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Added DiffLines:

[[/folder]]

[[folder:Umbral Shepherd]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/pathfinder_umbral_shepherd.PNG]]
->'''Challenge Rating:''' 5
->'''Alignment:''' LawfulEvil
->'''Size:''' Medium

Parasitic entities of the Shadow Plane dedicated to Zon-Kuthon.
----
* WeakenedByTheLight: Umbral shepherds are incorporeal beings of shadow and can't survive for long outside of a host unless they're on the Shadow Plane.

Added: 413

Changed: 46

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[[folder: Caulborn]]
->'''Alignment:''' TrueNeutral

to:

[[folder: Caulborn]]
Animate Dream]]
->'''Challenge Rating:''' 8
->'''Alignment:''' TrueNeutralNeutralEvil


Added DiffLines:

From time to time, when a powerfully imaginative sleeper wakes from a particularly vivid or unusual dream, a fragment of that dream lingers on the Ethereal Plane. To survive, this animate dream needs the power of living will, imagination, and emotion to sustain it, seeking out mortal minds to feed on.
[[/folder]]

[[folder: Caulborn]]
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium

Added: 629

Changed: 52

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->'''Challenge Rating:''' 7

to:

->'''Challenge Rating:''' 7
7 (normal), 9 (thoughtkeeper)

Caulborn are a race of telepathic prophets and historians who subsist on the psychic energy of others. They wander the planes in search of new facts and concepts to add to the pulsating brain-sacks that serve as their collective memories.
----
* PsychicPowers: Caulborn thoughtkeepers have a number of additional psychic spells that their ordinary counterparts lack.



->'''Challenge Rating:''' 6

to:

->'''Challenge Rating:''' 66 (normal), 9 (matriarch)


Added DiffLines:


Xills are the scourge of the Ethereal Plane, conquering everything in their paths with only one purpose: to perpetuate their race at the expense of others.
----
* KingMook: The matriarchs, who have extra bonuses with multiple weapons and better planeshifting powers.

Added: 1834

Changed: 2681

Removed: 2601

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[[folder:Mihtsu]]
->'''Challenge Rating:''' 8

to:

[[folder:Mihtsu]]
[[folder:Living Doldrums]]
->'''Challenge Rating:''' 812



->'''Size:''' Medium

to:

->'''Size:''' MediumGargantuan



[[folder:Mihtsu]]
->'''Challenge Rating:''' 8
->'''Alignment:''' NeutralEvil
->'''Size:''' Medium
[[/folder]]



[[folder:Mudlord]]
->'''Challenge Rating:''' 6

to:

[[folder:Mudlord]]
[[folder:Living Sandstorm]]
->'''Challenge Rating:''' 611



->'''Size:''' Medium

to:

->'''Size:''' MediumMedium or Fine



[[folder:Sandman]]
->'''Challenge Rating:''' 3
->'''Alignment:''' NeutralEvil

to:

[[folder:Sandman]]
[[folder:Mudlord]]
->'''Challenge Rating:''' 3
6
->'''Alignment:''' NeutralEvilTrueNeutral



[[folder: Xiomorn]]
->'''Alignment:''' LawfulNeutral

to:

[[folder: Xiomorn]]
[[folder:Onyx Scourge]]
->'''Challenge Rating:''' 16
->'''Alignment:''' LawfulNeutralChaoticEvil
->'''Size:''' Huge
[[/folder]]

[[folder:Sandman]]
->'''Challenge Rating:''' 3
->'''Alignment:''' NeutralEvil




!!!Vault Keeper
->'''Challenge Rating:''' 14

!!!Vault Builder
->'''Challenge Rating:''' 20



[[folder: Xorn]]
->'''Challenge Rating:''' 6
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium

to:

[[folder: Xorn]]
[[folder:Sturzstromer]]
->'''Challenge Rating:''' 6
19
->'''Alignment:''' TrueNeutral
ChaoticNeutral
->'''Size:''' MediumTiny



!!!Fire
[[folder: Azer]]
->'''Challenge Rating:''' 2

to:

!!!Fire
[[folder: Azer]]
->'''Challenge Rating:''' 2
[[folder:Xiomorn]]



->'''Size:''' Large

to:

->'''Size:''' LargeMedium

!!!Vault Keeper
->'''Challenge Rating:''' 14

!!!Vault Builder
->'''Challenge Rating:''' 20



[[folder: Magmin]]
->'''Challenge Rating:''' 3
->'''Alignment:''' ChaoticNeutral
->'''Size:''' Small

to:

[[folder: Magmin]]
[[folder:Xorn]]
->'''Challenge Rating:''' 3
6
->'''Alignment:''' ChaoticNeutral
TrueNeutral
->'''Size:''' SmallMedium



[[folder: Rast]]
->'''Challenge Rating:''' 5

to:

[[folder: Rast]]
[[folder:Zarxorin]]
->'''Challenge Rating:''' 519



->'''Size:''' Medium

to:

->'''Size:''' MediumColossal



[[folder: Salamander]]
->'''Challenge Rating:''' 6
->'''Alignment:''' ChaoticEvil
->'''Size:''' Medium

* FierySalamander: Salamanders are a race of outsiders native to the Plane of Fire.
* MadeASlave: Some of the stronger elemental fire races enslave salamanders for their metalworking skill and fighting prowess.
* SnakePeople: A salamander is a snake-bodied humanoid.
[[/folder]]

[[folder: Thoqqua]]

to:

[[folder: Salamander]]
->'''Challenge Rating:''' 6
->'''Alignment:''' ChaoticEvil
->'''Size:''' Medium

* FierySalamander: Salamanders are a race of outsiders native to the Plane of Fire.
* MadeASlave: Some of the stronger elemental fire races enslave salamanders for their metalworking skill and fighting prowess.
* SnakePeople: A salamander is a snake-bodied humanoid.
[[/folder]]

[[folder: Thoqqua]]
!!!Fire
[[folder:Azer]]



->'''Alignment:''' TrueNeutral
->'''Size:''' Medium

to:

->'''Alignment:''' TrueNeutral
LawfulNeutral
->'''Size:''' MediumLarge



!!!Water
[[folder: Tojanida]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tojanida_by_christopherburdett5f7f.jpg]]

to:

!!!Water
[[folder: Tojanida]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tojanida_by_christopherburdett5f7f.jpg]]
Magmin]]
->'''Challenge Rating:''' 3
->'''Alignment:''' ChaoticNeutral
->'''Size:''' Small
[[/folder]]

[[folder: Rast]]




Bizarre hybrids of crabs and snapping turtles cursed into their current forms due to a long-forgotten slight, tojanidas know they used to be so much more than they are now, and are often insufferably proud and arrogant as a result.
----
* ExtraEyes: They have eyes studded around the rims of their shells, with one in each space between the holes in their shells that their flippers, claws and jaws pass through.
* GeneticMemory: Tojanidas retain the memories of all their ancestors as far back as their original transformation and banishment from the plane of water. A side effect of this is that they're extremely sedentary and apathetic -- having the memories of literally thousands of generations means that there's very little novelty in a tojanida's life, as most new stimuli and activities will be things that it will remember having done or seen hundreds of times already. It also leads to them almost revering ignorance and forgetfulness, as they reason that ''not'' remembering things will allow you to experience more new events, and thus is the surest way to a happy and fulfilled life.
* MixAndMatchCritters: They resemble bizarre crosses of crabs and sea turtles, with crablike pincers and mandibles protruding from a turtle shell.
* MorphicResonance: When elder tojanidas shapeshift, some trace of their shell remains visible regardless of what form they take, generally turning into a shelled, armor-plated or spiked version of whatever they were going for.
* VoluntaryShapeshifting: Elder tojanidas can take the shape of any aquatic animal or magical beast, although their shell remains visible in some form regardless of the form they take.



[[folder: Triton]]
->'''Challenge Rating:''' 2
->'''Alignment:''' NeutralGood

to:

[[folder: Triton]]
Salamander]]
->'''Challenge Rating:''' 2
6
->'''Alignment:''' NeutralGoodChaoticEvil




* FierySalamander: Salamanders are a race of outsiders native to the Plane of Fire.
* MadeASlave: Some of the stronger elemental fire races enslave salamanders for their metalworking skill and fighting prowess.
* SnakePeople: A salamander is a snake-bodied humanoid.






!!Positive Energy Plane

[[folder: Jyoti]]
->'''Challenge Rating:''' 9

to:

\n\n\n!!Positive Energy Plane\n\n[[folder: Jyoti]]\n[[folder:Thoqqua]]
->'''Challenge Rating:''' 92



[[folder: Manasaputra]]
->'''Alignment:''' LawfulGood

* ArchEnemy: Manasaputras and sahkils are sworn enemies, as sahkil predation actively impedes the development of mortal souls. This often results in manasaputras or their agents defending vulnerable spirits or leading quests to liberate worthy souls before they're destroyed.

!!!Manu
->'''Challenge Rating:''' 12
->'''Size:''' Medium

!!!Rishi Manu
->'''Challenge Rating:''' 14
->'''Size:''' Medium

!!!Maharishi Manu

to:

[[folder: Manasaputra]]
->'''Alignment:''' LawfulGood

* ArchEnemy: Manasaputras and sahkils are sworn enemies, as sahkil predation actively impedes the development of mortal souls. This often results in manasaputras or their agents defending vulnerable spirits or leading quests to liberate worthy souls before they're destroyed.

!!!Manu
->'''Challenge Rating:''' 12
->'''Size:''' Medium

!!!Rishi Manu
->'''Challenge Rating:''' 14
->'''Size:''' Medium

!!!Maharishi Manu
!!!Water
[[folder:Portunus]]



->'''Alignment:''' TrueNeutral
->'''Size:''' Huge
[[/folder]]

[[folder:Tojanida]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tojanida_by_christopherburdett5f7f.jpg]]
->'''Challenge Rating:''' 5
->'''Alignment:''' TrueNeutral



!!!Twilight Pitri
->'''Challenge Rating:''' 18
->'''Size:''' Large

!!!Solar Pitri
->'''Challenge Rating:''' 22
->'''Size:''' Large

to:

!!!Twilight Pitri
->'''Challenge Rating:''' 18
->'''Size:''' Large

!!!Solar Pitri
->'''Challenge Rating:''' 22
->'''Size:''' Large
Bizarre hybrids of crabs and snapping turtles cursed into their current forms due to a long-forgotten slight, tojanidas know they used to be so much more than they are now, and are often insufferably proud and arrogant as a result.
----
* ExtraEyes: They have eyes studded around the rims of their shells, with one in each space between the holes in their shells that their flippers, claws and jaws pass through.
* GeneticMemory: Tojanidas retain the memories of all their ancestors as far back as their original transformation and banishment from the plane of water. A side effect of this is that they're extremely sedentary and apathetic -- having the memories of literally thousands of generations means that there's very little novelty in a tojanida's life, as most new stimuli and activities will be things that it will remember having done or seen hundreds of times already. It also leads to them almost revering ignorance and forgetfulness, as they reason that ''not'' remembering things will allow you to experience more new events, and thus is the surest way to a happy and fulfilled life.
* MixAndMatchCritters: They resemble bizarre crosses of crabs and sea turtles, with crablike pincers and mandibles protruding from a turtle shell.
* MorphicResonance: When elder tojanidas shapeshift, some trace of their shell remains visible regardless of what form they take, generally turning into a shelled, armor-plated or spiked version of whatever they were going for.
* VoluntaryShapeshifting: Elder tojanidas can take the shape of any aquatic animal or magical beast, although their shell remains visible in some form regardless of the form they take.



[[folder: Turul]]
->'''Challenge Rating:''' 19
->'''Alignment:''' TrueNeutral
->'''Size:''' Gargantuan

to:

[[folder: Turul]]
Triton]]
->'''Challenge Rating:''' 19
2
->'''Alignment:''' TrueNeutral
NeutralGood
->'''Size:''' GargantuanMedium



!!Negative Energy Plane

[[folder: Phantom]]
->'''Challenge Rating:''' 4

to:

!!Negative !!Positive Energy Plane

[[folder: Phantom]]
Jyoti]]
->'''Challenge Rating:''' 49



[[folder: Sceaduinar]]
->'''Challenge Rating:''' 7
->'''Alignment:''' NeutralEvil

to:

[[folder: Sceaduinar]]
Manasaputra]]
->'''Alignment:''' LawfulGood

* ArchEnemy: Manasaputras and sahkils are sworn enemies, as sahkil predation actively impedes the development of mortal souls. This often results in manasaputras or their agents defending vulnerable spirits or leading quests to liberate worthy souls before they're destroyed.

!!!Manu
->'''Challenge Rating:''' 7
->'''Alignment:''' NeutralEvil
12




!!!Rishi Manu
->'''Challenge Rating:''' 14
->'''Size:''' Medium

!!!Maharishi Manu
->'''Challenge Rating:''' 16
->'''Size:''' Medium

!!!Twilight Pitri
->'''Challenge Rating:''' 18
->'''Size:''' Large

!!!Solar Pitri
->'''Challenge Rating:''' 22
->'''Size:''' Large



!!Ethereal Plane
[[folder: Sahkil]]

to:

!!Ethereal Plane
[[folder: Sahkil]]Turul]]
->'''Challenge Rating:''' 19
->'''Alignment:''' TrueNeutral
->'''Size:''' Gargantuan
[[/folder]]

!!Negative Energy Plane

[[folder: Phantom]]
->'''Challenge Rating:''' 4
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium
[[/folder]]

[[folder: Sceaduinar]]
->'''Challenge Rating:''' 7




to:

->'''Size:''' Medium
[[/folder]]

!!Ethereal Plane
[[folder:Sahkil]]
->'''Alignment:''' NeutralEvil



[[folder: Hypnalis]]

to:

[[folder: Hypnalis]][[folder:Hypnalis]]



[[folder: Night Hag]]

to:

[[folder: Night [[folder:Night Hag]]



[[folder: Xill]]
->'''Challenge Rating:''' 6
->'''Alignment:''' LawfulEvil

to:

[[folder: Xill]]
[[folder:Sishkanset]]
->'''Challenge Rating:''' 6
8
->'''Alignment:''' LawfulEvilNeutralEvil



!!Plane of Shadow
[[folder: Kyton (Velstrac)]]

to:

!!Plane of Shadow
[[folder: Kyton (Velstrac)]]
[[folder:Xill]]
->'''Challenge Rating:''' 6




to:

->'''Size:''' Medium
[[/folder]]

!!Shadow Plane
[[folder:Kyton (Velstrac)]]
->'''Alignment:''' LawfulEvil

Added: 2721

Changed: 398

Removed: 1117

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[[folder: Elemental]]

to:

[[folder: Elemental]][[folder:Elemental]]



[[folder: Genie]]

to:

[[folder: Genie]][[folder:Genie]]



!!!Efreeti
->'''Challenge Rating:''' 8 (10 for nobles)
->'''Alignment:''' LawfulEvil

to:

!!!Efreeti
!!!Janni
->'''Challenge Rating:''' 8 (10 4 (7 for nobles)
->'''Alignment:''' LawfulEvilTrueNeutral
->'''Size:''' Medium

* AllYourPowersCombined: {{Zigzagged|Trope}}. Jann are made of all four elements, but they are actually the weakest genies.
* WhatMeasureIsANonSuper: They are the weakest of the genies and generally not well respected by their kin.

!!!Djinn
->'''Challenge Rating:''' 5 (8 for nobles)
->'''Alignment:''' ChaoticGood



* AristocratsAreEvil: All genies are fairly articulate and upper-crust, but efreeti are also incredibly cruel.
* BigRedDevil: Between their bright red skin, horns and cruel and tyrannical natures, they embody this trope much more closely than any of the setting's actual fiends.
* HornedHumanoid: They have small red-black horns growing from their foreheads.
%%* PlayingWithFire
* PragmaticVillainy: Pretty much inevitable, considering that they are some of the only evil outsiders who aren't literally MadeOfEvil. They're just [[{{Jerkass}} assholes]].
* SlaveryIsASpecialKindOfEvil: They are the most infamous slavers in the universe.

!!!Djinn
->'''Challenge Rating:''' 5 (8 for nobles)
->'''Alignment:''' ChaoticGood
->'''Size:''' Large



!!!Marid
->'''Challenge Rating:''' 9 (11 for nobles)
->'''Alignment:''' ChaoticNeutral

to:

!!!Marid
!!!Efreeti
->'''Challenge Rating:''' 9 (11 8 (10 for nobles)
->'''Alignment:''' ChaoticNeutralLawfulEvil



* AristocratsAreEvil: All genies are fairly articulate and upper-crust, but efreeti are also incredibly cruel.
* BigRedDevil: Between their bright red skin, horns and cruel and tyrannical natures, they embody this trope much more closely than any of the setting's actual fiends.
* HornedHumanoid: They have small red-black horns growing from their foreheads.
%%* PlayingWithFire
* PragmaticVillainy: Pretty much inevitable, considering that they are some of the only evil outsiders who aren't literally MadeOfEvil. They're just [[{{Jerkass}} assholes]].
* SlaveryIsASpecialKindOfEvil: They are the most infamous slavers in the universe.

!!!Marid
->'''Challenge Rating:''' 9 (11 for nobles)
->'''Alignment:''' ChaoticNeutral
->'''Size:''' Large



!!!Janni
->'''Challenge Rating:''' 4 (7 for nobles)

to:

!!!Janni
!!!Black Jinni
->'''Challenge Rating:''' 4 (7 for nobles)12
->'''Alignment:''' ChaoticEvil
->'''Size:''' Large
[[/folder]]

[[folder:Mephit]]
->'''Challenge Rating:''' 3



->'''Size:''' Medium

* AllYourPowersCombined: {{Subverted}}. They are made of all four elements, but they are actually the weakest genies.
* WhatMeasureIsANonSuper: They are the weakest of the genies and generally not well respected by their kin.

to:

->'''Size:''' Medium

* AllYourPowersCombined: {{Subverted}}. They are made of all four elements, but they are actually the weakest genies.
* WhatMeasureIsANonSuper: They are the weakest of the genies and generally not well respected by their kin.
Small



[[folder: Mephit]]
->'''Challenge Rating:''' 3

to:

[[folder: Mephit]]
[[folder:Veela]]
->'''Challenge Rating:''' 37



->'''Size:''' Small

to:

->'''Size:''' SmallMedium



[[folder: Veela]]
->'''Challenge Rating:''' 7

to:

[[folder: Veela]]
[[folder:Wysp]]
->'''Challenge Rating:''' 72



->'''Size:''' Medium

to:

->'''Size:''' MediumTiny



[[folder: Wysp]]
->'''Challenge Rating:''' 2

to:

[[folder: Wysp]]
[[folder:Xocothian]]
->'''Challenge Rating:''' 24



->'''Size:''' Tiny

to:

->'''Size:''' TinyLarge



[[folder: Xocothian]]
->'''Challenge Rating:''' 4

to:

!!!Air
[[folder: Xocothian]]
Aerial Servant]]
->'''Challenge Rating:''' 411



->'''Size:''' Large

to:

->'''Size:''' LargeMedium



!!!Air
[[folder: Aerial Servant]]
->'''Challenge Rating:''' 11

to:

!!!Air
[[folder: Aerial Servant]]
[[folder:Anemos]]
->'''Challenge Rating:''' 1118+



[[folder: Anemos]]
->'''Challenge Rating:''' 18+
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium
[[/folder]]

[[folder: Belker]]

to:

[[folder: Anemos]]
->'''Challenge Rating:''' 18+
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium
[[/folder]]

[[folder: Belker]]
[[folder:Belker]]



[[folder: Comozant Wyrd]]

to:

[[folder: Comozant [[folder:Comozant Wyrd]]



[[folder: Invisible Stalker]]

to:

[[folder: Invisible [[folder:Invisible Stalker]]



[[folder: Mihtsu]]

to:

[[folder: Mihtsu]][[folder:Mihtsu]]



[[folder:Raiju]]
->'''Challenge Rating:''' 5
->'''Alignment:''' ChaoticNeutral
->'''Size:''' Small
[[/folder]]



[[folder: Crysmal]]

to:

[[folder: Crysmal]][[folder:Crysmal]]



[[folder: Mudlord]]

to:

[[folder: Mudlord]][[folder:Forgefiend]]
->'''Challenge Rating:''' 10
->'''Alignment:''' LawfulEvil
->'''Size:''' Large
[[/folder]]

[[folder:Mudlord]]



[[folder: Sandman]]

to:

[[folder: Sandman]][[folder:Sandman]]



->'''Challenge Rating:''' 7




!!!Caulborn
->'''Challenge Rating:''' 7

!!!Chrestomath
->'''Challenge Rating:''' 6



Hunters of mortals, ephialtes' maintain ties to Hell and will occasionally capture specific targets for their diabolic allies.

to:

Hunters of mortals, ephialtes' ephialtes maintain ties to Hell and will occasionally capture specific targets for their diabolic allies.



[[folder: D'ziriak]]

to:

[[folder: D'ziriak]][[folder:D'ziriak]]



->'''Alignment:''' TrueNeutral

to:

->'''Alignment:''' TrueNeutralAny



[[folder: Gloomwing]]

to:

[[folder: Gloomwing]][[folder:Gloomwing]]




Predators from the Shadow Plane and the adult form of tenebrous worms.
----
* BrownNote: The patterns on their wings constantly shift, causing nausea in those who look at them.
* ChestBurster: They can take a full round to implant a helpless target with eggs that soon hatch worms to devour them from the inside out.
* DeadlyGas: Not quite deadly, but an aggravated gloomwing is surrounded by an invisible cloud of pheromones that leave others fatigued and vulnerable.
* EnemySummoner: Their pheromone cloud doubles as a distress signal to call other gloomwings and tenebrous worms.



[[folder: Owb]]
->'''Challenge Rating:''' 6
->'''Alignment:''' NeutralEvil

to:

[[folder: Owb]]
[[folder:Nihiloi]]
->'''Challenge Rating:''' 6
11
->'''Alignment:''' NeutralEvilChaoticNeutral



[[folder: Shadow Creature]]

to:

[[folder: Shadow [[folder:Owb]]
->'''Challenge Rating:''' 6
->'''Alignment:''' NeutralEvil
->'''Size:''' Medium
[[/folder]]

[[folder:Shadow
Creature]]



[[folder: Shadow Mastiff]]

to:

[[folder: Shadow [[folder:Shadow Mastiff]]



[[folder: Shae]]

to:

[[folder: Shae]][[folder:Shae]]



[[folder: Tenebrous Worm]]

to:

[[folder: Tenebrous [[folder:Tenebrous Worm]]


Added DiffLines:


Larval gloomwings that crave flesh, whether living or dead.
----
* BodyHorror: Their bites contain a mystical acid that converts living flesh into shadows.
* DarkIsEvil: Not evil, as they're actually Neutral, but definitely more painful as their bite attack does more acid damage more shadows there are. Note that that says ''shadows'' not darkness, as it deals the most damage in dim light but fairly little in both bright light and absolute darkness.
* PoisonedWeapons: They bristle with poisonous spines and their bite packs a nasty shadow acid.

Added: 1451

Changed: 133

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wihsaak_sahkil_pathfinder.png]]




to:

* BrownNote: By beating their wings in a certain way they can create a maddening drone that numbs the minds of intelligent creatures.
* BugBuzz: Their Droning Madness ability as outlined under BrownNote.
* DaylightHorror: They tend to flaunt their horrific appearance rather than hiding in shadows.
* FliesEqualsEvil: Naturally, given their habit of summoning swarms of bugs.
* GasLighting: Wihsaaks like to use ''suggestion'' to put people into terrifying circumstances and make them believe it was their own idea.
* NonHumanHead: in place of a head they have an entire giant locust.
* PestController: A given for the embodiment of the fear of bugs. They can cast ''vomit swarm'' at will and are immune to damage or distraction by swarms.
* {{Sadist}}: When in combat they like to ensure every enemy is hit with some kind of fear effect before going in for the killing blow, preferring their prey to be seasoned with terror before their gruesome demise.
* VillainTeleportation: They can cast ''greater teleportation'' on themselves at will.
* WhyDidItHaveToBeSnakes: Whisaaks embody it for bugs, including [[CreepyCockroach roaches]], [[FlyCrazy flies]], [[BeeAfraid bees]], [[MothMenace moths]], [[ScaryScorpions scorpions]], [[CreepyCentipedes centipedes]], [[TermiteTrouble termites]], and [[WickedWasps wasps]].
* WingedHumanoid: They have a set of locust-like wings that give them a good fly speed.
* WolverineClaws: On all four of their hands, which gives them a devastating number of attacks.

Added: 245

Changed: 22

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* BodyHorror: Most sahkils are absolutely horrifying to look at, often bearing grotesque malformations, exposed viscera or visibly decaying flesh. This is entirely of purpose, and designed to further repulse and terrify those they interact with.



* SummonMagic: All have an ability called Easy to Call. This makes them easy to summon, but gives them bonuses to break free from a summoner's control.

to:

* SummonMagic: All They all have an ability called Easy to Call. This makes them easy to summon, but gives them bonuses to break free from a summoner's control.



* SourSupporter: Unlike most fiends that can be taken as familiars they actually enjoy serving those stronger than themselves and take [ride in their master's power, but they'll still snap and growl when given orders.

to:

* SourSupporter: Unlike most fiends that can be taken as familiars familiars, they actually enjoy serving those stronger than themselves and take [ride in advantage of their master's power, but they'll still snap and growl when given orders.



Added: 1510

Changed: 286

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None


* {{Antimagic}}: A limited version. All sahkils have the Spirit Touch ability, allowing them to act against intangible beings as if they were corporeal.



* NoSell: They have immunity to death effects, fear effects, disease, and poison.




to:

* SummonMagic: All have an ability called Easy to Call. This makes them easy to summon, but gives them bonuses to break free from a summoner's control.



[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/esipil_pathfinder.png]]



* AnimalisticAbomination: They fuse the features of dogs, cats, and other domestic animals with a worm-like body and a tangle of veins dangling from their mouths.
* BloodKnight: They like to fight and scrap with nearly anything, holding their fear abilities in reserve to avoid spoiling the fight by making their opponents flee.
* CriticalHit: Their attacks confuse targets on critical hits.




to:

* IShallTauntYou: They telepathically harass others to goad them into attacking first, flinging highly vulgar and disconcerting taunts.
* KickThemWhileTheyAreDown: Esipils will savage helpless foes until their master calls them off, even if the foe in question is already dead.
* MoodSwinger: Not actually, but they put on this appearance to toy with people. As familiars they'll act like fawning servile pets, then delight in violent episodes where they bark and snap at others until their master brings them to heel. Then they return to the act of loyal pet and wait for their next outburst.
* SourSupporter: Unlike most fiends that can be taken as familiars they actually enjoy serving those stronger than themselves and take [ride in their master's power, but they'll still snap and growl when given orders.
* TentacleRope: When they bite opponents, the tentacles dangling from their mouth grab them to hold in place for further attacks.

Added: 391

Changed: 167

Removed: 416

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None



[[folder: Caulborn]]
->'''Challenge Rating:''' 7
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium
[[/folder]]

[[folder: Hypnalis]]
->'''Challenge Rating:''' 5
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium
[[/folder]]

[[folder: Night Hag]]
->'''Challenge Rating:''' 9

to:

\n[[folder: Caulborn]]
->'''Challenge Rating:''' 7
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium
[[/folder]]

[[folder: Hypnalis]]
->'''Challenge Rating:''' 5
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium
[[/folder]]

[[folder: Night Hag]]
->'''Challenge Rating:''' 9
Sahkil]]



->'''Size:''' Medium

* YourSoulIsMine: Night hags trap the souls of their prey in soul gems to be sold on markets.
[[/folder]]

[[folder: Sahkil]]
->'''Alignment:''' NeutralEvil

to:

->'''Size:''' Medium

* YourSoulIsMine: Night hags trap the souls of their prey in soul gems to be sold on markets.
[[/folder]]

[[folder: Sahkil]]
->'''Alignment:''' NeutralEvil



[[folder: Xill]]
->'''Challenge Rating:''' 6
->'''Alignment:''' LawfulEvil

to:

[[folder: Xill]]
Caulborn]]
->'''Challenge Rating:''' 6
7
->'''Alignment:''' LawfulEvilTrueNeutral



!!Plane of Shadow
[[folder: Kyton (Velstrac)]]

to:

!!Plane of Shadow
[[folder: Kyton (Velstrac)]]Hypnalis]]
->'''Challenge Rating:''' 5
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium
[[/folder]]

[[folder: Night Hag]]
->'''Challenge Rating:''' 9
->'''Alignment:''' NeutralEvil
->'''Size:''' Medium

* YourSoulIsMine: Night hags trap the souls of their prey in soul gems to be sold on markets.
[[/folder]]

[[folder: Xill]]
->'''Challenge Rating:''' 6




to:

->'''Size:''' Medium
[[/folder]]

!!Plane of Shadow
[[folder: Kyton (Velstrac)]]
->'''Alignment:''' LawfulEvil
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EvilLivingFlames: Mythic fire elementals are described as living fragments of the first flames of the Elemental Plane of Fire, and greatly enjoy scattering flammable mortal foes to set them alight one by one.

Added: 1341

Changed: 653

Removed: 216

Is there an issue? Send a MessageReason:
None



[[folder: D'ziriak]]
->'''Challenge Rating:''' 3
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium
[[/folder]]

[[folder: Gloomwing]]
->'''Challenge Rating:''' 4
->'''Alignment:''' TrueNeutral
->'''Size:''' Large
[[/folder]]



* AppropriatedAppellation: The kytons call themselves 'velstracs'; the misnomer 'kyton' arose when mortals associated the name of the demagogue Kaikyton with her followers. The velstracs decided that they like the word 'kyton' and do not try to correct mortals when misnamed.

to:

* AppropriatedAppellation: The kytons call themselves 'velstracs'; the misnomer 'kyton' arose when mortals associated the name of the demagogue Kaikyton with her followers. The velstracs decided that they like the word 'kyton' 'kyton,' as calling them by the name of one of their greatest is the equivalent of calling all scientists Einstein, and do not try to correct mortals when misnamed.




to:

* {{Sadist}}: Most kytons are aroused by the destruction of flesh. Though few allow this to overwhelm their ultimate goals, it does mean they take far more pleasure in it than they should.



[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/augur_kyton.png]]



* AchillesHeel: Good-aligned damage and silver weapons can ignore their damage resistance, making them significantly weaker.



* BloodLust: Like many kytons they love to see flesh mangled and ruined, but unlike most they lack the self-discipline to control themselves. More than a few augurs have been captured or destroyed because they stayed around their victims to dip their blades into and roll around in the blood.
* FallenAngel: From the perspective of other kytons, augurs that weren't created as punishment are kytons that became too consumed by the actions needed to improve rather than improvement itself and fell from the path towards eternal improvement.



* FateWorseThanDeath: The condemnation of an individual's spirit to the cage-like body of an augur is the precedent for a truly agonising and lonely existence.

to:

* FateWorseThanDeath: The condemnation of an individual's spirit to the cage-like body of an augur is the precedent for a truly agonising agonizing and lonely existence.existence.
* {{Flight}}: Their primary method of movement, though they can roll across the ground if needed.
* MadeOfIron: The armored plates of their bodies grant them decent damage resistance, a rarity at their level.
* NoSell: Immune to cold damage.




to:

* PragmaticVillainy: Averted. They're explicitly said to be the least pragmatic kytons, and thus least respected among their peers.
* SupernaturalFearInducer: By looking at other creatures, an augur can leave them shaken for a round.
* TheVoiceless: No mouths, so no speech.



* AgonyBeam: Any creature struck by an eremite's natural attacks cann become staggered from the pain.

to:

* AgonyBeam: Any creature struck by an eremite's natural attacks cann can become staggered from the pain.



* SupernaturalFearInducer: A creature that succumbs to an eremite's unnerving gaze becomes paralysed with fear as it finds itself almost longing to submit its flesh to the kyton.

to:

* SupernaturalFearInducer: A creature that succumbs to an eremite's unnerving gaze becomes paralysed paralyzed with fear as it finds itself almost longing to submit its flesh to the kyton.



[[folder: Owb]]
->'''Challenge Rating:''' 6
->'''Alignment:''' NeutralEvil

to:

[[folder: Owb]]
D'ziriak]]
->'''Challenge Rating:''' 6
3
->'''Alignment:''' NeutralEvilTrueNeutral



[[folder: Shadow Creature]]
->'''Challenge Rating:''' Same as base creature
->'''Alignment:''' Any
->'''Size:''' Same as base creature

to:

[[folder: Shadow Creature]]
Gloomwing]]
->'''Challenge Rating:''' Same as base creature
4
->'''Alignment:''' Any
TrueNeutral
->'''Size:''' Same as base creatureLarge



[[folder: Shadow Mastiff]]
->'''Challenge Rating:''' 5

to:

[[folder: Shadow Mastiff]]
Owb]]
->'''Challenge Rating:''' 56



[[folder: Shae]]
->'''Challenge Rating:''' 4
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium

to:

[[folder: Shae]]
Shadow Creature]]
->'''Challenge Rating:''' 4
Same as base creature
->'''Alignment:''' TrueNeutral
Any
->'''Size:''' MediumSame as base creature



[[folder: Tenebrous Worm]]
->'''Challenge Rating:''' 8
->'''Alignment:''' TrueNeutral

to:

[[folder: Tenebrous Worm]]
Shadow Mastiff]]
->'''Challenge Rating:''' 8
5
->'''Alignment:''' TrueNeutralNeutralEvil


Added DiffLines:

[[/folder]]

[[folder: Shae]]
->'''Challenge Rating:''' 4
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium
[[/folder]]

[[folder: Tenebrous Worm]]
->'''Challenge Rating:''' 8
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium

Changed: 95

Removed: 53

Is there an issue? Send a MessageReason:
None






* ElementalEmbodiment: Of air, water, earth and fire.

to:

\n* ElementalEmbodiment: Of air, water, earth and fire.fire, as well as lightning, ice, mud and magma.

Added: 2836

Changed: 4765

Removed: 3360

Is there an issue? Send a MessageReason:
None



[[folder: Aerial Servant]]
->'''Challenge Rating:''' 11

to:

\n[[folder: Aerial Servant]]
Elemental]]
->'''Challenge Rating:''' 111-11



->'''Size:''' Medium

to:

->'''Size:''' MediumSmall to Huge

The primal denizens of the Elemental Planes, there are Elementals representing [[PlayingWithFire the]] [[DishingOutDirt four]] [[MakingASplash classic]] [[BlowYouAway elements]] and the various combinations thereof.

----

* ElementalEmbodiment: Of air, water, earth and fire.
* ElementalPowers: Each elemental holds power over its respective element.
* RockMonster: Earth elementals are creatures made of living stone or earth.
* TrueNeutral: Even the ones smart enough to do so generally don't concern themselves with morality.%%In-universe



[[folder: Anemos]]
->'''Challenge Rating:''' 18+
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium
[[/folder]]

[[folder: Azer]]
->'''Challenge Rating:''' 2
->'''Alignment:''' LawfulNeutral

to:

[[folder: Anemos]]
Genie]]
The most powerful races that tend to be extant on a given Elemental Plane, genies are vaguely humanoid beings who possess legendary power, craftsmanship and knowledge.

%%* OurGeniesAreDifferent

!!!Efreeti
->'''Challenge Rating:''' 18+
8 (10 for nobles)
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium
[[/folder]]

[[folder: Azer]]
->'''Challenge Rating:''' 2
->'''Alignment:''' LawfulNeutral
LawfulEvil



[[/folder]]

[[folder: Belker]]
->'''Challenge Rating:''' 6
->'''Alignment:''' NeutralEvil

to:

[[/folder]]

[[folder: Belker]]

* AristocratsAreEvil: All genies are fairly articulate and upper-crust, but efreeti are also incredibly cruel.
* BigRedDevil: Between their bright red skin, horns and cruel and tyrannical natures, they embody this trope much more closely than any of the setting's actual fiends.
* HornedHumanoid: They have small red-black horns growing from their foreheads.
%%* PlayingWithFire
* PragmaticVillainy: Pretty much inevitable, considering that they are some of the only evil outsiders who aren't literally MadeOfEvil. They're just [[{{Jerkass}} assholes]].
* SlaveryIsASpecialKindOfEvil: They are the most infamous slavers in the universe.

!!!Djinn
->'''Challenge Rating:''' 6
5 (8 for nobles)
->'''Alignment:''' NeutralEvilChaoticGood



[[/folder]]

[[folder: Comozant Wyrd]]
->'''Challenge Rating:''' 4

to:

[[/folder]]

[[folder: Comozant Wyrd]]

%%* BlowYouAway
* GoodIsImpotent: They are ChaoticGood, but generally less powerful than their evil counterparts.%%In-universe
* ThreeWishes: Noble djinni, known as viziers, are bound to grant three wishes to any mortal who can capture them. They grant no other services, and leave once the third wish is granted.
%%* TheUltimateBlacksmith

!!!Shaitan
->'''Challenge Rating:''' 47 (13 for nobles)
->'''Alignment:''' LawfulNeutral
->'''Size:''' Large
%%* BlueAndOrangeMorality
%%* DishingOutDirt

!!!Marid
->'''Challenge Rating:''' 9 (11 for nobles)
->'''Alignment:''' ChaoticNeutral
->'''Size:''' Large

* AloofAlly: The most powerful of the genies and allies of the [[ChaoticGood djinn]], but aloof even toward other genies.%%In-universe
* BlueAndOrangeMorality: Albeit ALighterShadeOfGray than the Shaitan.
%%* MakingASplash

!!!Janni
->'''Challenge Rating:''' 4 (7 for nobles)



->'''Size:''' Small

to:

->'''Size:''' SmallMedium

* AllYourPowersCombined: {{Subverted}}. They are made of all four elements, but they are actually the weakest genies.
* WhatMeasureIsANonSuper: They are the weakest of the genies and generally not well respected by their kin.



[[folder: Crysmal]]

to:

[[folder: Crysmal]]Mephit]]



[[folder: Elemental]]
->'''Challenge Rating:''' 1-11

to:

[[folder: Elemental]]
Veela]]
->'''Challenge Rating:''' 1-117



->'''Size:''' Small to Huge

The primal denizens of the Elemental Planes, there are Elementals representing [[PlayingWithFire the]] [[DishingOutDirt four]] [[MakingASplash classic]] [[BlowYouAway elements]] and the various combinations thereof.

----

* ElementalEmbodiment: Of air, water, earth and fire.
* ElementalPowers: Each elemental holds power over its respective element.
* RockMonster: Earth elementals are creatures made of living stone or earth.
* TrueNeutral: Even the ones smart enough to do so generally don't concern themselves with morality.%%In-universe

to:

->'''Size:''' Small to Huge

The primal denizens of the Elemental Planes, there are Elementals representing [[PlayingWithFire the]] [[DishingOutDirt four]] [[MakingASplash classic]] [[BlowYouAway elements]] and the various combinations thereof.

----

* ElementalEmbodiment: Of air, water, earth and fire.
* ElementalPowers: Each elemental holds power over its respective element.
* RockMonster: Earth elementals are creatures made of living stone or earth.
* TrueNeutral: Even the ones smart enough to do so generally don't concern themselves with morality.%%In-universe
Medium



[[folder: Genie]]
The most powerful races that tend to be extant on a given Elemental Plane, genies are vaguely humanoid beings who possess legendary power, craftsmanship and knowledge.

%%* OurGeniesAreDifferent

!!!Efreeti
->'''Challenge Rating:''' 8 (10 for nobles)
->'''Alignment:''' LawfulEvil

to:

[[folder: Genie]]
The most powerful races that tend to be extant on a given Elemental Plane, genies are vaguely humanoid beings who possess legendary power, craftsmanship and knowledge.

%%* OurGeniesAreDifferent

!!!Efreeti
Wysp]]
->'''Challenge Rating:''' 8 (10 for nobles)
2
->'''Alignment:''' LawfulEvilTrueNeutral
->'''Size:''' Tiny
[[/folder]]

[[folder: Xocothian]]
->'''Challenge Rating:''' 4
->'''Alignment:''' TrueNeutral




* AristocratsAreEvil: All genies are fairly articulate and upper-crust, but efreeti are also incredibly cruel.
* BigRedDevil: Between their bright red skin, horns and cruel and tyrannical natures, they embody this trope much more closely than any of the setting's actual fiends.
* HornedHumanoid: They have small red-black horns growing from their foreheads.
%%* PlayingWithFire
* PragmaticVillainy: Pretty much inevitable, considering that they are some of the only evil outsiders who aren't literally MadeOfEvil. They're just [[{{Jerkass}} assholes]].
* SlaveryIsASpecialKindOfEvil: They are the most infamous slavers in the universe.

!!!Djinn
->'''Challenge Rating:''' 5 (8 for nobles)
->'''Alignment:''' ChaoticGood

to:

\n* AristocratsAreEvil: All genies are fairly articulate and upper-crust, but efreeti are also incredibly cruel.\n* BigRedDevil: Between their bright red skin, horns and cruel and tyrannical natures, they embody this trope much more closely than any of the setting's actual fiends.\n* HornedHumanoid: They have small red-black horns growing from their foreheads.\n%%* PlayingWithFire\n* PragmaticVillainy: Pretty much inevitable, considering that they are some of the only evil outsiders who aren't literally MadeOfEvil. They're just [[{{Jerkass}} assholes]].\n* SlaveryIsASpecialKindOfEvil: They are the most infamous slavers in the universe.\n\n!!!Djinn\n[[/folder]]

!!!Air
[[folder: Aerial Servant]]
->'''Challenge Rating:''' 5 (8 for nobles)
11
->'''Alignment:''' ChaoticGoodTrueNeutral
->'''Size:''' Medium
[[/folder]]

[[folder: Anemos]]
->'''Challenge Rating:''' 18+
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium
[[/folder]]

[[folder: Belker]]
->'''Challenge Rating:''' 6
->'''Alignment:''' NeutralEvil




%%* BlowYouAway
* GoodIsImpotent: They are ChaoticGood, but generally less powerful than their evil counterparts.%%In-universe
* ThreeWishes: Noble djinni, known as viziers, are bound to grant three wishes to any mortal who can capture them. They grant no other services, and leave once the third wish is granted.
%%* TheUltimateBlacksmith

!!!Shaitan
->'''Challenge Rating:''' 7 (13 for nobles)
->'''Alignment:''' LawfulNeutral
->'''Size:''' Large
%%* BlueAndOrangeMorality
%%* DishingOutDirt

!!!Marid
->'''Challenge Rating:''' 9 (11 for nobles)
->'''Alignment:''' ChaoticNeutral
->'''Size:''' Large

* AloofAlly: The most powerful of the genies and allies of the [[ChaoticGood djinn]], but aloof even toward other genies.%%In-universe
* BlueAndOrangeMorality: Albeit ALighterShadeOfGray than the Shaitan.
%%* MakingASplash

!!!Janni
->'''Challenge Rating:''' 4 (7 for nobles)

to:

\n%%* BlowYouAway\n* GoodIsImpotent: They are ChaoticGood, but generally less powerful than their evil counterparts.%%In-universe\n* ThreeWishes: Noble djinni, known as viziers, are bound to grant three wishes to any mortal who can capture them. They grant no other services, and leave once the third wish is granted.\n%%* TheUltimateBlacksmith\n\n!!!Shaitan\n[[/folder]]

[[folder: Comozant Wyrd]]
->'''Challenge Rating:''' 7 (13 for nobles)
->'''Alignment:''' LawfulNeutral
->'''Size:''' Large
%%* BlueAndOrangeMorality
%%* DishingOutDirt

!!!Marid
->'''Challenge Rating:''' 9 (11 for nobles)
->'''Alignment:''' ChaoticNeutral
->'''Size:''' Large

* AloofAlly: The most powerful of the genies and allies of the [[ChaoticGood djinn]], but aloof even toward other genies.%%In-universe
* BlueAndOrangeMorality: Albeit ALighterShadeOfGray than the Shaitan.
%%* MakingASplash

!!!Janni
->'''Challenge Rating:''' 4 (7 for nobles)
4



->'''Size:''' Medium

* AllYourPowersCombined: {{Subverted}}. They are made of all four elements, but they are actually the weakest genies.
* WhatMeasureIsANonSuper: They are the weakest of the genies and generally not well respected by their kin.

to:

->'''Size:''' Medium

* AllYourPowersCombined: {{Subverted}}. They are made of all four elements, but they are actually the weakest genies.
* WhatMeasureIsANonSuper: They are the weakest of the genies and generally not well respected by their kin.
Small



[[folder: Magmin]]
->'''Challenge Rating:''' 3
->'''Alignment:''' ChaoticNeutral
->'''Size:''' Small

to:

[[folder: Magmin]]
Mihtsu]]
->'''Challenge Rating:''' 3
8
->'''Alignment:''' ChaoticNeutral
NeutralEvil
->'''Size:''' SmallMedium



[[folder: Mephit]]

to:

!!!Earth
[[folder: Mephit]]Crysmal]]



[[folder: Mihtsu]]
->'''Challenge Rating:''' 8
->'''Alignment:''' NeutralEvil
->'''Size:''' Medium
[[/folder]]



[[folder: Rast]]
->'''Challenge Rating:''' 5
->'''Alignment:''' TrueNeutral

to:

[[folder: Rast]]
Sandman]]
->'''Challenge Rating:''' 5
3
->'''Alignment:''' TrueNeutralNeutralEvil



[[folder: Salamander]]
->'''Challenge Rating:''' 6
->'''Alignment:''' ChaoticEvil

to:

[[folder: Salamander]]
->'''Challenge Rating:''' 6
Xiomorn]]
->'''Alignment:''' ChaoticEvilLawfulNeutral



* FierySalamander: Salamanders are a race of outsiders native to the Plane of Fire.
* MadeASlave: Some of the stronger elemental fire races enslave salamanders for their metalworking skill and fighting prowess.
* SnakePeople: A salamander is a snake-bodied humanoid.

to:

* FierySalamander: Salamanders are a race of outsiders native to the Plane of Fire.
* MadeASlave: Some of the stronger elemental fire races enslave salamanders for their metalworking skill and fighting prowess.
* SnakePeople: A salamander is a snake-bodied humanoid.
!!!Vault Keeper
->'''Challenge Rating:''' 14

!!!Vault Builder
->'''Challenge Rating:''' 20



[[folder: Sandman]]
->'''Challenge Rating:''' 3
->'''Alignment:''' NeutralEvil

to:

[[folder: Sandman]]
Xorn]]
->'''Challenge Rating:''' 3
6
->'''Alignment:''' NeutralEvilTrueNeutral



[[folder: Thoqqua]]

to:

!!!Fire
[[folder: Thoqqua]]Azer]]



->'''Alignment:''' TrueNeutral
->'''Size:''' Medium

to:

->'''Alignment:''' TrueNeutral
LawfulNeutral
->'''Size:''' MediumLarge



[[folder: Tojanida]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tojanida_by_christopherburdett5f7f.jpg]]

to:

[[folder: Tojanida]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tojanida_by_christopherburdett5f7f.jpg]]
Magmin]]
->'''Challenge Rating:''' 3
->'''Alignment:''' ChaoticNeutral
->'''Size:''' Small
[[/folder]]

[[folder: Rast]]




Bizarre hybrids of crabs and snapping turtles cursed into their current forms due to a long-forgotten slight, tojanidas know they used to be so much more than they are now, and are often insufferably proud and arrogant as a result.
----
* ExtraEyes: They have eyes studded around the rims of their shells, with one in each space between the holes in their shells that their flippers, claws and jaws pass through.
* GeneticMemory: Tojanidas retain the memories of all their ancestors as far back as their original transformation and banishment from the plane of water. A side effect of this is that they're extremely sedentary and apathetic -- having the memories of literally thousands of generations means that there's very little novelty in a tojanida's life, as most new stimuli and activities will be things that it will remember having done or seen hundreds of times already. It also leads to them almost revering ignorance and forgetfulness, as they reason that ''not'' remembering things will allow you to experience more new events, and thus is the surest way to a happy and fulfilled life.
* MixAndMatchCritters: They resemble bizarre crosses of crabs and sea turtles, with crablike pincers and mandibles protruding from a turtle shell.
* MorphicResonance: When elder tojanidas shapeshift, some trace of their shell remains visible regardless of what form they take, generally turning into a shelled, armor-plated or spiked version of whatever they were going for.
* VoluntaryShapeshifting: Elder tojanidas can take the shape of any aquatic animal or magical beast, although their shell remains visible in some form regardless of the form they take.



[[folder: Triton]]
->'''Challenge Rating:''' 2
->'''Alignment:''' NeutralGood

to:

[[folder: Triton]]
Salamander]]
->'''Challenge Rating:''' 2
6
->'''Alignment:''' NeutralGoodChaoticEvil




* FierySalamander: Salamanders are a race of outsiders native to the Plane of Fire.
* MadeASlave: Some of the stronger elemental fire races enslave salamanders for their metalworking skill and fighting prowess.
* SnakePeople: A salamander is a snake-bodied humanoid.



[[folder: Veela]]
->'''Challenge Rating:''' 7

to:

[[folder: Veela]]
Thoqqua]]
->'''Challenge Rating:''' 72



[[folder: Wysp]]
->'''Challenge Rating:''' 2

to:

!!!Water
[[folder: Wysp]]
Tojanida]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tojanida_by_christopherburdett5f7f.jpg]]
->'''Challenge Rating:''' 25



->'''Size:''' Tiny
[[/folder]]

[[folder: Xiomorn]]
->'''Alignment:''' LawfulNeutral



!!!Vault Keeper
->'''Challenge Rating:''' 14

!!!Vault Builder
->'''Challenge Rating:''' 20

to:

!!!Vault Keeper
->'''Challenge Rating:''' 14

!!!Vault Builder
->'''Challenge Rating:''' 20
Bizarre hybrids of crabs and snapping turtles cursed into their current forms due to a long-forgotten slight, tojanidas know they used to be so much more than they are now, and are often insufferably proud and arrogant as a result.
----
* ExtraEyes: They have eyes studded around the rims of their shells, with one in each space between the holes in their shells that their flippers, claws and jaws pass through.
* GeneticMemory: Tojanidas retain the memories of all their ancestors as far back as their original transformation and banishment from the plane of water. A side effect of this is that they're extremely sedentary and apathetic -- having the memories of literally thousands of generations means that there's very little novelty in a tojanida's life, as most new stimuli and activities will be things that it will remember having done or seen hundreds of times already. It also leads to them almost revering ignorance and forgetfulness, as they reason that ''not'' remembering things will allow you to experience more new events, and thus is the surest way to a happy and fulfilled life.
* MixAndMatchCritters: They resemble bizarre crosses of crabs and sea turtles, with crablike pincers and mandibles protruding from a turtle shell.
* MorphicResonance: When elder tojanidas shapeshift, some trace of their shell remains visible regardless of what form they take, generally turning into a shelled, armor-plated or spiked version of whatever they were going for.
* VoluntaryShapeshifting: Elder tojanidas can take the shape of any aquatic animal or magical beast, although their shell remains visible in some form regardless of the form they take.



[[folder: Xocothian]]
->'''Challenge Rating:''' 4
->'''Alignment:''' TrueNeutral
->'''Size:''' Large

to:

[[folder: Xocothian]]
Triton]]
->'''Challenge Rating:''' 4
2
->'''Alignment:''' TrueNeutral
NeutralGood
->'''Size:''' LargeMedium



[[folder: Xorn]]
->'''Challenge Rating:''' 6

to:




!!Positive Energy Plane

[[folder: Xorn]]
Jyoti]]
->'''Challenge Rating:''' 69



!!Positive Energy Plane

[[folder: Jyoti]]
->'''Challenge Rating:''' 9
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium
[[/folder]]
Is there an issue? Send a MessageReason:
None


* ExtraEyes: They have eyes studded around the rims of their shells, with one in the space between the holes in their shells that their flippers, claws and jaws pass through.

to:

* ExtraEyes: They have eyes studded around the rims of their shells, with one in the each space between the holes in their shells that their flippers, claws and jaws pass through.

Added: 591

Changed: 179

Removed: 308

Is there an issue? Send a MessageReason:
None


[[folder: Crysmal]]
->'''Challenge Rating:''' 3

to:

[[folder: Crysmal]]
Comozant Wyrd]]
->'''Challenge Rating:''' 34



[[folder: Elemental]]
->'''Challenge Rating:''' 1-11

to:

[[folder: Elemental]]
Crysmal]]
->'''Challenge Rating:''' 1-113



->'''Size:''' Small
[[/folder]]

[[folder: Elemental]]
->'''Challenge Rating:''' 1-11
->'''Alignment:''' TrueNeutral



[[folder: Rast]]
->'''Challenge Rating:''' 5

to:

[[folder: Rast]]
Mudlord]]
->'''Challenge Rating:''' 56



[[folder: Rast]]
->'''Challenge Rating:''' 5
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium
[[/folder]]



[[folder: Xiomorn]]
->'''Alignment:''' LawfulNeutral
->'''Size:''' Medium

!!!Vault Keeper
->'''Challenge Rating:''' 14

!!!Vault Builder
->'''Challenge Rating:''' 20
[[/folder]]



!!Astral Plane

[[folder: Astral Leviathan]]
->'''Challenge Rating:''' 18

to:

!!Astral !!Ethereal Plane

[[folder: Astral Leviathan]]
Caulborn]]
->'''Challenge Rating:''' 187



->'''Size:''' Colossal

to:

->'''Size:''' ColossalMedium



[[folder: Psychemental]]
->'''Challenge Rating:''' 8

to:

[[folder: Psychemental]]
Hypnalis]]
->'''Challenge Rating:''' 85



->'''Size:''' Small

to:

->'''Size:''' SmallMedium



[[folder: Shulsaga]]
->'''Challenge Rating:''' 3
->'''Alignment:''' TrueNeutral

to:

[[folder: Shulsaga]]
Night Hag]]
->'''Challenge Rating:''' 3
9
->'''Alignment:''' TrueNeutralNeutralEvil




* YourSoulIsMine: Night hags trap the souls of their prey in soul gems to be sold on markets.



!!Ethereal Plane

[[folder: Hypnalis]]
->'''Challenge Rating:''' 5
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium
[[/folder]]

[[folder: Night Hag]]
->'''Challenge Rating:''' 9

to:

!!Ethereal Plane

[[folder: Hypnalis]]
->'''Challenge Rating:''' 5
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium
[[/folder]]

[[folder: Night Hag]]
->'''Challenge Rating:''' 9
Sahkil]]



->'''Size:''' Medium

* YourSoulIsMine: Night hags trap the souls of their prey in soul gems to be sold on markets.
[[/folder]]

[[folder: Sahkil]]
->'''Alignment:''' NeutralEvil

to:

->'''Size:''' Medium

* YourSoulIsMine: Night hags trap the souls of their prey in soul gems to be sold on markets.
[[/folder]]

[[folder: Sahkil]]
->'''Alignment:''' NeutralEvil


Added DiffLines:

[[folder: Shadow Mastiff]]
->'''Challenge Rating:''' 5
->'''Alignment:''' NeutralEvil
->'''Size:''' Medium
[[/folder]]
Is there an issue? Send a MessageReason:
Since alignments are technically considered YMMV tropes on this wiki, the terms "in-universe", "in universe", "In Universe" or the like need to be added anywhere on the line to make the YMMV tag go away.


* TrueNeutral: Even the ones smart enough to do so generally don't concern themselves with morality.

to:

* TrueNeutral: Even the ones smart enough to do so generally don't concern themselves with morality.%%In-universe



* GoodIsImpotent: They are ChaoticGood, but generally less powerful than their evil counterparts.

to:

* GoodIsImpotent: They are ChaoticGood, but generally less powerful than their evil counterparts.%%In-universe



* AloofAlly: The most powerful of the Genies and allies of the [[ChaoticGood Djinn]], but aloof even toward other Genies.

to:

* AloofAlly: The most powerful of the Genies genies and allies of the [[ChaoticGood Djinn]], djinn]], but aloof even toward other Genies.genies.%%In-universe



* WhatMeasureIsANonSuper: They are the weakest of the Genies and generally not well respected by their kin.

to:

* WhatMeasureIsANonSuper: They are the weakest of the Genies genies and generally not well respected by their kin.



* {{Familiar}}: Augurs can be taken by LawfulEvil spellcasters as familiars.

to:

* {{Familiar}}: Augurs can be taken by LawfulEvil spellcasters as familiars.%%In-universe
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tojanida_by_christopherburdett5f7f.jpg]]


Added DiffLines:


Bizarre hybrids of crabs and snapping turtles cursed into their current forms due to a long-forgotten slight, tojanidas know they used to be so much more than they are now, and are often insufferably proud and arrogant as a result.
----
* ExtraEyes: They have eyes studded around the rims of their shells, with one in the space between the holes in their shells that their flippers, claws and jaws pass through.
* GeneticMemory: Tojanidas retain the memories of all their ancestors as far back as their original transformation and banishment from the plane of water. A side effect of this is that they're extremely sedentary and apathetic -- having the memories of literally thousands of generations means that there's very little novelty in a tojanida's life, as most new stimuli and activities will be things that it will remember having done or seen hundreds of times already. It also leads to them almost revering ignorance and forgetfulness, as they reason that ''not'' remembering things will allow you to experience more new events, and thus is the surest way to a happy and fulfilled life.
* MixAndMatchCritters: They resemble bizarre crosses of crabs and sea turtles, with crablike pincers and mandibles protruding from a turtle shell.
* MorphicResonance: When elder tojanidas shapeshift, some trace of their shell remains visible regardless of what form they take, generally turning into a shelled, armor-plated or spiked version of whatever they were going for.
* VoluntaryShapeshifting: Elder tojanidas can take the shape of any aquatic animal or magical beast, although their shell remains visible in some form regardless of the form they take.
Is there an issue? Send a MessageReason:
To remove the YMMV notice added with the addition of the Neutral Evil wiki word, since that's an explicit in-universe alignment.


* {{Familiar}}: NeutralEvil spellcasters can take an esipil as familiar.

to:

* {{Familiar}}: NeutralEvil spellcasters can take an esipil as familiar.
familiar.%%In-Universe

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to:

* MeaningfulName: Their name comes from the Yucatec Maya word ''nook'ol'' meaning ''worm''.




to:

* CanNotTellALie: Apocrisiariuses are physically unable to speak any lies and can be used as lie detectors by asking them to repeat a particular phrase, which they cannot if the phrase contains any lie.

Added: 82

Changed: 145

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* DemonOfHumanOrigin: Indirectly. Sahkils are dissident psychopomps, who are originally created out of mortal souls, usually those who served Purgatory in life or worshiped deities of judgment.
* FaceHeelTurn: Sahkils were originally psychopomps who rebelled against their duty, fled to the Ethereal Plane and fashioned themselves as tyrants of fear.

to:

* DemonOfHumanOrigin: Indirectly. Sahkils The first sahkils are dissident psychopomps, who are originally created out of mortal souls, usually those who served Purgatory souls. Later sahkils are created from Xibalba's terrorised petitioners in life or worshiped deities of judgment.
the same way most fiends are.
* FaceHeelTurn: Sahkils The first sahkils were originally psychopomps who rebelled against their duty, fled to the Ethereal Plane and fashioned themselves as tyrants of fear.fear.
* MeaningfulName: The word ''sahkil'' means ''fear'' in the Yucatec Maya language.



* AppropriatedAppellation: The kytons call themselves 'velstracs'; the misnomer 'kyton' arose when mortals associated the name of the demagogue Kaikyton with his followers. The velstracs decided that they like the word 'kyton' and do not try to correct mortals when misnamed.

to:

* AppropriatedAppellation: The kytons call themselves 'velstracs'; the misnomer 'kyton' arose when mortals associated the name of the demagogue Kaikyton with his her followers. The velstracs decided that they like the word 'kyton' and do not try to correct mortals when misnamed.



* MythologyGag: In-universe, kytons are a race of non-devil fiends which are often mistaken as devils and called chain devils by uneducated people. Out of universe, they originated in ''TabletopGame/DungeonsAndDragons'' where they were actually a sub-type of devils, before Paizo made them into a separate race in ''Pathfinder''.

to:

* MythologyGag: In-universe, kytons are a race of non-devil fiends which are often mistaken as devils and called chain devils by uneducated people. Out of universe, they originated in ''TabletopGame/DungeonsAndDragons'' where they were are actually a sub-type of devils, before Paizo made them into a separate race in ''Pathfinder''.

Added: 1545

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Psychopomps are meant to shepherd the cycle of souls, but some tire of serving the order of a system that will inevitably end. These rebels are sahkils, fiends that embrace the fear with which mortals view the messengers of death and have resolved to rule for the finite eons the multiverse has left.
----
* AnthropomorphicPersonification: Played with. Sahkils each embody a particular type of fear, but this isn't an innate part of their being. Rather, it's a conscious change they've made to themselves in order to become more terrifying to mortals.



Manifestations of the fear of wild animals.
----



Manifestations of the fear of parasites.
----



Manifestations of the fear of insects, arachnids, and other things that creep and crawl.
----



Manifestations of the fear that your own body will fail you.
----



Manifestations of the fear that relationships will fail.
----



* AfraidOfNeedles: Zohanils incarnate the fear of invasive surgery and needles.

to:

* AfraidOfNeedles: Zohanils incarnate the fear Manifestations of invasive surgery and needles.
----
* AfraidOfNeedles: Part of the fear they embody.


Added DiffLines:

Manifestations of the fear of not having enough of something.
----


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Manifestations of the fear of isolation.
----


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The most powerful of the sahkils, kimenhul are manifestations of the fear of failure.
----
* SelfFulfillingProphecy: Kimenhul personify the fear of failure and can use its Eternal Fear ability to imprint itself on the minds of all who view it. From then on, every time someone affected by it is in a stressful situation they remember the kimenhul and become shaken, even if the kimenhul in question is dead. In other words, having been affected by the manifestation of the fear of failure makes you more likely to fail in the future.

Added: 1879

Changed: 187

Removed: 96

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!!!Apostle
->'''Challenge Rating:''' Same as base creature + 2
->'''Size:''' Same as base creature

Mortals who do not perish under the ministrations of the kytons but still come to adhere to their teachings become kyton apostles.
----



Spies and sycophants of greater kytons, augurs have eschewed the path of continual self alteration to indulge their all-consuming lust for blood.
----



Halfway between a body of flesh and shadow, lampadarius' yearn to cast off the last of their physical form even as they mourn for sensation lost.
----



Kytons who hold the task of luring mortals into the grasp of kytons willingly. They specialize in making mortals philosophically and morally numb to pain and suffering.
----



Often mistaken for devils, evangelists specialize in implantation and piercing.
----



!!!Sacristan
->'''Challenge Rating:''' 10

to:

!!!Sacristan
!!!Apocrisiarius
->'''Challenge Rating:''' 107



!!!Oitos
->'''Challenge Rating:''' 11

to:

!!!Oitos
Kytons who use pain and torture to cut away at their victims, both physically and metaphorically, in order to reduce them to a single truth.
----

!!!Cantor
->'''Challenge Rating:''' 119



Serving as scouts and soldiers for other kytons, cantors have had their minds broken and remade into little more than tools.
----

!!!Sacristan
->'''Challenge Rating:''' 10
->'''Size:''' Medium

A slave cast created from the imperfect scraps removed from others, sacristans specialize in surgeries.
----

!!!Oitos
->'''Challenge Rating:''' 11
->'''Size:''' Medium

Kytons who specialize in the augmentation and decoration of bone.
----



Surgeon-sculptors to whom every bit of flesh is a canvas, interlocutors have replaced most of their own bodies with metal forged from shadowstuff.
----



!!!Ephialtes
->'''Challenge Rating:''' 16
->'''Size:''' Huge

Hunters of mortals, ephialtes' maintain ties to Hell and will occasionally capture specific targets for their diabolic allies.
----

!!!Termagant
->'''Challenge Rating:''' 17
->'''Size:''' Large

Termagants seek to twist mortal life into their own misshapen progeny, a process most don't survive.
----



The eldest and most mutilated of their kind, eremite kytons roam the multiverse in search of perfect parts to improve themselves with.
----



!!!Apostle
->'''Challenge Rating:''' Same as base creature + 2
->'''Size:''' Same as base creature

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* RockMonster: Earth elementals are creatures made of living stone or earth.




* FierySalamander: Salamanders are a race of outsiders native to the Plane of Fire.
* MadeASlave: Some of the stronger elemental fire races enslave salamanders for their metalworking skill and fighting prowess.
* SnakePeople: A salamander is a snake-bodied humanoid.



* ArchEnemy: Manasaputras and sahkils are sworn enemies, as sahkil predation actively impedes the development of mortal souls. This often results in manasaputras or their agents defending vulnerable spirits or leading quests to liberate worthy souls before they're destroyed.



* ArchEnemy: Manasaputras and sahkils are sworn enemies, as sahkil predation actively impedes the development of mortal souls. This often results in manasaputras or their agents defending vulnerable spirits or leading quests to liberate worthy souls before they're destroyed.



* {{Expy}}: Creative designer [[WordOfGod James Jacobs]] considers them to be his take on the Cenobites from ''Film/{{Hellraisers}}''.

to:

* {{Expy}}: Creative designer [[WordOfGod James Jacobs]] considers them to be his take on the Cenobites from ''Film/{{Hellraisers}}''.''Film/{{Hellraiser}}''.

Added: 296

Changed: 22

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* BuildLikeAnEgyptian: The sahkils make their home in Xibalba, whose centre is a massive black pyramid.
* DemonOfHumanOrigin: Indirectly. Sahkils are dissident psychopomps, who are originally created out of mortal souls, usually those who served Purgatory in life or worshiped deities of judgment.



* RetCon: While the first Bestiary presents the evangelist as the weakest type of kytons, the third one makes the augur i

to:

* RetCon: While the first Bestiary presents the evangelist as the weakest type of kytons, the third one makes adds the augur i
even weaker augur.



[[/folder

to:

[[/folder
[[/folder]]

Added: 4055

Changed: 338

Removed: 163

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[[folder: Sahkil]]

to:

[[folder: Sahkil]]Night Hag]]
->'''Challenge Rating:''' 9




!!!Esipil
->'''Challenge Rating:''' 2
->'''Size:''' Tiny

* {{Familiar}}: NeutralEvil spellcasters can take an esipil as familiar.

!!!Wihsaak
->'''Challenge Rating:''' 6



!!!Ichkoh
->'''Challenge Rating:''' 7

to:

!!!Ichkoh
* YourSoulIsMine: Night hags trap the souls of their prey in soul gems to be sold on markets.
[[/folder]]

[[folder: Sahkil]]
->'''Alignment:''' NeutralEvil

* FaceHeelTurn: Sahkils were originally psychopomps who rebelled against their duty, fled to the Ethereal Plane and fashioned themselves as tyrants of fear.
* OurMonstersAreWeird: The greatest sahkils are near-indescribable horrors, obscene in both shape and proportions.
* SupernaturalFearInducer: Any creature affected by a sahkil's gaze is paralysed with fear of various degrees.

!!!Esipil
->'''Challenge Rating:''' 72
->'''Size:''' Tiny

* {{Familiar}}: NeutralEvil spellcasters can take an esipil as familiar.

!!!Nucol
->'''Challenge Rating:''' 4



!!!Pakalchi
->'''Challenge Rating:''' 9

to:

!!!Pakalchi
!!!Wihsaak
->'''Challenge Rating:''' 96



!!!Zohanil
->'''Challenge Rating:''' 10

to:

!!!Zohanil
!!!Ichkoh
->'''Challenge Rating:''' 107



!!!Pakalchi
->'''Challenge Rating:''' 9
->'''Size:''' Medium

!!!Zohanil
->'''Challenge Rating:''' 10
->'''Size:''' Medium

* AfraidOfNeedles: Zohanils incarnate the fear of invasive surgery and needles.



[[folder: Kyton]]

to:

[[folder: Kyton]]Kyton (Velstrac)]]



* AppropriatedAppellation: The kytons call themselves 'velstracs'; the misnomer 'kyton' arose when mortals associated the name of the demagogue Kaikyton with his followers. The velstracs decided that they like the word 'kyton' and do not try to correct mortals when misnamed.
* ChainedByFashion: Many kytons still proudly wear the chains that bound them.
* DemonOfHumanOrigin: Kytons are born of mortal souls that were tortured in life, victims of masochism, sacrifices to gods of suffering, or those promised to kytons. Obscure rituals force the sacrificed souls to bypass Pharasma's judgement and instead become mired in the Plane of Shadow. Over an excruciating and lengthy span of time, these souls are warped and twisted until they become new kytons.
* TheExile: The first kytons were native to Hell and predated the presence of devils there. When Asmodeus came with his host, the kytons decided to pack up and move to the Shadow Plane.
* {{Expy}}: Creative designer [[WordOfGod James Jacobs]] considers them to be his take on the Cenobites from ''Film/{{Hellraisers}}''.
* MythologyGag: In-universe, kytons are a race of non-devil fiends which are often mistaken as devils and called chain devils by uneducated people. Out of universe, they originated in ''TabletopGame/DungeonsAndDragons'' where they were actually a sub-type of devils, before Paizo made them into a separate race in ''Pathfinder''.
* NightmareFetishist: Kytons seek ecstasy through pain in the form of deliberate and violent self-transformation.
* PowerUpgradingDeformation: Younger and weaker kytons resemble the mortals they once were, whereas older and stronger ones are horrifying patchworks of transplanted material that rarely look like their original forms.



* TheBerserker: Many augurs are insatiably bloodthirsty and cannot help but indulge themselves when exposed to gore.




to:

* FateWorseThanDeath: The condemnation of an individual's spirit to the cage-like body of an augur is the precedent for a truly agonising and lonely existence.
* {{Oculothorax}}: An augur's body is a singular large eye armoured in bloodied metal plates.


Added DiffLines:

* ChainPain: An evangelist can control up to four chains, making the chains dance or move as it wishes.
* RetCon: While the first Bestiary presents the evangelist as the weakest type of kytons, the third one makes the augur i


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!!!Oitos
->'''Challenge Rating:''' 11
->'''Size:''' Medium


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* MultiArmedAndDangerous: An interlocutor is a multi-limbed monstrosity of claws and blades.
* TortureTechnician: Interlocutors are the self-proclaimed surgeon-sculptors among kytons, viewing each victim as a new chance to study the art of pain and sensation. Their ability to heal the damage they inflict, even to the extent of restoring life to a newly-expired subject, is perhaps more feared than their eagerness to cut flesh.


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* AgonyBeam: Any creature struck by an eremite's natural attacks cann become staggered from the pain.
* FeelNoPain: Eremites have inflicted so much damage to themselves to be completely immune to pain.
* LargeAndInCharge: Eremite overlords are all at least Large-sized or more, compared to the normal eremite's Normal size.
* SupernaturalFearInducer: A creature that succumbs to an eremite's unnerving gaze becomes paralysed with fear as it finds itself almost longing to submit its flesh to the kyton.

!!!Apostle
->'''Challenge Rating:''' Same as base creature + 2
->'''Size:''' Same as base creature

Added: 3296

Changed: 646

Removed: 129

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[[folder: Azer]]
->'''Challenge Rating:''' 2
->'''Alignment:''' LawfulNeutral
->'''Size:''' Large

to:

[[folder: Azer]]
Aerial Servant]]
->'''Challenge Rating:''' 2
11
->'''Alignment:''' LawfulNeutral
TrueNeutral
->'''Size:''' LargeMedium



[[folder: Belker]]
->'''Challenge Rating:''' 6
->'''Alignment:''' NeutralEvil
->'''Size:''' Large

to:

[[folder: Belker]]
Anemos]]
->'''Challenge Rating:''' 6
18+
->'''Alignment:''' NeutralEvil
TrueNeutral
->'''Size:''' LargeMedium



[[folder: Crysmal]]
->'''Challenge Rating:''' 3
->'''Alignment:''' TrueNeutral
->'''Size:''' Small

to:

[[folder: Crysmal]]
Azer]]
->'''Challenge Rating:''' 3
2
->'''Alignment:''' TrueNeutral
LawfulNeutral
->'''Size:''' SmallLarge



[[folder: Elemental]]
->'''Challenge Rating:''' 1-11

to:

[[folder: Elemental]]
Belker]]
->'''Challenge Rating:''' 1-116
->'''Alignment:''' NeutralEvil
->'''Size:''' Large
[[/folder]]

[[folder: Crysmal]]
->'''Challenge Rating:''' 3



->'''Size:''' Small
[[/folder]]

[[folder: Elemental]]
->'''Challenge Rating:''' 1-11
->'''Alignment:''' TrueNeutral



[[folder: Mephit]]

to:

[[folder: Mephit]]Magmin]]



->'''Alignment:''' TrueNeutral

to:

->'''Alignment:''' TrueNeutralChaoticNeutral



[[folder: Mephit]]
->'''Challenge Rating:''' 3
->'''Alignment:''' TrueNeutral
->'''Size:''' Small
[[/folder]]



[[folder: Tojanida]]
->'''Challenge Rating:''' 5
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium
[[/folder]]



[[folder: Xorn]]
->'''Challenge Rating:''' 6

to:

[[folder: Xorn]]
Veela]]
->'''Challenge Rating:''' 67



!!Positive Energy Plane

[[folder: Jyoti]]
->'''Challenge Rating:''' 9

to:

!!Positive Energy Plane

[[folder: Jyoti]]
Wysp]]
->'''Challenge Rating:''' 92



->'''Size:''' Medium

to:

->'''Size:''' MediumTiny



!!Negative Energy Plane

[[folder: Sceaduinar]]
->'''Challenge Rating:''' 7
->'''Alignment:''' NeutralEvil
->'''Size:''' Medium

to:

!!Negative Energy Plane

[[folder: Sceaduinar]]
Xocothian]]
->'''Challenge Rating:''' 7
4
->'''Alignment:''' NeutralEvil
TrueNeutral
->'''Size:''' MediumLarge



!!Ethereal Plane

[[folder: Xill]]

to:

!!Ethereal Plane

[[folder: Xill]]Xorn]]



->'''Alignment:''' LawfulEvil

to:

->'''Alignment:''' LawfulEvilTrueNeutral



!!Plane of Shadow

[[folder: D'ziriak]]
->'''Challenge Rating:''' 3

to:

!!Plane of Shadow

!!Positive Energy Plane

[[folder: D'ziriak]]
Jyoti]]
->'''Challenge Rating:''' 39



[[folder: Gloomwing]]
->'''Challenge Rating:''' 4
->'''Alignment:''' TrueNeutral

to:

[[folder: Gloomwing]]
Manasaputra]]
->'''Alignment:''' LawfulGood

!!!Manu
->'''Challenge Rating:''' 4
->'''Alignment:''' TrueNeutral
12
->'''Size:''' Medium

!!!Rishi Manu
->'''Challenge Rating:''' 14
->'''Size:''' Medium

!!!Maharishi Manu
->'''Challenge Rating:''' 16
->'''Size:''' Medium

!!!Twilight Pitri
->'''Challenge Rating:''' 18




!!!Solar Pitri
->'''Challenge Rating:''' 22
->'''Size:''' Large



[[folder: Kyton]]
!!!Evangelist
->'''Challenge Rating:''' 6
->'''Alignment:''' LawfulEvil
->'''Size:''' Large

to:

[[folder: Kyton]]
!!!Evangelist
Turul]]
->'''Challenge Rating:''' 6
19
->'''Alignment:''' LawfulEvil
TrueNeutral
->'''Size:''' LargeGargantuan



[[folder: Tenebrous Worm]]
->'''Challenge Rating:''' 8

to:

!!Negative Energy Plane

[[folder: Tenebrous Worm]]
Phantom]]
->'''Challenge Rating:''' 84


Added DiffLines:

[[/folder]]

[[folder: Sceaduinar]]
->'''Challenge Rating:''' 7
->'''Alignment:''' NeutralEvil
->'''Size:''' Medium
[[/folder]]

!!Astral Plane

[[folder: Astral Leviathan]]
->'''Challenge Rating:''' 18
->'''Alignment:''' TrueNeutral
->'''Size:''' Colossal
[[/folder]]

[[folder: Psychemental]]
->'''Challenge Rating:''' 8
->'''Alignment:''' TrueNeutral
->'''Size:''' Small
[[/folder]]

[[folder: Shulsaga]]
->'''Challenge Rating:''' 3
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium
[[/folder]]

!!Ethereal Plane

[[folder: Hypnalis]]
->'''Challenge Rating:''' 5
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium
[[/folder]]

[[folder: Sahkil]]
->'''Alignment:''' NeutralEvil

!!!Esipil
->'''Challenge Rating:''' 2
->'''Size:''' Tiny

* {{Familiar}}: NeutralEvil spellcasters can take an esipil as familiar.

!!!Wihsaak
->'''Challenge Rating:''' 6
->'''Size:''' Medium

!!!Ichkoh
->'''Challenge Rating:''' 7
->'''Size:''' Medium

!!!Pakalchi
->'''Challenge Rating:''' 9
->'''Size:''' Medium

!!!Zohanil
->'''Challenge Rating:''' 10
->'''Size:''' Medium

!!!Qolok
->'''Challenge Rating:''' 16
->'''Size:''' Large

!!!Ximtal
->'''Challenge Rating:''' 17
->'''Size:''' Large

!!!Kimenhul
->'''Challenge Rating:''' 20
->'''Size:''' Huge
[[/folder]]

[[folder: Xill]]
->'''Challenge Rating:''' 6
->'''Alignment:''' LawfulEvil
->'''Size:''' Medium
[[/folder]]

!!Plane of Shadow

[[folder: D'ziriak]]
->'''Challenge Rating:''' 3
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium
[[/folder]]

[[folder: Gloomwing]]
->'''Challenge Rating:''' 4
->'''Alignment:''' TrueNeutral
->'''Size:''' Large
[[/folder]]

[[folder: Kyton]]
->'''Alignment:''' LawfulEvil

!!!Augur
->'''Challenge Rating:''' 2
->'''Size:''' Tiny

* {{Familiar}}: Augurs can be taken by LawfulEvil spellcasters as familiars.

!!!Lampadarius
->'''Challenge Rating:''' 4
->'''Size:''' Medium

!!!Ostiarius
->'''Challenge Rating:''' 5
->'''Size:''' Medium

!!!Evangelist
->'''Challenge Rating:''' 6
->'''Size:''' Large

!!!Sacristan
->'''Challenge Rating:''' 10
->'''Size:''' Medium

!!!Interlocutor
->'''Challenge Rating:''' 12
->'''Size:''' Large

!!!Eremite
->'''Challenge Rating:''' 20+
->'''Size:''' Medium (Large for overlords)
[[/folder]]

[[folder: Owb]]
->'''Challenge Rating:''' 6
->'''Alignment:''' NeutralEvil
->'''Size:''' Medium
[[/folder]]

[[folder: Shadow Creature]]
->'''Challenge Rating:''' Same as base creature
->'''Alignment:''' Any
->'''Size:''' Same as base creature
[[/folder]]

[[folder: Shae]]
->'''Challenge Rating:''' 4
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium
[[/folder

[[folder: Tenebrous Worm]]
->'''Challenge Rating:''' 8
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium

Added: 215

Changed: 15

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[[folder: Elemental]]
->'''Challenge Rating:''' 1-11

to:

[[folder: Elemental]]
Crysmal]]
->'''Challenge Rating:''' 1-113


Added DiffLines:

->'''Size:''' Small
[[/folder]]

[[folder: Elemental]]
->'''Challenge Rating:''' 1-11
->'''Alignment:''' TrueNeutral


Added DiffLines:

[[folder: Rast]]
->'''Challenge Rating:''' 5
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium
[[/folder]]
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Added DiffLines:

This page is part of the character sheet for ''TabletopGame/{{Pathfinder}}'', covering '''Outsiders''' native to one of the planes in the Inner Sphere, which includes the Elemental Planes, the Ethereal Plane, the Plane of Shadow and the energy planes.
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Added DiffLines:

[[folder: Xill]]
->'''Challenge Rating:''' 6
->'''Alignment:''' LawfulEvil
->'''Size:''' Medium
[[/folder]]

Added: 4567

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Added DiffLines:

[[foldercontrol]]

!!Elemental Planes

[[folder: Azer]]
->'''Challenge Rating:''' 2
->'''Alignment:''' LawfulNeutral
->'''Size:''' Large
[[/folder]]

[[folder: Belker]]
->'''Challenge Rating:''' 6
->'''Alignment:''' NeutralEvil
->'''Size:''' Large
[[/folder]]

[[folder: Elemental]]
->'''Challenge Rating:''' 1-11
->'''Alignment:''' TrueNeutral
->'''Size:''' Small to Huge

The primal denizens of the Elemental Planes, there are Elementals representing [[PlayingWithFire the]] [[DishingOutDirt four]] [[MakingASplash classic]] [[BlowYouAway elements]] and the various combinations thereof.

----

* ElementalEmbodiment: Of air, water, earth and fire.
* ElementalPowers: Each elemental holds power over its respective element.
* TrueNeutral: Even the ones smart enough to do so generally don't concern themselves with morality.
[[/folder]]

[[folder: Genie]]
The most powerful races that tend to be extant on a given Elemental Plane, genies are vaguely humanoid beings who possess legendary power, craftsmanship and knowledge.

%%* OurGeniesAreDifferent

!!!Efreeti
->'''Challenge Rating:''' 8 (10 for nobles)
->'''Alignment:''' LawfulEvil
->'''Size:''' Large

* AristocratsAreEvil: All genies are fairly articulate and upper-crust, but efreeti are also incredibly cruel.
* BigRedDevil: Between their bright red skin, horns and cruel and tyrannical natures, they embody this trope much more closely than any of the setting's actual fiends.
* HornedHumanoid: They have small red-black horns growing from their foreheads.
%%* PlayingWithFire
* PragmaticVillainy: Pretty much inevitable, considering that they are some of the only evil outsiders who aren't literally MadeOfEvil. They're just [[{{Jerkass}} assholes]].
* SlaveryIsASpecialKindOfEvil: They are the most infamous slavers in the universe.

!!!Djinn
->'''Challenge Rating:''' 5 (8 for nobles)
->'''Alignment:''' ChaoticGood
->'''Size:''' Large

%%* BlowYouAway
* GoodIsImpotent: They are ChaoticGood, but generally less powerful than their evil counterparts.
* ThreeWishes: Noble djinni, known as viziers, are bound to grant three wishes to any mortal who can capture them. They grant no other services, and leave once the third wish is granted.
%%* TheUltimateBlacksmith

!!!Shaitan
->'''Challenge Rating:''' 7 (13 for nobles)
->'''Alignment:''' LawfulNeutral
->'''Size:''' Large
%%* BlueAndOrangeMorality
%%* DishingOutDirt

!!!Marid
->'''Challenge Rating:''' 9 (11 for nobles)
->'''Alignment:''' ChaoticNeutral
->'''Size:''' Large

* AloofAlly: The most powerful of the Genies and allies of the [[ChaoticGood Djinn]], but aloof even toward other Genies.
* BlueAndOrangeMorality: Albeit ALighterShadeOfGray than the Shaitan.
%%* MakingASplash

!!!Janni
->'''Challenge Rating:''' 4 (7 for nobles)
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium

* AllYourPowersCombined: {{Subverted}}. They are made of all four elements, but they are actually the weakest genies.
* WhatMeasureIsANonSuper: They are the weakest of the Genies and generally not well respected by their kin.
[[/folder]]

[[folder: Invisible Stalker]]
->'''Challenge Rating:''' 7
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium
[[/folder]]

[[folder: Mephit]]
->'''Challenge Rating:''' 3
->'''Alignment:''' TrueNeutral
->'''Size:''' Small
[[/folder]]

[[folder: Mihtsu]]
->'''Challenge Rating:''' 8
->'''Alignment:''' NeutralEvil
->'''Size:''' Medium
[[/folder]]

[[folder: Salamander]]
->'''Challenge Rating:''' 6
->'''Alignment:''' ChaoticEvil
->'''Size:''' Medium
[[/folder]]

[[folder: Sandman]]
->'''Challenge Rating:''' 3
->'''Alignment:''' NeutralEvil
->'''Size:''' Medium
[[/folder]]

[[folder: Thoqqua]]
->'''Challenge Rating:''' 2
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium
[[/folder]]

[[folder: Triton]]
->'''Challenge Rating:''' 2
->'''Alignment:''' NeutralGood
->'''Size:''' Medium
[[/folder]]

[[folder: Xorn]]
->'''Challenge Rating:''' 6
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium
[[/folder]]

!!Positive Energy Plane

[[folder: Jyoti]]
->'''Challenge Rating:''' 9
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium
[[/folder]]

!!Negative Energy Plane

[[folder: Sceaduinar]]
->'''Challenge Rating:''' 7
->'''Alignment:''' NeutralEvil
->'''Size:''' Medium
[[/folder]]

!!Ethereal Plane

!!Plane of Shadow

[[folder: D'ziriak]]
->'''Challenge Rating:''' 3
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium
[[/folder]]

[[folder: Gloomwing]]
->'''Challenge Rating:''' 4
->'''Alignment:''' TrueNeutral
->'''Size:''' Large
[[/folder]]

[[folder: Kyton]]
!!!Evangelist
->'''Challenge Rating:''' 6
->'''Alignment:''' LawfulEvil
->'''Size:''' Large
[[/folder]]

[[folder: Tenebrous Worm]]
->'''Challenge Rating:''' 8
->'''Alignment:''' TrueNeutral
->'''Size:''' Medium
[[/folder]]

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