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** Characters have always had MusicalThemeNaming, but that wasn't the case for Stands until ''Diamond is Unbreakable''. In ''Stardust Crusaders'', they're named after tarot cards and Egyptian deities.[[note]]The one exception to this is Vanilla Ice's Stand, Cream, which wasn't given a name until a few years after ''Stardust Crusaders'' ended.[[/note]]

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** Characters have always had MusicalThemeNaming, but that wasn't the case for Stands until ''Diamond is Unbreakable''. In ''Stardust Crusaders'', they're named after tarot cards and Egyptian deities.[[note]]The one exception to this is Vanilla Ice's Stand, Cream, which wasn't given a name until a few years after ''Stardust Crusaders'' ended.[[/note]][[/note]] Their names also tended to have some degree of relevance to the character's personality or their Stand's abilities, which was dropped for the most part when they started being named after music references. Similarly, while character names always had the musical theme, they at least tried to modify their names from their inspiration, e.g. Zeppeli's name ''invoking'' Music/LedZeppelin without him actually being called "Led Zeppelin", or the Pillar Men having slightly-misspelled names of the bands they took their names from. Later parts just straight-up use the names of bands and songs like "Music/VanillaIce" or "[[Creator/RodgersAndHammerstein Funny Valentine]]", forcing [[DubNameChange translations to step in]] for copyright purposes.



** Jonathan stands out [[ContrastingSequelMainCharacter in stark contrast]] to later Joestars as a straightforward AllLovingHero with a just-as-straightforward fighting style focused on physical strength enhanced by Hamon. Later [=JoJos=] are AntiHero[=es=] with rebellious attitudes and mean streaks, and tend to have less orthodox ways of taking out threats - even Joseph, the only other Joestar to use Hamon, uses it in far more creative ways than Jonathan did. Dio Brando likewise stands out among later villains, as he's revealed both as a character and as the BigBad right from the start, whereas later parts reveal their villains much later, with Part 4 and on usually having even ''finding'' who the villain is as a major plot point.
** ''Phantom Blood'' and ''Battle Tendency'' are {{period piece}}s, published in the early 1980s but taking place in respectively the 1880s and 1939. ''Stardust Crusaders'' onward would go for TwentyMinutesIntoTheFuture settings instead, save for ''Steel Ball Run'', a ContinuityReboot that went back to the 1890s.
** Stands were originally stated to come from breath control, likely as a way to ease readers into the idea by introducing it as a new form of Hamon, which was quickly dropped. Similarly is the idea that they require a certain level of "fighting spirit", which was used as the excuse for why Holly's was killing her, but which was also dropped even faster with several later characters having Stands despite being weak-willed cowards and even babies, leaving little more than the implication that the unnatural manifestation has something to do with it.
** Early Stands tend to display a wide variety of abilities and attacks, often with [[CallingYourAttacks distinct names to be called when using them]], as well as cases of NewPowersAsThePlotDemands, including Star Platinum being able to inhale large quantities of air or extend its fingers at high speeds to damage enemies, or Kakyoin and Polnareff shrinking their Stands down to microscopic size to take out a similarly-sized Stand inside Joseph's brain. Later Stands, in turn, have a single ability without any specific name and concrete limitations established from the start, requiring more creative uses of that one ability, and no ability to change size outside of that being a specific part of their Stand's power.
** The first three Parts gave characters a detailed, buff look more reminiscent of ''Manga/FistOfTheNorthStar'', which continued partway through Part 4 before the series' most major ArtShift took place, giving characters a slimmer bishonen look.
** ''Phantom Blood'' and ''Battle Tendency'' are noticeably shorter in length compared to later Parts: their mangas came out to respectively 44 and 69 chapters, and the anime adaptation managed to fit both into a single season of 26 episodes, the first 9 for Part 1 and the other 17 for Part 2. Parts 3 through 6 ran for an average of 150 chapters each, and each got dedicated seasons for themselves, ''Stardust Crusaders'' running for 48 episodes and ''Diamond is Unbreakable'' on each getting 38 or 39.



* EnemyMine: Hol Horse is forced to team up with Jotaro's party when Enya comes gunning for him.

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* EnemyMine: EnemyMine:
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Hol Horse is forced to team up with Jotaro's party when Enya comes gunning for him.

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* EvolvingCredits:
** The ending credits for the 2012 anime. The animation is a slow pan over a carved Aztec mural as blood flows through its cracks, with the characters relevant to the current arc appearing in the foreground, although they're removed upon death. The ''Battle Tendency'' ending picks up where the ''Phantom Blood'' version left off; each update also sees the foreground characters change.
** The credits for ''Diamond is Unbreakable'' slowly add more characters to the pan through the street, and also add Kira to the end diamond shot in place of Josuke eventually.
** The second ''Golden Wind'' ending credits sequence consistently changes as the arc progresses. Like the slow-pans in the first season, this time the camera pans up along a pillar that gradually begins to depict every Stand featured in the season in the order in which they appear. When it was first used, there was a noticeable gap in the Stands featured in the pillar after all of the various enemies they had already fought before switching to the heroes' Stands battling the Final Boss's stand towards the top. As they fight more enemies, the pillar fills up with their Stands until the finale where [[spoiler:a stone sphere that had been seen at the bottom of the pillar the entire time is revealed to be the Stand encountered in the flashback sequence set before the start of the season that the final two episodes covered and at the top is hero Giorno Giovanna's Stand in its final form]].
* EvolvingTitleScreen:
** The OP for ''Stardust Crusaders''' Egypt arc undergoes two noticeable evolutions in the final episodes: In ep.23, after the true power of DIO's Stand "The World" has been revealed, [[spoiler:the scene at the end where DIO appears by Jotaro is changed to show him freezing time and walking past Jotaro before everything starts moving again]]. In the final episode, this change is retained, but the quick montage of colored silhouettes now has gold images representing DIO or The World added in: [[spoiler:standing at the top of the stairs taunting Polnareff, breaking the 20m Emerald Splash, and reaching out a hand to drain Joseph's blood.]] The silhouette for Jotaro shows something different: [[spoiler:a blue silhouette of Star Platinum deflecting the knives thrown at him.]]
** ''Diamond is Unbreakable'''s OP adds Echoes to two scenes after Koichi uses his Stand in battle for the first time. During the final stretch of the part, the third OP starts [[spoiler:playing backwards, demonstrating the [[GroundhogDayLoop time-undoing powers]] of Kira's Bites The Dust]].
** In later episodes of ''Vento Aureo'', once the true identity and power of the Boss are revealed, the intro gets interrupted by [[spoiler:Doppio turning into Diavolo and using King Crimson to predict Giorno's next move.]]
*** It then evolves even ''further'' in the last few episodes, when [[spoiler:Giorno pierces himself with the Arrow and obtains the power of Gold Experience Requiem. When Diavolo activates King Crimson, Giorno suddenly breaks free and uses his power to ''fix the OP itself''.]]
** In ''Stone Ocean'', the first OP changes during batch 2 where instead of Jolyne walking away from Jotaro only to be stopped by the metal bars of her prison with a butterfly flying away during the zoom out, she walks towards him hugging him from behind and the zoom out shows the raining frogs and a bird flying away. [[spoiler:In the second OP during batch 3, the final episode shows the Sons of DIO instead of hiding it in shadows with Jotaro activating a time stop, only for Made in Heaven to accelerate time back to the Phantom Blood OP which now goes from Johnathan to Joylne, shows Pucchi during the Joestar Mansion segment of the OP, breaks apart and shows Jolyne vs Pucchi in the same way as Johnathan and DIO.]]
** Across every part, each OP's final appearance includes sound effects synced to the visuals.

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* EvolvingCredits:
**
EvolvingCredits: The ending credits for the 2012 anime. The animation is a slow pan over a carved Aztec mural as blood flows through its cracks, with the characters relevant to the current arc appearing in the foreground, although they're removed upon death. The ''Battle Tendency'' ending picks up where the ''Phantom Blood'' version left off; each update also sees the foreground characters change.
** The credits for ''Diamond is Unbreakable'' slowly add more characters to the pan through the street, and also add Kira to the end diamond shot in place of Josuke eventually.
** The second ''Golden Wind'' ending credits sequence consistently changes as the arc progresses. Like the slow-pans in the first season,
anime does this time the camera pans up along a pillar so often that gradually begins to depict every Stand featured in the season in the order in which they appear. When [[EvolvingCredits/JoJosBizarreAdventure it was first used, there was a noticeable gap in the Stands featured in the pillar after all of the various enemies they had already fought before switching to the heroes' Stands battling the Final Boss's stand towards the top. As they fight more enemies, the pillar fills up with their Stands until the finale where [[spoiler:a stone sphere that had been seen at the bottom of the pillar the entire time is revealed to be the Stand encountered in the flashback sequence set before the start of the season that the final two episodes covered and at the top is hero Giorno Giovanna's Stand in needed its final form]].
* EvolvingTitleScreen:
** The OP for ''Stardust Crusaders''' Egypt arc undergoes two noticeable evolutions in the final episodes: In ep.23, after the true power of DIO's Stand "The World" has been revealed, [[spoiler:the scene at the end where DIO appears by Jotaro is changed to show him freezing time and walking past Jotaro before everything starts moving again]]. In the final episode, this change is retained, but the quick montage of colored silhouettes now has gold images representing DIO or The World added in: [[spoiler:standing at the top of the stairs taunting Polnareff, breaking the 20m Emerald Splash, and reaching out a hand to drain Joseph's blood.]] The silhouette for Jotaro shows something different: [[spoiler:a blue silhouette of Star Platinum deflecting the knives thrown at him.]]
** ''Diamond is Unbreakable'''s OP adds Echoes to two scenes after Koichi uses his Stand in battle for the first time. During the final stretch of the part, the third OP starts [[spoiler:playing backwards, demonstrating the [[GroundhogDayLoop time-undoing powers]] of Kira's Bites The Dust]].
** In later episodes of ''Vento Aureo'', once the true identity and power of the Boss are revealed, the intro gets interrupted by [[spoiler:Doppio turning into Diavolo and using King Crimson to predict Giorno's next move.]]
*** It then evolves even ''further'' in the last few episodes, when [[spoiler:Giorno pierces himself with the Arrow and obtains the power of Gold Experience Requiem. When Diavolo activates King Crimson, Giorno suddenly breaks free and uses his power to ''fix the OP itself''.]]
** In ''Stone Ocean'', the first OP changes during batch 2 where instead of Jolyne walking away from Jotaro only to be stopped by the metal bars of her prison with a butterfly flying away during the zoom out, she walks towards him hugging him from behind and the zoom out shows the raining frogs and a bird flying away. [[spoiler:In the second OP during batch 3, the final episode shows the Sons of DIO instead of hiding it in shadows with Jotaro activating a time stop, only for Made in Heaven to accelerate time back to the Phantom Blood OP which now goes from Johnathan to Joylne, shows Pucchi during the Joestar Mansion segment of the OP, breaks apart and shows Jolyne vs Pucchi in the same way as Johnathan and DIO.]]
** Across every part, each OP's final appearance includes sound effects synced to the visuals.
own page]].
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%% This is for JoJo examples, other work examples go in ReferencedBy/JoJosBizarreAdventure.

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%% This is for JoJo [=JoJo=] examples, other work examples go in ReferencedBy/JoJosBizarreAdventure.
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JoJosBizarreAdventure/TropesAToB ([[AdaptationDyeJob/JoJosBizarreAdventure Adaptation Dye-Job]]) | JoJosBizarreAdventure/TropesCToD ([[DubNameChange/JoJosBizarreAdventure Dub Name Change]]) | '''Tropes E To F''' ([[EvolvingCredits/JoJosBizarreAdventure Evolving Credits]] | [[FamousLastWords/JoJosBizarreAdventure Famous Last Words]]) | JoJosBizarreAdventure/TropesGToK ([[HateSink/JoJosBizarreAdventure Hate Sink]] | [[HeartIsAnAwesomePower/JoJosBizarreAdventure Heart Is An Awesome Power]] | [[Jerkass/JoJosBizarreAdventure Jerkass]]) | JoJosBizarreAdventure/TropesLToO ([[LogicalWeakness/JoJosBizarreAdventure Logical Weakness]] | [[NiceGuy/JoJosBizarreAdventure Nice Guy]]) | JoJosBizarreAdventure/TropesPToT ([[ShoutOut/JoJosBizarreAdventure Shout-Out]] | [[StoryBreakerPower/JoJosBizarreAdventure Story-Breaker Power]]) | JoJosBizarreAdventure/TropesUToZ]]]]-]

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JoJosBizarreAdventure/TropesAToB ([[AdaptationDyeJob/JoJosBizarreAdventure Adaptation Dye-Job]]) | JoJosBizarreAdventure/TropesCToD ([[DubNameChange/JoJosBizarreAdventure Dub Name Change]]) | '''Tropes E To F''' ([[EvolvingCredits/JoJosBizarreAdventure Evolving Credits]] | [[FamousLastWords/JoJosBizarreAdventure Famous Last Words]]) | JoJosBizarreAdventure/TropesGToK ([[HateSink/JoJosBizarreAdventure Hate Sink]] | [[HeartIsAnAwesomePower/JoJosBizarreAdventure Heart Is An Awesome Power]] | [[HoistByHisOwnPetard/JoJosBizarreAdventure Hoist By His Own Petard]] | [[Jerkass/JoJosBizarreAdventure Jerkass]]) | JoJosBizarreAdventure/TropesLToO ([[LogicalWeakness/JoJosBizarreAdventure Logical Weakness]] | [[NiceGuy/JoJosBizarreAdventure Nice Guy]]) | JoJosBizarreAdventure/TropesPToT ([[ShoutOut/JoJosBizarreAdventure Shout-Out]] | [[StoryBreakerPower/JoJosBizarreAdventure Story-Breaker Power]]) | JoJosBizarreAdventure/TropesUToZ]]]]-]
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Trope was cut/disambiguated due to cleanup


* ForWantOfANail: All of this began because of a carriage accident back in 1868.
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* FantasyKitchenSink: A milder example than most, but combining the parts and spinoffs, we still get vampires, super vampires, zombies, two magic martial arts, cyborgs, genuine diviners and fortune tellers, schizophrenic shapeshifters, psychic powers, ghosts, alien viruses, cryptozoology is sometimes true with the flying rods and electricity eating insects, parallel universes, yokai, millennial curses, there is a Heaven, and Fate dictates everything, and sometimes not.

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* FantasyKitchenSink: A milder example than most, but combining the parts and spinoffs, we still get vampires, super vampires, zombies, two magic martial arts, cyborgs, genuine diviners and fortune tellers, schizophrenic shapeshifters, psychic powers, ghosts, alien viruses, cryptozoology is sometimes true with the flying rods and electricity eating insects, insects and TheMothman, parallel universes, yokai, millennial curses, [[MoreThanThreeDimensions tenth-dimensional black hole men]], UsefulNotes/{{Jesus}}, there is a Heaven, and Fate dictates everything, and sometimes not.
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* FemaleGaze: Although made with an adolescent male audience in mind, ''Battle Tendency'' is rather infamous for this (in a series ''overflowing'' with [[{{Fanservice}} pretty boys with rippling muscles in the first place...]]). The main cast is composed predominantly of [[RatedMForManly handsome and very muscular]] men in skintight, {{Stripperiffic}} clothing who engage in battles chock full of [[DoesThisRemindYouOfAnything phallic or homoerotic innuendo]] and highly sensual poses that show off their bodies, with many panels drawing attention to their prominent buttocks and muscles. Many of the other parts would also qualify to an extent as well.

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* FemaleGaze: Although made with an adolescent male audience in mind, ''Battle Tendency'' is rather infamous for this (in a series ''overflowing'' with [[{{Fanservice}} pretty boys with rippling muscles in the first place...]]). The main cast is composed predominantly of [[RatedMForManly handsome and very muscular]] muscular men in skintight, {{Stripperiffic}} clothing who engage in battles chock full of [[DoesThisRemindYouOfAnything phallic or homoerotic innuendo]] and highly sensual poses that show off their bodies, with many panels drawing attention to their prominent buttocks and muscles. Many of the other parts would also qualify to an extent as well.

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JoJosBizarreAdventure/TropesAToB ([[AdaptationDyeJob/JoJosBizarreAdventure Adaptation Dye-Job]]) | JoJosBizarreAdventure/TropesCToD | '''Tropes E to F''' ([[FamousLastWords/JoJosBizarreAdventure Famous Last Words]]) | JoJosBizarreAdventure/TropesGToK ([[HateSink/JoJosBizarreAdventure Hate Sink]] - [[HeartIsAnAwesomePower/JoJosBizarreAdventure Heart Is An Awesome Power]]) | JoJosBizarreAdventure/TropesLToO | JoJosBizarreAdventure/TropesPToT ([[ShoutOut/JoJosBizarreAdventure Shout-Out]]) | JoJosBizarreAdventure/TropesUToZ]]]]-]

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JoJosBizarreAdventure/TropesAToB ([[AdaptationDyeJob/JoJosBizarreAdventure Adaptation Dye-Job]]) | JoJosBizarreAdventure/TropesCToD ([[DubNameChange/JoJosBizarreAdventure Dub Name Change]]) | '''Tropes E to To F''' ([[FamousLastWords/JoJosBizarreAdventure ([[EvolvingCredits/JoJosBizarreAdventure Evolving Credits]] | [[FamousLastWords/JoJosBizarreAdventure Famous Last Words]]) | JoJosBizarreAdventure/TropesGToK ([[HateSink/JoJosBizarreAdventure Hate Sink]] - | [[HeartIsAnAwesomePower/JoJosBizarreAdventure Heart Is An Awesome Power]]) Power]] | [[Jerkass/JoJosBizarreAdventure Jerkass]]) | JoJosBizarreAdventure/TropesLToO ([[LogicalWeakness/JoJosBizarreAdventure Logical Weakness]] | [[NiceGuy/JoJosBizarreAdventure Nice Guy]]) | JoJosBizarreAdventure/TropesPToT ([[ShoutOut/JoJosBizarreAdventure Shout-Out]]) Shout-Out]] | [[StoryBreakerPower/JoJosBizarreAdventure Story-Breaker Power]]) | JoJosBizarreAdventure/TropesUToZ]]]]-]
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Added DiffLines:

** The final episode of ''Stone Ocean'' has the returning Jotaro activating a time stop, only for [[spoiler:Made in Heaven to accelerate time back to the Phantom Blood OP which now goes from Johnathan to Jolyne, shows Pucchi during the Joestar Mansion segment of the OP, breaks apart and shows Jolyne vs Pucchi in the same way as Johnathan and DIO.]]
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** The first season (''Phantom Blood'' and ''Battle Tendency'') uses "Roundabout" by Music/{{Yes}}.

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** The first season (''Phantom Blood'' and ''Battle Tendency'') uses "Roundabout" by Music/{{Yes}}. [[spoiler:It returned at the end of ''Stone Ocean'' to send off the entire first continuity]].

Added: 1460

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* EvolvingCredits: The ending credits for the 2012 anime. The animation is a slow pan over a carved Aztec mural as blood flows through its cracks, with the characters relevant to the current arc appearing in the foreground, although they're removed upon death. The ''Battle Tendency'' ending picks up where the ''Phantom Blood'' version left off; each update also sees the foreground characters change.

to:

* EvolvingCredits: EvolvingCredits:
**
The ending credits for the 2012 anime. The animation is a slow pan over a carved Aztec mural as blood flows through its cracks, with the characters relevant to the current arc appearing in the foreground, although they're removed upon death. The ''Battle Tendency'' ending picks up where the ''Phantom Blood'' version left off; each update also sees the foreground characters change.change.
** The credits for ''Diamond is Unbreakable'' slowly add more characters to the pan through the street, and also add Kira to the end diamond shot in place of Josuke eventually.
** The second ''Golden Wind'' ending credits sequence consistently changes as the arc progresses. Like the slow-pans in the first season, this time the camera pans up along a pillar that gradually begins to depict every Stand featured in the season in the order in which they appear. When it was first used, there was a noticeable gap in the Stands featured in the pillar after all of the various enemies they had already fought before switching to the heroes' Stands battling the Final Boss's stand towards the top. As they fight more enemies, the pillar fills up with their Stands until the finale where [[spoiler:a stone sphere that had been seen at the bottom of the pillar the entire time is revealed to be the Stand encountered in the flashback sequence set before the start of the season that the final two episodes covered and at the top is hero Giorno Giovanna's Stand in its final form]].
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None


* FantasticFightingStyle: Two of them, in the first and second part is featured the Hamon, an ancient martial in which the practitioners harness ThePowerOfTheSun by breathing; in the seventh is featured the Spin which is based on throwing a [[SpectacularSpinning spinning sphere]].

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* FantasticFightingStyle: Two of them, them: in the first and second part is featured the Hamon, an ancient martial in which the practitioners harness ThePowerOfTheSun by breathing; in the seventh is featured features the Spin Spin, which is based on throwing a [[SpectacularSpinning spinning sphere]].

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Removed: 299

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Stands are a projection of your will, so you need to stay conscious to use them. If you can't breathe, you pass out and your Stand turns off. This is consistent, with the only exception being automatic Stands.


** The series is most famous for the Stands' odd superpowers leading to unusual, creative fights. However, ''Stardust Crusaders'', the part that introduces Stands, features fairly typical, battle-oriented abilities like [[PlayingWithFire fire manipulation]] or super-strength. As ''Stardust Crusaders'' wears on, abilities become more unique, but it wasn't until ''Diamond Is Unbreakable'' where ''everyone'' had really weird, really specific powers that required creative use. More importantly, Stands didn't exist at all in the first two parts, where combat was based on a rather one-size-fits-all martial art named [[SupernaturalMartialArts Ripple]].

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** The series is most famous for the Stands' odd superpowers leading to unusual, creative fights. However, ''Stardust Crusaders'', the part that introduces Stands, features fairly typical, battle-oriented abilities like [[PlayingWithFire fire manipulation]] or super-strength. As ''Stardust Crusaders'' wears on, abilities become more unique, but it wasn't until ''Diamond Is Unbreakable'' where ''everyone'' had really weird, really specific powers that required creative use. More importantly, Stands didn't exist at all in the first two parts, where combat was based on a rather one-size-fits-all martial art named [[SupernaturalMartialArts Ripple]].Hamon]].



** Stands initially followed some of the same rules as the Ripple, such as requiring unobstructed breathing, heavily implying a connection between the two that was quickly ignored. This connection was again lightly implied in ''Steel Ball Run'' many years later, but nothing continues to come of it.



* FantasticFightingStyle: Two of them, in the first and second part is featured the Ripple or Sendo, an ancient martial in which the practitioners harness ThePowerOfTheSun by breathing; in the seventh is featured the Spin which is based on throwing a [[SpectacularSpinning spinning sphere]].

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* FantasticFightingStyle: Two of them, in the first and second part is featured the Ripple or Sendo, Hamon, an ancient martial in which the practitioners harness ThePowerOfTheSun by breathing; in the seventh is featured the Spin which is based on throwing a [[SpectacularSpinning spinning sphere]].



** Kars succeeds in his plans of becoming the Ultimate Being, a creature with all of the abilities of every living thing on Earth and enhancing his own Pillar Man abilities to make him functionally immortal through instantaneous evolution. His hubris in trying to kill Joseph with his own Ripple empowered strike backfires by setting off a volcanic explosion that ultimately sends Kars outside of Earth's atmosphere. His new powers backfire by slowly turning his body to stone to avoid suffocating in the vacuum of space. Unable to return to the Earth, Kars [[AndIMustScream floats around in the endless void until he just stops thinking.]]

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** Kars succeeds in his plans of becoming the Ultimate Being, a creature with all of the abilities of every living thing on Earth and enhancing his own Pillar Man abilities to make him functionally immortal through instantaneous evolution. His hubris in trying to kill Joseph with his own Ripple empowered Hamon-empowered strike backfires by setting off a volcanic explosion that ultimately sends Kars outside of Earth's atmosphere. His new powers backfire by slowly turning his body to stone to avoid suffocating in the vacuum of space. Unable to return to the Earth, Kars [[AndIMustScream floats around in the endless void until he just stops thinking.]]



* FireWaterJuxtaposition: In ''Phantom Blood'', Jonathan's Ripple, which is basically ThePowerOfTheSun, is opposed to Dio's vampiric powers, involving freezing the opponent among other techniques.

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* FireWaterJuxtaposition: In ''Phantom Blood'', Jonathan's Ripple, Hamon, which is basically ThePowerOfTheSun, is opposed to Dio's vampiric powers, involving freezing the opponent among other techniques.

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