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* The ''Series/{{iCarly}}'' episode "[[Recap/ICarlyS02Ep20ITwins iTwins]]" features an InUniverse example: upon finally discovering that her trainee Chuck is mean, Carly gets {{Revenge}} by making up a number between five and six called "Derf", which Chuck uses on his math test and fails, thus ending the tutoring.
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[[folder:Web Original]]
* ''Wiki/SCPFoundation'':
** [[https://scp-wiki.wikidot.com/scp-033 SCP-033]] is a paranormal version of this. It's an equation which adds up to a "missing number", an integer which non-paranormal mathematics has somehow missed. If it's recorded in any sort of computing device or written on machine-made paper, whatever it's recorded on starts to physically degrade.
** [[https://scp-wiki.wikidot.com/scp-233 SCP-233]] is a 23-sided (impossible) polyhedron that magically accelerates calculations done in base-23, but reacts extremely violently to the number [REDACTED] ([[spoiler:nine]]) and causes rounding errors in every calculation not done in base-23.
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This may be used to indicate the collective intelligence of the society that produced it, if it is portrayed as more sophisticated or more primitive than our system. There may also be an inferred correlation between the ten digits in our numeral system and the ten digits on the average pair of human hands. Therefore, a race of aliens with FourFingeredHands may use a base eight numeral system. Finally, it is very common for robots or other computer-based intelligences to count in base two.

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This may be used to indicate the collective intelligence of the society that produced it, if it is portrayed as more sophisticated or more primitive than our system. There may also be an inferred correlation between the ten digits in our numeral system and the ten digits on the average pair of human hands. Therefore, a race of aliens with FourFingeredHands may use a base eight numeral system. Finally, it is very common for robots or other computer-based intelligences to count in [[SpeaksInBinary base two.
two]].
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* ''VideoGame/FE000000'' lets the players choose from base 2 to base 36 for both the display and the exponent. For example, if the display base is set to 10 and the exponent base is set to 32, 1048576 would be written as 1e3, when it's normally 1.048e6.
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* One particularly [[GuideDangIt convoluted]] (but thankfully option) puzzle in ''VideoGame/KingdomOfLoathing'' involves deciphering the [[OxymoronicBeing 11-foot dwarves]]' written language to find out how many ores of each kind you need to put into a machine to create a piece of (mediocre) gear. One of the step requires not only deciphering what number corresponds to each glyph, you have to convert that from base 7 to get the results.

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* The ''TabletopGame/{{Warhammer 40000}}'', the Tau use base 8 owing to their FourFingeredHands, leading to a delicious little StealthPun: their [[MiniMecha battlesuits]]' designations are based on their size, such as [=XV25=] for the smaller Stealth suits, [=XV8=] for the main Crisis suit, or [=XV88=] for the heavy Broadside variant. Which means that the new [=XV9=] Hazard Close Support Armour units are taking things UpToEleven.

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* The ''TabletopGame/{{Warhammer 40000}}'', ''TabletopGame/Warhammer40000'', the Tau use base 8 owing to their FourFingeredHands, leading to a delicious little StealthPun: their [[MiniMecha battlesuits]]' designations are based on their size, such as [=XV25=] for the smaller Stealth suits, [=XV8=] for the main Crisis suit, or [=XV88=] for the heavy Broadside variant. Which means that the new [=XV9=] Hazard Close Support Armour units are taking things UpToEleven.even further.



** In ''VideoGame/MystIIIExile'', Saavedro's journal pages are numbered in a base 5 system similar to tallies, but with a leaf motif in keeping with the rest of his culture..

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** In ''VideoGame/MystIIIExile'', Saavedro's journal pages are numbered in a base 5 system similar to tallies, but with a leaf motif in keeping with the rest of his culture..culture.
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* ''WebVideo/Numberphile'': Discussed in videos:

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* ''WebVideo/Numberphile'': ''WebVideo/{{Numberphile}}'': Discussed in videos:
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* Related to the above examples, [[https://www.youtube.com/watch?v=qID2B4MK7Y0 "a better way to count"]] by Creator/JanMisali discusses base ''six,'' otherwise known as seximal.

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* Related to the above examples, [[https://www.youtube.com/watch?v=qID2B4MK7Y0 "a better way to count"]] by Creator/JanMisali WebVideo/JanMisali discusses base ''six,'' otherwise known as seximal.
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* Related to the above examples, [[https://www.youtube.com/watch?v=qID2B4MK7Y0 "A better way to count"]] by [[WebVideo/ConlangCritic jan Misali]] discusses base ''six,'' otherwise known as Seximal.

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* Related to the above examples, [[https://www.youtube.com/watch?v=qID2B4MK7Y0 "A "a better way to count"]] by [[WebVideo/ConlangCritic jan Misali]] Creator/JanMisali discusses base ''six,'' otherwise known as Seximal.seximal.

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*In the opening of ''Film/TheLordOfTheRings'', the elves can be seen marching in formations of 144 troops each. This is a shout out to the books where it is mentioned that elves use a dozenal counting system. Naturally then, they would divide their armies into units in multiples of 12 rather than 10.



** According to the appendices, elves habitually count in base 12.

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** According to the appendices, elves habitually count in base 12. This is not because they have a different number of fingers. Most likely though, it's because patterns based on 3, 6 and 12 are very common in nature: particularly plants, constellations and crystals. Though Tolkien never completely committed to this: in other instances he seems to imply a base ten system. He waffled back and forth about this for his entire life.

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* The Kilrathi from ''Videogame/WingCommander'' use Base 8 for their numbering system, given that they have a total of eight fingers. For the most part this isn't really mentioned much, but it's prominent in the dates for history of the Kilrathi war from their viewpoint as done in the manual for ''Armada'', "Voices of War".

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* The Kilrathi from ''Videogame/WingCommander'' ''VideoGame/WingCommander'' use Base 8 for their numbering system, given that they have a total of eight fingers. For the most part this isn't really mentioned much, but it's prominent in the dates for history of the Kilrathi war from their viewpoint as done in the manual for ''Armada'', "Voices of War".



* One of the puzzles in the Kitchen in ''VisualNovel/NineHoursNinePersonsNineDoors'' requires you to use base 16 in order to figure out the code to open a locked safe.

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* ''VisualNovel/NineHoursNinePersonsNineDoors'':
**
One of the puzzles in the Kitchen in ''VisualNovel/NineHoursNinePersonsNineDoors'' requires you to use base 16 in order to figure out the code to open a locked safe. safe.
** The Nonary Game itself, per its name, indirectly involves base 9 via [[https://en.wikipedia.org/wiki/Digital_root digital roots]]. [[spoiler:The last door, represented by the letter ''q'', is locked behind at least base 27.]]



* In ''WebComic/GirlGenius''' world of [[MadScientist mad science]] there's bound to be examples showing up: "[[http://www.girlgeniusonline.com/comic.php?date=20051014#.VwBgmaQrLIU Tell the landlord that he is to stop trying to make change in base eight, or he'll pay his taxes in base twelve.]]"

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* In ''WebComic/GirlGenius''' ''Webcomic/GirlGenius''' world of [[MadScientist mad science]] there's bound to be examples showing up: "[[http://www.girlgeniusonline.com/comic.php?date=20051014#.VwBgmaQrLIU Tell the landlord that he is to stop trying to make change in base eight, or he'll pay his taxes in base twelve.]]"






* Vestiges of base 20 remain in English ("four score years and ten ago") and in French ("quatre-vingts"[[note]]4*20=80[[/note]], also in the name of the Parisian hospital ''Quinze-Vingts''[[note]]15*20[[/note]] which was originally founded to house 300 patients). In addition, numbers after sixty and eighty go up to sixty-nineteen (''soixante-dix-neuf'', instead of seventy-nine) and eighty-nineteen (''quatre-vingts-dix-neuf'', instead of ninety-nine). It's thought to be either a Celtic or a Basque influence, or an influence of the "Vasconic language-group" (of which Basque is the only surviving member) ''on'' Celtic.

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* Vestiges of base 20 remain in English ("four score and seven years and ten ago") and in French ("quatre-vingts"[[note]]4*20=80[[/note]], also in the name of the Parisian hospital ''Quinze-Vingts''[[note]]15*20[[/note]] which was originally founded to house 300 patients). In addition, numbers after sixty and eighty go up to sixty-nineteen (''soixante-dix-neuf'', instead of seventy-nine) and eighty-nineteen (''quatre-vingts-dix-neuf'', instead of ninety-nine). It's thought to be either a Celtic or a Basque influence, or an influence of the "Vasconic language-group" (of which Basque is the only surviving member) ''on'' Celtic.
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* Related to the above examples, [[https://www.youtube.com/watch?v=qID2B4MK7Y0 "A better way to count"]] by jan Misali discusses base ''six,'' otherwise known as Seximal.

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* Related to the above examples, [[https://www.youtube.com/watch?v=qID2B4MK7Y0 "A better way to count"]] by [[WebVideo/ConlangCritic jan Misali Misali]] discusses base ''six,'' otherwise known as Seximal.
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* Related to the above examples, [[https://www.youtube.com/watch?v=qID2B4MK7Y0 "A better way to count"]] by jan Misali discusses base ''six,'' otherwise known as Seximal.
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* ''WebAnimation/NoEvil'' uses a variation of Mayan numerals, as seen in [[https://youtu.be/6GWeIjw8KxM this video.]]

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Crosswicking.


[[folder:Comicbooks]]

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[[folder:Comicbooks]][[folder:Comic Books]]



* In some of the Literature/ChakonaSpace stories, Caitians are mentioned to be using base 8 math and the less mathematically minded ones struggle with everyone else's usage of base 10 math.



[[folder:Web Originals]]
* In some of the Literature/ChakonaSpace stories, Caitians are mentioned to be using base 8 math and the less mathematically minded ones struggle with everyone else's usage of base 10 math.

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[[folder:Web Originals]]
Videos]]
* In some of the Literature/ChakonaSpace stories, Caitians are mentioned to be using ''WebVideo/Numberphile'': Discussed in videos:
** There's [[https://youtu.be/U6xJfP7-HCc a video about
base 8 math and the less mathematically minded ones struggle with everyone else's usage of 12]] (a.k.a. duodecimal, dozenal)
** [[https://youtu.be/9xbJ3enqLnA one about
base 10 math.16]] (a.k.a. hexadecimal)
** [[https://www.youtube.com/watch?v=l4bmZ1gRqCc one by]] Creator/TomScott that explores the surprisingly many different ways numbers are expressed in different cultures, including a group in Papua New Guinea that uses base-27. And naturally, any video relating to computer science will at least mention binary or hexadecimal.
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* In the ''Literature/{{Discworld}}'' books, trolls apparently have a "base Many" system (actually base four). As in, "one, two, three, many, many-one, many-two..." This is revealed in ''Discworld/MenAtArms'', when it turns out that Detritus is not incompetent with numbers, he is in fact very good at counting ''in powers of two''.

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* In the ''Literature/{{Discworld}}'' books, trolls apparently have a "base Many" system (actually base four). As in, "one, two, three, many, many-one, many-two..." This is revealed in ''Discworld/MenAtArms'', ''Literature/MenAtArms'', when it turns out that Detritus is not incompetent with numbers, he is in fact very good at counting ''in powers of two''.
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* According to the ''Magazine/{Dragon}}'' article "The Ecology of the Spellweaver", these ''TabletopGame/DungeonsAndDragons'' monsters count in base six, although they also have a decimal notation. The number six is ''really'' significant to spellweavers, who not only have six arms, but can regenerate on death six times, following which they produce six offspring.

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* According to the ''Magazine/{Dragon}}'' ''Magazine/{{Dragon}}'' article "The Ecology of the Spellweaver", these ''TabletopGame/DungeonsAndDragons'' monsters count in base six, although they also have a decimal notation. The number six is ''really'' significant to spellweavers, who not only have six arms, but can regenerate on death six times, following which they produce six offspring.
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* According to the ''Magazine/{Dragon}}'' article "The Ecology of the Spellweaver", these ''TabletopGame/DungeonsAndDragons'' monsters count in base six, although they also have a decimal notation. The number six is ''really'' significant to spellweavers, who not only have six arms, but can regenerate on death six times, following which they produce six offspring.
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* In the ''Franchise/StarWarsExpandedUniverse'', the Hutts use a base 8 system due to only having four fingers on each hand. Being Hutts, they don't always tell this to their business partners, most of whom use base 10.

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* In the ''Franchise/StarWarsExpandedUniverse'', ''Franchise/StarWarsLegends'', the Hutts use a base 8 system due to only having four fingers on each hand. Being Hutts, they don't always tell this to their business partners, most of whom use base 10.
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[[folder:Anime and Manga]]
* Getting the Shinigami Eyes in ''Franchise/DeathNote'' gives you the ability to see a person's name and remaining lifespan when you look at their face. Sadly the lifespan only appears in a number system recognisable to {{Shinigami}} that just looks like random numbers to a human.
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** And then there's [=Base64=], which is mainly used as an encoding scheme to increase the information density when storing or transmitting data, especially in a text-based format.[[note]]Representing 3 bytes of data requires 6 hex digits, but only 4 [=Base64=] digits.[[/note]]
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* One of Ian Stewart's popular maths books features an alien race who count in base seven. They're keen on cricket, but they go mad with excitement just ''before'' a player scores a half-century, because to them, he's just scored a century.
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* ''Webcomic/SchlockMercenary'': Implied. An alien with an odd number of fingers ([[HiveMind and an odd number of bodies]]) says a long, complicated number will be easy to remember since it's a round number. It's certainly not round in Base 10. Most of the galaxy uses Base 10, likely because of human cultural supremacy.
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"It's" is the proper contraction of "it is."
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"It's


---> '''Carter''': Trust me; its a math thing.

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---> '''Carter''': Trust me; its it's a math thing.
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* Ancient Babylonians counted in base 60. This is reflected in the modern measurement of time (hours, minutes and seconds), as well as angular measure (degrees, minutes, seconds). It came about because of two tribes. One used base 10, counting each finger, and a neighboring tribe used base 12, on one hand they would use the thumb to count the remaining twelve segments of the remaining four fingers. Since they had different systems, they would convert to a larger base. Sixty is the smallest common multiple of 10 and 12.

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* Ancient Babylonians counted in base 60. This is reflected in the modern measurement of time (hours, minutes and seconds), as well as angular measure (degrees, minutes, seconds).seconds), and indirectly, the basis for scoring in tennis (Love, 15, 30, 40, and Game, which used to be 0, 15, 30, 45, and 60). It came about because of two tribes. One used base 10, counting each finger, and a neighboring tribe used base 12, on one hand they would use the thumb to count the remaining twelve segments of the remaining four fingers. Since they had different systems, they would convert to a larger base. Sixty is the smallest common multiple of 10 and 12.
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A "numeral system" is not the same thing as a "number system", and it's clear that the former is what this trope is about. Look up the Wikipedia articles for these two terms for details.


The number system used by most of the modern world today is called the decimal system, involving ten digits ("Base 10"). Sometimes, if a writer wants to portray a society as being significantly alien to our own, they will include a mention of an alternative number system for this society, with the "base" being a number other than ten.

This may be used to indicate the collective intelligence of the society that produced it, if it is portrayed as more sophisticated or more primitive than our system. There may also be an inferred correlation between the ten digits in our number system and the ten digits on the average pair of human hands. Therefore, a race of aliens with FourFingeredHands may use a base eight number system. Finally, it is very common for robots or other computer-based intelligences to count in base two.

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The number numeral system used by most of the modern world today is called the decimal system, involving ten digits ("Base 10"). Sometimes, if a writer wants to portray a society as being significantly alien to our own, they will include a mention of an alternative number numeral system for this society, with the "base" being a number other than ten.

This may be used to indicate the collective intelligence of the society that produced it, if it is portrayed as more sophisticated or more primitive than our system. There may also be an inferred correlation between the ten digits in our number numeral system and the ten digits on the average pair of human hands. Therefore, a race of aliens with FourFingeredHands may use a base eight number numeral system. Finally, it is very common for robots or other computer-based intelligences to count in base two.



* In ''Literature/AFireUponTheDeep'' by Creator/VernorVinge, the doglike Tines have two different number systems: one where they count "by legs" (in base 4) and one where they count "by fore-claws" (in base 10). Confusion between these two systems leads to the accidental meeting of two of the major characters. Amdiranifani is housed in room 33, Jefri is supposed to be imprisoned in room 15 (33 in base 4), and the guard who's taking him there uses the wrong numbering system.

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* In ''Literature/AFireUponTheDeep'' by Creator/VernorVinge, the doglike Tines have two different number numeral systems: one where they count "by legs" (in base 4) and one where they count "by fore-claws" (in base 10). Confusion between these two systems leads to the accidental meeting of two of the major characters. Amdiranifani is housed in room 33, Jefri is supposed to be imprisoned in room 15 (33 in base 4), and the guard who's taking him there uses the wrong numbering system.



* Creator/GregEgan's ''Literature/{{Orthogonal}}'' trilogy is presumably fed to the reader through a ''thick'' soup of TranslationConvention, and thus all numbers are in decimal. Despite this, it's easy to infer that the alien race uses a duodecimal (base-12) number system. For one thing, ''all'' of their units (length, mass, etc.) increment in powers of 12.

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* Creator/GregEgan's ''Literature/{{Orthogonal}}'' trilogy is presumably fed to the reader through a ''thick'' soup of TranslationConvention, and thus all numbers are in decimal. Despite this, it's easy to infer that the alien race uses a duodecimal (base-12) number numeral system. For one thing, ''all'' of their units (length, mass, etc.) increment in powers of 12.



** There's a fan theory that the constellations on the gate actually correspond to digits in a base-38 number system. Which means that a gate address is not six arbitrary points in space with the destination at the intersection,[[note]]which contradicts the in-series assertion that all addresses are unique[[/note]] but three two-digit base-38 coordinates.

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** There's a fan theory that the constellations on the gate actually correspond to digits in a base-38 number numeral system. Which means that a gate address is not six arbitrary points in space with the destination at the intersection,[[note]]which contradicts the in-series assertion that all addresses are unique[[/note]] but three two-digit base-38 coordinates.



* The aliens in ''VideoGame/{{Iji}}'' use a ternary number system.

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* The aliens in ''VideoGame/{{Iji}}'' use a ternary number numeral system.



* A significant portion of the game ''{{VideoGame/Rama}}'', based on Arthur C. Clarke's novel series of the [[TheGameOfTheBook same name]], involves solving mathematical puzzles based on the native number systems of the Avians (base 16) and Octospiders (base 8). (Which is at odds with the Ramans, who use base 3. Neither the Avians nor the Octospiders are Ramans. They're just samples of other space-faring species that the Ramans had gathered.)

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* A significant portion of the game ''{{VideoGame/Rama}}'', based on Arthur C. Clarke's novel series of the [[TheGameOfTheBook same name]], involves solving mathematical puzzles based on the native number numeral systems of the Avians (base 16) and Octospiders (base 8). (Which is at odds with the Ramans, who use base 3. Neither the Avians nor the Octospiders are Ramans. They're just samples of other space-faring species that the Ramans had gathered.)
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** Due to the influence of German, both "thirty-six" and "six and thirty" are gramatically correct in Czech, although the big-endian version is more common.
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* ''Literature/EmpireFromTheAshes'': During the scenes set on the Achuultani ships, The characters "twelves, Higher Twelves and Greater Twelves".

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* ''Literature/EmpireFromTheAshes'': During the scenes set on the Achuultani ships, The characters "twelves, mention "Twelves, Higher Twelves and Greater Twelves".
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* ''Literature/EmpireFromTheAshes'': During the scenes set on the Achuultani ships, The characters "twelves, Higher Twelves and Greater Twelves".

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