Follow TV Tropes

Following

History Characters / YourTurnToDie

Go To

OR

Is there an issue? Send a MessageReason:
None


* '''[[Characters/YourTurnToDieAsunaro ASU-NARO]]'''

to:

* '''[[Characters/YourTurnToDieAsunaro ASU-NARO]]'''[[Characters/YourTurnToDieAsunaro ASU-NARO]]

Added: 139

Changed: 160

Is there an issue? Send a MessageReason:
None


* [[Characters/YourTurnToDieFloorMasters The Floor Masters]][[note]]Sue Miley/Hoemi, Rio Ranger/Toto Noel, Tia Safalin/Hannaki, the Reception Doll, Midori, Meister[[/note]]

to:

* [[Characters/YourTurnToDieFloorMasters The Floor Masters]][[note]]Sue '''[[Characters/YourTurnToDieAsunaro ASU-NARO]]'''
** [[labelnote:Floor Masters]]Sue
Miley/Hoemi, Rio Ranger/Toto Noel, Tia Safalin/Hannaki, the Reception Doll, Midori, Meister[[/note]]Meister[[/labelnote]]
Is there an issue? Send a MessageReason:
None


** [[labelnote:The Dummies (3-1 spoilers)]]Ranmaru Kageyama, Hinako Mishuku, Naomichi Kurumada, Mai Tsurugi, Anzu Kinashi, Shunsuke Hayasaka[[/labelnote]]

to:

** [[labelnote:The Dummies [[labelnote:Dummies (3-1 spoilers)]]Ranmaru Kageyama, Hinako Mishuku, Naomichi Kurumada, Mai Tsurugi, Anzu Kinashi, Shunsuke Hayasaka[[/labelnote]]



** [[labelnote:Past Episodes]]Ryoko Hiyorse, Ryuu, Woman, Stronghold, Ursheen, Kobushi, Gruusem, Sei[[/labelnote]]

to:

** [[labelnote:Past Episodes]]Ryoko Hiyorse, Ryuu, Clown Master, Woman, Stronghold, Ursheen, Kobushi, Gruusem, Sei[[/labelnote]]
Is there an issue? Send a MessageReason:
None


** [[labelnote:Dolls]]Attraction Dolls, the [[spoiler:Reko]] doll, Obstructors[[/labelnote]]

to:

** [[labelnote:Dolls]]Attraction [[labelnote:Gimmicks]]AIs, Attraction Dolls, the [[spoiler:Reko]] doll, Obstructors[[/labelnote]]
Is there an issue? Send a MessageReason:
None


* [[Characters/YourTurnToDieOthers Other Characters]][[note]]Mr. Chidouin, Mr. Policeman[[/labelnote]]

to:

* [[Characters/YourTurnToDieOthers Other Characters]][[note]]Mr. Chidouin, Mr. Policeman[[/labelnote]]Policeman[[/note]]

Added: 102

Changed: 205

Is there an issue? Send a MessageReason:
Antagonists with other antagonists


* [[Characters/YourTurnToDieOthers Other Characters]]
** [[labelnote:In-game]]Mr. Chidouin, Mr. Policeman, Attraction Dolls, the [[spoiler:Reko]] doll, Memorandum, Shinobu Gokujo, Obstructors[[/labelnote]]

to:

**[[labelnote:Dolls]]Attraction Dolls, the [[spoiler:Reko]] doll, Obstructors[[/labelnote]]
**[[labelnote:Founders]]Memorandum, Shinobu Gokujo[[/labelnote]]
* [[Characters/YourTurnToDieOthers Other Characters]]
** [[labelnote:In-game]]Mr.
Characters]][[note]]Mr. Chidouin, Mr. Policeman, Attraction Dolls, the [[spoiler:Reko]] doll, Memorandum, Shinobu Gokujo, Obstructors[[/labelnote]]Policeman[[/labelnote]]
Is there an issue? Send a MessageReason:
None


* [[Characters/YourTurnToDieFloorMasters The Floor Masters]][[note]]Sue Miley/Hoemy, Rio Ranger/Toto Noel, Tia Safalin/Hannaki, the Reception Doll, Midori, Meister[[/note]]

to:

* [[Characters/YourTurnToDieFloorMasters The Floor Masters]][[note]]Sue Miley/Hoemy, Miley/Hoemi, Rio Ranger/Toto Noel, Tia Safalin/Hannaki, the Reception Doll, Midori, Meister[[/note]]



** [[labelnote:In-game]]Mr. Chidouin, Mr. Policeman, the [[spoiler:Reko]] doll, the Memorandum man, Shinobu Gokujo, the Obstructors[[/labelnote]]
** [[labelnote:Past Episodes]]Ryoko Hiyorse, Ryuu, Mysterious Woman, Stronghold, Ursheen, Kobushi, Gruusem[[/labelnote]]

to:

** [[labelnote:In-game]]Mr. Chidouin, Mr. Policeman, Attraction Dolls, the [[spoiler:Reko]] doll, the Memorandum man, Memorandum, Shinobu Gokujo, the Obstructors[[/labelnote]]
** [[labelnote:Past Episodes]]Ryoko Hiyorse, Ryuu, Mysterious Woman, Stronghold, Ursheen, Kobushi, Gruusem[[/labelnote]]Gruusem, Sei[[/labelnote]]

Added: 120

Changed: 172

Is there an issue? Send a MessageReason:
None


** [[labelnote:The Dummies (3-1 spoilers)]]Naomichi Kurumada, Shunsuke Hayasaka, Ranmaru Kageyama, Mai Tsurugi, Anzu Kinashi, Hinako Mishuku[[/labelnote]]

to:

** [[labelnote:The Dummies (3-1 spoilers)]]Naomichi spoilers)]]Ranmaru Kageyama, Hinako Mishuku, Naomichi Kurumada, Shunsuke Hayasaka, Ranmaru Kageyama, Mai Tsurugi, Anzu Kinashi, Hinako Mishuku[[/labelnote]]Shunsuke Hayasaka[[/labelnote]]



* [[Characters/YourTurnToDieFloorMasters The Floor Masters]][[note]]Sue Miley/Hoemy, Rio Ranger/Toto Noel, Tia Safalin/Hannaki, the Reception Doll, Midori[[/note]]

to:

* [[Characters/YourTurnToDieFloorMasters The Floor Masters]][[note]]Sue Miley/Hoemy, Rio Ranger/Toto Noel, Tia Safalin/Hannaki, the Reception Doll, Midori[[/note]]Midori, Meister[[/note]]



** [[labelnote:In-game]]Ryoko Hiyorse, Meister, the [[spoiler:Reko]] doll, Mr. Chidouin, the Memorandum man, the Obstructors[[/labelnote]]

to:

** [[labelnote:In-game]]Ryoko Hiyorse, Meister, [[labelnote:In-game]]Mr. Chidouin, Mr. Policeman, the [[spoiler:Reko]] doll, Mr. Chidouin, the Memorandum man, Shinobu Gokujo, the Obstructors[[/labelnote]]Obstructors[[/labelnote]]
** [[labelnote:Past Episodes]]Ryoko Hiyorse, Ryuu, Mysterious Woman, Stronghold, Ursheen, Kobushi, Gruusem[[/labelnote]]
Is there an issue? Send a MessageReason:
Loads And Loads Of Characters is no longer a trope


The full cast of ''VisualNovel/YourTurnToDie'', including both main characters and minor ones. [[SpoileredRotten Beware of spoilers!]] Since there are [[LoadsAndLoadsOfCharacters so many]], the pages have been split.

to:

The full cast of ''VisualNovel/YourTurnToDie'', including both main characters and minor ones. [[SpoileredRotten Beware of spoilers!]] Since there are [[LoadsAndLoadsOfCharacters so many]], many, the pages have been split.
Is there an issue? Send a MessageReason:
i feel like a fool... it was your time to shine all this time....


** [[labelnote:''Your Turn to Shine'']]Touko Rikuno, Jin Mutou, Rei[[/labelnote]]

to:

** [[labelnote:''Your Turn Time to Shine'']]Touko Rikuno, Jin Mutou, Rei[[/labelnote]]
Is there an issue? Send a MessageReason:
None


* [[Characters/YourTurnToDieFloorMasters The Floor Masters]][[note]]Sue Miley/Hoemy, Rio Ranger/Toto Noel, Tia Safalin, the Reception Doll, Midori[[/note]]

to:

* [[Characters/YourTurnToDieFloorMasters The Floor Masters]][[note]]Sue Miley/Hoemy, Rio Ranger/Toto Noel, Tia Safalin, Safalin/Hannaki, the Reception Doll, Midori[[/note]]

Changed: 1416

Removed: 267732

Is there an issue? Send a MessageReason:
Splitting pages after getting longer.


The full cast of ''VisualNovel/YourTurnToDie'', including both main characters and minor ones. [[SpoileredRotten Beware of spoilers!]]

to:

The full cast of ''VisualNovel/YourTurnToDie'', including both main characters and minor ones. [[SpoileredRotten Beware of spoilers!]]spoilers!]] Since there are [[LoadsAndLoadsOfCharacters so many]], the pages have been split.




[[foldercontrol]]

!!Main Game Participants


[[folder:In general]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/yttd_gang_3.jpg]]
[[caption-width-right:350: The survivors of the First Trial]]
* DysfunctionJunction: By virtue of most being practical strangers to one another, the group's interactions were very strained with one another, everyone being willing to snap, lie, and outright scheme against each other in order to survive. However, over the course of Chapter 2, they become TrueCompanions.
* EasilyForgiven: Many members of the group hold no long time grudges for what the other survivors attempt to do for the Death Game. Even when some of their gambits could potentially result in someone's death, they all realize that they could have done the same thing. The real exceptions to this are Sou and Keiji.
* EveryoneHasStandards: In the 2-2 Main Game, absolutely everyone is horrified at [[spoiler: Nao's announcement that she and Sara can escape the game if Sara votes for her. But if the player actually chooses to go through with it, then no one directs their anger at Nao herself; they direct it at Sara for casting the vote that makes it possible, recognizing that while Nao's gambit was literally the ''only'' chance she had to live and thus born out of desperation, Sara choosing to vote for her is just Sara choosing to condemn them all to die so she can escape. If the player doesn't vote for Nao, then Nao herself even says that she didn't want to have to betray everyone, and the other survivors are understanding.]]
* SmarterThanTheyLook: Despite many having rather unassuming professions and acting not unlike ordinary people, the whole group is a lot more mentally capable than it would seem, and they constantly pull one over on their captors.
* TrueCompanions: What the group eventually turns to be, despite their many differences, the circumstances that brought them together only lead to them being considerably close knit. Come to the time of [[spoiler:Main Game of chapter 2-2]] and they explicitly state this as the biggest change from chapter 1.
[[/folder]]

[[folder:Sara Chidouin]]
!Sara Chidouin
[[quoteright:239:https://static.tvtropes.org/pmwiki/pub/images/sara_0.png]]
[[PlayerCharacter The main protagonist]] of ''Your Turn to Die'', Sara Chidouin is an OrdinaryHighSchoolStudent who's imposing and dignified demeanor and mental toughness in the face of adversity gives her the impression of a '[[{{Samurai}} Samurai Girl]]'. It's unknown when she became friends with Ryoko Hirose, but she meets her other best friend Jou "Joe" Tazuna in highschool.\\\

One evening, Sara stays back at school late. Due to Sara [[StalkerWithoutACrush being stalked by an unknown individual]], Joe came back from his first date with Ryoko to walks Sara home. Upon their arrival, they find Sara's home broken into and Sara's mom sprawled unconscious throughout the floor. Joe tries to dial for the police, while Sara goes upstairs to see if her dad's okay... and the last thing she remembers is several hands gliding behind her back, pulling her into the darkness of her room...\\\

When she wakes up, she finds herself alongside Joe in what seems to be the same death trap, and the two only have five minutes to escape before the table they are strapped to folds on them and crushes them to death. After a narrow escape, the two regroup and eventually find themselves alongside nine other people who have been brought here and gone through similarly harrowing "First Trials", as Sara recalls the electronic announcer declared. Regardless of such, Sara soon finds herself in a life-and-death situation, and with almost everyone looking up to her for guidance, she soon finds herself responsible for preserving the lives of everyone present to the best of her ability.

----

* AdaptationalWimp: In the manga adaptation, she takes a noticeably more passive role within the group. For example, when Gin's trapped in the mirror room, Sara stands back and lets Keiji, Q-taro and Reko do all of the heavy work.
* TheAce: Despite being an OrdinaryHighSchoolStudent on paper, she shows a remarkably sharp wit and major charismatic air to herself, and this causes her to frequently lead the discussions in the Main or Sub-Games while only being matched by Sou and Keiji in her deductions. [[spoiler:Which could explain why she's statistically-proven to be ''the'' most likely candidate to win the Death Game out of anyone else.]]
* AllLovingHeroine: [[spoiler:[[DeconstructedTrope Deconstructed horribly]]. As it becomes quickly apparent, being a MagneticHeroine with a care for everyone trapped in a game that ''will'' have people die is '''not''' a good combination for one's mental health, especially when Sara [[ILetGwenStacyDie personally blames herself]] [[ItsAllMyFault for every single death that happens]], even when logically she ''shouldn't'' blame herself for things that are very often beyond her control. This seeps into eventually causing permanent damage after Joe's execution, where Sue Miley's sadistic act of [[HopeSpot baiting Sara into saving Joe from his]] CruelAndUnusualDeath [[HopeSpot by only prolonging his suffering]] [[BreakTheCutie destroys her utterly]], and causes her to develop a series of nasty psychosis problems up to and including mass hallucinations, potential PTSD and further hallucinations of a demonic version of Joe blaming her for making him suffer. [[TheWoobie Ouch]].]] [[spoiler: Even after fracturing entirely, she still holds this quality and tries her best to be there for all of the survivors, usually at the cost of herself. Depending on her actions in Chapter 2-2, this can result in things getting somewhat better for the time being... [[FromBadToWorse or much,]] ''[[FromBadToWorse much]]'' [[FromBadToWorse worse.]]]]
* AmbiguousDisorder: [[spoiler: One could definitely argue that after Joe's death in [[WhamEpisode Chapter 1-2]], she possibly begins developing signs of Post-Traumatic Stress Disorder and potentially even schizophrenia. She begins having extreme nightmares and hallucinations of everyone who died blaming her for what she's done, up to including her hallucination of Joe causing extreme emotional stress right down to making her have [[TraumaButton panic attacks whenever Joe's brought up]]. Whatever the case may be, Chapter 2-2's events could potentially mitigate it enough to have Sara become semi-functioning [[DysfunctionJunction (for now)]] throughout Chapter 3... or get [[FromBadToWorse much]], ''[[FromBadToWorse MUCH]]'' worse to the point she is forced to go to [[EvilAllAlong Tia]] [[BitchInSheepsClothing Safalin]] to get a mindwipe of her memory of Joe entirely, and even ''this'' doesn't mitigate her trauma entirely whenever her TragicKeepsake of Joe comes up... and even then, it's a sign things can always, ''always'' get worse.]]
* BitchInSheepsClothing: [[spoiler: Revealed in Chapter 3-1B as one of the reasons for her high victory percentage rate. In the simulations played with the AI versions of the candidates, she would have a tendency to kill the other participants and use their deaths in order to increase her own standing within the group. [[MoralityChain Joe]] was specifically brought in as a handicap to curb this part of her so that the other participants would have a more equal chance of winning.]]
* BreakTheCutie: [[spoiler: Chapter 1-2 and Joe's execution wasn't very kind to her. At all. [[UpToEleven She]] ''[[UpToEleven so]]'' [[UpToEleven utterly breaks]] that she becomes a disheveled mess of self-loathing and SurvivorGuilt, to which from then onwards the game's genre shifts from a mere DeadlyGame VisualNovel to outright PsychologicalHorror; she ''needs'' to keep her SanityMeter from going too low, otherwise she'll go completely mad from grief and self-loathing at feeling directly responsible for Joe's death.]]
* BrokenAce: [[spoiler:Even given her social and deductive intelligence, it still doesn't change the utter ''brutality'' her mind goes through by virtue of feeling responsible for the deaths of Joe and everyone else who died, and she develops herself into an utter mess of psychotic problems that could be the very thing that either helps her win or stops her from snapping entirely.]]
* BrokenBird: [[spoiler:Whatever confidence she once had is destroyed utterly after prolonging Joe's suffering during his execution, simultaneously destroying her sanity in the process and leaving it on a very, ''very'' fragile balance. Fail to find a balance in that, and she'll either end up with permanent brain damage from too many mind wipes or outright [[LaughingMad go insane from pure grief]].]]
* CharacterDevelopment: [[spoiler:Even after becoming emotionally brutalized due to Joe's death, she still copes with her trauma and more often than not is slowly becoming the unofficial leader of the group through her magnetic charisma and decision skills. Where this takes her remains to be seen, but frankly one could already summarize from Chapter 2-2 that it will either get gradually better (for now)... or much, ''much'' worse.]]
* TheChosenOne: [[spoiler: She is considered to be ''the'' most likely person to win the death game by the significant margin of ''15.5%'', which is heads above anyone else.[[note]]For reference, the candidate with the second-highest chance of winning, Naomichi Kurumada, had a ''9.9%'' chance of winning, and he was killed during the First Trial despite his significant odds of survival compared to almost everyone else.[[/note]] Though given how much of a mess she wounds up becoming thanks to trauma, she isn't particularly thrilled about this.]]
* TheCorrupter: [[spoiler: She's the one who ends up turning Ranmaru into a {{Yandere}}, both winning his affection and doing nothing to quell signs of his murderous desires and instead keeping quiet about his potential targets.]]
* DeconstructedCharacterArchetype: Of the OrdinaryHighSchoolStudent trapped in a circumstantially life-and-death DeadlyGame and eventually becoming the unofficial leader of the survivor group by virtue of their magnetic personality and status as a HopeBringer, in a similar vein to Makoto Naegi from ''VisualNovel/DanganronpaTriggerHappyHavoc'' and Junpei from ''VisualNovel/NineHoursNinePersonsNineDoors''. [[spoiler:Only what happens instead is different; the trauma of losing the ones she loves as well as her lack of the emotional fortitude required to deal with the deadly circumstances surrounding her and the pressure of leading others to safety causes her to ''completely lose it'', and depending on your choices, outright go permanently insane from grief and self-loathing. Of course, if you play your cards right, Sara can [[DeconReconSwitch reconstruct this archetype]], pull herself together after Sou's sacrifice and stabilize herself as a result. Whether it sticks remains to be seen, but it's definitely a step-up from her going mad from grief in the worse outcomes.]] This takes an even deeper shade with TheReveal that [[spoiler:Sara is actually dangerously willing to full on betray and manipulate others for her own survival, as shown by her results in AI simulations, and it was only Joe's influence that prevented her from doing so in the game itself.]]
* DudeMagnet: She's strongly implied to have the affections of [[AgeGapRomance Keiji]], [[PrecociousCrush Gin]], and [[{{Yandere}} Ranmaru]].
* TheEmpath: Despite being more logical than her best friend Joe, she's still ''highly'' emotive and often in-tune with others' suffering, feeling a sense of responsibility to look after them and protect them from danger, which is best shown in [[BigSisterInstinct her attitude towards Kanna]] and [[TrueCompanions and any of the survivors]]. [[spoiler:Arguably, [[DeconstructedTrope this causes her far more harm than it does good]], due to having empathy yet lacking the emotional intelligence to understand every death that happens isn't necessarily her own fault, especially in a DeadlyGame that is quickly revealed to have [[HeadsIWinTailsYouLose rigged almost everything about it]]. Because of this especially, it's a major reason why Joe's death [[BreakTheCutie breaks her utterly]], and can send her careening down a path of self-destruction.]]
* EvenTheGirlsWantHer: She can mention in an optional conversation with Kanna that a younger girl once sent her a love letter.
* ExhaustedEyeBags: [[spoiler:In Chapter 2-1 onwards, she sports these to demonstrate just how physically, mentally, and emotionally exhausted and traumatized she is after the events of Chapter 1-2. This is to show how much of a visibly grieving wreck she is between the guilt of Joe's death in particular and the hallucinations caused by said guilt.]]
* FashionableAsymmetry: Some of her bangs are long enough to [[PeekABangs cover the side of her face]], while the rest are cropped short right above her other eye, with the rest of her hair pulled back in a high ponytail.
* FatalFlaw: Her [[TheEmpath strong empathy]], [[YoungAndInCharge lack of emotional maturity]] and tendency to [[ItsAllMyFault blame herself]] for the deaths of everyone else. She ''will'' quickly internalize each potential death as her own fault without stopping to realize she's not at fault for something that's clearly the engineering of the Death Game's masterminds than anyone else, and this mentality [[spoiler:can and ''will'' destroy her if she doesn't let go of her grief and try to prove responsible for the survival of everyone around her. In fact, part of why Sou ended up creating AI Joe revolves around that knowledge Sara can't stand back up on her own two feet without her being reassured that what happened wasn't her fault - something that nobody could get through to her except Joe.]]
* {{Foreshadowing}}: She gets increasingly desperate very quickly when [[spoiler:she's given the Sacrifice in 2-2. Her thoughts become very clouded and much less focused on the group as much as they are on her own survival. While initially it seemed like this was just pure desperation, it turns out that this is how she genuinely thinks without Joe around. Even before that, in 1-2, she can have a chilling thought about how her own survival is important, rather than the group's.]]
* FreakOut:
** At the end of Chapter 1, [[spoiler:she completely breaks down after Joe's death, and begins suffering extreme hallucinations of him. It's made worse by Sue Miley rubbing in the fact after Joe's execution that she prolonged his suffering.]]
** During the middle of Chapter 2-2, upon [[spoiler: being given the Sacrifice rather suddenly, Sara has a panic attack and immediately tries to get the tokens from either Alice's or Reko's body. Upon finding out there were no tokens to get, she nearly loses her mind before Gin pulls her out of it.]]
** At the end of Chapter 2, if you [[spoiler:kill Kanna, Sou activates a hostile Joe AI who angrily mocks her for being a "murderer" out of spite, triggering an emotional breakdown that wipes her memories of Joe entirely]].
* GeniusDitz: Downplayed, as Sara is undeniably smart for her age, but as expected as a relatively normal school girl, she can be a bit silly from time to time. Her dialogue options often reflect this, as she'll often have some sensible choices paired with an outright ridiculous one.
* GiftedlyBad: ''Your Turn To Shine'' reveals that Sara is a rather terrible artist, it's so bad that Joe and Ryoko- who will not hesitate to tease her on any number of things- just refuse to even comment on it. To this point, she asks Mishima for help not to make her a good artist, but just enough so that ''someone'' will say ''something'' about it.
* HeroicBSOD: [[spoiler: To say this is her reaction to Joe's death is the {{Understatement}} of the century, to the point it could very well have caused [[BreakTheCutie permanent damage]].]]
* HeroicSelfDeprecation: She's unable to see herself as anything but cowardly and useless after [[spoiler:her best friend Joe Tazuna's death]], despite being ultimately trusted and seen as the heroic leader by nearly everyone. Even worse, [[spoiler: she personally blames herself for [[ILetGwenStacyDie every singe person who died in the Death Game so far]], which quickly proves to be an extremely toxic mentality for someone trapped in a DeadlyGame, and quickly contributes to her gradual degradation in mental health.]]
* HerOwnWorstEnemy: [[spoiler:By ''far'' the biggest threat to Sara isn't even the Death Game (though that's very much a second-place concern), but her own ability to come to terms with her HeroicSelfDeprecation and realize that she can't save everyone or even ''most'' of everyone, which in turn proves to be a massive reason for her mental breakdown after Joe's death. Whether or not she grows to be able to accept that what happened to her wasn't her fault would mean the difference between life and death.]]
* HopeBringer: What Joe and Kai believe her to be, although she herself doubts it ''very'' much. [[spoiler:She doubts this even moreso after Joe's death, which stomps out any self-esteem she had left.]]
* HurtingHero: [[spoiler:Her in-game portraits during Chapter 2 do their best visibly to show how much emotional and mental trauma Chapter 1 has left her in such a short time.]]
* ItsAllAboutMe: Not often, as she is very much an AllLovingHeroine, but signs of it do show up. Especially when in immediate danger, she defaults to how she's going to get out of a situation before clearing her head and taking others into consideration. [[spoiler: In simulations where she didn't have anyone to support her mentally, she goes UpToEleven, focusing on her own survival by way of manipulating and killing others until she was the last one left.]]
* ItsAllMyFault: Due to her attempts to prove responsible for the survival of everyone around her, this comes at the ''very'' real cost of her blaming herself for each and every death that inevitably happens. [[spoiler:This is what ends up destroying her so utterly in the event of Joe's execution, something she couldn't have controlled given a.) it was both impossible for her to persuade everyone to vote for Joe after she deduced that he was the Sacrifice, b.) Joe was a DeadManWalking by drawing the Sacrifice Card, and c.) even if by some miracle Joe survived the first Main Game, him alongside Kai, Kugie and Nao were not even being ''considered'' as candidates, meaning he was inevitably going to die anyways since all four of them were extra luggage the masterminds of the Death Game [[YourDaysAreNumbered actively wanted dead]], presumably for the assumption of [[HeKnowsTooMuch knowing too much]]. Either way, Sara shouldn't blame herself, yet her extreme SurvivorGuilt and resultant self-loathing still makes her due so out of feeling responsible for having protected him.]]
* ILetGwenStacyDie: Because of her strong empathy for everyone else trapped in the Death Game and almost everyone looking to her for guidance, she ''will'' blame herself in the potential advent of their deaths. [[spoiler:This quickly proves more than capable of potentially destroying her, as the building SurvivorGuilt and ''especially'' Joe's death as an important friend causes her psyche to become irreparably damaged. If she doesn't come to recognize it isn't her fault, this ''will'' destroy her sanity outright.]]
* LaughingMad: [[spoiler:If her SanityMeter gets too low in Chapter 2-1, one of the [[NonStandardGameOver bad ends]] has her go ''completely'' insane following the mother of all [[FreakOut Freak Outs]], and is reduced to laughing madly and hysterically as the trauma becomes too much for her to bear]].
* MagneticHero: [[spoiler: {{Downplayed}} and {{Deconstructed}}. While she can still sway others to her side, this doesn't always work as well as she'd like, she blames herself when things go horribly wrong, and some of the other participants distrust her specifically ''because'' it seems like the others are putting too much faith in a seemingly ordinary high school girl]].
* MyGodWhatHaveIDone: Takes the progression of the game and people who die ''very'' personally, feeling no short supply of pain for all she's forced to do even when it's not her fault. [[spoiler:This can get so bad that it eventually ends in her going completely insane or suffering permanent brain damage from too many mind wipes within Chapter 2-1's bad ends, and even after dodging those fates there's no guarantee that it's an end to her many, ''many'' emergent mental problems.]]
* MysteriousPast: Much of her past is up in the air and is often called into question. [[spoiler:From what can be gathered, her adopted father may be someone who's working with and/or masterminding the Death Game, which only raises ''more'' questions as to what is so important about her involvement in it and why it is.]]
* NiceGirl: Though dialogue options can make her come off as more or less caustic or distrustful, at the end of it all she's consistently someone with the best interests of the group at heart, no matter what happens.
* NervousWreck: [[spoiler:A lot of Chapter 2 has her as a neurotic, emotionally-damaged young woman who is quite literally a single stone's throw away from completely losing it... something that's [[GameplayAndStoryIntegration even reflected in gameplay]], given her increasingly erratic and messy behavior the lower her SanityMeter goes, contributing in her outright snapping entirely in some of the bad ends.]]
* NotSoAboveItAll:
** She's confessed that she based her decision on where to go for high school purely on how cute the uniforms looked.
** She also once sat on (and fell off of) a traffic cone, which embarrasses her greatly.
** After using paint to solve a puzzle in 3-1 via painting a picture, her immediate thought is about her efforts towards the painting she did have gone to waste once the picture opens up.
* OOCIsSeriousBusiness: [[spoiler:The aftereffects of the memory-wiping device have Sara almost giddy at the lack of pain she obtained from forgetting about Joe a little, to an extent it's rather unsettling. By the time Sara has gone to Safalin twice to use the memory erasing device, she's noticeably desperate for the mental relief and it culminates in a Bad End as she's mentally broken and addicted, subject to Safalin's whims.]]
* RedBaron: In a discussion, Joe claims that Sara's known as "The Godfather of Sonobeno", to her exasperation. This title may or may not be a joke.
* ReplacementGoldfish: Kanna impresses on Sara because of her resemblance to her [[spoiler:deceased big sister. Noticably interesting that Kanna conflates Sara and Kugie more when Sara has the option to be more nasty or rude to Kanna. Becomes deconstructed if Sara chooses to kill Kanna in Chapter 2-2, where the two's emotional attachment to one another and Kanna's relationship with Sou causes him to retaliate by reprogramming AI Joe to emotionally torture her instead of heal her, which has ''devastating'' consequences]].
* SanityMeter: [[spoiler:As part of the GenreShift that happens after Joe's execution in Chapter 1-2, Sara begins developing a meter that shows how much she's hallucinating and how badly the hallucinations are tearing apart at her sanity. Chapter 2-1 then becomes a balancing act of preventing the Sanity Meter from reaching 130, which is easier said than done given the wrong dialogue choices can and ''will'' result in that meter decreasing. You ''can'' go to Safalin in order to mind wipe her and restore her sanity back to normal, but do this too many times and it will cause permanent brain damage - either instance, her Sanity Meter reaching 130 or using the mind wipes too many times, is liable for a NonStandardGameOver.]]
* SanitySlippage: [[spoiler: She ''starts'' off fine at the start of the game, but then Mishima, Joe and Kai die in that order and their deaths - '''especially''' [[ILetGwenStacyDie Joe's]] - causes her to exhibit serious emotional damage and become a dysfunctional wreck as a result. This can be improved temporarily if one chooses to execute Sou... or get much, ''much'', '''much''' worse if she executes Kanna, provoking Sou's retaliation and her sinking so deep into self-hatred that she requests a mind wipe of her forgetting Joe ''completely'' to prevent her from completely going mad from guilt and self loathing.]]
* SavvyGuyEnergeticGirl: Inverted. She's the savvy girl to Joe's energetic guy.
* ShesBack: [[spoiler:If Sara votes for Sou instead of Kanna, Sou uses his last moments to let Sara meet a Joe AI, letting her finally come to terms with her grief and guilt. Whether this sticks, however, is something that remains to be seen.]]
* SuperDrowningSkills: By her own admission in ''Your Time To Shine'', she can't swim. In fact, she's so bad at it, she claims to simply sink to the bottom of a pool when trying to swim.
* SurvivorGuilt: [[spoiler:Reinforcing her emotional trauma and AmbiguousDisorder, Sara ends up internally coming to believe ''she'' should have died instead of Joe, having so little self-respect and confidence in herself as a result of Joe's execution that it could very well result in her spiraling further if the player lets it.]]
* TeenGenius: For someone who's only in her second-year of high school like Joe, she quickly shows her chops as someone who's ''really'' good at persuasive arguments and deductive reasoning, outright keeping up with some of the smartest members of the survivors such as [[FairCop Keiji]] and [[WildCard Sou]]. [[spoiler:Thankfully, while her mental well-being degrades most everywhere else, her sharp intellect does ''not'' diminish one bit.]]
* TerribleArtist: First mentioned in ''Your Time to Shine''. She's so bad at drawing that her friends won't even make fun of her, and even Mishima is surprised when she draws a lion in the sand. In 3-1, she paints over a required puzzle with wavy, uneven lines that drip. When Gin suggests drawing with her, she hesitates to agree and hopes he won't cry when he sees her drawings.
* ThisIsUnforgivable: [[spoiler:Briefly attempts to kill Midori after he tells her the truth on why Joe was brought into the Death Game whether she remembers him or not.]]
* TragicKeepsake: [[spoiler:Before they were that close, Sara gave Joe a dog keychain that Ryoko had won from an arcade for his birthday. Eventually, it becomes one of the only things Sara could remember Joe by, after he dies.]]
* TraumaButton: [[spoiler:Between her strong emotional bond with Joe and his execution being engineered in a way to break Sara utterly, ''anything'' that comes to remind her of Joe in any way sends her into traumatic hallucinations, Meeting Joe’s AI in Kanna’s route snaps her out of this though as the closure lets her finally be able to remember Joe without hallucinations.]]
* TraumaCongaLine: The whole ''[[UpToEleven game]]'' is one giant Trauma Conga Line for her! [[spoiler:She ends up being kidnapped and put into a DeadlyGame that already resulted in nine other people's deaths from it merely ''beginning'', she went on to witness Joe's CruelAndUnusualDeath and unknowingly helped contribute to prolonging it, goes nearly insane from grief and ends up being haunted by hallucinations of Joe and the rest of the deceased, all of which can and will degrade her sanity until she snaps entirely, and everyone still looks to her as a leader for the survivors. She just can't catch a break, can she? Thankfully, this seems to be alleviated in the route where Kanna lives... but if she dies, prepare for it to get '''much''' worse overall.]]
* TraumaInducedAmnesia: In Chapter 2, if she votes for [[spoiler:Kanna, the malicious Joe AI traumatizes her so much that she forgets about him entirely]].
* VirtueIsWeakness: The masterminds of the DeadlyGame believe that Sara's greatest weakness is her friendship with Joe. [[spoiler:They went as far as to take him into the game specifically to hold Sara back from developing a ruthless instinct for self-preservation, and if Sou survives Chapter 2 and wipes her memories of Joe, she starts to become more self-centered to the point of provoking Ranmaru into murdering the surviving Yabusame.]]
* VillainProtagonist: [[spoiler: She becomes one in Sou’s route when she manipulates Ranmaru into killing the surviving Yabusame … while that’s the worst she does in Sou’s route in chapter 3-1 she is slowly descending more and more into becoming self serving, thankfully Averted in Kanna’s Route as the memories of Joe and words of encouragement from his AI bring her back to her kindhearted empathetic self.]]
* WalkingSpoiler: It's basically impossible to really talk about her character in any great detail without [[spoiler:bringing up her going mad from grief after Joe's death in Chapter 1-2]].
* WouldHurtAChild: [[spoiler: Can completely cause Kanna's death in Chapter 2-2 if you vote for her. This doesn't end well.]]
* YoungAndInCharge: Despite effectively being a high school student, Sara's deductive skills and [[MagneticHero Magnetic Heroine]] characteristics has almost everyone looking to her for advice and leadership. [[spoiler:This quickly shapes up to be a DeconstructedTrope, however, as Sara's high intelligence yet still-developing emotional maturity means she'd inevitably feel responsible for each and every death that happens to everyone. It's to the point Sou [[LampshadeHanging openly questions and even distrusts her]] for how everyone can put their faith in someone so young, [[JerkassHasAPoint and he's not wrong, either]].]]
[[/folder]]

[[folder:Jou "Joe" Tazuna]]
!Joe Tazuna
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/jou_1.png]]
Sara's best friend and classmate who is dating her other best friend, Ryoko Hirose. A cheerful and bubbly young man, Jou [[SpellMyNameWithAnS "Joe"]] Tazuna is considerably less academically gifted than Sara is, but he makes up for it with a charming personality and having some sense of common sense that most others would likely lack for his age. After Sara was threatened by an unknown stalker, Joe escorts her home one night; revealing happily how his first date with Ryoko went, the two eventually go back to Sara's home only to find that somebody broke in, and Sara's mom is sprawled about unconscious. While Sara goes upstairs to look for her dad, Joe tries to alert the police of a break-in, and that's the last we see of him before both he and Sara are kidnapped by the masterminds of the Death Game.\\\

After using his quick thinking to help himself and Sara escape their First Trial in one piece, Joe soon finds himself alongside 9 other people and Sara in a facility deep below the surface, trapped in a DeadlyGame, and resolves to continue to protect Sara at all costs, or die trying.

----

* AIIsACrapshoot: [[spoiler:Possibly [[InvertedTrope Inverted.]] If Kanna doesn't survive Chapter 2, Sou [[AmbiguousSituation presumably]] outright edits AI Joe to be incredibly abusive as opposed to comforting her like he does on Kanna's route. The end result ends up causing Sara to have a FreakOut so bad she goes to Safalin to ''forget Joe entirely''.]]
* AllForNothing: [[spoiler:Possibly the worst part of his BatmanGambit was that it ''didn't actually keep Sara safe like he wanted it to.'' In fact, the end result of Joe's death was that it [[BreakTheCutie broke Sara so utterly]] that she would've been in a ''worse'' state than what Joe could've foreseen, effectively rendering his original motive for his last gamble basically moot. It could be further rendered for nothing in any of the [[NonStandardGameOver bad endings]] after Chapter 1-2, or this could thankfully be [[SubvertedTrope subverted for the most part]] if Sou carries through with programming AI Joe, which in turn helps stabilize Sara's downward spiral.]]
* AlwaysSaveTheGirl: [[spoiler:Joe was willing to put himself at massive risk of death if it meant ensuring Sara's safety. Which is why he came up with his SecretTestOfCharacter: either the other participants stay true to their word, to which he would die but Joe would place faith in the survivors looking after Sara, or they would break their promise and vote for Joe, to which Joe would take Sara and leave everyone else to die. Regardless of the outcome, Joe felt like Sara would remain unharmed, and that's something Joe was fine with dying over. Which only made what happened to Sara after Joe's death [[AllForNothing all the worse]].]]
* AmbiguousSituation: [[spoiler:The Joe AI that, based on the route, is either much more like the real him and comforts Sara, or torments her to the point where it makes her forget he existed. Which was he initially intended for? Sou had every reason to want to hurt and traumatize Sara on the route of his survival, but other elements in the game, such as Midori, have shown a willingness to tamper with AI and expressed an active desire for Sara to revert to her [[BitchInSheepsClothing behavior in the game without him there.]] Did the dying Sou [[DyingMomentOfAwesome spend his last moments turning what was meant to be a trap for Sara into a final gift]] that the resentful Sou didn't give a damn about or simply turned on? Or did the dying Sou just activate it as-was while the resentful, living one tampered with it?]]
* AnimalMotifs: [[HeroesLoveDogs Dogs]]. He wears dog-related charms on his person, and is every bit as friendly, loyal and energetic as one. Additionally, [[spoiler:if he's briefly brought back as an BenevolentAI]], he says to Sara that "I'll always follow ya. Y'know... like a dog!".
* AnimeHair: One wonders how much hair gel he uses to keep his spiky hairstyle sticking up. In one of his fondness events in ''Your Turn to Shine'', he even states that it caused his classmates to think that he worked at a HostClub. He later reveals that this is a justified example: His hair isn't naturally like that, his friends (Ryoko, Sara, and presumably others) convinced him to style his hair like that, and he simply continued with it because they got a kick out of it.
* BackFromTheDead: [[spoiler:[[PlayedWith Sort of.]] He's still dead, but Sou programs an AI version of him to be able to comfort Sara given all she's went through or to guilt her and torment her for betraying his wishes.]]
* BatmanGambit: [[spoiler:How he ultimately comes to his final conclusion. He claims to be the Sage to the others under the circumstance that everyone promises not to vote for him, and then he'd vote for himself. If they went against their word and voted for him, it would have proven in his mind that the majority were bad people, leading to him taking Sara and escaping the game. When they don't and keep their word, it allows him to accept that they're good people, and trusts them to look after Sara even though they're the reason he's going to die.]]
* BenevolentAI: [[spoiler:If Sou doesn't survive Chapter 2, this is how he's briefly brought BackFromTheDead. Sou programmed AI Joe beforehand to give Sara a much-needed pep talk that clears her head of the hallucinations tormenting her. Of course, whether or not Sou stays true to his objective is something that depends on if he's voted to be the sacrifice of the second Main Game.]]
* BewareTheNiceOnes: Hoo boy. Despite being one of the nicest people in the entire cast, if not ''the'' nicest person full-stop, [[spoiler:he shows just how clever he is and almost pulls off a SecretTestOfCharacter gambit to get all the cast sans him and Sara killed. The only reason he didn't succeed was him not wanting to kill everyone for nothing, ''especially'' if they turn out to be good people, so he puts himself at serious risk if it means them proving to them he can trust their judgement.]]
* BigLittleBrother: Mishima asks him to take on the role of Kanna's younger brother, despite the fact that Joe, as a high school student, is obviously older than the middle school-aged Kanna. Joe understandably complains that he's supposed to be the older brother.
* BoyNextDoor: Pretty much fits this character archetype to the letter. He's friendly and down-to-earth, and exhibits a surprising amount of emotional and social intelligence, but has only known Sara since high school. [[spoiler: Despite this, however, he's hardly anything resembling one who ''completely'' wears his heart on his sleeve; he can and has showed a ''lot'' of cunning and forethought in the past, as well as possessing a surprisingly tough composure when presented with a dangerous situation.]]
* CollateralAngst: [[spoiler:He gets killed pretty gruesomely at the end of Chapter 1 so that Sara, his best friend, gets some wicked trauma over it.]]
* CrucifiedHeroShot: [[spoiler:The manga adaptation's depiction of his CruelAndUnusualDeath has him dangling from the Wrigglers in mid-air with his arms outstretched. And much like Christ, he died as a sacrifice.]]
* CruelAndUnusualDeath: [[spoiler:He gets ImpaledWithExtremePrejudice by wriggling, metal tubes that ''drain all the blood out of him.'' As if that weren't bad enough, it's also very much psychological torture for poor Sara as well; Miley makes it seem that Joe can be saved if Sara presses the wriggler's deactivation switch fast enough to regurgitate blood to his system, but even this is just to serve as a nasty HopeSpot designed in mind with breaking Sara outright. And as a final insult to injury, Sara's desperate attempt to save Joe just ''prolongs his death and makes him suffer more.'']]
* DecoyProtagonist: [[spoiler: He’s playable in the first puzzle of the game and is initially portrayed as the games {{Deuteragonist}} … however he ends up dying in Chapter 1-2.]]
* DeadManWalking: It's revealed in Chapter 2-2 that [[spoiler: by virtue of them having been brought into the Death Game as unintended extra baggage, Joe, Nao, Kugie and Kai were practically doomed from the start, and the masterminds behind the Death Game actively wanted those four removed from the picture at all costs. Which is why the Floor Masters actively manipulated events to ensure that they would either be voted off as a sacrifice or manipulated to obtain the Sacrifice Card. The exact reason aside from "they weren't supposed to be here" isn't yet known, but it can be safely assumed for now [[HeKnowsTooMuch their presence in the Death Game supposedly meant they saw too much about it period]] and needed to be eliminated as a result.]]
* DidntSeeThatComing: Type 2, of the Known Unknown variant. [[spoiler:He knew he was most likely going to die the second he drew the Sacrifice card, so he pulls a last-ditch gamble to have the other players vote for him so he can take Sara and get the hell out of dodge. Unfortunately, he proves unable to really let himself be responsible for the deaths of nine people if he doesn't know they're good people or not, so he stages a SecretTestOfCharacter to knock out two birds with one stone: either they stay true to his desire to not vote for him (meaning he'll most certainly die, but that would prove to Joe the survivors are good people and he can trust Sara's well-being with them), or they go against his word and vote for him, which would prove they're mostly bad people and give him reason to leave with Sara. Either way, Sara is kept safe, but one thing he ''doesn't'' adequately plan for is how Sara would respond to his demise, and he assumed that the cast would be there to watch after Sara in what he knew what was going to traumatize Sara. He didn't expect, however, how ''bad'' it would be, nor how his execution was designed from the ground up with torturing Sara emotionally with a nasty HopeSpot then gaslighting her to make her feel like she only prolonged Joe's death. Either way, his efforts to ensure that Sara is safe ends up being AllForNothing, solely because something he knew was a risk wasn't something he could accommodate in the short time he came up with his plan.]]
* TheEmpath: Very similarly to his best friend Sara; Mishima says to the effect that he's a "people's person," and he instinctively knows how to understand how people act and appeal to their better nature. However, [[spoiler:something that separates him from Sara is Joe having a shocking amount of emotional maturity by comparison, and by extension shows he's more than capable of channeling bad events into positive energy.]]
* FaceDeathWithDignity: [[spoiler: For someone who's about to die a very, ''very'' messy death, Joe handles his impending demise pretty damn well, accepting his fate as the sacrifice and reassuring Sara that he loves her, and that he couldn't see anyone in their group as bad people. Seemingly subverted once his execution begins, clearly being in pain and struggling to hold onto dear life.]]
* FriendlyTarget: He has been Sara Chidouin's best friend since high school and is a chipper and peppy young man always willing to help her out. [[spoiler:Not only does he end up as the Death Game's second official victim, but he also gets one of, if not the most brutal deaths of the lot.]]
* TheGadfly: Downplayed. He's a sweetheart, but he's ''absolutely'' NotSoAboveItAll. His first act when Sara would pass out before coming to meet up with the other nine players is obfuscate not knowing Sara just to see how she'd react.
* TheHeart: One of the most personable people in the game, being generally upbeat and encouraging, even despite his initial misgivings of the others.
* HeroesLoveDogs: Has a dog charm poking cutely out of his breast pocket and a bone-shaped charm on a necklace looped loosely around his right arm. [[AnimalMotifs Fittingly]], he has the personality and cheer of one.
* HeroicBSOD: [[spoiler: Sara catches him in one soon after finding the Sacrifice card. He hides it pretty well and shakes it off once she prods him a bit about it.]]
* HiddenDepths: Seems like a cheerful young boy who acts his age, but he is far, ''far'' [[SmarterThanYouLook more clever than he lets on]].
** He's generally the first before almost anyone else to notice when something's off emotionally speaking, owing to an ''extremely'' high amount of emotional intelligence. He's the first one who brings up the possibility of a traitor in their midst, a deduction that [[spoiler:becomes correct given Kai's task of scouting out and bringing each participant in the Death Game to the facility.]] He also shows himself as ''extremely'' cunning and more than capable of lying if he needs to, [[spoiler:having fooled nearly everyone in the first Main Game that he's the Sage except some of the most perceptible candidates (such as, fittingly, [[TeenGenius Sara]]), before only losing his clout due to his empathy making him unable to truly manipulate people he wants to have faith in.]]
--->'''Mishima:''' I suppose you've more interest in people than in knowledge, Joe.\\
'''Joe:''' Huh... Never thought about that before.\\
'''Mishima:''' That's why you can befriend many people, [[SugarWiki/HeartwarmingMoments and why you're loved.]]
** Plus, just because he's not exactly as sharp knowledge-wise as [[TeenGenius Sara]], [[FairCop Keiji]] and [[ManipulativeBastard Sou]] does ''not'' mean he's stupid. [[AndNowForSomeoneCompletelyDifferent You actually control him during the First Trial as you have to figure out a way to save Sara from the death trap she's strapped to and canonically manages it.]]
* TheLancer: Quickly buddies up with Sara at the start of the Death Game to act as both her assistant and main number two, and in many ways right down to the ways both he and Sara are similar and different, they reflect off of each other quite well. [[spoiler:Sadly, [[DeadManWalking it doesn't last]].]]
* TheMillstone: His true purpose in the death game [[spoiler:is to balance Sara's chances of survival by giving her a friend to hold her back and stunt her development of ruthless survival instincts]].
* MoralityChain: [[spoiler:Chapter 3-1B reveals that this is why he was chosen and not Ryoko - without him to keep her in check, Sara would begin manipulating the others in order to win.]]
* NiceGuy: Easily one of the nicest characters in the game, if not ''the'' nicest. A genuine, loyal friend to Sara, [[spoiler:Sou programming AI Joe to be true to his original personality comforts Sara and all but says [[YouAreBetterThanYouThinkYouAre she's better than she thinks she is]] and that he has zero hard feelings about what happened.]] This especially extended to how he was [[spoiler:in his final moments of life - the reason why he didn't go all-in with becoming a ManipulativeBastard in order to save himself and Sara? He ''didn't'' want to do that if everyone here wasn't a bad person, especially if the survivors turn out to be genuinely good people. Which is the full reason why he established his SecretTestOfCharacter in order to see whether or not he can trust them with Sara's well-being; if they were good people, they wouldn't go against his word, and when he's proven right, he has ''zero'' hard feelings and doesn't hate anyone for what's happened, even when he knows that means he'll die.]]
* NoGoodDeedGoesUnpunished:
** Had a date with Ryoko, but returned to the school so he could walk Sara back home, since he was aware of her stalker situation. During the subsequent attack, he tries to help and gets knocked out and kidnapped for his troubles. [[spoiler:Though he has a Doll counterpart and AI as well, which brings up the question of whether or not he was an intended target...]]
** [[spoiler:Doubly so given his decision of giving everyone a chance to be true to their word. The whole ''reason'' why he began his gamble in Chapter 1-2 is because he wants to ensure that Sara's safe more than anything, but doesn't want to go all-out if it means the people he'd be convincing to vote for himself weren't bad people. So he ends up pulling off his request for everyone to ''not'' vote for him as opposed to the opposite, all because he wanted to make sure he could trust them with Sara - which, of course, had the effect of killing him off as a result.]]
* OhCrap:
** [[spoiler:He has a muted example of this when he ends up obtaining the Sacrifice Card: he hides it well enough when Sara inquires what the problem is that he brushes it off like it's nothing, despite knowing full well he's doomed if he doesn't trick everyone into voting for him.]]
** [[spoiler:[[ShowDontTell You can see the]] ''[[ShowDontTell exact moment]]'' [[ShowDontTell in the first Main Game when he realizes he's effectively a dead man.]] [[https://i.imgur.com/IJSKOrO.png His expression immediately scrunches up and gets exceedingly dark and nervous]], [[ThisIsGonnaSuck as if knowing full well what the consequences of him losing are.]] Surprisingly enough, he at least fakes a rebound well enough [[FaceDeathWithDignity to reassure Sara he loves her and that he trusts the group to look after her]].]]
* OnlyKnownByTheirNickname: His legal name is Jou Tazuna, but the phonetic similarity between the Japanese Jou and the English Joe often lead to him being nicknamed as such. This persists throughout vgperson's translation, and Joe seems to have no qualms with his nickname in the slightest.
* PlatonicDeclarationOfLove: He gives one to Sara [[spoiler:just before he dies]]. He says it again later on [[spoiler:as an AI on the route in which Sou dies]].
--> "Sure enough... It's hard for a guy and a girl to say this sorta stuff to each other, huh...? I love ya, Sara! You're my best friend!"
* PlatonicLifePartners: He and Sara love each other dearly as best friends, being a somewhat inseparable trio before the game alongside Sara's other best friend/Joe's girlfriend.
* SacrificialLion: [[spoiler:Joe's death has a catastrophic impact on the plot and shows that ''nobody'' [[AnyoneCanDie is safe from getting killed]], and if you're lucky enough to not be among the death toll, you're certainly not getting out unscathed emotionally either. It's because of Joe's death that sets Sara off on a spiral of self-loathing and trauma, and effectively establishes what this visual novel is all about.]]
* SavvyGuyEnergeticGirl: Inverted. He's the energetic guy to Sara's savvy girl.
* SmallRoleBigImpact: [[spoiler:Joe is, in chronological order, the second one to die, and as such generally didn't have as much screentime as some of his other compatriots. Still, Joe's death proves to be ''exactly'' what kickstarts Sara's psychosis and the stakes being established as life-and-death, and the impact of his death affects the story's plot all the way to the present.]]
* SmarterThanYouLook: Comes off as silly and carefree, but demonstrates a downright ''shocking'' degree of foresight and consideration towards Sara's distress over her stalker pretty early on. [[spoiler:It gets even more impressive in the first Main Game, where he shows just how cunning he is by being able to manipulate everyone into thinking he is the Sage so that they would vote for him, at least until Sara figures out he's lying at the last minute.]]
* SpellMyNameWithAnS: While vgperson primarily uses Joe, Sara also mentally refers to him as Jou during his introduction.
* ThisIsGonnaSuck: [[spoiler: As noted in OhCrap, his reaction upon losing the Main Game wasn't panic, but a gradual, deathly-silent realization he's doomed, and then resignation over the fact that he's going to die.]]
* TheUnchosenOne: As mentioned in [[spoiler:DeadManWalking, he alongside Nao, Kugie and Kai were not supposed to make it past the First Trial, or to the first Main Game. They weren't even supposed to ''be'' there; because they'd have likely [[HeKnowsTooMuch saw too much]] regarding the Death Game's leaders when they weren't supposed to be there, and were likely engineered to die as soon as the Floor Masters could find a way that'd work while still not expose [[HeadsIWinTailsYouLose the blatant rigging of the game]].]]
* UnPerson: Downplayed in the scenario that [[spoiler:Sou survives Chapter 2, causing him to edit AI Joe into [[AIIsACrapshoot a malicious force]] out of petty revenge. Sara doesn't remember him, but does recognise his TragicKeepsake, and everyone else (e.g. Keiji and Ranmaru) remembers him]].
* WouldHurtAChild: [[spoiler: While he clearly wouldn't ''want'' this to be the case, his BatmanGambit could have easily resulted in Joe getting the majority of the votes and leaving with Sara, which would have doomed the young Gin and Kanna to their deaths.]]
[[/folder]]

[[folder:Keiji Shinogi]]
!Keiji Shinogi
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/keiji_3.png]]
A laid-back and flirtatious police officer who has a habit of calling himself "Mr. Policeman" and saying things to tease others. Being a very casual and calm individual overall, [[TheGadfly he passes no opportunities]] whenever possible to mess with somebody, and underneath his calm demeanor lies a razor-sharp intellect and [[DarkAndTroubledPast surprisingly troubled past]]. He very much seems to be the kind of individual who would be fine with letting others take the lead under an obfuscated laziness, but when he's needed, he's easily one of the most useful allies to Sara when it comes to figuring out information whenever it comes up. Strangely, he's content in, if not encouraging, letting Sara take the lead, due to faith in her ability to manage things. It can be assumed age-wise, [[VagueAge he's in his late 20s]].

Introducing himself to Joe and Sara as a "friendly neighborhood police officer," Keiji quickly shows he has what it takes to keep up with the brightest minds of the Main Games and Sub-Games, despite it being inevitable that his past will catch up to him.\\\

----

* AccidentalMurder: [[spoiler:During a police pursuit, someone claimed that the criminal had a weapon and were about to shoot. As it turns out, the claim was made on false pretenses and Keiji ended up killing his childhood hero, [[NoNameGiven Mr. Policeman]], something that ''very'' much [[MyGodWhatHaveIDone haunts him to the present day]]. The next time someone died because of him, it was... [[MurderByInaction far less accidental]].]]
* AloofAlly: Very similarly to Kai, though he's still distinct from him by virtue of Kai being [[spoiler:the person who wounded up stalking Sara solely to serve as her guardian while at the same time wound up as a pawn in the masterminds' plan]], while Keiji seems to be pretty much on Sara's side from the beginning. [[spoiler:[[UnreliableNarrator Mostly]].]] Either way, he's content to let the others do what they want while he does his own thing, and further unlike Kai, he's more willing to cooperate when the time comes, though he prefers to take a backseat to things.
* AmbiguouslyBi: In ''You Turn To Shine'', a fondness event between himself and Mishima, he states that he used to drink a lot, and ended up seducing a fair amount of women when he did so. Mishima categorizes him as a "seducing drunk", which Keiji ''immediately'' responds by giving a couple flirtatious comments, but the event ends before anything is made explicit.
* AmbiguouslyEvil: [[spoiler:It's really hard to talk where he places on the moral spectrum exactly, especially after Chapter 3-1-A. Given he was the reason why Megumi was murdered alongside his take on how Mr. Policeman die directly contradicting with Midori's take, and Keiji legitimately being traumatized while Midori's an unambiguous liar, it suddenly becomes a mess to sift through his allegiance or even to confirm what he said lined up with the truth of the matter, especially given the other two related to the incident are dead and the information regarding them have likely died with them, given Keiji's own biased account on the matter and Midori being ''very'' unlikely to share the truth of the matter. Either way, the circumstances behind Megumi's murder and the death of Mr. Policeman are ''very'' hard to properly figure out without leaving more questions than there are answers. It remains to be seen whether or not Keiji is telling the truth or something else, given we haven't heard Megumi's story on the matter... so far.]]
* AmbiguousSituation: We have no idea [[spoiler: what really happened during the shooting that took the life of Keiji's childhood hero, Mr. Policeman, nor do we know what the lead-up to the events were or even what the facts were beyond the accounts of two ''highly'' [[UnreliableNarrator unreliable and mutually-contradicting narrators]]. Why did Midori/Sou Hiyori stage the situation in the first place? How much did Mr. Policeman's life fall apart and what happened between Keiji's first meeting with him and him being fired? [[MindScrew Was he even fired like Keiji thinks he was?]] Could it even ''be'' Mr. Policeman and not a look-alike? Was she in the right, or was just being a DirtyCop because the officer [[HeKnowsTooMuch knew too much]]? And most importantly, why did Keiji leave Megumi for dead in their First Trial, why were they even abducted together, what was their real relationship and was Megumi even the person Keiji thought she was? There's frankly way, ''way'' too many questions compared to the answers, which are doubtful if they are even that truthful to begin with since both of the individuals recounting their side of the story were both [[UnreliableNarrator Unreliable Narrators]] of the highest caliber.]]
* AndNowForSomeoneCompletelyDifferent: You temporarily assume control of him [[spoiler:during the back half of Chapter 3-1 as he is separated from Sara and goes on his own separate adventure with Q-taro and Mai]].
* AndThenWhat: [[spoiler:Even if Keiji survives the Death Game, there's very few places left for him to go after the fact; he's not only out of a job given his time as a officer ended badly, but his MurderByInaction of Megumi Sasahara would ruin him if it ever went out and would very likely as a consequence see him in the same handcuffs he brandished once upon a time. Either way, one genuinely has to wonder where Keiji has left to go given what he's pulled over the course of the Death Game]].
* TheAtoner: [[spoiler:Despite clearly having an incomplete take on the circumstances otherwise, his guilt over what happened over Mr. Policeman is ''very real,'' given he wouldn't have reacted with such [[DoesNotLikeGuns visceral trauma to guns]], and genuinely wants to do better to make up for it given it still affects him to the present.]] In addition, we also don't know what the full reason why [[spoiler:his captain made the deal to get him off the hook for the shooting he caused, which [[UnreliableNarrator Keiji]] implying that it left him with some kind a debt to her, while his flashback suggested she had a personal fondness for him of some kind.]]
* BelievingTheirOwnLies: [[spoiler:If he's not telling the truth about the circumstances of Megumi's death or even the full picture, it can definitely be noted that it's possible the trauma from what happened to Mr. Policeman ended up really hurting him in the scheme of things, and he's shown to be incapable of actually telling the truth, which can be seen by how much he didn't even bother to talk about Megumi's murder at his hands.]]
* BerserkButton: As [[spoiler:Midori]] learns, [[spoiler:telling Keiji that you're responsible for engineering his trauma is ''not'' a good idea. [[RoaringRampageOfRevenge At all.]]]]
* BorrowedCatchphrase: [[spoiler: Seems he picked up the tendency to call himself 'Mr. Policeman' from his childhood hero.]]
* BrilliantButLazy: The man is a downright ''genius'' when it comes to social and intellectual deduction, being only matched by [[TeenGenius Sara]] and [[ManipulativeBastard Sou]] when it comes to how fast he realizes circumstances, which when combined with his keen eye for smaller details means he could've easily solved a lot of the details if he wasn't just so ''lazy.'' [[spoiler:Which, to some extent, actually makes perfect sense if you think his side of the story is the truth: of ''course'' he wouldn't be nearly as inclined to help out, given he certainly has a mess of issues that make him far more hesitant in intervening without bad memories coming to the forefront.]]
* BrokenPedestal: [[spoiler:Megumi Sasahara, his captain and trainer as an officer, made an unspecified backroom deal to get him out of trouble for shooting an unarmed man, with implications that this was done to put him under her thumb. Furthermore, he also realized that she was the one who ended up firing Mr. Policeman and sent him down his path to death, which disgusted him enough that he left the force, and when they reunited kidnapped during the first game, he deliberately allowed her to die.]] [[ZigZaggedTrope Of course]], one has to remember that [[spoiler:Keiji gives a ''very'' biased account of the events, [[UnreliableNarrator and it's kind of hard to know just what the hell he's talking about or if he's even telling the truth]]. We don't even know much about Megumi other than information recounted by other people, both of whom have proven to have agendas with the truth as opposed to actually pursuing it. This means it becomes far more difficult to effectively decide whether or not what's the truth and what's not, especially given that he still facilitated the murder of another woman, if by indirect action.]]
* BeautyEqualsGoodness: He's a very handsome man, and despite his laziness, seems to have a great head on his shoulder and remains a firm ally to Sara. [[spoiler:[[ZigZaggedTrope Still]], it becomes ''very'' hard to know just how much he's being honest and how much he's simply lying.]]
* BecomingTheMask: At first it's clear Keiji is flirting with Sara as a diversionary tactic, in order to avoid questions. [[spoiler:Later, however, he genuinely seems to start to care about her, and the flirtatious dialogue tends to be less motivated by hidden agendas and be more genuine. He prioritizes Sara over all the other characters for good or worse. Ultimately, in 3-1-A, Keiji shows that he's unwilling to sacrifice Sara for himself, stating that it's the last thing he wants to do. ]]
* CooperationGambit: [[spoiler: Completely dumbfounds Sou with one in the Second Main Game due to teaming up with Q-taro.]]
* TheCynic: In a similar vein to Sou Hiyori, he's definitely one of the most deadpan and pessimistic members of the entire group, but the difference between the two is that Keiji seems much more able at making a place for himself within the group.
* CynicismCatalyst: The whole deal with [[spoiler:him shooting his childhood idol and Megumi being involved in a dirty deal '''twice''' has eroded what little idealism he had left after the shooting, causing him to quit the police force altogether.]]
* ADayInTheLimelight: Chapter 3-1-A focuses pretty much exclusively on him and his relationship with Sara.
* DeadpanSnarker: He can definitely have some absolutely biting sarcasm depending on the circumstances.
* DefectiveDetective: [[spoiler:Unlike the other example of this trope who fits the criteria, Sara, him fitting this trope does not come from him being a driving force in each of the social and intellectual deductions they make (though there's plenty of that too), but him actually being a detective and cop by his own metrics. Him shooting his childhood hero seriously screwed him up, and while his trauma is far, ''far'' more well-managed by contrast compared to [[NervousWreck Sara]], he still has a major trigger when it comes to guns.]]
* DefrostingIceKing: Downplayed. He's pretty aloof and obscures his intentions, but hardly outright ''cold''. That said, though, he certainly warms up to Sara and to a lesser extent, the other survivors as the story continues onward.
* DelinquentHair: A flashback reveals that his hair is naturally darker than the blond he keeps it at in the game.
* {{Deuteragonist}}: The most prominent and active participant after Sara herself, as well as the one who gets perhaps the most CharacterDevelopment in the game. [[spoiler:You even play as him for a part of 3-1.]]
* DirtyCop: [[spoiler:[[DownplayedTrope Albeit not willingly]]... [[MindScrew sort of]]. He genuinely wanted to be a good police officer, but ended up getting his childhood hero killed by ''his hands'' and after [[TookALevelInCynic taking several levels of cynic]], he ends up leaving the person who got him off the covering this murder, to die.]]
* DirtyCoward: Downplayed. His response to not being able to hear Gin's voice anymore during their search for him on the first floor? Time to book it. Upon hearing Sara's refusal, however, he quickly changes his mind.
* DoesNotLikeGuns: Ironic, given his supposed occupation, but he admits to being afraid to use the things. [[spoiler:He reveals that this is because he once shot and killed what he shortly afterwards discovered was his own childhood hero, an action made even more traumatizing by his status. While he doesn't ''completely'' freak out at using a gun during his fight with Midori, at least as much as Sara would freak out when Joe's brought up, it still is something that could even cause him to vomit if he doesn't end the fight quickly enough.]]
* DumbMuscle: ''Very'' quickly [[AvertedTrope proven wrong]]. He's in physically great shape for a [[spoiler:ex-]]cop, and his wit is just as good as someone with his past would necessitate.
* ExhaustedEyeBags: It's subtler than Sara's eye bags, but there's a clear notion just from his level of energy that he's more than a little bit messed up in the head as well.
* FaceOfAThug: {{Downplayed}}. With his lemon-bright blond hair, small pupils and somewhat offputtingly laidback demeanor, several other participants distrust him at first. It’s yet to be seen whether or not they’re right to, but he is certainly legitimately shady. [[ZigZaggedTrope Despite this, however...]]
* FairCop: ...he's a RareMaleExample of this trope, being ''very'' much a Hunk and an outwardly attractive man.
* FreakOut: [[spoiler:It's [[DownplayedTrope a lot more subtle compared to Sara's Freak Outs]], but he driven to such a state of rage and hopelessness that he [[IllKillYou immediately begins screaming]] how he'll kill Midori after his part in Keiji's traumatic past is revealed.]]
* FriendToAllChildren: He's usually a ''lot'' more gentler with his words with [[AdorablyPrecociousChild Gin]] or [[TheCutie Kanna]]. [[spoiler: Though there are several moments where he seemingly prioritizes himself and Sara over their well-being. This includes voting for Kanna over Sou, despite openly stating his hatred for the latter.]]
* TheGadfly: He isn't above lightly teasing Sara and the others, claiming to be amused by their reactions.
* GeniusBruiser: He's pretty damn well built overall, being a reasonably fit and firm man relative to his age. But what's by far his best asset is not just his strength, but his incredible intelligence and perceptive skills - he's one of the only people among the 11 players left from the First Trials who can keep up with either Sara or Sou as a direct result of whatever conclusions they both come to. [[spoiler:It certainly explains the fact his rate of winning the Death Game according to the simulation results are at an impressive 9.5%, making him the third most likely of any of the game's participants to be able to win it outright, and higher than the resident DumbMuscle in Q-taro.]]
* GetAHoldOfYourselfMan: [[spoiler:He very often proves to be an anchor of sanity for Sara whenever her hallucinations get really bad, and it's a major why the two end up developing a bit of a friendship as a result. When he ends up having his own brand of a panic attack after Midori digs up his past trauma, the favor's returned by virtue of Sara and everyone else who survived up to this point helping ''him'' win his duel against Midori.]]
* HandBehindHead: Typically has one hand resting on his neck or rubbing the back of his head.
* HandsomeLech: Described as a ladykiller in the main story, and admits to successfully hitting on a bunch of women when drunk in the side game, though onscreen he’s yet to go past the somewhat questionable tendency to consistently call Sara cute and call their investigations dates.
* HeroicBSOD: Has one when [[spoiler:Midori shows him the gun he was traumatised over after using it to shoot an unarmed criminal dead (that turned out to be the former policeman who inspired him into joining the force as a child) and collapses on the ground, with a series of flashbacks to boot]]. This ''very'' quickly turns into a RoaringRampageOfRevenge.
* HiddenDepths: Despite being the epitome of BrilliantButLazy, he clearly wasn't always like this: [[spoiler:he's completely genuine when he tells Sara about his desire to join the police force, and on top of showing a remarkable intelligence, he also was initially hard-working and possessing a strong desire to prove himself as a good police officer... all of which changed for the worse after the mess that led to him shooting his childhood hero.]]
* HurtingHero: Keiji, let's just say... [[spoiler:[[DarkAndTroubledPast has]] [[DefectiveDetective issues.]]]]
* {{Hypocrite}}: For much of the Death Game, Keiji claims to put a lot of trust in Sara and has her take his words at face value, in reality, he's shown to struggle with telling her the truth or trusting her. Both Sara and Sou both point out how unfair it is. Thankfully, he grows to be more genuine as time goes on.
* IllKillYou: Shouts this word-for-word when [[spoiler:Midori the reveals that he tricked him into shooting not only an unarmed criminal, but that said unarmed criminal was the policeman who Keiji admired when he was a boy]].
* InsistentTerminology: Has a tendency to refer to himself as 'Mr. Policeman' or 'your friendly policeman' [[note]]''omawarisan'' in Japanese[[/note]]. While this is probably meant to reassure the others, it seems to come off as FalseReassurance to them at times...
* ItsUpToYou: Serves as a way of reinforcing this; a RunningGag is him encouraging Sara to take the lead, even when it comes to tasks he seems better suited for.
* JerkWithAHeartOfGold: Technically not even a completely straight example, given his jerkish qualities are only shown whenever his past is brought up, and he's generally a ''lot'' more aloof than he is just mean.
* TheLancer: After [[spoiler:Joe bites it, Keiji steps in to act as Sara's biggest investigative assistant and her NumberTwo. Unlike Joe, it seems to be sticking for the time being.]]
* MeaningfulName: Though he uses different kanji to spell his name, 'Keiji' can mean 'Detective'.
* MoralMyopia: [[spoiler:He holds feelings of guilt and hatred over having been the one to kill his personal childhood hero, but he shows minimal qualms with leaving Megumi to die out of a desire for vengeance, despite her desperate pleads for rescue. This is highlights how much of a mess he's become and how far he's fallen, as well as his struggle to acknowledge what he did, instead of pretending like nothing's happened.]]
* MurderByInaction: [[spoiler:What his First Trial boiled down to. Both he and his former boss Megumi were trapped in a DeathTrap and Keiji made his escape while Megumi couldn't. Afer weighing the actions for whether or not to leave Megumi alive or feed her to the wolves, he decides on the latter out of revenge for Megumi's [[UnreliableNarrator (alleged)]] corruption. When we first meet him proper, he acts like absolutely nothing happened, and when inquired if he knew more due to the video, obfuscates ignorance altogether.]]
* MyGodWhatHaveIDone: [[spoiler:This is Keiji's feeling on shooting his childhood hero. To this day, he feels like he should've been punished for it, but Megumi pulling strings to bail him out permanently embittered him on the idea of justice.]]
* MyGreatestFailure: [[spoiler:Accidentally killing his childhood hero.]]
* NervesOfSteel: Keiji very rarely outright loses his apathetic attitude in the face of imminent danger. [[spoiler:[[NotSoStoic Which makes any prolonged emotion]] a sign [[OOCIsSeriousBusiness something bad is going to happen.]]]]
* NoSympathy: [[spoiler: Keiji has absolutely no sympathy for Megumi, largely due to being (possibly) very corrupt. He writes her off as a liability when he has the chance to save her despite her pleading, and acts like he ‘'wasn’t’’ responsible for a murder not long before he meets up with the rest of the survivors.]]
* NotSoAboveItAll: Despite his stoic behavior, Gin reveals that Keiji has asked to hold Mew-chan before, and is ready to take him up on the offer should it arrive.
* NumberTwo: Makes himself this to Sara when the group dynamics are barely starting to form, which everyone naturally finds strange and suspicious, [[spoiler:but even if he does have a lot of highly questionable moments, so far he's pretty consistently seemed to be on the right side]].
* OhCrap: Keiji almost never loses his composure even during extreme situations, and if he does, he's generally quick to bounce back to it and resume [[CasualDangerDialogue his jokey tone even in the face of danger]]. So when he loses his composure and ''cannot'' switch it back on, it's a sign [[OOCIsSeriousBusiness something has gone]] ''[[OOCIsSeriousBusiness very]]'' [[OOCIsSeriousBusiness wrong.]] As far as we know, this only happened three times: [[spoiler:once when he has a FreakOut after realizing he killed Mr. Policeman, the other when Midori gladly reminds him of his trauma, and the other if you vote Nao and effectively get everyone except Nao and Sara killed by virtue of Nao [[DeadManWalking having the Sacrifice card]].]]
* OOCIsSeriousBusiness:
** While there are moments he's prone to anxiety when he relives trauma, Keiji's generally still laidback and relaxed, and able to bounce back quite quickly. However, when [[spoiler:Midori taunts him by revealing he actually fooled him into shooting an unarmed criminal, who turned out to be the same policeman Keiji admired as a child, Keiji snaps into an angry rage shouting [[IllKillYou he'll kill him]].]]
** This also happens if [[spoiler:you vote Nao during the second Main Game]]. Keiji's reaction is a mixture of StunnedSilence and a general air of [[WhatTheHellHero "I-cannot-believe-you-would-actually-do-that"]].
* OddFriendship:
** A cynical, jaded police officer making friends with an studious and emotionally traumatized teenager is definitely the kind of relationship that'd raise eyebrows, and much of the cast comments on it.
** The calm and snarky Keiji ends up forming a noticeable friendship with the loud CowardlyLion Q-Taro, they even trade jokes and gambits between one another.
* OutOfFocus: In the inverse of how 3-1A explored more of Keiji's backstory and character, 3-1B has him only playing a very minimal part in the penultimate half-chapter.
* PoliceAreUseless: [[ZigZaggedTrope Zig-zagged.]] Keiji and what other officers we've seen are by ''no'' stretch of the imagination useless when it comes to doing their job, but [[spoiler:if his side of the story [[UnreliableNarrator is to be believed]], they were however, very corrupt. Either way, his experiences as a police officer seriously embittered him on the very idea of the police being there to protect and serve.]]
* RashomonStyle: [[spoiler:Without Megumi and Mr. Policeman's input, it's impossible to know what the truth is of what happened during the shooting, given of the four people involved in it, two of them are dead and the other two are ''highly'' [[UnreliableNarrator Unreliable Narrators]], and both of their take-aways from the incident have contradictory facts to each story. This makes perfect sense though, given Keiji himself was heavily traumatized by the incident and can't really give a very nuanced take on the matter, while Midori is a notorious liar and possibly even ''more'' of an UnreliableNarrator by contrast.]]
* RoaringRampageOfRevenge: He gets over his HeroicBSOD when [[spoiler:Midori reveals that he was behind the voice encouraging Keiji to shoot the criminal. Keiji immediately declares that he'll kill him and [[BlindedByRage flies at him in a rage]]... which doesn't bode very well when Midori ends up trapping him in a coffin.]]
* TheSmartGuy: Possibly one of the smartest, if not ''the'' smartest, people of the entire cast. [[ShapedLikeItself Which makes obvious sense]], since he ''is'' a cop, and by no means an incompetent one. [[spoiler:[[DefectiveDetective Just a really screwed up one.]]]]
* SourOutsideSadInside: Despite presenting himself in a lackadaisical air and generally as someone who's very carefree and apathetic, [[spoiler:he has a ''lot'' of deep-seated issues and deliberately self-sabotages himself out of fear of screwing up again. Which makes sense: two of the biggest mistakes of his past were a direct result of his own recklessness.]]
* StepfordSmiler: [[spoiler:See SourOutsideSadInside. Just because he can be ''quite'' the DeadpanSnarker doesn't mean he doesn't do a good job at faking a carefree and friendly attitude despite his feelings of failure.]]
* StraightMan: Despite being a bit of a snarker himself, he usually finds himself reacting to the antics of some of the wackier party member's in any one of the game's [[SugarWiki/FunnyMoments brief moments of levity]].
* ThisIsUnforgivable: [[spoiler:The second Midori reveals himself as the one who helped trick Keiji into murdering Mr. Policeman, Keiji goes ''ballistic'', [[RoaringRampageOfRevenge swearing up and down]] [[IllKillYou that he's a dead man for what he did]].]]
* TraumaButton: [[spoiler: Seeing the gun that he was using when he was manipulated to killing his childhood hero is enough to drive him into a panic and later a rage.]]
* TraumaCongaLine: Let's see... [[spoiler:ended up being responsible for his childhood hero's death, was bailed out with a dirty bribe despite not wanting to be, left the force out of disgust only to then be kidnapped for a DeadlyGame that can most likely result in his death, and his past coming back to haunt him in the form of the person who help make him murder said childhood hero, and on ''top'' of that has to use [[DoesNotLikeGuns the very said weapon]] that killed said hero... yeah, [[IronWoobie Keiji really had it rough]].]]
* UnreliableNarrator: [[spoiler:It's strongly implied, if not outright noted by Midori, that the account Keiji gave for his side of what happened is very much one-sided and not the full picture of what happened - though given Keiji refuses to hear it and how Midori ''himself'' is a ConsummateLiar and a fellow UnreliableNarrator, it's impossible to tell if either of them are telling the truth. If they are, though, then it's very possible that what happened that led Keiji to shoot his childhood hero is [[RashomonStyle recounted in wildly different perspectives from each other]], each one irreconcilable from one another.]]
* WouldHurtAChild: Out of all the cast members who vote for the final candidate in 2-2 (and thus plays a part in causing a tie), [[spoiler: Keiji is the only one who votes for Kanna to die without much visible regret.]]

[[/folder]]

[[folder:Kanna Kizuchi]]
!Kanna Kizuchi
[[quoteright:229:https://static.tvtropes.org/pmwiki/pub/images/kanna_0.png]]
A timorous and nervous girl who's still in middle school, Kanna Kizuchi is the adopted little sister of Kugie Kizuchi, and being around [[VagueAge 13 or 14]], she's definitely one of the youngest players of the Death Game. Despite her age and the fact that she wounds up being scared by the nature of the Death Game, she still tries her absolute hardest to be there for the survivors of the First Trial, even at the cost of her own well-being.\\\

Having been adopted from an orphanage at a young age, Kanna is not blood-related to Kugie, though she still considers her a sister - despite the fact they initially did not get along very well and [[BigSisterBully Kugie refused to even call Kanna her little sister]], and one day the fraught relationship between the two caused Kanna to run away from home for a bit and cry to herself in a park. This is where she would find her signature bucket, crying into as an extension. She was visited by a boy who tried to talk to her, but Kugie ended up going directly to Kanna and ended up thinking that the boy was bullying Kanna - and at the time, calling Kanna her 'little sister' for the first time ever. The incident would caused their relationship to morph into something far healthier, and the two wounded up being far closer overall.

----

* TheAtoner: Desperately sees herself as this, trying to make up for [[spoiler:her [[FailureToSaveMurder failure to save her big sister]] to the point of offering her life to safe both Sou and "Big Sister Sara"]].
* BringMyBrownPants: Wets herself after witnessing [[spoiler:Mishima's brutal demise]], with Sue Miley cruelly pointing it out and mocking her for it.
* BucketHelmet: Has a blue bucket on her head. Gin is the only one to point it out, using it as the basis of his nickname for her.
* CharacterDevelopment: If she [[spoiler:isn't executed at the end of Chapter 2,]] Sara will note how it seems like she's become stronger and less timid, and she disavows her previous heroic martyr mindset.
* CruelAndUnusualDeath: [[spoiler: If she's the one who gets the most votes at the end of Chapter 2, she's executed by having seeds implanted in her, which grow rapidly and burst out of her body, implicitly shattering her internal bones and organs. Despite Safalin's insistence that it will be painless, she's quite clearly shrieking in agony before she slumps over and expires. Averted if Sou is sentenced to death in her place.]]
* DeclarationOfProtection: Surprisingly the one to make this declaration herself, vowing that it was [[spoiler:her turn to "protect her big sister"]]. The meaning of this declaration becomes a major point in the 2nd Main Game.
* DidntThinkThisThrough: [[spoiler: She believes that, since Sou's skills can be far more useful than her own, everyone should vote for her to have him continue to help. However she doesn't take into consideration if Sou, who has grown deeply protective of her, would ''want'' to help them.]]
* EmbarrassingDampSheets: In a flashback, her sister says that she still wets the bed. Kanna refutes it, but her nervous stutter implies it might be the truth.
* ExhaustedEyeBags: Has these when first met.
* FaceDeathWithDignity:
** [[spoiler: She tries to do this, but the SurprisinglyRealisticOutcome is that she dies painfully and screaming all throughout.]]
** [[spoiler:Should you choose to vote to save Nao at the cost of everybody else’s lives, she’s by far the most accepting of her fate.]]
* FailureToSaveMurder: Blames herself and struggles with a GuiltComplex over not being able to solve her First Trial and prevent [[spoiler:her big sister's death]]. This is ''not'' helped by Sue Miley going out of her way to emphasize the notion that she could have done so.
* HappilyAdopted: As it turns out. Though {{Downplayed}} in that Kugie bullied her badly after she was first adopted, and Kanna [[StepfordSmiler smiled through it]] because she didn't want to make any trouble or upset her new family. She got to this trope eventually by all means, but it wasn't easy.
* HappilyFailedSuicide: [[spoiler:She tries to trade the Sacrifice away from Sara onto herself in Chapter 2, and later asks to be voted for instead of Sou, thus implying suicidal thoughts. If Sou doesn't survive the second Main Game, she subsequently states that she doesn't want anybody else to die, herself included.]]
* HeroicSacrifice: Attempts to arrange this in Chapter 2 by [[spoiler:attempting to trade for the Sacrifice card and spare Sara from it, as well as spare Sou from killing her by proxy. Later tries to rally the remaining players to vote for her for the sake of 'logic', seeing herself as a liability]]. Deconstructed as it’s clear there’s little heroic about this; she’s a DeathSeeker with a martyrdom complex brought about by immense SurvivorsGuilt. [[spoiler:Her death does a great deal more harm than good, traumatizing Sou and Sara further, which even indirectly leads to getting Reko or Alice killed due to Sara’s darker, more manipulative sides coming out.]]
* InsistentTerminology: Despite it clearly being a bucket on her head, Kanna will always insist it's a hat.
* LastRequest: [[spoiler: Should Sara vote for her, her very last request to Sara is to get a hug from her.]]
* TheLoad: Sees herself as this, playing into her guilt and martyr complexes until [[spoiler:she's convinced that she can serve the group best through self-sacrifice]].
* MartyrWithoutACause: Shows shades of this constantly, demonstrating an almost pathological guilt complex over [[spoiler:her big sister's death]]. It's to the point that she [[spoiler:willingly tries to offer herself as a sacrifice (as well as The Sacrifice) to protect Sara and Sou at her own expense]]. In fact, [[spoiler:Sou chastises her for exactly this during chapter 2-2.]]
-->[[spoiler:'''Sou:''' You really are a kid, Kanna. A thoughtless kid with a backwards notion that if she dies it'll solve everything!]]
* MoralityPet: Has a habit of being this for people. Reko is unconditionally kind to her at all times, acting protective towards her. Then, she sort of takes on Sara as a surrogate older sister, naturally prompting this as well. [[spoiler:She also winds up being this for Sou, the entire impetus for his dramatic character change at the end of chapter 2, after spending much of the game as his lackey.]]
* MutuallyExclusivePartyMembers: [[spoiler:In Chapter 2-2, she becomes this with Sou. If you vote for Kanna at the end of the second Main Game, Safalin oversees Kanna's execution, consisting of her becoming a human plantstem. If you vote for Sou instead, he manages to defuse his collar and escape, only to be mortally wounded by the security systems.]]
* NervousWreck: Starts off in a bad way due to how poorly her First Trial went, given how [[spoiler:her sister was killed by it]].
* NiceGirl: Pretty much the nicest participant in the game, all things considered. It makes what she goes through all the more awful.
* NiceHat: Her hat's a little bucket.
* NotQuiteTheRightThing: [[spoiler: She believes that since the vote is mainly between her and Sou, that she should be the one voted to die since Sou's skills are too valuable to lose, especially after deciding to reconcile and work together with others. ''However'' she doesn't seem to take into account how Sou himself may feel about this, seeing as she had been his MoralityPet, and just how much he'd resent and antagonize the people who went against his wishes to be voted out instead of her.]]
* PleaseWakeUp: [[spoiler: Should she survive in Chapter 3 1-B, she'll be devastated by Kurumada's death should he dies from earlier injuries, pleading with his body to wake up and hold on a little longer.]]
* SmarterThanYouLook:
** Despite her easily abused naivete and childishness, she recognizes that [[spoiler:Mishima, Joe and Sara are lying to her]] and calls them out on it at first, though they manage to convince her to trust them.
** She also [[spoiler:figures out that the cellphone message she's shown in Chapter 2 is a fake meant to encourage her, and not from her sister.]] From that same chapter it's also revealed that she helped Sou figure out the password for the laptop using her own resourceful thinking.
* ShrinkingViolet: Due to her trauma. This may factor into why [[spoiler:her potential death in 2-2 involves creeping vines]].
* SpannerInTheWorks: Her attempt to trade for [[spoiler:Sara's Sacrifice card]] ends up revealing a gigantic discrepancy that [[spoiler:reveals Gashu's attempts to rig the Main Game and kill off Nao]].
* StoryBranchFavoritism: [[spoiler:Chapters 2-2 and 3-1 become far more optimistic should she still be alive instead of Sou; Sara finds genuine closure with Joe, Ranmaru does not engage in JumpingOffTheSlipperySlope, therefore sparing the Yabusame that he would have killed, Kanna and Sou's blood relation is made explicit, and even Sou [[PeacefulInDeath dies at peace and with no regrets]].]]
* SuicideByCop: [[spoiler:Attempts this twice in Chapter 2-2, first attempting to trade her own Commoner card with Sara's Sacrifice card, and when that fails tries to convince Sara to vote for her instead of Sou. Actually indulging in her death wish ''does not end well''.]]
* ThirdPersonPerson: She tends to speak in third person often. While this a common trait of child speech in the Japanese language, it comes off as unnatural in English.
* ToxicFriendInfluence: PlayedWith. Sou ''does'' in fact, use her to help him after earning her trust. However, he does actually care for her significantly, listens to her suggestions and tries his best to keep her safe.
* TraumaCongaLine: Poor girl's already in the middle of a HeroicBSOD when Sara first meets her, and the game (and Sue Miley) is far from kind to her...
* WeHardlyKnewYe: [[spoiler: Not Kanna herself, but she certainly feels this way towards Sou in her version of 3-1. She laments that she barely got to truly know him, and asks to see his journal when it shows up in the chapter.]]
[[/folder]]

[[folder:Q-taro Burgerburg]]
!Q-taro Burgerburg
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/q_taro.png]]
A baseball player who recently made his way into the big leagues. He has an odd name and a distinctly strange mix of foreign accents, but he attempts to mean well. Even if he isn't as brave as one might expect of him.

* TheAtoner: [[spoiler: An interesting case, but he's this to Kai. Being one of the people to vote and ensure his death, Q-Taro is by far the most driven to know more about Kai and what his plans were, feeling immense guilt about the whole thing.]]
* TheBigGuy: Towers above the rest of the cast, and is much more physically muscular than them too. It's remarked that he looks more like a pro wrestler than a baseball player.
* BigGuyFatalitySyndrome: [[spoiler:Survives a lot of punishment, but he ends up the casualty of Chapter 3-1B, dying from being burned alive or bleeding out in Keiji's coffin.]]
* BadLiar: [[spoiler:When he nears his goal of escaping via Me-Tokens and approaches Sara to get the last little bit he needs, he's so obviously suspicious about it that Sara immediately realizes something's wrong.]]
* CareerEndingInjury: [[spoiler:Suffered what would have been one of these in the past, had it not been for ASU-NARO offering him extremely effective experimental treatments in exchange for signing a sheet that, as it would turn out, would be what brought him into the death game. By how he put it, he was in a deep depression after this injury, unwilling to be seen in this weak state by children and even implying to Keiji that he'd been contemplating suicide at the time.]]
* CooperationGambit:
** [[spoiler: Completely dumbfounds Sou in the Second Main Game with Keiji, having planned to swap his Keymaster with Keiji's Sage in the second to last trade.]]
** [[spoiler: Pulls another in Chapter 3-1B, being able to free Keiji from the coffin, and allying himself with him and Mai to find a way to deceive Midori.]]
* CharacterDevelopment: Gradually goes from one of the more selfish people in the Main Game to one of the most selfless ones, taking into consideration the needs of others over his own, and willing to look past previous transgressions to ensure their safety. [[spoiler:He even gives his life to save Keiji and Gin's, bringing down Midori in the process, a huge step from the man who once abandoned everyone to die.]]
* CowardlyLion: For all his fear and desire to protect himself first and foremost, Q-taro also has moments where he throws all caution to the wind, such as [[spoiler:tackling Miley at the end of their first Main Game, TakingTheBullet for Gin in the Final Attraction if he has to, and threatening Safalin at gunpoint if Kanna is chosen to be executed]]. This is largely ''before'' his CharacterDevelopment to boot, which absolutely ramps up the lion and kills most traces of the coward.
* CruelToBeKind: In the first Main Game he attempts to do this by outting Nao, Kanna and Gin as the weakest members of their group, and theoretically the easiest ones to vote off without knowing their roles, he soon shows that he wanted them to defend themselves and prove him wrong. However, since his targets are two children and a horribly traumatized college student, he's quickly considered a bully than someone who was trying to help.
* DeadAllAlong: [[spoiler:The final moments of Chapter 3-1B reveal that Mai's stab wound in 3-1A ended up causing him to bleed out, or, at the very least, die in Keiji's coffin. Before he died however, he arranged with her to be replaced by a doll counterpart.]]
* DeconstructedCharacterArchetype: Fills the role of TheBigGuy in the death game with his impresive size and physical strength, like characters such as [[VisualNovel/DanganronpaTriggerHappyHavoc Sakura Ogami]] and [[VisualNovel/NineHoursNinePersonsNineDoors Seven]]. Unlike them, however, who are mainly defined by [[GentleGiant their nobility]], Q-taro is defined by his skittishness and DirtyCoward streak, even [[spoiler: leaving the entire cast to die in a bad ending]]. [[DeconReconSwitch Reconstructed]] however, as he gradually becomes more heroic through CharacterDevelopment, [[spoiler:ultimately dying heroically engineering a plan which saves Keiji and Gin's lives, and allows Midori to be taken down.]]
* DirtyCoward: Despite his size, he's extremely quick to be hesitant or distrustful of others, willing to screw them over for his own safety and benefit. [[spoiler:In chapter 2-1, Gin needs to be hit with deadly venom ''twice'' in order for Q-taro to finally intervene on his behalf, and even then only if you fail to finish the final argument section in time. That same chapter also has a bad ending achievable wherein he allows everyone to die to escape the game alone.]] He's not ''completely'' without nobility, [[spoiler:and his CharacterDevelopment brings more of it out of him by the second part of Chapter 2,]] but this is a defining trait of his for much of his part in the game. Ultimately, the cast doesn't give him much flack for this, understanding that even his lowest of moments aren't meant out of any malice, but a desire to survive that every single one of them shares.
* DisappointedInYou: Keiji expresses this notion when Q-Taro gives up Kai's laptop for her Me-Tokens, berating him while doing so. Q-Taro, well aware how selfish he had been, can't say much to defend himself.
* {{Eagleland}}: Subverted. He's a big, muscly, boisterous sportsman literally named after burgers and BBQ, but he really isn't all that stereotypically American, and says that he's Japanese. It's implied he may be mixed race of some kind.
* EveryoneHasStandards: Despite him obviously not wanting to die, Q-taro doesn't really want to sacrifice others, either. Take his behavior during 1-2's Main Trial: while he suggests the weakest members of the party as potential candidates, he also pushes for them to defend themselves, becoming ''extremely'' upset at Kanna's MartyrWithoutACause behavior. And while he points out that the Sage is an easy target, that doesn't mean he ''wants'' to vote for them.
* EyeLightsOut: [[spoiler:His doll [[DeaderThanDead shutting down]] at the end of 3-1B is represented by his eyes gradually fading to black.]]
* FriendToAllChildren: PlayedWith. He doesn't make many attempts to befriend Kanna or Gin, and can argue with the latter a few times, but he makes it known that he frequently visits the kids at his old orphanage, in fact, he lets it be known that what made him want to be a baseballer was that he could inspire other orphans that they could make it big in the world. [[spoiler: Ironically, his decision to (optionally) betray everyone is partially motivated by seeing those orphanage kids again.]]
* GoOutWithASmile: [[spoiler:Twice, first with his real self as he explains his plan to Mai, and then a peaceful one to Gin as his doll runs out of power.]]
* HesitantSacrifice: Fearing death, he hesitates twice to [[spoiler:take the shot of venom to save Gin. He goes through with it if Sara fails to push the fake Reko off the platform. He and Gin both survive]].
* HiddenDepths: He's not the brightest member of the cast by any means, but he's extremely far from the DumbMuscle he might come across, able to be very clever when he needs to be. This is best exemplified first [[spoiler:in the bad end of chapter 2-1 where he manages to gather 200 tokens to escape alone while still having 40 of his own (and is only either 10 or 20 away when he approaches Sara for the last of them, depending on if you made an earlier trade with him)]] and second [[spoiler:during chapter 2-2's main game, completely convincing the cast that he's the keymaster when he's actually the sage, the single most vulnerable role in the Main Games]].
* JerkWithAHeartOfGold: Even when he starts the game out as a very openly self-centered, pragmatic person, this doesn't mean he lacks the capacity to care about others, demonstrating this repeatedly throughout the first chapter and a half before his CharacterDevelopment kicks off into high gear and even the "jerk" part fades.
* MadeOfIron: He takes a lot of abuse in stride over the course of the game. [[spoiler:Being struck with poison, being tased, and being stabbed in a very short span of time, none of these things seriously afflict him, and in the latter's case, he's still able to pull off vital physical assists against Midori not long after.]] He attributes ability to take an injury to how much he works out. [[spoiler:And then subverted; the stab wound ultimately does him in.]]
* ManipulativeBastard: [[spoiler: Surprisingly, he can be this. In 2-1 he manages to get all the tokens he needs to buy the secret path to escape without anyone sans Sara being suspicious (and even then, that was because he was acting very shifty near the very end) which then promptly dooms everyone else once he leaves.]]
* MyGreatestFailure: [[spoiler: He seems to deem voting for Kai to be this, as he quickly become the most determined person out of the cast to understand his motivations and what he was up to before his death. In 3-1, he also reveals that he deeply regrets having tried to earn the tokens to escape alone in 2-1, even without the knowledge [[NonstandardGameOver gained on that path]] that this would kill them all.]]
* OddFriendship:
** He ends up forming one with the snarky and sly Keiji over the course of Chapter 2, the two are able to get along very well despite their many differences, they even trade jokes and perform gambits that requires trust in one another.
** With Mai. She gets very close with Q-Taro across the course of 3-1. [[spoiler:At first, this is a ruse for the sake of getting a chance to kill him, but it becomes extremely genuine after she's subdued and forgiven, the two working together with an extreme degree of closeness and trust to his dying moments and beyond.]]
* OOCIsSeriousBusiness: [[spoiler: Sara figures something's up with him because he's acting very shady and suspicious during a trade for ten of her Me-Tokens for fifty of his. She's right.]]
* ParentalAbandonment: Never knew his parents, with the caretakers at his orphanage being the closest he's ever known.
* PunnyName: When written out, his name is shortened to B.B. Q-taro. Aka BBQ. [[spoiler:Becomes a ''very'' dark BrickJoke in 3-1, when he dies letting himself be burnt alive to save Keiji.]]
* ShoutOut: His name and physical appearance (huge mixed-race guy with a hat) are references to [[Manga/JoJosBizarreAdventure Jotaro Kujo]], specifically to an arc in the manga where he used "Qtaro" as an alias.
* SmarterThanYouLook: Downplayed. Q-Taro ''does'' legitimately have moments of short sightedness and occasionally needs things pointed out to him, but he's not ''dumb'', he's able to pull off some gabits without practically anyone suspecting a thing.
* SoleSurvivor: [[spoiler:A prolonged NonstandardGameOver occurs in 2-1 should Sara make a suspicious final trade with him when prompted to. He manages to acquire enough tokens to leave the game, and when told doing so would kill everyone else, despite Sara’s pleading, he goes through with escaping anyway. Though not a numbered ending like Nao’s half a chapter later, this marks the first time it’s possible for someone to win the game.]]
* SuspiciouslySpecificDenial: When debating over who should be the Challenger for [[spoiler:the Russian Roulette]] game, he makes a point of declaring that he "ain't thinkin' a single thought about keepin' my own hide safe."
* TakingTheBullet: A major indicator of his CharacterDevelopment can potentially come [[spoiler:on the route where you fail the argument (or succeed and refuse to push the doll) in 2-1, taking a decent-sized shot of venom in Gin's place to end the game. If this happens, he only wishes he'd done it sooner]].
* ThanatosGambit: [[spoiler:Pulls one in Chapter 3-1B where he arranges with Mai to get his doll to deceive Midori while going into Keiji's coffin himself, knowing fully well he was going to die either way.]]
* TookALevelInBadass: [[spoiler:Chapter 3-1B has Q-Taro become surprisingly insightful, and more willing to sacrifice himself for the sake of his friends. Ultimately, he comes up with a plan that ''nobody'' saw coming or even suspected until after it had come to completion.]]
* TookALevelInKindness: He spends much of the game being surprisingly cowardly and quick to distrust or throw others under the bus, [[spoiler:but acts much nicer in Chapter 2-2 after he and Gin's lives were at risk. Makes sense if he just had to throw his life on the line for him, but it seems the incident was affecting enough that the development sticks whether he needed to or not]]. Highlighted wonderfully in [[spoiler:chapter 3-1, wherein he's the one to deliver a massive speech to the group about the PowerOfTrust, and refusing to betray and kill one another for the sake of the game]].
* UnskilledButStrong: In ''Your Time to Shine'', he has the highest fighting stat but also the lowest crafting stat.
* UnwittingInstigatorOfDoom: [[spoiler:His First Game was a much easier one than the rest of the cast's: deliver a box to the central area, and then distribute a bunch of seemingly-innocuous cards around for the cast to find. Having no way of knowing the significance, he managed to get the Sacrifice card to Sou, which in turn enabled his manipulation of Kanna and Joe ultimately winding up the Sacrifice card's true holder.]]
* WhatTheHellIsThatAccent: Lampshaded. He has an odd way of speaking and says it's probably a mix of several accents, since his orphanage was home to people from several countries.
* WhatYouAreInTheDark: [[spoiler: In 2-1, when given the option to leave the Death Game early (which would kill everyone else immediately) or have the hundred tokens he gathered refunded, he chooses the former.]]
* WouldHitAGirl: [[spoiler:He tackles Miley in 1-2, which buys Kai enough time to get out his last words. Threatens to shoot Safalin in an attempt to protect Kanna if the player votes for her, and later knocks Mai unconscious when she tries to kill him.]]
* WouldntHurtAChild: His justification for the final vote he throws in Chapter 2 is that [[spoiler:sacrificing a child (Kanna) for the sake of adults (Sou) is "demonic"]]. It both showcases his CharacterDevelopment, since before this point [[spoiler:he makes Gin stand up for himself and argue for why he shouldn't be voted out, something he'd proven to be all talk by ultimately being willing to end up TakingTheBullet in 2-1. Ironically, he can do just this in his NonStandardGameOver, but his justification is that he's doing this to be able to meet the orphans that looked up to him.]]
* YoungerThanTheyLook: He's called old at certain points, much to his protest. With Mishima the oldest participant at thirty, he's actually in his mid-twenties.
[[/folder]]

[[folder:Sou Hiyori]]
!Sou Hiyori [[spoiler:(Shin Tsukimi)]]
[[quoteright:330:https://static.tvtropes.org/pmwiki/pub/images/sou_0.png]]
A self-proclaimed 'freelancer'. Presenting himself as a weak-willed, feeble young man, he spends some time helping Sara throughout her investigation as her partner. [[BitchInSheepsClothing He's not nearly as nice as he presents himself to be]]; cynical, deceptive, skeptical, and self-serving. Sou is far more than what he seems.

* TheAloner: [[spoiler: Sou's cooperativeness takes a harsh nosedive in chapter 3-1, as he's not very forthcoming with any information, often goes off on his own, and makes it known that Midori's only a road bump until he gets revenge on Keiji and Sara for voting for Kanna.]]
* AlwaysSecondBest: No matter how hard Sou tries to best everyone to ensure his own gambits work, he ends up being outplayed by Keiji and Sara. Keiji in particular can see through Sou's deception very easily, which makes sense considering he's an experienced police officer.
* BewareTheNiceOnes: He seems like a relatively affable, and weak-willed guy for most of chapter 1, if a bit shady, [[spoiler:until the Main Game where it promptly becomes clear he's easily the most tricky and dangerous member of the group]].
* BigBrotherInstinct: [[spoiler: While Sou initially simply abuses Kanna's naivety to act as a pawn for him, he quickly feelings develop into this for her. Although his unwillingness to trust the others leaves a wall between the two of them and everyone else, he does end up trying his best to look out for her in his own way. This takes on a additional layer when it turns out he ''is'' Kanna's older brother by blood, though tragically she never learns this until he's already dead.]]
* CharacterDevelopment: An interesting case. Sou eventually learns over the course of Chapter 2 that he needs to trust other people and be open with the rest of the group since they're all victims, and attempts to reconcile halfway into 2-2, being much more honest and open about things he never would have before. He even [[spoiler: volunteers himself to be voted for in the Main Game, when previously he had manipulated and lied to have Kai die instead of him.]]
* ConsummateLiar: This is heavily paired with CompulsiveLiar. It turns out that Sou lies ''constantly'' from small white lies to major twists of the truth to outright fabrications, it gets to the point that the main group just assumes whatever Sou says is a lie to begin with until it's clarified that it is not.
* CooperationGambit: [[spoiler: Pulls a beautiful one on the fake Mishima A.I. with Nao in 2-2.]]
* CreateYourOwnVillain: [[spoiler:Arranging for Joe's death to strike at Sara, and possibly even altering his AI to taunt her so bad she loses her memories of him, are ''very bad ideas.'' It turns out that he was placed in the game very specifically because his friendship was a counterbalance to the very ruthless, manipulative schemer nature that he feared her to be capable of, so with him increasingly removed from the picture, she's poised to grow more and more problematic for the dwindling survivors, especially after her early ventures were ''genuine'' in leaderly optimism. When [[MyGodWhatHaveIDone Sara tries to confess to manipulating Ranmaru into killing the second Yabusame]] on his route, she's so well-liked by that point - and prone to blaming herself for other people's deaths - that basically nobody takes her word at face value.]]
* CruelToBeKind: He's quite quick to write off Kanna in the second Main Game, citing to vote for her because she's a liability. [[spoiler:However, it's later revealed he was ''only'' doing this because he believed she was the Sacrifice (which she would have been if Gashu not interfered) and was effectively attempting to save her. Once he realizes she doesn't actually have the card, he berates her willingness to sacrifice herself, though is more than willing to be voted for in her place.]]
* DeadManWalking: [[spoiler:Despite being a candidate unlike Joe, Kai, Nao and Kugie, Sou's survival rate is a whopping '''''0.0%''''', suggesting that his AI has never survived a single simulation. Depending on who you vote for in the Second Main Game, he may prove the organisers right]].
* DeadPersonImpersonation: [[spoiler:Alice killed the real Sou Hiyori over two years before the start of the game, and Shin Tsukimi took up his name.]]
* DeathEqualsRedemption: [[spoiler:Should you condemn him to death in 2-2's climax, he's mortally wounded by the security system during his escape attempt. He uses his last moments to set up the Joe A.I., granting Sara the courage necessary to continue moving forward]].
* DeconstructedCharacterArchetype: He's a raging, uncooperative dickass in the vein of similar characters from other visual novels like Byakuya Togami in ''VisualNovel/DanganronpaTriggerHappyHavoc'' or Dio in ''VisualNovel/VirtuesLastReward''. [[spoiler:Then it's revealed that the organizers performed several simulated games with AI before the main show, and his antisocial and antagonistic personality resulted in him dying in ''every single one of them'', prompting them to give him a [[YouHaveNoChanceToSurvive 0.0% chance to survive]]. Ironically, it's his ''departing'' from this deconstruction to become more cooperative and noble that can potentially lead to his death, and he double downs on this trope if he survives 2-2, turning from simply uncooperative and on his own side, to actively scheming and planning to betray the group he remains with.]]
* DoNotCallMePaul: [[spoiler:If he survives Chapter 2, he refuses to retake his real name and continues to go by "Sou".]]
* DyingAlone: [[spoiler:It's entirely possible for him to die this way in 2-2. After being shot at by the facility's security system and rendered head-to-toe in his own blood, he spends his last moments heading towards the Room of Rubble and activating AI Joe, just before he bleeds out from his injuries. By the time Sara finds him slouched over a keyboard, it's already too late]].
* EasilyForgiven: In a sense. [[spoiler:Despite being the reason Kai, Joe, and Mishima are killed, no one actively holds it against him. It may be because it's ultimately the Floor Masters who do the deed, and Sou was acting in the sake of his survival rather than maliciously targeting them, but even so, it's looked past pretty easily.]]
* EvilCannotComprehendGood: Or '{{Wild Card}}s don't understand the PowerOfTrust', as he gets ''incredibly'' pissed off when [[spoiler:the others rise to Sara's defense]].
* EvilGloating: Makes a point of taunting Sara and Joe during [[spoiler:Chapter 1-2's Main Game]], as well as [[spoiler:gleefully mocking Kai after he's sacrificed]].
* EvenEvilHasStandards: [[spoiler: Even with him declaring his hatred over the group if Kanna is killed it’s made clear he doesn’t want Gin to die as he’s genuinely concerned for him during the Banquet and even tries to convince Midori to let him go as he’s just a child.]]
* EpicFail: Sou is [[PatheticallyWeak significantly weaker]] than Kanna, who is a shy, scared girl in her early teens while he is in his ''twenties''.
* FatalFlaw: His unwillingness to trust others. He's cunning, but his adamant refusal to believe in other people leads him to jump to negative conclusions, even if the answer has made itself obvious and not as negative as he was lead to believe. In turn, he makes things far more tense and needlessly complicated for everyone involved.
* FreakOut: He had one offscreen [[spoiler:as a result of his First Trial, where Miley revealed that he was calculated to have a 0% chance of survival. A horrified Shin abandoned his own identity to adopt a more ruthless persona as Sou.]]
* TheFriendNobodyLikes: [[MoralityPet Kanna]] is the only person who really has any fondness for him at all. Everyone else thinks he's really shady and unreliable at everything but computers. [[spoiler:His unpopularity is probably why, statistically, he's said to have a zero percent chance of surviving the game.]]
* GoOutWithASmile: [[spoiler:If he obtains the majority vote in 2-2's Main Game, the final CG shown before he passes away has him staggering towards the Room of Rubble with a TearfulSmile, dying at peace knowing that a child wouldn't be sacrificed for his sake.]]
* HateSink: [[spoiler:Invoked, as he seems to actively try to get people to dislike him - especially in the end of Chapter 2’s main game when he tries to get himself voted out and killed for Kanna's sake. Of course, his sympathetic traits and a FreudianExcuse as to why he acts like this disqualifies him from being one proper.]]
* HeroicSacrifice: [[spoiler: He can potentially do this in 2-2, successfully getting the majority vote to save Kanna once he realizes she didn't have the Sacrifice like he believed for almost all of the Main Game.]]
* HeroKiller: [[spoiler: Does this indirectly multiple times, all out of a desire to ensure his survival. His actions get Mishima,[[note]]Is heavily implied to have voted for him and ensured his death[[/note]] Joe,[[note]]Managed to give him the Sacrifice card[[/note]] and Kai[[note]]Put enough doubt on Kai's allegiance to have him win the majority vote[[/note]]]] killed.
* HesitantSacrifice: [[spoiler: Despite wanting to be voted for in place of Kanna, he doesn't actually want to die. He makes his best attempt to live, but it's all for naught. He tries to make the best use of the time he has left.]]
* HoldingYourShoulderMeansInjury: [[spoiler:His death CG has him grasping his left shoulder with a TearfulSmile, right after being subjected to a MultipleGunshotDeath.]]
* ILied: He lies a ''lot'', sometimes to seed mistrust among the other players or just to compensate for his natural unpopularity in the group. Sometimes he admits to it fairly easily, [[spoiler:like when admitting he lied about getting amnesia in Part 2. Given his track record, Sara and the others suspected as much anyway. This adds a level of ambiguity to his misremembering of the second Main Game in his version of 3-1, because while he’s pulled exactly this before, by now the player has seen Sara’s trauma make her outright forget Joe.]]
* {{Jerkass}}: Once his true personality is revealed, it's shown that Sou is very self centered, a nearly compulsive liar, and willing to manipulate others to his own ends as often as possible if given the opportunity. [[spoiler:His AI suggests that he wasn't always like this, however.]]
* JerkassFacade: Though his trust issues are real, as are the hostilities that come of it, it is heavily implied at points that he’s doing somewhat of a bit in the game, [[spoiler:made even more apparent when we meet who he took the name off and [[ToxicFriendInfluence see how he influenced him.]] If alive to that point, Shin makes his utter contempt of Midori clear, too.]] All around, it’s pretty apparent that he’s trying hard to be someone he’s not [[spoiler:because he knows that he’s supposedly guaranteed to die.]]
* JerkassHasAPoint:
** While he's extremely mistrustful and outright suggests Sara planted it, he makes a good point about [[spoiler:Kugie having neither the time nor ability to write a hateful message to Kanna on her phone in the middle of their trial, hence why he writes it off as a forgery]].
** [[spoiler: After the details of his first trial is revealed, where the survival statistics were gruesomely explained in excruciating detail to him, it would make sense that as the person least likely to survive he would be most suspicious of the person with the highest chance to survive: Sara.]]
* JerkWithAHeartOfGold: Admittedly, it's buried ''deep'' down at first, but it's there. [[spoiler: It especially makes itself apparent all throughout Chapter 2, where he shows his protectiveness over Kanna, and that after he gets past his fear of being betrayed and discarded, he makes a point of working with the others.]]
* KarmaHoudini: [[spoiler: Played straight then subverted. Sou initially suffers no negative reprocussions for getting Joe, Mishima and Kai killed. However, he either ends up getting shot and bleeding out, or going through the same trauma of losing his OnlyFriend Kanna, like Sara lost her best friend Joe.]]
* KickTheDog: [[spoiler: His constant taunting of Kai as it becomes more and more clear they'll vote for him.]]
* LogicalWeakness: Trust. As it turns out, Sou is ''such'' a pathological liar and so paranoid of other people that he absolutely cannot see the truth of the situation until it is spelled out for him because of this. [[spoiler:This allows him to be temporarily OutGambitted by Q-taro and Keiji, when the former trusted the latter to carry out their plan together.]]
* ManipulativeBastard: Spends much of Chapter 1 and 2 using almost everyone for his own gain, effectively throwing a wrench in much of Sara's and Keiji's plans.
* MeaningfulName: There's a simple but SignificantAnagram in his name: [[spoiler:Sou = Uso, or 'Lie']]. In addition, Hiyori means 'Sunny weather', while [[spoiler:Shin means 'Truth' and Tsukimi means 'Moon viewing']].
* MoralityPet: PlayedWith at first, played straight later. Kanna is initially used as a lackey by Sou, albeit one he treats kindly. As time goes on, this becomes a much more genuine relationship with her, and tries to watch out for her due to his suspicion of all the others in the group.
* MutuallyExclusivePartyMembers: [[spoiler:In Chapter 2-2, he becomes this with Kanna. If you vote for Kanna at the end of the second Main Game, Safalin oversees Kanna's execution, consisting of her becoming a human plantstem. If you vote for Sou instead, he manages to defuse his collar and escape, only to be mortally wounded by the security systems. By the end of 3-1, his survival route makes him this with the other Yabusame too, though a bit more prolonged of an example.]]
* OlderThanTheyLook: He looks to be around Sara's age, he's actually over 20 as his name is on the list of names to drink.
* OnlyFriend:
** Kanna's the only person who really gets along with him or gives him the benefit of the doubt.
** A horrifying case with [[spoiler: the real Sou Hiyori. While it's never outright stated, it's heavily implied that Sou was the only person who spent any time with him outside of his parents. Even more so considering Shin admits to being unnerved by him, but still missed him.]]
* PatheticallyWeak: Sou is often presented as this. When Sara tries to forcibly take away a phone from Sou, she notes that his resistance is extremely feeble. In Your Time to Shine, he has the lowest fighting stat out of everyone in the cast, with even Gin, an elementary school student, being stronger than he is. [[ExaggeratedTrope Exaggerated]] and PlayedForLaughs in the Twitter sketches, which depict him being blown away by Kanna sneezing and struggling to hold a 2kg controller while Kanna manages to lift [[TheBigGuy Q-taro]] with one hand and punch a noticeable hole in a wall.
* PetTheDog: Regardless of his intentions, he managed to give Kanna the strength to continue by [[spoiler:erasing the possibly faked message from Kanna's big sister cursing her, and replacing it with an encouragement to live on]]. {{Downplayed}} as it results in [[spoiler:Kanna resolving to sacrifice herself for him and Sara instead]].
* PlayfulHacker: He's the resident computer expert when he's feeling helpful.
* ProperlyParanoid: [[spoiler: His uncooperative actions with the reasoning that he'll be betrayed doesn't fall so flat when he (and others) can be betrayed by Q-taro, Nao and Sara herself. Furthermore, if he survives to 3-1, the player gets to witness firsthand that his overt distrust of Sara has the capacity to be ''extremely warranted.'']]
* TheResenter: [[spoiler: While he openly displays his distrust of Sara and the others in 1-2 onward, he becomes this in his version of 3-1.]]
* TheSocialDarwinist: An interesting variation: Sou wholeheartedly believes that the strong will discard the weak when they deem fit, and considers ''himself'' to be one of the weak. This stops him from working with the likes of Sara and he uses his wits and trickery to attempt to stay on top of the game for this not to happen.
* SquishyWizard: He's extremely smart mentally, being capable of lying through the skin of his teeth in order to manipulate people, able to quick hack into advanced computer systems, [[spoiler:and being shown to have found a way to defuse his [[ExplosiveLeash collar]]]]. Unfortunately, he is also one of the frailest participants, quickly proving himself incapable of opening a cabinet door, and ''Your Turn to Shine'' having him unable to do even a single push-up.
* StoryBranchFavoritism: [[spoiler:Chapters 2-2 and 3-1 heavily nudge you towards killing him off, as Sara only manages to get proper closure with Joe should Sou be killed. In addition, Kanna goes through a CruelAndUnusualDeath (and it's made rather clear that she was in pain the whole time), whereas Sou peacefully succumbs to his wounds [[GoOutWithASmile with a smile on his face]]. And to make it even more obvious, Sou's death is what prevents Sara from manipulating Ranmaru into killing off the survivng Yabusame.]]
* ThisIsUnforgivable: [[spoiler: Says this and a mix of IllKillYou should you vote for Kanna, as he had been ''desperately'' begging for you to vote for him instead of her, and deciding to actively work against the group instead of helping the others like he had done so earlier and Kanna had hoped.]]
* TokenEvilTeammate: A subversion as well as a deconstruction of the underlying behavior of one. His misbehavior and treatment of others has him constantly distrusted and alienated by the rest of the cast, openly cautious of him even while aware they're in the same boat. In truth, though? [[spoiler:He's not malicious, he's ''terrified,'' well aware that he's in a game he's been calculated as unable to win, molded into taking on the behavior and identity of an emotional abuser for the sake of sheer desperation not to die. He isn't anything that can truly be called evil.]]
* UnmovingPlaid: Unlike Gonbee's stripes, the pattern on his scarf never moves.
* TragicKeepsake: While "tragic" might not have been the right word, [[spoiler: he kept the real Sou Hiyori's scarf and wore it after he suddenly disappeared. Even though he was unsettled by him, he couldn't help but miss him in some way.]]
* UnwittingInstigatorOfDoom: Of all the things he intentionally does, the one thing that throws a wrench into everything is [[spoiler:his faked message from Kanna's big sister]]. If not for that message, [[spoiler:Kanna may not have resolved to sacrifice herself in Chapter 2-2, leading to the SadisticChoice]]. [[spoiler:Him causing Sara to forget Joe entirely when not voted leads her to start developing thoughts of self-preservation like her AI simulation counterpart, who had no support like Joe. This leads to her beginning to manipulate Ranmaru, who ends up killing the surviving Yabusame (one of the few people who had nothing to do with Kanna's death).]] The full extent of this is yet to be seen however.
* UsedToBeASweetKid: [[spoiler: Shin used to be a very meek, helpful, joyful person, as his A.I. shows to the other survivors. This contrasts heavily from the snide, snarky, cynical and paranoid Shin in the Death Game.]]
* VillainsDyingGrace: [[spoiler:[[DownplayedTrope While it is quite unwise to refer to him as a bonafide villain]], he ''does'' serve as the main antagonistic force within the group for the first two chapters. Nevertheless, if he's voted for on his request in Chapter 2, he's shot to death by the facility's security system for a subsequent escape attempt, and activates AI Joe for Sara's sake in his last moments. He even refers to it as his "final present"]].
* WalkingSpoiler: [[spoiler: He cannot be talked about without exposing his true personality in in the First Main Game, and his true identity in the Second Main Game.]]
* WeakButSkilled:
** In ''Your Time To Shine'', he has by far the weakest fighting stat of any character (even lower than Kanna and Gin's) but makes up for it in his high foraging stat and decent crafting stat.
** He's shown to be pretty physically weak, struggling to open a cabinet door and being out of breath afterwards in 1-1 but is incredibly good with technology.
* WildCard: For most of the game, it's never quite possible to tell whose side he's on beyond "his own." [[spoiler:The ending of Chapter 2-2 can either have him [[RedemptionEqualsDeath die doing some good for the cast so Kanna may live,]] or [[ThenLetMeBeEvil declare his hatred for them all and become their permanent enemy]] should she die in his place... Though he does continue to work with them in 3-1 to survive.]]
* WillfullyWeak: In a sense. [[spoiler:While his lack of physical strength is genuine, Kanna's route shows that Sou knows how to take off the SlaveCollar everyone has, and will do so in his attempt to escape. However, in Sou's route, he neglects to tell anyone or do this himself, likely waiting for the right moment to do such a thing.]]
[[/folder]]

[[folder:Reko Yabusame]]
!Reko Yabusame
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/reko.png]]
A musician with a tough-as-nails persona. Despite seeming abrasive and rough around the edges, she's actually quite a caring person. More accurately, her general personality can be described as "kind to the weak, harsh on the strong."

* TheAce:
** In the minigames during 2-1, Reko is one of the best choices due to her great reflexes and memory being a great asset and decreasing the difficulty of many of them.
** It is revealed in 2-1 that she is considered an ace in regards to music as well, even before she made it big with her first band. She was quickly labeled a child prodigy, which she ended up resenting.
* AmbiguouslyGay: While she doesn't make a comment one way or the other was to what she likes, her DoesNotLikeMen attitude and her rather ''strong'' attachment to Nao that's formed shortly after meeting her, significantly indicates she may be into girls. [[spoiler: Not to mention she can end up TogetherInDeath with Nao.]]
* CharacterDevelopment: An interesting case, as we meet Reko ''after'' it had already happened. [[spoiler: Before her brother's imprisonment, Reko was harsh on everyone, men and women alike and even resented her brother for his act of murder. Her doll counterpart demonstrates this best, being generally more selfish and hostile to those around her, while also showing some insecurity of how others perceived her.]] However, two and a half years later (when we first meet her) she has seemingly mellowed out, as she's not nearly as bad as she used to be, and is much more understanding of those around her.
* ChildProdigy: Used to be regarded as one; started writing music while still in elementary. Things started going downhill for her once she was labeled 'gifted', though...
* CoolBigSis: Though Kanna imprints more on Sara, she's the one who acts more to her like this. She in general has this towards the younger participants, treating them kindly and watching out for Kanna, Gin and Sara. She even gets pissed if Keiji (jokingly) claims him and Sara are on a date.
* CruelAndUnusualDeath: [[spoiler:If she's alive in Sou's route of Chapter 3-1B, she ends up killed by Ranmaru via strangulation, and her body ends up so mutilated she hardly looks like she was human.]]
* CruelToBeKind: She makes a point of being kind the younger participants, but she's not above doing what's necessary. [[spoiler: Such as smashing the Mishima A.I. to help Nao.]]
* ADeathInTheLimelight: [[spoiler:Chapter 2-1 places extremely heavy focus on Reko, her backstory and feelings on her brother, and status as a reliable rock for the group, and can conclude in her death. Interestingly, it’s able to be an example of this in part ''because'' she’s replaced by a double midway through and not actually there.]]
* {{Determinator}}: She's noted by Sara to be a rather determined person, doing her best to stay strong no matter what the situation.
* DoesNotLikeMen: Downplayed, but she admits to being more distrustful of and quick to judge them, on top of holding them up to a high standard. She feels a bit guilty about this, regretting that [[spoiler: she insulted Mishima and labeling him a "nutty professor" before his death.]]
* DroppedABridgeOnHim:
** [[spoiler:Her death in the version of 2-1 where she dies is remarkably abrupt and unceremonious, especially compared to the deaths of other main characters. After showing up for the first time in quite a while, she briefly argues with her doppelganger over which of them is the real Reko before a knife is dropped in front of them. The fake Reko quickly grabs it and stabs the real one, killing her instantly.]]
** [[spoiler:Another in 3-1 should she and Sou still be alive, when she's very suddenly murdered by a psychotic Ranmaru.]]
* DyingAlone: [[spoiler: In Sou's route of 3-1B, Reko is killed by Ranmaru when she's completely alone, and by the time the others are even aware she's in danger, it's far too late.]]
* EmptyEyes: [[spoiler:After her brother's death in Chapter 2-2, Reko's eyes become [[https://imgur.com/a/PKSDAHR pupil-less and empty.]] In turn, she becomes more aimless and consumed by grief.]]
* GameplayAndStoryIntegration: If you buy Reko's personal info, her AI will mention that she has a great memory. In practice, this makes her the best partner for the Memory Dance attraction; she makes the game easier by memorizing chunks of the enemy's moves.
* HeroicBSOD: [[spoiler:With Alice dead in Chapter 2-2, Reko shuts down and becomes very depressed and aimless. She still interacts with the others in a kind way, but her mind is mostly somewhere else.]]
* IJustWantToBeNormal: If the player buys her Personal Information, it's suggested that she feels this way [[spoiler:by her AI, who states she may have been harsh towards her brother because she resented him for being 'normal' and not having to deal with the pressures of everyone's expectations]].
* ItsAllMyFault: Cries out that [[spoiler:her brother's death, as well as her brother murdering someone,]] was all her fault [[spoiler:after his death in Chapter 2-2]].
* ItWasAGift: [[spoiler: Her "precious bongos" were a joke gift from her brother but after he got arrested, she held onto them. Unfortunately, the Fake Reko will destroy them in disgust towards Alice once he works together earning them back and unknowingly presents it to her.]]
* JerkWithAHeartOfGold: An aggressive punk girl in personality who has a very soft side for the weak and vulnerable, while being critical and harsh on the strong.
* LadySwearsALot: A minor case. She's got one of the most foul mouths in the cast, guys or gals, but she keeps the swears to when she's annoyed or upset (considering where she is, this is often).
* MeaningfulAppearance: The fingerless gloves. [[spoiler:Sara accidentally pulling one off in the Room of Lies is a major hint that the Reko who exits said room with a pair is a fake. If the real Reko dies in the ensuing chapter, Alice and Nao each take one as a TragicKeepsake.]]
* MutuallyExclusivePartyMembers:
** In Chapter 2-1, [[spoiler:she becomes this with Alice. If you fail to figure out how to save Gin or refuse to push the fake Reko to her death, the fake confronts the real Reko and murders her in a rage when Ranger decides to execute her. If you do push the fake to her death, Ranger tricks Alice into thinking he killed her and then kills him when he attacks him in a blind rage.]]
** In Chapter 3-1, [[spoiler:she becomes this with Sou; if the latter was spared in the second Main Game, Ranmaru will brutally murder her.]]
* TheNicknamer: {{Downplayed}}, but has a tendency to refer to others by nicknames, such as calling Mishima 'nutty professor' and Sou as the 'beanie' guy.
* NiceJobBreakingItHero: Downplayed. [[spoiler: Her precautionary measure of keeping the door open in case an escape is needed ultimately hides the rules of the practice vote that were detailed behind it, escaping everyone's notice until it's too late and resulting in Mishima's ultimately avoidable demise. None of the other participants blame her for this, though, with Kai even pointing out that the room was laid out in such a suspicious way that the kidnappers almost certainly planned for that.]]
* OreOnna: Though she also uses 'watashi' at times. [[spoiler:Fake Reko doesn't, and it's an important distinction between the two ([[LostInTranslation sadly lost in the English version]]).]]
* PleaseIWillDoAnything: [[spoiler:She essentially says this word for word to Midori upon hearing that he was actually innocent of murder, tearfully begging him to do something to help her brother.]]
* RedOniBlueOni: Forms this with Nao due being the more cool headed of the two. [[spoiler: She's also the blue to Alice's red.]]
* ReformedBully: That aforementioned soft side apparently only came into existence within the last couple years; she used to be cruel and harsh towards everybody, weak or strong, as well as much more selfish. She's long past that by the time of the game. [[spoiler:The Fake Reko highlights this difference fantastically during her time present in 2-1, going so far as potentially killing her true self in a futile attempt to survive.]]
* StageName: Combined with SpellMyNameWithAnS; vgperson's translation compromises by saying she goes by Reco when performing.
* StoryBranchFavoritism: [[spoiler:Although Alice gets a more fleshed-out death scene, most of the heavier plot revelations involving Midori and Alice's CharacterDevelopment only happen if Reko dies at the end of Chapter 2-1. In addition, Reko will appear to be TogetherInDeath with Nao at the end of 2-2, which can only occur should she be the one to die.]]
* SuperSenses: Her hearing is exceptionally good, perhaps owing to her status as TheAce in the music industry, which helps her make some important discoveries and assist with puzzles later on.
* TeamMom: By far the most protective of the group, she watches over the younger participant and tries to tend to others emotional and psychological needs of the others.
* TogetherInDeath: [[spoiler:Potentially can do this with Nao in 2-2 if she died in 2-1.]]
* WhydItHaveToBeSnakes: If chosen for the Spirit Shutter minigame, Reko would say that she doesn't handle ghosts well.
* YourMakeupIsRunning: The heavy mascara around her eyes naturally starts streaking when she cries, as [[spoiler:her Doll counterpart demonstrates]].
[[/folder]]

[[folder:Nao Egokoro]]
!Nao Egokoro
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/nao.png]]
A student currently attending an art college. A former student of Mishima's, she's quite defensive of the Professor and quite rattled by the events that happen around her. Nonetheless, she's quite kind, and sensible if a bit dependent on other people.

* AlasPoorYorick: Taken UpToEleven [[spoiler:when Miley is cleaning up Professor Mishima's corpse, Nao becomes incredibly protective of Mishima's decapitated head, and runs away with it. She proceeds to hide with his head, refusing to give it to anyone in her temporary insanity.]]
* AmbiguouslyBi: While Nao shows possible signs of attraction towards Mishima in ''Your Turn To Shine'', she also shows some signs of this through her strong connection to Reko, the two often attempting to look out for each other both through emotional means and occasionally physical ones. [[spoiler:Reko will only allow Nao to stay with her while she grieves her brother's death. When she dies, the two most important people to her can be shown: The similarly deceased Mishima and Reko. She also shows this a good bit to Sara in the Massacre Ending, talking about living together and how she'll take care of all of Sara's needs while holding her.]]
* ApologizesALot: [[spoiler: She repeatedly says sorry as she is one of the people who vote for Kai.]]
* BringMyBrownPants: Blink and you miss it, but she wets herself [[spoiler:as she is getting her chest crushed in by a vice]].
* BuxomIsBetter: Her personal information as seen in Chapter 2 makes a comment about her large bust. Sara, if she reads it, understandably sees it as sexual harassment.
* CharacterDevelopment: She goes from being heavily dependent on others and skittish to being independent, and brave.
* CooperationGambit: [[spoiler: Pulls a beautiful one on the fake Mishima A.I. with Sou in 2-2.]]
* CruelAndUnusualDeath: [[spoiler: Her execution involves her chest being gradually crushed to a pulp by a vice. The worst part is that when Sara tries to make her suffering end, Nao refuses and instead decides to endure the excruciating pain that she is going through.]]
* DeclarationOfProtection: Declares that she'll do the hard decisions for Sara near the end of 2-1. [[spoiler: In the Massacre ending, she also declares that she will bear the guilt of their shared decision to let everyone else die so they could escape the game.]]
* EccentricArtist: {{Downplayed}}; her appearance is more eccentric than her personality, and while she has her quirks, they're pretty overshadowed by her TraumaCongaLine.
* FaceDeathWithDignity: [[spoiler: As the Sacrifice of Chapter 2-2, Nao knows she's going to die. After a brief attempt to convince Sara to vote for her, she accepts it, thanks the others for being her friends, and says she's stopped shaking and wants to see the professor again...[[SubvertedTrope only to spend her last moments begging not to die]] and refusing to let Sara hit the MercyKill button.]]
* GoodIsNotSoft: While one of the nicer participants, she's very protective of Professor Mishima, and can prove herself perfectly willing to [[spoiler:push the Fake Reko to her death]].
* HeroicBSOD: Hit ''extremely'' hard by [[spoiler:Mishima's death]], especially as [[spoiler:she feels responsible for it]]. Much of her character development from there involves overcoming that incident, even as new horrible happenings are piled on.
* IGaveMyWord: [[spoiler:After using the Mishima A.I. as a crutch for a good portion of 2-1, she realizes she can't continue to be dependent on him, and vows to leave and not return. The Mishima A.I. accepts this, and has Reko destroy him for her sake so she wouldn't be tempted to go back on her promise.]]
* MeaningfulName: ''Egokoro'' means having a natural aptitude for art, or good artistic taste.
* MessyHair: Has long, cardinal red hair that spikes out rather like a hedgehog's.
* NervousWreck: She's easily one of the characters that take to the game the worst at first, running off and hiding after the first death in the game.
* NiceJobBreakingItHero: [[spoiler: By choosing the real Reko to save, she causes the Fake Reko to stab her alternate and then die soon after.]]
* OddFriendship: Despite her initially finding Alice scary, she manages to get him to help her with Clear chips, and she is the one who can bond with him and help him move forward [[spoiler:from Reko's death. If Alice sees a painting of Nao's execution, he says while he regrets being Sou's killer, he'd gladly do it again.]]
* OutGambitted: [[spoiler:Nao can outgambit every other member in her group in the Second Main Game, while it's discovered that Gashu cheated to give Nao the Sacrifice when it should have rightfully gone to Kanna, Nao votes for herself, and during the tie that promptly occurs, she can potentially convince Sara to vote for her, and as a result, the two survive while everyone else dies.]]
* PleaseWakeUp: [[spoiler:Does this with Mishima after his death.]]
* RedOniBlueOni: The red to Reko's blue, being far more emotional than the latter, though Reko is rather outspoken herself, she manages her emotions better.
* RelievedFailure: At the conclusion of the Second Main Game, Nao comes up with a plan to [[spoiler:get herself and Sara out of the game at the cost of everyone else's lives]]. If Sara doesn't go with Nao's proposal, Nao is relieved that neither of them will have to live with the guilt that it would have caused them.
* ScrewDestiny: [[spoiler: The death game's organization writes Nao off as one of the people to die in the first trial. Come 2-2, and she can actually ''win'' it if her gambit pays off.]]
* SmarterThanTheyLook: Nao's one of the most frazzled people in the Death Game, and very unassuming, but she is deceptively clever.
* SpotTheImposter: [[spoiler:The very first one in-game to notice that Reko is acting distinctly different than she normally does. While she can't quite figure ''what'' happened, she's absolutely right; the Reko they spent the last few hours with is a doll of her from a few years back.]]
* TeacherStudentRomance: Onesided, but their interactions in ''Your Time to Shine'' make it extremely obvious that Nao desires this with Mishima. He ranges from oblivious to uncomfortable depending on the situation, trying to navigate something so blatant with the fact that he does still care for his student deeply and not wish to hurt her.
* TogetherInDeath: [[spoiler: Unless she's voted for as the sacrifice, she gets a small scene being together with Mishima and potentially Reko.]]
* TookALevelInBadass: She goes from spending most of Chapter 1-2 terrified to [[spoiler:personally pushing the Fake Reko, cooperating with Sou to perform a very believable gambit to manipulate and delete the fake A.I. trying to manipulate ''her'' and can potentially win the game by way of having priority in a tie as the Sacrifice.]]
* TragicDream: Wishes to paint a portrait and [[spoiler:present it to Kazumi as thanks]].
* TragicKeepsake: [[spoiler: In the path that Reko dies, Nao keeps one of Reko's gloves and gives the other to Alice.]]
* TraumaCongaLine: The game ''really'' isn't kind to Nao in particular, who seems to have to undergo something horrible and traumatic every single half-chapter.
* TheUnchosenOne: [[spoiler: Like Joe, she was not one of the candidates that were supposed to make it past the first trial. The fact that she had made it to the Second Main Game is such an affront to Gashu that he cheats to ensure that she has the Sacrifice card even after she trades it away.]]
* WhatYouAreInTheDark: [[spoiler: She gets this twice over. She can show her ultimate desire to live, voting for herself (instead of breaking the tie between Sou and Kanna) and then pointing out that if Sara chooses her, she wins. If this works out, she does her best to comfort Sara, continuing her DeclarationOfProtection and saying she'll shoulder all the blame and hardships. If it doesn't work however, she'll do her best to show how much she's grown and attempts to face death with dignity.]]
* ZeroApprovalGambit: [[spoiler: Absolutely no one feels good about Nao's gambit to be picked as the sacrifice and win the game. Nao's relief at living another day is mixed with her regret at the circumstances. She reassures Sara that despite her guilt, she will shoulder all the blame and guilt for them both.]]
[[/folder]]

[[folder:Kai Satou]]
!Kai Satou
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kai_4.png]]
A mild-mannered house-husband with long, sleek black hair. Seems remarkably calm and collected, given the circumstances...

* AloofAlly: Deconstructed. While he ''is'' generally helpful to the group, he's so obviously suspicious in his behavior that nobody fully trusts him. [[spoiler: As such, he gains the majority vote and dies. Everyone is more and more heartbroken with every subsequent revelation of just how GoodAllAlong he was, being the most important person to their quest to escape the game even posthumously.]]
* AintTooProudToBeg: [[spoiler: His last, painful attempt to not be voted for is him begging everyone to vote for Sou instead of him. It fails.]]
* BecauseYouWereNiceToMe: [[spoiler: His entire reason for helping Sara's Dad and their family for real instead of merely being a spy as intended. Not that the bar was set very high to begin with.]]
* BecomingTheMask: [[spoiler: He was initially sent to the Chidouins as a spy, but the kindness he received from Sara's parents made him genuinely attached to them.]]
* BetterToDieThanBeKilled: [[spoiler: Slits his wrists after seeing Joe's CruelAndUnusualDeath and realizing he's next.]]
* CannotTellAJoke:
** While examining some mannequins with liquid-filled heads, he suggests that their kidnappers might intend for them to use them as a source of hydration. Sara takes the comment seriously, leading him to apologize.
** The manga and ''Your Turn To Shine'' shows that all of his humour is delivered extremely dryly, leading those he jokes with to never know he's joking until he clarifies.
* CreepyGood: [[spoiler: He's noted to be offputting by several characters, but is ultimately GoodAllAlong.]]
* DarkAndTroubledPast: [[spoiler: He's been raised as an assassin since he was young, with a horribly [[AbusiveParents apathetic father]]- he rightfully considers being a househusband and bodyguard to be wonderful in comparison.]]
* DefectorFromDecadence: [[spoiler:He was part of the organization running the Death Games and was embedded with the Chidouin family specifically to get close to Sara, but her father's affection for him led him to devote himself to the family genuinely and try to protect Sara from the game.]]
* DefiantToTheEnd: [[spoiler:His last words: “This is... resistance. Our lives toyed with to our enemy's whims, we are unable to save even a single person... As we die off, this is... my feeble... resistance. But it is one large step... toward counterattack...! It is a step I was able to take... because you bought me time. It is surely... not futile. I entrust them to you...! Our regrets...!! Our hopes...!! I... am satisfied.”]]
* FaceDeathWithDignity: [[spoiler: Due to going out on his own terms, Kai is able to die satisfied after attempting to encourage Sara to keep pushing forward.]]
* FryingPanOfDoom: Carries kitchen utensils around at all times, but his trusty frying pan is the one he seems most attached to and proficient in.
* GoodAllAlong: [[spoiler:Despite all the hints to him as a villain, he turns out to have been one of the most heroic characters in the game...though this tragically only becomes truly clear after he's gone.]]
* GoOutWithASmile: [[spoiler:Gives a pained smile as he goes out defying the death game.]]
* IneffectualLoner: [[spoiler: His attempts to find a solution to the death game is ultimately hindered by his own lack of support and gets him killed, while the main casts gets further and lasts longer as they rely on each other.]]
* ItWasAGift: His apron is a gift. [[spoiler: It was from Sara's Dad.]]
* {{Irony}}: He spends much of Chapter 1 completely silent about his intentions, refusing to say anything about his actions until he's verbally cornered in the First Main Game, largely due to his lack of trust as a gambit to do things himself and throw a wrench in the organizers' plans. [[spoiler: It's entirely due to this decision not to trust anyone that he cannot get the trust of anyone else when he needs it, which directly leads to his death and leaves the Death Game largely unhindered.]]
* LaserGuidedTykeBomb: Defied. [[spoiler: He had been trained as an assassin since he was a child, though he failed to be willing to take another life.]] He eventually becomes a house husband instead.
* LongHairedPrettyBoy: Whose CurtainsMatchTheWindow, as both his hair and eyes are a stark, cool black.
* NotSoStoic:
** When he breaks down during [[spoiler:the first Main Game]], pleading with the others to [[spoiler:vote for Sou instead]], as he freely admits that he doesn't want to die.
** We also see him with a panicked expression when Sara [[spoiler:flashes back to the night she was kidnapped and realizes in retrospect he was trying to warn her]].
* OutGambitted: This happens to him twice. [[spoiler: He's out gambitted by Sou, who ends up casting enough doubt on him to get the majority to vote for him. The second had him get outgambitted by the organization that set the Death Game in motion, he tries to pose as their contact, but they easily see through his attempt and mock him for it.]]
* PoorCommunicationKills: By being quiet about vital information due to his lack of trust. [[spoiler: He is voted by the majority due to the fact no one quite trusts his intentions.]]
* TheQuietOne: Easily the quietest of the main cast, often not speaking unless spoken to, which goes along with his stoic nature.
* SharedFamilyQuirks/[[spoiler:HereditarySuicide]]: Despite opposing him, Kai is a lot like his father [[spoiler:Gashu]]. They position their arms similarly, come off as inscrutable and strange to the cast, and [[spoiler:are willing to die without a second thought rather than give in when they're cornered.]]
* StalkerWithoutACrush: [[spoiler: He ''is'' in fact the stalker Sara is so afraid of, and he often watches her from the shadows, though it's not due to romantic intent. He was given responsibility of protecting Sara by her father, though since neither divulge this information, she assumes the worst.]]
* StoryBreakerPower: [[spoiler: Being a trained assassin, a former member of the Death game's organization, and having previous knowledge of the layout of the building makes Kai a potentially extremely powerful asset. Sadly, he seals his own fate by refusing to let the others know about any of this, and ultimately cannot win the trust of the majority.]]
* SupremeChef: He's noted a few times to be a rather good chef, making a few comments on what dishes he'd like to prepare during the Death Game. ''Your Turn To Shine'' reveals he's relatively defensive of his status as this.
* TearsOfFear: [[spoiler: As he admits that he's ''very'' scared of dying and begs the others to vote for Sou.]]
* TearsOfJoy: He hides it behind his frying pan, but he's very evidently crying when [[spoiler: Sara's father gave him a new apron.]]
* ThouShallNotKill: [[spoiler: Despite being raised as an assassin from a young age, he could not find it in himself to kill someone else. However, that doesn't mean he wouldn't threaten or injure others if he had to.]]
* TheStoic: One of the most reserved participants, maintaining his cool in the face of various unpleasant developments.
* TranquilFury: Remains deathly calm even as he [[spoiler:bashes Sue Miley over the head with his frying pan]].
* TheUnchosenOne: [[spoiler: Much like non-candidates Nao and Joe, Kai was never supposed to make it past his first trial, let alone make it to the First Main Game.]]
* WalkingSpoiler: It's very hard to talk about Kai without revealing his role in the story.
* WouldHitAGirl: [[spoiler: Has absolutely no problem whacking Miley over the head with a frying pan.]]
[[/folder]]

[[folder:Gin Ibushi]]
!Gin Ibushi
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gin_2.png]]
As an elementary schooler, Gin is the youngest of the game's unwilling participants. Stands out all the more due to his animal-themed attire, with his pointy-eared hood, paw gloves, and cat-shaped cushion that he normally hugs to his chest.

* AdorablyPrecociousChild: He may have moments of TroublingUnchildlikeBehavior, but he's mostly a young, energetic child who tries his best to be as helpful as he can be.
* AmazinglyEmbarrassingParents: Some dialogue with him in the bar indicates that his [[spoiler:step-father]] drinks too much, which is a fact that annoys him. [[spoiler:Despite AI!Gin claiming to generally like his step-father, his opinion of him seems to be generally derisive. According to him, when his step-father is drunk, he often causes trouble, and always gets yelled at by his mom and apologizes. Gin says that it's pathetic and that he doesn't have any dignity as an adult.]]
* AnimalMotifs: Cats, and dogs to a lesser extend. In addition to his clothing and VerbalTic, he tend to act like one when investigating
* TheBabyOfTheBunch: The youngest participant of the Death Game, being only in elementary school.
* BornLucky: [[spoiler:Despite having the third-lowest survival rate (a measly 1.3% chance), Gin scrapes himself out of far more situations than he has any right to. On top of surviving the events of 2-1 due to Sara saving both him and Q-Taro, he survives two more scenarios in 3-1 that could've killed him ''and'' [[ButThouMust is spared of]] the SadisticChoice at the end by virtue of the other contender, Q-Taro, [[DeadAllAlong having already died]].]]
* BrutalHonesty: Tends to be very blunt with others and doesn't mince words, such as when he responds to Sou introducing himself as a 'job-hopper' by declaring that he lives hand-to-mouth. Ironically, he then promptly adds that Sou should have lied and claimed to have steadier work.
* CooldownHug: He can give one to Sara when she's on the verge of a breakdown again.
* CompanionCube: Mew-chan, his cat cushion.
* EveryoneHasStandards: Despite openly not liking Sou, or even really trusting him, he doesn't want him to die.
* FromTheMouthsOfBabes: While he insists that he doesn't ''hate'' his [[spoiler:step-father]], he's very frank about disliking how he gets drunk and 'causes trouble' and thinks of his excessive apologies as 'pathetic', and worries about his mother overworking herself.
* HollywoodAutism: An extremely strong aversion. [[spoiler:Chapter 3-1B reveals Gin is formally diagnosed with autism.]] While extremely fond of dogs and cats, intelligent for his age, and certainly not without his eccentric behavior, Gin doesn't fall into inaccurate stereotypes in his depiction, and he's overall happy, confident, well-adjusted, and affectionate. The rest of the cast near-universally takes his relatively strange behavior in stride, [[spoiler:and when a disguised Midori once tried to goad him into agreeing to have it cured, Gin didn't even consider it, instead opting to have Asunaro treat his mother's implicitly fatal illness.]]
* JustAKid: Bristles at any implications of this, getting upset if others seem condescending or dismissive towards him just because of his age.
* TheMedic: During the minigames of 2-1, Gin will be the only member of the cast that can heal Sara.
* NiceGuy: While he can give BrutalHonesty now and again, he is easily one of the more nicer characters in the game and tends to try to stay positive and optimistic despite the situation he is in.
* TheNicknamer: Refers to everyone with nicknames pertaining to some aspect of their appearance or personality.
* TheNoseKnows: His is pretty strong. It's even a mechanic briefly in one chapter.
* PrecociousCrush: Clearly has a developing crush on his 'Big sis Sara'. [[spoiler:His AI]] promises to sweep her off her feet when he grows up, and there are various [[TroublingUnchildlikeBehavior moments]] in his negotiation events where he can talk about playing using Sara, or retroactively having her do whatever he wants as a result of his winning a game of tag, (though Sara protests she never promised such a thing and he agreeably lets it pass). This also complicates matters during [[spoiler:the First Main Game, when he tries to avoid revealing some evidence he believes might incriminate her]].
* {{Tritagonist}}: His role in the story is one of the major focuses of the game right behind Keiji and Sara [[spoiler: helps that the three of them are the only players that last up to the final chapter no matter what.]]
* SecurityBlanket: His clothes and cushion actually function as this; wearing and carrying them help him feel more confident.
* VerbalTic: Frequently peppers 'meows' and 'woofs' into his speech.
[[/folder]]

[[folder:Kazumi Mishima]]
!Kazumi Mishima
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kazumi_4.png]]
A teacher who's well acquainted with Nao, as she used to be one of his students. Has a somewhat off-putting air about him, but he tries to look out for the younger cast members.

* ADayInTheLimelight: While ''[[SpinOff Your Turn to Shine]]'' serves as one for all of the characters, his route was the first to be finished and made available in the game's test version, thrusting him into the spotlight.
* BadLiar: His attempts to hide the fact he smokes are rather poorly hidden, as noted by Sara.
* BreakTheHaughty: In a {{Flashback}}, he describes his younger self as 'more conceited than the average person', saying that he got quite the reality check by [[spoiler:failing his college exams]].
* ContractualPurity: InUniverse: As a teacher, Kazumi decries the practice of smoking, and [[BadLiar stammers unconvincingly]] when Sara suggests that he wants to smoke the cigar he found. The narration also notes that he cuts open the cigar with practiced ease. He also holds the same sentiment when it comes to drinking, as he initially turns down Keiji's offer to do so in ''Your Turn To Shine''.
* CoolTeacher: An all-around nice guy who looks out for the rest of the cast, especially his former student, Nao. He also doesn’t have any problem with gay or transgender people, as revealed in ''Your Time to Shine''.
* CreepyGood: He's noted by several characters to be creepy for his eccentricities, but is ultimately as good as Nao insists.
* CruelAndUnusualDeath: [[spoiler: His collar heats up so much it agonizingly burns through his neck, it doesn't take long to kill him, but it's clear every moment was torture... whats worse this is the least graphic execution... it gets far worse than this.]]
* EveryoneHasStandards: In ''Your Turn To Shine'', Nao will show obvious signs of attraction to Mishima, but seeing how he's at least twice as old as her and she was his student, he tries to very gently avoids the topic to neither encourage her advances or hurt her by turning her down.
* FaceOfAThug: Mishima looks incredibly creepy, with his wild poof of gray hair, tiny, shiny glasses that hide his eyes, constant smile and [[MilkingTheGiantCow exaggerated gestures]], but seems to be nicer than he first appears.
* FormerTeenRebel: ''Your Time to Shine'' expands upon the main story’s implications, revealing outright that he was a bit of a "hoodlum" growing up.
* TheGlassesGottaGo: By WordOfGod, Mishima is actually very handsome when his eyes are shown, which is why all his sprites have ScaryShinyGlasses. And indeed, the one [[https://static.wikia.nocookie.net/kimi-ga-shine/images/a/a4/Cara12-3.png/revision/latest/scale-to-width-down/580?cb=20191208202439 that can be found in the game's files]] results in his face seeming far more natural and relaxed.
* GoodSmokingEvilSmoking: It's heavily implied that he smokes, and craves a chance to do so when presented with a cigar, though he unconvincingly tries to hide it.
* TheHyena: Prone to chuckling a lot in a rather 'Mwahaha' sort of fashion.
* MeaningfulName: His surname comes from Mishima, Japan, and a style of ceramic pottery associated with the region, fitting for an art teacher.
* MilkingTheGiantCow: His portraits generally have him doing this at all times.
* NiceGuy: Eccentric and a bit creepy, Mishima is one of the most reasonable and kind people from the very start of the Death Game.
* NotQuiteTheRightThing: An unintentional ''master'' of this. His attempt to help Kanna by lying about the nature of their shared First Game only makes things worse when [[spoiler:Sue Miley reveals the AwfulTruth to her immediately after his death]]. It's later revealed that he [[spoiler:convinced Nao to vote for him as part of a plan to ensure her safety, but accidentally left her saddled with immense guilt over helping cause his death]].
* OffWithHisHead: [[spoiler:A postmortem example. Once his collar burns through his neck, Nao attempting to wake him leads to his falling off his body.]]
* OhCrap: He's rather confident when talking to [[spoiler:Sue Miley, believing the practice vote to be nothing serious and jokingly insulting her, the realization that his collar is burning through his neck quickly causes him to panic.]]
* PosthumousCharacter: [[spoiler: Appears in an early bit of 2-1 as an A.I., much to Nao's relief. However, when she eventually breaks off contact with him to move forward, he asks Reko to be CruelToBeKind by destroying him to ensure Nao couldn't go back on her word.]]
* ReasonableAuthorityFigure: One of the most level headed characters of the main casts, he tries to watch out for both the younger participants and his former students.
* RunningGag: A particularly dark example. [[spoiler:[[TheyKilledKennyAgain A version of Mishima dies every Chapter]]. Chapter 1 has the original die, then Chapter 2 has two A.I.s of him perish, and finally Chapter 3 has ''another'' version of him be struck down.]]
* SacrificialLamb: [[spoiler:He's the only one of the main cast to die within Chapter 1-1, largely to establish just how much the Death Game doesn't mess around. Thankfully though, it also partially subverts this trope by having there being a real impact from Mishima's death, right down to the scars it wounds up inflicting on everyone else, including Kanna and ''especially'' poor Nao.]]
* ScaryShinyGlasses: His eyes only become visible during [[spoiler:his death]].
* SmokingIsNotCool: Insists as much, though it's heavily implied that he has experience with cigars.
* TeamDad: Highlighted most in his interactions in ''Your Time to Shine''; he takes quite naturally to this role as the oldest player. [[spoiler:He was trying to be this in the main story, but wasn’t really around long enough for it to take.]]
* TheyKilledKennyAgain: A definitely [[PlayedForDrama unfunny]] example: [[spoiler:his human self gets his head burned off in Chapter 1, then two A.I's of him are destroyed and deleted in Chapter 2, and yet another A.I. based on him is killed off in Chapter 3.]]
* VerbalTic: Occasionally ends his laugh with a "Mwahaha..." Further contributing to the evil scientist look he has.
* WeHardlyKnewYe: [[spoiler:While it really cannot be said he doesn't have a clear-cut personality compared to everyone else, his death in Chapter 1-1 means he has by and large the least amount of screentime compared to the rest of the main cast. Thankfully, though, it seems to subvert them being ''forgotten'', as there's a very real impact Mishima's death has on the story and especially to Kanna, Gin and Nao.]]
* WhatHappenedToTheMouse: [[spoiler:Nao flees with his head in a box, but when Keiji and Sara finally get a chance to check it, the head is gone, and the first Main Game brings no answers as to what happened to it, something that Keiji points out to Hayasaka in Chapter 3-1.]]
* YoungerThanTheyLook: Despite his grey-hair and rather mature personality, as the oldest member of the main cast, Mishima has been confirmed to be around 30 years old.
[[/folder]]

[[folder:Gonbee Yamada]]
!"Gonbee Yamada"/[[spoiler:Alice Yabusame]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/alice_5.png]]
Discovered by Sara in 1-2, a prisoner by the name of "Gonbee Yamada" is a petty thief who is hot blooded and speaks in a rather dramatic and refined manner. Unwilling to trust the other participants, he takes some convincing to work with others though he's nicer than he first seems. [[spoiler: His real name is Alice Yabusame, estranged brother of Reko Yabusame, and his real crime is murder.]]

* AccidentalMurder:
** [[spoiler: Chapter 3-1b reveals that Alice did not actually complete his First Trial and simply left, which led to the death of his unknown partner, the real Hinako. This in turn led to the two of them becoming perpetrator and victim, which meant the real Hinako couldn't be used as a Dummy later.]]
** If he [[spoiler:survives to 3-1b, it also shows a flashback depicting his "killing" of Sou as this, shoving him over a railing and seeing his head impaled... With no blood whatsoever, as he ''didn't really die,'' a fact which was removed from his memory.]]
* TheAloner: He will spend almost all of his time keeping to himself after his interrogation concludes, with a rare occasion of coming to others with something in mind [[spoiler:such as going to Keiji to find out who “Sou” really is, or going to Sara to get his sister’s precious bongos back.]] Which stands out compared to everyone else, as even Kai and Sou are willing to work with other people to a degree, he is not.[[spoiler:This ends up being averted post Chapter 2-1 if Reko dies, as Alice becomes much more active and cooperative once Safalin erases the negative memories of his deceased sister.]]
* AmbiguousGenderIdentity: ''Your Turn to Shine'' has him reveal that his mother [[spoiler:raised him as a girl until he confronted her about it]]. It is left unclear whether this means he was [[spoiler:RaisedAsTheOppositeGender or is Transgender]].
* AtrociousAlias: "Gonbee Yamada" is pretty much immediately remarked on as an extremely weird, fake-sounding name after he blatantly makes it up on the spot. In fact, "Gonbee" is more or less the Japanese equivalent to "John Doe," referring to an unidentified person, while "Taro/Hanako Yamada" is commonly used as the Japanese equivalent to "John/Jane Smith".
* BeingGoodSucks: Good lord does he have it rough. [[spoiler:So in addition to simply wanting to be a good brother to Reko, Alice has developed a noticeable protective streak of his little sister, which ultimately causes him to find out Midori's been stalking and taking information of her and many other people. He gets in a scuffle in an attempt to get answers, and ultimately accidentally ruins Midori's doll. For his attempt to save his sister, he's imprisoned on false charges ''that he believed he did'' for years, his sister becomes estranged with him, and he's left to rot for at least three years. He then either has the choice of dying or seeing his beloved sister killed.]]
* BerserkButton: Do not threaten [[spoiler:Reko Yabusame's]] safety to his face. [[spoiler:This is manipulated in his backstory to get him wrongfully arrested, and can potentially kill him in 2-1.]]
* BigBrotherInstinct:
** [[spoiler:Does ''not'' take Reko's hostage situation well in Chapter 2-1 after finding out. This can either lead to his death or his grief at the loss of his sister being so great he has to erase negative memories of her.]]
** [[spoiler: And the reason he killed Sou Hiyori (or thought he did)? He found out Sou had been collecting photos and documents about Reko. When he confronted him over it, he wound up pushing Sou off a terrace and onto a jagged fence.]]
* ColdHam: Mixes this with LargeHam, he is very dramatic with his a rather refined tone of speech and yet he lapses into SuddenlyShouting quite often.
* CooperationGambit: [[spoiler:By the end of Chapter 1, after Alice reveals his murder of Sou Hiyori, Alice and Keiji can be seen teaming up behind the scenes, despite their being a criminal and a police detective respectively. An alliance of mutual convenience to discover who Shin Tsukimi truly is.]]
* CowardlyLion: Of a nobler sort than Q-taro. Though far more easily frightened than he likes to let on, he's shown time and time again that he's perfectly willing to use violent force against the various Floor Masters. [[spoiler:This is especially prominent both at the end of 2-1, either immediately leading to his death or in the aftermath of Reko's, and in his variant of 2-2, wherein he attempts to attack Gashu more than once.]]
* CruelAndUnusualDeath: [[spoiler:In Sou's route of Chapter 3-1B, he ends up killed by Ranmaru via strangulation, and his body ends up so mutilated he hardly looks like he was human.]]
* DelusionsOfEloquence: Lapses into a fancier speech pattern at times.[[note]]In Japanese, he's [[UsefulNotes/JapanesePronouns shifting pronouns]] from the masculine ''ore'' to the feminine ''atashi'' and speaking "onee" language - a sociolect associateed with the Japanese gay community. Though Alice speaks this way out of habit most likely.[[/note]]
* DoesNotLikeGuns: He's certainly even more frightened of them than the rest of the cast. Consistently, a threat at gunpoint has been the easiest way to get him to back down from something, [[spoiler:and at first he fears and distrusts Sara specifically because she's carrying one]].
* DoesNotLikeShoes: In contrast to everyone else, he's barefoot during the Death Game, his reasoning is he can't find shoes that match his outfit, so he'd rather not bother grabbing anything else.
* DramaticIrony: [[spoiler: He's utterly convinced that Reko is the real deal because of her very harsh and cold treatment of him, which would be right three years ago, but Reko has gone through some serious CharacterDevelopment since then.]]
* DreadfulMusician: By his own admission. He was only in a band to fill up space. But on the other hand, he had written songs that were very well received, implying that he's got an ear for what sounds good, but his own execution falls flat.
* DroppedABridgeOnHim: [[spoiler:Is abruptly murdered by a psychotic Ranmaru on Sou's version of 3-1 should he still be alive.]]
* DyingAlone: [[spoiler: In Sou's route of 3-1B, Alice is killed by Ranmaru when he's completely alone, and by the time the others are even aware he's in danger, it's far too late. This can count as an ironic death, as this is the very same way he (accidentally) ended up killing Hinako.]]
* ExhaustedEyebags: [[spoiler: He's very drained from the loss of his sister, his messy hair and eye bags reflect this extremely well, even after his initial grief at her loss. They only go away once Safalin erases his negative memories of her.]]
* {{Foreshadowing}}: When asked for his name, he starts with "Ya-" before pausing and giving his full name, hinting that this is not his true name.
* FrameUp: [[spoiler: Chapter 3-1b reveals that he didn't kill the real Sou Hiyori, but a doll version of him instead. This was, however, unplanned on the Sou doll's part, as Alice found out he had a briefcase full of photos of Reko and documents about the Death Game and, when confronting him about it, wound up accidentally shoving the doll off of a terrace onto a wrought iron fence. This still landed Alice in prison, but Sou took advantage of it to get him to sign a consent form for his participation in the Death Game, hoping for a shot at revenge.]]
* FullNameBasis: Pointedly refers to Sara with her full name to emphasize his distrust.
* GenderBlenderName: It's less pronounced to a Japanese audience, but the rest of the group nonetheless gets confused when [[spoiler:Reko confirms the sibling named Alice is her older ''brother'']].
* GoOutWithASmile: [[spoiler:After being fatally injured by the exploding doll head and passing out, he wakes up briefly, just in time to see Reko is still alive. When she says she wants the two of them to be brother and sister again, Alice smiles before finally dying.]]
* HairTriggerTemper: It's pretty easy to piss him off, that said, it's also pretty easy to get him to cower away if something to frighten him happens.
* HeroicBSOD: [[spoiler: Reko's death hits him extremely hard, to the point he needs his negative memories of her to be erased to truly move forward.]]
* HiddenDepths:
** He may be a bit of a dumbass PaperTiger, but he's an extremely emotionally sensitive person under that, able to extend his protective streak [[spoiler:beyond just Reko]] to other members of the cast.
** By his own admission, he's not very good at singing. [[spoiler: Chapter 3-1B however, shows that he can potentially sing well enough that others enjoy it and join in.]]
* {{Irony}}: [[spoiler: He was wrongfully put away for a murder he didn't commit, and when he wakes up in the Death Game, he accidentally commits an actual murder without him being any the wiser about it.]]
* JerkWithAHeartOfGold: He acts as hostile, intimidating, and distrustful as one would expect a hardened criminal to be, but under that he's not a bad guy at all, showing quite a compassionate side when he does come to respect and trust members of the group. [[spoiler:Must run in the family.]]
* MadeOfIron: [[spoiler:{{Subverted}}. While he manages to survive longer than a person should with [[TorsoWithAView a massive gaping hole blown out of his stomach]], it still ultimately kills him.]]
* MaliciousMisnaming: In vgperson's translation of the game, he refers to Q-taro Burgerburg as "Cubetaro Hamburger" early on [[spoiler:in order to get back at him for calling his alias old-fashioned]].
* {{Manchild}}: A downplayed variant, but he has a habit of acting quite childish from time to time. He refuses to eat the meal Safalin provides due to not liking "the green bits", and demands she eat them instead. And should Mishima attempt to make shoes for him, he'll complain that they first don't have stripes like the rest of his outfit, and then that the stripes are the wrong direction.
* ManlyTears: He quietly sheds a few tears when [[spoiler: his attempt to reconcile with Reko goes horribly wrong.]]
* MutuallyExclusivePartyMembers:
** In Chapter 2-1, [[spoiler:he becomes this with Reko. If you fail to figure out how to save Gin or refuse to push the fake Reko to her death, the fake confronts the real Reko and murders her in a rage when Ranger decides to execute her. If you do push the fake to her death, Ranger tricks Alice into thinking he killed her and then kills him when he attacks him in a blind rage.]]
** In Chapter 3-1, [[spoiler:he becomes this with Sou; if the latter was spared in the second Main Game, Ranmaru will brutally murder him]].
* MyGreatestFailure: [[spoiler: Considers the crime that got him imprisoned, murdering Sou Hiyori, to be this. He knows he deeply hurt the victim's family, his own family and possibly most importantly, his sister. He spends much of his time in 2-1 trying to make it up to her, though he's aware she has no reason to forgive him.]]
* OddFriendship: Despite her initially finding Alice scary, Nao manages to get him to help her with Clear chips, and she is the one who can bond with him and help him move forward [[spoiler:from Reko's death. If Alice sees a painting of Nao's execution, he says while he regrets being Sou's killer, he'd gladly do it again.]]
* OOCIsSeriousBusiness: [[spoiler: Soon after his sister's death, Alice is despondent for nearly the rest of the chapter, the fact that he accepts Safalin's treatment and immediately brushes off Reko's death like it was nothing is a big indicator something's wrong.]]
* PaperTiger: He acts very tough, but he's not as much of a threat as he tries to make himself out to be. To the main cast at least.
* PeekABangs: His hair covers his right eye.
* PetTheDog: Despite his initial attitude of not trusting the other participants and mainly being TheAloner, he did end up helping Nao get some of her clear chips, if for no other reason than she asked a few times.
* RedOniBlueOni: [[spoiler: The Red to Reko's blue, being the more hot headed and impulsive one of the two.]]
* StockCostumeTraits: Found dressed in a black and white striped jumpsuit, complete with handcuffs dangling off one wrist. This naturally makes him look more suspicious. He lampshades that Japanese prisoners don't normally even dress like this.
* StoryBranchFavoritism: [[spoiler:With the exception of a much more anticlimactic death scene for his sister, Alice's survival, throughout both chapters 2-2 and 3-1, has a substantial, albeit so far not story-altering, amount more content without clear equivalents in hers, mostly relating to further details on his "killing" of Sou Hiyori and continued growth and CharacterDevelopment in the aftermath of Reko's death.]]
* SuperSenses: While it's not as pronounced as Reko's, Gonbee's hearing is ridiculously good, able to catch just about anything the other survivors can not. [[spoiler: Which may be why he was able to write music that sounded great, but was unable to play it.]]
* SympatheticMurderer: After he starts trusting the group, he admits his crimes and shows a great deal of remorse. [[spoiler:The crime he was convicted of was an AccidentalMurder of a man he caught stalking his sister. He deeply regrets his actions until he realizes that his victim was an {{asshole|Victim}} and he was set up]].
* TragicKeepsake [[spoiler: In the path that Reko dies, Nao gives Alice one of his sister's gloves. Along with the broken bongo pieces that the Doll Reko broke.]]
* UnreliableExpositor: His explanation of how he ended up separate from the other participants is clearly slanted to some degree, with a touch of SelfServingMemory.
* WalkingSpoiler: Absolutely none of the main cast are even aware he's around until chapter 1-2, and his true name serves as a major clue during the First Main Game.
* WouldntHurtAChild: [[spoiler: He makes it known that voting for Kanna is something he absolutely ''will not'' do in Chapter 2.]]
* WhyDidItHaveToBeSnakes: He's terrified of guns, running and hiding at the sound of gunfire, and fainting once Sara finds him with her gun still on hand. He's also scared of ghosts.
* YouGottaHaveBlueHair: Bright blue bangs paired with a magenta and lime green-dyed buzzcut. It's shown from a childhood flashback [[spoiler:with Reko]] that the magenta and lime color are not his natural hair color.
[[/folder]]

[[folder:The Dummies (Heavy Chapter 3-1 spoilers)]]
Though twenty people originally entered the game, eight of them did not survive their respective versions of the {{Film/Saw}}-like First Game, and are only known about through information learned about them later on. Six out of eight are brought back in Chapter 3-1A onwards, and this folder contains many spoilers involving them.
!Tropes that apply to the Dummies as a whole:
* BackFromTheDead: Sort of. All of them except for Kugie and Megumi are "revived" as dolls in the third chapter and partnered up with the survivors.
* BloodlessCarnage: Due to being Dolls, they don't have any blood if they die a second time. Though they can still go blue with shock and blush.
* CharacterFocus: While Chapter 3-1A is their introduction, the focus is more on Midori and Keiji. 3-1B however, focuses heavily on them.
* CruelAndUnusualDeath: Suffered by each and every one of them.
* DeathOfAChild: [[spoiler: None of the "Can't Drink" Dummies make it out of Chapter 3-1. The SoleSurvivor can only be one of the adults.]]
* DevelopingDoomedCharacters: Due to their low charge times, none of them are expected to last past the Death Game. [[spoiler: In truth, none of them are even meant to last past the Banquet. All of them barring Hinako can die before then, and of those, only one of Kurumada, Mai, or Hayasaka can be spared death and simply need a recharge instead.]]
* DroppedABridgeOnHim: [[spoiler:All of the Dummies can potentially suffer a rather sudden, yet cruel, death during the banquet. Before that, all of them (barring Hinako) can die rather jarringly.]]
* DysfunctionJunction: The group includes a cynical boxer with trust issues, a stubbornly fatalistic middle schooler who has no problems causing violence, a woefully nervous pushover office worker, a delightfully sweet baker who seems ignorant of the dangers around her, a brutally honest high schooler, and a woefully incompetent high schooler.
* DwindlingParty: [[spoiler: Seems to be that way, you can potentially lose both Anzu and Shunsuke in 3-1A and none of them are expected to survive once their power runs out. You end up losing all but potentially ''one'' in 3-1B.]]
* EstablishingCharacterMoment: They're all given this upon being brought back in 3-1A.
* ExpositionFairy: When they're brought back, they must give most of the information that Midori told them to the main cast, as Midori thought it'd take too much time to relay that information again.
* FaceDeathWithDignity: [[spoiler:Most of the Dummies that make it to the banquet end up resolving to let their lives be thrown away so Midori can be stopped. True to form, they're all scared when their time comes, but most stick with the decision. Averted with poor Anzu and Mai, who are screaming and crying in terror.]]
* {{Foreshadowing}}: Before the player learns about any of their fates, their names all appear on the board indicating who is and is not allowed to drink.
* GenderEqualEnsemble: Three guys and three girls are revived for the group.
* HonoraryTrueCompanion: While 3-1A has them bordering on TeethClenchedTeamwork with the survivors due to unfamiliarity and unease from both sides, [[spoiler:3-1B has them firmly become this to each other and the survivors, willing to watch out and protect one another.]]
* InSeriesNickname: To differentiate them from dolls, they're given the nickname "Dummies".
* KillEmAll: [[spoiler:All Dummies can up end up being destroyed in Chapter 3-1. However, it is possible to at least spare Kurumada, Hayasaka or Mai as the SoleSurvivor, though they run out of power at the end.]]
* MinionWithAnFInEvil: Technically, they are Midori's minions (as well as the Death Game's as a whole) but most are actually quite nice to their partners. Downplayed however, as their survival depends on their partner staying close to them. [[spoiler: Even when it is revealed their true roles are to kill their partners before Midori is killed, they don't outright turn against them as much as they do nonviolently hamper their attempts to kill Midori, and even then, most of them aren't exactly happy about it. Roughly half-way through the banquet, most of the surviving Dummies are encouraging Sara to sacrifice them in order to kill Midori and save Gin.]]
* PosthumousCharacter: Naturally, they're all not in the game because they all died, but we do get to see or learn about them anyway.
* RedStringOfFate: Non-romantic example, but a literal take on this example is how the pairs are made with the humans and the dummies.
* RidiculouslyHumanRobots: When revived, they are near indistinguishable from humans, down to even having skin that feels the same. Hayasaka even complains that he feels like he's being strangled, even though as a machine he does not need to breathe.
* SupportPartyMember: Midori brings them back with this express purpose of them being this.
* TheUnReveal: [[spoiler: All the dummies have a certain piece of information to give their partners, Ranmaru's[[note]] There's TheMole that's a human amongst the Dummies.[[/note]], Hinako's[[note]] Using Midori's ID card, you might be able to disable another layer of security.[[/note]], Kurumada's[[note]] NeverShallTheSelvesMeet for the Floor Masters and their counterparts.[[/note]] and Hayasaka's[[note]] The paired collars can go as far as a room apart.[[/note]] are all revealed. But when the Banquet comes to an end and effectively shuts them out of the story, Anzu's and Mai's information goes unrevealed. Likewise, we don't see the circumstances of which they signed the Asu Naro waver for any of them.]]
* WalkingSpoiler: Considering they were all killed during the First Trial, it's hard to talk about them without spoiling that all but two come back in 3-1 and what roles they had before and after.
* WeCannotGoOnWithoutYou: The Dummies are forced into a variation of this: If they go too far from their human partners, it is ''their'' heads that will fly off, and the humans will be fine and continue without penalty. This is to encourage them to stick close and work with their partners. [[spoiler: Also so they can have an excuse to be near their partner while contemplating whether or not to kill them.]]
* WeHardlyKnewYe: Sara even bemoans the fact that, good or bad, she'll never get the chance to know these people. Later on, she does.
* WhatMeasureIsANonHuman: Subverted. They are quickly considered to have just as much value as human lives by the main cast, everyone treating them no different as if they were human. [[spoiler:Ultimately the Dummies and the players play this straight during the Banquet, most of them deeming Gin's life more important than their own and accepting their death. Though part of this is due to the fact that if Gin dies, ''everyone loses''.]]
* YourDaysAreNumbered: Midori claims that the dolls have a limited charge time, and the dummies fear their personalities will be erased if this happens. However, it's later started they can simply be recharged without worry.

!Naomichi Kurumada
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/cara95_1.png]]
* AintTooProudToBeg: [[spoiler: When he sees Keiji with the spare Midori head and figures out he plans to kill the Floor Master with the information Kurumada gave him, he pleads with him not to do it, not for the sake of his own life, but for the sake of the Dummies' lives.]]
* AmbiguouslyBrown: The only dark-skinned member of the cast.
* AtrociousAlias: Apparently, he went by "The Convertible Of Destruction", Anzu rightfully asks if he was bullied.
* BlackDudeDiesFirst: He's the only one of the initial 20 to have dark skin. He was also one of the first 8 to die.[[spoiler: He's always in the first coffin that's not revealed for the Banquet, and therefore potentially can die first.]]
* BloodKnight: He's extremely quick to resort to violence when the opportunity presents itself, and is the most eager to fight the Obstructors.
* BoxingBattler: He's a boxer, and he puts his skills to good use against the Obstructors.
* CharacterDevelopment: [[spoiler:He goes from one of the most stubbornly untrustworthy Dummies to being one of the most protective and selfless of them after he's spared of Maple's wrath.]]
* TheCynic: The second most skeptical and untrusting of the Dummies after Hinako.
* {{Determinator}}: His resolve is almost as strong as Sara's herself, letting absolutely nothing keep him down. [[spoiler:Should he die of his injuries ''just'' before the Banquet, Sou/Kanna and Sara will comment on how long he managed to last, saying he was long past his limits by the time he shut down.]]
* DyingDeclarationOfHate: Made one to the captors as he was dying, saying he would kill all of them.
* TheGadfly: He enjoys riling up others by either giving them teasing and dismissive nicknames or outright messing with them for the sake of doing so.
* HiddenHeartOfGold: It's buried significantly deep down, but it's there. [[spoiler: Case in point, he only starts acting cooperative after he's nearly killed and believes himself a dead man.]]
* HotBlooded: While he's fairly laid back, he makes no attempt to hide he's got a rather hot head and can make impulsive decisions.
* {{Irony}}:
** The papers that Sara finds list him as, statistically, the second most-likely person to survive the game. He's killed before he can even meet anyone else in the group.
** When he becomes kinder, [[spoiler:he very much considers himself a dead man walking and becomes firmly convinced that he's not worth trying to keep alive over the other dolls. He can potentially be their SoleSurvivor, and thus the only one to be potentially reactivated later, even after spending the entire second half of the chapter with a massive hole through him.]]
* {{Jerkass}}: He's easily one of the most abrasive people around, second to only Ranger. He's openly dismissive, sarcastic, and condescending. However, unlike Ranger, he [[TookALevelInKindness does get nicer over time]].
* MadeOfIron: [[spoiler:Though some of it comes from being a robot, Kurumada still manages to survive a wound none of the rest seem capable of when he gets a massive hole blown through his torso. He can die from it if the first Maple battle is failed, but even this is an extremely prolonged process that still has him last most of the chapter.]]
* NeverTheSelvesShallMeet: [[spoiler:His unique information is that if a Floor Master meets their doppelganger, they'll die.]]
* SmarterThanYouLook: He seems like a meathead upon first impressions, but you don't get to be the second likeliest to win the game by being stupid; he outranks people like even Keiji and Q-taro.
* SquashedFlat: His First Trial saw him having to somehow press a button before the walls between him crushed him to death. He just barely failed.
* TeamDad: He becomes pretty protective of the Dummies as the Death Game goes on, even if he chides or teases them at times.
* TooDumbToLive: [[spoiler:While he doesn't immediately die due to it (and completing the fight ensures he never does), he gets himself severely injured attempting to restrain Maple on the basis that ''since she has tentacles coming from her back, she can't possibly attack from the front.'' He gets a huge hole through his torso for his troubles.]]
* TorsoWithAView: [[spoiler:Maple blows a giant hole in his chest. Unlike Alice (the other potential victim of such a fate) though, Naomichi manages to last an extremely impressive amount of time afterwards.]]
* WhatYouAreInTheDark: [[spoiler: To cement Kurumada's newfound kindness as genuine, he prioritizes the other dummies over himself. When Keiji meets him alone, he gives him the information that was previously missed, and when Keiji brings Midori's head in a plan to kill the Floor Master, he desperately and tearfully begs him not to, crawling towards the police officer in an attempt to stop him. In Kanna's route, he quietly attempts to fight Maple on his own to try and protect the others even after being severely wounded.]]

!Shunsuke Hayasaka
[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/cara94_1.png]]
* BewareTheNiceOnes: A pretty affable guy, even perhaps a mild ButtMonkey who winds up proving to be quite subservient very quickly, but interestingly enough, the fifth likeliest to win the game.
* ButtMonkey: Is always targeted first by Obstructors, nearly gets killed in a reactivated trial, [[spoiler: can get killed by ''books'']], and gets pushed around quite easily. [[{{Irony}} Despite this,]] [[spoiler:he can also potentially become the SoleSurvivor of the dummies.]]
* DefiantToTheEnd: [[spoiler:Should he die in the Banquet, he'll keep his resolve, encouraging the others to save Gin, and dies a rather fearless death, which could not be said about all of his allies.]]
* DyingDeclarationOfHate: Like with Naomichi, he also makes one to his captors and even Sara, promising to curse their names from hell.
* ExtremeDoormat: He gets pushed around very easily, going with what most people tell him.
* FaceDeathWithDignity: [[spoiler:Should he make it to the Banquet and last long enough to learn his life is in danger, he'll bravely declare that he's fine with gambling his life on a chance to finally kill Midori. Should this kill him, all he does is urge the others to keep Gin safe.]]
* NiceGuy: He's a very good-natured, generally helpful person who quickly takes to allying with the survivors for real.
* PendulumOfDeath: His First Trial involved one of these, [[ForegoneConclusion he didn't make it]].
* ReplacementGoldfish: Keiji implies that he's become this to Gin for Mishima, who had worked and bonded with him during the very first half-chapter of the game briefly.
* SmallRoleBigImpact:
** Doesn't survive the first game and is only briefly seen via recording in Chapter 2-2, but he seems to know even more about Sara's mysterious greater part in this game than she herself does.
** 3-1 does reveal another major part he played: [[spoiler:he provided Asunaro with the medical records for every player in the game, providing detailed information that likely allowed them to tailor all sorts of things to the cast.]]
* TheSmartGuy: He's good with technology and knows how to collect medical information easily, and [[spoiler:replaces Sou]], should he be killed.
* ThrowTheDogABone: Despide his tendency to get the short end of the stick when facing Obstructors, [[spoiler:he is one of the three dolls who can survive the banquet]].
* TookALevelInBadass: [[spoiler: He becomes less of a pushover as time goes on, and ultimately can be one of the bravest survivors around, very confidently taking a stand against Midori, knowing full well it could mean his own life in the process.]]
* WeakWilled: He's incredibly easy to push around, owing to his meek and nervous personality. Even Gin, a elementary student, is more assertive than him. Over the case of the Death Game however, he grows to be more composed and confident. [[spoiler: Should he get to the Banquet and survive long enough, he is the most composed and defiant in the face of death, which is the opposite of how he originally died.]]
* WouldntHurtAChild: Heavily implied. [[spoiler: Even before the Dummies true roles are revealed, Hayasaka seems nervous at the fact his partner is a child. Even when the truth is exposed, he regretfully and calmly stops Gin from trying to get involved. He later expresses relief that he never hurt Gin.]]

!Ranmaru Kageyama
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/cara91_1.png]]
* BigBadWannabe: [[spoiler:On Sou's route, he begins to enact a plan to callously kill every other player so he and Sara can survive alone. He gets far enough to off the remaining Yabusame, only to be outed, and after that the only thing villainous he's able to do is assist Maple in her second battle before the banquet, where he's scripted to die if he's made it there. Even had he been able to survive that, or even prevent the Banquet entirely, it's almost certain his batteries wouldn't have lasted long enough to catch everyone.]]
* BitchInSheepsClothing: [[spoiler:He becomes a bitch in sheep's clothing in Sou's route, as well as a murderer.]]
* BrutalHonesty: He's surprisingly blunt whenever he speaks up, often saying what's on his mind rather casually.
* ButtMonkey: Not as much as Hayasaka, but he's still on the receiving end of teasing by both Sara and Kurumada.
* CorruptTheCutie: [[spoiler:On Sou's route, a few words from Sara take him in a ''very'' dark direction.]]
* EndearinglyDorky: He can be a very awkward boy sometimes, owing to him being Sara's age and in a very unfamiliar situation. Sara can even it take it upon herself to tease him occasionally.
* ExpositoryHairstyleChange: After [[spoiler:killing the surviving Yabusame,]] his hair becomes messier.
* HandwrapsOfAwesome: Has these, [[{{Sarashi}} as well as wraps around his entire torso.]]
* HeroicBSOD: He really doesn't take it well when he realizes he can take his hand off to replace with a steam-firing upgrade, fully confirming his status as a living doll. Logically, he knew it was true, but emotionally, this was what it took for it to really hit him.
* HoldingHands: Sara initiates this with him in order to open the Discussion Room, much to his embarrassment and confusion. [[BookEnds This later gets spun into a darker context]] when, if Sou/Shin is alive in the route you're playing through, Ranmaru takes her hand again to stop her from being suffocated by her collar—temporarily sacrificing himself as "it" in Midori's game of tag.
* HopeSpot: If he makes it to the Banquet, [[spoiler:his coffin winds up, luckily enough, one of the 'non-glowing' ones, seemingly leaving him out of any potential risk of dying the others have. Then, when it turns out Midori was ''in'' one of those, he's unfortunately certain to lose the ensuing coin toss.]]
* {{Irony}}: In Sou's route, despite being the one taking the most steps to work towards cooperation with both groups, [[spoiler: he can be the one to betray both groups for his own selfish desires.]]
* JerkWithAHeartOfGold: Seems to be his default. Though he can be quite standoffish or snarky towards those who aren't Sara, and can sometimes do shady things, he's ultimately really not all that malicious. [[spoiler:He gets better on Kanna's route, and ''much'' worse on Sou's.]]
* JumpingOffTheSlipperySlope: All it takes is spending some time with Sara and [[spoiler:a few words from her]] that Ranmaru can go from helping the survivors [[spoiler: to actively trying to murder them.]]
* KickTheDog: In Sou's route, [[spoiler:He kills the remaining Yabusame sibling in order to win the game for Sara and himself.]]
* MajorInjuryUnderreaction: Doesn't seem to feel any pain at all during his death, something he remarks on even.
* OhCrap: If the attempt to disable Ranmaru's collar fails, [[spoiler: Midori will promptly have the Murderer Game come to an end and kill Ranmaru for being "it". He's only given a few seconds notice before this happens, and he panics when he realizes he can't be saved- {{Yandere}} or not.]]
* PetTheDog: On Kanna's route, [[spoiler: Ranmaru, completely unprompted from anyone, would try to download the Joe A.I. into himself simply to give Sara a version of her best friend back.]]
* {{Sarashi}}: His entire torso is bandaged up to his neck.
* ShipTease: with Sara. [[spoiler:This takes [[{{Yandere}} a decidedly horrifying]] turn should Sou be alive.]]
* ShutUpHannibal: [[spoiler:Destroys Sara's ASU-NARO form and tells Midori that they aren't going to succumb to his whims and that they'll free Keiji another way.]]
* TeamKiller: [[spoiler:If Sou Hiyori survives the second Main Game, then Ranmaru ends up murdering whichever Yabusame was still alive in 3 1-B.]]
* TokenEvilTeammate: [[spoiler:Takes Mai's place as this after she sides with the survivors for real, killing the surviving Yabusame sibling and hindering them against Maple. Since the others don't have the equipment or the time to deal with him, he gets away with this until Midori kills him.]]
* TookALevelInBadass: In Sou's route [[spoiler: he goes from being just another victim of the game to being an active schemer that can trick Sara, subdue Keiji and kill one of the Yabusame siblings.]]
* {{Yandere}}: [[spoiler:If Sou Hiyori survives the second Main Game, Ranmaru becomes this for Sara, even saying that he can kill any of the others except her. He shows signs of it on Kanna's route too, but they're kept fairly in control and the worst he does remains downright helpful.]]

!Mai Tsurugi
[[quoteright:340:https://static.tvtropes.org/pmwiki/pub/images/cara92_1.png]]
* BeneathTheMask: [[spoiler: As it turns out, Mai is ''not'' TheTease and TheCutie as she made herself out to be. In truth she's more the GenkiGirl who's reasonably concerned about her situation and panics quite easily, though she's quite caring to her newly made friends.]]
* BodyHorror: [[spoiler: As the group learns during the Banquet, the reason her doll counterpart lacks the original Mai's gloves and her fingerprints can access files is because they're real human hands. Specifically, they're ''Midori's'' hands.]]
* BoomHeadshot: Had to choose between two guns to fire at herself in her First Trial, and chose wrong.
* DidntThinkThisThrough: She can actually net you a bad ending if you listen to her suggestion in the library, setting off a firework, which sets the whole place on fire.
* EasilyForgiven: Beyond knocking her out and optionally chastising her, Q-Taro and the other survivors forgive her for her murder attempt on the former, though it's done so because they understand if their positions were flipped, they may have done the same thing.
* EvilChef: She's the first one of the dolls to attempt to murder their partner, stabbing Q-taro and admitting she was always thinking of when to do it. That said, she's still far from ''evil,'' and very much EasilyForgiven due to the dolls being desperate to survive.
* FaceDeathWithDignity: [[spoiler:Subverted painfully if she makes it to the Banquet and lasts long enough to know her life is in danger there. Should that occur, she'll go from bravely encouraging the others to take the risk to, when she knows she's doomed, panicking and begging Midori for her life to the last moment.]]
* TheFakeCutie: She seems fairly nice and adorable, keeping a chipper smile and squeeing at most things at the first opportunity, but the truth is she's probably the least stable of the Dummies.
* HeroKiller: [[spoiler:Ultimately kills Q-Taro, though she's already come to deeply regrets the action long before it was shown to be a fatal wound, as it was done in a gambit to survive.]]
* HugeGuyTinyGirl: Even with her large hat, she doesn't even come up to Q-taro's shoulders.
* GenkiGirl: Her true personality: Upbeat, energetic and determined. When the difference in her earlier personality and the later one is noted, she swaps back, but by then it's clear it was merely a facade.
* InTheBack: Attempts to kill Q-taro this way.
* KnifeNut: Pretty good with knives, and not all mentally there.
* NiceHat: Her big, puffy cap resembles a bread bun, reflecting her profession as a baker.
* OddFriendship: She gets very close with Q-Taro across the course of 3-1. [[spoiler:At first, this is a ruse for the sake of getting a chance to kill him, but it becomes extremely genuine after she's subdued and forgiven, the two working together with an extreme degree of closeness and trust to his dying moments and beyond.]]
* RedHerringMole: 3-1 really likes to make you think that she, in particular, is something more than she lets on, being the first doll to outright act against her partner, [[spoiler:her fingerprints strangely allowing access to files nobody else's could, and her conspicuous lack of the gloves seen in her First Trial, which all gets thrown back in her face should she live long enough to learn there's a human among the alleged dolls...]] Though, per the trope title, these all resolve in other ways.
* RedemptionEarnsLife: Possibly; like the rest, she has her opportunity to be killed off before the chapter's end, [[spoiler:and can also die unceromoniously at the Banquet]]. The initial most antagonistic of the dolls, [[spoiler:outright stabbing Q-Taro in what would result, over a prolonged period, in his death,]] after finding herself forgiven, she dedicates herself earnestly to trying to cooperate and escape together. [[spoiler:In particular, she cooperates with Q-Taro on a plan to use his body to entrap and defeat Midori at the banquet, saving Gin's life and putting a permanent end to the bastard, even at the risk of a life she's ''terrified'' to lose should she be killed. Should she come out as the SoleSurvivor of the dolls, she urges the others to reactivate her when they have a chance, feeling that she owes it to Q-Taro and those lost to live her life.]]
* SouthpawAdvantage: Played with. Her First Trial suggests that the gun in her left hand was the one which would have ensured her life. Unfortunately for her, she picked the gun in her right.
* SurprisinglyRealisticOutcome: Mai spends a lot of her initial time around the survivors being TheTease, but in a Death Game where their lives are at stake and anyone could die at any moment, it comes off more as strange and uncomfortable than it does flattering.
* SweetBaker: Is a baker, and has a bubbly, cheerful personality.
* TheTease: She likes to do this often, much to other's discomfort (especially Q-taro's) due to the tense situation they are in.
* TechnicolorEyes: Her eyes stand out not just due to their bright, amber hue, but with how the borders are darker than the rest, lacking visible pupils.
* TookALevelInKindness: [[spoiler:After seeing how she's EasilyForgiven by both Dummies and Humans alike after her murder attempt on Q-Taro, she becomes a lot more genuine as a person, dropping TheCutie and TheTease act entirely and acting more like a downplayed GenkiGirl with honest empathy for her group.]]

!Anzu Kinashi
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/cara96_2.png]]
* BewareTheSillyOnes: She's a bit of a useless clown throughout chapter 3-1, but places sixth overall in terms of likelihood of victory.
* ButtMonkey: Suffered through an especially gruesome and stressful First Trial, and died horribly when she couldn't figure out how to escape. Her distinctive hood was then stolen by Ranger. Later, in Chapter 3-1, she's the first potential victim of the new round. [[spoiler:She's essentially volunteered to have the most important job of calming down Maple, and she ends up being specifically targeted by Midori when he can't choose Gin. And most damningly, the one most scared of her incoming demise.]]
* TheDitz: Her suggestions aren't much help at any point of the chapter she's introduced in.
* ForgetfulJones: Her EstablishingCharacterMoment is forgetting the piece of exposition that she's supposed to tell the main cast.
* HopeSpot: If she makes it to the Banquet, [[spoiler:her coffin is so mangled that it's extremely identifiably her, and thus, neither Sara nor Midori has reason to target it. Then, when Midori is forced to waste a turn to grant Sara's 'wish,' this makes her the clear 'safest' choice he could make to kill.]]
* ImpaledWithExtremePrejudice: Her First Trial involved being chained at the ankles to the floor, and when she failed, she was stuck from all sides with sharp objects and left to bleed out.
* JokeCharacter: Anzu's functionality is next to zero when it comes to solving puzzles, and many of her suggestions outright fail in execution. She may be a LethalJokeCharacter given she's not at the bottom in terms of survival rates.
* TheLoad: Is completely useless in all of 3-1A's puzzles, with her contributions only wasting time if you go with them. This gets an exception in 3-1B [[spoiler:if she's still alive to see it; she'll be pressed into taking on the role of calming Maple down in her first fight with the group.]]
* NiceGuy: She's a little nervous and snarky, but she's very friendly to other Dummies and humans alike.
* NonIronicClown: She has a side job as a clown, though she seems a bit insecure about it and immediately asks Sara if she thinks it's weird.
* OutOfFocus: Compared to the other Dummies she falls under this trope. She doesn't get as much screen time and development as Ranmaru, Kurumada, and Mai. Her backstory doesn't get too much focus nor does she form a bond with a survivor like Hayasaka and his bond with Gin. With Chapter 3-1B [[spoiler: revealing the fake Hinako to be TheMole]], makes this trope even stronger than originally before.
* ReplacementGoldfish: Has some elements of this for the surviving Yabusame sibling when she's paired up with them on the third floor.
* UndignifiedDeath: [[spoiler:No matter which way Anzu dies, her human self, her death in 3-1A or her death in 3-1B, she always goes out confused, scared, and begging for her life.]]
* WeHardlyKnewYe: If you fail the first minigame in Chapter 3-1A, she dies at the end of the scene when the dolls are first met, mere minutes after being properly introduced. Subverted if she manages to survive however.
* WhiteMaskOfDoom: Her clown mask looks remarkably like one.
* YouGottaHaveBlueHair: Bright blue with hot pink bangs framing the sides of her face, with the latter [[CurtainsMatchTheWindow matching her eyes]].

!Hinako Mishuku
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/cara93_1.png]]
* BrutalHonesty: She won't hesitate to insult or criticize anyone when she feels the need to, even calling them stupid when they act on their emotions rather than logic.
* CombatSadomasochist: Seems to be, as shown in her action sprites—she can get rather...[[SlasherSmile disturbingly cheerful]] expressions while attacking Obstructors, despite the fact that she mentions that all she wanted was to die in her First Trial.
* TheCynic: The most untrusting and cynical Dummy of the group, openly criticizing Ranmaru when he helps Sara, and Sara's suggestion that her group and theirs are not diametrically opposed foes.
* DeathSeeker: Admits to having been one to Ranger when she fails her First Trial, absolutely enraging the doll.
* DullEyesOfUnhappiness: Her eyes are completely monochrome, with ExhaustedEyeBags.
* TheFatalist: Seems to have this mindset, believing whatever happens, happens. That said, she still worries about her own life.
* {{Foreshadowing}}:
** An observant player may notice that [[spoiler:Hinako is ''by far'' the most openly obtrusive of the Dummies, acting seemingly only in interest of obfuscating progress even after the others start working with the survivors. Sure enough, it turns out she's not who she says she is.]]
** [[spoiler: A very observant player ''might'' notice that Hinako's collar is different than her fellow dummies, it's a collar that only the other human survivors have, which indicates to her not at all being the doll she's believed to be. Of course, considering Fake Reko also had a human collar, it's very easy to overlook.]]
* GoryDiscretionShot: [[spoiler:She dies in the goriest way in the entire game, especially since she's the only fully-human character to suffer such a fate, but it's obscured from view by the coffin she's trapped in, and even the drill that kills her is completely clean by the time it's visible.]]
* HumanAllAlong: [[spoiler:Unfortunately for her, this is revealed when she's killed during the banquet.]]
* ImpersonationExclusiveCharacter: [[spoiler:Because she technically has a connection to Alice, she is not made into a Dummy. The "Hinako" we meet is an imposter.]]
* KilledOffscreen: We don't even see what killed her, or the details of her First Trial, aside from the fact that Ranger was there. [[spoiler:This turns out to be a big clue.]]
* TheMole: [[spoiler:Is actually an unnamed spy sent by ASU-NARO to impersonate the real Hinako Mishuku, who couldn't be revived due to her connection to Alice.]]
* NoGoodDeedGoesUnpunished: [[spoiler:She becomes a lot more forthcoming, trusting and helpful throughout 3-1B despite working for Asunaro and meant to hinder them. For her efforts, she is suddenly and brutally killed by Meister and Midori. Though how much she was genuinely siding with them and how much she was simply TheMole is not revealed due to her dying rather suddenly.]]
* NoNameGiven: [[spoiler:We never learn the name of Hinako's imposter, since we only learn there even ''is'' one after she's dead.]]
* RoseHairedSweetie: Yeah, ''[[InvertedTrope no.]]''
* TroublingUnchildlikeBehavior: Despite being one of the youngest participants, she not only accepted her demise but seemed to ''welcome'' it. On the flip side, she demonstrates disturbing enthusiasm for violence, which Gin remarks upon. [[spoiler:The girl posing as Hinako is also a spy working for the organization that runs the death game, despite presumably being around the same age as the real Hinako.]]
* YouGottaHaveBlueHair: A bright shade of pink. [[spoiler:Averted with the real Hinako, who has black hair.]]
[[/folder]]

[[folder:Other Players]]
!Kugie Kizuchi
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/makka5.png]]
* BigSisterBully: Used to pick on Kanna after her parents adopted her. Even when they reconciled, she still [[NeverMyFault blamed Kanna for it]], claiming that her [[StepfordSmiler acting cheery]] creeped her out.
* BigSisterInstinct: She learns to be protective of her sister after she believes that she was being bullied (the "bully" in question was actually trying to cheer her up because of how ''Kugie'' treated her), and she prioritizes Kanna's safety over her own.
* BuryYourGays: Kanna confirms in ''Your Turn to Shine'' that Kugie is attracted to women. Kugie didn't even manage to survive the First Trial and is one of only two first trial victims not to get brought back as a doll.
* JerkWithAHeartOfGold: She was apparently able to be quite mean to her younger sister sometimes, but ultimately did care about and defend her from others. During the First Trial, the same type as Joe and Sara's, she even freed her before saving herself.
* NotQuiteTheRightThing: It's reasonably likely that, had she freed herself first, she could have perhaps saved Kanna as well as herself. Her poor younger sister was so nervous and terrified that she died.
* RelationshipReveal: Kanna mentions to Mishima in the side game that her older sister was asked out by a kind-looking adult woman and was only going to reject her if Kanna herself had objections.
* SatelliteCharacter: Gets the least focus and characterization out of all the Death Game participants and mostly just exists as part of Kanna's backstory. What little we do know about her is mostly related to her relationship with Kanna.
* StraightGay: Apparently she was into women, given Kanna's comment about Kugie leaving the final decision about her going out with an gentle-seeming adult woman to Kanna, but there is no way to know this unless one plays ''Your Turn To Shine''. Justified on what little we see of her, it's solely focused on her relationship with her sister.
* TheUnchosenOne: [[spoiler:Along with Nao, Joe and Kai, Kugie was never supposed to make it past the First Trial, let alone make it to the Main Game, and of the four, she's the only one who didn't.]]
* YoungerThanTheyLook: She seems to be a young adult woman, with Kanna's comment about getting a confession from an adult woman seemingly like they were close in age. Turns out she's 16 at the oldest.

!Megumi Sasahara
[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/cara20_1.png]]
* AmbiguousSituation:
** We don't really know the full reason why [[spoiler:she made the deal to get Keiji off the hook for the shooting he caused, with Keiji implying that it left him with a debt to her, while his flashback suggested she had personal fondness for him of some kind. 3-1, meanwhile, lends greater credence to her poor character by showing her regarded with fear by the rest of the police force, and likely ''knew'' that she was setting him up to murder someone he dearly respected.]]
** Chapter 3-1B opens with a flashback to a conversation she had with Keiji, revealing that she became a cop because she was "looking for something". Whatever it was (or if she ever found it) hasn't been revealed.
* AssholeVictim: [[spoiler: Notably in that she seems to be the only one of the participants to fit this trope, being a corrupt cop who stood to blackmail Keiji while he was on the police force.]]
* BrokenPedestal: To Keiji, having made a backroom deal to completely cover up his shooting of a person. This was enough of a blow that, when they reunited for the game, he allowed her to die.
* DirtyCop: A detective who made shady dealings to protect her subordinate. Though if 3-1 is any indication, Keiji was hardly anything special. She was always used to viciously corrupt dealings.
* TheDreaded: A younger Keiji was warned at the station not to mess with her.
* FairCop: For a police inspector implied to have spent years on the force, she's rather fresh-faced, youthful and easy on the eyes, A pity her beauty did not match [[DirtyCop her integrity]].
* SatelliteCharacter: She is a PosthumousCharacter who isn't revived in Chapter 3, and her plot relevance revolves entirely around her role in Keiji's backstory.
[[/folder]]

!!Floor Masters

[[folder:Sue Miley/Hoemy]]
!Sue Miley/Hoemy/[[spoiler:Emiri Harai]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sue_1.png]]
The "Laughing Doll" Sue Miley. She is the Floor Master of the first and second floors, delightfully cruel and sadistic, she guides the survivors of the First Trial and teaches them about the First Main Game, over which she presides.

* AdaptationPersonalityChange: A downplayed variant in the manga, but in addition to being a GigglingVillain, she's also FauxAffablyEvil and TheTease to the survivors. She even goes as far as kissing Reko's collar, and holding Mishima's face against her chest.
* ArcVillain: Of chapter 1 as a whole, particularly 1-2.
* BreakingSpeech:
** Delivers one to Kanna after the Test Vote, exploiting her fear that [[FailureToSaveMurder that she could have saved her sister]] by insisting it was fully possible.
** Later does the same to [[spoiler:Sara after Joe's death]].
* CruelMercy: Her modus operandi. She offers Sara what ''appears'' to be a chance to [[spoiler:save Joe]], but is really [[spoiler:just a way to extend his suffering further and leave her feeling more responsible for his death]]. She's also the one to tell [[spoiler:Shin about the survival rates in his first trial, which seems to give him a chance to save himself by becoming Sou, but which really just makes it hard for him to cooperate with the group out of his own mistrust.]]
* DemotedToExtra: After chapter 1 ends, the cast is no longer on her floor. She does still reappear a handful of times throughout chapter 2, but they're much briefer. Her sole appearance in chapter 3-1, meanwhile, isn't in person, but rather a dossier revealing elements of her backstory.
* DragonWithAnAgenda: Gleefully cruel to the cast, but it's clear from her actions that she's up to ''something'' that doesn't quite align with the interests of all of the game staff. [[spoiler:During the second chapter, her sole in-person appearance during 2-1 has her giving Sara the full version of the simulation statistics, which Gashu was taken back by after finding out she'd done it. She wanted Rio Ranger's chip under the pretext of it being a risk to the game's security, but its use to form an escape route was ultimately useless to the cast, as she must have already known[[note]]Though it's also possible she [[BluffTheEavesdropper knew she was being overheard at the time.]][[/note]]. Lastly, her final appearance in 2-2 is immediately before the main game to tell the entire cast that Gashu interfered with it, demonstrating that she's opposed to his vision for the game.]]
* EvenEvilHasLovedOnes: Chapter 3-1B reveals [[spoiler:she wanted to marry one of her coworkers, causing Asunaro to declare him an obstacle to recruiting her and decide to drive him mad]].
* EvenEvilHasStandards: [[spoiler: Despite being a rather cruel person, she greatly disapproves of Gashu's bending of the rules to his favor, giving a major hint that he had changed something to the main cast before being cut off.]]
* EvilGloating: She enjoys gloating over the deaths of the victims of the games, taunting the survivors for being unable to save their murdered friends.
* GigglingVillain: As befitting her name, a lot of her dialogue is peppered with laughter. At one point, she's so consumed with laughter over {{Troll}}ing the participants that it takes a bit for her to catch her breath and continue her spiel.
* HateSink: While she is far from the worst Floor Master she is still a horrible and cruel person … [[spoiler: especially after she tricks Sara into giving Joe a more painful death.]]
* HopeCrusher: She ''loves'' giving people hope only to take it away it soon after.
* HumanAllAlong: Interesting and early-revealed example, but her bleeding [[spoiler:when struck by Kai]], especially later contrasted with the BloodlessCarnage of [[spoiler:Fake Reko and Ranger]], makes it clear she's flesh and blood. Nobody really ever bought that she was a doll because of this early incident, or really seems to entertain it with the others afterwards.
* PunnyName: Sue Miley, the Laughing Doll, referencing her near-constant beaming. (Her Japanese name, Hoemy, uses similar wordplay.) [[spoiler:Her real surname can also be pronounced as 'warai' - 'laughing'.]]
* {{Sadist}}: She's a rather unabashed one at that, delightfully doing things to make the cast feel despair in all sorts of ways.
* {{Troll}}: She says and does things to upset the cast and get under their nerves for no other reason than she can.
* VerbalTic: She happens to laugh a lot near the beginning or end of her sentences.
* VillainRevealsTheSecret: Gleefully takes advantage of how Mishima, Sara and Joe misled Kanna about the nature of their shared First Test to try and ''shatter'' her trust in them.
** In her last appearance in 2-2, [[spoiler: she invades Gashu's transmission to call him out (and thus alert the cast) on breaking the Main Game's rules, though she gets cut off before she can reveal exactly what he did.]]

[[/folder]]

[[folder:Rio Ranger/Toto Noel]]
!Rio Ranger/Toto Noel ([[spoiler:later Rio Laizer/Coco Roel]])
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/rio_0.png]]
The "Dressup Doll" Rio Ranger, Vice Floor Master of the third floor with Tia Safalin. He is noted for his rather abrasive and callous personality, he looks down upon humans and he makes a point of wearing articles of clothing of the deceased.

* AdaptationalEarlyAppearance: He appears at the end of Sara and Joe's First Trial to watch them fall down a pit in the manga adaptation, while in the game, he first shows up at the beginning of Chapter 2.
* AlasPoorVillain: [[spoiler: Both Gashu, his ''father'', shooting him and discarding him as trash, and his last moments as Rio Laizer are both portrayed somewhat sympathetically, with Gin admitting he some degree of sadness for him in his last moments.]]
* AintTooProudToBeg: [[spoiler:In Ranger's first sympathetic point, he begs his father, ''who just shot him'' to fix him, claiming to be his masterpiece. Gashu responds by calling him a failure and kicking off his head.]]
* ArcVillain: Of chapter 2-1.
* ArtificialHuman: One of two Floor Master dolls that are actually non-human.
* ArtificialFamilyMember: [[spoiler: Due to having the same "Father" (even referring to him as such) Ranger is technically the son of Gashu and the brother of Kai.]]
* AssholeVictim: [[spoiler:Ranger spent most of his life being a sadistic, cruel, awful person who did nothing but make people's lives worse. However, this is largely because he ''lacks the capacity'' to think or experience any positive emotions. When he does get the ability to feel empathy, he's horrified with his actions.]]
* BerserkButton: [[spoiler: 3-1B shows an A.I. copy of Ranger be brought into Maple's amalgamation, where it's revealed that if the Q-Taro urges him to switch sides, he freaks out a bit and gets pissed off as a result.]]
* BoomHeadshot: [[spoiler: How he ultimately meets his end, though he hangs for a bit longer.]]
* CharacterTic: He uses signs to display certain emotions and mock the survivors of the Death Game, and almost always keeps his mouth obscured.
* CoDragons: With Tia Safalin.
* CreepyCrossdresser: Double subverted. The participants are not as bothered about him wearing a skirt as they are about the fact that he got it from a dead girl.
* DesecratingTheDead: Robs the corpses of freshly killed participants of the Death Game and takes a piece of their clothing as his own.
* EyeColorChange: Whenever he's being particularly deranged, his eyes turn into a mix of brown, grey and black.
* {{Freudian Trio}}: With the other floor masters, he's the crude and abrasive Id to Tia's Ego and Gashu's Superego.
* FairPlayVillain: Technically played straight, as his floor allows everyone to survive with no cheating involved, much to his annoyance. Even when he attempts to hide this fact, Tia Safalin steps in and explains what he would refuse to. [[spoiler: When he callously decides to no longer play by the rules, Gashu retaliates by shooting him.]]
* GreenEyedMonster: Seeing how cruelly Rio Ranger treats humans, Sara comes to the conclusion that he hates them due to envying them. [[spoiler:Indeed, his father installed in him a sense of inferiority to humans which drives everything he does.]]
* HairTriggerTemper: Gets pissed off rather easily no matter how he's approached by other people.
* InferioritySuperiorityComplex: His whole demeanor towards humans stems from the fact [[spoiler: He's envious of them.]]
* {{Jerkass}}: Though none of the floor masters are nice people, Ranger is easily the cruelest of the lot, reveling in it in a way only Miley really comes close to. [[spoiler:On one route, he's even the only floor master to actually directly kill somebody, murdering Alice gleefully with his own doll-robot-sister's head if the player chose to push her to her death in the Impression Room.]]
* KickTheDog: [[spoiler:He needlessly kills Alice for no reason at all in one route after driving him into a rage by saying they killed Reko already, and proceeds to not let Reko go free until after Alice is mortally wounded (and depending if Sara got the bongos for Alice or not, will not be able to reconcile with him.) And in another route, he provides a knife that Doll Reko kills the real Reko with. However, in both these routes, his actions lead to his death soon after.]]
* LackOfEmpathy: While all Floor Masters have some level of this, Ranger's is notable in that he revels in it and is the most explicit about how little he cares for the lives of humans. [[spoiler:It's later revealed that his capacity for empathy was removed.]]
* MyGodWhatHaveIDone: [[spoiler: How his last moments are spent once Safalin properly installs a sense of empathy into him.]]
* NiceMeanAndInBetween: Due to his personality as a rude, caustic, and unpleasant person, he qualifies as the Mean to Gashu's Nice and Tia's In Between.
* OffWithHisHead: [[spoiler: Gashu ''kicks'' his head off after shooting him.]]
* PunnyName: Rio Ranger = 'Re-arranger'; Toto Noel is a play on 'Put in order/rearrange'. [[spoiler:Realizer and Coco Roel ("to gain a heart," basically), what his name becomes when he gains a full set of human emotions, refer to the state of [[MyGodWhatHaveIDone horrified reflection]] in which he spends his final living moments.]]
* RidiculouslyHumanRobots: Rio Ranger is nearly indistinguishable from a human, his eccentricities and FantasticRacism towards humans being the only real giveaways that he's not.
* RedOniBlueOni: The Red to Tia's Blue, due to being loud, impulsive and chaotic between the two.
* RobbingTheDead: His outfit consists largely of clothes and accessories of people killed over the course of the game, including [[PosthumousCharacter those who never showed up]]. [[spoiler:His wearing clothing of the deceased isn't just to mock the survivors, it's because he envies them.]]
* RummageSaleReject: Due to, again, his outfit consisting mainly of clothes swiped from those killed off in the game. [[spoiler:One video shows him wearing much simpler attire while mocking one of the first eliminated.]]
* {{Sadist}}: Much like Sue Miley, Ranger delights in causing anguish in other people, unlike Sue Miley, he goes much further in his sadistic tendencies. [[spoiler:Despite being in the game for much shorter.]]
* SirSwearsalot: He has a particularly nasty mouth, taking to calling humans "Bastards" at every possible opportunity.
* TearsOfRemorse: [[spoiler:Shortly before he deactivates for good, and after the compassion and kindness he was meant to have is restored, he's shown weeping over all the cruel murders he's committed.]]
* WalkingSpoiler: Anyone looking at his sprite for a bit will realize he's wearing [[spoiler:Joe's hair pin, Mishima's tie and Kai's apron, all of which indicate these three won't get past the first chapter.]]
* YoungerThanTheyLook: Despite looking and acting like a young adult, it's implied he was only activated shortly before the Death Game started.
* YourApprovalFillsMeWithShame: During Hinako's first trial, annoyed that she hasn't struggled or put up any resistance, he shows up to taunt her, just to get some kind of response out of her. Rather than feeling mortified or regretful, [[DeathSeeker she thanks him]]. This infuriates him to the point that he starts ''beating her corpse'' and screaming at her to suffer.
* YouHaveOutlivedYourUsefulness: [[spoiler: Why Gashu kills him.]]
[[/folder]]

[[folder:Tia Safalin/Hannaki]]
!Tia Safalin/Hannaki/[[spoiler:Michiru Namida]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tia_6.png]]
The "Crying Doll" Tia Safalin, Vice Floor Master of the third floor with Rio Ranger. Teary eyed and much more hospitable than her partner, Tia Safalin also runs the medical office, offering her service to help those in physical or psychological distress.

* BadLiar: [[spoiler:When she's encountered again in 3-1B, her statements are easily seen through and puts her in a bit of a ButtMonkey position.]]
* BitchInSheepsClothing: She seems rather nice compared to the two other Floor Masters we've seen, and while she isn't the ''worst'' of them, it's clear that she's still a rather cruel person who's interested in her own well being rather than anyone else's.
* CoDragons: To [[spoiler:Gashu Satou, the real master of floor three]], with Rio Ranger. The floor masters in general are also, naturally, in this role to whoever is overseeing and running the game.
* EyeColorChange: Like Ranger, her eyes change color when her sadism is full blown, at which point her eyes become a spiral mix of red and green.
* FalseReassurance: [[spoiler: Should Kanna be voted for she attempts to quell everyone's pleas to let Kanna live by saying she won't feel a thing as she experiences her CruelAndUnusualDeath, but as it commences it's pretty clear that the poor girl's terrified and feeling plenty of pain.]]
* FauxAffablyEvil: Pretty shamelessly wants the cast to keep playing the Main Games (particularly as it's later stated that her own life depends on the game proceeding properly,) but that doesn't mean she won't be hospitable about it. When questioned on her loyalty [[spoiler:on the Kanna death route]], though, she makes clear that she is ''only'' being hospitable because she was ordered to, by who is heavily implied to have been [[spoiler:Gashu.]] Possibly subverted (who knows?), however, [[spoiler:by her part in 3-1. As of the end of the chapter, there isn't a clear menacing reason for why she would aid in disguising Q-Taro's death and ensuring Midori's.]] She's hard to figure out.
* ForScience: Described as a diehard researcher [[spoiler:in Asunaro's recruitment dossier. It's noted that the mere promise of an ideal environment would be enough to convince her to join them.]]
* {{Freudian Trio}}: With the other floor masters, she's the in-between Ego to Ranger's Id and Gashu's Superego.
* HumanAllAlong: Like with Miley, though with her this is revealed in a more downplayed fashion, cutting her hand and showing it bleeds to demonstrate the floor's medical facilities.
* TheMedic: Runs the medical office in addition to being a Floor Master, offering all her supplies to the participants should they need them.
* NiceMeanAndInBetween: The In Between for Gashu and Ranger, being generally affable and helpful, but not without her moments of cruelty.
* PetTheDog:
** Subverted. [[spoiler: Her act of helping Sara with her hallucinations can end up with Sara being addicted to the machine that rids her of them, delightfully grinning and wanting her to do exactly as she says from then on. Her offer of wiping away negative memories from Reko/Alice seems nice, but the end result is someone who disregards the loved one's death and is more of a way to have them continue in the Death Game than helping them emotionally; after Alice takes it, even a chapter later Sara is still concerned about the implications. Lastly, her act of giving Rio Laizer his empathy only served to make him feel great regret and remorse for what he's done, dooming him to spending his last moments being absolutely miserable.]]
** A later example plays it straighter, lending further mystery to her motivations. [[spoiler:She's perfectly willing to aid Q-Taro in his ThanatosGambit, quietly supplying him with a doll double to take up his place as he dies in Keiji's coffin. This plays a critical role in defeating Midori. Before that, when Keiji and co. propose the banquet to her, she's genuinely horrified, warning them that, far from the perfect solution they believe it to be, it's going to be a bloodbath.]]
* PunchClockVillain: Though she's not necessarily a good person, as seen by many of the other tropes on this page, she's not actively hostile or deceptive towards the characters either, for the most part, and in general her research and work environment seems to be her primary source of loyalty to her role in the game and organization.
* PunnyName: Tia Safalin sounds similar to 'Tears are falling'. Hannaki means 'Half-crying/on the verge of tears'. [[spoiler:Namida means 'tears'.]]
* RedOniBlueOni: The Blue to Ranger's Red, being the more calm, composed, and gently spoken between the two.
* {{Sadist}}: In comparison Sue Miley's own unfiltered sadistic glee present when she does most things, this seems rather subdued. But nonetheless, Safalin has her sporadic moments of blatant sadism.
* SherlockScan: She can tell Sara's mental state and the status of her hallucinations just by looking at her.
* SlasherSmile: Maybe not surprisingly, she's got one of these despite her fairly kind demeanor.
* SmallRoleBigImpact: [[spoiler:She's only in 3-1B for a single, short section, but is forced into a gambit with Q-Taro that ultimately causes Midori's death.]]
* SoleSurvivor: [[spoiler: Of the three Floor Masters of the third floor, she's the only one that survives.]]
* TokenGoodTeammate: Zig-zagged; as of the end of 3-1, her exact motivations and morality are not yet quite clear. She's kind to the cast, attends to their medical and mental needs, and seems to carry out her duties with regret. She also [[spoiler:provides Ranger with his kindness and compassion programs so he could realize what he lost before he died, and gives Sara the chip in his head, which contributed to the escape attempt]]. This is all in stark contrast to Sue Miley, Rio Ranger, or the Reception Doll's behaviors. [[spoiler:But in a subversion, if you vote for Kanna, Q-taro attempts to appeal to Safalin's supposed better nature and she sets him straight with a cruel smile that she ''is'' their enemy, even if she's acting nice. Even contributing to the escape attempt didn't mean anything in the end since the exit was blocked before the game even started, and she likely knew this. Meanwhile, providing Ranger his kindness and compassion programs only served to leave the newly-formed Rio Laizer a short life and agonizing death in misery and regret. Though then again, [[AssholeVictim if anyone in the cast deserved such an ending...]]]]
* WeakWilled: She frequently just goes along with what people tell her to do, even though as a Vice Floor Master she has the same power as Ranger [[spoiler:or Gashu.]] She's easily pressured by others to do what they want despite her disapproving, though she's still capable of putting her foot down occasionally. [[spoiler: She's even capable of acting sadistically and controlling when Sara becomes addicted to Salafin's machine in one bad ending.]]
* WeAREStrugglingTogether: She makes it perfectly clear in Kanna's route that she's in the same boat as the rest of the cast, but this is a defied trope, as her role makes it impossible to cooperate with anyone else.
* WouldHurtAChild: [[spoiler: Can be the one to deliver Kanna's CruelAndUnusualDeath without real concern for her as much as she is concerned for her own life if she doesn't.]]
* YouGottaHaveBlueHair: Green, actually.
[[/folder]]

[[folder:Reception Doll]]
!Reception Doll/[[spoiler:Gashu Satou]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/cara16_1.png]]
The "Reception Doll." Polite and seemingly unflappable, he is ''not'' a Floor Master, but rather runs the prize counter of 2-1.

* AbusiveParents: [[spoiler:What else could one count putting Kai through something like this? He also seemed to view him extremely poorly due to his refusal to become an assassin. On top of that, there's his treatment of his robotic "son," Ranger, even going so far as to kill him.]]
* AffablyEvil: He does generally treat the cast politely, even if ultimately he's willing to screw with people's lives for the sake of results he wants. [[spoiler:He rigs the second Main Game to guarantee Nao's death, and kills ''himself'' rather than being willing to give the cast a break after his trick is revealed.]] His politeness appears genuine and unfailing throughout every scene he's in, and he's all too happy to get along with the cast when they try to socialize with him, and only stands to make his villainy all the more unsettling.
* ArcVillain: Of Chapter 2 as a whole, particularly 2-2.
* AssholeVictim: [[spoiler: Despite not being the ''worst'' of the floor masters, no one's especially concerned about his death as much as they are what his death means for the Second Main Game. Mainly, that it has to continue.]]
* AtrociousAlias: He briefly goes by "Uncle crabstache" when referred to by Gin, PlayedForLaughs.
* TheBadGuyWins: [[spoiler: He ultimately gets what he wants: For Nao to die and the Death Game to continue, despite not living to see the results.]]
* ChekhovsGunman: During the first half of chapter 2, he's just the creepy guy who runs the prize corner, but of the three characters introduced in 2, he's perhaps the most significant.
* DiscOneFinalBoss: Though he reveals his importance to the story late into 2-1, with [[spoiler:Kai posthumously]] warning about the possibility of facing him, [[spoiler:he kills himself without a second thought in the second Main Game.]]
* EvilIsPetty: [[spoiler:He kills himself after a long debate purely to rip hope from everyone's eyes.]]
* {{Freudian Trio}}: With the other floor masters, he's the stoic and collected Superego to Tia's Ego and Ranger's Id.
* GoOutWithASmile: [[spoiler:For an instant before he shoots himself, he's shown with a tiny, creepy smile on his face as he encourages the group to continue the death game in his absence.]]
* HateSink: The more revealed about him, the more despicable he becomes.
* HopeCrusher: [[spoiler:Successfully does this when he kills himself during the Main Game in Chapter 2-2, as any hope of stopping the Main Game (or getting an extension) is ripped away, and everyone is overcome with despair as they are forced into a SadisticChoice.]]
* HumanAllAlong: Despite presenting himself as a Doll, it turns out he's very much human. [[spoiler: Being the father of Kai and all, he'd have to be.]]
* KickTheSonOfABitch: [[spoiler: While Gashu is by no means better than Ranger, and in fact why the Doll acts the way he does, he's the one to fatally wounds Ranger for not playing his role as intended.]]
* TheManBehindTheMan: [[spoiler: He's one for Safalin and Ranger, despite it seeming like he was a lackey of theirs.]]
* NiceMeanAndInBetween: The Nice compared to Safalin's In Between and Ranger's Mean, seemingly supportive of the cast no matter what they do.
* NoNameGiven: He's simply known as the Reception Doll, which stands out compared to the other "Dolls" who are all named.
* OffingTheOffspring: [[spoiler: He's noted to be Ranger's dad and referred to as such after he mortally wounds the doll. And he was ''also'' indirectly (by "virtue" of being associated with ASU-NARO) complicit in his biological son Kai's [[BetterToDieThanBeKilled suicide]].]]
* OhCrap: [[spoiler: He pulls a rather jarring one once Sara reveals the statistics papers she was given, it being the only time he breaks out of his seemingly serene behavior. However, it disappears just as quickly as it came when Sara doesn't immediately know what it means.]]
* OutlivingOnesOffspring: [[spoiler:Kai is dead by the time he even shows up. Even worse, he never even ''mentions'' his son, and their shared family name and Kai's own word on his laptop are the only things confirming their relation.]]
* {{Shopkeeper}}: Runs the prize counter in 2-1.
* TheStoic: His expression rarely ever changes no matter what the circumstances are.
* TheyLookLikeEveryoneElse: Compared to the other Floor Masters, the Reception Doll looks rather unassuming and mundane.
* TheUnSmile: His smile is noted to be rather unsettling.
* WalkingSpoiler: It's pretty hard to talk about him without revealing his true identity or the role he plays.
* WeAREStrugglingTogether: Despite being a Floor Master, he too has a collar and is under the threat of death unless he plays the role given to him.
* YankTheDogsChain: [[spoiler: When it is revealed he cheated in the Main Game and is left with the option of dying or giving a 24-hour extension, he chooses the former as to rip the hope from everyone's eyes.]]

[[/folder]]

[[folder:Midori]]
!The Real Sou Hiyori
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/cara19_1_copy.png]]
The doll of the ''Real'' Sou Hiyori. His human counterpart was killed by Alice, but he now resides as a Floor Master of the fourth and fifth floors. Despite acting friendly, he's quite fond of getting under other people's skin and has every intention to murder the main cast if he's given the chance.
* ArcVillain: Of Chapter 3-1.
* AssholeVictim: As it turns out, Midori's human counterpart was far from a nice person in any meaning of the word. In 3-1, Alice remarks that he had always regretted committing murder, but upon realizing how heinous Midori is, he would kill him again and again if he could.
* BadBoss: He is technically the boss of the Dummies, but he won't hesitate to kill them if he gets the chance.
* BadassInANiceSuit: Wears a black suit and also proves to a formidable adversary.
* BlatantLies: He nearly kills Hayasaka by reactivating an old trial, and when he shuts it off claims that it was an accident.
* BrilliantButLazy: Heavily implied. He sets up traps and anticipates the movements of the others rather well, but he often complains about things taking too long and leaves the Dummies to give exposition instead.
* BluffingTheMurderer: [[spoiler:What ultimately leads to his downfall. Midori is ''very'' close to winning the Banquet due to cheating and having information Sara and the others do not. He even narrows his choice down Gin's coffin with the unwitting help of the survivors, and had it not been for Sara making a last minute wish, he would have won. However, Q-Taro and Sara manage to get Midori to second guess himself by claiming Keiji was in one of the coffins, which means he ends up wasting another turn and gives Sara the win.]]
* CanonName: The name available at default is "Midori".
* ControlFreak: Despite ''seeming'' to be laid back, Midori is incredibly controlling, either cheating or tricking others to maintain an advantage. He's ''especially'' controlling of Shin, whom he not only constantly visited, manipulated, and made uneasy, but keeps an A.I. version of Shin around back when he was timid, shy, and easily controlled, for no other reason than to have someone else he can control.
* CreepyBlueEyes: His are drawn very differently from the rest of the cast's. There's no reflection or depth - just a long gaze.
* CyberneticsEatYourSoul: Granted, he was already a cruel and sadistic person to begin with, but [[spoiler: Chapter 3-1b reveals he replaced most of his body with doll components and gave his human pieces to the Dummies.]]
* DiscOneFinalBoss: Responsible for both the suffering of so many of the characters and for [[spoiler:recruiting them for the game in the first place]], with the first two chapters gradually revealing more about him, everything seems to be building towards him as a plausible and deeply personal BigBad for the cast to contend with. [[spoiler:The penultimate half-chapter, wherein he also debuts, culminates in his death.]]
* DissonantSerenity: He rarely drops his faux-cheery demeanor.
* EarlyBirdCameo: He's shown on Kai's laptop in 2-2, and appears in 3-1.
* FasterThanTheyLook: Has absurd reflexes in a standoff, much to Keiji and Shin's chagrin.
* EveryoneHasStandards: Refuses any canon character's name on the basis that it doesn't really suit him, and he feels it'd upset the original owner of the name. He's also ''scared shitless'' of Meister, and if you try to name him "Meister", he isn't nearly as calm about rejecting it as he is other names.
* EvilIsPetty:
** [[spoiler: He still holds a grudge with Alice. However, it's apparently not because he wants revenge for Alice trying to kill him; rather, Midori is mad that, in order to get back at Alice by putting him in the Death Game, he had to give up his spot, which he'd been looking forward to.]]
** [[spoiler: He wastes a turn on the mere ''possibility'' that Keiji was still in his coffin. His reasoning either being that it was either Keiji or Gin there, but he had settled on the fact that if he ''could'' desecrate the man he had repeatedly outsmarted and used for his entertainment, he would.]]
* FakingTheDead: [[spoiler:Turns out Alice accidentally shoving his head through a pole didn’t even really phase him.]]
* FairPlayVillain: Subverted. He loves to come off as someone who is giving the cast a fair chance in his "game" with them, but in reality he's a ControlFreak who rigs things in his favor. [[spoiler: The most blatant example is with Maple, who is actually supposed to be hunting him like other Obstructors do with the Dummies, but he instead brainwashed her to be in love with him, ensuring she would never hurt him or pursue him (barring his [=ID=] card he has to give up when she is infatuated with him).]]
* FauxAffablyEvil: He acts like an old friend to everyone he meets, especially Shin. Granted, they actually were old friends.
* HateSink: Unlike the Fake Sou Midori plays this straight, He is never once given a single sympathetic trait, and indeed the more you learn about him, the more horrifying and despicable he becomes.
* HelloInsertNameHere: He asks Sara to give him a new name at the beginning of Chapter 3. The default is "Midori." He does refuse to share a name with anybody in the rest of the cast (or be renamed to his old name, for that matter), though, telling you to "pick another" if you try.
* HumanAllAlong: [[spoiler: PlayedWith. He's not a doll of Sou Hiyori, he ''is'' Sou, but his body modified so heavily that he is more machine than man.]]
* IdenticalStranger: Well, not quite ''identical,'' but he sure does bear a strong resemblance to his impostor, Shin Tsukimi.
* ILied: Much better at it than Shin, being able to manipulate both the former and Keiji into doing what he wants before his death. It's a trait he keeps after his revival.
* ImpaledWithExtremePrejudice: How Alice “killed” him years ago... [[spoiler:With his memories blocked of noticing that, even with a pole [[EyeScream through his eye]], he was ''still alive.'']] This scene, uniquely shown on his survival route, provides foreshadowing well ahead of the Banquet that [[spoiler:he’s more machine than man and the game considers him as much.]]
* INeverSaidItWasPoison: He pulls this constantly, misleading others with half-truths and letting them make their own assumptions, only to later tell them that he never told them ''what'' he meant earlier, which often turns a seemingly bad situation for him into a bad situation for Sara and friends.
* InLoveWithYourCarnage: He's visibly blushing when [[spoiler:he discusses with Sara her [[ManipulativeBitch true nature]] which he observed in the death game simulations.]]
* ItsPersonal: Though he wants to kill everyone in the Death Game, (especially Shin), he absolutely ''loathes'' Alice.
* LackOfEmpathy: Has completely no regard for anyone beyond himself.
* {{Leitmotif}}: Has one of his own, fittingly titled "Madman."
* ManipulativeBastard: And quite the cheerful one at that. Notable in his past involvement with [[spoiler: Shin, who he manipulated into getting close to him back in high school, in order to steal his information for the Death Game. It's explicitly stated [[{{Sadist}} he enjoyed seeing his fear and horror at these actions.]] Quite unsurprisingly, Shin reacts as if he's about to be sick upon seeing his later return as an AI.]] He also disguised himself as a police officer and joined the force, where he deliberately misled Keiji into thinking an unarmed criminal had a gun. Keiji shot the criminal dead, but found out too late that the man he had killed was his childhood hero.
* MasterOfDisguise: He's able to disguise himself as a high school student ''and'' a policeman to successfully manipulate both Sou and Keiji respectively despite neither going to that school or being on the force. 3-1B shows that he also disguised himself as a nurse, a teacher and an ice cream vendor, and could have very well many more disguises under his belt.
* MeaningfulRename: He needs a new name because Shin took up his name. Downplayed with the default option, 'Midori', which simply means green. It can be PlayedForLaughs if the player chooses anything from a DoubleEntendre to something downright ridiculous.
* NearVillainVictory: [[spoiler:He comes ''very'' close to winning the Banquet. It's only due to Sara, Q-Taro, and Mai all out gambitting him that he actually loses.]]
* NightmareFace: Gives a truly ''horrifying'' one when [[spoiler:he tells Sara to revert to her "true", darkly manipulative nature]].
* NotAfraidToDie: [[spoiler:Heavily averted. He gives off this impression seeing that he survived Alice impulsive AccidentalMurder of him, but when he's in genuine, ''actual'' danger of dying, he panics and tells Meister to let him out. While jarring, it makes sense that a massive ControlFreak like Midori would be afraid of something out of his control like death.]]
* OneSteveLimit: Invoked. He refuses to accept any of the players' names as his own.
* OnlyFriend: Heavily hinted to be Shin's only friend during his time in high school, which is an ultimately ''horrifying'' thought considering how awful Sou is.
* PerpetualSmiler: Most of his sprites have his creepy grin, and he is most commonly seen wearing it.
* PoliticallyIncorrectVillain: Briefly seen in flashback trying to pressure Gin into agreeing to have his autism cured. Of course, given that he doesn't have any issue with Gin instead [[spoiler:using his wish for his mother]], it's possible that he only brought the issue up in order to [[spoiler:get him to sign the consent form]].
* PosthumousCharacter: Alice swears left and right that he killed him, and certainly has been in prison over it for years, but Kai's laptop notes that he's extremely significant to the game in some way he doesn't know. He comes back - albeit as a doll - in 3-1. [[spoiler:Subverted; this ''is'' the real Midori, and he’s just heavily altered his body to basically be another doll.]]
* PsychopathicManchild: Despite seemingly friendly, he's quite homicidal and acts quite childish, insisting on playing games, hiding, and then consistently complaining about how bored he is waiting for the others to find him.
* {{Sadist}}: He revels in making people suffer, whether it's emotionally or physically.
* TheSociopath: A manipulative sadist who plays with people's lives like toys without a shred of remorse to be seen. He never thinks twice about his cruelty and performs it with a smile on his face, all for his amusement. He is easily the cruelest of the Floor Masters.
* TalkingTheMonsterToDeath: Downplayed. When Midori finds the cast inside his personal IT room, he pulls a gun on them and threatens to kill four of them. Sara has the option to ask him if he'll really be satisfied by simple violence, which uncharacteristically unnerves him enough to stop.
* ToxicFriendInfluence: Heavily implied with Shin, as the latter looks ill whenever he sees or talks about him but has undeniably picked up some habits of manipulation and lying from him.
* VillainBall: He has the option to just kill the survivors when he has them at gunpoint, which would have saved him a bit of trouble, but Sara's words make him decide that the practical option wouldn't be satisfying or entertaining enough to continue.
* {{Troll}}: He messes with just about everyone if only for the very fact he enjoys doing it.
* VillainousBreakdown: [[spoiler:When faced with the reality that he’s about to truly die, he loses all composure.]]
* WhyDontYouJustShootHim: Turns out he has access to a gun, and threatens to use it on the survivors when he finds them in an area they're not supposed to be. Sara however, convinces him not to do as such.
* WalkingSpoiler: It's hard to talk about him without revealing he's been brought back to life.
* WouldHurtAChild: [[spoiler:In addition to roping multiple children into a DeadlyGame, he directly murders the girl posing as Hinako in an exceptionally gruesome manner with a giant drill.]]
* YouGottaHaveBlueHair: Like Safalin, he has green hair.
[[/folder]]

!!Other Characters
[[folder: Ryoko Hirose]]
!Ryoko Hirose
[[quoteright:325:https://static.tvtropes.org/pmwiki/pub/images/yttd_ryoko.png]]

Sara and Joe's mutual friend at Sonobeno High School, and Joe's love interest. Joe had just finished going out on his first date with her when he arrived to walk Sara home, an action that would have severe consequences for both of Ryoko's friends.

* BigEater: According to Joe, she ate a whole doner kebab in one bite.
* DeclarationOfProtection: She apparently made one with Joe to make sure that if anybody made Sara cry, then they would make them cry as well.
* TheGenericGirl: Her manga depiction shows her to be this, as hinted by her relatively normal black hair compared to both of her peers' [[AnimeHair more outlandish hairstyles]].
* TheGhost: While Sara and Joe do talk about her a bit, in-game she's not depicted in the flesh; several sketches only shown her as a hand, with the rest of her offscreen. Averted in the manga, where we get some clear looks at her face.
* SatelliteCharacter: As she's not shown or given a sprite in the game proper, everything about her is told through Joe and Sara.
* SoleSurvivor: She was the only one of her friend group to not be kidnapped by ASU-NARO and thrown into the Death Game.
[[/folder]]

[[folder: Meister]]
!Meister
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/yttd_meister.png]]

The Room Master of the 1st floor's Blue Room. A talking painting that goes by the name of 'Meister'. In order to acquire Miley's arm, he forces the five people stuck in his room to play Russian Roulette. He's to the point with his rules, but somewhat impatient.

* AffablyEvil: In comparison to every Floor Master, he's virtually a saint. He forces five of the participants into a game of Russian Roulette and is a bit too eager about it, but otherwise acts decently and doesn't try anything extra cruel against the participants. [[spoiler:Even when he comes back for a much nastier variant two full chapters later, he still keeps up this streak, playing the game in a very forthright manner, saying up-front he has no intent to cheat the cast. He even rules in their favor when Sara takes advantage of the consent form she signed earlier to force Midori to change his coffin selection, even though it could easily be argued that doing so is allowing Sara to change the game's outcome.]]
* BackForTheFinale: Disappears from after his brief appearance in 1-1 to the very tail-end of the penultimate chapter of the game.
* BandagedFace: The only part of his face not covered in bandages is his mouth.
* ChekhovsGunman: Just a portrait and basically a tutorial enemy in 1-1. It's ambiguous if he even exists, and he's quickly forgotten, [[spoiler:only to turn up in-person at the tail end of chapter 3-1 to run an even bigger, deadlier variant on his previous Russian Roulette game. Here, it becomes downright undeniable something is ''up'' with him.]]
* TheDreaded: He is one of two people [[spoiler:Midori]] fears.
* MoreThanMeetsTheEye: When trying to name [[spoiler: Midori]] after someone you already met (sans Mishima and Shin), he smiles and gives a quip before asking you to pick again. Try naming him Meister? He'll drop the routine, frown and just ask Sara to pick again. [[spoiler: This is the Midori whose rap sheet includes getting Keiji to kill his childhood hero and tormenting Shin as his 'friend'.]] Just what did Meister do to earn such a response? It's also worth noting that when he shows up in person, his build, two of his poses, and his general fashion sense, are nearly identical to [[spoiler:Sara's father's brief appearance.]]
* RussianRoulette: Forces Sara, Joe, Kai, Q-Taro and Keiji to go through a variation of it if they want Miley's arm. Everyone can survive it, and ensuring so keeps you away from a Game Over. [[spoiler:Then he has Gin, Midori, and all the remaining dolls put into another, larger-scale version two chapters later. This one proves much deadlier, with Gin and ''possibly'' one doll the only ones who can leave it alive.]]
* StarterVillain: He's encountered before any of the Floor Masters, and serves as a "lesser" version of them in a way. He oversees the part of the first chapter that contains the game's first debate section, and unlike later ones it's possible for it to be done with no casualties. [[spoiler:His second appearance at the Banquet, meanwhile, facilitates what is, if you’ve been playing well throughout 3-1 and have plenty of living dolls reach that point, the single deadliest event in the entire game.]]
* WarmUpBoss: His antics serve as a way to introduce the player to more of the debate portions of the game.
[[/folder]]


[[folder:The Doll]]
!Doll Reko
The doll that replaces Reko in the Room of Lies. Her memories are up to date, but her personality is three years behind the real Reko, as a result she's much significantly less kind to people and more selfish. She initially believes herself to be the real deal, though as evidence builds against that, her emotional state quickly becomes unstable...

* CloningBlues: No matter how the moments of her life are spent after realizing she's a copy of the living Reko, they're horrible experiences for her.
* FailureIsTheOnlyOption: There's no way for her to survive the events of 2-1. Even if you choose to let her live, she dies in the very next scene.
* TheFarmerAndTheViper: If you choose to spare her life, she'll kill the real Reko in the very next scene (though this does indirectly prevent Alice's death).
* ForWantOfANail: She ''is'' the nail in the end of chapter 2-1. If killed, her head will be recovered shockingly quickly by Ranger and used as a bomb to murder Alice on the spot. If either spared or not definitively caught, Alice will live on and be able to divulge more of what he knows about the overall plot, but Doll Reko herself will stab her original self.
* HiddenDepths: She shows a much more insecure side of Reko's character, wondering even before learning the truth about herself if people hate her and seeming afraid of the prospect.
* IJustWantToHaveFriends: By all indications.
* JerkWithAHeartOfGold: Less there than her present self, but this is still Reko Yabusame, minus three years of CharacterDevelopment. Even if she's more selfish now than she would become later, she shows the capacity to do better things for people on occasion and definitely could have become kinder had she ever had the chance.
* KickTheDog: Destroying the "precious bongos" Alice worked hard to give to her and then insulting him immediately afterwards.
* KillAndReplace: Subverted. Ranger really wants everyone to think this happened, but the real one is still alive, at least throughout the sub game.
* KillingYourAlternateSelf: If her head isn't used to blow a hole in Alice's body, then she'll end up fatally stabbing the human Reko.
* OOCIsSeriousBusiness: Reko suddenly starting to act a lot crueler to the people around her is taken as a pretty huge red flag by the lot of them.
* OreOnna: And unlike her human self, she ''never'' drops this. [[LostInTranslation It's an easy sign that something is amiss with her.]]
* TalkingTheMonsterToDeath: PlayedWith. Desperate to live, Doll Reko threatens to kill Nao and Sara if she's not chosen as the Reko to save. Nao successfully talks her out of her threat by pointing out she'd never kill her friends, but she immediately kills the human Reko instead out of despair and fear.
* WalkingSpoiler: For TheReveal of 2-1, and in general that the organization behind the game is able to deploy RidiculouslyHumanRobot doubles so quality even they might not know their true natures.
* WhatMeasureIsANonHuman: The game makes no attempt to sugarcoat it; its artificial intelligence-based characters are completely alive, sapient, and aware. Doll Reko, already showing a much more insecure personality than her human self, naturally takes really poorly to the idea that her life is valued less than that of the human characters'. The others do, for their credit, consider her a real human being, Alice especially should he survive, and her idea sets the stage for the concept playing out even more later on.
* YankTheDogsChain: She was never meant to last past the Final Attraction, and even if she does and kills her human self out of a desire to live, she's killed moments later.
* YourHeadASplode: Her [[OffWithHisHead head]] explodes on to Alice and kills him if you choose Reko to live.
[[/folder]]

[[folder:Mr. Chidouin]]
!Sara's Father
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/cara17_1.png]]

* AmazinglyEmbarrassingParents: Goes into a maddened rage at the thought of anything happening to his daughter, something Kai takes in stride, implying it not only happens a lot but is ultimately harmless overprotectiveness. He also types in an incredibly silly fashion, with emoticons and excitied speech pattern, he also likes to sign off with the phrase "Thankies a million! (^^)/". In fact, Sara can ''immediately'' recognize his writing because of how embarrassing his quirks are.
* BenevolentBoss: He's remarkably kind to Kai: treating him well, joking with him and praising his efforts, as well as rewarding him with his red apron as a gift. One that touches him so much it causes him to cry, [[spoiler: Subverted as he’s revealed to be an overseer of the death game and let Kai be killed in it.]]
* NiceHat: [[spoiler: When he shows up at the end of 2-2.]]
* OffingTheOffspring: [[spoiler:Circumstances point to him working with and/or being the mastermind behind the Death Game. In that case, he has calcuated an 84.5% chance of ''his own daughter's death.'']].
* OverprotectiveDad: He's rather quick to jump to the conclusion that Kai's fondness of her means that he has a crush on her, and declares that he won't allow such a thing to happen. [[spoiler:Potentially subverted, with the heavy hint that he's an active overseer of the Death Game]].
* PoorCommunicationKills: Opted to keep Sara LockedOutOfTheLoop regarding their family's 'guardian angel', whom she knew as her ''stalker'', which might have saved her considerable heartache, anguish and fear, not to mention leaving her more willing to trust him in the actual game… [[spoiler: which in hindsight may have been his intention considering 2-2’s reveal.]]
* WalkingSpoiler: [[spoiler: It's only going to get harder going forward to talk about him without the knowledge that he seems to be one of the final floor masters, or at the very least actually involved with the game in some way, appearing in person at the end of the "spare Kanna" route's chapter 2-2. Never mind these sprites looking an awful lot like Meister's a chapter later...]]
[[/folder]]

[[folder:The Memorandum Man]]
! The Memorandum Man
The Man from the Memorandum appears as the subject of a painting and the author of a journal in [[spoiler: Gashu's]] secret room. Many years ago, he took part in a Death Game similar to the one the cast finds themselves in and survived.
* AmbiguousSituation: About his feelings for the leader girl in his Death Game. Were they romantic or did he just appreciate her qualities so much that he held the same standard towards other women he dated?
* DespairEventHorizon: Has this after the death of the leader girl during his game's third victim conference. It got to the point he couldn't really love any other woman since they couldn't fill the void she left.
* HeroOfAnotherStory: Subverted. He gives an account of his participation in the Death Game, but it's clear that while he did live, he wasn't the hero of it. Instead that went to a school girl who was eerily similarly to Sara. However...he also reveals it didn't end well for her.
* SuspiciouslySimilarSubstitute: [[spoiler: His personality is eerily similar to that of Sou Hiyori's, with a few variations.]]
[[/folder]]
[[folder: The Obstructors]]
! The Obstructors
Dolls that are scattered around the fourth floor of the Death Game's facility who are meant to, as their name suggests, impede the participants by trying to kill them. Proceeding safely requires the cast to cooperate to stop them, as failing to do so will get someone killed. There are only three Obstructors: A Mummy fought in the Graveyard, a Book Horde in the Library and one known as Maple found in the Discussion Room.
* AscendedExtra: In Chapter 3-1A, Maple was truthfully barely a character, only occasionally speaking as she pressured Sara and Ranmaru into drinking tea and talking about their feelings for one scene. In Chapter 3-1B, she not only becomes a ''much'' bigger threat, her character is fleshed out significantly.
* AttackItsWeakPoint: After burning its bandages, a bright red jewel is revealed to be the Mummy's weak spot.
* AxCrazy: For most of them, all they want to do is kill one of the participants and can't be reasoned with unless the cast manages to either destroy or figure out the puzzle in time.
* BewareTheNiceOnes: Maple is the nicest of the lot and the most humane, only really wanting to talk with anyone who enters her room. According to a guide in-game, she is also the ''strongest'' of them. [[spoiler:When Sara and Ranmaru make her angry, she becomes very violent.]]
* BodyHorror: [[spoiler: Poor Maple. After Midori's done with her, her head is removed and her arms become spinly wires with razors on them. In place of a head she has four monitors that crudely taunt others or beg for mercy.]]
* CruelAndUnusualDeath: Deliverers of such ends. [[spoiler: The Mummy stuffs Anzu into a coffin and has it crush her alive while the Book Horde eats away at Hayasaka. Maple can be this as well during both fights against her, as she can kill both Kurumada and Mai by impaling them with her spines. However, in Kurumada's case, his death from his injury is delayed until the banquet, and even then, this only happens if the cast fails to pacify her during their first fight against her.]]
* DefeatMeansFriendship: Inverted. The guide to defeating Maple encourages befriending her as a way to defeat her.
* TheDreaded: Maple's not only the most powerful Obstructor, she's also the one that everyone fears. [[spoiler:Even Midori runs away from her when she regains her freedom.]]
* EntertaininglyWrong: [[spoiler:Maple claims that the banquet is a way everyone survives the Death Game, but Tia Safalin and Meister both show that this is very much ''far'' from the truth.]]
* EvilLaugh: The Mummy has one when [[spoiler: killing Anzu if not beaten in time.]]
* {{Foreshadowing}}: During the first two fights, the only victims that can be killed are [[spoiler:Anzu and Hayasaka]], both of whom are Dolls. [[spoiler:Maple later reveals that the Obstructors are meant to kill anyone besides the human survivors.]]
** Chapter 3-1B brings more foreshadowing: During the first fight with Maple, [[spoiler:Kurumada sustains a heavy wound that makes it clear that he's a Doll]]. If you fail the game to reset [[spoiler:Ranmaru]]'s collar, they'll die during the second fight with Maple, [[spoiler:as will Mai (who will also be fully exposed as a Doll)]] if you fail to defeat her. The only one who can't be killed before the banquet? [[spoiler:[[HumanAllAlong Hinako]].]]
* HeroKiller: Potentially. [[spoiler: Both Hayasaka and Anzu can be killed during the fight with the Book Horde and Mummy respectively. Later on Maple can kill both Kurumada and Mai.]]
* ImAHumanitarian: Err, well, Dollitarian. [[spoiler: The Book Horde's method of killing Hayasaka.]]
* TheJuggernaut: Maple can be injured, but she can't truly be slowed down until she wastes her battery due to a certain action, otherwise, nothing even phazes her.
* MeaningfulName: Maple, who wears a pancake hat with maple syrup running down it.
* MiniBoss: All of them act as this for chapter three and proceeding means facing them.
* MoodSwinger: Maple's fight involves her switching between anger, sadness, and joy.
* ReluctantPsycho: Maple has no desire [[spoiler: to hunt or hurt the human survivors or the Dummies, but she is forced to do so twice because of Midori's mechinations. At the very least, she attempts to pay Midori back for the second time she's used as his weapon.]]
* SelfDuplication: The Book Horde keeps multiplying itself until there are enough of them to devour a whole person.
* ShockAndAwe: The Mummy starts off being electrified. Disabling the electricity requires destroying its armor.
* TakingYouWithMe: [[spoiler: Maple attempts to do this on Midori once she gains enough of her free will. It fails.]]
* TokenGoodTeammate: Maple. Unlike the others, she is perfectly content with just staying in the Discussion Room and talking with the participants about their feelings instead of attacking them. [[spoiler:[[BewareTheNiceOnes This goes away if you make her angry]].]] [[spoiler:It's later revealed that, as the Obstructor who was supposed to kill Midori, Maple was technically supposed to be on the survivors' side.]]
* {{Yandere}}: [[spoiler:Maple is this toward Midori. When Sara and Ranmaru take his ID card from her, she gets ''very'' angry. Keiji, Q-taro and Mai later learn that he was her target to kill, but he implemented a program to make her fall in love with him, preventing her from doing so.]]
[[/folder]]
[[folder:Touko Rikuno]]
! Touko Rikuno
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/cara97_7.png]]
Introduced in ''Your Time To Shine,'' she's a university student who washed ashore on Memory Island.
* IdiotHair: A long one that reaches out over the side of her head.
* JerkWithAHeartOfGold: She's ''incredibly'' hostile and defensive when she and her boat are first discovered, but should the player choose to attempt to reason with her and give her materials, she'll still be haughty about the situation.
* JerkassHasAPoint: She has a very good reason to be aggressive when she sees others approaching her boat, mainly that she's stranded and without allies, and has no idea what kind of people washed up on the island with her.
* {{Robinsonade}}: She's been stuck on the island for quite a while. Mishima encounters her when he comes across a boat she's been trying to repair.
* UnkemptBeauty: Even with the tattered clothes and long, dirty hair, she's still quite a pretty young woman.
[[/folder]]
[[folder:Jin Mutou]]
! Jin Mutou
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/cara98_1.png]]
Introduced in ''Your Time To Shine,'' he's an engineer who washed ashore on Memory Island.
* BeardOfSorrow: Sports a bit of stubble from the time he's been washed ashore.
* DirtyCoward: When he and Touko were attacked by monsters, he opted to run away for the sake of his own survival, though he later admits he felt bad about doing so.
* NiceGuy: Assuming some food was given to him to ensure his survival, Jin's a pretty relaxed fellow. If he's given three food, he'll go above and beyond and give the player the same amount of food back, as well as a good amount of money and material.
* {{Robinsonade}}: Just like Touko, he's in pretty bad shape from staying on the island for so long.
[[/folder]]
[[folder:Rei]]
! Rei
An amnesiac who only appeared via diary he left behind in ''Your Time To Shine''. However, by the time his notebooks had been discovered he had long since passed away with the island's 'curse' making him forgotten.
* HoistByHisOwnPetard: [[spoiler: He was the one who created the island world...and ended up getting killed for his troubles. Though, in fairness, he did say that someone else had already taken to using it.]]
* PosthumousCharacter: By the time his diary is discovered he's been dead for quite a while.
* TrueCompanions: Seemed to have that relationship with the other twelve castaways, if him leaving his diary and the device capable of returning his memories for them to use was any sign. [[spoiler:Of course, on the only route on which they discover this, the island has begun to break apart.]]
[[/folder]]

to:

\n[[foldercontrol]]\n\n!!Main Game Participants\n\n\n[[folder:In general]]\n[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/yttd_gang_3.jpg]] \n [[caption-width-right:350: The survivors of the First Trial]]\n[[index]]
* DysfunctionJunction: By virtue of most being practical strangers to one another, the group's interactions were very strained with one another, everyone being willing to snap, lie, and outright scheme against each other in order to survive. However, over the course of Chapter 2, they become TrueCompanions.
* EasilyForgiven: Many members of the group hold no long time grudges for what the other survivors attempt to do for the Death Game. Even when some of their gambits could potentially result in someone's death, they all realize that they could have done the same thing. The real exceptions to this are Sou and Keiji.
* EveryoneHasStandards: In the 2-2 Main Game, absolutely everyone is horrified at [[spoiler: Nao's announcement that she and Sara can escape the game if Sara votes for her. But if the player actually chooses to go through with it, then no one directs their anger at Nao herself; they direct it at Sara for casting the vote that makes it possible, recognizing that while Nao's gambit was literally the ''only'' chance she had to live and thus born out of desperation, Sara choosing to vote for her is just Sara choosing to condemn them all to die so she can escape. If the player doesn't vote for Nao, then Nao herself even says that she didn't want to have to betray everyone, and the other survivors are understanding.]]
* SmarterThanTheyLook: Despite many having rather unassuming professions and acting not unlike ordinary people, the whole group is a lot more mentally capable than it would seem, and they constantly pull one over on their captors.
* TrueCompanions: What the group eventually turns to be, despite their many differences, the circumstances that brought them together only lead to them being considerably close knit. Come to the time of [[spoiler:Main Game of chapter 2-2]] and they explicitly state this as the biggest change from chapter 1.
[[/folder]]

[[folder:Sara Chidouin]]
!Sara Chidouin
[[quoteright:239:https://static.tvtropes.org/pmwiki/pub/images/sara_0.png]]
[[PlayerCharacter The main protagonist]] of ''Your Turn to Die'', Sara Chidouin is an OrdinaryHighSchoolStudent who's imposing and dignified demeanor and mental toughness in the face of adversity gives her the impression of a '[[{{Samurai}} Samurai Girl]]'. It's unknown when she became friends with Ryoko Hirose, but she meets her other best friend Jou "Joe" Tazuna in highschool.\\\

One evening, Sara stays back at school late. Due to Sara [[StalkerWithoutACrush being stalked by an unknown individual]], Joe came back from his first date with Ryoko to walks Sara home. Upon their arrival, they find Sara's home broken into and Sara's mom sprawled unconscious throughout the floor. Joe tries to dial for the police, while Sara goes upstairs to see if her dad's okay... and the last thing she remembers is several hands gliding behind her back, pulling her into the darkness of her room...\\\

When she wakes up, she finds herself alongside Joe in what seems to be the same death trap, and the two only have five minutes to escape before the table they are strapped to folds on them and crushes them to death. After a narrow escape, the two regroup and eventually find themselves alongside nine other people who have been brought here and gone through similarly harrowing "First Trials", as Sara recalls the electronic announcer declared. Regardless of such, Sara soon finds herself in a life-and-death situation, and with almost everyone looking up to her for guidance, she soon finds herself responsible for preserving the lives of everyone present to the best of her ability.

----

* AdaptationalWimp: In the manga adaptation, she takes a noticeably more passive role within the group. For example, when Gin's trapped in the mirror room, Sara stands back and lets Keiji, Q-taro and Reko do all of the heavy work.
* TheAce: Despite being an OrdinaryHighSchoolStudent on paper, she shows a remarkably sharp wit and major charismatic air to herself, and this causes her to frequently lead the discussions in the Main or Sub-Games while only being matched by Sou and Keiji in her deductions. [[spoiler:Which could explain why she's statistically-proven to be ''the'' most likely candidate to win the Death Game out of anyone else.]]
* AllLovingHeroine: [[spoiler:[[DeconstructedTrope Deconstructed horribly]]. As it becomes quickly apparent, being a MagneticHeroine with a care for everyone trapped in a game that ''will'' have people die is '''not''' a good combination for one's mental health, especially when Sara [[ILetGwenStacyDie personally blames herself]] [[ItsAllMyFault for every single death that happens]], even when logically she ''shouldn't'' blame herself for things that are very often beyond her control. This seeps into eventually causing permanent damage after Joe's execution, where Sue Miley's sadistic act of [[HopeSpot baiting Sara into saving Joe from his]] CruelAndUnusualDeath [[HopeSpot by only prolonging his suffering]] [[BreakTheCutie destroys her utterly]], and causes her to develop a series of nasty psychosis problems up to and including mass hallucinations, potential PTSD and further hallucinations of a demonic version of Joe blaming her for making him suffer. [[TheWoobie Ouch]].]] [[spoiler: Even after fracturing entirely, she still holds this quality and tries her best to be there for all of the survivors, usually at the cost of herself. Depending on her actions in Chapter 2-2, this can result in things getting somewhat better for the time being... [[FromBadToWorse or much,]] ''[[FromBadToWorse much]]'' [[FromBadToWorse worse.]]]]
* AmbiguousDisorder: [[spoiler: One could definitely argue that after Joe's death in [[WhamEpisode Chapter 1-2]], she possibly begins developing signs of Post-Traumatic Stress Disorder and potentially even schizophrenia. She begins having extreme nightmares and hallucinations of everyone who died blaming her for what she's done, up to including her hallucination of Joe causing extreme emotional stress right down to making her have [[TraumaButton panic attacks whenever Joe's brought up]]. Whatever the case may be, Chapter 2-2's events could potentially mitigate it enough to have Sara become semi-functioning [[DysfunctionJunction (for now)]] throughout Chapter 3... or get [[FromBadToWorse much]], ''[[FromBadToWorse MUCH]]'' worse to the point she is forced to go to [[EvilAllAlong Tia]] [[BitchInSheepsClothing Safalin]] to get a mindwipe of her memory of Joe entirely, and even ''this'' doesn't mitigate her trauma entirely whenever her TragicKeepsake of Joe comes up... and even then, it's a sign things can always, ''always'' get worse.]]
* BitchInSheepsClothing: [[spoiler: Revealed in Chapter 3-1B as one of the reasons for her high victory percentage rate. In the simulations played with the AI versions of the candidates, she would have a tendency to kill the other participants and use their deaths in order to increase her own standing within the group. [[MoralityChain Joe]] was specifically brought in as a handicap to curb this part of her so that the other participants would have a more equal chance of winning.]]
* BreakTheCutie: [[spoiler: Chapter 1-2 and Joe's execution wasn't very kind to her. At all. [[UpToEleven She]] ''[[UpToEleven so]]'' [[UpToEleven utterly breaks]] that she becomes a disheveled mess of self-loathing and SurvivorGuilt, to which from then onwards the game's genre shifts from a mere DeadlyGame VisualNovel to outright PsychologicalHorror; she ''needs'' to keep her SanityMeter from going too low, otherwise she'll go completely mad from grief and self-loathing at feeling directly responsible for Joe's death.]]
* BrokenAce: [[spoiler:Even given her social and deductive intelligence, it still doesn't change the utter ''brutality'' her mind goes through by virtue of feeling responsible for the deaths of Joe and everyone else who died, and she develops herself into an utter mess of psychotic problems that could be the very thing that either helps her win or stops her from snapping entirely.]]
* BrokenBird: [[spoiler:Whatever confidence she once had is destroyed utterly after prolonging Joe's suffering during his execution, simultaneously destroying her sanity in the process and leaving it on a very, ''very'' fragile balance. Fail to find a balance in that, and she'll either end up with permanent brain damage from too many mind wipes or outright [[LaughingMad go insane from pure grief]].]]
* CharacterDevelopment: [[spoiler:Even after becoming emotionally brutalized due to Joe's death, she still copes with her trauma and more often than not is slowly becoming the unofficial leader of the group through her magnetic charisma and decision skills. Where this takes her remains to be seen, but frankly one could already summarize from Chapter 2-2 that it will either get gradually better (for now)... or much, ''much'' worse.]]
* TheChosenOne: [[spoiler: She is considered to be ''the'' most likely person to win the death game by the significant margin of ''15.5%'', which is heads above anyone else.[[note]]For reference, the candidate with the second-highest chance of winning, Naomichi Kurumada, had a ''9.9%'' chance of winning, and he was killed during the First Trial despite his significant odds of survival compared to almost everyone else.[[/note]] Though given how much of a mess she wounds up becoming thanks to trauma, she isn't particularly thrilled about this.]]
* TheCorrupter: [[spoiler: She's the one who ends up turning Ranmaru into a {{Yandere}}, both winning his affection and doing nothing to quell signs of his murderous desires and instead keeping quiet about his potential targets.]]
* DeconstructedCharacterArchetype: Of the OrdinaryHighSchoolStudent trapped in a circumstantially life-and-death DeadlyGame and eventually becoming the unofficial leader of the survivor group by virtue of their magnetic personality and status as a HopeBringer, in a similar vein to Makoto Naegi from ''VisualNovel/DanganronpaTriggerHappyHavoc'' and Junpei from ''VisualNovel/NineHoursNinePersonsNineDoors''. [[spoiler:Only what happens instead is different; the trauma of losing the ones she loves as well as her lack of the emotional fortitude required to deal with the deadly circumstances surrounding her and the pressure of leading others to safety causes her to ''completely lose it'', and depending on your choices, outright go permanently insane from grief and self-loathing. Of course, if you play your cards right, Sara can [[DeconReconSwitch reconstruct this archetype]], pull herself together after Sou's sacrifice and stabilize herself as a result. Whether it sticks remains to be seen, but it's definitely a step-up from her going mad from grief in the worse outcomes.]] This takes an even deeper shade with TheReveal that [[spoiler:Sara is actually dangerously willing to full on betray and manipulate others for her own survival, as shown by her results in AI simulations, and it was only Joe's influence that prevented her from doing so in the game itself.]]
* DudeMagnet: She's strongly implied to have the affections of [[AgeGapRomance Keiji]], [[PrecociousCrush Gin]], and [[{{Yandere}} Ranmaru]].
* TheEmpath: Despite being more logical than her best friend Joe, she's still ''highly'' emotive and often in-tune with others' suffering, feeling a sense of responsibility to look after them and protect them from danger, which is best shown in [[BigSisterInstinct her attitude towards Kanna]] and [[TrueCompanions and any of the survivors]]. [[spoiler:Arguably, [[DeconstructedTrope this causes her far more harm than it does good]], due to having empathy yet lacking the emotional intelligence to understand every death that happens isn't necessarily her own fault, especially in a DeadlyGame that is quickly revealed to have [[HeadsIWinTailsYouLose rigged almost everything about it]]. Because of this especially, it's a major reason why Joe's death [[BreakTheCutie breaks her utterly]], and can send her careening down a path of self-destruction.]]
* EvenTheGirlsWantHer: She can mention in an optional conversation with Kanna that a younger girl once sent her a love letter.
* ExhaustedEyeBags: [[spoiler:In Chapter 2-1 onwards, she sports these to demonstrate just how physically, mentally, and emotionally exhausted and traumatized she is after the events of Chapter 1-2. This is to show how much of a visibly grieving wreck she is between the guilt of Joe's death in particular and the hallucinations caused by said guilt.]]
* FashionableAsymmetry: Some of her bangs are long enough to [[PeekABangs cover the side of her face]], while the rest are cropped short right above her other eye, with the rest of her hair pulled back in a high ponytail.
* FatalFlaw: Her [[TheEmpath strong empathy]], [[YoungAndInCharge lack of emotional maturity]] and tendency to [[ItsAllMyFault blame herself]] for the deaths of everyone else. She ''will'' quickly internalize each potential death as her own fault without stopping to realize she's not at fault for something that's clearly the engineering of the Death Game's masterminds than anyone else, and this mentality [[spoiler:can and ''will'' destroy her if she doesn't let go of her grief and try to prove responsible for the survival of everyone around her. In fact, part of why Sou ended up creating AI Joe revolves around that knowledge Sara can't stand back up on her own two feet without her being reassured that what happened wasn't her fault - something that nobody could get through to her except Joe.]]
* {{Foreshadowing}}: She gets increasingly desperate very quickly when [[spoiler:she's given the Sacrifice in 2-2. Her thoughts become very clouded and much less focused on the group as much as they are on her own survival. While initially it seemed like this was just pure desperation, it turns out that this is how she genuinely thinks without Joe around. Even before that, in 1-2, she can have a chilling thought about how her own survival is important, rather than the group's.]]
* FreakOut:
** At the end of Chapter 1, [[spoiler:she completely breaks down after Joe's death, and begins suffering extreme hallucinations of him. It's made worse by Sue Miley rubbing in the fact after Joe's execution that she prolonged his suffering.]]
** During the middle of Chapter 2-2, upon [[spoiler: being given the Sacrifice rather suddenly, Sara has a panic attack and immediately tries to get the tokens from either Alice's or Reko's body. Upon finding out there were no tokens to get, she nearly loses her mind before Gin pulls her out of it.]]
** At the end of Chapter 2, if you [[spoiler:kill Kanna, Sou activates a hostile Joe AI who angrily mocks her for being a "murderer" out of spite, triggering an emotional breakdown that wipes her memories of Joe entirely]].
* GeniusDitz: Downplayed, as Sara is undeniably smart for her age, but as expected as a relatively normal school girl, she can be a bit silly from time to time. Her dialogue options often reflect this, as she'll often have some sensible choices paired with an outright ridiculous one.
* GiftedlyBad: ''Your Turn To Shine'' reveals that Sara is a rather terrible artist, it's so bad that Joe and Ryoko- who will not hesitate to tease her on any number of things- just refuse to even comment on it. To this point, she asks Mishima for help not to make her a good artist, but just enough so that ''someone'' will say ''something'' about it.
* HeroicBSOD: [[spoiler: To say this is her reaction to Joe's death is the {{Understatement}} of the century, to the point it could very well have caused [[BreakTheCutie permanent damage]].]]
* HeroicSelfDeprecation: She's unable to see herself as anything but cowardly and useless after [[spoiler:her best friend Joe Tazuna's death]], despite being ultimately trusted and seen as the heroic leader by nearly everyone. Even worse, [[spoiler: she personally blames herself for [[ILetGwenStacyDie every singe person who died in the Death Game so far]], which quickly proves to be an extremely toxic mentality for someone trapped in a DeadlyGame, and quickly contributes to her gradual degradation in mental health.]]
* HerOwnWorstEnemy: [[spoiler:By ''far'' the biggest threat to Sara isn't even the Death Game (though that's very much a second-place concern), but her own ability to come to terms with her HeroicSelfDeprecation and realize that she can't save everyone or even ''most'' of everyone, which in turn proves to be a massive reason for her mental breakdown after Joe's death. Whether or not she grows to be able to accept that what happened to her wasn't her fault would mean the difference between life and death.]]
* HopeBringer: What Joe and Kai believe her to be, although she herself doubts it ''very'' much. [[spoiler:She doubts this even moreso after Joe's death, which stomps out any self-esteem she had left.]]
* HurtingHero: [[spoiler:Her in-game portraits during Chapter 2 do their best visibly to show how much emotional and mental trauma Chapter 1 has left her in such a short time.]]
* ItsAllAboutMe: Not often, as she is very much an AllLovingHeroine, but signs of it do show up. Especially when in immediate danger, she defaults to how she's going to get out of a situation before clearing her head and taking others into consideration. [[spoiler: In simulations where she didn't have anyone to support her mentally, she goes UpToEleven, focusing on her own survival by way of manipulating and killing others until she was the last one left.]]
* ItsAllMyFault: Due to her attempts to prove responsible for the survival of everyone around her, this comes at the ''very'' real cost of her blaming herself for each and every death that inevitably happens. [[spoiler:This is what ends up destroying her so utterly in the event of Joe's execution, something she couldn't have controlled given a.) it was both impossible for her to persuade everyone to vote for Joe after she deduced that he was the Sacrifice, b.) Joe was a DeadManWalking by drawing the Sacrifice Card, and c.) even if by some miracle Joe survived the first Main Game, him alongside Kai, Kugie and Nao were not even being ''considered'' as candidates, meaning he was inevitably going to die anyways since all four of them were extra luggage the masterminds of the Death Game [[YourDaysAreNumbered actively wanted dead]], presumably for the assumption of [[HeKnowsTooMuch knowing too much]]. Either way, Sara shouldn't blame herself, yet her extreme SurvivorGuilt and resultant self-loathing still makes her due so out of feeling responsible for having protected him.]]
* ILetGwenStacyDie: Because of her strong empathy for everyone else trapped in the Death Game and almost everyone looking to her for guidance, she ''will'' blame herself in the potential advent of their deaths. [[spoiler:This quickly proves more than capable of potentially destroying her, as the building SurvivorGuilt and ''especially'' Joe's death as an important friend causes her psyche to become irreparably damaged. If she doesn't come to recognize it isn't her fault, this ''will'' destroy her sanity outright.]]
* LaughingMad: [[spoiler:If her SanityMeter gets too low in Chapter 2-1, one of the [[NonStandardGameOver bad ends]] has her go ''completely'' insane following the mother of all [[FreakOut Freak Outs]], and is reduced to laughing madly and hysterically as the trauma becomes too much for her to bear]].
* MagneticHero: [[spoiler: {{Downplayed}} and {{Deconstructed}}. While she can still sway others to her side, this doesn't always work as well as she'd like, she blames herself when things go horribly wrong, and some of the other participants distrust her specifically ''because'' it seems like the others are putting too much faith in a seemingly ordinary high school girl]].
* MyGodWhatHaveIDone: Takes the progression of the game and people who die ''very'' personally, feeling no short supply of pain for all she's forced to do even when it's not her fault. [[spoiler:This can get so bad that it eventually ends in her going completely insane or suffering permanent brain damage from too many mind wipes within Chapter 2-1's bad ends, and even after dodging those fates there's no guarantee that it's an end to her many, ''many'' emergent mental problems.]]
* MysteriousPast: Much of her past is up in the air and is often called into question. [[spoiler:From what can be gathered, her adopted father may be someone who's working with and/or masterminding the Death Game, which only raises ''more'' questions as to what is so important about her involvement in it and why it is.]]
* NiceGirl: Though dialogue options can make her come off as more or less caustic or distrustful, at the end of it all she's consistently someone with the best interests of the group at heart, no matter what happens.
* NervousWreck: [[spoiler:A lot of Chapter 2 has her as a neurotic, emotionally-damaged young woman who is quite literally a single stone's throw away from completely losing it... something that's [[GameplayAndStoryIntegration even reflected in gameplay]], given her increasingly erratic and messy behavior the lower her SanityMeter goes, contributing in her outright snapping entirely in some of the bad ends.]]
* NotSoAboveItAll:
** She's confessed that she based her decision on where to go for high school purely on how cute the uniforms looked.
** She also once sat on (and fell off of) a traffic cone, which embarrasses her greatly.
** After using paint to solve a puzzle in 3-1 via painting a picture, her immediate thought is about her efforts towards the painting she did have gone to waste once the picture opens up.
* OOCIsSeriousBusiness: [[spoiler:The aftereffects of the memory-wiping device have Sara almost giddy at the lack of pain she obtained from forgetting about Joe a little, to an extent it's rather unsettling. By the time Sara has gone to Safalin twice to use the memory erasing device, she's noticeably desperate for the mental relief and it culminates in a Bad End as she's mentally broken and addicted, subject to Safalin's whims.]]
* RedBaron: In a discussion, Joe claims that Sara's known as "The Godfather of Sonobeno", to her exasperation. This title may or may not be a joke.
* ReplacementGoldfish: Kanna impresses on Sara because of her resemblance to her [[spoiler:deceased big sister. Noticably interesting that Kanna conflates Sara and Kugie more when Sara has the option to be more nasty or rude to Kanna. Becomes deconstructed if Sara chooses to kill Kanna in Chapter 2-2, where the two's emotional attachment to one another and Kanna's relationship with Sou causes him to retaliate by reprogramming AI Joe to emotionally torture her instead of heal her, which has ''devastating'' consequences]].
* SanityMeter: [[spoiler:As part of the GenreShift that happens after Joe's execution in Chapter 1-2, Sara begins developing a meter that shows how much she's hallucinating and how badly the hallucinations are tearing apart at her sanity. Chapter 2-1 then becomes a balancing act of preventing the Sanity Meter from reaching 130, which is easier said than done given the wrong dialogue choices can and ''will'' result in that meter decreasing. You ''can'' go to Safalin in order to mind wipe her and restore her sanity back to normal, but do this too many times and it will cause permanent brain damage - either instance, her Sanity Meter reaching 130 or using the mind wipes too many times, is liable for a NonStandardGameOver.]]
* SanitySlippage: [[spoiler: She ''starts'' off fine at the start of the game, but then Mishima, Joe and Kai die in that order and their deaths - '''especially''' [[ILetGwenStacyDie Joe's]] - causes her to exhibit serious emotional damage and become a dysfunctional wreck as a result. This can be improved temporarily if one chooses to execute Sou... or get much, ''much'', '''much''' worse if she executes Kanna, provoking Sou's retaliation and her sinking so deep into self-hatred that she requests a mind wipe of her forgetting Joe ''completely'' to prevent her from completely going mad from guilt and self loathing.]]
* SavvyGuyEnergeticGirl: Inverted. She's the savvy girl to Joe's energetic guy.
* ShesBack: [[spoiler:If Sara votes for Sou instead of Kanna, Sou uses his last moments to let Sara meet a Joe AI, letting her finally come to terms with her grief and guilt. Whether this sticks, however, is something that remains to be seen.]]
* SuperDrowningSkills: By her own admission in ''Your Time To Shine'', she can't swim. In fact, she's so bad at it, she claims to simply sink to the bottom of a pool when trying to swim.
* SurvivorGuilt: [[spoiler:Reinforcing her emotional trauma and AmbiguousDisorder, Sara ends up internally coming to believe ''she'' should have died instead of Joe, having so little self-respect and confidence in herself as a result of Joe's execution that it could very well result in her spiraling further if the player lets it.]]
* TeenGenius: For someone who's only in her second-year of high school like Joe, she quickly shows her chops as someone who's ''really'' good at persuasive arguments and deductive reasoning, outright keeping up with some of the smartest members of the survivors such as [[FairCop Keiji]] and [[WildCard Sou]]. [[spoiler:Thankfully, while her mental well-being degrades most everywhere else, her sharp intellect does ''not'' diminish one bit.]]
* TerribleArtist: First mentioned in ''Your Time to Shine''. She's so bad at drawing that her friends won't even make fun of her, and even Mishima is surprised when she draws a lion in the sand. In 3-1, she paints over a required puzzle with wavy, uneven lines that drip. When Gin suggests drawing with her, she hesitates to agree and hopes he won't cry when he sees her drawings.
* ThisIsUnforgivable: [[spoiler:Briefly attempts to kill Midori after he tells her the truth on why Joe was brought into the Death Game whether she remembers him or not.]]
* TragicKeepsake: [[spoiler:Before they were that close, Sara gave Joe a dog keychain that Ryoko had won from an arcade for his birthday. Eventually, it becomes one of the only things Sara could remember Joe by, after he dies.]]
* TraumaButton: [[spoiler:Between her strong emotional bond with Joe and his execution being engineered in a way to break Sara utterly, ''anything'' that comes to remind her of Joe in any way sends her into traumatic hallucinations, Meeting Joe’s AI in Kanna’s route snaps her out of this though as the closure lets her finally be able to remember Joe without hallucinations.]]
* TraumaCongaLine: The whole ''[[UpToEleven game]]'' is one giant Trauma Conga Line for her! [[spoiler:She ends up being kidnapped and put into a DeadlyGame that already resulted in nine other people's deaths from it merely ''beginning'', she went on to witness Joe's CruelAndUnusualDeath and unknowingly helped contribute to prolonging it, goes nearly insane from grief and ends up being haunted by hallucinations of Joe and the rest of the deceased, all of which can and will degrade her sanity until she snaps entirely, and everyone still looks to her as a leader for the survivors. She just can't catch a break, can she? Thankfully, this seems to be alleviated in the route where Kanna lives... but if she dies, prepare for it to get '''much''' worse overall.]]
* TraumaInducedAmnesia: In Chapter 2, if she votes for [[spoiler:Kanna, the malicious Joe AI traumatizes her so much that she forgets about him entirely]].
* VirtueIsWeakness: The masterminds of the DeadlyGame believe that Sara's greatest weakness is her friendship with Joe. [[spoiler:They went as far as to take him into the game specifically to hold Sara back from developing a ruthless instinct for self-preservation, and if Sou survives Chapter 2 and wipes her memories of Joe, she starts to become more self-centered to the point of provoking Ranmaru into murdering the surviving Yabusame.]]
* VillainProtagonist: [[spoiler: She becomes one in Sou’s route when she manipulates Ranmaru into killing the surviving Yabusame … while that’s the worst she does in Sou’s route in chapter 3-1 she is slowly descending more and more into becoming self serving, thankfully Averted in Kanna’s Route as the memories of Joe and words of encouragement from his AI bring her back to her kindhearted empathetic self.]]
* WalkingSpoiler: It's basically impossible to really talk about her character in any great detail without [[spoiler:bringing up her going mad from grief after Joe's death in Chapter 1-2]].
* WouldHurtAChild: [[spoiler: Can completely cause Kanna's death in Chapter 2-2 if you vote for her. This doesn't end well.]]
* YoungAndInCharge: Despite effectively being a high school student, Sara's deductive skills and [[MagneticHero Magnetic Heroine]] characteristics has almost everyone looking to her for advice and leadership. [[spoiler:This quickly shapes up to be a DeconstructedTrope, however, as Sara's high intelligence yet still-developing emotional maturity means she'd inevitably feel responsible for each and every death that happens to everyone. It's to the point Sou [[LampshadeHanging openly questions and even distrusts her]] for how everyone can put their faith in someone so young, [[JerkassHasAPoint and he's not wrong, either]].]]
[[/folder]]

[[folder:Jou "Joe" Tazuna]]
!Joe Tazuna
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/jou_1.png]]
Sara's best friend and classmate who is dating her other best friend, Ryoko Hirose. A cheerful and bubbly young man, Jou [[SpellMyNameWithAnS "Joe"]] Tazuna is considerably less academically gifted than Sara is, but he makes up for it with a charming personality and having some sense of common sense that most others would likely lack for his age. After Sara was threatened by an unknown stalker, Joe escorts her home one night; revealing happily how his first date with Ryoko went, the two eventually go back to Sara's home only to find that somebody broke in, and Sara's mom is sprawled about unconscious. While Sara goes upstairs to look for her dad, Joe tries to alert the police of a break-in, and that's the last we see of him before both he and Sara are kidnapped by the masterminds of the Death Game.\\\

After using his quick thinking to help himself and Sara escape their First Trial in one piece, Joe soon finds himself alongside 9 other people and Sara in a facility deep below the surface, trapped in a DeadlyGame, and resolves to continue to protect Sara at all costs, or die trying.

----

* AIIsACrapshoot: [[spoiler:Possibly [[InvertedTrope Inverted.]] If Kanna doesn't survive Chapter 2, Sou [[AmbiguousSituation presumably]] outright edits AI Joe to be incredibly abusive as opposed to comforting her like he does on Kanna's route. The end result ends up causing Sara to have a FreakOut so bad she goes to Safalin to ''forget Joe entirely''.]]
* AllForNothing: [[spoiler:Possibly the worst part of his BatmanGambit was that it ''didn't actually keep Sara safe like he wanted it to.'' In fact, the end result of Joe's death was that it [[BreakTheCutie broke Sara so utterly]] that she would've been in a ''worse'' state than what Joe could've foreseen, effectively rendering his original motive for his last gamble basically moot. It could be further rendered for nothing in any of the [[NonStandardGameOver bad endings]] after Chapter 1-2, or this could thankfully be [[SubvertedTrope subverted for the most part]] if Sou carries through with programming AI Joe, which in turn helps stabilize Sara's downward spiral.]]
* AlwaysSaveTheGirl: [[spoiler:Joe was willing to put himself at massive risk of death if it meant ensuring Sara's safety. Which is why he came up with his SecretTestOfCharacter: either the other participants stay true to their word, to which he would die but Joe would place faith in the survivors looking after Sara, or they would break their promise and vote for Joe, to which Joe would take Sara and leave everyone else to die. Regardless of the outcome, Joe felt like Sara would remain unharmed, and that's something Joe was fine with dying over. Which only made what happened to Sara after Joe's death [[AllForNothing all the worse]].]]
* AmbiguousSituation: [[spoiler:The Joe AI that, based on the route, is either much more like the real him and comforts Sara, or torments her to the point where it makes her forget he existed. Which was he initially intended for? Sou had every reason to want to hurt and traumatize Sara on the route of his survival, but other elements in the game, such as Midori, have shown a willingness to tamper with AI and expressed an active desire for Sara to revert to her [[BitchInSheepsClothing behavior in the game without him there.]] Did the dying Sou [[DyingMomentOfAwesome spend his last moments turning what was meant to be a trap for Sara into a final gift]] that the resentful Sou didn't give a damn about or simply turned on? Or did the dying Sou just activate it as-was while the resentful, living one tampered with it?]]
* AnimalMotifs: [[HeroesLoveDogs Dogs]]. He wears dog-related charms on his person, and is every bit as friendly, loyal and energetic as one. Additionally, [[spoiler:if he's briefly brought back as an BenevolentAI]], he says to Sara that "I'll always follow ya. Y'know... like a dog!".
* AnimeHair: One wonders how much hair gel he uses to keep his spiky hairstyle sticking up. In one of his fondness events in ''Your Turn to Shine'', he even states that it caused his classmates to think that he worked at a HostClub. He later reveals that this is a justified example: His hair isn't naturally like that, his friends (Ryoko, Sara, and presumably others) convinced him to style his hair like that, and he simply continued with it because they got a kick out of it.
* BackFromTheDead: [[spoiler:[[PlayedWith Sort of.]] He's still dead, but Sou programs an AI version of him to be able to comfort Sara given all she's went through or to guilt her and torment her for betraying his wishes.]]
* BatmanGambit: [[spoiler:How he ultimately comes to his final conclusion. He claims to be the Sage to the others under the circumstance that everyone promises not to vote for him, and then he'd vote for himself. If they went against their word and voted for him, it would have proven in his mind that the majority were bad people, leading to him taking Sara and escaping the game. When they don't and keep their word, it allows him to accept that they're good people, and trusts them to look after Sara even though they're the reason he's going to die.]]
* BenevolentAI: [[spoiler:If Sou doesn't survive Chapter 2, this is how he's briefly brought BackFromTheDead. Sou programmed AI Joe beforehand to give Sara a much-needed pep talk that clears her head of the hallucinations tormenting her. Of course, whether or not Sou stays true to his objective is something that depends on if he's voted to be the sacrifice of the second Main Game.]]
* BewareTheNiceOnes: Hoo boy. Despite being one of the nicest people in the entire cast, if not ''the'' nicest person full-stop, [[spoiler:he shows just how clever he is and almost pulls off a SecretTestOfCharacter gambit to get all the cast sans him and Sara killed. The only reason he didn't succeed was him not wanting to kill everyone for nothing, ''especially'' if they turn out to be good people, so he puts himself at serious risk if it means them proving to them he can trust their judgement.]]
* BigLittleBrother: Mishima asks him to take on the role of Kanna's younger brother, despite the fact that Joe, as a high school student, is obviously older than the middle school-aged Kanna. Joe understandably complains that he's supposed to be the older brother.
* BoyNextDoor: Pretty much fits this character archetype to the letter. He's friendly and down-to-earth, and exhibits a surprising amount of emotional and social intelligence, but has only known Sara since high school. [[spoiler: Despite this, however, he's hardly anything resembling one who ''completely'' wears his heart on his sleeve; he can and has showed a ''lot'' of cunning and forethought in the past, as well as possessing a surprisingly tough composure when presented with a dangerous situation.]]
* CollateralAngst: [[spoiler:He gets killed pretty gruesomely at the end of Chapter 1 so that Sara, his best friend, gets some wicked trauma over it.]]
* CrucifiedHeroShot: [[spoiler:The manga adaptation's depiction of his CruelAndUnusualDeath has him dangling from the Wrigglers in mid-air with his arms outstretched. And much like Christ, he died as a sacrifice.]]
* CruelAndUnusualDeath: [[spoiler:He gets ImpaledWithExtremePrejudice by wriggling, metal tubes that ''drain all the blood out of him.'' As if that weren't bad enough, it's also very much psychological torture for poor Sara as well; Miley makes it seem that Joe can be saved if Sara presses the wriggler's deactivation switch fast enough to regurgitate blood to his system, but even this is just to serve as a nasty HopeSpot designed in mind with breaking Sara outright. And as a final insult to injury, Sara's desperate attempt to save Joe just ''prolongs his death and makes him suffer more.'']]
* DecoyProtagonist: [[spoiler: He’s playable in the first puzzle of the game and is initially portrayed as the games {{Deuteragonist}} … however he ends up dying in Chapter 1-2.]]
* DeadManWalking: It's revealed in Chapter 2-2 that [[spoiler: by virtue of them having been brought into the Death Game as unintended extra baggage, Joe, Nao, Kugie and Kai were practically doomed from the start, and the masterminds behind the Death Game actively wanted those four removed from the picture at all costs. Which is why the Floor Masters actively manipulated events to ensure that they would either be voted off as a sacrifice or manipulated to obtain the Sacrifice Card. The exact reason aside from "they weren't supposed to be here" isn't yet known, but it can be safely assumed for now [[HeKnowsTooMuch their presence in the Death Game supposedly meant they saw too much about it period]] and needed to be eliminated as a result.]]
* DidntSeeThatComing: Type 2, of the Known Unknown variant. [[spoiler:He knew he was most likely going to die the second he drew the Sacrifice card, so he pulls a last-ditch gamble to have the other players vote for him so he can take Sara and get the hell out of dodge. Unfortunately, he proves unable to really let himself be responsible for the deaths of nine people if he doesn't know they're good people or not, so he stages a SecretTestOfCharacter to knock out two birds with one stone: either they stay true to his desire to not vote for him (meaning he'll most certainly die, but that would prove to Joe the survivors are good people and he can trust Sara's well-being with them), or they go against his word and vote for him, which would prove they're mostly bad people and give him reason to leave with Sara. Either way, Sara is kept safe, but one thing he ''doesn't'' adequately plan for is how Sara would respond to his demise, and he assumed that the cast would be there to watch after Sara in what he knew what was going to traumatize Sara. He didn't expect, however, how ''bad'' it would be, nor how his execution was designed from the ground up with torturing Sara emotionally with a nasty HopeSpot then gaslighting her to make her feel like she only prolonged Joe's death. Either way, his efforts to ensure that Sara is safe ends up being AllForNothing, solely because something he knew was a risk wasn't something he could accommodate in the short time he came up with his plan.]]
* TheEmpath: Very similarly to his best friend Sara; Mishima says to the effect that he's a "people's person," and he instinctively knows how to understand how people act and appeal to their better nature. However, [[spoiler:something that separates him from Sara is Joe having a shocking amount of emotional maturity by comparison, and by extension shows he's more than capable of channeling bad events into positive energy.]]
* FaceDeathWithDignity: [[spoiler: For someone who's about to die a very, ''very'' messy death, Joe handles his impending demise pretty damn well, accepting his fate as the sacrifice and reassuring Sara that he loves her, and that he couldn't see anyone in their group as bad people. Seemingly subverted once his execution begins, clearly being in pain and struggling to hold onto dear life.]]
* FriendlyTarget: He has been Sara Chidouin's best friend since high school and is a chipper and peppy young man always willing to help her out. [[spoiler:Not only does he end up as the Death Game's second official victim, but he also gets one of, if not the most brutal deaths of the lot.]]
* TheGadfly: Downplayed. He's a sweetheart, but he's ''absolutely'' NotSoAboveItAll. His first act when Sara would pass out before coming to meet up with the other nine players is obfuscate not knowing Sara just to see how she'd react.
* TheHeart: One of the most personable people in the game, being generally upbeat and encouraging, even despite his initial misgivings of the others.
* HeroesLoveDogs: Has a dog charm poking cutely out of his breast pocket and a bone-shaped charm on a necklace looped loosely around his right arm. [[AnimalMotifs Fittingly]], he has the personality and cheer of one.
* HeroicBSOD: [[spoiler: Sara catches him in one soon after finding the Sacrifice card. He hides it pretty well and shakes it off once she prods him a bit about it.]]
* HiddenDepths: Seems like a cheerful young boy who acts his age, but he is far, ''far'' [[SmarterThanYouLook more clever than he lets on]].
** He's generally the first before almost anyone else to notice when something's off emotionally speaking, owing to an ''extremely'' high amount of emotional intelligence. He's the first one who brings up the possibility of a traitor in their midst, a deduction that [[spoiler:becomes correct given Kai's task of scouting out and bringing each participant in the Death Game to the facility.]] He also shows himself as ''extremely'' cunning and more than capable of lying if he needs to, [[spoiler:having fooled nearly everyone in the first
[[Characters/YourTurnToDieGameParticipants Main Game that he's the Sage except some of the most perceptible candidates (such as, fittingly, [[TeenGenius Sara]]), before only losing his clout due to his empathy making him unable to truly manipulate people he wants to have faith in.]]
--->'''Mishima:''' I suppose you've more interest in people than in knowledge, Joe.\\
'''Joe:''' Huh... Never thought about that before.\\
'''Mishima:''' That's why you can befriend many people, [[SugarWiki/HeartwarmingMoments and why you're loved.]]
Participants]]
** Plus, just because he's not exactly as sharp knowledge-wise as [[TeenGenius Sara]], [[FairCop Keiji]] and [[ManipulativeBastard Sou]] does ''not'' mean he's stupid. [[AndNowForSomeoneCompletelyDifferent You actually control him during the First Trial as you have to figure out a way to save Sara from the death trap she's strapped to and canonically manages it.]]
* TheLancer: Quickly buddies up with Sara at the start of the Death Game to act as both her assistant and main number two, and in many ways right down to the ways both he and Sara are similar and different, they reflect off of each other quite well. [[spoiler:Sadly, [[DeadManWalking it doesn't last]].]]
* TheMillstone: His true purpose in the death game [[spoiler:is to balance Sara's chances of survival by giving her a friend to hold her back and stunt her development of ruthless survival instincts]].
* MoralityChain: [[spoiler:Chapter 3-1B reveals that this is why he was chosen and not Ryoko - without him to keep her in check, Sara would begin manipulating the others in order to win.]]
* NiceGuy: Easily one of the nicest characters in the game, if not ''the'' nicest. A genuine, loyal friend to Sara, [[spoiler:Sou programming AI
[[labelnote:Main group]]Sara Chidouin, Joe to be true to his original personality comforts Sara and all but says [[YouAreBetterThanYouThinkYouAre she's better than she thinks she is]] and that he has zero hard feelings about what happened.]] This especially extended to how he was [[spoiler:in his final moments of life - the reason why he didn't go all-in with becoming a ManipulativeBastard in order to save himself and Sara? He ''didn't'' want to do that if everyone here wasn't a bad person, especially if the survivors turn out to be genuinely good people. Which is the full reason why he established his SecretTestOfCharacter in order to see whether or not he can trust them with Sara's well-being; if they were good people, they wouldn't go against his word, and when he's proven right, he has ''zero'' hard feelings and doesn't hate anyone for what's happened, even when he knows that means he'll die.]]
* NoGoodDeedGoesUnpunished:
** Had a date with Ryoko, but returned to the school so he could walk Sara back home, since he was aware of her stalker situation. During the subsequent attack, he tries to help and gets knocked out and kidnapped for his troubles. [[spoiler:Though he has a Doll counterpart and AI as well, which brings up the question of whether or not he was an intended target...]]
** [[spoiler:Doubly so given his decision of giving everyone a chance to be true to their word. The whole ''reason'' why he began his gamble in Chapter 1-2 is because he wants to ensure that Sara's safe more than anything, but doesn't want to go all-out if it means the people he'd be convincing to vote for himself weren't bad people. So he ends up pulling off his request for everyone to ''not'' vote for him as opposed to the opposite, all because he wanted to make sure he could trust them with Sara - which, of course, had the effect of killing him off as a result.]]
* OhCrap:
** [[spoiler:He has a muted example of this when he ends up obtaining the Sacrifice Card: he hides it well enough when Sara inquires what the problem is that he brushes it off like it's nothing, despite knowing full well he's doomed if he doesn't trick everyone into voting for him.]]
** [[spoiler:[[ShowDontTell You can see the]] ''[[ShowDontTell exact moment]]'' [[ShowDontTell in the first Main Game when he realizes he's effectively a dead man.]] [[https://i.imgur.com/IJSKOrO.png His expression immediately scrunches up and gets exceedingly dark and nervous]], [[ThisIsGonnaSuck as if knowing full well what the consequences of him losing are.]] Surprisingly enough, he at least fakes a rebound well enough [[FaceDeathWithDignity to reassure Sara he loves her and that he trusts the group to look after her]].]]
* OnlyKnownByTheirNickname: His legal name is Jou
Tazuna, but the phonetic similarity between the Japanese Jou and the English Joe often lead to him being nicknamed as such. This persists throughout vgperson's translation, and Joe seems to have no qualms with his nickname in the slightest.
* PlatonicDeclarationOfLove: He gives one to Sara [[spoiler:just before he dies]]. He says it again later on [[spoiler:as an AI on the route in which Sou dies]].
--> "Sure enough... It's hard for a guy and a girl to say this sorta stuff to each other, huh...? I love ya, Sara! You're my best friend!"
* PlatonicLifePartners: He and Sara love each other dearly as best friends, being a somewhat inseparable trio before the game alongside Sara's other best friend/Joe's girlfriend.
* SacrificialLion: [[spoiler:Joe's death has a catastrophic impact on the plot and shows that ''nobody'' [[AnyoneCanDie is safe from getting killed]], and if you're lucky enough to not be among the death toll, you're certainly not getting out unscathed emotionally either. It's because of Joe's death that sets Sara off on a spiral of self-loathing and trauma, and effectively establishes what this visual novel is all about.]]
* SavvyGuyEnergeticGirl: Inverted. He's the energetic guy to Sara's savvy girl.
* SmallRoleBigImpact: [[spoiler:Joe is, in chronological order, the second one to die, and as such generally didn't have as much screentime as some of his other compatriots. Still, Joe's death proves to be ''exactly'' what kickstarts Sara's psychosis and the stakes being established as life-and-death, and the impact of his death affects the story's plot all the way to the present.]]
* SmarterThanYouLook: Comes off as silly and carefree, but demonstrates a downright ''shocking'' degree of foresight and consideration towards Sara's distress over her stalker pretty early on. [[spoiler:It gets even more impressive in the first Main Game, where he shows just how cunning he is by being able to manipulate everyone into thinking he is the Sage so that they would vote for him, at least until Sara figures out he's lying at the last minute.]]
* SpellMyNameWithAnS: While vgperson primarily uses Joe, Sara also mentally refers to him as Jou during his introduction.
* ThisIsGonnaSuck: [[spoiler: As noted in OhCrap, his reaction upon losing the Main Game wasn't panic, but a gradual, deathly-silent realization he's doomed, and then resignation over the fact that he's going to die.]]
* TheUnchosenOne: As mentioned in [[spoiler:DeadManWalking, he alongside Nao, Kugie and Kai were not supposed to make it past the First Trial, or to the first Main Game. They weren't even supposed to ''be'' there; because they'd have likely [[HeKnowsTooMuch saw too much]] regarding the Death Game's leaders when they weren't supposed to be there, and were likely engineered to die as soon as the Floor Masters could find a way that'd work while still not expose [[HeadsIWinTailsYouLose the blatant rigging of the game]].]]
* UnPerson: Downplayed in the scenario that [[spoiler:Sou survives Chapter 2, causing him to edit AI Joe into [[AIIsACrapshoot a malicious force]] out of petty revenge. Sara doesn't remember him, but does recognise his TragicKeepsake, and everyone else (e.g.
Keiji and Ranmaru) remembers him]].
* WouldHurtAChild: [[spoiler: While he clearly wouldn't ''want'' this to be the case, his BatmanGambit could have easily resulted in Joe getting the majority of the votes and leaving with Sara, which would have doomed the young Gin and
Shinogi, Kanna to their deaths.]]
[[/folder]]

[[folder:Keiji Shinogi]]
!Keiji Shinogi
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/keiji_3.png]]
A laid-back and flirtatious police officer who has a habit of calling himself "Mr. Policeman" and saying things to tease others. Being a very casual and calm individual overall, [[TheGadfly he passes no opportunities]] whenever possible to mess with somebody, and underneath his calm demeanor lies a razor-sharp intellect and [[DarkAndTroubledPast surprisingly troubled past]]. He very much seems to be the kind of individual who would be fine with letting others take the lead under an obfuscated laziness, but when he's needed, he's easily one of the most useful allies to Sara when it comes to figuring out information whenever it comes up. Strangely, he's content in, if not encouraging, letting Sara take the lead, due to faith in her ability to manage things. It can be assumed age-wise, [[VagueAge he's in his late 20s]].

Introducing himself to Joe and Sara as a "friendly neighborhood police officer," Keiji quickly shows he has what it takes to keep up with the brightest minds of the Main Games and Sub-Games, despite it being inevitable that his past will catch up to him.\\\

----

* AccidentalMurder: [[spoiler:During a police pursuit, someone claimed that the criminal had a weapon and were about to shoot. As it turns out, the claim was made on false pretenses and Keiji ended up killing his childhood hero, [[NoNameGiven Mr. Policeman]], something that ''very'' much [[MyGodWhatHaveIDone haunts him to the present day]]. The next time someone died because of him, it was... [[MurderByInaction far less accidental]].]]
* AloofAlly: Very similarly to Kai, though he's still distinct from him by virtue of Kai being [[spoiler:the person who wounded up stalking Sara solely to serve as her guardian while at the same time wound up as a pawn in the masterminds' plan]], while Keiji seems to be pretty much on Sara's side from the beginning. [[spoiler:[[UnreliableNarrator Mostly]].]] Either way, he's content to let the others do what they want while he does his own thing, and further unlike Kai, he's more willing to cooperate when the time comes, though he prefers to take a backseat to things.
* AmbiguouslyBi: In ''You Turn To Shine'', a fondness event between himself and Mishima, he states that he used to drink a lot, and ended up seducing a fair amount of women when he did so. Mishima categorizes him as a "seducing drunk", which Keiji ''immediately'' responds by giving a couple flirtatious comments, but the event ends before anything is made explicit.
* AmbiguouslyEvil: [[spoiler:It's really hard to talk where he places on the moral spectrum exactly, especially after Chapter 3-1-A. Given he was the reason why Megumi was murdered alongside his take on how Mr. Policeman die directly contradicting with Midori's take, and Keiji legitimately being traumatized while Midori's an unambiguous liar, it suddenly becomes a mess to sift through his allegiance or even to confirm what he said lined up with the truth of the matter, especially given the other two related to the incident are dead and the information regarding them have likely died with them, given Keiji's own biased account on the matter and Midori being ''very'' unlikely to share the truth of the matter. Either way, the circumstances behind Megumi's murder and the death of Mr. Policeman are ''very'' hard to properly figure out without leaving more questions than there are answers. It remains to be seen whether or not Keiji is telling the truth or something else, given we haven't heard Megumi's story on the matter... so far.]]
* AmbiguousSituation: We have no idea [[spoiler: what really happened during the shooting that took the life of Keiji's childhood hero, Mr. Policeman, nor do we know what the lead-up to the events were or even what the facts were beyond the accounts of two ''highly'' [[UnreliableNarrator unreliable and mutually-contradicting narrators]]. Why did Midori/Sou Hiyori stage the situation in the first place? How much did Mr. Policeman's life fall apart and what happened between Keiji's first meeting with him and him being fired? [[MindScrew Was he even fired like Keiji thinks he was?]] Could it even ''be'' Mr. Policeman and not a look-alike? Was she in the right, or was just being a DirtyCop because the officer [[HeKnowsTooMuch knew too much]]? And most importantly, why did Keiji leave Megumi for dead in their First Trial, why were they even abducted together, what was their real relationship and was Megumi even the person Keiji thought she was? There's frankly way, ''way'' too many questions compared to the answers, which are doubtful if they are even that truthful to begin with since both of the individuals recounting their side of the story were both [[UnreliableNarrator Unreliable Narrators]] of the highest caliber.]]
* AndNowForSomeoneCompletelyDifferent: You temporarily assume control of him [[spoiler:during the back half of Chapter 3-1 as he is separated from Sara and goes on his own separate adventure with
Kizuchi, Q-taro and Mai]].
* AndThenWhat: [[spoiler:Even if Keiji survives the Death Game, there's very few places left for him to go after the fact; he's not only out of a job given his time as a officer ended badly, but his MurderByInaction of Megumi Sasahara would ruin him if it ever went out and would very likely as a consequence see him in the same handcuffs he brandished once upon a time. Either way, one genuinely has to wonder where Keiji has left to go given what he's pulled over the course of the Death Game]].
* TheAtoner: [[spoiler:Despite clearly having an incomplete take on the circumstances otherwise, his guilt over what happened over Mr. Policeman is ''very real,'' given he wouldn't have reacted with such [[DoesNotLikeGuns visceral trauma to guns]], and genuinely wants to do better to make up for it given it still affects him to the present.]] In addition, we also don't know what the full reason why [[spoiler:his captain made the deal to get him off the hook for the shooting he caused, which [[UnreliableNarrator Keiji]] implying that it left him with some kind a debt to her, while his flashback suggested she had a personal fondness for him of some kind.]]
* BelievingTheirOwnLies: [[spoiler:If he's not telling the truth about the circumstances of Megumi's death or even the full picture, it can definitely be noted that it's possible the trauma from what happened to Mr. Policeman ended up really hurting him in the scheme of things, and he's shown to be incapable of actually telling the truth, which can be seen by how much he didn't even bother to talk about Megumi's murder at his hands.]]
* BerserkButton: As [[spoiler:Midori]] learns, [[spoiler:telling Keiji that you're responsible for engineering his trauma is ''not'' a good idea. [[RoaringRampageOfRevenge At all.]]]]
* BorrowedCatchphrase: [[spoiler: Seems he picked up the tendency to call himself 'Mr. Policeman' from his childhood hero.]]
* BrilliantButLazy: The man is a downright ''genius'' when it comes to social and intellectual deduction, being only matched by [[TeenGenius Sara]] and [[ManipulativeBastard Sou]] when it comes to how fast he realizes circumstances, which when combined with his keen eye for smaller details means he could've easily solved a lot of the details if he wasn't just so ''lazy.'' [[spoiler:Which, to some extent, actually makes perfect sense if you think his side of the story is the truth: of ''course'' he wouldn't be nearly as inclined to help out, given he certainly has a mess of issues that make him far more hesitant in intervening without bad memories coming to the forefront.]]
* BrokenPedestal: [[spoiler:Megumi Sasahara, his captain and trainer as an officer, made an unspecified backroom deal to get him out of trouble for shooting an unarmed man, with implications that this was done to put him under her thumb. Furthermore, he also realized that she was the one who ended up firing Mr. Policeman and sent him down his path to death, which disgusted him enough that he left the force, and when they reunited kidnapped during the first game, he deliberately allowed her to die.]] [[ZigZaggedTrope Of course]], one has to remember that [[spoiler:Keiji gives a ''very'' biased account of the events, [[UnreliableNarrator and it's kind of hard to know just what the hell he's talking about or if he's even telling the truth]]. We don't even know much about Megumi other than information recounted by other people, both of whom have proven to have agendas with the truth as opposed to actually pursuing it. This means it becomes far more difficult to effectively decide whether or not what's the truth and what's not, especially given that he still facilitated the murder of another woman, if by indirect action.]]
* BeautyEqualsGoodness: He's a very handsome man, and despite his laziness, seems to have a great head on his shoulder and remains a firm ally to Sara. [[spoiler:[[ZigZaggedTrope Still]], it becomes ''very'' hard to know just how much he's being honest and how much he's simply lying.]]
* BecomingTheMask: At first it's clear Keiji is flirting with Sara as a diversionary tactic, in order to avoid questions. [[spoiler:Later, however, he genuinely seems to start to care about her, and the flirtatious dialogue tends to be less motivated by hidden agendas and be more genuine. He prioritizes Sara over all the other characters for good or worse. Ultimately, in 3-1-A, Keiji shows that he's unwilling to sacrifice Sara for himself, stating that it's the last thing he wants to do. ]]
* CooperationGambit: [[spoiler: Completely dumbfounds Sou with one in the Second Main Game due to teaming up with Q-taro.]]
* TheCynic: In a similar vein to
Burgerburg, Sou Hiyori, he's definitely one of the most deadpan and pessimistic members of the entire group, but the difference between the two is that Keiji seems much more able at making a place for himself within the group.
* CynicismCatalyst: The whole deal with [[spoiler:him shooting his childhood idol and Megumi being involved in a dirty deal '''twice''' has eroded what little idealism he had left after the shooting, causing him to quit the police force altogether.]]
* ADayInTheLimelight: Chapter 3-1-A focuses pretty much exclusively on him and his relationship with Sara.
* DeadpanSnarker: He can definitely have some absolutely biting sarcasm depending on the circumstances.
* DefectiveDetective: [[spoiler:Unlike the other example of this trope who fits the criteria, Sara, him fitting this trope does not come from him being a driving force in each of the social and intellectual deductions they make (though there's plenty of that too), but him actually being a detective and cop by his own metrics. Him shooting his childhood hero seriously screwed him up, and while his trauma is far, ''far'' more well-managed by contrast compared to [[NervousWreck Sara]], he still has a major trigger when it comes to guns.]]
* DefrostingIceKing: Downplayed. He's pretty aloof and obscures his intentions, but hardly outright ''cold''. That said, though, he certainly warms up to Sara and to a lesser extent, the other survivors as the story continues onward.
* DelinquentHair: A flashback reveals that his hair is naturally darker than the blond he keeps it at in the game.
* {{Deuteragonist}}: The most prominent and active participant after Sara herself, as well as the one who gets perhaps the most CharacterDevelopment in the game. [[spoiler:You even play as him for a part of 3-1.]]
* DirtyCop: [[spoiler:[[DownplayedTrope Albeit not willingly]]... [[MindScrew sort of]]. He genuinely wanted to be a good police officer, but ended up getting his childhood hero killed by ''his hands'' and after [[TookALevelInCynic taking several levels of cynic]], he ends up leaving the person who got him off the covering this murder, to die.]]
* DirtyCoward: Downplayed. His response to not being able to hear Gin's voice anymore during their search for him on the first floor? Time to book it. Upon hearing Sara's refusal, however, he quickly changes his mind.
* DoesNotLikeGuns: Ironic, given his supposed occupation, but he admits to being afraid to use the things. [[spoiler:He reveals that this is because he once shot and killed what he shortly afterwards discovered was his own childhood hero, an action made even more traumatizing by his status. While he doesn't ''completely'' freak out at using a gun during his fight with Midori, at least as much as Sara would freak out when Joe's brought up, it still is something that could even cause him to vomit if he doesn't end the fight quickly enough.]]
* DumbMuscle: ''Very'' quickly [[AvertedTrope proven wrong]]. He's in physically great shape for a [[spoiler:ex-]]cop, and his wit is just as good as someone with his past would necessitate.
* ExhaustedEyeBags: It's subtler than Sara's eye bags, but there's a clear notion just from his level of energy that he's more than a little bit messed up in the head as well.
* FaceOfAThug: {{Downplayed}}. With his lemon-bright blond hair, small pupils and somewhat offputtingly laidback demeanor, several other participants distrust him at first. It’s yet to be seen whether or not they’re right to, but he is certainly legitimately shady. [[ZigZaggedTrope Despite this, however...]]
* FairCop: ...he's a RareMaleExample of this trope, being ''very'' much a Hunk and an outwardly attractive man.
* FreakOut: [[spoiler:It's [[DownplayedTrope a lot more subtle compared to Sara's Freak Outs]], but he driven to such a state of rage and hopelessness that he [[IllKillYou immediately begins screaming]] how he'll kill Midori after his part in Keiji's traumatic past is revealed.]]
* FriendToAllChildren: He's usually a ''lot'' more gentler with his words with [[AdorablyPrecociousChild Gin]] or [[TheCutie Kanna]]. [[spoiler: Though there are several moments where he seemingly prioritizes himself and Sara over their well-being. This includes voting for Kanna over Sou, despite openly stating his hatred for the latter.]]
* TheGadfly: He isn't above lightly teasing Sara and the others, claiming to be amused by their reactions.
* GeniusBruiser: He's pretty damn well built overall, being a reasonably fit and firm man relative to his age. But what's by far his best asset is not just his strength, but his incredible intelligence and perceptive skills - he's one of the only people among the 11 players left from the First Trials who can keep up with either Sara or Sou as a direct result of whatever conclusions they both come to. [[spoiler:It certainly explains the fact his rate of winning the Death Game according to the simulation results are at an impressive 9.5%, making him the third most likely of any of the game's participants to be able to win it outright, and higher than the resident DumbMuscle in Q-taro.]]
* GetAHoldOfYourselfMan: [[spoiler:He very often proves to be an anchor of sanity for Sara whenever her hallucinations get really bad, and it's a major why the two end up developing a bit of a friendship as a result. When he ends up having his own brand of a panic attack after Midori digs up his past trauma, the favor's returned by virtue of Sara and everyone else who survived up to this point helping ''him'' win his duel against Midori.]]
* HandBehindHead: Typically has one hand resting on his neck or rubbing the back of his head.
* HandsomeLech: Described as a ladykiller in the main story, and admits to successfully hitting on a bunch of women when drunk in the side game, though onscreen he’s yet to go past the somewhat questionable tendency to consistently call Sara cute and call their investigations dates.
* HeroicBSOD: Has one when [[spoiler:Midori shows him the gun he was traumatised over after using it to shoot an unarmed criminal dead (that turned out to be the former policeman who inspired him into joining the force as a child) and collapses on the ground, with a series of flashbacks to boot]]. This ''very'' quickly turns into a RoaringRampageOfRevenge.
* HiddenDepths: Despite being the epitome of BrilliantButLazy, he clearly wasn't always like this: [[spoiler:he's completely genuine when he tells Sara about his desire to join the police force, and on top of showing a remarkable intelligence, he also was initially hard-working and possessing a strong desire to prove himself as a good police officer... all of which changed for the worse after the mess that led to him shooting his childhood hero.]]
* HurtingHero: Keiji, let's just say... [[spoiler:[[DarkAndTroubledPast has]] [[DefectiveDetective issues.]]]]
* {{Hypocrite}}: For much of the Death Game, Keiji claims to put a lot of trust in Sara and has her take his words at face value, in reality, he's shown to struggle with telling her the truth or trusting her. Both Sara and Sou both point out how unfair it is. Thankfully, he grows to be more genuine as time goes on.
* IllKillYou: Shouts this word-for-word when [[spoiler:Midori the reveals that he tricked him into shooting not only an unarmed criminal, but that said unarmed criminal was the policeman who Keiji admired when he was a boy]].
* InsistentTerminology: Has a tendency to refer to himself as 'Mr. Policeman' or 'your friendly policeman' [[note]]''omawarisan'' in Japanese[[/note]]. While this is probably meant to reassure the others, it seems to come off as FalseReassurance to them at times...
* ItsUpToYou: Serves as a way of reinforcing this; a RunningGag is him encouraging Sara to take the lead, even when it comes to tasks he seems better suited for.
* JerkWithAHeartOfGold: Technically not even a completely straight example, given his jerkish qualities are only shown whenever his past is brought up, and he's generally a ''lot'' more aloof than he is just mean.
* TheLancer: After [[spoiler:Joe bites it, Keiji steps in to act as Sara's biggest investigative assistant and her NumberTwo. Unlike Joe, it seems to be sticking for the time being.]]
* MeaningfulName: Though he uses different kanji to spell his name, 'Keiji' can mean 'Detective'.
* MoralMyopia: [[spoiler:He holds feelings of guilt and hatred over having been the one to kill his personal childhood hero, but he shows minimal qualms with leaving Megumi to die out of a desire for vengeance, despite her desperate pleads for rescue. This is highlights how much of a mess he's become and how far he's fallen, as well as his struggle to acknowledge what he did, instead of pretending like nothing's happened.]]
* MurderByInaction: [[spoiler:What his First Trial boiled down to. Both he and his former boss Megumi were trapped in a DeathTrap and Keiji made his escape while Megumi couldn't. Afer weighing the actions for whether or not to leave Megumi alive or feed her to the wolves, he decides on the latter out of revenge for Megumi's [[UnreliableNarrator (alleged)]] corruption. When we first meet him proper, he acts like absolutely nothing happened, and when inquired if he knew more due to the video, obfuscates ignorance altogether.]]
* MyGodWhatHaveIDone: [[spoiler:This is Keiji's feeling on shooting his childhood hero. To this day, he feels like he should've been punished for it, but Megumi pulling strings to bail him out permanently embittered him on the idea of justice.]]
* MyGreatestFailure: [[spoiler:Accidentally killing his childhood hero.]]
* NervesOfSteel: Keiji very rarely outright loses his apathetic attitude in the face of imminent danger. [[spoiler:[[NotSoStoic Which makes any prolonged emotion]] a sign [[OOCIsSeriousBusiness something bad is going to happen.]]]]
* NoSympathy: [[spoiler: Keiji has absolutely no sympathy for Megumi, largely due to being (possibly) very corrupt. He writes her off as a liability when he has the chance to save her despite her pleading, and acts like he ‘'wasn’t’’ responsible for a murder not long before he meets up with the rest of the survivors.]]
* NotSoAboveItAll: Despite his stoic behavior, Gin reveals that Keiji has asked to hold Mew-chan before, and is ready to take him up on the offer should it arrive.
* NumberTwo: Makes himself this to Sara when the group dynamics are barely starting to form, which everyone naturally finds strange and suspicious, [[spoiler:but even if he does have a lot of highly questionable moments, so far he's pretty consistently seemed to be on the right side]].
* OhCrap: Keiji almost never loses his composure even during extreme situations, and if he does, he's generally quick to bounce back to it and resume [[CasualDangerDialogue his jokey tone even in the face of danger]]. So when he loses his composure and ''cannot'' switch it back on, it's a sign [[OOCIsSeriousBusiness something has gone]] ''[[OOCIsSeriousBusiness very]]'' [[OOCIsSeriousBusiness wrong.]] As far as we know, this only happened three times: [[spoiler:once when he has a FreakOut after realizing he killed Mr. Policeman, the other when Midori gladly reminds him of his trauma, and the other if you vote Nao and effectively get everyone except Nao and Sara killed by virtue of Nao [[DeadManWalking having the Sacrifice card]].]]
* OOCIsSeriousBusiness:
** While there are moments he's prone to anxiety when he relives trauma, Keiji's generally still laidback and relaxed, and able to bounce back quite quickly. However, when [[spoiler:Midori taunts him by revealing he actually fooled him into shooting an unarmed criminal, who turned out to be the same policeman Keiji admired as a child, Keiji snaps into an angry rage shouting [[IllKillYou he'll kill him]].]]
** This also happens if [[spoiler:you vote Nao during the second Main Game]]. Keiji's reaction is a mixture of StunnedSilence and a general air of [[WhatTheHellHero "I-cannot-believe-you-would-actually-do-that"]].
* OddFriendship:
** A cynical, jaded police officer making friends with an studious and emotionally traumatized teenager is definitely the kind of relationship that'd raise eyebrows, and much of the cast comments on it.
** The calm and snarky Keiji ends up forming a noticeable friendship with the loud CowardlyLion Q-Taro, they even trade jokes and gambits between one another.
* OutOfFocus: In the inverse of how 3-1A explored more of Keiji's backstory and character, 3-1B has him only playing a very minimal part in the penultimate half-chapter.
* PoliceAreUseless: [[ZigZaggedTrope Zig-zagged.]] Keiji and what other officers we've seen are by ''no'' stretch of the imagination useless when it comes to doing their job, but [[spoiler:if his side of the story [[UnreliableNarrator is to be believed]], they were however, very corrupt. Either way, his experiences as a police officer seriously embittered him on the very idea of the police being there to protect and serve.]]
* RashomonStyle: [[spoiler:Without Megumi and Mr. Policeman's input, it's impossible to know what the truth is of what happened during the shooting, given of the four people involved in it, two of them are dead and the other two are ''highly'' [[UnreliableNarrator Unreliable Narrators]], and both of their take-aways from the incident have contradictory facts to each story. This makes perfect sense though, given Keiji himself was heavily traumatized by the incident and can't really give a very nuanced take on the matter, while Midori is a notorious liar and possibly even ''more'' of an UnreliableNarrator by contrast.]]
* RoaringRampageOfRevenge: He gets over his HeroicBSOD when [[spoiler:Midori reveals that he was behind the voice encouraging Keiji to shoot the criminal. Keiji immediately declares that he'll kill him and [[BlindedByRage flies at him in a rage]]... which doesn't bode very well when Midori ends up trapping him in a coffin.]]
* TheSmartGuy: Possibly one of the smartest, if not ''the'' smartest, people of the entire cast. [[ShapedLikeItself Which makes obvious sense]], since he ''is'' a cop, and by no means an incompetent one. [[spoiler:[[DefectiveDetective Just a really screwed up one.]]]]
* SourOutsideSadInside: Despite presenting himself in a lackadaisical air and generally as someone who's very carefree and apathetic, [[spoiler:he has a ''lot'' of deep-seated issues and deliberately self-sabotages himself out of fear of screwing up again. Which makes sense: two of the biggest mistakes of his past were a direct result of his own recklessness.]]
* StepfordSmiler: [[spoiler:See SourOutsideSadInside. Just because he can be ''quite'' the DeadpanSnarker doesn't mean he doesn't do a good job at faking a carefree and friendly attitude despite his feelings of failure.]]
* StraightMan: Despite being a bit of a snarker himself, he usually finds himself reacting to the antics of some of the wackier party member's in any one of the game's [[SugarWiki/FunnyMoments brief moments of levity]].
* ThisIsUnforgivable: [[spoiler:The second Midori reveals himself as the one who helped trick Keiji into murdering Mr. Policeman, Keiji goes ''ballistic'', [[RoaringRampageOfRevenge swearing up and down]] [[IllKillYou that he's a dead man for what he did]].]]
* TraumaButton: [[spoiler: Seeing the gun that he was using when he was manipulated to killing his childhood hero is enough to drive him into a panic and later a rage.]]
* TraumaCongaLine: Let's see... [[spoiler:ended up being responsible for his childhood hero's death, was bailed out with a dirty bribe despite not wanting to be, left the force out of disgust only to then be kidnapped for a DeadlyGame that can most likely result in his death, and his past coming back to haunt him in the form of the person who help make him murder said childhood hero, and on ''top'' of that has to use [[DoesNotLikeGuns the very said weapon]] that killed said hero... yeah, [[IronWoobie Keiji really had it rough]].]]
* UnreliableNarrator: [[spoiler:It's strongly implied, if not outright noted by Midori, that the account Keiji gave for his side of what happened is very much one-sided and not the full picture of what happened - though given Keiji refuses to hear it and how Midori ''himself'' is a ConsummateLiar and a fellow UnreliableNarrator, it's impossible to tell if either of them are telling the truth. If they are, though, then it's very possible that what happened that led Keiji to shoot his childhood hero is [[RashomonStyle recounted in wildly different perspectives from each other]], each one irreconcilable from one another.]]
* WouldHurtAChild: Out of all the cast members who vote for the final candidate in 2-2 (and thus plays a part in causing a tie), [[spoiler: Keiji is the only one who votes for Kanna to die without much visible regret.]]

[[/folder]]

[[folder:Kanna Kizuchi]]
!Kanna Kizuchi
[[quoteright:229:https://static.tvtropes.org/pmwiki/pub/images/kanna_0.png]]
A timorous and nervous girl who's still in middle school, Kanna Kizuchi is the adopted little sister of Kugie Kizuchi, and being around [[VagueAge 13 or 14]], she's definitely one of the youngest players of the Death Game. Despite her age and the fact that she wounds up being scared by the nature of the Death Game, she still tries her absolute hardest to be there for the survivors of the First Trial, even at the cost of her own well-being.\\\

Having been adopted from an orphanage at a young age, Kanna is not blood-related to Kugie, though she still considers her a sister - despite the fact they initially did not get along very well and [[BigSisterBully Kugie refused to even call Kanna her little sister]], and one day the fraught relationship between the two caused Kanna to run away from home for a bit and cry to herself in a park. This is where she would find her signature bucket, crying into as an extension. She was visited by a boy who tried to talk to her, but Kugie ended up going directly to Kanna and ended up thinking that the boy was bullying Kanna - and at the time, calling Kanna her 'little sister' for the first time ever. The incident would caused their relationship to morph into something far healthier, and the two wounded up being far closer overall.

----

* TheAtoner: Desperately sees herself as this, trying to make up for [[spoiler:her [[FailureToSaveMurder failure to save her big sister]] to the point of offering her life to safe both Sou and "Big Sister Sara"]].
* BringMyBrownPants: Wets herself after witnessing [[spoiler:Mishima's brutal demise]], with Sue Miley cruelly pointing it out and mocking her for it.
* BucketHelmet: Has a blue bucket on her head. Gin is the only one to point it out, using it as the basis of his nickname for her.
* CharacterDevelopment: If she [[spoiler:isn't executed at the end of Chapter 2,]] Sara will note how it seems like she's become stronger and less timid, and she disavows her previous heroic martyr mindset.
* CruelAndUnusualDeath: [[spoiler: If she's the one who gets the most votes at the end of Chapter 2, she's executed by having seeds implanted in her, which grow rapidly and burst out of her body, implicitly shattering her internal bones and organs. Despite Safalin's insistence that it will be painless, she's quite clearly shrieking in agony before she slumps over and expires. Averted if Sou is sentenced to death in her place.]]
* DeclarationOfProtection: Surprisingly the one to make this declaration herself, vowing that it was [[spoiler:her turn to "protect her big sister"]]. The meaning of this declaration becomes a major point in the 2nd Main Game.
* DidntThinkThisThrough: [[spoiler: She believes that, since Sou's skills can be far more useful than her own, everyone should vote for her to have him continue to help. However she doesn't take into consideration if Sou, who has grown deeply protective of her, would ''want'' to help them.]]
* EmbarrassingDampSheets: In a flashback, her sister says that she still wets the bed. Kanna refutes it, but her nervous stutter implies it might be the truth.
* ExhaustedEyeBags: Has these when first met.
* FaceDeathWithDignity:
** [[spoiler: She tries to do this, but the SurprisinglyRealisticOutcome is that she dies painfully and screaming all throughout.]]
** [[spoiler:Should you choose to vote to save Nao at the cost of everybody else’s lives, she’s by far the most accepting of her fate.]]
* FailureToSaveMurder: Blames herself and struggles with a GuiltComplex over not being able to solve her First Trial and prevent [[spoiler:her big sister's death]]. This is ''not'' helped by Sue Miley going out of her way to emphasize the notion that she could have done so.
* HappilyAdopted: As it turns out. Though {{Downplayed}} in that Kugie bullied her badly after she was first adopted, and Kanna [[StepfordSmiler smiled through it]] because she didn't want to make any trouble or upset her new family. She got to this trope eventually by all means, but it wasn't easy.
* HappilyFailedSuicide: [[spoiler:She tries to trade the Sacrifice away from Sara onto herself in Chapter 2, and later asks to be voted for instead of Sou, thus implying suicidal thoughts. If Sou doesn't survive the second Main Game, she subsequently states that she doesn't want anybody else to die, herself included.]]
* HeroicSacrifice: Attempts to arrange this in Chapter 2 by [[spoiler:attempting to trade for the Sacrifice card and spare Sara from it, as well as spare Sou from killing her by proxy. Later tries to rally the remaining players to vote for her for the sake of 'logic', seeing herself as a liability]]. Deconstructed as it’s clear there’s little heroic about this; she’s a DeathSeeker with a martyrdom complex brought about by immense SurvivorsGuilt. [[spoiler:Her death does a great deal more harm than good, traumatizing Sou and Sara further, which even indirectly leads to getting Reko or Alice killed due to Sara’s darker, more manipulative sides coming out.]]
* InsistentTerminology: Despite it clearly being a bucket on her head, Kanna will always insist it's a hat.
* LastRequest: [[spoiler: Should Sara vote for her, her very last request to Sara is to get a hug from her.]]
* TheLoad: Sees herself as this, playing into her guilt and martyr complexes until [[spoiler:she's convinced that she can serve the group best through self-sacrifice]].
* MartyrWithoutACause: Shows shades of this constantly, demonstrating an almost pathological guilt complex over [[spoiler:her big sister's death]]. It's to the point that she [[spoiler:willingly tries to offer herself as a sacrifice (as well as The Sacrifice) to protect Sara and Sou at her own expense]]. In fact, [[spoiler:Sou chastises her for exactly this during chapter 2-2.]]
-->[[spoiler:'''Sou:''' You really are a kid, Kanna. A thoughtless kid with a backwards notion that if she dies it'll solve everything!]]
* MoralityPet: Has a habit of being this for people. Reko is unconditionally kind to her at all times, acting protective towards her. Then, she sort of takes on Sara as a surrogate older sister, naturally prompting this as well. [[spoiler:She also winds up being this for Sou, the entire impetus for his dramatic character change at the end of chapter 2, after spending much of the game as his lackey.]]
* MutuallyExclusivePartyMembers: [[spoiler:In Chapter 2-2, she becomes this with Sou. If you vote for Kanna at the end of the second Main Game, Safalin oversees Kanna's execution, consisting of her becoming a human plantstem. If you vote for Sou instead, he manages to defuse his collar and escape, only to be mortally wounded by the security systems.]]
* NervousWreck: Starts off in a bad way due to how poorly her First Trial went, given how [[spoiler:her sister was killed by it]].
* NiceGirl: Pretty much the nicest participant in the game, all things considered. It makes what she goes through all the more awful.
* NiceHat: Her hat's a little bucket.
* NotQuiteTheRightThing: [[spoiler: She believes that since the vote is mainly between her and Sou, that she should be the one voted to die since Sou's skills are too valuable to lose, especially after deciding to reconcile and work together with others. ''However'' she doesn't seem to take into account how Sou himself may feel about this, seeing as she had been his MoralityPet, and just how much he'd resent and antagonize the people who went against his wishes to be voted out instead of her.]]
* PleaseWakeUp: [[spoiler: Should she survive in Chapter 3 1-B, she'll be devastated by Kurumada's death should he dies from earlier injuries, pleading with his body to wake up and hold on a little longer.]]
* SmarterThanYouLook:
** Despite her easily abused naivete and childishness, she recognizes that [[spoiler:Mishima, Joe and Sara are lying to her]] and calls them out on it at first, though they manage to convince her to trust them.
** She also [[spoiler:figures out that the cellphone message she's shown in Chapter 2 is a fake meant to encourage her, and not from her sister.]] From that same chapter it's also revealed that she helped Sou figure out the password for the laptop using her own resourceful thinking.
* ShrinkingViolet: Due to her trauma. This may factor into why [[spoiler:her potential death in 2-2 involves creeping vines]].
* SpannerInTheWorks: Her attempt to trade for [[spoiler:Sara's Sacrifice card]] ends up revealing a gigantic discrepancy that [[spoiler:reveals Gashu's attempts to rig the Main Game and kill off Nao]].
* StoryBranchFavoritism: [[spoiler:Chapters 2-2 and 3-1 become far more optimistic should she still be alive instead of Sou; Sara finds genuine closure with Joe, Ranmaru does not engage in JumpingOffTheSlipperySlope, therefore sparing the Yabusame that he would have killed, Kanna and Sou's blood relation is made explicit, and even Sou [[PeacefulInDeath dies at peace and with no regrets]].]]
* SuicideByCop: [[spoiler:Attempts this twice in Chapter 2-2, first attempting to trade her own Commoner card with Sara's Sacrifice card, and when that fails tries to convince Sara to vote for her instead of Sou. Actually indulging in her death wish ''does not end well''.]]
* ThirdPersonPerson: She tends to speak in third person often. While this a common trait of child speech in the Japanese language, it comes off as unnatural in English.
* ToxicFriendInfluence: PlayedWith. Sou ''does'' in fact, use her to help him after earning her trust. However, he does actually care for her significantly, listens to her suggestions and tries his best to keep her safe.
* TraumaCongaLine: Poor girl's already in the middle of a HeroicBSOD when Sara first meets her, and the game (and Sue Miley) is far from kind to her...
* WeHardlyKnewYe: [[spoiler: Not Kanna herself, but she certainly feels this way towards Sou in her version of 3-1. She laments that she barely got to truly know him, and asks to see his journal when it shows up in the chapter.]]
[[/folder]]

[[folder:Q-taro Burgerburg]]
!Q-taro Burgerburg
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/q_taro.png]]
A baseball player who recently made his way into the big leagues. He has an odd name and a distinctly strange mix of foreign accents, but he attempts to mean well. Even if he isn't as brave as one might expect of him.

* TheAtoner: [[spoiler: An interesting case, but he's this to Kai. Being one of the people to vote and ensure his death, Q-Taro is by far the most driven to know more about Kai and what his plans were, feeling immense guilt about the whole thing.]]
* TheBigGuy: Towers above the rest of the cast, and is much more physically muscular than them too. It's remarked that he looks more like a pro wrestler than a baseball player.
* BigGuyFatalitySyndrome: [[spoiler:Survives a lot of punishment, but he ends up the casualty of Chapter 3-1B, dying from being burned alive or bleeding out in Keiji's coffin.]]
* BadLiar: [[spoiler:When he nears his goal of escaping via Me-Tokens and approaches Sara to get the last little bit he needs, he's so obviously suspicious about it that Sara immediately realizes something's wrong.]]
* CareerEndingInjury: [[spoiler:Suffered what would have been one of these in the past, had it not been for ASU-NARO offering him extremely effective experimental treatments in exchange for signing a sheet that, as it would turn out, would be what brought him into the death game. By how he put it, he was in a deep depression after this injury, unwilling to be seen in this weak state by children and even implying to Keiji that he'd been contemplating suicide at the time.]]
* CooperationGambit:
** [[spoiler: Completely dumbfounds Sou in the Second Main Game with Keiji, having planned to swap his Keymaster with Keiji's Sage in the second to last trade.]]
** [[spoiler: Pulls another in Chapter 3-1B, being able to free Keiji from the coffin, and allying himself with him and Mai to find a way to deceive Midori.]]
* CharacterDevelopment: Gradually goes from one of the more selfish people in the Main Game to one of the most selfless ones, taking into consideration the needs of others over his own, and willing to look past previous transgressions to ensure their safety. [[spoiler:He even gives his life to save Keiji and Gin's, bringing down Midori in the process, a huge step from the man who once abandoned everyone to die.]]
* CowardlyLion: For all his fear and desire to protect himself first and foremost, Q-taro also has moments where he throws all caution to the wind, such as [[spoiler:tackling Miley at the end of their first Main Game, TakingTheBullet for Gin in the Final Attraction if he has to, and threatening Safalin at gunpoint if Kanna is chosen to be executed]]. This is largely ''before'' his CharacterDevelopment to boot, which absolutely ramps up the lion and kills most traces of the coward.
* CruelToBeKind: In the first Main Game he attempts to do this by outting Nao, Kanna and Gin as the weakest members of their group, and theoretically the easiest ones to vote off without knowing their roles, he soon shows that he wanted them to defend themselves and prove him wrong. However, since his targets are two children and a horribly traumatized college student, he's quickly considered a bully than someone who was trying to help.
* DeadAllAlong: [[spoiler:The final moments of Chapter 3-1B reveal that Mai's stab wound in 3-1A ended up causing him to bleed out, or, at the very least, die in Keiji's coffin. Before he died however, he arranged with her to be replaced by a doll counterpart.]]
* DeconstructedCharacterArchetype: Fills the role of TheBigGuy in the death game with his impresive size and physical strength, like characters such as [[VisualNovel/DanganronpaTriggerHappyHavoc Sakura Ogami]] and [[VisualNovel/NineHoursNinePersonsNineDoors Seven]]. Unlike them, however, who are mainly defined by [[GentleGiant their nobility]], Q-taro is defined by his skittishness and DirtyCoward streak, even [[spoiler: leaving the entire cast to die in a bad ending]]. [[DeconReconSwitch Reconstructed]] however, as he gradually becomes more heroic through CharacterDevelopment, [[spoiler:ultimately dying heroically engineering a plan which saves Keiji and Gin's lives, and allows Midori to be taken down.]]
* DirtyCoward: Despite his size, he's extremely quick to be hesitant or distrustful of others, willing to screw them over for his own safety and benefit. [[spoiler:In chapter 2-1, Gin needs to be hit with deadly venom ''twice'' in order for Q-taro to finally intervene on his behalf, and even then only if you fail to finish the final argument section in time. That same chapter also has a bad ending achievable wherein he allows everyone to die to escape the game alone.]] He's not ''completely'' without nobility, [[spoiler:and his CharacterDevelopment brings more of it out of him by the second part of Chapter 2,]] but this is a defining trait of his for much of his part in the game. Ultimately, the cast doesn't give him much flack for this, understanding that even his lowest of moments aren't meant out of any malice, but a desire to survive that every single one of them shares.
* DisappointedInYou: Keiji expresses this notion when Q-Taro gives up Kai's laptop for her Me-Tokens, berating him while doing so. Q-Taro, well aware how selfish he had been, can't say much to defend himself.
* {{Eagleland}}: Subverted. He's a big, muscly, boisterous sportsman literally named after burgers and BBQ, but he really isn't all that stereotypically American, and says that he's Japanese. It's implied he may be mixed race of some kind.
* EveryoneHasStandards: Despite him obviously not wanting to die, Q-taro doesn't really want to sacrifice others, either. Take his behavior during 1-2's Main Trial: while he suggests the weakest members of the party as potential candidates, he also pushes for them to defend themselves, becoming ''extremely'' upset at Kanna's MartyrWithoutACause behavior. And while he points out that the Sage is an easy target, that doesn't mean he ''wants'' to vote for them.
* EyeLightsOut: [[spoiler:His doll [[DeaderThanDead shutting down]] at the end of 3-1B is represented by his eyes gradually fading to black.]]
* FriendToAllChildren: PlayedWith. He doesn't make many attempts to befriend Kanna or Gin, and can argue with the latter a few times, but he makes it known that he frequently visits the kids at his old orphanage, in fact, he lets it be known that what made him want to be a baseballer was that he could inspire other orphans that they could make it big in the world. [[spoiler: Ironically, his decision to (optionally) betray everyone is partially motivated by seeing those orphanage kids again.]]
* GoOutWithASmile: [[spoiler:Twice, first with his real self as he explains his plan to Mai, and then a peaceful one to Gin as his doll runs out of power.]]
* HesitantSacrifice: Fearing death, he hesitates twice to [[spoiler:take the shot of venom to save Gin. He goes through with it if Sara fails to push the fake Reko off the platform. He and Gin both survive]].
* HiddenDepths: He's not the brightest member of the cast by any means, but he's extremely far from the DumbMuscle he might come across, able to be very clever when he needs to be. This is best exemplified first [[spoiler:in the bad end of chapter 2-1 where he manages to gather 200 tokens to escape alone while still having 40 of his own (and is only either 10 or 20 away when he approaches Sara for the last of them, depending on if you made an earlier trade with him)]] and second [[spoiler:during chapter 2-2's main game, completely convincing the cast that he's the keymaster when he's actually the sage, the single most vulnerable role in the Main Games]].
* JerkWithAHeartOfGold: Even when he starts the game out as a very openly self-centered, pragmatic person, this doesn't mean he lacks the capacity to care about others, demonstrating this repeatedly throughout the first chapter and a half before his CharacterDevelopment kicks off into high gear and even the "jerk" part fades.
* MadeOfIron: He takes a lot of abuse in stride over the course of the game. [[spoiler:Being struck with poison, being tased, and being stabbed in a very short span of time, none of these things seriously afflict him, and in the latter's case, he's still able to pull off vital physical assists against Midori not long after.]] He attributes ability to take an injury to how much he works out. [[spoiler:And then subverted; the stab wound ultimately does him in.]]
* ManipulativeBastard: [[spoiler: Surprisingly, he can be this. In 2-1 he manages to get all the tokens he needs to buy the secret path to escape without anyone sans Sara being suspicious (and even then, that was because he was acting very shifty near the very end) which then promptly dooms everyone else once he leaves.]]
* MyGreatestFailure: [[spoiler: He seems to deem voting for Kai to be this, as he quickly become the most determined person out of the cast to understand his motivations and what he was up to before his death. In 3-1, he also reveals that he deeply regrets having tried to earn the tokens to escape alone in 2-1, even without the knowledge [[NonstandardGameOver gained on that path]] that this would kill them all.]]
* OddFriendship:
** He ends up forming one with the snarky and sly Keiji over the course of Chapter 2, the two are able to get along very well despite their many differences, they even trade jokes and perform gambits that requires trust in one another.
** With Mai. She gets very close with Q-Taro across the course of 3-1. [[spoiler:At first, this is a ruse for the sake of getting a chance to kill him, but it becomes extremely genuine after she's subdued and forgiven, the two working together with an extreme degree of closeness and trust to his dying moments and beyond.]]
* OOCIsSeriousBusiness: [[spoiler: Sara figures something's up with him because he's acting very shady and suspicious during a trade for ten of her Me-Tokens for fifty of his. She's right.]]
* ParentalAbandonment: Never knew his parents, with the caretakers at his orphanage being the closest he's ever known.
* PunnyName: When written out, his name is shortened to B.B. Q-taro. Aka BBQ. [[spoiler:Becomes a ''very'' dark BrickJoke in 3-1, when he dies letting himself be burnt alive to save Keiji.]]
* ShoutOut: His name and physical appearance (huge mixed-race guy with a hat) are references to [[Manga/JoJosBizarreAdventure Jotaro Kujo]], specifically to an arc in the manga where he used "Qtaro" as an alias.
* SmarterThanYouLook: Downplayed. Q-Taro ''does'' legitimately have moments of short sightedness and occasionally needs things pointed out to him, but he's not ''dumb'', he's able to pull off some gabits without practically anyone suspecting a thing.
* SoleSurvivor: [[spoiler:A prolonged NonstandardGameOver occurs in 2-1 should Sara make a suspicious final trade with him when prompted to. He manages to acquire enough tokens to leave the game, and when told doing so would kill everyone else, despite Sara’s pleading, he goes through with escaping anyway. Though not a numbered ending like Nao’s half a chapter later, this marks the first time it’s possible for someone to win the game.]]
* SuspiciouslySpecificDenial: When debating over who should be the Challenger for [[spoiler:the Russian Roulette]] game, he makes a point of declaring that he "ain't thinkin' a single thought about keepin' my own hide safe."
* TakingTheBullet: A major indicator of his CharacterDevelopment can potentially come [[spoiler:on the route where you fail the argument (or succeed and refuse to push the doll) in 2-1, taking a decent-sized shot of venom in Gin's place to end the game. If this happens, he only wishes he'd done it sooner]].
* ThanatosGambit: [[spoiler:Pulls one in Chapter 3-1B where he arranges with Mai to get his doll to deceive Midori while going into Keiji's coffin himself, knowing fully well he was going to die either way.]]
* TookALevelInBadass: [[spoiler:Chapter 3-1B has Q-Taro become surprisingly insightful, and more willing to sacrifice himself for the sake of his friends. Ultimately, he comes up with a plan that ''nobody'' saw coming or even suspected until after it had come to completion.]]
* TookALevelInKindness: He spends much of the game being surprisingly cowardly and quick to distrust or throw others under the bus, [[spoiler:but acts much nicer in Chapter 2-2 after he and Gin's lives were at risk. Makes sense if he just had to throw his life on the line for him, but it seems the incident was affecting enough that the development sticks whether he needed to or not]]. Highlighted wonderfully in [[spoiler:chapter 3-1, wherein he's the one to deliver a massive speech to the group about the PowerOfTrust, and refusing to betray and kill one another for the sake of the game]].
* UnskilledButStrong: In ''Your Time to Shine'', he has the highest fighting stat but also the lowest crafting stat.
* UnwittingInstigatorOfDoom: [[spoiler:His First Game was a much easier one than the rest of the cast's: deliver a box to the central area, and then distribute a bunch of seemingly-innocuous cards around for the cast to find. Having no way of knowing the significance, he managed to get the Sacrifice card to Sou, which in turn enabled his manipulation of Kanna and Joe ultimately winding up the Sacrifice card's true holder.]]
* WhatTheHellIsThatAccent: Lampshaded. He has an odd way of speaking and says it's probably a mix of several accents, since his orphanage was home to people from several countries.
* WhatYouAreInTheDark: [[spoiler: In 2-1, when given the option to leave the Death Game early (which would kill everyone else immediately) or have the hundred tokens he gathered refunded, he chooses the former.]]
* WouldHitAGirl: [[spoiler:He tackles Miley in 1-2, which buys Kai enough time to get out his last words. Threatens to shoot Safalin in an attempt to protect Kanna if the player votes for her, and later knocks Mai unconscious when she tries to kill him.]]
* WouldntHurtAChild: His justification for the final vote he throws in Chapter 2 is that [[spoiler:sacrificing a child (Kanna) for the sake of adults (Sou) is "demonic"]]. It both showcases his CharacterDevelopment, since before this point [[spoiler:he makes Gin stand up for himself and argue for why he shouldn't be voted out, something he'd proven to be all talk by ultimately being willing to end up TakingTheBullet in 2-1. Ironically, he can do just this in his NonStandardGameOver, but his justification is that he's doing this to be able to meet the orphans that looked up to him.]]
* YoungerThanTheyLook: He's called old at certain points, much to his protest. With Mishima the oldest participant at thirty, he's actually in his mid-twenties.
[[/folder]]

[[folder:Sou Hiyori]]
!Sou Hiyori [[spoiler:(Shin Tsukimi)]]
[[quoteright:330:https://static.tvtropes.org/pmwiki/pub/images/sou_0.png]]
A self-proclaimed 'freelancer'. Presenting himself as a weak-willed, feeble young man, he spends some time helping Sara throughout her investigation as her partner. [[BitchInSheepsClothing He's not nearly as nice as he presents himself to be]]; cynical, deceptive, skeptical, and self-serving. Sou is far more than what he seems.

* TheAloner: [[spoiler: Sou's cooperativeness takes a harsh nosedive in chapter 3-1, as he's not very forthcoming with any information, often goes off on his own, and makes it known that Midori's only a road bump until he gets revenge on Keiji and Sara for voting for Kanna.]]
* AlwaysSecondBest: No matter how hard Sou tries to best everyone to ensure his own gambits work, he ends up being outplayed by Keiji and Sara. Keiji in particular can see through Sou's deception very easily, which makes sense considering he's an experienced police officer.
* BewareTheNiceOnes: He seems like a relatively affable, and weak-willed guy for most of chapter 1, if a bit shady, [[spoiler:until the Main Game where it promptly becomes clear he's easily the most tricky and dangerous member of the group]].
* BigBrotherInstinct: [[spoiler: While Sou initially simply abuses Kanna's naivety to act as a pawn for him, he quickly feelings develop into this for her. Although his unwillingness to trust the others leaves a wall between the two of them and everyone else, he does end up trying his best to look out for her in his own way. This takes on a additional layer when it turns out he ''is'' Kanna's older brother by blood, though tragically she never learns this until he's already dead.]]
* CharacterDevelopment: An interesting case. Sou eventually learns over the course of Chapter 2 that he needs to trust other people and be open with the rest of the group since they're all victims, and attempts to reconcile halfway into 2-2, being much more honest and open about things he never would have before. He even [[spoiler: volunteers himself to be voted for in the Main Game, when previously he had manipulated and lied to have Kai die instead of him.]]
* ConsummateLiar: This is heavily paired with CompulsiveLiar. It turns out that Sou lies ''constantly'' from small white lies to major twists of the truth to outright fabrications, it gets to the point that the main group just assumes whatever Sou says is a lie to begin with until it's clarified that it is not.
* CooperationGambit: [[spoiler: Pulls a beautiful one on the fake Mishima A.I. with Nao in 2-2.]]
* CreateYourOwnVillain: [[spoiler:Arranging for Joe's death to strike at Sara, and possibly even altering his AI to taunt her so bad she loses her memories of him, are ''very bad ideas.'' It turns out that he was placed in the game very specifically because his friendship was a counterbalance to the very ruthless, manipulative schemer nature that he feared her to be capable of, so with him increasingly removed from the picture, she's poised to grow more and more problematic for the dwindling survivors, especially after her early ventures were ''genuine'' in leaderly optimism. When [[MyGodWhatHaveIDone Sara tries to confess to manipulating Ranmaru into killing the second Yabusame]] on his route, she's so well-liked by that point - and prone to blaming herself for other people's deaths - that basically nobody takes her word at face value.]]
* CruelToBeKind: He's quite quick to write off Kanna in the second Main Game, citing to vote for her because she's a liability. [[spoiler:However, it's later revealed he was ''only'' doing this because he believed she was the Sacrifice (which she would have been if Gashu not interfered) and was effectively attempting to save her. Once he realizes she doesn't actually have the card, he berates her willingness to sacrifice herself, though is more than willing to be voted for in her place.]]
* DeadManWalking: [[spoiler:Despite being a candidate unlike Joe, Kai, Nao and Kugie, Sou's survival rate is a whopping '''''0.0%''''', suggesting that his AI has never survived a single simulation. Depending on who you vote for in the Second Main Game, he may prove the organisers right]].
* DeadPersonImpersonation: [[spoiler:Alice killed the real Sou Hiyori over two years before the start of the game, and Shin Tsukimi took up his name.]]
* DeathEqualsRedemption: [[spoiler:Should you condemn him to death in 2-2's climax, he's mortally wounded by the security system during his escape attempt. He uses his last moments to set up the Joe A.I., granting Sara the courage necessary to continue moving forward]].
* DeconstructedCharacterArchetype: He's a raging, uncooperative dickass in the vein of similar characters from other visual novels like Byakuya Togami in ''VisualNovel/DanganronpaTriggerHappyHavoc'' or Dio in ''VisualNovel/VirtuesLastReward''. [[spoiler:Then it's revealed that the organizers performed several simulated games with AI before the main show, and his antisocial and antagonistic personality resulted in him dying in ''every single one of them'', prompting them to give him a [[YouHaveNoChanceToSurvive 0.0% chance to survive]]. Ironically, it's his ''departing'' from this deconstruction to become more cooperative and noble that can potentially lead to his death, and he double downs on this trope if he survives 2-2, turning from simply uncooperative and on his own side, to actively scheming and planning to betray the group he remains with.]]
* DoNotCallMePaul: [[spoiler:If he survives Chapter 2, he refuses to retake his real name and continues to go by "Sou".]]
* DyingAlone: [[spoiler:It's entirely possible for him to die this way in 2-2. After being shot at by the facility's security system and rendered head-to-toe in his own blood, he spends his last moments heading towards the Room of Rubble and activating AI Joe, just before he bleeds out from his injuries. By the time Sara finds him slouched over a keyboard, it's already too late]].
* EasilyForgiven: In a sense. [[spoiler:Despite being the reason Kai, Joe, and Mishima are killed, no one actively holds it against him. It may be because it's ultimately the Floor Masters who do the deed, and Sou was acting in the sake of his survival rather than maliciously targeting them, but even so, it's looked past pretty easily.]]
* EvilCannotComprehendGood: Or '{{Wild Card}}s don't understand the PowerOfTrust', as he gets ''incredibly'' pissed off when [[spoiler:the others rise to Sara's defense]].
* EvilGloating: Makes a point of taunting Sara and Joe during [[spoiler:Chapter 1-2's Main Game]], as well as [[spoiler:gleefully mocking Kai after he's sacrificed]].
* EvenEvilHasStandards: [[spoiler: Even with him declaring his hatred over the group if Kanna is killed it’s made clear he doesn’t want Gin to die as he’s genuinely concerned for him during the Banquet and even tries to convince Midori to let him go as he’s just a child.]]
* EpicFail: Sou is [[PatheticallyWeak significantly weaker]] than Kanna, who is a shy, scared girl in her early teens while he is in his ''twenties''.
* FatalFlaw: His unwillingness to trust others. He's cunning, but his adamant refusal to believe in other people leads him to jump to negative conclusions, even if the answer has made itself obvious and not as negative as he was lead to believe. In turn, he makes things far more tense and needlessly complicated for everyone involved.
* FreakOut: He had one offscreen [[spoiler:as a result of his First Trial, where Miley revealed that he was calculated to have a 0% chance of survival. A horrified Shin abandoned his own identity to adopt a more ruthless persona as Sou.]]
* TheFriendNobodyLikes: [[MoralityPet Kanna]] is the only person who really has any fondness for him at all. Everyone else thinks he's really shady and unreliable at everything but computers. [[spoiler:His unpopularity is probably why, statistically, he's said to have a zero percent chance of surviving the game.]]
* GoOutWithASmile: [[spoiler:If he obtains the majority vote in 2-2's Main Game, the final CG shown before he passes away has him staggering towards the Room of Rubble with a TearfulSmile, dying at peace knowing that a child wouldn't be sacrificed for his sake.]]
* HateSink: [[spoiler:Invoked, as he seems to actively try to get people to dislike him - especially in the end of Chapter 2’s main game when he tries to get himself voted out and killed for Kanna's sake. Of course, his sympathetic traits and a FreudianExcuse as to why he acts like this disqualifies him from being one proper.]]
* HeroicSacrifice: [[spoiler: He can potentially do this in 2-2, successfully getting the majority vote to save Kanna once he realizes she didn't have the Sacrifice like he believed for almost all of the Main Game.]]
* HeroKiller: [[spoiler: Does this indirectly multiple times, all out of a desire to ensure his survival. His actions get Mishima,[[note]]Is heavily implied to have voted for him and ensured his death[[/note]] Joe,[[note]]Managed to give him the Sacrifice card[[/note]] and Kai[[note]]Put enough doubt on Kai's allegiance to have him win the majority vote[[/note]]]] killed.
* HesitantSacrifice: [[spoiler: Despite wanting to be voted for in place of Kanna, he doesn't actually want to die. He makes his best attempt to live, but it's all for naught. He tries to make the best use of the time he has left.]]
* HoldingYourShoulderMeansInjury: [[spoiler:His death CG has him grasping his left shoulder with a TearfulSmile, right after being subjected to a MultipleGunshotDeath.]]
* ILied: He lies a ''lot'', sometimes to seed mistrust among the other players or just to compensate for his natural unpopularity in the group. Sometimes he admits to it fairly easily, [[spoiler:like when admitting he lied about getting amnesia in Part 2. Given his track record, Sara and the others suspected as much anyway. This adds a level of ambiguity to his misremembering of the second Main Game in his version of 3-1, because while he’s pulled exactly this before, by now the player has seen Sara’s trauma make her outright forget Joe.]]
* {{Jerkass}}: Once his true personality is revealed, it's shown that Sou is very self centered, a nearly compulsive liar, and willing to manipulate others to his own ends as often as possible if given the opportunity. [[spoiler:His AI suggests that he wasn't always like this, however.]]
* JerkassFacade: Though his trust issues are real, as are the hostilities that come of it, it is heavily implied at points that he’s doing somewhat of a bit in the game, [[spoiler:made even more apparent when we meet who he took the name off and [[ToxicFriendInfluence see how he influenced him.]] If alive to that point, Shin makes his utter contempt of Midori clear, too.]] All around, it’s pretty apparent that he’s trying hard to be someone he’s not [[spoiler:because he knows that he’s supposedly guaranteed to die.]]
* JerkassHasAPoint:
** While he's extremely mistrustful and outright suggests Sara planted it, he makes a good point about [[spoiler:Kugie having neither the time nor ability to write a hateful message to Kanna on her phone in the middle of their trial, hence why he writes it off as a forgery]].
** [[spoiler: After the details of his first trial is revealed, where the survival statistics were gruesomely explained in excruciating detail to him, it would make sense that as the person least likely to survive he would be most suspicious of the person with the highest chance to survive: Sara.]]
* JerkWithAHeartOfGold: Admittedly, it's buried ''deep'' down at first, but it's there. [[spoiler: It especially makes itself apparent all throughout Chapter 2, where he shows his protectiveness over Kanna, and that after he gets past his fear of being betrayed and discarded, he makes a point of working with the others.]]
* KarmaHoudini: [[spoiler: Played straight then subverted. Sou initially suffers no negative reprocussions for getting Joe, Mishima and Kai killed. However, he either ends up getting shot and bleeding out, or going through the same trauma of losing his OnlyFriend Kanna, like Sara lost her best friend Joe.]]
* KickTheDog: [[spoiler: His constant taunting of Kai as it becomes more and more clear they'll vote for him.]]
* LogicalWeakness: Trust. As it turns out, Sou is ''such'' a pathological liar and so paranoid of other people that he absolutely cannot see the truth of the situation until it is spelled out for him because of this. [[spoiler:This allows him to be temporarily OutGambitted by Q-taro and Keiji, when the former trusted the latter to carry out their plan together.]]
* ManipulativeBastard: Spends much of Chapter 1 and 2 using almost everyone for his own gain, effectively throwing a wrench in much of Sara's and Keiji's plans.
* MeaningfulName: There's a simple but SignificantAnagram in his name: [[spoiler:Sou = Uso, or 'Lie']]. In addition, Hiyori means 'Sunny weather', while [[spoiler:Shin means 'Truth' and Tsukimi means 'Moon viewing']].
* MoralityPet: PlayedWith at first, played straight later. Kanna is initially used as a lackey by Sou, albeit one he treats kindly. As time goes on, this becomes a much more genuine relationship with her, and tries to watch out for her due to his suspicion of all the others in the group.
* MutuallyExclusivePartyMembers: [[spoiler:In Chapter 2-2, he becomes this with Kanna. If you vote for Kanna at the end of the second Main Game, Safalin oversees Kanna's execution, consisting of her becoming a human plantstem. If you vote for Sou instead, he manages to defuse his collar and escape, only to be mortally wounded by the security systems. By the end of 3-1, his survival route makes him this with the other Yabusame too, though a bit more prolonged of an example.]]
* OlderThanTheyLook: He looks to be around Sara's age, he's actually over 20 as his name is on the list of names to drink.
* OnlyFriend:
** Kanna's the only person who really gets along with him or gives him the benefit of the doubt.
** A horrifying case with [[spoiler: the real Sou Hiyori. While it's never outright stated, it's heavily implied that Sou was the only person who spent any time with him outside of his parents. Even more so considering Shin admits to being unnerved by him, but still missed him.]]
* PatheticallyWeak: Sou is often presented as this. When Sara tries to forcibly take away a phone from Sou, she notes that his resistance is extremely feeble. In Your Time to Shine, he has the lowest fighting stat out of everyone in the cast, with even Gin, an elementary school student, being stronger than he is. [[ExaggeratedTrope Exaggerated]] and PlayedForLaughs in the Twitter sketches, which depict him being blown away by Kanna sneezing and struggling to hold a 2kg controller while Kanna manages to lift [[TheBigGuy Q-taro]] with one hand and punch a noticeable hole in a wall.
* PetTheDog: Regardless of his intentions, he managed to give Kanna the strength to continue by [[spoiler:erasing the possibly faked message from Kanna's big sister cursing her, and replacing it with an encouragement to live on]]. {{Downplayed}} as it results in [[spoiler:Kanna resolving to sacrifice herself for him and Sara instead]].
* PlayfulHacker: He's the resident computer expert when he's feeling helpful.
* ProperlyParanoid: [[spoiler: His uncooperative actions with the reasoning that he'll be betrayed doesn't fall so flat when he (and others) can be betrayed by Q-taro, Nao and Sara herself. Furthermore, if he survives to 3-1, the player gets to witness firsthand that his overt distrust of Sara has the capacity to be ''extremely warranted.'']]
* TheResenter: [[spoiler: While he openly displays his distrust of Sara and the others in 1-2 onward, he becomes this in his version of 3-1.]]
* TheSocialDarwinist: An interesting variation: Sou wholeheartedly believes that the strong will discard the weak when they deem fit, and considers ''himself'' to be one of the weak. This stops him from working with the likes of Sara and he uses his wits and trickery to attempt to stay on top of the game for this not to happen.
* SquishyWizard: He's extremely smart mentally, being capable of lying through the skin of his teeth in order to manipulate people, able to quick hack into advanced computer systems, [[spoiler:and being shown to have found a way to defuse his [[ExplosiveLeash collar]]]]. Unfortunately, he is also one of the frailest participants, quickly proving himself incapable of opening a cabinet door, and ''Your Turn to Shine'' having him unable to do even a single push-up.
* StoryBranchFavoritism: [[spoiler:Chapters 2-2 and 3-1 heavily nudge you towards killing him off, as Sara only manages to get proper closure with Joe should Sou be killed. In addition, Kanna goes through a CruelAndUnusualDeath (and it's made rather clear that she was in pain the whole time), whereas Sou peacefully succumbs to his wounds [[GoOutWithASmile with a smile on his face]]. And to make it even more obvious, Sou's death is what prevents Sara from manipulating Ranmaru into killing off the survivng Yabusame.]]
* ThisIsUnforgivable: [[spoiler: Says this and a mix of IllKillYou should you vote for Kanna, as he had been ''desperately'' begging for you to vote for him instead of her, and deciding to actively work against the group instead of helping the others like he had done so earlier and Kanna had hoped.]]
* TokenEvilTeammate: A subversion as well as a deconstruction of the underlying behavior of one. His misbehavior and treatment of others has him constantly distrusted and alienated by the rest of the cast, openly cautious of him even while aware they're in the same boat. In truth, though? [[spoiler:He's not malicious, he's ''terrified,'' well aware that he's in a game he's been calculated as unable to win, molded into taking on the behavior and identity of an emotional abuser for the sake of sheer desperation not to die. He isn't anything that can truly be called evil.]]
* UnmovingPlaid: Unlike Gonbee's stripes, the pattern on his scarf never moves.
* TragicKeepsake: While "tragic" might not have been the right word, [[spoiler: he kept the real Sou Hiyori's scarf and wore it after he suddenly disappeared. Even though he was unsettled by him, he couldn't help but miss him in some way.]]
* UnwittingInstigatorOfDoom: Of all the things he intentionally does, the one thing that throws a wrench into everything is [[spoiler:his faked message from Kanna's big sister]]. If not for that message, [[spoiler:Kanna may not have resolved to sacrifice herself in Chapter 2-2, leading to the SadisticChoice]]. [[spoiler:Him causing Sara to forget Joe entirely when not voted leads her to start developing thoughts of self-preservation like her AI simulation counterpart, who had no support like Joe. This leads to her beginning to manipulate Ranmaru, who ends up killing the surviving Yabusame (one of the few people who had nothing to do with Kanna's death).]] The full extent of this is yet to be seen however.
* UsedToBeASweetKid: [[spoiler: Shin used to be a very meek, helpful, joyful person, as his A.I. shows to the other survivors. This contrasts heavily from the snide, snarky, cynical and paranoid Shin in the Death Game.]]
* VillainsDyingGrace: [[spoiler:[[DownplayedTrope While it is quite unwise to refer to him as a bonafide villain]], he ''does'' serve as the main antagonistic force within the group for the first two chapters. Nevertheless, if he's voted for on his request in Chapter 2, he's shot to death by the facility's security system for a subsequent escape attempt, and activates AI Joe for Sara's sake in his last moments. He even refers to it as his "final present"]].
* WalkingSpoiler: [[spoiler: He cannot be talked about without exposing his true personality in in the First Main Game, and his true identity in the Second Main Game.]]
* WeakButSkilled:
** In ''Your Time To Shine'', he has by far the weakest fighting stat of any character (even lower than Kanna and Gin's) but makes up for it in his high foraging stat and decent crafting stat.
** He's shown to be pretty physically weak, struggling to open a cabinet door and being out of breath afterwards in 1-1 but is incredibly good with technology.
* WildCard: For most of the game, it's never quite possible to tell whose side he's on beyond "his own." [[spoiler:The ending of Chapter 2-2 can either have him [[RedemptionEqualsDeath die doing some good for the cast so Kanna may live,]] or [[ThenLetMeBeEvil declare his hatred for them all and become their permanent enemy]] should she die in his place... Though he does continue to work with them in 3-1 to survive.]]
* WillfullyWeak: In a sense. [[spoiler:While his lack of physical strength is genuine, Kanna's route shows that Sou knows how to take off the SlaveCollar everyone has, and will do so in his attempt to escape. However, in Sou's route, he neglects to tell anyone or do this himself, likely waiting for the right moment to do such a thing.]]
[[/folder]]

[[folder:Reko Yabusame]]
!Reko Yabusame
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/reko.png]]
A musician with a tough-as-nails persona. Despite seeming abrasive and rough around the edges, she's actually quite a caring person. More accurately, her general personality can be described as "kind to the weak, harsh on the strong."

* TheAce:
** In the minigames during 2-1, Reko is one of the best choices due to her great reflexes and memory being a great asset and decreasing the difficulty of many of them.
** It is revealed in 2-1 that she is considered an ace in regards to music as well, even before she made it big with her first band. She was quickly labeled a child prodigy, which she ended up resenting.
* AmbiguouslyGay: While she doesn't make a comment one way or the other was to what she likes, her DoesNotLikeMen attitude and her rather ''strong'' attachment to Nao that's formed shortly after meeting her, significantly indicates she may be into girls. [[spoiler: Not to mention she can end up TogetherInDeath with Nao.]]
* CharacterDevelopment: An interesting case, as we meet Reko ''after'' it had already happened. [[spoiler: Before her brother's imprisonment, Reko was harsh on everyone, men and women alike and even resented her brother for his act of murder. Her doll counterpart demonstrates this best, being generally more selfish and hostile to those around her, while also showing some insecurity of how others perceived her.]] However, two and a half years later (when we first meet her) she has seemingly mellowed out, as she's not nearly as bad as she used to be, and is much more understanding of those around her.
* ChildProdigy: Used to be regarded as one; started writing music while still in elementary. Things started going downhill for her once she was labeled 'gifted', though...
* CoolBigSis: Though Kanna imprints more on Sara, she's the one who acts more to her like this. She in general has this towards the younger participants, treating them kindly and watching out for Kanna, Gin and Sara. She even gets pissed if Keiji (jokingly) claims him and Sara are on a date.
* CruelAndUnusualDeath: [[spoiler:If she's alive in Sou's route of Chapter 3-1B, she ends up killed by Ranmaru via strangulation, and her body ends up so mutilated she hardly looks like she was human.]]
* CruelToBeKind: She makes a point of being kind the younger participants, but she's not above doing what's necessary. [[spoiler: Such as smashing the Mishima A.I. to help Nao.]]
* ADeathInTheLimelight: [[spoiler:Chapter 2-1 places extremely heavy focus on Reko, her backstory and feelings on her brother, and status as a reliable rock for the group, and can conclude in her death. Interestingly, it’s able to be an example of this in part ''because'' she’s replaced by a double midway through and not actually there.]]
* {{Determinator}}: She's noted by Sara to be a rather determined person, doing her best to stay strong no matter what the situation.
* DoesNotLikeMen: Downplayed, but she admits to being more distrustful of and quick to judge them, on top of holding them up to a high standard. She feels a bit guilty about this, regretting that [[spoiler: she insulted Mishima and labeling him a "nutty professor" before his death.]]
* DroppedABridgeOnHim:
** [[spoiler:Her death in the version of 2-1 where she dies is remarkably abrupt and unceremonious, especially compared to the deaths of other main characters. After showing up for the first time in quite a while, she briefly argues with her doppelganger over which of them is the real Reko before a knife is dropped in front of them. The fake Reko quickly grabs it and stabs the real one, killing her instantly.]]
** [[spoiler:Another in 3-1 should she and Sou still be alive, when she's very suddenly murdered by a psychotic Ranmaru.]]
* DyingAlone: [[spoiler: In Sou's route of 3-1B, Reko is killed by Ranmaru when she's completely alone, and by the time the others are even aware she's in danger, it's far too late.]]
* EmptyEyes: [[spoiler:After her brother's death in Chapter 2-2, Reko's eyes become [[https://imgur.com/a/PKSDAHR pupil-less and empty.]] In turn, she becomes more aimless and consumed by grief.]]
* GameplayAndStoryIntegration: If you buy Reko's personal info, her AI will mention that she has a great memory. In practice, this makes her the best partner for the Memory Dance attraction; she makes the game easier by memorizing chunks of the enemy's moves.
* HeroicBSOD: [[spoiler:With Alice dead in Chapter 2-2, Reko shuts down and becomes very depressed and aimless. She still interacts with the others in a kind way, but her mind is mostly somewhere else.]]
* IJustWantToBeNormal: If the player buys her Personal Information, it's suggested that she feels this way [[spoiler:by her AI, who states she may have been harsh towards her brother because she resented him for being 'normal' and not having to deal with the pressures of everyone's expectations]].
* ItsAllMyFault: Cries out that [[spoiler:her brother's death, as well as her brother murdering someone,]] was all her fault [[spoiler:after his death in Chapter 2-2]].
* ItWasAGift: [[spoiler: Her "precious bongos" were a joke gift from her brother but after he got arrested, she held onto them. Unfortunately, the Fake Reko will destroy them in disgust towards Alice once he works together earning them back and unknowingly presents it to her.]]
* JerkWithAHeartOfGold: An aggressive punk girl in personality who has a very soft side for the weak and vulnerable, while being critical and harsh on the strong.
* LadySwearsALot: A minor case. She's got one of the most foul mouths in the cast, guys or gals, but she keeps the swears to when she's annoyed or upset (considering where she is, this is often).
* MeaningfulAppearance: The fingerless gloves. [[spoiler:Sara accidentally pulling one off in the Room of Lies is a major hint that the Reko who exits said room with a pair is a fake. If the real Reko dies in the ensuing chapter, Alice and Nao each take one as a TragicKeepsake.]]
* MutuallyExclusivePartyMembers:
** In Chapter 2-1, [[spoiler:she becomes this with Alice. If you fail to figure out how to save Gin or refuse to push the fake Reko to her death, the fake confronts the real Reko and murders her in a rage when Ranger decides to execute her. If you do push the fake to her death, Ranger tricks Alice into thinking he killed her and then kills him when he attacks him in a blind rage.]]
** In Chapter 3-1, [[spoiler:she becomes this with Sou; if the latter was spared in the second Main Game, Ranmaru will brutally murder her.]]
* TheNicknamer: {{Downplayed}}, but has a tendency to refer to others by nicknames, such as calling Mishima 'nutty professor' and Sou as the 'beanie' guy.
* NiceJobBreakingItHero: Downplayed. [[spoiler: Her precautionary measure of keeping the door open in case an escape is needed ultimately hides the rules of the practice vote that were detailed behind it, escaping everyone's notice until it's too late and resulting in Mishima's ultimately avoidable demise. None of the other participants blame her for this, though, with Kai even pointing out that the room was laid out in such a suspicious way that the kidnappers almost certainly planned for that.]]
* OreOnna: Though she also uses 'watashi' at times. [[spoiler:Fake Reko doesn't, and it's an important distinction between the two ([[LostInTranslation sadly lost in the English version]]).]]
* PleaseIWillDoAnything: [[spoiler:She essentially says this word for word to Midori upon hearing that he was actually innocent of murder, tearfully begging him to do something to help her brother.]]
* RedOniBlueOni: Forms this with Nao due being the more cool headed of the two. [[spoiler: She's also the blue to Alice's red.]]
* ReformedBully: That aforementioned soft side apparently only came into existence within the last couple years; she used to be cruel and harsh towards everybody, weak or strong, as well as much more selfish. She's long past that by the time of the game. [[spoiler:The Fake Reko highlights this difference fantastically during her time present in 2-1, going so far as potentially killing her true self in a futile attempt to survive.]]
* StageName: Combined with SpellMyNameWithAnS; vgperson's translation compromises by saying she goes by Reco when performing.
* StoryBranchFavoritism: [[spoiler:Although Alice gets a more fleshed-out death scene, most of the heavier plot revelations involving Midori and Alice's CharacterDevelopment only happen if Reko dies at the end of Chapter 2-1. In addition, Reko will appear to be TogetherInDeath with Nao at the end of 2-2, which can only occur should she be the one to die.]]
* SuperSenses: Her hearing is exceptionally good, perhaps owing to her status as TheAce in the music industry, which helps her make some important discoveries and assist with puzzles later on.
* TeamMom: By far the most protective of the group, she watches over the younger participant and tries to tend to others emotional and psychological needs of the others.
* TogetherInDeath: [[spoiler:Potentially can do this with Nao in 2-2 if she died in 2-1.]]
* WhydItHaveToBeSnakes: If chosen for the Spirit Shutter minigame, Reko would say that she doesn't handle ghosts well.
* YourMakeupIsRunning: The heavy mascara around her eyes naturally starts streaking when she cries, as [[spoiler:her Doll counterpart demonstrates]].
[[/folder]]

[[folder:Nao Egokoro]]
!Nao Egokoro
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/nao.png]]
A student currently attending an art college. A former student of Mishima's, she's quite defensive of the Professor and quite rattled by the events that happen around her. Nonetheless, she's quite kind, and sensible if a bit dependent on other people.

* AlasPoorYorick: Taken UpToEleven [[spoiler:when Miley is cleaning up Professor Mishima's corpse, Nao becomes incredibly protective of Mishima's decapitated head, and runs away with it. She proceeds to hide with his head, refusing to give it to anyone in her temporary insanity.]]
* AmbiguouslyBi: While Nao shows possible signs of attraction towards Mishima in ''Your Turn To Shine'', she also shows some signs of this through her strong connection to Reko, the two often attempting to look out for each other both through emotional means and occasionally physical ones. [[spoiler:Reko will only allow Nao to stay with her while she grieves her brother's death. When she dies, the two most important people to her can be shown: The similarly deceased Mishima and Reko. She also shows this a good bit to Sara in the Massacre Ending, talking about living together and how she'll take care of all of Sara's needs while holding her.]]
* ApologizesALot: [[spoiler: She repeatedly says sorry as she is one of the people who vote for Kai.]]
* BringMyBrownPants: Blink and you miss it, but she wets herself [[spoiler:as she is getting her chest crushed in by a vice]].
* BuxomIsBetter: Her personal information as seen in Chapter 2 makes a comment about her large bust. Sara, if she reads it, understandably sees it as sexual harassment.
* CharacterDevelopment: She goes from being heavily dependent on others and skittish to being independent, and brave.
* CooperationGambit: [[spoiler: Pulls a beautiful one on the fake Mishima A.I. with Sou in 2-2.]]
* CruelAndUnusualDeath: [[spoiler: Her execution involves her chest being gradually crushed to a pulp by a vice. The worst part is that when Sara tries to make her suffering end, Nao refuses and instead decides to endure the excruciating pain that she is going through.]]
* DeclarationOfProtection: Declares that she'll do the hard decisions for Sara near the end of 2-1. [[spoiler: In the Massacre ending, she also declares that she will bear the guilt of their shared decision to let everyone else die so they could escape the game.]]
* EccentricArtist: {{Downplayed}}; her appearance is more eccentric than her personality, and while she has her quirks, they're pretty overshadowed by her TraumaCongaLine.
* FaceDeathWithDignity: [[spoiler: As the Sacrifice of Chapter 2-2, Nao knows she's going to die. After a brief attempt to convince Sara to vote for her, she accepts it, thanks the others for being her friends, and says she's stopped shaking and wants to see the professor again...[[SubvertedTrope only to spend her last moments begging not to die]] and refusing to let Sara hit the MercyKill button.]]
* GoodIsNotSoft: While one of the nicer participants, she's very protective of Professor Mishima, and can prove herself perfectly willing to [[spoiler:push the Fake Reko to her death]].
* HeroicBSOD: Hit ''extremely'' hard by [[spoiler:Mishima's death]], especially as [[spoiler:she feels responsible for it]]. Much of her character development from there involves overcoming that incident, even as new horrible happenings are piled on.
* IGaveMyWord: [[spoiler:After using the Mishima A.I. as a crutch for a good portion of 2-1, she realizes she can't continue to be dependent on him, and vows to leave and not return. The Mishima A.I. accepts this, and has Reko destroy him for her sake so she wouldn't be tempted to go back on her promise.]]
* MeaningfulName: ''Egokoro'' means having a natural aptitude for art, or good artistic taste.
* MessyHair: Has long, cardinal red hair that spikes out rather like a hedgehog's.
* NervousWreck: She's easily one of the characters that take to the game the worst at first, running off and hiding after the first death in the game.
* NiceJobBreakingItHero: [[spoiler: By choosing the real Reko to save, she causes the Fake Reko to stab her alternate and then die soon after.]]
* OddFriendship: Despite her initially finding Alice scary, she manages to get him to help her with Clear chips, and she is the one who can bond with him and help him move forward [[spoiler:from Reko's death. If Alice sees a painting of Nao's execution, he says while he regrets being Sou's killer, he'd gladly do it again.]]
* OutGambitted: [[spoiler:Nao can outgambit every other member in her group in the Second Main Game, while it's discovered that Gashu cheated to give Nao the Sacrifice when it should have rightfully gone to Kanna, Nao votes for herself, and during the tie that promptly occurs, she can potentially convince Sara to vote for her, and as a result, the two survive while everyone else dies.]]
* PleaseWakeUp: [[spoiler:Does this with Mishima after his death.]]
* RedOniBlueOni: The red to Reko's blue, being far more emotional than the latter, though Reko is rather outspoken herself, she manages her emotions better.
* RelievedFailure: At the conclusion of the Second Main Game, Nao comes up with a plan to [[spoiler:get herself and Sara out of the game at the cost of everyone else's lives]]. If Sara doesn't go with Nao's proposal, Nao is relieved that neither of them will have to live with the guilt that it would have caused them.
* ScrewDestiny: [[spoiler: The death game's organization writes Nao off as one of the people to die in the first trial. Come 2-2, and she can actually ''win'' it if her gambit pays off.]]
* SmarterThanTheyLook: Nao's one of the most frazzled people in the Death Game, and very unassuming, but she is deceptively clever.
* SpotTheImposter: [[spoiler:The very first one in-game to notice that Reko is acting distinctly different than she normally does. While she can't quite figure ''what'' happened, she's absolutely right; the Reko they spent the last few hours with is a doll of her from a few years back.]]
* TeacherStudentRomance: Onesided, but their interactions in ''Your Time to Shine'' make it extremely obvious that Nao desires this with Mishima. He ranges from oblivious to uncomfortable depending on the situation, trying to navigate something so blatant with the fact that he does still care for his student deeply and not wish to hurt her.
* TogetherInDeath: [[spoiler: Unless she's voted for as the sacrifice, she gets a small scene being together with Mishima and potentially Reko.]]
* TookALevelInBadass: She goes from spending most of Chapter 1-2 terrified to [[spoiler:personally pushing the Fake Reko, cooperating with Sou to perform a very believable gambit to manipulate and delete the fake A.I. trying to manipulate ''her'' and can potentially win the game by way of having priority in a tie as the Sacrifice.]]
* TragicDream: Wishes to paint a portrait and [[spoiler:present it to Kazumi as thanks]].
* TragicKeepsake: [[spoiler: In the path that Reko dies, Nao keeps one of Reko's gloves and gives the other to Alice.]]
* TraumaCongaLine: The game ''really'' isn't kind to Nao in particular, who seems to have to undergo something horrible and traumatic every single half-chapter.
* TheUnchosenOne: [[spoiler: Like Joe, she was not one of the candidates that were supposed to make it past the first trial. The fact that she had made it to the Second Main Game is such an affront to Gashu that he cheats to ensure that she has the Sacrifice card even after she trades it away.]]
* WhatYouAreInTheDark: [[spoiler: She gets this twice over. She can show her ultimate desire to live, voting for herself (instead of breaking the tie between Sou and Kanna) and then pointing out that if Sara chooses her, she wins. If this works out, she does her best to comfort Sara, continuing her DeclarationOfProtection and saying she'll shoulder all the blame and hardships. If it doesn't work however, she'll do her best to show how much she's grown and attempts to face death with dignity.]]
* ZeroApprovalGambit: [[spoiler: Absolutely no one feels good about Nao's gambit to be picked as the sacrifice and win the game. Nao's relief at living another day is mixed with her regret at the circumstances. She reassures Sara that despite her guilt, she will shoulder all the blame and guilt for them both.]]
[[/folder]]

[[folder:Kai Satou]]
!Kai Satou
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kai_4.png]]
A mild-mannered house-husband with long, sleek black hair. Seems remarkably calm and collected, given the circumstances...

* AloofAlly: Deconstructed. While he ''is'' generally helpful to the group, he's so obviously suspicious in his behavior that nobody fully trusts him. [[spoiler: As such, he gains the majority vote and dies. Everyone is more and more heartbroken with every subsequent revelation of just how GoodAllAlong he was, being the most important person to their quest to escape the game even posthumously.]]
* AintTooProudToBeg: [[spoiler: His last, painful attempt to not be voted for is him begging everyone to vote for Sou instead of him. It fails.]]
* BecauseYouWereNiceToMe: [[spoiler: His entire reason for helping Sara's Dad and their family for real instead of merely being a spy as intended. Not that the bar was set very high to begin with.]]
* BecomingTheMask: [[spoiler: He was initially sent to the Chidouins as a spy, but the kindness he received from Sara's parents made him genuinely attached to them.]]
* BetterToDieThanBeKilled: [[spoiler: Slits his wrists after seeing Joe's CruelAndUnusualDeath and realizing he's next.]]
* CannotTellAJoke:
** While examining some mannequins with liquid-filled heads, he suggests that their kidnappers might intend for them to use them as a source of hydration. Sara takes the comment seriously, leading him to apologize.
** The manga and ''Your Turn To Shine'' shows that all of his humour is delivered extremely dryly, leading those he jokes with to never know he's joking until he clarifies.
* CreepyGood: [[spoiler: He's noted to be offputting by several characters, but is ultimately GoodAllAlong.]]
* DarkAndTroubledPast: [[spoiler: He's been raised as an assassin since he was young, with a horribly [[AbusiveParents apathetic father]]- he rightfully considers being a househusband and bodyguard to be wonderful in comparison.]]
* DefectorFromDecadence: [[spoiler:He was part of the organization running the Death Games and was embedded with the Chidouin family specifically to get close to Sara, but her father's affection for him led him to devote himself to the family genuinely and try to protect Sara from the game.]]
* DefiantToTheEnd: [[spoiler:His last words: “This is... resistance. Our lives toyed with to our enemy's whims, we are unable to save even a single person... As we die off, this is... my feeble... resistance. But it is one large step... toward counterattack...! It is a step I was able to take... because you bought me time. It is surely... not futile. I entrust them to you...! Our regrets...!! Our hopes...!! I... am satisfied.”]]
* FaceDeathWithDignity: [[spoiler: Due to going out on his own terms, Kai is able to die satisfied after attempting to encourage Sara to keep pushing forward.]]
* FryingPanOfDoom: Carries kitchen utensils around at all times, but his trusty frying pan is the one he seems most attached to and proficient in.
* GoodAllAlong: [[spoiler:Despite all the hints to him as a villain, he turns out to have been one of the most heroic characters in the game...though this tragically only becomes truly clear after he's gone.]]
* GoOutWithASmile: [[spoiler:Gives a pained smile as he goes out defying the death game.]]
* IneffectualLoner: [[spoiler: His attempts to find a solution to the death game is ultimately hindered by his own lack of support and gets him killed, while the main casts gets further and lasts longer as they rely on each other.]]
* ItWasAGift: His apron is a gift. [[spoiler: It was from Sara's Dad.]]
* {{Irony}}: He spends much of Chapter 1 completely silent about his intentions, refusing to say anything about his actions until he's verbally cornered in the First Main Game, largely due to his lack of trust as a gambit to do things himself and throw a wrench in the organizers' plans. [[spoiler: It's entirely due to this decision not to trust anyone that he cannot get the trust of anyone else when he needs it, which directly leads to his death and leaves the Death Game largely unhindered.]]
* LaserGuidedTykeBomb: Defied. [[spoiler: He had been trained as an assassin since he was a child, though he failed to be willing to take another life.]] He eventually becomes a house husband instead.
* LongHairedPrettyBoy: Whose CurtainsMatchTheWindow, as both his hair and eyes are a stark, cool black.
* NotSoStoic:
** When he breaks down during [[spoiler:the first Main Game]], pleading with the others to [[spoiler:vote for Sou instead]], as he freely admits that he doesn't want to die.
** We also see him with a panicked expression when Sara [[spoiler:flashes back to the night she was kidnapped and realizes in retrospect he was trying to warn her]].
* OutGambitted: This happens to him twice. [[spoiler: He's out gambitted by Sou, who ends up casting enough doubt on him to get the majority to vote for him. The second had him get outgambitted by the organization that set the Death Game in motion, he tries to pose as their contact, but they easily see through his attempt and mock him for it.]]
* PoorCommunicationKills: By being quiet about vital information due to his lack of trust. [[spoiler: He is voted by the majority due to the fact no one quite trusts his intentions.]]
* TheQuietOne: Easily the quietest of the main cast, often not speaking unless spoken to, which goes along with his stoic nature.
* SharedFamilyQuirks/[[spoiler:HereditarySuicide]]: Despite opposing him, Kai is a lot like his father [[spoiler:Gashu]]. They position their arms similarly, come off as inscrutable and strange to the cast, and [[spoiler:are willing to die without a second thought rather than give in when they're cornered.]]
* StalkerWithoutACrush: [[spoiler: He ''is'' in fact the stalker Sara is so afraid of, and he often watches her from the shadows, though it's not due to romantic intent. He was given responsibility of protecting Sara by her father, though since neither divulge this information, she assumes the worst.]]
* StoryBreakerPower: [[spoiler: Being a trained assassin, a former member of the Death game's organization, and having previous knowledge of the layout of the building makes Kai a potentially extremely powerful asset. Sadly, he seals his own fate by refusing to let the others know about any of this, and ultimately cannot win the trust of the majority.]]
* SupremeChef: He's noted a few times to be a rather good chef, making a few comments on what dishes he'd like to prepare during the Death Game. ''Your Turn To Shine'' reveals he's relatively defensive of his status as this.
* TearsOfFear: [[spoiler: As he admits that he's ''very'' scared of dying and begs the others to vote for Sou.]]
* TearsOfJoy: He hides it behind his frying pan, but he's very evidently crying when [[spoiler: Sara's father gave him a new apron.]]
* ThouShallNotKill: [[spoiler: Despite being raised as an assassin from a young age, he could not find it in himself to kill someone else. However, that doesn't mean he wouldn't threaten or injure others if he had to.]]
* TheStoic: One of the most reserved participants, maintaining his cool in the face of various unpleasant developments.
* TranquilFury: Remains deathly calm even as he [[spoiler:bashes Sue Miley over the head with his frying pan]].
* TheUnchosenOne: [[spoiler: Much like non-candidates Nao and Joe, Kai was never supposed to make it past his first trial, let alone make it to the First Main Game.]]
* WalkingSpoiler: It's very hard to talk about Kai without revealing his role in the story.
* WouldHitAGirl: [[spoiler: Has absolutely no problem whacking Miley over the head with a frying pan.]]
[[/folder]]

[[folder:Gin Ibushi]]
!Gin Ibushi
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gin_2.png]]
As an elementary schooler, Gin is the youngest of the game's unwilling participants. Stands out all the more due to his animal-themed attire, with his pointy-eared hood, paw gloves, and cat-shaped cushion that he normally hugs to his chest.

* AdorablyPrecociousChild: He may have moments of TroublingUnchildlikeBehavior, but he's mostly a young, energetic child who tries his best to be as helpful as he can be.
* AmazinglyEmbarrassingParents: Some dialogue with him in the bar indicates that his [[spoiler:step-father]] drinks too much, which is a fact that annoys him. [[spoiler:Despite AI!Gin claiming to generally like his step-father, his opinion of him seems to be generally derisive. According to him, when his step-father is drunk, he often causes trouble, and always gets yelled at by his mom and apologizes. Gin says that it's pathetic and that he doesn't have any dignity as an adult.]]
* AnimalMotifs: Cats, and dogs to a lesser extend. In addition to his clothing and VerbalTic, he tend to act like one when investigating
* TheBabyOfTheBunch: The youngest participant of the Death Game, being only in elementary school.
* BornLucky: [[spoiler:Despite having the third-lowest survival rate (a measly 1.3% chance), Gin scrapes himself out of far more situations than he has any right to. On top of surviving the events of 2-1 due to Sara saving both him and Q-Taro, he survives two more scenarios in 3-1 that could've killed him ''and'' [[ButThouMust is spared of]] the SadisticChoice at the end by virtue of the other contender, Q-Taro, [[DeadAllAlong having already died]].]]
* BrutalHonesty: Tends to be very blunt with others and doesn't mince words, such as when he responds to Sou introducing himself as a 'job-hopper' by declaring that he lives hand-to-mouth. Ironically, he then promptly adds that Sou should have lied and claimed to have steadier work.
* CooldownHug: He can give one to Sara when she's on the verge of a breakdown again.
* CompanionCube: Mew-chan, his cat cushion.
* EveryoneHasStandards: Despite openly not liking Sou, or even really trusting him, he doesn't want him to die.
* FromTheMouthsOfBabes: While he insists that he doesn't ''hate'' his [[spoiler:step-father]], he's very frank about disliking how he gets drunk and 'causes trouble' and thinks of his excessive apologies as 'pathetic', and worries about his mother overworking herself.
* HollywoodAutism: An extremely strong aversion. [[spoiler:Chapter 3-1B reveals Gin is formally diagnosed with autism.]] While extremely fond of dogs and cats, intelligent for his age, and certainly not without his eccentric behavior, Gin doesn't fall into inaccurate stereotypes in his depiction, and he's overall happy, confident, well-adjusted, and affectionate. The rest of the cast near-universally takes his relatively strange behavior in stride, [[spoiler:and when a disguised Midori once tried to goad him into agreeing to have it cured, Gin didn't even consider it, instead opting to have Asunaro treat his mother's implicitly fatal illness.]]
* JustAKid: Bristles at any implications of this, getting upset if others seem condescending or dismissive towards him just because of his age.
* TheMedic: During the minigames of 2-1, Gin will be the only member of the cast that can heal Sara.
* NiceGuy: While he can give BrutalHonesty now and again, he is easily one of the more nicer characters in the game and tends to try to stay positive and optimistic despite the situation he is in.
* TheNicknamer: Refers to everyone with nicknames pertaining to some aspect of their appearance or personality.
* TheNoseKnows: His is pretty strong. It's even a mechanic briefly in one chapter.
* PrecociousCrush: Clearly has a developing crush on his 'Big sis Sara'. [[spoiler:His AI]] promises to sweep her off her feet when he grows up, and there are various [[TroublingUnchildlikeBehavior moments]] in his negotiation events where he can talk about playing using Sara, or retroactively having her do whatever he wants as a result of his winning a game of tag, (though Sara protests she never promised such a thing and he agreeably lets it pass). This also complicates matters during [[spoiler:the First Main Game, when he tries to avoid revealing some evidence he believes might incriminate her]].
* {{Tritagonist}}: His role in the story is one of the major focuses of the game right behind Keiji and Sara [[spoiler: helps that the three of them are the only players that last up to the final chapter no matter what.]]
* SecurityBlanket: His clothes and cushion actually function as this; wearing and carrying them help him feel more confident.
* VerbalTic: Frequently peppers 'meows' and 'woofs' into his speech.
[[/folder]]

[[folder:Kazumi Mishima]]
!Kazumi Mishima
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kazumi_4.png]]
A teacher who's well acquainted with Nao, as she used to be one of his students. Has a somewhat off-putting air about him, but he tries to look out for the younger cast members.

* ADayInTheLimelight: While ''[[SpinOff Your Turn to Shine]]'' serves as one for all of the characters, his route was the first to be finished and made available in the game's test version, thrusting him into the spotlight.
* BadLiar: His attempts to hide the fact he smokes are rather poorly hidden, as noted by Sara.
* BreakTheHaughty: In a {{Flashback}}, he describes his younger self as 'more conceited than the average person', saying that he got quite the reality check by [[spoiler:failing his college exams]].
* ContractualPurity: InUniverse: As a teacher, Kazumi decries the practice of smoking, and [[BadLiar stammers unconvincingly]] when Sara suggests that he wants to smoke the cigar he found. The narration also notes that he cuts open the cigar with practiced ease. He also holds the same sentiment when it comes to drinking, as he initially turns down Keiji's offer to do so in ''Your Turn To Shine''.
* CoolTeacher: An all-around nice guy who looks out for the rest of the cast, especially his former student, Nao. He also doesn’t have any problem with gay or transgender people, as revealed in ''Your Time to Shine''.
* CreepyGood: He's noted by several characters to be creepy for his eccentricities, but is ultimately as good as Nao insists.
* CruelAndUnusualDeath: [[spoiler: His collar heats up so much it agonizingly burns through his neck, it doesn't take long to kill him, but it's clear every moment was torture... whats worse this is the least graphic execution... it gets far worse than this.]]
* EveryoneHasStandards: In ''Your Turn To Shine'', Nao will show obvious signs of attraction to Mishima, but seeing how he's at least twice as old as her and she was his student, he tries to very gently avoids the topic to neither encourage her advances or hurt her by turning her down.
* FaceOfAThug: Mishima looks incredibly creepy, with his wild poof of gray hair, tiny, shiny glasses that hide his eyes, constant smile and [[MilkingTheGiantCow exaggerated gestures]], but seems to be nicer than he first appears.
* FormerTeenRebel: ''Your Time to Shine'' expands upon the main story’s implications, revealing outright that he was a bit of a "hoodlum" growing up.
* TheGlassesGottaGo: By WordOfGod, Mishima is actually very handsome when his eyes are shown, which is why all his sprites have ScaryShinyGlasses. And indeed, the one [[https://static.wikia.nocookie.net/kimi-ga-shine/images/a/a4/Cara12-3.png/revision/latest/scale-to-width-down/580?cb=20191208202439 that can be found in the game's files]] results in his face seeming far more natural and relaxed.
* GoodSmokingEvilSmoking: It's heavily implied that he smokes, and craves a chance to do so when presented with a cigar, though he unconvincingly tries to hide it.
* TheHyena: Prone to chuckling a lot in a rather 'Mwahaha' sort of fashion.
* MeaningfulName: His surname comes from Mishima, Japan, and a style of ceramic pottery associated with the region, fitting for an art teacher.
* MilkingTheGiantCow: His portraits generally have him doing this at all times.
* NiceGuy: Eccentric and a bit creepy, Mishima is one of the most reasonable and kind people from the very start of the Death Game.
* NotQuiteTheRightThing: An unintentional ''master'' of this. His attempt to help Kanna by lying about the nature of their shared First Game only makes things worse when [[spoiler:Sue Miley reveals the AwfulTruth to her immediately after his death]]. It's later revealed that he [[spoiler:convinced Nao to vote for him as part of a plan to ensure her safety, but accidentally left her saddled with immense guilt over helping cause his death]].
* OffWithHisHead: [[spoiler:A postmortem example. Once his collar burns through his neck, Nao attempting to wake him leads to his falling off his body.]]
* OhCrap: He's rather confident when talking to [[spoiler:Sue Miley, believing the practice vote to be nothing serious and jokingly insulting her, the realization that his collar is burning through his neck quickly causes him to panic.]]
* PosthumousCharacter: [[spoiler: Appears in an early bit of 2-1 as an A.I., much to Nao's relief. However, when she eventually breaks off contact with him to move forward, he asks Reko to be CruelToBeKind by destroying him to ensure Nao couldn't go back on her word.]]
* ReasonableAuthorityFigure: One of the most level headed characters of the main casts, he tries to watch out for both the younger participants and his former students.
* RunningGag: A particularly dark example. [[spoiler:[[TheyKilledKennyAgain A version of Mishima dies every Chapter]]. Chapter 1 has the original die, then Chapter 2 has two A.I.s of him perish, and finally Chapter 3 has ''another'' version of him be struck down.]]
* SacrificialLamb: [[spoiler:He's the only one of the main cast to die within Chapter 1-1, largely to establish just how much the Death Game doesn't mess around. Thankfully though, it also partially subverts this trope by having there being a real impact from Mishima's death, right down to the scars it wounds up inflicting on everyone else, including Kanna and ''especially'' poor Nao.]]
* ScaryShinyGlasses: His eyes only become visible during [[spoiler:his death]].
* SmokingIsNotCool: Insists as much, though it's heavily implied that he has experience with cigars.
* TeamDad: Highlighted most in his interactions in ''Your Time to Shine''; he takes quite naturally to this role as the oldest player. [[spoiler:He was trying to be this in the main story, but wasn’t really around long enough for it to take.]]
* TheyKilledKennyAgain: A definitely [[PlayedForDrama unfunny]] example: [[spoiler:his human self gets his head burned off in Chapter 1, then two A.I's of him are destroyed and deleted in Chapter 2, and yet another A.I. based on him is killed off in Chapter 3.]]
* VerbalTic: Occasionally ends his laugh with a "Mwahaha..." Further contributing to the evil scientist look he has.
* WeHardlyKnewYe: [[spoiler:While it really cannot be said he doesn't have a clear-cut personality compared to everyone else, his death in Chapter 1-1 means he has by and large the least amount of screentime compared to the rest of the main cast. Thankfully, though, it seems to subvert them being ''forgotten'', as there's a very real impact Mishima's death has on the story and especially to Kanna, Gin and Nao.]]
* WhatHappenedToTheMouse: [[spoiler:Nao flees with his head in a box, but when Keiji and Sara finally get a chance to check it, the head is gone, and the first Main Game brings no answers as to what happened to it, something that Keiji points out to Hayasaka in Chapter 3-1.]]
* YoungerThanTheyLook: Despite his grey-hair and rather mature personality, as the oldest member of the main cast, Mishima has been confirmed to be around 30 years old.
[[/folder]]

[[folder:Gonbee Yamada]]
!"Gonbee Yamada"/[[spoiler:Alice Yabusame]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/alice_5.png]]
Discovered by Sara in 1-2, a prisoner by the name of "Gonbee Yamada" is a petty thief who is hot blooded and speaks in a rather dramatic and refined manner. Unwilling to trust the other participants, he takes some convincing to work with others though he's nicer than he first seems. [[spoiler: His real name is Alice Yabusame, estranged brother of
Reko Yabusame, and his real crime is murder.]]

* AccidentalMurder:
** [[spoiler: Chapter 3-1b reveals that Alice did not actually complete his First Trial and simply left, which led to the death of his unknown partner, the real Hinako. This in turn led to the two of them becoming perpetrator and victim, which meant the real Hinako couldn't be used as a Dummy later.]]
** If he [[spoiler:survives to 3-1b, it also shows a flashback depicting his "killing" of Sou as this, shoving him over a railing and seeing his head impaled... With no blood whatsoever, as he ''didn't really die,'' a fact which was removed from his memory.]]
* TheAloner: He will spend almost all of his time keeping to himself after his interrogation concludes, with a rare occasion of coming to others with something in mind [[spoiler:such as going to Keiji to find out who “Sou” really is, or going to Sara to get his sister’s precious bongos back.]] Which stands out compared to everyone else, as even
Nao Egokoro, Kai and Sou are willing to work with other people to a degree, he is not.[[spoiler:This ends up being averted post Chapter 2-1 if Reko dies, as Alice becomes much more active and cooperative once Safalin erases the negative memories of his deceased sister.]]
* AmbiguousGenderIdentity: ''Your Turn to Shine'' has him reveal that his mother [[spoiler:raised him as a girl until he confronted her about it]]. It is left unclear whether this means he was [[spoiler:RaisedAsTheOppositeGender or is Transgender]].
* AtrociousAlias: "Gonbee Yamada" is pretty much immediately remarked on as an extremely weird, fake-sounding name after he blatantly makes it up on the spot. In fact, "Gonbee" is more or less the Japanese equivalent to "John Doe," referring to an unidentified person, while "Taro/Hanako Yamada" is commonly used as the Japanese equivalent to "John/Jane Smith".
* BeingGoodSucks: Good lord does he have it rough. [[spoiler:So in addition to simply wanting to be a good brother to Reko, Alice has developed a noticeable protective streak of his little sister, which ultimately causes him to find out Midori's been stalking and taking information of her and many other people. He gets in a scuffle in an attempt to get answers, and ultimately accidentally ruins Midori's doll. For his attempt to save his sister, he's imprisoned on false charges ''that he believed he did'' for years, his sister becomes estranged with him, and he's left to rot for at least three years. He then either has the choice of dying or seeing his beloved sister killed.]]
* BerserkButton: Do not threaten [[spoiler:Reko Yabusame's]] safety to his face. [[spoiler:This is manipulated in his backstory to get him wrongfully arrested, and can potentially kill him in 2-1.]]
* BigBrotherInstinct:
** [[spoiler:Does ''not'' take Reko's hostage situation well in Chapter 2-1 after finding out. This can either lead to his death or his grief at the loss of his sister being so great he has to erase negative memories of her.]]
** [[spoiler: And the reason he killed Sou Hiyori (or thought he did)? He found out Sou had been collecting photos and documents about Reko. When he confronted him over it, he wound up pushing Sou off a terrace and onto a jagged fence.]]
* ColdHam: Mixes this with LargeHam, he is very dramatic with his a rather refined tone of speech and yet he lapses into SuddenlyShouting quite often.
* CooperationGambit: [[spoiler:By the end of Chapter 1, after Alice reveals his murder of Sou Hiyori, Alice and Keiji can be seen teaming up behind the scenes, despite their being a criminal and a police detective respectively. An alliance of mutual convenience to discover who Shin Tsukimi truly is.]]
* CowardlyLion: Of a nobler sort than Q-taro. Though far more easily frightened than he likes to let on, he's shown time and time again that he's perfectly willing to use violent force against the various Floor Masters. [[spoiler:This is especially prominent both at the end of 2-1, either immediately leading to his death or in the aftermath of Reko's, and in his variant of 2-2, wherein he attempts to attack Gashu more than once.]]
* CruelAndUnusualDeath: [[spoiler:In Sou's route of Chapter 3-1B, he ends up killed by Ranmaru via strangulation, and his body ends up so mutilated he hardly looks like he was human.]]
* DelusionsOfEloquence: Lapses into a fancier speech pattern at times.[[note]]In Japanese, he's [[UsefulNotes/JapanesePronouns shifting pronouns]] from the masculine ''ore'' to the feminine ''atashi'' and speaking "onee" language - a sociolect associateed with the Japanese gay community. Though Alice speaks this way out of habit most likely.[[/note]]
* DoesNotLikeGuns: He's certainly even more frightened of them than the rest of the cast. Consistently, a threat at gunpoint has been the easiest way to get him to back down from something, [[spoiler:and at first he fears and distrusts Sara specifically because she's carrying one]].
* DoesNotLikeShoes: In contrast to everyone else, he's barefoot during the Death Game, his reasoning is he can't find shoes that match his outfit, so he'd rather not bother grabbing anything else.
* DramaticIrony: [[spoiler: He's utterly convinced that Reko is the real deal because of her very harsh and cold treatment of him, which would be right three years ago, but Reko has gone through some serious CharacterDevelopment since then.]]
* DreadfulMusician: By his own admission. He was only in a band to fill up space. But on the other hand, he had written songs that were very well received, implying that he's got an ear for what sounds good, but his own execution falls flat.
* DroppedABridgeOnHim: [[spoiler:Is abruptly murdered by a psychotic Ranmaru on Sou's version of 3-1 should he still be alive.]]
* DyingAlone: [[spoiler: In Sou's route of 3-1B, Alice is killed by Ranmaru when he's completely alone, and by the time the others are even aware he's in danger, it's far too late. This can count as an ironic death, as this is the very same way he (accidentally) ended up killing Hinako.]]
* ExhaustedEyebags: [[spoiler: He's very drained from the loss of his sister, his messy hair and eye bags reflect this extremely well, even after his initial grief at her loss. They only go away once Safalin erases his negative memories of her.]]
* {{Foreshadowing}}: When asked for his name, he starts with "Ya-" before pausing and giving his full name, hinting that this is not his true name.
* FrameUp: [[spoiler: Chapter 3-1b reveals that he didn't kill the real Sou Hiyori, but a doll version of him instead. This was, however, unplanned on the Sou doll's part, as Alice found out he had a briefcase full of photos of Reko and documents about the Death Game and, when confronting him about it, wound up accidentally shoving the doll off of a terrace onto a wrought iron fence. This still landed Alice in prison, but Sou took advantage of it to get him to sign a consent form for his participation in the Death Game, hoping for a shot at revenge.]]
* FullNameBasis: Pointedly refers to Sara with her full name to emphasize his distrust.
* GenderBlenderName: It's less pronounced to a Japanese audience, but the rest of the group nonetheless gets confused when [[spoiler:Reko confirms the sibling named Alice is her older ''brother'']].
* GoOutWithASmile: [[spoiler:After being fatally injured by the exploding doll head and passing out, he wakes up briefly, just in time to see Reko is still alive. When she says she wants the two of them to be brother and sister again, Alice smiles before finally dying.]]
* HairTriggerTemper: It's pretty easy to piss him off, that said, it's also pretty easy to get him to cower away if something to frighten him happens.
* HeroicBSOD: [[spoiler: Reko's death hits him extremely hard, to the point he needs his negative memories of her to be erased to truly move forward.]]
* HiddenDepths:
** He may be a bit of a dumbass PaperTiger, but he's an extremely emotionally sensitive person under that, able to extend his protective streak [[spoiler:beyond just Reko]] to other members of the cast.
** By his own admission, he's not very good at singing. [[spoiler: Chapter 3-1B however, shows that he can potentially sing well enough that others enjoy it and join in.]]
* {{Irony}}: [[spoiler: He was wrongfully put away for a murder he didn't commit, and when he wakes up in the Death Game, he accidentally commits an actual murder without him being any the wiser about it.]]
* JerkWithAHeartOfGold: He acts as hostile, intimidating, and distrustful as one would expect a hardened criminal to be, but under that he's not a bad guy at all, showing quite a compassionate side when he does come to respect and trust members of the group. [[spoiler:Must run in the family.]]
* MadeOfIron: [[spoiler:{{Subverted}}. While he manages to survive longer than a person should with [[TorsoWithAView a massive gaping hole blown out of his stomach]], it still ultimately kills him.]]
* MaliciousMisnaming: In vgperson's translation of the game, he refers to Q-taro Burgerburg as "Cubetaro Hamburger" early on [[spoiler:in order to get back at him for calling his alias old-fashioned]].
* {{Manchild}}: A downplayed variant, but he has a habit of acting quite childish from time to time. He refuses to eat the meal Safalin provides due to not liking "the green bits", and demands she eat them instead. And should Mishima attempt to make shoes for him, he'll complain that they first don't have stripes like the rest of his outfit, and then that the stripes are the wrong direction.
* ManlyTears: He quietly sheds a few tears when [[spoiler: his attempt to reconcile with Reko goes horribly wrong.]]
* MutuallyExclusivePartyMembers:
** In Chapter 2-1, [[spoiler:he becomes this with Reko. If you fail to figure out how to save
Satou, Gin or refuse to push the fake Reko to her death, the fake confronts the real Reko and murders her in a rage when Ranger decides to execute her. If you do push the fake to her death, Ranger tricks Alice into thinking he killed her and then kills him when he attacks him in a blind rage.]]
Ibushi, Kazumi Mishima, Gonbee Yamada[[/labelnote]]
** In Chapter 3-1, [[spoiler:he becomes this with Sou; if the latter was spared in the second Main Game, Ranmaru will brutally murder him]].
* MyGreatestFailure: [[spoiler: Considers the crime that got him imprisoned, murdering Sou Hiyori, to be this. He knows he deeply hurt the victim's family, his own family and possibly most importantly, his sister. He spends much of his time in 2-1 trying to make it up to her, though he's aware she has no reason to forgive him.]]
* OddFriendship: Despite her initially finding Alice scary, Nao manages to get him to help her with Clear chips, and she is the one who can bond with him and help him move forward [[spoiler:from Reko's death. If Alice sees a painting of Nao's execution, he says while he regrets being Sou's killer, he'd gladly do it again.]]
* OOCIsSeriousBusiness: [[spoiler: Soon after his sister's death, Alice is despondent for nearly the rest of the chapter, the fact that he accepts Safalin's treatment and immediately brushes off Reko's death like it was nothing is a big indicator something's wrong.]]
* PaperTiger: He acts very tough, but he's not as much of a threat as he tries to make himself out to be. To the main cast at least.
* PeekABangs: His hair covers his right eye.
* PetTheDog: Despite his initial attitude of not trusting the other participants and mainly being TheAloner, he did end up helping Nao get some of her clear chips, if for no other reason than she asked a few times.
* RedOniBlueOni: [[spoiler: The Red to Reko's blue, being the more hot headed and impulsive one of the two.]]
* StockCostumeTraits: Found dressed in a black and white striped jumpsuit, complete with handcuffs dangling off one wrist. This naturally makes him look more suspicious. He lampshades that Japanese prisoners don't normally even dress like this.
* StoryBranchFavoritism: [[spoiler:With the exception of a much more anticlimactic death scene for his sister, Alice's survival, throughout both chapters 2-2 and 3-1, has a substantial, albeit so far not story-altering, amount more content without clear equivalents in hers, mostly relating to further details on his "killing" of Sou Hiyori and continued growth and CharacterDevelopment in the aftermath of Reko's death.]]
* SuperSenses: While it's not as pronounced as Reko's, Gonbee's hearing is ridiculously good, able to catch just about anything the other survivors can not. [[spoiler: Which may be why he was able to write music that sounded great, but was unable to play it.]]
* SympatheticMurderer: After he starts trusting the group, he admits his crimes and shows a great deal of remorse. [[spoiler:The crime he was convicted of was an AccidentalMurder of a man he caught stalking his sister. He deeply regrets his actions until he realizes that his victim was an {{asshole|Victim}} and he was set up]].
* TragicKeepsake [[spoiler: In the path that Reko dies, Nao gives Alice one of his sister's gloves. Along with the broken bongo pieces that the Doll Reko broke.]]
* UnreliableExpositor: His explanation of how he ended up separate from the other participants is clearly slanted to some degree, with a touch of SelfServingMemory.
* WalkingSpoiler: Absolutely none of the main cast are even aware he's around until chapter 1-2, and his true name serves as a major clue during the First Main Game.
* WouldntHurtAChild: [[spoiler: He makes it known that voting for Kanna is something he absolutely ''will not'' do in Chapter 2.]]
* WhyDidItHaveToBeSnakes: He's terrified of guns, running and hiding at the sound of gunfire, and fainting once Sara finds him with her gun still on hand. He's also scared of ghosts.
* YouGottaHaveBlueHair: Bright blue bangs paired with a magenta and lime green-dyed buzzcut. It's shown from a childhood flashback [[spoiler:with Reko]] that the magenta and lime color are not his natural hair color.
[[/folder]]

[[folder:The
[[labelnote:The Dummies (Heavy Chapter 3-1 spoilers)]]
Though twenty people originally entered the game, eight of them did not survive their respective versions of the {{Film/Saw}}-like First Game, and are only known about through information learned about them later on. Six out of eight are brought back in Chapter 3-1A onwards, and this folder contains many spoilers involving them.
!Tropes that apply to the Dummies as a whole:
* BackFromTheDead: Sort of. All of them except for Kugie and Megumi are "revived" as dolls in the third chapter and partnered up with the survivors.
* BloodlessCarnage: Due to being Dolls, they don't have any blood if they die a second time. Though they can still go blue with shock and blush.
* CharacterFocus: While Chapter 3-1A is their introduction, the focus is more on Midori and Keiji. 3-1B however, focuses heavily on them.
* CruelAndUnusualDeath: Suffered by each and every one of them.
* DeathOfAChild: [[spoiler: None of the "Can't Drink" Dummies make it out of Chapter 3-1. The SoleSurvivor can only be one of the adults.]]
* DevelopingDoomedCharacters: Due to their low charge times, none of them are expected to last past the Death Game. [[spoiler: In truth, none of them are even meant to last past the Banquet. All of them barring Hinako can die before then, and of those, only one of
(3-1 spoilers)]]Naomichi Kurumada, Mai, or Hayasaka can be spared death and simply need a recharge instead.]]
* DroppedABridgeOnHim: [[spoiler:All of the Dummies can potentially suffer a rather sudden, yet cruel, death during the banquet. Before that, all of them (barring Hinako) can die rather jarringly.]]
* DysfunctionJunction: The group includes a cynical boxer with trust issues, a stubbornly fatalistic middle schooler who has no problems causing violence, a woefully nervous pushover office worker, a delightfully sweet baker who seems ignorant of the dangers around her, a brutally honest high schooler, and a woefully incompetent high schooler.
* DwindlingParty: [[spoiler: Seems to be that way, you can potentially lose both Anzu and
Shunsuke in 3-1A and none of them are expected to survive once their power runs out. You end up losing all but potentially ''one'' in 3-1B.]]
* EstablishingCharacterMoment: They're all given this upon being brought back in 3-1A.
* ExpositionFairy: When they're brought back, they must give most of the information that Midori told them to the main cast, as Midori thought it'd take too much time to relay that information again.
* FaceDeathWithDignity: [[spoiler:Most of the Dummies that make it to the banquet end up resolving to let their lives be thrown away so Midori can be stopped. True to form, they're all scared when their time comes, but most stick with the decision. Averted with poor Anzu and Mai, who are screaming and crying in terror.]]
* {{Foreshadowing}}: Before the player learns about any of their fates, their names all appear on the board indicating who is and is not allowed to drink.
* GenderEqualEnsemble: Three guys and three girls are revived for the group.
* HonoraryTrueCompanion: While 3-1A has them bordering on TeethClenchedTeamwork with the survivors due to unfamiliarity and unease from both sides, [[spoiler:3-1B has them firmly become this to each other and the survivors, willing to watch out and protect one another.]]
* InSeriesNickname: To differentiate them from dolls, they're given the nickname "Dummies".
* KillEmAll: [[spoiler:All Dummies can up end up being destroyed in Chapter 3-1. However, it is possible to at least spare Kurumada, Hayasaka or Mai as the SoleSurvivor, though they run out of power at the end.]]
* MinionWithAnFInEvil: Technically, they are Midori's minions (as well as the Death Game's as a whole) but most are actually quite nice to their partners. Downplayed however, as their survival depends on their partner staying close to them. [[spoiler: Even when it is revealed their true roles are to kill their partners before Midori is killed, they don't outright turn against them as much as they do nonviolently hamper their attempts to kill Midori, and even then, most of them aren't exactly happy about it. Roughly half-way through the banquet, most of the surviving Dummies are encouraging Sara to sacrifice them in order to kill Midori and save Gin.]]
* PosthumousCharacter: Naturally, they're all not in the game because they all died, but we do get to see or learn about them anyway.
* RedStringOfFate: Non-romantic example, but a literal take on this example is how the pairs are made with the humans and the dummies.
* RidiculouslyHumanRobots: When revived, they are near indistinguishable from humans, down to even having skin that feels the same. Hayasaka even complains that he feels like he's being strangled, even though as a machine he does not need to breathe.
* SupportPartyMember: Midori brings them back with this express purpose of them being this.
* TheUnReveal: [[spoiler: All the dummies have a certain piece of information to give their partners, Ranmaru's[[note]] There's TheMole that's a human amongst the Dummies.[[/note]], Hinako's[[note]] Using Midori's ID card, you might be able to disable another layer of security.[[/note]], Kurumada's[[note]] NeverShallTheSelvesMeet for the Floor Masters and their counterparts.[[/note]] and Hayasaka's[[note]] The paired collars can go as far as a room apart.[[/note]] are all revealed. But when the Banquet comes to an end and effectively shuts them out of the story, Anzu's and Mai's information goes unrevealed. Likewise, we don't see the circumstances of which they signed the Asu Naro waver for any of them.]]
* WalkingSpoiler: Considering they were all killed during the First Trial, it's hard to talk about them without spoiling that all but two come back in 3-1 and what roles they had before and after.
* WeCannotGoOnWithoutYou: The Dummies are forced into a variation of this: If they go too far from their human partners, it is ''their'' heads that will fly off, and the humans will be fine and continue without penalty. This is to encourage them to stick close and work with their partners. [[spoiler: Also so they can have an excuse to be near their partner while contemplating whether or not to kill them.]]
* WeHardlyKnewYe: Sara even bemoans the fact that, good or bad, she'll never get the chance to know these people. Later on, she does.
* WhatMeasureIsANonHuman: Subverted. They are quickly considered to have just as much value as human lives by the main cast, everyone treating them no different as if they were human. [[spoiler:Ultimately the Dummies and the players play this straight during the Banquet, most of them deeming Gin's life more important than their own and accepting their death. Though part of this is due to the fact that if Gin dies, ''everyone loses''.]]
* YourDaysAreNumbered: Midori claims that the dolls have a limited charge time, and the dummies fear their personalities will be erased if this happens. However, it's later started they can simply be recharged without worry.

!Naomichi Kurumada
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/cara95_1.png]]
* AintTooProudToBeg: [[spoiler: When he sees Keiji with the spare Midori head and figures out he plans to kill the Floor Master with the information Kurumada gave him, he pleads with him not to do it, not for the sake of his own life, but for the sake of the Dummies' lives.]]
* AmbiguouslyBrown: The only dark-skinned member of the cast.
* AtrociousAlias: Apparently, he went by "The Convertible Of Destruction", Anzu rightfully asks if he was bullied.
* BlackDudeDiesFirst: He's the only one of the initial 20 to have dark skin. He was also one of the first 8 to die.[[spoiler: He's always in the first coffin that's not revealed for the Banquet, and therefore potentially can die first.]]
* BloodKnight: He's extremely quick to resort to violence when the opportunity presents itself, and is the most eager to fight the Obstructors.
* BoxingBattler: He's a boxer, and he puts his skills to good use against the Obstructors.
* CharacterDevelopment: [[spoiler:He goes from one of the most stubbornly untrustworthy Dummies to being one of the most protective and selfless of them after he's spared of Maple's wrath.]]
* TheCynic: The second most skeptical and untrusting of the Dummies after Hinako.
* {{Determinator}}: His resolve is almost as strong as Sara's herself, letting absolutely nothing keep him down. [[spoiler:Should he die of his injuries ''just'' before the Banquet, Sou/Kanna and Sara will comment on how long he managed to last, saying he was long past his limits by the time he shut down.]]
* DyingDeclarationOfHate: Made one to the captors as he was dying, saying he would kill all of them.
* TheGadfly: He enjoys riling up others by either giving them teasing and dismissive nicknames or outright messing with them for the sake of doing so.
* HiddenHeartOfGold: It's buried significantly deep down, but it's there. [[spoiler: Case in point, he only starts acting cooperative after he's nearly killed and believes himself a dead man.]]
* HotBlooded: While he's fairly laid back, he makes no attempt to hide he's got a rather hot head and can make impulsive decisions.
* {{Irony}}:
** The papers that Sara finds list him as, statistically, the second most-likely person to survive the game. He's killed before he can even meet anyone else in the group.
** When he becomes kinder, [[spoiler:he very much considers himself a dead man walking and becomes firmly convinced that he's not worth trying to keep alive over the other dolls. He can potentially be their SoleSurvivor, and thus the only one to be potentially reactivated later, even after spending the entire second half of the chapter with a massive hole through him.]]
* {{Jerkass}}: He's easily one of the most abrasive people around, second to only Ranger. He's openly dismissive, sarcastic, and condescending. However, unlike Ranger, he [[TookALevelInKindness does get nicer over time]].
* MadeOfIron: [[spoiler:Though some of it comes from being a robot, Kurumada still manages to survive a wound none of the rest seem capable of when he gets a massive hole blown through his torso. He can die from it if the first Maple battle is failed, but even this is an extremely prolonged process that still has him last most of the chapter.]]
* NeverTheSelvesShallMeet: [[spoiler:His unique information is that if a Floor Master meets their doppelganger, they'll die.]]
* SmarterThanYouLook: He seems like a meathead upon first impressions, but you don't get to be the second likeliest to win the game by being stupid; he outranks people like even Keiji and Q-taro.
* SquashedFlat: His First Trial saw him having to somehow press a button before the walls between him crushed him to death. He just barely failed.
* TeamDad: He becomes pretty protective of the Dummies as the Death Game goes on, even if he chides or teases them at times.
* TooDumbToLive: [[spoiler:While he doesn't immediately die due to it (and completing the fight ensures he never does), he gets himself severely injured attempting to restrain Maple on the basis that ''since she has tentacles coming from her back, she can't possibly attack from the front.'' He gets a huge hole through his torso for his troubles.]]
* TorsoWithAView: [[spoiler:Maple blows a giant hole in his chest. Unlike Alice (the other potential victim of such a fate) though, Naomichi manages to last an extremely impressive amount of time afterwards.]]
* WhatYouAreInTheDark: [[spoiler: To cement Kurumada's newfound kindness as genuine, he prioritizes the other dummies over himself. When Keiji meets him alone, he gives him the information that was previously missed, and when Keiji brings Midori's head in a plan to kill the Floor Master, he desperately and tearfully begs him not to, crawling towards the police officer in an attempt to stop him. In Kanna's route, he quietly attempts to fight Maple on his own to try and protect the others even after being severely wounded.]]

!Shunsuke Hayasaka
[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/cara94_1.png]]
* BewareTheNiceOnes: A pretty affable guy, even perhaps a mild ButtMonkey who winds up proving to be quite subservient very quickly, but interestingly enough, the fifth likeliest to win the game.
* ButtMonkey: Is always targeted first by Obstructors, nearly gets killed in a reactivated trial, [[spoiler: can get killed by ''books'']], and gets pushed around quite easily. [[{{Irony}} Despite this,]] [[spoiler:he can also potentially become the SoleSurvivor of the dummies.]]
* DefiantToTheEnd: [[spoiler:Should he die in the Banquet, he'll keep his resolve, encouraging the others to save Gin, and dies a rather fearless death, which could not be said about all of his allies.]]
* DyingDeclarationOfHate: Like with Naomichi, he also makes one to his captors and even Sara, promising to curse their names from hell.
* ExtremeDoormat: He gets pushed around very easily, going with what most people tell him.
* FaceDeathWithDignity: [[spoiler:Should he make it to the Banquet and last long enough to learn his life is in danger, he'll bravely declare that he's fine with gambling his life on a chance to finally kill Midori. Should this kill him, all he does is urge the others to keep Gin safe.]]
* NiceGuy: He's a very good-natured, generally helpful person who quickly takes to allying with the survivors for real.
* PendulumOfDeath: His First Trial involved one of these, [[ForegoneConclusion he didn't make it]].
* ReplacementGoldfish: Keiji implies that he's become this to Gin for Mishima, who had worked and bonded with him during the very first half-chapter of the game briefly.
* SmallRoleBigImpact:
** Doesn't survive the first game and is only briefly seen via recording in Chapter 2-2, but he seems to know even more about Sara's mysterious greater part in this game than she herself does.
** 3-1 does reveal another major part he played: [[spoiler:he provided Asunaro with the medical records for every player in the game, providing detailed information that likely allowed them to tailor all sorts of things to the cast.]]
* TheSmartGuy: He's good with technology and knows how to collect medical information easily, and [[spoiler:replaces Sou]], should he be killed.
* ThrowTheDogABone: Despide his tendency to get the short end of the stick when facing Obstructors, [[spoiler:he is one of the three dolls who can survive the banquet]].
* TookALevelInBadass: [[spoiler: He becomes less of a pushover as time goes on, and ultimately can be one of the bravest survivors around, very confidently taking a stand against Midori, knowing full well it could mean his own life in the process.]]
* WeakWilled: He's incredibly easy to push around, owing to his meek and nervous personality. Even Gin, a elementary student, is more assertive than him. Over the case of the Death Game however, he grows to be more composed and confident. [[spoiler: Should he get to the Banquet and survive long enough, he is the most composed and defiant in the face of death, which is the opposite of how he originally died.]]
* WouldntHurtAChild: Heavily implied. [[spoiler: Even before the Dummies true roles are revealed, Hayasaka seems nervous at the fact his partner is a child. Even when the truth is exposed, he regretfully and calmly stops Gin from trying to get involved. He later expresses relief that he never hurt Gin.]]

!Ranmaru Kageyama
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/cara91_1.png]]
* BigBadWannabe: [[spoiler:On Sou's route, he begins to enact a plan to callously kill every other player so he and Sara can survive alone. He gets far enough to off the remaining Yabusame, only to be outed, and after that the only thing villainous he's able to do is assist Maple in her second battle before the banquet, where he's scripted to die if he's made it there. Even had he been able to survive that, or even prevent the Banquet entirely, it's almost certain his batteries wouldn't have lasted long enough to catch everyone.]]
* BitchInSheepsClothing: [[spoiler:He becomes a bitch in sheep's clothing in Sou's route, as well as a murderer.]]
* BrutalHonesty: He's surprisingly blunt whenever he speaks up, often saying what's on his mind rather casually.
* ButtMonkey: Not as much as
Hayasaka, but he's still on the receiving end of teasing by both Sara and Kurumada.
* CorruptTheCutie: [[spoiler:On Sou's route, a few words from Sara take him in a ''very'' dark direction.]]
* EndearinglyDorky: He can be a very awkward boy sometimes, owing to him being Sara's age and in a very unfamiliar situation. Sara can even it take it upon herself to tease him occasionally.
* ExpositoryHairstyleChange: After [[spoiler:killing the surviving Yabusame,]] his hair becomes messier.
* HandwrapsOfAwesome: Has these, [[{{Sarashi}} as well as wraps around his entire torso.]]
* HeroicBSOD: He really doesn't take it well when he realizes he can take his hand off to replace with a steam-firing upgrade, fully confirming his status as a living doll. Logically, he knew it was true, but emotionally, this was what it took for it to really hit him.
* HoldingHands: Sara initiates this with him in order to open the Discussion Room, much to his embarrassment and confusion. [[BookEnds This later gets spun into a darker context]] when, if Sou/Shin is alive in the route you're playing through,
Ranmaru takes her hand again to stop her from being suffocated by her collar—temporarily sacrificing himself as "it" in Midori's game of tag.
* HopeSpot: If he makes it to the Banquet, [[spoiler:his coffin winds up, luckily enough, one of the 'non-glowing' ones, seemingly leaving him out of any potential risk of dying the others have. Then, when it turns out Midori was ''in'' one of those, he's unfortunately certain to lose the ensuing coin toss.]]
* {{Irony}}: In Sou's route, despite being the one taking the most steps to work towards cooperation with both groups, [[spoiler: he can be the one to betray both groups for his own selfish desires.]]
* JerkWithAHeartOfGold: Seems to be his default. Though he can be quite standoffish or snarky towards those who aren't Sara, and can sometimes do shady things, he's ultimately really not all that malicious. [[spoiler:He gets better on Kanna's route, and ''much'' worse on Sou's.]]
* JumpingOffTheSlipperySlope: All it takes is spending some time with Sara and [[spoiler:a few words from her]] that Ranmaru can go from helping the survivors [[spoiler: to actively trying to murder them.]]
* KickTheDog: In Sou's route, [[spoiler:He kills the remaining Yabusame sibling in order to win the game for Sara and himself.]]
* MajorInjuryUnderreaction: Doesn't seem to feel any pain at all during his death, something he remarks on even.
* OhCrap: If the attempt to disable Ranmaru's collar fails, [[spoiler: Midori will promptly have the Murderer Game come to an end and kill Ranmaru for being "it". He's only given a few seconds notice before this happens, and he panics when he realizes he can't be saved- {{Yandere}} or not.]]
* PetTheDog: On Kanna's route, [[spoiler: Ranmaru, completely unprompted from anyone, would try to download the Joe A.I. into himself simply to give Sara a version of her best friend back.]]
* {{Sarashi}}: His entire torso is bandaged up to his neck.
* ShipTease: with Sara. [[spoiler:This takes [[{{Yandere}} a decidedly horrifying]] turn should Sou be alive.]]
* ShutUpHannibal: [[spoiler:Destroys Sara's ASU-NARO form and tells Midori that they aren't going to succumb to his whims and that they'll free Keiji another way.]]
* TeamKiller: [[spoiler:If Sou Hiyori survives the second Main Game, then Ranmaru ends up murdering whichever Yabusame was still alive in 3 1-B.]]
* TokenEvilTeammate: [[spoiler:Takes Mai's place as this after she sides with the survivors for real, killing the surviving Yabusame sibling and hindering them against Maple. Since the others don't have the equipment or the time to deal with him, he gets away with this until Midori kills him.]]
* TookALevelInBadass: In Sou's route [[spoiler: he goes from being just another victim of the game to being an active schemer that can trick Sara, subdue Keiji and kill one of the Yabusame siblings.]]
* {{Yandere}}: [[spoiler:If Sou Hiyori survives the second Main Game, Ranmaru becomes this for Sara, even saying that he can kill any of the others except her. He shows signs of it on Kanna's route too, but they're kept fairly in control and the worst he does remains downright helpful.]]

!Mai Tsurugi
[[quoteright:340:https://static.tvtropes.org/pmwiki/pub/images/cara92_1.png]]
* BeneathTheMask: [[spoiler: As it turns out,
Kageyama, Mai is ''not'' TheTease and TheCutie as she made herself out to be. In truth she's more the GenkiGirl who's reasonably concerned about her situation and panics quite easily, though she's quite caring to her newly made friends.]]
* BodyHorror: [[spoiler: As the group learns during the Banquet, the reason her doll counterpart lacks the original Mai's gloves and her fingerprints can access files is because they're real human hands. Specifically, they're ''Midori's'' hands.]]
* BoomHeadshot: Had to choose between two guns to fire at herself in her First Trial, and chose wrong.
* DidntThinkThisThrough: She can actually net you a bad ending if you listen to her suggestion in the library, setting off a firework, which sets the whole place on fire.
* EasilyForgiven: Beyond knocking her out and optionally chastising her, Q-Taro and the other survivors forgive her for her murder attempt on the former, though it's done so because they understand if their positions were flipped, they may have done the same thing.
* EvilChef: She's the first one of the dolls to attempt to murder their partner, stabbing Q-taro and admitting she was always thinking of when to do it. That said, she's still far from ''evil,'' and very much EasilyForgiven due to the dolls being desperate to survive.
* FaceDeathWithDignity: [[spoiler:Subverted painfully if she makes it to the Banquet and lasts long enough to know her life is in danger there. Should that occur, she'll go from bravely encouraging the others to take the risk to, when she knows she's doomed, panicking and begging Midori for her life to the last moment.]]
* TheFakeCutie: She seems fairly nice and adorable, keeping a chipper smile and squeeing at most things at the first opportunity, but the truth is she's probably the least stable of the Dummies.
* HeroKiller: [[spoiler:Ultimately kills Q-Taro, though she's already come to deeply regrets the action long before it was shown to be a fatal wound, as it was done in a gambit to survive.]]
* HugeGuyTinyGirl: Even with her large hat, she doesn't even come up to Q-taro's shoulders.
* GenkiGirl: Her true personality: Upbeat, energetic and determined. When the difference in her earlier personality and the later one is noted, she swaps back, but by then it's clear it was merely a facade.
* InTheBack: Attempts to kill Q-taro this way.
* KnifeNut: Pretty good with knives, and not all mentally there.
* NiceHat: Her big, puffy cap resembles a bread bun, reflecting her profession as a baker.
* OddFriendship: She gets very close with Q-Taro across the course of 3-1. [[spoiler:At first, this is a ruse for the sake of getting a chance to kill him, but it becomes extremely genuine after she's subdued and forgiven, the two working together with an extreme degree of closeness and trust to his dying moments and beyond.]]
* RedHerringMole: 3-1 really likes to make you think that she, in particular, is something more than she lets on, being the first doll to outright act against her partner, [[spoiler:her fingerprints strangely allowing access to files nobody else's could, and her conspicuous lack of the gloves seen in her First Trial, which all gets thrown back in her face should she live long enough to learn there's a human among the alleged dolls...]] Though, per the trope title, these all resolve in other ways.
* RedemptionEarnsLife: Possibly; like the rest, she has her opportunity to be killed off before the chapter's end, [[spoiler:and can also die unceromoniously at the Banquet]]. The initial most antagonistic of the dolls, [[spoiler:outright stabbing Q-Taro in what would result, over a prolonged period, in his death,]] after finding herself forgiven, she dedicates herself earnestly to trying to cooperate and escape together. [[spoiler:In particular, she cooperates with Q-Taro on a plan to use his body to entrap and defeat Midori at the banquet, saving Gin's life and putting a permanent end to the bastard, even at the risk of a life she's ''terrified'' to lose should she be killed. Should she come out as the SoleSurvivor of the dolls, she urges the others to reactivate her when they have a chance, feeling that she owes it to Q-Taro and those lost to live her life.]]
* SouthpawAdvantage: Played with. Her First Trial suggests that the gun in her left hand was the one which would have ensured her life. Unfortunately for her, she picked the gun in her right.
* SurprisinglyRealisticOutcome: Mai spends a lot of her initial time around the survivors being TheTease, but in a Death Game where their lives are at stake and anyone could die at any moment, it comes off more as strange and uncomfortable than it does flattering.
* SweetBaker: Is a baker, and has a bubbly, cheerful personality.
* TheTease: She likes to do this often, much to other's discomfort (especially Q-taro's) due to the tense situation they are in.
* TechnicolorEyes: Her eyes stand out not just due to their bright, amber hue, but with how the borders are darker than the rest, lacking visible pupils.
* TookALevelInKindness: [[spoiler:After seeing how she's EasilyForgiven by both Dummies and Humans alike after her murder attempt on Q-Taro, she becomes a lot more genuine as a person, dropping TheCutie and TheTease act entirely and acting more like a downplayed GenkiGirl with honest empathy for her group.]]

!Anzu Kinashi
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/cara96_2.png]]
* BewareTheSillyOnes: She's a bit of a useless clown throughout chapter 3-1, but places sixth overall in terms of likelihood of victory.
* ButtMonkey: Suffered through an especially gruesome and stressful First Trial, and died horribly when she couldn't figure out how to escape. Her distinctive hood was then stolen by Ranger. Later, in Chapter 3-1, she's the first potential victim of the new round. [[spoiler:She's essentially volunteered to have the most important job of calming down Maple, and she ends up being specifically targeted by Midori when he can't choose Gin. And most damningly, the one most scared of her incoming demise.]]
* TheDitz: Her suggestions aren't much help at any point of the chapter she's introduced in.
* ForgetfulJones: Her EstablishingCharacterMoment is forgetting the piece of exposition that she's supposed to tell the main cast.
* HopeSpot: If she makes it to the Banquet, [[spoiler:her coffin is so mangled that it's extremely identifiably her, and thus, neither Sara nor Midori has reason to target it. Then, when Midori is forced to waste a turn to grant Sara's 'wish,' this makes her the clear 'safest' choice he could make to kill.]]
* ImpaledWithExtremePrejudice: Her First Trial involved being chained at the ankles to the floor, and when she failed, she was stuck from all sides with sharp objects and left to bleed out.
* JokeCharacter: Anzu's functionality is next to zero when it comes to solving puzzles, and many of her suggestions outright fail in execution. She may be a LethalJokeCharacter given she's not at the bottom in terms of survival rates.
* TheLoad: Is completely useless in all of 3-1A's puzzles, with her contributions only wasting time if you go with them. This gets an exception in 3-1B [[spoiler:if she's still alive to see it; she'll be pressed into taking on the role of calming Maple down in her first fight with the group.]]
* NiceGuy: She's a little nervous and snarky, but she's very friendly to other Dummies and humans alike.
* NonIronicClown: She has a side job as a clown, though she seems a bit insecure about it and immediately asks Sara if she thinks it's weird.
* OutOfFocus: Compared to the other Dummies she falls under this trope. She doesn't get as much screen time and development as Ranmaru, Kurumada, and Mai. Her backstory doesn't get too much focus nor does she form a bond with a survivor like Hayasaka and his bond with Gin. With Chapter 3-1B [[spoiler: revealing the fake
Tsurugi, Anzu Kinashi, Hinako to be TheMole]], makes this trope even stronger than originally before.
Mishuku[[/labelnote]]
** [[labelnote:Other players]]Kugie Kizuichi, Megumi Sasahara[[/labelnote]]
* ReplacementGoldfish: Has some elements of this for the surviving Yabusame sibling when she's paired up with them on the third floor.
* UndignifiedDeath: [[spoiler:No matter which way Anzu dies, her human self, her death in 3-1A or her death in 3-1B, she always goes out confused, scared, and begging for her life.]]
* WeHardlyKnewYe: If you fail the first minigame in Chapter 3-1A, she dies at the end of the scene when the dolls are first met, mere minutes after being properly introduced. Subverted if she manages to survive however.
* WhiteMaskOfDoom: Her clown mask looks remarkably like one.
* YouGottaHaveBlueHair: Bright blue with hot pink bangs framing the sides of her face, with the latter [[CurtainsMatchTheWindow matching her eyes]].

!Hinako Mishuku
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/cara93_1.png]]
* BrutalHonesty: She won't hesitate to insult or criticize anyone when she feels the need to, even calling them stupid when they act on their emotions rather than logic.
* CombatSadomasochist: Seems to be, as shown in her action sprites—she can get rather...[[SlasherSmile disturbingly cheerful]] expressions while attacking Obstructors, despite the fact that she mentions that all she wanted was to die in her First Trial.
* TheCynic:
[[Characters/YourTurnToDieFloorMasters The most untrusting and cynical Dummy of the group, openly criticizing Ranmaru when he helps Sara, and Sara's suggestion that her group and theirs are not diametrically opposed foes.
* DeathSeeker: Admits to having been one to Ranger when she fails her First Trial, absolutely enraging the doll.
* DullEyesOfUnhappiness: Her eyes are completely monochrome, with ExhaustedEyeBags.
* TheFatalist: Seems to have this mindset, believing whatever happens, happens. That said, she still worries about her own life.
* {{Foreshadowing}}:
** An observant player may notice that [[spoiler:Hinako is ''by far'' the most openly obtrusive of the Dummies, acting seemingly only in interest of obfuscating progress even after the others start working with the survivors. Sure enough, it turns out she's not who she says she is.]]
** [[spoiler: A very observant player ''might'' notice that Hinako's collar is different than her fellow dummies, it's a collar that only the other human survivors have, which indicates to her not at all being the doll she's believed to be. Of course, considering Fake Reko also had a human collar, it's very easy to overlook.]]
* GoryDiscretionShot: [[spoiler:She dies in the goriest way in the entire game, especially since she's the only fully-human character to suffer such a fate, but it's obscured from view by the coffin she's trapped in, and even the drill that kills her is completely clean by the time it's visible.]]
* HumanAllAlong: [[spoiler:Unfortunately for her, this is revealed when she's killed during the banquet.]]
* ImpersonationExclusiveCharacter: [[spoiler:Because she technically has a connection to Alice, she is not made into a Dummy. The "Hinako" we meet is an imposter.]]
* KilledOffscreen: We don't even see what killed her, or the details of her First Trial, aside from the fact that Ranger was there. [[spoiler:This turns out to be a big clue.]]
* TheMole: [[spoiler:Is actually an unnamed spy sent by ASU-NARO to impersonate the real Hinako Mishuku, who couldn't be revived due to her connection to Alice.]]
* NoGoodDeedGoesUnpunished: [[spoiler:She becomes a lot more forthcoming, trusting and helpful throughout 3-1B despite working for Asunaro and meant to hinder them. For her efforts, she is suddenly and brutally killed by Meister and Midori. Though how much she was genuinely siding with them and how much she was simply TheMole is not revealed due to her dying rather suddenly.]]
* NoNameGiven: [[spoiler:We never learn the name of Hinako's imposter, since we only learn there even ''is'' one after she's dead.]]
* RoseHairedSweetie: Yeah, ''[[InvertedTrope no.]]''
* TroublingUnchildlikeBehavior: Despite being one of the youngest participants, she not only accepted her demise but seemed to ''welcome'' it. On the flip side, she demonstrates disturbing enthusiasm for violence, which Gin remarks upon. [[spoiler:The girl posing as Hinako is also a spy working for the organization that runs the death game, despite presumably being around the same age as the real Hinako.]]
* YouGottaHaveBlueHair: A bright shade of pink. [[spoiler:Averted with the real Hinako, who has black hair.]]
[[/folder]]

[[folder:Other Players]]
!Kugie Kizuchi
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/makka5.png]]
* BigSisterBully: Used to pick on Kanna after her parents adopted her. Even when they reconciled, she still [[NeverMyFault blamed Kanna for it]], claiming that her [[StepfordSmiler acting cheery]] creeped her out.
* BigSisterInstinct: She learns to be protective of her sister after she believes that she was being bullied (the "bully" in question was actually trying to cheer her up because of how ''Kugie'' treated her), and she prioritizes Kanna's safety over her own.
* BuryYourGays: Kanna confirms in ''Your Turn to Shine'' that Kugie is attracted to women. Kugie didn't even manage to survive the First Trial and is one of only two first trial victims not to get brought back as a doll.
* JerkWithAHeartOfGold: She was apparently able to be quite mean to her younger sister sometimes, but ultimately did care about and defend her from others. During the First Trial, the same type as Joe and Sara's, she even freed her before saving herself.
* NotQuiteTheRightThing: It's reasonably likely that, had she freed herself first, she could have perhaps saved Kanna as well as herself. Her poor younger sister was so nervous and terrified that she died.
* RelationshipReveal: Kanna mentions to Mishima in the side game that her older sister was asked out by a kind-looking adult woman and was only going to reject her if Kanna herself had objections.
* SatelliteCharacter: Gets the least focus and characterization out of all the Death Game participants and mostly just exists as part of Kanna's backstory. What little we do know about her is mostly related to her relationship with Kanna.
* StraightGay: Apparently she was into women, given Kanna's comment about Kugie leaving the final decision about her going out with an gentle-seeming adult woman to Kanna, but there is no way to know this unless one plays ''Your Turn To Shine''. Justified on what little we see of her, it's solely focused on her relationship with her sister.
* TheUnchosenOne: [[spoiler:Along with Nao, Joe and Kai, Kugie was never supposed to make it past the First Trial, let alone make it to the Main Game, and of the four, she's the only one who didn't.]]
* YoungerThanTheyLook: She seems to be a young adult woman, with Kanna's comment about getting a confession from an adult woman seemingly like they were close in age. Turns out she's 16 at the oldest.

!Megumi Sasahara
[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/cara20_1.png]]
* AmbiguousSituation:
** We don't really know the full reason why [[spoiler:she made the deal to get Keiji off the hook for the shooting he caused, with Keiji implying that it left him with a debt to her, while his flashback suggested she had personal fondness for him of some kind. 3-1, meanwhile, lends greater credence to her poor character by showing her regarded with fear by the rest of the police force, and likely ''knew'' that she was setting him up to murder someone he dearly respected.]]
** Chapter 3-1B opens with a flashback to a conversation she had with Keiji, revealing that she became a cop because she was "looking for something". Whatever it was (or if she ever found it) hasn't been revealed.
* AssholeVictim: [[spoiler: Notably in that she seems to be the only one of the participants to fit this trope, being a corrupt cop who stood to blackmail Keiji while he was on the police force.]]
* BrokenPedestal: To Keiji, having made a backroom deal to completely cover up his shooting of a person. This was enough of a blow that, when they reunited for the game, he allowed her to die.
* DirtyCop: A detective who made shady dealings to protect her subordinate. Though if 3-1 is any indication, Keiji was hardly anything special. She was always used to viciously corrupt dealings.
* TheDreaded: A younger Keiji was warned at the station not to mess with her.
* FairCop: For a police inspector implied to have spent years on the force, she's rather fresh-faced, youthful and easy on the eyes, A pity her beauty did not match [[DirtyCop her integrity]].
* SatelliteCharacter: She is a PosthumousCharacter who isn't revived in Chapter 3, and her plot relevance revolves entirely around her role in Keiji's backstory.
[[/folder]]

!!Floor Masters

[[folder:Sue Miley/Hoemy]]
!Sue Miley/Hoemy/[[spoiler:Emiri Harai]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sue_1.png]]
The "Laughing Doll" Sue Miley. She is the
Floor Master of the first and second floors, delightfully cruel and sadistic, she guides the survivors of the First Trial and teaches them about the First Main Game, over which she presides.

* AdaptationPersonalityChange: A downplayed variant in the manga, but in addition to being a GigglingVillain, she's also FauxAffablyEvil and TheTease to the survivors. She even goes as far as kissing Reko's collar, and holding Mishima's face against her chest.
* ArcVillain: Of chapter 1 as a whole, particularly 1-2.
* BreakingSpeech:
** Delivers one to Kanna after the Test Vote, exploiting her fear that [[FailureToSaveMurder that she could have saved her sister]] by insisting it was fully possible.
** Later does the same to [[spoiler:Sara after Joe's death]].
* CruelMercy: Her modus operandi. She offers Sara what ''appears'' to be a chance to [[spoiler:save Joe]], but is really [[spoiler:just a way to extend his suffering further and leave her feeling more responsible for his death]]. She's also the one to tell [[spoiler:Shin about the survival rates in his first trial, which seems to give him a chance to save himself by becoming Sou, but which really just makes it hard for him to cooperate with the group out of his own mistrust.]]
* DemotedToExtra: After chapter 1 ends, the cast is no longer on her floor. She does still reappear a handful of times throughout chapter 2, but they're much briefer. Her sole appearance in chapter 3-1, meanwhile, isn't in person, but rather a dossier revealing elements of her backstory.
* DragonWithAnAgenda: Gleefully cruel to the cast, but it's clear from her actions that she's up to ''something'' that doesn't quite align with the interests of all of the game staff. [[spoiler:During the second chapter, her sole in-person appearance during 2-1 has her giving Sara the full version of the simulation statistics, which Gashu was taken back by after finding out she'd done it. She wanted
Masters]][[note]]Sue Miley/Hoemy, Rio Ranger's chip under the pretext of it being a risk to the game's security, but its use to form an escape route was ultimately useless to the cast, as she must have already known[[note]]Though it's also possible she [[BluffTheEavesdropper knew she was being overheard at the time.]][[/note]]. Lastly, her final appearance in 2-2 is immediately before the main game to tell the entire cast that Gashu interfered with it, demonstrating that she's opposed to his vision for the game.]]
* EvenEvilHasLovedOnes: Chapter 3-1B reveals [[spoiler:she wanted to marry one of her coworkers, causing Asunaro to declare him an obstacle to recruiting her and decide to drive him mad]].
* EvenEvilHasStandards: [[spoiler: Despite being a rather cruel person, she greatly disapproves of Gashu's bending of the rules to his favor, giving a major hint that he had changed something to the main cast before being cut off.]]
* EvilGloating: She enjoys gloating over the deaths of the victims of the games, taunting the survivors for being unable to save their murdered friends.
* GigglingVillain: As befitting her name, a lot of her dialogue is peppered with laughter. At one point, she's so consumed with laughter over {{Troll}}ing the participants that it takes a bit for her to catch her breath and continue her spiel.
* HateSink: While she is far from the worst Floor Master she is still a horrible and cruel person … [[spoiler: especially after she tricks Sara into giving Joe a more painful death.]]
* HopeCrusher: She ''loves'' giving people hope only to take it away it soon after.
* HumanAllAlong: Interesting and early-revealed example, but her bleeding [[spoiler:when struck by Kai]], especially later contrasted with the BloodlessCarnage of [[spoiler:Fake Reko and Ranger]], makes it clear she's flesh and blood. Nobody really ever bought that she was a doll because of this early incident, or really seems to entertain it with the others afterwards.
* PunnyName: Sue Miley, the Laughing Doll, referencing her near-constant beaming. (Her Japanese name, Hoemy, uses similar wordplay.) [[spoiler:Her real surname can also be pronounced as 'warai' - 'laughing'.]]
* {{Sadist}}: She's a rather unabashed one at that, delightfully doing things to make the cast feel despair in all sorts of ways.
* {{Troll}}: She says and does things to upset the cast and get under their nerves for no other reason than she can.
* VerbalTic: She happens to laugh a lot near the beginning or end of her sentences.
* VillainRevealsTheSecret: Gleefully takes advantage of how Mishima, Sara and Joe misled Kanna about the nature of their shared First Test to try and ''shatter'' her trust in them.
** In her last appearance in 2-2, [[spoiler: she invades Gashu's transmission to call him out (and thus alert the cast) on breaking the Main Game's rules, though she gets cut off before she can reveal exactly what he did.]]

[[/folder]]

[[folder:Rio
Ranger/Toto Noel]]
!Rio Ranger/Toto Noel ([[spoiler:later Rio Laizer/Coco Roel]])
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/rio_0.png]]
The "Dressup Doll" Rio Ranger, Vice Floor Master of the third floor with Tia Safalin. He is noted for his rather abrasive and callous personality, he looks down upon humans and he makes a point of wearing articles of clothing of the deceased.

* AdaptationalEarlyAppearance: He appears at the end of Sara and Joe's First Trial to watch them fall down a pit in the manga adaptation, while in the game, he first shows up at the beginning of Chapter 2.
* AlasPoorVillain: [[spoiler: Both Gashu, his ''father'', shooting him and discarding him as trash, and his last moments as Rio Laizer are both portrayed somewhat sympathetically, with Gin admitting he some degree of sadness for him in his last moments.]]
* AintTooProudToBeg: [[spoiler:In Ranger's first sympathetic point, he begs his father, ''who just shot him'' to fix him, claiming to be his masterpiece. Gashu responds by calling him a failure and kicking off his head.]]
* ArcVillain: Of chapter 2-1.
* ArtificialHuman: One of two Floor Master dolls that are actually non-human.
* ArtificialFamilyMember: [[spoiler: Due to having the same "Father" (even referring to him as such) Ranger is technically the son of Gashu and the brother of Kai.]]
* AssholeVictim: [[spoiler:Ranger spent most of his life being a sadistic, cruel, awful person who did nothing but make people's lives worse. However, this is largely because he ''lacks the capacity'' to think or experience any positive emotions. When he does get the ability to feel empathy, he's horrified with his actions.]]
* BerserkButton: [[spoiler: 3-1B shows an A.I. copy of Ranger be brought into Maple's amalgamation, where it's revealed that if the Q-Taro urges him to switch sides, he freaks out a bit and gets pissed off as a result.]]
* BoomHeadshot: [[spoiler: How he ultimately meets his end, though he hangs for a bit longer.]]
* CharacterTic: He uses signs to display certain emotions and mock the survivors of the Death Game, and almost always keeps his mouth obscured.
* CoDragons: With Tia Safalin.
* CreepyCrossdresser: Double subverted. The participants are not as bothered about him wearing a skirt as they are about the fact that he got it from a dead girl.
* DesecratingTheDead: Robs the corpses of freshly killed participants of the Death Game and takes a piece of their clothing as his own.
* EyeColorChange: Whenever he's being particularly deranged, his eyes turn into a mix of brown, grey and black.
* {{Freudian Trio}}: With the other floor masters, he's the crude and abrasive Id to Tia's Ego and Gashu's Superego.
* FairPlayVillain: Technically played straight, as his floor allows everyone to survive with no cheating involved, much to his annoyance. Even when he attempts to hide this fact, Tia Safalin steps in and explains what he would refuse to. [[spoiler: When he callously decides to no longer play by the rules, Gashu retaliates by shooting him.]]
* GreenEyedMonster: Seeing how cruelly Rio Ranger treats humans, Sara comes to the conclusion that he hates them due to envying them. [[spoiler:Indeed, his father installed in him a sense of inferiority to humans which drives everything he does.]]
* HairTriggerTemper: Gets pissed off rather easily no matter how he's approached by other people.
* InferioritySuperiorityComplex: His whole demeanor towards humans stems from the fact [[spoiler: He's envious of them.]]
* {{Jerkass}}: Though none of the floor masters are nice people, Ranger is easily the cruelest of the lot, reveling in it in a way only Miley really comes close to. [[spoiler:On one route, he's even the only floor master to actually directly kill somebody, murdering Alice gleefully with his own doll-robot-sister's head if the player chose to push her to her death in the Impression Room.]]
* KickTheDog: [[spoiler:He needlessly kills Alice for no reason at all in one route after driving him into a rage by saying they killed Reko already, and proceeds to not let Reko go free until after Alice is mortally wounded (and depending if Sara got the bongos for Alice or not, will not be able to reconcile with him.) And in another route, he provides a knife that Doll Reko kills the real Reko with. However, in both these routes, his actions lead to his death soon after.]]
* LackOfEmpathy: While all Floor Masters have some level of this, Ranger's is notable in that he revels in it and is the most explicit about how little he cares for the lives of humans. [[spoiler:It's later revealed that his capacity for empathy was removed.]]
* MyGodWhatHaveIDone: [[spoiler: How his last moments are spent once Safalin properly installs a sense of empathy into him.]]
* NiceMeanAndInBetween: Due to his personality as a rude, caustic, and unpleasant person, he qualifies as the Mean to Gashu's Nice and Tia's In Between.
* OffWithHisHead: [[spoiler: Gashu ''kicks'' his head off after shooting him.]]
* PunnyName: Rio Ranger = 'Re-arranger'; Toto Noel is a play on 'Put in order/rearrange'. [[spoiler:Realizer and Coco Roel ("to gain a heart," basically), what his name becomes when he gains a full set of human emotions, refer to the state of [[MyGodWhatHaveIDone horrified reflection]] in which he spends his final living moments.]]
* RidiculouslyHumanRobots: Rio Ranger is nearly indistinguishable from a human, his eccentricities and FantasticRacism towards humans being the only real giveaways that he's not.
* RedOniBlueOni: The Red to Tia's Blue, due to being loud, impulsive and chaotic between the two.
* RobbingTheDead: His outfit consists largely of clothes and accessories of people killed over the course of the game, including [[PosthumousCharacter those who never showed up]]. [[spoiler:His wearing clothing of the deceased isn't just to mock the survivors, it's because he envies them.]]
* RummageSaleReject: Due to, again, his outfit consisting mainly of clothes swiped from those killed off in the game. [[spoiler:One video shows him wearing much simpler attire while mocking one of the first eliminated.]]
* {{Sadist}}: Much like Sue Miley, Ranger delights in causing anguish in other people, unlike Sue Miley, he goes much further in his sadistic tendencies. [[spoiler:Despite being in the game for much shorter.]]
* SirSwearsalot: He has a particularly nasty mouth, taking to calling humans "Bastards" at every possible opportunity.
* TearsOfRemorse: [[spoiler:Shortly before he deactivates for good, and after the compassion and kindness he was meant to have is restored, he's shown weeping over all the cruel murders he's committed.]]
* WalkingSpoiler: Anyone looking at his sprite for a bit will realize he's wearing [[spoiler:Joe's hair pin, Mishima's tie and Kai's apron, all of which indicate these three won't get past the first chapter.]]
* YoungerThanTheyLook: Despite looking and acting like a young adult, it's implied he was only activated shortly before the Death Game started.
* YourApprovalFillsMeWithShame: During Hinako's first trial, annoyed that she hasn't struggled or put up any resistance, he shows up to taunt her, just to get some kind of response out of her. Rather than feeling mortified or regretful, [[DeathSeeker she thanks him]]. This infuriates him to the point that he starts ''beating her corpse'' and screaming at her to suffer.
* YouHaveOutlivedYourUsefulness: [[spoiler: Why Gashu kills him.]]
[[/folder]]

[[folder:Tia Safalin/Hannaki]]
!Tia Safalin/Hannaki/[[spoiler:Michiru Namida]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tia_6.png]]
The "Crying Doll"
Noel, Tia Safalin, Vice Floor Master of the third floor with Rio Ranger. Teary eyed and much more hospitable than her partner, Tia Safalin also runs the medical office, offering her service to help those in physical or psychological distress.

* BadLiar: [[spoiler:When she's encountered again in 3-1B, her statements are easily seen through and puts her in a bit of a ButtMonkey position.]]
* BitchInSheepsClothing: She seems rather nice compared to the two other Floor Masters we've seen, and while she isn't the ''worst'' of them, it's clear that she's still a rather cruel person who's interested in her own well being rather than anyone else's.
* CoDragons: To [[spoiler:Gashu Satou, the real master of floor three]], with Rio Ranger. The floor masters in general are also, naturally, in this role to whoever is overseeing and running the game.
* EyeColorChange: Like Ranger, her eyes change color when her sadism is full blown, at which point her eyes become a spiral mix of red and green.
* FalseReassurance: [[spoiler: Should Kanna be voted for she attempts to quell everyone's pleas to let Kanna live by saying she won't feel a thing as she experiences her CruelAndUnusualDeath, but as it commences it's pretty clear that the poor girl's terrified and feeling plenty of pain.]]
* FauxAffablyEvil: Pretty shamelessly wants the cast to keep playing the Main Games (particularly as it's later stated that her own life depends on the game proceeding properly,) but that doesn't mean she won't be hospitable about it. When questioned on her loyalty [[spoiler:on the Kanna death route]], though, she makes clear that she is ''only'' being hospitable because she was ordered to, by who is heavily implied to have been [[spoiler:Gashu.]] Possibly subverted (who knows?), however, [[spoiler:by her part in 3-1. As of the end of the chapter, there isn't a clear menacing reason for why she would aid in disguising Q-Taro's death and ensuring Midori's.]] She's hard to figure out.
* ForScience: Described as a diehard researcher [[spoiler:in Asunaro's recruitment dossier. It's noted that the mere promise of an ideal environment would be enough to convince her to join them.]]
* {{Freudian Trio}}: With the other floor masters, she's the in-between Ego to Ranger's Id and Gashu's Superego.
* HumanAllAlong: Like with Miley, though with her this is revealed in a more downplayed fashion, cutting her hand and showing it bleeds to demonstrate the floor's medical facilities.
* TheMedic: Runs the medical office in addition to being a Floor Master, offering all her supplies to the participants should they need them.
* NiceMeanAndInBetween: The In Between for Gashu and Ranger, being generally affable and helpful, but not without her moments of cruelty.
* PetTheDog:
** Subverted. [[spoiler: Her act of helping Sara with her hallucinations can end up with Sara being addicted to the machine that rids her of them, delightfully grinning and wanting her to do exactly as she says from then on. Her offer of wiping away negative memories from Reko/Alice seems nice, but the end result is someone who disregards the loved one's death and is more of a way to have them continue in the Death Game than helping them emotionally; after Alice takes it, even a chapter later Sara is still concerned about the implications. Lastly, her act of giving Rio Laizer his empathy only served to make him feel great regret and remorse for what he's done, dooming him to spending his last moments being absolutely miserable.]]
** A later example plays it straighter, lending further mystery to her motivations. [[spoiler:She's perfectly willing to aid Q-Taro in his ThanatosGambit, quietly supplying him with a doll double to take up his place as he dies in Keiji's coffin. This plays a critical role in defeating Midori. Before that, when Keiji and co. propose the banquet to her, she's genuinely horrified, warning them that, far from the perfect solution they believe it to be, it's going to be a bloodbath.]]
* PunchClockVillain: Though she's not necessarily a good person, as seen by many of the other tropes on this page, she's not actively hostile or deceptive towards the characters either, for the most part, and in general her research and work environment seems to be her primary source of loyalty to her role in the game and organization.
* PunnyName: Tia Safalin sounds similar to 'Tears are falling'. Hannaki means 'Half-crying/on the verge of tears'. [[spoiler:Namida means 'tears'.]]
* RedOniBlueOni: The Blue to Ranger's Red, being the more calm, composed, and gently spoken between the two.
* {{Sadist}}: In comparison Sue Miley's own unfiltered sadistic glee present when she does most things, this seems rather subdued. But nonetheless, Safalin has her sporadic moments of blatant sadism.
* SherlockScan: She can tell Sara's mental state and the status of her hallucinations just by looking at her.
* SlasherSmile: Maybe not surprisingly, she's got one of these despite her fairly kind demeanor.
* SmallRoleBigImpact: [[spoiler:She's only in 3-1B for a single, short section, but is forced into a gambit with Q-Taro that ultimately causes Midori's death.]]
* SoleSurvivor: [[spoiler: Of the three Floor Masters of the third floor, she's the only one that survives.]]
* TokenGoodTeammate: Zig-zagged; as of the end of 3-1, her exact motivations and morality are not yet quite clear. She's kind to the cast, attends to their medical and mental needs, and seems to carry out her duties with regret. She also [[spoiler:provides Ranger with his kindness and compassion programs so he could realize what he lost before he died, and gives Sara the chip in his head, which contributed to the escape attempt]]. This is all in stark contrast to Sue Miley, Rio Ranger, or the Reception Doll's behaviors. [[spoiler:But in a subversion, if you vote for Kanna, Q-taro attempts to appeal to Safalin's supposed better nature and she sets him straight with a cruel smile that she ''is'' their enemy, even if she's acting nice. Even contributing to the escape attempt didn't mean anything in the end since the exit was blocked before the game even started, and she likely knew this. Meanwhile, providing Ranger his kindness and compassion programs only served to leave the newly-formed Rio Laizer a short life and agonizing death in misery and regret. Though then again, [[AssholeVictim if anyone in the cast deserved such an ending...]]]]
* WeakWilled: She frequently just goes along with what people tell her to do, even though as a Vice Floor Master she has the same power as Ranger [[spoiler:or Gashu.]] She's easily pressured by others to do what they want despite her disapproving, though she's still capable of putting her foot down occasionally. [[spoiler: She's even capable of acting sadistically and controlling when Sara becomes addicted to Salafin's machine in one bad ending.]]
* WeAREStrugglingTogether: She makes it perfectly clear in Kanna's route that she's in the same boat as the rest of the cast, but this is a defied trope, as her role makes it impossible to cooperate with anyone else.
* WouldHurtAChild: [[spoiler: Can be the one to deliver Kanna's CruelAndUnusualDeath without real concern for her as much as she is concerned for her own life if she doesn't.]]
* YouGottaHaveBlueHair: Green, actually.
[[/folder]]

[[folder:Reception Doll]]
!Reception Doll/[[spoiler:Gashu Satou]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/cara16_1.png]]
The "Reception Doll." Polite and seemingly unflappable, he is ''not'' a Floor Master, but rather runs the prize counter of 2-1.

* AbusiveParents: [[spoiler:What else could one count putting Kai through something like this? He also seemed to view him extremely poorly due to his refusal to become an assassin. On top of that, there's his treatment of his robotic "son," Ranger, even going so far as to kill him.]]
* AffablyEvil: He does generally treat the cast politely, even if ultimately he's willing to screw with people's lives for the sake of results he wants. [[spoiler:He rigs the second Main Game to guarantee Nao's death, and kills ''himself'' rather than being willing to give the cast a break after his trick is revealed.]] His politeness appears genuine and unfailing throughout every scene he's in, and he's all too happy to get along with the cast when they try to socialize with him, and only stands to make his villainy all the more unsettling.
* ArcVillain: Of Chapter 2 as a whole, particularly 2-2.
* AssholeVictim: [[spoiler: Despite not being the ''worst'' of the floor masters, no one's especially concerned about his death as much as they are what his death means for the Second Main Game. Mainly, that it has to continue.]]
* AtrociousAlias: He briefly goes by "Uncle crabstache" when referred to by Gin, PlayedForLaughs.
* TheBadGuyWins: [[spoiler: He ultimately gets what he wants: For Nao to die and the Death Game to continue, despite not living to see the results.]]
* ChekhovsGunman: During the first half of chapter 2, he's just the creepy guy who runs the prize corner, but of the three characters introduced in 2, he's perhaps the most significant.
* DiscOneFinalBoss: Though he reveals his importance to the story late into 2-1, with [[spoiler:Kai posthumously]] warning about the possibility of facing him, [[spoiler:he kills himself without a second thought in the second Main Game.]]
* EvilIsPetty: [[spoiler:He kills himself after a long debate purely to rip hope from everyone's eyes.]]
* {{Freudian Trio}}: With the other floor masters, he's the stoic and collected Superego to Tia's Ego and Ranger's Id.
* GoOutWithASmile: [[spoiler:For an instant before he shoots himself, he's shown with a tiny, creepy smile on his face as he encourages the group to continue the death game in his absence.]]
* HateSink: The more revealed about him, the more despicable he becomes.
* HopeCrusher: [[spoiler:Successfully does this when he kills himself during the Main Game in Chapter 2-2, as any hope of stopping the Main Game (or getting an extension) is ripped away, and everyone is overcome with despair as they are forced into a SadisticChoice.]]
* HumanAllAlong: Despite presenting himself as a Doll, it turns out he's very much human. [[spoiler: Being the father of Kai and all, he'd have to be.]]
* KickTheSonOfABitch: [[spoiler: While Gashu is by no means better than Ranger, and in fact why the Doll acts the way he does, he's the one to fatally wounds Ranger for not playing his role as intended.]]
* TheManBehindTheMan: [[spoiler: He's one for Safalin and Ranger, despite it seeming like he was a lackey of theirs.]]
* NiceMeanAndInBetween: The Nice compared to Safalin's In Between and Ranger's Mean, seemingly supportive of the cast no matter what they do.
* NoNameGiven: He's simply known as
the Reception Doll, which stands out compared to the other "Dolls" who are all named.
Midori[[/note]]
* OffingTheOffspring: [[spoiler: He's noted to be Ranger's dad and referred to as such after he mortally wounds the doll. And he was ''also'' indirectly (by "virtue" of being associated with ASU-NARO) complicit in his biological son Kai's [[BetterToDieThanBeKilled suicide]].]]
* OhCrap: [[spoiler: He pulls a rather jarring one once Sara reveals the statistics papers she was given, it being the only time he breaks out of his seemingly serene behavior. However, it disappears just as quickly as it came when Sara doesn't immediately know what it means.]]
* OutlivingOnesOffspring: [[spoiler:Kai is dead by the time he even shows up. Even worse, he never even ''mentions'' his son, and their shared family name and Kai's own word on his laptop are the only things confirming their relation.]]
* {{Shopkeeper}}: Runs the prize counter in 2-1.
* TheStoic: His expression rarely ever changes no matter what the circumstances are.
* TheyLookLikeEveryoneElse: Compared to the other Floor Masters, the Reception Doll looks rather unassuming and mundane.
* TheUnSmile: His smile is noted to be rather unsettling.
* WalkingSpoiler: It's pretty hard to talk about him without revealing his true identity or the role he plays.
* WeAREStrugglingTogether: Despite being a Floor Master, he too has a collar and is under the threat of death unless he plays the role given to him.
* YankTheDogsChain: [[spoiler: When it is revealed he cheated in the Main Game and is left with the option of dying or giving a 24-hour extension, he chooses the former as to rip the hope from everyone's eyes.]]

[[/folder]]

[[folder:Midori]]
!The Real Sou Hiyori
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/cara19_1_copy.png]]
The doll of the ''Real'' Sou Hiyori. His human counterpart was killed by Alice, but he now resides as a Floor Master of the fourth and fifth floors. Despite acting friendly, he's quite fond of getting under other people's skin and has every intention to murder the main cast if he's given the chance.
* ArcVillain: Of Chapter 3-1.
* AssholeVictim: As it turns out, Midori's human counterpart was far from a nice person in any meaning of the word. In 3-1, Alice remarks that he had always regretted committing murder, but upon realizing how heinous Midori is, he would kill him again and again if he could.
* BadBoss: He is technically the boss of the Dummies, but he won't hesitate to kill them if he gets the chance.
* BadassInANiceSuit: Wears a black suit and also proves to a formidable adversary.
* BlatantLies: He nearly kills Hayasaka by reactivating an old trial, and when he shuts it off claims that it was an accident.
* BrilliantButLazy: Heavily implied. He sets up traps and anticipates the movements of the others rather well, but he often complains about things taking too long and leaves the Dummies to give exposition instead.
* BluffingTheMurderer: [[spoiler:What ultimately leads to his downfall. Midori is ''very'' close to winning the Banquet due to cheating and having information Sara and the others do not. He even narrows his choice down Gin's coffin with the unwitting help of the survivors, and had it not been for Sara making a last minute wish, he would have won. However, Q-Taro and Sara manage to get Midori to second guess himself by claiming Keiji was in one of the coffins, which means he ends up wasting another turn and gives Sara the win.]]
* CanonName: The name available at default is "Midori".
* ControlFreak: Despite ''seeming'' to be laid back, Midori is incredibly controlling, either cheating or tricking others to maintain an advantage. He's ''especially'' controlling of Shin, whom he not only constantly visited, manipulated, and made uneasy, but keeps an A.I. version of Shin around back when he was timid, shy, and easily controlled, for no other reason than to have someone else he can control.
* CreepyBlueEyes: His are drawn very differently from the rest of the cast's. There's no reflection or depth - just a long gaze.
* CyberneticsEatYourSoul: Granted, he was already a cruel and sadistic person to begin with, but [[spoiler: Chapter 3-1b reveals he replaced most of his body with doll components and gave his human pieces to the Dummies.]]
* DiscOneFinalBoss: Responsible for both the suffering of so many of the characters and for [[spoiler:recruiting them for the game in the first place]], with the first two chapters gradually revealing more about him, everything seems to be building towards him as a plausible and deeply personal BigBad for the cast to contend with. [[spoiler:The penultimate half-chapter, wherein he also debuts, culminates in his death.]]
* DissonantSerenity: He rarely drops his faux-cheery demeanor.
* EarlyBirdCameo: He's shown on Kai's laptop in 2-2, and appears in 3-1.
* FasterThanTheyLook: Has absurd reflexes in a standoff, much to Keiji and Shin's chagrin.
* EveryoneHasStandards: Refuses any canon character's name on the basis that it doesn't really suit him, and he feels it'd upset the original owner of the name. He's also ''scared shitless'' of
[[Characters/YourTurnToDieOthers Other Characters]]
** [[labelnote:In-game]]Ryoko Hiyorse,
Meister, and if you try to name him "Meister", he isn't nearly as calm about rejecting it as he is other names.
* EvilIsPetty:
** [[spoiler: He still holds a grudge with Alice. However, it's apparently not because he wants revenge for Alice trying to kill him; rather, Midori is mad that, in order to get back at Alice by putting him in
the Death Game, he had to give up his spot, which he'd been looking forward to.]]
** [[spoiler: He wastes a turn on the mere ''possibility'' that Keiji was still in his coffin. His reasoning either being that it was either Keiji or Gin there, but he had settled on the fact that if he ''could'' desecrate the man he had repeatedly outsmarted and used for his entertainment, he would.]]
* FakingTheDead: [[spoiler:Turns out Alice accidentally shoving his head through a pole didn’t even really phase him.]]
* FairPlayVillain: Subverted. He loves to come off as someone who is giving the cast a fair chance in his "game" with them, but in reality he's a ControlFreak who rigs things in his favor. [[spoiler: The most blatant example is with Maple, who is actually supposed to be hunting him like other Obstructors do with the Dummies, but he instead brainwashed her to be in love with him, ensuring she would never hurt him or pursue him (barring his [=ID=] card he has to give up when she is infatuated with him).]]
* FauxAffablyEvil: He acts like an old friend to everyone he meets, especially Shin. Granted, they actually were old friends.
* HateSink: Unlike the Fake Sou Midori plays this straight, He is never once given a single sympathetic trait, and indeed the more you learn about him, the more horrifying and despicable he becomes.
* HelloInsertNameHere: He asks Sara to give him a new name at the beginning of Chapter 3. The default is "Midori." He does refuse to share a name with anybody in the rest of the cast (or be renamed to his old name, for that matter), though, telling you to "pick another" if you try.
* HumanAllAlong: [[spoiler: PlayedWith. He's not a doll of Sou Hiyori, he ''is'' Sou, but his body modified so heavily that he is more machine than man.]]
* IdenticalStranger: Well, not quite ''identical,'' but he sure does bear a strong resemblance to his impostor, Shin Tsukimi.
* ILied: Much better at it than Shin, being able to manipulate both the former and Keiji into doing what he wants before his death. It's a trait he keeps after his revival.
* ImpaledWithExtremePrejudice: How Alice “killed” him years ago... [[spoiler:With his memories blocked of noticing that, even with a pole [[EyeScream through his eye]], he was ''still alive.'']] This scene, uniquely shown on his survival route, provides foreshadowing well ahead of the Banquet that [[spoiler:he’s more machine than man and the game considers him as much.]]
* INeverSaidItWasPoison: He pulls this constantly, misleading others with half-truths and letting them make their own assumptions, only to later tell them that he never told them ''what'' he meant earlier, which often turns a seemingly bad situation for him into a bad situation for Sara and friends.
* InLoveWithYourCarnage: He's visibly blushing when [[spoiler:he discusses with Sara her [[ManipulativeBitch true nature]] which he observed in the death game simulations.]]
* ItsPersonal: Though he wants to kill everyone in the Death Game, (especially Shin), he absolutely ''loathes'' Alice.
* LackOfEmpathy: Has completely no regard for anyone beyond himself.
* {{Leitmotif}}: Has one of his own, fittingly titled "Madman."
* ManipulativeBastard: And quite the cheerful one at that. Notable in his past involvement with [[spoiler: Shin, who he manipulated into getting close to him back in high school, in order to steal his information for the Death Game. It's explicitly stated [[{{Sadist}} he enjoyed seeing his fear and horror at these actions.]] Quite unsurprisingly, Shin reacts as if he's about to be sick upon seeing his later return as an AI.]] He also disguised himself as a police officer and joined the force, where he deliberately misled Keiji into thinking an unarmed criminal had a gun. Keiji shot the criminal dead, but found out too late that the man he had killed was his childhood hero.
* MasterOfDisguise: He's able to disguise himself as a high school student ''and'' a policeman to successfully manipulate both Sou and Keiji respectively despite neither going to that school or being on the force. 3-1B shows that he also disguised himself as a nurse, a teacher and an ice cream vendor, and could have very well many more disguises under his belt.
* MeaningfulRename: He needs a new name because Shin took up his name. Downplayed with the default option, 'Midori', which simply means green. It can be PlayedForLaughs if the player chooses anything from a DoubleEntendre to something downright ridiculous.
* NearVillainVictory: [[spoiler:He comes ''very'' close to winning the Banquet. It's only due to Sara, Q-Taro, and Mai all out gambitting him that he actually loses.]]
* NightmareFace: Gives a truly ''horrifying'' one when [[spoiler:he tells Sara to revert to her "true", darkly manipulative nature]].
* NotAfraidToDie: [[spoiler:Heavily averted. He gives off this impression seeing that he survived Alice impulsive AccidentalMurder of him, but when he's in genuine, ''actual'' danger of dying, he panics and tells Meister to let him out. While jarring, it makes sense that a massive ControlFreak like Midori would be afraid of something out of his control like death.]]
* OneSteveLimit: Invoked. He refuses to accept any of the players' names as his own.
* OnlyFriend: Heavily hinted to be Shin's only friend during his time in high school, which is an ultimately ''horrifying'' thought considering how awful Sou is.
* PerpetualSmiler: Most of his sprites have his creepy grin, and he is most commonly seen wearing it.
* PoliticallyIncorrectVillain: Briefly seen in flashback trying to pressure Gin into agreeing to have his autism cured. Of course, given that he doesn't have any issue with Gin instead [[spoiler:using his wish for his mother]], it's possible that he only brought the issue up in order to [[spoiler:get him to sign the consent form]].
* PosthumousCharacter: Alice swears left and right that he killed him, and certainly has been in prison over it for years, but Kai's laptop notes that he's extremely significant to the game in some way he doesn't know. He comes back - albeit as a doll - in 3-1. [[spoiler:Subverted; this ''is'' the real Midori, and he’s just heavily altered his body to basically be another doll.]]
* PsychopathicManchild: Despite seemingly friendly, he's quite homicidal and acts quite childish, insisting on playing games, hiding, and then consistently complaining about how bored he is waiting for the others to find him.
* {{Sadist}}: He revels in making people suffer, whether it's emotionally or physically.
* TheSociopath: A manipulative sadist who plays with people's lives like toys without a shred of remorse to be seen. He never thinks twice about his cruelty and performs it with a smile on his face, all for his amusement. He is easily the cruelest of the Floor Masters.
* TalkingTheMonsterToDeath: Downplayed. When Midori finds the cast inside his personal IT room, he pulls a gun on them and threatens to kill four of them. Sara has the option to ask him if he'll really be satisfied by simple violence, which uncharacteristically unnerves him enough to stop.
* ToxicFriendInfluence: Heavily implied with Shin, as the latter looks ill whenever he sees or talks about him but has undeniably picked up some habits of manipulation and lying from him.
* VillainBall: He has the option to just kill the survivors when he has them at gunpoint, which would have saved him a bit of trouble, but Sara's words make him decide that the practical option wouldn't be satisfying or entertaining enough to continue.
* {{Troll}}: He messes with just about everyone if only for the very fact he enjoys doing it.
* VillainousBreakdown: [[spoiler:When faced with the reality that he’s about to truly die, he loses all composure.]]
* WhyDontYouJustShootHim: Turns out he has access to a gun, and threatens to use it on the survivors when he finds them in an area they're not supposed to be. Sara however, convinces him not to do as such.
* WalkingSpoiler: It's hard to talk about him without revealing he's been brought back to life.
* WouldHurtAChild: [[spoiler:In addition to roping multiple children into a DeadlyGame, he directly murders the girl posing as Hinako in an exceptionally gruesome manner with a giant drill.]]
* YouGottaHaveBlueHair: Like Safalin, he has green hair.
[[/folder]]

!!Other Characters
[[folder: Ryoko Hirose]]
!Ryoko Hirose
[[quoteright:325:https://static.tvtropes.org/pmwiki/pub/images/yttd_ryoko.png]]

Sara and Joe's mutual friend at Sonobeno High School, and Joe's love interest. Joe had just finished going out on his first date with her when he arrived to walk Sara home, an action that would have severe consequences for both of Ryoko's friends.

* BigEater: According to Joe, she ate a whole doner kebab in one bite.
* DeclarationOfProtection: She apparently made one with Joe to make sure that if anybody made Sara cry, then they would make them cry as well.
* TheGenericGirl: Her manga depiction shows her to be this, as hinted by her relatively normal black hair compared to both of her peers' [[AnimeHair more outlandish hairstyles]].
* TheGhost: While Sara and Joe do talk about her a bit, in-game she's not depicted in the flesh; several sketches only shown her as a hand, with the rest of her offscreen. Averted in the manga, where we get some clear looks at her face.
* SatelliteCharacter: As she's not shown or given a sprite in the game proper, everything about her is told through Joe and Sara.
* SoleSurvivor: She was the only one of her friend group to not be kidnapped by ASU-NARO and thrown into the Death Game.
[[/folder]]

[[folder: Meister]]
!Meister
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/yttd_meister.png]]

The Room Master of the 1st floor's Blue Room. A talking painting that goes by the name of 'Meister'. In order to acquire Miley's arm, he forces the five people stuck in his room to play Russian Roulette. He's to the point with his rules, but somewhat impatient.

* AffablyEvil: In comparison to every Floor Master, he's virtually a saint. He forces five of the participants into a game of Russian Roulette and is a bit too eager about it, but otherwise acts decently and doesn't try anything extra cruel against the participants. [[spoiler:Even when he comes back for a much nastier variant two full chapters later, he still keeps up this streak, playing the game in a very forthright manner, saying up-front he has no intent to cheat the cast. He even rules in their favor when Sara takes advantage of the consent form she signed earlier to force Midori to change his coffin selection, even though it could easily be argued that doing so is allowing Sara to change the game's outcome.]]
* BackForTheFinale: Disappears from after his brief appearance in 1-1 to the very tail-end of the penultimate chapter of the game.
* BandagedFace: The only part of his face not covered in bandages is his mouth.
* ChekhovsGunman: Just a portrait and basically a tutorial enemy in 1-1. It's ambiguous if he even exists, and he's quickly forgotten, [[spoiler:only to turn up in-person at the tail end of chapter 3-1 to run an even bigger, deadlier variant on his previous Russian Roulette game. Here, it becomes downright undeniable something is ''up'' with him.]]
* TheDreaded: He is one of two people [[spoiler:Midori]] fears.
* MoreThanMeetsTheEye: When trying to name [[spoiler: Midori]] after someone you already met (sans Mishima and Shin), he smiles and gives a quip before asking you to pick again. Try naming him Meister? He'll drop the routine, frown and just ask Sara to pick again. [[spoiler: This is the Midori whose rap sheet includes getting Keiji to kill his childhood hero and tormenting Shin as his 'friend'.]] Just what did Meister do to earn such a response? It's also worth noting that when he shows up in person, his build, two of his poses, and his general fashion sense, are nearly identical to [[spoiler:Sara's father's brief appearance.]]
* RussianRoulette: Forces Sara, Joe, Kai, Q-Taro and Keiji to go through a variation of it if they want Miley's arm. Everyone can survive it, and ensuring so keeps you away from a Game Over. [[spoiler:Then he has Gin, Midori, and all the remaining dolls put into another, larger-scale version two chapters later. This one proves much deadlier, with Gin and ''possibly'' one doll the only ones who can leave it alive.]]
* StarterVillain: He's encountered before any of the Floor Masters, and serves as a "lesser" version of them in a way. He oversees the part of the first chapter that contains the game's first debate section, and unlike later ones it's possible for it to be done with no casualties. [[spoiler:His second appearance at the Banquet, meanwhile, facilitates what is, if you’ve been playing well throughout 3-1 and have plenty of living dolls reach that point, the single deadliest event in the entire game.]]
* WarmUpBoss: His antics serve as a way to introduce the player to more of the debate portions of the game.
[[/folder]]


[[folder:The Doll]]
!Doll Reko
The doll that replaces Reko in the Room of Lies. Her memories are up to date, but her personality is three years behind the real Reko, as a result she's much significantly less kind to people and more selfish. She initially believes herself to be the real deal, though as evidence builds against that, her emotional state quickly becomes unstable...

* CloningBlues: No matter how the moments of her life are spent after realizing she's a copy of the living Reko, they're horrible experiences for her.
* FailureIsTheOnlyOption: There's no way for her to survive the events of 2-1. Even if you choose to let her live, she dies in the very next scene.
* TheFarmerAndTheViper: If you choose to spare her life, she'll kill the real Reko in the very next scene (though this does indirectly prevent Alice's death).
* ForWantOfANail: She ''is'' the nail in the end of chapter 2-1. If killed, her head will be recovered shockingly quickly by Ranger and used as a bomb to murder Alice on the spot. If either spared or not definitively caught, Alice will live on and be able to divulge more of what he knows about the overall plot, but Doll Reko herself will stab her original self.
* HiddenDepths: She shows a much more insecure side of Reko's character, wondering even before learning the truth about herself if people hate her and seeming afraid of the prospect.
* IJustWantToHaveFriends: By all indications.
* JerkWithAHeartOfGold: Less there than her present self, but this is still Reko Yabusame, minus three years of CharacterDevelopment. Even if she's more selfish now than she would become later, she shows the capacity to do better things for people on occasion and definitely could have become kinder had she ever had the chance.
* KickTheDog: Destroying the "precious bongos" Alice worked hard to give to her and then insulting him immediately afterwards.
* KillAndReplace: Subverted. Ranger really wants everyone to think this happened, but the real one is still alive, at least throughout the sub game.
* KillingYourAlternateSelf: If her head isn't used to blow a hole in Alice's body, then she'll end up fatally stabbing the human Reko.
* OOCIsSeriousBusiness: Reko suddenly starting to act a lot crueler to the people around her is taken as a pretty huge red flag by the lot of them.
* OreOnna: And unlike her human self, she ''never'' drops this. [[LostInTranslation It's an easy sign that something is amiss with her.]]
* TalkingTheMonsterToDeath: PlayedWith. Desperate to live, Doll Reko threatens to kill Nao and Sara if she's not chosen as the Reko to save. Nao successfully talks her out of her threat by pointing out she'd never kill her friends, but she immediately kills the human Reko instead out of despair and fear.
* WalkingSpoiler: For TheReveal of 2-1, and in general that the organization behind the game is able to deploy RidiculouslyHumanRobot doubles so quality even they might not know their true natures.
* WhatMeasureIsANonHuman: The game makes no attempt to sugarcoat it; its artificial intelligence-based characters are completely alive, sapient, and aware. Doll Reko, already showing a much more insecure personality than her human self, naturally takes really poorly to the idea that her life is valued less than that of the human characters'. The others do, for their credit, consider her a real human being, Alice especially should he survive, and her idea sets the stage for the concept playing out even more later on.
* YankTheDogsChain: She was never meant to last past the Final Attraction, and even if she does and kills her human self out of a desire to live, she's killed moments later.
* YourHeadASplode: Her [[OffWithHisHead head]] explodes on to Alice and kills him if you choose Reko to live.
[[/folder]]

[[folder:Mr. Chidouin]]
!Sara's Father
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/cara17_1.png]]

* AmazinglyEmbarrassingParents: Goes into a maddened rage at the thought of anything happening to his daughter, something Kai takes in stride, implying it not only happens a lot but is ultimately harmless overprotectiveness. He also types in an incredibly silly fashion, with emoticons and excitied speech pattern, he also likes to sign off with the phrase "Thankies a million! (^^)/". In fact, Sara can ''immediately'' recognize his writing because of how embarrassing his quirks are.
* BenevolentBoss: He's remarkably kind to Kai: treating him well, joking with him and praising his efforts, as well as rewarding him with his red apron as a gift. One that touches him so much it causes him to cry, [[spoiler: Subverted as he’s revealed to be an overseer of the death game and let Kai be killed in it.]]
* NiceHat: [[spoiler: When he shows up at the end of 2-2.]]
* OffingTheOffspring: [[spoiler:Circumstances point to him working with and/or being the mastermind behind the Death Game. In that case, he has calcuated an 84.5% chance of ''his own daughter's death.'']].
* OverprotectiveDad: He's rather quick to jump to the conclusion that Kai's fondness of her means that he has a crush on her, and declares that he won't allow such a thing to happen. [[spoiler:Potentially subverted, with the heavy hint that he's an active overseer of the Death Game]].
* PoorCommunicationKills: Opted to keep Sara LockedOutOfTheLoop regarding their family's 'guardian angel', whom she knew as her ''stalker'', which might have saved her considerable heartache, anguish and fear, not to mention leaving her more willing to trust him in the actual game… [[spoiler: which in hindsight may have been his intention considering 2-2’s reveal.]]
* WalkingSpoiler: [[spoiler: It's only going to get harder going forward to talk about him without the knowledge that he seems to be one of the final floor masters, or at the very least actually involved with the game in some way, appearing in person at the end of the "spare Kanna" route's chapter 2-2. Never mind these sprites looking an awful lot like Meister's a chapter later...]]
[[/folder]]

[[folder:The Memorandum Man]]
! The Memorandum Man
The Man from
[[spoiler:Reko]] doll, Mr. Chidouin, the Memorandum appears as man, the subject of a painting and the author of a journal in [[spoiler: Gashu's]] secret room. Many years ago, he took part in a Death Game similar Obstructors[[/labelnote]]
** [[labelnote:''Your Turn
to the one the cast finds themselves in and survived.
* AmbiguousSituation: About his feelings for the leader girl in his Death Game. Were they romantic or did he just appreciate her qualities so much that he held the same standard towards other women he dated?
* DespairEventHorizon: Has this after the death of the leader girl during his game's third victim conference. It got to the point he couldn't really love any other woman since they couldn't fill the void she left.
* HeroOfAnotherStory: Subverted. He gives an account of his participation in the Death Game, but it's clear that while he did live, he wasn't the hero of it. Instead that went to a school girl who was eerily similarly to Sara. However...he also reveals it didn't end well for her.
* SuspiciouslySimilarSubstitute: [[spoiler: His personality is eerily similar to that of Sou Hiyori's, with a few variations.]]
[[/folder]]
[[folder: The Obstructors]]
! The Obstructors
Dolls that are scattered around the fourth floor of the Death Game's facility who are meant to, as their name suggests, impede the participants by trying to kill them. Proceeding safely requires the cast to cooperate to stop them, as failing to do so will get someone killed. There are only three Obstructors: A Mummy fought in the Graveyard, a Book Horde in the Library and one known as Maple found in the Discussion Room.
* AscendedExtra: In Chapter 3-1A, Maple was truthfully barely a character, only occasionally speaking as she pressured Sara and Ranmaru into drinking tea and talking about their feelings for one scene. In Chapter 3-1B, she not only becomes a ''much'' bigger threat, her character is fleshed out significantly.
* AttackItsWeakPoint: After burning its bandages, a bright red jewel is revealed to be the Mummy's weak spot.
* AxCrazy: For most of them, all they want to do is kill one of the participants and can't be reasoned with unless the cast manages to either destroy or figure out the puzzle in time.
* BewareTheNiceOnes: Maple is the nicest of the lot and the most humane, only really wanting to talk with anyone who enters her room. According to a guide in-game, she is also the ''strongest'' of them. [[spoiler:When Sara and Ranmaru make her angry, she becomes very violent.]]
* BodyHorror: [[spoiler: Poor Maple. After Midori's done with her, her head is removed and her arms become spinly wires with razors on them. In place of a head she has four monitors that crudely taunt others or beg for mercy.]]
* CruelAndUnusualDeath: Deliverers of such ends. [[spoiler: The Mummy stuffs Anzu into a coffin and has it crush her alive while the Book Horde eats away at Hayasaka. Maple can be this as well during both fights against her, as she can kill both Kurumada and Mai by impaling them with her spines. However, in Kurumada's case, his death from his injury is delayed until the banquet, and even then, this only happens if the cast fails to pacify her during their first fight against her.]]
* DefeatMeansFriendship: Inverted. The guide to defeating Maple encourages befriending her as a way to defeat her.
* TheDreaded: Maple's not only the most powerful Obstructor, she's also the one that everyone fears. [[spoiler:Even Midori runs away from her when she regains her freedom.]]
* EntertaininglyWrong: [[spoiler:Maple claims that the banquet is a way everyone survives the Death Game, but Tia Safalin and Meister both show that this is very much ''far'' from the truth.]]
* EvilLaugh: The Mummy has one when [[spoiler: killing Anzu if not beaten in time.]]
* {{Foreshadowing}}: During the first two fights, the only victims that can be killed are [[spoiler:Anzu and Hayasaka]], both of whom are Dolls. [[spoiler:Maple later reveals that the Obstructors are meant to kill anyone besides the human survivors.]]
** Chapter 3-1B brings more foreshadowing: During the first fight with Maple, [[spoiler:Kurumada sustains a heavy wound that makes it clear that he's a Doll]]. If you fail the game to reset [[spoiler:Ranmaru]]'s collar, they'll die during the second fight with Maple, [[spoiler:as will Mai (who will also be fully exposed as a Doll)]] if you fail to defeat her. The only one who can't be killed before the banquet? [[spoiler:[[HumanAllAlong Hinako]].]]
* HeroKiller: Potentially. [[spoiler: Both Hayasaka and Anzu can be killed during the fight with the Book Horde and Mummy respectively. Later on Maple can kill both Kurumada and Mai.]]
* ImAHumanitarian: Err, well, Dollitarian. [[spoiler: The Book Horde's method of killing Hayasaka.]]
* TheJuggernaut: Maple can be injured, but she can't truly be slowed down until she wastes her battery due to a certain action, otherwise, nothing even phazes her.
* MeaningfulName: Maple, who wears a pancake hat with maple syrup running down it.
* MiniBoss: All of them act as this for chapter three and proceeding means facing them.
* MoodSwinger: Maple's fight involves her switching between anger, sadness, and joy.
* ReluctantPsycho: Maple has no desire [[spoiler: to hunt or hurt the human survivors or the Dummies, but she is forced to do so twice because of Midori's mechinations. At the very least, she attempts to pay Midori back for the second time she's used as his weapon.]]
* SelfDuplication: The Book Horde keeps multiplying itself until there are enough of them to devour a whole person.
* ShockAndAwe: The Mummy starts off being electrified. Disabling the electricity requires destroying its armor.
* TakingYouWithMe: [[spoiler: Maple attempts to do this on Midori once she gains enough of her free will. It fails.]]
* TokenGoodTeammate: Maple. Unlike the others, she is perfectly content with just staying in the Discussion Room and talking with the participants about their feelings instead of attacking them. [[spoiler:[[BewareTheNiceOnes This goes away if you make her angry]].]] [[spoiler:It's later revealed that, as the Obstructor who was supposed to kill Midori, Maple was technically supposed to be on the survivors' side.]]
* {{Yandere}}: [[spoiler:Maple is this toward Midori. When Sara and Ranmaru take his ID card from her, she gets ''very'' angry. Keiji, Q-taro and Mai later learn that he was her target to kill, but he implemented a program to make her fall in love with him, preventing her from doing so.]]
[[/folder]]
[[folder:Touko Rikuno]]
! Touko Rikuno
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/cara97_7.png]]
Introduced in ''Your Time To Shine,'' she's a university student who washed ashore on Memory Island.
* IdiotHair: A long one that reaches out over the side of her head.
* JerkWithAHeartOfGold: She's ''incredibly'' hostile and defensive when she and her boat are first discovered, but should the player choose to attempt to reason with her and give her materials, she'll still be haughty about the situation.
* JerkassHasAPoint: She has a very good reason to be aggressive when she sees others approaching her boat, mainly that she's stranded and without allies, and has no idea what kind of people washed up on the island with her.
* {{Robinsonade}}: She's been stuck on the island for quite a while. Mishima encounters her when he comes across a boat she's been trying to repair.
* UnkemptBeauty: Even with the tattered clothes and long, dirty hair, she's still quite a pretty young woman.
[[/folder]]
[[folder:Jin Mutou]]
!
Shine'']]Touko Rikuno, Jin Mutou
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/cara98_1.png]]
Introduced in ''Your Time To Shine,'' he's an engineer who washed ashore on Memory Island.
* BeardOfSorrow: Sports a bit of stubble from the time he's been washed ashore.
* DirtyCoward: When he and Touko were attacked by monsters, he opted to run away for the sake of his own survival, though he later admits he felt bad about doing so.
* NiceGuy: Assuming some food was given to him to ensure his survival, Jin's a pretty relaxed fellow. If he's given three food, he'll go above and beyond and give the player the same amount of food back, as well as a good amount of money and material.
* {{Robinsonade}}: Just like Touko, he's in pretty bad shape from staying on the island for so long.
[[/folder]]
[[folder:Rei]]
! Rei
An amnesiac who only appeared via diary he left behind in ''Your Time To Shine''. However, by the time his notebooks had been discovered he had long since passed away with the island's 'curse' making him forgotten.
* HoistByHisOwnPetard: [[spoiler: He was the one who created the island world...and ended up getting killed for his troubles. Though, in fairness, he did say that someone else had already taken to using it.]]
* PosthumousCharacter: By the time his diary is discovered he's been dead for quite a while.
* TrueCompanions: Seemed to have that relationship with the other twelve castaways, if him leaving his diary and the device capable of returning his memories for them to use was any sign. [[spoiler:Of course, on the only route on which they discover this, the island has begun to break apart.]]
[[/folder]]
Mutou, Rei[[/labelnote]]
[[/index]]

Added: 875

Changed: 60

Is there an issue? Send a MessageReason:
None


* GeniusDitz: Downplayed, as Sara is undeniably smart for her age, but as expected as a relatively normal school girl, she can be a bit silly from time to time. Her dialogue options often reflect this, as she'll often have some sensible choices paired with an outright ridiculous one.



* ItsAllAboutMe: Not often, as she is very much an AllLovingHeroine, but signs of it do show up. Especially when in immediate danger, she defaults to how she's going to get out of a situation before clearing her head and taking others into consideration. [[spoiler: In simulations where she didn't have anyone to support her mentally, she goes UpToEleven, focusing on her own survival by way of manipulating and killing others until she was the last one left.]]



** After using paints to solve a puzzle in 3-1, her immediate thought is about her efforts towards the painting she did have gone to waste rather than anything else.

to:

** After using paints paint to solve a puzzle in 3-1, 3-1 via painting a picture, her immediate thought is about her efforts towards the painting she did have gone to waste rather than anything else.once the picture opens up.


Added DiffLines:

* SatelliteCharacter: As she's not shown or given a sprite in the game proper, everything about her is told through Joe and Sara.

Added: 643

Changed: 150

Is there an issue? Send a MessageReason:
None


* FairPlayVillain: Technically played straight, as his floor allows everyone to survive with no cheating involved, much to his annoyance. Even when he attempts to hide this fact, Tia Safalin steps in and explains what he would refuse to. [[spoiler: When he callously decides to no longer play by the rules, Gashu retaliates by shooting him.]]



* INeverSaidItWasPoison: He pulls this constantly, misleading others with half-truths and letting them make their own assumptions, only to later tell them that he never told them ''what'' he meant earlier, which often turns a seemingly bad situation for him into a bad situation for Sara and friends.



* MasterOfDisguise: He's able to disguise himself as a high school student ''and'' a policeman to successfully manipulate both Sou and Keiji respectively despite neither going to that school or being on the force.

to:

* MasterOfDisguise: He's able to disguise himself as a high school student ''and'' a policeman to successfully manipulate both Sou and Keiji respectively despite neither going to that school or being on the force. 3-1B shows that he also disguised himself as a nurse, a teacher and an ice cream vendor, and could have very well many more disguises under his belt.
Is there an issue? Send a MessageReason:
None


* CruelAndUnusualDeath: [[spoiler: His collar heats up so much it agonizingly burns through his neck, it doesn't take long to kill him, but it's clear every moment was torture.]]

to:

* CruelAndUnusualDeath: [[spoiler: His collar heats up so much it agonizingly burns through his neck, it doesn't take long to kill him, but it's clear every moment was torture.torture... whats worse this is the least graphic execution... it gets far worse than this.]]

Added: 1673

Changed: 417

Is there an issue? Send a MessageReason:
None


** During the middle of Chapter 2-2, upon [[spoiler: being given the Sacrifice rather suddenly, Sara has a panic attack and immediately tries to get the tokens from either Alice's or Reko's body. Upon finding out there were no tokens to get, she nearly loses her mind before Gin pulls her out of it.]]



** After using paints to solve a puzzle in 3-1, her immediate thought is about her efforts towards the painting she did have gone to waste rather than anything else.



* SuperDrowningSkills: By her own admission in ''Your Time To Shine'', she can't swim. In fact, she's so bad at it, she claims to simply sink to the bottom of a pool when trying to swim.



* FreakOut: [[spoiler:It's [[DownplayedTrope a lot more subtle compared to Sara's two Freak Outs]], but he driven to such a state of rage and hopelessness that he [[IllKillYou immediately begins screaming]] how he'll kill Midori after his part in Keiji's traumatic past is revealed.]]
* FriendToAllChildren: He's usually a ''lot'' more gentler with his words with [[AdorablyPrecociousChild Gin]] or [[TheCutie Kanna]]. [[spoiler: Though there are several moments where he seemingly prioritizes himself and Sara over their well-being.]]

to:

* FreakOut: [[spoiler:It's [[DownplayedTrope a lot more subtle compared to Sara's two Sara's Freak Outs]], but he driven to such a state of rage and hopelessness that he [[IllKillYou immediately begins screaming]] how he'll kill Midori after his part in Keiji's traumatic past is revealed.]]
* FriendToAllChildren: He's usually a ''lot'' more gentler with his words with [[AdorablyPrecociousChild Gin]] or [[TheCutie Kanna]]. [[spoiler: Though there are several moments where he seemingly prioritizes himself and Sara over their well-being. This includes voting for Kanna over Sou, despite openly stating his hatred for the latter.]]



* {{Hypocrite}}: For much of the Death Game, Keiji claims to put a lot of trust in Sara and has her take his words at face value, in reality, he's shown to struggle with telling her the truth or trusting her. Both Sara and Sou both point out how unfair it is. Thankfully, he grows to be more genuine as time goes on.



** [[spoiler: Completely dumbfounds Sou in the Second Main Game with Keiji.]]

to:

** [[spoiler: Completely dumbfounds Sou in the Second Main Game with Keiji.Keiji, having planned to swap his Keymaster with Keiji's Sage in the second to last trade.]]



* DisappointedInYou: Keiji expresses this notion when Q-Taro gives up Kai's laptop for her Me-Tokens, berating him while doing so. Q-Taro, well aware how selfish he had been, can't say much to defend himself.



* FriendToAllChildren: PlayedWith. He doesn't make many attempts to befriend Kanna or Gin, and can argue with the latter a few times, but he makes it known that he frequently visits the kids at his old orphanage, in fact, he lets it be known that what made him want to be a baseballer was that he could inspire other orphans that they could make it big in the world. [[spoiler: Ironically, his decision to (optionally) betray everyone is partially motivated by seeing those orphanage kids again.]]



* WouldHitAGirl: [[spoiler:Threatens to shoot Safalin in an attempt to protect Kanna if the player votes for her, and later knocks Mai unconscious when she tries to kill him.]]
* WouldntHurtAChild: His justification for the final vote he throws in Chapter 2 is that [[spoiler:sacrificing a child (Kanna) for the sake of adults (Sou) is "demonic"]]. It both showcases his CharacterDevelopment, since before this point [[spoiler:he makes Gin stand up for himself and argue for why he shouldn't be voted out, something he'd proven to be all talk by ultimately being willing to end up TakingTheBullet in 2-1.]]

to:

* WouldHitAGirl: [[spoiler:Threatens [[spoiler:He tackles Miley in 1-2, which buys Kai enough time to get out his last words. Threatens to shoot Safalin in an attempt to protect Kanna if the player votes for her, and later knocks Mai unconscious when she tries to kill him.]]
* WouldntHurtAChild: His justification for the final vote he throws in Chapter 2 is that [[spoiler:sacrificing a child (Kanna) for the sake of adults (Sou) is "demonic"]]. It both showcases his CharacterDevelopment, since before this point [[spoiler:he makes Gin stand up for himself and argue for why he shouldn't be voted out, something he'd proven to be all talk by ultimately being willing to end up TakingTheBullet in 2-1. Ironically, he can do just this in his NonStandardGameOver, but his justification is that he's doing this to be able to meet the orphans that looked up to him.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DirtyCoward: When he and Touko were attacked by monsters, he opted to run away for the sake of his own survival, though he later admits he felt bad about doing so.
Is there an issue? Send a MessageReason:
None


* {{Jerkass}}: He's easily the most abrasive person character around, second to only Ranger. He's openly dismissive, sarcastic, and condescending. However, unlike Ranger, he [[TookALevelInKindness does get nicer over time]].

to:

* {{Jerkass}}: He's easily one of the most abrasive person character people around, second to only Ranger. He's openly dismissive, sarcastic, and condescending. However, unlike Ranger, he [[TookALevelInKindness does get nicer over time]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WeakWilled: He's incredibly easy to push around, owing to his meek and nervous personality. Even Gin, a elementary student, is more assertive than him. Over the case of the Death Game however, he grows to be more composed and confident. [[spoiler: Should he get to the Banquet and survive long enough, he is the most composed and defiant in the face of death, which is the opposite of how he originally died.]]


Added DiffLines:

* GenkiGirl: Her true personality: Upbeat, energetic and determined. When the difference in her earlier personality and the later one is noted, she swaps back, but by then it's clear it was merely a facade.

Added: 224

Changed: 11

Is there an issue? Send a MessageReason:
None


* BlackDudeDiesFirst: He's the only one of the initial 20 to have dark skin. He was also one of the first 8 to die.[[spoiler: He's always in the first coffin revealed for the Banquet, and therefore potentially can die first.]]

to:

* BlackDudeDiesFirst: He's the only one of the initial 20 to have dark skin. He was also one of the first 8 to die.[[spoiler: He's always in the first coffin that's not revealed for the Banquet, and therefore potentially can die first.]]


Added DiffLines:

* {{Jerkass}}: He's easily the most abrasive person character around, second to only Ranger. He's openly dismissive, sarcastic, and condescending. However, unlike Ranger, he [[TookALevelInKindness does get nicer over time]].
Is there an issue? Send a MessageReason:
None


* NiceGuy: Assuming some food was given to him to ensure his survival, Jin's a pretty relaxed fellow, if he's given three food, he'll go above and beyond and give the player the same amount of food back, as well as a good amount of money and material.

to:

* NiceGuy: Assuming some food was given to him to ensure his survival, Jin's a pretty relaxed fellow, if fellow. If he's given three food, he'll go above and beyond and give the player the same amount of food back, as well as a good amount of money and material.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* JerkWithAHeartOfGold: She's ''incredibly'' hostile and defensive when she and her boat are first discovered, but should the player choose to attempt to reason with her and give her materials, she'll still be haughty about the situation.
* JerkassHasAPoint: She has a very good reason to be aggressive when she sees others approaching her boat, mainly that she's stranded and without allies, and has no idea what kind of people washed up on the island with her.


Added DiffLines:

* NiceGuy: Assuming some food was given to him to ensure his survival, Jin's a pretty relaxed fellow, if he's given three food, he'll go above and beyond and give the player the same amount of food back, as well as a good amount of money and material.

Changed: 248

Removed: 94

Is there an issue? Send a MessageReason:


* MulticoloredHair: On top of it being a bright blue, he dyes his hair magenta and lime green.



* YouGottaHaveBlueHair: Has layered multicolor hair -- navy blue on the bottom, transitioning into progressively lighter shades of blue, leading up to several longer strands of lime green sprawling across the top of his head like a lightning burst.

to:

* YouGottaHaveBlueHair: Has layered multicolor hair -- navy blue on the bottom, transitioning into progressively lighter shades of blue, leading up to several longer strands of lime green sprawling across the top of his head like a lightning burst.
Is there an issue? Send a MessageReason:
None


* PerpetualSmiler: It takes a lot to shake the grin off his face.

to:

* PerpetualSmiler: It takes a lot to shake the grin off Most of his face.sprites have his creepy grin, and he is most commonly seen wearing it.
Is there an issue? Send a MessageReason:
None


* ManipulativeBastard: And quite the cheerful one at that. Notable in his past involvement with [[spoiler: Shin, who he manipulated into getting close to him back in highschool, in order to steal his information for the Death Game. It's explicitly stated [[{{Sadist}} he enjoyed seeing his fear and horror at these actions.]] Quite unsurprisingly, Shin reacts as if he's about to be sick upon seeing his later return as an AI.]] He also disguised himself as a police officer and joined the force, where he deliberately misled Keiji into thinking an unarmed criminal had a gun. Keiji shot the criminal dead, but found out too late that the man he had killed was his childhood hero.
* MasterOfDisguise: He's able to disguise himself as a highschool student ''and'' a policeman to successfully manipulate both Sou and Keiji respectively despite neither going to that school or being on the force.

to:

* ManipulativeBastard: And quite the cheerful one at that. Notable in his past involvement with [[spoiler: Shin, who he manipulated into getting close to him back in highschool, high school, in order to steal his information for the Death Game. It's explicitly stated [[{{Sadist}} he enjoyed seeing his fear and horror at these actions.]] Quite unsurprisingly, Shin reacts as if he's about to be sick upon seeing his later return as an AI.]] He also disguised himself as a police officer and joined the force, where he deliberately misled Keiji into thinking an unarmed criminal had a gun. Keiji shot the criminal dead, but found out too late that the man he had killed was his childhood hero.
* MasterOfDisguise: He's able to disguise himself as a highschool high school student ''and'' a policeman to successfully manipulate both Sou and Keiji respectively despite neither going to that school or being on the force.



* NearVillainVictory: [[spoiler:He comes ''very'' close to winning the Banquet. It's only due to Sara, Q-Taro and Mai all out gambitting him that he actually loses.]]
* NightmareFace: Gives a truly ''horrifying'' one when [[spoiler:he tells Sara to revert to her "true", darkly manipulative nature.]]

to:

* NearVillainVictory: [[spoiler:He comes ''very'' close to winning the Banquet. It's only due to Sara, Q-Taro Q-Taro, and Mai all out gambitting him that he actually loses.]]
* NightmareFace: Gives a truly ''horrifying'' one when [[spoiler:he tells Sara to revert to her "true", darkly manipulative nature.]]nature]].



* TheSociopath: A manipulative sadist who plays with people's lives like toys. He never thinks twice about his cruelty and performs it with a smile on his face, all for his amusement. He is easily the cruelest of the Floor Masters.

to:

* TheSociopath: A manipulative sadist who plays with people's lives like toys.toys without a shred of remorse to be seen. He never thinks twice about his cruelty and performs it with a smile on his face, all for his amusement. He is easily the cruelest of the Floor Masters.
Is there an issue? Send a MessageReason:
None


* HateSink: Is never once given a single sympathetic trait, and indeed the more you learn about him, the more horrifying and despicable he becomes.

to:

* HateSink: Is Unlike the Fake Sou Midori plays this straight, He is never once given a single sympathetic trait, and indeed the more you learn about him, the more horrifying and despicable he becomes.
Is there an issue? Send a MessageReason:
None


* TheSociopath: A manipulative sadist who plays with people's lives like toys. He never thinks twice about his cruelty and performs it with a smile on his face.

to:

* TheSociopath: A manipulative sadist who plays with people's lives like toys. He never thinks twice about his cruelty and performs it with a smile on his face.face, all for his amusement. He is easily the cruelest of the Floor Masters.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheSociopath: A manipulative sadist who plays with people's lives like toys. He never thinks twice about his cruelty and performs it with a smile on his face.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WhydItHaveToBeSnakes: If chosen for the Spirit Shutter minigame, Reko would say that she doesn't handle ghosts well.

Added: 1083

Changed: 281

Is there an issue? Send a MessageReason:
None


* FairPlayVillain: Subverted. He loves to come off as someone who is giving the cast a fair chance in his "game" with them, but in reality he's a ControlFreak who rigs things in his favor. [[spoiler: The most blatant example is with Maple, who is actually supposed to be hunting him like other Obstructors do with the Dummies, but he instead brainwashed her to be in love with him, ensuring she would never hurt him or pursue him (barring a lantern he has to give up when she is infatuated with him).]]

to:

* FairPlayVillain: Subverted. He loves to come off as someone who is giving the cast a fair chance in his "game" with them, but in reality he's a ControlFreak who rigs things in his favor. [[spoiler: The most blatant example is with Maple, who is actually supposed to be hunting him like other Obstructors do with the Dummies, but he instead brainwashed her to be in love with him, ensuring she would never hurt him or pursue him (barring a lantern his [=ID=] card he has to give up when she is infatuated with him).]]



* AmazinglyEmbarrassingParents: Goes into a maddened rage at the thought of anything happening to his daughter, something Kai takes in stride, implying it not only happens a lot but is ultimately harmless overprotectiveness.

to:

* AmazinglyEmbarrassingParents: Goes into a maddened rage at the thought of anything happening to his daughter, something Kai takes in stride, implying it not only happens a lot but is ultimately harmless overprotectiveness. He also types in an incredibly silly fashion, with emoticons and excitied speech pattern, he also likes to sign off with the phrase "Thankies a million! (^^)/". In fact, Sara can ''immediately'' recognize his writing because of how embarrassing his quirks are.


Added DiffLines:

* AscendedExtra: In Chapter 3-1A, Maple was truthfully barely a character, only occasionally speaking as she pressured Sara and Ranmaru into drinking tea and talking about their feelings for one scene. In Chapter 3-1B, she not only becomes a ''much'' bigger threat, her character is fleshed out significantly.


Added DiffLines:

* BodyHorror: [[spoiler: Poor Maple. After Midori's done with her, her head is removed and her arms become spinly wires with razors on them. In place of a head she has four monitors that crudely taunt others or beg for mercy.]]


Added DiffLines:

* TheJuggernaut: Maple can be injured, but she can't truly be slowed down until she wastes her battery due to a certain action, otherwise, nothing even phazes her.


Added DiffLines:

* ReluctantPsycho: Maple has no desire [[spoiler: to hunt or hurt the human survivors or the Dummies, but she is forced to do so twice because of Midori's mechinations. At the very least, she attempts to pay Midori back for the second time she's used as his weapon.]]


Added DiffLines:

* TakingYouWithMe: [[spoiler: Maple attempts to do this on Midori once she gains enough of her free will. It fails.]]

Top