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Trope was cut/disambiguated due to cleanup
Deleted line(s) 148 (click to see context) :
* GutturalGrowler: As to be expected of the voice actor.
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* SpannerInTheWorks: She's been screwing with Mathis' plans to break Donner out of solitary confinement by messing with the few systems in the prison that are still functioning.
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* CorneredRattlesnake: Being aware of his situation, Mackenzie avoids directly fighting back against the convicts until [[spoiler:Mathis corners him at the power plant. Will takes him completely by surprise when he starts fighting back, getting some solid hits in before escaping.]]
* CombatMedic: It's not her job but she performs first aid on a number of plane crash survivors and fights off numerous timberwolves. Sometimes at the same time.
Changed line(s) 77,80 (click to see context) from:
[[folder: Gray Mother]]
The blind, elderly, and last remaining resident of Milton. She is encountered by Will as he enters town and gains interest in her home due to the smoke from her fireplace. She proves vital to both finding Astrid and leaving the abandoned town.
->'''Voiced by:''' Creator/GwynythWalsh
The blind, elderly, and last remaining resident of Milton. She is encountered by Will as he enters town and gains interest in her home due to the smoke from her fireplace. She proves vital to both finding Astrid and leaving the abandoned town.
->'''Voiced by:''' Creator/GwynythWalsh
to:
[[folder: Gray Mother]]
Father Thomas]]
Theblind, elderly, and last remaining resident priest of Milton. She is encountered by Will as he enters town and gains interest in her home due to Thomson's Crossing. Presently taking care of the smoke from her fireplace. She proves vital to both finding Astrid and leaving the abandoned town.
->'''Voicedsurvivors of a nearby plane crash.
-->'''Voiced by:'''Creator/GwynythWalshAlec Willows
The
->'''Voiced
-->'''Voiced by:'''
* GoodShepherd: He's a kind and honest priest administering to an extremely small community. Given the state of the other churches it's possible he was the ''only'' priest left on Great Bear before the aurora.
[[/folder]]
[[folder: Gray Mother]]
The blind, elderly, and last remaining resident of Milton. She is encountered by Will as he enters town and gains interest in her home due to the smoke from her fireplace. She proves vital to both finding Astrid and leaving the abandoned town.
->'''Voiced by:''' Creator/GwynythWalsh
----
[[/folder]]
[[folder: Gray Mother]]
The blind, elderly, and last remaining resident of Milton. She is encountered by Will as he enters town and gains interest in her home due to the smoke from her fireplace. She proves vital to both finding Astrid and leaving the abandoned town.
->'''Voiced by:''' Creator/GwynythWalsh
----
Changed line(s) 106,109 (click to see context) from:
[[folder: Jeremiah]]
The Trapper who lives in Mystery Lake who appears to live alone. He appears to have lived much of his life alone hunting and living off the land, only mingling with society to trade some of his game for equipment and time with a nearby Maintenance Yard's gear to help maintain his own tools. He is [[BigDamnHeroes encountered by Will in the nick of time as the Old Bear has him pinned down.]]
->'''Voiced by:''' Creator/DavidHayter
The Trapper who lives in Mystery Lake who appears to live alone. He appears to have lived much of his life alone hunting and living off the land, only mingling with society to trade some of his game for equipment and time with a nearby Maintenance Yard's gear to help maintain his own tools. He is [[BigDamnHeroes encountered by Will in the nick of time as the Old Bear has him pinned down.]]
->'''Voiced by:''' Creator/DavidHayter
to:
[[folder: Jeremiah]]
The Trapper who lives in Mystery Lake who appears to live alone. He appears to have lived muchJace]]
A grad student ofhis life alone hunting and living off the land, only mingling with society to trade some of his game for equipment and time with a nearby Maintenance Yard's gear to help maintain his own tools. He is [[BigDamnHeroes encountered by Will astrophysics hiding out in the nick of time as Blackrock region. She knows who Donner is from the Old Bear news reports and has been sabotaging Mathis' attempts to free him pinned down.]]
->'''Voicedfrom solitary.
-->'''Voiced by:'''Creator/DavidHayter Tina Grant
The Trapper who lives in Mystery Lake who appears to live alone. He appears to have lived much
A grad student of
->'''Voiced
-->'''Voiced by:'''
Changed line(s) 111,114 (click to see context) from:
* MountainMan: Lives alone in the Canadian wilderness, dresses in furs and sports an impressive beard.
* MysteriousPast: Has an old military-issue radio and asks Mackenzie to relay a cryptic message to an unknown party.
* ShoutOut: His name could be a reference to Jeremiah Johnson, a famous MountainMan and folk hero.
* MysteriousPast: Has an old military-issue radio and asks Mackenzie to relay a cryptic message to an unknown party.
* ShoutOut: His name could be a reference to Jeremiah Johnson, a famous MountainMan and folk hero.
to:
* MountainMan: Lives alone in ConnectedAllAlong: Her thesis advisor is [[spoiler:Atwood, the Canadian wilderness, dresses in furs and sports an impressive beard.
* MysteriousPast: Has an old military-issue radio and askswoman Jeremiah wants Mackenzie to relay a cryptic deliver his message to.]]
* SpannerInTheWorks: She's been screwing with Mathis' plans toan unknown party.
break Donner out of solitary confinement by messing with the few systems in the prison that are still functioning.
*ShoutOut: His name could be a reference TechnoWizard: She's extremely technologically competent. These skills are admittedly less useful after the aurora fried most of the electronics but she's even tech-savvy enough to Jeremiah Johnson, a famous MountainMan work the old steam generators and folk hero.
rotary lines to her advantage.
* MysteriousPast: Has an old military-issue radio and asks
* SpannerInTheWorks: She's been screwing with Mathis' plans to
*
Changed line(s) 117,120 (click to see context) from:
[[folder: Mathis]]
An escaped convict who Mackenzie runs into at the end of Episode 2. Ambitious and dangerous, Mathis takes Astrid's metal case from Mackenzie, holds him captive, plans to release his psychopathic son from Blackrock Prison, and wants to use Mackenzie to fly back to the mainland.
->'''Voiced by:''' Gord Marriott (Episode 2) & Creator/EliasToufexis (Episode 4)
An escaped convict who Mackenzie runs into at the end of Episode 2. Ambitious and dangerous, Mathis takes Astrid's metal case from Mackenzie, holds him captive, plans to release his psychopathic son from Blackrock Prison, and wants to use Mackenzie to fly back to the mainland.
->'''Voiced by:''' Gord Marriott (Episode 2) & Creator/EliasToufexis (Episode 4)
to:
[[folder: Mathis]]
An escaped convictJeremiah]]
The Trapper whoMackenzie runs into at lives in Mystery Lake who appears to live alone. He appears to have lived much of his life alone hunting and living off the end land, only mingling with society to trade some of Episode 2. Ambitious his game for equipment and dangerous, Mathis takes Astrid's metal case from Mackenzie, holds time with a nearby Maintenance Yard's gear to help maintain his own tools. He is [[BigDamnHeroes encountered by Will in the nick of time as the Old Bear has him captive, plans to release his psychopathic son from Blackrock Prison, and wants to use Mackenzie to fly back to the mainland.
pinned down.]]
->'''Voiced by:'''Gord Marriott (Episode 2) & Creator/EliasToufexis (Episode 4)Creator/DavidHayter
An escaped convict
The Trapper who
->'''Voiced by:'''
* MountainMan: Lives alone in the Canadian wilderness, dresses in furs and sports an impressive beard.
* MysteriousPast: Has an old military-issue radio and asks Mackenzie to relay a cryptic message to an unknown party.
* ShoutOut: His name could be a reference to Jeremiah Johnson, a famous MountainMan and folk hero.
[[/folder]]
[[folder: Mathis]]
An escaped convict who Mackenzie runs into at the end of Episode 2. Ambitious and dangerous, Mathis takes Astrid's metal case from Mackenzie, holds him captive, plans to release his psychopathic son from Blackrock Prison, and wants to use Mackenzie to fly back to the mainland.
->'''Voiced by:''' Gord Marriott (Episode 2) & Creator/EliasToufexis (Episode 4)
----
* MysteriousPast: Has an old military-issue radio and asks Mackenzie to relay a cryptic message to an unknown party.
* ShoutOut: His name could be a reference to Jeremiah Johnson, a famous MountainMan and folk hero.
[[/folder]]
[[folder: Mathis]]
An escaped convict who Mackenzie runs into at the end of Episode 2. Ambitious and dangerous, Mathis takes Astrid's metal case from Mackenzie, holds him captive, plans to release his psychopathic son from Blackrock Prison, and wants to use Mackenzie to fly back to the mainland.
->'''Voiced by:''' Gord Marriott (Episode 2) & Creator/EliasToufexis (Episode 4)
----
* BloodKnight: He's caught completely by surprise when [[spoiler:Mackenzie]] starts fighting him, but once he gets over it he's ''delighted''.
* HairTriggerTemper: It doesn't take much to make him resort to extreme violence. Two of his men talk about a time he stopped his own prison escape to savagely beat the getaway driver for being two minutes late.
Changed line(s) 149,153 (click to see context) from:
!!Hostile wildlife
[[folder: The Old Bear]]
!!The Old Bear
BigBad of The Hunted game mode. A grizzled, scarred old bear. Who is determined to make the PlayerCharacter its next meal.
to:
!!The Old Bear
BigBad of The Hunted game mode.
A
-->'''Voiced by:''' Jennifer Kitchen
Added DiffLines:
* DisproportionateRetribution: Letting her [[spoiler:abusive husband get killed by wolves]] is one thing, but Astrid thinks [[spoiler:avenging her abuse by killing every man she sees]] seems a bit excessive. Fortunately it looks like her only victims so far [[spoiler:have been from Mathis' gang.]]
* IJustWantToHaveFriends: When Astrid asks her why she was so insistent on having her stay in the house Molly answers that, despite not regretting [[spoiler:letting her husband die,]] she's been extremely lonely on her own.
* StoryBreadcrumbs: She periodically calls Astrid and reveals a bit more about herself every time.
[[/folder]]
!!Hostile wildlife
[[folder: The Old Bear]]
!!The Old Bear
BigBad of The Hunted game mode. A grizzled, scarred old bear. Who is determined to make the PlayerCharacter its next meal.
----
* IJustWantToHaveFriends: When Astrid asks her why she was so insistent on having her stay in the house Molly answers that, despite not regretting [[spoiler:letting her husband die,]] she's been extremely lonely on her own.
* StoryBreadcrumbs: She periodically calls Astrid and reveals a bit more about herself every time.
[[/folder]]
!!Hostile wildlife
[[folder: The Old Bear]]
!!The Old Bear
BigBad of The Hunted game mode. A grizzled, scarred old bear. Who is determined to make the PlayerCharacter its next meal.
----
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None
Changed line(s) 18 (click to see context) from:
--> '''Character:'''(with low thirst) I think the guy that drank his own pee doesn't seem so crazy now.
to:
--> '''Character:'''(with low thirst) I think the That guy that who drank his own pee doesn't seem so crazy right now.
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Weapon Of Choice is now a disambig
Changed line(s) 63,64 (click to see context) from:
* WeaponOfChoice: The Survival Bow, as while she has yet to be played as, in most of the promotional art she appears in as well as in several parts of the intro cinematic in Episode 2, Astrid is seen wielding a bow. Considering the nature of the Survival bow, it is likely she made it herself. Fitting considering how composed she has been in all of her scenes so far.
to:
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Changed line(s) 81 (click to see context) from:
->'''Voiced by:''' Gwynyth Walsh
to:
->'''Voiced by:''' Gwynyth WalshCreator/GwynythWalsh
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Dewicked trope
Changed line(s) 84 (click to see context) from:
* DestructiveRomance: She and her husband seemed to never get along. In fact, while they remained married as the Barkers, Gray Mother never even considers talking to him anymore, largely thanks to disagreements between the two leading to them living apart, their daughter's death thanks to her husband forsaking AdultFear (Pre-redux anyway), and a feud over whether the Pearls will be buried with her or not. This clearly takes it's toll on her, as for what seemed to be ever since then, she has become very bitter and hostile, with little faith in anyone or humanity in general.
to:
* DestructiveRomance: She and her husband seemed to never get along. In fact, while they remained married as the Barkers, Gray Mother never even considers talking to him anymore, largely thanks to disagreements between the two leading to them living apart, their daughter's death thanks to her husband forsaking AdultFear parental fears (Pre-redux anyway), and a feud over whether the Pearls will be buried with her or not. This clearly takes it's toll on her, as for what seemed to be ever since then, she has become very bitter and hostile, with little faith in anyone or humanity in general.
Changed line(s) 89 (click to see context) from:
* OutlivingOnesOffspring: Before the remade version of Episode 1, No thanks to her husband letting her daughter go off on her own mountain climbing, leading to her falling to her death. In the redux version, [[AdultFear the dispute is entirely contained between her and Lily as she tried to convince Lily not to go mountain climbing, but otherwise it seems she similarly fell to her death, most likely at the same exact spot as before]]
to:
* OutlivingOnesOffspring: Before the remade version of Episode 1, No thanks to her husband letting her daughter go off on her own mountain climbing, leading to her falling to her death. In the redux version, [[AdultFear the dispute is entirely contained between her and Lily as she tried to convince Lily not to go mountain climbing, but otherwise it seems she similarly fell to her death, most likely at the same exact spot as before]]before
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None
Changed line(s) 74,75 (click to see context) from:
* [[spoiler:TheUnfought: You never have to deal with him directly, as he doesn't get released by his father in the end and is said to be dying from fatal wounds.]]
to:
* [[spoiler:TheUnfought: You TheUnfought: [[spoiler:You never have to deal with him directly, as he doesn't get released by his father in the end and is said to be dying from fatal wounds.]]
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Badass Mustache and Badass Beard are being merged into Manly Facial Hair. Examples that don't fit or are zero-context are removed. To qualify for Manly Facial Hair, the facial hair must be associated with masculinity in some way. Please read the trope description before readding to make sure the example qualifies.
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* BadassBeard: Has a full grown and very prominent one.
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* BadassBeard: Borders on BeardOfBarbarism.
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Do not pothole YMMV tropes on the main page
Deleted line(s) 73 (click to see context) :
* CompleteMonster: While Mathis, his father, is by no means a good man, Donner is described as a complete psychopath who will kill anyone he meets. He's the worst of the worst in a super-maximum security prison designed and built to house the worst of criminals. Frank and Jace do not mince words on how indiscriminately he would kill any other human he'd come across.
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None
Changed line(s) 133 (click to see context) from:
* VillainousBreakdown: [[spoiler:Just when Mathis is about to kill Mackenzie, the dynamite detonate too early, sabotaging the former's plan to break out his son, Donner. Adding insult to injury, Jace puts the entire prison in lockdown, and just as bars are put between Mathis and Mackenzie, the convict shouts the latter's name and declares he's going to destroy everything he holds dear.]]
to:
* VillainousBreakdown: [[spoiler:Just when Mathis is about to kill Mackenzie, the dynamite detonate detonates too early, sabotaging the former's plan to break out his son, Donner. Adding insult to injury, Jace puts the entire prison in lockdown, and just as bars are put between Mathis and Mackenzie, the convict shouts the latter's name and declares he's going to destroy everything he holds dear.]]
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None
Changed line(s) 133 (click to see context) from:
* VillainousBreakdown: [[spoiler:Just when Mathis is about to kill Mackenzie, the dynamite detonate too early, sabotaging the former's plan to break out his son, Donner. Adding insult to injury, Jace puts the entire prison in lockdown, and just as bars are put between Mathis and Mackenzie, the convict shouts the latter's name and declares he's going to destroy everything he holds dear.
to:
* VillainousBreakdown: [[spoiler:Just when Mathis is about to kill Mackenzie, the dynamite detonate too early, sabotaging the former's plan to break out his son, Donner. Adding insult to injury, Jace puts the entire prison in lockdown, and just as bars are put between Mathis and Mackenzie, the convict shouts the latter's name and declares he's going to destroy everything he holds dear.]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* VillainousBreakdown: [[spoiler:Just when Mathis is about to kill Mackenzie, the dynamite detonate too early, sabotaging the former's plan to break out his son, Donner. Adding insult to injury, Jace puts the entire prison in lockdown, and just as bars are put between Mathis and Mackenzie, the convict shouts the latter's name and declares he's going to destroy everything he holds dear.
Is there an issue? Send a MessageReason:
Added folders for Donner (introduced, offscreen, in Episode 4) and Mathis (introduced in Episode 2, but plays a bigger role in Ep. 4).
[[folder: Donner]]
The son of Mathis, the antagonist of Episode 4, who remains trapped in solitary confinement in Blackrock Prison. While Mathis is certainly not a good man by any stretch, Donner is described as being even worse.
* CompleteMonster: While Mathis, his father, is by no means a good man, Donner is described as a complete psychopath who will kill anyone he meets. He's the worst of the worst in a super-maximum security prison designed and built to house the worst of criminals. Frank and Jace do not mince words on how indiscriminately he would kill any other human he'd come across.
* TheDreaded: Frank and Jace both mention, more than once, how much death and destruction he'd cause if he were to get out.
* GreaterScopeVillain: While Mathis is the immediate threat, because he managed to break out (alongside of the other convicts), Donner is the one that everyone is worried about because he's so much more dangerous.
* [[spoiler:TheUnfought: You never have to deal with him directly, as he doesn't get released by his father in the end and is said to be dying from fatal wounds.]]
[[/folder]]
The son of Mathis, the antagonist of Episode 4, who remains trapped in solitary confinement in Blackrock Prison. While Mathis is certainly not a good man by any stretch, Donner is described as being even worse.
* CompleteMonster: While Mathis, his father, is by no means a good man, Donner is described as a complete psychopath who will kill anyone he meets. He's the worst of the worst in a super-maximum security prison designed and built to house the worst of criminals. Frank and Jace do not mince words on how indiscriminately he would kill any other human he'd come across.
* TheDreaded: Frank and Jace both mention, more than once, how much death and destruction he'd cause if he were to get out.
* GreaterScopeVillain: While Mathis is the immediate threat, because he managed to break out (alongside of the other convicts), Donner is the one that everyone is worried about because he's so much more dangerous.
* [[spoiler:TheUnfought: You never have to deal with him directly, as he doesn't get released by his father in the end and is said to be dying from fatal wounds.]]
[[/folder]]
Changed line(s) 111,114 (click to see context) from:
[[folder: Methuselah]]
A mysterious old man that Mackenzie encounters several times over the course of his journey. He offers Mackenzie cryptic advice and seems to know more about the Quiet Apocalypse than anyone else, even hinting that it's happened before...
->'''Voiced by:''' Richard Newman
A mysterious old man that Mackenzie encounters several times over the course of his journey. He offers Mackenzie cryptic advice and seems to know more about the Quiet Apocalypse than anyone else, even hinting that it's happened before...
->'''Voiced by:''' Richard Newman
to:
[[folder: Methuselah]]
A mysterious old man thatMathis]]
An escaped convict who Mackenzieencounters several times over runs into at the course end of Episode 2. Ambitious and dangerous, Mathis takes Astrid's metal case from Mackenzie, holds him captive, plans to release his journey. He offers psychopathic son from Blackrock Prison, and wants to use Mackenzie cryptic advice and seems to know more about fly back to the Quiet Apocalypse than anyone else, even hinting that it's happened before...
mainland.
->'''Voiced by:'''Richard NewmanGord Marriott (Episode 2) & Creator/EliasToufexis (Episode 4)
A mysterious old man that
An escaped convict who Mackenzie
->'''Voiced by:'''
Added DiffLines:
* AmbitionIsEvil: [[spoiler:Eventually decides to "rule" Great Bear, as he's about to kill Mackenzie.]]
* BigBad: Is the primary antagonist of Episode 4. He wants to get his son, Donner, out of solitary confinement by whatever means necessary.
* ColdBloodedTorture: Subjects Franklin, the Warden of Blackrock Prison, to this with the intent of finding a way to release his son from solitary.
* GutturalGrowler: As to be expected of the voice actor.
* {{Outlaw}}: Effectively is one in the story, seeing as Great Bear has no real law enforcement in effect due to the quiet apocalypse, and he has Frank, the Warden of Blackrock Prison, locked up in a cell.
* RedEyesTakeWarning: One, in this case; Mathis' left eye is very noticeably red. This may be due to an injury, or illness (likely the former, due to his nature) that he incurred before the events of the game.
* TortureAlwaysWorks: Manages to get Frank to spill a lot of information about Mackenzie and Jace, revealing their plans. Unfortunately for Frank, Mathis kills him in the end.
* YouHaveOutlivedYourUsefulness: Invokes this on [[spoiler:Mackenzie, more than once.]]
[[/folder]]
[[folder: Methuselah]]
A mysterious old man that Mackenzie encounters several times over the course of his journey. He offers Mackenzie cryptic advice and seems to know more about the Quiet Apocalypse than anyone else, even hinting that it's happened before...
->'''Voiced by:''' Richard Newman
----
* BigBad: Is the primary antagonist of Episode 4. He wants to get his son, Donner, out of solitary confinement by whatever means necessary.
* ColdBloodedTorture: Subjects Franklin, the Warden of Blackrock Prison, to this with the intent of finding a way to release his son from solitary.
* GutturalGrowler: As to be expected of the voice actor.
* {{Outlaw}}: Effectively is one in the story, seeing as Great Bear has no real law enforcement in effect due to the quiet apocalypse, and he has Frank, the Warden of Blackrock Prison, locked up in a cell.
* RedEyesTakeWarning: One, in this case; Mathis' left eye is very noticeably red. This may be due to an injury, or illness (likely the former, due to his nature) that he incurred before the events of the game.
* TortureAlwaysWorks: Manages to get Frank to spill a lot of information about Mackenzie and Jace, revealing their plans. Unfortunately for Frank, Mathis kills him in the end.
* YouHaveOutlivedYourUsefulness: Invokes this on [[spoiler:Mackenzie, more than once.]]
[[/folder]]
[[folder: Methuselah]]
A mysterious old man that Mackenzie encounters several times over the course of his journey. He offers Mackenzie cryptic advice and seems to know more about the Quiet Apocalypse than anyone else, even hinting that it's happened before...
->'''Voiced by:''' Richard Newman
----
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None
Changed line(s) 102 (click to see context) from:
->'''Voiced by:''' David Hayter
to:
->'''Voiced by:''' David Hayter Creator/DavidHayter
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Forgot to edit a thing
Changed line(s) 81 (click to see context) from:
* OutlivingOnesOffspring: No thanks to her husband letting her daughter go off on her own mountain climbing, leading to her falling to her death.
to:
* OutlivingOnesOffspring: Before the remade version of Episode 1, No thanks to her husband letting her daughter go off on her own mountain climbing, leading to her falling to her death.death. In the redux version, [[AdultFear the dispute is entirely contained between her and Lily as she tried to convince Lily not to go mountain climbing, but otherwise it seems she similarly fell to her death, most likely at the same exact spot as before]]
Is there an issue? Send a MessageReason:
Added hobbs and edited a few things about Grey Mother
Changed line(s) 75,76 (click to see context) from:
* DespairEventHorizon: After sending Will to fetch her firewood and food, she sends him to see if the highway is passable with the impression that it will help find Astrid. Will does find Astrid's trail... but the tunnel is collapsed, effectively trapping Gray Mother in Milton. Her attitude quickly changes and she seems to become almost hopeless once she finds out, thanks to the only other way out being impassable to her. This also serves to delay the game's progression, as the shock of this fact leads to needing to wait a day before she can be talked to again.
* DestructiveRomance: She and her husband seemed to never get along. In fact, while they remained married as the Barkers, Gray Mother never even considers talking to him anymore, largely thanks to disagreements between the two leading to them living apart, their daughter's death thanks to her husband forsaking AdultFear, and a feud over whether the Pearls will be buried with her or not. This clearly takes it's toll on her, as for what seemed to be ever since then, she has become very bitter and hostile, with little faith in anyone or humanity in general.
* DestructiveRomance: She and her husband seemed to never get along. In fact, while they remained married as the Barkers, Gray Mother never even considers talking to him anymore, largely thanks to disagreements between the two leading to them living apart, their daughter's death thanks to her husband forsaking AdultFear, and a feud over whether the Pearls will be buried with her or not. This clearly takes it's toll on her, as for what seemed to be ever since then, she has become very bitter and hostile, with little faith in anyone or humanity in general.
to:
* DespairEventHorizon: After sending Will to fetch her firewood and food, she sends him to see if the highway is passable with the impression that it will help find Astrid. Will does find Astrid's trail... but the tunnel is collapsed, effectively trapping Gray Mother in Milton. Her attitude quickly changes and she seems to become almost hopeless once she finds out, thanks to the only other way out being impassable to her. This also serves to delay the game's progression, as the shock of this fact leads to needing to wait a day before she can be talked to again.
her.
* DestructiveRomance: She and her husband seemed to never get along. In fact, while they remained married as the Barkers, Gray Mother never even considers talking to him anymore, largely thanks to disagreements between the two leading to them living apart, their daughter's death thanks to her husband forsakingAdultFear, AdultFear (Pre-redux anyway), and a feud over whether the Pearls will be buried with her or not. This clearly takes it's toll on her, as for what seemed to be ever since then, she has become very bitter and hostile, with little faith in anyone or humanity in general.
* DestructiveRomance: She and her husband seemed to never get along. In fact, while they remained married as the Barkers, Gray Mother never even considers talking to him anymore, largely thanks to disagreements between the two leading to them living apart, their daughter's death thanks to her husband forsaking
Changed line(s) 82 (click to see context) from:
* PosthumousCharacter: Her Husband and Daughter. Her Daughter... you only need to look above to find out. Her Husband, however, Will finds him dead near his farmstead and serving as lunch for a wolf who will happily turn around and dive at Will for seconds. It didn't help that [[SuicidalPacifism Mr. Barker refused to kill anything even if his life depended on it, which likely is what let the wolf get at him in the first place.]]
to:
* PosthumousCharacter: Her Husband and Daughter. Her Daughter... you only need to look above to find out. Her Husband, however, Will finds him dead near his farmstead and farmstead, before redux serving as lunch for a wolf who will happily turn around and dive at Will for seconds.seconds, and in the later a more ambiguous situation, potentially having been killed by Hobbs. It didn't help that [[SuicidalPacifism Mr. Barker refused to kill anything even if his life depended on it, which likely is what let either the wolf or an injured Hobbs get at him in the first place.]]
Changed line(s) 84 (click to see context) from:
* TakeUpMySword: A variation. Once Will has paid respect to her daughter, Gray Mother gives him her daughter's climbing gear and map while urging him to move on since she is now at ease. With enough trust, she will also give him the Mountaineering Boots, which is among the best footwear in the game and very likely also belonged to her daughter.
to:
* TakeUpMySword: A variation. Once Will has paid respect to her daughter, acquired the pearls, Gray Mother gives him her daughter's climbing gear and map while urging him to move on since she is now at ease. With enough trust, If Will has paid respect to her daughter, she will also give him the Mountaineering Boots, which is among the best footwear in the game and very likely also belonged to her daughter.
Changed line(s) 87,90 (click to see context) from:
[[folder: Jeremiah]]
The Trapper who lives in Mystery Lake who appears to live alone. He appears to have lived much of his life alone hunting and living off the land, only mingling with society to trade some of his game for equipment and time with a nearby Maintenance Yard's gear to help maintain his own tools. He is [[BigDamnHeroes encountered by Will in the nick of time as the Old Bear has him pinned down.]]
->'''Voiced by:''' David Hayter
The Trapper who lives in Mystery Lake who appears to live alone. He appears to have lived much of his life alone hunting and living off the land, only mingling with society to trade some of his game for equipment and time with a nearby Maintenance Yard's gear to help maintain his own tools. He is [[BigDamnHeroes encountered by Will in the nick of time as the Old Bear has him pinned down.]]
->'''Voiced by:''' David Hayter
to:
[[folder: Jeremiah]]
The TrapperHobbs]]
A convict wholives in Mystery Lake who appears to live alone. He appears to have lived much of his life alone hunting and living off the land, only mingling with society to trade some of his game for equipment and time with a nearby Maintenance Yard's gear to help maintain his own tools. He is [[BigDamnHeroes encountered by Will encounters in Milton. He was convicted of an unknown crime that was reportedly severe enough to warrant transporting to [[HellholePrison Blackrock Federal Penitentiary]], a prison known for being where all the criminals went when they were too bad for normal prisons in the nick of time as mainland. He escaped when the Old Bear has him pinned down.]]
First Flare caused the driver of the transport bus to lose control and crash, causing an avalanche where he and two other convicts were the only survivors. He then proceeded to with the other two survivors terrorize Milton and effectively destroy it in only one night, leaving Grey Mother to herself and wounding Astrid.
->'''Voiced by:'''David Hayter Ben Cotton
The Trapper
A convict who
->'''Voiced by:'''
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* BadassBeard: Borders on BeardOfBarbarism.
* MountainMan: Lives alone in the Canadian wilderness, dresses in furs and sports an impressive beard.
* MysteriousPast: Has an old military-issue radio and asks Mackenzie to relay a cryptic message to an unknown party.
* ShoutOut: His name could be a reference to Jeremiah Johnson, a famous MountainMan and folk hero.
* MountainMan: Lives alone in the Canadian wilderness, dresses in furs and sports an impressive beard.
* MysteriousPast: Has an old military-issue radio and asks Mackenzie to relay a cryptic message to an unknown party.
* ShoutOut: His name could be a reference to Jeremiah Johnson, a famous MountainMan and folk hero.
to:
* BadassBeard: Borders AccidentalMurder: Indirectly by locking the residents of Milton into the School to take as hostages, only for the aurora to partially restore power and cause enough sparks to catch the schoolhouse on BeardOfBarbarism.
fire. He still finds it hilarious, however.
*MountainMan: Lives alone EvilCripple: Implied to have possibly become this should Will remove the knife rather than kill him, as he cannot feel anything below his waist by the time Will shows up, and he never moves from his seat. [[WorstAid This is of course assuming he didn't just bleed to death, considering he nor Will bothers to treat the wound.]]
* HateSink: He is seen as having almost no redeeming qualities. The only chance he gets to show any sorrow for accidentally killing all of Milton's residents is spent laughing about it and wishing he saw it, before mocking Will about never finding Astrid as well as successfully wounding her. Will is more than able to simply finish what Astrid started by shoving the knife further in him rather than taking it out.
* LaserGuidedKarma: Shortly after killing Milton's residents, he tries to attack Astrid with the other convicts. Astrid injures Hobbs before running off, and he tries to chase her, and she turned out to still have a knife, which she drives into his gullet before crawling into a hole left in theCanadian wilderness, dresses in furs and sports an impressive beard.
* MysteriousPast: Has an old military-issue radio and asks Mackenzie to relay a cryptic message to an unknown party.
* ShoutOut: His nameavalanche's destruction that was small enough that only she could be a reference fit.
* PayEvilUntoEvil: May end up being his fate, should Will decide toJeremiah Johnson, a famous MountainMan and folk hero.
shove the knife further into him rather than pulling it out. And even if he does manage to leave just fine, there's also the fact that [[NeverMessWithGranny the only one left for him to pick on is the same woman who is more then happy to shoot him for his trouble.]]
*
* HateSink: He is seen as having almost no redeeming qualities. The only chance he gets to show any sorrow for accidentally killing all of Milton's residents is spent laughing about it and wishing he saw it, before mocking Will about never finding Astrid as well as successfully wounding her. Will is more than able to simply finish what Astrid started by shoving the knife further in him rather than taking it out.
* LaserGuidedKarma: Shortly after killing Milton's residents, he tries to attack Astrid with the other convicts. Astrid injures Hobbs before running off, and he tries to chase her, and she turned out to still have a knife, which she drives into his gullet before crawling into a hole left in the
* MysteriousPast: Has an old military-issue radio and asks Mackenzie to relay a cryptic message to an unknown party.
* ShoutOut: His name
* PayEvilUntoEvil: May end up being his fate, should Will decide to
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[[folder: Methuselah]]
A mysterious old man that Mackenzie encounters several times over the course of his journey. He offers Mackenzie cryptic advice and seems to know more about the Quiet Apocalypse than anyone else, even hinting that it's happened before...
->'''Voiced by:''' Richard Newman
A mysterious old man that Mackenzie encounters several times over the course of his journey. He offers Mackenzie cryptic advice and seems to know more about the Quiet Apocalypse than anyone else, even hinting that it's happened before...
->'''Voiced by:''' Richard Newman
to:
[[folder: Methuselah]]
A mysterious old man that Mackenzie encounters several times over the courseJeremiah]]
The Trapper who lives in Mystery Lake who appears to live alone. He appears to have lived much of hisjourney. He offers Mackenzie cryptic advice life alone hunting and seems to know more about living off the Quiet Apocalypse than anyone else, even hinting that it's happened before...
land, only mingling with society to trade some of his game for equipment and time with a nearby Maintenance Yard's gear to help maintain his own tools. He is [[BigDamnHeroes encountered by Will in the nick of time as the Old Bear has him pinned down.]]
->'''Voiced by:'''Richard NewmanDavid Hayter
A mysterious old man that Mackenzie encounters several times over the course
The Trapper who lives in Mystery Lake who appears to live alone. He appears to have lived much of his
->'''Voiced by:'''
Added DiffLines:
* BadassBeard: Borders on BeardOfBarbarism.
* MountainMan: Lives alone in the Canadian wilderness, dresses in furs and sports an impressive beard.
* MysteriousPast: Has an old military-issue radio and asks Mackenzie to relay a cryptic message to an unknown party.
* ShoutOut: His name could be a reference to Jeremiah Johnson, a famous MountainMan and folk hero.
[[/folder]]
[[folder: Methuselah]]
A mysterious old man that Mackenzie encounters several times over the course of his journey. He offers Mackenzie cryptic advice and seems to know more about the Quiet Apocalypse than anyone else, even hinting that it's happened before...
->'''Voiced by:''' Richard Newman
----
* MountainMan: Lives alone in the Canadian wilderness, dresses in furs and sports an impressive beard.
* MysteriousPast: Has an old military-issue radio and asks Mackenzie to relay a cryptic message to an unknown party.
* ShoutOut: His name could be a reference to Jeremiah Johnson, a famous MountainMan and folk hero.
[[/folder]]
[[folder: Methuselah]]
A mysterious old man that Mackenzie encounters several times over the course of his journey. He offers Mackenzie cryptic advice and seems to know more about the Quiet Apocalypse than anyone else, even hinting that it's happened before...
->'''Voiced by:''' Richard Newman
----
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* ApologeticAttacker: Despite the Old Bear [[spoiler:tracking and surprising him at times [[MaybeMagicMaybeMundane that are weirdly too convenient for any normal bear to do]] and not to mention nearly killing him after dragging him to its den, Will tells the Old Bear he's sorry he had to kill it and didn't want to after putting the big thing down.]]
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* ApologeticAttacker:
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->'''Voiced by: '''Gwynyth Walsh
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->'''Voiced by: '''Gwynyth by:''' Gwynyth Walsh
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