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* ArcWords: "So no shit, there we were..." Considering the situations the party gets into, starting every chapter with a NotMakingThisUpDisclaimer is warranted.
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* BornLucky: Bane Johns, the squad's fifth Interrogator: despite what seems like a surfeit of confidence and a lack of strategic planning or common sense, every event in his mission seems to go his way without fail. [[spoiler: Turns out he's a psyker with RealityWarper tendencies who can arrange probability to go in his favor.]]
to:
* BornLucky: Bane Johns, the squad's fifth Interrogator: despite what seems like a surfeit of confidence and a lack of strategic planning or common sense, every event in his mission seems to go his way without fail. [[spoiler: Turns out he's a psyker with RealityWarper tendencies who can arrange probability to go in his favor.]]favor - at the expense of his teammates.]]
* CatchPhrase: "So no shit, there we were..." Considering the situations the party gets into, starting every chapter with a NotMakingThisUpDisclaimer is warranted.
* CatchPhrase: "So no shit, there we were..." Considering the situations the party gets into, starting every chapter with a NotMakingThisUpDisclaimer is warranted.
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* KillerGameMaster: The GM has his players roll up dozens upon dozens of PlayerCharacters in their first session, and kills off nearly all of them - only 37 survive. Not for nothing is he described as being "on the 'Hitler scale' of death measurement".
Deleted line(s) 34 (click to see context) :
* KillerGameMaster: The GM has his players roll up dozens upon dozens of PlayerCharacters in their first session, and kills off nearly all of them - only 37 survive. Not for nothing is he described as being "on the 'Hitler scale' of death measurement".
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Moved quote to Arc Words
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->[[CatchPhrase "So no shit, there we were..."]]
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* AbhorrentAdmirer: Tink has an obsession with female Tech Priests that leads to what the fic straight-up calls sexual harassment.
to:
* AbhorrentAdmirer: Tink has an obsession with female Tech Priests that leads to what the fic straight-up calls sexual harassment. harassment.
* ArcWords: "So no shit, there we were..." Considering the situations the party gets into, starting every chapter with a NotMakingThisUpDisclaimer is warranted.
* ArcWords: "So no shit, there we were..." Considering the situations the party gets into, starting every chapter with a NotMakingThisUpDisclaimer is warranted.
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* FirstEpisodeSpoiler: The players aren't playing ''TabletopGame/OnlyWar'' anymore, they're playing ''TabletopGame/DarkHeresy''.
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* KillerGameMaster: The GM has his players roll up dozens upon dozens of PlayerCharacters in their first session, and kills off nearly all of them - only 37 survive. Not for nothing is he described as being "on the 'Hitler scale' of death measurement".
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Shoehorning of Five-Man Band.
Deleted line(s) 22,31 (click to see context) :
* FiveManBand: Though members are occasionally exchanged.
** TheLeader: Sarge
** TheBigGuy: Heavy
** The DemolitionsExpert: Twitch
** The LoveableRogue: Nubby
** TheMedic: Doc
** TheBerserker: Cutter
** The PyroManiac: Crisp
** TheEngineer: Tink. Also Hannah and Jim, the NPC Cogbros.
** TeamPet: Spot, Tink's Tau stealth drone.
** TheLeader: Sarge
** TheBigGuy: Heavy
** The DemolitionsExpert: Twitch
** The LoveableRogue: Nubby
** TheMedic: Doc
** TheBerserker: Cutter
** The PyroManiac: Crisp
** TheEngineer: Tink. Also Hannah and Jim, the NPC Cogbros.
** TeamPet: Spot, Tink's Tau stealth drone.
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** There's also one unnamed Interrogator, later an Inquisitor, who's only known as the Rupert, and his batman, who is christened "Alfred" by the party.
to:
** There's also one unnamed Interrogator, later an Inquisitor, who's only known as the Rupert, and his batman, who is christened "Alfred" [[Franchise/{{Batman}} "Alfred"]] by the party.
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* PaperThinDisguise: Tink sticks a bunch of grox skins and other assorted skulls on his tau drone, to disguise it as a servoskull.
to:
* PaperThinDisguise: PaperThinDisguise:
** Tink sticks a bunch of grox skins and other assorted skulls on his tau drone, to disguise it as a servoskull.
** Tink sticks a bunch of grox skins and other assorted skulls on his tau drone, to disguise it as a servoskull.
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** [[Franchise/JamesBond Bane Johns]].
to:
** [[Franchise/JamesBond Bane Johns]].Johns]], the suave, hard-partying and improbably-lucky superspy.
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* WrenchWench: In addition to few female Tech Priests, Twitch has a brief relationship with a Tau weapons tech that he seems convinced is a woman.
to:
* WrenchWench: In addition to a few female Tech Priests, Twitch has a brief relationship with a Tau weapons tech that he seems convinced is a woman.
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Changed line(s) 31 (click to see context) from:
** TeamPet: Spot.
to:
** TeamPet: Spot.Spot, Tink's Tau stealth drone.
** "The Xenotech Heresy" reveals [[spoiler: that the Necron flyer the Guardsmen traded to the Rogue Trader in "Good Soliders, Bad Educators" ended up being responsible for causing several worlds to be cleansed of life by the Necrons, who were chasing after the flyer, as well as a near schism in the Mechanicus. And that's before the Hereteks got in on the madness.]]
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* ProperlyParanoid: The guardsmen's paranoia has saved them a great many times.
to:
* PaperThinDisguise: Tink sticks a bunch of grox skins and other assorted skulls on his tau drone, to disguise it as a servoskull.
** Later, after Sarge's lasgun is destroyed, Tink tries to disguise a Tau pulse carbine as a lasgun for Sarge.
* ProperlyParanoid: The guardsmen's paranoia has saved them a great many times. It's shown to great effect in The Xenotech Heresy: the Guardsmen's paranoia allows them to counter the machinations [[spoiler: of the Eldar and Mechanicus]].
** Later, after Sarge's lasgun is destroyed, Tink tries to disguise a Tau pulse carbine as a lasgun for Sarge.
* ProperlyParanoid: The guardsmen's paranoia has saved them a great many times. It's shown to great effect in The Xenotech Heresy: the Guardsmen's paranoia allows them to counter the machinations [[spoiler: of the Eldar and Mechanicus]].
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** Heavy and his heavy stubber are basically TeamFortress2's Heavy Weapons Guy.
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* ICallItVera: Tink first names his Tau stealth drone as "Hannah 2.0." Sarge makes him change the name to Spot.
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* ProperlyParanoid: The guardsmen's paranoia has saved them a great many times.
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--> While the nerds babbled about how this was the greatest scientific advancement in centuries Twitch and Nubby went to find a place to plant the Nuke and blow it all up. There's probably something deep and philosophical you could say about that, but we were guardsmen. We had a really big bomb, and damned if we weren't going to use it.
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** There's also one unnamed Interrogator, later an Inquisitor, who's only known as the Rupert, and his batman, known only as Alfred.
to:
** There's also one unnamed Interrogator, later an Inquisitor, who's only known as the Rupert, and his batman, known only as Alfred.who is christened "Alfred" by the party.
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->[[CatchPhrase "So no shit, there we were..."]]
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->[[Catchphrase "So no shit, there we were..."]]
-->'''Shoggy''', whenever he sums up an improbable yet hilarious situation the party has found itself in
-->'''Shoggy''', whenever he sums up an improbable yet hilarious situation the party has found itself in
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Changed line(s) 1,3 (click to see context) from:
->"So no shit, there we were..."
-->Author '''Shoggy''', whenever he sums up an improbable yet hilarious situation the party has found itself in
-->Author '''Shoggy''', whenever he sums up an improbable yet hilarious situation the party has found itself in
to:
-->Author
->[[Catchphrase "So no shit, there we were..."]]
-->'''Shoggy''', whenever he sums up an improbable yet hilarious situation the party has found itself in
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* Badass: There's plenty of it to go around.
** BadassCrew: The Guardsmen as a whole.
** BadassCrew: The Guardsmen as a whole.
to:
* Badass: There's plenty of it to go around.
**BadassCrew: The Guardsmen as a whole.
**
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* %%TheUntwist: The adventure in Tau space features a former Inquisitor who has gone native and adapted a number of Tau customs, and is heavily hinted to be the villain behind it all. He turns out to be completely loyal to the Imperium.
to:
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Work in progress.
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* BornLucky: Bane Johns, the squad's fifth Interrogator. Turns out he's a psyker with RealityWarper tendencies who can arrange probability to go in his favor.
to:
* BornLucky: Bane Johns, the squad's fifth Interrogator. Interrogator: despite what seems like a surfeit of confidence and a lack of strategic planning or common sense, every event in his mission seems to go his way without fail. [[spoiler: Turns out he's a psyker with RealityWarper tendencies who can arrange probability to go in his favor.]]
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* HypercompetentSidekick: The Guardsmen end up being this, due to usually being the only sane men, relatively speaking, to their Interrogators.
to:
* HypercompetentSidekick: HypercompetentSidekick:
** The Guardsmen end up being this, due to usually being the only sane men, relatively speaking, to their Interrogators.
** The Guardsmen end up being this, due to usually being the only sane men, relatively speaking, to their Interrogators.
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** There's also one unnamed Interrogator, later an Inquisitor, who's only known as the Rupert.
** And then the Inquisitor who's their boss, who's only referred to as Professor Oak.
** And then the Inquisitor who's their boss, who's only referred to as Professor Oak.
to:
** There's also one unnamed Interrogator, later an Inquisitor, who's only known as the Rupert.
Rupert, and his batman, known only as Alfred.
** And then the Inquisitor who's their boss, who's only referred to as [[Franchise/{{Pokemon}} Professor Oak.]]
** And then the Inquisitor who's their boss, who's only referred to as [[Franchise/{{Pokemon}} Professor Oak.]]
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** [[DiscWorld Nubby]], the Guardsman who doesn't quite look human and steals everything not nailed down.
to:
** [[DiscWorld [[Literature/DiscWorld Nubby]], the Guardsman who doesn't quite look human and steals everything not nailed down.
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** [[JamesBond Bane Johns]].
to:
** [[JamesBond [[Franchise/JamesBond Bane Johns]].
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* TheUntwist: The adventure in Tau space features a former Inquisitor who has gone native and adapted a number of Tau customs, and is heavily hinted to be the villain behind it all. He turns out to be completely loyal to the Imperium.
to:
* TheUntwist: %%TheUntwist: The adventure in Tau space features a former Inquisitor who has gone native and adapted a number of Tau customs, and is heavily hinted to be the villain behind it all. He turns out to be completely loyal to the Imperium.
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* GenericName: The characters' former regiment was the Generian 99th Medium Infantry -- listed in Munitorum records as [[=GENER IC=]].
to:
* GenericName: The characters' former regiment was the Generian 99th Medium Infantry -- listed in Munitorum records as [[=GENER IC=]].[=GENER IC=].
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** TheEngineer: Tink
to:
** TheEngineer: TinkTink. Also Hannah and Jim, the NPC Cogbros.
** TeamPet: Spot.
* GenericName: The characters' former regiment was the Generian 99th Medium Infantry -- listed in Munitorum records as [[=GENER IC=]].
** TeamPet: Spot.
* GenericName: The characters' former regiment was the Generian 99th Medium Infantry -- listed in Munitorum records as [[=GENER IC=]].
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* AbhorrentAdmirer: Tink has an obsession with female Tech Priests that leads to what the fic straight-up calls sexual harassment.
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* WrenchWench: In addition to few female Tech Priests, Twitch has a brief relationship with a Tau weapons tech that he seems convinced is a woman.
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Changed line(s) 54 (click to see context) from:
* TrainingFromHell: The party's backstory, played through in a marathon session as a series of bloody [[Dwindling Party Only War campaigns]] before they switched to DarkHeresy. Also applies to what they eventually put their Inquisitorial trainees through.
to:
* TrainingFromHell: The party's backstory, played through in a marathon session as a series of bloody [[Dwindling Party [[DwindlingParty Only War campaigns]] before they switched to DarkHeresy. Also applies to what they eventually put their Inquisitorial trainees through.
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** [[Discworld Nubby]], the Guardsman who doesn't quite look human and steals everything not nailed down.
to:
** [[Discworld [[DiscWorld Nubby]], the Guardsman who doesn't quite look human and steals everything not nailed down.
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Changed line(s) 1,2 (click to see context) from:
->So no shit, there we were...
-->Author '''Shoggy''', whenever he sums up an improbable yet hilarious situation
-->Author '''Shoggy''', whenever he sums up an improbable yet hilarious situation
to:
-->Author '''Shoggy''', whenever he sums up an improbable yet hilarious
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* TrainingFromHell: The party's backstory, played through in a marathon session as a series of bloody [[Dwindling Party Only War campaigns]] before they switched to DarkHeresy. Also applies to what they eventually put their Inquisitorial trainees through.
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->So imagine you're a guardsman that's just been recruited, fought a brutal campaign that wore down your regiment, watched the remainder of that regiment get taken out by Tyranids, then found yourself in the hands of the Inquisition. Then the Inquisition purges a few of your buddies, gives you an offer you can't refuse, ships you through the warp, and dumps you into a really creepy bootcamp. Finally they split you and your remaining buddies up into squads, introduce your squad to some weird lookin guy who seems far too excited to see you, and tell you to do everything he says. Now you're hanging out in a bunch of passenger cabins on a navy ship going Emperor knows where with a few of your buddies, an Interrogator, three nerds (one of which is more metal than meat), a priest, and a psychotic blond bombshell wearing armor that's probably worth more than all of your squad's gear combined. We were just a little weirded out.
to:
->So imagine you're a guardsman that's just been recruited, fought a brutal campaign that wore down your regiment, watched the remainder of that regiment get taken out by Tyranids, then found yourself in the hands of the Inquisition. Then the Inquisition purges a few of your buddies, gives you no shit, there we were...
-->Author '''Shoggy''', whenever he sums up anoffer you can't refuse, ships you through the warp, and dumps you into a really creepy bootcamp. Finally they split you and your remaining buddies up into squads, introduce your squad to some weird lookin guy who seems far too excited to see you, and tell you to do everything he says. Now you're hanging out in a bunch of passenger cabins on a navy ship going Emperor knows where with a few of your buddies, an Interrogator, three nerds (one of which is more metal than meat), a priest, and a psychotic blond bombshell wearing armor that's probably worth more than all of your squad's gear combined. We were just a little weirded out.
improbable yet hilarious situation
-->Author '''Shoggy''', whenever he sums up an
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* FiveManBand: Though members are occasionally exchanged
to:
* FiveManBand: Though members are occasionally exchangedexchanged.
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** Nubby, the Guardsman who doesn't quite look human and steals everything not nailed down.
to:
** Nubby, [[Discworld Nubby]], the Guardsman who doesn't quite look human and steals everything not nailed down.
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* TheUntwist: The adventure in Tau space features a former Inquisitor who has gone native and adapted a number of Tau customs, and is heavily hinted to be the villain behind it all. He turns out to be completely loyal to the Imperium.
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* AnyoneCanDie: So far, at least three different Guardsmen have died, not counting other team members they've been assigned to.
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-> ...since we were guardsmen we felt sure that enough faith and firepower could solve anything...
to:
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* IdiotBall: Nubby take's firm possession of this during the Discount Spaceship chapter.
to:
* IdiotBall: Nubby take's takes firm possession of this during the Discount Spaceship chapter.
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-> Our 'experiments' had established that las fire and grenades didn't do much to the shield, but since we were guardsmen we felt sure that enough faith and firepower could solve anything. We set up positions around the shield and started continuously plinking las fire into it, because when you have a fusion reactor to recharge your cells from you might as well lay down some indiscriminate suppressive fire.
to:
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* VeteranInstructor: The Guardsmen become this in one campaign, where they have to turn a bunch of randoms (and a squad of PDF) into Inquisitorial adepts. Things only work out after they all go DrillSergeantNasty (led by Sarge) on the recruits.
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* BadBoss: Most of the Interrogators qualify, some more than others.
to:
* BadBoss: Most of the Interrogators qualify, some more than others. [[spoiler: Sarge is finally persuaded to accept a promotion to Interrogator to keep the Guardsmen from any more bad bosses.]]
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* BornLucky: Bane Johns, the squad's fifth Interrogator.
to:
* BornLucky: Bane Johns, the squad's fifth Interrogator. Turns out he's a psyker with RealityWarper tendencies who can arrange probability to go in his favor.
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-> ...since we were guardsmen we felt sure that enough faith and firepower could solve anything...
Added DiffLines:
-> Our 'experiments' had established that las fire and grenades didn't do much to the shield, but since we were guardsmen we felt sure that enough faith and firepower could solve anything. We set up positions around the shield and started continuously plinking las fire into it, because when you have a fusion reactor to recharge your cells from you might as well lay down some indiscriminate suppressive fire.
* NiceJobBreakingItHero: The result of sending a Knarloc to fight a Chaos servitor-Titan-Cogtain. [[spoiler: What's left of both fuses together, remains Chaos-possessed, and is significantly angrier at the Guardsmen.]]
* NiceJobBreakingItHero: The result of sending a Knarloc to fight a Chaos servitor-Titan-Cogtain. [[spoiler: What's left of both fuses together, remains Chaos-possessed, and is significantly angrier at the Guardsmen.]]
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** The way the Interrogator's adepts die in "Nubby's Girlfriend" is a shoutout to ''Film/MissionImpossible''.
* StuffBlowingUp: The usual stock in trade of Twitch, the squad's demo specialist. The Guardsmen are very fond of this as a means of solving problems, [[spoiler: including up to the occasional orbital strike]].
* SummonBiggerFish: At one point, the Guardsmen end up luring a Chaos-possessed servitor-Titan into combat with a hungry and pissed off Knarloc. Doesn't quite work as planned, see NiceJobBreakingItHero above.
* StuffBlowingUp: The usual stock in trade of Twitch, the squad's demo specialist. The Guardsmen are very fond of this as a means of solving problems, [[spoiler: including up to the occasional orbital strike]].
* SummonBiggerFish: At one point, the Guardsmen end up luring a Chaos-possessed servitor-Titan into combat with a hungry and pissed off Knarloc. Doesn't quite work as planned, see NiceJobBreakingItHero above.
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** Alfred, the Rupert's batman. The Guardsmen instantly bond with him over this.
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** Alfred, the Rupert's batman. The Guardsmen instantly bond with him over this.
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* TheAllegedCar: The second-hand Warp-ship known as the Occurrence Border.
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* BadBoss: Most of the Interrogators qualify, some more than others.
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* BornLucky: Bane Johns, the squad's fifth Interrogator.
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* IdiotBall: Nubby take's firm possession of this during the Discount Spaceship chapter.
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* RedShirt: The guardsmen are typically grouped with several less combat focused teammates. Most of them don't survive.
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* BandOfBrothers: The Guardsmen certainly view themselves as this. The rest of their teams, not so much.
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* Five-Man Band: Though members are occasionally exchanged
to:
* Five-Man Band: FiveManBand: Though members are occasionally exchanged
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** DemolitionsExpert: Twitch
** LoveableRogue: Nubby
** LoveableRogue: Nubby
to:
** The DemolitionsExpert: Twitch
** The LoveableRogue: Nubby
** The LoveableRogue: Nubby
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** PyroManiac: Crisp
to:
** The PyroManiac: Crisp
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* GoOutWithASmile
**[[spoiler:Crisp laughs as his flamer tank is detonated, killing him and his squad's current nemesis.]]
**[[spoiler:Cutter revels in the joy of battle and good combat-drugs as his enemy self-destructs.]]
* GroinAttack: Nubby's preferred method of melee combat. Especially effective after he's given augmetic legs.
**[[spoiler:Crisp laughs as his flamer tank is detonated, killing him and his squad's current nemesis.]]
**[[spoiler:Cutter revels in the joy of battle and good combat-drugs as his enemy self-destructs.]]
* GroinAttack: Nubby's preferred method of melee combat. Especially effective after he's given augmetic legs.
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* Five-Man Band: Though members are occasionally exchanged
** TheLeader: Sarge
** TheBigGuy: Heavy
** DemolitionsExpert: Twitch
** LoveableRogue: Nubby
** TheMedic: Doc
** TheBerserker: Cutter
** PyroManiac: Crisp
** TheEngineer: Tink
** TheLeader: Sarge
** TheBigGuy: Heavy
** DemolitionsExpert: Twitch
** LoveableRogue: Nubby
** TheMedic: Doc
** TheBerserker: Cutter
** PyroManiac: Crisp
** TheEngineer: Tink
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Changed line(s) 5,6 (click to see context) from:
The series is essentially the author's report on the Dark Heresy campaigns he runs with, and is filled with a great many awesome and funny moments.
to:
The series is essentially the author's report on the Dark Heresy campaigns he runs with, and is filled with a great many awesome and funny moments.
moments. Can be read [[http://1d4chan.org/wiki/All_Guardsmen_Party here on 1d4chan]], or at the author's [[https://09cd64678bddc0198cca7fef0df8ce7b359fff2d.googledrive.com/host/0B3Z9sXPTD9rpN2owNGdVWmdFWXM/agp.html Google Drive document]].
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* HypercompetantSidekick: The Guardsmen end up being this, due to usually being the only sane men, relatively speaking, to their Interrogators.
to:
* HypercompetantSidekick: HypercompetentSidekick: The Guardsmen end up being this, due to usually being the only sane men, relatively speaking, to their Interrogators.
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* MoarDakka: The usual answer to solve problems. The Guardsmen also had Heavy and his heavy stubber to provide this early on.
to:
* MoarDakka: MoreDakka: The usual answer to solve problems. The Guardsmen also had Heavy and his heavy stubber to provide this early on.
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Creating page, ho!
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->So imagine you're a guardsman that's just been recruited, fought a brutal campaign that wore down your regiment, watched the remainder of that regiment get taken out by Tyranids, then found yourself in the hands of the Inquisition. Then the Inquisition purges a few of your buddies, gives you an offer you can't refuse, ships you through the warp, and dumps you into a really creepy bootcamp. Finally they split you and your remaining buddies up into squads, introduce your squad to some weird lookin guy who seems far too excited to see you, and tell you to do everything he says. Now you're hanging out in a bunch of passenger cabins on a navy ship going Emperor knows where with a few of your buddies, an Interrogator, three nerds (one of which is more metal than meat), a priest, and a psychotic blond bombshell wearing armor that's probably worth more than all of your squad's gear combined. We were just a little weirded out.
The All Guardsmen Party are the sole survivors of a brutal campaign, who now find themselves assigned to an Inquisitor to be handed out like Pokemon to Interrogators who need CannonFodder. Despite all expectations, the Guardsmen rise to the challenge, solving DarkHeresy campaigns the Imperial Guard way. (Which is to say: lots of shooting and explosives, and occasional activity of a legally dubious nature.)
The series is essentially the author's report on the Dark Heresy campaigns he runs with, and is filled with a great many awesome and funny moments.
!!Tropes experienced by the All Guardsmen Party include:
----
* Badass: There's plenty of it to go around.
** BadassCrew: The Guardsmen as a whole.
* FiveRoundsRapid: The Guardsmen are firm believers in shooting threats.
* GenreSavvy: The Guardsmen quickly grow into this, which is probably the no.1 reason they're alive while everyone else ends up dying.
* HypercompetantSidekick: The Guardsmen end up being this, due to usually being the only sane men, relatively speaking, to their Interrogators.
** Alfred, the Rupert's batman. The Guardsmen instantly bond with him over this.
* MoarDakka: The usual answer to solve problems. The Guardsmen also had Heavy and his heavy stubber to provide this early on.
* OnlyKnownByTheirNickname:
** The Guardsmen are all known only by their nicknames - Sarge, Doc, Heavy, Cutter, Nubby, Twitch, Tink. [[spoiler: Eventually Sarge's name is revealed - it's Greg Sargent.]]
** There's also one unnamed Interrogator, later an Inquisitor, who's only known as the Rupert.
** And then the Inquisitor who's their boss, who's only referred to as Professor Oak.
* OnlySaneMan:
** Sarge is basically this for the Guardsmen.
** The Guardsmen collectively are this for whatever random Interrogator they're assigned to.
* ShoutOut:
** Nubby, the Guardsman who doesn't quite look human and steals everything not nailed down.
** The free trader ''Occurrence Border'' is one to Film/EventHorizon.
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The All Guardsmen Party are the sole survivors of a brutal campaign, who now find themselves assigned to an Inquisitor to be handed out like Pokemon to Interrogators who need CannonFodder. Despite all expectations, the Guardsmen rise to the challenge, solving DarkHeresy campaigns the Imperial Guard way. (Which is to say: lots of shooting and explosives, and occasional activity of a legally dubious nature.)
The series is essentially the author's report on the Dark Heresy campaigns he runs with, and is filled with a great many awesome and funny moments.
!!Tropes experienced by the All Guardsmen Party include:
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* Badass: There's plenty of it to go around.
** BadassCrew: The Guardsmen as a whole.
* FiveRoundsRapid: The Guardsmen are firm believers in shooting threats.
* GenreSavvy: The Guardsmen quickly grow into this, which is probably the no.1 reason they're alive while everyone else ends up dying.
* HypercompetantSidekick: The Guardsmen end up being this, due to usually being the only sane men, relatively speaking, to their Interrogators.
** Alfred, the Rupert's batman. The Guardsmen instantly bond with him over this.
* MoarDakka: The usual answer to solve problems. The Guardsmen also had Heavy and his heavy stubber to provide this early on.
* OnlyKnownByTheirNickname:
** The Guardsmen are all known only by their nicknames - Sarge, Doc, Heavy, Cutter, Nubby, Twitch, Tink. [[spoiler: Eventually Sarge's name is revealed - it's Greg Sargent.]]
** There's also one unnamed Interrogator, later an Inquisitor, who's only known as the Rupert.
** And then the Inquisitor who's their boss, who's only referred to as Professor Oak.
* OnlySaneMan:
** Sarge is basically this for the Guardsmen.
** The Guardsmen collectively are this for whatever random Interrogator they're assigned to.
* ShoutOut:
** Nubby, the Guardsman who doesn't quite look human and steals everything not nailed down.
** The free trader ''Occurrence Border'' is one to Film/EventHorizon.
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