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Up To Eleven is a defunct trope
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*** Then ''[[UpToEleven another one]]'' if the target was ''[[OneHitKill at full health.]]''
to:
*** Then ''[[UpToEleven another one]]'' ''another one'' if the target was ''[[OneHitKill at full health.]]''
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*** Then down ''a full glass of Vodka'' if you achieved it in a KV-2 or an ISU-152
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*** Add 3 full glasses of Vodka if killed by a KV-2 or an ISU-152
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** Down your drink if the shot destroyed the Ammo Rack.
*** Then ''[[UpToEleven another one]]'' if the target was ''[[OneHitKill at full health.]]''
*** Then ''[[UpToEleven another one]]'' if the target was ''[[OneHitKill at full health.]]''
to:
** Down your drink if the shot destroyed damaged the Ammo Rack.
*** Then ''[[UpToEleven another one]]'' if the target was ''[[OneHitKill at full health.]]''Ammorack
*** Then ''[[UpToEleven another one]]'' if the target was ''[[OneHitKill at full health.]]''
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** Down a bottle if it destroyed the enemy tank's Ammo Rack.
*** Then ''[[UpToEleven another one]]'' if the target was ''[[OneHitKill at full health.]]''
*** Then ''[[UpToEleven another one]]'' if the target was ''[[OneHitKill at full health.]]''
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* [[GoombaStomp A tank lands on another.]]
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Changed line(s) 9,10 (click to see context) from:
** Down ''[[UpToEleven another one]]'' if the shot destroyed the Ammo Rack.
*** Then ''[[NoKillLikeOverkill another one]]'' if the target was ''[[OneHitKill at full health.]]''
*** Then ''[[NoKillLikeOverkill another one]]'' if the target was ''[[OneHitKill at full health.]]''
to:
** Down ''[[UpToEleven another one]]'' your drink if the shot destroyed the Ammo Rack.
*** Then''[[NoKillLikeOverkill ''[[UpToEleven another one]]'' if the target was ''[[OneHitKill at full health.]]''
*** Then
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Changed line(s) 10 (click to see context) from:
*** Then another one if the target was ''[[OneHitKill at full health.]]''
to:
*** Then ''[[NoKillLikeOverkill another one one]]'' if the target was ''[[OneHitKill at full health.]]''
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*** Then another one if the target was ''[[OneHitKill at full health.]]''
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** Down your drink if they die immediately after.
to:
** Down your drink if they die immediately after.after, due to concentrated fire from your teammates.
** Down ''[[UpToEleven another one]]'' if the shot destroyed the Ammo Rack.
** Down ''[[UpToEleven another one]]'' if the shot destroyed the Ammo Rack.
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* Wargamming 'bounty' tank is in the battle.
** One if there is one in your battle.
** One if there is one in your battle.
to:
* Wargamming A Wargaming 'bounty' tank is in the battle.
** One if there is one in your battle.match you're on.
** One if there is one in your battle.
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*** Drink the bottle if he survives in the process.
to:
*** Drink the whole bottle if he survives in the process.
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Changed line(s) 36,37 (click to see context) from:
to:
** One if there is one in your battle.
** Two if he's on your side and you can't shoot him yourself.
** Two if he's an enemy and you hit him.
** Three if you manage to claim the bounty by killing him.
** Four if his team wins because the other side got stupid trying to collect the bounty.
*** Drink the bottle if he survives in the process.
* Whining
** One if people are complaining about match maker in chat.
** Two if it's a light tank complaining about being at the bottom tier.
*** The glass if they are Tier VI or above and should know better by now.
** Two if they are complaining about artillery being OP.
*** The glass if they TK their own artillery.
** Three if they run out in front of everyone and get killed, then spend the rest of the battle saying that their team let them down.
** Four if the dead person starts telling the opposing team where his side's tanks are.
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**Two if you were shooting at an enemy with weak armour.
**Three if it costs you the kill.
**Four if it costs you your life.
**Three if it costs you the kill.
**Four if it costs you your life.
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** Two if you were the teamkillee.
** Three if you were the teamkiller.
**Down a glass if it was an accident.
** Down your bottle if the victim threatens to report you.
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A drinking game for VideoGame/WorldOfTanks.
Take a shot everytime you:
*Damage an enemy.
**Two if it was a critical hit.
**Three if it destroys a module.
**Down your drink if they die immediately after.
*Kill an enemy.
**Two if it wasn't with an autocannon.
**Three if it was a oneshot.
**Four if you weren't using a derpgun.
**Down your drink if you couldn't see them.
**Drink a bottle if it was an accident.
*Spot an enemy.
**Two if it was more than one enemy.
**Three if it was practically the whole enemy team.
**Down your drink if you didn't die in the process.
*Bounce a shot.
*Get killed.
**Two if it was by artillery.
**Three if it was a oneshot.
*Die from fall damage.
**Two if you weren't in a light tank.
*Ram kill an enemy.
**Two if you die in the process.
**Three if you kill a higher tier tank.
Take a shot everytime you:
*Damage an enemy.
**Two if it was a critical hit.
**Three if it destroys a module.
**Down your drink if they die immediately after.
*Kill an enemy.
**Two if it wasn't with an autocannon.
**Three if it was a oneshot.
**Four if you weren't using a derpgun.
**Down your drink if you couldn't see them.
**Drink a bottle if it was an accident.
*Spot an enemy.
**Two if it was more than one enemy.
**Three if it was practically the whole enemy team.
**Down your drink if you didn't die in the process.
*Bounce a shot.
*Get killed.
**Two if it was by artillery.
**Three if it was a oneshot.
*Die from fall damage.
**Two if you weren't in a light tank.
*Ram kill an enemy.
**Two if you die in the process.
**Three if you kill a higher tier tank.