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*** El Fuerte -- a PintsizedPowerhouse MaskedLuchador, voiced like a pitched-down WesternAnimzation/SpeedyGonzales.

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*** El Fuerte -- a PintsizedPowerhouse MaskedLuchador, voiced like a pitched-down WesternAnimzation/SpeedyGonzales.WesternAnimation/SpeedyGonzales.


* NationalStereotypes: Used with great effect since the series' inception to enhance characterization. ''Most'' characters in the series are designed with classic national archetypes in mind. Some classic examples below are listed by nation:

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* NationalStereotypes: Used with great effect since the series' inception to enhance characterization. ''Most'' characters in the series are designed with classic national archetypes in mind. Some classic examples below Examples are listed below by nation:


* ''VideoGame/FinalFight'', which was originally titled ''Street Fighter '89'' before they realized that the game played nothing like the original ''Street Fighter'' after which they then changed the title.

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* ''VideoGame/FinalFight'', which was originally titled ''Street Fighter '89'' before they realized that the game played nothing like the original ''Street Fighter'' after which they then changed the title. Several characters from here has since joined the playable roster of ''Street Fighter''.



* ''VideoGame/RivalSchools'', a series of 3D fighting games featuring Japanese high school students beating the hell out of each other. Sakura had a cameo in the first game as an unlockable GuestFighter and Hinata and Tiffany make background appearances in ''Street Fighter V''.

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* ''VideoGame/RivalSchools'', a series of 3D fighting games featuring Japanese high school students beating the hell out of each other. Orignally, its only connection to the ''Street Fighter'' series was Sakura had a cameo from ''Alpha'' appearing in the first game as an unlockable GuestFighter and GuestFighter. Then many years later in ''Street Fighter V'', Hinata and Tiffany make background appearances in ''Street Fighter V''.one of the stages, followed by Akira joining the playable cast as DLC.

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* WomenAreDelicate: A more controversial purposeful design choice is how female characters tend to have lower total health numbers than males. Chun-Li's health was a huge talking point among the developers and while she started the same as the males more recent games have had her and the other girl fighters below the average of 1000. Some females such as ninja girl Ibuki are expected to be low health while male ninjas such as Guy are at the standard. Ryu tends to always be at the 1000 mark.


Furthermore, Capcom and Arika's collaboration on the ''Street Fighter EX'' series, which was designed as an AlternateContinuity from the main ''Street Fighter'' canon from the start, spawned enough memorable characters, music themes, and concepts to branch off into their own series. This was ultimately realized through Akira's ''VideoGame/FightingLayer'' series, which started out as a spinoff through Namco featuring two of the ''EX'' characters amongst yet another new cast of fighters, before finally going all-out and introducing the entire ''EX'' cast in an independently-released second offering two decades later, explicitly titled ''VideoGame/FightingEXLayer''. Canonically, ''Street Fighter'' and ''Fighting Layer'' belong to two different worlds due to the differing companies, while the ''SFEX'' games are considered to be a {{Crossover}} AlternateTimeline.

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Furthermore, Capcom and Arika's collaboration on the ''Street Fighter EX'' series, which was designed as an AlternateContinuity from the main ''Street Fighter'' canon from the start, spawned enough memorable characters, music themes, and concepts to branch off into their own series. This was ultimately realized through Akira's Around the same time, Arika developed a similar game called ''VideoGame/FightingLayer'' series, which started out as a spinoff was published through Namco featuring and featured two of characters from the ''EX'' characters series amongst yet another an entirely new cast of fighters, before finally going all-out and introducing cast, to see what they could do without the entire Capcom characters. Finally, two decades later, the Arika-owned ''EX'' cast was revived almost in full through ''VideoGame/FightingEXLayer'' an independently-released second offering two decades later, explicitly titled ''VideoGame/FightingEXLayer''. explicit SpiritualSuccessor to their late '90s offerings. Canonically, ''Street Fighter'' and ''Fighting EX Layer'' belong to two different worlds due to the differing companies, while the Arika characters have been given bios on Capcom's new Shadaloo Combat Research Institute profile site. Thus, it can be said that they have two diverging histories following the ''SFEX'' games are considered to be a {{Crossover}} AlternateTimeline.
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Furthermore, Capcom and Arika's collaboration on the ''Street Fighter EX'' series, which was designed as an AlternateContinuity from the main ''Street Fighter'' canon from the start, spawned enough memorable characters, music themes, and concepts to branch off into their own series. This was ultimately realized through Akira's ''VideoGame/FightingLayer'' series, which started out bringing two of the ''EX'' characters back amongst yet another new cast of fighters before finally going all-out and introducing the entire ''EX'' cast in its second offering, explicitly titled ''VideoGame/FightingEXLayer''. Canonically, ''Street Fighter'' and ''Fighting Layer'' belong to two different worlds due to the differing companies, while the ''SFEX'' games are considered to be a {{Crossover}} AlternateTimeline.

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Furthermore, Capcom and Arika's collaboration on the ''Street Fighter EX'' series, which was designed as an AlternateContinuity from the main ''Street Fighter'' canon from the start, spawned enough memorable characters, music themes, and concepts to branch off into their own series. This was ultimately realized through Akira's ''VideoGame/FightingLayer'' series, which started out bringing as a spinoff through Namco featuring two of the ''EX'' characters back amongst yet another new cast of fighters fighters, before finally going all-out and introducing the entire ''EX'' cast in its an independently-released second offering, offering two decades later, explicitly titled ''VideoGame/FightingEXLayer''. Canonically, ''Street Fighter'' and ''Fighting Layer'' belong to two different worlds due to the differing companies, while the ''SFEX'' games are considered to be a {{Crossover}} AlternateTimeline.


Furthermore, Capcom and Arika's collaboration on the ''Street Fighter EX'' series, which was designed as an AlternateContinuity from the main ''Street Fighter'' canon from the start, spawned enough memorable characters, music themes, and concepts to branch off into their own series. This was ultimately realized through Akira's ''VideoGame/FightingLayer'' series, which started out bringing two of the ''EX'' characters back amongst yet another new cast of fighters before finally going all-out and introducing the entire ''EX'' cast in its second offering, explicitly titled ''VideoGame/FightingEXLayer''. Canonically, ''Street Fighter'' and ''Fighting Layer'' belong to two different worlds due to the differing companies, while the ''SFEX'' games are considered to be an AlternateTimeline where the two are a SharedUniverse.


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Furthermore, Capcom and Arika's collaboration on the ''Street Fighter EX'' series, which was designed as an AlternateContinuity from the main ''Street Fighter'' canon from the start, spawned enough memorable characters, music themes, and concepts to branch off into their own series. This was ultimately realized through Akira's ''VideoGame/FightingLayer'' series, which started out bringing two of the ''EX'' characters back amongst yet another new cast of fighters before finally going all-out and introducing the entire ''EX'' cast in its second offering, explicitly titled ''VideoGame/FightingEXLayer''. Canonically, ''Street Fighter'' and ''Fighting Layer'' belong to two different worlds due to the differing companies, while the ''SFEX'' games are considered to be a {{Crossover}} AlternateTimeline.


Furthermore, Capcom and Arika's collaboration on the ''Street Fighter EX'' series, which was designed as an AlternateContinuity from the main ''Street Fighter'' canon from the start, spawned enough memorable characters, music themes, and concepts to branch off into their own series. This was ultimately realized through Akira's ''VideoGame/FightingLayer'' series, which started out bringing two of the ''EX'' characters back amongst yet another new cast of fighters before finally going all-out and introducing the entire ''EX'' cast in its second offering, explicitly titled ''VideoGame/FightingEXLayer''. Canonically, ''Street Fighter'' and ''Fighting Layer'' belong to two different worlds due to the differing companies, while the ''EX'' games are considered to be an AlternateTimeline where the two are a SharedUniverse.

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Furthermore, Capcom and Arika's collaboration on the ''Street Fighter EX'' series, which was designed as an AlternateContinuity from the main ''Street Fighter'' canon from the start, spawned enough memorable characters, music themes, and concepts to branch off into their own series. This was ultimately realized through Akira's ''VideoGame/FightingLayer'' series, which started out bringing two of the ''EX'' characters back amongst yet another new cast of fighters before finally going all-out and introducing the entire ''EX'' cast in its second offering, explicitly titled ''VideoGame/FightingEXLayer''. Canonically, ''Street Fighter'' and ''Fighting Layer'' belong to two different worlds due to the differing companies, while the ''EX'' ''SFEX'' games are considered to be an AlternateTimeline where the two are a SharedUniverse.

Added DiffLines:

Furthermore, Capcom and Arika's collaboration on the ''Street Fighter EX'' series, which was designed as an AlternateContinuity from the main ''Street Fighter'' canon from the start, spawned enough memorable characters, music themes, and concepts to branch off into their own series. This was ultimately realized through Akira's ''VideoGame/FightingLayer'' series, which started out bringing two of the ''EX'' characters back amongst yet another new cast of fighters before finally going all-out and introducing the entire ''EX'' cast in its second offering, explicitly titled ''VideoGame/FightingEXLayer''. Canonically, ''Street Fighter'' and ''Fighting Layer'' belong to two different worlds due to the differing companies, while the ''EX'' games are considered to be an AlternateTimeline where the two are a SharedUniverse.


* AmazingTechnicolorPopulation: While for the most part the cast of the games have plausible skin tones, the series manages to give us a few exceptions: we have green-skinned Blanka, blood-red Hakan,[[note]]which is basically an exaggeration on the results of consistently oiling up in a Mediterranean country[[/note]] yellow-toned Oro, Necro and Twelve that are as white as the snow[[note]]Twelve is an ArtificialHuman; Necro's skin is explained as him having been a test subject on experiments that led to the latter's creation[[/note]], [[ThatOneBoss Gill]] who's ''half red, half blue'', no less, Dhalsim who also tends to have some unnatural alternate skin colors like grey or orange among the others, Birdie who has a green color, grey M. Bison, slate-Blue Seth.[[note]]Seth is justified since he's an artificial creation.[[/note]] And let's not get started about the various {{palette swap}}s.

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* AmazingTechnicolorPopulation: While for the most part the cast of the games have plausible skin tones, the series manages to give us a few exceptions: we have green-skinned Blanka, blood-red Hakan,[[note]]which is basically an exaggeration on the results of consistently oiling up in a Mediterranean country[[/note]] yellow-toned Oro, Necro and Twelve that are as white as the snow[[note]]Twelve is an ArtificialHuman; Necro's skin is explained as him having been a test subject on experiments that led to the latter's creation[[/note]], [[ThatOneBoss Gill]] Gill who's ''half red, half blue'', no less, Dhalsim who also tends to have some unnatural alternate skin colors like grey or orange among the others, Birdie who has a green color, grey M. Bison, slate-Blue Seth.[[note]]Seth is justified since he's an artificial creation.[[/note]] And let's not get started about the various {{palette swap}}s.


* EnhancedPunch: [[{{Shotoclone}} Ryu and Ken's]] special move, {{Shoryuken}}, is a rising punch enhanced by [[KiAttacks ki]]. Sagat's nasty scar on his chest is caused by taking one of these from Ryu.

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* EnhancedPunch: [[{{Shotoclone}} Ryu and Ken's]] special move, {{Shoryuken}}, is a rising punch enhanced by [[KiAttacks [[KiManipulation ki]]. Sagat's nasty scar on his chest is caused by taking one of these from Ryu.



* KiAttacks: The co-{{TropeNamer|s}} of KamehameHadoken, and one of the most famous examples of this trope. The stable character archetype of ''Street Fighter'', the ShotoClone, is able to throw some sort of energy projectile from their hands. Other characters can use Ki to enhance physical attacks (such as M. Bison's Psycho Crusher or Guile's Somersault/Flash Kick).

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* KiAttacks: KiManipulation: The co-{{TropeNamer|s}} of KamehameHadoken, and one of the most famous examples of this trope. The stable character archetype of ''Street Fighter'', the ShotoClone, is able to throw some sort of energy projectile from their hands. Other characters can use Ki to enhance physical attacks (such as M. Bison's Psycho Crusher or Guile's Somersault/Flash Kick).

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* HoaxHogan:
** Alex from ''VideoGame/StreetFighterIII'' is not exactly a copy of Wrestling/HulkHogan, but has some elements of him, like the t-shirt ripped before fights as well the intro against Hugo, who also is an Wrestling/AndreTheGiant {{expy}}, as Hogan and André got before their iconical fight in ''Wrestling/WrestleMania III''.
** Zangief's Battle Outfit in ''VideoGame/StreetFighterV'' is a clear reference to [[Wrestling/RandySavage "Macho Man" Randy Savage]]. However, one of his palettes is a Hogan reference with blonde hair and beard instead brown. As referenced in CFN website:
--->'''Sgt. Ashida:''' For color 12...looks like he's ready to rip his T-shirt off.


** Zangief is easily the most infamous example as he was often depicted as a member of Shadaloo in various [[Film/StreetFighter American]] and [[Anime/StreetFighterIIV Japanese]] adaptations of the series back in the 1990s. The only cinematic adaptation during the '90s that didn't cast Zangief as a villain was ''Anime/StreetFighterIITheAnimatedMovie'' and he just had a cameo fight with Blanka. Fortunately for Zangief, this trend seems to have stopped over the course of the 2000s as later adaptations do depict Zangief as a hero for Russia like how he is in the games.[[note]]Dee Jay was also depicted as a Shadaloo member in the first live action ''Film/StreetFighter'' movie, but unlike Zangief, this was the only time.[[/note]] ''Disney/WreckItRalph'' has him as a "bad guy," but emphasizes that that's just his job in the game, and he's actually a nice guy.

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** Zangief is easily the most infamous example as he was often depicted as a member of Shadaloo in various [[Film/StreetFighter American]] and [[Anime/StreetFighterIIV Japanese]] adaptations of the series back in the 1990s. The only cinematic adaptation during the '90s that didn't cast Zangief as a villain was ''Anime/StreetFighterIITheAnimatedMovie'' and he just had a cameo fight with Blanka. Fortunately for Zangief, this trend seems to have stopped over the course of the 2000s as later adaptations do depict Zangief as a hero for Russia like how he is in the games.[[note]]Dee Jay was also depicted as a Shadaloo member in the first live action ''Film/StreetFighter'' movie, but unlike Zangief, this was the only time.[[/note]] ''Disney/WreckItRalph'' ''WesternAnimation/WreckItRalph'' has him as a "bad guy," but emphasizes that that's just his job in the game, and he's actually a nice guy.


*** Dhalsim -- the [[MartialPacifist peaceful]], Ghandi-inspired Hindu yogi.

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*** Dhalsim -- the [[MartialPacifist peaceful]], Ghandi-inspired Gandhi-inspired Hindu yogi.


* Expy:

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* Expy:{{Expy}}:

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