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** Type 2: Young ghosts, unenlightened Mountain Folk, [[BeastMan Beast Men]], mutated mortals, mortals with awakened Essence, weaker God-Blooded, Alchemical Champions, [[TheFairFolk raksha commoners]], Demons of the First Circle, minor gods, common Elementals.

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** Type 2: Young ghosts, unenlightened Mountain Folk, [[BeastMan Beast Men]], mutated mortals, mortals with awakened Essence, weaker God-Blooded, [[HalfHumanHybrid God-Blooded]], Alchemical Champions, [[TheFairFolk raksha commoners]], Demons of the First Circle, minor gods, common Elementals.
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** Type 2: Young ghosts, unenlightened Mountain Folk, [[BeastMan Beast Men]], mutated mortals, mortals with awakened Essence, weaker God-Blooded, Alchemical Demiurges, [[TheFairFolk raksha commoners]], Demons of the First Circle, minor gods, common Elementals.
** Type 3: The most powerful mortals, stronger God-Blooded, [[PoweredArmor Gunzosha users]], [[LizardFolk Dragon Kings]], enlightened Mountain Folk, young Terrestrial Exalted, [[TheFairFolk raksha nobles]], elder ghosts, the Perfect of Paragon.
** Type 4: Elder Terrestrial Exalted, young Celestial Exalted, Lesser Elemental Dragons, Demons of the Second Circle, mid-tier gods, akuma, elder or Unshaped [[TheFairFolk Fair Folk]], royal warstrider [=AIs=], Icemind, the Brass Leviathan.

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** Type 2: Young ghosts, unenlightened Mountain Folk, [[BeastMan Beast Men]], mutated mortals, mortals with awakened Essence, weaker God-Blooded, Alchemical Demiurges, Champions, [[TheFairFolk raksha commoners]], Demons of the First Circle, minor gods, common Elementals.
** Type 3: The most powerful mortals, stronger God-Blooded, [[PoweredArmor Gunzosha users]], [[LizardFolk Dragon Kings]], enlightened Mountain Folk, young Terrestrial Exalted, Alchemical Colossi, [[TheFairFolk raksha nobles]], elder ghosts, the Perfect of Paragon.
** Type 4: Elder Terrestrial Exalted, young Celestial Exalted, Alchemical Metropoli, Lesser Elemental Dragons, Demons of the Second Circle, mid-tier gods, akuma, elder or Unshaped [[TheFairFolk Fair Folk]], royal warstrider [=AIs=], Icemind, the Brass Leviathan.
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** Type 3: Neonate [[TabletopGame/VampireTheRequiem Vampires and old Ghouls]], [[TabletopGame/MageTheAwakening Mages]], [[TabletopGame/WerewolfTheForsaken Uratha]], most other supernatural splats.
** Type 4: Most supernaturals past 6 on their Power Stat, True Fae on Earth, [[TabletopGame/PrometheanTheCreated Qashmallim]].

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** Type 3: Neonate [[TabletopGame/VampireTheRequiem Vampires and old Ghouls]], [[TabletopGame/MageTheAwakening novice Mages]], [[TabletopGame/WerewolfTheForsaken Uratha]], most other supernatural splats.
** Type 4: Most [[TabletopGame/MageTheAwakening More experienced mages up to Masters]], most supernaturals past 6 on their Power Stat, True Fae on Earth, [[TabletopGame/PrometheanTheCreated Qashmallim]].
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* ''TabletopGame/{{Pathfinder}}''
** Type -1: Anything with a CR of <1
** Type 0: Ordinary people, anything with a CR of 1
** Type 1: Any player character with class levels but no magical powers, any non-magical creature with a CR <10
** Type 2: Player races with <10 levels of a magical class, any non-magical creature with a CR 10 or greater, any magical creature with a CR <10
** Type 3: Player races with at least 10 levels of a magical class, any magical creature with a CR <10 but <20
** Type 4: [[{{Kaiju}} The Spawn]] [[AnimalisticAbomination of Rovagug]], The Whispering Tyrant, Geb, [[SorcerousOverlord Nex]], anything with a CR between 21 and 25
** Type 5: Demigods, empyreal lords, [[DemonLordsAndArchdevils archfiends]], the elemental lords, [[TheFairFolk the Eldest]] anything with a CR >25
** Type 6: Gods
** Type 7: Ihys and Asmodeus if the latter is to be believed, [[EldritchAbomination Rovagug]]
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** Type 3: Average post-Mending Planeswalkers, giants, low-level angels.
** Type 4: Stronger post-Mending Planeswalkers, dragons, archangels, archdemons, sufficiently powerful wildlife (particularly of the Green kind), Eldrazi Spawn, [[OurGodsAreDifferent the gods of Amonkhet]].
** Type 5: Elder Dragons, the strongest demons[[note]]Considering how they ended all life on Ob Nixilis' world on a whim[[/note]], [[OurGodsAreDifferent the gods of Theros]][[note]]Given how each god has a CelestialBody inhabiting the sky, their scope is much greater than the gods of Amonkhet[[/note]].

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** Type 3: Average post-Mending Planeswalkers, wizards, giants, low-level angels.
** Type 4: Stronger post-Mending Planeswalkers, dragons, archangels, archdemons, sufficiently powerful wildlife (particularly of the Green kind), Eldrazi Spawn, [[OurGodsAreDifferent the gods of Amonkhet]].
** Type 5: Elder Dragons, [[ArtifactOfDoom the Mirari]], the strongest demons[[note]]Considering how they ended all life on Ob Nixilis' world on a whim[[/note]], [[OurGodsAreDifferent the gods of Theros]][[note]]Given how each god has a CelestialBody inhabiting the sky, their scope is much greater than the gods of Amonkhet[[/note]].
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Very, very barebones - feel free to fill out whatever I missed

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* ''TabletopGame/MagicTheGathering''
** Type -1: Illusions[[note]]Even if they can interfere with the world around them, if someone focuses on them too much they'll disappear in a PuffOfLogic[[/note]], zombies.
** Type 0: Humans, goblins, other equivalent sapient races.
** Type 1: Soldiers, merfolk, sapient races with inborn powers.
** Type 2: Particularly strong fauna such as bears, low-level wizards.
** Type 3: Average post-Mending Planeswalkers, giants, low-level angels.
** Type 4: Stronger post-Mending Planeswalkers, dragons, archangels, archdemons, sufficiently powerful wildlife (particularly of the Green kind), Eldrazi Spawn, [[OurGodsAreDifferent the gods of Amonkhet]].
** Type 5: Elder Dragons, the strongest demons[[note]]Considering how they ended all life on Ob Nixilis' world on a whim[[/note]], [[OurGodsAreDifferent the gods of Theros]][[note]]Given how each god has a CelestialBody inhabiting the sky, their scope is much greater than the gods of Amonkhet[[/note]].
** Type 6: Pre-Mending Planeswalkers, sufficiently powerful plane-bound beings like Yawgmoth, [[EldritchAbomination the Eldrazi Titans]].
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* ''TabletopGame/MutantsAndMasterminds'' (well, as a rough guideline, anyway)
** Type 0: [=PL0-3=], normal humans.
** Type 1: [=PL4-6=], large animals, {{Mooks}} that are expected to be challenging, and well-trained humans that aren't as strong as superheroes.
** Type 2: [=PL7-9=], street-level heroes, EliteMooks, and sidekicks to stronger heroes.
** Type 3: [=PL10-13=], powerful heroes that usually safeguard whole cities. Considered the "starting level."
** Type 4: [=PL14-17=], generally the strongest characters in the setting that are still doing hero work, operating on a global scale.
** Type 5: [=PL18-20=], the strongest characters in the setting that the game can stat without breaking down. Some low-tier PLX characters also land here.
** Type 6: PLX; their statblocks basically read "what the GM says, happens."
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** Type 5: [[{{Satan}} Lucifer]] (the strongest of the Demon Princes, to an unknown, but terrifying degree, a presence felt around the world).

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** Type 5: [[{{Satan}} Lucifer]] (the strongest of the Demon Princes, all Superiors, to an unknown, but terrifying degree, a presence felt around the world).world. His full powers remain unknown).
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** Type 7: {{God}} Himself ([[HaveYouSeenMyGod if He even exists]]).

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** Type 7: {{God}} Himself ([[HaveYouSeenMyGod if He even exists]]).

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I'm glad to add this to the records here. Still reading and learning!


** Type 3: TheArmiesOfHeaven, TheLegionsOfHell, particularly strong soldiers and undead, [[TheOldGods the more powerful of ethereal spirits]], Saints.
** Type 4: [[CelestialParagonsAndArchangels Archangels]], [[DemonLordsAndArchdevils Demon Princes]], [[{{Satan}} Lucifer]] (the strongest of the Demon Princes, but not by a large margin).

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** Type 3: TheArmiesOfHeaven, TheLegionsOfHell, particularly strong soldiers and undead, [[TheOldGods the more powerful of ethereal spirits]], spirits, Saints.
** Type 4: [[CelestialParagonsAndArchangels Archangels]], [[DemonLordsAndArchdevils Demon Princes]], Princes]], [[TheOldGods the most powerful ethereal spirits]].
** Type 5:
[[{{Satan}} Lucifer]] (the strongest of the Demon Princes, to an unknown, but not by terrifying degree, a large margin).presence felt around the world).
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** Type 2: Soldiers, [[OurZombiesAreDifferent zombis]], most [[OurVampiresAreDifferent vampires]] and [[{{Mummy}} mummies]], [[EvilSorcerer sorcerers]], prophets, weaker ethereal spirits, imps, gremlins, relievers, [[OurGhostsAreDifferent ghosts]], dream-shades, children of the Grigori, gorgons, nephallim.

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** Type 2: Soldiers, [[OurZombiesAreDifferent zombis]], most [[OurVampiresAreDifferent vampires]] and [[{{Mummy}} mummies]], [[EvilSorcerer sorcerers]], prophets, remnants, weaker ethereal spirits, imps, gremlins, relievers, [[OurGhostsAreDifferent ghosts]], dream-shades, children of the Grigori, gorgons, nephallim.
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** Type 2: Soldiers, [[OurZombiesAreDifferent zombis]], most [[OurVampiresAreDifferent vampires]] and [[{{Mummy}} mummies]], [[EvilSorcerer sorcerers]], prophets, weaker ethereal spirits, imps, gremlins, relievers, [[OurGhostsAreDifferent ghosts]], children of the Grigori, Saints, gorgons, nephallim.
** Type 3: TheArmiesOfHeaven, TheLegionsOfHell, particularly strong soldiers and undead, [[TheOldGods the more powerful of ethereal spirits]].

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** Type 2: Soldiers, [[OurZombiesAreDifferent zombis]], most [[OurVampiresAreDifferent vampires]] and [[{{Mummy}} mummies]], [[EvilSorcerer sorcerers]], prophets, weaker ethereal spirits, imps, gremlins, relievers, [[OurGhostsAreDifferent ghosts]], dream-shades, children of the Grigori, Saints, gorgons, nephallim.
** Type 3: TheArmiesOfHeaven, TheLegionsOfHell, particularly strong soldiers and undead, [[TheOldGods the more powerful of ethereal spirits]].spirits]], Saints.
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** Type 2: Soldiers, [[OurZombiesAreDifferent zombis]], most [[OurVampiresAreDifferent vampires]] and [[{{Mummy}} mummies]], [[EvilSorcerer sorcerers]], prophets, weaker ethereal spirits, imps, gremlins, relievers, [[OurGhostsAreDifferent ghosts]], children of the Grigori, gorgons and nephallim.

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** Type 2: Soldiers, [[OurZombiesAreDifferent zombis]], most [[OurVampiresAreDifferent vampires]] and [[{{Mummy}} mummies]], [[EvilSorcerer sorcerers]], prophets, weaker ethereal spirits, imps, gremlins, relievers, [[OurGhostsAreDifferent ghosts]], children of the Grigori, gorgons and Saints, gorgons, nephallim.
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...


** Type 0: Most [[Muggles Mundanes]].

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** Type 0: Most [[Muggles [[{{Muggles}} Mundanes]].
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And by that I mean I forgot a couple of apostrophes. Sorry!


* ''TabletopGame/InNomine

to:

* ''TabletopGame/InNomine''TabletopGame/InNomine''

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Finished, just about!


** Type -1: Will'o'Wisps, celestials undergoing Trauma
** Type 0: Most [[Muggles Mundanes]]
** Type 1: [[BadassNormal Mundanes with an extra Force]]
** Type 2: Soldiers, [[OurZombiesAreDifferent zombis]], most [[OurVampiresAreDifferent vampires]] and [[{{Mummy}} mummies]], [[EvilSorcerer sorcerers]], prophets, weaker ethereal spirits, [[OurGhostsAreDifferent ghosts]], children of the Grigori, gorgons and nephallim.

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** Type -1: Will'o'Wisps, celestials undergoing Trauma
Trauma.
** Type 0: Most [[Muggles Mundanes]]
Mundanes]].
** Type 1: [[BadassNormal Mundanes with an extra Force]]
Force]].
** Type 2: Soldiers, [[OurZombiesAreDifferent zombis]], most [[OurVampiresAreDifferent vampires]] and [[{{Mummy}} mummies]], [[EvilSorcerer sorcerers]], prophets, weaker ethereal spirits, imps, gremlins, relievers, [[OurGhostsAreDifferent ghosts]], children of the Grigori, gorgons and nephallim.
** Type 3: TheArmiesOfHeaven, TheLegionsOfHell, particularly strong soldiers and undead, [[TheOldGods the more powerful of ethereal spirits]].
** Type 4: [[CelestialParagonsAndArchangels Archangels]], [[DemonLordsAndArchdevils Demon Princes]], [[{{Satan}} Lucifer]] (the strongest of the Demon Princes, but not by a large margin).
** Type 7: {{God}} Himself ([[HaveYouSeenMyGod if He even exists]]).
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First half.

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* ''TabletopGame/InNomine
** Type -1: Will'o'Wisps, celestials undergoing Trauma
** Type 0: Most [[Muggles Mundanes]]
** Type 1: [[BadassNormal Mundanes with an extra Force]]
** Type 2: Soldiers, [[OurZombiesAreDifferent zombis]], most [[OurVampiresAreDifferent vampires]] and [[{{Mummy}} mummies]], [[EvilSorcerer sorcerers]], prophets, weaker ethereal spirits, [[OurGhostsAreDifferent ghosts]], children of the Grigori, gorgons and nephallim.
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Not a real part of the game, system, or lore. At BEST he could go on the fanfic page.


** Type 6: [[InexplicablyAwesome The Lady]] [[TabletopGame/{{Planescape}} of Pain]], the Serpent, possibly Asmodeus, the [[TabletopGame/{{Ravenloft}} Dark Powers]], Overgods like [[TabletopGame/ForgottenRealms Ao]], [[{{Munchkin}} Pun-Pun]], the Apocalypse Stone.
** Type 7: Your Dungeon Master, whoever Ao works for, [[{{GameBreaker}} Pun-Pun]] under certain interpretations.

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** Type 6: [[InexplicablyAwesome The Lady]] [[TabletopGame/{{Planescape}} of Pain]], the Serpent, possibly Asmodeus, the [[TabletopGame/{{Ravenloft}} Dark Powers]], Overgods like [[TabletopGame/ForgottenRealms Ao]], [[{{Munchkin}} Pun-Pun]], the Apocalypse Stone.
** Type 7: Your Dungeon Master, whoever Ao works for, [[{{GameBreaker}} Pun-Pun]] under certain interpretations.
for.

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** Type 3: The Vistani, [[MonsterMash Werewolves, Vampires, Undead, Golems]], some Darklords.
** Type 4: Strahd Von Zarovich, Azalin Rex, other Darklords.

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** Type 2: Some Carnival members.[[labelnote:note]] The nature of their curses can range from anything to Type -1 due to their crippling nature, to truly abnormal conditions such as [[SnakePeople Silessa]], [[BeastMan Rajah Singh]] and [[FeelNoPain Wood'n-Head]] [[/labelnote]]
** Type 3: The Vistani, [[MonsterMash Werewolves, Vampires, Undead, Golems]], some Darklords.
the weakest Darklords start on this scale.
** Type 4: Strahd Von Zarovich, Azalin Rex, other typical Darklords.
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** Type 0: Tyranid Gaunts, most Humans.
** Type 1: Imperial Guardsmen, Sisters of Battle, Inquisitors, and just about every named human who isn't psychic or augmented.
** Type 2: Most biologically or cybernetically [[{{Transhuman}} enhanced]] humans, although some can reach Type 3. Most Eldar, Kroot, Vespid, and Orks, [[PowerNullifier Blanks]]. Most [[PsychicPowers Psykers]] start here and can go up to Type 6.

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** Type 0: Tyranid Gaunts, most unnamed Humans.
** Type 1: Imperial Guardsmen, Sisters of Battle, Inquisitors, non-psychic and just about every non-augmented named human who isn't psychic or augmented.
humans.
** Type 2: Most biologically or cybernetically [[{{Transhuman}} enhanced]] humans, although some can reach Type 3. Most Eldar, Kroot, Vespid, and Orks, [[PowerNullifier Blanks]]. Most Blanks]], weaker [[PsychicPowers Psykers]] start here and Psykers.]][[note]]Though they can go up to as high as Type 6.[[/note]]



** Type 6: The Emperor[[note]]in powers, anyway; physically, given that he's an EmptyShell only kept alive by machinery, he's probably a Type -1[[/note]], the Chaos Gods, the C'tan before they were shattered, the Tyranid HiveMind, Gork & Mork, and the Eldar Gods[[note]]or just Cegorach, considering he's the only one of them that isn't dead/imprisoned/chained to an anvil/shattered into a million pieces[[/note]]. The [[{{Precursors}} Old Ones]] were probably here as well.

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** Type 6: The Emperor[[note]]in powers, anyway; physically, given that he's an EmptyShell only kept alive by machinery, he's probably a Type -1[[/note]], the Chaos Gods, the C'tan before they were shattered, the Tyranid HiveMind, Gork & Mork, and the Eldar Gods[[note]]or just Cegorach, considering he's the only one of them that isn't dead/imprisoned/chained to an anvil/shattered into a million pieces[[/note]]. The pieces[[/note]], the [[{{Precursors}} Old Ones]] were probably here as well.(probably).

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** Type 5: Antediluvian Vampires, Yama Kings, Grand Maw, [[OurAngelsAreDifferent Angels]], the Nameless[[note]]leaders of the [[CompleteMonster Nephandi]][[/note]] Celestines[[note]][[AnthropomorphicPersonification Anthropomorphic personifications]] of planets[[/note]].

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** Type 5: Antediluvian Vampires, Yama Kings, Grand Maw, [[OurAngelsAreDifferent Angels]], the Nameless[[note]]leaders of the [[CompleteMonster Nephandi]][[/note]] Nephandi[[/note]] Celestines[[note]][[AnthropomorphicPersonification Anthropomorphic personifications]] of planets[[/note]].
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** Type 4: Vampire Methuselahs, Earthbound Demons, Samuel Haight, {{Archmage}}s, Incarnae[[note]]spirits such as totems[[/note]].

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** Type 4: Vampire Methuselahs, Earthbound Demons, Samuel Haight, {{Archmage}}s, [[TheArchmage Archmages]], Incarnae[[note]]spirits such as totems[[/note]].
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** Type 2: Mortals with True Faith, Neonate [[OurVampiresAreDifferent Vampires]], Ghouls, Kinfolk, Imbued Hunters, Newly Awakened Mages, Caiaphas Smith, [[OurGhostsAreDifferent Wraiths, Spectres]], most Fomori, Gafflings[[note]]spirits[[/note]].

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** Type 2: Mortals with True Faith, Neonate [[OurVampiresAreDifferent Vampires]], Ghouls, Kinfolk, Imbued Hunters, Newly Awakened Mages, Caiaphas Smith, [[OurGhostsAreDifferent Wraiths, Spectres]], most Fomori, Gafflings[[note]]spirits[[/note]].Gafflings[[note]]minor spirits[[/note]].



** Type 4: Vampire Methuselahs, Earthbound Demons, High Mages, Incarnae[[note]]spirits such as totems[[/note]].
** Type 5: Antediluvian Vampires, Yama Kings, Grand Maw, [[OurAngelsAreDifferent Angels]], Samuel Haight, Celestines[[note]][[AnthropomorphicPersonification Anthropomorphic personifications]] of planets[[/note]].

to:

** Type 4: Vampire Methuselahs, Earthbound Demons, High Mages, Samuel Haight, {{Archmage}}s, Incarnae[[note]]spirits such as totems[[/note]].
** Type 5: Antediluvian Vampires, Yama Kings, Grand Maw, [[OurAngelsAreDifferent Angels]], Samuel Haight, the Nameless[[note]]leaders of the [[CompleteMonster Nephandi]][[/note]] Celestines[[note]][[AnthropomorphicPersonification Anthropomorphic personifications]] of planets[[/note]].
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Removed per TRS.


** Type 1: {{Badass}} mortals.

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** Type 1: {{Badass}} Badass mortals.
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** Type 5: [[OurGodsAreGreater The Gods]], [[DemonLordsAndArchdevils Lords of the Nine, Demon Princes]], [[CelestialParagonsAndArchangels Celestial Paragons]], [[EldritchAbomination Elder Evils]], [[OurTitansAreDifferent Primordials]], [[OurSpiritsAreDifferent Primal Spirits]], Epic Dragons, Primus, and [[TabletopGame/{{Mystara}} Immortals]].

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** Type 5: [[OurGodsAreGreater [[OurGodsAreDifferent The Gods]], [[DemonLordsAndArchdevils Lords of the Nine, Demon Princes]], [[CelestialParagonsAndArchangels Celestial Paragons]], [[EldritchAbomination Elder Evils]], [[OurTitansAreDifferent Primordials]], [[OurSpiritsAreDifferent Primal Spirits]], Epic Dragons, Primus, and [[TabletopGame/{{Mystara}} Immortals]].



** Type 6: High-end Nobles, [[OurGodsAreGreater Imper]][[CosmicEntity ators]], full [[HumanoidAbomination Excrucians]].

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** Type 6: High-end Nobles, [[OurGodsAreGreater [[OurGodsAreDifferent Imper]][[CosmicEntity ators]], full [[HumanoidAbomination Excrucians]].
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Updated D&D


** Type -1: Goblins, Kobolds.
** Type 0: Peasants, most first-level characters
** Type 1: All PC classes without supernatural powers, Orcs, Hobgoblins, Experts, Aristocrats, Warriors.

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** Type -1: Goblins, Kobolds.
Small animals.
** Type 0: Peasants, most first-level characters
Commoners, Riding horses
** Type 1: All PC classes without supernatural powers, Orcs, Hobgoblins, Experts, Aristocrats, Warriors.Goblins, Bandits, Thugs, Guards, Warhorses.
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** Type 2: Mortals with True Faith, Neonate [[OurVampiresAreDifferent Vampires]], Ghouls, Kinfolk, Imbued Hunters, Newly Awakened Mages, Caiaphas Smith, [[OurGhostsAreDifferent Wraiths, Spectres]], most Fomori.
** Type 3: Changelings, [[OurWerewolvesAreDifferent Werewolves]], other [[OurWerebeastsAreDifferent Fera]], [[GoodAllAlong Mummies]], Ancilla/Elder Vampires, Adept Mages, [[OurDemonsAreDifferent Demons]], [[ChineseVampire Kuei-Jin]].
** Type 4: Vampire Methuselahs, Earthbound Demons, High Mages.

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** Type 2: Mortals with True Faith, Neonate [[OurVampiresAreDifferent Vampires]], Ghouls, Kinfolk, Imbued Hunters, Newly Awakened Mages, Caiaphas Smith, [[OurGhostsAreDifferent Wraiths, Spectres]], most Fomori.
Fomori, Gafflings[[note]]spirits[[/note]].
** Type 3: Changelings, [[OurWerewolvesAreDifferent Werewolves]], other [[OurWerebeastsAreDifferent Fera]], [[GoodAllAlong Mummies]], Ancilla/Elder Vampires, Adept Mages, [[OurDemonsAreDifferent Demons]], [[ChineseVampire Kuei-Jin]].
Kuei-Jin]], Jagglings[[note]]spirits[[/note]].
** Type 4: Vampire Methuselahs, Earthbound Demons, High Mages.Mages, Incarnae[[note]]spirits such as totems[[/note]].
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** Type 2: Most biologically or cybernetically [[{{Transhuman}} enhanced]] humans, although some can reach Type 3. Most Eldar, Kroot, Vespid, Orks, and [[PowerNullifier Blanks]]. Most [[PsychicPowers Psykers]] start here and can go up to Type 6.

to:

** Type 2: Most biologically or cybernetically [[{{Transhuman}} enhanced]] humans, although some can reach Type 3. Most Eldar, Kroot, Vespid, and Orks, and [[PowerNullifier Blanks]]. Most [[PsychicPowers Psykers]] start here and can go up to Type 6.
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None


** Type 2: Most biologically or cybernetically [[{{Transhuman}} enhanced]] humans, although some can reach Type 3. Most Eldar, Kroot, Vespid, and Orks, [[PowerNullifier Blanks]]. Most [[PsychicPowers Psykers]] start here and can go up to Type 6.

to:

** Type 2: Most biologically or cybernetically [[{{Transhuman}} enhanced]] humans, although some can reach Type 3. Most Eldar, Kroot, Vespid, and Orks, and [[PowerNullifier Blanks]]. Most [[PsychicPowers Psykers]] start here and can go up to Type 6.
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None


** Type 5: Antediluvian Vampires, Yama Kings, Grand Maw, [[OurAngelsAreDifferent Angels]], Samuel Haight, Celestines[[note]]{{AnthropomorphicPersonification}}s of planets[[/note]].

to:

** Type 5: Antediluvian Vampires, Yama Kings, Grand Maw, [[OurAngelsAreDifferent Angels]], Samuel Haight, Celestines[[note]]{{AnthropomorphicPersonification}}s Celestines[[note]][[AnthropomorphicPersonification Anthropomorphic personifications]] of planets[[/note]].

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