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* The Yuuzhan Vong in the ''Literature/NewJediOrder'' used nothing but organic technology, and they were shown to be devastating against the conventional fleets of the New Republic and Imperial Remnant. The first known encounter with one by [[VideoGame/KnightsOfTheOldRepublic Canderous Ordo]] had him describe it as firing plasma that melted his ship's armor like wax, and then escaping at a speed that was impossible to keep up with. Three thousand years later, when the main force arrived in the galaxy, they would still have a considerable advantage.

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[[folder: Literature ]]

[[folder:Literature]]
* The Yuuzhan Vong in the ''Literature/NewJediOrder'' used nothing but organic technology, and they were shown to be devastating against the conventional fleets of the New Republic and Imperial Remnant. The first known encounter with one by [[VideoGame/KnightsOfTheOldRepublic Canderous Ordo]] had him describe it as firing plasma that melted his ship's armor like armor-like wax, and then escaping at a speed that was impossible to keep up with. Three thousand years later, when the main force arrived in the galaxy, they would still have a considerable advantage.






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* ''VideoGame/{{Warframe}}'': The Technocyte Plague merges biological and mechanical systems into dangerous amalgams of twisted flesh. While the normal Infested enemies are a bit weaker than the other factions (their main advantage is [[WeHaveReserves limitless numbers]]), properly cultured and controlled, the plague can be used to create near-invincible super soldiers that can fight entire armies. [[spoiler: This is actually the origin of the warframes. The Orokin couldn't use traditional technology against the Sentients (since the Sentients could just control it), so they infested hosts with a modified Technocyte Plague, giving them skin as strong as steel and reinforced organs.]]
** On an related note the Sentients themselves are ambiguously biotech; despite appearing as machines at first glance they have gelatinous flesh and blood, and their cores are described as organs. They also have all the advantages of this trope, and are generally the one thing that really seems to be a threat to the Tenno

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* ''VideoGame/{{Warframe}}'': The Technocyte Plague merges biological and mechanical systems into dangerous amalgams of twisted flesh. While the normal Infested enemies are a bit weaker than the other factions (their main advantage is [[WeHaveReserves limitless numbers]]), properly cultured and controlled, the plague can be used to create near-invincible super soldiers that can fight entire armies. [[spoiler: This [[spoiler:This is actually the origin of the warframes. The Orokin couldn't use traditional technology against the Sentients (since the Sentients could just control it), so they infested hosts with a modified Technocyte Plague, giving them skin as strong as steel and reinforced organs.]]
** On an a related note the Sentients themselves are ambiguously biotech; despite appearing as machines at first glance they have gelatinous flesh and blood, and their cores are described as organs. They also have all the advantages of this trope, and are generally the one thing that really seems to be a threat to the Tenno
Tenno.



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* ''WebOriginal/MysteryFleshPitNationalPark'': Subverted with [[MegaCorp Anodyne]]'s [[WetwareCPU wetware computers]]. While incresibly powerful, they turned out to be AwesomeButImpractical due to both their high power requirements and the highly specialised equipment needed to maintain them, especially after the 2007 disaster.

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\n* ''WebOriginal/MysteryFleshPitNationalPark'': Subverted with [[MegaCorp Anodyne]]'s [[WetwareCPU wetware computers]]. While incresibly incredibly powerful, they turned out to be AwesomeButImpractical due to both their high power requirements and the highly specialised equipment needed to maintain them, especially after the 2007 disaster.
disaster.



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** At one point the Vong also run into trouble when their living armor has an ''allergic reaction'' to some pollen from a grove of Ithorian trees. It's so severe that many of the Vong troops end up either crushed or suffocated by their own armor.

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** At one point the Vong also run into trouble when their living armor has an ''allergic reaction'' to some pollen from a grove of Ithorian trees. It's so severe that many of the Vong troops end up either crushed or suffocated by their own armor. It's such a potential problem that the Vong unleash a bioweapon on the planet that, combined with one of their immense "worldships" crashing to the planet, all but destroys the planet's biosphere. Hundreds of years later, visitors ''still'' need to wear protective gear.
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* ''VideoGame/{{Warframe}}'': The Technocyte Plague merges biological and mechanical systems into dangerous amalgams of twisted flesh. While the normal Infested enemies are a bit weaker than the other factions (their main advantage is [[WeHaveReserves limitless numbers]]), properly cultured and controlled, the plague can be used to create invincible super soldiers that can fight entire armies. [[spoiler:This is the origin of the warframes. The Orokin couldn't use traditional technology against the Sentients (since the Sentients could just control it), so they infested hosts with the Technocyte Plague, giving them skin as strong as steel. Unfortunately, the process also drove the subjects uncontrollably insane. It was only the children who had survived the ''Zariman 10-0'' incident who were able to control the warframes by [[YouAreNotAlone showing them basic empathy and compassion]]. Together, they became the Tenno]].

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* ''VideoGame/{{Warframe}}'': The Technocyte Plague merges biological and mechanical systems into dangerous amalgams of twisted flesh. While the normal Infested enemies are a bit weaker than the other factions (their main advantage is [[WeHaveReserves limitless numbers]]), properly cultured and controlled, the plague can be used to create invincible near-invincible super soldiers that can fight entire armies. [[spoiler:This [[spoiler: This is actually the origin of the warframes. The Orokin couldn't use traditional technology against the Sentients (since the Sentients could just control it), so they infested hosts with the a modified Technocyte Plague, giving them skin as strong as steel. Unfortunately, steel and reinforced organs.]]
** On an related note
the process Sentients themselves are ambiguously biotech; despite appearing as machines at first glance they have gelatinous flesh and blood, and their cores are described as organs. They also drove have all the subjects uncontrollably insane. It was only advantages of this trope, and are generally the children who had survived one thing that really seems to be a threat to the ''Zariman 10-0'' incident who were able to control the warframes by [[YouAreNotAlone showing them basic empathy and compassion]]. Together, they became the Tenno]].
Tenno
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* WebOriginal/MysteryFleshPitNationalPark: Subverted with [[MegaCorp Anodyne]]'s [[WetwareCPU wetware computers]]. While incresibly powerful, they turned out to be AwesomeButImpractical due to both their high power requirements and the highly specialised equipment needed to maintain them, especially after the 2007 disaster.

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* WebOriginal/MysteryFleshPitNationalPark: ''WebOriginal/MysteryFleshPitNationalPark'': Subverted with [[MegaCorp Anodyne]]'s [[WetwareCPU wetware computers]]. While incresibly powerful, they turned out to be AwesomeButImpractical due to both their high power requirements and the highly specialised equipment needed to maintain them, especially after the 2007 disaster.
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Added DiffLines:

[[folder: Web Original]]

*WebOriginal/MysteryFleshPitNationalPark: Subverted with [[MegaCorp Anodyne]]'s [[WetwareCPU wetware computers]]. While incresibly powerful, they turned out to be AwesomeButImpractical due to both their high power requirements and the highly specialised equipment needed to maintain them, especially after the 2007 disaster.

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"Web Original" is stuff like online novels, webcomics are their own category.


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* Like so many other sci-fi tropes, ''Webcomic/QuentynQuinnSpaceRanger'' has a rebuttal for [[http://rhjunior.com/QQSR/QQSR0000.html#Comic=76 this one]]. The strip claims that biotech has so many downsides that it's more trouble than it's worth.

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[[folder: Web Original ]]

Comic]]

* Like so many other sci-fi tropes, ''Webcomic/QuentynQuinnSpaceRanger'' has a rebuttal for [[http://rhjunior.com/QQSR/QQSR0000.html#Comic=76 this one]]. The strip claims that biotech has so many downsides that it's more trouble than it's worth. \n An organic machine can heal from damage a mechanical machine wouldn't have had to worry about in the first place, they can get sick and/or die, etc.
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* ''MagicTheGathering'' features Ravnica, a CityPlanet entirely controlled by ten 'guilds', each representing two out of the game's five colours of mana. In the case of the Simic Guild, this blends [[MightMakesRight green]] and [[ForScience blue]] mana to create {{Hybrid Monster}}s and BioAugmentation aplenty on the battlefield - and medicine and OrganicTechnology off it.

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* ''MagicTheGathering'' ''TabletopGame/MagicTheGathering'' features Ravnica, a CityPlanet entirely controlled by ten 'guilds', each representing two out of the game's five colours of mana. In the case of the Simic Guild, this blends [[MightMakesRight green]] and [[ForScience blue]] mana to create {{Hybrid Monster}}s and BioAugmentation aplenty on the battlefield - and medicine and OrganicTechnology off it.
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None


* Played with in ''Series/{{Westworld}}'': The more up-to-date Hosts use OrganicTechnology down to the bone, instead of just as a facade over a mechanical framework, but Ford claims this was because it's ''cheaper'' that way [[GoodOldWays and doesn't see it as an improvement]].

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* Played with in ''Series/{{Westworld}}'': The more up-to-date Hosts use OrganicTechnology down to the bone, instead of just as a facade over a mechanical framework, but Ford the Man in Black claims this was because it's ''cheaper'' that way [[GoodOldWays and doesn't see it as an improvement]].
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** ''Shadowrun'''s pure-science-fiction contemporary, TabletopGame/''{{Cyberpunk}}'', goes the same route of 'pricier, but you can get more of it before you cap out'. The 'cap' here being 'before you disassociate from humanity and go on a killing spree', since even if it's has kevlar and polymers lased through the flesh and bones, it's still ''your'' arm doing the punching. The bioware here also has some varied and weirdly specialized applications, from a nanobot-based auto-grooming system (alongside the more obvious HealingFactor system) to a gland that secretes organic antifreeze.

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** ''Shadowrun'''s pure-science-fiction contemporary, TabletopGame/''{{Cyberpunk}}'', ''TabletopGame/{{Cyberpunk}}'', goes the same route of 'pricier, but you can get more of it before you cap out'. The 'cap' here being 'before you disassociate from humanity and go on a killing spree', since even if it's has kevlar and polymers lased through the flesh and bones, it's still ''your'' arm doing the punching. The bioware here also has some varied and weirdly specialized applications, from a nanobot-based auto-grooming system (alongside the more obvious HealingFactor system) to a gland that secretes organic antifreeze.
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None


** ''Shadowrun'''s pure-science-fiction contemporary, TabletopGame/''{{Cyberpunk]]'', goes the same route of 'pricier, but you can get more of it before you cap out'. The 'cap' here being 'before you disassociate from humanity and go on a killing spree', since even if it's has kevlar and polymers lased through the flesh and bones, it's still ''your'' arm doing the punching. The bioware here also has some varied and weirdly specialized applications, from a nanobot-based auto-grooming system (alongside the more obvious HealingFactor system) to a gland that secretes organic antifreeze.

to:

** ''Shadowrun'''s pure-science-fiction contemporary, TabletopGame/''{{Cyberpunk]]'', TabletopGame/''{{Cyberpunk}}'', goes the same route of 'pricier, but you can get more of it before you cap out'. The 'cap' here being 'before you disassociate from humanity and go on a killing spree', since even if it's has kevlar and polymers lased through the flesh and bones, it's still ''your'' arm doing the punching. The bioware here also has some varied and weirdly specialized applications, from a nanobot-based auto-grooming system (alongside the more obvious HealingFactor system) to a gland that secretes organic antifreeze.
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None


* In ''TabletopGame/{{Shadowrun}}'', [[BioAugmentation bioware]], first introduced in the 1st edition sourcebook ''Shadowtech'', part of the core rulebook in 4th ed, is presented as being the latest and greatest thing in augmentation. In game rules it is more expensive in terms of cash than traditional [[{{Cyborg}} cyberware]] but does less damage to your [[CyberneticsEatYourSoul Essence,]] making it preferred for mages. In the EverythingIsOnline world of the latest edition, it also has the advantage of having no wireless capability, meaning it can't be bricked or worse by an enemy decker.

to:

* In ''TabletopGame/{{Shadowrun}}'', [[BioAugmentation bioware]], first introduced in the 1st edition sourcebook ''Shadowtech'', part of the core rulebook in 4th ed, is presented as being the latest and greatest thing in augmentation. In game In-game rules it is more expensive in terms of cash than traditional [[{{Cyborg}} cyberware]] but does less damage to your [[CyberneticsEatYourSoul Essence,]] making it preferred for mages. In the EverythingIsOnline world of the latest edition, it also has the advantage of having no wireless capability, meaning it can't be bricked or worse by an enemy decker.decker.
** ''Shadowrun'''s pure-science-fiction contemporary, TabletopGame/''{{Cyberpunk]]'', goes the same route of 'pricier, but you can get more of it before you cap out'. The 'cap' here being 'before you disassociate from humanity and go on a killing spree', since even if it's has kevlar and polymers lased through the flesh and bones, it's still ''your'' arm doing the punching. The bioware here also has some varied and weirdly specialized applications, from a nanobot-based auto-grooming system (alongside the more obvious HealingFactor system) to a gland that secretes organic antifreeze.
Is there an issue? Send a MessageReason:
None


* ''MagicTheGathering'' features Ravnica, a CityPlanet entirely controlled by ten 'guilds', each representing two out of the game's five colours of mana. In the case of the Simic Guild, this blends [[MightMakesRight green]] and [[ForScience blue]] mana to create {{Mix And Match Monster}}s and BioAugmentation aplenty on the battlefield - and medicine and OrganicTechnology off it.

to:

* ''MagicTheGathering'' features Ravnica, a CityPlanet entirely controlled by ten 'guilds', each representing two out of the game's five colours of mana. In the case of the Simic Guild, this blends [[MightMakesRight green]] and [[ForScience blue]] mana to create {{Mix And Match {{Hybrid Monster}}s and BioAugmentation aplenty on the battlefield - and medicine and OrganicTechnology off it.
Is there an issue? Send a MessageReason:
None


* ''MagicTheGathering'' features Ravnica, a CityPlanet entirely controlled by ten 'guilds', each representing two out of the game's five colours of mana. In the case of the Simic Guild, this blends [[MightMakesRight green]] and [[ForScience blue]] mana to create MixAndMatchMonsters and BioAugmentation aplenty on the battlefield - and medicine and OrganicTechnology off it.

to:

* ''MagicTheGathering'' features Ravnica, a CityPlanet entirely controlled by ten 'guilds', each representing two out of the game's five colours of mana. In the case of the Simic Guild, this blends [[MightMakesRight green]] and [[ForScience blue]] mana to create MixAndMatchMonsters {{Mix And Match Monster}}s and BioAugmentation aplenty on the battlefield - and medicine and OrganicTechnology off it.
Is there an issue? Send a MessageReason:
None



to:

* ''MagicTheGathering'' features Ravnica, a CityPlanet entirely controlled by ten 'guilds', each representing two out of the game's five colours of mana. In the case of the Simic Guild, this blends [[MightMakesRight green]] and [[ForScience blue]] mana to create MixAndMatchMonsters and BioAugmentation aplenty on the battlefield - and medicine and OrganicTechnology off it.
Is there an issue? Send a MessageReason:
None



to:

* ''VideoGame/{{Warframe}}'': The Technocyte Plague merges biological and mechanical systems into dangerous amalgams of twisted flesh. While the normal Infested enemies are a bit weaker than the other factions (their main advantage is [[WeHaveReserves limitless numbers]]), properly cultured and controlled, the plague can be used to create invincible super soldiers that can fight entire armies. [[spoiler:This is the origin of the warframes. The Orokin couldn't use traditional technology against the Sentients (since the Sentients could just control it), so they infested hosts with the Technocyte Plague, giving them skin as strong as steel. Unfortunately, the process also drove the subjects uncontrollably insane. It was only the children who had survived the ''Zariman 10-0'' incident who were able to control the warframes by [[YouAreNotAlone showing them basic empathy and compassion]]. Together, they became the Tenno]].
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** And it's also worth noting that the Vong biotech isn't presented as being ''better'' so much as ''different''. It has its own set of weaknesses, but at the beginning of the story the Vong know the Galactic's weaknesses (due to advance scouting), while the galactics don't know the Vong's.
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* In ''VideoGames/{{Colobot}}'', at the later stages of the game you finally start finding nests of giant ants you were encountering earlier. In these nests, you can find what can be best described as green, gooey pods that spawn pieces of organic goo. One of the missions concentrates on acquiring one of such pieces and bringing it back to the base, where you can examine it and use it to unlock a new type of robots: robots walking on ant-like legs (which quite literally look like half-robots, half-ants). They are faster and more capable of getting past steep hills than robots driving on wheels or on caterpillar tracks.

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* In ''VideoGames/{{Colobot}}'', ''VideoGame/{{Colobot}}'', at the later stages of the game you finally start finding nests of giant ants you were encountering earlier. In these nests, you can find what can be best described as green, gooey pods that spawn pieces of organic goo. One of the missions concentrates on acquiring one of such pieces and bringing it back to the base, where you can examine it and use it to unlock a new type of robots: robots walking ones that walk on ant-like legs (which and quite literally look like half-robots, half-ants).half-ants. They are faster and more capable of getting past steep hills than robots driving on wheels or on caterpillar tracks.
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None


* In ''TabletopGame/{{Shadowrun}}'', [[BioAugmentation bioware]], first introduced in the 1st edition sourcebook ''Shadowtech'', part of the core rulebook in 4th ed, is presented as being the latest and greatest thing in augmentation. In game rules it is more expensive in terms of cash than traditional [[HollywoodCyborg cyberware]] but does less damage to your [[CyberneticsEatYourSoul Essence,]] making it preferred for mages. In the EverythingIsOnline world of the latest edition, it also has the advantage of having no wireless capability, meaning it can't be bricked or worse by an enemy decker.

to:

* In ''TabletopGame/{{Shadowrun}}'', [[BioAugmentation bioware]], first introduced in the 1st edition sourcebook ''Shadowtech'', part of the core rulebook in 4th ed, is presented as being the latest and greatest thing in augmentation. In game rules it is more expensive in terms of cash than traditional [[HollywoodCyborg [[{{Cyborg}} cyberware]] but does less damage to your [[CyberneticsEatYourSoul Essence,]] making it preferred for mages. In the EverythingIsOnline world of the latest edition, it also has the advantage of having no wireless capability, meaning it can't be bricked or worse by an enemy decker.
Is there an issue? Send a MessageReason:
None

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** At one point the Vong also run into trouble when their living armor has an ''allergic reaction'' to some pollen from a grove of Ithorian trees. It's so severe that many of the Vong troops end up either crushed or suffocated by their own armor.
Is there an issue? Send a MessageReason:
None



to:

* Played with in ''Series/{{Westworld}}'': The more up-to-date Hosts use OrganicTechnology down to the bone, instead of just as a facade over a mechanical framework, but Ford claims this was because it's ''cheaper'' that way [[GoodOldWays and doesn't see it as an improvement]].
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Contrast with its near-mirror twin, ArtificialLimbsAreStonger.

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Contrast with its near-mirror twin, ArtificialLimbsAreStonger.
ArtificialLimbsAreStronger.
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Contrast with its near-mirror twin, ArtificialLimbsAreStonger.
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* ''Series/TheExpanse'' uses this to establish class disparities. After a hauler on the ''Canterbury'' loses his arm below the elbow to an ice block, he's told he could go for the biogel that regrows limbs. He admits that he's much likely to be able to afford a prosthetic cyberlimb.
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* In Scott Westerfeld's ''Literature/{{Leviathan}}'' series the Darwinists' "fabricated beasts" often seem to have the advantage over the Clankers' machines. I couple times the titular living airship takes on Clanker planes and zeppelins two-to-one and wins. Of course, it's packed with flechette bats and strafing hawks that can ZergRush the Clankers and breed reinforcements for the next battle.

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* In Scott Westerfeld's ''Literature/{{Leviathan}}'' series the Darwinists' "fabricated beasts" often seem to have the advantage over the Clankers' machines. I A couple times of times, the titular living airship takes on Clanker planes and zeppelins two-to-one and wins. Of course, it's packed with flechette bats and strafing hawks that can ZergRush the Clankers and breed reinforcements for the next battle.



* The Cylons in ''Series/BattlestarGalacticaReimagined'' use a lot of biotech and they appear to be ''much'' more advanced than the humans.

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* The Cylons in ''Series/BattlestarGalacticaReimagined'' ''Series/BattlestarGalactica2003'' use a lot of biotech and they appear to be ''much'' more advanced than the humans.



* Played with in ''TabletopGame/EclipsePhase'', many of the most powerful morphs are synthetic, and cheaper (in credits, but not build points) than equally strong biomorphs. But biomorphs are easier for transhuman Egos to adjust to and many polities discriminate against synthmorphs.

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* Played with in ''TabletopGame/EclipsePhase'', many ''TabletopGame/EclipsePhase''. Many of the most powerful morphs are synthetic, and cheaper (in credits, but not build points) than equally strong biomorphs. But biomorphs are easier for transhuman Egos to adjust to and many polities discriminate against synthmorphs.



* Like so many other sci-fi tropes, ''Webcomic/QuentynQuinnSpaceRanger'' has a rebuttal for [[http://rhjunior.com/QQSR/QQSR0000.html#Comic=76 this one]].

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* Like so many other sci-fi tropes, ''Webcomic/QuentynQuinnSpaceRanger'' has a rebuttal for [[http://rhjunior.com/QQSR/QQSR0000.html#Comic=76 this one]].
one]]. The strip claims that biotech has so many downsides that it's more trouble than it's worth.
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None


* ''TabletopGame/TrinityUniverse'': zig-zagged on ''Trinity'' with the availability of many bio-tech devices that can replicate modern appliances, and some of the most sophisticated devices of the setting (like the jump ships) using it severely. On one hand, they can replicate the appliances' work just as well and Psions can bond with them and get them to work a bit better. On the other hand, they have higher maintenance, are much harder to fix, people are ''not'" comfortable using them (the fluff explicitly says that many biotech devices are sold with normal-looking exterior shells), computers are still better as hard tech, and if Psions get attuned to too many biotech devices, they develop junkie-like symptoms.

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* ''TabletopGame/TrinityUniverse'': ''TabletopGame/{{Trinity}}'': zig-zagged on ''Trinity'' with the availability of many bio-tech devices that can replicate modern appliances, and some of the most sophisticated devices of the setting (like the jump ships) using it severely.making major use of it. On one hand, they can replicate the appliances' work just as well and Psions can bond with them and get them to work a bit better. On the other hand, they have higher maintenance, are much harder to fix, people are ''not'" ''not'' comfortable using them (the fluff explicitly says that many biotech devices are sold with normal-looking exterior shells), computers are still better as hard tech, and if Psions get attuned to too many biotech devices, they develop junkie-like symptoms.

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* In ''WesternAnimation/GIJoeTheMovie'', the denizens of Cobra-La are the original dominant species of Earth and exclusively use biotech. Their technology and wildlife are constantly shown to overpower even the most advanced weaponry and vehicles the Joes have to fight back with. They even have a biotech equivalent of [=WMDs=] complete with rockets.

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* In ''WesternAnimation/GIJoeTheMovie'', the denizens of Cobra-La are the original dominant species of Earth and exclusively use biotech. Their technology and wildlife are constantly shown to overpower even the most advanced weaponry and vehicles the Joes have to fight back with. They even have a biotech equivalent of [=WMDs=] complete with rockets.rockets.

[[/folder]]
----
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* ''TabletopGame/TrinityUniverse'': zig-zagged on ''Trinity'' with the availability of many bio-tech devices that can replicate modern appliances, and some of the most sophisticated devices of the setting (like the jump ships) using it severely. On one hand, they can replicate the appliances' work just as well and Psions can bond with them and get them to work a bit better. On the other hand, they have higher maintenance, are much harder to fix, people are ''not'" comfortable using them (the fluff explicitly says that many biotech devices are sold with normal-looking exterior shells), computers are still better as hard tech, and if Psions get attuned to too many biotech devices, they develop junkie-like symptoms.

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!!Examples



* The Yuuzhan Vong in the ''StarWarsExpandedUniverse'' used nothing but organic technology, and they were shown to be devastating against the conventional fleets of the New Republic and Imperial Remnant. The first known encounter with one by [[VideoGame/KnightsOfTheOldRepublic Canderous Ordo]] had him describe it as firing plasma that melted his ship's armor like wax, and then escaping at a speed that was impossible to keep up with. Three thousand years later, when the main force arrived in the galaxy, they would still have a considerable advantage.

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* The Yuuzhan Vong in the ''StarWarsExpandedUniverse'' ''Literature/NewJediOrder'' used nothing but organic technology, and they were shown to be devastating against the conventional fleets of the New Republic and Imperial Remnant. The first known encounter with one by [[VideoGame/KnightsOfTheOldRepublic Canderous Ordo]] had him describe it as firing plasma that melted his ship's armor like wax, and then escaping at a speed that was impossible to keep up with. Three thousand years later, when the main force arrived in the galaxy, they would still have a considerable advantage.
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Created from YKTTW

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Science-fiction works have a tendency to portray OrganicTechnology as being the bleeding edge of technology or even used by SufficientlyAdvancedAliens. This may stem from the fairly recent advances in biotechnology (granted mostly in agriculture and medicine rather than the fields typically portrayed in these works), the visceral themes, and the appeal of equipment that repairs itself.

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* In the climax of ''Film/IronMan3'' the Extremis super soldiers rip several Iron Man suits to pieces. Killian is only killed by [[spoiler: Extremis-enhanced Pepper wearing a gauntlet she ripped off one suit.]]

[[AC: Literature]]
* The Yuuzhan Vong in the ''StarWarsExpandedUniverse'' used nothing but organic technology, and they were shown to be devastating against the conventional fleets of the New Republic and Imperial Remnant. The first known encounter with one by [[VideoGame/KnightsOfTheOldRepublic Canderous Ordo]] had him describe it as firing plasma that melted his ship's armor like wax, and then escaping at a speed that was impossible to keep up with. Three thousand years later, when the main force arrived in the galaxy, they would still have a considerable advantage.
** Though one of the later New Jedi Order novels notes that the Republic and Empire have an easier time replacing their losses as fabrication is still faster than growing ships and weapons.
* In Scott Westerfeld's ''Literature/{{Leviathan}}'' series the Darwinists' "fabricated beasts" often seem to have the advantage over the Clankers' machines. I couple times the titular living airship takes on Clanker planes and zeppelins two-to-one and wins. Of course, it's packed with flechette bats and strafing hawks that can ZergRush the Clankers and breed reinforcements for the next battle.
* In the later ''Literature/OldMansWar'' novels the CDF starts phasing out the cybernetic [[BrainComputerInterface BrainPals]] in favor of completely biotech ones. It's implied that their long-term goal is to introduce the genes to the baseline human population. In addition the [[SpacePeople Gameras]] are 100% biotech in contrast to the CDF's normal soldiers that are a mixture of bio- cyber- and nanotech with the objective of eventually making them capable of breeding true and forming a human species that doesn't need to compete with aliens for planets.

[[AC: Live Action TV]]
* In ''Series/BabylonFive'' the [[{{Precursors}} First Ones]] use living ships that are vastly superior to most of the younger races' vessels, until they start building new ships that incorporate biotech.
* ''Series/StarTrekVoyager''
** The ship itself has bio-neural gelpacks that allow the computer to "think" more flexibly and operate faster. (The downside being that they could also be infected with viruses and bacteria.) It's one of the things that marks ''Voyager'' out as one of Starfleet's most advanced ships.
** Species 8472 of has "bioships" which resist Borg assimilation, are vastly superior to Borg cubes, and can destroy a planet by linking together. The Borg started the war with them because they wanted 8472's capabilities so bad.
* The Cylons in ''Series/BattlestarGalacticaReimagined'' use a lot of biotech and they appear to be ''much'' more advanced than the humans.

[[AC: Tabletop Games]]
* In ''TabletopGame/{{Shadowrun}}'', [[BioAugmentation bioware]], first introduced in the 1st edition sourcebook ''Shadowtech'', part of the core rulebook in 4th ed, is presented as being the latest and greatest thing in augmentation. In game rules it is more expensive in terms of cash than traditional [[HollywoodCyborg cyberware]] but does less damage to your [[CyberneticsEatYourSoul Essence,]] making it preferred for mages. In the EverythingIsOnline world of the latest edition, it also has the advantage of having no wireless capability, meaning it can't be bricked or worse by an enemy decker.
* In ''TabletopGame/{{GURPS}} TabletopGame/TranshumanSpace'' biotech is generally preferred when possible, and [[ArtificialHuman bioroids]] are cheaper than sapient androids.
* Played with in ''TabletopGame/EclipsePhase'', many of the most powerful morphs are synthetic, and cheaper (in credits, but not build points) than equally strong biomorphs. But biomorphs are easier for transhuman Egos to adjust to and many polities discriminate against synthmorphs.
* In ''TabletopGame/HcSvntDracones'' Transcendent Technologies Inc is widely believed to have the most advanced technology in the civilized solar system and they use OrganicTechnology. However, the second rulebook shows that Applied Sciences and Robotics has some secret projects that involve RealityWarping as well, and the sapient robots known as Cogs can receive Transcendent Implants, albeit illegally as TTI doesn't want that to be known.

[[AC: Video Games]]
* In ''VideoGame/GalacticCivilizationsII'' the [[AbusivePrecursors Dread Lords]] have ships that look and act like they were alive. Not even the most technologically advanced ships that can be built by the playable races can match them, the only way to beat them is through [[WeHaveReserves attrition]].
* In ''VideoGames/{{Colobot}}'', at the later stages of the game you finally start finding nests of giant ants you were encountering earlier. In these nests, you can find what can be best described as green, gooey pods that spawn pieces of organic goo. One of the missions concentrates on acquiring one of such pieces and bringing it back to the base, where you can examine it and use it to unlock a new type of robots: robots walking on ant-like legs (which quite literally look like half-robots, half-ants). They are faster and more capable of getting past steep hills than robots driving on wheels or on caterpillar tracks.
* In ''[[VideoGame/EscapeVelocity EV Nova]]'' Polaris ships are OrganicTechnology grown over an artificial skeleton. Their ships have [[GameBreaker frankly ridiculous firepower]] and are well-shielded, but they're quite fragile once the shields go down.

[[AC: Web Original]]
* Like so many other sci-fi tropes, ''Webcomic/QuentynQuinnSpaceRanger'' has a rebuttal for [[http://rhjunior.com/QQSR/QQSR0000.html#Comic=76 this one]].

[[AC: Western Animation]]
* In ''WesternAnimation/GIJoeTheMovie'', the denizens of Cobra-La are the original dominant species of Earth and exclusively use biotech. Their technology and wildlife are constantly shown to overpower even the most advanced weaponry and vehicles the Joes have to fight back with. They even have a biotech equivalent of [=WMDs=] complete with rockets.

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