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Changed line(s) 21 (click to see context) from:
* ''Artillery'' released in 1980 on the Platform/AppleII is the UrExample, expanding on prior text-based games with a graphical representation of the battlefield, as well as including wind speed as a factor for trajectories.
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* ''Artillery'' released in 1980 on the Platform/AppleII is the UrExample, expanding on prior [[{{MUCK}} text-based games games]] with a graphical representation of the battlefield, as well as including wind speed as a factor for trajectories.
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Changed line(s) 21 (click to see context) from:
* ''Artillery'' released in 1980 on the UsefulNotes/AppleII is the UrExample, expanding on prior text-based games with a graphical representation of the battlefield, as well as including wind speed as a factor for trajectories.
to:
* ''Artillery'' released in 1980 on the UsefulNotes/AppleII Platform/AppleII is the UrExample, expanding on prior text-based games with a graphical representation of the battlefield, as well as including wind speed as a factor for trajectories.
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* ''VideoGame/HillKill'', an obscure single-player BASIC variant on the UsefulNotes/AppleII. Unlike many variants, you are the only one shooting, with a single hill between you and the target house. Due to how hits are calculated, it is entirely possible to fire a shot straight at the house with enough velocity to skip right through the hill. On the flip side, this same mechanic can cause the shot to also go right past the house.
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* ''VideoGame/HillKill'', an obscure single-player BASIC variant on the UsefulNotes/AppleII.Platform/AppleII. Unlike many variants, you are the only one shooting, with a single hill between you and the target house. Due to how hits are calculated, it is entirely possible to fire a shot straight at the house with enough velocity to skip right through the hill. On the flip side, this same mechanic can cause the shot to also go right past the house.
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Added DiffLines:
* ''VideoGame/AngryBirdsSpace'': ''Angry Birds'' [[JustForFun/RecycledInSpace IN SPACE!]]
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indexing fix
Changed line(s) 37 (click to see context) from:
* ''Hill Kill'', an obscure single-player BASIC variant on the UsefulNotes/AppleII. Unlike many variants, you are the only one shooting, with a single hill between you and the target house. Due to how hits are calculated, it is entirely possible to fire a shot straight at the house with enough velocity to skip right through the hill. On the flip side, this same mechanic can cause the shot to also go right past the house.
to:
* ''Hill Kill'', ''VideoGame/HillKill'', an obscure single-player BASIC variant on the UsefulNotes/AppleII. Unlike many variants, you are the only one shooting, with a single hill between you and the target house. Due to how hits are calculated, it is entirely possible to fire a shot straight at the house with enough velocity to skip right through the hill. On the flip side, this same mechanic can cause the shot to also go right past the house.