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crosswicking
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* Once the game in ''Webcomics/LarpTrek'' begins in earnest, out-of-character panels have a grey background while in-character panels have colored backgrounds. Each character is eventually given a single, consistent color, too.
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* In ''VideoGame/PrisonArchitect'', the colour of the prisoners' shirts determine the security level. Grey means minimum security, orange means normal security, and dark orange means high security.
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* Dairy products in the US. Whole milk is almost always red. 1% milk is usually light blue, 2% dark blue. Skim milk is usually yellow. Half-and-half is usually purple. Chocolate milk is brown.
** In New Zealand (the world's largest milk exporter), whole milk is dark blue, low fat is light blue, and skim is green. Non-homogenised milk is silver, calcium-fortified milk is yellow, and cream is red. Like the US, Chocolate milk is brown.
** In New Zealand (the world's largest milk exporter), whole milk is dark blue, low fat is light blue, and skim is green. Non-homogenised milk is silver, calcium-fortified milk is yellow, and cream is red. Like the US, Chocolate milk is brown.
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* Dairy products in products:
** In theUS. US, Whole milk is almost always red. 1% milk is usually light blue, 2% dark blue. Skim milk is usually yellow. Half-and-half is usually purple. Chocolate milk is brown.
** In New Zealand (the world's largest milk exporter), whole milk is dark blue, low fat is light blue, and skim is green. Non-homogenised milk is silver, calcium-fortified milk isyellow, yellow or orange, and cream is red. Like the US, Chocolate milk is brown.brown.
*** Even ''cheese'' is color-coded in New Zealand - cheddar ("tasty") cheese is red, colby is yellow, edam is blue, mild cheese is light green, and mozarella is dark green.
** In the
** In New Zealand (the world's largest milk exporter), whole milk is dark blue, low fat is light blue, and skim is green. Non-homogenised milk is silver, calcium-fortified milk is
*** Even ''cheese'' is color-coded in New Zealand - cheddar ("tasty") cheese is red, colby is yellow, edam is blue, mild cheese is light green, and mozarella is dark green.
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** ''VideoGame/{{GITADORA}}'': Basic (Blue), Advanced (Yellow), Extreme (Red), Master (Purple)
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** ''VideoGame/PopnMUsic'': Easy (Blue), Normal (Green), Hyper (Yellow), EX (Red)
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** ''VideoGame/SoundVoltex'': Novice (Blue), Advanced (Yellow), Exhaust (Red), Infinite (Green)
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* In Franchise/{{BEMANI}} games, difficulty levels are almost always color-coded.
** ''VideoGame/{{beatmania}} IIDX'': Beginner (Green), Normal (Blue), Hyper (Yellow), Another (Red), ''[[HarderThanHard Black]]'' [[HarderThanHard Another]]
** ''VideoGame/{{DanceDanceRevolution}}'':[[labelnote:note]]The names of difficulties have changed many times throughout the series. These are the current names.[[/labelnote]] Beginner (Blue), Basic (Yellow), Difficult (Red), Expert (Green), Challenge (Purple)
** ''VideoGame/{{jubeat}}'': Basic (Green), Advanced (Yellow), Extreme (Red)
** ''VideoGame/ReflecBeat'': Basic (Green), Medium (Yellow), Hard (Red)
** ''VideoGame/{{beatmania}} IIDX'': Beginner (Green), Normal (Blue), Hyper (Yellow), Another (Red), ''[[HarderThanHard Black]]'' [[HarderThanHard Another]]
** ''VideoGame/{{DanceDanceRevolution}}'':[[labelnote:note]]The names of difficulties have changed many times throughout the series. These are the current names.[[/labelnote]] Beginner (Blue), Basic (Yellow), Difficult (Red), Expert (Green), Challenge (Purple)
** ''VideoGame/{{jubeat}}'': Basic (Green), Advanced (Yellow), Extreme (Red)
** ''VideoGame/ReflecBeat'': Basic (Green), Medium (Yellow), Hard (Red)
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ColourCodedEmotions
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* ColourCodedEmotions
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* ''Series/{{Revolution}}'': The explosive-filled log in "Soul Train" is made of considerably darker wood than the other logs in the pile. Overlaps with an inversion (in live action) of ConspicuouslyLightPatch.
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* ''Series/{{Revolution}}'': The explosive-filled log in "Soul Train" "[[Recap/RevolutionS1E5SoulTrain Soul Train]]" is made of considerably darker wood than the other logs in the pile. Overlaps with an inversion InvertedTrope (in live action) of ConspicuouslyLightPatch.
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* ''Series/{{Charmed}}'':
** PlayedForLaughs briefly, when Paige in Season 5 tries to colour-code the pages of the Book of Shadows with sticky tabs for more efficient research. Piper is not amused.
-->'''Piper:''' ''(ranting)'' "Beings of evil are red, creatures of good are white." Oh, yeah? Well, what's a Bunyip? Because it's not good or evil, so what the hell color is that? ''(finds the page with a red '''and''' white tab)'' Oh. Well that's confusing.
** In the season one episode "Which Prue Is It Anyway?", Phoebe tries to color-coordinate a trio of Prues.
** PlayedForLaughs briefly, when Paige in Season 5 tries to colour-code the pages of the Book of Shadows with sticky tabs for more efficient research. Piper is not amused.
-->'''Piper:''' ''(ranting)'' "Beings of evil are red, creatures of good are white." Oh, yeah? Well, what's a Bunyip? Because it's not good or evil, so what the hell color is that? ''(finds the page with a red '''and''' white tab)'' Oh. Well that's confusing.
** In the season one episode "Which Prue Is It Anyway?", Phoebe tries to color-coordinate a trio of Prues.
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* Inside the main ''MassEffect'' series, the [[KarmaMeter Paragon and Renegage]] moralities are associated with blue and red, respectively. It is especially shown with endings of the games of the main series, with the colour motif of the chosen morality being displayed in it.
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* Inside the main ''MassEffect'' ''Franchise/MassEffect'' series, the [[KarmaMeter Paragon and Renegage]] moralities are associated with blue and red, respectively. It is especially shown with endings of the games of the main series, with the colour motif of the chosen morality being displayed in it.
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*** Likewise, the life bars are color-coded: purple for biotic barriers, blue for tech shields, yellow for armor, red for health.
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Compare GoodAndEvilForYourConvenience, SoundCodedForYourConvenience.
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Compare GoodAndEvilForYourConvenience, SoundCodedForYourConvenience.
SoundCodedForYourConvenience, DressCodedForYourConvenience.
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* The Prisoners in ''Film/ConAir'': Normal inmates get Blue, the really scary ones get Orange, and the pants-wettingly scary Steve Buscemi gets White.
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* The Prisoners prisoners in ''Film/ConAir'': Normal inmates get Blue, the really scary ones get Orange, and the pants-wettingly scary Steve Buscemi gets White.
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* ''WesternAnimation/{{Epic}}'': The rich greens and golds of the forest (the use of yellow contributing to the 'warmness'), versus the cold colour palette and mud-browns of Mandrake and his allies. Also, the brightness of the forest, compared to the relatively subdued colours used in the house.
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* ''WesternAnimation/{{Epic}}'': The rich greens and golds of the forest (the use of yellow contributing to the 'warmness'), versus the cold colour palette and mud-browns of Mandrake and his allies. Also, the brightness of the forest, compared to the relatively subdued colours used in the house.house.
* The Prisoners in ''Film/ConAir'': Normal inmates get Blue, the really scary ones get Orange, and the pants-wettingly scary Steve Buscemi gets White.
* The Prisoners in ''Film/ConAir'': Normal inmates get Blue, the really scary ones get Orange, and the pants-wettingly scary Steve Buscemi gets White.
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** When Australia and New Zealand decimalised their currencies in 1966-67, replacing one old pound with two new dollars, the colors on the pound banknotes were reused on their dollar equivalents to ease the transition. For example, the blue £5 notes in each country were replaced with blue $10 notes.
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** Blue = 20 Euro, $5 Canadian, $10 Australia, $10 New Zealand
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** Blue = 20 Euro, $5 Canadian, $10 Australia, Australian, $10 New Zealand
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** Green = 100 Euro, $20 Canadian, $100 Australia, $20 New Zealand
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** Green = 100 Euro, $20 Canadian, $100 Australia, Australian, $20 New Zealand
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** Pink = $5 Australia
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** Pink = $5 AustraliaAustralian
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** Red = 10 Euro, $50 Canadian, $20 Australia, $100 New Zealand
** Yellow = 200 Euro
** Yellow = 200 Euro
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** Red = 10 Euro, $50 Canadian, $20 Australia, Australian, $100 New Zealand
** Yellow = 200EuroEuro, $50 Australian
** Yellow = 200
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** Blue = 20 Euro, $5 Canadian, $10 Australia/New Zealand
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** Blue = 20 Euro, $5 Canadian, $10 Australia/New Australia, $10 New Zealand
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currency colours
Changed line(s) 479 (click to see context) from:
* While dollar bills are all green, most currencies to make each banknote of a different color.
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* While United States dollar bills banknotes/bills are all green, most currencies to make each banknote of a different color.color to help distinguish them.
** Blue = 20 Euro, $5 Canadian, $10 Australia/New Zealand
** Brown = $100 Canadian
** Green = 100 Euro, $20 Canadian, $100 Australia, $20 New Zealand
** Grey = 5 Euro
** Orange = 50 Euro, $5 New Zealand
** Pink = $5 Australia
** Purple = 500 Euro, $10 Canadian, $50 New Zealand
** Red = 10 Euro, $50 Canadian, $20 Australia, $100 New Zealand
** Yellow = 200 Euro
** Blue = 20 Euro, $5 Canadian, $10 Australia/New Zealand
** Brown = $100 Canadian
** Green = 100 Euro, $20 Canadian, $100 Australia, $20 New Zealand
** Grey = 5 Euro
** Orange = 50 Euro, $5 New Zealand
** Pink = $5 Australia
** Purple = 500 Euro, $10 Canadian, $50 New Zealand
** Red = 10 Euro, $50 Canadian, $20 Australia, $100 New Zealand
** Yellow = 200 Euro
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** Recently, green has been used for stevia-based sweeteners.
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Added fairy colors for Touhou
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** After {{Mountain of Faith}}, red fairies give you power, and blue fairies give you points.
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* ColorCodedGemstones
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* ColorCodedStones
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* In ''WesternAnimation/{{Epic}}'' Steven Tyler of {{Aerosmith}} gets to sing as Nim.
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* In ''WesternAnimation/{{Epic}}'' Steven Tyler ''WesternAnimation/{{Epic}}'': The rich greens and golds of {{Aerosmith}} gets the forest (the use of yellow contributing to sing as Nim.the 'warmness'), versus the cold colour palette and mud-browns of Mandrake and his allies. Also, the brightness of the forest, compared to the relatively subdued colours used in the house.
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* ''Film{{Traffic}}'' uses different colored filters to distinguish the various locations and storylines. For example, Mexico is yellow, while the the politician storyline is blue.
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* ''Film{{Traffic}}'' uses different colored filters to distinguish the various locations and storylines. For example, Mexico is yellow, while the the politician storyline is blue.blue.
* In ''WesternAnimation/{{Epic}}'' Steven Tyler of {{Aerosmith}} gets to sing as Nim.
* In ''WesternAnimation/{{Epic}}'' Steven Tyler of {{Aerosmith}} gets to sing as Nim.
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* While dollar bills are all green, most currencies to make each banknote of a different color.
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** In New Zealand, whole milk is dark blue, low fat is light blue, and skim is green. Non-homogenised milk is silver, calcium-fortified milk is yellow, and cream is red. Like the US, Chocolate milk is brown.
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** In New Zealand, Zealand (the world's largest milk exporter), whole milk is dark blue, low fat is light blue, and skim is green. Non-homogenised milk is silver, calcium-fortified milk is yellow, and cream is red. Like the US, Chocolate milk is brown.
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* ''VideoGame/SaintsRow'' has each gang in each game represented by a different colour, so one knows who's who on the streets.
** Purple: Third Street Saints
** Yellow: Vice Kings/Ronin
** Red: Los Carnales/Brotherhood/Morningstar
** Green: Sons of Samedi/Luchadores
** Blue: Westside Rollerz/Deckers
** [[spoiler: Orange:]] [[spoiler: Ultor Corporation]]
** Purple: Third Street Saints
** Yellow: Vice Kings/Ronin
** Red: Los Carnales/Brotherhood/Morningstar
** Green: Sons of Samedi/Luchadores
** Blue: Westside Rollerz/Deckers
** [[spoiler: Orange:]] [[spoiler: Ultor Corporation]]
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* ''VideoGame/FinalFantasyX'': Arguably, the stark contrast between Tidus (light hair, dark skin, heavy use of yellow and black in his clothing) and Yuna (dark hair, light skin, heavy use of white and blue in her clothing) represents the stark differences between the two.
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Namespace move. Please don\'t create new work or creator pages in Main/
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* ''KessenII'': Once again, Shu's officers dress in Green, but Wei and Wu switched. Wei officers in this game wear Red and Wu's army dress in Blue.
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* ''KessenII'': ''VideoGame/KessenII'': Once again, Shu's officers dress in Green, but Wei and Wu switched. Wei officers in this game wear Red and Wu's army dress in Blue.