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* FaunsAndSatyrs: His lower legs are satyr-like and covered in green fur from the ankles down, while his skull features some [[HornedHumanoid fairly impressive deer horns]].

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* FaunsAndSatyrs: His lower legs are satyr-like and covered in green fur from the ankles knees down, while his skull features some [[HornedHumanoid fairly impressive deer horns]].

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* TheWildHunt: Every Spring, Orion leads the Wood Elves on a hunt through Athel Loren and surrounding countryside, killing anything they can find.



[[caption-width-right:303:"The Wild Hunt begins !"]]

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[[caption-width-right:303:"The Wild Hunt begins !"]]
begins!"]]




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* TheWildHunt: Every spring, Orion leads the Wood Elves on a hunt through Athel Loren and surrounding countryside, killing anything they can find.

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* AmazonBrigade: Wardancers, followers of the Trickster God Loec, are composed entirely of females.



* AmazonBrigade: Wardancers, followers of the Trickster God Loec, are composed entirely of females.
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* ArchEnemy: To the Beastmen, and Morghur.
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* HeroicBuild: He notably has a much thicker build compared to the lithe Asrai.


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Durthu leads a subfaction centered in the region of Argwylon, where he can recruit forest spirits but will need to pay in amber for Wood Elf units.
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[[quoteright:203:http://static.tvtropes.org/pmwiki/pub/images/orion_57.png]]

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[[quoteright:203:http://static.[[quoteright:303:http://static.tvtropes.org/pmwiki/pub/images/orion_57.png]]

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[[quoteright:303:http://static.tvtropes.org/pmwiki/pub/images/orion_57.png]]

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[[quoteright:303:http://static.[[quoteright:203:http://static.tvtropes.org/pmwiki/pub/images/orion_57.png]]


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-->'''Voiced by:'''


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-->'''Voiced by:'''
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[[quoteright:292:http://static.tvtropes.org/pmwiki/pub/images/orion_57.png]]
[[caption-width-right:"The Wild Hunt begins !"]]

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[[quoteright:292:http://static.[[quoteright:303:http://static.tvtropes.org/pmwiki/pub/images/orion_57.png]]
[[caption-width-right:"The [[caption-width-right:303:"The Wild Hunt begins !"]]
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/orion_5.png]]
[[caption-width-right:350:some caption text]]

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[[quoteright:350:http://static.[[quoteright:292:http://static.tvtropes.org/pmwiki/pub/images/orion_5.org/pmwiki/pub/images/orion_57.png]]
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[[caption-width-right:"The Wild Hunt begins !"]]
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/orion_5.png]]
[[caption-width-right:350:some caption text]]

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Really Seven Hundred Years Old is an ancient character who still looks young. Also, a "the" at the beginning isn't usually counted when alphabetizing.


* GaiasVengeance: They fight to protect their home in Athel Loren, and otherwise stay out of the squabbles of the Old World.
* TheMarvelousDeer: Two Asrai cavalry units make use of deer as their mounts: The Wild Riders and the Sisters of the Thorn.

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* GaiasVengeance: They fight to protect their home in the forest of Athel Loren, and otherwise stay out of the squabbles of the Old World.
* PlantPerson: Treemen, powerful forest spirits possessing living trees, are some of the most powerful beings in the Wood Elves' forces.
* TheMarvelousDeer: Two Asrai cavalry units make use of deer as their mounts: The the Wild Riders and the Sisters of the Thorn.



* WhenTreesAttack: The other part of the faction: various forest spirits such as Dryads and Treemen who join the Elves in battling against intruders.

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* WhenTreesAttack: The other part of the faction: various forest spirits such as Dryads and Treemen who join the Elves in battling against intruders.



Orion is the immortal demigod-king of Athel Loren and the Wood Elves. When his realm is threatened, he is the first to take up arms and fight in its defense. Every Elf feels the lure of their king’s wild summons, and many are overcome by their primal urges, abandoning civilized concerns and for the thrill of the hunt, and the heady tang of blood upon the wind.

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Orion is the immortal demigod-king of Athel Loren and the Wood Elves. When his realm is threatened, he is the first to take up arms and fight in its defense. Every Elf feels the lure of their king’s wild summons, and many are overcome by their primal urges, abandoning civilized concerns and for the thrill of the hunt, and the heady tang of blood upon the wind.



* JavelinThrower: Orion is capable of ranged attacks; throwing several spears at enemy units before running out.

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* JavelinThrower: Orion is capable of ranged attacks; attacks, throwing several spears at enemy units before running out.



After many bloody incursions into Athel Loren however, with countless tress felled by outsiders for fuel, or merely out of spite, Durthu has become embittered. Worse still, he believes the Wood Elves themselves invited many of these calamities. Now, he does not consider them friends: merely allies in a common cause.

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After many bloody incursions into Athel Loren however, with countless tress felled by outsiders for fuel, or merely out of spite, Durthu has become embittered. Worse still, he believes the Wood Elves themselves invited many of these calamities. Now, he does not consider them friends: friends, but merely allies in a common cause.



* TheBeastmaster: Wields the Lore of Beasts.



* ReallySevenHundredYearsOld: Is stated be have lived long before the Elves of Ulthuan colonized the lands that would later be known as Bretonnia.
* TheBeastmaster: Wields the Lore of Beasts.

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* ReallySevenHundredYearsOld: TimeAbyss: Is stated be have lived long before the Elves of Ulthuan colonized the lands that would later be known as Bretonnia.
* TheBeastmaster: Wields the Lore of Beasts.
Bretonnia.
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* AmazonBridage: Wardancers, followers of the Trickster God Loec, are composed entirely of females.

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* AmazonBridage: AmazonBrigade: Wardancers, followers of the Trickster God Loec, are composed entirely of females.
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* AmazonBridage: Wardancers, followers of the Trickster God Loec, are composed entirely of females.
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* FeatheredFiend: The Great Eagles and the Hawk Riders. The former are giant eagles and the latter are giant hawks who are ridden by Asrai archers.


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* TheMarvelousDeer: Two Asrai cavalry units make use of deer as their mounts: The Wild Riders and the Sisters of the Thorn.
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* BackFromTheDead: Orion is tied to the seasons. Every winter, Orion dies and his ashes are entombed inside the Oak of Ages. When spring comes, a chosen of the Asrai nobility sacrifices himself in order for Orion to be Reborn. At spring and summer, Orion is at his strongest. But when autumn comes, he weakens until he once again withers and dies during winter.

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* BackFromTheDead: Orion is tied to the seasons. Every winter, Orion dies and his ashes are entombed inside the Oak of Ages. When spring comes, a chosen of the Asrai nobility Wild Riders sacrifices himself in order for Orion to be Reborn. At spring and summer, Orion is at his strongest. But when autumn comes, he weakens until he once again withers and dies during winter.
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* TeethClenchedTeamwork: Most of the forest spirits blame the Asrai's presence to be the cause of all the destruction and suffering the forests of Loren has endured over several millennia. Though some see the benefit of working with them to ensure the safety and defense of Loren from invaders within and without.


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* BackFromTheDead: Orion is tied to the seasons. Every winter, Orion dies and his ashes are entombed inside the Oak of Ages. When spring comes, a chosen of the Asrai nobility sacrifices himself in order for Orion to be Reborn. At spring and summer, Orion is at his strongest. But when autumn comes, he weakens until he once again withers and dies during winter.
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* MagicKnight: Not only a powerful melee fighter, but also a powerful spellcaster of the Lore of Life.
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* DefectorFromDecadence: They are descended from the elven colonists who refused to return to Ulthuan during the final days of the War of the Beard. They see themselves the last true elves of the world and consider themselves a more humble people than their kin from Ulthuan and Naggaroth.

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* DefectorFromDecadence: They are descended from the elven colonists who refused to return to Ulthuan during the final days of the War of the Beard. They see themselves the last true elves of the world and consider themselves a more humble people than their arrogant kin from Ulthuan and Naggaroth.
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* DefectorFromDecadence: They are descended from the elven colonists who refused to return to Ulthuan during the final days of the War of the Beard. They consider themselves the last true elves of the world and

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* DefectorFromDecadence: They are descended from the elven colonists who refused to return to Ulthuan during the final days of the War of the Beard. They consider see themselves the last true elves of the world andand consider themselves a more humble people than their kin from Ulthuan and Naggaroth.
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* DefectorFromDecadence: They are descended from the elven colonists who refused to return to Ulthuan during the final days of the War of the Beard. They consider themselves the last true elves of the world and
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* MagicKnight: Not only a powerful melee fighter, but also a powerful spellcaster of the Lore of Life.

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* JavelinThrower: Orion is capable of ranged attacks; throwing several spears at enemy units before running out.



* BreakTheCutie: Stated to have once been benevolent and all-loving, but millennia's worth of war and destroyed trees have severely tarnished Durthu's outlook on sapient life.

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* {{BFS}}: Durthu wields a giant sword, notably forged by the legendary elven master-smith Daith.
* BreakTheCutie: Stated to have once been benevolent and all-loving, all-loving and had even vouched for the elven colonists to permanently live in Athel Loren during the aftermath of the War of the Beard, but millennia's worth of war and destroyed trees have severely tarnished Durthu's outlook on sapient life.life.
* ReallySevenHundredYearsOld: Is stated be have lived long before the Elves of Ulthuan colonized the lands that would later be known as Bretonnia.
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* FawnsAndSatyrs: His lower legs are satyr-like and covered in green fur from the ankles down, while his skull features some [[HornedHumanoid fairly impressive deer horns]].

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* FawnsAndSatyrs: FaunsAndSatyrs: His lower legs are satyr-like and covered in green fur from the ankles down, while his skull features some [[HornedHumanoid fairly impressive deer horns]].

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The Wood Elves are playable in both custom games and the campaign (with the ''Realm of the Wood Elves'' DLC installed).






Orion is the immortal demigod-king of Athel Loren and the Wood Elves. When his realm is threatened, he is the first to take up arms and fight in its defence. Every Elf feels the lure of their king’s wild summons, and many are overcome by their primal urges, abandoning civilised concerns and for the thrill of the hunt, and the heady tang of blood upon the wind.


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Orion is the immortal demigod-king of Athel Loren and the Wood Elves. When his realm is threatened, he is the first to take up arms and fight in its defence. defense. Every Elf feels the lure of their king’s wild summons, and many are overcome by their primal urges, abandoning civilised civilized concerns and for the thrill of the hunt, and the heady tang of blood upon the wind.

wind.



* FawnsAndSatyrs: His lower legs are satyr-like and covered in green fur from the ankles down, while his skull features some [[HornedHumanoid fairly impressive deer horns]].
* GodEmperor: As king of the Wood Elves and physical avatar of Kurnous, the elvish god of hunting.



Most ancient of the might Treemen of Athel Loren, Durthu was once a benevolent creature who found joy in the weave of forest life. It was he who first bound the spirits of the woodlands to the fate of the Asrai. And for a time, things existed in balance and harmony.

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Most ancient of the might mighty Treemen of Athel Loren, Durthu was once a benevolent creature who found joy in the weave of forest life. It was he who first bound the spirits of the woodlands to the fate of the Asrai. And for a time, things existed in balance and harmony.




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* BreakTheCutie: Stated to have once been benevolent and all-loving, but millennia's worth of war and destroyed trees have severely tarnished Durthu's outlook on sapient life.
* TheBeastmaster: Wields the Lore of Beasts.
* WhenTreesAttack: The most ancient treeman left in the world.

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*TheFairFolk: Wood Elves are far more chaotic than their High Elf kin; they kidnap human children to serve them for eternity, and that is not when they rampage through the countryside on their Wild Hunts. They might also be behind the Bretonnian religion, manipulating it to better fit their whims.
* GaiasVengeance: They fight to protect their home in Athel Loren, and otherwise stay out of the squabbles of the Old World.
* TheWildHunt: Every Spring, Orion leads the Wood Elves on a hunt through Athel Loren and surrounding countryside, killing anything they can find.
* WhenTreesAttack: The other part of the faction: various forest spirits such as Dryads and Treemen who join the Elves in battling against intruders.
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!!Durthu

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!!Durthu
!!Durthu Oakheart
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Orion is a powerful melee warrior who also can deal sizeable ranged damage with his long-range spear attacks. He also has two unique area-effect abilities: Hounds of Orion, a magical vortex, and Hawk’s Talon, a magical bombardment. These attacks are bound to Orion and do not consume Winds of Magic.

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Orion is a powerful melee warrior who also can deal sizeable ranged damage with his long-range spear attacks. He also has two unique area-effect abilities: Hounds of Orion, a magical vortex, and Hawk’s Talon, a magical bombardment. These attacks are bound to Orion and do not consume Winds of Magic.
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Orion is the immortal demigod-king of Athel Loren and the Wood Elves. When his realm is threatened, he is the first to take up arms and fight in its defence. Every Elf feels the lure of their king’s wild summons, and many are overcome by their primal urges, abandoning civilised concerns and for the thrill of the hunt, and the heady tang of blood upon the wind.

Orion is a powerful melee warrior who also can deal sizeable ranged damage with his long-range spear attacks. He also has two unique area-effect abilities: Hounds of Orion, a magical vortex, and Hawk’s Talon, a magical bombardment. These attacks are bound to Orion and do not consume Winds of Magic.


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Most ancient of the might Treemen of Athel Loren, Durthu was once a benevolent creature who found joy in the weave of forest life. It was he who first bound the spirits of the woodlands to the fate of the Asrai. And for a time, things existed in balance and harmony.

After many bloody incursions into Athel Loren however, with countless tress felled by outsiders for fuel, or merely out of spite, Durthu has become embittered. Worse still, he believes the Wood Elves themselves invited many of these calamities. Now, he does not consider them friends: merely allies in a common cause.
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!!![[Characters/TotalWarWarhammer Click here to return to the main character page]]
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To outsiders, the forest realm of Athel Loren is a brooding and malicious place. The creak and groan of living wood echoes from its dim interior, the canopy seems to absorb all light, and half-seen spirits dart between the twilit bowers. To enter is to place your fate in their hands.

Within dwell the Asrai, the Wood Elves. Though they hail originally from Ulthuan to the west as all Elves do, they spurn the sanctimonious arrogance of the Asur, the High Elves, and the murderous decadence of the Druchii or Dark Elves. The Asrai consider themselves to be the only true Elves left in the world, as they embrace all aspects of their nature – both light and dark – and for thousands of years, they have lived in harmony with the sentient forest.

The Asrai share the wilds of Athel Loren with its spirits and protectors: the Dryads, Branchwraiths and the ancient guardian Treemen. They adopt its steeds, hawks and Great Eagles for their warhosts, and even rare Forest Dragons may deign to join them when the need is dire. Peerless archers and riders, the Wood Elves pay fealty to the demigod Orion, who dies in flame each midwinter, only to be reborn into thunderous life in spring beneath The Oak of Ages.

Wild, lithe, and utterly ruthless in defence of their land, only a fool would goad the Wood Elves and their spirited allies to conflict. For those who witness the awesome spectacle of an Asrai host marching out of the woodlands on a Wild Hunt, it is likely the last thing they will ever see.

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[[folder:General Tropes]]

[[/folder]]

[[folder:Legendary Lords]]
!!Orion, The King in the Woods

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!!Durthu

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[[/folder]]

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