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!!!Generation IV
* @/{{MsCC22}}: I enjoyed ''VideoGame/PokemonHeartGoldAndSoulSilver.'' It was an excellent remake of the original games, but the biggest gripe I had with it was the fact that there were no trainers at the Victory Road for the player to battle. It was later revealed that Silver had defeated them all. Yes, I know the scene was another way to show how much of a douche Silver was, but something tells me that this was just another flimsy excuse to make it difficult for the protagonist (you) to level up his/her party of Pokemon to prepare for the Pokemon league.

to:

!!!Generation IV
* @/{{MsCC22}}: I enjoyed ''VideoGame/PokemonHeartGoldAndSoulSilver.'' It was an excellent remake of the original games, but the biggest gripe I had with it was the fact that there were no trainers at the Victory Road for the player to battle. It was later revealed that Silver had defeated them all. Yes, I know the scene was another way to show how much of a douche Silver was, but something tells me that this was just another flimsy excuse to make it difficult for the protagonist (you) to level up his/her party of Pokemon to prepare for the Pokemon league.
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The journey to catch 'em all will surely run into a problem or two along the way.

to:

The journey to catch 'em all will surely run into a [[DarthWiki/DethroningMomentOfSuck problem or two two]] along the way.
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not sure if the formatting is right

Added DiffLines:

!!!Generation VIII
* thisisthebloke: The conclusion to Hop's character arc in ''VideoGame/PokemonSwordAndShield'' is just baffling. The setup is quite interesting and pretty good: a motivated go-getter who's spent a decade working to become a better Trainer than his champion brother turns out to be way over in his head and gets defeated by his rivals so handily that he discards nearly his whole team (even including a partner that according to supplementary media he promised to take with him all the way). He does get better and more or less returns to his old self (and team) later, but of course, you being the player character seals his fate anyway. So he goes soul searching, which is perfectly respectable, and realizes that trying to defeat you is pointless. What is his solution, then? To...give up and instead become a Pokemon professor. I'm sorry, what? Dude spent more or less his whole life up to that point trying to overtake his brother (coming closer than anyone else aside from the one who ultimately toppled him mind you), and when facing the music of how hard that is for him...he just quits??? Effectively upending his entire character arc because SecondPlaceIsForLosers and changing course to something without an ounce of foreshadowing in the game??? You know, people constantly compare Hop to Hau, but frankly even if Hau doesn't have a character arc I think that's fine, since having no arc seems better than having a bad arc.

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That's a gameplay example. Also moving it to be with the other mainline games, since Game Freak considers PLA to be mainline for some reason


!!!Pokémon Legends: Arceus
* KashimaKitty: The Sea's Legend mission. This mission asks you to solve a riddle that basically tells you that the answer is written in a book somewhere. Where is this book? In the Canalave Library in Brilliant Diamond/Shining Pearl, a completely different $60 game. Not only that, but the book is in the second shelf in a row of what would otherwise be generic, non-readable books, able to be entirely missed should you examine one of the shelves and assume they're all simply decoration. What inevitably happens is that one would search the answer out online and find a news article that immediately spoils what Pokemon is at the end of this questline.



** @/SoWeAteThem feels your pain. I mean, Keith pretty much stated outright that he was less important than the Gem, and yet the game itself contradicts him. It just comes off as really contrived. [[{{Railroading}} Chugga chugga chugga chugga...]]

!!!Pokémon Legends: Arceus
* KashimaKitty: The Sea's Legend mission. This mission asks you to solve a riddle that basically tells you that the answer is written in a book somewhere. Where is this book? In the Canalave Library in Brilliant Diamond/Shining Pearl, a completely different $60 game. Not only that, but the book is in the second shelf in a row of what would otherwise be generic, non-readable books, able to be entirely missed should you examine one of the shelves and assume they're all simply decoration. What inevitably happens is that one would search the answer out online and find a news article that immediately spoils what Pokemon is at the end of this questline.
* [=PrismaticVoid=]: "Incarnate Forces of Hisui" takes LastLousyPoint to an absurd extreme. The four Incarnate Forces are all obnoxious to catch; you have to chase them around, hoping that they don't happen to summon a tornado right in front of you with absolutely no time to react, until the game decides you've hit them enough time to open up a window to initiate a fight. No other Pokemon in the game is this much of a pain in the ass to get, and you have to do it four whole times if you want 100% completion. Special mention goes to Enamorous, the last of the four, for taking place in a bog where you can't even run, as well as being able to confuse you as well! The game had been a fun romp up to this point, but the frustration of this quest leaves one hell of a bad taste in my mouth right at the very end.

to:

** @/SoWeAteThem feels your pain. I mean, Keith pretty much stated outright that he was less important than the Gem, and yet the game itself contradicts him. It just comes off as really contrived. [[{{Railroading}} Chugga chugga chugga chugga...]]

!!!Pokémon Legends: Arceus
* KashimaKitty: The Sea's Legend mission. This mission asks you to solve a riddle that basically tells you that the answer is written in a book somewhere. Where is this book? In the Canalave Library in Brilliant Diamond/Shining Pearl, a completely different $60 game. Not only that, but the book is in the second shelf in a row of what would otherwise be generic, non-readable books, able to be entirely missed should you examine one of the shelves and assume they're all simply decoration. What inevitably happens is that one would search the answer out online and find a news article that immediately spoils what Pokemon is at the end of this questline.
* [=PrismaticVoid=]: "Incarnate Forces of Hisui" takes LastLousyPoint to an absurd extreme. The four Incarnate Forces are all obnoxious to catch; you have to chase them around, hoping that they don't happen to summon a tornado right in front of you with absolutely no time to react, until the game decides you've hit them enough time to open up a window to initiate a fight. No other Pokemon in the game is this much of a pain in the ass to get, and you have to do it four whole times if you want 100% completion. Special mention goes to Enamorous, the last of the four, for taking place in a bog where you can't even run, as well as being able to confuse you as well! The game had been a fun romp up to this point, but the frustration of this quest leaves one hell of a bad taste in my mouth right at the very end.
]]

Added: 815

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* KashimaKitty: The Sea's Legend mission. This mission asks you to solve a riddle that basically tells you that the answer is written in a book somewhere. Where is this book? In the Canalave Library in Brilliant Diamond/Shining Pearl, a completely different $60 game. Not only that, but the book is in the second shelf in a row of what would otherwise be generic, non-readable books, able to be entirely missed should you examine one of the shelves and assume they're all simply decoration. What inevitably happens is that one would search the answer out online and find a news article that immediately spoils what Pokemon is at the end of this questline.]]

to:

* KashimaKitty: The Sea's Legend mission. This mission asks you to solve a riddle that basically tells you that the answer is written in a book somewhere. Where is this book? In the Canalave Library in Brilliant Diamond/Shining Pearl, a completely different $60 game. Not only that, but the book is in the second shelf in a row of what would otherwise be generic, non-readable books, able to be entirely missed should you examine one of the shelves and assume they're all simply decoration. What inevitably happens is that one would search the answer out online and find a news article that immediately spoils what Pokemon is at the end of this questline.]]questline.
* [=PrismaticVoid=]: "Incarnate Forces of Hisui" takes LastLousyPoint to an absurd extreme. The four Incarnate Forces are all obnoxious to catch; you have to chase them around, hoping that they don't happen to summon a tornado right in front of you with absolutely no time to react, until the game decides you've hit them enough time to open up a window to initiate a fight. No other Pokemon in the game is this much of a pain in the ass to get, and you have to do it four whole times if you want 100% completion. Special mention goes to Enamorous, the last of the four, for taking place in a bog where you can't even run, as well as being able to confuse you as well! The game had been a fun romp up to this point, but the frustration of this quest leaves one hell of a bad taste in my mouth right at the very end.
Is there an issue? Send a MessageReason:
None


KashimaKitty: The Sea's Legend mission. This mission asks you to solve a riddle that basically tells you that the answer is written in a book somewhere. Where is this book? In the Canalave Library in Brilliant Diamond/Shining Pearl, a completely different $60 game. Not only that, but the book is in the second shelf in a row of what would otherwise be generic, non-readable books, able to be entirely missed should you examine one of the shelves and assume they're all simply decoration. What inevitably happens is that one would search the answer out online and find a news article that immediately spoils what Pokemon is at the end of this questline.]]

to:

* KashimaKitty: The Sea's Legend mission. This mission asks you to solve a riddle that basically tells you that the answer is written in a book somewhere. Where is this book? In the Canalave Library in Brilliant Diamond/Shining Pearl, a completely different $60 game. Not only that, but the book is in the second shelf in a row of what would otherwise be generic, non-readable books, able to be entirely missed should you examine one of the shelves and assume they're all simply decoration. What inevitably happens is that one would search the answer out online and find a news article that immediately spoils what Pokemon is at the end of this questline.]]
Is there an issue? Send a MessageReason:
None


** @/SoWeAteThem feels your pain. I mean, Keith pretty much stated outright that he was less important than the Gem, and yet the game itself contradicts him. It just comes off as really contrived. [[{{Railroading}} Chugga chugga chugga chugga...]]

to:

** @/SoWeAteThem feels your pain. I mean, Keith pretty much stated outright that he was less important than the Gem, and yet the game itself contradicts him. It just comes off as really contrived. [[{{Railroading}} Chugga chugga chugga chugga...]]

!!!Pokémon Legends: Arceus
KashimaKitty: The Sea's Legend mission. This mission asks you to solve a riddle that basically tells you that the answer is written in a book somewhere. Where is this book? In the Canalave Library in Brilliant Diamond/Shining Pearl, a completely different $60 game. Not only that, but the book is in the second shelf in a row of what would otherwise be generic, non-readable books, able to be entirely missed should you examine one of the shelves and assume they're all simply decoration. What inevitably happens is that one would search the answer out online and find a news article that immediately spoils what Pokemon is at the end of this questline.
]]
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Editing to add my changed name


* @/{{MsCC93}}: I enjoyed ''VideoGame/PokemonHeartGoldAndSoulSilver.'' It was an excellent remake of the original games, but the biggest gripe I had with it was the fact that there were no trainers at the Victory Road for the player to battle. It was later revealed that Silver had defeated them all. Yes, I know the scene was another way to show how much of a douche Silver was, but something tells me that this was just another flimsy excuse to make it difficult for the protagonist (you) to level up his/her party of Pokemon to prepare for the Pokemon league.

to:

* @/{{MsCC93}}: @/{{MsCC22}}: I enjoyed ''VideoGame/PokemonHeartGoldAndSoulSilver.'' It was an excellent remake of the original games, but the biggest gripe I had with it was the fact that there were no trainers at the Victory Road for the player to battle. It was later revealed that Silver had defeated them all. Yes, I know the scene was another way to show how much of a douche Silver was, but something tells me that this was just another flimsy excuse to make it difficult for the protagonist (you) to level up his/her party of Pokemon to prepare for the Pokemon league.
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None


* DethroningMoment/PokemonAnime

to:

* DethroningMoment/PokemonAnimeDethroningMoment/PokemonTheSeries
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Dewicking Anime/Pokemon, as the contents have been reorganized under Pokemon The Series.


* StarAndroidJaguar: ''{{VideoGame/Pokemon Sun And Moon}}'' had one in the demo: the confirmation of [[Anime/{{Pokemon}} Ash Greninja.]] They did so well designing the game, then [[PunctuatedForEmphasis almost. Completely. Blew it.]] By introducing that thing.

to:

* StarAndroidJaguar: ''{{VideoGame/Pokemon Sun And Moon}}'' had one in the demo: the confirmation of [[Anime/{{Pokemon}} [[Anime/PokemonTheSeries Ash Greninja.]] They did so well designing the game, then [[PunctuatedForEmphasis almost. Completely. Blew it.]] By introducing that thing.
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Bold Inflation is against the DMOS rules.


* Tropers/{{Thepenguinking2}}: I'll be honest, I found ''Rescue Team'''s plot to be fairly underrated. It may not be as complex as the later entries, but it still has some great moments, mainly with the bond that you and your partner develop throughout the adventure. This all culminates into the very end, where [[spoiler:The two of you convince Rayquaza to destroy the meteor, even at the risk of your own life. This then leads to the trademark TearJerker ending when you get sent back to the human world, leaving your partner heartbroken. This ''then'' leads to a SugerWiki/HeartwarmingMoment where you realize that your newly-made best friend is devastated by your departure, so you go against Gardevoir's task and send yourself back to the Pokémon world, with everyone, including your partner, welcoming you back with open arms!]] It's such a sweet ending, I loved it... and then [[spoiler:the very next morning, your partner tells you about the ability to appoint other leaders and leaves for the friend area, never talking to you, greeting you every morning, or visiting the town with you again.]] ...S-seriously? So you're telling me that [[spoiler:I spent this whole game developing an inseparable friendship with my rescue team partner, even braving fugitivity together, then joining to save the world by each other's side, and finally interrupting my departure back to the human world so that I can reunite with my new best friend, only for said best friend to basically give me the middle finger and basically never talk with me again!?]] That just undermines the heartwarming ending to such a degree that I'm glad that I ''never'' beat the original ''Rescue Team'' at any point. I'm sure I'd be sickened even as a kid if I got to that ending. Thankfully, ''DX'' fixes this [[spoiler: because of the new team system allowing you to have a different leader from the start. Your partner will still continue to greet you every morning and follow you around town, still showing the duo as the besties they always were.]] This change alone makes ''DX'', in my eyes, the superior ''Rescue Team'' experience. Still, scars never heal.

to:

* Tropers/{{Thepenguinking2}}: I'll be honest, I found ''Rescue Team'''s plot to be fairly underrated. It may not be as complex as the later entries, but it still has some great moments, mainly with the bond that you and your partner develop throughout the adventure. This all culminates into the very end, where [[spoiler:The two of you convince Rayquaza to destroy the meteor, even at the risk of your own life. This then leads to the trademark TearJerker ending when you get sent back to the human world, leaving your partner heartbroken. This ''then'' then leads to a SugerWiki/HeartwarmingMoment where you realize that your newly-made best friend is devastated by your departure, so you go against Gardevoir's task and send yourself back to the Pokémon world, with everyone, including your partner, welcoming you back with open arms!]] It's such a sweet ending, I loved it... and then [[spoiler:the very next morning, your partner tells you about the ability to appoint other leaders and leaves for the friend area, never talking to you, greeting you every morning, or visiting the town with you again.]] ...S-seriously? So you're telling me that [[spoiler:I spent this whole game developing an inseparable friendship with my rescue team partner, even braving fugitivity together, then joining to save the world by each other's side, and finally interrupting my departure back to the human world so that I can reunite with my new best friend, only for said best friend to basically give me the middle finger and basically never talk with me again!?]] That just undermines the heartwarming ending to such a degree that I'm glad that I ''never'' never beat the original ''Rescue Team'' at any point. I'm sure I'd be sickened even as a kid if I got to that ending. Thankfully, ''DX'' fixes this [[spoiler: because of the new team system allowing you to have a different leader from the start. Your partner will still continue to greet you every morning and follow you around town, still showing the duo as the besties they always were.]] This change alone makes ''DX'', in my eyes, the superior ''Rescue Team'' experience. Still, scars never heal.
Is there an issue? Send a MessageReason:


## The only explanation I can think of for this folly is a VoodooShark. If the game [[WhatDoYouMeanItsForKids is for kids, then why does the game include one of, if not the most]] [[VileVillainSaccharineShow psychotic and terrifying villain in the series?]] [[MortonsFork If it's not,]] why introduce something from [[SnarkBait what is essentially an ascended Pokemon fan-fiction,]] due to {{The Anime Of The Game}} repeatedly being at odds with the games where it should not be?

to:

## The only explanation I can think of for this folly is a VoodooShark. If the game [[WhatDoYouMeanItsForKids is for kids, then why does the game include one of, if not the most]] [[VileVillainSaccharineShow psychotic and terrifying villain in the series?]] [[MortonsFork If it's not,]] why introduce something from [[SnarkBait what is essentially an ascended Pokemon fan-fiction,]] fan-fiction, due to {{The Anime Of The Game}} repeatedly being at odds with the games where it should not be?
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This seems like complaining about gameplay, which is not allowed on DMOS


** @/SoWeAteThem feels your pain. I mean, Keith pretty much stated outright that he was less important than the Gem, and yet the game itself contradicts him. It just comes off as really contrived. [[{{Railroading}} Chugga chugga chugga chugga...]]

!!!Let's Go Pikachu and Let's Go Eevee!
* @/{{Retloclive}}: The fact that ''VideoGame/PokemonLetsGoPikachuAndLetsGoEevee'' implemented gym restrictions, such as needing to have caught a specific Pokémon for Brock, or needing to reach a certain high enough level for Misty and Sabrina, was already showing a bad case of ItsEasySoItSucks, but the worst gym restriction is Koga refusing the player to take on his gym until you've captured at least 50 different Pokémon. It's as if the game is telling ya to [[SideQuest sidetrack your journey]] by going out and playing the ''Go'' method of catching Pokémon, or else you [[RoadBlock can't progress]] through the game. I did not appreciate this one bit.

to:

** @/SoWeAteThem feels your pain. I mean, Keith pretty much stated outright that he was less important than the Gem, and yet the game itself contradicts him. It just comes off as really contrived. [[{{Railroading}} Chugga chugga chugga chugga...]]

!!!Let's Go Pikachu and Let's Go Eevee!
* @/{{Retloclive}}: The fact that ''VideoGame/PokemonLetsGoPikachuAndLetsGoEevee'' implemented gym restrictions, such as needing to have caught a specific Pokémon for Brock, or needing to reach a certain high enough level for Misty and Sabrina, was already showing a bad case of ItsEasySoItSucks, but the worst gym restriction is Koga refusing the player to take on his gym until you've captured at least 50 different Pokémon. It's as if the game is telling ya to [[SideQuest sidetrack your journey]] by going out and playing the ''Go'' method of catching Pokémon, or else you [[RoadBlock can't progress]] through the game. I did not appreciate this one bit.
]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*Tropers/{{Thepenguinking2}}: I'll be honest, I found ''Rescue Team'''s plot to be fairly underrated. It may not be as complex as the later entries, but it still has some great moments, mainly with the bond that you and your partner develop throughout the adventure. This all culminates into the very end, where [[spoiler:The two of you convince Rayquaza to destroy the meteor, even at the risk of your own life. This then leads to the trademark TearJerker ending when you get sent back to the human world, leaving your partner heartbroken. This ''then'' leads to a SugerWiki/HeartwarmingMoment where you realize that your newly-made best friend is devastated by your departure, so you go against Gardevoir's task and send yourself back to the Pokémon world, with everyone, including your partner, welcoming you back with open arms!]] It's such a sweet ending, I loved it... and then [[spoiler:the very next morning, your partner tells you about the ability to appoint other leaders and leaves for the friend area, never talking to you, greeting you every morning, or visiting the town with you again.]] ...S-seriously? So you're telling me that [[spoiler:I spent this whole game developing an inseparable friendship with my rescue team partner, even braving fugitivity together, then joining to save the world by each other's side, and finally interrupting my departure back to the human world so that I can reunite with my new best friend, only for said best friend to basically give me the middle finger and basically never talk with me again!?]] That just undermines the heartwarming ending to such a degree that I'm glad that I ''never'' beat the original ''Rescue Team'' at any point. I'm sure I'd be sickened even as a kid if I got to that ending. Thankfully, ''DX'' fixes this [[spoiler: because of the new team system allowing you to have a different leader from the start. Your partner will still continue to greet you every morning and follow you around town, still showing the duo as the besties they always were.]] This change alone makes ''DX'', in my eyes, the superior ''Rescue Team'' experience. Still, scars never heal.
Is there an issue? Send a MessageReason:
None


* @/{{MsCC93}}: I enjoyed ''VideoGame/PokemonHeartGoldAndSoulSilver.'' It was am excellent remake of the original games, but the biggest gripe I had with it was the fact that there were no trainers at the Victory Road for the player to battle. It was later revealed that Silver had defeated them all. Yes, I know the scene was another way to show how much of a douche Silver was, but something tells me that this was just another flimsy excuse to make it difficult for the protagonist (you) to level up his/her party of Pokemon to prepare for the Pokemon league.

to:

* @/{{MsCC93}}: I enjoyed ''VideoGame/PokemonHeartGoldAndSoulSilver.'' It was am an excellent remake of the original games, but the biggest gripe I had with it was the fact that there were no trainers at the Victory Road for the player to battle. It was later revealed that Silver had defeated them all. Yes, I know the scene was another way to show how much of a douche Silver was, but something tells me that this was just another flimsy excuse to make it difficult for the protagonist (you) to level up his/her party of Pokemon to prepare for the Pokemon league.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

!!!Generation IV
* @/{{MsCC93}}: I enjoyed ''VideoGame/PokemonHeartGoldAndSoulSilver.'' It was am excellent remake of the original games, but the biggest gripe I had with it was the fact that there were no trainers at the Victory Road for the player to battle. It was later revealed that Silver had defeated them all. Yes, I know the scene was another way to show how much of a douche Silver was, but something tells me that this was just another flimsy excuse to make it difficult for the protagonist (you) to level up his/her party of Pokemon to prepare for the Pokemon league.

Added: 132

Changed: 16

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None


The journey to catch all 809 Pokémon will surely run into a problem or two along the way.

to:

The journey to catch 'em all 809 Pokémon will surely run into a problem or two along the way.
way.

%% NO DISCUSSING PRE-RELEASE CONTROVERSIES LIKE THE LACK OF NATIONAL DEX, MEGA EVOLUTIONS OR Z-MOVES IN SWORD AND SHIELD. Thank you.
Is there an issue? Send a MessageReason:
None


The journey to catch all 807 Pokémon will surely run into a problem or two along the way.

to:

The journey to catch all 807 809 Pokémon will surely run into a problem or two along the way.



* @/{{Retloclive}}: The fact that these games implemented gym restrictions, such as needing to have caught a specific Pokémon for Brock, or needing to reach a certain high enough level for Misty and Sabrina, was already showing a bad case of ItsEasySoItSucks, but the worst gym restriction is Koga refusing the player to take on his gym until you've captured at least 50 different Pokémon. It's as if the game is telling ya to [[SideQuest sidetrack your journey]] by going out and playing the ''Go'' method of catching Pokémon, or else you [[RoadBlock can't progress]] through the game. I did not appreciate this one bit.

to:

* @/{{Retloclive}}: The fact that these games ''VideoGame/PokemonLetsGoPikachuAndLetsGoEevee'' implemented gym restrictions, such as needing to have caught a specific Pokémon for Brock, or needing to reach a certain high enough level for Misty and Sabrina, was already showing a bad case of ItsEasySoItSucks, but the worst gym restriction is Koga refusing the player to take on his gym until you've captured at least 50 different Pokémon. It's as if the game is telling ya to [[SideQuest sidetrack your journey]] by going out and playing the ''Go'' method of catching Pokémon, or else you [[RoadBlock can't progress]] through the game. I did not appreciate this one bit.
Is there an issue? Send a MessageReason:
None


* @/{{Retloclive}}: The fact that these games implemented gym restrictions, such as needing to have caught a specific Pokémon for Brock, or needing to reach a certain high enough level for Misty and Sabrina, was already showing a bad case of ItsEasySoItSucks, but the worst gym restriction is Koga refusing the player to take on his gym until you've captured at least 50 different Pokémon. It's as if the game is telling ya to [[SideQuest sidetrack your journey]] by going out and playing the ''Go'' method of catching Pokémon, or else you can't progress through the game. I did not appreciate this one bit.

to:

* @/{{Retloclive}}: The fact that these games implemented gym restrictions, such as needing to have caught a specific Pokémon for Brock, or needing to reach a certain high enough level for Misty and Sabrina, was already showing a bad case of ItsEasySoItSucks, but the worst gym restriction is Koga refusing the player to take on his gym until you've captured at least 50 different Pokémon. It's as if the game is telling ya to [[SideQuest sidetrack your journey]] by going out and playing the ''Go'' method of catching Pokémon, or else you [[RoadBlock can't progress progress]] through the game. I did not appreciate this one bit.
Is there an issue? Send a MessageReason:
None


* @/{{Retloclive}}: The fact that these games implemented gym restrictions, such as needing to have caught a specific Pokémon, or needing to reach a high enough level, was already showing a bad case of ItsEasySoItSucks, but the worst gym restriction is Koga refusing the player to take on his gym until you've captured at least 50 different Pokémon. It's as if the game is telling ya to [[SideQuest sidetrack your journey]] by going out and playing the ''Go'' method of catching Pokémon, or else you can't progress through the game. I did not appreciate this one bit.

to:

* @/{{Retloclive}}: The fact that these games implemented gym restrictions, such as needing to have caught a specific Pokémon, Pokémon for Brock, or needing to reach a certain high enough level, level for Misty and Sabrina, was already showing a bad case of ItsEasySoItSucks, but the worst gym restriction is Koga refusing the player to take on his gym until you've captured at least 50 different Pokémon. It's as if the game is telling ya to [[SideQuest sidetrack your journey]] by going out and playing the ''Go'' method of catching Pokémon, or else you can't progress through the game. I did not appreciate this one bit.

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