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Trope has been disambiguated. Also, fixed a massive chained sinkhole.


** Author Weight:[[TheForce T]][[SentientCosmicForce h]][[FunctionalMagic e]] [[WildMagic W]][[TheoryOfNarrativeCausality y]][[TabletopGame/ChangelingTheLost r]][[MagicByAnyOtherName d]]

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** Author Weight:[[TheForce T]][[SentientCosmicForce h]][[FunctionalMagic e]] [[WildMagic W]][[TheoryOfNarrativeCausality y]][[TabletopGame/ChangelingTheLost r]][[MagicByAnyOtherName d]]
Weight: [[SentientCosmicForce The Wyrd]]
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** Type -1: Most [[MagicalUnderpinningsOfReality nature spirits]].
** Type 0: Most people.
** Type 1: The rats of Fortitude, mortal Riders, other strong mortals.
** Type 2: Vampires, youkai, deviant scientists, strong nature spirits.
** Type 3: [[TheTrickster Rinley Yatskaya]], [[ArtificialHuman Seizhi Schwan]].
** Type 4: [[TheAce Natalia Koutolika]], [[FisherKing Principal Entropy II]], [[PowerOfTheVoid Miramie Mesmer]], [[EnlightenmentSuperpowers Jasmine]] [[HumanoidAbomination Apocynum]].
** Type 5: [[MakeAWish Chu]][[ScaledUp ubo]], [[MadScientist Leonardo de Montreal]], [[OmnicidalManiac Melanie Malakh]].
** Type 6: [[AnthropomorphicPersonification Jade and Jasper Irinka]], [[EnemiesWithDeath The Headmaster of the Bleak Academy]].

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** Type -1: Fragile Weight: Most [[MagicalUnderpinningsOfReality nature spirits]].
** Type 0: Muggle Weight: Most people.
** Type 1: Iron Weight: The rats of Fortitude, mortal Riders, other strong mortals.
** Type 2: Extranormal Weight: Vampires, youkai, deviant scientists, strong nature spirits.
** Type 3: Super Weight: [[TheTrickster Rinley Yatskaya]], [[ArtificialHuman Seizhi Schwan]].
** Type 4: Hyper Weight: [[TheAce Natalia Koutolika]], [[FisherKing Principal Entropy II]], [[PowerOfTheVoid Miramie Mesmer]], [[EnlightenmentSuperpowers Jasmine]] [[HumanoidAbomination Apocynum]].
** Type 5: World Weight: [[MakeAWish Chu]][[ScaledUp ubo]], [[MadScientist Leonardo de Montreal]], [[OmnicidalManiac Melanie Malakh]].
** Type 6: Cosmic Weight: [[AnthropomorphicPersonification Jade and Jasper Irinka]], [[EnemiesWithDeath The Headmaster of the Bleak Academy]].



** Type -1: Small animals.
** Type 0: Commoners, Riding horses
** Type 1: All PC classes without supernatural powers, Orcs, Hobgoblins, Goblins, Bandits, Thugs, Guards, Warhorses.
** Type 2: Minor Undead (Skeletons, Zombies, Ghouls), Ogres, Trolls, and most other (common) monsters generally average out around here and the lower end of Type 3.
** Type 3: Most PC classes with supernatural powers, young Dragons, major Undead (Wights, Wraiths, Spectres, Vampires), Giants, most [[OurSpiritsAreDifferent Outsiders]].
** Type 4: High level spellcasters, old/ancient Dragons, the [[{{Kaiju}} Tarrasque]], [[OurTitansAreDifferent Titans]], Demigods, Dukes of Hell, minor Demon Lords, Liches, the Cat Lord.
** Type 5: [[OurGodsAreDifferent The Gods]], [[DemonLordsAndArchdevils Lords of the Nine, Demon Princes]], [[CelestialParagonsAndArchangels Celestial Paragons]], [[EldritchAbomination Elder Evils]], [[OurTitansAreDifferent Primordials]], [[OurSpiritsAreDifferent Primal Spirits]], Epic Dragons, Primus, and [[TabletopGame/{{Mystara}} Immortals]].
** Type 6: [[InexplicablyAwesome The Lady]] [[TabletopGame/{{Planescape}} of Pain]], the Serpent, possibly Asmodeus, the [[TabletopGame/{{Ravenloft}} Dark Powers]], Overgods like [[TabletopGame/ForgottenRealms Ao]], the Apocalypse Stone.
** Type 7: Your Dungeon Master, whoever Ao works for, the Old Ones.

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** Type -1: Fragile Weight: Small animals.
** Type 0: Muggle Weight: Commoners, Riding horses
** Type 1: Iron Weight: All PC classes without supernatural powers, Orcs, Hobgoblins, Goblins, Bandits, Thugs, Guards, Warhorses.
** Type 2: Extranormal Weight: Minor Undead (Skeletons, Zombies, Ghouls), Ogres, Trolls, and most other (common) monsters generally average out around here and the lower end of Type 3.
Super Weight.
** Type 3: Super Weight: Most PC classes with supernatural powers, young Dragons, major Undead (Wights, Wraiths, Spectres, Vampires), Giants, most [[OurSpiritsAreDifferent Outsiders]].
** Type 4: Hyper Weight: High level spellcasters, old/ancient Dragons, the [[{{Kaiju}} Tarrasque]], [[OurTitansAreDifferent Titans]], Demigods, Dukes of Hell, minor Demon Lords, Liches, the Cat Lord.
** Type 5: World Weight: [[OurGodsAreDifferent The Gods]], [[DemonLordsAndArchdevils Lords of the Nine, Demon Princes]], [[CelestialParagonsAndArchangels Celestial Paragons]], [[EldritchAbomination Elder Evils]], [[OurTitansAreDifferent Primordials]], [[OurSpiritsAreDifferent Primal Spirits]], Epic Dragons, Primus, and [[TabletopGame/{{Mystara}} Immortals]].
** Type 6: Cosmic Weight: [[InexplicablyAwesome The Lady]] [[TabletopGame/{{Planescape}} of Pain]], the Serpent, possibly Asmodeus, the [[TabletopGame/{{Ravenloft}} Dark Powers]], Overgods like [[TabletopGame/ForgottenRealms Ao]], the Apocalypse Stone.
** Type 7: Author Weight: Your Dungeon Master, whoever Ao works for, the Old Ones.



** Type -1: Ghosts without Arcanoi, small gods.
** Type 0: Most mortals.
** Type 1: Heroic mortals without mutations or awakened Essence.
** Type 2: Young ghosts, unenlightened Mountain Folk, [[BeastMan Beast Men]], mutated mortals, mortals with awakened Essence, weaker [[HalfHumanHybrid God-Blooded]], Alchemical Champions, [[TheFairFolk raksha commoners]], Demons of the First Circle, minor gods, common Elementals.
** Type 3: The most powerful mortals, stronger God-Blooded, [[PoweredArmor Gunzosha users]], [[LizardFolk Dragon Kings]], enlightened Mountain Folk, young Terrestrial Exalted, Alchemical Colossi, [[TheFairFolk raksha nobles]], elder ghosts, the Perfect of Paragon.
** Type 4: Elder Terrestrial Exalted, young Celestial Exalted, Alchemical Metropoli, Lesser Elemental Dragons, Demons of the Second Circle, mid-tier gods, akuma, elder or Unshaped [[TheFairFolk Fair Folk]], royal warstrider [=AIs=], Icemind, the Brass Leviathan.
** Type 5: Elder Celestial Exalted, powerful gods, Demons of the Third Circle, Greater Elemental Dragons, the Deathlords, greater akuma, the Scarlet Empress, Saibok Gauto, the Emissary, the Five Elemental Dragons of [[MotherNature Gaia]], the Eight Divine Ministers, the Viator of Nullspace, I AM.
** Type 6: Shinma, Ishvara, [[OurTitansAreDifferent the Yozis, Gaia, and Autochthon]], [[EldritchAbomination the Neverborn]], Ligier, the Celestial Incarnae, Queen Merela, the theoretical capacity of Abyssal Exalted, Oblivion.
** Type 7: The Cauldronists (should they succeed in remaking Creation), the theoretical capacity of Solar and Infernal Exalted.

to:

** Type -1: Fragile Weight: Ghosts without Arcanoi, small gods.
** Type 0: Muggle Weight: Most mortals.
** Type 1: Iron Weight: Heroic mortals without mutations or awakened Essence.
** Type 2: Extranormal Weight: Young ghosts, unenlightened Mountain Folk, [[BeastMan Beast Men]], mutated mortals, mortals with awakened Essence, weaker [[HalfHumanHybrid God-Blooded]], Alchemical Champions, [[TheFairFolk raksha commoners]], Demons of the First Circle, minor gods, common Elementals.
** Type 3: Super Weight: The most powerful mortals, stronger God-Blooded, [[PoweredArmor Gunzosha users]], [[LizardFolk Dragon Kings]], enlightened Mountain Folk, young Terrestrial Exalted, Alchemical Colossi, [[TheFairFolk raksha nobles]], elder ghosts, the Perfect of Paragon.
** Type 4: Hyper Weight: Elder Terrestrial Exalted, young Celestial Exalted, Alchemical Metropoli, Lesser Elemental Dragons, Demons of the Second Circle, mid-tier gods, akuma, elder or Unshaped [[TheFairFolk Fair Folk]], royal warstrider [=AIs=], Icemind, the Brass Leviathan.
** Type 5: World Weight: Elder Celestial Exalted, powerful gods, Demons of the Third Circle, Greater Elemental Dragons, the Deathlords, greater akuma, the Scarlet Empress, Saibok Gauto, the Emissary, the Five Elemental Dragons of [[MotherNature Gaia]], the Eight Divine Ministers, the Viator of Nullspace, I AM.
** Type 6: Cosmic Weight: Shinma, Ishvara, [[OurTitansAreDifferent the Yozis, Gaia, and Autochthon]], [[EldritchAbomination the Neverborn]], Ligier, the Celestial Incarnae, Queen Merela, the theoretical capacity of Abyssal Exalted, Oblivion.
** Type 7: Author Weight: The Cauldronists (should they succeed in remaking Creation), the theoretical capacity of Solar and Infernal Exalted.



** Type -1: Microworlders, Gotha virus infectees
** Type 0: Most humans, Lizardians and comparable species
** Type 1: Most Patrol and Centrum agents, special forces in general
** Type 2: Weaker mages, psionic users and superheroes, worldjumpers, Centrum Unattached agents
** Type 3: Stronger mages, psionic users and superheroes, gargoyles, dragons, vampires, most Steel and Iskander-2 warbots
** Type 4: Most Yrth gods, Steel AI warships, Azoth-7 angels
** Type 5: Zoneminds, Madlands gods, the Odenhirn
** Type 6: Pocket multiverse gods inside their domains, Azathoth

to:

** Type -1: Fragile Weight: Microworlders, Gotha virus infectees
** Type 0: Muggle Weight: Most humans, Lizardians and comparable species
** Type 1: Iron Weight: Most Patrol and Centrum agents, special forces in general
** Type 2: Extranormal Weight: Weaker mages, psionic users and superheroes, worldjumpers, Centrum Unattached agents
** Type 3: Super Weight: Stronger mages, psionic users and superheroes, gargoyles, dragons, vampires, most Steel and Iskander-2 warbots
** Type 4: Hyper Weight: Most Yrth gods, Steel AI warships, Azoth-7 angels
** Type 5: World Weight: Zoneminds, Madlands gods, the Odenhirn
** Type 6: Cosmic Weight: Pocket multiverse gods inside their domains, Azathoth



** Type -1: Will'o'Wisps, celestials undergoing Trauma.
** Type 0: Most [[{{Muggles}} Mundanes]].
** Type 1: [[BadassNormal Mundanes with an extra Force]].
** Type 2: Soldiers, [[OurZombiesAreDifferent zombis]], most [[OurVampiresAreDifferent vampires]] and [[{{Mummy}} mummies]], [[EvilSorcerer sorcerers]], prophets, remnants, weaker ethereal spirits, imps, gremlins, relievers, [[OurGhostsAreDifferent ghosts]], dream-shades, children of the Grigori, gorgons, nephallim.
** Type 3: TheArmiesOfHeaven, TheLegionsOfHell, particularly strong soldiers and undead, the more powerful of ethereal spirits, Saints.
** Type 4: [[CelestialParagonsAndArchangels Archangels]], [[DemonLordsAndArchdevils Demon Princes]], [[TheOldGods the most powerful ethereal spirits]].
** Type 5: [[{{Satan}} Lucifer]] (the strongest of all Superiors, to an unknown, but terrifying degree, a presence felt around the world. His full powers remain unknown).
** Type 7: {{God}} ([[HaveYouSeenMyGod if He even exists]]).

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** Type -1: Fragile Weight: Will'o'Wisps, celestials undergoing Trauma.
** Type 0: Muggle Weight: Most [[{{Muggles}} Mundanes]].
** Type 1: Iron Weight: [[BadassNormal Mundanes with an extra Force]].
** Type 2: Extranormal Weight: Soldiers, [[OurZombiesAreDifferent zombis]], most [[OurVampiresAreDifferent vampires]] and [[{{Mummy}} mummies]], [[EvilSorcerer sorcerers]], prophets, remnants, weaker ethereal spirits, imps, gremlins, relievers, [[OurGhostsAreDifferent ghosts]], dream-shades, children of the Grigori, gorgons, nephallim.
** Type 3: Super Weight: TheArmiesOfHeaven, TheLegionsOfHell, particularly strong soldiers and undead, the more powerful of ethereal spirits, Saints.
** Type 4: Hyper Weight: [[CelestialParagonsAndArchangels Archangels]], [[DemonLordsAndArchdevils Demon Princes]], [[TheOldGods the most powerful ethereal spirits]].
** Type 5: World Weight: [[{{Satan}} Lucifer]] (the strongest of all Superiors, to an unknown, but terrifying degree, a presence felt around the world. His full powers remain unknown).
** Type 7: Author Weight: {{God}} ([[HaveYouSeenMyGod if He even exists]]).



** Type -1: Illusions[[note]]Even if they can interfere with the world around them, if someone focuses on them too much they'll disappear in a PuffOfLogic[[/note]], zombies.
** Type 0: Humans, goblins, other equivalent sapient races.
** Type 1: Soldiers, merfolk, sapient races with inborn powers.
** Type 2: Particularly strong fauna such as bears, low-level wizards.
** Type 3: Average post-Mending Planeswalkers, wizards, giants, low-level angels.
** Type 4: Stronger post-Mending Planeswalkers, dragons, archangels, sufficiently powerful wildlife (particularly of the Green kind), Eldrazi Spawn, [[OurGodsAreDifferent the gods of Amonkhet]].
** Type 5: Elder Dragons, [[ArtifactOfDoom the Mirari]], the strongest demons[[note]]Considering how they ended all life on Ob Nixilis' world on a whim[[/note]], [[OurGodsAreDifferent the gods of Theros]][[note]]Given how each god has a CelestialBody inhabiting the sky, their scope is much greater than the gods of Amonkhet[[/note]].
** Type 6: Pre-Mending Planeswalkers, sufficiently powerful plane-bound beings like Yawgmoth, [[EldritchAbomination the Eldrazi Titans]].

to:

** Type -1: Fragile Weight: Illusions[[note]]Even if they can interfere with the world around them, if someone focuses on them too much they'll disappear in a PuffOfLogic[[/note]], zombies.
** Type 0: Muggle Weight: Humans, goblins, other equivalent sapient races.
** Type 1: Iron Weight: Soldiers, merfolk, sapient races with inborn powers.
** Type 2: Extranormal Weight: Particularly strong fauna such as bears, low-level wizards.
** Type 3: Super Weight: Average post-Mending Planeswalkers, wizards, giants, low-level angels.
** Type 4: Hyper Weight: Stronger post-Mending Planeswalkers, dragons, archangels, sufficiently powerful wildlife (particularly of the Green kind), Eldrazi Spawn, [[OurGodsAreDifferent the gods of Amonkhet]].
** Type 5: World Weight: Elder Dragons, [[ArtifactOfDoom the Mirari]], the strongest demons[[note]]Considering how they ended all life on Ob Nixilis' world on a whim[[/note]], [[OurGodsAreDifferent the gods of Theros]][[note]]Given how each god has a CelestialBody inhabiting the sky, their scope is much greater than the gods of Amonkhet[[/note]].
** Type 6: Cosmic Weight: Pre-Mending Planeswalkers, sufficiently powerful plane-bound beings like Yawgmoth, [[EldritchAbomination the Eldrazi Titans]].



** Type 0: [=PL0-3=], normal humans.
** Type 1: [=PL4-6=], large animals, {{Mooks}} that are expected to be challenging, and well-trained humans that aren't as strong as superheroes.
** Type 2: [=PL7-9=], street-level heroes, EliteMooks, and sidekicks to stronger heroes.
** Type 3: [=PL10-13=], powerful heroes that usually safeguard whole cities. Considered the "starting level."
** Type 4: [=PL14-17=], generally the strongest characters in the setting that are still doing hero work, operating on a global scale.
** Type 5: [=PL18-20=], the strongest characters in the setting that the game can stat without breaking down. Some low-tier PLX characters also land here.
** Type 6: PLX; their statblocks basically read "what the GM says, happens."

to:

** Type 0: Muggle Weight: [=PL0-3=], normal humans.
** Type 1: Iron Weight: [=PL4-6=], large animals, {{Mooks}} that are expected to be challenging, and well-trained humans that aren't as strong as superheroes.
** Type 2: Extranormal Weight: [=PL7-9=], street-level heroes, EliteMooks, and sidekicks to stronger heroes.
** Type 3: Super Weight: [=PL10-13=], powerful heroes that usually safeguard whole cities. Considered the "starting level."
** Type 4: Hyper Weight: [=PL14-17=], generally the strongest characters in the setting that are still doing hero work, operating on a global scale.
** Type 5: World Weight: [=PL18-20=], the strongest characters in the setting that the game can stat without breaking down. Some low-tier PLX characters also land here.
** Type 6: Cosmic Weight: PLX; their statblocks basically read "what the GM says, happens."



** Type -1: Most [[MagicalUnderpinningsOfReality nature spirits]].
** Type 0: Most people.
** Type 1: Mortal anchors.
** Type 2: [[TheMafia The Camorra]], strong nature spirits, miscellaneous creatures ([[FantasyKitchenSink vampires, cyborgs, etc]]).
** Type 3: The Cleave of Botanists, other spellcasters.
** Type 4: Excrucian-shards, [[EldritchAbomination Actuals]], miscellaneous miraculous creatures.
** Type 5: [[AGodIsYou Nob]][[AnthropomorphicPersonification les]].
** Type 6: High-end Nobles, [[OurGodsAreDifferent Imper]][[CosmicEntity ators]], full [[HumanoidAbomination Excrucians]].
** Type 7: [[{{God}} Cneph]] [[HaveYouSeenMyGod the Creator]].

to:

** Type -1: Fragile Weight: Most [[MagicalUnderpinningsOfReality nature spirits]].
** Type 0: Muggle Weight: Most people.
** Type 1: Iron Weight: Mortal anchors.
** Type 2: Extranormal Weight: [[TheMafia The Camorra]], strong nature spirits, miscellaneous creatures ([[FantasyKitchenSink vampires, cyborgs, etc]]).
** Type 3: Super Weight: The Cleave of Botanists, other spellcasters.
** Type 4: Hyper Weight: Excrucian-shards, [[EldritchAbomination Actuals]], miscellaneous miraculous creatures.
** Type 5: World Weight: [[AGodIsYou Nob]][[AnthropomorphicPersonification les]].
** Type 6: Cosmic Weight: High-end Nobles, [[OurGodsAreDifferent Imper]][[CosmicEntity ators]], full [[HumanoidAbomination Excrucians]].
** Type 7: Author Weight: [[{{God}} Cneph]] [[HaveYouSeenMyGod the Creator]].



** Type -1: Anything with a CR of <1.
** Type 0: Ordinary people, anything with a CR of 1.
** Type 1: Any player character with class levels but no magical powers, any non-magical creature with a CR <10.
** Type 2: Player races with <10 levels of a magical class, any non-magical creature with a CR 10 or greater, any magical creature with a CR <10.
** Type 3: Player races with at least 10 levels of a magical class, any magical creature with a CR <10 but <20
** Type 4: [[{{Kaiju}} The Spawn]] [[AnimalisticAbomination of Rovagug]], The Whispering Tyrant, Geb, [[SorcerousOverlord Nex]], anything with a CR between 21 and 25.
** Type 5: Demigods, empyreal lords, [[DemonLordsAndArchdevils archfiends]], the elemental lords, [[TheFairFolk the Eldest]] anything with a CR >25.
** Type 6: Gods.
** Type 7: Ihys and Asmodeus if the latter is to be believed (needless to say, you should take anything the Lord of Devils says with a heap of salt).

to:

** Type -1: Fragile Weight: Anything with a CR of <1.
** Type 0: Muggle Weight: Ordinary people, anything with a CR of 1.
** Type 1: Iron Weight: Any player character with class levels but no magical powers, any non-magical creature with a CR <10.
** Type 2: Extranormal Weight: Player races with <10 levels of a magical class, any non-magical creature with a CR 10 or greater, any magical creature with a CR <10.
** Type 3: Super Weight: Player races with at least 10 levels of a magical class, any magical creature with a CR <10 but <20
** Type 4: Hyper Weight: [[{{Kaiju}} The Spawn]] [[AnimalisticAbomination of Rovagug]], The Whispering Tyrant, Geb, [[SorcerousOverlord Nex]], anything with a CR between 21 and 25.
** Type 5: World Weight: Demigods, empyreal lords, [[DemonLordsAndArchdevils archfiends]], the elemental lords, [[TheFairFolk the Eldest]] anything with a CR >25.
** Type 6: Cosmic Weight: Gods.
** Type 7: Author Weight: Ihys and Asmodeus if the latter is to be believed (needless to say, you should take anything the Lord of Devils says with a heap of salt).



** Type -1: Haki Shinpi (as a Geist).
** Type 0: Most people.
** Type 1: Rudolph Van Richten and the Weathermay-Foxgrove Twins. Vlad Drakov.
** Type 2: Some Carnival members.[[labelnote:note]] The nature of their curses can range from anything to Type -1 due to their crippling nature, to truly abnormal conditions such as [[SnakePeople Silessa]], [[BeastMan Rajah Singh]] and [[FeelNoPain Wood'n-Head]] [[/labelnote]] Non-Darklords with "gifts" from the Dark Powers.
** Type 3: The Vistani, [[MonsterMash Werewolves, Vampires, Undead, Golems]]. Weaker Darklords.
** Type 4: Most Darklords, with especially strong ones like Strahd von Zarovich, Azalin Rex, and Meredoth being close to Type 5.
** Type 5: Gwydion and Vecna. Azalin tried to ascend to this level of power by becoming a Demilich, but failed.
** Type 6: The Dark Powers.
** Type 7: The Dark Powers, if you believe that they are your Dungeon Master or the authors of the gaming material.

to:

** Type -1: Fragile Weight: Haki Shinpi (as a Geist).
** Type 0: Muggle Weight: Most people.
** Type 1: Iron Weight: Rudolph Van Richten and the Weathermay-Foxgrove Twins. Vlad Drakov.
** Type 2: Extranormal Weight: Some Carnival members.[[labelnote:note]] The nature of their curses can range from anything to Type -1 Fragile Weight due to their crippling nature, to truly abnormal conditions such as [[SnakePeople Silessa]], [[BeastMan Rajah Singh]] and [[FeelNoPain Wood'n-Head]] [[/labelnote]] Non-Darklords with "gifts" from the Dark Powers.
** Type 3: Super Weight: The Vistani, [[MonsterMash Werewolves, Vampires, Undead, Golems]]. Weaker Darklords.
** Type 4: Hyper Weight: Most Darklords, with especially strong ones like Strahd von Zarovich, Azalin Rex, and Meredoth being close to Type 5.
World Weight.
** Type 5: World Weight: Gwydion and Vecna. Azalin tried to ascend to this level of power by becoming a Demilich, but failed.
** Type 6: Cosmic Weight: The Dark Powers.
** Type 7: Author Weight: The Dark Powers, if you believe that they are your Dungeon Master or the authors of the gaming material.



** Type -1: Low level D-Bees
** Type 0: Normal humans and humanlike D-Bees
** Type 1: Badass humans and humanlike D-Bees
** Type 2: Low level MDC D-Bees, Noro, low level psychics and mages, Juicers, Crazies, Partial-Conversion Cyborgs
** Type 3: Full Conversion Combat Cyborgs, Mind Melters, Ley Line Walkers, humans in Power Armor and Robot Vehicles, Dragons, Master Vampires, weaker Cosmo Knights, Prometheans, Kreeghor, Machine People
** Type 4: Most Gods and [[EldritchAbomination Alien Intelligences]], Space Warships, stronger Cosmo Knights, ARCHIE-3 as a whole, Triax Harbingers of War
** Type 5: Old Ones, Demon Planets, Dominator Star Fortresses, Mechanoid Motherships, The Great Machine
** Type 6: [[DeusEstMachina The Cosmic Forge]]

to:

** Type -1: Fragile Weight: Low level D-Bees
** Type 0: Muggle Weight: Normal humans and humanlike D-Bees
** Type 1: Iron Weight: Badass humans and humanlike D-Bees
** Type 2: Extranormal Weight: Low level MDC D-Bees, Noro, low level psychics and mages, Juicers, Crazies, Partial-Conversion Cyborgs
** Type 3: Super Weight: Full Conversion Combat Cyborgs, Mind Melters, Ley Line Walkers, humans in Power Armor and Robot Vehicles, Dragons, Master Vampires, weaker Cosmo Knights, Prometheans, Kreeghor, Machine People
** Type 4: Hyper Weight: Most Gods and [[EldritchAbomination Alien Intelligences]], Space Warships, stronger Cosmo Knights, ARCHIE-3 as a whole, Triax Harbingers of War
** Type 5: World Weight: Old Ones, Demon Planets, Dominator Star Fortresses, Mechanoid Motherships, The Great Machine
** Type 6: Cosmic Weight: [[DeusEstMachina The Cosmic Forge]]



** Type -1: Extras.
** Type 0: Mortals.
** Type 1: Badass mortals.
** Type 2: Hero-level Scions, most supernaturals.
** Type 3: Demigod-level Scions, most Titanspawn.
** Type 4: Lower-level Gods, the strongest Titanspawn.
** Type 5: Legend 12 Gods, Titan Avatars.
** Type 6: [[EldritchAbomination Greater]] [[OurTitansAreDifferent Titans]], Gods channeling eleven-dot ("Avatar") Boons.

to:

** Type -1: Fragile Weight: Extras.
** Type 0: Muggle Weight: Mortals.
** Type 1: Iron Weight: Badass mortals.
** Type 2: Extranormal Weight: Hero-level Scions, most supernaturals.
** Type 3: Super Weight: Demigod-level Scions, most Titanspawn.
** Type 4: Hyper Weight: Lower-level Gods, the strongest Titanspawn.
** Type 5: World Weight: Legend 12 Gods, Titan Avatars.
** Type 6: Cosmic Weight: [[EldritchAbomination Greater]] [[OurTitansAreDifferent Titans]], Gods channeling eleven-dot ("Avatar") Boons.



** Type 1: [[VampireHunter Mortal Hunters]],.
** Type 2: Mortals with True Faith, [[OurVampiresAreDifferent most Vampires]] [[note]]most vampires are only slightly stronger than humans and can be killed with bladed weapons.[[/note]] , Ghouls, Kinfolk, Imbued Hunters, Newly Awakened Mages, Caiaphas Smith, [[OurGhostsAreDifferent Wraiths, Spectres]], most Fomori, Gafflings[[note]]minor spirits[[/note]].
** Type 3: Changelings, [[OurWerewolvesAreDifferent Werewolves]], other [[OurWerebeastsAreDifferent Fera]], [[GoodAllAlong Mummies]], Elder Vampires, Adept Mages, [[OurDemonsAreDifferent Demons]], [[ChineseVampire Kuei-Jin]], Jagglings[[note]]spirits[[/note]].
** Type 4: Vampire Methuselahs, Earthbound Demons, Samuel Haight, [[TheArchmage Archmages]], Incarnae[[note]]spirits such as totems[[/note]].
** Type 5: Antediluvian Vampires, Yama Kings, Grand Maw, [[OurAngelsAreDifferent Angels]], the Nameless[[note]]leaders of the Nephandi[[/note]] Celestines[[note]][[AnthropomorphicPersonification Anthropomorphic personifications]] of planets[[/note]].
** Type 6: Caine, Lilith, [[MotherNature Gaia]], The Wyrm, Weaver, and Wyld, Osiris, Lucifer.
** Type 7: God (probably).

to:

** Type 1: Iron Weight: [[VampireHunter Mortal Hunters]],.
** Type 2: Extranormal Weight: Mortals with True Faith, [[OurVampiresAreDifferent most Vampires]] [[note]]most vampires are only slightly stronger than humans and can be killed with bladed weapons.[[/note]] , Ghouls, Kinfolk, Imbued Hunters, Newly Awakened Mages, Caiaphas Smith, [[OurGhostsAreDifferent Wraiths, Spectres]], most Fomori, Gafflings[[note]]minor spirits[[/note]].
** Type 3: Super Weight: Changelings, [[OurWerewolvesAreDifferent Werewolves]], other [[OurWerebeastsAreDifferent Fera]], [[GoodAllAlong Mummies]], Elder Vampires, Adept Mages, [[OurDemonsAreDifferent Demons]], [[ChineseVampire Kuei-Jin]], Jagglings[[note]]spirits[[/note]].
** Type 4: Hyper Weight: Vampire Methuselahs, Earthbound Demons, Samuel Haight, [[TheArchmage Archmages]], Incarnae[[note]]spirits such as totems[[/note]].
** Type 5: World Weight: Antediluvian Vampires, Yama Kings, Grand Maw, [[OurAngelsAreDifferent Angels]], the Nameless[[note]]leaders of the Nephandi[[/note]] Celestines[[note]][[AnthropomorphicPersonification Anthropomorphic personifications]] of planets[[/note]].
** Type 6: Cosmic Weight: Caine, Lilith, [[MotherNature Gaia]], The Wyrm, Weaver, and Wyld, Osiris, Lucifer.
** Type 7: Author Weight: God (probably).



** Type 0: {{Muggles}}.
** Type 1: Most hunters, some Slashers.
** Type 2: Mortals with a "[[ClassAndLevelSystem lesser template]]" like [[TabletopGame/VampireTheRequiem Ghouls]], Skinwalkers and Thaumaturges, [[TabletopGame/HunterTheVigil most Hunters in a Conspiracy]], Neonate vampires, the rest of the Slashers.
** Type 3: [[TabletopGame/VampireTheRequiem Vampires and old Ghouls]] [[note]]The vampires of this world are much more resistant to knives than their counterparts in the old world.[[/note]], [[TabletopGame/MageTheAwakening novice Mages]], [[TabletopGame/WerewolfTheForsaken Uratha]], most other supernatural splats.
** Type 4: [[TabletopGame/MageTheAwakening More experienced mages up to Masters]], most supernaturals past 6 on their Power Stat, True Fae on Earth, [[TabletopGame/PrometheanTheCreated Qashmallim]].
** Type 5: [[TabletopGame/ChangelingTheLost True Fae in Arcadia]], a few exceptionally powerful [[OurSpiritsAreDifferent Spirits]], greater Qashmallim, Archmages.
** Type 6: [[TabletopGame/PrometheanTheCreated The Principle]] [[MadGod (Possibly)]], [[TabletopGame/MageTheAwakening the Ascended]], [[DeusEstMachina The God-Machine]], [[ElementalEmbodiment some]] [[AnthropomorphicPersonification True]] [[HumanoidAbomination Fae]].
** Type 7:[[TheForce T]][[SentientCosmicForce h]][[FunctionalMagic e]] [[WildMagic W]][[TheoryOfNarrativeCausality y]][[TabletopGame/ChangelingTheLost r]][[MagicByAnyOtherName d]]

to:

** Type 0: Muggle Weight: {{Muggles}}.
** Type 1: Iron Weight: Most hunters, some Slashers.
** Type 2: Extranormal Weight: Mortals with a "[[ClassAndLevelSystem lesser template]]" like [[TabletopGame/VampireTheRequiem Ghouls]], Skinwalkers and Thaumaturges, [[TabletopGame/HunterTheVigil most Hunters in a Conspiracy]], Neonate vampires, the rest of the Slashers.
** Type 3: Super Weight: [[TabletopGame/VampireTheRequiem Vampires and old Ghouls]] [[note]]The vampires of this world are much more resistant to knives than their counterparts in the old world.[[/note]], [[TabletopGame/MageTheAwakening novice Mages]], [[TabletopGame/WerewolfTheForsaken Uratha]], most other supernatural splats.
** Type 4: Hyper Weight: [[TabletopGame/MageTheAwakening More experienced mages up to Masters]], most supernaturals past 6 on their Power Stat, True Fae on Earth, [[TabletopGame/PrometheanTheCreated Qashmallim]].
** Type 5: World Weight: [[TabletopGame/ChangelingTheLost True Fae in Arcadia]], a few exceptionally powerful [[OurSpiritsAreDifferent Spirits]], greater Qashmallim, Archmages.
** Type 6: Cosmic Weight: [[TabletopGame/PrometheanTheCreated The Principle]] [[MadGod (Possibly)]], [[TabletopGame/MageTheAwakening the Ascended]], [[DeusEstMachina The God-Machine]], [[ElementalEmbodiment some]] [[AnthropomorphicPersonification True]] [[HumanoidAbomination Fae]].
** Type 7:[[TheForce Author Weight:[[TheForce T]][[SentientCosmicForce h]][[FunctionalMagic e]] [[WildMagic W]][[TheoryOfNarrativeCausality y]][[TabletopGame/ChangelingTheLost r]][[MagicByAnyOtherName d]]



** Type 0: Normal Humans, Hivers, Aslan, Vargr and Zhodani.
** Type 1: Highly trained humans and similar.
** Type 2: Droyne Warriors, K'kree, weaker psionics, humans in most non-Battle Dress power armor, some aliens, some combat drones
** Type 3: Humans in Battle Dress, stronger psionics, some combat drones
** Type 4: Most starships
** Type 5: Battleships, Ancient war machines

to:

** Type 0: Muggle Weight: Normal Humans, Hivers, Aslan, Vargr and Zhodani.
** Type 1: Iron Weight: Highly trained humans and similar.
** Type 2: Extranormal Weight: Droyne Warriors, K'kree, weaker psionics, humans in most non-Battle Dress power armor, some aliens, some combat drones
** Type 3: Super Weight: Humans in Battle Dress, stronger psionics, some combat drones
** Type 4: Hyper Weight: Most starships
** Type 5: World Weight: Battleships, Ancient war machines



** Type 0: Normal Humans, Street Level [=PCs=].
** Type 1: Non-magical Global/Cosmic Level [=PCs=], Alex Abel.
** Type 2: Low Level Avatars, Magekiaan[[note]]from the Postmodern Magic Sourcebook[[/note]], Automata.
** Type 3: Most Demons, Unspeakable Servants, Adepts, High Level Avatars.
** Type 4: Adepts with a Major Charge, Godwalkers, The Freak.
** Type 5: Archetypes, the Comte De Saint-Germain.

to:

** Type 0: Muggle Weight: Normal Humans, Street Level [=PCs=].
** Type 1: Iron Weight: Non-magical Global/Cosmic Level [=PCs=], Alex Abel.
** Type 2: Extranormal Weight: Low Level Avatars, Magekiaan[[note]]from the Postmodern Magic Sourcebook[[/note]], Automata.
** Type 3: Super Weight: Most Demons, Unspeakable Servants, Adepts, High Level Avatars.
** Type 4: Hyper Weight: Adepts with a Major Charge, Godwalkers, The Freak.
** Type 5: World Weight: Archetypes, the Comte De Saint-Germain.



** Type -1: Snottlings, Goblins, Gnoblars, Skavenslaves, Zombies.
** Type 0: Brettonian peasants, Skeletons.
** Type 1: Empire State Troops, Brettonian Knights Errant, Clanrats, Chaos Marauders.
** Type 2: Chaos Warriors, most Elves, most Dwarfs, Grail Knights.
** Type 3: Dark Elf assassains, low level spellcasters, Ogres.
** Type 4: High level spellcasters, Vampires, Dragons, Chaos Lords.
** Type 5: Slann Mage Priests, Greater Daemons, the Everqueen, Teclis, Archaon, Nagash, Malekith, Orion and Ariel, Sigmar (as a 'mortal').
** Type 6: Sigmar (as a deity), Ulric, the Lady, the Horned Rat, Gork and Mork, Khaine, The Chaos Gods[[note]]More powerful than the preceding characters in this class, but not powerful or all knowing enough to warrant being a Type 7[[/note]].

to:

** Type -1: Fragile Weight: Snottlings, Goblins, Gnoblars, Skavenslaves, Zombies.
** Type 0: Muggle Weight: Brettonian peasants, Skeletons.
** Type 1: Iron Weight: Empire State Troops, Brettonian Knights Errant, Clanrats, Chaos Marauders.
** Type 2: Extranormal Weight: Chaos Warriors, most Elves, most Dwarfs, Grail Knights.
** Type 3: Super Weight: Dark Elf assassains, low level spellcasters, Ogres.
** Type 4: Hyper Weight: High level spellcasters, Vampires, Dragons, Chaos Lords.
** Type 5: World Weight: Slann Mage Priests, Greater Daemons, the Everqueen, Teclis, Archaon, Nagash, Malekith, Orion and Ariel, Sigmar (as a 'mortal').
** Type 6: Cosmic Weight: Sigmar (as a deity), Ulric, the Lady, the Horned Rat, Gork and Mork, Khaine, The Chaos Gods[[note]]More powerful than the preceding characters in this class, but not powerful or all knowing enough to warrant being a Type 7[[/note]].
Author Weight[[/note]].



** Type -1: Gretchins, non-mecha Tau.
** Type 0: Tyranid Gaunts, unnamed Humans, most [[RedshirtArmy Imperial Guardsmen]].
** Type 1: [[AmazonBrigade Sisters of Battle]], [[StateSec Inquisitors]], non-psychic and non-augmented named humans, DeathWorld natives, Cadian Shock Troops, fodder Orks.
** Type 2: Most biologically or cybernetically [[{{Transhuman}} enhanced]] humans, although some can reach Type 3. Most Eldar, [[PowerNullifier Blanks]], weaker [[PsychicPowers Psykers.]][[note]]Though they can go as high as Type 6.[[/note]], average [[SuperSoldier Space Marines]], Necrons, Lesser Daemons, Aspect Warriors.
** Type 3: Space Marine Librarians, Primaris Psykers, Chaos Lords and Chaos Sorcerers, Tyranid Hive Tyrants, Tyranid Carnifexes, more powerful Lesser Daemons, Farseers.
** Type 4: Greater Daemons, [[DemonOfHumanOrigin Daemon Princes]], Living Saints, most Primarchs[[note]]Note that several of the Traitor Primarchs eventually became Daemon Princes[[/note]], Avatars of Khaine, [[HiveQueen the Swarmlord and Norn-Queens]], C'tan Shards[[note]]some are type 5[[/note]].
** Type 5: The Emperor, Horus empowered by Chaos, the [[PiecesOfGod Dragon of Mars]], Malcador the Sigilite, Magnus the Red as a Daemon Prince.
** Type 6: [[GodEmperor The Emperor]] in the warp[[note]]in powers, anyway; physically, given that he's an EmptyShell only kept alive by machinery, he's probably a Type -1[[/note]], the [[GodOfEvil Chaos Gods]], the C'tan before they were shattered, the Tyranid HiveMind, Gork & Mork, the Eldar Gods[[note]]or just Cegorach, considering he's the only one of them that isn't dead/imprisoned/chained to an anvil/shattered into a million pieces[[/note]], [[DeusEstMachina Tuchulcha]].

to:

** Type -1: Fragile Weight: Gretchins, non-mecha Tau.
** Type 0: Muggle Weight: Tyranid Gaunts, unnamed Humans, most [[RedshirtArmy Imperial Guardsmen]].
** Type 1: Iron Weight: [[AmazonBrigade Sisters of Battle]], [[StateSec Inquisitors]], non-psychic and non-augmented named humans, DeathWorld natives, Cadian Shock Troops, fodder Orks.
** Type 2: Extranormal Weight: Most biologically or cybernetically [[{{Transhuman}} enhanced]] humans, although some can reach Type 3.Super Weight. Most Eldar, [[PowerNullifier Blanks]], weaker [[PsychicPowers Psykers.]][[note]]Though they can go as high as Type 6.Cosmic Weight.[[/note]], average [[SuperSoldier Space Marines]], Necrons, Lesser Daemons, Aspect Warriors.
** Type 3: Super Weight: Space Marine Librarians, Primaris Psykers, Chaos Lords and Chaos Sorcerers, Tyranid Hive Tyrants, Tyranid Carnifexes, more powerful Lesser Daemons, Farseers.
** Type 4: Hyper Weight: Greater Daemons, [[DemonOfHumanOrigin Daemon Princes]], Living Saints, most Primarchs[[note]]Note that several of the Traitor Primarchs eventually became Daemon Princes[[/note]], Avatars of Khaine, [[HiveQueen the Swarmlord and Norn-Queens]], C'tan Shards[[note]]some are type 5[[/note]].
World Weight[[/note]].
** Type 5: World Weight: The Emperor, Horus empowered by Chaos, the [[PiecesOfGod Dragon of Mars]], Malcador the Sigilite, Magnus the Red as a Daemon Prince.
** Type 6: Cosmic Weight: [[GodEmperor The Emperor]] in the warp[[note]]in powers, anyway; physically, given that he's an EmptyShell only kept alive by machinery, he's probably a Type -1[[/note]], Fragile Weight[[/note]], the [[GodOfEvil Chaos Gods]], the C'tan before they were shattered, the Tyranid HiveMind, Gork & Mork, the Eldar Gods[[note]]or just Cegorach, considering he's the only one of them that isn't dead/imprisoned/chained to an anvil/shattered into a million pieces[[/note]], [[DeusEstMachina Tuchulcha]].
Is there an issue? Send a MessageReason:
None


** Type 1: [[AmazonBrigade Sisters of Battle]], [[StateSec Inquisitors]], non-psychic and non-augmented named humans, DeathWorld natives, Cadian Shock Troops.
** Type 2: Most biologically or cybernetically [[{{Transhuman}} enhanced]] humans, although some can reach Type 3. Most Eldar, Kroot, Vespid, and Orks, [[PowerNullifier Blanks]], weaker [[PsychicPowers Psykers.]][[note]]Though they can go as high as Type 6.[[/note]]
** Type 3: [[SuperSoldier Space Marines]], Necrons, Lesser Daemons, powerful Tyranids and Orks, Aspect Warriors.
** Type 4: Some Space Marines (particularly the Psyker variants), Tyranid Hive Tyrants, Tyranid Carnifexes, Necron Lords, Farseers and some Exarchs (particularly the Phoenix Lords), Chaos Lords and Chaos Sorcerers.
** Type 5: Greater Daemons, [[DemonOfHumanOrigin Daemon Princes]], [[HiveQueen the Swarmlord and Norn-Queens]], Avatars of Khaine, C'tan shards, the Primarchs[[note]]Note that several of the Traitor Primarchs eventually became Daemon Princes[[/note]], Living Saints.
** Type 6: [[GodEmperor The Emperor]][[note]]in powers, anyway; physically, given that he's an EmptyShell only kept alive by machinery, he's probably a Type -1[[/note]], the [[GodOfEvil Chaos Gods]], the C'tan before they were shattered, the Tyranid HiveMind, Gork & Mork, the Eldar Gods[[note]]or just Cegorach, considering he's the only one of them that isn't dead/imprisoned/chained to an anvil/shattered into a million pieces[[/note]], the [[{{Precursors}} Old Ones]] (probably).

to:

** Type 1: [[AmazonBrigade Sisters of Battle]], [[StateSec Inquisitors]], non-psychic and non-augmented named humans, DeathWorld natives, Cadian Shock Troops.
Troops, fodder Orks.
** Type 2: Most biologically or cybernetically [[{{Transhuman}} enhanced]] humans, although some can reach Type 3. Most Eldar, Kroot, Vespid, and Orks, [[PowerNullifier Blanks]], weaker [[PsychicPowers Psykers.]][[note]]Though they can go as high as Type 6.[[/note]]
** Type 3:
[[/note]], average [[SuperSoldier Space Marines]], Necrons, Lesser Daemons, powerful Tyranids and Orks, Aspect Warriors.
** Type 4: Some 3: Space Marines (particularly the Psyker variants), Marine Librarians, Primaris Psykers, Chaos Lords and Chaos Sorcerers, Tyranid Hive Tyrants, Tyranid Carnifexes, Necron Lords, Farseers and some Exarchs (particularly the Phoenix Lords), Chaos Lords and Chaos Sorcerers.
more powerful Lesser Daemons, Farseers.
** Type 5: 4: Greater Daemons, [[DemonOfHumanOrigin Daemon Princes]], [[HiveQueen the Swarmlord and Norn-Queens]], Avatars of Khaine, C'tan shards, the Living Saints, most Primarchs[[note]]Note that several of the Traitor Primarchs eventually became Daemon Princes[[/note]], Living Saints.
Avatars of Khaine, [[HiveQueen the Swarmlord and Norn-Queens]], C'tan Shards[[note]]some are type 5[[/note]].
** Type 5: The Emperor, Horus empowered by Chaos, the [[PiecesOfGod Dragon of Mars]], Malcador the Sigilite, Magnus the Red as a Daemon Prince.
** Type 6: [[GodEmperor The Emperor]][[note]]in Emperor]] in the warp[[note]]in powers, anyway; physically, given that he's an EmptyShell only kept alive by machinery, he's probably a Type -1[[/note]], the [[GodOfEvil Chaos Gods]], the C'tan before they were shattered, the Tyranid HiveMind, Gork & Mork, the Eldar Gods[[note]]or just Cegorach, considering he's the only one of them that isn't dead/imprisoned/chained to an anvil/shattered into a million pieces[[/note]], the [[{{Precursors}} Old Ones]] (probably).
[[DeusEstMachina Tuchulcha]].
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** Type 0: Tyranid Gaunts, unnamed Humans.
** Type 1: [[BadassArmy Imperial Guardsmen, Sisters of Battle]], [[StateSec Inquisitors]], non-psychic and non-augmented named humans.

to:

** Type 0: Tyranid Gaunts, unnamed Humans.
Humans, most [[RedshirtArmy Imperial Guardsmen]].
** Type 1: [[BadassArmy Imperial Guardsmen, [[AmazonBrigade Sisters of Battle]], [[StateSec Inquisitors]], non-psychic and non-augmented named humans.humans, DeathWorld natives, Cadian Shock Troops.



** Type 5: Greater Daemons, [[DemonOfHumanOrigin Daemon Princes]], [[HiveQueen the Swarmlord and Norn-Queens]], Avatars of Khaine, C'tan shards, the Primarchs[[note]]Note that several of the Traitor Primarchs eventually became Daemon Princes[[/note]].
** Type 6: The Emperor[[note]]in powers, anyway; physically, given that he's an EmptyShell only kept alive by machinery, he's probably a Type -1[[/note]], the Chaos Gods, the C'tan before they were shattered, the Tyranid HiveMind, Gork & Mork, the Eldar Gods[[note]]or just Cegorach, considering he's the only one of them that isn't dead/imprisoned/chained to an anvil/shattered into a million pieces[[/note]], the [[{{Precursors}} Old Ones]] (probably).

to:

** Type 5: Greater Daemons, [[DemonOfHumanOrigin Daemon Princes]], [[HiveQueen the Swarmlord and Norn-Queens]], Avatars of Khaine, C'tan shards, the Primarchs[[note]]Note that several of the Traitor Primarchs eventually became Daemon Princes[[/note]].
Princes[[/note]], Living Saints.
** Type 6: [[GodEmperor The Emperor[[note]]in Emperor]][[note]]in powers, anyway; physically, given that he's an EmptyShell only kept alive by machinery, he's probably a Type -1[[/note]], the [[GodOfEvil Chaos Gods, Gods]], the C'tan before they were shattered, the Tyranid HiveMind, Gork & Mork, the Eldar Gods[[note]]or just Cegorach, considering he's the only one of them that isn't dead/imprisoned/chained to an anvil/shattered into a million pieces[[/note]], the [[{{Precursors}} Old Ones]] (probably).
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None


** Type 1: Imperial Guardsmen, Sisters of Battle, Inquisitors, non-psychic and non-augmented named humans.

to:

** Type 1: [[BadassArmy Imperial Guardsmen, Sisters of Battle, Inquisitors, Battle]], [[StateSec Inquisitors]], non-psychic and non-augmented named humans.



** Type 3: Space Marines, Necrons, Lesser Daemons, powerful Tyranids and Orks, Aspect Warriors.

to:

** Type 3: [[SuperSoldier Space Marines, Marines]], Necrons, Lesser Daemons, powerful Tyranids and Orks, Aspect Warriors.



** Type 5: Greater Daemons, Daemon Princes, [[HiveQueen the Swarmlord and Norn-Queens]], Avatars of Khaine, C'tan shards, the Primarchs[[note]]Note that several of the Traitor Primarchs eventually became Daemon Princes[[/note]].

to:

** Type 5: Greater Daemons, [[DemonOfHumanOrigin Daemon Princes, Princes]], [[HiveQueen the Swarmlord and Norn-Queens]], Avatars of Khaine, C'tan shards, the Primarchs[[note]]Note that several of the Traitor Primarchs eventually became Daemon Princes[[/note]].
Is there an issue? Send a MessageReason:
None


** Type 2: Mortals with True Faith, [[OurVampiresAreDifferent most Vampires]], Ghouls, Kinfolk, Imbued Hunters, Newly Awakened Mages, Caiaphas Smith, [[OurGhostsAreDifferent Wraiths, Spectres]], most Fomori, Gafflings[[note]]minor spirits[[/note]].

to:

** Type 2: Mortals with True Faith, [[OurVampiresAreDifferent most Vampires]], Vampires]] [[note]]most vampires are only slightly stronger than humans and can be killed with bladed weapons.[[/note]] , Ghouls, Kinfolk, Imbued Hunters, Newly Awakened Mages, Caiaphas Smith, [[OurGhostsAreDifferent Wraiths, Spectres]], most Fomori, Gafflings[[note]]minor spirits[[/note]].



** Type 3: [[TabletopGame/VampireTheRequiem Vampires and old Ghouls]], [[TabletopGame/MageTheAwakening novice Mages]], [[TabletopGame/WerewolfTheForsaken Uratha]], most other supernatural splats.

to:

** Type 3: [[TabletopGame/VampireTheRequiem Vampires and old Ghouls]], Ghouls]] [[note]]The vampires of this world are much more resistant to knives than their counterparts in the old world.[[/note]], [[TabletopGame/MageTheAwakening novice Mages]], [[TabletopGame/WerewolfTheForsaken Uratha]], most other supernatural splats.
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None


** Type 2: Low level MDC D-Bees, Juicers, Crazies, Partial-Conversion Cyborgs
** Type 3: Full Conversion Combat Cyborgs, humans in Power Armor and Robot Vehicles, Dragons, Master Vampires, weaker Cosmo Knights, Promethans, Kreeghor

to:

** Type 2: Low level MDC D-Bees, Noro, low level psychics and mages, Juicers, Crazies, Partial-Conversion Cyborgs
** Type 3: Full Conversion Combat Cyborgs, Mind Melters, Ley Line Walkers, humans in Power Armor and Robot Vehicles, Dragons, Master Vampires, weaker Cosmo Knights, Promethans, KreeghorPrometheans, Kreeghor, Machine People



** Type 5: Old Ones, Demon Planets, Dominator Star Fortresses, Mechanoid Motherships

to:

** Type 5: Old Ones, Demon Planets, Dominator Star Fortresses, Mechanoid MothershipsMotherships, The Great Machine
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None


** Type 2: Mortals with True Faith, Neonate [[OurVampiresAreDifferent Vampires]], Ghouls, Kinfolk, Imbued Hunters, Newly Awakened Mages, Caiaphas Smith, [[OurGhostsAreDifferent Wraiths, Spectres]], most Fomori, Gafflings[[note]]minor spirits[[/note]].
** Type 3: Changelings, [[OurWerewolvesAreDifferent Werewolves]], other [[OurWerebeastsAreDifferent Fera]], [[GoodAllAlong Mummies]], Ancilla/Elder Vampires, Adept Mages, [[OurDemonsAreDifferent Demons]], [[ChineseVampire Kuei-Jin]], Jagglings[[note]]spirits[[/note]].

to:

** Type 2: Mortals with True Faith, Neonate [[OurVampiresAreDifferent most Vampires]], Ghouls, Kinfolk, Imbued Hunters, Newly Awakened Mages, Caiaphas Smith, [[OurGhostsAreDifferent Wraiths, Spectres]], most Fomori, Gafflings[[note]]minor spirits[[/note]].
** Type 3: Changelings, [[OurWerewolvesAreDifferent Werewolves]], other [[OurWerebeastsAreDifferent Fera]], [[GoodAllAlong Mummies]], Ancilla/Elder Elder Vampires, Adept Mages, [[OurDemonsAreDifferent Demons]], [[ChineseVampire Kuei-Jin]], Jagglings[[note]]spirits[[/note]].



** Type 2: Mortals with a "[[ClassAndLevelSystem lesser template]]" like [[TabletopGame/VampireTheRequiem Ghouls]], Skinwalkers and Thaumaturges, [[TabletopGame/HunterTheVigil most Hunters in a Conspiracy]], the rest of the Slashers.
** Type 3: Neonate [[TabletopGame/VampireTheRequiem Vampires and old Ghouls]], [[TabletopGame/MageTheAwakening novice Mages]], [[TabletopGame/WerewolfTheForsaken Uratha]], most other supernatural splats.

to:

** Type 2: Mortals with a "[[ClassAndLevelSystem lesser template]]" like [[TabletopGame/VampireTheRequiem Ghouls]], Skinwalkers and Thaumaturges, [[TabletopGame/HunterTheVigil most Hunters in a Conspiracy]], Neonate vampires, the rest of the Slashers.
** Type 3: Neonate [[TabletopGame/VampireTheRequiem Vampires and old Ghouls]], [[TabletopGame/MageTheAwakening novice Mages]], [[TabletopGame/WerewolfTheForsaken Uratha]], most other supernatural splats.
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* ''TabletopGame/{{Rifts}}''
** Type -1: Low level D-Bees
** Type 0: Normal humans and humanlike D-Bees
** Type 1: Badass humans and humanlike D-Bees
** Type 2: Low level MDC D-Bees, Juicers, Crazies, Partial-Conversion Cyborgs
** Type 3: Full Conversion Combat Cyborgs, humans in Power Armor and Robot Vehicles, Dragons, Master Vampires, weaker Cosmo Knights, Promethans, Kreeghor
** Type 4: Most Gods and [[EldritchAbomination Alien Intelligences]], Space Warships, stronger Cosmo Knights, ARCHIE-3 as a whole, Triax Harbingers of War
** Type 5: Old Ones, Demon Planets, Dominator Star Fortresses, Mechanoid Motherships
** Type 6: [[DeusEstMachina The Cosmic Forge]]

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Changed: 191

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%% An unadjusted entry of the medium have been moved to this page's discussion. If you are familiar with it, a revision to reflect this new rating would suffice.

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%% An unadjusted entry of the medium have This page has been moved to this page's discussion. If you are familiar with it, a revision to reflect this alphabetized. Please add new rating would suffice.examples in the correct order. Thanks!




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%%%

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%% An unadjusted entry of the medium have been moved to this page's discussion. If you are familiar with it, a revision to reflect this new rating would suffice.
%%

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Added: 37

Changed: 275

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** Type 7: Ihys and Asmodeus if the latter is to be believed.

to:

** Type 7: Ihys and Asmodeus if the latter is to be believed.
believed (needless to say, you should take anything the Lord of Devils says with a heap of salt).



** Type -1: Haki Shinpi (as a Geist).



** Type 1: Rudolph Van Richten and the Weathermay-Foxgrove Twins.
** Type 2: Some Carnival members.[[labelnote:note]] The nature of their curses can range from anything to Type -1 due to their crippling nature, to truly abnormal conditions such as [[SnakePeople Silessa]], [[BeastMan Rajah Singh]] and [[FeelNoPain Wood'n-Head]] [[/labelnote]]
** Type 3: The Vistani, [[MonsterMash Werewolves, Vampires, Undead, Golems]], the weakest Darklords start on this scale.
** Type 4: Strahd Von Zarovich, Azalin Rex, typical Darklords.

to:

** Type 1: Rudolph Van Richten and the Weathermay-Foxgrove Twins.
Twins. Vlad Drakov.
** Type 2: Some Carnival members.[[labelnote:note]] The nature of their curses can range from anything to Type -1 due to their crippling nature, to truly abnormal conditions such as [[SnakePeople Silessa]], [[BeastMan Rajah Singh]] and [[FeelNoPain Wood'n-Head]] [[/labelnote]]
[[/labelnote]] Non-Darklords with "gifts" from the Dark Powers.
** Type 3: The Vistani, [[MonsterMash Werewolves, Vampires, Undead, Golems]], the weakest Darklords start on this scale.
Golems]]. Weaker Darklords.
** Type 4: Most Darklords, with especially strong ones like Strahd Von von Zarovich, Azalin Rex, typical Darklords.and Meredoth being close to Type 5.
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Rovagug is clearly not omnipotent given that he was sealed


** Type -1: Anything with a CR of <1
** Type 0: Ordinary people, anything with a CR of 1
** Type 1: Any player character with class levels but no magical powers, any non-magical creature with a CR <10
** Type 2: Player races with <10 levels of a magical class, any non-magical creature with a CR 10 or greater, any magical creature with a CR <10

to:

** Type -1: Anything with a CR of <1
<1.
** Type 0: Ordinary people, anything with a CR of 1
1.
** Type 1: Any player character with class levels but no magical powers, any non-magical creature with a CR <10
<10.
** Type 2: Player races with <10 levels of a magical class, any non-magical creature with a CR 10 or greater, any magical creature with a CR <10<10.



** Type 4: [[{{Kaiju}} The Spawn]] [[AnimalisticAbomination of Rovagug]], The Whispering Tyrant, Geb, [[SorcerousOverlord Nex]], anything with a CR between 21 and 25
** Type 5: Demigods, empyreal lords, [[DemonLordsAndArchdevils archfiends]], the elemental lords, [[TheFairFolk the Eldest]] anything with a CR >25
** Type 6: Gods
** Type 7: Ihys and Asmodeus if the latter is to be believed, [[EldritchAbomination Rovagug]]

to:

** Type 4: [[{{Kaiju}} The Spawn]] [[AnimalisticAbomination of Rovagug]], The Whispering Tyrant, Geb, [[SorcerousOverlord Nex]], anything with a CR between 21 and 25
25.
** Type 5: Demigods, empyreal lords, [[DemonLordsAndArchdevils archfiends]], the elemental lords, [[TheFairFolk the Eldest]] anything with a CR >25
>25.
** Type 6: Gods
Gods.
** Type 7: Ihys and Asmodeus if the latter is to be believed, [[EldritchAbomination Rovagug]]
believed.
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** Type 5: Slann Mage Priests, Greater Daemons, the Everqueen, Teclis, Nagash, Malekith, Orion and Ariel, Sigmar (as a 'mortal').

to:

** Type 5: Slann Mage Priests, Greater Daemons, the Everqueen, Teclis, Archaon, Nagash, Malekith, Orion and Ariel, Sigmar (as a 'mortal').
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None


** Type 3: Stronger mages, psionic users and superheroes, gargoyles, dragons, vampires most Steel and Iskander-2 warbots,

to:

** Type 3: Stronger mages, psionic users and superheroes, gargoyles, dragons, vampires vampires, most Steel and Iskander-2 warbots, warbots
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None


** Type 1: Most ICops and Centrum agents, special forces in general

to:

** Type 1: Most ICops Patrol and Centrum agents, special forces in general
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* ''TabletopGame/{{InfiniteWorlds}}''
** Type -1: Microworlders, Gotha virus infectees
** Type 0: Most humans, Lizardians and comparable species
** Type 1: Most ICops and Centrum agents, special forces in general
** Type 2: Weaker mages, psionic users and superheroes, worldjumpers, Centrum Unattached agents
** Type 3: Stronger mages, psionic users and superheroes, gargoyles, dragons, vampires most Steel and Iskander-2 warbots,
** Type 4: Most Yrth gods, Steel AI warships, Azoth-7 angels
** Type 5: Zoneminds, Madlands gods, the Odenhirn
** Type 6: Pocket multiverse gods inside their domains, Azathoth
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None


** Type 6: Caine, Lilith, [[MotherNature Gaia]], The Wyrm, Weaver, and Wyld, Osiris.

to:

** Type 6: Caine, Lilith, [[MotherNature Gaia]], The Wyrm, Weaver, and Wyld, Osiris.Osiris, Lucifer.
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* ''TabletopGame/Traveller''

to:

* ''TabletopGame/Traveller'' ''TabletopGame/{{Traveller}}''
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Reference: Dungeons & Dragons Immortals Set. Definitionally inexpressible by game rules; the result when a soul begins as a mortal, becomes divine, becomes the Hierarch of a Sphere, reincarnates as a mortal, becomes divine again, and becomes the Hierarch of a Sphere again.


** Type 7: Your Dungeon Master, whoever Ao works for.

to:

** Type 7: Your Dungeon Master, whoever Ao works for.
for, the Old Ones.
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* ''TabletopGame/Traveller'' (Wiki's glitching out, so full link is here: https://tvtropes.org/pmwiki/pmwiki.php/TabletopGame/Traveller)

to:

* ''TabletopGame/Traveller'' (Wiki's glitching out, so full link is here: https://tvtropes.org/pmwiki/pmwiki.php/TabletopGame/Traveller)



** Type 5: Ancient war machines

to:

** Type 5: Battleships, Ancient war machines
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* ''TabletopGame/Traveller''

to:

* ''TabletopGame/Traveller''''TabletopGame/Traveller'' (Wiki's glitching out, so full link is here: https://tvtropes.org/pmwiki/pmwiki.php/TabletopGame/Traveller)
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Added DiffLines:

* ''TabletopGame/Traveller''
** Type 0: Normal Humans, Hivers, Aslan, Vargr and Zhodani.
** Type 1: Highly trained humans and similar.
** Type 2: Droyne Warriors, K'kree, weaker psionics, humans in most non-Battle Dress power armor, some aliens, some combat drones
** Type 3: Humans in Battle Dress, stronger psionics, some combat drones
** Type 4: Most starships
** Type 5: Ancient war machines

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