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** ''VideoGame/SimCity4''
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* Respawn Entertainment

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* Respawn Entertainment Creator/RespawnEntertainment

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The modern company is divided into two main domains: EA Sports (the big money-maker and where most of their revenue comes from) and the more-controversial EA Games. The company's first big break in the modern era was the Platform/SegaGenesis release of ''VideoGame/MaddenNFL'', one of the first [[UsefulNotes/AmericanFootball football]] games to represent the game to a reasonably accurate degree (True to their {{tagline}}, ''If it's in the'' [real] ''game, it's in the'' [video] ''game'') and was also fun to play. Their sports games would eventually expand to become their most profitable line after signing licenses with the [[UsefulNotes/IceHockey N]][[UsefulNotes/NationalHockeyLeague H]][[VideoGame/NHLHockey L]], [[UsefulNotes/{{Basketball}} N]][[UsefulNotes/NationalBasketballAssociation BA]], PGA, [[UsefulNotes/AssociationFootball FI]][[VideoGame/FIFASoccer FA]] and others, and a new title for each sporting organization comes out every year like clockwork.

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The modern company is divided into two main domains: EA Sports (the big money-maker and where most of their revenue comes from) and the more-controversial EA Games.Entertainment. The company's first big break in the modern era was the Platform/SegaGenesis release of ''VideoGame/MaddenNFL'', one of the first [[UsefulNotes/AmericanFootball football]] games to represent the game to a reasonably accurate degree (True to their {{tagline}}, ''If it's in the'' [real] ''game, it's in the'' [video] ''game'') and was also fun to play. Their sports games would eventually expand to become their most profitable line after signing licenses with the [[UsefulNotes/IceHockey N]][[UsefulNotes/NationalHockeyLeague H]][[VideoGame/NHLHockey L]], [[UsefulNotes/{{Basketball}} N]][[UsefulNotes/NationalBasketballAssociation BA]], PGA, [[UsefulNotes/AssociationFootball FI]][[VideoGame/FIFASoccer FA]] and others, and a new title for each sporting organization comes out every year like clockwork.






* Industrial Toys








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* Industrial Toys


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* Respawn Entertainment
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* ''VideoGame/{{Black}}''

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* ''VideoGame/{{Black}}''''VideoGame/{{Black|2006}}''
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On May 6, 2013, about a month after Creator/LucasArts' closing, it was announced that EA Games and its subsidiaries, DICE, Visceral Games, and [=BioWare=] (which previously worked on both ''Franchise/StarWars: Knights of the Old Republic'', and ''VideoGame/StarWarsTheOldRepublic'') will be taking over duties for creating ''Star Wars'' video games.

On EA Play 2016, Electronic Arts announced the EA Originals program, giving support to independent developers and helping to publish their games.

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On May 6, 2013, about a month after Creator/LucasArts' closing, it was announced that EA Games and its subsidiaries, DICE, Visceral Games, and [=BioWare=] (which previously worked on both ''Franchise/StarWars: Knights of the Old Republic'', VideoGame/KnightsOfTheOldRepublic'' and ''VideoGame/StarWarsTheOldRepublic'') will be taking over duties for creating ''Star Wars'' video games.

On At EA Play 2016, Electronic Arts announced the EA Originals program, giving support to independent developers and helping to publish their games.



Although the company launched its own service, Origin, in 2011, to compete with Platform/{{Steam}} and gradually began to stop releasing games on Steam (with ''Warp'' being the last game they would release on Steam), on October 29, 2019, they reversed this policy, announcing that they would be bringing several of their titles released over the course of the previous year (as well as the ''VideoGame/StarWarsJediFallenOrder'') to Steam (though you still have to have an Origin account). In late 2022, the Origin is replaced by the functionally similar but technically different "EA App" (as some games have trouble verifying Origin initially due to not identifying it).

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Although the company launched its own service, Origin, in 2011, to compete with Platform/{{Steam}} and gradually began to stop releasing games on Steam (with ''Warp'' in early 2012 being the last game they would release on Steam), on October 29, 2019, they reversed this policy, announcing that they would be bringing several of their titles released over the course of the previous year (as well as the ''VideoGame/StarWarsJediFallenOrder'') to Steam (though you still have to have an Origin account). In late 2022, the Origin is rebranded, being replaced by the functionally similar but technically different "EA App" (as some games have trouble verifying Origin initially due to not identifying it).
App".
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A different Electronic Arts animated the opening titles for Catchphrase


[[https://ea.com Electronic Arts Inc.]] (EA) is the second-oldest independent video game publisher to remain in existence (since the demise of Creator/{{Acclaim}}). Beginning life in 1982 as the brainchild of electronics entrepreneur and corporate raider Trip Hawkins, the company first made its name publishing titles for the home computer market on machines like the Platform/{{Commodore 64}} and Platform/AppleII rather than attempting to follow Creator/{{Activision}} into the home console market. As a result of this, they largely avoided becoming embroiled in UsefulNotes/TheGreatVideoGameCrashOf1983 which killed off many of their rivals. In their early days, they justified their name by attempting to treat computer games as art, and the authors as artists in their own right, [[AuteurLicense sending them to network television interviews and nationwide press junkets.]] They also did various non-videogame projects during the era, including the animation in the title sequence of the British GameShow ''Series/CatchPhrase'' for its' first few years. They also compared game designers to "rock stars," to the point where they issued early games in [[PackagedAsOtherMedium LP-style sleeves]], complete with gatefolds.

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[[https://ea.com Electronic Arts Inc.]] (EA) is the second-oldest independent video game publisher to remain in existence (since the demise of Creator/{{Acclaim}}). Beginning life in 1982 as the brainchild of electronics entrepreneur and corporate raider Trip Hawkins, the company first made its name publishing titles for the home computer market on machines like the Platform/{{Commodore 64}} and Platform/AppleII rather than attempting to follow Creator/{{Activision}} into the home console market. As a result of this, they largely avoided becoming embroiled in UsefulNotes/TheGreatVideoGameCrashOf1983 which killed off many of their rivals. In their early days, they justified their name by attempting to treat computer games as art, and the authors as artists in their own right, [[AuteurLicense sending them to network television interviews and nationwide press junkets.]] They also did various non-videogame projects during the era, including the animation in the title sequence of the British GameShow ''Series/CatchPhrase'' for its' first few years. ]] They also compared game designers to "rock stars," to the point where they issued early games in [[PackagedAsOtherMedium LP-style sleeves]], complete with gatefolds.
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[[https://ea.com Electronic Arts Inc.]] (EA) is the second-oldest independent video game publisher to remain in existence (since the demise of Creator/{{Acclaim}}). Beginning life in 1982 as the brainchild of electronics entrepreneur and corporate raider Trip Hawkins, the company first made its name publishing titles for the home computer market on machines like the UsefulNotes/{{Commodore 64}} and UsefulNotes/AppleII rather than attempting to follow Creator/{{Activision}} into the home console market. As a result of this, they largely avoided becoming embroiled in UsefulNotes/TheGreatVideoGameCrashOf1983 which killed off many of their rivals. In their early days, they justified their name by attempting to treat computer games as art, and the authors as artists in their own right, [[AuteurLicense sending them to network television interviews and nationwide press junkets.]] They also did various non-videogame projects during the era, including the animation in the title sequence of the British GameShow ''Series/CatchPhrase'' for its' first few years. They also compared game designers to "rock stars," to the point where they issued early games in [[PackagedAsOtherMedium LP-style sleeves]], complete with gatefolds.

The modern company is divided into two main domains: EA Sports (the big money-maker and where most of their revenue comes from) and the more-controversial EA Games. The company's first big break in the modern era was the UsefulNotes/SegaGenesis release of ''VideoGame/MaddenNFL'', one of the first [[UsefulNotes/AmericanFootball football]] games to represent the game to a reasonably accurate degree (True to their {{tagline}}, ''If it's in the'' [real] ''game, it's in the'' [video] ''game'') and was also fun to play. Their sports games would eventually expand to become their most profitable line after signing licenses with the [[UsefulNotes/IceHockey N]][[UsefulNotes/NationalHockeyLeague H]][[VideoGame/NHLHockey L]], [[UsefulNotes/{{Basketball}} N]][[UsefulNotes/NationalBasketballAssociation BA]], PGA, [[UsefulNotes/AssociationFootball FI]][[VideoGame/FIFASoccer FA]] and others, and a new title for each sporting organization comes out every year like clockwork.

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[[https://ea.com Electronic Arts Inc.]] (EA) is the second-oldest independent video game publisher to remain in existence (since the demise of Creator/{{Acclaim}}). Beginning life in 1982 as the brainchild of electronics entrepreneur and corporate raider Trip Hawkins, the company first made its name publishing titles for the home computer market on machines like the UsefulNotes/{{Commodore Platform/{{Commodore 64}} and UsefulNotes/AppleII Platform/AppleII rather than attempting to follow Creator/{{Activision}} into the home console market. As a result of this, they largely avoided becoming embroiled in UsefulNotes/TheGreatVideoGameCrashOf1983 which killed off many of their rivals. In their early days, they justified their name by attempting to treat computer games as art, and the authors as artists in their own right, [[AuteurLicense sending them to network television interviews and nationwide press junkets.]] They also did various non-videogame projects during the era, including the animation in the title sequence of the British GameShow ''Series/CatchPhrase'' for its' first few years. They also compared game designers to "rock stars," to the point where they issued early games in [[PackagedAsOtherMedium LP-style sleeves]], complete with gatefolds.

The modern company is divided into two main domains: EA Sports (the big money-maker and where most of their revenue comes from) and the more-controversial EA Games. The company's first big break in the modern era was the UsefulNotes/SegaGenesis Platform/SegaGenesis release of ''VideoGame/MaddenNFL'', one of the first [[UsefulNotes/AmericanFootball football]] games to represent the game to a reasonably accurate degree (True to their {{tagline}}, ''If it's in the'' [real] ''game, it's in the'' [video] ''game'') and was also fun to play. Their sports games would eventually expand to become their most profitable line after signing licenses with the [[UsefulNotes/IceHockey N]][[UsefulNotes/NationalHockeyLeague H]][[VideoGame/NHLHockey L]], [[UsefulNotes/{{Basketball}} N]][[UsefulNotes/NationalBasketballAssociation BA]], PGA, [[UsefulNotes/AssociationFootball FI]][[VideoGame/FIFASoccer FA]] and others, and a new title for each sporting organization comes out every year like clockwork.



* ''VideoGame/CelDamage'' (UsefulNotes/{{Xbox}} and UsefulNotes/GameCube versions only)

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* ''VideoGame/CelDamage'' (UsefulNotes/{{Xbox}} (Platform/{{Xbox}} and UsefulNotes/GameCube Platform/GameCube versions only)
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** ''VideoGame/DragonAgeDreadwolf''
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Although the company launched its own service, Origin, in 2011, to compete with UsefulNotes/{{Steam}} and gradually began to stop releasing games on Steam (with ''Warp'' being the last game they would release on Steam), on October 29, 2019, they reversed this policy, announcing that they would be bringing several of their titles released over the course of the previous year (as well as the ''VideoGame/StarWarsJediFallenOrder'') to Steam (though you still have to have an Origin account). In late 2022, the Origin is replaced by the functionally similar but technically different "EA App" (as some games have trouble verifying Origin initially due to not identifying it).

to:

Although the company launched its own service, Origin, in 2011, to compete with UsefulNotes/{{Steam}} Platform/{{Steam}} and gradually began to stop releasing games on Steam (with ''Warp'' being the last game they would release on Steam), on October 29, 2019, they reversed this policy, announcing that they would be bringing several of their titles released over the course of the previous year (as well as the ''VideoGame/StarWarsJediFallenOrder'') to Steam (though you still have to have an Origin account). In late 2022, the Origin is replaced by the functionally similar but technically different "EA App" (as some games have trouble verifying Origin initially due to not identifying it).
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* ''EA Sports [[UsefulNotes/WorldRallyChampionship WRC]]'' (developed by Codemasters)
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* ''VideoGame/EscapeFromHell''

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* ''VideoGame/EscapeFromHell''''VideoGame/EscapeFromHell1990''
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* ''VideoGame/SkateOrDie''
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* ''[[VideoGame/{{BOB}} B.O.B.]]''

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* ''[[VideoGame/{{BOB}} ''[[VideoGame/{{BOB|1993}} B.O.B.]]''
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* The ''Fight Night'' boxing series

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* The ''Knockout Kings'' and ''Fight Night'' boxing series
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Came here after the announcement of EA UFC 5


* ''EA MMA'' and ''EA Sports UFC''

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* ''EA MMA'' and ''EA Sports UFC''[[UsefulNotes/UltimateFightingChampionship UFC]]''
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The modern company is divided into two main domains: EA Sports (the big money-maker and where most of their revenue comes from) and the more-controversial EA Games. The company's first big break in the modern era was the UsefulNotes/SegaGenesis release of ''VideoGame/MaddenNFL'', one of the first [[UsefulNotes/AmericanFootball football]] games to represent the game to a reasonably accurate degree (True to their {{tagline}}, ''If it's in the'' [real] ''game, it's in the'' [video] ''game'') and was also fun to play. Their sports games would eventually expand to become their most profitable line after signing licenses with the [[UsefulNotes/IceHockey N]][[UsefulNotes/NationalHockeyLeague H]][[VideoGame/NHLHockey L]], [[UsefulNotes/{{Basketball}} N]][[UsefulNotes/NationalBasketballAssociation BA]], [[UsefulNotes/{{Golf}} PGA]], [[UsefulNotes/AssociationFootball FI]][[VideoGame/FIFASoccer FA]] and others, and a new title for each sporting organization comes out every year like clockwork.

to:

The modern company is divided into two main domains: EA Sports (the big money-maker and where most of their revenue comes from) and the more-controversial EA Games. The company's first big break in the modern era was the UsefulNotes/SegaGenesis release of ''VideoGame/MaddenNFL'', one of the first [[UsefulNotes/AmericanFootball football]] games to represent the game to a reasonably accurate degree (True to their {{tagline}}, ''If it's in the'' [real] ''game, it's in the'' [video] ''game'') and was also fun to play. Their sports games would eventually expand to become their most profitable line after signing licenses with the [[UsefulNotes/IceHockey N]][[UsefulNotes/NationalHockeyLeague H]][[VideoGame/NHLHockey L]], [[UsefulNotes/{{Basketball}} N]][[UsefulNotes/NationalBasketballAssociation BA]], [[UsefulNotes/{{Golf}} PGA]], PGA, [[UsefulNotes/AssociationFootball FI]][[VideoGame/FIFASoccer FA]] and others, and a new title for each sporting organization comes out every year like clockwork.
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** ''VideoGame/SporeCreatures''
** ''VideoGame/SporeHero''
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** ''VideoGame/MedalOfHonorUnderground''
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** ''VideoGame/MedalofHonor1999''


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* ''VideoGame/EscapeFromHell''
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EA is also notable for the sheer amount of controversies and boycotts over the years from their questionable business practices, which resulted in them "winning" Consumer Media LLC's[[note]]the same guys who publish ''Consumer Report''[[/note]] "worst company of America award" for 2012 ''and'' 2013.

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EA is also notable for the sheer amount of controversies and boycotts over the years from their questionable business practices, which resulted in them [[MedalOfDishonor "winning" Consumer ]]Consumer Media LLC's[[note]]the same guys who publish ''Consumer Report''[[/note]] "worst company of America award" for 2012 ''and'' 2013.

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