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->'''Voiced by:''' Doug Cockle

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->'''Voiced by:''' Doug CockleCreator/DougCockle
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* Her passive, ''Creeping Cabin'', sees her chicken legged cabin roam around the map in a semi-random fashion as it follows Baba Yaga around. As time passes, it accumulates essence from the environment and enemy gods that get too close, which Baba Yaga can use to collect stacks for items that use them, such as the Book Of Thoth and Charon's Coin, with the amount of essence needed for each stack being inversely proportional to the maximum stack count the item has. If she has no stacking items, essence is instead used to restore Baba Yaga's health.

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* Her passive, ''Creeping Cabin'', sees her chicken legged cabin roam around the map in a semi-random fashion as it follows Baba Yaga around. As time passes, it accumulates essence from the environment and enemy gods that get too close, which Baba Yaga can use to collect stacks for items that use them, can evolve, such as the Book Of Thoth and Charon's Coin, with the amount of essence needed for each stack being inversely proportional to the maximum stack count the item has. If she has no stacking items, essence is instead used to restore Baba Yaga's health.
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Added trope to Baba Yaga

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* MechanicallyUnusualFighter: In multiple ways, befitting the old Witch of the Woods:
** She is the only god to have an alternative means of stacking items, that being through her passive ''Creeping Cabin''.
** She is the only god with truly random effects on her abilities: the direction and buff/debuff on ''Wild Witchcraft'' and the ingredients used for ''Baba's Brew''. These random effects are at least highlighted in her passive meter, allowing her to plan their use accordingly.
** Cancelling ''Baba's Brew'' allows her to store the potion in one of her consumable item slots, which can be activated in order to regain the potion. She is the only god with an ability that interacts with consumable item slots in this way.
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Hiding the Upcoming section as it is currently empty. Hiding lets us easily readd it when an Upcoming god comes up.


!!Upcoming

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!!Upcoming%%!!Upcoming
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[[caption-width-right:250:The eve of your demise brings everlasting night!]]

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[[caption-width-right:250:The [[caption-width-right:250:"The eve of your demise brings everlasting night!]]
night!"]]
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[[caption-width-right:250:[[https://www.youtube.com/watch?v=7W2luDqj15A "Just as the turning of the seasons is inevitable, so was my return."]]]]

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[[caption-width-right:250:[[https://www.youtube.com/watch?v=7W2luDqj15A "Just as the turning [[caption-width-right:250:The eve of the seasons is inevitable, so was my return."]]]]
your demise brings everlasting night!]]
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The deities and mythological characters of Eastern and Southern Europe which are playable in ''Smite''. The Myth/SlavicMythology page deals with and can provide beneficent information about their real world counterparts.

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The deities and mythological characters of Eastern and Southern Europe which are playable in ''Smite''.''SMITE''. The Myth/SlavicMythology page deals with and can provide beneficent information about their real world counterparts.
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* EgocentricTeamNaming: The symbol of the pantheon is the axe of Perun. True, Perun is the TopGod and all Slavic people agreed his word is law, however having an entire pantheon centered after a single deity isn't considered a good thing especially when the Slavs already have plenty of other names and symbols that could have been used [[https://www.google.com/search?q=slavic+mythology+symbol&source=lnms&tbm=isch&sa=X&ved=0ahUKEwiNv6Dp-N3kAhUymIsKHf__DHgQ_AUIEigB&biw=1280&bih=657 instead]]. The addition of Baba Yaga doesn't even change that.

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* EgocentricTeamNaming: The symbol of the pantheon is the axe of Perun. True, Perun is the TopGod and all Slavic people agreed his word is law, however having an entire pantheon centered after a single deity isn't considered a good thing especially when the Slavs already have plenty of other names and symbols that could have been used here [[https://www.google.com/search?q=slavic+mythology+symbol&source=lnms&tbm=isch&sa=X&ved=0ahUKEwiNv6Dp-N3kAhUymIsKHf__DHgQ_AUIEigB&biw=1280&bih=657 instead]]. The addition of Baba Yaga doesn't even change that.
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* Her passive, ''Creeping Cabin'' sees her chicken legged cabin roam around the map in a semi-random fashion as it follows Baba Yaga around. As time passes, it accumulates essence from the environment and enemy gods that get too close, which Baba Yaga can use to collect stacks for items that use them, such as the Book Of Thoth and Charon's Coin, with the amount of essence needed for each stack being inversely proportional to the maximum stack count the item has. If she has no stacking items, essence is instead used to restore Baba Yaga's health.

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* Her passive, ''Creeping Cabin'' Cabin'', sees her chicken legged cabin roam around the map in a semi-random fashion as it follows Baba Yaga around. As time passes, it accumulates essence from the environment and enemy gods that get too close, which Baba Yaga can use to collect stacks for items that use them, such as the Book Of Thoth and Charon's Coin, with the amount of essence needed for each stack being inversely proportional to the maximum stack count the item has. If she has no stacking items, essence is instead used to restore Baba Yaga's health.



* Her third ability ''Blast Off'' has her jump into her mortar, giving her a boost of movement speed that decays over time before slowing to a halt. During this period, her mortar builds up energy that explodes when the boost ends, damaging enemies around her while launching Baba Yaga forward.
* Her ultimate ''Home Sweet Home'' will have Baba Yaga's cabin crash down at her location, damaging enemies. Afterwards, she will enter her cabin, which she can then control. While piloting the cabin, Baba Yaga can launch up to four magic blasts that leave rings of fire that chases enemies and damages foes inside them. Baba Yaga can still be attacked while inside the cabin, although she does gain a shield after entering the cabin.

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* Her third ability ability, ''Blast Off'' Off'', has her jump into her mortar, giving her a boost of movement speed that decays over time before slowing to a halt. During this period, her mortar builds up energy that explodes when the boost ends, damaging enemies around her while launching Baba Yaga forward.
* Her ultimate ultimate, ''Home Sweet Home'' Home'', will have Baba Yaga's cabin crash down at her location, damaging enemies. Afterwards, she will enter her cabin, which she can then control. While piloting the cabin, Baba Yaga can launch up to four magic blasts that leave rings of fire that chases enemies and damages foes inside them. Baba Yaga can still be attacked while inside the cabin, although she does gain a shield after entering the cabin.

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In combat, Baba Yaga is a Mage goddess whose unpredictable nature extends to her fighting style. While her opponents find it near impossible to see what tricks she has up her sleeve, she always knows what's coming next. Her passive, ''Creeping Cabin'' sees her chicken legged cabin roam around the map in a semi-random fashion as it follows Baba Yaga around. As time passes, it accumulates essence from the environment and enemy gods that get too close, which Baba Yaga can use to collect stacks for items that use them, such as the Book Of Thoth and Charon's Coin, with the amount of essence needed for each stack being inversely proportional to the maximum stack count the item has. If she has no stacking items, essence is instead used to restore Baba Yaga's health. Her first ability, ''Wild Witchcraft'', has her launch a ball of magic that leaves a lingering field on the ground that inflicts a debuff[[note]]Slow or Silence[[/note]] on enemies or a buff[[note]]Movement or protection increase[[/note]] for allies. The direction the ball travels and the chosen buff/debuff change each time the ability is cast, but Baba Yaga will always know both attributes before casting. ''Baba's Brew'', her second ability, sees her create a potion that damages enemies. The potion will be made using a set of ingredients that Baba Yaga randomly chooses upon casting the ability, with each ingredient either increasing the potion's damage, reducing the target's movement speed, or weakening their offensive stats. Baba Yaga is capable of storing a single potion in her consumable slots for later use. Her third ability ''Blast Off'' has her jump into her mortar, giving her a boost of movement speed that decays over time before slowing to a halt. During this period, her mortar builds up energy that explodes when the boost ends, damaging enemies around her while launching Baba Yaga forward. Her ultimate ''Home Sweet Home'' will have Baba Yaga's cabin crash down at her location, damaging enemies. Afterwards, she will enter her cabin, which she can then control. While piloting the cabin, Baba Yaga can launch up to four magic blasts that leave rings of fire that chases enemies and damages foes inside them. Baba Yaga can still be attacked while inside the cabin, although she does gain a shield after entering the cabin.

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In combat, Baba Yaga is a Mage goddess whose unpredictable nature extends to her fighting style. While her opponents find it near impossible to see what tricks she has up her sleeve, she always knows what's coming next.

*
Her passive, ''Creeping Cabin'' sees her chicken legged cabin roam around the map in a semi-random fashion as it follows Baba Yaga around. As time passes, it accumulates essence from the environment and enemy gods that get too close, which Baba Yaga can use to collect stacks for items that use them, such as the Book Of Thoth and Charon's Coin, with the amount of essence needed for each stack being inversely proportional to the maximum stack count the item has. If she has no stacking items, essence is instead used to restore Baba Yaga's health.
*
Her first ability, ''Wild Witchcraft'', has her launch a ball of magic that leaves a lingering field on the ground that inflicts a debuff[[note]]Slow or Silence[[/note]] on enemies or a buff[[note]]Movement or protection increase[[/note]] for allies. The direction the ball travels and the chosen buff/debuff change each time the ability is cast, but Baba Yaga will always know both attributes before casting.
*
''Baba's Brew'', her second ability, sees her create a potion that damages enemies. The potion will be made using a set of ingredients that Baba Yaga randomly chooses upon casting the ability, with each ingredient either increasing the potion's damage, reducing the target's movement speed, or weakening their offensive stats. Baba Yaga is capable of storing a single potion in her consumable slots for later use.
*
Her third ability ''Blast Off'' has her jump into her mortar, giving her a boost of movement speed that decays over time before slowing to a halt. During this period, her mortar builds up energy that explodes when the boost ends, damaging enemies around her while launching Baba Yaga forward.
*
Her ultimate ''Home Sweet Home'' will have Baba Yaga's cabin crash down at her location, damaging enemies. Afterwards, she will enter her cabin, which she can then control. While piloting the cabin, Baba Yaga can launch up to four magic blasts that leave rings of fire that chases enemies and damages foes inside them. Baba Yaga can still be attacked while inside the cabin, although she does gain a shield after entering the cabin.



Chernobog is a Hunter god whose kit provides both burst damage and unique movement options. His passive, ''Heart of Cold'', embeds a crystal in an enemy for a brief period every time Chernobog hits the enemy with a basic attack. On three stacks the crystals explode, dealing additional damage around the target. His first ability, ''Crystallized Curses'', conjures and throws a large crystal, dealing damage when it lands. After several seconds, the crystal will explode, dealing additional damage and rooting all enemies hit. His second ability, ''Vicious Barrage'', throws a damaging shard that pierces through all enemies it hits. The shard is treated as a basic attack, applies a stack of ''Heart of Cold'' to all enemies hit, and will prematurely detonate crystals from ''Cystallized Curses''. Additionally, Chernobog has a short attack speed buff after using ''Vicious Barrage''. His third ability, ''Into Darkness'', is ordinarily a simple dash that damages and slows any enemy he passes through. However, if he collides with a wall he transforms into a shadow, becoming untargetable and immune to damage. Chernobog also gains a second dash from his position; he has a couple of seconds to use it at will before it is used automatically.

His ultimate, ''Living Nightmare'', lets him soar into the sky, summoning Shadows at every enemy god on the map. The Shadows deal no damage, but apply a stacking slow and reveal all enemy gods to Chernobog and his team. While in the air, Chernobog can select any of his Shadows and travel to it, replacing the Shadow in the process. When he lands, all of his cooldowns are refreshed, and for a brief period he gains increased damage mitigations and movement speed. If Chernobog doesn't select a target, then he will simply return to his original position.

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Chernobog is a Hunter god whose kit provides both burst damage and unique movement options.

*
His passive, ''Heart of Cold'', embeds a crystal in an enemy for a brief period every time Chernobog hits the enemy with a basic attack. On three stacks the crystals explode, dealing additional damage around the target. target.
*
His first ability, ''Crystallized Curses'', conjures and throws a large crystal, dealing damage when it lands. After several seconds, the crystal will explode, dealing additional damage and rooting all enemies hit.
*
His second ability, ''Vicious Barrage'', throws a damaging shard that pierces through all enemies it hits. The shard is treated as a basic attack, applies a stack of ''Heart of Cold'' to all enemies hit, and will prematurely detonate crystals from ''Cystallized Curses''. Additionally, Chernobog has a short attack speed buff after using ''Vicious Barrage''.
*
His third ability, ''Into Darkness'', is ordinarily a simple dash that damages and slows any enemy he passes through. However, if he collides with a wall he transforms into a shadow, becoming untargetable and immune to damage. Chernobog also gains a second dash from his position; he has a couple of seconds to use it at will before it is used automatically.

automatically.
*
His ultimate, ''Living Nightmare'', lets him soar into the sky, summoning Shadows at every enemy god on the map. The Shadows deal no damage, but apply a stacking slow and reveal all enemy gods to Chernobog and his team. While in the air, Chernobog can select any of his Shadows and travel to it, replacing the Shadow in the process. When he lands, all of his cooldowns are refreshed, and for a brief period he gains increased damage mitigations and movement speed. If Chernobog doesn't select a target, then he will simply return to his original position.
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* ExactlyWhstItSaysOnTheTin: “Black God” is, unsurprisingly, an evil god of darkness and suffering.

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* ExactlyWhstItSaysOnTheTin: ExactlyWhatItSaysOnTheTin: “Black God” is, unsurprisingly, an evil god of darkness and suffering.

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* EyeOfNewt: literally the name of one of her potion ingredients.

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* EyeOfNewt: literally Literally the name of one of her potion ingredients.



* AnthropomorphicPersonification: Of evil.

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* AnthropomorphicPersonification: Of evil.WordOfGod states that he’s the incarnation of the inevitable evils and misfortunes of the world: cold, famine, poverty, and illness.



* CelestialParagonsAndArchangels: His Archangel skin transforms him into his direct opposite: an angelic being with feathery wings committed to fighting against all things evil.



* ExactlyWhstItSaysOnTheTin: “Black God” is, unsurprisingly, an evil god of darkness and suffering.



* NobleDemon: Persistent and cruel, yet develops his own standards and believes himself to be a necessity in the world. Hi-Rez has stated that his design is chiefly meant to invoke "Feared, but respected"

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* NobleDemon: Persistent and cruel, yet develops his own standards and believes himself to be a necessity in the world. Hi-Rez has stated that his design is chiefly meant to invoke "Feared, but respected"respected."

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* GemstoneAssault: He attacks by flinging glowing red crystals, similar to the ones jutting out of his body, at enemies. ''Crystallized Curses'' flings a large crystal that explodes in an area, and ''Vicious Barrage'' flings a crystalline shard.

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* GemstoneAssault: He attacks by flinging glowing red crystals, similar to the ones jutting out of his body, at enemies. ''Crystallized Curses'' flings a large crystal that explodes in an area, and ''Vicious Barrage'' flings a crystalline shard. According to WordOfGod, the crystals signify the cold and persistent evil he represents.
* GlassCannon: Like other Hunters, he’s fragile and will die quickly if caught, but can deal huge amounts of damage once he’s got his physical power and attack speed items.


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* PointyEars: Has these, probably meant to make him look more demonic and tie him back to the SatanicArchetype he’s modeled after.


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* WalkingShirtlessScene: He’s fairly well-built and wears nothing on his chest or torso. Despite his demonic traits, he’s still humanoid enough to be a PrettyBoy.
* WhiteHairBlackHeart: He’s got long, pure white hair, and is a cold-hearted god of evil and darkness.
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* GemstoneAssault: He attacks by flinging glowing red crystals, similar to the ones jutting out of his body, at enemies. ''Crystallized Curses''flings a large crystal that explodes in an area, and ''Vicious Barrage'' flings a crystalline shard.

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* GemstoneAssault: He attacks by flinging glowing red crystals, similar to the ones jutting out of his body, at enemies. ''Crystallized Curses''flings Curses'' flings a large crystal that explodes in an area, and ''Vicious Barrage'' flings a crystalline shard.

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* CastingAShadow: He’s heavily associated with darkness and shadows, melding into shadow to become untargetable if he dashes into a wall for a brief period with his third ability, and conjuring shadows that slow enemy gods before he flies to one’s location with his ultimate.



* DynamicEntry: His ultimate sees Chernabog take to the sky and propel himself rapidly downward at the location of a chosen enemy god, refreshing his cooldowns and buffing him for a short time.



* GemstoneAssault: He attacks by flinging glowing red crystals, similar to the ones jutting out of his body, at enemies. ''Crystallized Curses''flings a large crystal that explodes in an area, and ''Vicious Barrage'' flings a crystalline shard.



* LongHairedPrettyBoy: Devil horns and wings aside, he sports [[WhiteHairBlackHeart long white hair]], looking quite pretty for an evil God.

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* HornedHumanoid: He’s got two curved red horns, giving him a malevolent demonic look.
* LongHairedPrettyBoy: Devil horns and wings aside, he sports [[WhiteHairBlackHeart long white hair]], looking hair]] and is quite pretty for an evil God.God.
* MonsterModesty: Despite being a GodOfEvil covered in black scales, with leathery bat wings and glowing red claws on his hands and feet, he still wears a tattered-looking loincloth to preserve modesty.



* RedAndBlackAndEvilAllOver: Most of his body is black, with glowing red crystals, claws, horns and eyes, and he’s a staunchly evil god.
* RedEyesTakeWarning: He’a got glowing red eyes, as appropriate for a god ruling over dark and malevolent domains.



* WingedHumanoid: Sports massive demonic wings.

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* VideogameDashing: Casting his third ability lets him dash a moderate distance in the targeted direction; if he dashes into a wall, he transforms into a shadow and hides within it for a brief time before dashing out on command or after the duration expires.
* WingedHumanoid: Sports two massive demonic demonic, batlike wings.
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Baba Yaga is a mystery wrapped in an enigma and encased in a shell of incomprehensibility, a being who is often approached by those who seek her aid, but this assistance rarely comes without a price, if at all.

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Baba Yaga is a mystery wrapped in an enigma and encased in a shell of incomprehensibility, a being who is often approached by those who seek her aid, but this assistance rarely comes without a price, if at all.
all.\\\
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* NecessaryEvil: He rules evil domains, but sees it as a necessity. [[BalanceBetweenGoodAndEvil Wherever there is good, evil must always exist to balance it out.]]

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* NecessaryEvil: NecessarilyEvil: He rules evil domains, but sees it as a necessity. [[BalanceBetweenGoodAndEvil Wherever there is good, evil must always exist to balance it out.]]

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-> '''Voiced by:''' Linda Young

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-> '''Voiced by:''' Linda Young
Young (Original), Maura Vincent (The Elder Djinn)




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->'''Galactic Void Skin Voiced by:''' Jonathan David Bullock
->'''Archangel Skin Voiced by:''' Jonathan David Bullock
->'''Raven King Skin Voiced by:''' Creator/JordanDashCruz
->'''Biohacker Skin Voiced by:''' Creator/MarcSwint
->'''Shadow Tech Skin Voiced by:''' Steven Kelly
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* GingerbreadHouse: Her chicken-legged cabin becomes this in her Gingerdread skin, where she is basically the witch from [[Literature/HanselAndGretel Hansel and Gretel]].
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* NeverMessWithGranny: She's the only character in the roster that could fit being called 'an old hag'. She's still capable of bringing serious, harmful magecraft into the field regardless.

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* NeverMessWithGranny: She's the only character in the roster that could fit being called 'an old hag'.hag' (and with a good justification: She's not a primordial being like Terra or Nox). She's still capable of bringing serious, harmful magecraft into the field regardless.
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* NecessaryEvil: He rules evil domains, but sees it as a necessity.[[BalanceBetweenGoodAndEvil wherever there is good, evil must always exist to balance it out.]]

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* NecessaryEvil: He rules evil domains, but sees it as a necessity. [[BalanceBetweenGoodAndEvil wherever Wherever there is good, evil must always exist to balance it out.]]
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* SatanicArchetype: He rules the aspects of evil and basically looks quite similar to depictions of [[{{Satan}} Satan/Lucifer]] whenever he's being a pretty boy, just without taking Christianity elements. [[FridgeBrilliance]] when you realize that the only historical records mentioning him were written by a Christian monk visiting Slavic tribes, and that he might’ve been [[HijackedByJesus created from the Christianization of Slavic religion.]]

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* SatanicArchetype: He rules the aspects of evil and basically looks quite similar to depictions of [[{{Satan}} Satan/Lucifer]] whenever he's being a pretty boy, just without taking Christianity elements. [[FridgeBrilliance]] [[FridgeBrilliance Fridge Brilliance]] when you realize that the only historical records mentioning him were written by a Christian monk visiting Slavic tribes, and that he might’ve been [[HijackedByJesus created from the Christianization of Slavic religion.]]
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* HijackedByJesus: Granted so far only a single character has been released from this pantheon, however seeing as how few records of Slavic mythology have survived and all of them were written by Christian scholars, this trope is inevitable. The first god thus far is clearly modelled after a Christian version of a devil/demon, further enforcing the trope. However Baba Yaga doesn't have a Christian counterpart.

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* HijackedByJesus: Granted so far only a single character has been released from this pantheon, however seeing Seeing as how few records of Slavic mythology have survived and all of them were written by Christian scholars, this trope is inevitable. The first god thus far is clearly modelled after a Christian version of a devil/demon, further enforcing the trope. However Baba Yaga doesn't have a Christian counterpart.
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* Seers: In the Grim Omens event lore, Mulan, Guan Yu and Persephone seek Baba Yaga out for knowledge about a coming threat to the world. After testing them, Baba Yaga conjures a vision of a sea rising to swallow everything, even the topmost branches of the World Tree Yggdrasil. While at first this vision seems to be indicative of Cthulhu, Baba later reveals in the Talons of Tyranny event lore that the sea actually reflects the greater threat that is Tiamat. [[ProphecyTwist Cthulhu ended up being consumed by the sea that seemed to represent him.]]

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* Seers: {{Seers}}: In the Grim Omens event lore, Mulan, Guan Yu and Persephone seek Baba Yaga out for knowledge about a coming threat to the world. After testing them, Baba Yaga conjures a vision of a sea rising to swallow everything, even the topmost branches of the World Tree Yggdrasil. While at first this vision seems to be indicative of Cthulhu, Baba later reveals in the Talons of Tyranny event lore that the sea actually reflects the greater threat that is Tiamat. [[ProphecyTwist Cthulhu ended up being consumed by the sea that seemed to represent him.]]

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* DeadpanSnarker: Shows traces of this.

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* DeadpanSnarker: Shows traces of this.this in the Grim Omens event lore.



--> '''Mulan''': Some have called me that."

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--> '''Mulan''': Some have called me that."



* EyeOfNewt: literally the name of one of her potion ingredients.



* NeverMessWithGranny: She's the only character in the roster that could fit as being called 'an old hag'. She's still capable for bringing serious, harmful magecraft into the field regardless.
* WitchClassic: She's more this than WickedWitch depending of what's convenient to her

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* MagicCauldron: Her mortar basically acts as one. In the Grim Omens event lore, she uses it to conjure a vision of an impending world threat for Mulan, Guan Yu and Persephone.
* MagicPotion: Her ''Baba's Brew'' ability allows her to create three types of these which have differing effects.
* NeverMessWithGranny: She's the only character in the roster that could fit as being called 'an old hag'. She's still capable for of bringing serious, harmful magecraft into the field regardless.
* Seers: In the Grim Omens event lore, Mulan, Guan Yu and Persephone seek Baba Yaga out for knowledge about a coming threat to the world. After testing them, Baba Yaga conjures a vision of a sea rising to swallow everything, even the topmost branches of the World Tree Yggdrasil. While at first this vision seems to be indicative of Cthulhu, Baba later reveals in the Talons of Tyranny event lore that the sea actually reflects the greater threat that is Tiamat. [[ProphecyTwist Cthulhu ended up being consumed by the sea that seemed to represent him.]]
* SolitarySorceress: Usually lives by herself in her mobile cabin, with skulls containing deceased souls for company.
*
WitchClassic: She's more this than WickedWitch depending of on what's convenient to herher.



* AnthropomorphicPersonification: Of evil
* DarkIsEvil: The second after Ah Puch. He rules over evil and has a lot of darkness theme in his attack.
* EvilSoundsDeep: Has a very coarse and deep voice, as befitting as the ruler of evil.

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* AnthropomorphicPersonification: Of evil
evil.
* DarkIsEvil: The second after Ah Puch. He rules over evil and has a lot of darkness theme in darkness-themed attacks. Not surprising given how his attack.
name literally means “Black God.”
* EvilSoundsDeep: Has a very coarse and deep voice, as befitting as the ruler of evil.



* LongHairedPrettyBoy: Devil horns and wings aside, he sports a [[WhiteHairBlackHeart white-long hair]], looking quite pretty for an evil God.
* NecessaryEvil: He rules evil domains, but sees it as a necessity, [[BalanceBetweenGoodAndEvil wherever there is good, evil must always exist to balance it out.]]
* NobleDemon: Persistent and cruel, yet develops his own standards and believes himself as a necessity in the world. Hi-Rez has stated that his design is chiefly around "Feared, but respected"

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* LongHairedPrettyBoy: Devil horns and wings aside, he sports a [[WhiteHairBlackHeart white-long long white hair]], looking quite pretty for an evil God.
* NecessaryEvil: He rules evil domains, but sees it as a necessity, necessity.[[BalanceBetweenGoodAndEvil wherever there is good, evil must always exist to balance it out.]]
* NobleDemon: Persistent and cruel, yet develops his own standards and believes himself as to be a necessity in the world. Hi-Rez has stated that his design is chiefly around meant to invoke "Feared, but respected"



* SatanicArchetype: He rules the aspects of evil and is basically looking quite similar to depictions of [[{{Satan}} Satan/Lucifer]] whenever he's being a pretty boy, just without taking Christianity elements.

to:

* SatanicArchetype: He rules the aspects of evil and is basically looking looks quite similar to depictions of [[{{Satan}} Satan/Lucifer]] whenever he's being a pretty boy, just without taking Christianity elements.elements. [[FridgeBrilliance]] when you realize that the only historical records mentioning him were written by a Christian monk visiting Slavic tribes, and that he might’ve been [[HijackedByJesus created from the Christianization of Slavic religion.]]

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