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** The Camarilla and Sabbat of ''TabletopGame/VampireTheMasquerade'' are an aversion, as [[BlackAndGreyMorality both are difficult to classify as good]]; the Sabbat is a BloodKnight and KnightTemplar totalitarian sect and the Camarilla is a textbook DeadlyDecadentCourt with constant scheming and intriguing. The Baali and Setites, however, are as monstrous as a crazy bunch of vampires practicing HollywoodSatanism / ReligionOfEvil could be.

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** The Camarilla and Sabbat of ''TabletopGame/VampireTheMasquerade'' are an aversion, as [[BlackAndGreyMorality [[BlackAndGrayMorality both are difficult to classify as good]]; the Sabbat is a BloodKnight and KnightTemplar totalitarian sect and the Camarilla is a textbook DeadlyDecadentCourt with constant scheming and intriguing. The Baali and Setites, however, are as monstrous as a crazy bunch of vampires practicing HollywoodSatanism / ReligionOfEvil could be.
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** Tiamat, goddess of chromatic dragons to Bahamut, god of metallic dragons. The ''Magazine/{{Dragon}}'' article "Children of Bahamut, Spawn of Tiamat" details their followers, with Bahamut's including a being that is essentially a dragon-shaped mass of Positive Energy, while Tiamat has an enormous dracolich powered by a similar quantity of Negative Energy. The two dragons see each other as utterly antithetical, but have never actually fought each other, and it's speculated that if they did, the energies involved would destroy the multiverse.
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** Regular Dwarves and the AlwaysChaoticEvil Derro and Duergar Dwarves.

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** Regular Dwarves and the AlwaysChaoticEvil ChaoticEvil Derro and Duergar Dwarves.LawfulEvil Duergar.
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*** Halflings also have the savage Jerren (from 3rd edition's ''Book of Vile Darkness''). Originally halflings that were continuously raided by goblins and bugbears, until their leaders and shamans came together to concoct vile poisons and foul magics. The Jerren went on to commit such atrocities that even the goblinoids were horrified. Whereas halflings are very family oriented, Jerren care only for strength, and will slay any family member that prove themselves weak.


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** Humans got their own evil counterpart from the 3e sourcebook ''The Book of Vile Darkness''; The Vashar were the first version of humans created by the gods. Turns out the first draft was a total failure, since the vashar was so violent that he almost immediately turned on his creators. Being gods, they just smote him, but a demon (possibly Graz'zt) gathered up the remains, revived them, and created a female. Whereas humans can feel pretty much any emotion, and are generally averse to things like rape and murder, the Vashar can only feel pain and hate, and have no such taboos.
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* Crovax Windgrace from ''TabletopGame/MagicTheGathering'' is a nobleman who [[TheCorruption becomes a vampire, got a curse]] killing his own love Selenia and eventually becomes [[MadeOfEvil evincar of Rath and leader of the Phyrexian invasion of Dominaria]]. In the ''Planar Chaos'' alternate timeline, Mirri (member of ''Weatherlight'' tripulation) kills Selenia (fallen angel with a curse, killed originally by Crovax) and becomes the evincar instead, and Crovax becomes a hero.
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Removing unnecesary pothole.


* Numerous examples in ''TabletopGame/{{Warhammer 40000}}'', although it's simply [[BlackAndGrayMorality eviler counterparts]]. For the most part, Chaos (except for the demons) basically is a giant, AlwaysChaoticEvil version of the Imperium, while the Dark Eldars are [[CaptainObvious darker]] versions of standard Eldar.

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* Numerous examples in ''TabletopGame/{{Warhammer 40000}}'', although it's simply [[BlackAndGrayMorality eviler counterparts]]. For the most part, Chaos (except for the demons) basically is a giant, AlwaysChaoticEvil version of the Imperium, while the Dark Eldars are [[CaptainObvious darker]] darker versions of standard Eldar.
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* BattleTech can produce these on occassion, but because it tends towards GreyAndGreyMorality, deciding which one is the "good" one is sometimes difficult:

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* BattleTech ''TabletopGame/BattleTech'' can produce these on occassion, but because it tends towards GreyAndGreyMorality, deciding which one is the "good" one is sometimes difficult:
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** ''TabletopGame/{{Warhammer}}'' gives an interesting example in the (sadly now-defunct) Chaos Dwarfs. They're what happened when Dwarfs get infected with Chaos energy. Abandoning the old Dwarf gods and taking up worship of the bull god Hashut, the Chaos Dwarfs are greedy, tyrannical and merciless, driven by a need to subjugate all before them. They have a real Mesopotamian thing going for them as opposed to the very British[=/=]Nordic-flavoured regular Dwarfs.

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** ''TabletopGame/{{Warhammer}}'' gives an interesting example in the (sadly now-defunct) Chaos Dwarfs. They're what happened when Dwarfs get infected with Chaos energy. Abandoning the old Dwarf gods and taking up worship of the bull god Hashut, the Chaos Dwarfs are greedy, tyrannical and merciless, driven by a need to subjugate all before them. They have a real Mesopotamian thing going for them as opposed to the very British[=/=]Nordic-flavoured regular Dwarfs.Dwarfs.
* All over the place in ''TabletopGame/SentinelsOfTheMultiverse''. In particular, this is the point of the Frightful Five, Baron Blade's VillainTeamUp to destroy the Freedom Five. Most of them are [[ArchEnemy Nemeses]] of the character they're the counterpart for, which means the two deal bonus damage to each other.
** Gloomweaver to Nightmist, especially her Dark Watch form. Both are more magical creatures than physical and destroy magical creatures, but Gloomweaver is pretty much pure evil while Nightmist fights for good.
** Iron Legacy to, unsurprisingly, Legacy. Evil alternate universe versions are effective like that. While Iron Legacy isn't mechanically a Nemesis, because he ''is'' his universe's Legacy, there's still unique dialogue in the digital version between the various Legacies and Iron Legacy.
** Inverted with Omnitron-X, who is the ''Good'' Counterpart to the original Omnitron.
** The Scholar gets two: Biomancer, who is also long-lived and intelligent, but brutal instead of gentle, and Hermetic, another alchemist interested in the Philosopher's Stone, but a poisoner instead of a healer.
** Friction (Frightful Five) to Tachyon. Both are speedsters who like to play cards quickly, but Friction is reckless, self-destructive and sloppy, while Tachyon is noted for caution.
** Ermine to the Wraith. Both are wealthy people who actually do stuff, but the Wraith is quiet and fights crime for the common good, while Ermine is a notoriously chatty thief.
** Apostate to Fanatic. Both are winged and wield a lot of relics, but Apostate is a demonic tempter while Fanatic is radiant and direct. They even have counterpart swords: Fanatic's ''Absolution'' and Apostate's ''Condemnation''.
** Chokepoint to both Bunker and Unity. Like Bunker, she's got ties to the Ironclad Project, and like Unity, she's a technopath with a need to prove herself. Reinforcing the Unity parallels, her transformation from Choke to Chokepoint involved merging with technology when mortally wounded, the same way that something of Unity survived Iron Legacy's attack in that timeline.
** Plague Rat to Chrono-Ranger. Both rely heavily on buffing damage and dishing out tons of it quickly. Plague Rat is the source of the horrible rat monsters that hunt in the Final Wasteland; Chrono-Ranger travels through time killing cryptids to SetRightWhatOnceWentWrong and prevent the Final Wasteland from existing to begin with.
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** ''TabletopGame/BeastThePrimordial'' then gives us Heroes, who are basically a KnightTemplar equivalent Hunters with all their worst traits. Its supplement ''Conquering Heroes'' also introduces the Insatiable, who are best-described as just like the Beast, only without a single shred of humanity.

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** ''TabletopGame/WerewolfTheForsaken'': each Pure Tribe can be considered an evil counterpart to a specific Forsaken one; the [[EvilLuddite Predator Kings]] are counterparts to the [[NatureHero Hunters in Darkness]], the [[AristocracyIsEvil Ivory Claws]] to the [[TheLeader Storm Lords]], and the [[ReligionOfEvil Fire-Touched]] to the [[SeekerArchetype Bone Shadows]].

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** ''TabletopGame/WerewolfTheForsaken'': each Pure Tribe can be considered an evil counterpart to a specific Forsaken one; the [[EvilLuddite Predator Kings]] are counterparts to the [[NatureHero Hunters in Darkness]], the [[AristocracyIsEvil [[AristocratsAreEvil Ivory Claws]] to the [[TheLeader Storm Lords]], and the [[ReligionOfEvil Fire-Touched]] to the [[SeekerArchetype Bone Shadows]].Shadows]].
** ''TabletopGame/HunterTheVigil'' has [[SlasherMovie Slashers]], humans who just like hunters start hunting... except they target regular humans as much as supernaturals, making them flat-out {{Serial Killer}}s.

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* The Camarilla and Sabbat of ''TabletopGame/VampireTheMasquerade'' are an aversion; the Sabbat is a BloodKnight and KnightTemplar totalitarian sect and the Camarilla is a textbook DeadlyDecadentCourt with constant scheming and intriguing. The Baali and Setites, however, are as monstrous as a crazy bunch of vampires practicing HollywoodSatanism / ReligionOfEvil could be.

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* ''TabletopGame/OldWorldOfDarkness'':
**
The Camarilla and Sabbat of ''TabletopGame/VampireTheMasquerade'' are an aversion; aversion, as [[BlackAndGreyMorality both are difficult to classify as good]]; the Sabbat is a BloodKnight and KnightTemplar totalitarian sect and the Camarilla is a textbook DeadlyDecadentCourt with constant scheming and intriguing. The Baali and Setites, however, are as monstrous as a crazy bunch of vampires practicing HollywoodSatanism / ReligionOfEvil could be.be.
** In ''TabletopGame/WerewolfTheApocalypse'', the Black Spiral Dancers are evil counterparts to the Gaia Garou. After falling to the Wyrm, the Black Spirals retained aspects of Garou culture, such as lunar auspices, the Veil, and a Wyrm version of the Litany.
* ''TabletopGame/NewWorldOfDarkness'':
** ''TabletopGame/VampireTheRequiem'' has Belial's Brood, a sect of [[HollywoodSatanism Hollywood Satanist]] vampires who are obsessed with depravation and bringing hell on earth, in contrast with the playable Covenants, who while not exactly nice, are more pragmatic and rational.
** ''TabletopGame/WerewolfTheForsaken'': each Pure Tribe can be considered an evil counterpart to a specific Forsaken one; the [[EvilLuddite Predator Kings]] are counterparts to the [[NatureHero Hunters in Darkness]], the [[AristocracyIsEvil Ivory Claws]] to the [[TheLeader Storm Lords]], and the [[ReligionOfEvil Fire-Touched]] to the [[SeekerArchetype Bone Shadows]].



** ''TabletopGame/{{Warhammer}}'' gives an interesting example in the (sadly now-defunct) Chaos Dwarfs. They're what happened when Dwarfs get infected with Chaos energy. Abandoning the old Dwarf gods and taking up worship of the bull god Hashut, the Chaos Dwarfs are greedy, tyrannical and merciless, driven by a need to subjugate all before them. They have a real Mesopotamian thing going for them as opposed to the very British[=/=]Nordic-flavoured regular Dwarfs.
* In ''TabletopGame/WerewolfTheApocalypse'', the Black Spiral Dancers are evil counterparts to the Gaia Garou. After falling to the Wyrm, the Black Spirals retained aspects of Garou culture, such as lunar auspices, the Veil, and a Wyrm version of the Litany.

to:

** ''TabletopGame/{{Warhammer}}'' gives an interesting example in the (sadly now-defunct) Chaos Dwarfs. They're what happened when Dwarfs get infected with Chaos energy. Abandoning the old Dwarf gods and taking up worship of the bull god Hashut, the Chaos Dwarfs are greedy, tyrannical and merciless, driven by a need to subjugate all before them. They have a real Mesopotamian thing going for them as opposed to the very British[=/=]Nordic-flavoured regular Dwarfs.
* In ''TabletopGame/WerewolfTheApocalypse'', the Black Spiral Dancers are evil counterparts to the Gaia Garou. After falling to the Wyrm, the Black Spirals retained aspects of Garou culture, such as lunar auspices, the Veil, and a Wyrm version of the Litany.
Dwarfs.

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* ''TabletopGame/ChuubosMarvelousWishGrantingEngine'': Billy Sovereign is basically Seizhi, the Best Friend, minus [[spoiler:a soul]], and is evil enough that he once impaled Leonardo de Montreal on a railroad spike. Seizhi's Arcs in the ''Glass-Maker's Dragon'' campaign even encourage the inclusion of a villainous counterpart, referred to as the "Walker in Darkness", in order to fall to your Vice and give you the motivation to reject it.



* ''TabletopGame/ChuubosMarvelousWishGrantingEngine'': Billy Sovereign is basically Seizhi, the Best Friend, minus [[spoiler:a soul]], and is evil enough that he once impaled Leonardo de Montreal on a railroad spike. Seizhi's Arcs in the ''Glass-Maker's Dragon'' campaign even encourage the inclusion of a villainous counterpart, referred to as the "Walker in Darkness", in order to fall to your Vice and give you the motivation to reject it.

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alphabetic order as the other subpages of the trope


* Numerous examples in ''TabletopGame/{{Warhammer 40000}}'', although it's simply [[BlackAndGrayMorality eviler counterparts]]. For the most part, Chaos (except for the demons) basically is a giant, AlwaysChaoticEvil version of the Imperium, while the Dark Eldars are [[CaptainObvious darker]] versions of standard Eldar.
** ''TabletopGame/{{Warhammer}}'' gives an interesting example in the (sadly now-defunct) Chaos Dwarfs. They're what happened when Dwarfs get infected with Chaos energy. Abandoning the old Dwarf gods and taking up worship of the bull god Hashut, the Chaos Dwarfs are greedy, tyrannical and merciless, driven by a need to subjugate all before them. They have a real Mesopotamian thing going for them as opposed to the very British[=/=]Nordic-flavoured regular Dwarfs.
* In ''TabletopGame/WerewolfTheApocalypse'', the Black Spiral Dancers are evil counterparts to the Gaia Garou. After falling to the Wyrm, the Black Spirals retained aspects of Garou culture, such as lunar auspices, the Veil, and a Wyrm version of the Litany.
* The Camarilla and Sabbat of ''TabletopGame/VampireTheMasquerade'' are an aversion; the Sabbat is a BloodKnight and KnightTemplar totalitarian sect and the Camarilla is a textbook DeadlyDecadentCourt with constant scheming and intriguing. The Baali and Setites, however, are as monstrous as a crazy bunch of vampires practicing HollywoodSatanism / ReligionOfEvil could be.
* ''TabletopGame/ChuubosMarvelousWishGrantingEngine'': Billy Sovereign is basically Seizhi, the Best Friend, minus [[spoiler:a soul]], and is evil enough that he once impaled Leonardo de Montreal on a railroad spike. Seizhi's Arcs in the ''Glass-Maker's Dragon'' campaign even encourage the inclusion of a villainous counterpart, referred to as the "Walker in Darkness", in order to fall to your Vice and give you the motivation to reject it.
* ''TabletopGame/{{Eberron}}'': the Blood of Vol is basically an evil version of the Undying Court, repackaged for mass consumption. Both involve divine magic without the involvement of Eberron's ambiguously real deities, but the Undying Court seems largely indifferent to the Sovereigns, the Silver Flame and so on, while the Blood of Vol is staunchly {{Nay Theist}}ic. Both have physical immortality via undeath as a tenet, but the Undying Court use positive energy and become the Undying while the Blood of Vol relies heavily on vampirism and lichdom. Both are led by undead elves, but the Undying Court are a council of NeutralGood deathless elders while Vol is NeutralEvil and is referred to as "the Lich-Queen". Indeed, the most Vol-friendly group of elves of Aerenal, the Stillborn, have adopted a practice of alchemically treating themselves to appear undead, despite being fully alive...that was developed by an Elven lineage that is for the most part staunchly loyal to the Court and who have been doing it for a very long time.

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* Numerous examples in ''TabletopGame/{{Warhammer 40000}}'', although it's simply [[BlackAndGrayMorality eviler counterparts]]. For BattleTech can produce these on occassion, but because it tends towards GreyAndGreyMorality, deciding which one is the most part, Chaos (except "good" one is sometimes difficult:
** Sun-Tzu Liao is this
for the demons) basically is a giant, AlwaysChaoticEvil version of the Imperium, while the Dark Eldars are [[CaptainObvious darker]] versions of standard Eldar.
** ''TabletopGame/{{Warhammer}}'' gives an interesting example in the (sadly now-defunct) Chaos Dwarfs. They're what happened when Dwarfs get infected with Chaos energy. Abandoning the old Dwarf gods and taking up worship of the bull god Hashut, the Chaos Dwarfs are greedy, tyrannical and merciless, driven by a need to subjugate all before them. They have a real Mesopotamian thing going for them as opposed to the very British[=/=]Nordic-flavoured regular Dwarfs.
* In ''TabletopGame/WerewolfTheApocalypse'', the Black Spiral Dancers are evil counterparts to the Gaia Garou. After falling to the Wyrm, the Black Spirals retained aspects of Garou culture, such as lunar auspices, the Veil, and a Wyrm version of the Litany.
* The Camarilla and Sabbat of ''TabletopGame/VampireTheMasquerade'' are an aversion; the Sabbat is a BloodKnight and KnightTemplar totalitarian sect and the Camarilla is a textbook DeadlyDecadentCourt with constant scheming and intriguing. The Baali and Setites, however, are as monstrous as a crazy bunch of vampires practicing HollywoodSatanism / ReligionOfEvil could be.
* ''TabletopGame/ChuubosMarvelousWishGrantingEngine'': Billy Sovereign is basically Seizhi, the Best Friend, minus [[spoiler:a soul]], and is evil enough that he once impaled Leonardo de Montreal on a railroad spike. Seizhi's Arcs in the ''Glass-Maker's Dragon'' campaign even encourage the inclusion of a villainous counterpart, referred to as the "Walker in Darkness", in order to fall to your Vice and give you the motivation to reject it.
* ''TabletopGame/{{Eberron}}'': the Blood of Vol is basically an evil version of the Undying Court, repackaged for mass consumption. Both involve divine magic without the involvement of Eberron's ambiguously real deities, but the Undying Court seems largely indifferent to the Sovereigns, the Silver Flame and so on, while the Blood of Vol is staunchly {{Nay Theist}}ic. Both have physical immortality via undeath as a tenet, but the Undying Court use positive energy and become the Undying while the Blood of Vol relies heavily on vampirism and lichdom.
Hanse Davion. Both are led by undead elves, unparalleled [[{{TheChessmaster}} Chessmasters]]. Both ultimately did what they did to improve the quality of life for their people. And they both frequently use the same methods. Both of them made alliances with neighboring powers that primarily benefited themselves. And so forth. It could be argued that Sun-Tzu is more ruthless, being more willing to sacrifice his own people to achieve those ends, but the Undying Court are a council Hanse Davion has been just as willing to sacrifice his people too. And both of NeutralGood deathless elders while Vol them ended up effectively being deified by their people.
** A more accurate example
is NeutralEvil Victor Steiner-Davion with his sister Katherine. Both were children of Hanse Davion, but raised on different worlds. Victor was very military, and is referred tried to as "the Lich-Queen". Indeed, the most Vol-friendly group rule through that kind of elves of Aerenal, the Stillborn, have adopted thinking. Katherine was a practice of alchemically treating political mastermind, gaining power through brinkmanship and guile (and [[MurderIsTheBestSolution murder]]). Both considered themselves to appear undead, despite being fully alive...that was developed by an Elven lineage that is be the true heir of Hanse Davion. Neither had any real respect for the other; Victor saw Katherine as a foppish dilettante, while Katherine saw Victor as a manchild playing with wartoys. That they were responsible for the most part staunchly loyal to the Court and who destructive civil war in Inner Sphere history should not have been doing it for a very long time.surprise to anyone.



* BattleTech can produce these on occassion, but because it tends towards GreyAndGreyMorality, deciding which one is the "good" one is sometimes difficult:
** Sun-Tzu Liao is this for Hanse Davion. Both are unparalleled [[{{TheChessmaster}} Chessmasters]]. Both ultimately did what they did to improve the quality of life for their people. And they both frequently use the same methods. Both of them made alliances with neighboring powers that primarily benefited themselves. And so forth. It could be argued that Sun-Tzu is more ruthless, being more willing to sacrifice his own people to achieve those ends, but Hanse Davion has been just as willing to sacrifice his people too. And both of them ended up effectively being deified by their people.
** A more accurate example is Victor Steiner-Davion with his sister Katherine. Both were children of Hanse Davion, but raised on different worlds. Victor was very military, and tried to rule through that kind of thinking. Katherine was a political mastermind, gaining power through brinkmanship and guile (and [[MurderIsTheBestSolution murder]]). Both considered themselves to be the true heir of Hanse Davion. Neither had any real respect for the other; Victor saw Katherine as a foppish dilettante, while Katherine saw Victor as a manchild playing with wartoys. That they were responsible for the most destructive civil war in Inner Sphere history should not have been a surprise to anyone.

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* BattleTech can produce these on occassion, ''TabletopGame/{{Eberron}}'': the Blood of Vol is basically an evil version of the Undying Court, repackaged for mass consumption. Both involve divine magic without the involvement of Eberron's ambiguously real deities, but because it tends towards GreyAndGreyMorality, deciding which one is the "good" one Undying Court seems largely indifferent to the Sovereigns, the Silver Flame and so on, while the Blood of Vol is sometimes difficult:
** Sun-Tzu Liao is this for Hanse Davion.
staunchly {{Nay Theist}}ic. Both have physical immortality via undeath as a tenet, but the Undying Court use positive energy and become the Undying while the Blood of Vol relies heavily on vampirism and lichdom. Both are unparalleled [[{{TheChessmaster}} Chessmasters]]. Both ultimately did what they did to improve led by undead elves, but the quality Undying Court are a council of life for their people. And they both frequently use NeutralGood deathless elders while Vol is NeutralEvil and is referred to as "the Lich-Queen". Indeed, the same methods. Both most Vol-friendly group of them made alliances with neighboring powers that primarily benefited themselves. And so forth. It could be argued that Sun-Tzu is more ruthless, being more willing to sacrifice his own people to achieve those ends, but Hanse Davion has been just as willing to sacrifice his people too. And both elves of them ended up effectively being deified by their people.
** A more accurate example is Victor Steiner-Davion with his sister Katherine. Both were children
Aerenal, the Stillborn, have adopted a practice of Hanse Davion, but raised on different worlds. Victor was very military, and tried to rule through that kind of thinking. Katherine was a political mastermind, gaining power through brinkmanship and guile (and [[MurderIsTheBestSolution murder]]). Both considered alchemically treating themselves to be the true heir of Hanse Davion. Neither had any real respect for the other; Victor saw Katherine as a foppish dilettante, while Katherine saw Victor as a manchild playing with wartoys. That they were responsible appear undead, despite being fully alive...that was developed by an Elven lineage that is for the most destructive civil war in Inner Sphere history should not part staunchly loyal to the Court and who have been doing it for a surprise very long time.
* The Camarilla and Sabbat of ''TabletopGame/VampireTheMasquerade'' are an aversion; the Sabbat is a BloodKnight and KnightTemplar totalitarian sect and the Camarilla is a textbook DeadlyDecadentCourt with constant scheming and intriguing. The Baali and Setites, however, are as monstrous as a crazy bunch of vampires practicing HollywoodSatanism / ReligionOfEvil could be.
* ''TabletopGame/ChuubosMarvelousWishGrantingEngine'': Billy Sovereign is basically Seizhi, the Best Friend, minus [[spoiler:a soul]], and is evil enough that he once impaled Leonardo de Montreal on a railroad spike. Seizhi's Arcs in the ''Glass-Maker's Dragon'' campaign even encourage the inclusion of a villainous counterpart, referred
to anyone.as the "Walker in Darkness", in order to fall to your Vice and give you the motivation to reject it.
* Numerous examples in ''TabletopGame/{{Warhammer 40000}}'', although it's simply [[BlackAndGrayMorality eviler counterparts]]. For the most part, Chaos (except for the demons) basically is a giant, AlwaysChaoticEvil version of the Imperium, while the Dark Eldars are [[CaptainObvious darker]] versions of standard Eldar.
** ''TabletopGame/{{Warhammer}}'' gives an interesting example in the (sadly now-defunct) Chaos Dwarfs. They're what happened when Dwarfs get infected with Chaos energy. Abandoning the old Dwarf gods and taking up worship of the bull god Hashut, the Chaos Dwarfs are greedy, tyrannical and merciless, driven by a need to subjugate all before them. They have a real Mesopotamian thing going for them as opposed to the very British[=/=]Nordic-flavoured regular Dwarfs.
* In ''TabletopGame/WerewolfTheApocalypse'', the Black Spiral Dancers are evil counterparts to the Gaia Garou. After falling to the Wyrm, the Black Spirals retained aspects of Garou culture, such as lunar auspices, the Veil, and a Wyrm version of the Litany.
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* The Camarilla and Sabbat of ''TabletopGame/VampireTheMasquerade'' are an aversion; the Sabbat is a BloodKnight and KnightTemplar totalitarian sect and the Camarilla is a textbook DeadlyDecadentCourt with constant scheming and intriguing. The Baali and Setites, however, are as monstrous as a crazy bunch of vampires practicing HolywoodSatanism / ReligionOfEvil could be.

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* The Camarilla and Sabbat of ''TabletopGame/VampireTheMasquerade'' are an aversion; the Sabbat is a BloodKnight and KnightTemplar totalitarian sect and the Camarilla is a textbook DeadlyDecadentCourt with constant scheming and intriguing. The Baali and Setites, however, are as monstrous as a crazy bunch of vampires practicing HolywoodSatanism HollywoodSatanism / ReligionOfEvil could be.
Is there an issue? Send a MessageReason:
None


* Numerous examples in ''TabletopGame/{{Warhammer 40000}}'', although it simply [[BlackAndGrayMorality eviler counterparts]]. For the most part, Chaos (except for the demons) basically is a giant, AlwaysChaoticEvil version of the Imperium, while the Dark Eldars are [[CaptainObvious darker]] versions of standard Eldar.

to:

* Numerous examples in ''TabletopGame/{{Warhammer 40000}}'', although it it's simply [[BlackAndGrayMorality eviler counterparts]]. For the most part, Chaos (except for the demons) basically is a giant, AlwaysChaoticEvil version of the Imperium, while the Dark Eldars are [[CaptainObvious darker]] versions of standard Eldar.



* Averted in ''TabletopGame/VampireTheMasquerade'': Sabbath are BloodKnight and KnightTemplar totalitarian sect and Camarilla is a texbook DeadlyDecadentCourt with constant scheming and intriguing. Baali and Settites, however, are as monstrous as a crazy bunch of vampires practicing HoolywoodSatanism/ReligionOfEvil could be.

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* Averted in ''TabletopGame/VampireTheMasquerade'': Sabbath The Camarilla and Sabbat of ''TabletopGame/VampireTheMasquerade'' are an aversion; the Sabbat is a BloodKnight and KnightTemplar totalitarian sect and the Camarilla is a texbook textbook DeadlyDecadentCourt with constant scheming and intriguing. The Baali and Settites, Setites, however, are as monstrous as a crazy bunch of vampires practicing HoolywoodSatanism/ReligionOfEvil HolywoodSatanism / ReligionOfEvil could be.
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** ''TabletopGame/{{Warhammer}}'' gives an interesting example in the (sadly now-defunct) Chaos Dwarfs. They're what happened when Dwarfs get infected with Chaos energy. Abandoning the old Dwarf gods and taking up worship of the bull god Hashut, the Chaos Dwarfs are greedy, tyrannical and merciless, driven by a need to subjugate all before them. They have a real Mesopotamian thing going for them as opposed to the very British[=/=]Nordic-flavoured regular Dwarfs.
Is there an issue? Send a MessageReason:
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* In ''TabletopGame/VampireTheMasquerade'', the Sabbat is the evil counterpart of the Camarilla. Or at least, the more evil counterpart (given that all members of both are vampires).

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* In ''TabletopGame/VampireTheMasquerade'', the Sabbat is the evil counterpart of the Camarilla. Or at least, the more evil counterpart (given that all members of both Averted in ''TabletopGame/VampireTheMasquerade'': Sabbath are vampires).BloodKnight and KnightTemplar totalitarian sect and Camarilla is a texbook DeadlyDecadentCourt with constant scheming and intriguing. Baali and Settites, however, are as monstrous as a crazy bunch of vampires practicing HoolywoodSatanism/ReligionOfEvil could be.



** A more accurate example is Victor Steiner-Davion with his sister Katherine. Both were children of Hanse Davion, but raised on different worlds. Victor was very military, and tried to rule through that kind of thinking. Katherine was a political mastermind, gaining power through brinkmanship and guile (and [[MurderIsTheBestSolution murder]]). Both considered themselves to be the true heir of Hanse Davion. Neither had any real respect for the other; Victor saw Katherine as a foppish dilettante, while Katherine saw Victor as a manchild playing with wartoys. That they were responsible for the most destructive civil war in Inner Sphere history should not have been a surprise to anyone.

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** A more accurate example is Victor Steiner-Davion with his sister Katherine. Both were children of Hanse Davion, but raised on different worlds. Victor was very military, and tried to rule through that kind of thinking. Katherine was a political mastermind, gaining power through brinkmanship and guile (and [[MurderIsTheBestSolution murder]]). Both considered themselves to be the true heir of Hanse Davion. Neither had any real respect for the other; Victor saw Katherine as a foppish dilettante, while Katherine saw Victor as a manchild playing with wartoys. That they were responsible for the most destructive civil war in Inner Sphere history should not have been a surprise to anyone.

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** Gnomes and Kobolds: Both are skilled with technical skills (Gnomes are perpetually inventing new things, kobolds are excellent with traps), but gnomes are sturdy while kobolds are squishy.

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** Gnomes and Kobolds: Both are skilled with technical skills (Gnomes are perpetually inventing new things, kobolds are excellent with traps), but gnomes are sturdy and tend chaotic while kobolds are squishy.squishy and staunchly LawfulEvil. Their gods, Garl Glittergold and Kurtulmak, are thus evil counterparts to each other as well.
** Among gods, [[LawfulEvil Hextor, God of Tyranny]] is the counterpart to [[LawfulGood Heironeous, God of Valour]], to the point where both of them have a mailed fist holding some kind of ranged weapon for a symbol: Heironeous has a thunderbolt, Hextor three arrows. In the lore, they're [[CainAndAbel half-brothers]].
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** Sun-Tzu Liao is this for Hanse Davion. Both are unparalleled [[{{TheChessmaster}} Chessmasters]]. Both ultimately did what they did to improve the quality of life for their people. And they both frequently use the same methods. Both of them made alliances with neighboring powers that primarily benefited themselves. And so forth. It could be argued that Sun-Tzu is more ruthless, being more willing to sacrifice his own people to achieve those ends, Hanse Davion has been just as willing to sacrifice his people too. And both of them ended up effectively being deified by their people.

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** Sun-Tzu Liao is this for Hanse Davion. Both are unparalleled [[{{TheChessmaster}} Chessmasters]]. Both ultimately did what they did to improve the quality of life for their people. And they both frequently use the same methods. Both of them made alliances with neighboring powers that primarily benefited themselves. And so forth. It could be argued that Sun-Tzu is more ruthless, being more willing to sacrifice his own people to achieve those ends, but Hanse Davion has been just as willing to sacrifice his people too. And both of them ended up effectively being deified by their people.
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* BattleTech can produce these on occassion, but because it tends towards GreyAndGreyMorality, deciding which one is the "good" one is sometimes difficult:
** Sun-Tzu Liao is this for Hanse Davion. Both are unparalleled [[{{TheChessmaster}} Chessmasters]]. Both ultimately did what they did to improve the quality of life for their people. And they both frequently use the same methods. Both of them made alliances with neighboring powers that primarily benefited themselves. And so forth. It could be argued that Sun-Tzu is more ruthless, being more willing to sacrifice his own people to achieve those ends, Hanse Davion has been just as willing to sacrifice his people too. And both of them ended up effectively being deified by their people.
** A more accurate example is Victor Steiner-Davion with his sister Katherine. Both were children of Hanse Davion, but raised on different worlds. Victor was very military, and tried to rule through that kind of thinking. Katherine was a political mastermind, gaining power through brinkmanship and guile (and [[MurderIsTheBestSolution murder]]). Both considered themselves to be the true heir of Hanse Davion. Neither had any real respect for the other; Victor saw Katherine as a foppish dilettante, while Katherine saw Victor as a manchild playing with wartoys. That they were responsible for the most destructive civil war in Inner Sphere history should not have been a surprise to anyone.
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** Regular Dwarves and the AiwaysChaoticEvil Derro and Duergar Dwarves.

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** Regular Dwarves and the AiwaysChaoticEvil AlwaysChaoticEvil Derro and Duergar Dwarves.

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i am pretty sure that orcs are not portrayed as evil counterparts to the humans, neither giants to dwarves


* In regular ''TabletopGame/DungeonsAndDragons'', each of the player's race that is not an half-human hybrid has an EvilCounterpart, sharing one of their two greatest strength and having a weakness directly opposed to the second strength.
** Elves and Drow elves. Both have a dexterity bonus, a constitution penalty, and bonuses to perception skills, making them adepts at guerrilla tactics (plus, the drow live in the underdark and have darkvision). While the elves stand united, drow elves suffer from ChronicBackstabbingDisorder.
** Dwarves and giants. Both are sturdy and able to survive the harshest environments, but while dwarves are really good at defense, it is easy for smaller races to slip past the guard of giants.

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* In regular ''TabletopGame/DungeonsAndDragons'', each of the player's race that is not an half-human hybrid has an EvilCounterpart, sharing one of their two greatest strength and having a weakness directly opposed to the second strength.
EvilCounterpart.
** Elves and Drow elves. Both have a dexterity bonus, a constitution penalty, and bonuses to perception skills, making them adepts at guerrilla tactics (plus, the drow live in the underdark and have darkvision). While the elves stand united, are good, drow elves suffer from ChronicBackstabbingDisorder.
are an AlwaysChaoticEvil race.
** Regular Dwarves and giants. Both are sturdy the AiwaysChaoticEvil Derro and able to survive the harshest environments, but while dwarves are really good at defense, it is easy for smaller races to slip past the guard of giants.Duergar Dwarves.



** Humans and orcs: Both have the raw numbers and fast population growth to be adept at ZergRush tactics, but human adaptability since HumansAreAverage is contrasted to the fact that orcs have a pretty steep racial penalty to Intelligence and high strength bonuses, making it extremely hard for them to be anything else than the DumbMuscle.
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* ''TabletopGame/{{Eberron}}'': the Blood of Vol is basically an evil version of the Undying Court, repackaged for mass consumption. Both involve divine magic without the involvement of Eberron's ambiguously real deities, but the Undying Court seems largely indifferent to the Sovereigns, the Silver Flame and so on, while the Blood of Vol is staunchly {{Nay Theist}}ic. Both have physical immortality via undeath as a tenet, but the Undying Court use positive energy and become the Undying while the Blood of Vol relies heavily on vampirism and lichdom. Both are led by undead elves, but the Undying Court are a council of NeutralGood deathless elders while Vol is NeutralEvil and is referred to as "the Lich-Queen". Indeed, the most Vol-friendly group of elves of Aerenal, the Stillborn, have adopted a practice of alchemically treating themselves to appear undead, despite being fully alive...that was developed by an Elven lineage that is for the most part staunchly loyal to the Court and who have been doing it for a very long time.

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* ''TabletopGame/{{Eberron}}'': the Blood of Vol is basically an evil version of the Undying Court, repackaged for mass consumption. Both involve divine magic without the involvement of Eberron's ambiguously real deities, but the Undying Court seems largely indifferent to the Sovereigns, the Silver Flame and so on, while the Blood of Vol is staunchly {{Nay Theist}}ic. Both have physical immortality via undeath as a tenet, but the Undying Court use positive energy and become the Undying while the Blood of Vol relies heavily on vampirism and lichdom. Both are led by undead elves, but the Undying Court are a council of NeutralGood deathless elders while Vol is NeutralEvil and is referred to as "the Lich-Queen". Indeed, the most Vol-friendly group of elves of Aerenal, the Stillborn, have adopted a practice of alchemically treating themselves to appear undead, despite being fully alive...that was developed by an Elven lineage that is for the most part staunchly loyal to the Court and who have been doing it for a very long time.time.
* In regular ''TabletopGame/DungeonsAndDragons'', each of the player's race that is not an half-human hybrid has an EvilCounterpart, sharing one of their two greatest strength and having a weakness directly opposed to the second strength.
** Elves and Drow elves. Both have a dexterity bonus, a constitution penalty, and bonuses to perception skills, making them adepts at guerrilla tactics (plus, the drow live in the underdark and have darkvision). While the elves stand united, drow elves suffer from ChronicBackstabbingDisorder.
** Dwarves and giants. Both are sturdy and able to survive the harshest environments, but while dwarves are really good at defense, it is easy for smaller races to slip past the guard of giants.
** Halflings and goblins. Both are stealthy and athletic, but halflings are known for their courage while goblins are known for their cowardice.
** Gnomes and Kobolds: Both are skilled with technical skills (Gnomes are perpetually inventing new things, kobolds are excellent with traps), but gnomes are sturdy while kobolds are squishy.
** Humans and orcs: Both have the raw numbers and fast population growth to be adept at ZergRush tactics, but human adaptability since HumansAreAverage is contrasted to the fact that orcs have a pretty steep racial penalty to Intelligence and high strength bonuses, making it extremely hard for them to be anything else than the DumbMuscle.
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* ''TabletopGame/ChuubosMarvelousWishGrantingEngine'': Billy Sovereign is basically Seizhi, the Best Friend, minus [[spoiler:a soul]], and is evil enough that he once impaled Leonardo de Montreal on a railroad spike. Seizhi's Arcs in the ''Glass-Maker's Dragon'' campaign even encourage the inclusion of a villainous counterpart, referred to as the "Walker in Darkness", in order to fall to your Vice and give you the motivation to reject it.

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* ''TabletopGame/ChuubosMarvelousWishGrantingEngine'': Billy Sovereign is basically Seizhi, the Best Friend, minus [[spoiler:a soul]], and is evil enough that he once impaled Leonardo de Montreal on a railroad spike. Seizhi's Arcs in the ''Glass-Maker's Dragon'' campaign even encourage the inclusion of a villainous counterpart, referred to as the "Walker in Darkness", in order to fall to your Vice and give you the motivation to reject it.it.
* ''TabletopGame/{{Eberron}}'': the Blood of Vol is basically an evil version of the Undying Court, repackaged for mass consumption. Both involve divine magic without the involvement of Eberron's ambiguously real deities, but the Undying Court seems largely indifferent to the Sovereigns, the Silver Flame and so on, while the Blood of Vol is staunchly {{Nay Theist}}ic. Both have physical immortality via undeath as a tenet, but the Undying Court use positive energy and become the Undying while the Blood of Vol relies heavily on vampirism and lichdom. Both are led by undead elves, but the Undying Court are a council of NeutralGood deathless elders while Vol is NeutralEvil and is referred to as "the Lich-Queen". Indeed, the most Vol-friendly group of elves of Aerenal, the Stillborn, have adopted a practice of alchemically treating themselves to appear undead, despite being fully alive...that was developed by an Elven lineage that is for the most part staunchly loyal to the Court and who have been doing it for a very long time.
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* In ''TabletopGame/VampireTheMasquerade'', the Sabbat is the evil counterpart of the Camarilla. Or at least, the more evil counterpart (given that all members of both are vampires).

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* In ''TabletopGame/VampireTheMasquerade'', the Sabbat is the evil counterpart of the Camarilla. Or at least, the more evil counterpart (given that all members of both are vampires).vampires).
* ''TabletopGame/ChuubosMarvelousWishGrantingEngine'': Billy Sovereign is basically Seizhi, the Best Friend, minus [[spoiler:a soul]], and is evil enough that he once impaled Leonardo de Montreal on a railroad spike. Seizhi's Arcs in the ''Glass-Maker's Dragon'' campaign even encourage the inclusion of a villainous counterpart, referred to as the "Walker in Darkness", in order to fall to your Vice and give you the motivation to reject it.
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* In ''{{Werewolf The Apocalypse}}'', the Black Spiral Dancers are evil counterparts to the Gaia Garou. After falling to the Wyrm, the Black Spirals retained aspects of Garou culture, such as lunar auspices, the Veil, and a Wyrm version of the Litany.
* In ''VampireTheMasquerade'', the Sabbat is the evil counterpart of the Camarilla. Or at least, the more evil counterpart (given that all members of both are vampires).

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* In ''{{Werewolf The Apocalypse}}'', ''TabletopGame/WerewolfTheApocalypse'', the Black Spiral Dancers are evil counterparts to the Gaia Garou. After falling to the Wyrm, the Black Spirals retained aspects of Garou culture, such as lunar auspices, the Veil, and a Wyrm version of the Litany.
* In ''VampireTheMasquerade'', ''TabletopGame/VampireTheMasquerade'', the Sabbat is the evil counterpart of the Camarilla. Or at least, the more evil counterpart (given that all members of both are vampires).
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* In ''{{Werewolf The Apocalypse}}'', the Black Spiral Dancers are evil counterparts to the Gaia Garou. After falling to the Wyrm, the Black Spirals retained aspects of Garou culture, such as lunar auspices, the Veil, and a Wyrm version of the Litany.

to:

* In ''{{Werewolf The Apocalypse}}'', the Black Spiral Dancers are evil counterparts to the Gaia Garou. After falling to the Wyrm, the Black Spirals retained aspects of Garou culture, such as lunar auspices, the Veil, and a Wyrm version of the Litany.Litany.
* In ''VampireTheMasquerade'', the Sabbat is the evil counterpart of the Camarilla. Or at least, the more evil counterpart (given that all members of both are vampires).
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* Numerous examples in ''TabletopGame/{{Warhammer 40000}}'', although it simply [[BlackAndGrayMorality eviler counterparts]]. For the most part, Chaos (except for the demons) basically is a giant, AlwaysChaoticEvil version of the Imperium, while the Dark Eldars are [[CaptainObvious darker]] versions of standard Eldar.

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* Numerous examples in ''TabletopGame/{{Warhammer 40000}}'', although it simply [[BlackAndGrayMorality eviler counterparts]]. For the most part, Chaos (except for the demons) basically is a giant, AlwaysChaoticEvil version of the Imperium, while the Dark Eldars are [[CaptainObvious darker]] versions of standard Eldar.Eldar.
* In ''{{Werewolf The Apocalypse}}'', the Black Spiral Dancers are evil counterparts to the Gaia Garou. After falling to the Wyrm, the Black Spirals retained aspects of Garou culture, such as lunar auspices, the Veil, and a Wyrm version of the Litany.
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\"Dark Elves\" corrected to \"Dark Eldars\"


* Numerous examples in ''TabletopGame/{{Warhammer 40000}}'', although it simply [[BlackAndGrayMorality eviler counterparts]]. For the most part, Chaos (except for the demons) basically is a giant, AlwaysChaoticEvil version of the Imperium, while the Dark Elves are [[CaptainObvious darker]] versions of standard Eldar.

to:

* Numerous examples in ''TabletopGame/{{Warhammer 40000}}'', although it simply [[BlackAndGrayMorality eviler counterparts]]. For the most part, Chaos (except for the demons) basically is a giant, AlwaysChaoticEvil version of the Imperium, while the Dark Elves Eldars are [[CaptainObvious darker]] versions of standard Eldar.
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Added DiffLines:

* Numerous examples in ''TabletopGame/{{Warhammer 40000}}'', although it simply [[BlackAndGrayMorality eviler counterparts]]. For the most part, Chaos (except for the demons) basically is a giant, AlwaysChaoticEvil version of the Imperium, while the Dark Elves are [[CaptainObvious darker]] versions of standard Eldar.

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