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** The alien will actually bleed if you shoot it but it won't kill it (and fortunately its blood won't kill you). Its likely the the alien can survive a mere bullet wound as they are touted as the UltimateLifeform. The guns used in ''Aliens'' fired an explosive bullet which is why it so deadly.
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Contributing to a discussion on headscratchers


** It's worth noting that [[spoiler: the egg closest to her is still closed, but it is indeed left ambiguous. In my honest opinion, she's not infected.]]

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** It's worth noting that [[spoiler: the egg closest to her is still closed, but it is indeed left ambiguous. In my honest opinion, she's not infected.]]]]
**Ripley's daughter is [[spoiler: mentioned dying of old age in Aliens]], so, no.
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** The answer to this is actually fairly clever. The Alien isn't immune to your weapons, your guns just aren't of sufficient quality to kill it instantly (compare with the weapons used in the sequel which were top of the line military grade weaponry.). You likely kill several Aliens during the game, hey just survive long enough to escape and die out of sight and get replaced by another one without your knowledge.
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** The real problem is the way they'll wildly open fire on sight, even if they outnumber you and you're all the way across the room from them, not looking at them, and they ''know'' the invincible killing machine roaming the station is attracted to sound.
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* Is Amanda near the end [[spoiler: infected? It seems very ambiguous. I'm inclined to say no, since she'll still be attacked by the aliens, but it's not clear.]]

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* Is Amanda near the end [[spoiler: infected? It seems very ambiguous. I'm inclined to say no, since she'll still be attacked by the aliens, but it's not clear.]]
** It's worth noting that [[spoiler: the egg closest to her is still closed, but it is indeed left ambiguous. In my honest opinion, she's not infected.
]]
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** There are also occasions where some groups of survivors will regard Amanda with hostility, but not aggression, raising their weapons and giving her a chance to walk away or they open fire. Presumably they got jumpy because some other groups of survivors have been taking people out to loot them for their stuff, and ParanoiaFuel set so they assume someone is hostile unless they know them ''very'' well.
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* I understand Waits's pragmatic decision to jettison the Gemini Lab with Ripley still inside it. What I don't get is why he waits until she's ''at the goddamn exit door'' to do it. As soon as the lab comes back online, he knows the creature is in the central hub with her. So why does he delay until she's two feet from salvation?[[labelnote:*]]''Aside from the obvious explanation, that the game designer wanted you to go to one end of the level and then backtrack to the other, that is.''[[/labelnote]] That's just going out of his way to be an asshole. I guess Vasquez's last words were right....

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* I understand Waits's pragmatic decision to jettison the Gemini Lab with Ripley still inside it. What I don't get is why he waits until she's ''at the goddamn exit door'' to do it. As soon as the lab comes back online, he knows the creature is in the central hub with her. So why does he delay until she's two feet from salvation?[[labelnote:*]]''Aside from the obvious explanation, that the game designer wanted you to go to one end of the level and then backtrack to the other, that is.''[[/labelnote]] That's just going out of his way to be an asshole. I guess Vasquez's last words were right....right....
* Is Amanda near the end [[spoiler: infected? It seems very ambiguous. I'm inclined to say no, since she'll still be attacked by the aliens, but it's not clear.]]
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* I understand Waits's pragmatic decision to jettison the Gemini Lab with Ripley still inside it. What I don't get is why he waits until she's ''at the goddamn exit door'' to do it. As soon as the lab comes back online, he knows the creature is in the central hub with her. So why does he delay until she's two feet from salvation?[[labelnote:*]]''Aside from the obvious explanation, that the game designer wanted you to go to one end of the level and then backtrack to the other, that is.''[[/labelnote]] That's just going out of his way to be an asshole.

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* I understand Waits's pragmatic decision to jettison the Gemini Lab with Ripley still inside it. What I don't get is why he waits until she's ''at the goddamn exit door'' to do it. As soon as the lab comes back online, he knows the creature is in the central hub with her. So why does he delay until she's two feet from salvation?[[labelnote:*]]''Aside from the obvious explanation, that the game designer wanted you to go to one end of the level and then backtrack to the other, that is.''[[/labelnote]] That's just going out of his way to be an asshole. I guess Vasquez's last words were right....
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** The motion tracker in the game has been modified (Amanda explicitly notes such when she finds it,) presumably after the start of the incident, to track larger creatures and ignore smaller ones. Those modifications could have made it slightly glitchy, especially in tight corridors and when tracking too many things.

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** The motion tracker in the game has been modified (Amanda explicitly notes such when she finds it,) presumably after the start of the incident, to track larger creatures and ignore smaller ones. Those modifications could have made it slightly glitchy, especially in tight corridors and when tracking too many things.things.
* I understand Waits's pragmatic decision to jettison the Gemini Lab with Ripley still inside it. What I don't get is why he waits until she's ''at the goddamn exit door'' to do it. As soon as the lab comes back online, he knows the creature is in the central hub with her. So why does he delay until she's two feet from salvation?[[labelnote:*]]''Aside from the obvious explanation, that the game designer wanted you to go to one end of the level and then backtrack to the other, that is.''[[/labelnote]] That's just going out of his way to be an asshole.
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*** The alien was doglike because its host was a dog. The Xenomorph takes on the characteristics of its host being, therefore this one should be identical to the one from the first film since it was incubated inside a human.
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it's vs. its


* Why is the Alien ImmuneToBullets? Wasn't a harpoon gun able to tear clean through it's torso in the first movie?

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* Why is the Alien ImmuneToBullets? Wasn't a harpoon gun able to tear clean through it's its torso in the first movie?
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*** I figured the reveal that there was more than one alien was kind of an immediate {{Author's saving throw}}. People were getting dropped and going missing left an right, and panic quickly erupted. Also, I assumed the Alien's invincibility was to show that Ripley never tried killing it in conventional ways, its highly possible that groups of survivors have killed a few, only for their acid blood to dispose of the evidence, and ten more to he attracted by the commotion.

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*** I figured the reveal that there was more than one alien was kind of an immediate {{Author's saving throw}}.AuthorsSavingThrow. People were getting dropped and going missing left an right, and panic quickly erupted. Also, I assumed the Alien's invincibility was to show that Ripley never tried killing it in conventional ways, its highly possible that groups of survivors have killed a few, only for their acid blood to dispose of the evidence, and ten more to he be attracted by the commotion.



** The motion tracker in the game has been modified, presumably after the start of the incident, to track larger creatures and ignore smaller ones. Those modifications could have made it slightly glitchy, especially in tight corridors and when tracking too many things.

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** The motion tracker in the game has been modified, modified (Amanda explicitly notes such when she finds it,) presumably after the start of the incident, to track larger creatures and ignore smaller ones. Those modifications could have made it slightly glitchy, especially in tight corridors and when tracking too many things.
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*** Most of the weapons are undoubtedly used by the security on board the station and most likely use a special type of ammunition designed prevent hull breaches. So it makes sense that they can't penetrate the alien's thick armor.
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Inaccurate. The bullets do not bounce off, they tear big chunks out of the thing's head.


*** In ''Aliens'', when Vasquez is shooting her pistol at the Xeno in the airvents, you can see the bullets bouncing off it's face, so more than likely they're immune to basic small arms fire. The Pulse Rifle fires explosive tipped rounds after all. Normal lead projectiles just can't punch through.
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* The motion sensor was originally built to sense vermin (ie: bugs, rats, etc.), ostensibly to assist exterminators. That's fine, sure, but...why on *Earth* would a device intended to track small creatures that breed quickly and like to inhabit dark cramped areas glitch out when there are too many targets, or when inside tight, metal spaces? It's completely counter to the basic design intent.

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* The motion sensor was originally built to sense vermin (ie: bugs, rats, etc.), ostensibly to assist exterminators. That's fine, sure, but...why on *Earth* would a device intended to track small creatures that breed quickly and like to inhabit dark cramped areas glitch out when there are too many targets, or when inside tight, metal spaces? It's completely counter to the basic design intent.intent.
** The motion tracker in the game has been modified, presumably after the start of the incident, to track larger creatures and ignore smaller ones. Those modifications could have made it slightly glitchy, especially in tight corridors and when tracking too many things.
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*** In ''Aliens'', when Vasquez is shooting her pistol at the Xeno in the airvents, you can see the bullets bouncing off it's face, so more than likely they're immune to basic small arms fire. The Pulse Rifle fires explosive tipped rounds after all. Normal lead projectiles just can't punch through.
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*** I figured the reveal that there was more than one alien was kind of an immediate {{Author's saving throw}}. People were getting dropped and going missing left an right, and panic quickly erupted. Also, I assumed the Alien's invincibility was to show that Ripley never tried killing it in conventional ways, its highly possible that groups of survivors have killed a few, only for their acid blood to dispose of the evidence, and ten more to he attracted by the commotion.

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*** I figured the reveal that there was more than one alien was kind of an immediate {{Author's saving throw}}. People were getting dropped and going missing left an right, and panic quickly erupted. Also, I assumed the Alien's invincibility was to show that Ripley never tried killing it in conventional ways, its highly possible that groups of survivors have killed a few, only for their acid blood to dispose of the evidence, and ten more to he attracted by the commotion.commotion.
* The motion sensor was originally built to sense vermin (ie: bugs, rats, etc.), ostensibly to assist exterminators. That's fine, sure, but...why on *Earth* would a device intended to track small creatures that breed quickly and like to inhabit dark cramped areas glitch out when there are too many targets, or when inside tight, metal spaces? It's completely counter to the basic design intent.
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*** Yeah, but there's something really odd about this: One creature starts running loose on the station, and everyone's gunning for each other and looting the place? Why not just group together and hunt down the thing so that everything can go back to normal? Even if they were supposed to be opportunists that were taking advantage of the chaos, why not just try hunting down and trapping/killing the Alien so that (for all they knew) they could get a handsome reward from the Marshals or whomever's still in charge of the place for disposing of a dangerous fugitive? that's gotta be worth more than a few half-eaten bags of chips, right?

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*** Yeah, but there's something really odd about this: One creature starts running loose on the station, and everyone's gunning for each other and looting the place? Why not just group together and hunt down the thing so that everything can go back to normal? Even if they were supposed to be opportunists that were taking advantage of the chaos, why not just try hunting down and trapping/killing the Alien so that (for all they knew) they could get a handsome reward from the Marshals or whomever's still in charge of the place for disposing of a dangerous fugitive? that's gotta be worth more than a few half-eaten bags of chips, right?right?
*** I figured the reveal that there was more than one alien was kind of an immediate {{Author's saving throw}}. People were getting dropped and going missing left an right, and panic quickly erupted. Also, I assumed the Alien's invincibility was to show that Ripley never tried killing it in conventional ways, its highly possible that groups of survivors have killed a few, only for their acid blood to dispose of the evidence, and ten more to he attracted by the commotion.
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*** Yeah, but there's something really odd about this: One creature starts running loose on the station, and everyone's gunning for each other and looting the place? Why not just group together and hunt down the thing so that everything can go back to normal? Even if they were supposed to be opportunists that were taking advantage of the chaos, why not just try hunting down and killing the Alien so that (for all they knew) they could get a handsome reward from the Marshals or whomever's still in charge of the place for disposing of a dangerous fugitive? that's gotta be worth more than a few half-eaten bags of chips, right?

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*** Yeah, but there's something really odd about this: One creature starts running loose on the station, and everyone's gunning for each other and looting the place? Why not just group together and hunt down the thing so that everything can go back to normal? Even if they were supposed to be opportunists that were taking advantage of the chaos, why not just try hunting down and killing trapping/killing the Alien so that (for all they knew) they could get a handsome reward from the Marshals or whomever's still in charge of the place for disposing of a dangerous fugitive? that's gotta be worth more than a few half-eaten bags of chips, right?

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*** But it came from the same batch of eggs as the Alien from the original movie. Unless its host was taking steroids or something, there's really not much reason why the Drone should be any tougher than ''that'' one. Then again, we never really saw firearms get used against the first Alien, so maybe it had the same durability against bullets.



*** Yeah, but there's something really odd about this: One creature starts running loose on the station, and everyone's gunning for each other and looting the place? Why not just group together and hunt down the thing so that everything can go back to normal? Even if they were supposed to be opportunists that were taking advantage of the chaos, why not just try hunting down and killing the Alien so that (for all they knew) they could get a handsome payment for disposing of a dangerous fugitive? that's gotta be worth more than a few half-eaten bags of chips, right?

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*** Yeah, but there's something really odd about this: One creature starts running loose on the station, and everyone's gunning for each other and looting the place? Why not just group together and hunt down the thing so that everything can go back to normal? Even if they were supposed to be opportunists that were taking advantage of the chaos, why not just try hunting down and killing the Alien so that (for all they knew) they could get a handsome payment reward from the Marshals or whomever's still in charge of the place for disposing of a dangerous fugitive? that's gotta be worth more than a few half-eaten bags of chips, right?
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** By this point, it's safe to assume that the inhabitants of the Sevastapol have degenerated into groups of looters and survivalists, fending for themselves and skirmishing with other bands of people over what were once simple amenities like food and water. Even if you were to wave the white flag and scream your lungs out about your harmlessness, they almost certainly wouldn't believe you. Worse still, they probably wouldn't even care, but rather concerned about what goodies you might be carrying...

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** By this point, it's safe to assume that the inhabitants of the Sevastapol have degenerated into groups of looters and survivalists, fending for themselves and skirmishing with other bands of people over what were once simple amenities like food and water. Even if you were to wave the white flag and scream your lungs out about your harmlessness, they almost certainly wouldn't believe you. Worse still, they probably wouldn't even care, but rather concerned about what goodies you might be carrying...carrying...
*** Yeah, but there's something really odd about this: One creature starts running loose on the station, and everyone's gunning for each other and looting the place? Why not just group together and hunt down the thing so that everything can go back to normal? Even if they were supposed to be opportunists that were taking advantage of the chaos, why not just try hunting down and killing the Alien so that (for all they knew) they could get a handsome payment for disposing of a dangerous fugitive? that's gotta be worth more than a few half-eaten bags of chips, right?
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** By this point, it's safe to assume that the inhabitants of the Sevastapol have degenerated into groups looters and survivalists, fending for themselves and skirmishing with other bands of people over what were once simple amenities like food and water. Even if you were to wave the white flag and scream your lungs out about your harmlessness, they almost certainly wouldn't believe you. Worse still, they probably wouldn't even care, but rather concerned about what goodies you might be carrying...

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** By this point, it's safe to assume that the inhabitants of the Sevastapol have degenerated into groups of looters and survivalists, fending for themselves and skirmishing with other bands of people over what were once simple amenities like food and water. Even if you were to wave the white flag and scream your lungs out about your harmlessness, they almost certainly wouldn't believe you. Worse still, they probably wouldn't even care, but rather concerned about what goodies you might be carrying...
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* The overly trigger-happy human survivors on the station, and their unchallenged habit of performing PoorCommunicationKills. Why can't Ripley just yell "Stop! I'm not your enemy!" or something like that when she's confronted by them? The survivors are paranoid and on-edge, sure, but they're (hopefully) not psychopaths. This is a survival horror game, so you should be able to avoid violent confrontations unless they're absolutely necessary, right?

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* The overly trigger-happy human survivors on the station, and their unchallenged habit of performing PoorCommunicationKills. Why can't Ripley just yell "Stop! I'm not your enemy!" or something like that when she's confronted by them? The survivors are paranoid and on-edge, sure, but they're (hopefully) not psychopaths. This is a survival horror game, so you should be able to avoid violent confrontations unless they're absolutely necessary, right?right?
** By this point, it's safe to assume that the inhabitants of the Sevastapol have degenerated into groups looters and survivalists, fending for themselves and skirmishing with other bands of people over what were once simple amenities like food and water. Even if you were to wave the white flag and scream your lungs out about your harmlessness, they almost certainly wouldn't believe you. Worse still, they probably wouldn't even care, but rather concerned about what goodies you might be carrying...
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* The overly trigger-happy human survivors on the station, and their unchallenged habit of performing PoorCommunicationKills. Why can't Ripley just yell "Stop! I'm not your enemy!" or something like that when she's confronted by them? The survivors are paranoid and on-edge, sure, but they're (hopefully) not psychopaths.

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* The overly trigger-happy human survivors on the station, and their unchallenged habit of performing PoorCommunicationKills. Why can't Ripley just yell "Stop! I'm not your enemy!" or something like that when she's confronted by them? The survivors are paranoid and on-edge, sure, but they're (hopefully) not psychopaths. This is a survival horror game, so you should be able to avoid violent confrontations unless they're absolutely necessary, right?
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** Aliens are also very divergent with the one in ''Alien 3'' having characteristics of a dog. It's possible this one is simply a different kind of strain than his brethren.

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** Aliens are also very divergent with the one in ''Alien 3'' having characteristics of a dog. It's possible this one is simply a different kind of strain than his brethren.brethren.
* The overly trigger-happy human survivors on the station, and their unchallenged habit of performing PoorCommunicationKills. Why can't Ripley just yell "Stop! I'm not your enemy!" or something like that when she's confronted by them? The survivors are paranoid and on-edge, sure, but they're (hopefully) not psychopaths.
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** Aliens are also very evolutionary with the one in ''Alien 3'' having characteristics of a dog. It's possible this one is simply a different kind of strain than his brethren.

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** Aliens are also very evolutionary divergent with the one in ''Alien 3'' having characteristics of a dog. It's possible this one is simply a different kind of strain than his brethren.
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** PlotArmor, combined with ConservationOfNinjitsu. There's only one Alien in the game [[spoiler:Most of it, anyway]], and if you could only take it out with just a few bullets, then the game wouldn't really have much else to go on. Though an In-Universe explanation might be that the revolvers are very weak and weren't really meant to shoot anything that was built to last. That, and it's hard for Ripley to get a clean shot since she's not an experienced marksman and the Alien moves very fast.

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** PlotArmor, combined with ConservationOfNinjitsu. There's only one Alien in the game [[spoiler:Most of it, anyway]], and if you could only take it out with just a few bullets, then the game wouldn't really have much else to go on. Though an In-Universe explanation might be that the revolvers are very weak and weren't really meant to shoot anything that was built to last. That, and it's hard for Ripley to get a clean shot since she's not an experienced marksman and the Alien moves very fast.fast.
** Aliens are also very evolutionary with the one in ''Alien 3'' having characteristics of a dog. It's possible this one is simply a different kind of strain than his brethren.
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** PlotArmor, combined with ConservationOfNinjitsu. There's only one Alien in the game, and if you could only take it out with just a few bullets, then the game wouldn't really have much else to go on. Though an In-Universe explanation might be that the revolvers are very weak and weren't really meant to shoot anything that was built to last. That, and it's hard for Ripley to get a clean shot since she's not an experienced marksman and the Alien moves very fast.

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** PlotArmor, combined with ConservationOfNinjitsu. There's only one Alien in the game, game [[spoiler:Most of it, anyway]], and if you could only take it out with just a few bullets, then the game wouldn't really have much else to go on. Though an In-Universe explanation might be that the revolvers are very weak and weren't really meant to shoot anything that was built to last. That, and it's hard for Ripley to get a clean shot since she's not an experienced marksman and the Alien moves very fast.
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* Why is the Alien ImmuneToBullets? Wasn't a harpoon gun able to tear clean through it's torso in the first movie?

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* Why is the Alien ImmuneToBullets? Wasn't a harpoon gun able to tear clean through it's torso in the first movie?movie?
** PlotArmor, combined with ConservationOfNinjitsu. There's only one Alien in the game, and if you could only take it out with just a few bullets, then the game wouldn't really have much else to go on. Though an In-Universe explanation might be that the revolvers are very weak and weren't really meant to shoot anything that was built to last. That, and it's hard for Ripley to get a clean shot since she's not an experienced marksman and the Alien moves very fast.
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* Why is the Alien ImmuneToBullets? Wasn't a harpoon gun able to tear clean through it's torso in the first movie?

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