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* MediaNotes/HighDefinition: The Xbox 360 ports of ''Mushihime-sama Futari'', ''Espgaluda II'', and ''Deathsmiles'' are done in sweet, sweet HD, a big leap from their native 384x240 resolution. Of course, you can always switch to "Arcade" mode for all three ports if you're a purist.

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* MediaNotes/HighDefinition: Platform/HighDefinition: The Xbox 360 ports of ''Mushihime-sama Futari'', ''Espgaluda II'', and ''Deathsmiles'' are done in sweet, sweet HD, a big leap from their native 384x240 resolution. Of course, you can always switch to "Arcade" mode for all three ports if you're a purist.
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In recent years, CAVE has taken to bringing its shooters, the majority of which have been [[NoExportForYou Japan-only]] and often [[UsefulNotes/RegionCoding region-locked]], overseas. ''Mushihime-sama Futari ver.1.5'' for the Xbox 360 was released in November 2009 without region coding, making it the first home release of a CAVE shooter to be playable on an American or European console. CAVE went on to release the Xbox 360 port of ''Espgaluda II Black Label'' region-free (only for the standard edition; the Premium Edition is still region-locked) in February 2010, as well as an iPhone port in April with official Japan and U.S. releases. ''VideoGame/{{Deathsmiles}}'' was released in the U.S. in June, localized by Creator/AksysGames, the same company behind the U.S. localizations of the ''VideoGame/BlazBlue'' series and ''[[VideoGame/ShikigamiNoShiro Castle of Shikigami III]]''. CAVE also has [[http://www.cave-world.com/en/ an English-language website]], though its focus appears to be on iPhone and Android games, with little mention of console releases, let alone arcade ones. This is not to say consoles are being ignored, though; there is now a dual-language Xbox 360 port of ''VideoGame/{{Guwange}}'' available on the [[Platform/XboxLiveArcade Xbox Live Marketplace]].

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In recent years, CAVE has taken to bringing its shooters, the majority of which have been [[NoExportForYou Japan-only]] and often [[UsefulNotes/RegionCoding [[MediaNotes/RegionCoding region-locked]], overseas. ''Mushihime-sama Futari ver.1.5'' for the Xbox 360 was released in November 2009 without region coding, making it the first home release of a CAVE shooter to be playable on an American or European console. CAVE went on to release the Xbox 360 port of ''Espgaluda II Black Label'' region-free (only for the standard edition; the Premium Edition is still region-locked) in February 2010, as well as an iPhone port in April with official Japan and U.S. releases. ''VideoGame/{{Deathsmiles}}'' was released in the U.S. in June, localized by Creator/AksysGames, the same company behind the U.S. localizations of the ''VideoGame/BlazBlue'' series and ''[[VideoGame/ShikigamiNoShiro Castle of Shikigami III]]''. CAVE also has [[http://www.cave-world.com/en/ an English-language website]], though its focus appears to be on iPhone and Android games, with little mention of console releases, let alone arcade ones. This is not to say consoles are being ignored, though; there is now a dual-language Xbox 360 port of ''VideoGame/{{Guwange}}'' available on the [[Platform/XboxLiveArcade Xbox Live Marketplace]].



* UsefulNotes/HighDefinition: The Xbox 360 ports of ''Mushihime-sama Futari'', ''Espgaluda II'', and ''Deathsmiles'' are done in sweet, sweet HD, a big leap from their native 384x240 resolution. Of course, you can always switch to "Arcade" mode for all three ports if you're a purist.

to:

* UsefulNotes/HighDefinition: MediaNotes/HighDefinition: The Xbox 360 ports of ''Mushihime-sama Futari'', ''Espgaluda II'', and ''Deathsmiles'' are done in sweet, sweet HD, a big leap from their native 384x240 resolution. Of course, you can always switch to "Arcade" mode for all three ports if you're a purist.
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In recent years, CAVE has taken to bringing its shooters, the majority of which have been [[NoExportForYou Japan-only]] and often [[UsefulNotes/RegionCoding region-locked]], overseas. ''Mushihime-sama Futari ver.1.5'' for the Xbox 360 was released in November 2009 without region coding, making it the first home release of a CAVE shooter to be playable on an American or European console. CAVE went on to release the Xbox 360 port of ''Espgaluda II Black Label'' region-free (only for the standard edition; the Premium Edition is still region-locked) in February 2010, as well as an iPhone port in April with official Japan and U.S. releases. ''VideoGame/{{Deathsmiles}}'' was released in the U.S. in June, localized by Creator/AksysGames, the same company behind the U.S. localizations of the ''VideoGame/BlazBlue'' series and ''[[VideoGame/ShikigamiNoShiro Castle of Shikigami III]]''. CAVE also has [[http://www.cave-world.com/en/ an English-language website]], though its focus appears to be on iPhone and Android games, with little mention of console releases, let alone arcade ones. This is not to say consoles are being ignored, though; there is now a dual-language Xbox 360 port of ''VideoGame/{{Guwange}}'' available on the [[UsefulNotes/XboxLiveArcade Xbox Live Marketplace]].

to:

In recent years, CAVE has taken to bringing its shooters, the majority of which have been [[NoExportForYou Japan-only]] and often [[UsefulNotes/RegionCoding region-locked]], overseas. ''Mushihime-sama Futari ver.1.5'' for the Xbox 360 was released in November 2009 without region coding, making it the first home release of a CAVE shooter to be playable on an American or European console. CAVE went on to release the Xbox 360 port of ''Espgaluda II Black Label'' region-free (only for the standard edition; the Premium Edition is still region-locked) in February 2010, as well as an iPhone port in April with official Japan and U.S. releases. ''VideoGame/{{Deathsmiles}}'' was released in the U.S. in June, localized by Creator/AksysGames, the same company behind the U.S. localizations of the ''VideoGame/BlazBlue'' series and ''[[VideoGame/ShikigamiNoShiro Castle of Shikigami III]]''. CAVE also has [[http://www.cave-world.com/en/ an English-language website]], though its focus appears to be on iPhone and Android games, with little mention of console releases, let alone arcade ones. This is not to say consoles are being ignored, though; there is now a dual-language Xbox 360 port of ''VideoGame/{{Guwange}}'' available on the [[UsefulNotes/XboxLiveArcade [[Platform/XboxLiveArcade Xbox Live Marketplace]].



CAVE would bring out another wave of their ports near the end of the decade, going into the [=2020s=]. In 2018 and 2019, CAVE would collaborate with Creator/{{M2}} to bring a few of their games to modern consoles. A port of ''VideoGame/DangunFeveron'' was released for UsefulNotes/PlayStation4 and UsefulNotes/XboxOne in 2017 in Japan and 2018 in the rest of the world. ''VideoGame/{{Ketsui}} Deathtiny: Kizuna Jigoku Tachi'' was released on [=PS4=] in 2018 in Japan and in 2020 in the rest of the world. ''VideoGame/EspRaDe Psi'' was then released on [=PS4=] and UsefulNotes/NintendoSwitch in 2019. Live-Wire released ''Mushihimesama'', ''VideoGame/{{Espgaluda}} II'', and ''[=DoDonPachi=] [=DaiFukkatsu=]'' on Switch in 2021; all three ports are based on their Xbox 360 versions. A port of ''Deathsmiles I'' and ''II'' for all three eighth-generation platforms (Switch, [=PS4=], UsefulNotes/XboxOne) by City Connection is set for a December 2021 release.

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CAVE would bring out another wave of their ports near the end of the decade, going into the [=2020s=]. In 2018 and 2019, CAVE would collaborate with Creator/{{M2}} to bring a few of their games to modern consoles. A port of ''VideoGame/DangunFeveron'' was released for UsefulNotes/PlayStation4 Platform/PlayStation4 and UsefulNotes/XboxOne Platform/XboxOne in 2017 in Japan and 2018 in the rest of the world. ''VideoGame/{{Ketsui}} Deathtiny: Kizuna Jigoku Tachi'' was released on [=PS4=] in 2018 in Japan and in 2020 in the rest of the world. ''VideoGame/EspRaDe Psi'' was then released on [=PS4=] and UsefulNotes/NintendoSwitch Platform/NintendoSwitch in 2019. Live-Wire released ''Mushihimesama'', ''VideoGame/{{Espgaluda}} II'', and ''[=DoDonPachi=] [=DaiFukkatsu=]'' on Switch in 2021; all three ports are based on their Xbox 360 versions. A port of ''Deathsmiles I'' and ''II'' for all three eighth-generation platforms (Switch, [=PS4=], UsefulNotes/XboxOne) Platform/XboxOne) by City Connection is set for a December 2021 release.



** ''Ketsui Deathtiny'' for UsefulNotes/PlayStation4 (2018)[[index]]

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** ''Ketsui Deathtiny'' for UsefulNotes/PlayStation4 Platform/PlayStation4 (2018)[[index]]



** "Death Label": BossRush mode [[note]]''Ketsui Death Label'' is a BossGame port for the UsefulNotes/NintendoDS, while ''[=DoDonPachi DaiOuJou Death Label=]'' is a separate mode in the UsefulNotes/PlayStation2 port of ''[=DoDonPachi DaiOuJou=]''[[/note]]

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** "Death Label": BossRush mode [[note]]''Ketsui Death Label'' is a BossGame port for the UsefulNotes/NintendoDS, Platform/NintendoDS, while ''[=DoDonPachi DaiOuJou Death Label=]'' is a separate mode in the UsefulNotes/PlayStation2 Platform/PlayStation2 port of ''[=DoDonPachi DaiOuJou=]''[[/note]]
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* "[[Franchise/TouhouProject Touhou Gensou Eclipse]]" (2023)

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* "[[Franchise/TouhouProject ''[[Franchise/TouhouProject Touhou Gensou Eclipse]]" Eclipse]]'' (2023)
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* [[Franchise/TouhouProject Touhou Gensou Eclipse]] (2023)

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* [[Franchise/TouhouProject "[[Franchise/TouhouProject Touhou Gensou Eclipse]] Eclipse]]" (2023)
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* [[Franchise/TouhouProject Touhou Gensou Eclipse]] game (2023)

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* [[Franchise/TouhouProject Touhou Gensou Eclipse]] game (2023)
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the CAVE-Touhou game is already out.


* A currently untitled ''Franchise/TouhouProject'' game (2022)

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* A currently untitled ''Franchise/TouhouProject'' [[Franchise/TouhouProject Touhou Gensou Eclipse]] game (2022)(2023)
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Namespace migration


More recently, European publisher Rising Star Games has taken to localizing some of CAVE's Xbox 360 [[ShootEmUp shoot]] [[BulletHell 'em ups]], so far including ''[=DeathSmiles=]'' and ''[=DoDonPachi=] Resurrection'' as well as ''VideoGame/{{Akai Katana}}''. Their release of ''[=DoDonPachi=] Resurrection'' is also region-free for America and Europe, meaning other non-Japanese fans can get in on the action. CAVE has also partnered with Degica to release some of their games worldwide via UsefulNotes/{{Steam}}. Currently, ''VideoGame/MushihimeSama'', ''VideoGame/{{Deathsmiles}}'', and ''[[VideoGame/DonPachi DoDonPachi DaiFukkatsu]]'' are available on Steam. Despite not being involved with it, a port of ''VideoGame/{{Progear}}'' was also released in 2021 on Steam as part of the '' Capcom Arcade Stadium''.

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More recently, European publisher Rising Star Games has taken to localizing some of CAVE's Xbox 360 [[ShootEmUp shoot]] [[BulletHell 'em ups]], so far including ''[=DeathSmiles=]'' and ''[=DoDonPachi=] Resurrection'' as well as ''VideoGame/{{Akai Katana}}''. Their release of ''[=DoDonPachi=] Resurrection'' is also region-free for America and Europe, meaning other non-Japanese fans can get in on the action. CAVE has also partnered with Degica to release some of their games worldwide via UsefulNotes/{{Steam}}.Platform/{{Steam}}. Currently, ''VideoGame/MushihimeSama'', ''VideoGame/{{Deathsmiles}}'', and ''[[VideoGame/DonPachi DoDonPachi DaiFukkatsu]]'' are available on Steam. Despite not being involved with it, a port of ''VideoGame/{{Progear}}'' was also released in 2021 on Steam as part of the '' Capcom Arcade Stadium''.



* OurLawyersAdvisedThisTrope: CAVE games have traditionally had a [[BlindIdiotTranslation poorly translated English]] legal warning, ending in the infamous sentence: "Violator and subject to severe penalties and will be prosecutedt to the full extent of the jam." Made even stranger by the fact that, in the case of [=DoDonPachi=], the rest of the [[http://www.heisanevilgenius.com/wackywiki/images/3/3e/Dodonpachi_warning.png legal warning]] is written in English. Furthermore, when ''VideoGame/{{Mushihimesama}}'' received a Steam port, most of the warning was rewritten to remove the "for use in Japan only" lines ([[SugarWiki/FunnyMoments replacing them with "for use on planet Earth only"]]), while the final line has the word "jam" instead of "law" left intact. If this wasn't an intentional joke at first, it definitely is now.

to:

* OurLawyersAdvisedThisTrope: CAVE games have traditionally had a [[BlindIdiotTranslation poorly translated English]] legal warning, ending in the infamous sentence: "Violator and subject to severe penalties and will be prosecutedt to the full extent of the jam." Made even stranger by the fact that, in the case of [=DoDonPachi=], the rest of the [[http://www.heisanevilgenius.com/wackywiki/images/3/3e/Dodonpachi_warning.png legal warning]] is written in English. Furthermore, when ''VideoGame/{{Mushihimesama}}'' received a Steam Platform/{{Steam}} port, most of the warning was rewritten to remove the "for use in Japan only" lines ([[SugarWiki/FunnyMoments replacing them with "for use on planet Earth only"]]), while the final line has the word "jam" instead of "law" left intact. If this wasn't an intentional joke at first, it definitely is now.
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* OneUp: There's [[EveryTenThousandPoints the usual way of earning extra lives]], though in many games you can also obtain a 1-up in the form of an item by fulfilling certain conditions.

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* OneUp: There's [[EveryTenThousandPoints [[Every10000Points the usual way of earning extra lives]], though in many games you can also obtain a 1-up in the form of an item by fulfilling certain conditions.



* PinballScoring: Many of the newer games. Usually, the trick to a high score involves cancelling a screenful of bullets and converting them into point items that each yield thousands, if not millions, of points, allowing you to, within one or two stages, reach a score that would otherwise require getting to the last stage or a score or be outright impossible to get. In ''Espgaluda II'', for instance, playing normally will probably get you the first [[EveryTenThousandPoints extend]] (15 million points) on Stage 4 or 5, but a few tactics allow you to get it on ''[[https://www.youtube.com/watch?v=8t4xt8S2mvk Stage 1]]''.

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* PinballScoring: Many of the newer games. Usually, the trick to a high score involves cancelling a screenful of bullets and converting them into point items that each yield thousands, if not millions, of points, allowing you to, within one or two stages, reach a score that would otherwise require getting to the last stage or a score or be outright impossible to get. In ''Espgaluda II'', for instance, playing normally will probably get you the first [[EveryTenThousandPoints [[Every10000Points extend]] (15 million points) on Stage 4 or 5, but a few tactics allow you to get it on ''[[https://www.youtube.com/watch?v=8t4xt8S2mvk Stage 1]]''.
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* OurLawyersAdvisedThisTrope: CAVE games have traditionally had a [[BlindIdiotTranslation poorly translated English]] legal warning, ending in the infamous sentence: "Violator and subject to severe penalties and will be prosecutedt to the full extent of the jam." Made even stranger by the fact that, in the case of [=DoDonPachi=], the rest of the [[http://www.heisanevilgenius.com/wackywiki/images/3/3e/Dodonpachi_warning.png legal warning]] is written in SurprisinglyGoodEnglish. Furthermore, when ''VideoGame/{{Mushihimesama}}'' received a Steam port, most of the warning was rewritten to remove the "for use in Japan only" lines ([[SugarWiki/FunnyMoments replacing them with "for use on planet Earth only"]]), while the final line has the word "jam" instead of "law" left intact. If this wasn't an intentional joke at first, it definitely is now.

to:

* OurLawyersAdvisedThisTrope: CAVE games have traditionally had a [[BlindIdiotTranslation poorly translated English]] legal warning, ending in the infamous sentence: "Violator and subject to severe penalties and will be prosecutedt to the full extent of the jam." Made even stranger by the fact that, in the case of [=DoDonPachi=], the rest of the [[http://www.heisanevilgenius.com/wackywiki/images/3/3e/Dodonpachi_warning.png legal warning]] is written in SurprisinglyGoodEnglish.English. Furthermore, when ''VideoGame/{{Mushihimesama}}'' received a Steam port, most of the warning was rewritten to remove the "for use in Japan only" lines ([[SugarWiki/FunnyMoments replacing them with "for use on planet Earth only"]]), while the final line has the word "jam" instead of "law" left intact. If this wasn't an intentional joke at first, it definitely is now.
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Deprecated socials removed


You can catch CAVE on Website/{{Facebook}} [[https://www.facebook.com/CAVECoLtd here]], and on Website/{{Twitter}} [[https://twitter.com/cavegames here]]. They also have a channel on Website/{{Twitch}} [[https://www.twitch.tv/cave_shooters here!]]

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You can catch CAVE on Website/{{Facebook}} [[https://www.facebook.com/CAVECoLtd here]], and on Website/{{Twitter}} [[https://twitter.com/cavegames here]]. They also have a channel on Website/{{Twitch}} [[https://www.twitch.tv/cave_shooters here!]]
here]].
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Added DiffLines:

** Their mobile ports are even more so; unless you're playing on tablets with larger screens, their bullet-hell gameplay is a SurpriseDifficulty for mobile gamers who weren't used to it, especially in smartphones' glaringly cramped screens.

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