Follow TV Tropes

Following

History Characters / PAYDAY2LawEnforcementSpecialists

Go To

OR

Is there an issue? Send a MessageReason:
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WingdingEyes: Dozers typically have large X's carved on their visors over where their eyes would be. Higher-level Dozers eschew this for a [[DemBones skull graphic]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* RecurringBoss: While the other specialists are relatively generic, Winters is the same guy every time the gang faces him. He flees when at critical health to fight another day.
Is there an issue? Send a MessageReason:
None


* IFoughtTheLawAndTheLawWon: Says this near-verbatim as one of his lines when entering the level.

to:

* IFoughtTheLawAndTheLawWon: Says this near-verbatim as one of his lines when entering the level.spawning.

Changed: 402

Removed: 134

Is there an issue? Send a MessageReason:
None


->'''Portrayed By:''' Simon Kerr (''PAYDAY: The Heist''), P.J. Stoppleworth (''PAYDAY 2'') (voices), Unknown (Hoxton Breakout Trailer)




to:

->'''Portrayed By:''' Simon Kerr (''PAYDAY: The Heist''), P.J. Stoppleworth, Vladislav Kupryashin (Russian Reaper), Gustavo Dardes (Los Federales) (''PAYDAY 2'') (voices), Unknown (Hoxton Breakout Trailer)



->'''Portrayed By:''' Simon Viklund (voice)

to:

->'''Portrayed By:''' Simon Viklund Viklund, Vadim Savchenko (Russian Reaper), Fernando Macias-Jimenez (Los Federales) (voice)



->'''Portrayed By:''' Creator/SpikeSpencer (voice)

to:

->'''Portrayed By:''' Creator/SpikeSpencer Creator/SpikeSpencer, Igor Perunov (Russian Reaper), Martin Berlanga (Los Federales) (voice)



->'''Portrayed By:''' Creator/JoeZieja (voice)

to:

->'''Portrayed By:''' Creator/JoeZieja (voice)Creator/JoeZieja, Igor Perunov (Russian Reaper), Luca Vega (Los Federales) (voice)
Is there an issue? Send a MessageReason:
None


Click [[Characters/PAYDAY2 here]] to go back to the main ''VideoGame/PAYDAY2'' character page.

to:

Click [[Characters/PAYDAY2 [[Characters/Payday2 here]] to go back to the main ''VideoGame/PAYDAY2'' ''VideoGame/Payday2'' character page.



->'''Portrayed By:''' Simon Kerr (''Payday: The Heist''), P.J. Stoppleworth (''PAYDAY 2'') (voices), Unknown (Hoxton Breakout Trailer)

to:

->'''Portrayed By:''' Simon Kerr (''Payday: (''PAYDAY: The Heist''), P.J. Stoppleworth (''PAYDAY 2'') (voices), Unknown (Hoxton Breakout Trailer)



* GodzillaThreshold: The only reason why some players decided to use high-caliber sniper rifles and/or a rocket launcher (both of which have limited ammunition) in trade of more practical weaponry, such as an Assault Rifle or a Shotgun, is to excel in what the game developers call "Reliable Bulldozer Removal"; which is to say, laying waste to a Bulldozer in as few rounds as possible with a given powerful weapon. For the cops, the Bulldozer armed with light machine guns is their own Godzilla threshold against the PAYDAY crew after the use of Cloakers and auto shotgun wielding Bulldozers failed to stop them.

to:

* GodzillaThreshold: The only reason why some players decided to use high-caliber sniper rifles and/or a rocket launcher (both of which have limited ammunition) in trade of more practical weaponry, such as an Assault Rifle or a Shotgun, is to excel in what the game developers call "Reliable Bulldozer Removal"; which is to say, laying waste to a Bulldozer in as few rounds as possible with a given powerful weapon. For the cops, the Bulldozer armed with light machine guns is their own Godzilla threshold against the PAYDAY crew Gang after the use of Cloakers and auto shotgun wielding Bulldozers failed to stop them.



* TheVoiceless: In Hoxton Breakout Trailer, but his [[SuddenlyVoiced muffled voice]] is heard once he gets tackled and getting his [[EyeScream eye drilled]] by [[AxCrazy Wolf.]] [[spoiler:In reality, it's actually [[StockSoundEffects Matt's muffled screaming recycled]] from the [[VideoGame/PAYDAYTheHeist Heat Street]] heist.]]

to:

* TheVoiceless: In Hoxton Breakout Trailer, but his [[SuddenlyVoiced muffled voice]] is heard once he gets tackled and getting his [[EyeScream eye drilled]] by [[AxCrazy Wolf.]] [[spoiler:In reality, it's actually [[StockSoundEffects Matt's muffled screaming recycled]] from the [[VideoGame/PAYDAYTheHeist [[VideoGame/PaydayTheHeist Heat Street]] heist.]]



A Spec-Ops infiltrator dressed in urban camouflage, the '''Cloaker''' wields a submachine gun, but relies primarily on martial arts and his trusty nightstick. A master of stealth, he can hide himself in small spaces inaccessible to the player, waiting for them to pass by so he can pounce on them for a OneHitKill. He wasn't included in the initial release of the game as during the beta, he had the ability to [[GameBreakingBug literally kick the player back to their desktop]], but he was eventually fixed and released due to excessive demand, to the fandom's... er, [[UnpleasableFanbase "rejoice."]] Like with Bulldozers, he has a Crime Spree/ Holdout specific variant that will spawn into the level; the Cuff Cloaker, which replaces his ability to kick down the player with a pair of handcuffs, and subsequently also doesn't decrease your health. There are two reskins of this unit; Russian (exclusive to Boiling Point) and Mexican (from the San Martín Bank heist).


to:

A Spec-Ops infiltrator dressed in urban camouflage, the '''Cloaker''' wields a submachine gun, but relies primarily on martial arts and his trusty nightstick. A master of stealth, he can hide himself in small spaces inaccessible to the player, waiting for them to pass by so he can pounce on them for a OneHitKill. He wasn't included in the initial release of the game as during the beta, he had the ability to [[GameBreakingBug literally kick the player back to their desktop]], but he was eventually fixed and released due to excessive demand, to the fandom's... er, [[UnpleasableFanbase "rejoice."]] Like with Bulldozers, he has a Crime Spree/ Holdout Spree/Holdout specific variant that will spawn into the level; the Cuff Cloaker, which replaces his ability to kick down the player with a pair of handcuffs, and subsequently also doesn't decrease your health. There are two reskins of this unit; Russian (exclusive to Boiling Point) and Mexican (from the San Martín Bank heist).

heist).



* BoundAndGagged: In the ''Film/ReservoirDogs Heist Trailer'', he is bound and gagged while Wolf lops his ear off. Inverted with a certain Crime Spree modifier and the Holdout-specific Cuff Cloaker; which allows him to [[TechnicalPacifist cuff players on kick instead of incapacitating them]] [[CallBack in a similar way to his]] [[VideoGame/PaydayTheHeist PAYDAY: The Heist]] counterpart. In the case of the Cuff Cloaker, this is a balancing measure, as the Holdout maps are quite small, and Regular Cloakers would be too overpowering for the crew to deal with in such a confined area.

to:

* BoundAndGagged: In the ''Film/ReservoirDogs Heist Trailer'', he is bound and gagged while Wolf lops his ear off. Inverted with a certain Crime Spree modifier and the Holdout-specific Cuff Cloaker; which allows him to [[TechnicalPacifist cuff players on kick instead of incapacitating them]] [[CallBack in a similar way to his]] [[VideoGame/PaydayTheHeist PAYDAY: The Heist]] ''VideoGame/PaydayTheHeist'' counterpart. In the case of the Cuff Cloaker, this is a balancing measure, as the Holdout maps are quite small, and Regular Cloakers would be too overpowering for the crew to deal with in such a confined area.



--> '''Cloaker''': We call this a "difficulty tweak!"

to:

--> '''Cloaker''': -->'''Cloaker:''' We call this a "difficulty tweak!"



--> '''Cloaker''': I know, I know... [[SarcasmMode I'm late.]]

to:

--> '''Cloaker''': -->'''Cloaker:''' I know, I know... [[SarcasmMode I'm late.]]



--> '''Cloaker''': You wanted me back, [[BeCarefulWhatYouWishFor so I'm back!]]

to:

--> '''Cloaker''': -->'''Cloaker:''' You wanted me back, [[BeCarefulWhatYouWishFor so I'm back!]]



--> '''Cloaker''': You wanted me back! So I'm back!

to:

--> '''Cloaker''': -->'''Cloaker:''' You wanted me back! So I'm back!



* RabidCop: Unlike his ''VideoGame/PAYDAYTheHeist'' counterpart, this version of Cloaker is much more willing to unleash ultra-violence towards the heisters and he also kicks down the AI teammates instead of cuffing them.

to:

* RabidCop: Unlike his ''VideoGame/PAYDAYTheHeist'' ''VideoGame/PaydayTheHeist'' counterpart, this version of Cloaker is much more willing to unleash ultra-violence towards the heisters and he also kicks down the AI teammates instead of cuffing them.



--> '''Cloaker''': I bet you let yourself get beat up just to hear what I have to say!

to:

--> '''Cloaker''': -->'''Cloaker:''' I bet you let yourself get beat up just to hear what I have to say!



* TookALevelInJerkass: The events of ''VideoGame/PAYDAYTheHeist'' seem to have [[RabidCop driven him over the edge]], becoming bloodthirsty and feeling no regret for all of his suspects that he takes them down.

to:

* TookALevelInJerkass: The events of ''VideoGame/PAYDAYTheHeist'' ''VideoGame/PaydayTheHeist'' seem to have [[RabidCop driven him over the edge]], becoming bloodthirsty and feeling no regret for all of his suspects that he takes them down.






* WeakTurretGun: Averted. The SWAT turret is the toughest enemy that the Payday gang has ever faced. Fortunately, it is also a [[StationaryBoss stationary]] one.

to:

* WeakTurretGun: Averted. The SWAT turret is the toughest enemy that the Payday gang PAYDAY Gang has ever faced. Fortunately, it is also a [[StationaryBoss stationary]] {{stationary|Boss}} one.



Captain Neville Winters is a specialized SWAT member who had worked with Commissioner Garrett in Boston to bring down the Irish and Italian mafias. He was brought over to Washington D.C. to deal with the PAYDAY gang with his expertise on the field and use his leadership skills to inspire and command fellow SWAT units.

to:

Captain Neville Winters is a specialized SWAT member who had worked with Commissioner Garrett in Boston to bring down the Irish and Italian mafias. He was brought over to Washington D.C. to deal with the PAYDAY gang Gang with his expertise on the field and use his leadership skills to inspire and command fellow SWAT units.



* GodzillaThreshold: Commissioner Garrett brought Winters into the scene because the Payday Gang's crime sprees have almost completely destabilized D.C, with random criminals becoming much more bold due to the Clowns' antics. Winters himself usually doesn't show up until the players have put up a decent fight.

to:

* GodzillaThreshold: Commissioner Garrett brought Winters into the scene because the Payday PAYDAY Gang's crime sprees have almost completely destabilized D.C, with random criminals becoming much more bold due to the Clowns' antics. Winters himself usually doesn't show up until the players have put up a decent fight.



--> '''Medic''': [[QuitYourWhining This is nothing]], you'll be fine.

to:

--> '''Medic''': -->'''Medic:''' [[QuitYourWhining This is nothing]], you'll be fine.



--> '''Medic''': Fight the law, the law wins!

to:

--> '''Medic''': -->'''Medic:''' Fight the law, the law wins!



* OnlySaneMan: Along with the Shield and the Sniper, though he is the only one of these three to speak. In his lines, he does seem to be a bit naïve about the Payday Gang's abilities.

to:

* OnlySaneMan: Along with the Shield and the Sniper, though he is the only one of these three to speak. In his lines, he does seem to be a bit naïve about the Payday PAYDAY Gang's abilities.



* RedShirt: The FBI files lament the fact that of these units, most of them new recruits to the police force, are probably just going to serve as another priority target for the Payday gang. It's no coincidence that they also wear red uniforms.

to:

* RedShirt: The FBI files lament the fact that of these units, most of them new recruits to the police force, are probably just going to serve as another priority target for the Payday gang.PAYDAY Gang. It's no coincidence that they also wear red uniforms.



--> '''Medic''': Pain! Killer!

to:

--> '''Medic''': -->'''Medic:''' Pain! Killer!



* CompositeCharacter: He is a combination of the Medic and the dozer units, originally crime spree exclusive, but made available on Death Sentence later on.
* DrJerk: Unlike the regular medics, the Medic Dozer has [[https://www.youtube.com/watch?v=_tJ0sCGAcck less-than-encouraging lines directed towards his fellow cops]].
--> '''Medic Dozer:''' ''Bitch down! We got a bitch down over here!''
--> '''Medic Dozer:''' ''Results are in, you're... a bitch! Now get up!''

to:

* CompositeCharacter: He is a combination of the Medic and the dozer Dozer units, originally crime spree Crime Spree exclusive, but made available on Death Sentence later on.
on.
* DrJerk: Unlike the regular medics, the Medic Dozer has [[https://www.youtube.com/watch?v=_tJ0sCGAcck less-than-encouraging lines directed towards his fellow cops]].
--> '''Medic
cops]].
-->'''Medic
Dozer:''' ''Bitch down! We got a bitch down over here!''
-->
here!''\\
'''Medic Dozer:''' ''Results are in, you're... a bitch! Now get up!''



* MookLieutenant: Unlike regular bulldozers, who mostly insult the Payday Gang, the Medic dozer spends most of his lines ordering his fellow cops to get back to their feet.

to:

* MookLieutenant: Unlike regular bulldozers, who mostly insult the Payday PAYDAY Gang, the Medic dozer spends most of his lines ordering his fellow cops to get back to their feet.



--> '''Medic Dozer:''' ''WAKEY WAKEY, LITTLE BABYYYY!!!''

to:

--> '''Medic -->'''Medic Dozer:''' ''WAKEY WAKEY, LITTLE BABYYYY!!!''











Added DiffLines:



Added DiffLines:



Added DiffLines:

Is there an issue? Send a MessageReason:
None

Added DiffLines:

-->'''Cloaker:''' Now go to the forums and cry like the little bitch you are!

Added: 276

Changed: 380

Is there an issue? Send a MessageReason:
None


[[folder:Sharpshooter]]

to:

[[folder:Sharpshooter]][[folder:U.S Marshal / Bellmead Sharpshooter]]



* SniperScopeGlint: Another way to tell they're there; it's noticeable enough that it's even noted in their FBI Files bios.

to:

* SniperScopeGlint: Another way to tell they're there; it's noticeable enough that it's even noted in their FBI Files bios.
bio's.



[[folder:U.S Marshal Shield]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/marshal_shield.jpg]]
A variant of the normal Shield added with the Lost in Transit heist, these Marshals wield high-powered Deagles and a new type of shield that can flashbang heisters; however, unlike normal Shields, theirs can break, at which point they switch to being a agile shotgunner unit.

to:

[[folder:U.S Marshal / Bellmead Shield]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/marshal_shield.jpg]]
jpg]]
[[quoteright:350:[[labelnote:Bellmead Variant]]https://static.tvtropes.org/pmwiki/pub/images/bellmead_shield.jpg]][[/labelnote]]
A variant of the normal Shield added with the Lost in Transit heist, these Marshals wield high-powered Deagles and a new type of shield that can flashbang heisters; however, unlike normal Shields, theirs can break, at which point they switch to being a an agile shotgunner unit.
Is there an issue? Send a MessageReason:
None


* {{Cowboy}}: Bizarrely mixes their tactical aesthetic with fedora-like helmets mixed with their masks, giving them a slight cowboy look; fitting for the map they were introduced with, but it still stands out.

to:

* {{Cowboy}}: Bizarrely mixes their tactical aesthetic with fedora-like ten-gallon-hat-styled helmets mixed with their masks, giving them a slight cowboy look; fitting for the map they were introduced with, but it still stands out.
Is there an issue? Send a MessageReason:
None


* ArmorPiercingAttack: Despite their high-powered rifles, unlike a Sniper they cannot penetrate armor, which contributes to their lower damage output.

to:

* ArmorPiercingAttack: Averted. Despite their high-powered rifles, unlike a Sniper they cannot penetrate armor, which contributes to their lower damage output.

Added: 191

Changed: 7

Removed: 191

Is there an issue? Send a MessageReason:
None


Added alongside the Midland Ranch heist, the Sharpshooter is effectively a less-damaging but mobile Sniper hailing from the U.S. Marshals Special Operations Group, easily identified by their camo and yellow tracer rounds. Bellmead Sharpshooters appear on maps that take place outside police jurisdiction.

to:

Added alongside the Midland Ranch heist, the Sharpshooter is effectively a less-damaging but mobile Sniper hailing from the U.S. Marshals Special Operations Group, easily identified by their camo and yellow tracer rounds. Bellmead Sharpshooters appear on maps that take place outside [=US=] police jurisdiction.



* EveryBulletIsATracer: For them, it is; on their own they're not hard to find, but much like their stationary cousins in the midst of a hectic gunfight it can be the only way to locate them.



* EveryBulletIsATracer: For them, it is; on their own they're not hard to find, but much like their stationary cousins in the midst of a hectic gunfight it can be the only way to locate them.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[/folder]]
[[folder:Sharpshooter]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/marshal_marksman.jpg]]
[[quoteright:350:[[labelnote:Bellmead Variant]]https://static.tvtropes.org/pmwiki/pub/images/bellmead.jpg]][[/labelnote]]
Added alongside the Midland Ranch heist, the Sharpshooter is effectively a less-damaging but mobile Sniper hailing from the U.S. Marshals Special Operations Group, easily identified by their camo and yellow tracer rounds. Bellmead Sharpshooters appear on maps that take place outside police jurisdiction.
----

* ArmorPiercingAttack: Despite their high-powered rifles, unlike a Sniper they cannot penetrate armor, which contributes to their lower damage output.
* {{Cowboy}}: Bizarrely mixes their tactical aesthetic with fedora-like helmets mixed with their masks, giving them a slight cowboy look; fitting for the map they were introduced with, but it still stands out.
* FragileSpeedster: Compared to the GlassCannon of the Sniper; being mobile and on the field means they can dish out damage when a heister isn't expecting it, but they can't utterly demolish one like a Sniper, and they often stand out more visually against their compatriots.
* EveryBulletIsATracer: For them, it is; on their own they're not hard to find, but much like their stationary cousins in the midst of a hectic gunfight it can be the only way to locate them.
* SniperScopeGlint: Another way to tell they're there; it's noticeable enough that it's even noted in their FBI Files bios.

[[/folder]]
[[folder:U.S Marshal Shield]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/marshal_shield.jpg]]
A variant of the normal Shield added with the Lost in Transit heist, these Marshals wield high-powered Deagles and a new type of shield that can flashbang heisters; however, unlike normal Shields, theirs can break, at which point they switch to being a agile shotgunner unit.
----

* AchillesHeel: Much like their parent unit, sniper rifles or anything that can pierce through their shield will make quick work of a Marshal Shield, preventing them from being able to heal from their shield's destruction and switch to their shotgun.
* BlindedByTheLight: The first special unit to be able to inflict flashbang/concussive effects on players; their shields telegraph their flashes but once they're in shotgunner form, each shot will concuss you like a player-thrown Concussion Grenade.
* EliteMook: Far more dangerous in an upfront fight than a regular Shield; both their guns deal more damage than a normal Shield and their ability to disorient heisters in either form makes them much more difficult to handle.
* TurnsRed: Once their shield is destroyed, they'll regain all their health and switch from their Deagle to a [=VD-12=] shotgun that can concuss heisters.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ArmoredButFrail: Played with. The Dozer doesn't have any armor, but instead boasts a massive cache of health. However, it's indicated that, in-universe, his durability comes from his heavy suit; he takes massive damage if hit in the face once it's revealed, being the only part of his body that can be directly attacked.


Added DiffLines:

* BoomHeadshot: He has a massive damage multiplier if hit in the head compared to the rest of his body.


Added DiffLines:

* GoneHorriblyRight: A meta variation. He wasn't in earlier versions due to serious bugs, but the fandom cried out for his return. Once he came back? [[UnpleasableFanbase Everybody hated having him around]]. He even lampshades it.
--> '''Cloaker''': You wanted me back, [[BeCarefulWhatYouWishFor so I'm back!]]
Is there an issue? Send a MessageReason:
Weapon Of Choice is now a disambig


* TheArtifact: As they were added to the game long before any sniper-type weapons were added, they used a CAR-4 with a laser sight as their WeaponOfChoice, However, since the 2016 Housewarming Party update, they use Gewehr 3's with a Theia Magnified Scope attached.

to:

* TheArtifact: As they were added to the game long before any sniper-type weapons were added, they used a CAR-4 with a laser sight as their WeaponOfChoice, However, sight, however since the 2016 Housewarming Party update, they use Gewehr 3's with a Theia Magnified Scope attached.
Is there an issue? Send a MessageReason:


--> '''Cloaker''': We call this a [[DifficultySpike "difficulty tweak!"]]

to:

--> '''Cloaker''': We call this a [[DifficultySpike "difficulty tweak!"]]tweak!"
Is there an issue? Send a MessageReason:
Up To Eleven is a defunct trope


** You can kill a Taser with a melee hit if a Taser is sufficiently injured with either the Electrical Brass Knuckles, or the Buzzer. Killing a taser this way will net you an achievement, added in Update 178, called [[IncrediblyLamePun "A Tazed Of Your Own Medicine"]]. Or if you're using [[UpToEleven the Infiltrator/reworked Sociopath perk deck, about 3 hits with either melee weapon.]]

to:

** You can kill a Taser with a melee hit if a Taser is sufficiently injured with either the Electrical Brass Knuckles, or the Buzzer. Killing a taser this way will net you an achievement, added in Update 178, called [[IncrediblyLamePun "A Tazed Of Your Own Medicine"]]. Or if you're using [[UpToEleven the Infiltrator/reworked Sociopath perk deck, about 3 hits with either melee weapon.]]

Changed: 13

Removed: 88

Is there an issue? Send a MessageReason:
Dewicked trope


* {{Irony}}: The Police Department and [=GenSec=] generally [[EveryoneHasStandards dislike the Cloaker's existence in their division]] due to his "brutality" towards the criminals they encounter by beating their faces in with a nightstick on close combat. Compared to actual armed police forces, or even most regular cops in-game, [[{{Hypocrite}} they usually carry]] [[KnifeNut knives]] to disable their assailants instead of traditional blunt weapons.

to:

* {{Irony}}: The Police Department and [=GenSec=] generally [[EveryoneHasStandards dislike the Cloaker's existence in their division]] due to his "brutality" towards the criminals they encounter by beating their faces in with a nightstick on close combat. Compared to actual armed police forces, or even most regular cops in-game, [[{{Hypocrite}} they usually carry]] [[KnifeNut carry knives]] to disable their assailants instead of traditional blunt weapons.



* KnifeNut: Get too close to the FBI variant and they'll introduce a knife to your face.

Added: 248

Changed: 734

Is there an issue? Send a MessageReason:
None


The '''Bulldozer''' is heavy police unit in an EOD suit modified to withstand gunfire. Comes in six varieties[[labelnote:*]]though only four of them will only show up under different specific circumstances[[/labelnote]] with different stats - Green Dozers, with a pump-action shotgun, Black Dozers, with a semi-automatic shotgun, and Skulldozers (also called LMG Dozers by Locke), with increased health and an LMG. The fourth variant is limited to Halloween-style events and is [[spoiler:a headless Titandozer, either with an LMG or a staff weapon]]. The fifth variant and the most dangerous of all is the [[GatlingGood Minigun Dozer]], added with the Crime Spree feature, and now available to spawn in normal heists at Death Wish difficulty and above. These tanks will often represent the greatest threat in any given heist, especially if they come in groups.//
//
The sixth variant is the Medic Dozer, which differs enough from the standard Bulldozers to warrant it having its' own folder on this page. There are two reskins of this unit; Russian (exclusive to Boiling Point) and Mexican (from the San Martín Bank heist).

to:

The '''Bulldozer''' is heavy police unit in an EOD suit modified to withstand gunfire. Comes in six varieties[[labelnote:*]]though only four of them will only show up under different specific circumstances[[/labelnote]] with different stats - Green Dozers, with a pump-action shotgun, Black Dozers, with a semi-automatic shotgun, and Skulldozers (also called LMG Dozers by Locke), with increased health and an LMG. The fourth variant is limited to Halloween-style events and is [[spoiler:a a headless Titandozer, either with an LMG or a staff weapon]]. weapon.\\
\\
The fifth variant and the most dangerous of all is the [[GatlingGood Minigun Dozer]], added with the Crime Spree feature, and now available to spawn in normal heists at Death Wish difficulty and above. These tanks will often represent the greatest threat in any given heist, especially if they come in groups.//
//
\\
\\
The sixth variant is the Medic Dozer, which differs enough from the standard above-listed Bulldozers to warrant it having its' own folder on this page.folder. There are two reskins of this unit; Russian (exclusive to Boiling Point) and Mexican (from the San Martín Bank heist).

Added: 257

Changed: 518

Is there an issue? Send a MessageReason:
None


The '''Bulldozer''' is heavy police unit in an EOD suit modified to withstand gunfire. Comes in six varieties[[labelnote:*]]though only four of them will only show up under different specific circumstances[[/labelnote]] with different stats - Green Dozers, with a pump-action shotgun, Black Dozers, with a semi-automatic shotgun, and Skulldozers (also called LMG Dozers by Locke), with increased health and an LMG. The fourth variant is limited to Halloween-style events and is [[spoiler:a headless Titandozer, either with an LMG or a staff weapon]]. The fifth variant and the most dangerous of all is the [[GatlingGood Minigun Dozer]], added with the Crime Spree feature, and now available to spawn in normal heists at Death Wish difficulty and above. These tanks will often represent the greatest threat in any given heist, especially if they come in groups. The sixth variant is the Medic Dozer, which differs enough from the standard Bulldozers to warrant it having its' own folder on this page. There are two reskins of this unit; Russian (exclusive to Boiling Point) and Mexican (from the San Martín Bank heist).

to:

The '''Bulldozer''' is heavy police unit in an EOD suit modified to withstand gunfire. Comes in six varieties[[labelnote:*]]though only four of them will only show up under different specific circumstances[[/labelnote]] with different stats - Green Dozers, with a pump-action shotgun, Black Dozers, with a semi-automatic shotgun, and Skulldozers (also called LMG Dozers by Locke), with increased health and an LMG. The fourth variant is limited to Halloween-style events and is [[spoiler:a headless Titandozer, either with an LMG or a staff weapon]]. The fifth variant and the most dangerous of all is the [[GatlingGood Minigun Dozer]], added with the Crime Spree feature, and now available to spawn in normal heists at Death Wish difficulty and above. These tanks will often represent the greatest threat in any given heist, especially if they come in groups. //
//
The sixth variant is the Medic Dozer, which differs enough from the standard Bulldozers to warrant it having its' own folder on this page. There are two reskins of this unit; Russian (exclusive to Boiling Point) and Mexican (from the San Martín Bank heist).






* CompositeCharacter: He is a combination of the Medic and the dozer units.
* DrJerk: Unlike the regular medics, the Medic Dozer has less-than-encouraging lines directed towards his fellow cops.

to:

* CompositeCharacter: He is a combination of the Medic and the dozer units.units, originally crime spree exclusive, but made available on Death Sentence later on.
* DrJerk: Unlike the regular medics, the Medic Dozer has [[https://www.youtube.com/watch?v=_tJ0sCGAcck less-than-encouraging lines directed towards his fellow cops.cops]].



* DrillSergeantNasty: His basic personality.

to:

* DrillSergeantNasty: His basic personality.personality, much like his regular counterpart.



* GodzillaThreshold: They only spawn on high-enough Crime Sprees, and after the difficulty rebalance, on Death Sentence.

to:

* GodzillaThreshold: They only spawn on high-enough Crime Sprees, and after the a difficulty rebalance, rebalance in 2018, on Death Sentence.



* NoIndoorVoice: Like the regular variant Bulldozers and Minigun Dozers, this goes without saying, though this line stands out:

to:

* NoIndoorVoice: Like the regular variant Bulldozers and Minigun Dozers, this goes without saying, though this line in particular stands out:out, and even became an AscendedMeme when Joining stingers were added:
Is there an issue? Send a MessageReason:


* StunGuns: Their weapon of choice, though apparently mounted onto a traditional assault rifle that he can also shoot you with.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SirSwearsALot: If the above lines in DrJerk didn't tip you off, he's a fan of calling his teammates bitches whenever they need his help.

Top