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* The adder triplets in ''Triss'' are bound by their tails with a mace and chain, basically turning them into a discount hydra. But it also mentions that their tails are dead and rotting, probably because of lack of circulation, which raises the question how they've lived so long: either they'd have succumbed to gangrene and infection eventually, or their tails just dropped off and freed them from their unnatural conjoinment.

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* The adder triplets in ''Triss'' are bound by their tails with a mace and chain, basically turning them into a discount hydra. But it also mentions that their tails are dead and rotting, probably because of lack of circulation, which raises the question how they've lived so long: either they'd have succumbed to gangrene and infection eventually, or their tails would've just dropped off and freed them from their unnatural conjoinment.
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** Real mice sometimes entwine tails with a companion they happen to be standing next to. It's not sexual at all, and may simply provide a convenient way to keep track of the other mouse.

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** Real mice sometimes entwine tails with a companion they happen to be standing next to. It's not sexual at all, and may simply provide a convenient way to keep track of the other mouse.
mouse. Baby shrews also grip one another's tails and that of their mother to form a "caravan" so they won't get lost; perhaps the Mossflower residents acquired the tail-grasping habit from their shrew neighbors?
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** Real mice sometimes entwine tails with a companion they happen to be standing next to. It's not sexual at all, and may simply provide a convenient way to keep track of the other mouse.
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* The adder triplets in ''Triss'' are bound by their tails with a mace and chain, basically turning them into a discount hydra. But it also mentions that their tails are dead and rotting, probably because of lack of circulation, which raises the question how they've lived so long: either they'd have succumbed to gangrene and infection eventually, or their tails just dropped off and freed them from their unnatural conjoinment.
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* Why does Slagar wear the harlequin-patterened mask all the time? Sure, it's understandable that he'd want something to cover his scars, but what inspired him to wear a mask with a harlequin pattern? I can't remember if he and his gang had done the circus trick before in the book, but in the animated series, Slagar's gang sounds genuinely confused when Slagar tells them about his plan to pose as a travelling circus, implying that they had never done it before... yet Slagar had still chosen the harlequin-patterened mask long before then.
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* Why did Asmodeus kill Guosim? And how? Did he just bite her in his sleep, was he awake when he bit her and planned to save her for later, or did he just kill her for sport?

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Contributing to a discussion on headscratchers



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** You know most of those characters with the Cockney accents aren't educated, not compared to the Hares (who, if apart of Salamandastron have Leveret School), the various Abbey creatures (some of the little ones mention an "Abbey School"), or some of the other various enclaves we meet (Noonvale, Southsward, and the like). The woodland creatures with some of the less articulate accents (the moles, the hedgehogs, the otters) are the groups that would be more working class than the often educated mice and squirrels. Notably, there are a few educated hedgehogs that do speak like the mice and squirrels, at least one villain in Outcast who speaks like Shakespeare, and a few of the typically educated creatures who were raised in the wild speaking with one of the "lower class" accents. And that's without throwing in the various Scots and Irish accents that appear as well.
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** Redwall and Salamandastron are not conquerors. They're aren't fighting to take something, they're fighting to defend something. If whatever they're doing works (and given how long the series has run, it does), there's not a lot of pressure to improve on that.
** Additionally, most characters seem perfectly content with the status quo laid out for them: you're becoming part of the military apparatus in Salamandastron, a supportive Abbeybeast in Redwall, a sailor or a farmer or whatever. Money to buy items doesn't really exist, aside from the luxuries the evil beasts hoard. There's no need to compete and do better when everything's just fine, minus the once-in-a-generation [[CurbStompBattle]].

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** Redwall and Salamandastron denizens are not conquerors.conquerors or explorers. They're aren't fighting to take something, they're fighting to defend something. If whatever they're doing works (and given how long the series has run, it does), there's not a lot of pressure to improve on that.
** Additionally, most characters seem perfectly content with the status quo laid out for them: you're becoming part of the military apparatus in Salamandastron, a supportive Abbeybeast in Redwall, a sailor or a farmer or whatever. Money to buy items doesn't really exist, aside from the luxuries the evil beasts hoard. There's no need to compete and do better when everything's just fine, minus the once-in-a-generation [[CurbStompBattle]].
[[CurbStompBattle Curb Stomp]].

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Added points on the technology.


** The biggest reason for lack of advancement progably lies in the fact that there are only two somewhat permanent (and only tenously connected to each other) centres of civilization in the land plagued by savage tribal raiders on all sides. There are no trade to speak of and almost no one is free from farming or serving as a warrior, to pursue a life of education. This is one of the worst possible setups for technological development. Seavermin actually seem to be more technologically developed, designing pretty large and advanced ships, but their societies are obviously highly unstable.

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** The biggest reason for lack of advancement progably probably lies in the fact that there are only two somewhat permanent (and only tenously tenuously connected to each other) centres of civilization in the land plagued by savage tribal raiders on all sides. There are no trade to speak of and almost no one is free from farming or serving as a warrior, to pursue a life of education. This is one of the worst possible setups for technological development. Seavermin Sea vermin actually seem to be more technologically developed, designing pretty large and advanced ships, but their societies are obviously highly unstable. unstable.
** Redwall and Salamandastron are not conquerors. They're aren't fighting to take something, they're fighting to defend something. If whatever they're doing works (and given how long the series has run, it does), there's not a lot of pressure to improve on that.
** Additionally, most characters seem perfectly content with the status quo laid out for them: you're becoming part of the military apparatus in Salamandastron, a supportive Abbeybeast in Redwall, a sailor or a farmer or whatever. Money to buy items doesn't really exist, aside from the luxuries the evil beasts hoard. There's no need to compete and do better when everything's just fine, minus the once-in-a-generation [[CurbStompBattle]].
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***Hair doesn't grow properly (if at all) on scar tissue, and I'm pretty sure that animal fur works the same way. Redwall tattoos are probably a combination of carving/branding artistic designs into the skin and dying the exposed scar tissue into interesting colors.
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** Vermins are raiders, snakes are monsters and foxes are traitors. It's the trait that comes before the species not the other way around.


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** When it's an army yes, when it's child slavers or a band of thieves and murderers they need brutality to follow. I mean if they desert where do they go? Their home was with Cluny or another tyrant and village won't accept people who are clearly bandits so one or two deaths doesn't matter as long as the leader doesn't start ethdic massacre if is crew they will stay and be too afraid to disobey.
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** Real-life cemeteries straight-up reused plots prior to modern preservation of bodies, and after the advent of modern preservation they'd dig up the old bodies and cremate them to free up space; families don't generally buy a 'family plot', they rent one, and when no one who'd care to visit is around to pay the rent it gets reused by someone who will actually benefit from visiting.
*** If you hadn't heard of this it's because prior to the late 1800s or so it was something of an 'open secret' in Christian-majority societies. Reuse of plots was still necessary for practical reasons, but even after the Renaissance the overwhelming majority of Christian sects believed that you needed a physical body to be raised for judgement day and thus to enter heaven, so it was very carefully not mentioned in public. The nonspecific [[CrystalDragonJesus religion]] of the abbey is loosely based on reformation-era Christianity so that's probably what's going on off-screen.



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* It's a bit WhatHappenedToTheMouse, but it really bothered me that the characters in Salamandastron (with the exception of Urthwyte, very briefly, in Marlfox) are never mentioned again. Mara was a Badgermum, for crying out loud.

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* It's a bit WhatHappenedToTheMouse, but it really bothered me that the characters in Salamandastron (with the exception of Urthwyte, very briefly, in Marlfox) are never mentioned again. Mara was a Badgermum, for crying out loud.
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* Why do Bagg and Runn not appear in ''The Bellmaker''?
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** Lots of characters are never mentioned again Salamandastron is set some time before the first book as well, so it's understandable that none of the characters are mentioned in the first few books that take place after it.
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*** Since it's unlikely that peace-minded, well-living vermin have any motivation or reasons to attack Redwall, it is also unlikely that the Redwallers would encounter any of them outside of those living locally. The opposite would be true for the vermin who ''are'' evil. Therefore, it's possible that the continued encounters with ill-willed vermin are simply unfortunate coincidences.
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** But wolverines are twice the size of badgers, if not larger, and they're evil. Squirrels and rats are about the same size, and least weasels (the type most likely to be seen in England) are much smaller than the average squirrel, although ferocious as hell. Even stoats aren't always that big. Hedgehogs fit in the middle of the weight range between rats and foxes. And it's not clear that the carnivore/herbivore distinction even exists within the setting: the mice shouldn't be able to digest fish, but do, and Veil and Squire Julian should have problems with a diet with much vegetation at all, but have no problem.

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** But wolverines are twice the size of badgers, if not larger, and they're evil. Squirrels and rats are about the same size, and least weasels (the (ok, the type most likely to be seen in England) are much smaller than the average squirrel, although ferocious as hell. Even stoats aren't always that big. Hedgehogs fit in the middle of the weight range between rats and foxes. And it's not clear that the carnivore/herbivore distinction even exists within the setting: the mice shouldn't be able to digest fish, but do, and Veil and Squire Julian should have problems with a diet with much vegetation at all, but have no problem.



* How do tattoos work in Redwall? One would assume they just paint permanent designs on their fur. But they could just shave it off whenever they feel like it, except [[spoiler: Tagg's tattoos had to be medically removed]] Even further confusion is that the healer reminded Skipper that she gave him a tattoo with needle and ink. How does that work with fur!? This seems to be the kind of thing, we just shouldn't think too hard about.

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* How do tattoos work in Redwall? One would assume they just paint permanent designs on their fur. But they could just shave it off whenever they feel like it, except [[spoiler: Tagg's tattoos had to be medically removed]] removed]]. Even further confusion is that the healer reminded Skipper that she gave him a tattoo with needle and ink. How does that work with fur!? This seems to be the kind of thing, we just shouldn't think too hard about.
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*** Did you mean maybe for the RAF designation to be a military class?
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* Is there an in-universe explanation for what happened to the beaver in the first book? [[FridgeHorror What if he didn't survive Cluny's attack on Redwall?]]
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*** Could it be that there really are good "vermin" out there, but we just don't see most of them because of Jacques' decision to avoid moral ambiguity? Go ahead and call me overly optimistic, but thanks to the examples noted above, such as Blaggut and the foxes mentioned in ''Redwall'', I find it impossible to believe that every single "vermin" is really and truly evil. I think that they're out there, but the just live far away from Mossflower. (As mentioned above, many of them seem to come from the Land of Ice and Snow.)

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*** Could it be that there really are good "vermin" out there, but we just don't see most of them because of Jacques' decision to avoid moral ambiguity? Go ahead and call me overly optimistic, but thanks to the examples noted above, such as Blaggut and the foxes mentioned in ''Redwall'', I find it impossible to believe that every single "vermin" is really and truly evil. I think that they're out there, but the they just live far away from Mossflower. (As mentioned above, many of them seem to come from the Land of Ice and Snow.)
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*** Could it be that there really are good "vermin" out there, and we just don't see most of them because of Jacques' decision to avoid moral ambiguity? Go ahead and call me overly optimistic, but thanks to the examples noted above, such as Blaggut and the foxes mentioned in ''Redwall'', I found it impossible to believe that every single "vermin" is really and truly evil. I think that they're out there, but the just live far away from Mossflower. (As mentioned above, many of them seem to come from the Land of Ice and Snow.)

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*** Could it be that there really are good "vermin" out there, and but we just don't see most of them because of Jacques' decision to avoid moral ambiguity? Go ahead and call me overly optimistic, but thanks to the examples noted above, such as Blaggut and the foxes mentioned in ''Redwall'', I found find it impossible to believe that every single "vermin" is really and truly evil. I think that they're out there, but the just live far away from Mossflower. (As mentioned above, many of them seem to come from the Land of Ice and Snow.)

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*** Actually in a way it makes sense: most of the vermin belong to species that would eat redwallers in real life.

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*** Actually Actually, in a way way, it makes sense: most Most of the vermin belong to species that would eat redwallers Redwaller species in real life. life.
*** Could it be that there really are good "vermin" out there, and we just don't see most of them because of Jacques' decision to avoid moral ambiguity? Go ahead and call me overly optimistic, but thanks to the examples noted above, such as Blaggut and the foxes mentioned in ''Redwall'', I found it impossible to believe that every single "vermin" is really and truly evil. I think that they're out there, but the just live far away from Mossflower. (As mentioned above, many of them seem to come from the Land of Ice and Snow.)
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** The series is actually pretty reliable about making vegetation small, whenever it's mentioned. Matthias is introduced in ''Redwall'' as a very small mouse with a number of hazelnuts held in his arms, and while hazelnuts are not very large, the real-world scale would make such things impossible -- three hazelnuts would be larger than he is. Likewise, a young tree is just about the right size for a badger's bow, while even human-scale saplings would be well oversized. The very large trees may simply be a byproduct of relatively little deforestation (and in the case of Brockhall, being at least partially if not mostly underground). Animal size... it's pretty much the FurryFandom equivalent of Superman being As Strong As He Needs To Be; any Mossflower speaking animal is exactly the size it needs to be for the plot at the time. Constance can carry a cart that's large enough to hold a big family of mice, but a couple servings of fish on a mouse's scale is all she wants to eat, even when others have significantly more. The architecture could actually go either way. The Redwall Abbey itself was constructed solely by the talking animals of the setting, and it's still staggeringly high; Jess Squirrel is described as looking like a speck at the top of the abbey, and the trees nearby are described as being more than six yards high while still being under the wall's height (while a two pound trout is considered a record-setter and large enough to feed an abbey).

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** The series is actually pretty reliable about making vegetation small, whenever it's mentioned. Matthias is introduced in ''Redwall'' as a very small mouse with a number of hazelnuts held in his arms, and while hazelnuts are not very large, the real-world scale would make such things impossible -- three hazelnuts would be larger than he is. Likewise, a young tree is just about the right size for a badger's bow, while even human-scale saplings would be well oversized. The very large trees may simply be a byproduct of relatively little deforestation (and in the case of Brockhall, being at least partially if not mostly underground). Animal size... it's pretty much the FurryFandom UsefulNotes/FurryFandom equivalent of Superman being As Strong As He Needs To Be; any Mossflower speaking animal is exactly the size it needs to be for the plot at the time. Constance can carry a cart that's large enough to hold a big family of mice, but a couple servings of fish on a mouse's scale is all she wants to eat, even when others have significantly more. The architecture could actually go either way. The Redwall Abbey itself was constructed solely by the talking animals of the setting, and it's still staggeringly high; Jess Squirrel is described as looking like a speck at the top of the abbey, and the trees nearby are described as being more than six yards high while still being under the wall's height (while a two pound trout is considered a record-setter and large enough to feed an abbey).
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*** Considering that they make milk out of roots and tubers, it's fairly logical to assume that the Abbey dwellers have a lot of eggless, dairy-free recipes. Basically they're vegan, besides their love of honey.

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*** Considering that they make milk out of roots and tubers, it's fairly logical to assume that the Abbey dwellers have a lot of eggless, dairy-free recipes. Basically they're vegan, besides their love of honey. And before anyone asks, yes, ''Redwall'' does make a few mentions of BeePeople who are in a trade agreement with the Abbey.
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* How do tattoos work in Redwall? One would assume they just paint permanent designs on their fur. But they could just shave it off whenever they feel like it, except [[spoiler: Tagg's tattoos had to be medically removed]] Even further confusion is that the healer reminded Skipper that she gave him a tattoo with needle and ink. How does that work with fur!? This seems to be the kind of thing, we just shouldn't think too hard about. Maybe the ink under the skin affects the hair's pigment?
** The tattoo might show through the fur, though that might not work with otters, which have fur so thick that it's nearly impossible to see their skin when parted with a comb.

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* How do tattoos work in Redwall? One would assume they just paint permanent designs on their fur. But they could just shave it off whenever they feel like it, except [[spoiler: Tagg's tattoos had to be medically removed]] Even further confusion is that the healer reminded Skipper that she gave him a tattoo with needle and ink. How does that work with fur!? This seems to be the kind of thing, we just shouldn't think too hard about. Maybe the ink under the skin affects the hair's pigment?
about.
** The tattoo might show through the fur, though that might not work with otters, which have fur so thick that it's nearly impossible to see their skin when parted with a comb. Maybe the ink under the skin affects the hair's pigment?
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* How do Tattoos work in Redwall? One would assume they just paint permanent designs on their fur. But they could just shave it off whenever they feel like it, except [[spoiler: Tagg's tattoos had to be medically removed]] Even further confusion is that the healer reminded Skipper that she gave him a tattoo with needle and ink. How does that work with fur!? This seems to be the kind of thing, we just shouldn't think too hard about. Maybe the ink under the skin affects the hair's pigment?

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* How do Tattoos tattoos work in Redwall? One would assume they just paint permanent designs on their fur. But they could just shave it off whenever they feel like it, except [[spoiler: Tagg's tattoos had to be medically removed]] Even further confusion is that the healer reminded Skipper that she gave him a tattoo with needle and ink. How does that work with fur!? This seems to be the kind of thing, we just shouldn't think too hard about. Maybe the ink under the skin affects the hair's pigment?
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* How do Tattoos work in Redwall? One would assume they just paint permanent designs on their fur. But they could just shave it off whenever they feel like it, except [[spoiler: Tagg's tattoos had to be medically removed]] Even further confusion is that the healer reminded Skipper that she gave him a tattoo with needle and ink. How does that work with fur!? This seems to be the kind of thing, we just shouldn't think too hard about.

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* How do Tattoos work in Redwall? One would assume they just paint permanent designs on their fur. But they could just shave it off whenever they feel like it, except [[spoiler: Tagg's tattoos had to be medically removed]] Even further confusion is that the healer reminded Skipper that she gave him a tattoo with needle and ink. How does that work with fur!? This seems to be the kind of thing, we just shouldn't think too hard about. Maybe the ink under the skin affects the hair's pigment?

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