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** Beat and his DesperatelyCravesAffection from [[LivingEmotionalCrutch Rhyme]]. As Hanekoma himself notes in the Secret Reports, [[LivingEmotionalCrutch Rhyme]] is Beat's greatest weakness, which Reapers such as Uzuki and Konishi use to their advantage by holding her Soul hostage and forcing Beat to comply with their demands. And Beat’s LeeroyJenkins tendencies also tend to bite him in the butt more often than not, such as when he accidentally triggers a trap that gets Rhyme Erased when she tries to save him. He notably cites this as one of his greatest failings and even asks Neku to help keep his head in the game in order to accomplish their goals more efficiently.

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** Beat and his DesperatelyCravesAffection [[DesperatelyCravesAffection desperate cravings for attention]] from [[LivingEmotionalCrutch Rhyme]]. As Hanekoma himself notes in the Secret Reports, [[LivingEmotionalCrutch Rhyme]] is Beat's greatest weakness, which Reapers such as Uzuki and Konishi use to their advantage by holding her Soul hostage and forcing Beat to comply with their demands. And Beat’s LeeroyJenkins tendencies also tend to bite him in the butt more often than not, such as when he accidentally triggers a trap that gets Rhyme Erased when she tries to save him. He notably cites this as one of his greatest failings and even asks Neku to help keep his head in the game in order to accomplish their goals more efficiently.
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** [[MasterSwordsman Master]] [[LightEmUp Eraqus]] allowed himself to fear [[DarkIsEvil darkness]] so much that he become [[KnightTemplar blinded by his own light]]. He's also strict, stubborn and overprotective, which sometimes makes him seem condescending.

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** [[MasterSwordsman Master]] [[LightEmUp Eraqus]] allowed himself to fear [[DarkIsEvil darkness]] so much that he become [[KnightTemplar blinded by his own light]]. He's also strict, stubborn and overprotective, which sometimes makes him seem condescending.

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** ''VideoGame/FireEmblemGenealogyOfTheHolyWar'': The main character Sigurd of Chalphy is noble, caring, and an excellent military commander, but he is far too quick to jump to military force to solve his problems. Worse, he is reckless, naive and short-sighted, believing firmly that because he only acts with good intentions, things will turn out fine. Ultimately, his flaws are ruthlessly exploited by the BigBad, [[spoiler:he pays for it with his and his soldiers' lives]], and the mess he ends up leaving in his wake takes an entire generation to fix.

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** ''VideoGame/FireEmblemGenealogyOfTheHolyWar'': ''VideoGame/FireEmblemGenealogyOfTheHolyWar'':
***
The main character Sigurd of Chalphy is noble, caring, and an excellent military commander, but he is far too quick to jump to military force to solve his problems. Worse, he is reckless, naive and short-sighted, believing firmly that because he only acts with good intentions, things will turn out fine. Ultimately, his flaws are ruthlessly exploited by the BigBad, [[spoiler:he pays for it with his and his soldiers' lives]], and the mess he ends up leaving in his wake takes an entire generation to fix.fix.
*** Eldigan warns Sigurd early on that his innocent efforts to save his friends look like empire-building to everyone else and is justifiably angry when Sigurd does the same thing to Eldigan's own country. Unfortunately, Eldigan's family swore an oath to serve the monarchs of Agustria and Eldigan considers himself duty-bound to save Chagall from a well-deserved defeat--it doesn't matter how bad Chagall's decisions are, Eldigan will still uphold them. This gets Eldigan killed either in battle with Sigurd's army in a second ill-advised war, or by execution if Lachesis convinces him to leave the battlefield.
*** Quan is less afflicted by belief in intent or inflexible honor, but he has a dangerous amount of faith in pure battle prowess. He is certain that no enemy can beat him in a stand-up fight and only grows more convinced when he receives his AncestralWeapon, declaring that he can't be defeated whilst he holds it. He therefore does not reckon with the enemy's ''guile'', and Travant--leader of the neighboring enemy nation--completely bypasses Quan's efforts to fortify his home and instead goes for an ambush in the desert where he can force Quan to ''drop'' that weapon to save his daughter.
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* ''VideoGame/Persona3'' has Yukari indicates in "The Answer" that it's failing to consider others' feelings, specifically noting that she imagined that she was the only one suffering and didn't realize what Mitsuru was going through. The same can be said of her mother since Yukari admits that she initially didn't realize what it was like to lose the one you love.
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** Shiki's envy issues concerning Eri being AlwaysSomeoneBetter in comparison to her end up causing her a LOT of heartbreak throughout the game. When Eri tries to suggest to Shiki that her talents are more suited towards becoming a seamstress instead of being a designer, Shiki takes it [[ComplimentBackfire incredibly badly and runs off crying]], which unfortunately ends up with her death in an accident the next day. Later on, when entering the game, she ends up giving up her appearance as her Entry Fee, forcing her to take on Eri’s appearance instead. At first, Shiki is happy about this little outcome, finally having the chance to be someone other than what she views to be her inadequate real self, and even takes on Eri’s bubbly personality, only for the whole thing to make her envy issues turn out even WORSE so it only reinforces the fact that she will never actually be Eri, which [[ManipulativeBastard Higashizawa]] exploits in order to have her undergo a HeroicBSOD. It takes Neku to help her to realize the value of her true self and hear Eri express how much Shiki meant to her for her to ultimately snap out of it.

to:

** Shiki's envy issues concerning Eri being AlwaysSomeoneBetter in comparison to her end up causing her a LOT of heartbreak throughout the game. When Eri tries to suggest to Shiki that her talents are more suited towards becoming a seamstress instead of being a designer, Shiki takes it [[ComplimentBackfire incredibly badly and runs off crying]], which unfortunately ends up with her death in an accident the next day. Later on, when entering the game, she ends up giving up her appearance as her Entry Fee, [[FreakyFridayFlip forcing her to take on Eri’s appearance instead. instead.]] At first, Shiki is happy about this little outcome, finally having the chance to be someone other than what she views to be her inadequate real self, and even takes on Eri’s bubbly personality, only for the whole thing to make her envy issues turn out even WORSE so it only reinforces the fact that she will never actually be Eri, which [[ManipulativeBastard Higashizawa]] exploits in order to have her undergo a HeroicBSOD. It takes Neku to help her to realize the value of her true self and hear Eri express how much Shiki meant to her for her to ultimately snap out of it.

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%%* ''VideoGame/TheWorldEndsWithYou'': Her envy issues concerning Eri being AlwaysSomeoneBetter in comparison to her end up causing her a LOT of heartbreak throughout the game.
%%** When Eri tries to suggest to Shiki that her talents are more suited towards becoming a seamstress instead of being a designer, Shiki takes it [[ComplimentBackfire incredibly badly and runs off crying]], which unfortunately ends up with her death in an accident the next day.
%%** Later on, when entering the game, she ends up giving up her appearance as her Entry Fee, forcing her to take on Eri’s appearance instead. At first, Shiki is happy about this little outcome, finally having the chance to be someone other than what she views to be her inadequate real self, and even takes on Eri’s bubbly personality, only for the whole thing to make her envy issues turn out even WORSE so it only reinforces the fact that she will never actually be Eri, which [[ManipulativeBastard Higashizawa]] exploits in order to have her undergo a HeroicBSOD. It takes Neku to help her to realize the value of her true self and hear Eri express how much Shiki meant to her for her to ultimately snap out of it.
%%** As Hanekoma himself notes in the Secret Reports, [[LivingEmotionalCrutch Rhyme]] is his greatest weakness, which Reapers such as Uzuki and Konishi use to their advantage by holding her Soul hostage and forcing Beat to comply by their demands.
%%** Beat’s LeeroyJenkins tendencies also tend to bite him in the butt more often than not, such as when he accidentally triggers a trap that gets Rhyme Erased when she tries to save him. He notably cites this as one of his greatest failings and even asks Neku to help keep his head in the game in order to accomplish their goals more efficiently.
%%** ''VideoGame/NeoTheWorldEndsWithYou'': Indecisiveness. Rindo, despite being in a leadership position, is very hands-off and has difficulty making meaningful choices while refusing to take responsibility for any failures that arise because of it. This often necessitates the use of his Replay ability to fix the situation and is symbolized by the fact that his clothing article of choice is a face mask, which covers his mouth and thus limits his ability to speak. Getting over this is the thrust of his CharacterDevelopment.

to:

%%* * ''VideoGame/TheWorldEndsWithYou'': Her Both [[TheChick Shiki]] and [[TheBigGuy Beat]] have issues and flaws that drag them into bigger problems.
** Shiki's
envy issues concerning Eri being AlwaysSomeoneBetter in comparison to her end up causing her a LOT of heartbreak throughout the game.
%%**
game. When Eri tries to suggest to Shiki that her talents are more suited towards becoming a seamstress instead of being a designer, Shiki takes it [[ComplimentBackfire incredibly badly and runs off crying]], which unfortunately ends up with her death in an accident the next day.
%%**
day. Later on, when entering the game, she ends up giving up her appearance as her Entry Fee, forcing her to take on Eri’s appearance instead. At first, Shiki is happy about this little outcome, finally having the chance to be someone other than what she views to be her inadequate real self, and even takes on Eri’s bubbly personality, only for the whole thing to make her envy issues turn out even WORSE so it only reinforces the fact that she will never actually be Eri, which [[ManipulativeBastard Higashizawa]] exploits in order to have her undergo a HeroicBSOD. It takes Neku to help her to realize the value of her true self and hear Eri express how much Shiki meant to her for her to ultimately snap out of it.
%%** ** Beat and his DesperatelyCravesAffection from [[LivingEmotionalCrutch Rhyme]]. As Hanekoma himself notes in the Secret Reports, [[LivingEmotionalCrutch Rhyme]] is his Beat's greatest weakness, which Reapers such as Uzuki and Konishi use to their advantage by holding her Soul hostage and forcing Beat to comply by with their demands.
%%**
demands. And Beat’s LeeroyJenkins tendencies also tend to bite him in the butt more often than not, such as when he accidentally triggers a trap that gets Rhyme Erased when she tries to save him. He notably cites this as one of his greatest failings and even asks Neku to help keep his head in the game in order to accomplish their goals more efficiently.
%%** ''VideoGame/NeoTheWorldEndsWithYou'': Indecisiveness.** ''VideoGame/NeoTheWorldEndsWithYou'' has [[ContrastingSequelMainCharacter Rindo]] and his [[TheDitherer Indecisiveness]]. Like [[TheChick Shiki]] and [[TheBigGuy Beat]] above, Rindo has issues as well that drag him towards big problems. Rindo, despite being in a leadership position, is very hands-off and has difficulty making meaningful choices while refusing to take responsibility for any failures that arise because of it. This often necessitates the use of his Replay ability to fix the situation and is symbolized by the fact that his clothing article of choice is a face mask, which covers his mouth and thus limits his ability to speak. Getting over this is the thrust of his CharacterDevelopment.
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** As noted by many characters in ''VideoGame/MortalKombat11'', Frost's arrogance, envy and ambition to become the Lin Kuei grandmaster have [[SanitySlippage consumed whatever sanity she had.]] [[spoiler:This is exacerbated by her desire to robotize herself, which only worsened her sanity problems and drove her to JumpOffTheSlipperySlope even further.]]

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** As noted by many characters in ''VideoGame/MortalKombat11'', Frost's arrogance, envy envy, and ambition to become the Lin Kuei grandmaster have [[SanitySlippage consumed whatever sanity she had.]] [[spoiler:This is exacerbated by her desire to robotize herself, which only worsened her sanity problems and drove her to JumpOffTheSlipperySlope even further.]]



** [[spoiler:Goro Akechi has flaws that made him fails towards his {{Revenge}}:]]
*** [[spoiler:[[ItsAllAboutMe Selfishness]]. In fact, it's the main reason why he is unable to fulfill his [[DesperatelyCravesAffection desire for acknowledgment]] and drives his [[ConflictingLoyalty inner conflict]]. Akechi wishes to be loved, but he doesn't make the effort to ''actually'' reach out to people to form relationships. He instead forms a false appearance to win people over, all while hiding his true colors underneath it all, not unlike his father. And as lampshaded by the Phantom Thieves, he could've just gone after Shido himself, but Akechi's desire to make not only his father but society as a whole suffer (due to his lousy upbringing and the problems within Japanese society), causes him to hatch up a convoluted revenge scheme against Shido (if in his defense, he ''was'' enabled extensively by Yaldabaoth). His need for validation also means that while Akechi genuinely hates his father, his subconscious desire for recognition allowed Shido to manipulate him. This caused him to be blindsided by the revelation that Shido knew Akechi's true motives all along and had planned to dispose of him once he had served his purpose -- even if he manages to kill Shido (or vice versa), the public will not react as he intended and Yaldabaoth will proceed to take control of humanity. The closest time Akechi forms a genuine bond was when he had to partner up with the Phantom Thieves as part of his cover. By genuinely coming to enjoy his time with them along with developing his first real bond with Joker, [[BecomingTheMask he found somewhere he belonged]]. However, he never truly realized how much this bond means. He envies Joker for having companions and friends despite comparing him unfavorably between the two. It never occurs to him that it's his own fault for not trying to get close to people and forming meaningful relationships. This envy along with operating on SunkCostFallacy has him turn against the Thieves. In ''Royal'' with the third semester, he comes to terms that he's a monstrous person for his actions, but doesn't seem to grasp that it was because of his selfish attitude.]]

to:

** [[spoiler:Goro Akechi Akechi]] has flaws that made him them fails towards his {{Revenge}}:]]
their {{Revenge}}:
*** [[spoiler:[[ItsAllAboutMe [[ItsAllAboutMe Selfishness]]. In fact, it's the main reason why he is they are unable to fulfill his their [[DesperatelyCravesAffection desire for acknowledgment]] and drives his their [[ConflictingLoyalty inner conflict]]. Akechi [[spoiler:Akechi]] wishes to be loved, but he doesn't they don't make the effort to ''actually'' reach out to people to form relationships. He They instead forms form a false appearance to win people over, all while hiding his their true colors underneath it all, not unlike his father. their [[spoiler:father]]. And as lampshaded by the Phantom Thieves, he they could've just gone after Shido himself, themselves, but Akechi's [[spoiler:Akechi]]'s desire to make not only his father their [[spoiler:father]] but society as a whole suffer (due to his their lousy upbringing and the problems within Japanese society), causes him them to hatch up a convoluted revenge scheme against Shido [[spoiler:Shido]] (if in his their defense, he ''was'' they ''were'' enabled extensively by Yaldabaoth). His Their need for validation also means that while Akechi [[spoiler:Akechi]] genuinely hates his father, his their [[spoiler:father]], their subconscious desire for recognition allowed Shido [[spoiler:Shido]] to manipulate him. them. This caused him them to be blindsided by the revelation that Shido [[spoiler:Shido]] knew Akechi's [[spoiler:Akechi]]'s true motives all along and had planned to dispose of him them once he had they have served his their purpose -- even if he they manages to kill Shido [[spoiler:Shido]] (or vice versa), the public will not react as he they intended and Yaldabaoth [[spoiler:Yaldabaoth]] will proceed to take control of humanity. The closest time Akechi [[spoiler:Akechi]] forms a genuine bond was when he had they have to partner up with the Phantom Thieves as part of his their cover. By genuinely coming to enjoy his their time with them along with developing his their first real bond with Joker, [[BecomingTheMask he they found somewhere he they belonged]]. However, he they never truly realized how much this bond means. He envies They envy Joker for having companions and friends despite comparing him them unfavorably between the two. It never occurs to him them that it's his their own fault for not trying to get close to people and forming meaningful relationships. This envy along with operating on SunkCostFallacy has him them turn against the Thieves. In ''Royal'' with the third semester, he comes they come to terms that he's a they're monstrous person people for his their actions, but doesn't don't seem to grasp that it was because of his their selfish attitude.]]
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*** [[spoiler:Another of Akechi's flaws is that he's [[SmugSnake nowhere near as smart or clever as he believes he is]], this allows the Phantom Thieves and specific individuals like Sae Niijima, [[ArchnemesisDad Shido]] or [[GreaterScopeVillain Yaldabaoth]] to manipulate and outsmart him instead.]]
** [[spoiler:Sumire has '''Envy.''' Sumire's jealousy over her sister Kasumi's more natural talent in gymnastics leads to a not-insignificant amount of heartbreak.]]
*** [[spoiler:Sumire not listening to Kasumi attempting to cheer her up resulted in Sumire running off. She was so focused on being AlwaysSecondBest that Sumire didn't notice a car coming as she ran into the road. This caused Kasumi to shove Sumire out of the way, [[TakingTheBullet getting hit by the car instead and dying]]. As a result, [[MyGodWhatHaveIDone Sumire could never live with the guilt of "killing" her sister]].]]
*** [[spoiler:During her counseling session with Maruki, [[IJustWantToBeYou Sumire expressed her desire to live as Kasumi instead]]. This made Maruki use [[RealityWarper his power of changing reality]] to make Sumire think she really was Kasumi. And when the truth eventually comes out in the third semester, Sumire ends up in a HeroicBSOD that results in her fighting Joker to defend her desired identity.]]

to:

*** [[spoiler:Another Another of Akechi's [[spoiler:Akechi]]'s flaws is that he's they're [[SmugSnake nowhere near as smart or clever as he believes he is]], they believe they are]], this allows the Phantom Thieves and specific individuals like Sae Niijima, [[ArchnemesisDad Shido]] [[spoiler:[[ArchnemesisDad Shido]]]] or [[GreaterScopeVillain Yaldabaoth]] [[spoiler:[[GreaterScopeVillain Yaldabaoth]]]] to manipulate and outsmart him instead.them instead.
** [[spoiler:Sumire]] has '''[[GreenEyedMonster Envy]].''' [[spoiler:Sumire's jealousy over her sister Kasumi's more natural talent in gymnastics leads to a not-insignificant amount of heartbreak.
]]
** [[spoiler:Sumire has '''Envy.''' Sumire's jealousy over *** [[spoiler:Sumire]] not listening to [[spoiler:Kasumi]] attempting to cheer her sister Kasumi's more natural talent up resulted in gymnastics leads [[spoiler:Sumire]] running off. She was so focused on being AlwaysSecondBest that [[spoiler:Sumire]] didn't notice a car coming as they ran into the road. This caused [[spoiler:Kasumi]] to a not-insignificant amount shove [[spoiler:Sumire]] out of heartbreak.the way, [[TakingTheBullet getting hit by the car instead and dying]]. As a result, [[spoiler:[[MyGodWhatHaveIDone Sumire could never live with the guilt of "killing" her sister]].]]
*** [[spoiler:Sumire not listening to Kasumi attempting to cheer her up resulted in Sumire running off. She was so focused on being AlwaysSecondBest that Sumire didn't notice a car coming as she ran into the road. This caused Kasumi to shove Sumire out of the way, [[TakingTheBullet getting hit by the car instead and dying]]. As a result, [[MyGodWhatHaveIDone Sumire could never live with the guilt of "killing" her sister]].]]
*** [[spoiler:During
During her counseling session with Maruki, [[IJustWantToBeYou [[spoiler:Maruki]], [[spoiler:[[IJustWantToBeYou Sumire expressed her desire to live as Kasumi instead]]. instead]]]]. This made Maruki [[spoiler:Maruki]] use [[RealityWarper [[spoiler:[[RealityWarper his power of changing reality]] to make Sumire think she really was Kasumi. Kasumi]]. And when the truth eventually comes out in the third semester, Sumire [[spoiler:Sumire]] ends up in a HeroicBSOD that results in her fighting Joker to defend [[spoiler:defend her desired identity.]]



*** [[spoiler: Konoe]]'s [[SevenDeadlySins motif]] is also pride. They arrogantly believed that they and they alone are the hero of people's desires and is so self-convinced in their righteousness that they believe they can enforce their own justice on whoever they deem to be "evil", whether it's on the genuinely corrupt politician Owada or creating false accusations on the Phantom Thieves.

to:

*** [[spoiler: Konoe]]'s [[SevenDeadlySins motif]] is also pride. They arrogantly believed that they and they alone are the hero of people's desires and is so self-convinced in their righteousness that they believe they can enforce their own justice on whoever whomever they deem to be "evil", whether it's on the genuinely corrupt politician Owada or creating false accusations on the Phantom Thieves.
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** [[Spoiler:Goro Akechi has flaws that made him fails towards his {{Revenge}}:]]
*** [[Spoiler:[[ItsAllAboutMe Selfishness]]. In fact, it's the main reason why he is unable to fulfill his [[DesperatelyCravesAffection desire for acknowledgment]] and drives his [[ConflictingLoyalty inner conflict]]. Akechi wishes to be loved, but he doesn't make the effort to ''actually'' reach out to people to form relationships. He instead forms a false appearance to win people over, all while hiding his true colors underneath it all, not unlike his father. And as lampshaded by the Phantom Thieves, he could've just gone after Shido himself, but Akechi's desire to make not only his father but society as a whole suffer (due to his lousy upbringing and the problems within Japanese society), causes him to hatch up a convoluted revenge scheme against Shido (if in his defense, he ''was'' enabled extensively by Yaldabaoth). His need for validation also means that while Akechi genuinely hates his father, his subconscious desire for recognition allowed Shido to manipulate him. This caused him to be blindsided by the revelation that Shido knew Akechi's true motives all along and had planned to dispose of him once he had served his purpose -- even if he manages to kill Shido (or vice versa), the public will not react as he intended and Yaldabaoth will proceed to take control of humanity. The closest time Akechi forms a genuine bond was when he had to partner up with the Phantom Thieves as part of his cover. By genuinely coming to enjoy his time with them along with developing his first real bond with Joker, [[BecomingTheMask he found somewhere he belonged]]. However, he never truly realized how much this bond means. He envies Joker for having companions and friends despite comparing him unfavorably between the two. It never occurs to him that it's his own fault for not trying to get close to people and forming meaningful relationships. This envy along with operating on SunkCostFallacy has him turn against the Thieves. In ''Royal'' with the third semester, he comes to terms that he's a monstrous person for his actions, but doesn't seem to grasp that it was because of his selfish attitude.]]
*** [[Spoiler:Another of Akechi's flaws is that he's [[SmugSnake nowhere near as smart or clever as he believes he is]], this allows the Phantom Thieves and specific individuals like Sae Niijima, [[ArchnemesisDad Shido]] or [[GreaterScopeVillain Yaldabaoth]] to manipulate and outsmart him instead.]]
** [[Spoiler:Sumire has '''Envy.''' Sumire's jealousy over her sister Kasumi's more natural talent in gymnastics leads to a not-insignificant amount of heartbreak.]]
*** [[Spoiler:Sumire not listening to Kasumi attempting to cheer her up resulted in Sumire running off. She was so focused on being AlwaysSecondBest that Sumire didn't notice a car coming as she ran into the road. This caused Kasumi to shove Sumire out of the way, [[TakingTheBullet getting hit by the car instead and dying]]. As a result, [[MyGodWhatHaveIDone Sumire could never live with the guilt of "killing" her sister]].]]
*** [[Spoiler:During her counseling session with Maruki, [[IJustWantToBeYou Sumire expressed her desire to live as Kasumi instead]]. This made Maruki use [[RealityWarper his power of changing reality]] to make Sumire think she really was Kasumi. And when the truth eventually comes out in the third semester, Sumire ends up in a HeroicBSOD that results in her fighting Joker to defend her desired identity.]]

to:

** [[Spoiler:Goro [[spoiler:Goro Akechi has flaws that made him fails towards his {{Revenge}}:]]
*** [[Spoiler:[[ItsAllAboutMe [[spoiler:[[ItsAllAboutMe Selfishness]]. In fact, it's the main reason why he is unable to fulfill his [[DesperatelyCravesAffection desire for acknowledgment]] and drives his [[ConflictingLoyalty inner conflict]]. Akechi wishes to be loved, but he doesn't make the effort to ''actually'' reach out to people to form relationships. He instead forms a false appearance to win people over, all while hiding his true colors underneath it all, not unlike his father. And as lampshaded by the Phantom Thieves, he could've just gone after Shido himself, but Akechi's desire to make not only his father but society as a whole suffer (due to his lousy upbringing and the problems within Japanese society), causes him to hatch up a convoluted revenge scheme against Shido (if in his defense, he ''was'' enabled extensively by Yaldabaoth). His need for validation also means that while Akechi genuinely hates his father, his subconscious desire for recognition allowed Shido to manipulate him. This caused him to be blindsided by the revelation that Shido knew Akechi's true motives all along and had planned to dispose of him once he had served his purpose -- even if he manages to kill Shido (or vice versa), the public will not react as he intended and Yaldabaoth will proceed to take control of humanity. The closest time Akechi forms a genuine bond was when he had to partner up with the Phantom Thieves as part of his cover. By genuinely coming to enjoy his time with them along with developing his first real bond with Joker, [[BecomingTheMask he found somewhere he belonged]]. However, he never truly realized how much this bond means. He envies Joker for having companions and friends despite comparing him unfavorably between the two. It never occurs to him that it's his own fault for not trying to get close to people and forming meaningful relationships. This envy along with operating on SunkCostFallacy has him turn against the Thieves. In ''Royal'' with the third semester, he comes to terms that he's a monstrous person for his actions, but doesn't seem to grasp that it was because of his selfish attitude.]]
*** [[Spoiler:Another [[spoiler:Another of Akechi's flaws is that he's [[SmugSnake nowhere near as smart or clever as he believes he is]], this allows the Phantom Thieves and specific individuals like Sae Niijima, [[ArchnemesisDad Shido]] or [[GreaterScopeVillain Yaldabaoth]] to manipulate and outsmart him instead.]]
** [[Spoiler:Sumire [[spoiler:Sumire has '''Envy.''' Sumire's jealousy over her sister Kasumi's more natural talent in gymnastics leads to a not-insignificant amount of heartbreak.]]
*** [[Spoiler:Sumire [[spoiler:Sumire not listening to Kasumi attempting to cheer her up resulted in Sumire running off. She was so focused on being AlwaysSecondBest that Sumire didn't notice a car coming as she ran into the road. This caused Kasumi to shove Sumire out of the way, [[TakingTheBullet getting hit by the car instead and dying]]. As a result, [[MyGodWhatHaveIDone Sumire could never live with the guilt of "killing" her sister]].]]
*** [[Spoiler:During [[spoiler:During her counseling session with Maruki, [[IJustWantToBeYou Sumire expressed her desire to live as Kasumi instead]]. This made Maruki use [[RealityWarper his power of changing reality]] to make Sumire think she really was Kasumi. And when the truth eventually comes out in the third semester, Sumire ends up in a HeroicBSOD that results in her fighting Joker to defend her desired identity.]]

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* Each of the party members in ''VideoGame/FinalFantasyXIII'' suffers from a significant flaw, culminating in each of them [[spoiler: hitting a DespairEventHorizon and summoning their Eidolons, beings sent to prove to l'Cie that they have the strength to carry on.]]
** Lightning strives to be independent, self-reliant, and stoic, traits that alienate her from those around her and provoke conflict with her sister's fiance Snow and the feeble and frightened Hope. [[spoiler:Her snapping at having to babysit Hope summons Odin, who'll focus his attacks on Hope and easily take him and then her out if she doesn't assist Hope, forcing Lightning to realize that she needs others' help just as much as they need hers.]]
** Snow arrogantly rushes into any danger, too headstrong to believe he even needs to think up plans. [[spoiler:Being faced with seemingly no way to save his fiancee Serah summons the Shiva sisters. While they can be beaten with raw force, as they are the tutorial to Eidolon fights, the easiest and simplest way is for Snow to simply hold back and defend -- as only one of the sisters will attack him and the other will heal him.]]
** Hope is a coddled child who believes himself to be TheLoad to the others, and only by clinging to his revenge fantasy against Snow does he manage to find the strength to continue. [[spoiler:After that hatchet gets buried, Hope relapses into self-doubt, prompting Alexander to appear and forcing Hope to fight him, proving to Hope that he does have the strength to stand alongside his companions.]]
** Sazh becomes willing to surrender to PSICOM, even if he would be executed, simply to see his son one more time. [[spoiler:When it turns out that Vanille, whom he is with, caused the incident that turned his son into a l'Cie, his fury and loathing summon Brynhildr. Appeasing Brynhildr requires not only fighting back, but buffing himself and Vanille -- in other words, wanting not only himself but the woman responsible for her son's fate to live.]]
** Vanille constantly lies in an attempt to escape the past and to protect Fang, but her deceit culminates in disaster. [[spoiler:Fang calling her out on her dishonesty ends up summoning Hecatoncheir, which Fang faces alongside Vanille, proving to Vanille that she can let Fang share her burden.]]
** Fang doesn't dare to defy the fal'Cie's will, due to [[FateWorseThanDeath what would happen to Vanille]] if they didn't follow their Focus. [[spoiler:When she almost attacks the party when they intend to defy their Focus, Bahamut appears. Fang conquers Bahamut with the aid of Vanille and Lightning, showing her that with her old companion and her new companions, she can indeed fight her fate.]]

to:

* ''Franchise/FinalFantasy'':
** In ''VideoGame/FinalFantasyVII'' has Sephiroth with his {{Pride}}. Sephiroth really is the strongest being on the planet, but this means he never recognizes when an opponent is an actual threat to him and he doesn't exert the full force of his powers against them. This is how Cloud repeatedly defeats him; Sephiroth prefers to toy with him instead of finishing him off when he has the chance, and then Cloud pulls a comeback and blindsides him.
**
Each of the party members in ''VideoGame/FinalFantasyXIII'' suffers from a significant flaw, culminating in each of them [[spoiler: hitting a DespairEventHorizon and summoning their Eidolons, beings sent to prove to l'Cie that they have the strength to carry on.]]
** *** Lightning strives to be independent, self-reliant, and stoic, traits that alienate her from those around her and provoke conflict with her sister's fiance Snow and the feeble and frightened Hope. [[spoiler:Her snapping at having to babysit Hope summons Odin, who'll focus his attacks on Hope and easily take him and then her out if she doesn't assist Hope, forcing Lightning to realize that she needs others' help just as much as they need hers.]]
** *** Snow arrogantly rushes into any danger, too headstrong to believe he even needs to think up plans. [[spoiler:Being faced with seemingly no way to save his fiancee Serah summons the Shiva sisters. While they can be beaten with raw force, as they are the tutorial to Eidolon fights, the easiest and simplest way is for Snow to simply hold back and defend -- as only one of the sisters will attack him and the other will heal him.]]
** *** Hope is a coddled child who believes himself to be TheLoad to the others, and only by clinging to his revenge fantasy against Snow does he manage to find the strength to continue. [[spoiler:After that hatchet gets buried, Hope relapses into self-doubt, prompting Alexander to appear and forcing Hope to fight him, proving to Hope that he does have the strength to stand alongside his companions.]]
** *** Sazh becomes willing to surrender to PSICOM, even if he would be executed, simply to see his son one more time. [[spoiler:When it turns out that Vanille, whom he is with, caused the incident that turned his son into a l'Cie, his fury and loathing summon Brynhildr. Appeasing Brynhildr requires not only fighting back, but buffing himself and Vanille -- in other words, wanting not only himself but the woman responsible for her son's fate to live.]]
** *** Vanille constantly lies in an attempt to escape the past and to protect Fang, but her deceit culminates in disaster. [[spoiler:Fang calling her out on her dishonesty ends up summoning Hecatoncheir, which Fang faces alongside Vanille, proving to Vanille that she can let Fang share her burden.]]
** *** Fang doesn't dare to defy the fal'Cie's will, due to [[FateWorseThanDeath what would happen to Vanille]] if they didn't follow their Focus. [[spoiler:When she almost attacks the party when they intend to defy their Focus, Bahamut appears. Fang conquers Bahamut with the aid of Vanille and Lightning, showing her that with her old companion and her new companions, she can indeed fight her fate.]]



* ''VideoGame/Persona5'':
** [[Spoiler:Goro Akechi has flaws that made him fails towards his {{Revenge}}:]]
*** [[Spoiler:[[ItsAllAboutMe Selfishness]]. In fact, it's the main reason why he is unable to fulfill his [[DesperatelyCravesAffection desire for acknowledgment]] and drives his [[ConflictingLoyalty inner conflict]]. Akechi wishes to be loved, but he doesn't make the effort to ''actually'' reach out to people to form relationships. He instead forms a false appearance to win people over, all while hiding his true colors underneath it all, not unlike his father. And as lampshaded by the Phantom Thieves, he could've just gone after Shido himself, but Akechi's desire to make not only his father but society as a whole suffer (due to his lousy upbringing and the problems within Japanese society), causes him to hatch up a convoluted revenge scheme against Shido (if in his defense, he ''was'' enabled extensively by Yaldabaoth). His need for validation also means that while Akechi genuinely hates his father, his subconscious desire for recognition allowed Shido to manipulate him. This caused him to be blindsided by the revelation that Shido knew Akechi's true motives all along and had planned to dispose of him once he had served his purpose -- even if he manages to kill Shido (or vice versa), the public will not react as he intended and Yaldabaoth will proceed to take control of humanity. The closest time Akechi forms a genuine bond was when he had to partner up with the Phantom Thieves as part of his cover. By genuinely coming to enjoy his time with them along with developing his first real bond with Joker, [[BecomingTheMask he found somewhere he belonged]]. However, he never truly realized how much this bond means. He envies Joker for having companions and friends despite comparing him unfavorably between the two. It never occurs to him that it's his own fault for not trying to get close to people and forming meaningful relationships. This envy along with operating on SunkCostFallacy has him turn against the Thieves. In ''Royal'' with the third semester, he comes to terms that he's a monstrous person for his actions, but doesn't seem to grasp that it was because of his selfish attitude.]]
*** [[Spoiler:Another of Akechi's flaws is that he's [[SmugSnake nowhere near as smart or clever as he believes he is]], this allows the Phantom Thieves and specific individuals like Sae Niijima, [[ArchnemesisDad Shido]] or [[GreaterScopeVillain Yaldabaoth]] to manipulate and outsmart him instead.]]
** [[Spoiler:Sumire has '''Envy.''' Sumire's jealousy over her sister Kasumi's more natural talent in gymnastics leads to a not-insignificant amount of heartbreak.]]
*** [[Spoiler:Sumire not listening to Kasumi attempting to cheer her up resulted in Sumire running off. She was so focused on being AlwaysSecondBest that Sumire didn't notice a car coming as she ran into the road. This caused Kasumi to shove Sumire out of the way, [[TakingTheBullet getting hit by the car instead and dying]]. As a result, [[MyGodWhatHaveIDone Sumire could never live with the guilt of "killing" her sister]].]]
*** [[Spoiler:During her counseling session with Maruki, [[IJustWantToBeYou Sumire expressed her desire to live as Kasumi instead]]. This made Maruki use [[RealityWarper his power of changing reality]] to make Sumire think she really was Kasumi. And when the truth eventually comes out in the third semester, Sumire ends up in a HeroicBSOD that results in her fighting Joker to defend her desired identity.]]



** [[spoiler: Ichinose, the true culprit]] is an interesting case where they are aware of their flaw but completely misjudged it. They believed they lack emotion, which was the reason why they [[spoiler: created Sophia and EMMA]], kickstarting the story's events in the first place. But in reality, it's self-loathing. [[spoiler: Ichinose]] feels they are emotionally dead and cannot connect or emphasize with the world and lost faith in understanding it. Because of that, they ignore ''their'' own needs and wants, preventing them from realizing that deep down, they are just lonely and digs themselves deeper and deeper to fill a void in their life rather than confront it head on.

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** [[spoiler: Ichinose, the true culprit]] is an interesting case where they are aware of their flaw but completely misjudged it. They believed they lack emotion, which was the reason why they [[spoiler: created Sophia and EMMA]], kickstarting the story's events in the first place. But in reality, it's self-loathing. [[spoiler: Ichinose]] feels they are emotionally dead and cannot connect or emphasize with the world and lost faith in understanding it. Because of that, they ignore ''their'' own needs and wants, preventing them from realizing that deep down, they are just lonely and digs dig themselves deeper and deeper to fill a void in their life rather than confront it head on.head-on.



** For Ratchet, his flaw was [[RevengeBeforeReason wrath]]. This emerged when Captain Qwark, who Ratchet hero-worshipped so much, tossed him into a pit to be eaten by a Snagglebeast, provoking the then 14-year-old lombax to pursuit Qwark across the galaxy with the intent of killing him. Ratchet ''intentionally'' gives no thought on the billions of lives in danger and badly mistreats Clank, actions that [[HeWhoFightsMonsters slowly sends him towards villainy]]. It isn't until ''after'' Ratchet completes his revenge does [[HeelRealization his evil actions catch up with him]] in the form of a destroyed city he could've easily protected, and he becomes TheAtoner. Come the sequels, and he has mellowed out to the point where [[spoiler:he doesn't overreact to Azimuth's betrayal]].
** Clank's main flaw is his [[NaiveEverygirl naivety]]. He believes that Qwark would honestly help him stop Drek, but is shocked when he just ditches him and an [[FaceHeelTurn upset]] Ratchet on Umbris. His attempts to get Ratchet to understand the situation of Drek's danger falls on deaf ears ([[KickTheDog at best]]). And when he finally confronts Drek over his attacks on other planets, he's dismissed because Clank didn't get the signs that Drek was [[NotSoWellIntentionedExtremist not interested in building a home for his race]]. While he becomes less naïve in later games, Clank does have his moments at times, like thinking Qwark in drag was a sister in the third game, or asking what "stones" are in ''Tools of Destruction''.

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** For Ratchet, his flaw was [[RevengeBeforeReason wrath]]. This emerged when Captain Qwark, who Ratchet hero-worshipped so much, tossed him into a pit to be eaten by a Snagglebeast, provoking the then 14-year-old lombax to pursuit Qwark across the galaxy with the intent of killing him. Ratchet ''intentionally'' gives no thought on the billions of lives in danger and badly mistreats Clank, actions that [[HeWhoFightsMonsters slowly sends him towards villainy]]. It isn't until ''after'' Ratchet completes his revenge does [[HeelRealization his evil actions catch up with him]] in the form of a destroyed city he could've easily protected, and he becomes TheAtoner. Come to the sequels, and he has mellowed out to the point where [[spoiler:he doesn't overreact to Azimuth's betrayal]].
** Clank's main flaw is his [[NaiveEverygirl naivety]]. He believes that Qwark would honestly help him stop Drek, but is shocked when he just ditches him and an [[FaceHeelTurn upset]] Ratchet on Umbris. His attempts to get Ratchet to understand the situation of Drek's danger falls fall on deaf ears ([[KickTheDog at best]]). And when he finally confronts Drek over his attacks on other planets, he's dismissed because Clank didn't get the signs that Drek was [[NotSoWellIntentionedExtremist not interested in building a home for his race]]. While he becomes less naïve in later games, Clank does have his moments at times, like thinking Qwark in drag was a sister in the third game, or asking what "stones" are in ''Tools of Destruction''.



** {{Pride}} is arguably Dutch's biggest flaw. Majority of the problems that befell the gang, especially later in the story, is because of Dutch's self-destructive ego. He refuses to acknowledge any mistakes he made, doesn't listen to the advice of others and would rather follow plans that ''he'' comes up with or supports and mistrusts others, such as John and Arthur, who don't share his opinion.

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** {{Pride}} is arguably Dutch's biggest flaw. Majority The majority of the problems that befell the gang, especially later in the story, is are because of Dutch's self-destructive ego. He refuses to acknowledge any mistakes he made, doesn't listen to the advice of others others, and would rather follow plans that ''he'' comes up with or supports and mistrusts others, such as John and Arthur, who don't share his opinion.



*** Paranoia. Early on in the game, Dutch asks Arthur why he didn't give up Dutch's location to Agent Milton, hinting at his mistrust at even his most loyal members. He also begins believing that John is more loyal to his family than to the gang and starts becoming hostile towards John, leading him to incorrectly believe that John was the traitor. When Arthur and John start openly doubting Dutch's questionable actions, especially in the later half of the story, he sees this as his adopted sons conspiring behind his back and betraying him. Dutch's (mostly) unfound doubts about Arthur and John would lead him to [[spoiler: take actions to betray and abandon them for dead more than once.]]

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*** Paranoia. Early on in the game, Dutch asks Arthur why he didn't give up Dutch's location to Agent Milton, hinting at his mistrust at of even his most loyal members. He also begins believing that John is more loyal to his family than to the gang and starts becoming hostile towards John, leading him to incorrectly believe that John was the traitor. When Arthur and John start openly doubting Dutch's questionable actions, especially in the later half of the story, he sees this as his adopted sons conspiring behind his back and betraying him. Dutch's (mostly) unfound doubts about Arthur and John would lead him to [[spoiler: take actions to betray and abandon them for dead more than once.]]



** [[HolierThanThou Self-righteousness]] for the Templars. True, they're undoubtedly the most moral of the three, but as Arturo Castiglione points out, their self-image as heroic crusaders has made them arrogant, self-important and reluctant to change their ways -- to the point the society is undergoing an internal split between the Old Templars and the New. Worse still, their crusader image often makes them dismiss less-obvious threats in favor of zeroing in on the apparent BigBad of the mission -- [[spoiler: which comes back to bite them when they single out Lilith as a target while ignoring the threat posed by the Black Signal]].
** [[AmbitionIsEvil Ambition]], [[InsufferableGenius intellectual vanity]] and LackOfEmpathy for TheIlluminati. They honestly believe they're cleverer and more capable than anyone else in the Secret World; combined with their hunger for power and their open dismissal of civilians, it's left them with a long record of embarrassing fuckups in New England they'd rather keep hidden. They've learnt some PragmaticVillainy since then, but they're still not above figuratively playing with fire. Plus, their megalomaniacal ambitions mean that they ''really'' hate it when someone edges in on their prospective monopolies, particularly the Orochi Group: by the Tokyo arc, they're so eager to ruin them in a way they can get away with that, [[spoiler: just like the Templars, they ignore the Black Signal and Samael in favor of targeting Lilith]].

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** [[HolierThanThou Self-righteousness]] for the Templars. True, they're undoubtedly the most moral of the three, but as Arturo Castiglione points out, their self-image as heroic crusaders has made them arrogant, self-important and reluctant to change their ways -- to the point the that society is undergoing an internal split between the Old Templars and the New. Worse still, their crusader image often makes them dismiss less-obvious threats in favor of zeroing in on the apparent BigBad of the mission -- [[spoiler: which comes back to bite them when they single out Lilith as a target while ignoring the threat posed by the Black Signal]].
** [[AmbitionIsEvil Ambition]], [[InsufferableGenius intellectual vanity]] and LackOfEmpathy for TheIlluminati. They honestly believe they're cleverer and more capable than anyone else in the Secret World; combined with their hunger for power and their open dismissal of civilians, it's left them with a long record of embarrassing fuckups in New England they'd rather keep hidden. They've learnt learned some PragmaticVillainy since then, but they're still not above figuratively playing with fire. Plus, their megalomaniacal ambitions mean that they ''really'' hate it when someone edges in on their prospective monopolies, particularly the Orochi Group: by the Tokyo arc, they're so eager to ruin them in a way they can get away with that, [[spoiler: just like the Templars, they ignore the Black Signal and Samael in favor of targeting Lilith]].



** The Council of Venice is continuously undone by its focus [[LawfulStupid on law and order above all else]]. In theory, the Council exists to keep the peace, maintain secrecy and ensure that everyone remains united against the darkness; in practice, it's become so fixated on regulations and bureaucracy that it's become almost impossible to get anything done. When a disaster crops up, common response is to establish a committee to discuss things, and by the time any action is taken, it's all over. Needless to say, the Council is widely regarded as a joke, and it's fatal flaw has actually encouraged some shadier Council members into accepting corruption in order to accomplish their goals.

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** The Council of Venice is continuously undone by its focus [[LawfulStupid on law and order above all else]]. In theory, the Council exists to keep the peace, maintain secrecy and ensure that everyone remains united against the darkness; in practice, it's become so fixated on regulations and bureaucracy that it's become almost impossible to get anything done. When a disaster crops up, a common response is to establish a committee to discuss things, and by the time any action is taken, it's all over. Needless to say, the Council is widely regarded as a joke, and it's fatal flaw has actually encouraged some shadier Council members into accepting corruption in order to accomplish their goals.



** Sonic himself is presented as overly cocky and prone to acts of recklessness, a lot of which are exploited by foes or end up with him making a detrimental mistake. Eggman took advantage of an opening left by Sonic's arrogance in ''VideoGame/SonicUnleashed'', while in ''VideoGame/SonicLostWorld'' his over eagerness to swat away Eggman's new toy left another antagonist, the Deadly Six, free to bring havoc, an act which almost led to Earth being drained of its life and Tails being transformed into a robot).

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** Sonic himself is presented as overly cocky and prone to acts of recklessness, a lot of which are exploited by foes or end up with him making a detrimental mistake. Eggman took advantage of an opening left by Sonic's arrogance in ''VideoGame/SonicUnleashed'', while in ''VideoGame/SonicLostWorld'' his over eagerness over-eagerness to swat away Eggman's new toy left another antagonist, the Deadly Six, free to bring havoc, an act which almost led to Earth being drained of its life and Tails being transformed into a robot).



* Captain Martin Walker's tragic flaw in ''VideoGame/SpecOpsTheLine'' is his inability to reconcile the kind of man he wants to be (a hero like his idol Colonel John Konrad) and the kind of man he actually is (a hopelessly misguided AntiHero SlowlySlippingIntoEvil until he becomes a full on VillainProtagonist). His other major flaw is his unwillingness to accept the consequences of his actions.

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* Captain Martin Walker's tragic flaw in ''VideoGame/SpecOpsTheLine'' is his inability to reconcile the kind of man he wants to be (a hero like his idol Colonel John Konrad) and the kind of man he actually is (a hopelessly misguided AntiHero SlowlySlippingIntoEvil until he becomes a full on full-on VillainProtagonist). His other major flaw is his unwillingness to accept the consequences of his actions.



** Regal's guilt complex is a recurring problem for him in the game -- when he willingly turned himself in over [[spoiler: killing Alicia]], the person actually responsible for her fate got off scot-free as a result and, being a sociopathic {{Jerkass}}, simply moved onto performing experiments on another member of her family instead. His refusal to fight with his hands over his guilt also mean that he ends up getting his ass kicked by enemies a lot because he won't fight at full strength. Several characters call him out on how pointless this is and by the end of the game he eventually does remove his handcuffs.
** Lloyd is entirely too trusting of people and it leads to him getting betrayed ''several times'' in the game, especially by people he thought were his allies. Admittedly the entire group suffer this problem as well (especially Colette), but since Lloyd is TheLeader he is frequently the one who makes the decision to trust them. [[spoiler: Kratos]] [[JerkassHasAPoint even calls him out on how easy it was to mislead them]] and Raine even admits she knew there was something off about him but there wasn't much she could do about it.
* In ''Franchise/TouhouProject'', the Lunarians as a whole has a titanic ego and tendency to underestimate those they believe to be impure. To their credits, they ''are'' more powerful than most people in Gensokyo. [[spoiler: Their arrogance eventually render them vulnerable to Yukari's {{plan}}... to steal Lunarian sake, Now that's just petty.]]

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** Regal's guilt complex is a recurring problem for him in the game -- when he willingly turned himself in over [[spoiler: killing Alicia]], the person actually responsible for her fate got off scot-free as a result and, being a sociopathic {{Jerkass}}, simply moved onto performing experiments on another member of her family instead. His refusal to fight with his hands over his guilt also mean means that he ends up getting his ass kicked by enemies a lot because he won't fight at full strength. Several characters call him out on how pointless this is and by the end of the game he eventually does remove his handcuffs.
** Lloyd is entirely too trusting of people and it leads to him getting betrayed ''several times'' in the game, especially by people he thought were his allies. Admittedly the entire group suffer suffers this problem as well (especially Colette), but since Lloyd is TheLeader he is frequently the one who makes the decision to trust them. [[spoiler: Kratos]] [[JerkassHasAPoint even calls him out on how easy it was to mislead them]] and Raine even admits she knew there was something off about him but there wasn't much she could do about it.
* In ''Franchise/TouhouProject'', the Lunarians as a whole has have a titanic ego and tendency to underestimate those they believe to be impure. To their credits, credit, they ''are'' more powerful than most people in Gensokyo. [[spoiler: Their arrogance eventually render them vulnerable to Yukari's {{plan}}... to steal Lunarian sake, Now that's just petty.]]

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** [[VideoGame/KingdomHeartsBirthBySleep Aqua]] has a few of her own flaws:

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** [[VideoGame/KingdomHeartsBirthBySleep [[ActionGirl Master]] [[BrokenAce Aqua]] has a few of her own flaws:


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** [[TragicHero Terra]] wants power to protect his friends from any harm that might befall them. In a series where AmbitionIsEvil, he's doomed.
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** [[WesternAnimation/MickeyMouse]]'s [[FailureKnight inability to let go of his mistakes]]. Mickey repeatedly tries to save everyone, and he frequently can't. The fact he couldn't save Terra, Aqua, and Ven from their respective fates weighs heavily on Mickey's mind, to the point that he won't say where Riku is in ''II'' because of the guilt weighing on him. Mickey does eventually get better about this, but even Sora calls him out on the fact that a lot of pain could have been avoided if [[PoorCommunicationKills Mickey had just opened his damn mouth]].

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** [[WesternAnimation/MickeyMouse]]'s [[AuthorityEqualsAsskicking King]] [[WesternAnimation/MickeyMouse Mickey Mouse]]'s [[FailureKnight inability to let go of his mistakes]]. Mickey repeatedly tries to save everyone, and he frequently can't. The fact he couldn't save Terra, Aqua, and Ven from their respective fates weighs heavily on Mickey's mind, to the point that he won't say where Riku is in ''II'' because of the guilt weighing on him. Mickey does eventually get better about this, but even Sora calls him out on the fact that a lot of pain could have been avoided if [[PoorCommunicationKills Mickey had just opened his damn mouth]].

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%%* ''Franchise/KingdomHearts'':
%%** Aqua:
%%*** Like Eraqus, Aqua is also strict, stubborn and overprotective, which sometimes makes her seem condescending. Aqua tries to protect and look after Terra and Ventus, even from themselves, which the two of them find insulting. She always worries about Ventus because of his age and lack of experience, ordering him to go home whenever she finds him without giving him a chance to prove himself. Also, Aqua gets trapped in the Realm of Darkness saving Terra from the same, which allows Xehanort free rein to enact his experiments in Radiant Garden.
%%*** [[IWorkAlone Her inclination to reject other people's help.]] Even in ''III'', after more than a decade of suffering, Aqua still can't fully shake the thought that she does not have to do everything by herself. When she confronts Vanitas in the Land of Departure, she casts a wall so Sora, Donald, and Goofy cannot interfere with her fight against him, which she considers personal. This almost leads to her death when she [[TakingTheBullet Takes The Bullet]] meant for Ventus' comatose body, rendering her wide open for Vanitas to attack if not for Ventus' timely awakening. Vanitas actually flees when he finds himself up against him, Aqua, Sora, Donald, and Goofy, but it's pretty clear Aqua wanting to fight him by herself was just too convenient for him. Tellingly, when she tries to do it again in Keyblade Graveyard, when she tells the others to go ahead while she fights the army of Heartless and Nobodies alone, Ventus and Kairi shoot her idea down, stating that this will only get her killed.

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%%* * ''Franchise/KingdomHearts'':
%%** Aqua:
%%***
** [[WesternAnimation/MickeyMouse]]'s [[FailureKnight inability to let go of his mistakes]]. Mickey repeatedly tries to save everyone, and he frequently can't. The fact he couldn't save Terra, Aqua, and Ven from their respective fates weighs heavily on Mickey's mind, to the point that he won't say where Riku is in ''II'' because of the guilt weighing on him. Mickey does eventually get better about this, but even Sora calls him out on the fact that a lot of pain could have been avoided if [[PoorCommunicationKills Mickey had just opened his damn mouth]].
** [[MasterSwordsman Master]] [[LightEmUp Eraqus]] allowed himself to fear [[DarkIsEvil darkness]] so much that he become [[KnightTemplar blinded by his own light]]. He's also strict, stubborn and overprotective, which sometimes makes him seem condescending.
** [[VideoGame/KingdomHeartsBirthBySleep Aqua]] has a few of her own flaws:
***
Like Eraqus, Aqua is also strict, stubborn and overprotective, which sometimes makes her seem condescending. Aqua tries to protect and look after Terra and Ventus, even from themselves, which the two of them find insulting. She always worries about Ventus because of his age and lack of experience, ordering him to go home whenever she finds him without giving him a chance to prove himself. Also, Aqua gets trapped in the Realm of Darkness saving Terra from the same, which allows Xehanort free rein to enact his experiments in Radiant Garden.
%%*** *** [[IWorkAlone Her inclination to reject other people's help.]] Even in ''III'', after more than a decade of suffering, Aqua still can't fully shake the thought that she does not have to do everything by herself. When she confronts Vanitas in the Land of Departure, she casts a wall so Sora, Donald, and Goofy cannot interfere with her fight against him, which she considers personal. This almost leads to her death when she [[TakingTheBullet Takes The Bullet]] meant for Ventus' comatose body, rendering her wide open for Vanitas to attack if not for Ventus' timely awakening. Vanitas actually flees when he finds himself up against him, Aqua, Sora, Donald, and Goofy, but it's pretty clear Aqua wanting to fight him by herself was just too convenient for him. Tellingly, when she tries to do it again in Keyblade Graveyard, when she tells the others to go ahead while she fights the army of Heartless and Nobodies alone, Ventus and Kairi shoot her idea down, stating that this will only get her killed.
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%%* ''Franchise/KingdomHearts'':
%%** Aqua:
%%*** Like Eraqus, Aqua is also strict, stubborn and overprotective, which sometimes makes her seem condescending. Aqua tries to protect and look after Terra and Ventus, even from themselves, which the two of them find insulting. She always worries about Ventus because of his age and lack of experience, ordering him to go home whenever she finds him without giving him a chance to prove himself. Also, Aqua gets trapped in the Realm of Darkness saving Terra from the same, which allows Xehanort free rein to enact his experiments in Radiant Garden.
%%*** [[IWorkAlone Her inclination to reject other people's help.]] Even in ''III'', after more than a decade of suffering, Aqua still can't fully shake the thought that she does not have to do everything by herself. When she confronts Vanitas in the Land of Departure, she casts a wall so Sora, Donald, and Goofy cannot interfere with her fight against him, which she considers personal. This almost leads to her death when she [[TakingTheBullet Takes The Bullet]] meant for Ventus' comatose body, rendering her wide open for Vanitas to attack if not for Ventus' timely awakening. Vanitas actually flees when he finds himself up against him, Aqua, Sora, Donald, and Goofy, but it's pretty clear Aqua wanting to fight him by herself was just too convenient for him. Tellingly, when she tries to do it again in Keyblade Graveyard, when she tells the others to go ahead while she fights the army of Heartless and Nobodies alone, Ventus and Kairi shoot her idea down, stating that this will only get her killed.
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%%** ''VideoGame/NeoTheWorldEndsWithYou'':

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%%** ''VideoGame/NeoTheWorldEndsWithYou'':
''VideoGame/NeoTheWorldEndsWithYou'': Indecisiveness. Rindo, despite being in a leadership position, is very hands-off and has difficulty making meaningful choices while refusing to take responsibility for any failures that arise because of it. This often necessitates the use of his Replay ability to fix the situation and is symbolized by the fact that his clothing article of choice is a face mask, which covers his mouth and thus limits his ability to speak. Getting over this is the thrust of his CharacterDevelopment.

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%%* ''VideoGame/TheWorldEndsWithYou'':

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%%* ''VideoGame/TheWorldEndsWithYou'': Her envy issues concerning Eri being AlwaysSomeoneBetter in comparison to her end up causing her a LOT of heartbreak throughout the game.
%%** When Eri tries to suggest to Shiki that her talents are more suited towards becoming a seamstress instead of being a designer, Shiki takes it [[ComplimentBackfire incredibly badly and runs off crying]], which unfortunately ends up with her death in an accident the next day.
%%** Later on, when entering the game, she ends up giving up her appearance as her Entry Fee, forcing her to take on Eri’s appearance instead. At first, Shiki is happy about this little outcome, finally having the chance to be someone other than what she views to be her inadequate real self, and even takes on Eri’s bubbly personality, only for the whole thing to make her envy issues turn out even WORSE so it only reinforces the fact that she will never actually be Eri, which [[ManipulativeBastard Higashizawa]] exploits in order to have her undergo a HeroicBSOD. It takes Neku to help her to realize the value of her true self and hear Eri express how much Shiki meant to her for her to ultimately snap out of it.
%%** As Hanekoma himself notes in the Secret Reports, [[LivingEmotionalCrutch Rhyme]] is his greatest weakness, which Reapers such as Uzuki and Konishi use to their advantage by holding her Soul hostage and forcing Beat to comply by their demands.
%%** Beat’s LeeroyJenkins tendencies also tend to bite him in the butt more often than not, such as when he accidentally triggers a trap that gets Rhyme Erased when she tries to save him. He notably cites this as one of his greatest failings and even asks Neku to help keep his head in the game in order to accomplish their goals more efficiently.
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*

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*
%%* ''VideoGame/TheWorldEndsWithYou'':
%%** ''VideoGame/NeoTheWorldEndsWithYou'':
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*
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*** PlayedForLaughs, but in the Support story for Catherine and Alois, the latter is shown to be too trusting. He believes in the Golden Rule, but he goes to far and ends up gullible and an easy target for [[SnakeOilSalesman crooked merchants]] and [[WoundedGazelleGambit those faking misfortune]].

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*** PlayedForLaughs, but in the Support story for Catherine and Alois, the latter is shown to be too trusting. He believes in the Golden Rule, but he goes to too far and ends up gullible and an easy target for [[SnakeOilSalesman crooked merchants]] and [[WoundedGazelleGambit those faking misfortune]].
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* ''VideoGame/GuiltyGear'':
** Sol Badguy was betrayed by his partner and given Gear powers against his will. As a result, he's terrible at working with others and nihlistic. He gets better about it over time, but as of ''Strive'' he still doesn't want to be involved with the plot.
** Ky Kiske is obsessed with justice and, while still a good person, suffers from BlackAndWhiteInsanity. In ''XX'' he has a crisis of faith after being proven wrong.
** That Man/[[spoiler: Asuka]] has horrible communication skills
** I-No is physically unable to feel desire. Everything she does is for her entertainment, but she never improves herself or her status. [[spoiler: when she gets the ability to feel desire, she becomes a god.]]
** [[LivingWeapon All of the Valentines]] have underdeveloped emotions and are easily manipulated.
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* ''VideoGame/YumeNikki'' has a literal (albeit [[AmbiguousSituation ambiguous]]) example in Madotsuki's [[spoiler:suicidal]] depression. She spends the entire game asleep, and her dreams imply that she's under constant psychological turmoil. [[spoiler:She kills herself in the end, and leaving her room via the door is never possible.]]

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* ''VideoGame/YumeNikki'' has a literal (albeit [[AmbiguousSituation ambiguous]]) example in Madotsuki's [[spoiler:suicidal]] depression. She spends the entire game asleep, and her dreams imply that she's under constant psychological turmoil. [[spoiler:She kills herself in the end, and leaving her room via the door is never possible.]]
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* ''VideoGame/YumeNikki'' has a literal (albeit [[AmbiguousSituation ambiguous]]) example in Madotsuki's [[spoiler:suicidal]] depression. She spends the entire game sleep, and her dreams imply that she's under constant psychological turmoil. [[spoiler:She kills herself in the end, and leaving her room via the door is never possible.]]

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* ''VideoGame/YumeNikki'' has a literal (albeit [[AmbiguousSituation ambiguous]]) example in Madotsuki's [[spoiler:suicidal]] depression. She spends the entire game sleep, asleep, and her dreams imply that she's under constant psychological turmoil. [[spoiler:She kills herself in the end, and leaving her room via the door is never possible.]]
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** Pretty much all of the main characters of ''VideoGame/FireEmblemThreeHouses'' other than the player character Byleth have many fatal flaws. Should you choose their route, you help them overcome their flaws; if you don't, their flaws eventually consume and destroy them.

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** Pretty much all of the main characters of ''VideoGame/FireEmblemThreeHouses'' other than the player character Byleth have many fatal flaws. Should you choose their route, you help them overcome their flaws; if you don't, their flaws often eventually consume and destroy them.
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** ''VideoGame/FireEmblemThreeHouses'':
*** Edelgard's ambition and [[ControlFreak need to do things her way]] leads her to antagonize many people around her, even the ones she cares about, due to placing her ideals and ambition above everything else. Her hatred of the Church makes her only view those supporting the Church as enemies and prevents her from [[spoiler: learning the entire truth behind Seiros and Nemesis]].
*** Rhea's tendency to dish out ruthless retribution on people who defy her and her knack for giving a form of HalfTruth when answering questions both make her lose valuable allies and even those loyal to her question her intentions. In the Black Eagles route, this attitude makes it easy for [[spoiler: Byleth to side against her and even turn those formerly loyal to her to join the Empire instead.]] Also, her leaving out certain details regarding [[spoiler: Byleth's birth]] makes Jeralt lose faith in her and leave the Church.
*** Dimitri's Wrath and need for {{Revenge}}. He suffers from SurvivorsGuilt after witnessing his father and friends' deaths and swears to kill the Flame Emperor and Those That Slither In The Dark for causing the Tragedy of Duscur. Dimitri starts [[SanitySlippage losing his sanity]] once he finds out [[spoiler: Edelgard is the Flame Emperor]] and becomes an AxCrazy BloodKnight post-timeskip. [[spoiler: His deaths on all routes outside his own]] are a direct cause of him recklessly trying to get revenge on [[spoiler: Edelgard, even though she wasn't involved in Duscur.]]

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** ''VideoGame/FireEmblemThreeHouses'':
Pretty much all of the main characters of ''VideoGame/FireEmblemThreeHouses'' other than the player character Byleth have many fatal flaws. Should you choose their route, you help them overcome their flaws; if you don't, their flaws eventually consume and destroy them.
*** Edelgard's ambition and [[ControlFreak need to do things her way]] leads her to antagonize many people around her, even the ones she cares about, due to placing her ideals and ambition above everything else. Her hatred of the Church makes her only view those supporting the Church as enemies and prevents her from [[spoiler: learning [[spoiler:learning the entire truth behind Seiros and Nemesis]].
*** Rhea's tendency to dish out ruthless retribution on people who defy her and her knack for giving a form of HalfTruth when answering questions both make her lose valuable allies and even those loyal to her question her intentions. In the Black Eagles route, this attitude makes it easy for [[spoiler: Byleth [[spoiler:Byleth to side against her and even turn those formerly loyal to her to join the Empire instead.]] Also, her leaving out certain details regarding [[spoiler: Byleth's birth]] makes Jeralt lose faith in her and leave the Church.
*** Dimitri's Wrath and need for {{Revenge}}. He suffers from SurvivorsGuilt after witnessing his father and friends' deaths and swears to kill the Flame Emperor and Those That Slither In The Dark for causing the Tragedy of Duscur. Dimitri starts [[SanitySlippage losing his sanity]] once he finds out [[spoiler: Edelgard [[spoiler:Edelgard is the Flame Emperor]] and becomes an AxCrazy BloodKnight post-timeskip. [[spoiler: His [[spoiler:His deaths on all routes outside his own]] are a direct cause of him recklessly trying to get revenge on [[spoiler: Edelgard, [[spoiler:Edelgard, even though she wasn't involved in Duscur.]]
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** ''VideoGame/FireEmblemGenealogyOfTheHolyWar'': The main character Sigurd of Chalphy is noble, caring, and an excellent military commander, but he is far too quick to jump to military force to solve his problems. Worse, he is reckless, naive and short-sighted. Ultimately, his flaws are ruthlessly exploited by the BigBad, [[spoiler:he pays for it with his and his soldiers' lives]], and the mess he ends up leaving in his wake takes an entire generation to fix.

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** ''VideoGame/FireEmblemGenealogyOfTheHolyWar'': The main character Sigurd of Chalphy is noble, caring, and an excellent military commander, but he is far too quick to jump to military force to solve his problems. Worse, he is reckless, naive and short-sighted.short-sighted, believing firmly that because he only acts with good intentions, things will turn out fine. Ultimately, his flaws are ruthlessly exploited by the BigBad, [[spoiler:he pays for it with his and his soldiers' lives]], and the mess he ends up leaving in his wake takes an entire generation to fix.

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** [[spoiler: Konoe, TheDragon]] suffers from over-trusting on EMMA for decisions. While EMMA can tell the best option for any situation, the A.I. lacks any emotional algorithm or human empathy, causing it to take the most pragmatic approach. This would backfire on [[spoiler: Konoe]] when EMMA created a plan to use a friend of the Phantom Thieves as a hostage and trap them but did not tell Konoe that the friend was [[spoiler: Zenkichi's daughter]], leading [[spoiler: Zenkichi, a police officer]] to go after [[spoiler: Konoe]] and freeing the Thieves. Afterwards, EMMA did not bother to report to Konoe until long after they escaped and when they sent [[spoiler: Konoe]] a calling card.

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** [[spoiler: Konoe, TheDragon]] suffers from over-trusting on EMMA for decisions. While EMMA can tell the best option for any situation, the A.I. lacks any emotional algorithm or human empathy, algorithm, causing it to take the most pragmatic approach. This would backfire on [[spoiler: Konoe]] when EMMA created a plan to use a friend of the Phantom Thieves as a hostage and trap them but did not tell Konoe [[spoiler: Konoe]] that the friend was [[spoiler: Zenkichi's daughter]], leading [[spoiler: Zenkichi, a police officer]] to personally go after [[spoiler: Konoe]] and freeing the Thieves. Afterwards, EMMA did not bother Thieves.
*** [[spoiler: Konoe]]'s [[SevenDeadlySins motif]] is also pride. They arrogantly believed that they and they alone are the hero of people's desires and is so self-convinced in their righteousness that they believe they can enforce their own justice on whoever they deem
to report be "evil", whether it's on the genuinely corrupt politician Owada or creating false accusations on the Phantom Thieves.
** [[spoiler: EMMA, the BigBad]] lacks any empathy and they have no understanding of human emotions, as well as being prone
to Konoe until long ExactWords to a detriment. [[spoiler: EMMA]] believes that the answer to all suffering is mesmerizing the whole population of Tokyo and potentially all of Japan to give in all their desires so nobody will ever make the wrong decisions, because [[spoiler: EMMA's initial application really only sees people telling it to make decisions for them.]] They failed to keep an eye on the Phantom Thieves after they escaped their capture and when they sent thus, was not aware of their escape. When [[spoiler: Konoe]] a received their calling card.card and demanded to verify their capture, [[spoiler: EMMA]] could only confirm their ''last known'' knowledge about the Thieves' status. This would lead to [[spoiler: Konoe]]'s change of heart and [[spoiler: EMMA]]'s eventual defeat as well.
** [[spoiler: Ichinose, the true culprit]] is an interesting case where they are aware of their flaw but completely misjudged it. They believed they lack emotion, which was the reason why they [[spoiler: created Sophia and EMMA]], kickstarting the story's events in the first place. But in reality, it's self-loathing. [[spoiler: Ichinose]] feels they are emotionally dead and cannot connect or emphasize with the world and lost faith in understanding it. Because of that, they ignore ''their'' own needs and wants, preventing them from realizing that deep down, they are just lonely and digs themselves deeper and deeper to fill a void in their life rather than confront it head on.
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* ''VideoGame/Persona5Strikers'':
** [[spoiler: Akane/the fifth Monarch]]'s is wrath and immaturity. While their anger towards their father [[spoiler: Zenkichi]] is partially justified and their distrust of the police is understandable, [[spoiler: Akane]] grows to hate everyone except themselves regarding their mother's death. They ascribe to a BlackAndWhiteMorality, believing people who catch the bad guys are good (the Phantom Thieves) and those who don't are bad ([[spoiler: Zenkichi]]/police), when things are ''never'' that simple. Their anger at the world makes them blind to the true situation and because [[spoiler: Akane is still a child]], they have no idea how dangerous people in power are or [[spoiler: EMMA]]'s supernatural dangerous aspects. All of this results in [[spoiler: Akane]] being tricked into believing the lies spread that the Phantom Thieves are terrorists and working with their father and falling directly into [[spoiler: Konoe and EMMA]]'s manipulations.
** [[spoiler: Konoe, TheDragon]] suffers from over-trusting on EMMA for decisions. While EMMA can tell the best option for any situation, the A.I. lacks any emotional algorithm or human empathy, causing it to take the most pragmatic approach. This would backfire on [[spoiler: Konoe]] when EMMA created a plan to use a friend of the Phantom Thieves as a hostage and trap them but did not tell Konoe that the friend was [[spoiler: Zenkichi's daughter]], leading [[spoiler: Zenkichi, a police officer]] to go after [[spoiler: Konoe]] and freeing the Thieves. Afterwards, EMMA did not bother to report to Konoe until long after they escaped and when they sent [[spoiler: Konoe]] a calling card.

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* Each of the party members in ''VideoGame/FinalFantasyXIII'' suffers from a significant flaw, culminating in each of them [[spoiler: hitting a DespairEventHorizon and summoning their Eidolons, beings sent to prove to l'Cie that they have the strength to carry on.]]
** Lightning strives to be independent, self-reliant, and stoic, traits that alienate her from those around her and provoke conflict with her sister's fiance Snow and the feeble and frightened Hope. [[spoiler:Her snapping at having to babysit Hope summons Odin, who'll focus his attacks on Hope and easily take him and then her out if she doesn't assist Hope, forcing Lightning to realize that she needs others' help just as much as they need hers.]]
** Snow arrogantly rushes into any danger, too headstrong to believe he even needs to think up plans. [[spoiler:Being faced with seemingly no way to save his fiancee Serah summons the Shiva sisters. While they can be beaten with raw force, as they are the tutorial to Eidolon fights, the easiest and simplest way is for Snow to simply hold back and defend—as only one of the sisters will attack him and the other will heal him.]]
** Hope is a coddled child who believes himself to be TheLoad to the others, and only by clinging to his revenge fantasy against Snow does he manage to find the strength to continue. [[spoiler:After that hatchet gets buried, Hope relapses into self-doubt, prompting Alexander to appear and forcing Hope to fight him, proving to Hope that he does have the strength to stand alongside his companions.]]
** Sazh becomes willing to surrender to PSICOM, even if he would be executed, simply to see his son one more time. [[spoiler:When it turns out that Vanille, whom he is with, caused the incident that turned his son into a l'Cie, his fury and loathing summon Brynhildr. Appeasing Brynhildr requires not only fighting back, but buffing himself and Vanille—in other words, wanting not only himself but the woman responsible for her son's fate to live.]]
** Vanille constantly lies in an attempt to escape the past and to protect Fang, but her deceit culminates in disaster. [[spoiler:Fang calling her out on her dishonesty ends up summoning Hecatoncheir, which Fang faces alongside Vanille, proving to Vanille that she can let Fang share her burden.]]
** Fang doesn't dare to defy the fal'Cie's will, due to [[FateWorseThanDeath what would happen to Vanille]] if they didn't follow their Focus. [[spoiler:When she almost attacks the party when they intend to defy their Focus, Bahamut appears. Fang conquers Bahamut with the aid of Vanille and Lightning, showing her that with her old companion and her new companions, she can indeed fight her fate.]]

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* Each ''VisualNovel/AseliaTheEternalTheSpiritOfEternitySword'': Yuuto's fatal flaw in would be his stubbornness and anger. His life to this point has been more difficult than it needed to be due to the former, and because of the party members in ''VideoGame/FinalFantasyXIII'' suffers from a significant flaw, culminating in each of them [[spoiler: hitting a DespairEventHorizon and summoning their Eidolons, beings sent to prove to l'Cie that they have the strength to carry on.latter [[spoiler:he nearly kills Kaori.]]
** Lightning strives to be independent, self-reliant, and stoic, traits that alienate her from those around her and provoke conflict with her sister's fiance Snow and the feeble and frightened Hope. [[spoiler:Her snapping at having to babysit Hope summons Odin, who'll focus his attacks on Hope and easily take him and then her out if she doesn't assist Hope, forcing Lightning to realize that she needs others' help just as much as they need hers.]]
** Snow arrogantly rushes into any danger, too headstrong to believe he even needs to think up plans. [[spoiler:Being faced with seemingly no way to save his fiancee Serah summons the Shiva sisters. While they can be beaten with raw force, as they are the tutorial to Eidolon fights, the easiest and simplest way is for Snow to simply hold back and defend—as
* Rufus of ''VideoGame/{{Deponia}}'' has a ''tremendous'' ego. Not only one of the sisters will attack him and the other will heal him.]]
** Hope is a coddled child who believes himself to be TheLoad to the others, and only by clinging to his revenge fantasy against Snow
does he manage this tend to find the strength to continue. [[spoiler:After that hatchet gets buried, Hope relapses into self-doubt, prompting Alexander to appear and forcing Hope to fight him, proving to Hope piss off quite a lot of people, it also means that he does have the strength rarely pays attention to stand alongside his companions.]]
** Sazh becomes willing to surrender to PSICOM, even if he would be executed, simply to see his son one more time. [[spoiler:When it turns out that Vanille, whom he is with, caused the incident that turned his son into a l'Cie, his fury and loathing summon Brynhildr. Appeasing Brynhildr requires not only fighting back, but buffing himself and Vanille—in other words, wanting not only himself but the woman responsible for her son's fate to live.]]
** Vanille constantly lies in an attempt to escape the past and to protect Fang, but her deceit culminates in disaster. [[spoiler:Fang calling her out on her dishonesty ends up summoning Hecatoncheir, which Fang faces alongside Vanille, proving to Vanille that she can let Fang share her burden.]]
** Fang doesn't dare to defy the fal'Cie's will, due to [[FateWorseThanDeath what would happen to Vanille]] if they didn't follow their Focus. [[spoiler:When she almost attacks the party when they intend to defy their Focus, Bahamut appears. Fang conquers Bahamut
potential problems with the aid of Vanille and Lightning, showing her that with her old companion and her new companions, she can indeed fight her fate.]]his plans or [[BunglingInventor inventions]].



* Mithos, the BigBad of ''VideoGame/TalesOfSymphonia'', is a {{Determinator}} of the first order. Unfortunately, his complete unwillingness to give up and [[KnowWhenToFoldEm know when enough is enough]] leads him to create a system where two worlds vie for a rapidly draining amount of resources, leads countless people to die meaninglessly, and turns his own allies against him. Even when he [[NearVillainVictory nearly succeeds in getting what he wants]], the benefactor of all his scheming [[ShutUpHannibal tells him he's gone way too far]].
** From the same game, Colette not wanting anyone to worry about her leads her to [[PoorCommunicationKills keeping quiet about all sorts of problems.]] This never works out well, as the things she's keeping quiet about all blow up in her face at the worst possible time, often when the heroes really need to focus on something else.
** Zelos suffers from massive self-loathing and trust issues, which he hides with his seemingly carefree, playboy personality. [[spoiler: And in one possible ending of the game, he even ends up getting killed because he decides he will never earn the party's trust and sides with Cruxis, forcing them to fight and MercyKill him.]]
** Regal's guilt complex is a recurring problem for him in the game - when he willingly turned himself in over [[spoiler: killing Alicia]], the person actually responsible for her fate got off scot-free as a result and, being a sociopathic {{Jerkass}}, simply moved onto performing experiments on another member of her family instead. His refusal to fight with his hands over his guilt also mean that he ends up getting his ass kicked by enemies a lot because he won't fight at full strength. Several characters call him out on how pointless this is and by the end of the game he eventually does remove his handcuffs.
** Lloyd is entirely too trusting of people and it leads to him getting betrayed ''several times'' in the game, especially by people he thought were his allies. Admittedly the entire group suffer this problem as well (especially Colette), but since Lloyd is TheLeader he is frequently the one who makes the decision to trust them. [[spoiler: Kratos]] [[JerkassHasAPoint even calls him out on how easy it was to mislead them]] and Raine even admits she knew there was something off about him but there wasn't much she could do about it.

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* Mithos, the BigBad of ''VideoGame/TalesOfSymphonia'', is a {{Determinator}} ''VideoGame/DungeonKeeper 2'': Turned on its head in execution, but still used perfectly straight. One of the first order. Unfortunately, his complete unwillingness to give up and [[KnowWhenToFoldEm know when enough is enough]] leads him to create a system where two worlds vie for a rapidly draining amount of resources, leads countless people to die meaninglessly, and turns his own allies earlier campaign missions pits you against him. Even when he [[NearVillainVictory nearly succeeds Lord [[ThemeNaming Avaricious]] in getting what he wants]], the benefactor of his impenetrable fort. The elegant way to win (as opposed to a head-on slaughter) is to have your imps mine away almost all his scheming [[ShutUpHannibal tells him he's gone way too far]].
** From the same game, Colette not wanting anyone to worry about her leads her to [[PoorCommunicationKills keeping quiet about all sorts of problems.]] This never works out well, as the things she's keeping quiet about all blow up in her face at the worst possible time, often when the heroes really need to focus on something else.
** Zelos suffers from massive self-loathing and trust issues, which he hides with his seemingly carefree, playboy personality. [[spoiler: And in one possible ending
of the game, he even ends up getting killed because he decides he will never earn gold beneath his realm, enraging the party's trust and sides with Cruxis, forcing them man enough to fight and MercyKill him.lead the charge personally. [[KarmicDeath It doesn't end well.]]
** Regal's guilt complex * Lu Bu from ''VideoGame/DynastyWarriors'' is a recurring problem for him in [[WorldsStrongestMan man of unparalleled might]] and a OneManArmy among [[OneManArmy One Man Armies]], but his two greatest flaws are his [[ChronicBackstabbingDisorder disloyalty]] (he backstabs his own father, Dong Zhuo and Liu Bei over the game - course of his storyline) and [[ArrogantKungFuGuy sheer arrogance]] (he regularly ignores his strategist Chen Gong's advice in favor of his own preferred strategy of [[AttackAttackAttack simply running in and crushing everything in his way.]]) Both of these prove to be his downfall at Xiapi, the latter leading to his actual defeat, and the former ensuring his execution when he willingly turned himself not even Cao Cao, with his habit of [[DefeatMeansFriendship recruiting defeated officers]], thinks he's worthy of another chance. Lu Bu's [[AlternateHistory Hypothetical Route]] in over ''8'' (where his downfall never happens [[spoiler: killing Alicia]], and he eventually kills all the person other captains of the Three Kingdoms and becomes emperor]]) requires him to swallow his pride and actually start following Chen Gong's advice.
* In ''Franchise/TheElderScrolls'' series, {{Pride}} is the fatal flaw of [[OurDragonsAreDifferent dragons]]. This flaw is often ''literally'' fatal, because a dragon who is [[AsskickingEqualsAuthority challenged must accept]], and to [[DirtyCoward not do so]] is to call into question whether you're a true dragon in the first place.
* ''VideoGame/{{Evolve}}'':
** Parnell had the dual flaws of selflessness and believing the best of people. The second caused him to be lenient with his crew, believing they would live up to the people he thought they could be. While this worked with Abe, who did his best to live up to the expectations, it nearly got them all killed because he wasn't strict enough to make sure they did tasks vital to their survival (like charging the cannons before going into a battle). The other flaw ended up being the more serious of the two when he tried to [[SaveTheVillain rescue the crew of an enemy ship]] only for the ship to explode, destroying both his own and the enemy ship and killing the entirety of the enemy crew and all but two of his own.
** The DLC character Kala's flaw is [[ForScience her scientific curiosity]]. In an effort to understand the Monsters, she infused herself with their DNA, causing terrible mutations in her body that threaten to completely turn her into a monster. One of the characters calls her out on it, seeing that she would not only do it again, but might go even further if it would give her more answers.
* In ''VisualNovel/FateStayNight'', [[spoiler:Gilgamesh]] has a titanic ego and tendency to underestimate his opponents.
** Shirou's need to [[ChronicHeroSyndrome save everyone]] constantly causes him problems and [[spoiler:is what eventually led to him becoming Archer.]]
*** It also gives him severe self-esteem issues and a martyr complex. (If [[TheAce Saber]] weren't around to protect him, Shirou would be dead before the second cutscene.)
* Each of the party members in ''VideoGame/FinalFantasyXIII'' suffers from a significant flaw, culminating in each of them [[spoiler: hitting a DespairEventHorizon and summoning their Eidolons, beings sent to prove to l'Cie that they have the strength to carry on.]]
** Lightning strives to be independent, self-reliant, and stoic, traits that alienate her from those around her and provoke conflict with her sister's fiance Snow and the feeble and frightened Hope. [[spoiler:Her snapping at having to babysit Hope summons Odin, who'll focus his attacks on Hope and easily take him and then her out if she doesn't assist Hope, forcing Lightning to realize that she needs others' help just as much as they need hers.]]
** Snow arrogantly rushes into any danger, too headstrong to believe he even needs to think up plans. [[spoiler:Being faced with seemingly no way to save his fiancee Serah summons the Shiva sisters. While they can be beaten with raw force, as they are the tutorial to Eidolon fights, the easiest and simplest way is for Snow to simply hold back and defend -- as only one of the sisters will attack him and the other will heal him.]]
** Hope is a coddled child who believes himself to be TheLoad to the others, and only by clinging to his revenge fantasy against Snow does he manage to find the strength to continue. [[spoiler:After that hatchet gets buried, Hope relapses into self-doubt, prompting Alexander to appear and forcing Hope to fight him, proving to Hope that he does have the strength to stand alongside his companions.]]
** Sazh becomes willing to surrender to PSICOM, even if he would be executed, simply to see his son one more time. [[spoiler:When it turns out that Vanille, whom he is with, caused the incident that turned his son into a l'Cie, his fury and loathing summon Brynhildr. Appeasing Brynhildr requires not only fighting back, but buffing himself and Vanille -- in other words, wanting not only himself but the woman
responsible for her son's fate got off scot-free as a result and, being a sociopathic {{Jerkass}}, simply moved onto performing experiments on another member of to live.]]
** Vanille constantly lies in an attempt to escape the past and to protect Fang, but
her family instead. His refusal to fight with his hands over his guilt also mean that he deceit culminates in disaster. [[spoiler:Fang calling her out on her dishonesty ends up getting his ass kicked by enemies a lot because he won't summoning Hecatoncheir, which Fang faces alongside Vanille, proving to Vanille that she can let Fang share her burden.]]
** Fang doesn't dare to defy the fal'Cie's will, due to [[FateWorseThanDeath what would happen to Vanille]] if they didn't follow their Focus. [[spoiler:When she almost attacks the party when they intend to defy their Focus, Bahamut appears. Fang conquers Bahamut with the aid of Vanille and Lightning, showing her that with her old companion and her new companions, she can indeed
fight at full strength. Several characters call him out on how pointless this is and by the end of the game he eventually does remove his handcuffs.
** Lloyd is entirely too trusting of people and it leads to him getting betrayed ''several times'' in the game, especially by people he thought were his allies. Admittedly the entire group suffer this problem as well (especially Colette), but since Lloyd is TheLeader he is frequently the one who makes the decision to trust them. [[spoiler: Kratos]] [[JerkassHasAPoint even calls him out on how easy it was to mislead them]] and Raine even admits she knew there was something off about him but there wasn't much she could do about it.
her fate.]]



* ''Franchise/MassEffect'':
** For all their intelligence the salarians' relatively short lifespans appear to make them [[DidntThinkThisThrough VERY shortsighted when it comes to decision making on a galactic scale]]. Uplifting the krogan without taking into account the long term consequences of their birth rate, especially when freed from the natural mortality rate of Tuchanka. Creating the genophage but not expecting the turians to use it without their permission. Worse still it seems they feel the [[spoiler: yahg]] are a great new prospect for uplifting into galactic society. Anyone familiar with this race can see the glaring flaws in that strategy a mile away.
*** For those who ''don't'' know the yahg? We see only two specimens. One manages to escape in the midst of a Cerberus attack, slaughtering better armed, trained, and equipped soldiers with nothing but its bare hands. The other managed to [[spoiler: take over the job of Shadow Broker and has been running the gig from behind the scenes for years... and still manages to be a very difficult fight, despite [[GeniusBruiser being an intellectual.]]]]
*** It's stated that the yahg live by a pack animal mentality; a group of them will simply ''not'' co-operate until some leader has been established either through social manoeuvring or violence, and the rest immediately drop all their past rivalry and serve their new superior loyally - equality is an ''insult'' to them. We're talking about a species who are so obsessed with dominance and control that they make the ''[[ProudWarriorRaceGuy krogan]]'' look friendly - hell, they massacred the delegation team the Council sent to them, causing the Council to quarantine their planet. Given the salarians' past experience with the aforementioned krogan, [[TooDumbToLive what they thought they'd accomplish with the yahg really defies all understanding]].

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* ''Franchise/MassEffect'':
''VideoGame/GhostOfTsushima'':
** For all their intelligence Shimura takes HonorBeforeReason to the salarians' relatively short lifespans appear extreme and will refuse to do anything that violates the samurai code. He does want to defend his home but he is more concerned that they fight with honor than consider the casualties, especially against opponents who will exploit them because of this. This causes him to make them [[DidntThinkThisThrough VERY shortsighted strategic blunders, getting soldiers needlessly killed and also sours his relationship with Jin when Jin starts using "dishonorable" tactics to win battles.
** Masako's [[RevengeBeforeReason desire to avenge her family]] can lead her to blindly attack ''anyone'' who she thinks is involved, including an innocent man who was framed. [[spoiler: Even after getting revenge for her family, Masako does not know what to do after.]]
** Ryuzo's flaw is {{Pride}}. He could have improved his situation by simply asking [[InterclassFriendship his friend Jin]] to raise him as a retainer but he did not want Jin's charity and wanted to become a samurai by his own merit. His pride also made
it comes so he did not tell Jin why it was important for him to decision making on a galactic scale]]. Uplifting win Lord Nagao's tournament two years ago, in hopes to impress the krogan without taking into account samurai to become one of them, only for Jin to go all out and beat him. This made Ryuzo hurt that in his mind, his friend did not want some commoner to best him. All of this would ultimately make Ryuzo a headstrong bitter leader who ignores the long term advice of others out of determination to prove himself and it leads his men to disaster.
* ''VideoGame/GodOfWar'':
** Kratos' flaws are his [[UnstoppableRage volcanic rage]] and [[NeverMyFault inability to accept the
consequences of their birth rate, his actions]]. By the time he's finally gotten his revenge and killed everyone who ever wronged him, he's singlehandedly [[spoiler: caused the apocalypse]].
** In ''VideoGame/GodOfWarPS4'', while Kratos has managed to [[CharacterDevelopment move on]] from his earlier flaws, he now carries a lot of self-loathing and refuses to face his past actions,
especially when freed from the natural mortality rate telling his son Atreus about it. All of Tuchanka. Creating the genophage but not expecting the turians to use it without their permission. Worse still it seems they feel the this eventually results in [[spoiler: yahg]] are a great new prospect Atreus becoming deathly ill due to his body wrestling with his divine nature]]. If Kratos had entrusted Atreus with the truth early on, Atreus would not be an [[IllGirl Ill Boy]].
* ''VideoGame/GrandTheftAuto'':
** ''VideoGame/GrandTheftAutoViceCity'': Besides his HairTriggerTemper (which caused his superiors to have him [[ReassignedToAntarctica sent down to Vice City]]), Tommy Vercetti believes that among the family nothing is more important than [[HonorBeforeReason honor]] [[HonorAmongThieves and loyalty]]. However, as the story progresses, he soon realizes he was very much alone in this belief as [[spoiler:[[BigBad Sonny Forelli]] has duped and betrayed him at every turn.]]
** ''VideoGame/GrandTheftAutoIV'': Niko Bellic's inability to [[RevengeBeforeReason let go of the past]] and his ineptitude in [[BecauseImGoodAtIt adjusting to civilian life]].
** ''VideoGame/GrandTheftAutoIVTheLostAndDamned'': Johnny Klebitz chooses HonorBeforeReason, which leads to all kinds of problems
for uplifting him and his crew. His [[HiddenHeartOfGold compulsion to help every single member]] of The Lost in their troubles dooms his quest to bring the club out of its rut.
** ''VideoGame/GrandTheftAutoV'':
*** Michael De Santa has a HairTriggerTemper that gets him
into galactic society. Anyone familiar all sorts of trouble, [[ATragedyOfImpulsiveness a lack of self-control]] (which drives much of the main plot) and like Niko Bellic, he can't let go his past. [[spoiler:In one of the endings, he's also the cause of his own death because his anger over Franklin stabbing him in the back causes him to fall to his death.]]
*** Like Michael, Trevor Philips' AxCrazy behavior and [[HairTriggerTemper berserker]] [[TheBerserker tendencies]] sometimes gets him and the crew into big trouble.
* In ''VideoGame/{{Hitman}} (2016)'', many a problem is caused by Diana's need to be the smartest person in the room. Like when she agrees to work
with this race can [[spoiler:Providence]] because they offered her really interesting information. She knows they've killed people on her side and clearly intend world domination, but...she wants to ''know''.
** On the flip side, [[LivingWeapon 47]] isn't interested in ''anything'' [[ProfessionalKiller that doesn't involve his job]]. Therefore, he is [[UnwittingPawn frequently manipulated]] or [[DidntSeeThatComing ambushed]] because [[EvilCannotComprehendGood he doesn't
see the glaring flaws in bigger picture that strategy a mile away.
*** For those who ''don't'' know the yahg? We see only two specimens. One manages to escape
motivates most people in the midst world]].
* In ''VideoGame/IHaveNoMouthAndIMustScream'', the five protagonists all have a fatal flaw that AM wants them to succumb to; Gorrister's sense
of a Cerberus attack, slaughtering better armed, trained, guilt has driven him over the DespairEventHorizon; Benny is arrogant and equipped soldiers with nothing but its bare hands. The other managed to entirely lacking in empathy; Ellen's potential is continuously hampered by her psychological trauma; Ted is an exploitative hedonist; and Nimdok's memory has failed him in his old age -- [[spoiler: take over making him oblivious to his ''real'' fatal flaw, namely his cold-hearted MadScientist tendencies.]] Over the job course of Shadow Broker and has been running the gig from behind game, each of the scenes for years... and still manages characters have chances to be a very difficult fight, despite [[GeniusBruiser being an intellectual.]]]]
*** It's stated that the yahg live by a pack animal mentality; a group of them will simply ''not'' co-operate until some leader has been established either through social manoeuvring or violence, and the rest immediately drop all
indulge their past rivalry and serve their new superior loyally - equality is an ''insult'' to them. We're talking about a species who are so obsessed with dominance and control that they make the ''[[ProudWarriorRaceGuy krogan]]'' look friendly - hell, they massacred the delegation team the Council sent to them, causing the Council to quarantine their planet. Given the salarians' past experience with the aforementioned krogan, [[TooDumbToLive what they thought they'd accomplish with the yahg really defies all understanding]].fatal flaws -- or rise above them.



* ''VideoGame/DungeonKeeper 2'': Turned on its head in execution, but still used perfectly straight. One of the earlier campaign missions pits you against Lord [[ThemeNaming Avaricious]] in his impenetrable fort. The elegant way to win (as opposed to a head-on slaughter) is to have your imps mine away almost all of the gold beneath his realm, enraging the man enough to lead the charge personally. [[KarmicDeath It doesn't end well.]]
* ''VisualNovel/AseliaTheEternalTheSpiritOfEternitySword'': Yuuto's fatal flaw in would be his stubbornness and anger. His life to this point has been more difficult than it needed to be due to the former, and because of the latter [[spoiler:he nearly kills Kaori.]]
* In ''VisualNovel/FateStayNight'', [[spoiler:Gilgamesh]] has a titanic ego and tendency to underestimate his opponents.
** Shirou's need to [[ChronicHeroSyndrome save everyone]] constantly causes him problems and [[spoiler:is what eventually led to him becoming Archer.]]
*** It also gives him severe self-esteem issues and a martyr complex. (If [[TheAce Saber]] weren't around to protect him, Shirou would be dead before the second cutscene.)
* In ''VideoGame/TheSimsMedieval'', every Sim in your kingdom has some sort of fatal flaw that directly affects their mood or performance (Gluttons have to eat more frequently, and require more than one meal to be fully satisfied; [[CasanovaWannabe Licentious]] Sims get in a bad mood if they don't kiss or [[GRatedSex Woohoo]] with other Sims after a set amount of time). Succeeding in certain quests allows them to drop their fatal flaw and replace it with a Legendary Trait, which can't be selected during character creation.
* In ''Franchise/TouhouProject'', the Lunarians as a whole has a titanic ego and tendency to underestimate those they believe to be impure. To their credits, they ''are'' more powerful than most people in Gensokyo. [[spoiler: Their arrogance eventually render them vulnerable to Yukari's {{plan}}... to steal Lunarian sake, Now that's just petty.]]
** Note that in ''Touhou'', a lot of people have the Fatal Flaw of [[{{Pride}} overconfidence]], but the most vulgar display of it is by Tenshi, ''[[ForTheEvulz who destroys the Hakurei shrine just to experience the thrill of being a]] BigBad''. She gets what is coming to her... [[SubvertedTrope Until you play her story mode, where she single-handedly fights most of the cast and proves that she was just holding back the entire time.]]
* Rufus of ''VideoGame/{{Deponia}}'' has a ''tremendous'' ego. Not only does this tend to piss off quite a lot of people, it also means that he rarely pays attention to potential problems with his plans or [[BunglingInventor inventions]].
* [[DeadpanSnarker Ran]][[{{Jerkass}} dal]], the protagonist of ''VideoGame/RandalsMonday'', is StickyFingers, which makes him grab anything and everything from anywhere, which earns him everyone's distrust.

to:

* ''VideoGame/DungeonKeeper 2'': Turned on its head in execution, but still used perfectly straight. One of the earlier campaign missions pits you against Lord [[ThemeNaming Avaricious]] in ''VideoGame/Injustice2'':
** [[FallenHero Regime Superman]] has two flaws:
*** [[{{Determinator}} Refusal to compromise]]. He cannot bring himself to doubt
his impenetrable fort. The elegant way to win (as opposed to a head-on slaughter) is to have your imps mine away almost all of the gold beneath ideals or reflect on his realm, enraging the man enough to lead the charge personally. [[KarmicDeath It own actions, and so, anyone who doesn't end well.]]
* ''VisualNovel/AseliaTheEternalTheSpiritOfEternitySword'': Yuuto's fatal flaw in would
agree must be his stubbornness and anger. His life to this point has been more difficult than it needed to be due to betraying him. [[VideoGame/InjusticeGodsAmongUs Unlike the former, and because of the latter [[spoiler:he nearly kills Kaori.]]
* In ''VisualNovel/FateStayNight'', [[spoiler:Gilgamesh]] has a titanic ego and tendency to underestimate his opponents.
** Shirou's need to [[ChronicHeroSyndrome save everyone]] constantly causes him problems and [[spoiler:is what eventually led to him becoming Archer.]]
*** It also gives him severe self-esteem issues and a martyr complex. (If [[TheAce Saber]] weren't
last game]], he shows "patience" with people who won't come around at first, but ultimately he'll try to protect him, Shirou would make them conform to his worldview by force rather than ever consider the idea that he might be dead before wrong, and incarceration hasn't changed it much. This ultimately [[spoiler:kiboshes the second cutscene.)
* In ''VideoGame/TheSimsMedieval'', every Sim in your kingdom has some sort of fatal flaw that directly affects their mood or performance (Gluttons have to eat more frequently, and require more than one meal to be fully satisfied; [[CasanovaWannabe Licentious]] Sims get in a bad mood if they don't kiss or [[GRatedSex Woohoo]] with other Sims after a set amount of time). Succeeding in certain quests allows them to drop their fatal flaw and replace it with a Legendary Trait, which can't be selected during character creation.
* In ''Franchise/TouhouProject'',
chance the Lunarians as a whole has a titanic ego and tendency to underestimate those they believe to be impure. To their credits, they ''are'' more powerful than most people in Gensokyo. [[spoiler: Their arrogance eventually render them vulnerable to Yukari's {{plan}}... to steal Lunarian sake, Now that's just petty.]]
** Note that in ''Touhou'', a lot of people have the Fatal Flaw of [[{{Pride}} overconfidence]], but the most vulgar display of it is by Tenshi, ''[[ForTheEvulz who destroys the Hakurei shrine just to experience the thrill of being a]] BigBad''. She gets what is coming to her... [[SubvertedTrope Until you play her
story mode, where she single-handedly fights most of the cast and proves that she was just holding back the entire time.]]
* Rufus of ''VideoGame/{{Deponia}}'' has a ''tremendous'' ego. Not
gives him, as he still remained firmly in this mode.]]
*** [[SillyRabbitCynicismIsForLosers Cynicism]]. [[HobbesWasRight He really believes that]] [[KnightTemplar
only does this tend to piss off quite a lot of people, it also means that he rarely pays attention to potential problems with his plans or [[BunglingInventor inventions]].
* [[DeadpanSnarker Ran]][[{{Jerkass}} dal]],
tyranny and lethal force can save the protagonist of ''VideoGame/RandalsMonday'', is StickyFingers, which makes him grab anything world from evil]], because he tried the more idealistic route and still lost everything he held dear. Due to this, [[EvilCannotComprehendGood he ignores Supergirl's attempts to appeal to his kinder side]], being too cynical to accept that maybe he was right the first time, combined with thinking traditional superheroics is fundamentally flawed. He also clings on to ILetGwenStacyDie, telling Supergirl that heroes' loved ones die if they hold back, but his ongoing disillusionment from anywhere, losing Lois prevents him from moving on.
** Batman has his own flaws as well:
*** [[HonorBeforeReason Adherence to]] [[PrinciplesZealot his]] [[ThouShaltNotKill no-kill rule]]. He often does not respond well when the Regime members criticize him for sticking to this, and if he does, it's usually a [[LameComeback lame response]]. They all accuse him of MurderByInaction, pointing out how his leniency has ''really'' enabled psychopathic villains like Brainiac or the Joker to just keep on breaking out of {{Cardboard Prison}}s like Arkham and menace society with no repercussions. Foolishly sticking to GoodIsOldFashioned and ThouShallNotKill, despite the Regime [[VillainHasAPoint pointing out their flaws]], have resulted in him being a FailureHero.
*** ArrogantKungFuGuy and ItsAllAboutMe. He's ''very'' self-confident, and assured of victory and his own righteousness,
which earns may explain his {{Lame Comeback}}s when others point out his shortcomings, especially sticking to ThouShaltNotKill out of ego and [[ControlFreak being self-absorbed]]. He also tries to go up against Brainiac by devotedly sticking to his own plans and ignoring everyone else's advice, only to realize he needs Superman's aid in order to stop the Coluan from destroying Earth.
*** NeverMyFault. While he blames himself for being unable to prevent Supes' FaceHeelTurn, when it comes to the events ''leading up'' to that on the other hand, he staunchly denies that not killing the Joker made
him everyone's distrust.partially responsible for the destruction he caused to anyone who levels a MurderByInaction accusation at him, despite the fact that all he did was to have him locked up at [[CardboardPrison Arkham Asylum]], or knowing that he'll never be redeemed -- or, as implied by his [[LameComeback failure to refute]] Damian's ArmorPiercingQuestion about whether he would have taken the HeWhoFightsMonsters route if Joker nuked Gotham instead of Metropolis. Even the Joker himself opines that Batman's misplaced mercy makes him accountable for it, but he ''still'' won't accept it.
* ''VideoGame/TheLastOfUs'': Quite a lot of the characters, but Henry and Sam share one. [[spoiler:Normally, BigBrotherInstinct is seen as a positive trait, but [[DeconstructedTrope here]], Henry is far too protective of Sam and consequently Sam never learns to fend for himself, making him TheLoad. After he is bitten by an infected, Henry is forced to kill his little brother and takes his own life out of despair]].



* ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel'' reveals that Rean's fatal flaw is that he tends to be a MartyrWithoutACause: sacrificing himself every single time to ensure the safety of his friends and students. All of them end up calling him out on it and tell him to stop that as they can at least share his burdens.
* ''Franchise/MassEffect'':
** For all their intelligence the salarians' relatively short lifespans appear to make them [[DidntThinkThisThrough VERY shortsighted when it comes to decision making on a galactic scale]]. Uplifting the krogan without taking into account the long term consequences of their birth rate, especially when freed from the natural mortality rate of Tuchanka. Creating the genophage but not expecting the turians to use it without their permission. Worse still it seems they feel the [[spoiler: yahg]] are a great new prospect for uplifting into galactic society. Anyone familiar with this race can see the glaring flaws in that strategy a mile away.
*** For those who ''don't'' know the yahg? We see only two specimens. One manages to escape in the midst of a Cerberus attack, slaughtering better armed, trained, and equipped soldiers with nothing but its bare hands. The other managed to [[spoiler: take over the job of Shadow Broker and has been running the gig from behind the scenes for years... and still manages to be a very difficult fight, despite [[GeniusBruiser being an intellectual.]]]]
*** It's stated that the yahg live by a pack animal mentality; a group of them will simply ''not'' co-operate until some leader has been established either through social manoeuvring or violence, and the rest immediately drop all their past rivalry and serve their new superior loyally -- equality is an ''insult'' to them. We're talking about a species who are so obsessed with dominance and control that they make the ''[[ProudWarriorRaceGuy krogan]]'' look friendly -- hell, they massacred the delegation team the Council sent to them, causing the Council to quarantine their planet. Given the salarians' past experience with the aforementioned krogan, [[TooDumbToLive what they thought they'd accomplish with the yahg really defies all understanding]].



* The ''VideoGame/WorldOfWarcraft'' has no shortage of flaws:
** The world, in general, is populated with the likes of Arthas, Grom, Illidan and Kael'Thas [[WellIntentionedExtremist who use drastic but well-intentioned methods when dealing with a crisis]].
** According to Vol'jin of the Darkspear trolls, the flaw of the other tribes, the Zandalari especially, is that they're stuck in the past. All of their efforts are spent trying to recapture lost glory from a golden age none of them ever saw. Only the Darkspear Tribe focuses on the future, and so far they're the only ones who have ''thrived''.
** Thrall, the former Warchief of the Horde, suffered from {{Pride}}. He saved the orcs from demonic influence, returned them to their shamanistic roots, and saved them from human oppression. He's accomplished much, and it made him defensive of his actions. Best shown when one of his closest allies, Cairne, advised against Thrall naming Garrosh Hellscream the Warchief in his absence. Thrall didn't make the choice lightly, and his argument with Cairne was [[PartingWordsRegret the last time Thrall saw his old friend before his death]].
** Arthas Menethil, Crown Prince of Lorderon, struggled with insecurity. His entire life he constantly worried about being able to protect his people and live up to the example of the great men around him. Sometimes he would take compliments as insults, his concerns for the future caused him to call off his engagement with Jaina Proudmore, and it was his self-doubt that drove the extreme decisions he made while fighting the Scourge that eventually sent him on the path to damnation.
** Prince Kael'thas Sunstrider's downfall came from arrogance. Kael'thas comes from the ruling bloodline of the High Elves, the former Highborn of the once arrogant Night Elves. Magic was his birthright and he was held in great esteem by his people and the mages of Dalaran. But that acclaim gave him an inflated sense of self. That arrogance made him callous in places and drove people like Jaina away from him. In his arrogant need for a fix for his addiction to magic immediately, he became a thrall to Kil'jaeden of the Burning Legion and damned many of his fellow Blood Elves to fel corruption. [[spoiler: In the ''Shadowlands'' expansion, Kael'thas is in [[PurgatoryAndLimbo Revendreth]]. As his sins are being judged, the Accuser deems that most of his terrible crimes stem from his arrogance. It nearly gets him cast into [[{{Hell}} the Maw]] as he had to be dragged kicking and screaming into giving up his anima(and the power it grants) to start fresh.]]
* ''VideoGame/TheLastOfUs'': Quite a lot of the characters, but Henry and Sam share one. [[spoiler:Normally, BigBrotherInstinct is seen as a positive trait, but [[DeconstructedTrope here]], Henry is far too protective of Sam and consequently Sam never learns to fend for himself, making him TheLoad. After he is bitten by an infected, Henry is forced to kill his little brother and takes his own life out of despair]].
* ''VideoGame/SonicTheHedgehog'':
** Sonic himself is presented as overly cocky and prone to acts of recklessness, a lot of which are exploited by foes or end up with him making a detrimental mistake. Eggman took advantage of an opening left by Sonic's arrogance in ''VideoGame/SonicUnleashed'', while in ''VideoGame/SonicLostWorld'' his over eagerness to swat away Eggman's new toy left another antagonist, the Deadly Six, free to bring havoc, an act which almost led to Earth being drained of its life and Tails being transformed into a robot).
** Since his first appearance, Knuckles is infamous for being gullible, something that is constantly exploited by Eggman as a RunningGag, usually to trick him into fighting or distracting Sonic.

to:

* The ''VideoGame/WorldOfWarcraft'' has no shortage plot of flaws:
** The world, in general,
''VideoGame/NoStraightRoads'' is populated with the likes of Arthas, Grom, Illidan directly sparked and Kael'Thas [[WellIntentionedExtremist who use drastic but well-intentioned methods when dealing with a crisis]].
** According
actively worsened by Tatiana's hatred of rock music. Besides motivating Bunk Bed Junction to Vol'jin of the Darkspear trolls, the flaw of the other tribes, the Zandalari especially, is that they're stuck in the past. All of their efforts are spent trying to recapture lost glory from a golden age none of them ever saw. Only the Darkspear Tribe focuses on the future, and so far they're the only ones who have ''thrived''.
** Thrall, the former Warchief of the Horde, suffered from {{Pride}}. He saved the orcs from demonic influence, returned them to their shamanistic roots, and saved them from human oppression. He's accomplished much, and it made him defensive of his actions. Best shown when one of his closest allies, Cairne, advised against Thrall naming Garrosh Hellscream the Warchief in his absence. Thrall didn't make the choice lightly, and his argument with Cairne was [[PartingWordsRegret the last time Thrall saw his old friend before his death]].
** Arthas Menethil, Crown Prince of Lorderon, struggled with insecurity. His entire life he constantly worried about being able to protect his people and live up to the example of the great men around him. Sometimes he would take compliments as insults, his concerns for the future caused him to call off his engagement with Jaina Proudmore, and it was his self-doubt that drove the extreme decisions he made while fighting the Scourge that eventually sent him on the path to damnation.
** Prince Kael'thas Sunstrider's downfall came from arrogance. Kael'thas comes from the ruling bloodline of the High Elves, the former Highborn of the once arrogant Night Elves. Magic was his birthright and he was held in great esteem by his people and the mages of Dalaran. But that acclaim gave him an inflated sense of self. That arrogance made him callous in places and drove people like Jaina away from him. In his arrogant need for a fix for his addiction to magic immediately, he became a thrall to Kil'jaeden of the Burning Legion and damned many of his fellow Blood Elves to fel corruption.
dismantle her operations, [[spoiler: she fails to see that including rock could have assisted in resolving the city's energy crisis, as the city is literally powered by music. In the ''Shadowlands'' expansion, Kael'thas is in [[PurgatoryAndLimbo Revendreth]]. As his sins are being judged, end, she realizes her mistake with restricting the Accuser deems kind of music that most of his terrible crimes stem from his arrogance. It nearly gets him cast into [[{{Hell}} should represent the Maw]] as he had to be dragged kicking and screaming into giving up his anima(and the power it grants) to start fresh.]]
* ''VideoGame/TheLastOfUs'': Quite a lot of the characters, but Henry and Sam share one. [[spoiler:Normally, BigBrotherInstinct is seen as a positive trait, but [[DeconstructedTrope here]], Henry is far too protective of Sam and consequently Sam never learns to fend for himself, making him TheLoad. After he is bitten by an infected, Henry is forced to kill his little brother and takes his own life out of despair]].
* ''VideoGame/SonicTheHedgehog'':
** Sonic himself is presented as overly cocky and prone to acts of recklessness, a lot of which are exploited by foes or end up with him making a detrimental mistake. Eggman took advantage of an opening left by Sonic's arrogance in ''VideoGame/SonicUnleashed'', while in ''VideoGame/SonicLostWorld'' his over eagerness to swat away Eggman's new toy left another antagonist, the Deadly Six, free to bring havoc, an act which almost led to Earth being drained of its life and Tails being transformed into a robot).
** Since his first appearance, Knuckles is infamous for being gullible, something that is constantly exploited by Eggman as a RunningGag, usually to trick him into fighting or distracting Sonic.
city]].



* ''VideoGame/GodOfWar'':
** Kratos' flaws are his [[UnstoppableRage volcanic rage]] and [[NeverMyFault inability to accept the consequences of his actions]]. By the time he's finally gotten his revenge and killed everyone who ever wronged him, he's singlehandedly [[spoiler: caused the apocalypse]].
** In ''VideoGame/GodOfWarPS4'', while Kratos has managed to [[CharacterDevelopment move on]] from his earlier flaws, he now carries a lot of self-loathing and refuses to face his past actions, especially telling his son Atreus about it. All of this eventually results in [[spoiler: Atreus becoming deathly ill due to his body wrestling with his divine nature]]. If Kratos had entrusted Atreus with the truth early on, Atreus would not be an [[IllGirl Ill Boy]].
* In ''VideoGame/IHaveNoMouthAndIMustScream'', the five protagonists all have a fatal flaw that AM wants them to succumb to; Gorrister's sense of guilt has driven him over the DespairEventHorizon; Benny is arrogant and entirely lacking in empathy; Ellen's potential is continuously hampered by her psychological trauma; Ted is an exploitative hedonist; and Nimdok's memory has failed him in his old age - [[spoiler: making him oblivious to his ''real'' fatal flaw, namely his cold-hearted MadScientist tendencies.]] Over the course of the game, each of the characters have chances to indulge their fatal flaws - or rise above them.
* ''VideoGame/YumeNikki'' has a literal (albeit [[AmbiguousSituation ambiguous]]) example in Madotsuki's [[spoiler:suicidal]] depression. She spends the entire game sleep, and her dreams imply that she's under constant psychological turmoil. [[spoiler:She kills herself in the end, and leaving her room via the door is never possible.]]

to:

* ''VideoGame/GodOfWar'':
[[DeadpanSnarker Ran]][[{{Jerkass}} dal]], the protagonist of ''VideoGame/RandalsMonday'', is StickyFingers, which makes him grab anything and everything from anywhere, which earns him everyone's distrust.
* Both of the titular characters in the ''Franchise/RatchetAndClank'' games started [[VideoGame/RatchetAndClank2002 their first adventure]] with a serious flaw.
** Kratos' flaws are For Ratchet, his [[UnstoppableRage volcanic rage]] flaw was [[RevengeBeforeReason wrath]]. This emerged when Captain Qwark, who Ratchet hero-worshipped so much, tossed him into a pit to be eaten by a Snagglebeast, provoking the then 14-year-old lombax to pursuit Qwark across the galaxy with the intent of killing him. Ratchet ''intentionally'' gives no thought on the billions of lives in danger and [[NeverMyFault inability to accept the consequences of his actions]]. By the time he's finally gotten badly mistreats Clank, actions that [[HeWhoFightsMonsters slowly sends him towards villainy]]. It isn't until ''after'' Ratchet completes his revenge does [[HeelRealization his evil actions catch up with him]] in the form of a destroyed city he could've easily protected, and killed everyone who ever wronged him, he becomes TheAtoner. Come the sequels, and he has mellowed out to the point where [[spoiler:he doesn't overreact to Azimuth's betrayal]].
** Clank's main flaw is his [[NaiveEverygirl naivety]]. He believes that Qwark would honestly help him stop Drek, but is shocked when he just ditches him and an [[FaceHeelTurn upset]] Ratchet on Umbris. His attempts to get Ratchet to understand the situation of Drek's danger falls on deaf ears ([[KickTheDog at best]]). And when he finally confronts Drek over his attacks on other planets,
he's singlehandedly [[spoiler: caused dismissed because Clank didn't get the apocalypse]].
** In ''VideoGame/GodOfWarPS4'', while Kratos has managed to [[CharacterDevelopment move on]] from
signs that Drek was [[NotSoWellIntentionedExtremist not interested in building a home for his earlier flaws, race]]. While he now carries becomes less naïve in later games, Clank does have his moments at times, like thinking Qwark in drag was a lot sister in the third game, or asking what "stones" are in ''Tools of self-loathing and Destruction''.
* ''VideoGame/RedDeadRedemptionII'':
** {{Pride}} is arguably Dutch's biggest flaw. Majority of the problems that befell the gang, especially later in the story, is because of Dutch's self-destructive ego. He
refuses to face his past actions, especially telling his son Atreus about it. All of this eventually results in [[spoiler: Atreus becoming deathly ill due acknowledge any mistakes he made, doesn't listen to his body wrestling with his divine nature]]. If Kratos had entrusted Atreus with the truth early on, Atreus advice of others and would not be an [[IllGirl Ill Boy]].rather follow plans that ''he'' comes up with or supports and mistrusts others, such as John and Arthur, who don't share his opinion.
*** Dutch is also a ThrillSeeker. Many of his actions can be explained that he loves to take risks and most of his plans are far more dangerous than it needs to be. This would also explain why, despite all his talk, Dutch doesn't want to leave his life as an outlaw and continues to cling to the ideal of the Wild West era despite the reality that the world is becoming more civilized.
*** Paranoia. Early on in the game, Dutch asks Arthur why he didn't give up Dutch's location to Agent Milton, hinting at his mistrust at even his most loyal members. He also begins believing that John is more loyal to his family than to the gang and starts becoming hostile towards John, leading him to incorrectly believe that John was the traitor. When Arthur and John start openly doubting Dutch's questionable actions, especially in the later half of the story, he sees this as his adopted sons conspiring behind his back and betraying him. Dutch's (mostly) unfound doubts about Arthur and John would lead him to [[spoiler: take actions to betray and abandon them for dead more than once.]]
** Arthur's is his loyalty to Dutch. He was raised by Dutch for most of his life and is always loyal to him even if he doesn't agree with Dutch's actions. This made Arthur make many mistakes in his life and lose opportunities to get out of the outlaw life.
* Along with hefty doses of {{Pride}}, the three main secret societies of ''VideoGame/TheSecretWorld'' all possess their unique flaws, most commonly embodied in the high-ranking members from whom you receive your orders.
** [[HolierThanThou Self-righteousness]] for the Templars. True, they're undoubtedly the most moral of the three, but as Arturo Castiglione points out, their self-image as heroic crusaders has made them arrogant, self-important and reluctant to change their ways -- to the point the society is undergoing an internal split between the Old Templars and the New. Worse still, their crusader image often makes them dismiss less-obvious threats in favor of zeroing in on the apparent BigBad of the mission -- [[spoiler: which comes back to bite them when they single out Lilith as a target while ignoring the threat posed by the Black Signal]].
** [[AmbitionIsEvil Ambition]], [[InsufferableGenius intellectual vanity]] and LackOfEmpathy for TheIlluminati. They honestly believe they're cleverer and more capable than anyone else in the Secret World; combined with their hunger for power and their open dismissal of civilians, it's left them with a long record of embarrassing fuckups in New England they'd rather keep hidden. They've learnt some PragmaticVillainy since then, but they're still not above figuratively playing with fire. Plus, their megalomaniacal ambitions mean that they ''really'' hate it when someone edges in on their prospective monopolies, particularly the Orochi Group: by the Tokyo arc, they're so eager to ruin them in a way they can get away with that, [[spoiler: just like the Templars, they ignore the Black Signal and Samael in favor of targeting Lilith]].
** Faith in their own omniscience for the Dragon: by this time, they're so sure of their predictive models and their ability to plan for the future that they end up getting [[NotSoOmniscientAfterAll easily surprised]] [[DidntSeeThatComing when something doesn't go according to plan]] -- the player getting snatched away by [[EldritchAbomination the Dreamers]], for example. Comes to a head when Daimon Kiyota outright states that their abilities have made them complacent -- [[spoiler: and decides to take the organization in a completely different direction in ''making'' history instead of just predicting it]].
** Just about every single faction in the game has one of these, really. For the Brotherhood of Phoenician Sailors (AKA The Phoenicians), it's greed: having set themselves up as an ArtifactCollectionAgency and part-time PrivateMilitaryContractors, they're still out for nothing but profit, even though the incoming apocalypse has forced all other factions to band together or die. For good measure, it's gotten quite a few Phoenicians screwed over or even killed. [[spoiler: Plus, they're so profit-obsessed that they've accepted contracts from Lilith, the Morninglight, the Fear Nothing Foundation and the Atenists -- almost kicking off the End of Days.]]
** The Council of Venice is continuously undone by its focus [[LawfulStupid on law and order above all else]]. In theory, the Council exists to keep the peace, maintain secrecy and ensure that everyone remains united against the darkness; in practice, it's become so fixated on regulations and bureaucracy that it's become almost impossible to get anything done. When a disaster crops up, common response is to establish a committee to discuss things, and by the time any action is taken, it's all over. Needless to say, the Council is widely regarded as a joke, and it's fatal flaw has actually encouraged some shadier Council members into accepting corruption in order to accomplish their goals.
** [[MegaCorp The Orochi Group]] suffer from both overconfidence and naivete: like the Illuminati, they think they're better than everyone else... but unfortunately, they haven't got the savvy that centuries of experimentation and dominance have taught the Boys In Blue. At least the Illuminati are clever enough to recognize when to walk away from an unprofitable situation: despite all the signs that [[JustThinkOfThePotential experimenting on the Filth]] and its associated phenomena is a bad idea, Orchi just ''[[AesopAmnesia keep doing it]],'' and still end up getting surprised when their research teams turn up dead or infected. [[spoiler: At one point, they actually went so far as to steal one of the Songs of the Sentinels just for their research -- a theft that would have woken up Akhenaten and ''ended the world.'' Even Samael calls them out on it, and he's the company CEO!]]
** Like the Templars, the Jingu Clan are hampered by their own self-righteousness; however, they're also blinded by their hatred of the Oni. Descended from a long line of demon-hunting samurai, they're so convinced that there's no such thing as a "good demon" that they continue hunting them down even if it means endangering the lives of innocents -- or ignoring a more serious threat. [[spoiler: It's one of the causes of the Tokyo disaster, for the Jingu were actually collaborating with the Fear Nothing Foundation without realizing that they were accepting help from the very apocalyptic threat they were trying to stop]]
** Greed ''and'' hedonism for the House-In-Exile. Like many mercenary factions, they're a profit-first organization, but they're so determined to ensure that they maintain their luxurious lifestyles that they're prepared to take dangerous shortcuts in lean times: in one case, accepting a partnership with the Illuminati; in another, [[spoiler: accepting contracts from the Morninglight, unwittingly paving the way for the Tokyo disaster.]]
* In ''VideoGame/IHaveNoMouthAndIMustScream'', the five protagonists all have a ''VideoGame/TheSimsMedieval'', every Sim in your kingdom has some sort of fatal flaw that AM wants directly affects their mood or performance (Gluttons have to eat more frequently, and require more than one meal to be fully satisfied; [[CasanovaWannabe Licentious]] Sims get in a bad mood if they don't kiss or [[GRatedSex Woohoo]] with other Sims after a set amount of time). Succeeding in certain quests allows them to succumb to; Gorrister's sense of guilt has driven him over the DespairEventHorizon; Benny is arrogant and entirely lacking in empathy; Ellen's potential is continuously hampered by her psychological trauma; Ted is an exploitative hedonist; and Nimdok's memory has failed him in his old age - [[spoiler: making him oblivious to his ''real'' fatal flaw, namely his cold-hearted MadScientist tendencies.]] Over the course of the game, each of the characters have chances to indulge drop their fatal flaws - flaw and replace it with a Legendary Trait, which can't be selected during character creation.
* ''VideoGame/SonicTheHedgehog'':
** Sonic himself is presented as overly cocky and prone to acts of recklessness, a lot of which are exploited by foes
or rise above them.
* ''VideoGame/YumeNikki'' has
end up with him making a literal (albeit [[AmbiguousSituation ambiguous]]) example detrimental mistake. Eggman took advantage of an opening left by Sonic's arrogance in Madotsuki's [[spoiler:suicidal]] depression. She spends ''VideoGame/SonicUnleashed'', while in ''VideoGame/SonicLostWorld'' his over eagerness to swat away Eggman's new toy left another antagonist, the entire game sleep, Deadly Six, free to bring havoc, an act which almost led to Earth being drained of its life and her dreams imply Tails being transformed into a robot).
** Since his first appearance, Knuckles is infamous for being gullible, something
that she's under constant psychological turmoil. [[spoiler:She kills herself is constantly exploited by Eggman as a RunningGag, usually to trick him into fighting or distracting Sonic.
* ''VideoGame/SoulSeries'':
** Seong Mi-na's is her pride as a martial artist. When it is affronted, she loses her temper
in a big way and this has twice so far caused her to lose in a CurbStompBattle (first to Ivy, then to the end, man who trained Kilik). Though she starts to grow out of it by the third game, it can still possibly get the better of her in her ending, [[PressXToNotDie if you screw up the button inputs]].
** Yunseong's is PatrioticFervour. Though three different people close to him have warned him that the sword is evil
and leaving her room via that nothing good could come of possessing it, he seeks it anyway as he feels it's the door is never possible.]]only way to save Korea from the invading Japanese.



* ''VideoGame/{{Evolve}}'':
** Parnell had the dual flaws of selflessness and believing the best of people. The second caused him to be lenient with his crew, believing they would live up to the people he thought they could be. While this worked with Abe, who did his best to live up to the expectations, it nearly got them all killed because he wasn't strict enough to make sure they did tasks vital to their survival (like charging the cannons before going into a battle). The other flaw ended up being the more serious of the two when he tried to [[SaveTheVillain rescue the crew of an enemy ship]] only for the ship to explode, destroying both his own and the enemy ship and killing the entirety of the enemy crew and all but two of his own.
** The DLC character Kala's flaw is [[ForScience her scientific curiosity]]. In an effort to understand the Monsters, she infused herself with their DNA, causing terrible mutations in her body that threaten to completely turn her into a monster. One of the characters calls her out on it, seeing that she would not only do it again, but might go even further if it would give her more answers.
* ''VideoGame/GrandTheftAuto'':
** ''VideoGame/GrandTheftAutoViceCity'': Besides his HairTriggerTemper (which caused his superiors to have him [[ReassignedToAntarctica sent down to Vice City]]), Tommy Vercetti believes that among the family nothing is more important than [[HonorBeforeReason honor]] [[HonorAmongThieves and loyalty]]. However, as the story progresses, he soon realizes he was very much alone in this belief as [[spoiler:[[BigBad Sonny Forelli]] has duped and betrayed him at every turn.]]
** ''VideoGame/GrandTheftAutoIV'': Niko Bellic's inability to [[RevengeBeforeReason let go of the past]] and his ineptitude in [[BecauseImGoodAtIt adjusting to civilian life]].
** ''VideoGame/GrandTheftAutoIVTheLostAndDamned'': Johnny Klebitz chooses HonorBeforeReason, which leads to all kinds of problems for him and his crew. His [[HiddenHeartOfGold compulsion to help every single member]] of The Lost in their troubles dooms his quest to bring the club out of its rut.
** ''VideoGame/GrandTheftAutoV'':
*** Michael De Santa has a HairTriggerTemper that gets him into all sorts of trouble, [[ATragedyOfImpulsiveness a lack of self-control]] (which drives much of the main plot) and like Niko Bellic, he can't let go his past. [[spoiler:In one of the endings, he's also the cause of his own death because his anger over Franklin stabbing him in the back causes him to fall to his death.]]
*** Like Michael, Trevor Philips' AxCrazy behavior and [[HairTriggerTemper berserker]] [[TheBerserker tendencies]] sometimes gets him and the crew into big trouble.
* ''VideoGame/Injustice2'':
** [[FallenHero Regime Superman]] has two flaws:
*** [[{{Determinator}} Refusal to compromise]]. He cannot bring himself to doubt his ideals or reflect on his own actions, and so, anyone who doesn't agree must be betraying him. [[VideoGame/InjusticeGodsAmongUs Unlike the last game]], he shows "patience" with people who won't come around at first, but ultimately he'll try to make them conform to his worldview by force rather than ever consider the idea that he might be wrong, and incarceration hasn't changed it much. This ultimately [[spoiler:kiboshes the second chance the story gives him, as he still remained firmly in this mode.]]
*** [[SillyRabbitCynicismIsForLosers Cynicism]]. [[HobbesWasRight He really believes that]] [[KnightTemplar only tyranny and lethal force can save the world from evil]], because he tried the more idealistic route and still lost everything he held dear. Due to this, [[EvilCannotComprehendGood he ignores Supergirl's attempts to appeal to his kinder side]], being too cynical to accept that maybe he was right the first time, combined with thinking traditional superheroics is fundamentally flawed. He also clings on to ILetGwenStacyDie, telling Supergirl that heroes' loved ones die if they hold back, but his ongoing disillusionment from losing Lois prevents him from moving on.
** Batman has his own flaws as well:
*** [[HonorBeforeReason Adherence to]] [[PrinciplesZealot his]] [[ThouShaltNotKill no-kill rule]]. He often does not respond well when the Regime members criticize him for sticking to this, and if he does, it's usually a [[LameComeback lame response]]. They all accuse him of MurderByInaction, pointing out how his leniency has ''really'' enabled psychopathic villains like Brainiac or the Joker to just keep on breaking out of {{Cardboard Prison}}s like Arkham and menace society with no repercussions. Foolishly sticking to GoodIsOldFashioned and ThouShallNotKill, despite the Regime [[VillainHasAPoint pointing out their flaws]], have resulted in him being a FailureHero.
*** ArrogantKungFuGuy and ItsAllAboutMe. He's ''very'' self-confident, and assured of victory and his own righteousness, which may explain his {{Lame Comeback}}s when others point out his shortcomings, especially sticking to ThouShaltNotKill out of ego and [[ControlFreak being self-absorbed]]. He also tries to go up against Brainiac by devotedly sticking to his own plans and ignoring everyone else's advice, only to realize he needs Superman's aid in order to stop the Coluan from destroying Earth.
*** NeverMyFault. While he blames himself for being unable to prevent Supes' FaceHeelTurn, when it comes to the events ''leading up'' to that on the other hand, he staunchly denies that not killing the Joker made him partially responsible for the destruction he caused to anyone who levels a MurderByInaction accusation at him, despite the fact that all he did was to have him locked up at [[CardboardPrison Arkham Asylum]], or knowing that he'll never be redeemed — or, as implied by his [[LameComeback failure to refute]] Damian's ArmorPiercingQuestion about whether he would have taken the HeWhoFightsMonsters route if Joker nuked Gotham instead of Metropolis. Even the Joker himself opines that Batman's misplaced mercy makes him accountable for it, but he ''still'' won't accept it.
* In ''Franchise/TheElderScrolls'' series, {{Pride}} is the fatal flaw of [[OurDragonsAreDifferent dragons]]. This flaw is often ''literally'' fatal, because a dragon who is [[AsskickingEqualsAuthority challenged must accept]], and to [[DirtyCoward not do so]] is to call into question whether you're a true dragon in the first place.
* ''VideoGame/SoulSeries'':
** Seong Mi-na's is her pride as a martial artist. When it is affronted, she loses her temper in a big way and this has twice so far caused her to lose in a CurbStompBattle (first to Ivy, then to the man who trained Kilik). Though she starts to grow out of it by the third game, it can still possibly get the better of her in her ending, [[PressXToNotDie if you screw up the button inputs]].
** Yunseong's is PatrioticFervour. Though three different people close to him have warned him that the sword is evil and that nothing good could come of possessing it, he seeks it anyway as he feels it's the only way to save Korea from the invading Japanese.
* Along with hefty doses of {{Pride}}, the three main secret societies of ''VideoGame/TheSecretWorld'' all possess their unique flaws, most commonly embodied in the high-ranking members from whom you receive your orders.
** [[HolierThanThou Self-righteousness]] for the Templars. True, they're undoubtedly the most moral of the three, but as Arturo Castiglione points out, their self-image as heroic crusaders has made them arrogant, self-important and reluctant to change their ways - to the point the society is undergoing an internal split between the Old Templars and the New. Worse still, their crusader image often makes them dismiss less-obvious threats in favor of zeroing in on the apparent BigBad of the mission - [[spoiler: which comes back to bite them when they single out Lilith as a target while ignoring the threat posed by the Black Signal]].
** [[AmbitionIsEvil Ambition]], [[InsufferableGenius intellectual vanity]] and LackOfEmpathy for TheIlluminati. They honestly believe they're cleverer and more capable than anyone else in the Secret World; combined with their hunger for power and their open dismissal of civilians, it's left them with a long record of embarrassing fuckups in New England they'd rather keep hidden. They've learnt some PragmaticVillainy since then, but they're still not above figuratively playing with fire. Plus, their megalomaniacal ambitions mean that they ''really'' hate it when someone edges in on their prospective monopolies, particularly the Orochi Group: by the Tokyo arc, they're so eager to ruin them in a way they can get away with that, [[spoiler: just like the Templars, they ignore the Black Signal and Samael in favor of targeting Lilith]].
** Faith in their own omniscience for the Dragon: by this time, they're so sure of their predictive models and their ability to plan for the future that they end up getting [[NotSoOmniscientAfterAll easily surprised]] [[DidntSeeThatComing when something doesn't go according to plan]] - the player getting snatched away by [[EldritchAbomination the Dreamers]], for example. Comes to a head when Daimon Kiyota outright states that their abilities have made them complacent - [[spoiler: and decides to take the organization in a completely different direction in ''making'' history instead of just predicting it]].
** Just about every single faction in the game has one of these, really. For the Brotherhood of Phoenician Sailors (AKA The Phoenicians), it's greed: having set themselves up as an ArtifactCollectionAgency and part-time PrivateMilitaryContractors, they're still out for nothing but profit, even though the incoming apocalypse has forced all other factions to band together or die. For good measure, it's gotten quite a few Phoenicians screwed over or even killed. [[spoiler: Plus, they're so profit-obsessed that they've accepted contracts from Lilith, the Morninglight, the Fear Nothing Foundation and the Atenists - almost kicking off the End of Days.]]
** The Council of Venice is continuously undone by its focus [[LawfulStupid on law and order above all else]]. In theory, the Council exists to keep the peace, maintain secrecy and ensure that everyone remains united against the darkness; in practice, it's become so fixated on regulations and bureaucracy that it's become almost impossible to get anything done. When a disaster crops up, common response is to establish a committee to discuss things, and by the time any action is taken, it's all over. Needless to say, the Council is widely regarded as a joke, and it's fatal flaw has actually encouraged some shadier Council members into accepting corruption in order to accomplish their goals.
** [[MegaCorp The Orochi Group]] suffer from both overconfidence and naivete: like the Illuminati, they think they're better than everyone else... but unfortunately, they haven't got the savvy that centuries of experimentation and dominance have taught the Boys In Blue. At least the Illuminati are clever enough to recognize when to walk away from an unprofitable situation: despite all the signs that [[JustThinkOfThePotential experimenting on the Filth]] and its associated phenomena is a bad idea, Orchi just ''[[AesopAmnesia keep doing it]],'' and still end up getting surprised when their research teams turn up dead or infected. [[spoiler: At one point, they actually went so far as to steal one of the Songs of the Sentinels just for their research - a theft that would have woken up Akhenaten and ''ended the world.'' Even Samael calls them out on it, and he's the company CEO!]]
** Like the Templars, the Jingu Clan are hampered by their own self-righteousness; however, they're also blinded by their hatred of the Oni. Descended from a long line of demon-hunting samurai, they're so convinced that there's no such thing as a "good demon" that they continue hunting them down even if it means endangering the lives of innocents - or ignoring a more serious threat. [[spoiler: It's one of the causes of the Tokyo disaster, for the Jingu were actually collaborating with the Fear Nothing Foundation without realizing that they were accepting help from the very apocalyptic threat they were trying to stop]]
** Greed ''and'' hedonism for the House-In-Exile. Like many mercenary factions, they're a profit-first organization, but they're so determined to ensure that they maintain their luxurious lifestyles that they're prepared to take dangerous shortcuts in lean times: in one case, accepting a partnership with the Illuminati; in another, [[spoiler: accepting contracts from the Morninglight, unwittingly paving the way for the Tokyo disaster.]]
* Lu Bu from ''VideoGame/DynastyWarriors'' is a [[WorldsStrongestMan man of unparalleled might]] and a OneManArmy among [[OneManArmy One Man Armies]], but his two greatest flaws are his [[ChronicBackstabbingDisorder disloyalty]] (he backstabs his own father, Dong Zhuo and Liu Bei over the course of his storyline) and [[ArrogantKungFuGuy sheer arrogance]] (he regularly ignores his strategist Chen Gong's advice in favor of his own preferred strategy of [[AttackAttackAttack simply running in and crushing everything in his way.]]) Both of these prove to be his downfall at Xiapi, the latter leading to his actual defeat, and the former ensuring his execution when not even Cao Cao, with his habit of [[DefeatMeansFriendship recruiting defeated officers]], thinks he's worthy of another chance. Lu Bu's [[AlternateHistory Hypothetical Route]] in ''8'' (where his downfall never happens [[spoiler: and he eventually kills all the other captains of the Three Kingdoms and becomes emperor]]) requires him to swallow his pride and actually start following Chen Gong's advice.
* Both of the titular characters in the ''Franchise/RatchetAndClank'' games started [[VideoGame/RatchetAndClank2002 their first adventure]] with a serious flaw.
** For Ratchet, his flaw was [[RevengeBeforeReason wrath]]. This emerged when Captain Qwark, who Ratchet hero-worshipped so much, tossed him into a pit to be eaten by a Snagglebeast, provoking the then 14-year-old lombax to pursuit Qwark across the galaxy with the intent of killing him. Ratchet ''intentionally'' gives no thought on the billions of lives in danger and badly mistreats Clank, actions that [[HeWhoFightsMonsters slowly sends him towards villainy]]. It isn't until ''after'' Ratchet completes his revenge does [[HeelRealization his evil actions catch up with him]] in the form of a destroyed city he could've easily protected, and he becomes TheAtoner. Come the sequels, and he has mellowed out to the point where [[spoiler:he doesn't overreact to Azimuth's betrayal]].
** Clank's main flaw is his [[NaiveEverygirl naivety]]. He believes that Qwark would honestly help him stop Drek, but is shocked when he just ditches him and an [[FaceHeelTurn upset]] Ratchet on Umbris. His attempts to get Ratchet to understand the situation of Drek's danger falls on deaf ears ([[KickTheDog at best]]). And when he finally confronts Drek over his attacks on other planets, he's dismissed because Clank didn't get the signs that Drek was [[NotSoWellIntentionedExtremist not interested in building a home for his race]]. While he becomes less naïve in later games, Clank does have his moments at times, like thinking Qwark in drag was a sister in the third game, or asking what "stones" are in ''Tools of Destruction''.
* In ''VideoGame/{{Hitman}} (2016)'', many a problem is caused by Diana's need to be the smartest person in the room. Like when she agrees to work with [[spoiler:Providence]] because they offered her really interesting information. She knows they've killed people on her side and clearly intend world domination, but...she wants to ''know''.
** On the flip side, [[LivingWeapon 47]] isn't interested in ''anything'' [[ProfessionalKiller that doesn't involve his job]]. Therefore, he is [[UnwittingPawn frequently manipulated]] or [[DidntSeeThatComing ambushed]] because [[EvilCannotComprehendGood he doesn't see the bigger picture that motivates most people in the world]].
* ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel'' reveals that Rean's fatal flaw is that he tends to be a MartyrWithoutACause: sacrificing himself every single time to ensure the safety of his friends and students. All of them end up calling him out on it and tell him to stop that as they can at least share his burdens.
* The plot of ''VideoGame/NoStraightRoads'' is directly sparked and actively worsened by Tatiana's hatred of rock music. Besides motivating Bunk Bed Junction to dismantle her operations, [[spoiler: she fails to see that including rock could have assisted in resolving the city's energy crisis, as the city is literally powered by music. In the end, she realizes her mistake with restricting the kind of music that should represent the city]].
* ''VideoGame/GhostOfTsushima'':
** Shimura takes HonorBeforeReason to the extreme and will refuse to do anything that violates the samurai code. He does want to defend his home but he is more concerned that they fight with honor than consider the casualties, especially against opponents who will exploit them because of this. This causes him to make strategic blunders, getting soldiers needlessly killed and also sours his relationship with Jin when Jin starts using "dishonorable" tactics to win battles.
** Masako's [[RevengeBeforeReason desire to avenge her family]] can lead her to blindly attack ''anyone'' who she thinks is involved, including an innocent man who was framed. [[spoiler: Even after getting revenge for her family, Masako does not know what to do after.]]
** Ryuzo's flaw is {{Pride}}. He could have improved his situation by simply asking [[InterclassFriendship his friend Jin]] to raise him as a retainer but he did not want Jin's charity and wanted to become a samurai by his own merit. His pride also made it so he did not tell Jin why it was important for him to win Lord Nagao's tournament two years ago, in hopes to impress the samurai to become one of them, only for Jin to go all out and beat him. This made Ryuzo hurt that in his mind, his friend did not want some commoner to best him. All of this would ultimately make Ryuzo a headstrong bitter leader who ignores the advice of others out of determination to prove himself and it leads his men to disaster.
* ''VideoGame/RedDeadRedemptionII'':
** {{Pride}} is arguably Dutch's biggest flaw. Majority of the problems that befell the gang, especially later in the story, is because of Dutch's self-destructive ego. He refuses to acknowledge any mistakes he made, doesn't listen to the advice of others and would rather follow plans that ''he'' comes up with or supports and mistrusts others, such as John and Arthur, who don't share his opinion.
*** Dutch is also a ThrillSeeker. Many of his actions can be explained that he loves to take risks and most of his plans are far more dangerous than it needs to be. This would also explain why, despite all his talk, Dutch doesn't want to leave his life as an outlaw and continues to cling to the ideal of the Wild West era despite the reality that the world is becoming more civilized.
*** Paranoia. Early on in the game, Dutch asks Arthur why he didn't give up Dutch's location to Agent Milton, hinting at his mistrust at even his most loyal members. He also begins believing that John is more loyal to his family than to the gang and starts becoming hostile towards John, leading him to incorrectly believe that John was the traitor. When Arthur and John start openly doubting Dutch's questionable actions, especially in the later half of the story, he sees this as his adopted sons conspiring behind his back and betraying him. Dutch's (mostly) unfound doubts about Arthur and John would lead him to [[spoiler: take actions to betray and abandon them for dead more than once.]]
** Arthur's is his loyalty to Dutch. He was raised by Dutch for most of his life and is always loyal to him even if he doesn't agree with Dutch's actions. This made Arthur make many mistakes in his life and lose opportunities to get out of the outlaw life.

to:

* ''VideoGame/{{Evolve}}'':
** Parnell had
Mithos, the dual flaws BigBad of selflessness ''VideoGame/TalesOfSymphonia'', is a {{Determinator}} of the first order. Unfortunately, his complete unwillingness to give up and believing the best of people. The second caused [[KnowWhenToFoldEm know when enough is enough]] leads him to be lenient create a system where two worlds vie for a rapidly draining amount of resources, leads countless people to die meaninglessly, and turns his own allies against him. Even when he [[NearVillainVictory nearly succeeds in getting what he wants]], the benefactor of all his scheming [[ShutUpHannibal tells him he's gone way too far]].
** From the same game, Colette not wanting anyone to worry about her leads her to [[PoorCommunicationKills keeping quiet about all sorts of problems.]] This never works out well, as the things she's keeping quiet about all blow up in her face at the worst possible time, often when the heroes really need to focus on something else.
** Zelos suffers from massive self-loathing and trust issues, which he hides
with his crew, believing they would live up to seemingly carefree, playboy personality. [[spoiler: And in one possible ending of the people game, he thought they could be. While this worked with Abe, who did his best to live even ends up to the expectations, it nearly got them all getting killed because he wasn't strict enough to make sure they did tasks vital to their survival (like charging decides he will never earn the cannons before going into a battle). The other flaw ended up being the more serious of the two when he tried to [[SaveTheVillain rescue the crew of an enemy ship]] only for the ship to explode, destroying both his own party's trust and the enemy ship and killing the entirety of the enemy crew and all but two of his own.
** The DLC character Kala's flaw is [[ForScience her scientific curiosity]]. In an effort to understand the Monsters, she infused herself
sides with their DNA, causing terrible mutations in her body that threaten Cruxis, forcing them to completely turn her into a monster. One of the characters calls her out on it, seeing that she would not only do it again, but might go even further if it would give her more answers.
* ''VideoGame/GrandTheftAuto'':
** ''VideoGame/GrandTheftAutoViceCity'': Besides his HairTriggerTemper (which caused his superiors to have him [[ReassignedToAntarctica sent down to Vice City]]), Tommy Vercetti believes that among the family nothing is more important than [[HonorBeforeReason honor]] [[HonorAmongThieves
fight and loyalty]]. However, as the story progresses, he soon realizes he was very much alone in this belief as [[spoiler:[[BigBad Sonny Forelli]] has duped and betrayed him at every turn.MercyKill him.]]
** ''VideoGame/GrandTheftAutoIV'': Niko Bellic's inability to [[RevengeBeforeReason let go of the past]] and his ineptitude in [[BecauseImGoodAtIt adjusting to civilian life]].
** ''VideoGame/GrandTheftAutoIVTheLostAndDamned'': Johnny Klebitz chooses HonorBeforeReason, which leads to all kinds of problems
Regal's guilt complex is a recurring problem for him and his crew. His [[HiddenHeartOfGold compulsion to help every single member]] of The Lost in their troubles dooms his quest to bring the club out of its rut.
** ''VideoGame/GrandTheftAutoV'':
*** Michael De Santa has a HairTriggerTemper that gets him into all sorts of trouble, [[ATragedyOfImpulsiveness a lack of self-control]] (which drives much of the main plot) and like Niko Bellic, he can't let go his past. [[spoiler:In one of the endings, he's also the cause of his own death because his anger over Franklin stabbing
him in the back causes game -- when he willingly turned himself in over [[spoiler: killing Alicia]], the person actually responsible for her fate got off scot-free as a result and, being a sociopathic {{Jerkass}}, simply moved onto performing experiments on another member of her family instead. His refusal to fight with his hands over his guilt also mean that he ends up getting his ass kicked by enemies a lot because he won't fight at full strength. Several characters call him to fall to out on how pointless this is and by the end of the game he eventually does remove his death.handcuffs.
** Lloyd is entirely too trusting of people and it leads to him getting betrayed ''several times'' in the game, especially by people he thought were his allies. Admittedly the entire group suffer this problem as well (especially Colette), but since Lloyd is TheLeader he is frequently the one who makes the decision to trust them. [[spoiler: Kratos]] [[JerkassHasAPoint even calls him out on how easy it was to mislead them]] and Raine even admits she knew there was something off about him but there wasn't much she could do about it.
* In ''Franchise/TouhouProject'', the Lunarians as a whole has a titanic ego and tendency to underestimate those they believe to be impure. To their credits, they ''are'' more powerful than most people in Gensokyo. [[spoiler: Their arrogance eventually render them vulnerable to Yukari's {{plan}}... to steal Lunarian sake, Now that's just petty.
]]
*** Like Michael, Trevor Philips' AxCrazy behavior and [[HairTriggerTemper berserker]] [[TheBerserker tendencies]] sometimes gets him and the crew into big trouble.
* ''VideoGame/Injustice2'':
** [[FallenHero Regime Superman]] has two flaws:
*** [[{{Determinator}} Refusal to compromise]]. He cannot bring himself to doubt his ideals or reflect on his own actions, and so, anyone who doesn't agree must be betraying him. [[VideoGame/InjusticeGodsAmongUs Unlike the last game]], he shows "patience" with
Note that in ''Touhou'', a lot of people who won't come around at first, but ultimately he'll try to make them conform to his worldview by force rather than ever consider the idea that he might be wrong, and incarceration hasn't changed it much. This ultimately [[spoiler:kiboshes the second chance the story gives him, as he still remained firmly in this mode.]]
*** [[SillyRabbitCynicismIsForLosers Cynicism]]. [[HobbesWasRight He really believes that]] [[KnightTemplar only tyranny and lethal force can save the world from evil]], because he tried the more idealistic route and still lost everything he held dear. Due to this, [[EvilCannotComprehendGood he ignores Supergirl's attempts to appeal to his kinder side]], being too cynical to accept that maybe he was right the first time, combined with thinking traditional superheroics is fundamentally flawed. He also clings on to ILetGwenStacyDie, telling Supergirl that heroes' loved ones die if they hold back, but his ongoing disillusionment from losing Lois prevents him from moving on.
** Batman has his own flaws as well:
*** [[HonorBeforeReason Adherence to]] [[PrinciplesZealot his]] [[ThouShaltNotKill no-kill rule]]. He often does not respond well when the Regime members criticize him for sticking to this, and if he does, it's usually a [[LameComeback lame response]]. They all accuse him of MurderByInaction, pointing out how his leniency has ''really'' enabled psychopathic villains like Brainiac or the Joker to just keep on breaking out of {{Cardboard Prison}}s like Arkham and menace society with no repercussions. Foolishly sticking to GoodIsOldFashioned and ThouShallNotKill, despite the Regime [[VillainHasAPoint pointing out their flaws]],
have resulted in him being a FailureHero.
*** ArrogantKungFuGuy and ItsAllAboutMe. He's ''very'' self-confident, and assured of victory and his own righteousness, which may explain his {{Lame Comeback}}s when others point out his shortcomings, especially sticking to ThouShaltNotKill out of ego and [[ControlFreak being self-absorbed]]. He also tries to go up against Brainiac by devotedly sticking to his own plans and ignoring everyone else's advice, only to realize he needs Superman's aid in order to stop
the Coluan from destroying Earth.
*** NeverMyFault. While he blames himself for being unable to prevent Supes' FaceHeelTurn, when it comes to the events ''leading up'' to that on the other hand, he staunchly denies that not killing the Joker made him partially responsible for the destruction he caused to anyone who levels a MurderByInaction accusation at him, despite the fact that all he did was to have him locked up at [[CardboardPrison Arkham Asylum]], or knowing that he'll never be redeemed — or, as implied by his [[LameComeback failure to refute]] Damian's ArmorPiercingQuestion about whether he would have taken the HeWhoFightsMonsters route if Joker nuked Gotham instead
Fatal Flaw of Metropolis. Even the Joker himself opines that Batman's misplaced mercy makes him accountable for it, [[{{Pride}} overconfidence]], but he ''still'' won't accept it.
* In ''Franchise/TheElderScrolls'' series, {{Pride}} is the fatal flaw of [[OurDragonsAreDifferent dragons]]. This flaw is often ''literally'' fatal, because a dragon who is [[AsskickingEqualsAuthority challenged must accept]], and to [[DirtyCoward not do so]] is to call into question whether you're a true dragon in the first place.
* ''VideoGame/SoulSeries'':
** Seong Mi-na's is her pride as a martial artist. When it is affronted, she loses her temper in a big way and this has twice so far caused her to lose in a CurbStompBattle (first to Ivy, then to the man who trained Kilik). Though she starts to grow out of it by the third game, it can still possibly get the better of her in her ending, [[PressXToNotDie if you screw up the button inputs]].
** Yunseong's is PatrioticFervour. Though three different people close to him have warned him that the sword is evil and that nothing good could come of possessing it, he seeks it anyway as he feels it's the only way to save Korea from the invading Japanese.
* Along with hefty doses of {{Pride}}, the three main secret societies of ''VideoGame/TheSecretWorld'' all possess their unique flaws, most commonly embodied in the high-ranking members from whom you receive your orders.
** [[HolierThanThou Self-righteousness]] for the Templars. True, they're undoubtedly
the most moral vulgar display of it is by Tenshi, ''[[ForTheEvulz who destroys the Hakurei shrine just to experience the thrill of being a]] BigBad''. She gets what is coming to her... [[SubvertedTrope Until you play her story mode, where she single-handedly fights most of the three, but as Arturo Castiglione points out, their self-image as heroic crusaders has made them arrogant, self-important cast and reluctant to change their ways - to the point the society is undergoing an internal split between the Old Templars and the New. Worse still, their crusader image often makes them dismiss less-obvious threats in favor of zeroing in on the apparent BigBad of the mission - [[spoiler: which comes proves that she was just holding back to bite them when they single out Lilith as a target while ignoring the threat posed by the Black Signal]].
** [[AmbitionIsEvil Ambition]], [[InsufferableGenius intellectual vanity]] and LackOfEmpathy for TheIlluminati. They honestly believe they're cleverer and more capable than anyone else in the Secret World; combined with their hunger for power and their open dismissal of civilians, it's left them with a long record of embarrassing fuckups in New England they'd rather keep hidden. They've learnt some PragmaticVillainy since then, but they're still not above figuratively playing with fire. Plus, their megalomaniacal ambitions mean that they ''really'' hate it when someone edges in on their prospective monopolies, particularly the Orochi Group: by the Tokyo arc, they're so eager to ruin them in a way they can get away with that, [[spoiler: just like the Templars, they ignore the Black Signal and Samael in favor of targeting Lilith]].
** Faith in their own omniscience for the Dragon: by this time, they're so sure of their predictive models and their ability to plan for the future that they end up getting [[NotSoOmniscientAfterAll easily surprised]] [[DidntSeeThatComing when something doesn't go according to plan]] - the player getting snatched away by [[EldritchAbomination the Dreamers]], for example. Comes to a head when Daimon Kiyota outright states that their abilities have made them complacent - [[spoiler: and decides to take the organization in a completely different direction in ''making'' history instead of just predicting it]].
** Just about every single faction in the game has one of these, really. For the Brotherhood of Phoenician Sailors (AKA The Phoenicians), it's greed: having set themselves up as an ArtifactCollectionAgency and part-time PrivateMilitaryContractors, they're still out for nothing but profit, even though the incoming apocalypse has forced all other factions to band together or die. For good measure, it's gotten quite a few Phoenicians screwed over or even killed. [[spoiler: Plus, they're so profit-obsessed that they've accepted contracts from Lilith, the Morninglight, the Fear Nothing Foundation and the Atenists - almost kicking off the End of Days.
entire time.]]
* The ''VideoGame/WorldOfWarcraft'' has no shortage of flaws:
** The Council of Venice world, in general, is continuously undone by its focus [[LawfulStupid on law and order above all else]]. In theory, the Council exists to keep the peace, maintain secrecy and ensure that everyone remains united against the darkness; in practice, it's become so fixated on regulations and bureaucracy that it's become almost impossible to get anything done. When a disaster crops up, common response is to establish a committee to discuss things, and by the time any action is taken, it's all over. Needless to say, the Council is widely regarded as a joke, and it's fatal flaw has actually encouraged some shadier Council members into accepting corruption in order to accomplish their goals.
** [[MegaCorp The Orochi Group]] suffer from both overconfidence and naivete: like the Illuminati, they think they're better than everyone else... but unfortunately, they haven't got the savvy that centuries of experimentation and dominance have taught the Boys In Blue. At least the Illuminati are clever enough to recognize when to walk away from an unprofitable situation: despite all the signs that [[JustThinkOfThePotential experimenting on the Filth]] and its associated phenomena is a bad idea, Orchi just ''[[AesopAmnesia keep doing it]],'' and still end up getting surprised when their research teams turn up dead or infected. [[spoiler: At one point, they actually went so far as to steal one of the Songs of the Sentinels just for their research - a theft that would have woken up Akhenaten and ''ended the world.'' Even Samael calls them out on it, and he's the company CEO!]]
** Like the Templars, the Jingu Clan are hampered by their own self-righteousness; however, they're also blinded by their hatred of the Oni. Descended from a long line of demon-hunting samurai, they're so convinced that there's no such thing as a "good demon" that they continue hunting them down even if it means endangering the lives of innocents - or ignoring a more serious threat. [[spoiler: It's one of the causes of the Tokyo disaster, for the Jingu were actually collaborating
populated with the Fear Nothing Foundation without realizing that they were accepting help from likes of Arthas, Grom, Illidan and Kael'Thas [[WellIntentionedExtremist who use drastic but well-intentioned methods when dealing with a crisis]].
** According to Vol'jin of
the very apocalyptic threat they were trying to stop]]
** Greed ''and'' hedonism for
Darkspear trolls, the House-In-Exile. Like many mercenary factions, they're a profit-first organization, but they're so determined to ensure that they maintain their luxurious lifestyles flaw of the other tribes, the Zandalari especially, is that they're prepared stuck in the past. All of their efforts are spent trying to recapture lost glory from a golden age none of them ever saw. Only the Darkspear Tribe focuses on the future, and so far they're the only ones who have ''thrived''.
** Thrall, the former Warchief of the Horde, suffered from {{Pride}}. He saved the orcs from demonic influence, returned them to their shamanistic roots, and saved them from human oppression. He's accomplished much, and it made him defensive of his actions. Best shown when one of his closest allies, Cairne, advised against Thrall naming Garrosh Hellscream the Warchief in his absence. Thrall didn't make the choice lightly, and his argument with Cairne was [[PartingWordsRegret the last time Thrall saw his old friend before his death]].
** Arthas Menethil, Crown Prince of Lorderon, struggled with insecurity. His entire life he constantly worried about being able to protect his people and live up to the example of the great men around him. Sometimes he would
take dangerous shortcuts in lean times: in one case, accepting a partnership compliments as insults, his concerns for the future caused him to call off his engagement with Jaina Proudmore, and it was his self-doubt that drove the Illuminati; extreme decisions he made while fighting the Scourge that eventually sent him on the path to damnation.
** Prince Kael'thas Sunstrider's downfall came from arrogance. Kael'thas comes from the ruling bloodline of the High Elves, the former Highborn of the once arrogant Night Elves. Magic was his birthright and he was held
in another, great esteem by his people and the mages of Dalaran. But that acclaim gave him an inflated sense of self. That arrogance made him callous in places and drove people like Jaina away from him. In his arrogant need for a fix for his addiction to magic immediately, he became a thrall to Kil'jaeden of the Burning Legion and damned many of his fellow Blood Elves to fel corruption. [[spoiler: accepting contracts In the ''Shadowlands'' expansion, Kael'thas is in [[PurgatoryAndLimbo Revendreth]]. As his sins are being judged, the Accuser deems that most of his terrible crimes stem from his arrogance. It nearly gets him cast into [[{{Hell}} the Morninglight, unwittingly paving Maw]] as he had to be dragged kicking and screaming into giving up his anima(and the way for the Tokyo disaster.power it grants) to start fresh.]]
* Lu Bu from ''VideoGame/DynastyWarriors'' is ''VideoGame/YumeNikki'' has a [[WorldsStrongestMan man of unparalleled might]] literal (albeit [[AmbiguousSituation ambiguous]]) example in Madotsuki's [[spoiler:suicidal]] depression. She spends the entire game sleep, and a OneManArmy among [[OneManArmy One Man Armies]], but his two greatest flaws are his [[ChronicBackstabbingDisorder disloyalty]] (he backstabs his own father, Dong Zhuo and Liu Bei over the course of his storyline) and [[ArrogantKungFuGuy sheer arrogance]] (he regularly ignores his strategist Chen Gong's advice in favor of his own preferred strategy of [[AttackAttackAttack simply running in and crushing everything in his way.]]) Both of these prove to be his downfall at Xiapi, the latter leading to his actual defeat, and the former ensuring his execution when not even Cao Cao, with his habit of [[DefeatMeansFriendship recruiting defeated officers]], thinks he's worthy of another chance. Lu Bu's [[AlternateHistory Hypothetical Route]] in ''8'' (where his downfall never happens [[spoiler: and he eventually her dreams imply that she's under constant psychological turmoil. [[spoiler:She kills all the other captains of the Three Kingdoms and becomes emperor]]) requires him to swallow his pride and actually start following Chen Gong's advice.
* Both of the titular characters
herself in the ''Franchise/RatchetAndClank'' games started [[VideoGame/RatchetAndClank2002 their first adventure]] with a serious flaw.
** For Ratchet, his flaw was [[RevengeBeforeReason wrath]]. This emerged when Captain Qwark, who Ratchet hero-worshipped so much, tossed him into a pit to be eaten by a Snagglebeast, provoking the then 14-year-old lombax to pursuit Qwark across the galaxy with the intent of killing him. Ratchet ''intentionally'' gives no thought on the billions of lives in danger and badly mistreats Clank, actions that [[HeWhoFightsMonsters slowly sends him towards villainy]]. It isn't until ''after'' Ratchet completes his revenge does [[HeelRealization his evil actions catch up with him]] in the form of a destroyed city he could've easily protected, and he becomes TheAtoner. Come the sequels, and he has mellowed out to the point where [[spoiler:he doesn't overreact to Azimuth's betrayal]].
** Clank's main flaw is his [[NaiveEverygirl naivety]]. He believes that Qwark would honestly help him stop Drek, but is shocked when he just ditches him and an [[FaceHeelTurn upset]] Ratchet on Umbris. His attempts to get Ratchet to understand the situation of Drek's danger falls on deaf ears ([[KickTheDog at best]]). And when he finally confronts Drek over his attacks on other planets, he's dismissed because Clank didn't get the signs that Drek was [[NotSoWellIntentionedExtremist not interested in building a home for his race]]. While he becomes less naïve in later games, Clank does have his moments at times, like thinking Qwark in drag was a sister in the third game, or asking what "stones" are in ''Tools of Destruction''.
* In ''VideoGame/{{Hitman}} (2016)'', many a problem is caused by Diana's need to be the smartest person in the room. Like when she agrees to work with [[spoiler:Providence]] because they offered her really interesting information. She knows they've killed people on her side and clearly intend world domination, but...she wants to ''know''.
** On the flip side, [[LivingWeapon 47]] isn't interested in ''anything'' [[ProfessionalKiller that doesn't involve his job]]. Therefore, he is [[UnwittingPawn frequently manipulated]] or [[DidntSeeThatComing ambushed]] because [[EvilCannotComprehendGood he doesn't see the bigger picture that motivates most people in the world]].
* ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel'' reveals that Rean's fatal flaw is that he tends to be a MartyrWithoutACause: sacrificing himself every single time to ensure the safety of his friends and students. All of them end up calling him out on it and tell him to stop that as they can at least share his burdens.
* The plot of ''VideoGame/NoStraightRoads'' is directly sparked and actively worsened by Tatiana's hatred of rock music. Besides motivating Bunk Bed Junction to dismantle her operations, [[spoiler: she fails to see that including rock could have assisted in resolving the city's energy crisis, as the city is literally powered by music. In
the end, she realizes and leaving her mistake with restricting room via the kind of music that should represent the city]].
* ''VideoGame/GhostOfTsushima'':
** Shimura takes HonorBeforeReason to the extreme and will refuse to do anything that violates the samurai code. He does want to defend his home but he
door is more concerned that they fight with honor than consider the casualties, especially against opponents who will exploit them because of this. This causes him to make strategic blunders, getting soldiers needlessly killed and also sours his relationship with Jin when Jin starts using "dishonorable" tactics to win battles.
** Masako's [[RevengeBeforeReason desire to avenge her family]] can lead her to blindly attack ''anyone'' who she thinks is involved, including an innocent man who was framed. [[spoiler: Even after getting revenge for her family, Masako does not know what to do after.
never possible.]]
** Ryuzo's flaw is {{Pride}}. He could have improved his situation by simply asking [[InterclassFriendship his friend Jin]] to raise him as a retainer but he did not want Jin's charity and wanted to become a samurai by his own merit. His pride also made it so he did not tell Jin why it was important for him to win Lord Nagao's tournament two years ago, in hopes to impress the samurai to become one of them, only for Jin to go all out and beat him. This made Ryuzo hurt that in his mind, his friend did not want some commoner to best him. All of this would ultimately make Ryuzo a headstrong bitter leader who ignores the advice of others out of determination to prove himself and it leads his men to disaster.
* ''VideoGame/RedDeadRedemptionII'':
** {{Pride}} is arguably Dutch's biggest flaw. Majority of the problems that befell the gang, especially later in the story, is because of Dutch's self-destructive ego. He refuses to acknowledge any mistakes he made, doesn't listen to the advice of others and would rather follow plans that ''he'' comes up with or supports and mistrusts others, such as John and Arthur, who don't share his opinion.
*** Dutch is also a ThrillSeeker. Many of his actions can be explained that he loves to take risks and most of his plans are far more dangerous than it needs to be. This would also explain why, despite all his talk, Dutch doesn't want to leave his life as an outlaw and continues to cling to the ideal of the Wild West era despite the reality that the world is becoming more civilized.
*** Paranoia. Early on in the game, Dutch asks Arthur why he didn't give up Dutch's location to Agent Milton, hinting at his mistrust at even his most loyal members. He also begins believing that John is more loyal to his family than to the gang and starts becoming hostile towards John, leading him to incorrectly believe that John was the traitor. When Arthur and John start openly doubting Dutch's questionable actions, especially in the later half of the story, he sees this as his adopted sons conspiring behind his back and betraying him. Dutch's (mostly) unfound doubts about Arthur and John would lead him to [[spoiler: take actions to betray and abandon them for dead more than once.]]
** Arthur's is his loyalty to Dutch. He was raised by Dutch for most of his life and is always loyal to him even if he doesn't agree with Dutch's actions. This made Arthur make many mistakes in his life and lose opportunities to get out of the outlaw life.
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** Sonic himself is presented as overly cocky and prone to acts of recklessness, a lot of which are exploited by foes or end up with him making a detrimental mistake. Eggman took advantage of an opening left by Sonic's arrogance in ''VideoGame/SonicUnleashed'', while in ''VideoGame/SonicLostWorld'' his over eagerness to swat away Eggman's new toy left another antagonist, the Deadly Six, free to bring havoc, an act which almost led to Earth being drained of it's life and Tails being transformed into a robot).

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** Sonic himself is presented as overly cocky and prone to acts of recklessness, a lot of which are exploited by foes or end up with him making a detrimental mistake. Eggman took advantage of an opening left by Sonic's arrogance in ''VideoGame/SonicUnleashed'', while in ''VideoGame/SonicLostWorld'' his over eagerness to swat away Eggman's new toy left another antagonist, the Deadly Six, free to bring havoc, an act which almost led to Earth being drained of it's its life and Tails being transformed into a robot).



*** NeverMyFault. While he blames himself for being unable to prevent Supes' FaceHeelTurn, but when it comes to the events ''leading up'' to that on the other hand, he staunchly denies that not killing the Joker made him partially responsible for the destruction he caused to anyone who levels a MurderByInaction accusation at him, despite the fact that all he did was to have him locked up at [[CardboardPrison Arkham Asylum]], or knowing that he'll never be redeemed — or, as implied by his [[LameComeback failure to refute]] Damian's ArmorPiercingQuestion about whether he would have taken the HeWhoFightsMonsters route if Joker nuked Gotham instead of Metropolis. Even the Joker himself opines that Batman's misplaced mercy makes him accountable for it, but he ''still'' won't accept it.

to:

*** NeverMyFault. While he blames himself for being unable to prevent Supes' FaceHeelTurn, but when it comes to the events ''leading up'' to that on the other hand, he staunchly denies that not killing the Joker made him partially responsible for the destruction he caused to anyone who levels a MurderByInaction accusation at him, despite the fact that all he did was to have him locked up at [[CardboardPrison Arkham Asylum]], or knowing that he'll never be redeemed — or, as implied by his [[LameComeback failure to refute]] Damian's ArmorPiercingQuestion about whether he would have taken the HeWhoFightsMonsters route if Joker nuked Gotham instead of Metropolis. Even the Joker himself opines that Batman's misplaced mercy makes him accountable for it, but he ''still'' won't accept it.
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*** Shang Tsung constantly needs souls to stay young forever. Likewise, his and Quan Chi's ChronicBackstabbingDisorder got the better of both of them in many arcade endings. [[spoiler:In fact, Liu Kang actually ''exploits'' it to get Shang Tsung to do the groundwork and get Kronika's crown during the ''Aftermath'' storyline in ''VideoGame/MortalKombat11'' to take it back at the very possible last moment]].

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*** Shang Tsung constantly needs souls to stay young forever. Likewise, his and Quan Chi's ChronicBackstabbingDisorder got the better of both of them in many arcade endings. [[spoiler:In fact, Liu Kang actually ''exploits'' ''[[FlawExploitation exploits]]'' it to get Shang Tsung to do the groundwork and get Kronika's crown during the ''Aftermath'' storyline in ''VideoGame/MortalKombat11'' to take it back at the very possible last moment]].

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