Is there an issue? Send a MessageReason:
None
Changed line(s) 22 (click to see context) from:
* Every time someone correctly predicts the next line their opponent will say.
to:
* Every time someone Joseph correctly predicts the next line their opponent will say.say.
** Take two drinks if someone ''other than'' Joseph does this.
** Take two drinks if someone ''other than'' Joseph does this.
Deleted line(s) 24 (click to see context) :
** Take two drinks if the person doing this ''isn't'' Joseph.
Is there an issue? Send a MessageReason:
None
** Finish the bottle if the beatdown lasts more than two [=pages/ten=] seconds.
** Take a drink to victory if it was a villain you've ''really'' wanted to see get the shit beaten out of.
** Take a drink to victory if it was a villain you've ''really'' wanted to see get the shit beaten out of.
Deleted line(s) 16,17 (click to see context) :
** Finish the bottle if the beatdown lasts more than two [=pages/ten=] seconds.
** Take a drink to victory if it was a villain you've ''really'' wanted to see get the shit beaten out of.
** Take a drink to victory if it was a villain you've ''really'' wanted to see get the shit beaten out of.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* Every time [[WhatHappenedToTheMouse you remember an ability or plot point that hasn’t been used or explored in a while]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
*Every time a character makes a metaphor or simile
** Two if they’re using it to describe a stand ability
** Two if they’re using it to describe a stand ability
Is there an issue? Send a MessageReason:
None
Changed line(s) 50 (click to see context) from:
* Every time a character says "Nani"
to:
* Every time a character says "Nani""Nani" ("What" or "What the-" in english.)
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* Every time a character says "Nani"
** Down your drink if they shout
** Down your drink if they shout
Is there an issue? Send a MessageReason:
None
Changed line(s) 41 (click to see context) from:
* Every time you see a HitStop, other kind of impact shot, or a still frame that you ''think'' is straight from the Manga
to:
* Every time you see a HitStop, EstablishingShot, other kind of impact shot, or a still frame that you ''think'' is straight from the Manga
Is there an issue? Send a MessageReason:
None
Changed line(s) 13 (click to see context) from:
** Finish the bottle if the beatdown lasts more than two pages / ten seconds.
to:
* Every time Bucciarati's gang makes a maneuver to protect Trish
** Two if they're currently under attack
*** Down your drink when the enemy targets her immediately afterward
** Finish the bottle if the beatdown lasts more than twopages / ten [=pages/ten=] seconds.
** Two if they're currently under attack
*** Down your drink when the enemy targets her immediately afterward
** Finish the bottle if the beatdown lasts more than two
Added DiffLines:
* Every time Giorno begins to ramble about his dream
Added DiffLines:
* Every time you see a HitStop, other kind of impact shot, or a still frame that you ''think'' is straight from the Manga
Added DiffLines:
* Every time a character makes some sort of AssPull
Added DiffLines:
*
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** If it’s in a bathroom, finish your drink.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** Take two if Jotaro is the person the villain is begging to.
Is there an issue? Send a MessageReason:
None
Changed line(s) 30,31 (click to see context) from:
to:
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** Take a drink to victory if it was a villain you've ''really'' wanted to see get the shit beaten out of.
Is there an issue? Send a MessageReason:
None
Changed line(s) 40 (click to see context) from:
* Every time there is a [[spoiler:time stop]].
to:
* Every time there is a [[spoiler:time stop]].[[spoiler: [[https://www.youtube.com/watch?v=kFmK5Jgd19g time stop]]]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 40 (click to see context) from:
* Every time there is a [[spoiler:time stop]]
to:
* Every time there is a [[spoiler:time stop]]stop]].
----
----
Is there an issue? Send a MessageReason:
None
Changed line(s) 39 (click to see context) from:
* Every time {{Unsound Effect}}s fill the page or screen.
to:
* Every time {{Unsound Effect}}s fill the page or screen.screen.
*Every time there is a [[spoiler:time stop]]
*Every time there is a [[spoiler:time stop]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 39 (click to see context) from:
* Every time {{Unsound Effect}}s fill the pagehttp://tobitobi90.tumblr.com/post/128498154552/the-amount-of-yuuuuusssss-in-this-picture or screen.
to:
* Every time {{Unsound Effect}}s fill the pagehttp://tobitobi90.tumblr.com/post/128498154552/the-amount-of-yuuuuusssss-in-this-picture page or screen.
Is there an issue? Send a MessageReason:
None
Changed line(s) 22 (click to see context) from:
** Two if said stand cry doesn't belong to the main protagonist of the arc.
to:
** Two if said stand cry doesn't belong to the main protagonist of the arc.part.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* Every time a stand cry is yelled out.
** Two if said stand cry doesn't belong to the main protagonist of the arc.
** Two if said stand cry doesn't belong to the main protagonist of the arc.
Added DiffLines:
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** Down your drink if it's Danny.
Added DiffLines:
** Down your drink if it's not a Joestar, a Vampire or a Pillar Man.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* Every time Polnaraff gets attacked by a stand user because he was seperated from the group.
** Take two if someone from the group is with him.
** Take two if someone from the group is with him.
Is there an issue? Send a MessageReason:
None
Changed line(s) 31 (click to see context) from:
* Every time {{Unsound Effect}}s fill the page pr screen.
to:
* Every time {{Unsound Effect}}s fill the page pr pagehttp://tobitobi90.tumblr.com/post/128498154552/the-amount-of-yuuuuusssss-in-this-picture or screen.
Is there an issue? Send a MessageReason:
None
Changed line(s) 30 (click to see context) from:
* Every time a character says WRRYYYYYYYYY/ウリリイイイイイイイイイ/URRYYYYYYYYY.
to:
* Every time a character says WRRYYYYYYYYY/ウリリイイイイイイイイイ/URRYYYYYYYYY.WRRYYYYYYYYY/ウリリイイイイイイイイイ/URRYYYYYYYYY.
* Every time {{Unsound Effect}}s fill the page pr screen.
* Every time {{Unsound Effect}}s fill the page pr screen.
Is there an issue? Send a MessageReason:
None
Changed line(s) 24 (click to see context) from:
to:
* Every time ManlyTears are shed.
Is there an issue? Send a MessageReason:
None
Changed line(s) 28 (click to see context) from:
* Every time a character strikes a ridiculous pose.
to:
* Every time a character strikes a ridiculous pose.pose.
* Every time a character says WRRYYYYYYYYY/ウリリイイイイイイイイイ/URRYYYYYYYYY.
* Every time a character says WRRYYYYYYYYY/ウリリイイイイイイイイイ/URRYYYYYYYYY.
Is there an issue? Send a MessageReason:
None
Changed line(s) 19 (click to see context) from:
* Every time Jotaro says "Yare yare daze."
to:
* Every time Jotaro says "Yare yare daze."daze" or Jolyne says "Yare yare dawa".
Changed line(s) 22,23 (click to see context) from:
* Every time a villain claims that they and/or their stand are unbeatable.
to:
* Every time a villain claims that they and/or their stand are unbeatable.
have no weakness.
* Every time a serious injury sustained earlier vanishes without explanation.
* Every time a serious injury sustained earlier vanishes without explanation.
Is there an issue? Send a MessageReason:
None
Changed line(s) 21 (click to see context) from:
to:
* Every time an innocent dog is brutally killed.
* Every time a villain claims that they and/or their stand are unbeatable.
* Every time a villain claims that they and/or their stand are unbeatable.
Is there an issue? Send a MessageReason:
None
Changed line(s) 17 (click to see context) from:
to:
* Every time someone correctly predicts the next line their opponent will say.
** Take two drinks if the person doing this ''isn't'' Joseph.
* Every time Jotaro says "Yare yare daze."
* Every time Josuke gets mad about someone insulting his hair.
** Take two drinks if the person doing this ''isn't'' Joseph.
* Every time Jotaro says "Yare yare daze."
* Every time Josuke gets mad about someone insulting his hair.
Changed line(s) 20 (click to see context) from:
* Every time ''any'' musical reference is heard.
to:
* Every time ''any'' musical reference is heard.heard, regardless of whether it's been heard before.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
Adapted from the one at [[http://animedrinkinggames.com/all-anime-drinking-games/jojos-bizarre-adventure-season-1-phantom-blood-battle-tendency/ animedrinkinggames.com]].
!!Normal Mode
Take one drink:
* Every time a character named after a song or band is introduced.
** Take two if the character is dispatched in the same scene they're introduced in.
* Every time a character drinks alcohol.
* Every time an UnsoundEffect appears.
* Whenever hamon / ripple is used.
** Take two drinks if it's used on an inanimate object.
* Every time someone uses RapidFireFisticuffs.
** Finish the bottle if the beatdown lasts more than two pages / ten seconds.
* Every time a character [[ExplainingYourPowerToTheEnemy explains their powers or techniques]].
* Every time Joseph says something in {{Engrish}}.
* Every time the color scheme completely changes.
!!Hard Mode
* Every time ''any'' musical reference is heard.
* Every time a character strikes a ridiculous pose.
!!Normal Mode
Take one drink:
* Every time a character named after a song or band is introduced.
** Take two if the character is dispatched in the same scene they're introduced in.
* Every time a character drinks alcohol.
* Every time an UnsoundEffect appears.
* Whenever hamon / ripple is used.
** Take two drinks if it's used on an inanimate object.
* Every time someone uses RapidFireFisticuffs.
** Finish the bottle if the beatdown lasts more than two pages / ten seconds.
* Every time a character [[ExplainingYourPowerToTheEnemy explains their powers or techniques]].
* Every time Joseph says something in {{Engrish}}.
* Every time the color scheme completely changes.
!!Hard Mode
* Every time ''any'' musical reference is heard.
* Every time a character strikes a ridiculous pose.