car she'in on "drive" and rams Caroll, crushing his legs in between the front and side of two jeeps. Caroll, in agony, keeps blasting away at nothing and stops when Carlin [[BoomHeadshot blows his brains out]].

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Broke James Bond out into a main bullet and added a sub-bullet


* Some of the AK-wielding Russian soldiers killed during Bond and 006’s raid on the Soviet chemical weapons plant in ''Film/GoldenEye’s'' pre-title credits action sequence.

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* James Bond has seen a few.
**
Some of the AK-wielding Russian soldiers killed during Bond and 006’s raid on the Soviet chemical weapons plant in ''Film/GoldenEye’s'' pre-title credits action sequence. sequence.
** During the [[spoiler: VR simulated]] attack on headquarters, a mook lights up the ceiling with an impressive post-mortem burst after being nailed by Bond's Walther.
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* Parodied in the ''VideoGame/{{Portal}}'' series. Knocking a turret over causes it to blindly fire for a second, then it lies silent for a {{beat}} before shutting down for good.
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* In ''[[Videogame/MechWarrior MechWarrior Living Legends]]'', destroying a HumongousMecha occasionally causes its ammunition to [[MadeOfExplodium cook off in sympathetic detonation]], though ballistic weapons won't actually fire. Missiles racks cook off even more spectacularly, with their rockets blasting them in a wild (but harmless) gyrating flight across the sky.

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* In ''[[Videogame/MechWarrior MechWarrior Living Legends]]'', destroying a HumongousMecha occasionally causes its ammunition to [[MadeOfExplodium cook off in sympathetic detonation]], though ballistic weapons won't actually fire. Missiles Missile racks cook off even more spectacularly, with their rockets blasting them in a wild (but harmless) gyrating flight across the sky.
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Time Crisis appeareances

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* ''VideoGame/TimeCrisis'':
** This happens a few times in the first game where mooks end up destroying some of the scenery, most notably in the first level in the submarine pen--when you shoot the first mook wielding a rocket launcher, he falls back and fires a rocket into the roof of the submarine, destroying it in a fiery explosion.
** ''Time Crisis II'':
*** After you defeat [[TheBrute Buff Bryant]] (the stage 2 boss), he falls over backwards with his minigun still firing, destroying the helicopter he's in.
*** In one of the Crisis Missions on the [=PS2=] version, you have to fight without the ability to take cover. All enemies only go down if shot three times in rapid succession. Landing fewer shots will result in this trope, and it's always a 'crisis bullet' that will hit you.
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** A year later, in the movie ''Film/{{Heat}}'', the exact same thing happens to the exact same actor (Max Daniels) with the exact same weapon.

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** A year later, in the movie ''Film/{{Heat}}'', * ''Film/{{Heat}}'' repeats the exact same thing happens to sequence as in ''True Lies'' with the exact same actor (Max Daniels) with the exact same and weapon.
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* This can happen if you knock out or kill a guard while he is shooting at you in the original ''VideoGame/SplinterCell'' or ''Pandora Tomorrow''. The bullets from it can still damage or kill you even when he is knocked out/dead.

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* This can happen if you knock out or kill a guard while he is shooting at you in the original ''VideoGame/SplinterCell'' or ''Pandora Tomorrow''.Tomorrow'' if you knock out or kill a guard while he is shooting at you. The bullets from it can still damage or kill you even when he is knocked out/dead.
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* This can happen if you knock out or kill a guard while he is shooting at you in the original ''VideoGame/SplinterCell'' or ''Pandora Tomorrow''. The bullets from it can still damage or kill you even when he is knocked out/dead.
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* ''Film/{{Underworld}}'' has one in the climax, when the vampires assault the Lycan base in the sewers. Selene shoots the last Lycan, and he falls to the ground spraying bullets.

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* ''Film/{{Underworld}}'' ''Film/Underworld2003'' has one in the climax, when the vampires assault the Lycan base in the sewers. Selene shoots the last Lycan, and he falls to the ground spraying bullets.
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* In the finale of ''Literature/RainbowSix'', one of the Horizon militiamen killed by the Rainbow team pulls his rifle's trigger and lets off a ten-round burst while dying. This is the only reason a few of the militiamen survive the final battle, as the gunshots cue them to break and run (prior to this, Rainbow had been quietly killing them with carefully aimed three-round bursts from their 10mm submachine guns).
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** This is why police snipers are trained to target the brain stem. Destroying it results in no nerve signals being sent out to the muscles. Which is in turn why true {{Dead Man Switch}}es exist - there's very little one can do to reliably prevent a muscle from relaxing.

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** This is why police snipers are trained to target the brain stem. Destroying it results in no nerve signals being sent out to the muscles. Which is in turn why true {{Dead Man Mans Switch}}es exist - there's very little one can do to reliably prevent a muscle from relaxing.
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* ''[[Literature/CiaphasCain Duty Calls]]'': Cain invokes this trope during a standoff near the end of the book, telling the book's BigBad (who is holding a gun on Cain) that if he shoots, Cain's finger will reflexively pull his own trigger and kill the villain's main ally. Too bad the villain didn't really ''care'' whether or not that ally lived or died.
--> I can always get another techpriest ....
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no, they don't, at least not in stealth.


** Alerted enemies in the sequel will sometimes play it straight, which can easily derail attempts at stealth as their guns aren't silenced.
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* In ''WesternAnimation/TheIncredibles'', Elastigirl kicks one of Syndrome's mooks in the face, and he fires off a few semi-auto rounds as he falls to the floor. One of the bullets [[ShootOutTheLock hits the control panel for the door]] that Elastigirl is stuck in, freeing her.

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* In ''WesternAnimation/TheIncredibles'', Elastigirl kicks one of Syndrome's mooks in the face, and he fires off a few semi-auto rounds as he falls to the floor. One of the bullets [[ShootOutTheLock [[DestructionEqualsOffSwitch hits the control panel for the door]] that Elastigirl is stuck in, freeing her.
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* In ''[[Videogame/MechWarrior MechWarrior Living Legends]]'', destroying a HumongousMecha occasionally causes its ammunition to [[MadeOfExplodium cook off in sympathetic detonation]], though ballistic weapons won't actually fire. Missiles racks cook off even more spectacularly, with their rockets blasting them in a wild (but harmless) gyrating flight across the sky.
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* ''Videogame/CrashBandicoot1996'': When you deal the final blow to the Tommy gun-toting Pinstripe, he'll spin in place, the fires his gun in a spaz, which hits the glass-covered reactor in the background; this, among other things, leads to the Cortex Castle blowing up.
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* In ''Anime/DanganRonpa3'', the final casualty of the Student Council Killing in Despair Arc Episode 7 has one of these moments. Not only does it manage to graze Izuru, but the actual shot happened after [[ChainsawGood he was decapitated on his own chainsaw]].
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** Alerted enemies in the sequel will sometimes play it straight, which can easily derail attempts at stealth as their guns aren't silenced.
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* The poem "Old Christmas Morning" by Roy Helton has Lomey dropping in to visit Sally Anne on her way back from the cemetery where she had been to visit her husband's grave. Sally Anne's husband, Taulbe, had killed him. The poem turns creepy when Lomey confesses to having seen Taulbe along the way and, her husband's rifle in hand, Lomey killed Taulbe to avenge her husband. But as he fell, he got in a last shot and took her down with him. Sally Anne's visitor is in fact the ''ghost'' of Lomey.

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* The poem "Old Christmas Morning" by Roy Helton has Lomey dropping in to visit Sally Anne. It isn't daylight yet, and Sally Anne on her way back from the cemetery where she had wonders why Lomey is out so early. Lomey's answer is that she's been to visit her husband's grave. Sally Anne's husband, Taulbe, had killed him. The poem turns creepy when Lomey confesses to having seen Taulbe along the way and, her husband's rifle in hand, Lomey she killed Taulbe him to avenge her husband. But as he fell, he got in a last shot and took her down with him. Sally Anne's visitor is in fact the ''ghost'' of Lomey.Lomey, telling her where she'll find the bodies after the sun rises.
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* The poem "Old Christmas Morning" by Roy Helton has Lomey dropping in to visit Sally Anne on her way back from the cemetery where she had been to visit her husband's grave. Sally Anne's husband, Taulbe, had killed him. The poem turns creepy when Lomey confesses to having seen Taulbe along the way and, her husband's rifle in hand, Lomey killed Taulbe to avenge her husband. But as he fell, he got in a last shot and took her down with him. Sally Anne's visitor is in fact the ''ghost'' of Lomey.

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