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Kill Em All is no longer a trope


** [[spoiler:Installing Adelaide as leader of Edgewater and then siding with the Board means she will KillEmAll with you as the person to pull the switch.]]

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** [[spoiler:Installing Adelaide as leader of Edgewater and then siding with the Board means she will KillEmAll kill them all with you as the person to pull the switch.]]
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Up To Eleven is a defunct trope


* StrikeEpisode: The whole plot dealing with them and Edgewater is one of these taken UpToEleven as Spacer's Choice is not just their employer, but also their landlord, law enforcement, healthcare, etc.

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* StrikeEpisode: The whole plot dealing with them and Edgewater is one of these taken UpToEleven exaggerated as Spacer's Choice is not just their employer, but also their landlord, law enforcement, healthcare, etc.

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[[caption-width-right:350:some caption text]]

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[[caption-width-right:350:some caption text]][[caption-width-right:350:Oh, uh, didn't see you there]]


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* TheEngineer: If you complete his sidequest, he becomes this for the Botanical Lab.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/deserters.jpg]]
[[caption-width-right:350:Deserter Camp]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/grace_romero.png]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/stefan_garcia.png]]
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* CaringGardener: When you first arrive at the Botanical Lab, you see it's a building full of plant life, being cared for by Adelaide, who when talked to, offers you food, tea, or rest if you need it.



* ReasonableAuthorityFigure: Is this for the most part, except {{Subverted}} when it comes to Edgewater. She is decidedly ''not'' reasonable there. She wants the whole town to fail because Reed didn't [[spoiler:single out her son for the town's limited supply of medicine -- a choice that would have seen someone else die in his place. Essentially, she wants the whole town to suffer because Reed ''didn't'' play favorites]].

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* ReasonableAuthorityFigure: Is this for the most part, except {{Subverted}} when it comes to Edgewater. She is decidedly ''not'' reasonable there. She wants the whole town to fail because Reed didn't [[spoiler:single out [[spoiler:give her son medicine for the town's limited supply of medicine -- a choice that would have seen someone else die in his place. Essentially, she wants the whole town Somewhat justified by Adelaide due to suffer because Reed ''didn't'' play favorites]].Tobson's policy is that sick people aren't hard workers, and undeserving of medicine]].
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/adelaide_mcdevitt_1.png]]
[[caption-width-right:350:"Green Thumb, Grandmother. The Strange old lady who keeps flowers."]]
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* FaceDeathWithDignity: If the player diverts power to Edgewater and does not put Adelaide in charge, Adelaide will calmly let you take the power regulator from her ruined home, only asking why. This is in contrast to Reed and diverting power away from Edgewater, who will have guards try and kill you when you try to collect the power regulator from his town.

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* BaitTheDog: She attempts to browbeat the player for trying to turn off her community's power, but will pivot and claim that a "hero" would do the same [[{{Hypocrite}} to Edgewater.]]

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* BaitTheDog: BaitTheDog:
**
She attempts to browbeat the player for trying to turn off her community's power, but will pivot and claim that a "hero" would do the same [[{{Hypocrite}} to Edgewater.]]]]
** While Reed is genuinely willing to reintegrate Adelaide and her followers back into Edgewater, if Adelaide takes over Edgewater, it's indicated she has anyone loyal to Reed quietly removed from society.

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* DaytimeDramaQueen: Is obsessed with the serials broadcast from Byzantium.
* RealMenCook: Is the noted cook at the Botanical Garden.


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* AChildShallLeadThem: Works to become this over the Marauders.
* BrattyTeenageDaughter: Is practically this for Grace, even though they're not related.
* DaytimeDramaQueen: Can be convinced to return to the Botanical Lab because she's missing her favorite serials.
* EmoTeen: First she left the town of Edgewater to join the Deserters at the Botanical Garden, then found them too peaceful and joined the Marauders.
* TeensAreMonsters: Has no remorse about abandoning Stefan, or to being in the company of the Marauders. Works to sell the Marauders drugs as well.
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[[folder:Stefan Garcia]]
The Botanical lab's resident vendor and cook. Has a thing for Zoe. Fan of serials.
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[[/folder]]

[[folder:Zoe Chandler]]
A wannabe Marauder who left Edgewater because she didn't want to work, and instead wanted to be an outlaw. Fan of serials.

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[[/folder]]

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->''"Greenthumb. Grandmother. The strange old lady who keeps flowers. But yes, Adelaide will do just fine."''

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->''"Greenthumb. Grandmother. The strange old lady who keeps flowers. But yes, Adelaide will do just fine.->''"So, like the spores of the puffball, cast on the wind and alighting on fresh soil, we put down new roots."''



* CoolOldLady: Getting on in years but smart as a whip, and despite her flowery speeches, she's one of the better scientific minds in the colony, and practically the only person in the whole Vale with any scientific knowhow whatsoever.

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* CoolOldLady: Getting on in years but smart as a whip, and despite her flowery speeches, she's one of the better scientific minds in the colony, and practically the only person in the whole Vale with any scientific knowhow know-how whatsoever.



* IHaveManyNames: So she says, but you never actually hear anyone call her anything but Adelaide. Emerald Vale is too small for anyone not to know who she is.
-->'''Adelaide:''' Greenthumb. Grandmother. The strange old lady who keeps flowers. But yes, Adelaide will do just fine.



* ReasonableAuthorityFigure: Is this for the most part, except {{Subverted}} when it comes to Edgewater. She is decidedly ''not'' reasonable there.

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* ReasonableAuthorityFigure: Is this for the most part, except {{Subverted}} when it comes to Edgewater. She is decidedly ''not'' reasonable there. She wants the whole town to fail because Reed didn't [[spoiler:single out her son for the town's limited supply of medicine -- a choice that would have seen someone else die in his place. Essentially, she wants the whole town to suffer because Reed ''didn't'' play favorites]].
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* TheRemnant: If the player diverts power away from her settlement and keeps Reed in charge, she will stubbornly stay there while the rest of her group returns to Edgewater, making her the last of the Deserters and keeping the faction technically active.
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* BaitTheDog: She attempts to browbeat the player for trying to turn off her community's power, but will pivot and claim that a "hero" would do the same [[{{Hypocrite}} to Edgewater.]]

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->''"Reed will never understand. He has been too long inebriated on the wine of corporate culture. All he sees is productivity. Output. Profits."''

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->''"Reed ->''"Greenthumb. Grandmother. The strange old lady who keeps flowers. But yes, Adelaide will never understand. He has been too long inebriated on the wine of corporate culture. All he sees is productivity. Output. Profits.do just fine."''



* BlackAndWhiteInsanity: Has a mild case of this with her "war" against Edgewater. Reed did indirectly kill her son -- but medical supplies were so tight that he was literally forced to choose between one life and another.

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* BlackAndWhiteInsanity: Has a mild case of this with Regarding her "war" against Edgewater. Reed did indirectly kill her son -- but medical supplies were so tight that he was literally forced to choose between one life and another. She's kindly and treats her fellow deserters well -- but if you direct the power to the Botanical Labs, she's so stringent when it comes to entry requirements that most of the townsfolk are turned away and left to starve or be picked off by marauders.



* CoolOldLady: Getting on in years but smart as a whip, and despite her flowery speeches, she's one of the better scientific minds in the colony, and practically the only person in the whole Vale with any scientific knowhow whatsoever.



** Is offended if you side with Edgewater and then claim it's ''not'' personal.

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--->'''Adelaide:''' Reed will never understand. He has been too long inebriated on the wine of corporate culture. All he sees is productivity. Output. Profits.
** Is She's also offended if you side with Edgewater and then claim it's ''not'' personal.



* PragmaticHero: Has no qualms about robbing graves and grinding up bodies into fertilizer if it means turning the barren earth of the imperfectly terraformed valley into arable soil.




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->''"Whatever you're looking for, it ain't here. Move along."''



* ActionGirl: She's the only one in the entire Deserter settlement with any gun skills and is charged with protecting the town from Marauders and dangerous wildlife. When the UV first arrives at the Botanical Labs they can find a few dangerous animal carcasses that she presumably killed.

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* ActionGirl: She's the only one in the entire Deserter settlement with any gun skills and is charged with protecting the town from Marauders and dangerous wildlife. When the UV first arrives at the Botanical Labs they can find a few dangerous animal carcasses that she presumably killed. If you send the deserters back to Edgewater under Reed, you can persuade him to let her join the guards instead of putting her back in the cannery.




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->''"Fact is I been -- well -- lying. To everybody here. Camp thinks I'm a mechanical genius, but I couldn't fix a busted chair."''
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! Botanical Labs

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! Botanical Labs
!Deserters
!!Emerald Vale



The Deserter community composed of workers from Edgewater.

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The Deserter A community of Deserters composed of workers from Edgewater.Edgewater, who have settled into a small unwalled town around the old Botanical Lab.



* {{Cult}}: Adelaide calls the Deserters her "flock" and preaches them a nature-worshipping religion. [[spoiler: While hiding her use of corpses as fertilizer.]]
* DoomedHometown: If you side with Edgewater, the Deserter community will be forced to return as their sustainable lifestyle is only possible with electricity provided by the geothermal plant.
* InHarmonyWithNature: Subverted as the reason they can survive in the wild is because of their extensive access to biological sciences [[spoiler: and use of human corpses for fertilizer]].
* MagicVersusScience: More specifically Biology vs. Industrial sciences.
* NotQuiteTheRightThing:
** [[spoiler: Siding with the Deserters results in them turning away all but a handful of Edgewater's citizens and leaving the rest to starve to death. This is due to Adelaide's extreme hatred of anyone with company loyalty. They also will refuse to help in the rebuilding of Halcyon.]]
** [[spoiler: Installing Adelaide as leader of Edgewater and then siding with the Board means she will KillEmAll with you as the person to pull the switch.]]

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* {{Cult}}: Adelaide calls the Deserters her "flock" and preaches them a nature-worshipping religion. [[spoiler: While [[spoiler:While hiding her use of corpses as fertilizer.]]
* DoomedHometown: If you side with Edgewater, the Deserter community will be forced to return as their sustainable lifestyle is only possible with electricity provided by the geothermal plant.
plant.
* InHarmonyWithNature: Subverted as the reason they can survive in the wild is because of their extensive access to biological sciences [[spoiler: and [[spoiler:and use of human corpses for fertilizer]].
* MagicVersusScience: More specifically Biology vs. Industrial sciences.
sciences.
* NotQuiteTheRightThing:
NotQuiteTheRightThing:
** [[spoiler: Siding [[spoiler:Siding with the Deserters results in them turning away all but a handful of Edgewater's citizens and leaving the rest to starve to death. This is due to Adelaide's extreme hatred of anyone with company loyalty. They also will refuse to help in the rebuilding of Halcyon.]]
** [[spoiler: Installing [[spoiler:Installing Adelaide as leader of Edgewater and then siding with the Board means she will KillEmAll with you as the person to pull the switch.]]



* {{Utopia}}: Compared to Edgewater where the populace is starving to death, has ThePlague [[spoiler: except not really]], and more. The population here is a bunch of farmers free from disease and possessed of a self-sustaining colony.

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* {{Utopia}}: Compared to Edgewater where the populace is starving to death, has ThePlague [[spoiler: except [[spoiler:except not really]], and more. The population here is a bunch of farmers free from disease and possessed of a self-sustaining colony.



[[folder:Adelaide McDevitt]]

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[[folder:Adelaide McDevitt]][=McDevitt=]]]



* NotQuiteTheRightThing: Adelaide is correct that her settlement has far more sustainability than the city of Edgewater [[spoiler: where they're dying of eating nothing but saltuna, which isn't even real saltuna anymore in the first place,]] and has a great deal more intelligence about how to build a self-sufficient colony. However, her personal beef with Reed means she's willing to turn an entire city into homeless refugees.

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* NotQuiteTheRightThing: Adelaide is correct that her settlement has far more sustainability than the city of Edgewater [[spoiler: where [[spoiler:where they're dying of eating nothing but saltuna, which isn't even real saltuna anymore in the first place,]] and has a great deal more intelligence about how to build a self-sufficient colony. However, her personal beef with Reed means she's willing to turn an entire city into homeless refugees.



* RevengeByProxy: She essentially wants to destroy Edgewater because she holds Reed responsible for [[spoiler: the death of her son.]] She says she hates Edgewater for what it does to people, but that takes a backseat to her personal motive.

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* RevengeByProxy: She essentially wants to destroy Edgewater because she holds Reed responsible for [[spoiler: the [[spoiler:the death of her son.]] She says she hates Edgewater for what it does to people, but that takes a backseat to her personal motive.



* YoureInsane: Her reaction if you state you planned to make her leader of Edgewater all along [[spoiler: by killing Reed then destroying her community's power supply.]]

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* YoureInsane: Her reaction if you state you planned to make her leader of Edgewater all along [[spoiler: by [[spoiler:by killing Reed then destroying her community's power supply.]]

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[[folder: General]]

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[[folder: [[folder:In General]]
->''"Start anew. Edgewater will become the town it was always meant to be. A place where we can live in harmony with the world. Where none of us writhe under the whips of corporate masters. A place where all are welcome. Except for Reed's supporters, of course."''%%--Adelaide






[[folder: Adelaide McDevitt]]

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[[folder: Adelaide [[folder:Adelaide McDevitt]]
->''"Reed will never understand. He has been too long inebriated on the wine of corporate culture. All he sees is productivity. Output. Profits."''




* BlackAndWhiteInsanity: Has a mild case of this with her "war" against Edgewater. {{Justified}} since Reed indirectly killed her son.

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\n* BlackAndWhiteInsanity: Has a mild case of this with her "war" against Edgewater. {{Justified}} since Reed did indirectly killed kill her son.son -- but medical supplies were so tight that he was literally forced to choose between one life and another.



[[folder: Thomas Kemp]]

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[[folder: Thomas [[folder:Thomas Kemp]]






* IncompatibleOrientation: Has a romantic crush on Parvati, and used to follow her around like a puppy when they were kids.

[[/folder]]

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* IncompatibleOrientation: Has a romantic crush on Parvati, and used to follow her around like a puppy when they were kids.

[[/folder]]
kids. Being asexual but biromantic, she just didn't feel that way about him.
[[/folder]]
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[[Characters/TheOuterWorldsTheCrew The Crew]] | Factions (Corporations: [[Characters/TheOuterWorldsCorporationsTheBoard The Board]], [[Characters/TheOuterWorldsCorporationsAuntieCleos Auntie Cleo's]], [[Characters/TheOuterWorldsCorporationsSpacersChoice Spacer's Choice]], [[Characters/TheOuterWorldsCPBoarstFactory C&P Boarst Factory]], [[Characters/TheOuterWorldsCorporationsMSI MSI]]), [[Characters/TheOuterWorldsCorporationsSubLight SubLight Salvaging & Shipping]], [[Characters/TheOuterWorldsIconoclasts Iconoclasts]], Other Groups: [[Characters/TheOuterWorldsGroundbreaker Groundbreaker]], '''Deserters''', [[Characters/TheOuterWorldsGorgon Gorgon]], [[Characters/TheOuterWorldsMarauders Marauders]], [[Characters/TheOuterWorldsOutlaws Outlaws]] | [[Characters/TheOuterWorldsOtherCharacters Other Characters]]]]-]]]

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[[Characters/TheOuterWorldsTheCrew The Crew]] | Factions (Corporations: [[Characters/TheOuterWorldsCorporationsTheBoard The Board]], [[Characters/TheOuterWorldsCorporationsAuntieCleos Auntie Cleo's]], [[Characters/TheOuterWorldsCorporationsSpacersChoice Spacer's Choice]], [[Characters/TheOuterWorldsCPBoarstFactory C&P Boarst Factory]], [[Characters/TheOuterWorldsCorporationsMSI MSI]]), [[Characters/TheOuterWorldsCorporationsSubLight SubLight Salvaging & Shipping]], [[Characters/TheOuterWorldsIconoclasts Iconoclasts]], Other Groups: [[Characters/TheOuterWorldsGroundbreaker Groundbreaker]], '''Deserters''', [[Characters/TheOuterWorldsGorgon Gorgon]], [[Characters/TheOuterWorldsEridanos Eridanos]], [[Characters/TheOuterWorldsMarauders Marauders]], [[Characters/TheOuterWorldsOutlaws Outlaws]] | [[Characters/TheOuterWorldsOtherCharacters Other Characters]]]]-]]]

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