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* A wee bit of {{deconstruction}} in ''VideoGame/Borderlands3'': Amara the Siren has earned a reputation as a one-woman vigilante squad, nicknamed the [[RedBaron Tiger of Partali]], for cleaning up messes the police wouldn't, or couldn't, deal with on their own. As her intro trailer reveals, however, this eventually meant she had to leave her homeworld, because the criminals there knew who she was and what she could do, and would rather run like [[AnimalisticAbomination the Warrior]] was after them or turn themselves in to the police than fight her. Luckily for her, there's [[{{Cult}} the Children of the Vault]]...
-->''"I'm always looking for a fight. But sometimes, if I'm lucky... the fight finds me."''


* ''Franchise/SonicTheHedgehog''. Part of the reason he fights [[BigBad Dr. Eggman]] is that he's always seeking thrills and challenges. This is {{deconstruct|ion}}ed in the ''WesternAnimation/SonicBoom'' episode "Aim Low"; Eggman falls into a depression after losing to Sonic and friends too many times, and Sonic starts interfering with his friends' hobbies because he has nothing to do with all the free time he's built up.

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* ''Franchise/SonicTheHedgehog''.''VideoGame/SonicTheHedgehog''. Part of the reason he fights [[BigBad Dr. Eggman]] is that he's always seeking thrills and challenges. This is {{deconstruct|ion}}ed in the ''WesternAnimation/SonicBoom'' episode "Aim Low"; Eggman falls into a depression after losing to Sonic and friends too many times, and Sonic starts interfering with his friends' hobbies because he has nothing to do with all the free time he's built up.


** This is {{Deconstructed}} with Goku & Vegeta; they seek a good challenge above any and all else, even the protection of their family and friends most of the time. One glaring example is the movie Anime/DragonBallZResurrectionF. Frieza returns stronger than ever to challenge Goku for revenge. Goku & Vegeta, for their part, are mostly concerned with the challenge of fighting him one on one and absolutely refuse to do the sensible thing of teaming up against. [[spoiler: Frieza nearly kills Goku through a sneak attack, and successfully blows up the Earth because Vegeta wasted too much time in finishing him off. If not for a DeusExMachina, it would have been a pretty depressing ending.]]

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** This is {{Deconstructed}} with Goku & Vegeta; they seek a good challenge above any and all else, even the protection of their family and friends most of the time. One glaring example is the movie Anime/DragonBallZResurrectionF.''Anime/DragonBallZResurrectionF''. Frieza returns stronger than ever to challenge Goku for revenge. Goku & Vegeta, for their part, are mostly concerned with the challenge of fighting him one on one and absolutely refuse to do the sensible thing of teaming up against. [[spoiler: Frieza nearly kills Goku through a sneak attack, and successfully blows up the Earth because Vegeta wasted too much time in finishing him off. If not for a DeusExMachina, it would have been a pretty depressing ending.]]


* One of the reasons that ''Franchise/SlyCooper'' and his gang steal from criminals is that they believe that stealing from ordinary people is boring and the true challenge comes from beating criminals at their own game.

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* One of the reasons that ''Franchise/SlyCooper'' VideoGame/SlyCooper and his gang steal from criminals is that they believe that stealing from ordinary people is boring and the true challenge comes from beating criminals at their own game.

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[[folder:Visual Novels]]
* ''VisualNovel/QueenOfThieves'': Nikolai Stirling, the leader of the [[CaperCrew Gilded Poppy]], is driven by a need for challenge and mental stimulation. He's constantly planning the team's next heist, stating that he finds dwelling on past successes boring; he collects mind games and puzzles and has a pile of them he's discarded because he solved them too quickly.
-->'''Nikolai:''' [[BadassBoast I am the master of the impossible. It can defy me as long as it wants, but in the end, I will conquer it]].
[[/folder]]


* According to ''Anime/LupinIIITheWomanNamedFujikoMine'', this is the reason why ''Franchise/LupinIII'' got into the habit of warning his victims before robbing them: if they weren't ready for him when he arrived, then the theft would be too easy. It's also why he so ardently pursues Fujiko: he chases her not despite the fact that he could get practically any other pretty woman in the world into his bed with less effort, but ''because'' of it.

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* According to ''Anime/LupinIIITheWomanNamedFujikoMine'', ''Anime/LupinIIITheWomanCalledFujikoMine'', this is the reason why ''Franchise/LupinIII'' got into the habit of warning his victims before robbing them: if they weren't ready for him when he arrived, then the theft would be too easy. It's also why he so ardently pursues Fujiko: he chases her not despite the fact that he could get practically any other pretty woman in the world into his bed with less effort, but ''because'' of it.


* ''Manga/{{Bleach}}'': Kenpachi Zaraki, of the CrazyAwesome BloodKnight variety.

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* ''Manga/{{Bleach}}'': Kenpachi Zaraki, of the CrazyAwesome BloodKnight variety.


* According to ''Anime/LupinIIITheWomanNamedMineFujiko'', this is the reason why ''Franchise/LupinIII'' got into the habit of warning his victims before robbing them: if they weren't ready for him when he arrived, then the theft would be too easy. It's also why he so ardently pursues Fujiko: he chases her not despite the fact that he could get practically any other pretty woman in the world into his bed with less effort, but ''because'' of it.

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* According to ''Anime/LupinIIITheWomanNamedMineFujiko'', ''Anime/LupinIIITheWomanNamedFujikoMine'', this is the reason why ''Franchise/LupinIII'' got into the habit of warning his victims before robbing them: if they weren't ready for him when he arrived, then the theft would be too easy. It's also why he so ardently pursues Fujiko: he chases her not despite the fact that he could get practically any other pretty woman in the world into his bed with less effort, but ''because'' of it.

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* According to ''Anime/LupinIIITheWomanNamedMineFujiko'', this is the reason why ''Franchise/LupinIII'' got into the habit of warning his victims before robbing them: if they weren't ready for him when he arrived, then the theft would be too easy. It's also why he so ardently pursues Fujiko: he chases her not despite the fact that he could get practically any other pretty woman in the world into his bed with less effort, but ''because'' of it.


* ''Franchise/SonicTheHedgehog''. Part of the reason he fights [[BigBad Dr. Eggman]] is that he's always seeking thrills and challenges.

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* ''Franchise/SonicTheHedgehog''. Part of the reason he fights [[BigBad Dr. Eggman]] is that he's always seeking thrills and challenges. This is {{deconstruct|ion}}ed in the ''WesternAnimation/SonicBoom'' episode "Aim Low"; Eggman falls into a depression after losing to Sonic and friends too many times, and Sonic starts interfering with his friends' hobbies because he has nothing to do with all the free time he's built up.

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* Link in ''VideoGame/TheLegendOfZeldaCDiGames'', judging by his first lines in the Faces of Evil.

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* The Beast in ''Film/KungFuHustle'' voluntarily committed himself to an insane asylum when he believed [[NoChallengeEqualsNoSatisfaction there were no worthy challengers remaining]], coming out of retirement when recruited by the Axe Gang because they promised his foes were formidable.


* Franchise/SherlockHolmes, in all his various forms. Holmes ''despises'' being idle, resulting in all manner of quirky behaviors like indoor pistol practice, conducting arcane experiments, or just getting wasted on whatever substance he can find (in the [[Film/SherlockHolmes Guy Ritchie movie]] from 2009, Watson catches Holmes ingesting ''embalming fluid''). Furthermore Holmes often rejects cases that don't tease his intellect enough and, conversely, accepts cases that do purely for the sport of it, often turning down material or monetary compensations in the process. Some adaptations suggest this nature is due to his PowerIncontinence that often manifests itself as hyper-senstivity to his surroundings (his infamous SherlockScan can never be shut off, causing him to be constantly distracted by the world around him unless he can focus himself on a mystery and put his ability to notice and derive meaning from the mundane towards a goal).

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* Franchise/SherlockHolmes, in all his various forms. Holmes ''despises'' being idle, resulting in all manner of quirky behaviors like indoor pistol practice, conducting arcane experiments, or just getting wasted on whatever substance he can find (in the [[Film/SherlockHolmes [[Film/SherlockHolmes2009 Guy Ritchie movie]] from 2009, Watson catches Holmes ingesting ''embalming fluid''). Furthermore Holmes often rejects cases that don't tease his intellect enough and, conversely, accepts cases that do purely for the sport of it, often turning down material or monetary compensations in the process. Some adaptations suggest this nature is due to his PowerIncontinence that often manifests itself as hyper-senstivity to his surroundings (his infamous SherlockScan can never be shut off, causing him to be constantly distracted by the world around him unless he can focus himself on a mystery and put his ability to notice and derive meaning from the mundane towards a goal).

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* ''Franchise/SonicTheHedgehog''. Part of the reason he fights [[BigBad Dr. Eggman]] is that he's always seeking thrills and challenges.


Usually driven and ambitious, this character aims to constantly hone his skills by tackling challenges that push his abilities to the limit, and enjoys every minute of it. The harder the challenge, the better; they may even become bored with easy tasks or disappointed if something turns out to be easier than they expected.

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Usually driven and ambitious, this character aims to constantly hone his skills by tackling challenges that push his abilities to the limit, and enjoys every minute of it. The harder the challenge, the better; [[NoChallengeEqualsNoSatisfaction they may even become bored with easy tasks or disappointed if something turns out to be easier than they expected.
expected]].

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