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** The shuttle the BJ used to RETURN from the moon is a box with engines, but we never see the shuttle used to leave earth. Lunar gravity is about 1/6 of earth's, meaning that significantly less thrust is needed to leave the surface. Once the shuttle breaks orbit, it can be set on a ballistic path back to earth and essentially just fall through the atmosphere, using the engines to make trajectory adjustments. This would require the shuttle to carry a lot less fuel than would be needed to leave earth.
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** RuleOfCool probably covers most of this; it ''is'' a video game, not an academic symposium on the potential effects of a Nazi victory in World War 2, and has to be viewed in context of what would be more fun for the player to use / shoot at rather than grindingly strict fidelity to sound economic design principles. It's also probably a nod to the TruthInTelevision Nazi predilection for OTT ''wunderwaffen'' which basically prioritised being massive and show-offy rather than being a practical weapon to build and fight a war with; these Nazis just happen to live in a universe which lets them get away with it instead it eventually leading to them getting the shit pummelled out of them by the enemy's simpler-but-reliable-and-quicker-to-make Shermans, T-34s and Spitfires.

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** RuleOfCool probably covers most of this; it ''is'' a video game, not an academic symposium on the potential effects of a Nazi victory in World War 2, and has to be viewed in context of what would be more fun for the player to use / shoot at rather than grindingly strict fidelity to sound economic design principles. It's also probably a nod to the TruthInTelevision Nazi predilection for actual OTT over-engineered ''wunderwaffen'' which basically prioritised being massive and show-offy rather than being a practical weapon to build and fight a war with; these Nazis just happen to live in a universe which lets them get away with it instead it eventually leading to them getting the shit pummelled out of them by the enemy's simpler-but-reliable-and-quicker-to-make simpler-but-mostly-reliable-and-quicker-to-make Shermans, T-34s and Spitfires.
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** RuleOfCool probably covers most of this; it ''is'' a video game, not an academic symposium on the potential effects of a Nazi victory in World War 2, and has to be viewed in context of what would be more fun for the player to use / shoot at rather than grindingly strict fidelity to sound economic design principles. It's also probably a nod to the TruthInTelevision Nazi predilection for OTT ''wunderwaffen'' which basically prioritised being massive and show-offy rather than being a practical weapon to build and fight a war with; these Nazis just happen to live in a universe which lets them get away with it instead it eventually leading to them getting the shit pummelled out of them by the enemy's simpler-but-reliable Shermans, T-34s and Spitfires.

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** RuleOfCool probably covers most of this; it ''is'' a video game, not an academic symposium on the potential effects of a Nazi victory in World War 2, and has to be viewed in context of what would be more fun for the player to use / shoot at rather than grindingly strict fidelity to sound economic design principles. It's also probably a nod to the TruthInTelevision Nazi predilection for OTT ''wunderwaffen'' which basically prioritised being massive and show-offy rather than being a practical weapon to build and fight a war with; these Nazis just happen to live in a universe which lets them get away with it instead it eventually leading to them getting the shit pummelled out of them by the enemy's simpler-but-reliable simpler-but-reliable-and-quicker-to-make Shermans, T-34s and Spitfires.
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** RuleOfCool probably covers most of this; it ''is'' a video game, not an academic symposium on the potential effects of a Nazi victory in World War 2, and has to be viewed in context of what would be more fun for the player to use / shoot at rather than grindingly strict fidelity to sound economic design principles. It's also probably a nod to the TruthInTelevision Nazi predilection for OTT ''wunderwaffen'' which basically prioritised being massive and show-offy rather than being a practical weapon to build and fight a war with; these Nazis just happen to live in a universe which lets them get away with it instead of being pummelled by the enemy's simpler-but-reliable Shermans, T-34s and Spitfires.

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** RuleOfCool probably covers most of this; it ''is'' a video game, not an academic symposium on the potential effects of a Nazi victory in World War 2, and has to be viewed in context of what would be more fun for the player to use / shoot at rather than grindingly strict fidelity to sound economic design principles. It's also probably a nod to the TruthInTelevision Nazi predilection for OTT ''wunderwaffen'' which basically prioritised being massive and show-offy rather than being a practical weapon to build and fight a war with; these Nazis just happen to live in a universe which lets them get away with it instead of being it eventually leading to them getting the shit pummelled out of them by the enemy's simpler-but-reliable Shermans, T-34s and Spitfires.
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** RuleOfCool probably covers most of this; it ''is'' a video game, not an academic symposium on the potential effects of a Nazi victory in World War 2, and has to be viewed in context of what would be more fun for the player to use / shoot at rather than grindingly strict fidelity to sound economic design principles. It's also probably a nod to the TruthInTelevision Nazi predilection for OTT ''wunderwaffen'' which basically prioritised being massive and show-offy rather than practical war weapons; these Nazis just happen to live in a universe which lets them get away with it.

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** RuleOfCool probably covers most of this; it ''is'' a video game, not an academic symposium on the potential effects of a Nazi victory in World War 2, and has to be viewed in context of what would be more fun for the player to use / shoot at rather than grindingly strict fidelity to sound economic design principles. It's also probably a nod to the TruthInTelevision Nazi predilection for OTT ''wunderwaffen'' which basically prioritised being massive and show-offy rather than being a practical weapon to build and fight a war weapons; with; these Nazis just happen to live in a universe which lets them get away with it.it instead of being pummelled by the enemy's simpler-but-reliable Shermans, T-34s and Spitfires.
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** This is another one of those RuleOfCool things; it ''is'' a first person shooter video game, after all, not a realistic brain surgery sim. The purpose, such as it is, is simply to freak out the player with how monstrous and sadistic Nazi super-science is in this universe, along with what a fucked up horrible creepy-creep Deathshead is.


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** RuleOfCool probably covers most of this; it ''is'' a video game, not an academic symposium on the potential effects of a Nazi victory in World War 2, and has to be viewed in context of what would be more fun for the player to use / shoot at rather than grindingly strict fidelity to sound economic design principles. It's also probably a nod to the TruthInTelevision Nazi predilection for OTT ''wunderwaffen'' which basically prioritised being massive and show-offy rather than practical war weapons; these Nazis just happen to live in a universe which lets them get away with it.
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[[folder: The Slab]]
* As terrifying as the concept is, what's the purpose of an automated incineration room with dissection equipment? Why not just use regular autopsy tables and then kill people on the spot to then dissect them? Let's not even get into how ineffective the actual "brain-extraction" device is in itself, the thing makes a very painful incision through the head, then uses a giant arm to just grab it and then plop it in a jar. Wouldn't this damage the brain and make the entire operation pointless?
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[[folder: Over Engineered Uber-Tech]]
* Even while the nazi tech is (terrifyingly) impressive, it seems like alot of their innovations don't really make sense when you consider the costs and R&D which probably go into them - for instance, the 1961 assault rifle is extremely bulky, probably weighs as much as a rocket launcher, and isn't designed with ergonomics in mind and this also goes for their shotguns and laser rifles as well. Why not make guns and transportation craft smaller? It would probably cut production costs, not to mention the pointless endeavor of having armored soldiers in a world where guns probably do more damage anyways.
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Moving to The Old Blood: Rudi Jager isn't in this game


[[folder:Rudi Jager's power armor]]

* How on earth does a genetically unmodified human like Rudi Jager wear a suit of power armor that weighs several thousand pounds? Jager is a big guy, but there's no way that anyone but a genetically modified Super Soldier could wear armor of that weight without being crushed.
** It carries its own weight, that's what makes it power armor.

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[[folder:Rudi Jager's power armor]]

* How on earth does a genetically unmodified human like Rudi Jager wear a suit of power armor that weighs several thousand pounds? Jager is a big guy, but there's no way that anyone but a genetically modified Super Soldier could wear armor of that weight without being crushed.
** It carries its own weight, that's what makes it power armor.

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** Another alternative: Maybe he had somewhere to be? He is a very busy man and even mentions that he doesn't have time to do both Fergus and Wyatt, it's entirely possible that he finished whoever BJ chooses he thought "Damnit, if I spend any more time on this I'm going to miss my five o'clock and the funding for the new Panzerhund designs is important. Ah, well, never mind, just burn the bastard."
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** Helga in Old Blood identifies him by his accent and notice that he is careful not to speak when Frau Engel is playing her game with him but understands her perfectly. I'd say the evidence is BJ is actually quite fluent in German but has an awful accent that actual Germans will pick up on if he speaks more than a few words and more astute types like Helga will notice right away. But he doesn't usually need to speak; BJ only rarely goes undercover and when he does it's only to get past the entrances to places, after that's he's either sneaking around or gunning down everyone he meets depending on circumstance (and playstyle). See also the Moon base. He puts on disguise just long enough to get past the front entrance then instantly ditches it.
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*** The above hits on the real point; the Americans wouldn't have been in a position to do anything useful with the A-Bomb. The way they did use it in real history worked because Japan had functionally already lost and it was about forcing a surrender rather than a negotiated peace since the Japanese government were refusing to back down (not making a stance for or against the idea by the way, just stating the logic used). In the Wolfenstein timeline they might have had the bomb and could probably have nuked a German city or two if they wanted but that wouldn't have stopped the Nazi war machine from steam rolling the Allies, it would have just given them more motivation to do so. Any target that might have made any difference, Deathshead's compound for example, would be too well defended to reach with their outmatched tech.
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** Given that Strasse is the source of the tech that has put and kept the Nazis on top he seems to be running the show in a DragonInChief kinda way.
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*** The Manhattan Project definitely existed, since it got namedropped in the 2009 game. My guess is, with Germany turning the war around with Da'at Yichud tech, the Americans simply didn't have the air superiority they needed to drop any bombs where they would actually do some good.

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*** From the U-Boat, BJ and Klaus infiltrate Britain. Presumably, they fly the helicopter in under radar and stash hide it away in a safehouse somewhere. BJ goes to the Moon, Klaus hides out in the safehouse till he gets back, and the U-Boat anchors off the coast of Britain so they can rendezvous with it.
*** When time comes to pick up BJ, Klaus -- presumably intending to keep a low profile -- drives to the London Nautica, planning to quickly pick up BJ and then squirrel them out of the country before anyone notices. The raid on Kreisau Headquarters and BJ's louder-than-anticipated return to Earth render this point moot.

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*** From the U-Boat, BJ and Klaus infiltrate Britain. Presumably, they fly the helicopter in under radar and stash hide it away in a safehouse safe-house somewhere. BJ goes to the Moon, Klaus hides out in the safehouse safe-house till he gets back, and the U-Boat anchors off the coast of Britain so they can rendezvous with it.
*** When time comes to pick up BJ, Klaus -- presumably intending to keep a low profile -- drives to the London Nautica, planning to quickly pick up BJ and then squirrel them out of the country before anyone notices. The raid on Kreisau Headquarters and BJ's louder-than-anticipated return to Earth render this end up rendering the "low-profile" point moot.



** The above would still take some time, perhaps enough to still make us question how the Nazis didn't manage to mop up headquarters quicker, but at some point you have to bring WillingSuspensionOfDisbelief in.



** Also, B.J. is an ''old enemy'' of Deathshead. Which leads to two conclusions: (a) he wants to fuck with the guy and torture him a bit before killing him out of revenge for past humiliations. It's a form of spite and punishment, basically. And (b) he suspects that B.J., being an old enemy, will be harder to control if he cuts his brain out and shoves it into a machine. So there's a possible practical reason for not doing so; would ''you'' risk putting your worst enemy inside a massive machine without being sure that you could control them?

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** Also, B.J. is an ''old enemy'' of Deathshead. Which leads to two conclusions: (a) he wants to fuck with the guy and torture him a bit before killing him out of revenge for past humiliations. It's a form of spite and punishment, basically. And (b) he suspects that B.J., being an old enemy, will be harder to control if he cuts his brain out and shoves it into a machine. So there's a possible practical reason for not doing so; would ''you'' risk putting your worst enemy inside a massive machine without that could tear you to pieces even before you put massive guns on it ''without'' being sure that you could control them?
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** The Nazis didn't know he was a member of Da'at Yichud; that's why he was in the general population. As far as they were concerned, he was some guy they scooped up for some reason. Had they known, he'd have almost certainly been tortured for his secrets many years ago. They presumably got the concrete mix elsewhere, but that camp is the only place it's produced (it's mentioned that it's made from a certain rare type of limestone that has only been found in that particular location), and Set has remained there partly to sabotage the concrete recipe, partly to ensure the Nazis don't discover the sabotage, and also partly because he won't leave until everyone else can be rescued as well. It's a sacrifice on his part. As for how he's managed to remain in a labour camp for almost twenty years, he's presumably just that crafty (although it's not like he exactly advertises his Judaism either).
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*** From the U-Boat, BJ and Klaus infiltrate Britain. Presumably, they fly the helicopter in under radar and stash hide it away in a safehouse somewhere. BJ goes to the Moon, Klaus hides out in the safehouse till he gets back, and the U-Boat anchors off the coast of Britain.

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*** From the U-Boat, BJ and Klaus infiltrate Britain. Presumably, they fly the helicopter in under radar and stash hide it away in a safehouse somewhere. BJ goes to the Moon, Klaus hides out in the safehouse till he gets back, and the U-Boat anchors off the coast of Britain.Britain so they can rendezvous with it.
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** The answer to this is perhaps a bit simpler than people make it out to be. We're forgetting that by this point the Kreisau Circle have access to fast stealth helicopters and a powerful-as-fuck U-Boat, and I'm assuming there were some more Resistance members on the U-Boat than just three. There also appears to be just one helicopter left in the hanger when you complete that level, and I'm also assuming that one or two of them were moved to the U-Boat. Therefore, the likely solution is that they ''didn't'' drive back to Germany, they either took a helicopter or the U-Boat. Most likely, events went like this:

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** The answer to this is perhaps a bit simpler than people make it out to be. We're forgetting that by this point the Kreisau Circle have access to fast stealth helicopters and a powerful-as-fuck U-Boat, and I'm assuming there were some more Resistance members on the U-Boat than just three. There also appears to be just one helicopter left in the hanger when you complete that level, and I'm also assuming that one or two of them were moved to the U-Boat. Therefore, the likely solution is that they ''didn't'' drive back to Germany, they either took a helicopter or the U-Boat. U-Boat, either of which is almost certainly much quicker than a car. Most likely, events went something like this:

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** The answer to this is perhaps a bit simpler than people make it out to be. We're forgetting that by this point the Kreisau Circle have access to fast stealth helicopters and a powerful-as-fuck U-Boat, and I'm assuming there were some more Resistance members on the U-Boat than just three. There also appears to be just one helicopter left in the hanger when you complete that level, and I'm also assuming that one or two of them were moved to the U-Boat. Therefore, the likely solution is that they ''didn't'' drive back to Germany, they either took a helicopter or the U-Boat. Most likely, events went like this:
*** After knackering the Gibraltar Bridge, BJ and Klaus take the U-Boat to Britain while the rest go back to base.
*** From the U-Boat, BJ and Klaus infiltrate Britain. Presumably, they fly the helicopter in under radar and stash hide it away in a safehouse somewhere. BJ goes to the Moon, Klaus hides out in the safehouse till he gets back, and the U-Boat anchors off the coast of Britain.
*** When time comes to pick up BJ, Klaus -- presumably intending to keep a low profile -- drives to the London Nautica, planning to quickly pick up BJ and then squirrel them out of the country before anyone notices. The raid on Kreisau Headquarters and BJ's louder-than-anticipated return to Earth render this point moot.
*** After knackering the Nautica and the London Monitor, BJ and Klaus slip away in the chaos and haul ass back to the helicopter, where they in turn haul ass back to the U-Boat.
*** The U-Boat hauls ass back to Germany. Presumably it can get there a lot quicker than 12-14 hours.
*** When they get back to Germany, as the helicopter will be of limited help in fighting off an assault on an underground base, they leave it on the U-Boat, steal a car, and haul ass to the Kreisau Headquarters.
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** Also, B.J. is an ''old enemy'' of Deathshead. Which leads to two conclusions: (a) he wants to fuck with the guy and torture him a bit before killing him out of revenge for past humiliations. It's a form of spite and punishment, basically. And (b) he suspects that B.J., being an old enemy, will be harder to control if he cuts his brain out and shoves it into a machine. So there's a possible practical reason for not doing so; would ''you'' risk putting your worst enemy inside a massive machine without being sure that you could control them?
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*** Adding on to this, it might be a classic case of "I understand [second language] better than I speak it." So BJ might have issues with his accent and finding the right words for things when he has to talk, but he can understand when someone else is talking.
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** Also, Peenemunde was/is basically a village with an airfield and some testing facilities. Frankly, from the outside and with no disrespect intended to any locals, outside of this historical connection it doesn't look like a particularly interesting, exciting or remarkable setting for an action video game. London, however, is a major metropolis with countless instantly recognisable and iconic landmarks and countless possibilities to explore. Essentially, the makers of the game gambled that more people would find alternative history London a more interesting setting to shoot Nazis in than a village in Germany they'd likely never heard of.

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** Also, Peenemunde was/is basically a village with an airfield and some testing facilities. Frankly, from the outside and with no disrespect intended to any locals, outside of this historical connection it doesn't immediately look like a particularly interesting, exciting or remarkable setting for an action video game. London, however, is a major metropolis with countless instantly recognisable and iconic landmarks and countless possibilities to explore. Essentially, the makers of the game gambled that more people would find alternative history London a more interesting setting to shoot Nazis in than a village in Germany they'd likely never heard of.
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** Also, Peenemunde was/is basically a village with an airfield and some testing facilities. Frankly, from the outside and with no disrespect intended to any locals, outside of this historical connection it doesn't look like a particularly interesting, exciting or remarkable setting for an action video game. London, however, is a major metropolis with countless instantly recognisable and iconic landmarks and countless possibilities to explore. Essentially, the makers of the game gambled that more people would find alternative history London a more interesting setting to shoot Nazis in than a village in Germany they'd likely never heard of.
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** It ''is'' an AlternateHistory we're talking about. Since among other things the war has gone into 1946, we can probably assume that whatever caused this also caused the Manhattan Project to be delayed or outright not exist in this particular timeline. Presumably all or part of the Da'at Yichud technology that would have been used in the Manhattan Project made its way into German hands instead somehow.
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** And it must also be noted that as bad as the United States could be towards minorities in the 1940s, the Nazi-dominated world of the alternate 1960s that we see is clearly much much worse by several magnitudes.

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** And it must also be noted that as bad as the United States could be towards minorities in the 1940s, the Nazi-dominated world of the alternate 1960s that we see is clearly much much worse by several magnitudes. Lynchings were an abomination, but no one was being fed to walking robot dog-furnaces.
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** By Nazi standards, B.J. is the "ubermensch" -- the peak of Aryan physical perfection. He doesn't need to be 'improved' by Deathshead, he's ''already'' perfect.
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** Including Deathshead, several Nazis in this game and its sequel remark on what a perfect "Aryan" B.J. is. As shallow as it sounds, it could be that they have trouble bringing themselves to kill someone whose physique they admire.
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\n** [[VideoGame/WolfensteinIITheNewColossus The sequel]] of course makes it clear that - at least officially, Hitler was still in charge. Though due to his (likely drug amplified) senility, it's safe to say that more lucid minds were handling the details. But, if we're following Nazi ranks realistically - Deathshead shouldn't be, as he was only [=SS-OberstGruppenführer=]. There should still be a Reichsführer-SS above him - who answers only to Hitler himself. This was the rank/position Heinrich Himmler held in real life. But while mentioned and even appearing in previous Wolfenstein games, [=MachineGames=] has (so far) ignored him, and hasn't given that rank to any other character.
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[[/folder]]

[[folder:Why doesn't Deathshead Dissect Blazkowicz?]]

* So at the beginning Deathshead has Blazkowicz and a few random soldiers at his "mercy" (or rather lack thereof). He's already encountered Blazkowicz before and knows that he's a soldier almost without parallel. He even leans into the camera and says "What a resilient specimen...I could do great things with you. Great things." So why does he then not use B.J. for his experiments but instead just opt to have B.J. select a random friend to get cut up? It makes sense that he's rushing to evac so he can only cut up one guy, but it makes no sense that he would rather just incinerate a natural "ubersoldat" and cut up some randomer when he literally has (in his twisted mind) a near "perfect" sample for his experiments right in front of him. And doing horrible experiments on B.J. would have also eliminated one of the Nazi's greatest enemies! The only rational explanation I can think of this is "because the game would end, duh!" but it is rather immersion breaking.

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