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* DrinkBasedCharacterization: Characters are defined by their preferred beverages.

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* WakeUpCall: A character gets put through some event that forces them to grow or otherwise get their act together.


+ TheByronicIndex

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+ TheByronicIndexIndex/TheByronicIndex

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+ TheByronicIndex

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* AdaptationalNonsapience: Character who was smart enough to talk isn't in the adaptation.

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* AdaptationalAbomination: Characters are made into {{Eldritch Abomination}}s [[MediaAdaptationTropes in-adaptation]].


* SmokingIsCool: A {{Badass}} character who smokes.

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* SmokingIsCool: A {{Badass}} badass character who smokes.


* LuxuriousLiquor
* TheMagazineRule

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* LuxuriousLiquor
LuxuriousLiquor: A wealthy character drinks alcoholic beverages just because they can.
* TheMagazineRuleTheMagazineRule: A character subscribes to a weirdly specific fandom magazine that represents who they are.



* TheMovieBuff

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* TheMovieBuffTheMovieBuff: A character whose defining trait is their knowledge of film lore.



* NatureLover
* NowLetMeCarryYou
* NumberOneDime
* OfficeGolf

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* NatureLover
NatureLover: A character with a love of the great outdoors.
* NowLetMeCarryYou
NowLetMeCarryYou: A situation where a character who is known for supporting and helping another is suddenly in need of support, only for the person they supported to come through for them.
* NumberOneDime
NumberOneDime: A mundane item with pricelessly sentimental value to a certain character.
* OfficeGolfOfficeGolf: A high-powered boss plays golf in the office.



* OralFixation

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* OralFixationOralFixation: A character who feels the need to suck or chew on something such as a toothpick or a cigarette.



* OverAndUnderTheTop
* {{Pacifist}}
* PastimesProvePersonality
* PersonalArcade
* PersonalityPowers
* PosterGalleryBedroom
* PowerStereotypeFlip
* PuttingOnMyThinkingCap
* TheQuarterback
* RealAwardFictionalCharacter

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* OverAndUnderTheTop
OverAndUnderTheTop: Two characters share a trait. One overplays it, the other underplays.
* {{Pacifist}}
{{Pacifist}}: A character who is opposed to the use of violence to resolve disputes or gain advantages.
* PastimesProvePersonality
PastimesProvePersonality: A character's personality can be defined based on their favorite pastime.
* PersonalArcade
PersonalArcade: A character has commercial pinball and/or video game machines for his own amusement.
* PersonalityPowers
PersonalityPowers: Superpowers that align with the characters' personalities.
* PosterGalleryBedroom
PosterGalleryBedroom: A character's personality can be seen from the way they decorate their room.
* PowerStereotypeFlip
PowerStereotypeFlip: A character's personality is different from what is expected from their superpowers.
* PuttingOnMyThinkingCap
PuttingOnMyThinkingCap: A character has something they do that helps them think.
* TheQuarterback
TheQuarterback: The character who is captain of the football team.
* RealAwardFictionalCharacterRealAwardFictionalCharacter: A Non-HistoricalDomainCharacter is given a RealLife award or military decoration.



* RhymesOnADime
* RidiculouslySuccessfulFutureSelf
* RoundedCharacter
* RulesLawyer

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* RhymesOnADime
RhymesOnADime: A character who always speaks in rhymes.
* RidiculouslySuccessfulFutureSelf
RidiculouslySuccessfulFutureSelf: A character travels through time and finds out that they will eventually become very successful.
* RoundedCharacter
RoundedCharacter: A detailed character, complete with depth and complexity.
* RulesLawyerRulesLawyer: A character who knows all the rules backwards, forwards, sideways, and upside down and uses that to their advantage.



* TheSilentBob
* SmokingIsCool
* SomethingAboutARose
* StaticCharacter
* StockYuck
* SurvivalMantra

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* TheSilentBob
TheSilentBob: A character who never talks, but can hold an entire conversation without saying a word.
* SmokingIsCool
SmokingIsCool: A {{Badass}} character who smokes.
* SomethingAboutARose
SomethingAboutARose: A character who associates themselves with roses.
* StaticCharacter
StaticCharacter: A character who doesn't go through CharacterDevelopment.
* StockYuck
StockYuck: Eww! What's this? I'm not eating it!
* SurvivalMantraSurvivalMantra: A reassuring phrase that a character speaks to gain confidence.



* {{Thememobile}}
* TooMuchAlike

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* {{Thememobile}}
{{Thememobile}}: A vehicle based on a character's theme.
* TooMuchAlikeTooMuchAlike: Two characters don't get along because of their similarities.



* TheUnwittingComedian
* VanityLicensePlate

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* TheUnwittingComedian
TheUnwittingComedian: A character who is the funniest person around even though they aren't trying to be funny.
* VanityLicensePlateVanityLicensePlate: A character puts a unique license plate on their vehicle to make it look cooler.



* WorkHardPlayHard
* WoundedHeroWeakerHelper
* WriteWhoYouKnow

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* WorkHardPlayHard
WorkHardPlayHard: A character who is serious and hard working at their job, but loves to party and have fun when at home.
* WoundedHeroWeakerHelper
WoundedHeroWeakerHelper: A character is injured and must be healed by a weaker or more inexperienced character.
* WriteWhoYouKnowWriteWhoYouKnow: A character is based off a RealLife person the author knows or knew.


* FaceOfTheBand

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* FaceOfTheBandFaceOfTheBand: The lead character of a group who, as a result, is the one most recognized.



* FleetingPassionateHobbies

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* FleetingPassionateHobbiesFleetingPassionateHobbies: A character who gains a hobby, is passionate about it, and then abandons it for something else.



* FriendToBugs
* FunctionalAddict

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* FriendToBugs
FriendToBugs: A character who enjoys creepy crawlies.
* FunctionalAddictFunctionalAddict: A character who doesn't let their addictions affect their ability to live their lives.



* GenreRefugee

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* GenreRefugeeGenreRefugee: A character who looks like they don't belong in this setting at all...yet is here nonetheless.



* TheGimmick
* GrassIsGreener
* HeartTrauma
* HeavenSeeker
* HellSeeker
* IThoughtEveryoneCouldDoThat

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* TheGimmick
TheGimmick: A character that uses unconventional means to stand out from the crowd.
* GrassIsGreener
GrassIsGreener: A character who longs to leave their terrible life behind to go somewhere they think is better.
* HeartTrauma
HeartTrauma: A character has something physically happen to their heart, which affects their personality in drastic ways.
* HeavenSeeker
HeavenSeeker: A character whose motivation is to earn a pleasant afterlife.
* HellSeeker
HellSeeker: A character who tries to get themselves into hell.
* IThoughtEveryoneCouldDoThatIThoughtEveryoneCouldDoThat: A character has a special talent that they think everyone else is capable of doing.



* InHarmonyWithNature
* InsistsOnPaying
* InterpretativeCharacter
* InTheOriginalKlingon
* JackOfAllTrades
* JerkToNiceGuyPlot
* KitschCollection
* KnuckleCracking
* LikeADuckTakesToWater
* LiterallyPrizedPossession
* LoonyFriendsImproveYourPersonality

to:

* InHarmonyWithNature
InHarmonyWithNature: A character who understands the resources and rhythms of nature.
* InsistsOnPaying
InsistsOnPaying: A character who, even when offered a freebie, insists on using their money to pay for it.
* InterpretativeCharacter
InterpretativeCharacter: A character that can be depicted in any number of ways as long as they retain a few defining traits.
* InTheOriginalKlingon
InTheOriginalKlingon: An ethnic character who claims an invention or artwork for their own culture.
* JackOfAllTrades
JackOfAllTrades: A character with all the basic skills and is able to do a little bit of everything.
* JerkToNiceGuyPlot
JerkToNiceGuyPlot: A plot where a character starts off as a {{Jerkass}}, but events change him into a NiceGuy.
* KitschCollection
KitschCollection: A large collection of objects well maintained by the collector.
* KnuckleCracking
KnuckleCracking: A character shows how tough they are by cracking their knuckles.
* LikeADuckTakesToWater
LikeADuckTakesToWater: A FishOutOfWater who quickly adapts to the new environment.
* LiterallyPrizedPossession
LiterallyPrizedPossession: A lot can be said about a character depending on how they view a possession they won as a prize.
* LoonyFriendsImproveYourPersonalityLoonyFriendsImproveYourPersonality: A stiff character grows in personality from hanging around annoying and eccentric people.

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* WeaponsOfTheirTrade: A character's choice of ImprovisedWeapon is a reflection on their job.


+ CharacterReactionIndex



* CharacterDevelopment: Character grows as they progress through the story.

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* CharacterDevelopment: Character A character changes and grows as they progress through the story.

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* AngerIsNotEnough: Character who has up until now resolved their problems through anger finds that it is no longer a viable solution.


* FieryStoic: A character with PlayingWithFire powers is calm and gentle rather than HotHeaded.

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* FieryStoic: A character with PlayingWithFire powers is calm and gentle rather than HotHeaded.HotBlooded.


+ FieryStoic


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* FieryStoic: A character with PlayingWithFire powers is calm and gentle rather than HotHeaded.

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+ FieryStoic

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