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* The soundtrack itself is also a bit of FridgeBrilliance - of course it sounds like that. Because it's what Neku's listening to on his headphones It also explains why the game menu music is changed by selecting a record purchased by Neku in a music store. This music is what Neku is listening to in between battles

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* The soundtrack itself is also a bit of FridgeBrilliance - of course it sounds like that. Because it's what Neku's listening to on his headphones headphones. It also explains why the game menu music is changed by selecting a record purchased by Neku in a music store. This music is what Neku is listening to in between battlesbattles, and presumably in combat as well.



* Know why you hate the first few days with Joshua? When he can't float, he only deals damage at the end of the combo, so he deals a lot less damage for all your button mashing, and your pins end up dong all the work. It's literally more frustrating just having him as your partner instead of Shiki. And that super-long, smug explanation about the first mission? You hate him because he's literally explaining everything you already know. You're set up to have your feelings change from "Hey, a new partner!" to "Joshua is a total jerk" for this guy from the beginning. That, and he's making Neku do all the dirty work because he's outright not even trying for those days. Joshua only becomes useful after he's forced to break his cover during the Rhino Noise fight, but by that point both Neku and the player are still resenting him for his earlier behavior, and he continues to be a pompous jerk for most of the second week.
* Similarly, Beat's personality can be seen in his gameplay. Beat has a severe lack of foresight, and he is consequently a GlassCannon, dishing out plenty of damage but unable to take a hit. In addition, while his combos make it easier to reach fusions and turn the tide of battles quickly, they have the potential to do heavy damage if used incorrectly.

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* Know why you hate the first few days with Joshua? When he can't float, he only deals damage at the end of the combo, so he deals a lot less damage for all your button mashing, and your pins end up dong doing all the work. It's literally more frustrating just having him as your partner instead of Shiki. Shiki, who could pull her own weight and actually help you win. And that super-long, smug explanation about the first mission? You hate him because he's literally explaining everything you already know. know and treating you like a moron. You're set up to have your feelings change from "Hey, a new partner!" to "Joshua is a total jerk" for this guy from the beginning. That, and he's making Neku do all the dirty work because he's outright not even trying for those days. Joshua only becomes useful after he's forced to break his cover during the Rhino Noise fight, but by that point both Neku and the player are still resenting him for his earlier behavior, and he continues to be a pompous jerk for most of the second week.
* Similarly, Beat's personality can be seen in his gameplay. Beat has a severe lack of foresight, and he is consequently a GlassCannon, dishing out plenty of damage but unable to take a hit. In addition, while his combos make it easier to reach fusions and turn the tide of battles quickly, they have the potential to do heavy damage to himself if used incorrectly.
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Up To Eleven is being dewicked.


* Tigris Cantus has 4444 HP; that's FourIsDeath [[UpToEleven times four]]. Plus it is the Noise form of Koni'''shi''', and in Japanese "shi" is pronounced like "four".

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* Tigris Cantus has 4444 HP; that's FourIsDeath [[UpToEleven times four]].four. Plus it is the Noise form of Koni'''shi''', and in Japanese "shi" is pronounced like "four".
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* One of the game's core themes is ThePowerOfFriendship. Naturally, [[ThatOneBoss the most aggravating boss fight in the main story]] is the DualBoss fights against [[ThoseTwoBadGuys Kariya]] and [[VillainousFriendship Uzuki]].

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* One of the game's core themes is ThePowerOfFriendship. Naturally, [[ThatOneBoss the most aggravating boss fight in the main story]] is the DualBoss fights against [[ThoseTwoBadGuys Kariya]] and [[VillainousFriendship Kariya and Uzuki]].
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No longer a trope


* The scene where Neku nearly erases Shiki is plenty horrifying in and of itself, but it goes even deeper than that. It not only establishes that certain Psychs can be used outside of fighting (which is confirmed in-game later on), but that they can be used on other ''Players'' as well. Add imprinting and Reaper Creeper to the mix as hints that even living people aren't out for the count, and it paints a [[FrighteningPowerUsage pretty terrifying picture on what]] [[BewareTheSuperman a less-than-charitably inclined Player]] [[PowerPerversionPotential could pull.]]

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* The scene where Neku nearly erases Shiki is plenty horrifying in and of itself, but it goes even deeper than that. It not only establishes that certain Psychs can be used outside of fighting (which is confirmed in-game later on), but that they can be used on other ''Players'' as well. Add imprinting and Reaper Creeper to the mix as hints that even living people aren't out for the count, and it paints a [[FrighteningPowerUsage pretty terrifying picture on what]] what [[BewareTheSuperman a less-than-charitably inclined Player]] [[PowerPerversionPotential could pull.]]

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