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** And then there's Jiro S2. While certain aspects are shared between the two (like being a JackOfAllStats with a charging attack and projectile), they carry different weapons and have different movesets altogether.

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** And then there's Jiro S2. While certain aspects are shared between the two (like being a JackOfAllStats with a charging attack and projectile), projectile and certain normal moves), they carry different weapons and have different movesets altogether.altogether.
** The Grid Triumvirate heads all share two moves called ''[[{{Shoryuken}} Dragon Dance]]'' and ''[[MeteorMove Dragon Dive]]''. The variations come from input difference and attack properties.



->'''''Affiliation:'''Grid Triumvirate''

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->'''''Affiliation:'''Grid ->'''''Affiliation: '''Grid Triumvirate''


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* AntiFrustrationFeatures: The variant of her Guts Blowout ''Galva Coil'' is a close-up grab move if you input a motion during the early part of the attack (pressing quarter-circle forward punch as she is about to release electricity). She grabs the opponent and electrocutes them. It deals potentially less damage compared to the original version, but it also charges up her Voltage meter unlike the original version. Now normally, performing moves that boost up her Voltage meter won't automatically level up her Voltage when the meter is full, as she needs to perform a special move for that. But for this move, because it generates around 60% of Voltage meter, she automatically levels her Voltage up when she fills up the meter through this move.
* DifficultButAwesome: See MagikarpPower.
* EvilLaugh
* EvolvingAttack: Her special moves are basic at first, but they grow more powerful and consume less Voltage the higher her Voltage level is. Even ''Galva Coil'' gains more hits and damage at higher Voltage levels.
* MadScientist
* MagikarpPower: She is very difficult to use due to her Voltage mechanic, requiring players to invest in two meters. However this means she gains more options the more she builds up her Voltage level, and a good player who can maintain momentum can pretty much make her into a dangerous character. Remember that her Voltage level won't reset unless she is downed, and a Galva with max level Voltage is hard to take down.
* MechanicallyUnusualFighter: Like Meggon, she has a separate bar. This bar is called the Voltage meter. When her normal attacks successfully hit, the bar fills up. A few special moves also fill it up and adding an additional input for her only Guts Blowout also changes the super move into a less powerful-but-Voltage-charging super. When she use her other special moves though, they consume some of her Voltage. When the meter is full, she can store the gathered Voltage to level up her body, emptying her Voltage meter once more but powering her attributes and attacks. She can go up to Level 3, and grants her increased power, durability and speed, as well as massive changes to her attacks and allows her to perform specials without needing to use Voltage.
* {{Sadist}}
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The most intelligent among the Grid, she is the second head of the group.

Her boss fight is Gideon.

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The Arguably the most intelligent among the Grid, she is the second head of the group.

organization. Her cruelty is matched by her genius, and enjoys seeing her foes go down through her machinations. During one of her weapons testing, a misfire occurred that caused near-fatal injuries on her. Almost half of her body was replaced by cybernetics, yet this accident merely flamed her passion. Some say she became sadistic due to the incident, while other say she was brutal to begin with, and this plus her intellect were parts of the reasons as to why she was chosen by Gideon to be one of the three heads.

Her boss fight is Gideon.Goliath.
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->'''''Affiliation:'''Grid Triumvirate''

The most intelligent among the Grid, she is the second head of the group.

Her boss fight is Gideon.
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* {{Sizeshifter}}: Can change his size on will, and even only parts of him.
* SpinAttack: His Guts Blowout ''Massive Spinning Jetter'' involves making his arms large and then spinning while moving forward.
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->'''Affiliation:''' G.U.T.S.''

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->'''Affiliation:''' ->'''''Affiliation:''' G.U.T.S.''



Her boss fight is Jetter.

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Her boss fight is Jetter.G-Parasite.

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->'''Affiliation:''' G.U.T.S.

Team leader of G.U.T.S. he has a no-nonsense attitude that gets thing done, but has trouble with social activities outside of work, especially towards women. Despite his gruff exterior, he cares about his teammates and has a great sense of duty.

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->'''Affiliation:''' ->'''''Affiliation:''' G.U.T.S.

S.''

Team leader of G.U.T.S. he S and a diosaurian. He has a no-nonsense attitude that gets thing done, but has trouble with social activities outside of work, especially towards women. Despite his gruff exterior, he cares about his teammates and has a great sense of duty.
duty. And despite the dire situations his team has faced, from an AI-invasion to a parasitic abomination, he leads them through thick and thin.


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->'''''Affiliation:''' G.U.T.S.''

Member of G.U.T.S. and a mothama. She is naturally born with psychic powers and thus helps out the team with her mental powers. Also keeps the team together as she cares for all of them like a big sister. Her father was originally against her joining the Galactic Federation, but with the help of her former teacher, she was able to enroll in the academy before eventually becoming part of the group.

Her boss fight is Maestro Baugn.
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* InsectoidAlien


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->'''''Affiliation:''' G.U.T.S.''

Member of G.U.T.S. and an ankyllian. Formerly assigned to engineering division in the Galactic Alliance, he is reassigned to the team with the same job, but with more on-field duties. He is one of the few friends Jiro has, going way before as cadets. Beyond his smarts, he has certain interests that made him relate with fellow teammate Junior. His mechanical and engineering skills have saved the team from a pinch plenty of times.

His boss fight is Mechajiro.
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->'''Affiliation:''' G.U.T.S.''

Member of G.U.T.S., a diosaurian, and Jiro's younger brother. Youngest of the team, he is ordered to join due to his amazing flying skills. However, he has a need to prove himself due to how others see him only getting on the team because of his brother being the leader. He acts immature and sometimes botches things, but he has a heart and he is reliable when he needs to be. During the invasion of the Silicons, he sacrificed himself by manually piloting the evacuated Phalanx into the mothership controlling the Silicon Fleet.

His boss fight is Destron.
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->'''''Affiliation:''' G.U.T.S.''

Member of G.U.T.S. who replaces Junior and is a diosaurian cyborg. Junior's near-death body was retrieved from the wreckage of the Silicon Fleet by a lone Silicon AI named Aksii. Having no choice but to create an able body to do his bidding, Aksii resurrected Junior as a cyborg labeled as Killer One Unit or [=K1R-Unit=]. With his memories sealed and altered by a chip, he did his creator's bidding without question. It was with repeated encounters with G.U.T.S. was he finally freed, though he still struggles with his new life and body, with maybe some hint of a matured behavior.

His boss fight is Mechajiro.
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->'''''Affiliation:''' Galactic Alliance''

One of the field agents of the Galactic Alliance and a diosaurian. She is very skilled in her line of work, but outside she is quite a friendly face. She even displays a crush on Jiro. One mission of her proved to be fatal as she ended up being trapped in a radioactive plant while carrying in her person a gift from Jiro. She barely survived, but the gift, a flower, was "fused" into her. After another encounter with Jiro, she regained her composure and once more returned as an agent, now with an additional arsenal.

Her boss fight is Jetter.
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->'''Affiliation:''' G.U.T.S.

Team leader of G.U.T.S. he has a no-nonsense attitude that gets thing done, but has trouble with social activities outside of work, especially towards women. Despite his gruff exterior, he cares about his teammates and has a great sense of duty.

His boss fight is G-Parasite.
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* LimitBreak: The Guts Meter. Each time you fill it, a stock is stored, with up to 3 stocks can be stored and have a 50% extra. 50% of the meter is used for every Extreme version of special moves. A stock is used with a Guts Blowout. All 3 stocks are used when performing a Guts Allout.

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* LifeMeter: The game forgoes the traditional numbered-round match. Instead, each character has vitality scores/icons (by default set to 2). When a character's health goes to zero, a vitality icon is removed and their health is refilled as the fight is momentarily paused. The player who loses all vitality icons loses the fight.
* LimitBreak: The Guts Blowout and Guts Allout. The former uses up one stock of Guts Meter and the latter uses up three stocks.
* ManaMeter: The Guts
Meter. Each time you fill it, a stock is stored, with up to 3 stocks can be stored and have a 50% extra. 50% of the meter is used for every Extreme version of special moves. A stock is used with a Guts Blowout. All 3 stocks are used when performing a Guts Allout.
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* MovesetClone:
** Due to the student-teacher relationship, Maestro Baugn and Marvel share a few similar moves despite generally being unique characters. In particular, they both have the ''Aggravation'' special move (a ranged special throw) and ''Neural Feedback'' Guts Blowout (a repeating lash of psychic dust that travels forward), and Marvel's ''Release'' is a variation of Maestro Baugn's ''Sharp Image'' (psychic energy acting like a defensive barrier). Even the unrelated character Mary mimics their ''Neural Feedback'' with her own ''Neural Lashing'' Guts Blowout.
** And then there's Jiro S2. While certain aspects are shared between the two (like being a JackOfAllStats with a charging attack and projectile), they carry different weapons and have different movesets altogether.
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* PowerFlaots: She's on her feet when idle, but when moving around she floats.

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* PowerFlaots: PowerFloats: She's on her feet when idle, but when moving around she floats.

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* NoKillLikeOverkill: A special finishing cutscene is played when you end a match with a Guts Allout.
* SuperMovePortraitAttack: Though rather than a portrait, the game zooms in to the character who is about to perform a Guts Blowout, complete with a start-up animation.
** Averted when performing a Guts Allout though. The game freezes, the background changes, and a glow is seen on the character who is about to perform a Guts Allout, but otherwise no close-up. It probably makes up with the fact that the rest of the Guts Allout attack are dynamic shots.




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* ConfusionFu: Her projectiles. They can come from any direction, and some have odd movements. She can also have debris circle around her for protection.
* PowerFlaots: She's on her feet when idle, but when moving around she floats.
* PsychicPowers




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* AssistCharacter: Has turrets off-screen that fire off whenever an enemy is detected.
* RollingAttack: Complete with spiked and non-spiked versions!
* TrapMaster: He can summon targeting reticles or even hide detection spots that blasts the enemy that touch them with turret shots.




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* SimpleStaff: His weapon.
* WaveMotionGun: His Guts Allout is ''Phalanx Blast''. He pins the enemy down with a strong whack of his staff as he quickly boards the Phalanx, the team ship. He then aims for the pinned enemy and fires off the main cannon of the ship to the poor fellow.




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* WrestlerInAllOfUs: The only grappling character in the base game even!




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* [[LuckilyMyShieldWillProtectMe Luckily My Shell Will Protect Me]]: He guards by turning his back on his attacker or by hiding in it. Certain attacks that involves him hiding in his shell put him in a state as though he is blocking attacks, unless the attack that strikes him are [[ArmorPiercingAttack unblockable]].




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* StanceSystem: Guygus can change between using his claws or rifle. When he uses his claws most of his attacks are melee-oriented, whereas he is ranged-oriented when using his rifle. One of his Guts Blowout changes when he switches stances, and his Guts Allout depends on his stance. He still keeps his trap-based special moves and Guts Blowout regardless of his stance though.
* TrapMaster: He drops actual traps on the field that activate when an enemy steps on them, and has a Guts Blowout that puts up a bigger trap.




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* MechanicallyUnusualFighter: Pressing Extreme punch or Extreme kick while playing as Meggon won't make him punch or kick. Both Extreme buttons make him unleash a stream of flames with his flamethrower. Extreme punch version allows him to run around while spewing fire in front of him while Extreme kick version puts him firmly on the ground but lets him aim his flamethrower. He has a separate "fuel" gauge that gets consumed whenever he uses any flamethrower-based attack. It slowly goes up but can be recharged with a special move ''Refill'' (with its extreme version immediately filling the fuel gauge). Surprisingly enough his (only) Guts Blowout ''Fiery Charge'' and Guts Allout ''HAZARD'' don't use the fuel despite being flamethrower attacks, and in fact immediately fills the gauge upon performing.




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* RocketPunch



* ConfusionFu: He fights by tampering with his enemy's "perspective". In-game it is realized by creating illusions and weird projectiles. He can summon a duplicate that he can switch places with or turn them into other things. He can hurl projectiles that behave erratically. And he can even switch places with the enemy.

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* ConfusionFu: He fights by tampering with his enemy's "perspective". In-game it is realized by creating illusions and weird projectiles.illusions. He can summon a duplicate that he can switch places with or turn them into other things. He can hurl projectiles that behave erratically. And he can even switch places with the enemy.




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* PowerFloats: Much like Marvel, he is on the ground when standing or crouching, but when he moves he floats.
* PsychicPowers




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* TeleportSpam: As mentioned in FromASingleCell, he has an unconventional teleportation move where he must first drop a slime on the ground. He can then "detonate" himself and reappear on that location.




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* RazorWings: Leon's armored wings can act as this, especially seen in some of his special attacks, Guts Blowout and Guts Allout.




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* MakeMeWannaShout: Rhode's ''Echophone Scream'' Guts Blowout makes him screech at his microphone that turns the sound into a G-Particle energy blast. Bonus points for having a LetsGetDangerous close-up before attacking.




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* KillSat: Her Guts Allout is ''Mission Control'' where she, similar to her son, pins the enemy (this time with an electric net) while telling his husband Joel the coordinates of the enemy to fire off a beam of energy at the enemy and assuring him that she'll be safe.
* OlderThanTheyLook: Jane is the mother of two children, the youngest of which is already a young adult. Yet when compared to another female diosaurian who is younger than her (Beah), she barely looks older. In this case, diosaurians have long adult life and her occupation requires her to be in top shape.




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* ShockAndAwe




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* WeaponizedTeleportation: His Guts Allout is ''Final Decree''. The opponent gets swallowed into a vortex that sends them into outer space where a passing comet then hits them.




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* TeleportationSpam: Plenty of his special moves and Guts Blowout are vanishing and reappearing, both in offense and defense. What actually happens is he temporarily freezes time to go to a location.
* TimeStandsStill: Greez has plenty of attacks where he gets on one spot to the other, courtesy of a device he made called Bull-Ton, which creates a "chrono-tampering field" that allows him to temporarily move fast by slowing time around him. One of his Guts Allout (he has two) is called ''Time Freeze'', which is seeing this ability to move around fast in his perspective and the player gets freedom to attack a frozen enemy until the timer runs out. Obviously his attacks that rely on Bull-Ton are turned mundane.
** ColorCodedTimestop




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* DemolitionsExpert
* ThrowDownTheBomblet: Gyro's fighting style involves throwing various grenades. He even incorporates gliding and aerial maneuverability with it.




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* PowerFloats: Similar to Marvel and Maestro Baugn, when idle she is on the ground but when she moves she floats.
* PsychicPowers
* WrestlerInAllOfUs: Of the ranged variant.



* BlackScreenOfDeath: Her Guts Blowout ''Thousand Eons of Punishment''. Sentinel does a short moving forward dash. If it connects, the screen darkens and rapid hit flashes are seen and multiple hits are heard, all while Yosevin makes a laughter. The screen ends with her making a snide comment. Occasionally she says [[Anime/JojosBizarreAdventure ORA ORA ORA ORA!]]

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* BlackScreenOfDeath: Her Guts Blowout ''Thousand Eons of Punishment''. Sentinel does a short moving forward dash. If it connects, the screen darkens and rapid hit flashes are seen and multiple hits are heard, all while Yosevin makes a laughter. The screen ends with her making a snide comment. Occasionally comment or sometimes shouting "ORA ORA ORA!"
* NoblewomansLaugh
* PowerFloats: Unlike Marvel, Maestro Baugn, or Mary,
she says [[Anime/JojosBizarreAdventure ORA ORA ORA ORA!]]
''always'' floats.
* PsychicPowers: Her species, like the mothama, has telekinetic powers, and here it is shown as controlling her attack drone Sentinel.
* PuppetFighter: She fights with Sentinel, a bipedal robot actually made up of ten drones that have been coupled together. Normally she fights with it by her side but she can remote control it to fight farther or on its own. And because it is made up of smaller drones, she can occasionally detach them to attack the enemy as a swarm.




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* RocketPunch




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* PileBunker: Angus has one worn on his right arm.
* RollingAttack: Has the typical rolling attack, and various grab moves that involve rolling onto the enemy.
* WrestlerInAllOfUs




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* WrestlerInAllOfUs




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* StanceSystem: When Jingoku plants his sword, some of his normal attacks change, and he gains and loses certain specials and Guts Blowout. Much like Guygus, his Guts Allout varies depending on whether he has G-Slayer on hand or not.
* SwordPlant: Jingoku can stab his G-Slayer on the ground. This allows him to fight with bare hands. He loses attacks that utilize his sword but gains new ones in the process. He can even remote-control his sword.




[numlist:1]

* [[LuckilyMyShieldWillProtectMe Luckily My Shell Will Protect Me]]: Gimel guards by turning his back on his attacker or by hiding in it. Certain attacks that involves him hiding in his shell put him in a state as though he is blocking attacks, unless the attack that strikes him are [[ArmorPiercingAttack unblockable]].
* MakeMeWannaShout: Rhode's ''Echophone Scream'' Guts Blowout makes him screech at his microphone that turns the sound into a G-Particle energy blast. Bonus points for having a LetsGetDangerous close-up before attacking.
* MechanicallyUnusualFighter: Pressing Extreme punch or Extreme kick while playing as Meggon won't make him punch or kick. Both Extreme buttons make him unleash a stream of flames with his flamethrower. Extreme punch version allows him to run around while spewing fire in front of him while Extreme kick version puts him firmly on the ground but lets him aim his flamethrower. He has a separate "fuel" gauge that gets consumed whenever he uses any flamethrower-based attack. It slowly goes up but can be recharged with a special move ''Refill'' (with its extreme version immediately filling the fuel gauge). Surprisingly enough his (only) Guts Blowout ''Fiery Charge'' and Guts Allout ''HAZARD'' don't use the fuel despite being flamethrower attacks, and in fact immediately fills the gauge upon performing.
* NoblewomansLaugh: Yosevin has this in spades.
* NoKillLikeOverkill: A special finishing cutscene is played when you end a match with a Guts Allout.
* OlderThanTheyLook: Jane is the mother of two children, the youngest of which is already a young adult. Yet when compared to another female diosaurian who is younger than her (Beah), she barely looks older. In this case, diosaurians have long adult life and her occupation requires her to be in top shape.
* PileBunker: Angus has one worn on his right arm.
* PowerFloats:
** Marvel and Maestro Baugn show this when moving. However their feet are on the ground when idle.
** Mary from the Season 2 Pack also follows this trait.
** Yosevin fully embraces this, primarily because she acts regally.
** Unlike fellow mothama combatants, Leon never floats on the ground even when dashing (in fact, he does a long leap for that). Justified in that he only uses his wings for flying and for [[RazorWings cutting things]].
* PsychicPowers:
** The mothama characters (barring Leon) use various psychic abilities in combat.
** Despite not being overt about it, Yosevin's race, the vespa, employ it as well. They are usually seen with small flying helper machines called drones which are controlled mentally with small contacts worn on their forehead or temple, with them being able to control three to five at a time. Yosevin manages not to only control ten of them, but to make them link up to form into a fighting robot.
* PuppetFighter: Yosevin fights with Sentinel, a bipedal robot actually made up of ten drones that have been coupled together. Normally she fights with it by her side but she can remote control it to fight farther or on its own. And because it is made up of smaller drones, she can occasionally detach them to attack the enemy as a swarm.
* RazorWings: Leon's armored wings can act as this, especially seen in some of his special attacks, Guts Blowout and Guts Allout.
* RocketPunch: Both versions of Mechajiro has this.
* RollingAttack:
** Andy has a couple of special moves and a Guts Blowout based on this.
** Fellow ankyllan Angus also has a rolling attack, but rather than using it in itself, he instead incorporates it in his grapple moves, particularly involving pinning the enemy with his spikes and rolling with them.
* {{Shotoclone}}: Surprisingly averted. At most you only get a projectile and an anti-air or a mobile attack for the closest combination.
* StanceSystem:
** Guygus can change between using his claws or rifle. When he uses his claws most of his attacks are melee-oriented, whereas he is ranged-oriented when using his rifle. One of his Guts Blowout changes when he switches stances, and his Guts Allout depends on his stance. He still keeps his trap-based special moves and Guts Blowout regardless of his stance though.
** When Jingoku plants his sword, some of his normal attacks change, and he gains and loses certain specials and Guts Blowout. Much like Guygus, his Guts Allout varies depending on whether he has G-Slayer on hand or not.
* SimpleStaff: Junior wields one.
* SuperMovePortraitAttack: Though rather than a portrait, the game zooms in to the character who is about to perform a Guts Blowout, complete with a start-up animation.
** Averted when performing a Guts Allout though. The game freezes, the background changes, and a glow is seen on the character who is about to perform a Guts Allout, but otherwise no close-up. It probably makes up with the fact that the rest of the Guts Allout attack are dynamic shots.
* SwordPlant: Jingoku can stab his G-Slayer on the ground. This allows him to fight with bare hands. He loses attacks that utilize his sword but gains new ones in the process. He can even remote-control his sword.
* TeleportationSpam:
** Plenty of Greez's special moves are vanishing and reappearing, both in offense and defense. What actually happens is he temporarily freezes time to go to a location.
** G-Parasite has an unconventional teleportation move where he must first drop a slime on the ground. He can then "detonate" himself and reappear on that location.
* ThrowDownTheBomblet: Gyro's fighting style involves throwing various grenades. He even incorporates gliding and aerial maneuverability with it.
** DemolitionsExpert
* TimeStandsStill: Greez has plenty of attacks where he gets on one spot to the other, courtesy of a device he made called Bull-Ton, which creates a "chrono-tampering field" that allows him to temporarily move fast by slowing time around him. One of his Guts Allout (he has two) is called ''Time Freeze'', which is seeing this ability to move around fast in his perspective and the player gets freedom to attack a frozen enemy until the timer runs out. Obviously his attacks that rely on Bull-Ton are turned mundane.
** ColorCodedTimestop
* TrapMaster:
** Andy can summon targeting reticles or even hide detection spots that blasts the enemy that touch them with turret shots.
** Guygus drops actual traps on the field that activate when an enemy steps on them, and has a Guts Blowout that puts up a bigger trap.
* WaveMotionGun:
** Junior's Guts Allout is ''Phalanx Blast''. He pins the enemy down with a strong whack of his staff as he quickly boards the Phalanx, the team ship. He then aims for the pinned enemy and fires off the main cannon of the ship to the poor fellow.
** Jane's Guts Allout is ''Mission Control'' where she, similar to her son, pins the enemy (this time with an electric net) while telling his husband Joel the coordinates of the enemy to fire off a KillSat at the enemy and assuring him that she'll be safe.
* WeaponizedTeleportation: Gideon's Guts Allout is ''Final Decree''. The opponent gets swallowed into a vortex that sends them into outer space where a comet then hits them.
* WrestlerInAllOfUs: Jetter is the only character with grappling-focused moves in the original cast (others only have them as a special move or a Guts Blowout/Allout). The third DLC adds Mary, Angus, and Sheena to alleviate this.
[/numlist]

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The Guts Meter is used a lot of the universal techniques in the game. As you attack and take damage, the meter builds up, and when it fills up, you save up a "stock" of this filled meter and a new one charges. You can charge up to three. However, you can build up a "spare" after fully charging three stocks which goes up to 50%. Performing Ex-special attacks uses half of a meter; performing Guts Blowout, the super moves of this game, costs a full meter; and performing a Guts Allout, the "ultimate" move of this game, costs three full meters. With that in mind, a full three-stock meter with a spare allows you to give leeway to many things, including performing a Guts Allout after an Ex-special attack, or having a spare 50% meter ready after performing a Guts Allout. The game also features Guts Defense which lets you charge up energy while blocking attacks, letting you prevent chip damage while consuming the Guts Meter slowly. This builds up into an explosive force that pushes enemies back an can negate projectiles.

Finally, unlike the traditional "rounded" match, the game instead features a vitality score similar to ''[[{{VideoGame/Darkstalkers}} Darkstalkers 3]]'' and ''VideoGame/KillerInstinct''. Both players start with full health and complete vitality scores. When a player loses all of their health, the announcer says "DOWN!" and one of their vitality score is taken away, and the health is refilled. When all vitality scores are taken away, the player is "K.O.!"ed.

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The Guts Meter is used a lot of the universal techniques in the game. As you attack and take damage, the meter builds up, and when it fills up, you save up a "stock" of this filled meter and a new one charges. You can charge up to three. However, you can build up a "spare" after fully charging three stocks which goes up to 50%. Performing Ex-special attacks uses half of a meter; performing Guts Blowout, the super moves of this game, costs a full meter; and performing a Guts Allout, the "ultimate" move of this game, costs three full meters. With that in mind, a full three-stock meter with a spare allows you to give leeway to many things, including performing a Guts Allout after an Ex-special attack, or having a spare 50% meter ready after performing a Guts Allout. The game also features Guts Defense which lets you charge up energy while blocking attacks, letting you prevent chip damage while consuming the Guts Meter slowly. This builds up into an explosive force that pushes enemies back an and can negate projectiles.

Finally, unlike the traditional "rounded" match, the game instead features a vitality score similar to ''[[{{VideoGame/Darkstalkers}} Darkstalkers 3]]'' and ''VideoGame/KillerInstinct''. Both players start with full health and complete vitality scores. When a player loses all of their health, the announcer says "DOWN!" and one of their vitality score is taken away, away and the health is refilled. When all vitality scores are taken away, the player is "K.O.!"ed.



* BossBattle: There is no "one" boss character in the game. Instead, each character has their own "boss" to face in their Final Mission (the eighth mission) in Arcade Mode.
* FourIsDeath: In base game Arcade Mode, Mission 7 will always feature one of the four "pre-boss" characters - Mechajiro, Maestro Baugn, Destron, and G-Parasite - as the opponent you fight. If you have the Season 2 and 3 DLC packs, they will add Galva, Gideon, and Jingoku in the mix, removing the "four" motif.
* GameplayAndStorySegregation: Certain things from the cartoon won't translate well to the game, and vice-versa, usually for balance and other things. For instance, in the show [=K1R-Unit=] is a very durable cyborg, but in this game he has FragileSpeedster defense.



* LimitBreak: The Guts Meter. Each time you fill it, a stock is stored, with up to 3 stocks can be stored and have a 50% extra. 50% of the meter is used for every Extreme version of special moves. A stock is used with a Guts Blowout. All 3 stocks are used when performing a Guts Allout.




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* VictoryQuote: Each character has a specific victory quote to another character (even a MirrorMatch).



** His Guts Blowout ''G-Particles Dispersion'' move is an energy burst from his chest.

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** His special move ''G-Particles Beam'' is an average beam of energy from his chest armor.
** His Guts Blowout ''G-Particles Dispersion'' move is an a stronger energy burst from his chest.




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* HomeRunHitter: He carries a titanium-alloy bat with him (it is his preferred melee weapon) and has a Guts Blowout called ''Slugging Special'' that involves him swinging one to deal a massive damage while sending the enemy flying.
* IKnowMaddenKombat: He has two moves inspired by sports - a football tackle (''[[ExactlyWhatItSaysOnTheTin Running Tackle]]'') and a baseball swing (''Slugging Special'').




to:

* GreenThumb: She uses plants for her attacks.




to:

* EverythingIsBetterWithSpinning: He spins himself while inside his shell for some of his special moves.




to:

* FromASingleCell: G-Parasite can leave a puddle of slime on the floor. He can then "explode" himself and then regenerate from the slime's location.




to:

* ChestBlaster: While he now forgoes his ''G-Particles Beam'' in favor of his new handheld energy cannon Phase Battery, he still has this for his Gust Blowout ''G-Particles Battery Dispersion'' has him attaching the cannon to his chest armor, allowing him to fire a beam of energy that can actually be curved up or down.
* HomeRunHitter: Like the original Jiro, he still has a bat and uses it for some of his attacks, but he loses ''Slugging Special''. Instead, his bat is used in his Guts Allout called ''Galactic Swing'' wherein he fires a shot that sucks in the enemy into a spherical electromagnetic hole. He then makes it pitch towards him which he then finishes with a bat swing. Depending if it is used to finish the match or not, either the sphere explodes mid-flight or it [[ATwinkleInTheSky goes towards the sky into a twinkle]].




to:

* FightingClown: The game makes it a point that Rhodes, despite being a buff pterosaurian who is based on ''Film/{{Rodan}}'', is not really good at fighting and instead all of his normal attacks involve him trying to use his inventions helplessly. The only moment he gets "into" fighting is when performing his Guts Blowout ''Echophone Scream'', where during the Guts Blowout close up he takes off his glasses and has a serious look in his eyes before screaming through his device. He then proceeds to put back his glasses and becomes goofy again.




to:

* DetachmentCombat: He can disassemble himself into separate parts (since he is used as an armor by his G.U.T.S. teammates). In-game however he can only split off his upper half and lower half, but he can split further when doing attacks like when performing a RocketPunch. His Guts Allout ''Concentrated Fire'' involves him disassembling himself into his usual pieces while slamming against the enemy before revealing all of the hidden cannons and firing strong energy beams at the enemy from all directions.



* DetachmentCombat: Mechajiro S3 can actually disassemble himself into separate parts (since he is used as an armor by his G.U.T.S. teammates). In-game however he can only split off his upper half and lower half, but he can split further when doing attacks like when performing a RocketPunch. His Guts Allout ''Concentrated Fire'' involves him disassembling himself into his usual pieces while slamming against the enemy before revealing all of the hidden cannons and firing strong energy beams at the enemy from all directions.
* EverythingIsBetterWithSpinning: Gimel spins himself while inside his shell for some of his special moves. See RollingAttack for a variant.
* FightingClown: The game makes it a point that Rhodes, despite being a buff pterosaurian who is based on ''Film/{{Rodan}}'', is not really good at fighting and instead all of his normal attacks involve him trying to use his inventions helplessly. The only moment he gets "into" fighting is when performing his Guts Blowout ''Echophone Scream'', where during the Guts Blowout close up he takes off his glasses and has a serious look in his eyes before screaming through his device. He then proceeds to put back his glasses and becomes goofy again.
* FromASingleCell: G-Parasite can leave a puddle of slime on the floor. He can then "explode" himself and then regenerate from the slime's location.
* GameplayAndStorySegregation: [=K1R-Unit=] in particular is quite durable in the show, but for balance purposes he has one of the lowest health in the game.
* GreenThumb: Beah uses plants for her attacks.
* GlassCannon: [=K1R-Unit=] can dish out huge chunk of damage at quick speed, but is quite fragile.
* HomeRunHitter:
** Jiro carries a bat with him (it is his preferred melee weapon) and has a Guts Blowout that involves him swinging one to deal a massive damage while sending the enemy flying.
** Jiro S2 still has a bat and uses it for some of his attacks, but he loses ''Slugging Special''. Instead, his bat is used in his Guts Allout called ''Galactic Swing'' wherein he fires a shot that sucks in the enemy into a spherical electromagnetic hole. He then makes it pitch towards him which he then finishes with a bat swing. Depending if it is used to finish the match or not, either the sphere explodes mid-flight or it [[ATwinkleInTheSky goes towards the sky into a twinkle]].
* IKnowMaddenKombat: Jiro has two moves inspired by sports - a football tackle (''[[ExactlyWhatItSaysOnTheTin Running Tackle]]'') and a baseball swing (''Slugging Special'').
* LimitBreak: The Guts Meter. Each time you fill it, a stock is stored, with up to 3 stocks can be stored and have a 50% extra. 50% of the meter is used for every Extreme version of special moves. A stock is used with a Guts Blowout. All 3 stocks are used when performing a Guts Allout.

to:

* DetachmentCombat: Mechajiro S3 can actually disassemble himself into separate parts (since he is used as an armor by his G.U.T.S. teammates). In-game however he can only split off his upper half and lower half, but he can split further when doing attacks like when performing a RocketPunch. His Guts Allout ''Concentrated Fire'' involves him disassembling himself into his usual pieces while slamming against the enemy before revealing all of the hidden cannons and firing strong energy beams at the enemy from all directions.
* EverythingIsBetterWithSpinning: Gimel spins himself while inside his shell for some of his special moves. See RollingAttack for a variant.
* FightingClown: The game makes it a point that Rhodes, despite being a buff pterosaurian who is based on ''Film/{{Rodan}}'', is not really good at fighting and instead all of his normal attacks involve him trying to use his inventions helplessly. The only moment he gets "into" fighting is when performing his Guts Blowout ''Echophone Scream'', where during the Guts Blowout close up he takes off his glasses and has a serious look in his eyes before screaming through his device. He then proceeds to put back his glasses and becomes goofy again.
* FromASingleCell: G-Parasite can leave a puddle of slime on the floor. He can then "explode" himself and then regenerate from the slime's location.
* GameplayAndStorySegregation: [=K1R-Unit=] in particular is quite durable in the show, but for balance purposes he has one of the lowest health in the game.
* GreenThumb: Beah uses plants for her attacks.
* GlassCannon: [=K1R-Unit=] can dish out huge chunk of damage at quick speed, but is quite fragile.
* HomeRunHitter:
** Jiro carries a bat with him (it is his preferred melee weapon) and has a Guts Blowout that involves him swinging one to deal a massive damage while sending the enemy flying.
** Jiro S2 still has a bat and uses it for some of his attacks, but he loses ''Slugging Special''. Instead, his bat is used in his Guts Allout called ''Galactic Swing'' wherein he fires a shot that sucks in the enemy into a spherical electromagnetic hole. He then makes it pitch towards him which he then finishes with a bat swing. Depending if it is used to finish the match or not, either the sphere explodes mid-flight or it [[ATwinkleInTheSky goes towards the sky into a twinkle]].
* IKnowMaddenKombat: Jiro has two moves inspired by sports - a football tackle (''[[ExactlyWhatItSaysOnTheTin Running Tackle]]'') and a baseball swing (''Slugging Special'').
* LimitBreak: The Guts Meter. Each time you fill it, a stock is stored, with up to 3 stocks can be stored and have a 50% extra. 50% of the meter is used for every Extreme version of special moves. A stock is used with a Guts Blowout. All 3 stocks are used when performing a Guts Allout.

Added: 840

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!!Linking mission dossier... MISSION START!

to:

!!Linking mission dossier... MISSION START!
'''MISSION START!'''




to:

* NonIndicativeName: Despite the DLC character packs being called "Season 2" and "Season 3" packs respectively, some of the characters there didn't originate from the given season.
** [=K1R-Unit=], Guygus and Meggon appeared in the second season, yet are in the vanilla game. Similarly, Greez and Gyro are from the second season yet appeared separately in a free DLC.
** Leon, Rhodes, and Jane appeared in the first season.
** Mary appeared in the first season and Yosevin herself only made two episodes in appearance as her prominent role was in a spin-off comic focusing on when she, Leon, Mary, Guygus, and Meggon were acting as the back-up G.U.T.S. group.




to:

* CounterAttack: His ''Hidden Flash'' Guts Blowout is a traditional counter move where he poses with his blade. If a melee attack connects (regardless if it's a regular attack, a special, or a Guts Blowout or Allout), he cancels the enemy's action, shows a short cinematic of the foe's reflection on his blade, and immediately performs a counter slash.




to:

* CounterAttack: His ''Bastion Blast'' Guts Blowout makes him turn his back on the foe. If any attack hits him, whether a melee or a projectile, he fires a powerful shot as a retaliation. Players can force him to fire even if no attack hits by inputting the command again, though this consumes 50% more of the Guts meter.




to:

* ConfusionFu: He fights by tampering with his enemy's "perspective". In-game it is realized by creating illusions and weird projectiles. He can summon a duplicate that he can switch places with or turn them into other things. He can hurl projectiles that behave erratically. And he can even switch places with the enemy.
* CounterAttack: His ''Sharp Image'' Guts Blowout has him stand still. Attacking him makes him explode into a growing sharp crystal lattice, revealing that the one attacked was merely an illusion of him. While this primarily works to counter melee attacks it can be used to counter ranged attacks too as it allows him to escape most attacks.




to:

* CounterAttack: He has a special move called ''Initiative''. He strikes a pose and depending on the button strength pressed, he either counters a regular or special melee attack by performing a huge crescent slash with his scimitar, or he counters a regular or special projectile attack by teleporting towards the enemy and performing the crescent slash. The extreme version is not a counter move and instead makes him perform a crescent slash.




to:

* CounterAttack: She has a normal command move (forward + Extreme Punch) where she reels up a bit before making a punch. If she is struck with a normal melee attack, she instead stuns the enemy with with a quick punch before performing an uppercut. Players can actually cancel her uppercut after the stun punch.




to:

* CounterAttack: His ''Quick Draw'' Guts Blowout makes him pose with his hand on his side. If a projectile attack connects (regardless of its type as seen in [=K1RUnit=]'s description), he cancels the enemy's attack, takes an evasive dodge, and immediately unloads his pistol on his enemy.




* ConfusionFu: Maestro Baugn fights by tampering with his enemy's "perspective". In-game it is realized by creating illusions and weird projectiles. He can summon a duplicate that he can switch places with or turn them into other things. He can hurl projectiles that behave erratically. And he can even switch places with the enemy.
* CounterAttack:
** [=K1RUnit=]'s ''Hidden Flash'' Guts Blowout is a traditional counter move where he poses with his blade. If a melee attack connects (regardless if it's a regular attack, a special, or a Guts Blowout or Allout), he cancels the enemy's action, shows a short cinematic of the foe's reflection on his blade, and immediately performs a counter slash.
** Gimel's ''Bastion Blast'' Guts Blowout makes him turn his back on the foe. If any attack hits him, whether a melee or a projectile, he fires a powerful shot as a retaliation. Players can force him to fire even if no attack hits by inputting the command again, though this consumes 50% more of the Guts meter.
** Maestro Baugn's ''Sharp Image'' Guts Blowout has him stand still. Attacking him makes him explode into a growing sharp crystal lattice, revealing that the one attacked was merely an illusion of him. While this primarily works to counter melee attacks it can be used to counter ranged attacks too as it allows him to escape most attacks.
** Rando's ''Quick Draw'' Guts Blowout makes him pose with his hand on his side. If a projectile attack connects (regardless of its type as seen in [=K1RUnit=]'s description), he cancels the enemy's attack, takes an evasive dodge, and immediately unloads his pistol on his enemy.
** Goliath has a special move called ''Initiative''. He strikes a pose and depending on the button strength pressed, he either counters a regular or special melee attack by performing a huge crescent slash with his scimitar, or he counters a regular or special projectile attack by teleporting towards the enemy and performing the crescent slash. The extreme version is not a counter move and instead makes him perform a crescent slash.
** Sheena has a normal command move (forward + Extreme Punch) where she reels up a bit before making a punch. If she is struck with a normal melee attack, she instead stuns the enemy with with a quick punch before performing an uppercut. Players can actually cancel her uppercut after the stun punch.

to:

\n* ConfusionFu: Maestro Baugn fights by tampering with his enemy's "perspective". In-game it is realized by creating illusions and weird projectiles. He can summon a duplicate that he can switch places with or turn them into other things. He can hurl projectiles that behave erratically. And he can even switch places with the enemy.\n* CounterAttack:\n** [=K1RUnit=]'s ''Hidden Flash'' Guts Blowout is a traditional counter move where he poses with his blade. If a melee attack connects (regardless if it's a regular attack, a special, or a Guts Blowout or Allout), he cancels the enemy's action, shows a short cinematic of the foe's reflection on his blade, and immediately performs a counter slash.\n** Gimel's ''Bastion Blast'' Guts Blowout makes him turn his back on the foe. If any attack hits him, whether a melee or a projectile, he fires a powerful shot as a retaliation. Players can force him to fire even if no attack hits by inputting the command again, though this consumes 50% more of the Guts meter.\n** Maestro Baugn's ''Sharp Image'' Guts Blowout has him stand still. Attacking him makes him explode into a growing sharp crystal lattice, revealing that the one attacked was merely an illusion of him. While this primarily works to counter melee attacks it can be used to counter ranged attacks too as it allows him to escape most attacks.\n** Rando's ''Quick Draw'' Guts Blowout makes him pose with his hand on his side. If a projectile attack connects (regardless of its type as seen in [=K1RUnit=]'s description), he cancels the enemy's attack, takes an evasive dodge, and immediately unloads his pistol on his enemy.\n** Goliath has a special move called ''Initiative''. He strikes a pose and depending on the button strength pressed, he either counters a regular or special melee attack by performing a huge crescent slash with his scimitar, or he counters a regular or special projectile attack by teleporting towards the enemy and performing the crescent slash. The extreme version is not a counter move and instead makes him perform a crescent slash.\n** Sheena has a normal command move (forward + Extreme Punch) where she reels up a bit before making a punch. If she is struck with a normal melee attack, she instead stuns the enemy with with a quick punch before performing an uppercut. Players can actually cancel her uppercut after the stun punch.[numlist:1]



* NonIndicativeName: Despite the DLC character packs being called "Season 2" and "Season 3" packs respectively, some of the characters there didn't originate from the given season.
** [=K1R-Unit=], Guygus and Meggon appeared in the second season, yet are in the vanilla game. Similarly, Greez and Gyro are from the second season yet appeared separately in a free DLC.
** Leon, Rhodes, and Jane appeared in the first season.
** Mary appeared in the first season and Yosevin herself only made two episodes in appearance as her prominent role was in a spin-off comic focusing on when she, Leon, Mary, Guygus, and Meggon were acting as the back-up G.U.T.S. group.




----

to:

\n----[/numlist]
----
'''MISSION COMPLETE!'''

Added: 394

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to:

* ChestBlaster:
** His Guts Blowout ''G-Particles Dispersion'' move is an energy burst from his chest.
** It is powered up by a G-Particle Diffuser in the Guts Allout version ''G-Particles Dispersion: Diffuser''.







to:

* BladeOnAStick: Aside from his armored wings, Leon also uses a spear. He only uses it for normal attacks and a special move though.
* BlowYouAway: A bit unconventional of using wind - his Guts Blowout ''Gale Dive'' has him jump up then dive down with his metal wings spread apart at a rapid pace, creating some sort of upward gust.












* BlackScreenOfDeath:
** [=K1R-Unit=]'s Guts Allout ''Thousand Fold''. Rather than a full black screen however, stills of [=K1R-Unit=] doing slashes flash out during the black screen. It ends with him catching his sword with his sheath and the enemy falling.
** Yosevin's Guts Blowout called ''Thousand Eons of Punishment'' has this. Sentinel does a short moving forward dash. If it connects, the screen darkens and rapid hit flashes are seen and multiple hits are heard, all while Yosevin makes a laughter. The screen ends with her making a snide comment. Occasionally she says [[Anime/JojosBizarreAdventure ORA ORA ORA ORA!]]
* BladeOnAStick: Aside from his armored wings, Leon also uses a spear. He only uses it for normal attacks and a special move though.
* BlowYouAway: A bit unconventional of using wind - Leon's Guts Blowout ''Gale Dive'' has him jump up then dive down with his metal wings spread apart at a rapid pace, creating some sort of upward gust.
* ChestBlaster: Jiro's Guts Blowout ''G-Particles Dispersion'' move is an energy burst from his chest. It is powered up by a G-Particle Diffuser in the Guts Allout version ''G-Particles Dispersion: Diffuser''.

to:

* BlackScreenOfDeath:
** [=K1R-Unit=]'s Guts Allout ''Thousand Fold''. Rather than a full black screen however, stills of [=K1R-Unit=] doing slashes flash out during the black screen. It ends with him catching his sword with his sheath and the enemy falling.
** Yosevin's Guts Blowout called ''Thousand Eons of Punishment'' has this. Sentinel does a short moving forward dash. If it connects, the screen darkens and rapid hit flashes are seen and multiple hits are heard, all while Yosevin makes a laughter. The screen ends with her making a snide comment. Occasionally she says [[Anime/JojosBizarreAdventure ORA ORA ORA ORA!]]
* BladeOnAStick: Aside from his armored wings, Leon also uses a spear. He only uses it for normal attacks and a special move though.
* BlowYouAway: A bit unconventional of using wind - Leon's Guts Blowout ''Gale Dive'' has him jump up then dive down with his metal wings spread apart at a rapid pace, creating some sort of upward gust.
* ChestBlaster: Jiro's Guts Blowout ''G-Particles Dispersion'' move is an energy burst from his chest. It is powered up by a G-Particle Diffuser in the Guts Allout version ''G-Particles Dispersion: Diffuser''.

Added: 2244

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Removed: 1533

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* '''[[TheOjou Josevin]]''' - A ''vespa'' acquaintance of Leon who is of royalty. Uses attack drones merged into a robotic construct called ''Sentinel'' which she invented.

to:

* '''[[TheOjou Josevin]]''' Yosevin]]''' - A ''vespa'' acquaintance of Leon who is of royalty. Uses attack drones merged into a robotic construct called ''Sentinel'' which she invented.






* ActionGirl






!!K1R-Unit

to:

!!K1R-Unit
!![=K1R-Unit=]
* BlackScreenOfDeath: His Guts Allout ''Thousand Fold''. Rather than a full black screen however, stills of [=K1R-Unit=] doing slashes flash out during the black screen. It ends with him catching his sword with his sheath and the enemy falling.



* ActionGirl



























!!Jiro (S2)

!!Leon

!!Rhodes
* AssistCharacter: Rhodes can summon various inventions to help fight for him. His Guts Allout attack is called ''Eureka!'' where all of the inventions pile up on the enemy.

!!Jane
* ActionMom: Jiro and Junior's mom.
* BattleCouple: Joel, her husband as well as Jiro and Junior's dad, only appears in her ending and in certain victory poses. But he takes action when she performs her Guts Allout ''Mission Control'' where he directs an [[WaveMotionGun orbital beam cannon]] from [[KillSat space]] towards an enemy while she runs off for cover.

!!Goliath
* {{BFS}}: The Golden Reaper is normally a regular-sized scimitar. However, when his Guts Allout ''Golden Reaper Flash'' connects, he infuses it with his G-Particle Diffuser on his collar to make its laser blade very long before slicing it down to his foe.

!!Galva
* ActionGirl

!!Gideon



!!Greez

!!Gyro



!!Mary
* ActionGirl

!!Yosevin
* ActionGirl
* BlackScreenOfDeath: Her Guts Blowout ''Thousand Eons of Punishment''. Sentinel does a short moving forward dash. If it connects, the screen darkens and rapid hit flashes are seen and multiple hits are heard, all while Yosevin makes a laughter. The screen ends with her making a snide comment. Occasionally she says [[Anime/JojosBizarreAdventure ORA ORA ORA ORA!]]

!!Mechajiro (S3)

!!Angus

!!Sheena
* ActionGirl
* ArtificialGravity: Her Guts Allout ''Gravity Well''. She turns on a gravity-increasing machine that affects a radius around her. Should the enemy touch or be on the affected ground (it's unblockable), she proceeds to wallop the enemy with repeated throws and punches, showing how she is perfectly fine with the increased gravity.

!!Rando

!!Jingoku
* {{BFS}}: His personal weapon, G-Slayer. It seemingly looks like a futuristic broadsword minus the usual energy blade, but it actually has a built-in G-Particule Diffuser and the blades can spread apart to reveal an energy cannon, looking like a WaveMotionTuningFork. It is also remote-controlled.



* ActionGirl:
** Marvel and Beah.
** In the Season 1 Pack, Jane and Galva.
** In the Season 2 Pack, Mary, Josevin and Sheena.
* ActionMom: Jane, who is Jiro and Junior's mom.
* ArtificialGravity: In Sheena's Guts Allout ''Gravity Well'', she turns on a gravity-increasing machine that affects a radius around her. Should the enemy touch or be on the affected ground (it's unblockable), she proceeds to wallop the enemy with repeated throws and punches, showing how she is perfectly fine with the increased gravity.
* AssistCharacter: Rhodes can summon various inventions to help fight for him. His Guts Allout attack is called ''Eureka!'' where all of the inventions pile up on the enemy.
* BattleCouple: Joel, Jane's husband, and Jiro and Junior's dad, only appears in her ending and in certain victory poses. But he takes action when she performs her Guts Allout ''Mission Control'' where he directs an [[WaveMotionGun orbital beam cannon]] from [[KillSat space]] towards an enemy while she runs off for cover.
* {{BFS}}:
** Goliath's Golden Reaper is normally a regular-sized scimitar. However, when his Guts Allout ''Golden Reaper Flash'' connects, he infuses it with his G-Particle Diffuser on his collar to make its laser blade very long before slicing it down to his foe.
** Jingoku's personal weapon, G-Slayer. It seemingly looks like a futuristic broadsword minus the usual energy blade, but it actually has a built-in G-Particule Diffuser and the blades can spread apart to reveal an energy cannon, looking like a WaveMotionTuningFork. It is also remote-controlled.

to:

* ActionGirl:
** Marvel and Beah.
** In the Season 1 Pack, Jane and Galva.
** In the Season 2 Pack, Mary, Josevin and Sheena.
* ActionMom: Jane, who is Jiro and Junior's mom.
* ArtificialGravity: In Sheena's Guts Allout ''Gravity Well'', she turns on a gravity-increasing machine that affects a radius around her. Should the enemy touch or be on the affected ground (it's unblockable), she proceeds to wallop the enemy with repeated throws and punches, showing how she is perfectly fine with the increased gravity.
* AssistCharacter: Rhodes can summon various inventions to help fight for him. His Guts Allout attack is called ''Eureka!'' where all of the inventions pile up on the enemy.
* BattleCouple: Joel, Jane's husband, and Jiro and Junior's dad, only appears in her ending and in certain victory poses. But he takes action when she performs her Guts Allout ''Mission Control'' where he directs an [[WaveMotionGun orbital beam cannon]] from [[KillSat space]] towards an enemy while she runs off for cover.
* {{BFS}}:
** Goliath's Golden Reaper is normally a regular-sized scimitar. However, when his Guts Allout ''Golden Reaper Flash'' connects, he infuses it with his G-Particle Diffuser on his collar to make its laser blade very long before slicing it down to his foe.
** Jingoku's personal weapon, G-Slayer. It seemingly looks like a futuristic broadsword minus the usual energy blade, but it actually has a built-in G-Particule Diffuser and the blades can spread apart to reveal an energy cannon, looking like a WaveMotionTuningFork. It is also remote-controlled.




** Josevin's Guts Blowout called ''Thousand Eons of Punishment'' has this. Sentinel does a short moving forward dash. If it connects, the screen darkens and rapid hit flashes are seen and multiple hits are heard, all while Josevin makes a laughter. The screen ends with her making a snide comment. Occasionally she says [[Anime/JojosBizarreAdventure ORA ORA ORA ORA!]]

to:

** Josevin's Yosevin's Guts Blowout called ''Thousand Eons of Punishment'' has this. Sentinel does a short moving forward dash. If it connects, the screen darkens and rapid hit flashes are seen and multiple hits are heard, all while Josevin Yosevin makes a laughter. The screen ends with her making a snide comment. Occasionally she says [[Anime/JojosBizarreAdventure ORA ORA ORA ORA!]]



* NoblewomansLaugh: Josevin has this in spades.

to:

* NoblewomansLaugh: Josevin Yosevin has this in spades.



** Mary appeared in the first season and Josevin herself only made two episodes in appearance as her prominent role was in a spin-off comic focusing on when she, Leon, Mary, Guygus, and Meggon were acting as the back-up G.U.T.S. group.

to:

** Mary appeared in the first season and Josevin Yosevin herself only made two episodes in appearance as her prominent role was in a spin-off comic focusing on when she, Leon, Mary, Guygus, and Meggon were acting as the back-up G.U.T.S. group.



** Josevin fully embraces this, primarily because she acts regally.

to:

** Josevin Yosevin fully embraces this, primarily because she acts regally.



** Despite not being overt about it, Josevin's race, the vespa, employ it as well. They are usually seen with small flying helper machines called drones which are controlled mentally with small contacts worn on their forehead or temple, with them being able to control three to five at a time. Josevin manages not to only control ten of them, but to make them link up to form into a fighting robot.
* PuppetFighter: Josevin fights with Sentinel, a bipedal robot actually made up of ten drones that have been coupled together. Normally she fights with it by her side but she can remote control it to fight farther or on its own. And because it is made up of smaller drones, she can occasionally detach them to attack the enemy as a swarm.

to:

** Despite not being overt about it, Josevin's Yosevin's race, the vespa, employ it as well. They are usually seen with small flying helper machines called drones which are controlled mentally with small contacts worn on their forehead or temple, with them being able to control three to five at a time. Josevin Yosevin manages not to only control ten of them, but to make them link up to form into a fighting robot.
* PuppetFighter: Josevin Yosevin fights with Sentinel, a bipedal robot actually made up of ten drones that have been coupled together. Normally she fights with it by her side but she can remote control it to fight farther or on its own. And because it is made up of smaller drones, she can occasionally detach them to attack the enemy as a swarm.

Added: 672

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* '''[[{{Cyborg}} [=K1R-Unit=]]]''' - Cyborg ''diosaurian'' who eventually joins G.U.T.S. after an emotional confrontation. Fast character who also hits hard but can't take much of a hit.



* '''[[RobotMe Mechajiro]]''' - ''Silicon'' AI with a robot body meant to mimic Jiro. Strong, slow fighter with good options for both range and melee.
* '''[[{{Cyborg}} [=K1R-Unit=]]]''' - Cyborg ''diosaurian'' who eventually joins G.U.T.S. after an emotional confrontation. Fast character who also hits hard but can't take much of a hit.



* '''[[DefectorFromDecadence Maestro Baugn]]''' - An old, wise ''mothama'' and teacher of Marvel who is now seen as a terrorist for his radical ideals. Like Marvel he focuses on indirect assault through illusions.


Added DiffLines:

* '''[[DefectorFromDecadence Maestro Baugn]]''' - An old, wise ''mothama'' and teacher of Marvel who is now seen as a terrorist for his radical ideals. Like Marvel he focuses on indirect assault through illusions.
* '''[[RobotMe Mechajiro]]''' - ''Silicon'' AI with a robot body meant to mimic Jiro. Strong, slow fighter with good options for both range and melee.


Added DiffLines:

!!Jiro
!!Marvel
!!Andy
!!Junior
!!K1R-Unit
!!Beah
!!Jetter
!!Gimel
!!Guygus
!!Meggon
!!Mechajiro
!!Maestro Baugn
!!Destron
!!G-Parasite

Added: 1151

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!!Provides Examples Of:

to:

!!Provides Examples Of:!!Linking mission dossier... MISSION START!

[[foldercontrol]]

[[folder:Game Tropes]]



* AmbidextrousSprite: Despite being cel-shaded 3D models, the models mimic sprite "flips" when changing positions as it makes attacks easier to tell and be consistent regardless of position. While cosmetic designs, like Jingoku's scar, are retained when switching positions, parts that affect character boxes and similar, like which of Maestro Baugn's hands is holding his cane, are flipped.
* BattleIntro: If certain characters fight, they usually change the pre-fight intro. They can be small like fellow G.U.T.S. members greeting each other or intense like Jiro taking down each of Mechajiro's shots.
* LateArrivalSpoiler: The game pretty much shows key plot elements to players who haven't watched the show. Stuff like Junior dying and becoming [=K1R-Unit=], Mechajiro pulling a HeelFaceTurn at the third season, and the final battles against the villains are mentioned liberally.
[[/folder]]

[[folder:Tropes for Base Characters]]
[[/folder]]

[[folder:Tropes for Season 2 Pack Characters]]
[[/folder]]

[[folder:Tropes for Team R.I.O.T. Characters]]
[[/folder]]

[[folder:Tropes for Season 3 Pack Characters]]
[[/folder]]



* AmbidextrousSprite: Despite being cel-shaded 3D models, the models mimic sprite "flips" when changing positions as it makes attacks easier to tell and be consistent regardless of position. While cosmetic designs, like Jingoku's scar, are retained when switching positions, parts that are used for hitbox and similar, like which of Maestro Baugn's hand is holding his cane, are flipped.



* BattleIntro: If certain characters fight, they usually change the pre-fight intro with minor tweaks (like G.U.T.S. members greeting each other). And if very ''specific'' characters fight, they get a cinematic pre-fight intro instead (like Marvel vs. Master Baugn).



* LateArrivalSpoiler: The game pretty much shows key plot elements to players who haven't watched the show. Stuff like Junior dying and becoming [=K1R-Unit=], Mechajiro pulling a HeelFaceTurn at the third season, and the final battles against the villains are mentioned liberally.
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* '''[[TheBrute Destron]]''' - Sentient bio-weapon that is fueled by fulfilling its destiny. Biggest character in the game, and can take and dish out damage equally.

to:

* '''[[TheBrute '''[[LivingWeapon Destron]]''' - Sentient bio-weapon that is fueled by fulfilling its destiny. Biggest character in the game, and can take and dish out damage equally.



* '''Jiro (S2)''' - Season 2 version of Jiro, complete with a different look and arsenal.
* '''Leon''' - Marvel's brother. Lacks psychic powers and has fractured wings, but makes up for it with artificial metal wings that allow him to be agile in the air.
* '''Rhodes''' - A ''pterosaurian'' who is head of Research and Development section of the Galactic Alliance. Fights with inventions and his trusty ''Echophone''.
* '''Jane''' - Jiro and Junior's mother. A balanced fighter with wicked melee and ranged combat.
* '''Goliath''' - One of the three ''drake'' heads of the Grid Triumvirate, he splits off after realizing the real goals of his fellow heads and joins in stopping them. Fights with solid energy that extends range.
* '''Galva''' - One of the three ''drake'' heads of the Grid Triumvirate, she is part machine and very cruel. Can easily maneuver herself around the stage and has odd attacks.
* '''Gideon''' - One of the three ''drake'' heads of the Grid Triumvirate and acts as the prime leader. Large attacks are his specialty.

to:

* '''Jiro (S2)''' '''[[MidSeasonUpgrade Jiro (S2)]]''' - Season 2 version of Jiro, complete with a different look and arsenal.
* '''Leon''' '''[[BigBrotherWorship Leon]]''' - Marvel's brother.Young brother of Marvel who lovingly adores his sister. Lacks psychic powers and has fractured wings, but makes up for it with artificial metal wings that allow him to be agile in the air.
* '''Rhodes''' '''[[GadgeteerGenius Rhodes]]''' - A ''pterosaurian'' who is head of Research and Development section of the Galactic Alliance. Fights with inventions and his trusty ''Echophone''.
* '''Jane''' '''[[MamaBear Jane]]''' - Jiro and Junior's mother. A balanced fighter with wicked melee and ranged combat.
* '''Goliath''' '''[[AntiVillain Goliath]]''' - One of the three ''drake'' heads of the Grid Triumvirate, he splits off after realizing the real goals of his fellow heads and joins in stopping them. Fights with solid energy that extends range.
* '''Galva''' '''[[MadScientist Galva]]''' - One of the three ''drake'' heads of the Grid Triumvirate, she is part machine and very cruel. Can easily maneuver herself around the stage and has odd attacks.
* '''Gideon''' '''[[GalacticConqueror Gideon]]''' - One of the three ''drake'' heads of the Grid Triumvirate and acts as the prime leader. Large attacks are his specialty.



* '''Greez''' - A chameleon-like reptilian member of R.I.O.T. who acts as a diplomat. Can teleport through invisibility and deal attacks out of the blue.
* '''Gyro''' - A winged reptilian member of R.I.O.T. who is the brains of the team. Uses various grenades when fighting.

to:

* '''Greez''' '''[[MellowFellow Greez]]''' - A chameleon-like reptilian member of R.I.O.T. who acts as a diplomat. Can teleport through invisibility and deal attacks out of the blue.
* '''Gyro''' '''[[DemolitionsExpert Gyro]]''' - A winged reptilian member of R.I.O.T. who is the brains of the team. Uses various grenades when fighting.



* '''Mary''' - Leon's nosy and nagging friend at his planet. She fights with ranged throws using her psychic dust.
* '''Josevin''' - A ''vespa'' acquaintance of Leon who is of royalty. Uses attack drones merged into a robotic construct called ''Sentinel'' which she invented.
* '''Mechajiro (S3)''' - Season 3 version of Mechajiro, the one where he joins up G.U.T.S. Can disassemble himself to fight at different angles.
* '''Angus''' - One of Jingoku's trusted soldiers, an ''ankyllan'' heavy-arms who can move fast despite his stature.
* '''Sheena''' - One of Jingoku's trusted soldiers, a ''kaiserian'' fighter who deals close-quarters combat and various grappling techniques.
* '''Rando''' - One of Jingoku's trusted soldiers, a ''pterosaurian'' sniper loaded with trick shots.
* '''Jingoku''' - ''Diosaurian'' leader of a rebel group who seek to bring down the Galactic Alliance to usher in a military-dominated state to "prevent further conflict".

to:

* '''Mary''' '''[[ClingyJealousGirl Mary]]''' - Leon's nosy and nagging friend at his planet. She fights with ranged throws using her psychic dust.
* '''Josevin''' '''[[TheOjou Josevin]]''' - A ''vespa'' acquaintance of Leon who is of royalty. Uses attack drones merged into a robotic construct called ''Sentinel'' which she invented.
* '''Mechajiro (S3)''' '''[[HeelFaceTurn Mechajiro (S3)]]''' - Season 3 version of Mechajiro, the one where he joins up G.U.T.S. Can disassemble himself to fight at different angles.
* '''Angus''' '''[[TheBrute Angus]]''' - One of Jingoku's trusted soldiers, an ''ankyllan'' heavy-arms who can move fast despite his stature.
* '''Sheena''' '''[[TheDarkChick Sheena]]''' - One of Jingoku's trusted soldiers, a ''kaiserian'' fighter who deals close-quarters combat and various grappling techniques.
* '''Rando''' '''[[ColdSniper Rando]]''' - One of Jingoku's trusted soldiers, a ''pterosaurian'' sniper loaded with trick shots.
* '''Jingoku''' '''[[LargeAndInCharge Jingoku]]''' - ''Diosaurian'' leader of a rebel group who seek to bring down the Galactic Alliance to usher in a military-dominated state to "prevent further conflict".
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* '''Jiro''' - Leader of G.U.T.S. ''Diosaurian'' who is serious at his work. Generally a heavy-hitting, close-ranged fighter with some ranged options.
* '''Marvel''' - Member of G.U.T.S. A telepathic ''mothama'' who brings the team together. Focuses on confusion and range with attacks coming from different angles.
* '''Andy''' - Member of G.U.T.S. An ''ankyllan'' engineer and smart guy of the group. Has super armor on attacks and at the same time readies turrets for attacking.
* '''Junior''' - Member of G.U.T.S. Jiro's younger brother and team pilot who is a bit immature. A fast and nimble fighter who can jump on enemies.
* '''Beah''' - Field agent working in the Galactic Alliance who developed control over plant life due to an accident. Keepaway fighter with disjointed hitboxes.
* '''Jetter''' - Representative of ''silverman'' race for the alliance. Grappler with other close-up options and the ability to change size of body.
* '''Mechajiro''' - ''Silicon'' AI with a robot body meant to mimic Jiro. Strong, slow fighter with good options for both range and melee.
* '''[=K1R-Unit=]''' - Cyborg ''diosaurian'' who eventually joins G.U.T.S. after an emotional confrontation. Fast character who also hits hard but can't take much of a hit.
* '''Gimel''' - A ''tortugan'' who feels bitter about G.U.T.S. and Jiro particularly, eventually forms a rival group called R.I.O.T. Character with most health and has many defensive attacks.
* '''Maestro Baugn''' - An old, wise ''mothama'' and teacher of Marvel who is now seen as a terrorist for his radical ideals. Like Marvel he focuses on indirect assault through illusions.
* '''Guygus''' - Bounty hunter often seen together with Meggon. Can alter fighting styles between using energy claws or his rifle.
* '''Meggon''' - Bounty hunter often seen together with Guygus. Has a unique gimmick involving his flamethrower.
* '''Destron''' - Sentient bio-weapon that is fueled by fulfilling its destiny. Biggest character in the game, and can take and dish out damage equally.
* '''G-Parasite''' - Parasitic organism that took over a ''diosaurian'' who has seethed rage towards Jiro, and so adopted this rage as well. Very odd attacks and his unique composition allows him to move around effortlessly.

to:

* '''Jiro''' '''[[TheLeader Jiro]]''' - Leader of G.U.T.S. ''Diosaurian'' who is serious at his work. Generally a heavy-hitting, close-ranged fighter with some ranged options.
* '''Marvel''' '''[[TeamMom Marvel]]''' - Member of G.U.T.S. A telepathic ''mothama'' who brings the team together. Focuses on confusion and range with attacks coming from different angles.
* '''Andy''' '''[[GeniusBruiser Andy]]''' - Member of G.U.T.S. An ''ankyllan'' engineer and smart guy of the group. Has super armor on attacks and at the same time readies turrets for attacking.
* '''Junior''' '''[[KidAppealCharacter Junior]]''' - Member of G.U.T.S. Jiro's younger brother and team pilot who is a bit immature. A fast and nimble fighter who can jump on enemies.
* '''Beah''' '''[[GreenThumb Beah]]''' - Field agent working in the Galactic Alliance who developed control over plant life due to an accident. Keepaway fighter with disjointed hitboxes.
* '''Jetter''' '''[[MechanicalLifeforms Jetter]]''' - Representative of ''silverman'' race for the alliance. Grappler with other close-up options and the ability to change size of body.
* '''Mechajiro''' '''[[RobotMe Mechajiro]]''' - ''Silicon'' AI with a robot body meant to mimic Jiro. Strong, slow fighter with good options for both range and melee.
* '''[=K1R-Unit=]''' '''[[{{Cyborg}} [=K1R-Unit=]]]''' - Cyborg ''diosaurian'' who eventually joins G.U.T.S. after an emotional confrontation. Fast character who also hits hard but can't take much of a hit.
* '''Gimel''' '''[[TheRival Gimel]]''' - A ''tortugan'' who feels bitter about G.U.T.S. and Jiro particularly, eventually forms a rival group called R.I.O.T. Character with most health and has many defensive attacks.
* '''Maestro Baugn''' '''[[DefectorFromDecadence Maestro Baugn]]''' - An old, wise ''mothama'' and teacher of Marvel who is now seen as a terrorist for his radical ideals. Like Marvel he focuses on indirect assault through illusions.
* '''Guygus''' '''[[BountyHunter Guygus]]''' - Bounty hunter often seen together with Meggon. Can alter fighting styles between using energy claws or his rifle.
* '''Meggon''' '''[[ThoseTwoGuys Meggon]]''' - Bounty hunter often seen together with Guygus. Has a unique gimmick involving his flamethrower.
* '''Destron''' '''[[TheBrute Destron]]''' - Sentient bio-weapon that is fueled by fulfilling its destiny. Biggest character in the game, and can take and dish out damage equally.
* '''G-Parasite''' '''[[PuppeteerParasite G-Parasite]]''' - Parasitic organism that took over a ''diosaurian'' who has seethed rage towards Jiro, and so adopted this rage as well. Very odd attacks and his unique composition allows him to move around effortlessly.

Added: 504

Changed: 6

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* AmbidextrousSprite: Despite being cel-shaded 3D models, the models mimic sprite "flips" when changing positions as it makes attacks easier to tell and be consistent regardless of position. While cosmetic designs like Jingoku's scar are retained when switching positions, parts that are used for hitbox and similar, like say which of Maestro Baugn's hand is holding his cane, are flipped.

to:

* AmbidextrousSprite: Despite being cel-shaded 3D models, the models mimic sprite "flips" when changing positions as it makes attacks easier to tell and be consistent regardless of position. While cosmetic designs designs, like Jingoku's scar scar, are retained when switching positions, parts that are used for hitbox and similar, like say which of Maestro Baugn's hand is holding his cane, are flipped.flipped.
* ArtificialGravity: In Sheena's Guts Allout ''Gravity Well'', she turns on a gravity-increasing machine that affects a radius around her. Should the enemy touch or be on the affected ground (it's unblockable), she proceeds to wallop the enemy with repeated throws and punches, showing how she is perfectly fine with the increased gravity.


Added DiffLines:

* ThrowDownTheBomblet: Gyro's fighting style involves throwing various grenades. He even incorporates gliding and aerial maneuverability with it.
** DemolitionsExpert
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Added DiffLines:

* AmbidextrousSprite: Despite being cel-shaded 3D models, the models mimic sprite "flips" when changing positions as it makes attacks easier to tell and be consistent regardless of position. While cosmetic designs like Jingoku's scar are retained when switching positions, parts that are used for hitbox and similar, like say which of Maestro Baugn's hand is holding his cane, are flipped.


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* PileBunker: Angus has one worn on his right arm.
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Added DiffLines:

* BlowYouAway: A bit unconventional of using wind - Leon's Guts Blowout ''Gale Dive'' has him jump up then dive down with his metal wings spread apart at a rapid pace, creating some sort of upward gust.
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Added DiffLines:

* BladeOnAStick: Aside from his armored wings, Leon also uses a spear. He only uses it for normal attacks and a special move though.


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* SimpleStaff: Junior wields one.
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* '''Destron''' - Sentient bio-weapon that is fueled by fulfilling its destiny. Biggest character in the game and can take and dish out damage equally.

to:

* '''Destron''' - Sentient bio-weapon that is fueled by fulfilling its destiny. Biggest character in the game game, and can take and dish out damage equally.



An update and DLC called ''Season 2 Pack''' adds seven new characters to the roster, mostly based on the second season of the show.

to:

An update and DLC called ''Season 2 Pack''' Pack'' adds seven new characters to the roster, mostly based on the second season of the show.

Added: 168

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* '''Master Baugn''' - An old, wise ''mothama'' and teacher of Marvel who is now seen as a terrorist for his radical ideals. Like Marvel he focuses on indirect assault through illusions.

to:

* '''Master '''Maestro Baugn''' - An old, wise ''mothama'' and teacher of Marvel who is now seen as a terrorist for his radical ideals. Like Marvel he focuses on indirect assault through illusions.



* Jiro carries a bat with him (it is his preferred melee weapon) and has a Guts Blowout that involves him swinging one to deal a massive damage while sending the enemy flying.

to:

* ** Jiro carries a bat with him (it is his preferred melee weapon) and has a Guts Blowout that involves him swinging one to deal a massive damage while sending the enemy flying.



* TeleportationSpam: Plenty of Greez's special moves are vanishing and reappearing, both in offense and defense. What actually happens is he temporarily freezes time to go to a location.

to:

* TeleportationSpam: TeleportationSpam:
**
Plenty of Greez's special moves are vanishing and reappearing, both in offense and defense. What actually happens is he temporarily freezes time to go to a location.
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* FromASingleCell: G-Parasite can leave a puddle of slime on the floor. He can then "explode" himself and then regenerate from the slime's location.


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** G-Parasite has an unconventional teleportation move where he must first drop a slime on the ground. He can then "detonate" himself and reappear on that location.
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* CounterAttack:
** [=K1RUnit=]'s ''Hidden Flash'' Guts Blowout is a traditional counter move where he poses with his blade. If a melee attack connects (regardless if it's a regular attack, a special, or a Guts Blowout or Allout), he cancels the enemy's action, shows a short cinematic of the foe's reflection on his blade, and immediately performs a counter slash.
** Gimel's ''Bastion Blast'' Guts Blowout makes him turn his back on the foe. If any attack hits him, whether a melee or a projectile, he fires a powerful shot as a retaliation. Players can force him to fire even if no attack hits by inputting the command again, though this consumes 50% more of the Guts meter.
** Maestro Baugn's ''Sharp Image'' Guts Blowout has him stand still. Attacking him makes him explode into a growing sharp crystal lattice, revealing that the one attacked was merely an illusion of him. While this primarily works to counter melee attacks it can be used to counter ranged attacks too as it allows him to escape most attacks.
** Rando's ''Quick Draw'' Guts Blowout makes him pose with his hand on his side. If a projectile attack connects (regardless of its type as seen in [=K1RUnit=]'s description), he cancels the enemy's attack, takes an evasive dodge, and immediately unloads his pistol on his enemy.
** Goliath has a special move called ''Initiative''. He strikes a pose and depending on the button strength pressed, he either counters a regular or special melee attack by performing a huge crescent slash with his scimitar, or he counters a regular or special projectile attack by teleporting towards the enemy and performing the crescent slash. The extreme version is not a counter move and instead makes him perform a crescent slash.
** Sheena has a normal command move (forward + Extreme Punch) where she reels up a bit before making a punch. If she is struck with a normal melee attack, she instead stuns the enemy with with a quick punch before performing an uppercut. Players can actually cancel her uppercut after the stun punch.
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* Marvel and Beah.
** In the first DLC, Jane and Galva.
** In the third DLC, Mary, Josevin and Sheena.

to:

* ** Marvel and Beah.
** In the first DLC, Season 1 Pack, Jane and Galva.
** In the third DLC, Season 2 Pack, Mary, Josevin and Sheena.
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** Mary from the Second Season DLC also follows this trait.

to:

** Mary from the Second Season DLC 2 Pack also follows this trait.

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Changed: 2207

Removed: 202

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* ActionGirl: Marvel and Beah.

to:

* ActionGirl: Marvel ActionGirl:
*Marvel
and Beah.



* BlackScreenOfDeath: [=K1R-Unit=]'s Guts Allout ''Thousand Fold''. Rather than a full black screen however, stills of [=K1R-Unit=] doing slashes flash out during the black screen. It ends with him catching his sword with his sheath and the enemy falling.

to:

* BlackScreenOfDeath: BlackScreenOfDeath:
**
[=K1R-Unit=]'s Guts Allout ''Thousand Fold''. Rather than a full black screen however, stills of [=K1R-Unit=] doing slashes flash out during the black screen. It ends with him catching his sword with his sheath and the enemy falling.



* HomeRunHitter: Jiro carries a bat with him (it is his preferred melee weapon) and has a Guts Blowout that involves him swinging one to deal a massive damage while sending the enemy flying.

to:

* HomeRunHitter: HomeRunHitter:
*
Jiro carries a bat with him (it is his preferred melee weapon) and has a Guts Blowout that involves him swinging one to deal a massive damage while sending the enemy flying.



* MechanicallyUnusualFighter: Pressing Extreme punch or Extreme kick while playing as Meggon won't make him punch or kick. Both Extreme buttons make him unleash a stream of flames with his flamethrower. Extreme punch version allows him to run around while spewing fire in front of him while Extreme kick version puts him firmly on the ground but lets him aim his flamethrower. He has a separate "fuel" gauge that gets consumed whenever he uses any flamethrower-based attack. It slowly goes up but can be recharged with a special move ''Refill'' (with its extreme version immediately filling the fuel gauge).
** Surprisingly enough his (only) Guts Blowout ''Fiery Charge'' and Guts Allout ''HAZARD'' don't use the fuel despite being flamethrower attacks, and in fact immediately fills the gauge upon performing.

to:

* MechanicallyUnusualFighter: Pressing Extreme punch or Extreme kick while playing as Meggon won't make him punch or kick. Both Extreme buttons make him unleash a stream of flames with his flamethrower. Extreme punch version allows him to run around while spewing fire in front of him while Extreme kick version puts him firmly on the ground but lets him aim his flamethrower. He has a separate "fuel" gauge that gets consumed whenever he uses any flamethrower-based attack. It slowly goes up but can be recharged with a special move ''Refill'' (with its extreme version immediately filling the fuel gauge).
**
gauge). Surprisingly enough his (only) Guts Blowout ''Fiery Charge'' and Guts Allout ''HAZARD'' don't use the fuel despite being flamethrower attacks, and in fact immediately fills the gauge upon performing.



* PowerFloats: Marvel and Maestro Baugn show this when moving. However their feet are on the ground when idle.
** Mary also follows this trait.

to:

* PowerFloats: PowerFloats:
**
Marvel and Maestro Baugn show this when moving. However their feet are on the ground when idle.
** Mary from the Second Season DLC also follows this trait.



* PsychicPowers: The mothama characters (barring Leon) use various psychic abilities in combat.

to:

* PsychicPowers: PsychicPowers:
**
The mothama characters (barring Leon) use various psychic abilities in combat.



* RollingAttack: Andy has a couple of special moves and a Guts Blowout based on this.

to:

* RollingAttack: RollingAttack:
**
Andy has a couple of special moves and a Guts Blowout based on this.



* StanceSystem: Guygus can change between using his claws or rifle. When he uses his claws most of his attacks are melee-oriented, whereas he is ranged-oriented when using his rifle. One of his Guts Blowout changes when he switches stances, and his Guts Allout depends on his stance. He still keeps his trap-based special moves and Guts Blowout though.
** When Jingoku plants his sword, some of his normal attacks change, and he gains and loses specials and Guts Blowout. Much like Guygus, his Guts Allout varies depending on whether he has G-Slayer on hand or not.

to:

* StanceSystem: StanceSystem:
**
Guygus can change between using his claws or rifle. When he uses his claws most of his attacks are melee-oriented, whereas he is ranged-oriented when using his rifle. One of his Guts Blowout changes when he switches stances, and his Guts Allout depends on his stance. He still keeps his trap-based special moves and Guts Blowout regardless of his stance though.
** When Jingoku plants his sword, some of his normal attacks change, and he gains and loses certain specials and Guts Blowout. Much like Guygus, his Guts Allout varies depending on whether he has G-Slayer on hand or not.



** Averted when performing a Guts Allout though. The game freezes, the background changes, and a glow is seen on the character who is about to perform a Guts Allout, but otherwise no close-up. It probably makes up with the fact that all of the Guts Allout are dynamic.

to:

** Averted when performing a Guts Allout though. The game freezes, the background changes, and a glow is seen on the character who is about to perform a Guts Allout, but otherwise no close-up. It probably makes up with the fact that all the rest of the Guts Allout attack are dynamic.dynamic shots.



* TrapMaster: Andy and Guygus. Andy can summon targeting reticles or even hide detection spots that blasts the enemy that touch them with turret shots. Guygus drops actual traps on the field that activate when an enemy steps on them.
* WaveMotionGun: Junior's Guts Allout is ''Phalanx Blast''. He pins the enemy down with a strong whack of his staff as he quickly boards the Phalanx, the team ship. He then aims for the pinned enemy and fires off the main cannon of the ship to the poor fellow.

to:

* TrapMaster: Andy and Guygus. TrapMaster:
**
Andy can summon targeting reticles or even hide detection spots that blasts the enemy that touch them with turret shots. shots.
**
Guygus drops actual traps on the field that activate when an enemy steps on them.
them, and has a Guts Blowout that puts up a bigger trap.
* WaveMotionGun: WaveMotionGun:
**
Junior's Guts Allout is ''Phalanx Blast''. He pins the enemy down with a strong whack of his staff as he quickly boards the Phalanx, the team ship. He then aims for the pinned enemy and fires off the main cannon of the ship to the poor fellow.

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