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!!FridgeBrilliance:
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minor edit to previous


* At the end of the game, Col. Bishop says to the viewer, "I saw my death in my dreams many times." But the only time the viewer officially sees this is during the tutorial mission, when Bishop dies over Miami in his nightmare. When did all the other nightmares happen? ''Whenever the player died throughout the game!''

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* At the end of the game, Col. Bishop (the player character) says to the viewer, "I saw my death in my dreams many times." But the only time the viewer officially sees this is during the tutorial mission, when Bishop dies over Miami in his nightmare. When did all the other nightmares happen? ''Whenever the player died throughout the game!''
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Added a fridge entry: \"I saw my death in my dreams many times.\"


* In one mission Guts says "This isn't Ace Combat!" Remember, since this is the twenty minutes in the future Real World Earth, the Ace Combat series exists there, and he and Bishop both probably played the series.

to:

* In one mission Guts says "This isn't Ace Combat!" Remember, since this is the twenty minutes in the future Real World Earth, the Ace Combat series exists there, and he and Bishop both probably played the series.series.
*At the end of the game, Col. Bishop says to the viewer, "I saw my death in my dreams many times." But the only time the viewer officially sees this is during the tutorial mission, when Bishop dies over Miami in his nightmare. When did all the other nightmares happen? ''Whenever the player died throughout the game!''
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Natter


* In one mission Guts says "This isn't Ace Combat!" Remember, since this is the twenty minutes in the future Real World Earth, the Ace Combat series exists there, and he and Bishop both probably played the series.
** And depending on which fan you're talking to, it [[RuinedForever isn't Ace Combat]].

to:

* In one mission Guts says "This isn't Ace Combat!" Remember, since this is the twenty minutes in the future Real World Earth, the Ace Combat series exists there, and he and Bishop both probably played the series.
** And depending on which fan you're talking to, it [[RuinedForever isn't Ace Combat]].
series.
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* In one mission Guts says "This isn't Ace Combat!" Remember, since this is the twenty minutes in the future Real World Earth, the Ace Combat series exists there.

to:

* In one mission Guts says "This isn't Ace Combat!" Remember, since this is the twenty minutes in the future Real World Earth, the Ace Combat series exists there.there, and he and Bishop both probably played the series.
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* In one mission Guts says "This isn't Ace Combat!" Remember, since this is the twenty minutes in the future Real World Earth, the Ace Combat series exists there.

to:

* In one mission Guts says "This isn't Ace Combat!" Remember, since this is the twenty minutes in the future Real World Earth, the Ace Combat series exists there.there.
** And depending on which fan you're talking to, it [[RuinedForever isn't Ace Combat]].
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* Another case of FridgeBrilliance: [[spoiler: In the second Miami mission, Bishop takes a hit over the stadium, and his wingmen check on him to see if he is okay. He responds by saying he's dealt with this before.]] Why is this? [[spoiler: Bishop is now facing his nightmare in real life, except he now has the courage to deal with Markov.]]

to:

* Another case of FridgeBrilliance: [[spoiler: In the second Miami mission, Bishop takes a hit over the stadium, and his wingmen check on him to see if he is okay. He responds by saying he's dealt with this before.]] Why is this? [[spoiler: Bishop is now facing his nightmare in real life, except he now has the courage to deal with Markov.]]]]
* In one mission Guts says "This isn't Ace Combat!" Remember, since this is the twenty minutes in the future Real World Earth, the Ace Combat series exists there.
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None


* A sort of FridgeBrilliance / FridgeHorror hybrid: [[spoiler: Later on in the game, the NRF use Trinity on their own forces on Moscow when they start losing the battle.]] The brilliance comes from the fact that this happened before in Ace Combats 5 and Zero, but the horror is that the NRF, [[spoiler: a rebel group that intended to get Russia back on its feet,]] were willing to use their own weapons on their own forces just because they could.

to:

* A sort of FridgeBrilliance / FridgeHorror hybrid: [[spoiler: Later on in the game, the NRF use Trinity on their own forces on Moscow when they start losing the battle.]] The brilliance comes from the fact that this happened before in Ace Combats 5 and Zero, but the horror is that the NRF, [[spoiler: a rebel group that intended to get Russia back on its feet,]] were willing to use their own weapons on their own forces just because they could.could.
* Another case of FridgeBrilliance: [[spoiler: In the second Miami mission, Bishop takes a hit over the stadium, and his wingmen check on him to see if he is okay. He responds by saying he's dealt with this before.]] Why is this? [[spoiler: Bishop is now facing his nightmare in real life, except he now has the courage to deal with Markov.]]
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None


* A case of FridgeLogic. Reading the trivia section of Assault Horizon, there [[WhatCouldHaveBeen would have been]] sequences involving vertical takeoff with the F-35B if not for technical limitations. ''Lethal Skies'', ''Airforce Delta Strike'' and ''Aero Elite/Aero Dancing 4'', three of many a [[DuelingGames rival to Ace Combat]], featured missions that required the use of V/TOL aircraft for their missions, as well as using the vertical take off features of said aircraft. The fridge logic? THE AFOREMENTIONED THREE GAMES WERE ON THE '''''[[PS2 PLAYSTATION 2!!!]]'''''
** This may or may not have been a case of [[{{WMG}} reading too much into comments]] on the part of the [[SelfDeprecation editor in question]]. The actual quote from [=DeFelice's=] website was:
--->There are always limitations on what you can do. For example, early on we wanted to have a V/STOL version of the F-35 - the F-35C [yes we all know it's the F-35B] – involved in the game. I wrote a really cool mission for it, which would have shown off all of the real airframe’s capabilities. But that proved just too ambitious – maybe in Ace Combat 8.
** Also, "technical limitations" isn't just limited to the hardware. The game's engine may not have been built to support V/STOL aircraft. In fact, if memory serves, ''none'' of the ''Ace Combat'' games have ''ever'' supported the V/STOL functionality of aircraft capable of it. (Though this Troper doesn't understand why ''Assault Horizon'' doesn't, exactly - the game very explicitly supports both fixed-wing and rotary-wing aircraft; it should not have been too hard to treat the F-35 as the former in flight and the latter during V/STOL segments. Probably on-the-fly switching would've been more difficult to implement, though - the control schemes for aircraft and for rotorcraft are very different.)
** Another possibility is that there just isn't much to show off about the airframe. Aside from being able to take off from small places, the F-35 acts just like a regular strike fighter. The main reason it's used is because rapid deployment forces like the U.S. Marines don't like having to lug a big ship like an aircraft carrier around when they go places.
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** Another possibility is that there just isn't much to show off about the airframe. Aside from being able to take off from small places, the F-35 acts just like a regular strike fighter. The main reason it's used is because rapid deployment forces like the U.S. Marines don't like having to lug a big ship like an aircraft carrier around when they go places.
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* A case of FridgeLogic. Reading the trivia section of Assault Horizon, there [[WhatCouldHaveBeen would have been]] sequences involving vertical takeoff with the F-35B if not for technical limitations. ''Lethal Skies'', ''Airforce Delta Strike'' and ''Aero Elite/Aero Dancing 4'', three of many a [[DuelingGames rival to Ace Combat]], featured missions that required the use of V/TOL aircraft for their missions, as well as using the vertical take off features of said aircraft. The fridge logic? THE AFOREMENTIONED THREE GAMES WERE ON THE ''''''[[PS2 PLAYSTATION 2!!!]]''''''

to:

* A case of FridgeLogic. Reading the trivia section of Assault Horizon, there [[WhatCouldHaveBeen would have been]] sequences involving vertical takeoff with the F-35B if not for technical limitations. ''Lethal Skies'', ''Airforce Delta Strike'' and ''Aero Elite/Aero Dancing 4'', three of many a [[DuelingGames rival to Ace Combat]], featured missions that required the use of V/TOL aircraft for their missions, as well as using the vertical take off features of said aircraft. The fridge logic? THE AFOREMENTIONED THREE GAMES WERE ON THE ''''''[[PS2 '''''[[PS2 PLAYSTATION 2!!!]]''''''2!!!]]'''''
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None


* A sort of FridgeBrilliance / FridgeHorror hybrid: [[spoiler: Later on in the game, the NRF use Trinity on their own forces on Moscow when they start losing the battle.]] The brilliance comes from the fact that this happened before in Ace Combats 5 and Zero, but the horror is that the NRF, [[spoiler: intended to get Russia back on its feet,]] were willing to use their own weapons on their own forces just because they could.

to:

* A sort of FridgeBrilliance / FridgeHorror hybrid: [[spoiler: Later on in the game, the NRF use Trinity on their own forces on Moscow when they start losing the battle.]] The brilliance comes from the fact that this happened before in Ace Combats 5 and Zero, but the horror is that the NRF, [[spoiler: a rebel group that intended to get Russia back on its feet,]] were willing to use their own weapons on their own forces just because they could.
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Added a mix of fridge horror and brilliance.


** Also, "technical limitations" isn't just limited to the hardware. The game's engine may not have been built to support V/STOL aircraft. In fact, if memory serves, ''none'' of the ''Ace Combat'' games have ''ever'' supported the V/STOL functionality of aircraft capable of it. (Though this Troper doesn't understand why ''Assault Horizon'' doesn't, exactly - the game very explicitly supports both fixed-wing and rotary-wing aircraft; it should not have been too hard to treat the F-35 as the former in flight and the latter during V/STOL segments. Probably on-the-fly switching would've been more difficult to implement, though - the control schemes for aircraft and for rotorcraft are very different.)

to:

** Also, "technical limitations" isn't just limited to the hardware. The game's engine may not have been built to support V/STOL aircraft. In fact, if memory serves, ''none'' of the ''Ace Combat'' games have ''ever'' supported the V/STOL functionality of aircraft capable of it. (Though this Troper doesn't understand why ''Assault Horizon'' doesn't, exactly - the game very explicitly supports both fixed-wing and rotary-wing aircraft; it should not have been too hard to treat the F-35 as the former in flight and the latter during V/STOL segments. Probably on-the-fly switching would've been more difficult to implement, though - the control schemes for aircraft and for rotorcraft are very different.))
* A sort of FridgeBrilliance / FridgeHorror hybrid: [[spoiler: Later on in the game, the NRF use Trinity on their own forces on Moscow when they start losing the battle.]] The brilliance comes from the fact that this happened before in Ace Combats 5 and Zero, but the horror is that the NRF, [[spoiler: intended to get Russia back on its feet,]] were willing to use their own weapons on their own forces just because they could.
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None


** Also, "technical limitations" isn't just limited to the hardware. The game's engine may not have been built to support V/STOL aircraft. In fact, if memory serves, ''none'' of the '"Ace Combat'' games have ''ever'' supported the V/STOL functionality of aircraft capable of it. (Though this Troper doesn't understand why ''Assault Horizon'' doesn't, exactly - the game very explicitly supports both fixed-wing and rotary-wing aircraft; it should not have been too hard to treat the F-35 as the former in flight and the latter during V/STOL segments. Probably on-the-fly switching would've been more difficult to implement, though - the control schemes for aircraft and for rotorcraft are very different.)

to:

** Also, "technical limitations" isn't just limited to the hardware. The game's engine may not have been built to support V/STOL aircraft. In fact, if memory serves, ''none'' of the '"Ace ''Ace Combat'' games have ''ever'' supported the V/STOL functionality of aircraft capable of it. (Though this Troper doesn't understand why ''Assault Horizon'' doesn't, exactly - the game very explicitly supports both fixed-wing and rotary-wing aircraft; it should not have been too hard to treat the F-35 as the former in flight and the latter during V/STOL segments. Probably on-the-fly switching would've been more difficult to implement, though - the control schemes for aircraft and for rotorcraft are very different.)
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None


--->Also, "technical limitations" isn't just limited to the hardware. The game's engine may not have been built to support V/STOL aircraft. In fact, if memory serves, ''none'' of the '"Ace Combat'' games have ''ever'' supported the V/STOL functionality of aircraft capable of it. (Though this Troper doesn't understand why ''Assault Horizon'' doesn't, exactly - the game very explicitly supports both fixed-wing and rotary-wing aircraft; it should not have been too hard to treat the F-35 as the former in flight and the latter during V/STOL segments. Probably on-the-fly switching would've been more difficult to implement, though - the control schemes for aircraft and for rotorcraft are very different.)

to:

--->Also, ** Also, "technical limitations" isn't just limited to the hardware. The game's engine may not have been built to support V/STOL aircraft. In fact, if memory serves, ''none'' of the '"Ace Combat'' games have ''ever'' supported the V/STOL functionality of aircraft capable of it. (Though this Troper doesn't understand why ''Assault Horizon'' doesn't, exactly - the game very explicitly supports both fixed-wing and rotary-wing aircraft; it should not have been too hard to treat the F-35 as the former in flight and the latter during V/STOL segments. Probably on-the-fly switching would've been more difficult to implement, though - the control schemes for aircraft and for rotorcraft are very different.)

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--->There are always limitations on what you can do. For example, early on we wanted to have a V/STOL version of the F-35 - the F-35C [yes we all know it's the F-35B] – involved in the game. I wrote a really cool mission for it, which would have shown off all of the real airframe’s capabilities. But that proved just too ambitious – maybe in Ace Combat 8.

to:

--->There are always limitations on what you can do. For example, early on we wanted to have a V/STOL version of the F-35 - the F-35C [yes we all know it's the F-35B] – involved in the game. I wrote a really cool mission for it, which would have shown off all of the real airframe’s capabilities. But that proved just too ambitious – maybe in Ace Combat 8.8.
--->Also, "technical limitations" isn't just limited to the hardware. The game's engine may not have been built to support V/STOL aircraft. In fact, if memory serves, ''none'' of the '"Ace Combat'' games have ''ever'' supported the V/STOL functionality of aircraft capable of it. (Though this Troper doesn't understand why ''Assault Horizon'' doesn't, exactly - the game very explicitly supports both fixed-wing and rotary-wing aircraft; it should not have been too hard to treat the F-35 as the former in flight and the latter during V/STOL segments. Probably on-the-fly switching would've been more difficult to implement, though - the control schemes for aircraft and for rotorcraft are very different.)
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None


** This may or may not have been a case of [[{{WMG}} reading too much into comments]] on the part of the editor in question. The actual quote from [=DeFelice's=] website is:

to:

** This may or may not have been a case of [[{{WMG}} reading too much into comments]] on the part of the [[SelfDeprecation editor in question. question]]. The actual quote from [=DeFelice's=] website is:was:
Is there an issue? Send a MessageReason:
None


* A case of FridgeLogic. Reading the trivia section of Assault Horizon, there [[WhatCouldHaveBeen would have been]] sequences involving vertical takeoff with the F-35B if not for technical limitations. ''Lethal Skies'', ''Airforce Delta Strike'' and ''Aero Elite/Aero Dancing 4'', three of many a [[DuelingGames rival to Ace Combat]], featured missions that required the use of V/TOL aircraft for their missions, as well as using the vertical take off features of said aircraft. The fridge logic? THE AFOREMENTIONED THREE GAMES WERE ON THE ''''''[[PS2 PLAYSTATION 2!!!]]''''''

to:

* A case of FridgeLogic. Reading the trivia section of Assault Horizon, there [[WhatCouldHaveBeen would have been]] sequences involving vertical takeoff with the F-35B if not for technical limitations. ''Lethal Skies'', ''Airforce Delta Strike'' and ''Aero Elite/Aero Dancing 4'', three of many a [[DuelingGames rival to Ace Combat]], featured missions that required the use of V/TOL aircraft for their missions, as well as using the vertical take off features of said aircraft. The fridge logic? THE AFOREMENTIONED THREE GAMES WERE ON THE ''''''[[PS2 PLAYSTATION 2!!!]]''''''2!!!]]''''''
** This may or may not have been a case of [[{{WMG}} reading too much into comments]] on the part of the editor in question. The actual quote from [=DeFelice's=] website is:
--->There are always limitations on what you can do. For example, early on we wanted to have a V/STOL version of the F-35 - the F-35C [yes we all know it's the F-35B] – involved in the game. I wrote a really cool mission for it, which would have shown off all of the real airframe’s capabilities. But that proved just too ambitious – maybe in Ace Combat 8.
Is there an issue? Send a MessageReason:
None


* A case of FridgeLogic. Reading the trivia section of Assault Horizon, there [[WhatCouldHaveBeen would have been]] sequences involving vertical takeoff with the F-35B if not for technical limitations. ''Lethal Skies'', ''Airforce Delta Strike'' and ''Aero Elite/Aero Dancing 4'', three of many a [[DuelingGames rival to Ace Combat]], featured missions that required the use of V/TOL aircraft for their missions, as well as using the vertical take off features of said aircraft. The fridge logic? THE AFOREMENTIONED TWO GAMES WERE ON THE ''''''[[PS2 PLAYSTATION 2!!!]]''''''

to:

* A case of FridgeLogic. Reading the trivia section of Assault Horizon, there [[WhatCouldHaveBeen would have been]] sequences involving vertical takeoff with the F-35B if not for technical limitations. ''Lethal Skies'', ''Airforce Delta Strike'' and ''Aero Elite/Aero Dancing 4'', three of many a [[DuelingGames rival to Ace Combat]], featured missions that required the use of V/TOL aircraft for their missions, as well as using the vertical take off features of said aircraft. The fridge logic? THE AFOREMENTIONED TWO THREE GAMES WERE ON THE ''''''[[PS2 PLAYSTATION 2!!!]]''''''
Is there an issue? Send a MessageReason:
None


* A case of FridgeLogic. Reading the trivia section of Assault Horizon, there [[WhatCouldHaveBeen would have been]] sequences involving vertical takeoff with the F-35B if not for technical limitations. ''Lethal Skies'' and ''Aero Elite/Aero Dancing 4'', two of many a [[DuelingGames rival to Ace Combat]], featured missions that required the use of V/TOL aircraft for their missions, as well as using the vertical take off features of said aircraft. The fridge logic? THE AFOREMENTIONED TWO GAMES WERE ON THE ''''''[[PS2 PLAYSTATION 2!!!]]''''''

to:

* A case of FridgeLogic. Reading the trivia section of Assault Horizon, there [[WhatCouldHaveBeen would have been]] sequences involving vertical takeoff with the F-35B if not for technical limitations. ''Lethal Skies'' Skies'', ''Airforce Delta Strike'' and ''Aero Elite/Aero Dancing 4'', two three of many a [[DuelingGames rival to Ace Combat]], featured missions that required the use of V/TOL aircraft for their missions, as well as using the vertical take off features of said aircraft. The fridge logic? THE AFOREMENTIONED TWO GAMES WERE ON THE ''''''[[PS2 PLAYSTATION 2!!!]]''''''
Is there an issue? Send a MessageReason:
None


* A case of FridgeLogic. Reading the trivia section of Assault Horizon, there [[WhatCouldHaveBeen would have been]] sequences involving vertical takeoff with the F-35B if not for technical limitations. ''Lethal Skies'' and ''Aero Elite/Aero Dancing 4'', two of many a [[DuelingGames rival to Ace Combat]], featured missions that required the use of V/TOL aircraft for their missions, as well as using the vertical take off features of said aircraft. The fridge logic? THE AFOREMENTIONED TWO GAMES WERE ON THE ''''''[[PlayStation PLAYSTATION 2!!!]]''''''

to:

* A case of FridgeLogic. Reading the trivia section of Assault Horizon, there [[WhatCouldHaveBeen would have been]] sequences involving vertical takeoff with the F-35B if not for technical limitations. ''Lethal Skies'' and ''Aero Elite/Aero Dancing 4'', two of many a [[DuelingGames rival to Ace Combat]], featured missions that required the use of V/TOL aircraft for their missions, as well as using the vertical take off features of said aircraft. The fridge logic? THE AFOREMENTIONED TWO GAMES WERE ON THE ''''''[[PlayStation ''''''[[PS2 PLAYSTATION 2!!!]]''''''

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