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Added example(s)
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* VideoGame/Tetris99
* VideoGame/CallOfDutyBlackOps4 - Blackout gamemode
* VideoGame/CallOfDutyBlackOps4 - Blackout gamemode
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redirect to metroid prime hunters page
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*** VideoGame/{{Metroid}} Prime Hunters
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*** VideoGame/{{Metroid}} Prime HuntersVideoGame/MetroidPrimeHunters
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*** VideoGame/{{Metroid}} Prime Hunters
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*** VideoGame/{{Metroid}} Prime HuntersVideoGame/MetroidPrimeHunters
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*** VideoGame/{{Metroid}} Prime Hunters
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*** VideoGame/{{Metroid}} Prime HuntersVideoGame/MetroidPrimeHunters
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** Other:
*** VideoGame/MidnightGhostHunt - First the ghosts hide while the ghost hunters try to catch them, then the hunters survive while the powered up ghosts try to kill them.
*** VideoGame/MidnightGhostHunt - First the ghosts hide while the ghost hunters try to catch them, then the hunters survive while the powered up ghosts try to kill them.
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* ''VideoGame/{{Splatoon}}''
** ''VideoGame/Splatoon2''
** ''VideoGame/Splatoon2''
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* ''VideoGame/{{Splatoon}}''
** ''VideoGame/Splatoon2''The ''Franchise/{{Splatoon}}'' series
** ''VideoGame/Splatoon2''
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* ''VideoGame/{{BearZerkers}}''
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* ''VideoGame/{{BearZerkers}}''
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* ''VideoGame/{{BearZerkers}}''
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** VideoGame/CapcomVsWhatever
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** VideoGame/CapcomVsWhateverVideoGame/CapcomVs
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!! BattleRoyaleGame:
Players drop into a map, scavenge for weapons and equipment to keep them alive, and kill each other until only one player (or team) remains. All while outrunning an AdvancingWallOfDoom that acts as a time limit.
Examples:
* VideoGame/{{Fortnite}}
* VideoGame/PlayerUnknownsBattleGrounds
* VideoGame/ApexLegends
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* The {{pinball}} game ''Pinball/NBAFastbreak''
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* ''VideoGame/WarThunder'' (Some modes have asymmetry, but most are relatively symmetrical)
* The {{pinball}} machine ''Pinball/FlipperFootball''
* The {{pinball}} machine ''Pinball/FlipperFootball''
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* ''VideoGame/WarThunder'' (Some (some modes have asymmetry, but most are relatively symmetrical)
* The{{pinball}} pinball machine ''Pinball/FlipperFootball''
* The
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There are several distinct types of Multiplayer modes in VideoGames. This trope is a SisterTrope of MetaMultiplayer, CoOpMultiplayer and MassivelyMultiplayer.
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There are several distinct types of Multiplayer modes in VideoGames. This trope is a SisterTrope of MetaMultiplayer, CoOpMultiplayer and MassivelyMultiplayer.
MassivelyMultiplayerOnlineRolePlayingGame.
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*** GearsOfWar 2 does this with teams of 2.
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*** GearsOfWar 2 VideoGame/GearsOfWar2 does this with teams of 2.
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All modes in CS are asymmetrical.
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*** VideoGame/CounterStrike (cs_ hostage maps)
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*** VideoGame/CounterStrike (cs_ hostage maps)VideoGame/CounterStrike
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*** WorldOfTanks - Standard Battles have a base for each team rather than a flag - capturing the enemy base wins the match regardless.
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*** WorldOfTanks VideoGame/WorldOfTanks - Standard Battles have a base for each team rather than a flag - capturing the enemy base wins the match regardless.
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*** WorldOfTanks - Encounter Battles - a single base that can be captured by either side but capturing stops if both teams have tanks in the base.
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*** WorldOfTanks VideoGame/WorldOfTanks - Encounter Battles - a single base that can be captured by either side but capturing stops if both teams have tanks in the base.
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*** WorldOfTanks - Assault Matches - a single base to defend or capture depending on the side you are playing.
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*** WorldOfTanks VideoGame/WorldOfTanks - Assault Matches - a single base to defend or capture depending on the side you are playing.
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*** VideoGame/{{Counter-Strike}} (cs_ hostage maps)
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*** VideoGame/{{Counter-Strike}} VideoGame/CounterStrike (cs_ hostage maps)
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*** VideoGame/Left4Dead (Versus mode), where the Survivor team are the VIPs
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*** VideoGame/Left4Dead (Versus mode), where the Survivor team are the VIPs[=VIPs=]