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** For his upcoming project, ''Film/{{Tenet}} '', WB wrote him a blank check for [[SequelEscalation $235 million]]. The film is a completely original intellectual property and its three top-billed stars (John David Washington, Creator/RobertPattinson, and Creator/ElizabethDebicki) are young up and comers with very little big budget work between the three of them. Washington has never been in a big-budget film and Debicki’s work is limited a smaller role in '' Film/GuardiansOfTheGalaxyVol2''. Pattinson has led a franchise (''Literature/{{Twilight}} '') but it will have been eight years since its end by the time the film comes out as he spent the rest of the 2010s building his resume in smaller projects.
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* Danny Antonucci after ''WesternAnimation/EdEddnEddy''

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* Danny Antonucci after ''WesternAnimation/EdEddnEddy''''WesternAnimation/EdEddNEddy''
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* Jean-Luc Godard received his auteur license after the success of his first film, ''Film/{{Breathless}}'', leading him to make more complex and politically-driven films which consequently diminished much of the commercial and critical acclaim that first film earned. To this day, he still grips on to that license.

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* Jean-Luc Godard Creator/JeanLucGodard received his auteur license after the success of his first film, ''Film/{{Breathless}}'', leading him to make more complex and politically-driven films which consequently diminished much of the commercial and critical acclaim that first film earned. To this day, he still grips on to that license.
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Corrected description of Popeye's financial performance


* After a decade of often much-acclaimed films, both small- and large-scale (ranging from ''Film/{{MASH}}'' to ''Film/{{Nashville}}'' to ''3 Women'') Creator/RobertAltman got this for 1980's ''Film/{{Popeye}}''--a live-action, big-budget family musical based on the comic strip and cartoon hero--via super-producer Robert Evans. Unfortunately, the resultant film had a long, difficult shoot and got ''very'' mixed notices from critics, and couldn't gross enough money to prove profitable; Altman spent the remainder of the decade making much smaller-scale films that attracted little attention from anyone besides film critics -- and it was just getting started! He didn't make his comeback until ''Film/ThePlayer'' in 1992.

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* After a decade of often much-acclaimed films, both small- and large-scale (ranging from ''Film/{{MASH}}'' to ''Film/{{Nashville}}'' to ''3 Women'') Creator/RobertAltman got this for 1980's ''Film/{{Popeye}}''--a live-action, big-budget family musical based on the comic strip and cartoon hero--via super-producer Robert Evans. Unfortunately, the resultant film had a long, difficult shoot and got ''very'' mixed notices from critics, and couldn't gross enough money to prove profitable; wasn't nearly as profitable as the studios had hoped.[[note]]The movie grossed about $50 million domestically and another $10 million overseas on a budget of $20 million; not bad, but not a blockbuster either. Compare ''Film/TheEmpireStrikesBack'', released the same year and made on a roughly similar budget.[[/note]] Altman spent the remainder of the decade making much smaller-scale films that attracted little attention from anyone besides film critics -- and it was just getting started! He didn't make his comeback until ''Film/ThePlayer'' in 1992.
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* Creator/PattyJenkins earned her license after the breakout success of ''Film/WonderWoman'', which became the most critically acclaimed and most profitable film in the ''Franchise/DCExtendedUniverse''. Not only did Warner Bros. signed her up for [[Film/WonderWoman1984 the sequel]] (a rare feat for female directors), but also ''tripled'' her directing salary and gave her screenwriting duties for further creative control.

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* Creator/PattyJenkins earned her license after the breakout success of ''Film/WonderWoman'', ''Film/{{Wonder Woman|2017}}'', which became the most critically acclaimed and most profitable film in the ''Franchise/DCExtendedUniverse''. Not only did Warner Bros. signed her up for [[Film/WonderWoman1984 the sequel]] (a rare feat for female directors), but also ''tripled'' her directing salary and gave her screenwriting duties for further creative control.
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* Creator/{{Showtime}} gave Creator/DavidLynch and Mark Frist more or less carte-blanche for the 18 hours of the revival of Series/TwinPeaks

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* Creator/{{Showtime}} gave Creator/DavidLynch and Mark Frist Frost more or less carte-blanche for the 18 hours of the revival of Series/TwinPeaks
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* Danny Antonucci after ''WesternAnimation/EdEddnEddy''
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* Creator/ChristopherNolan after ''Film/TheDarkKnight''. He purposefully took up the director's chair for the ''Film/TheDarkKnightSaga'' in order to build a relationship with Creator/WarnerBrothers to gain the Auteur License (as well as large-scale filmmaking experience)to be able shoot his pet project that would need big-budget resources to realize fully: ''Film/{{Inception}}''. When that proved a monster critically acclaimed Oscar nominated hit, Nolan's license was likely set for the rest of his career.

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* Creator/ChristopherNolan after ''Film/TheDarkKnight''. He purposefully took up the director's chair for the ''Film/TheDarkKnightSaga'' ''Film/TheDarkKnightTrilogy'' in order to build a relationship with Creator/WarnerBrothers to gain the Auteur License (as well as large-scale filmmaking experience)to be able shoot his pet project that would need big-budget resources to realize fully: ''Film/{{Inception}}''. When that proved a monster critically acclaimed Oscar nominated hit, Nolan's license was likely set for the rest of his career.
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* Creator/DavidCronenberg first got his licence after ''Film/{{Scanners}}'' became an international hit, only to see his first Hollywood-produced film, ''Film/{{Videodrome}}'', flop at the box-office. Luckily that same year (1983) he did ''Film/TheDeadZone'' more or less for hire, which did well enough to keep him viable. In part because it was not directly produced/bankrolled by 20th Century Fox, Cronenberg was allowed great creative freedom on ''Film/TheFly1986'' once he signed on to it (for instance, the studio head thought casting Creator/JeffGoldblum as the lead was a mistake...but told producer Stuart Cornfeld "It's your mistake to make"). That movie's critical and financial success permanently granted Cronenberg an auteur licence, which he first exercised on ''Film/DeadRingers''.
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* Creator/RianJohnson was given full control of his own ''Franchise/StarWars'' trilogy after Disney was impressed with his work on ''Film/TheLastJedi''. Apparently the only restriction is that it can't be about the major characters of the main series, which stands out all the more with the original directors of ''Film/StarWars9'' and ''Film/{{Solo}}'' getting fired for refusing to follow studio orders just a few months earlier.

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* Creator/RianJohnson was given full control of his own ''Franchise/StarWars'' trilogy after Disney was impressed with his work on ''Film/TheLastJedi''. Apparently the only restriction is that it can't be about the major characters of the main series, which stands out all the more with the original directors of ''Film/StarWars9'' ''Star Wars 9'' and ''Film/{{Solo}}'' getting fired for refusing to follow studio orders just a few months earlier.
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** Kevin Feige maintains strict control of the MCU, making sure that all films maintain a common thematic thread. Some directors chafed at this and left the franchise during the Creative Committee's control of the franchise (like Jon Favreau[[note]]Decided not to direct ''Film/IronMan3'' after being disappointed with the ExecutiveMeddling of ''Film/IronMan2'' but remained involved as executive producer and his supporting role as Happy Hogan[[/note]], Joss Whedon[[note]]Became disillusioned with the final cut of ''Film/AvengersAgeOfUltron'' and is no longer actively involved in ''Series/AgentsOfSHIELD'' as his brother Jed and his wife Maurissa Tancharoen serve as the main creative force behind the show[[/note]], and Edgar Wright[[note]]Left due to CreativeDifferences between him and the Creative Committee, months before ''Film/AntMan'' began filming[[/note]]), but those who play ball are eventually given more responsibility and a lot more creative freedom to do what they want (like the Russo Brothers[[note]]Given ''three'' of the MCU's major team-up films[[/note]], Creator/JamesGunn[[note]]Allowed to do pretty much whatever he wanted with ''Film/GuardiansOfTheGalaxyVol2'' and more or less given carte-blanche for ''Vol. 3'' until he was fired.[[/note]], and Peyton Reed[[note]]Marvel rearranged Phase 3 specifically to give him ''Ant-Man and the Wasp''[[/note]]) with the projects they are tasked with helming.

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** Kevin Feige maintains strict control of the MCU, making sure that all films maintain a common thematic thread. Some directors chafed at this and left the franchise during the Creative Committee's control of the franchise (like Jon Favreau[[note]]Decided not to direct ''Film/IronMan3'' after being disappointed with the ExecutiveMeddling of ''Film/IronMan2'' but remained involved as executive producer and his supporting role as Happy Hogan[[/note]], Joss Whedon[[note]]Became disillusioned with the final cut of ''Film/AvengersAgeOfUltron'' and is no longer actively involved in ''Series/AgentsOfSHIELD'' as his brother Jed and his wife Maurissa Tancharoen serve as the main creative force behind the show[[/note]], and Edgar Wright[[note]]Left due to CreativeDifferences between him and the Creative Committee, months before ''Film/AntMan'' began filming[[/note]]), but those who play ball are eventually given more responsibility and a lot more creative freedom to do what they want (like the Russo Brothers[[note]]Given ''three'' of the MCU's major team-up films[[/note]], Creator/JamesGunn[[note]]Allowed to do pretty much whatever he wanted with ''Film/GuardiansOfTheGalaxyVol2'' and more or less given carte-blanche for ''Vol. 3'' until he was fired.fired and then rehired.[[/note]], and Peyton Reed[[note]]Marvel rearranged Phase 3 specifically to give him ''Ant-Man and the Wasp''[[/note]]) with the projects they are tasked with helming.
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* For Creator/TaroYoko this came into effect after ''VideoGame/NieR''. During the development of the first ''VideoGame/{{Drakengard}}'', Yoko had to continuously fight Square to keep his and the team's distinct artistic vision intact, because Square was afraid the game was too dark and nihilistic. After the game managed to win over a small but dedicated fanbase, Square was willing to fund a second game but wanted something more marketable, and to that end he was only lightly involved with ''Drakengard 2''. However, this lead to one of the more divisive games in the series exactly because of its LighterAndSofter nature, and as a result he was allowed back in the director's seat for the franchise with ''[=NieR=]'', a GaidenGame. Though it wasn't very profitable it eventually became a CultClassic and widely considered an amazing game. Due to its critical success Yoko has essentially been given free rein to do as he pleases. While this strategy didn't pay off at first, it eventually allowed Taro to break through into the mainstream with ''VideoGame/NierAutomata'.

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* For Creator/TaroYoko this came into effect after ''VideoGame/NieR''. During the development of the first ''VideoGame/{{Drakengard}}'', Yoko had to continuously fight Square to keep his and the team's distinct artistic vision intact, because Square was afraid the game was too dark and nihilistic. After the game managed to win over a small but dedicated fanbase, Square was willing to fund a second game but wanted something more marketable, and to that end he was only lightly involved with ''Drakengard 2''. However, this lead to one of the more divisive games in the series exactly because of its LighterAndSofter nature, and as a result he was allowed back in the director's seat for the franchise with ''[=NieR=]'', a GaidenGame. Though it wasn't very profitable it eventually became a CultClassic and widely considered an amazing game. Due to its critical success Yoko has essentially been given free rein to do as he pleases. While this strategy didn't pay off at first, it eventually allowed Taro to break through into the mainstream with ''VideoGame/NierAutomata'.''VideoGame/NierAutomata''.
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* Ah, ''Creator/Suda51'', how delightfully MindScrew-y and unique your games are. While some may say ''VideoGame/Killer7'' is where he gained his license, with it being his very first overseas release after years of strange, dark, oddly intelligent, AuthorAppeal driven games, he, and by extension, his studio, ''Creator/GrasshopperManufacture'', only gained a place on most people's maps with ''VideoGame/NoMoreHeroes'' in 2007. Though Suda took a long hiatus from directing Grasshopper's games after the first No More Heroes, instead opting to take a more laid back role in their developments, allowing his SignatureStyle consisting of punk ethos and aesthetics, as well as [[MaskedLuchador luchadors,]] and a deathly, yet satirical tone, to trickle down onto their products. However, he began directing games once more with his work on ''VideoGame/TravisStrikesAgainNoMoreHeroes''.

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* Creator/ChristopherNolan after ''Film/TheDarkKnight''. He purposefully took up the director's chair for the ''Film/TheDarkKnightSaga'' in order to gain the Auteur License (as well as large-scale filmmaking experience) to shoot his pet project that would need big-budget resources to realize fully: ''Film/{{Inception}}''. When that proved a monster critically acclaimed Oscar nominated hit, Nolan's license was likely set for the rest of his career.

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* Creator/ChristopherNolan after ''Film/TheDarkKnight''. He purposefully took up the director's chair for the ''Film/TheDarkKnightSaga'' in order to build a relationship with Creator/WarnerBrothers to gain the Auteur License (as well as large-scale filmmaking experience) to experience)to be able shoot his pet project that would need big-budget resources to realize fully: ''Film/{{Inception}}''. When that proved a monster critically acclaimed Oscar nominated hit, Nolan's license was likely set for the rest of his career.career.
** WB basically wrote him a blank check for $100 million to make ''Film/{{Dunkirk}}'' as well as giving him an upfront salary of $20 million with 20% of the film’s gross.
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** It's often assumed that ExecutiveMeddling is to blame for the existence of ''WesternAnimation/{{Cars 2}}'', being a horribly-received sequel to Pixar's then-most-lukewarmly received film that nevertheless rakes in billions in merchandise. Not quite--John Lasseter can't be forced to make a film by the executives at Disney, because as of shortly after the release of the first ''WesternAnimation/{{Cars}}'', John Lasseter ''is'' the executives at Disney (specifically, he's in charge of ''all'' Disney feature animation). The ''Cars'' universe is simply his pet project, and Disney has no reason to object to him using his auteur license to produce more ''Cars'' films at Pixar and ''Planes'' films at [=DisneyToon=] Studios when he packs them full of more marketable vehicle characters than your average ''Franchise/{{Transformers}}'' generation.

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** It's often assumed that ExecutiveMeddling is to blame for the existence of ''WesternAnimation/{{Cars 2}}'', being a horribly-received sequel to Pixar's then-most-lukewarmly received film that nevertheless rakes in billions in merchandise. Not quite--John Lasseter can't be forced to make a film by the executives at Disney, because as of from shortly after the release of the first ''WesternAnimation/{{Cars}}'', ''WesternAnimation/{{Cars}}'' film until 2017, John Lasseter ''is'' ''was'' the executives at Disney (specifically, he's he was in charge of ''all'' Disney feature animation). The ''Cars'' universe is was simply his pet project, and Disney has had no reason to object to him using his auteur license to produce more ''Cars'' films at Pixar and ''Planes'' films at [=DisneyToon=] Studios when he packs packed them full of more marketable vehicle characters than your average ''Franchise/{{Transformers}}'' generation.
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* Creator/BlumhouseProductions policy is giving directors incredible control provided they finish on time and budget.
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* Creator/TimBurton got his after ''Film/{{Batman}}'' in 1989. ''Film/PeeWeesBigAdventure'' and ''Film/{{Beetlejuice}}'' had both been bigger-than-expected hits for Creator/WarnerBros, but he still faced a good deal of ExecutiveMeddling on ''Batman''. Once it was a megahit, he became a big enough name that not only he given a good deal of creative freedom on ''Film/EdwardScissorhands'', but it was his previous track record and now-signature style that was used to sell it to audiences. Although some of his subsequent films have been critical and/or commercial disappointments, he's had enough successes to hang on to the license.

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* Creator/TimBurton got his after ''Film/{{Batman}}'' in 1989.''Film/Batman1989''. ''Film/PeeWeesBigAdventure'' and ''Film/{{Beetlejuice}}'' had both been bigger-than-expected hits for Creator/WarnerBros, but he still faced a good deal of ExecutiveMeddling on ''Batman''. Once it was a megahit, he became a big enough name that not only he given a good deal of creative freedom on ''Film/EdwardScissorhands'', but it was his previous track record and now-signature style that was used to sell it to audiences. Although some of his subsequent films have been critical and/or commercial disappointments, he's had enough successes to hang on to the license.



** Careful research has actually shown that a number of directors people saw as journeyman were actually quite shrewd and domineering. Creator/HowardHawks for instance who's often seen as a nuts-and-bolts film-maker who didn't have a style, was careful to avoid making films at any one studio and work as a free agent, thereby allowing him freedom to not be tied to making one kind of film in one kind of style for too long. Creator/AlfredHitchcock, from ''Film/{{Notorious}}'' onwards made films his way, and Creator/OttoPreminger was especially bold and fearless in not only making his films as per his vision, but repeatedly, and successfully, challenging censorship and doing more than any other film-maker of his time, to improve freedom of expression in Hollywood. Both Hitchcock and Preminger were the two most well-known film-makers of their era, and public celebrities, hence the reason for Hitchcock promoting a successful TV show based on his own brand, and Preminger being enough of a household name that he appeared as Mr. Freeze in ''Series/{{Batman}}''.

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** Careful research has actually shown that a number of directors people saw as journeyman were actually quite shrewd and domineering. Creator/HowardHawks for instance who's often seen as a nuts-and-bolts film-maker who didn't have a style, was careful to avoid making films at any one studio and work as a free agent, thereby allowing him freedom to not be tied to making one kind of film in one kind of style for too long. Creator/AlfredHitchcock, from ''Film/{{Notorious}}'' onwards made films his way, and Creator/OttoPreminger was especially bold and fearless in not only making his films as per his vision, but repeatedly, and successfully, challenging censorship and doing more than any other film-maker of his time, to improve freedom of expression in Hollywood. Both Hitchcock and Preminger were the two most well-known film-makers of their era, and public celebrities, hence the reason for Hitchcock promoting a successful TV show based on his own brand, and Preminger being enough of a household name that he appeared as Mr. Freeze in ''Series/{{Batman}}''.''Series/Batman1966''.
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In the general sense, it refers to certain film-makers and directors who are considered to be highly accomplished in their field, and who are known to make films as per their wishes rather than the demands of studios and corporations. In common parlance, when a director has auteur license they are said to have "final cut" (i.e. the editing isn't finished and exhibited until the director is satisfied and ''they and they alone'', have the last word on how it actually plays to the public). This tends to be more common in small independent "Art House" cinema rather than in mainstream American movies, and in general, this trope is significant when film-makers working in the mainstream have final cut. In America, even after the end of UsefulNotes/TheHaysCode[[note]]Where censorship, regardless of the wishes of director, producer or studio, or screenwriter had the final say, meant that no movie was "truly" anybody's wish, and it was more or less a compromise[[/note]], directors still struggle with ExecutiveMeddling. A situation different from Europe, where directors not only have director's cut ''by law'' but also hold copyright[[note]]Which even directors with final cut don't have in America. They only retain it when they are also producers of their films[[/note]].

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In the general sense, it refers to certain film-makers and directors who are considered to be highly accomplished in their field, and who are known to make films as per their wishes rather than the demands of studios and corporations. In common parlance, when a director has auteur license they are said to have "final cut" (i.e. the editing isn't finished and exhibited until the director is satisfied and ''they and they alone'', have the last word on how it actually plays to the public). This tends to be more common in small independent "Art House" cinema rather than in mainstream American movies, and in general, this trope is significant when film-makers working in the mainstream have final cut. In America, even after the end of UsefulNotes/TheHaysCode[[note]]Where censorship, regardless of the wishes of director, producer or studio, or screenwriter had the final say, meant that no movie was "truly" anybody's wish, and it was more or less a compromise[[/note]], directors still struggle with ExecutiveMeddling. A situation different from Europe, where directors not only have director's cut ''by law'' but also hold copyright[[note]]Which even directors with final cut don't have in America. They only retain it when they are also producers of their films[[/note]]. In America, thanks to the DGA during the presidency of Creator/RobertAldrich, directors, provided they complete a certain percentage of film-making and do not voluntarily resign from production, are allowed the "first cut" i.e. they are contractually stipulated to make the first edit of the film before anyone else in post-production can even touch the film. This allows for the director of any completed mainstream film at least a chance to realize his version in the edit before receiving feedback from the producers and editors, or the previews.
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* Creator/PattyJenkins earned her license after the breakout success of ''Film/WonderWoman'', which became the most critically acclaimed and most profitable film in the ''Franchise/DCExtendedUniverse''. Not only did Warner Bros. signed her up for [[Film/WonderWoman1984 the sequel]] (a rare feat given how female directors usually aren't attached for multiple films in a franchise), but also ''tripled'' her directing salary.

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* Creator/PattyJenkins earned her license after the breakout success of ''Film/WonderWoman'', which became the most critically acclaimed and most profitable film in the ''Franchise/DCExtendedUniverse''. Not only did Warner Bros. signed her up for [[Film/WonderWoman1984 the sequel]] (a rare feat given how for female directors usually aren't attached for multiple films in a franchise), directors), but also ''tripled'' her directing salary.salary and gave her screenwriting duties for further creative control.
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* Creator/PattyJenkins earned her license after the breakout success of ''Film/WonderWoman'', which became the most critically acclaimed and most profitable film in the ''Franchise/DCExtendedUniverse''. Not only did Warner Bros. signed her up for [[Film/WonderWoman1984 the sequel]] (a rare feat given how female directors usually aren't attached for multiple films in a franchise), but also ''tripled'' her directing salary.
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** Kevin Feige maintains strict control of the MCU, making sure that all films maintain a common thematic thread. Some directors chafed at this and left the franchise during the Creative Committee's control of the franchise (like Jon Favreau[[note]]Decided not to direct ''Film/IronMan3'' after being disappointed with the ExecutiveMeddling of ''Film/IronMan2'' but remained involved as executive producer and his supporting role as Happy Hogan[[/note]], Joss Whedon[[note]]Became disillusioned with the final cut of ''Film/AvengersAgeOfUltron'' and is no longer actively involved in ''Series/AgentsOfSHIELD'' as his brother Jed and his wife Maurissa Tancharoen serve as the main creative force behind the show[[/note]], and Edgar Wright[[note]]Left due to CreativeDifferences between him and the Creative Committee, months before ''Film/AntMan'' began filming[[/note]]), but those who play ball are eventually given more responsibility and a lot more creative freedom to do what they want (like the Russo Brothers[[note]]Given ''three'' of the MCU's major team-up films[[/note]], Creator/JamesGunn[[note]]Allowed to do pretty much whatever he wanted with ''Film/GuardiansOfTheGalaxyVol2'' and more or less given carte-blanche for ''Vol. 3''[[/note]], and Peyton Reed[[note]]Marvel rearranged Phase 3 specifically to give him ''Ant-Man and the Wasp''[[/note]]) with the projects they are tasked with helming.

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** Kevin Feige maintains strict control of the MCU, making sure that all films maintain a common thematic thread. Some directors chafed at this and left the franchise during the Creative Committee's control of the franchise (like Jon Favreau[[note]]Decided not to direct ''Film/IronMan3'' after being disappointed with the ExecutiveMeddling of ''Film/IronMan2'' but remained involved as executive producer and his supporting role as Happy Hogan[[/note]], Joss Whedon[[note]]Became disillusioned with the final cut of ''Film/AvengersAgeOfUltron'' and is no longer actively involved in ''Series/AgentsOfSHIELD'' as his brother Jed and his wife Maurissa Tancharoen serve as the main creative force behind the show[[/note]], and Edgar Wright[[note]]Left due to CreativeDifferences between him and the Creative Committee, months before ''Film/AntMan'' began filming[[/note]]), but those who play ball are eventually given more responsibility and a lot more creative freedom to do what they want (like the Russo Brothers[[note]]Given ''three'' of the MCU's major team-up films[[/note]], Creator/JamesGunn[[note]]Allowed to do pretty much whatever he wanted with ''Film/GuardiansOfTheGalaxyVol2'' and more or less given carte-blanche for ''Vol. 3''[[/note]], 3'' until he was fired.[[/note]], and Peyton Reed[[note]]Marvel rearranged Phase 3 specifically to give him ''Ant-Man and the Wasp''[[/note]]) with the projects they are tasked with helming.
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* The application of this to the ''Anime/TsubasaReservoirChronicle'' anime was how Creator/BeeTrain, while [[Anime/{{Noir}} good]] [[Anime/{{Madlax}} at]] [[Anime/ElCazadorDeLaBruja original works]], ended up with a reputation for ill-advised adaptations. Their last work since 2012 is ''Manga/HyougeMono'' which suffered TroubledProduction and experienced CreatorBacklash from the mangaka.

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* The application of this to the ''Anime/TsubasaReservoirChronicle'' anime was how Creator/BeeTrain, while [[Anime/{{Noir}} good]] [[Anime/{{Madlax}} at]] [[Anime/ElCazadorDeLaBruja original works]], ended up with a reputation for ill-advised adaptations. Their last work since 2012 is ''Manga/HyougeMono'' which suffered TroubledProduction and experienced CreatorBacklash from was a DisownedAdaptation to the mangaka.
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* Creator/{{Showtime}} gave Creator/DavidLynch and Mark Frist more or less carte blanche for the 18 hours of the revival of Series/TwinPeaks

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* Creator/{{Showtime}} gave Creator/DavidLynch and Mark Frist more or less carte blanche carte-blanche for the 18 hours of the revival of Series/TwinPeaks
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* Creator/{{Showtime}} gave Creator/DavidLynch and Mark Frist more or less carte blanche for the 18 hours of the revival of Series/TwinPeaks
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Bio Shock Infinite's budget is unknown, so unknown if this is true.


* Due to the success of the ''VideoGame/BioShock'' franchise, Ken Levine held onto this for a while. Funnily enough, [[http://www.strategyinformer.com/news/15214/levine-dislikes-auteur-label-sounds-like-you-do-everything he dislikes being called an auteur.]] Unfortunately, ''VideoGame/BioShockInfinite'' didn't make back its absurdly high budget, and he hasn't been heard from since.

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* Due to the success of the ''VideoGame/BioShock'' franchise, Ken Levine held onto this for a while. Funnily enough, [[http://www.strategyinformer.com/news/15214/levine-dislikes-auteur-label-sounds-like-you-do-everything he dislikes being called an auteur.]] Unfortunately, ''VideoGame/BioShockInfinite'' didn't make back its absurdly high budget, and he hasn't been heard from since.]]
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** While we're talking about Konami and auteurs, Koji "IGA" Igarashi, the man behind the ''Franchise/Castlevania'' games since ''VideoGame/CastlevaniaSymphonyOfTheNight'' up until ''VideoGame/CastlevaniaHarmonyOfDespair'', definitely also applies. He left Konami and created an at-the-time record breaking kickstarter for his own game, ''VideoGame/BloodstainedRitualOfTheNight''. Meanwhile, games of the series released after his departure have had mixed reactions, at best.

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** While we're talking about Konami and auteurs, Koji "IGA" Igarashi, the man behind the ''Franchise/Castlevania'' Castlevania games since ''VideoGame/CastlevaniaSymphonyOfTheNight'' up until ''VideoGame/CastlevaniaHarmonyOfDespair'', definitely also applies. He left Konami and created an at-the-time record breaking kickstarter for his own game, ''VideoGame/BloodstainedRitualOfTheNight''. Meanwhile, games of the series released after his departure have had mixed reactions, at best.
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** While we're talking about Konami and auteurs, Koji "IGA" Igarashi, the man behind the Castlevania games since ''VideoGame/CastlevaniaSymphonyOfTheNight'' up until ''VideoGame/CastlevaniaHarmonyOfDespair'', definitely also applies. He left Konami and created an at-the-time record breaking kickstarter for his own game, ''VideoGame/BloodstainedRitualOfTheNight''. Meanwhile, Castlevania games released after his departure have had mixed reactions, at best.

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** While we're talking about Konami and auteurs, Koji "IGA" Igarashi, the man behind the Castlevania ''Franchise/Castlevania'' games since ''VideoGame/CastlevaniaSymphonyOfTheNight'' up until ''VideoGame/CastlevaniaHarmonyOfDespair'', definitely also applies. He left Konami and created an at-the-time record breaking kickstarter for his own game, ''VideoGame/BloodstainedRitualOfTheNight''. Meanwhile, Castlevania games of the series released after his departure have had mixed reactions, at best.
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** While we're talking about Konami and auteurs, Koji "IGA" Igarashi, the man behind the Castlevania series, definitely also applies. He left Konami and created an at-the-time record breaking kickstarter for his own game, ''VideoGame/BloodstainedRitualOfTheNight''. Meanwhile, Castlevania games released after his departure have had... mixed reactions, at best.

to:

** While we're talking about Konami and auteurs, Koji "IGA" Igarashi, the man behind the Castlevania series, games since ''VideoGame/CastlevaniaSymphonyOfTheNight'' up until ''VideoGame/CastlevaniaHarmonyOfDespair'', definitely also applies. He left Konami and created an at-the-time record breaking kickstarter for his own game, ''VideoGame/BloodstainedRitualOfTheNight''. Meanwhile, Castlevania games released after his departure have had... had mixed reactions, at best.
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Added an entry on IGA to the Video Games folder.

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**While we're talking about Konami and auteurs, Koji "IGA" Igarashi, the man behind the Castlevania series, definitely also applies. He left Konami and created an at-the-time record breaking kickstarter for his own game, ''VideoGame/BloodstainedRitualOfTheNight''. Meanwhile, Castlevania games released after his departure have had... mixed reactions, at best.

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