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* [[GuestFighter The]] [[Franchise/{{Terminator}} Terminator]] doesn't emote at all when fatalities are preformed on them, fitting as they ''are'' a machine. In addition, most fatalities that would reveal his organs shows that they are all machine parts.
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* Unlike with the Shokan in previous games, Kollector's extra arms are taken into account for any fatalities he falls victim to, causing them to be severed properly instead of being harmlessly phased through.[[note]]Fatalities were possible on Goro in ''MKX'', and he - along with Kintaro and Shao Kahn - could be finished off with one in a hacked version of ''MK9''.[[/note]]

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* Unlike with the Shokan in previous games, Kollector's extra arms are taken into account for any fatalities he falls victim to, causing them to be severed properly instead of being harmlessly phased through.[[note]]Fatalities were possible on Goro in ''MKX'', and he - along with Kintaro and Shao Kahn - could be finished off with one in a hacked version of ''MK9''.''[=MK9=]''.[[/note]]
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* Kronika has a special line if she is the victim of Johnny Cage's "$500 Sunglasses" brutality.

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* Kronika has a special line if she is the victim of Johnny Cage's "$500 Sunglasses" brutality. Since she’s an Arcade boss you should not be able to use any brutality on her, she says “Impossible”

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** ZigZagged with Cyrax and Sektor, who always bleed black blood, but their organs are still red. Baraka's "Food for Thought" fatality and Skarlet's "Heart Condition" fatality stand out the most because of this.



* If Cyrax or Sektor are the victim of Jade's "Bow Before Me" fatality, they will be bisected normally, as apposed to replacing the body parts with full body copies of themselves.

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* If Cyrax Cyrax, Sektor, or Sektor Kronika are the victim of Jade's "Bow Before Me" fatality, they will be bisected normally, as apposed to replacing the body parts with full body copies of themselves.themselves.
* Kronika has a special line if she is the victim of Johnny Cage's "$500 Sunglasses" brutality.

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* Unlike the previous game, the pre-fight dialog averted with the various skins, which almost always act as if their past self is saying them. This can lead to awkward situations such as Revenant Kung Lao denying that he's a revenant, Shao Kahn telling Dark Raiden that it's a shame that [[spoiler:[[KilledOfForReal Dark Raiden is gone]]]], and Cassie complementing [[spoiler:her mother's ''killer'']].

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* Unlike the previous game, the pre-fight dialog averted avert this with the various skins, which almost always act as if their past self is saying them. This can lead to awkward situations such as Revenant Kung Lao denying that he's a revenant, Shao Kahn telling Dark Raiden that it's a shame that [[spoiler:[[KilledOfForReal Dark Raiden is gone]]]], and Cassie complementing [[spoiler:her mother's ''killer'']].


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* If Kano is the victim of Johnny Cage's "Who Hired This Guy" fatality or a brutality, the light on his [[ElectronicEyes Electronic Right Eye]] and chest will go out. Ditto for Cyrax and Sektor's visor.
* If Cyrax or Sektor are the victim of Jade's "Bow Before Me" fatality, they will be bisected normally, as apposed to replacing the body parts with full body copies of themselves.
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* Unlike the previous game, the pre-fight dialog averted with the various skins, which almost always act as if their past self is saying them. This can lead to awkward situations such as Revenant Kung Lao denying that he's a revenant, Shao Kahn telling Dark Raiden that it's a shame that [[spoiler:[[KilledOfForReal Dark Raiden is gone]]]], and Cassie complementing [[spoiler:her mother's ''killer'']].
* Shang Tsung's post-brutality win pose has him transforming into the opponent and laughing. Hack the game to make him fight Cyrax, Sektor, or Kronika, and he will imitate their laughs, even though the first two are story only opponents and Kronika is normally immune to being a victim of a brutality.
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* Unlike with the Shokan in previous games, Kollector's extra arms are taken into account for any fatalities he falls victim to, causing them to be severed properly instead of being harmlessly phased through.
* In Chapter 8 of Story Mode [[spoiler: Past!Sonya is forced to fight in the Black Dragons' Fight Club, with Kano taking her gloves to "Make things fair". Sure enough, in the first two fights of the chapter Sonya is unable to use any moves that require her gloves. This also includes everything but the first hit of her Fatal Blow. DamnYouMuscleMemory can also apply to both Sonya and the player since the animations still play out if you input the commands for those attacks.]]

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* Unlike with the Shokan in previous games, Kollector's extra arms are taken into account for any fatalities he falls victim to, causing them to be severed properly instead of being harmlessly phased through.
through.[[note]]Fatalities were possible on Goro in ''MKX'', and he - along with Kintaro and Shao Kahn - could be finished off with one in a hacked version of ''MK9''.[[/note]]
* In Chapter 8 of Story Mode Mode, [[spoiler: Past!Sonya is forced to fight in the Black Dragons' Fight Club, with Kano taking her gloves to "Make things fair". Sure enough, in the first two fights of the chapter Sonya is unable to use any moves that require her gloves. This also includes everything but the first hit of her Fatal Blow. DamnYouMuscleMemory can also apply to both Sonya and the player since the animations still play out if you input the commands for those attacks.]]
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* Much like with the names on his bullets in X, one of Erron Black's intros in 11 has him pull out a wanted poster with his opponent's picture on them. The listed bounty varies between characters; the most notable are Cetrion (just shy of a billion dollars) and Johnny Cage ( a mere *$500*.)

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* Much like with the names on his bullets in X, one of Erron Black's intros in 11 has him pull out a wanted poster with his opponent's picture on them. The listed bounty varies between characters; the most notable are Cetrion (just shy of a billion dollars) and Johnny Cage ( a mere *$500*.''$500''.)
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* Much like with the names on his bullets in X, one of Erron Black's intros in 11 has him pull out a wanted poster with his opponent's picture on them. The listed bounty varies between characters.

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* Much like with the names on his bullets in X, one of Erron Black's intros in 11 has him pull out a wanted poster with his opponent's picture on them. The listed bounty varies between characters.characters; the most notable are Cetrion (just shy of a billion dollars) and Johnny Cage ( a mere *$500*.)

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This is better listed somewhere else.


* Much like with the names on his bullets in X, one of Erron Black's intros in 11 has him pull out a wanted poster with his opponent's picture on them. The listed bounty varies between characters:
** Cetrion is worth $9,999,999, befitting her status as an Elder God.
** Geras, Kano, Kotal Kahn[[note]]Misspelt Khan[[/note]], Liu Kang, Raiden, Scorpion, Shao Kahn[[note]]Misspelt Khan[[/note]], Sonya Blade and Sub-Zero are worth $5.000.000. While a case can be made for Geras[[note]]A powerful golem who cannot be killed[[/note]], Kotal Kahn and Shao Kahn[[note]]Current and past rulers of Outworld[[/note]], the rest have something in common: with the exception of Johnny Cage (noted below), each of them has appeared in ''VideoGame/MortalKombat1'' as a playable character.
** Johnny Cage is only worth $500, the price of his sunglasses.
** The rest of the characters are worth $100.000.

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* Much like with the names on his bullets in X, one of Erron Black's intros in 11 has him pull out a wanted poster with his opponent's picture on them. The listed bounty varies between characters:
** Cetrion is worth $9,999,999, befitting her status as an Elder God.
** Geras, Kano, Kotal Kahn[[note]]Misspelt Khan[[/note]], Liu Kang, Raiden, Scorpion, Shao Kahn[[note]]Misspelt Khan[[/note]], Sonya Blade and Sub-Zero are worth $5.000.000. While a case can be made for Geras[[note]]A powerful golem who cannot be killed[[/note]], Kotal Kahn and Shao Kahn[[note]]Current and past rulers of Outworld[[/note]], the rest have something in common: with the exception of Johnny Cage (noted below), each of them has appeared in ''VideoGame/MortalKombat1'' as a playable character.
** Johnny Cage is only worth $500, the price of his sunglasses.
** The rest of the characters are worth $100.000.
characters.

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* Much like with the names on his bullets in X, one of Erron Black's intros in 11 has him pull out a wanted poster with his opponent's picture on them. The listed bounty varies between characters - Cetrion is worth $9,999,999, befitting her status as an Elder God, whereas Johnny Cage is only worth $500, the price of his sunglasses.

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* Much like with the names on his bullets in X, one of Erron Black's intros in 11 has him pull out a wanted poster with his opponent's picture on them. The listed bounty varies between characters - characters:
**
Cetrion is worth $9,999,999, befitting her status as an Elder God, whereas God.
** Geras, Kano, Kotal Kahn[[note]]Misspelt Khan[[/note]], Liu Kang, Raiden, Scorpion, Shao Kahn[[note]]Misspelt Khan[[/note]], Sonya Blade and Sub-Zero are worth $5.000.000. While a case can be made for Geras[[note]]A powerful golem who cannot be killed[[/note]], Kotal Kahn and Shao Kahn[[note]]Current and past rulers of Outworld[[/note]], the rest have something in common: with the exception of Johnny Cage (noted below), each of them has appeared in ''VideoGame/MortalKombat1'' as a playable character.
**
Johnny Cage is only worth $500, the price of his sunglasses.sunglasses.
** The rest of the characters are worth $100.000.
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* Much like with the names on his bullets in X, one of Erron Black's intros in 11 has him pull out a wanted poster with his opponent's picture on them.

to:

* Much like with the names on his bullets in X, one of Erron Black's intros in 11 has him pull out a wanted poster with his opponent's picture on them. The listed bounty varies between characters - Cetrion is worth $9,999,999, befitting her status as an Elder God, whereas Johnny Cage is only worth $500, the price of his sunglasses.
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* Much like with the names on his bullets in X, one of Erron Black's intros in 11 has him pull out a wanted poster with his opponent's picture on them.
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* In Chapter 8 of Story Mode [[spoiler: Past!Sonya is forced to fight in the Black Dragons' Fight Club, with Kano taking her gloves to "Make things fair". Sure enough, in the first two fights of the chapter Sonya is unable to use any moves that require her gloves. This also includes everything but the first hit of her Fatal Blow.]]

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* In Chapter 8 of Story Mode [[spoiler: Past!Sonya is forced to fight in the Black Dragons' Fight Club, with Kano taking her gloves to "Make things fair". Sure enough, in the first two fights of the chapter Sonya is unable to use any moves that require her gloves. This also includes everything but the first hit of her Fatal Blow. DamnYouMuscleMemory can also apply to both Sonya and the player since the animations still play out if you input the commands for those attacks.]]
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* In Chapter 8 of Story Mode [[spoiler: Past!Sonya is forced to fight in the Black Dragons' Fight Club, with Kano taking her gloves to "Make things fair". Sure enough, in the first two fights of the chapter Sonya is unable to use any moves that require her gloves. This also includes everything but the first hit of her Fatal Blow.]]
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* Unlike with the Shokan in previous games, Kollector's extra arms are taken into account for any fatalities he falls victim to, causing them to be severed properly instead of being harmlessly phased through.
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Changed because (Sadly) that isn't the case anymore.


* In keeping with the two previous games, some characters have differently-colored blood and this extends to their organs. Geras's blood (and therefore brain) is blue, for instance.

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* In keeping with the two previous games, some characters have differently-colored blood and this extends to their organs. Geras's D'vorah's blood (and therefore brain) is blue, for instance.
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* Like the "Scatterbrained" and "Bug Eyes" fatalities mentioned above, using Baraka's "Food for Thought" fatality on Kano shows only one eye on his skinless face.
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* Sub-Zero has a specific dialogue for when he is fighting his revenant in the Lin Kuei Temple.
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* X-ray shots in the game now account for Kano's faceplate rather than giving him a generic skull.
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** Kratos is one of the few characters that doesn't cry or get made fun of during his Babality.
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!! VideoGame/MortalKombat1
* The trick for Reptile's fight required a ginormous amount of GuideDangIt which involved not using the block button and performing a Fatality. The only moment in the match you're allowed to use the block button in order to trigger the secret battle is when performing Sonya's fatality, which requires it. The block button isn't a requirement for triggering this fight in the SNES version, however.



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** Going even further, one of Alien's brutalities involving a Face Hugger ends with a chestburster coming out of the opponent. If the victim had a hat (like Raiden or Erron Black) or some facial accessory (like Kano's eye or Johnny Cage's sunglasses), the Face Hugger will have it when it comes out.




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*In keeping with the two previous games, some characters have differently-colored blood and this extends to their organs. Geras's blood (and therefore brain) is blue, for instance.
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* If Mileena is the first one to speak in a pre-match interaction, she will lower her mask. She'll raise it back up during her last line but only if she's fighting in the Ethereal or Piercing variations. If she's in the Ravenous variation, she'll leave it down as the variation's visible difference is her mouth is exposed.

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* If a character's intro animation has them interacting with something that changes between variations, the animation will take that into account. Examples include Kano (who puts his knife on his waist in Cybernetic) or Mileena is the first one to speak in a pre-match interaction, she will lower (who leaves her mask. She'll raise it back up during her last line but only if she's fighting in the Ethereal or Piercing variations. If she's in the Ravenous variation, she'll leave it mask down as the variation's visible difference is her mouth is exposed.in Ravenous).
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** Against an Alien, the bullet reads "Ugly Mofo".

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** Against an Alien, a Predator, the bullet reads "Ugly Mofo".

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''[[AC:VideoGame/MortalKombat9'']]

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''[[AC:VideoGame/MortalKombat9'']]
!! VideoGame/MortalKombat9




''[[AC:VideoGame/MortalKombatX'']]
* The "Emperor's Courtyard" stage has various workers going about their business, remaining utterly indifferent to the carnage nearby. [[https://www.youtube.com/watch?v=zEF2JAejm_A If Kotal Kahn is in the match however and moves near one of said workers, they will notice him and bow before him.]]
* One of Ermac's one-liners after a Brutality is "We are many. You are but one." Against Ferra/Torr, it becomes "We are many. You are but '''two.'''"
* The intro sequences for Predator are rendered in infrared vision. Likewise, when choosing the "Hunter" variation (in which the Predator is unmasked), the color of the infrared vision changes, just as in [[{{Franchise/Predator}} the movies]]. The infrared vision also displays Jason as no warmer than his surroundings.

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\n''[[AC:VideoGame/MortalKombatX'']]\n!! VideoGame/MortalKombatX

* There is unique pre-fight dialogue for every combination of kombatants. If Alien and Predator are chosen, they have a specific intro where both of them roar to each other.
* Choosing both Carl Weathers!Jax and Johnny Cage in the character selection screen will trigger an animation between them reenacting a scene from ''Film/{{Predator}}''.
* The "Emperor's Courtyard" stage has various workers going about their business, [[UnusuallyUninterestingSight remaining utterly indifferent to the carnage nearby.nearby]]. [[https://www.youtube.com/watch?v=zEF2JAejm_A If Kotal Kahn is in the match however and moves near one of said workers, they will notice him and bow before him.]]
* One of Ermac's one-liners after a Brutality is "We are many. You are but one." Against the duo Ferra/Torr, it becomes "We are many. You are but '''two.'''"
* The intro sequences for Predator are rendered in infrared vision. Likewise, when choosing the "Hunter" variation (in which the Predator is unmasked), the color of the infrared vision changes, just as in [[{{Franchise/Predator}} the movies]]. movies]].
**
The infrared vision also displays Jason as no warmer than his surroundings.surroundings.
* Picking the Hanzo Hasashi skin for Scorpion will lead to unique pre-fight dialog with Sub-Zero and Quan Chi. The former asks if there can be no peace between them, and Quan Chi [[EvilCannotComprehendGood is baffled that Scorpion is no longer his wraith]].
* If Mileena is the first one to speak in a pre-match interaction, she will lower her mask. She'll raise it back up during her last line but only if she's fighting in the Ethereal or Piercing variations. If she's in the Ravenous variation, she'll leave it down as the variation's visible difference is her mouth is exposed.



* If Film/{{Predator}} performs a Brutality, he walks off the field toward the background. If he wins on the Kove, Krossroads, or the Pit (which would have him walking off the stage), he instead boards his cloaked ship.



** Averted when the victim is Jax, who's flayed corpse is just like the rest of the male characters, even though his arms are supposed to be completely mechanical.



* Picking the Hanzo Hasashi skin for Scorpion will lead to unique pre-fight dialog with Sub-Zero and Quan Chi. The former asks if there can be no peace between them, and Quan Chi [[EvilCannotComprehendGood is baffled that Scorpion is no longer his wraith]].
* Raiden's "Bug Eyes" Fatality involves shocking the opponent's head till both of his/her eyes pop out. If used against Kano, who only has one eye, only one eye will pop out.
* If the {{Film/Predator}} performs a Brutality, he walks off the field toward the background. If he wins on the Kove, Krossroads, or the Pit (which would have him walking off the stage), he instead boards his cloaked ship.
* If you do Predator's "Certain Death" Fatality against another Predator in either of its masked variants, the final shot will not blow the head in half, instead just apparently causing a powerful impact to the head. Why? Because the masks are made for protection and it's obvious they are designed to resist their own weapons.

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* Picking the Hanzo Hasashi skin for Scorpion will lead to unique pre-fight dialog with Sub-Zero and Quan Chi. The former asks if there can be no peace between them, and Quan Chi [[EvilCannotComprehendGood is baffled that Scorpion is no longer his wraith]].
* Raiden's "Bug Eyes" Fatality involves shocking the opponent's head till both of his/her eyes pop out. The eyes popped out also depend on the variation the character is using. If used against Kano, who only has one eye, only one eye will pop out.
* If the {{Film/Predator}} performs a Brutality, he walks off the field toward the background. If he wins on the Kove, Krossroads, or the Pit (which would have him walking off the stage), he instead boards his cloaked ship.
* If you do
Predator's "Certain Death" Fatality Fatality, when done against another Predator in either of its masked variants, has the final shot will not blow blowing the head in half, but instead just apparently causing a powerful impact to the head. Why? Because the masks are made for protection and it's obvious they are designed to resist their own weapons. The final shot of the match will even be different, since the Predator will fall forwards instead of backwards.
* In Erron Black's X-Ray, the name written on the bullet he fires changes depending on who he faces.
** Against [[spoiler:both normal and Corrupted]] Shinnok, the bullet says "Shinnok".
** In the event of a MirrorMatch, the bullet simply states "Me".
** Against an Alien, the bullet reads "Ugly Mofo".
** If you hack the game to make him fight Baraka, Rain or Sindel, he has a bullet for them.
** He even has a bullet for each variation of Triborg: Cyrax, Sektor and Smoke. [[spoiler:Plus Cyber Sub-Zero, whose bullet is simply "Sub-Zero".]]

!! VideoGame/MortalKombat11

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* Cyber Sub-Zero's winning round animation is different in Armless mode. In normal modes, he pops out a bomb from his chest, twists the top, and puts it back. In Armless mode, the bomb drops out and explodes.

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* Cyrax and Cyber Sub-Zero's winning round animation is animations are different in Armless mode. In normal modes, he pops they pop out a bomb from his their chest, twists twist the top, and puts put it back. In Armless mode, the bomb drops out and explodes.



* Cyrax and Sektor's human alternates having different intros/outros, and the way they perform their special moves and fatalities is also changed.

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* Cyrax and Sektor's human alternates having different intros/outros, and the way they perform their special moves and fatalities is also changed. This actually plays into the competitive scene quite a bit, as some of the frame data between their human and cyborg forms are different and slightly influence their standings.



* When using Skarlet's Make It Rain Fatality on Sheeva, Skarlet will summon 6 blood pillars, to accomodate for Sheeva's 6 limbs (although this gets subverted otherwise as Sheeva's extra arms don't typically get special accommodation by the game, evident when using something like Cyrax's "Nothing but Net" fatality that dissects the opponent).

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* When using Skarlet's Make It Rain Fatality on Sheeva, Skarlet will summon 6 blood pillars, to accomodate accommodate for Sheeva's 6 limbs (although this gets subverted otherwise as Sheeva's extra arms don't typically get special accommodation by the game, evident when using something like Cyrax's "Nothing but Net" fatality that dissects the opponent).
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* If you do Predator's "Certain Death" Fatality against another Predator in either of its masked variants, the final shot will not blow the head in half, instead just apparently causing a powerful impact to the head. Why? Because the masks are made for protection and it's obvious they are designed to resist their own weapons. The final shot of the match will even be different, since the Predator will fall forwards instead of backwards.

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* If you do Predator's "Certain Death" Fatality against another Predator in either of its masked variants, the final shot will not blow the head in half, instead just apparently causing a powerful impact to the head. Why? Because the masks are made for protection and it's obvious they are designed to resist their own weapons. The final shot of the match will even be different, since the Predator will fall forwards instead of backwards.
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* If the {{Film/Predator}} performs a Brutality, he walks off the field toward the background. If he wins on the Kove, Krossroads, or the Pit (which would have him walking off the stage), he instead boards his cloaked ship.

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* If the {{Film/Predator}} performs a Brutality, he walks off the field toward the background. If he wins on the Kove, Krossroads, or the Pit (which would have him walking off the stage), he instead boards his cloaked ship.ship.
* If you do Predator's "Certain Death" Fatality against another Predator in either of its masked variants, the final shot will not blow the head in half, instead just apparently causing a powerful impact to the head. Why? Because the masks are made for protection and it's obvious they are designed to resist their own weapons. The final shot of the match will even be different, since the Predator will fall forwards instead of backwards.
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''[[AC:VideoGame/MortalKombat9'']]
* Kratos has different animations for when he falls victim to certain fatalities. While the other fighters react with fear, Kratos does not, a design decision which, according to Ed Boon, was requested by Sony Computer Entertainment as they didn't want to make him look weak. (He IS a Spartan after all.)
** When killed by Johnny Cage's "And The Winner Is..." Fatality, Cage does not plant a faux-Oscar trophy into Kratos' split head.
** In Mileena's "Be Mine" fatality, Mileena will not eat Kratos' head after tearing it off, instead going right to throwing it away.
** When shrunk during Ermac's "Pest Control" fatality, rather than run around panicking, Kratos will instead challenge Ermac outright before being crushed (He's faced even bigger, after all.)
** When hit with Cyber Sub-Zero's "Brain Freeze", Kratos will not fall down in a humourous rigor mortis pose.
** When Stryker slams a grenade into Kratos' stomach during the former's "Have A Blast" fatality, Kratos does not panic before said grenade explodes, instead growling and trembling in fury.
** When killed by Kung Lao's "Razor's Edge" fatality, Kratos does not wave his arms in horror when being dragged through the hat and being cut in two.
** When hit by Noob Saibot's "As One" fatality, Kratos reacts to being bisected by a portal less so than other fighters do.
** When ensnared by Skarlet's blood pillars during her "Make It Rain" fatality, Kratos attempts to break free of his restraints instead of panicking.
** Kratos does not flinch when Kenshi throws his sword during the latter's "Split Ends" fatality.
** Kratos does not inflate when being filled up by Rain's "Bubble Burst" fatality.
** During Freddy's "Tell 'Em Freddy Sent Ya" Fatality, as soon as Freddy vanishes, Kratos prepares for a possible sneak attack instead of looking worried as others do. When tossed into the boiler in Freddy's "Welcome To My Nightmare" fatality, Kratos tries to grab at Freddy before the latter slams the door on his arm.
* Whenever Nightwolf or Kabal are playing in the Netherrealm stage, the hands try to catch them.
* The head Kintaro destroys on his intro has its blood on his foot during the match. This doesn't appear in Story Mode for obvious reasons. And, if you skip the intro, Kintaro's foot will not be bloodied up.
* Cyber Sub-Zero's winning round animation is different in Armless mode. In normal modes, he pops out a bomb from his chest, twists the top, and puts it back. In Armless mode, the bomb drops out and explodes.
* When Reptile wipes his mouth during his round win animation, the green liquid stays on his forearm.
* When Sub-Zero's Bi-Han costume is selected, his voice set will change to Noob Saibot's voice set, only he sounds less... wraith-like.
* If Johnny Cage wins the match, without having his sunglasses get battle-damaged, during his match-winning animation his glasses will break and be replaced by a new pair of shades anyway, but after Johnny says "Oh yeah." his shades will twinkle.
* After Noob Saibot does his X-Ray, the vomit on his leg is kept for the remainder of the match. Also, when he uses his "Shadow" specials and "Saibot" specials, his real shadow disappears while the shadow-clone charges forward.
* The characters being absent from stages where they'll appear, such as...
** Goro in his Throne Room.
** Noob Saibot and Rain in the Cathedral.
** Shao Kahn in his arena. Likewise with Kitana and Skarlet not being chained.
** Cyrax on the Desert stage.
* Cyrax and Sektor's human alternates having different intros/outros, and the way they perform their special moves and fatalities is also changed.
* The Secret fighters in Arcade Mode having no meter bar.
* Subverted with the Story Mode intro, which shows the aftermath of ''VideoGame/MortalKombatArmageddon'' with everyone wearing their "new" costumes instead of their older ones.
* When teleporting using Raiden's Dark Raiden alternate costume, his teleporting is red instead of blue, but all his other powers are still colored blue.
* When using Skarlet's Make It Rain Fatality on Sheeva, Skarlet will summon 6 blood pillars, to accomodate for Sheeva's 6 limbs (although this gets subverted otherwise as Sheeva's extra arms don't typically get special accommodation by the game, evident when using something like Cyrax's "Nothing but Net" fatality that dissects the opponent).
* Kenshi's "Scatterbrained" Fatality usually gouges out one of the opponent's eyes, the one that is opposite of the direction he/she is facing. Doing it on the [[ElectronicEyes Cyborgs]], Human Sektor, Ermac (Costume 1 only) or another [[BlindWeaponmaster Kenshi]] never gouges out an eye. Doing it on Kano, who has an [[ElectronicEyes Electronic Right Eye]], only gouges out an eye if he's facing right.


''[[AC:VideoGame/MortalKombatX'']]
* The "Emperor's Courtyard" stage has various workers going about their business, remaining utterly indifferent to the carnage nearby. [[https://www.youtube.com/watch?v=zEF2JAejm_A If Kotal Kahn is in the match however and moves near one of said workers, they will notice him and bow before him.]]
* One of Ermac's one-liners after a Brutality is "We are many. You are but one." Against Ferra/Torr, it becomes "We are many. You are but '''two.'''"
* The intro sequences for Predator are rendered in infrared vision. Likewise, when choosing the "Hunter" variation (in which the Predator is unmasked), the color of the infrared vision changes, just as in [[{{Franchise/Predator}} the movies]]. The infrared vision also displays Jason as no warmer than his surroundings.
* Predator's win pose is a cutscene of the Yautja placing his opponent's skull on his trophy mantle. [[http://i.imgur.com/bpR5NbL.png The skull changes shape (and sometimes color) for certain fighters, including a fellow Yautja]].
* If you perform the Skinned Alive Brutality, you do just that, unless you do it to an Franchise/{{Alien}}. When you do that, the Predator takes the head and leaves the body behind.
* The newborn chestburster in the win screen for Franchise/{{Alien}} changes depending on which race the victim was. If you beat Predator with Alien, a [[{{Franchise/AlienVsPredator}} Predalien]] will erupt.
* Picking the Hanzo Hasashi skin for Scorpion will lead to unique pre-fight dialog with Sub-Zero and Quan Chi. The former asks if there can be no peace between them, and Quan Chi [[EvilCannotComprehendGood is baffled that Scorpion is no longer his wraith]].
* Raiden's "Bug Eyes" Fatality involves shocking the opponent's head till both of his/her eyes pop out. If used against Kano, who only has one eye, only one eye will pop out.
* If the {{Film/Predator}} performs a Brutality, he walks off the field toward the background. If he wins on the Kove, Krossroads, or the Pit (which would have him walking off the stage), he instead boards his cloaked ship.

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