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* BewareMyStingerTail: Uses the sharp spade at the tip of his tail to attack and impale opponents. His Down Special exemplifies this this move can be charged up to three stages; at full charge, the attack has BulletTime impact, deals an ''obscene'' amount of damage, and causes crumple on hit, allowing Ridley to finish off the opponent with a Smash Attack. Despite the charge-up, it's deceptively fast, far faster than an attack this damaging would normally be. The catch is that the enemy needs to be right at its sweetspot for it to hit them hard. His normal tail attacks also all have this sweetspot right at the bladed tip.

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* BewareMyStingerTail: Uses the sharp spade at A good number of his attacks involve whacking and stabbing people with his tail. Notably, all of these attacks are sweet-spotted on the tip of his tail to attack and impale opponents. His Down Special exemplifies this this move can be charged up to three stages; at full charge, the attack has BulletTime impact, deals an ''obscene'' amount of damage, and causes crumple on hit, allowing Ridley to finish off the opponent with a Smash Attack. Despite the charge-up, it's deceptively fast, far faster than an attack this damaging would normally be. The catch is that the enemy needs to be right at its sweetspot for it to hit them hard. His normal tail attacks also all have this sweetspot right at the bladed tip.tail.



* CripplingOverspecialization: Ridley's raw damage output and combo potential are ''insane'', but this comes at the cost of defensive skills, making his oversized hitbox both a blessing and a curse. If the opponent can get into his attacks, Ridley is ridiculously easy to combo. He also has a dearth of reliable and/or safe kill options; while he can rack up damage like no one's business, his kill moves are highly unsafe and his safe moves often have little KO power until a target is at an impractically high damage percentage.

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* CripplingOverspecialization: Ridley's raw damage output and combo potential are ''insane'', but this comes at the cost of defensive skills, making his oversized hitbox both a blessing and a curse. If the opponent can get into his attacks, Ridley is ridiculously easy to combo. He also has a dearth of reliable and/or safe kill options; while he can rack up damage like no one's business, his kill moves are highly unsafe KO moves, and his safe moves often have little KO power don't deal much knockback until a target the opponent is at an impractically unreasonably high damage percentage.level.



* DifficultButAwesome: His Down-B is a slow tail stab that requires you hit at the very tip to maximize it. That said, if used properly, it adds upwards of ''50%'' to the Damage Gauge (among the biggest percentage boosts of any attack ever). That's on top of the Focus Attack-esque Crumple State that the opponent gets forced into to allow for further combos after.

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* DifficultButAwesome: His Down-B is a slow tail stab that requires you hit at the very tip to maximize it. That said, Whiffing the attack even at max charge will do only minor knockback and damage, in addition to leaving Ridley wide open if he misses. If used properly, properly however, it adds upwards of ''50%'' to the Damage Gauge (among the biggest percentage boosts of any attack ever). ever, tied with Roy's Flare Blade which also falls into this trope). That's on top of the Focus Attack-esque Crumple State that the opponent gets forced into to, giving Ridley a golden opportunity to allow for further combos after.KO the victim.


* MovesetClone: Of Peach. Along with Lucina and Dark Pit, Daisy is what's known as an Echo Fighter -- a character whose moveset is identical to an existing fighter, with only technical aspects behind them differing.
* PaletteSwap: Not Daisy herself, but her Toad has a blue cap in contrast to Peach's red-capped one.

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* MovesetClone: Of Peach. Along with Lucina and Dark Pit, Daisy is what's known as an Echo Fighter -- a character whose moveset is identical to an existing fighter, with only technical aspects behind them differing.
differing. In fact, she was the first Echo Fighter revealed after the other two were rebranded as such.
* PaletteSwap: Not Daisy herself, but her Toad has a blue cap in contrast to Peach's red-capped one.

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* SickeningCrunch: In his reveal trailer, Mario's bones can be heard cracking as Ridley crushes his skull. Likewise, one of his taunts has him stand straight up with an audible crack in his bones.


* VileVillainSaccharineShow: Sure, ''Smash Bros.'' is no stranger to dark and frightening villains such as Giga Bowser, Tabuu, and Master Core. However, Ridley's viciousness and cruelty helps him stand out among the colorful ''Nintendo'' cast.

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* VileVillainSaccharineShow: Sure, ''Smash Bros.'' is no stranger to dark and frightening villains such as Giga Bowser, Tabuu, and Master Core. However, Ridley's viciousness and cruelty helps him stand out among the colorful ''Nintendo'' cast.cast, having a brutal and animalistic moveset that really emphasizes what a sadistic monster Ridley is. His reveal trailer, in particular, portrays him like a villain straight out of a horror film.


** His [[VideoGame/MetroidPrimeTrilogy Meta Ridley]] form serves as an alternate costume.

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** His [[VideoGame/MetroidPrimeTrilogy Meta Ridley]] form serves as an alternate costume. The design seems to be most directly based on how it looked in ''VideoGame/SuperSmashBrosBrawl''.


* BossBattle: His character traits in ''Ultimate'' are pretty much composed of various boss battle traits (most particularly taken from his game appearances). To wit, he is a big target and his breath attack has a weakpoint, much like his boss self. To make up for this, he has access to powerful attacks and great aerial agility, again much like his boss self.

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* BossBattle: His character traits in ''Ultimate'' are pretty much composed of various boss battle traits (most particularly taken from his game appearances). To wit, he is a big target and his breath attack has a weakpoint, much like his boss self. To make up for this, he has access to powerful attacks and great aerial agility, again much like his boss self.

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* EstablishingCharacterMoment: In his trailer, he quickly and brutally dispatches Mega Man and Mario with ease, and when it comes time to show himself to Samus, [[EvilHasABadSenseOfHumor twirls Mario's hat around his index finger]]. This gives those unfamiliar with him a good gist of what exactly Ridley is like.


* {{Leitmotif}}: [[https://www.youtube.com/watch?v=nGcYSW52I6A "Vs. Ridley"]], ''Brawl'''s RottenRockAndRoll remix of his [[https://www.youtube.com/watch?v=4js5xdXPJLk original battle theme]] from ''VideoGame/SuperMetroid''. He also has a new remix of said theme in ''Ultimate''.

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* {{Leitmotif}}: His reveal trailer features [[https://www.youtube.com/watch?v=nGcYSW52I6A "Vs. Ridley"]], ''Brawl'''s RottenRockAndRoll remix of his [[https://www.youtube.com/watch?v=4js5xdXPJLk original battle theme]] from ''VideoGame/SuperMetroid''. He also has His character trailer uses a new new, techno-based remix of said theme in ''Ultimate''.theme.


[[caption-width-right:300:[[JokerImmunity Cunning God of Death]]]]

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[[caption-width-right:300:[[JokerImmunity [[caption-width-right:350:[[JokerImmunity Cunning God of Death]]]]


[[caption-width-right:300:]]

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[[caption-width-right:300:]][[caption-width-right:300:[[JokerImmunity Cunning God of Death]]]]


[[caption-width-right:300:[[JokerImmunity Cunning God of Death]]]]

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[[caption-width-right:300:[[JokerImmunity Cunning God of Death]]]][[caption-width-right:300:]]

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* ColorCodedForYourConvenience: Each PaletteSwap has its own ink color associated with it, so you can tell whose ink is whose, even in an all-Inkling 8-Player Smash.


* AdaptationalBadass: Unlike their games of origin, submerging the Inklings in water does not immediately kill them. They will still drown if they stay in the water long enough however.

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* AdaptationalBadass: Unlike their games of origin, submerging the Inklings in water does not [[SuperDrowningSkills immediately kill them. They them]], though, just like everyone else, they will still drown if they stay in the water long enough however.enough.



* AntiFrustrationFeatures: Inklings don't actually have to be on Ink to refill their ammo. Unlike their home series standing on Ink of a different color doesn't hurt or slow them and it will fade over time.

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* AntiFrustrationFeatures: Inklings don't actually have to be on Ink to refill their ammo. Unlike their home series series, standing on Ink of a different color doesn't hurt or slow them them, and it will fade over time.



* BadassAdorable: Cute kids that can turn into cute squids, and vice-versa, but all of them can get very competitive as their Turf Wars can assess to, and some of them are also capable of taking out entire armies of Octarians in their home series. Now that they're in ''Smash'', they get to compete for this trope alongside the likes of VideoGame/{{Kirby}}, [[Franchise/{{Pokemon}} Pikachu]], and the [[VideoGame/{{EarthBound}} MOTHER]] [[VideoGame/MOTHER3 duo]].

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* BadassAdorable: Cute kids that can turn into cute squids, and vice-versa, but all of them can get very competitive competitive, as their Turf Wars can assess to, and some of them are also capable of taking out entire armies of Octarians in their home series. Now that they're in ''Smash'', they get to compete for this trope alongside the likes of VideoGame/{{Kirby}}, [[Franchise/{{Pokemon}} Pikachu]], Pikachu, Pichu, Jigglypuff]], and the [[VideoGame/{{EarthBound}} MOTHER]] [[VideoGame/MOTHER3 duo]].



* BewareMyStingerTail: Uses the sharp spade at the tip of his tail to attack and impale opponents. His Down Special exemplifies this - this move can be charged up to three stages; at full charge, the attack has BulletTime impact, deals an ''obscene'' amount of damage, and causes crumple on hit, allowing Ridley to finish off the opponent with a Smash Attack. Despite the charge up, it's deceptively fast, far faster than an attack this damaging would normally be. The catch is that the enemy should be at its sweetspot. His normal tail attacks also all have this sweetspot right at the bladed tip.

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* BewareMyStingerTail: Uses the sharp spade at the tip of his tail to attack and impale opponents. His Down Special exemplifies this - this move can be charged up to three stages; at full charge, the attack has BulletTime impact, deals an ''obscene'' amount of damage, and causes crumple on hit, allowing Ridley to finish off the opponent with a Smash Attack. Despite the charge up, charge-up, it's deceptively fast, far faster than an attack this damaging would normally be. The catch is that the enemy should needs to be right at its sweetspot.sweetspot for it to hit them hard. His normal tail attacks also all have this sweetspot right at the bladed tip.



* CombatParkour: Ridley is surprisingly very agile despite his size. He somersaults with ease and has really great air mobility and aerial attacks. Even in one of his victory poses he shows off his nimbleness.

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* CombatParkour: Ridley is surprisingly very agile despite his size. He somersaults with ease and has really great air mobility and aerial attacks. Even in one of his victory poses poses, he shows off his nimbleness.



** He's described as one of the most brutal fighters, utilizing dirty tactics such as scraping opponents across the floor and being perfectly content with ''impaling'' others just to win.

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** He's described as one of the most brutal fighters, utilizing dirty tactics that, while not ''[[TryingToCatchMeFightingDirty dirty]]'' per se, are ''certainly'' more vicious and unsportsmanlike than other fighters' moves, such as scraping opponents across the floor and being perfectly content with ''impaling'' others just to win.

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