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[[folder:Turn Based Strategy]]
* Thieves in the ''VideoGame/FireEmblem'' series can usually unlock and loot chests if you don't get to them quickly enough, and will them promptly make off with the goods if you don't kill them before they leave the map. Sometimes they'll perform [[RapePillageAndBurn other acts of banditry]], and aim for nearby villages instead which usually have gold or useful items if you warn them to shut their gates. Depending on the game, the thieves may or may not be able to steal items from your slower characters.

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[[folder:Turn Based [[folder:Turn-Based Strategy]]
* ''VideoGame/FireEmblem'': Thieves in the ''VideoGame/FireEmblem'' series can usually unlock and loot chests if you don't get to them quickly enough, and will them promptly make off with the goods if you don't kill them before they leave the map. Sometimes they'll perform [[RapePillageAndBurn other acts of banditry]], and aim for nearby villages instead which usually have gold or useful items if you warn them to shut their gates. Depending on the game, the thieves may or may not be able to steal items from your slower characters.


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[[folder:Turn-Based Tactics]]
* ''VideoGame/{{Inkulinati}}'': When Foxes land a successful attack on an enemy Beast, one drop of ink is removed from the enemy's pool and added to the player's.
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[[folder:Puzzle Game]]
* ''VideoGame/{{Gruntz}}'' has an enemy type called Tool Thievez, which will steal the Tool of the first Gruntz you send at them and [[UseTheirOwnWeaponAgainstThem use the now-barehanded Gruntz' weapon against them]]. Because of this, the player needs to send two Gruntz to deal with a Tool Thief-- one with a weak Tool to act as bait, and one with a strong Tool to outdamage them. Tool Thievez fortunately drop the weapon they stole when defeated, allowing the victim to pick it back up.
[[/folder]]



* ''VideoGame/{{Gruntz}}'' has an enemy type called Tool Thievez, which will steal the Tool of the first Gruntz you send at them and [[UseTheirOwnWeaponAgainstThem use the now-barehanded Gruntz' weapon against them]]. Because of this, the player needs to send two Gruntz to deal with a Tool Thief-- one with a weak Tool to act as bait, and one with a strong Tool to outdamage them. Tool Thievez fortunately drop the weapon they stole when defeated, allowing the victim to pick it back up.
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* ''VideoGame/{{Gruntz}}'' has an enemy type called Tool Thievez, which will steal the Tool of the first Gruntz you send at them and [[UseTheirOwnWeaponAgainstThem use the now-barehanded Gruntz' weapon against them]]. Because of this, the player needs to send two Gruntz to deal with a Tool Thief-- one with a weak Tool to act as bait, and one with a strong Tool to outdamage them. Tool Thievez fortunately drop the weapon they stole when defeated, allowing the victim to pick it back up.
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* The zig-zaggy blobs in the UsefulNotes/Atari2600 game ''VideoGame/DarkCavern'', that steal your player's collection of bullets when you come into contact with them.

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* The zig-zaggy blobs in the UsefulNotes/Atari2600 Platform/Atari2600 game ''VideoGame/DarkCavern'', that steal your player's collection of bullets when you come into contact with them.
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* ''VideoGame/{{Adventure}}'': The bat will randomly snatch up objects and deposit them elsewhere. This can actually be ''beneficial'' to you, as on the highest difficulty objects are randomly distributed on the map and sometimes [[TheKeyIsBehindTheLock the Gold Key ends up inside the Gold Castle]]; the bat doesn't care about locked doors, however, and will drag the key out into the open.
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* Played with the monkeys in the first level of ''VideoGame/TombRaiderIII'. Early on, there's a small health kit in the open and a monkey will attempt to swipe it. If it succeeds, you could kill it to get it back or follow it where it'll lead you to a switch you need to progress and drop the health kit there. Another monkey later on will also steal another health kit and following it will have it lead you a box of flares while placing the kit there too. Towards the end of the level, a monkey will steal a key needed to exit the level, but unlike the other the monkeys, it'll just waste your time by running in circles, so you've no choice but to kill it.
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Wick swap


* ''VideoGame/KidIcarus'' featured Pluton -- who made matters worse by being [[InvincibleMinorMinion invulnerable]] on top of everything else. They return in ''VideoGame/KidIcarusUprising'', where they thankfully can finally be destroyed.

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* ''VideoGame/KidIcarus'' featured ''VideoGame/KidIcarus1986'': Pluton -- who made can not only steal one of Pit's weapons, but makes matters worse by being [[InvincibleMinorMinion invulnerable]] on top of everything else. They return in ''VideoGame/KidIcarusUprising'', where they thankfully can finally be destroyed.

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* [[SdrawkcabName TAC]] from ''VideoGame/KirbySuperStar'' can steal your ability -- or outright kidnap your ''partner''.


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** [[SdrawkcabName TAC]] from ''VideoGame/KirbySuperStar'' can steal your ability -- or outright kidnap your ''partner''.

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Consolidated two examples into one


* ''Franchise/ShinMegamiTensei'' games have recently included this as Macca Bean and Wastrel Beam. The first slashes a ''percentage'' of your total money away, never to return. Wastrel Beam is ''worse'' -- '''''half your money''''' is tossed into oblivion. The first is favored by demons such as Nekomata and Preta, and the second is a favorite of the ''[[HorsemenOfTheApocalypse Black Rider]]''.
* ''VideoGame/ShinMegamiTenseiStrangeJourney'' presents Macca Beam, an enemy-exclusive skill you'll run into as early as Sector B, which forces the target to drop a fraction of the team's Macca and has an extremely high accuracy rate. Then the final sector introduces Wastrel Beam, which drops an even larger percentage of money. Macca is just "energy" in this game, so killing the enemy won't give it back. Very often, players will just reload from an earlier save than go to the trouble of earning back all the money lost. [[SecretAIMoves And no, your demons can never have this skill.]]

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* ''Franchise/ShinMegamiTensei'' games have recently included this as Macca Bean and Wastrel Beam. The first slashes a ''percentage'' of your total money away, never to return. Wastrel Beam is ''worse'' -- '''''half your money''''' is tossed into oblivion. The first is favored by demons such as Nekomata and Preta, and the second is a favorite of the ''[[HorsemenOfTheApocalypse Black Rider]]''.
* ''VideoGame/ShinMegamiTenseiStrangeJourney'' presents Macca Beam, an enemy-exclusive skill you'll run into as early as Sector B, which forces the target to drop a fraction of the team's Macca and has an extremely high accuracy rate. Then the final sector introduces Wastrel Beam, which drops an even larger percentage of money.cuts your Macca in ''half''. Macca is just "energy" in this game, so killing the enemy won't give it back. Very often, players will just reload from an earlier save than go to the trouble of earning back all the money lost.lost; in terms of economic damage, a '''''TotalPartyKill''''' would be less painful. [[SecretAIMoves And no, your demons can never have this skill.]]
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* ''VideoGame/PAYDAY3'' introduces hostage rescue teams, who will aim to free any tied down hostages you have taken. With hostages being as valuable as they are due to the additional resources they can provide between waves, they're high priority targets. Helpfully, they're [[ColorCodedForYourConvenience clad in white]] to differentiate them from the standard cops in dark blue.

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* The mirror world of ''VideoGame/KirbyAndTheAmazingMirror'' has droppies, which will suck any copy abilities out of Kirby and then transform into a common enemy that can use that ability before running away. However, if no common enemy uses the ability Kirby has copy the droppy will simply turn red before it running away with a pained expression on its face. In either case, Kirby can get the ability back by swallowing the droppy before it gets away.
* ''VideoGame/KirbySqueakSquad'' has the eponymous Squad who will always pop out to steal the giant treasure chest of the level the moment you pick it up. And they will keep going after it until you either finish the stage or beat the member of the Squeaks' QuirkyMiniBossSquad currently after you inside their base, which require letting said member take a treasure in then entering before they can lock the entrance.

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* ''{{Franchise/Kirby}}:''
**
The mirror world Mirror World of ''VideoGame/KirbyAndTheAmazingMirror'' has droppies, Droppies, which will suck any copy abilities out of Kirby and then transform into a common enemy that can use that ability before running away. However, if no common enemy uses the ability Kirby has copy copy, the droppy Droppy will simply turn red before it running away with a pained expression on its face. In either case, Kirby can get the ability back by swallowing the droppy Droppy before it gets away.
* ** ''VideoGame/KirbySqueakSquad'' has the eponymous Squad who will always pop out to steal the giant treasure chest of the level the moment you pick it up. And they will keep going after it until you either finish the stage or beat the member of the Squeaks' QuirkyMiniBossSquad currently after you inside their base, which require letting said member take a treasure in then entering before they can lock the entrance.



* ''VideoGame/SuperMario64'' had [[PunnyName Klepto]] the [[ThievingMagpie Condor]] in Shifting Sands Land and Tiny-Huge Island, who steals Mario's hat. Mario would take more damage until he got his hat back [[AntiFrustrationFeatures or left the level.]] He also appears in some areas of ''VideoGame/SuperMarioOdyssey'', where he steals Cappy and you have to get him back to progress.
* ''VideoGame/SuperMarioSunshine'' had Swipin' Stus lurking the beach in some chapters of Pinna Park, who would attempt to fall onto Mario and steal his hat. Without his trademark sky piece to protect him from the sun, he'd suffer heat stroke and slowly take damage until he either got his hat back or entered the park (which reset it).
* ''VideoGame/YoshisIsland'' had the same Bandits from Paper Mario that steal Baby Mario from your back and run off with him as he screams and the timer goes down. Luckily they can never fully run away. Frogs and weak Toadys also do it too.
** Little Mousers come from the same game, but are different in that they are interested in Yoshi's eggs instead of Baby Mario.

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* ''Franchise/SonicTheHedgehog'':
** ''VideoGame/SonicHeroes'': The Egg Magicians will drain all 4 Teams of their Rings if flipped over from their Egg Bishop alter egos and can still heal their allies.
** ''VideoGame/SonicSuperstars'': The Speed Jungle Zone has Dragonfly Badniks that would make off with Item Monitors containing Rings and other items like shields.
* ''Franchise/SuperMario'':
**
''VideoGame/SuperMario64'' had [[PunnyName Klepto]] the [[ThievingMagpie Condor]] in Shifting Sands Land and Tiny-Huge Island, who steals Mario's hat. Mario would take more damage until he got his hat back [[AntiFrustrationFeatures or left the level.]] He also appears in some areas of ''VideoGame/SuperMarioOdyssey'', where he steals Cappy and you have to get him back to progress.
* ** ''VideoGame/SuperMarioSunshine'' had Swipin' Stus lurking the beach in some chapters of Pinna Park, who would attempt to fall onto Mario and steal his hat. Without his trademark sky piece to protect him from the sun, he'd suffer heat stroke and slowly take damage until he either got his hat back or entered the park (which reset it).
* ** ''VideoGame/YoshisIsland'' had the same have Bandits from Paper Mario that steal Baby Mario or [[VideoGame/YoshisIslandDS any other babies]] from your back and run off with him as he screams and the timer goes down. Luckily Luckily, they can never fully run away. Frogs and weak Toadys Solo Toadies also do it too.
** *** They can steal coins from Mario during the ''VideoGame/PaperMario'' series, as well as ''VideoGame/MarioAndLuigiDreamTeam'', though they also use smoke bombs and decoy bombs in the latter to help them in battles and snatch and grabs.
***
Little Mousers come from the same game, series, but are different in that they are interested in Yoshi's eggs and/or coins instead of Baby Mario.

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