Follow TV Tropes

Following

History Characters / PAYDAY2ContactsAndContractors

Go To

OR

Is there an issue? Send a MessageReason:
None


* LateArrivalSpoiler: People who haven't played Lockes heists in story order [[note]]Alaskan Deal, the Reservoir Dogs Heist, Brooklyn Bank, Breakin' Feds and Henry's Rock specifically[[/note]] won't know why [[spoiler:the Reservoir Dogs Heist and beyond has Locke as the gang's MissionControl]]

to:

* LateArrivalSpoiler: People who haven't played Lockes heists in story order [[note]]Alaskan Deal, the Reservoir Dogs Heist, Brooklyn Bank, Breakin' Feds and Henry's Rock specifically[[/note]] won't know why [[spoiler:the Reservoir Dogs Heist and beyond has Locke as the gang's MissionControl]]
Is there an issue? Send a MessageReason:
None


* WalkingSpoiler: His role in the Alaskan Deal heist. Before that occurred, his entry here was actually spoiler-free. Now look at it. [[spoiler:And his role in the Reservoir Dogs heist even more so.]]

to:

* WalkingSpoiler: His role in the Alaskan Deal heist. Before that heist occurred, his entry here was actually spoiler-free. Now '''''Now look at it. it!''''' [[spoiler:And his role in the Reservoir Dogs heist even more so.succeeding heists make this trope come into full effect.]]
Is there an issue? Send a MessageReason:
None


** During the briefing of Henry's Rock, Locke also states that [[what little he saw stashed there was enough to make him uneasy working with Murkywater for much longer.]]

to:

** During the briefing of Henry's Rock, Locke also states that [[what [[spoiler:what little he saw stashed there was enough to make him uneasy working with Murkywater for much longer.]]

Added: 170

Changed: 28

Is there an issue? Send a MessageReason:
None


** During the briefing of Henry's Rock, Locke also states that [[what little he saw stashed there was enough to make him uneasy working with Murkywater for much longer.]]



* PoorCommunicationKills: True, telling the gang about his supposed betrayal would ruin all the shock factor, but not telling The Butcher about it earned her ire as well, something which Locke notes as a matter that needs to be dealt with.

to:

* PoorCommunicationKills: True, telling the gang about his supposed betrayal would ruin all the shock factor, but not telling The Butcher about it earned her ire as well, something which Locke notes as a matter that needs to be dealt with.with at the end of Brooklyn Bank.
Is there an issue? Send a MessageReason:
None


The crew's enigmatic boss, '''Bain''' is the man with a plan, who coordinates the crew's work through Crime.net. Everything about him is a mystery, with few having ever seen his face, let alone heard his name. Even the crew is in the dark about much of his past - all they know is that he's reliable, he's on their side, and he's in control. Like with Locke's Entry on this page, there's some major [[LateArrivalSpoiler Late Arrival Spoilers]] for those who are new to the game circa December 2016, so YouHaveBeenWarned!

to:

The crew's enigmatic boss, '''Bain''' is the man with a plan, who coordinates the crew's work through Crime.net. Everything about him is a mystery, with few having ever seen his face, let alone heard his name. Even the crew is in the dark about much of his past - all they know is that he's reliable, he's on their side, and he's in control. Like with Locke's Entry on this page, there's some major '''major''' [[LateArrivalSpoiler Late Arrival Spoilers]] for those who are new to the game circa December 2016, 2017, so YouHaveBeenWarned!
'''YouHaveBeenWarned!'''
Is there an issue? Send a MessageReason:
None


The crew's enigmatic boss, '''Bain''' is the man with a plan, who coordinates the crew's work through Crime.net. Everything about him is a mystery, with few having ever seen his face, let alone heard his name. Even the crew is in the dark about much of his past - all they know is that he's reliable, he's on their side, and he's in control.

to:

The crew's enigmatic boss, '''Bain''' is the man with a plan, who coordinates the crew's work through Crime.net. Everything about him is a mystery, with few having ever seen his face, let alone heard his name. Even the crew is in the dark about much of his past - all they know is that he's reliable, he's on their side, and he's in control.
control. Like with Locke's Entry on this page, there's some major [[LateArrivalSpoiler Late Arrival Spoilers]] for those who are new to the game circa December 2016, so YouHaveBeenWarned!
Is there an issue? Send a MessageReason:
None


[[spoiler:The Breakin' Feds heist reveals that he has been arrested by the PAYDAY Task Force, as part of Solomon Garrett's deal with the Kataru. It is also implied he is looking for Baldwin's Lament, like Bain.]]

to:

[[spoiler:The Breakin' Feds heist reveals that he has been arrested by the PAYDAY Task Force, as part of Solomon Garrett's deal with the Kataru. It is also implied he is looking for Baldwin's Lament, like Bain. He is later released after 37 days in custody, presumably due to a lack of hard evidence linking him to the gang, combined with his political connections.]]
Is there an issue? Send a MessageReason:
None


* AmoralAfrikaaner: He is a South African mercenary who aids criminals in various heists.

to:

* AmoralAfrikaaner: AmoralAfrikaner: He is a South African mercenary who aids criminals in various heists.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AmoralAfrikaaner: He is a South African mercenary who aids criminals in various heists.
Is there an issue? Send a MessageReason:
None


* AdaptationalVillainy: The Web Series paints him in a darker light, giving him a colder personality more befitting of a traditional EvilGenius, and having him be perfectly cool with hiring PsychosForHire to kill off people threatening to expose Crime.net. It's completely at odds with his in-game personality.

to:

* AdaptationalVillainy: The Web Series paints him in a darker light, giving him a showing his colder personality side more befitting of a traditional EvilGenius, and having him be perfectly cool with hiring PsychosForHire to kill off people threatening to expose Crime.net. It's completely at odds with his in-game personality.



* TheEvilGenius: Bain is never seen in person, neither by the Crew nor the people who go through him to hire them. He is easily the most shadowy figure of any of the contractors. He is the mastermind of Crime.net, and personally oversees your missions. While basic info is known about every other contractor, the only thing we know about Bain is that his favorite color is blue, and that he's got eyes on you everywhere you go. However, the menace of this is somewhat offset by the fact that, in-game, he's a NiceGuy... for a criminal.
* FauxAffablyEvil: He may be friendly for a criminal mastermind, but he does make you do ''all'' the work, and taking credit for himself. He may even care more about civilians than the crew themselves. He also showed little interest in helping Jiro find his son Kento until [[ThePowerOfFriendship the crew forced him to]].
* GetAHoldOfYourselfMan: He will sometimes invoke this trope word for word if you kill civilians.
* TheGhost: Unlike the other contractors, Bain is never seen. The most we see of him is the back of his head, or his hands. [[spoiler: When we finally see him in-game in the Henry's Rock heist, his face is covered by a bag.]]

to:

* TheEvilGenius: Bain is never seen in person, neither by the Crew crew nor the people who go through him to hire them. He is easily the most shadowy figure of any of the contractors. He is the mastermind of Crime.net, and personally oversees your missions. While basic info is known about every other contractor, the only thing we know about Bain is that his favorite color is blue, blue[[note]]Or maybe it isn't, he says upfront that he will tell you lies to stay safe. The Tips & Trivia even says that maybe Bain doesn't actually have a favorite color.[[/note]], and that he's got eyes on you everywhere you go. However, the menace of this is somewhat offset by the fact that, in-game, he's a NiceGuy... [[AffablyEvil for a criminal.
criminal]].
* FauxAffablyEvil: He may be friendly for a criminal mastermind, but he does make you do ''all'' the work, and taking credit for himself. He may even care more about civilians than the crew themselves. He also showed little didn't show interest in helping Jiro find his son Kento until [[ThePowerOfFriendship the crew forced him to]].
* GetAHoldOfYourselfMan: He will sometimes invoke this trope word for word if you kill civilians.
on the crew taking civilian lives.
* TheGhost: Unlike the other contractors, Bain is never seen. The most we see of him is the back of his head, or his hands. [[spoiler: When [[spoiler:When we finally see him in-game in the Henry's Rock heist, his face is covered by a bag.]]



* MissingMissionControl: [[spoiler:His location is compromised and he is captured at the end of Day 1 of The Reservoir Dogs Heist, courtesy of the Kataru. Locke becomes the gang's MissionControl in his absence.]]
* MissionControlIsOffItsMeds: He adds to the ridiculous MindScrew nature of the ''Lab Rats'' mission by going full {{Cloudcuckoolander}} and acting completely unsure (or rattling off some oddly specific percentage of certainty) about the ingredients you need to get to create the meth you need. Amusingly he now does this in both Rats and Cook-Off replacing his earlier, more-certain dialogue.

to:

* MissingMissionControl: [[spoiler:His location is compromised and he is captured at the end of Day 1 of The the Reservoir Dogs Heist, courtesy of the Kataru. Locke becomes the gang's MissionControl in his absence.]]
* MissionControlIsOffItsMeds: He adds to the ridiculous MindScrew nature of the ''Lab Rats'' mission by going full {{Cloudcuckoolander}} and acting completely unsure (or rattling off some oddly specific percentage of certainty) about the ingredients you need to get to create the meth you need. Amusingly since Lab Rats' addition, he now also does this in both Rats and Cook-Off Cook Off replacing his earlier, more-certain dialogue.



* VocalEvolution: His voice was changed to be more expressive and lighter in tone compared to the originally deeper one. Said deeper one still plays in certain heists, such as the Jewelry store, highlighting the difference.
* WhatTheHellPlayer: Bain will be ''extremely'' enraged if you start killing civilians - both due to [[PragmaticVillainy the extra work he has to put in to cover up the killings]], and [[EvenEvilHasStandards because he thinks it isn't right.]]

to:

* VocalEvolution: His voice was changed to be more expressive and lighter in tone compared to the originally deeper one. Said deeper one still plays in certain heists, such as the Ukrainian Job and Jewelry store, Store, highlighting the difference.
* WhatTheHellPlayer: Bain will be ''extremely'' enraged ''very'' angry if you start killing civilians - both due to [[PragmaticVillainy the extra work he has to put in to cover up the killings]], and [[EvenEvilHasStandards because he thinks it isn't right.]]



* AscendedExtra: He was just another contract players could use for jobs, but he slowly gained popularity among the community and he eventually gained more jobs related to him, had his character traits expanded to be crazier, and started to take on the role of Bain as MissionControl in his later heists. Vlad even appeared in a few trailers.
* AxCrazy: Compared to the other contractors, Vlad is the most ruthless. Hector, the Elephant, and The Butcher are motivated by business, and they all prefer their stealthable jobs to be handled quietly. Vlad's jobs are all the result of personal feuds, and he outright enjoys it when the crew "gets messy."

to:

* AscendedExtra: He was just another contract contractor players could use for jobs, but he slowly gained popularity among the community and he eventually gained more jobs related to involving him, had his character traits expanded to be crazier, and started to take on the role of Bain as MissionControl in his later heists. Vlad even appeared in a few trailers.
* AxCrazy: Compared to the other contractors, Vlad is the most ruthless. Hector, the Elephant, and The Butcher are motivated by business, and they all prefer their stealthable jobs to be handled quietly. [[ItsPersonal Vlad's jobs are all the result of personal feuds, and he outright enjoys it when the crew "gets messy.""]]



* FromNobodyToNightmare: Vlad is a mob boss running his own illegal businesses, but compared to everyone else the crew had done jobs for (and Vlad having a somewhat silly personality), one might not take Vlad too seriously and even the FBI didn't consider him a threat for a while (his biggest heist at game release was smashing a mall on his turf so that its owner pays him protection money). But later on, Vlad asks the crew to steal [[spoiler:nuclear warheads]] for a potential buyer and he acts like it's no big deal. Vlad eventually gains a lot of influence in the criminal underworld and he manages to make connections to a large organization on the west coast by moving their product of customized skins for guns on the east coast, and by the Goat Simulator heist is moving in on Hector's old turf as a cocaine distributor.

to:

* FromNobodyToNightmare: Vlad is a mob boss running his own illegal businesses, but compared to everyone else the crew had done jobs for (and Vlad having a somewhat silly personality), one might not take Vlad too seriously and even the FBI didn't consider him a threat for a while (his biggest heist at game release was smashing a mall on his turf so that its owner pays him protection money). But later on, Vlad asks the crew to steal [[spoiler:nuclear warheads]] for a potential buyer and he acts like it's no big deal. Vlad eventually gains a lot of influence in the criminal underworld and he manages to make connections to a large organization on the west coast West Coast by moving their product of customized skins for guns on the east coast, East Coast, and by the Goat Simulator heist is moving in on Hector's old turf as a cocaine distributor.



* MissionControl: He slowly started to take up a similar role to Bain starting with the Meltdown heist and progressing from there. The Santa's Workshop and Goat Simulator heists has Vlad providing the crew with assets like a flame based trap for doorways and having a relative of his extract the goats via skyhook and plane. Vlad will also remind the crew on what they need to do.

to:

* MissionControl: He slowly started to take up a similar role to Bain starting with the Meltdown heist and progressing from there. The Santa's Workshop and Goat Simulator heists has Vlad providing the crew with assets like a flame based flame-based trap for doorways and having a relative of his extract the goats via skyhook and plane. Vlad will also remind the crew on what they need to do.



** Even ''Bain'' is afraid of Hector in game, because he knows that Hector has strong connections and could have the crew killed if they ever betrayed him.

to:

** Even ''Bain'' is afraid of Hector in game, in-game, because he knows that Hector has strong connections and could have the crew killed if they ever betrayed him.



[[spoiler:The Breakin' Feds heist reveals that he has been arrested by the PAYDAY Task Force, as part of Soloman Garret's deal with the Kutaru. It is also implied he is looking for Baldwin's Lament, like Bain.]]

to:

[[spoiler:The Breakin' Feds heist reveals that he has been arrested by the PAYDAY Task Force, as part of Soloman Garret's Solomon Garrett's deal with the Kutaru.Kataru. It is also implied he is looking for Baldwin's Lament, like Bain.]]



* EvenEvilHasStandards: In the ''Hardcore Henry'' trailer, Simmons had to warn Dallas about Akan's wrath. He attempted to defuse Dallas' doubts, and even held him back when Akan casually telepathically kills a waitress. [[DummiedOut Cut dialogue]] [[WhatCouldHaveBeen from the game implied that Simmons would have betrayed him by having the gang rob the data, feeling that working with him is a ''really bad idea'']].
* IHaveManyNames: Promotional material refers to him as "John Henry Simmons", but the [[spoiler:notes in Hoxton's Revenge]] refer to him as "Stephen Simmons". It's not clear if this is an oversight or another one of his deceptions.

to:

* EvenEvilHasStandards: In the ''Hardcore Henry'' ''Film/{{Hardcore Henry}}'' trailer, Simmons had to warn Dallas about Akan's wrath. He attempted to defuse Dallas' doubts, and even held him back when Akan casually telepathically kills a waitress. [[DummiedOut Cut dialogue]] [[WhatCouldHaveBeen from the game implied that Simmons would have betrayed him by having the gang rob the EMP bomb and data, feeling that working with him is a ''really bad idea'']].
* IHaveManyNames: Promotional material refers to him as "John Henry Simmons", but the [[spoiler:notes in Hoxton's Hoxton Revenge]] refer to him as "Stephen Simmons". It's not clear if this is an oversight or another one of his deceptions.



* TheWorfEffect: The Elephant is seemingly immune to any and all legal intervention. When Beyond Yesterday starts conspiring with Solomon Garrett, the first thing they do together is make plenty of moves towards arresting him.

to:

* TheWorfEffect: The Elephant is seemingly immune to any and all legal intervention. When Beyond Yesterday the Kataru starts conspiring with Solomon Garrett, the first thing they do together is make plenty of moves towards arresting him.



* [[spoiler:TheIlluminati: The treasure he's looking for in The Golden Grin Heist heavily implies connections to this. Henry's Rock reveals he's actually working with the Kutaru, and the boxes have another, more grandiose purpose]].
* {{Foreshadowing}}: [[spoiler: Bain's lamentation tape mentions he "should have paid more attention in Vegas", obviously referring to the Golden Grin Heist, and hinting at The Dentist's involvement with the Kutaru long before either was actually revealed.]]

to:

* [[spoiler:TheIlluminati: The treasure he's looking for in The Golden Grin Heist Casino job heavily implies connections to this. Henry's Rock reveals he's actually working with the Kutaru, Murkywater, and the boxes have another, more grandiose purpose]].
* {{Foreshadowing}}: [[spoiler: Bain's [[spoiler:Bain's lamentation tape mentions he "should have paid more attention in Vegas", obviously referring to the Golden Grin Heist, Casino, and hinting at The Dentist's involvement with the Kutaru Kataru long before either was actually revealed.]]



* ScaryBlackMan: Fits the trope perfectly, but not in a way most would expect from the trope. Rather than using brute force or violence, the Dentist calmly holds Dallas hostage through blackmail and has the tools in his office to kill him should Dallas try anything funny during their meeting. If you listen to the Dentist talk about himself through his crime.net profile, he says that if the crew were to ever screw him over, he has connections so high that he has the ability to make someone from the crew disappear and that not even someone else from another part of the crew would be able to identify them.

to:

* ScaryBlackMan: Fits the trope perfectly, but not in a way most would expect from the trope. Rather than using brute force or violence, the The Dentist calmly holds Dallas hostage through blackmail and has the tools in his office to kill him should Dallas try anything funny during their meeting. If you listen to the The Dentist talk about himself through his crime.Crime.net profile, he says that if the crew were to ever screw him over, he has connections so high that he has the ability to make someone from the crew disappear and that not even someone else from another part of the crew would be able to identify them.



* WhatHappenedToTheMouse: With The Golden Grin being the last heist from him, he simply vanished without a word. Presumably, with the crew already fulfilling their end of the bargain, the Dentist may simply not need their business anymore. He does continue to speak in the Pre-Planning screens for post-Golden Grin heists, however, but this is probably more of an oversight more than anything else.
** [[spoiler: TheBusCameBack: The new Henry's Rock Heist hints that he is with Kataru and that he currently has Bain]]

to:

* WhatHappenedToTheMouse: With The Golden Grin Casino being the last heist from him, he simply vanished without a word. Presumably, with the crew already fulfilling their end of the bargain, the The Dentist may simply not need their business anymore. He does continue to speak in the Pre-Planning screens for post-Golden Grin heists, however, but this is probably more of an oversight more than anything else.
** [[spoiler: TheBusCameBack: [[spoiler:TheBusCameBack: The new Henry's Rock Heist hints that he is with Kataru Murkywater and that he currently has Bain]]



* PutOnABus: There have been no new heists since the Bomb heists, or weapons from her ever since Gage made his return.
** TheBusCameBack: She made a cameo during the Hoxton Housewarming Party event, and returned as the contractor for the Scarface DLC.

to:

* PutOnABus: There have been no new heists since the Bomb heists, Scarface Mansion heist, or weapons from her ever since Gage made his return.
** TheBusCameBack: She made a cameo during the Hoxton Housewarming Party event, and returned as the contractor for the Scarface DLC.aforementioned heist.



** As Locke and Load Day 6's comic shows, she is '''not''' happy that [[spoiler:Locke double-crossed her]], ranting to Dallas that she will find him and make him pay. Thankfully, [[spoiler:Locke manages to calm her before she takes action]].

to:

** As Locke and Load Day 6's comic shows, she is '''not''' ''not'' happy that [[spoiler:Locke double-crossed her]], ranting to Dallas that she will find him and make him pay. Thankfully, [[spoiler:Locke manages to calm her before she takes action]].



[[caption-width-right:350:For sure.]]

to:

[[caption-width-right:350:For sure.]]
sure!]]



* EvenEvilHasStandards: [[spoiler:Like with Bain, he's perfectly fine with you slaughtering cops and Murkywater assault units, but killing civilians makes him a bit angry at you, not least because he has to work extra, and deducts pay as cleaner costs.]]
* BreakoutCharacter: Originally just another Contact for a couple of tie-in heists, Locke has been further and further integrated into what little plot Payday 2 has, mostly due to his popularity. [[spoiler: He's even taken over Bain's role as the gang's MissionControl as of Reservoir Dogs Heist.]]

to:

* EvenEvilHasStandards: [[spoiler:Like with Bain, he's perfectly fine with you slaughtering cops and Murkywater assault units, but killing civilians makes will make him a bit angry at you, unpleased, not least because he has to work extra, and deducts pay as cleaner costs.]]
* BreakoutCharacter: Originally just another Contact contact for a couple of tie-in heists, Locke has been further and further integrated into what little plot Payday 2 has, mostly due to his popularity. [[spoiler: He's [[spoiler:He's even taken over Bain's role as the gang's MissionControl as of the Reservoir Dogs Heist.]]



* EnemyMine: Despite the near destruction of Crime.net, he was able to set off two heists that potentially sends crippling blows to Murkywater. [[spoiler:Subverted during Alaskan Deal, then played straight once more during Reservoir Dogs.]]
* FauxAffablyEvil: Perfectly friendly and polite as long as everything is going exactly according to plan, but prone to meeting any change or delay with instant hostility and gratuitous swearing. [[spoiler:He eventually betrays you in Alaskan Deal, driving off with a near cheerful tone to his voice. When he's back on your side by Reservoir Dogs, however, he drops the act and becomes more focused.]]

to:

* EnemyMine: Despite the near destruction of Crime.net, he was able to set off two heists that potentially sends crippling blows to Murkywater. [[spoiler:Subverted during Alaskan Deal, then played straight once more during since Reservoir Dogs.]]
* FauxAffablyEvil: Perfectly friendly and polite as long as everything is going exactly according to plan, but prone to meeting any change or delay with instant hostility and gratuitous swearing. [[spoiler:He eventually betrays you in Alaskan Deal, driving off with a near cheerful tone to his voice. When he's back on your side by the Reservoir Dogs, Dogs Heist, however, he drops the act and becomes more focused.]]



* GoodAllAlong: [[spoiler: Despite seemingly selling out the crew during the Alaskan Heist, Highland Mortuary reveals that he is forced to do that to ensure the crew's safety. Bain is aware of this and uses what little time he has left before disappearing to clear up Vernon's name.]]

to:

* GoodAllAlong: [[spoiler: Despite [[spoiler:Despite seemingly selling out the crew during the Alaskan Heist, Deal, Highland Mortuary reveals that he is was forced to do that to ensure the crew's safety. Bain is aware of this and uses what little time he has left before disappearing to clear up Vernon's name.]]



* LateArrivalSpoiler: People who haven't played Lockes heists in story order [[note]]Alaskan Deal, The Reservoir Dogs Heist, Brooklyn Bank, Breakin' Feds and Henry's Rock specifically[[/note]] won't know why [[spoiler:The Reservoir Dogs Heist and beyond has Locke as the gang's MissionControl]]
* MissionControl: [[spoiler:In the Reservoir Dogs Heist, he entirely replaces Bain as this for Day 2 (Day 1 gameplay-wise) of the heist. He even gets to narrate when Assault Waves begin and end, as well as when players get downed, in custody and hostage trades. This carries over to Brooklyn Bank, Breakin' Feds and Henry's Rock.]]
* PoorCommunicationKills: True, telling the gang about his supposed betrayal would ruin all the shock factor, but not telling the Butcher about it earned her ire as well, something which Locke notes as a matter that needs to be dealt with.

to:

* LateArrivalSpoiler: People who haven't played Lockes heists in story order [[note]]Alaskan Deal, The the Reservoir Dogs Heist, Brooklyn Bank, Breakin' Feds and Henry's Rock specifically[[/note]] won't know why [[spoiler:The [[spoiler:the Reservoir Dogs Heist and beyond has Locke as the gang's MissionControl]]
* MissionControl: [[spoiler:In the Reservoir Dogs Heist, he entirely replaces Bain as this for Day 2 (Day 1 gameplay-wise) of the heist. He even gets to narrate when Assault Waves assault waves begin and end, as well as when players get downed, in custody and hostage trades. This carries over to Brooklyn Bank, Breakin' Feds and Henry's Rock.]]
* PoorCommunicationKills: True, telling the gang about his supposed betrayal would ruin all the shock factor, but not telling the The Butcher about it earned her ire as well, something which Locke notes as a matter that needs to be dealt with.



** Also the Intro in a nutshell for Brooklyn Bank.

to:

** Also the Intro intro in a nutshell for Brooklyn Bank.



* WhatTheHellPlayer: Locke will start to get mad or, at worst, get enraged at you if you [[spoiler:start killing civilians for the hell of it]], and he reminds you that [[PragmaticVillainy the extra work he has to put in to cover it up will be deducted from their pay]], and also because he shares Bains' morality and [[EvenEvilHasStandards he thinks it isn't right]]

to:

* WhatTheHellPlayer: Locke will start to get mad or, at worst, get enraged pissed at you if you [[spoiler:start killing civilians for the hell of it]], and he reminds you that [[PragmaticVillainy the extra work he has to put in to cover it up will be deducted from their pay]], and also because he shares Bains' morality and [[EvenEvilHasStandards he thinks finds it isn't right]]wrong]].
Is there an issue? Send a MessageReason:
None


* VerbalTic: Has a habit of adding "for sure" to the ends of his statements.

to:

* VerbalTic: Has a habit of adding "for sure" to the ends of his statements. The fanbase is all too happy to turn it into the memetic "Fo Sho".
Is there an issue? Send a MessageReason:
None


* TheGhost: Unlike the other contractors, Bain is never seen. The most we see of him is the back of his head, or his hands.

to:

* TheGhost: Unlike the other contractors, Bain is never seen. The most we see of him is the back of his head, or his hands. [[spoiler: When we finally see him in-game in the Henry's Rock heist, his face is covered by a bag.]]

Added: 671

Changed: 765

Is there an issue? Send a MessageReason:
None


* BerserkButton: Killing innocent civilians is the fastest way to piss him off.

to:

* BerserkButton: Killing innocent civilians is the fastest way to piss him off. Either that, or wasting either money or his time.



* MissingMissionControl: [[spoiler:His location is compromised and he is captured at the end of of Day 1 of The Reservoir Dogs Heist, courtesy of Beyond Yesterday. Locke becomes the gang's MissionControl in his absence.]]
* MissionControlIsOffItsMeds: He adds to the ridiculous MindScrew nature of the ''Lab Rats'' mission by going full {{Cloudcuckoolander}} and acting completely unsure (or rattling off some oddly specific percentage of certainty) about the ingredients you need to get to create the meth you need. Amusingly he now does this in both Rats and Cook-Off replacing his earlier, more-certain dialog.

to:

* MissingMissionControl: [[spoiler:His location is compromised and he is captured at the end of of Day 1 of The Reservoir Dogs Heist, courtesy of Beyond Yesterday.the Kataru. Locke becomes the gang's MissionControl in his absence.]]
* MissionControlIsOffItsMeds: He adds to the ridiculous MindScrew nature of the ''Lab Rats'' mission by going full {{Cloudcuckoolander}} and acting completely unsure (or rattling off some oddly specific percentage of certainty) about the ingredients you need to get to create the meth you need. Amusingly he now does this in both Rats and Cook-Off replacing his earlier, more-certain dialog.dialogue.



** He is also a hell of a lot more animated when telling you to hurry it up to get to the Commissar's coke, despite not even knowing that it was there until you got into the building. Notably he's never this exasperated about any other type of secondary loot.

to:

** He is also a hell of a lot more animated when telling you to hurry it up to get to the Commissar's coke, despite not even knowing that it was there until you got into the building. Notably Notably, he's never this exasperated about any other type of secondary loot.



* AscendedExtra: He was just another contract players could use for jobs, but he slowly gained popularity among the community and he eventually gained more jobs related to him, had his character traits expanded to be more crazy, and started to take on the role of Bain as MissionControl in his later heists. Vlad even appeared in a few trailers.

to:

* AscendedExtra: He was just another contract players could use for jobs, but he slowly gained popularity among the community and he eventually gained more jobs related to him, had his character traits expanded to be more crazy, crazier, and started to take on the role of Bain as MissionControl in his later heists. Vlad even appeared in a few trailers.



* CasualDangerDialog: [[spoiler:During the Meltdown heist, he brushes off Bain's reaction over Vlad wanting the crew to steal nuclear warheads for him as if it was a common everyday thing. He'll even causally ask the crew if their hair has fallen off or if their bones have been exposed yet.]]

to:

* CasualDangerDialog: [[spoiler:During the Meltdown heist, he brushes off Bain's reaction over Vlad wanting the crew to steal nuclear warheads for him as if it was a common everyday thing. He'll even causally casually ask the crew if their hair has fallen off or if their bones have been exposed yet.]]



*ShooOutTheClowns: [[spoiler:Ever since Alaskan Deal sent the game onto a surprisingly dark storypath involving shadowy organisations and time-travelling artefacts, little has been heard of him since.]]



[[spoiler:The Breakin' Feds heist reveals that he has been arrested by the PAYDAY Task Force, as part of Soloman Garret's deal with the Kutaru. It is also implied he is looking for Baldwin's Lament, like Bain.]]



* [[spoiler:TheIlluminati: The treasure he's looking for in The Golden Grin Heist heavily implies connections to this]].
* ThePlan: He appears to have a greater purpose in mind for the Payday crew, beyond actually breaking Hoxton out. [[spoiler:His plans seem to involve the theft of priceless artifacts for a third party- the Gold Grin implying a connection to the illuminati.]]

to:

* [[spoiler:TheIlluminati: The treasure he's looking for in The Golden Grin Heist heavily implies connections to this]].
this. Henry's Rock reveals he's actually working with the Kutaru, and the boxes have another, more grandiose purpose]].
*{{Foreshadowing}}: [[spoiler: Bain's lamentation tape mentions he "should have paid more attention in Vegas", obviously referring to the Golden Grin Heist, and hinting at The Dentist's involvement with the Kutaru long before either was actually revealed.]]
* ThePlan: He appears to have a greater purpose in mind for the Payday crew, beyond actually breaking Hoxton out. [[spoiler:His plans seem to involve the theft of priceless artifacts artefacts for a third party- the Gold Grin implying a connection to the illuminati.]]



* WhatHappenedToTheMouse: With The Golden Grin being the last heist from him, he simply vanished without a word. Presumably, with the crew already fulfilling their end of the bargain, the Dentist may simply not need their business anymore. He does continue to speak in the Pre-Planning screens for post-Golden Grin heists, however, but this is probably more of an

to:

* WhatHappenedToTheMouse: With The Golden Grin being the last heist from him, he simply vanished without a word. Presumably, with the crew already fulfilling their end of the bargain, the Dentist may simply not need their business anymore. He does continue to speak in the Pre-Planning screens for post-Golden Grin heists, however, but this is probably more of an oversight more than anything else.



** As Locke and Load Day 6's comic shows, she is '''not''' happy that [[spoiler:Locke double-crossed her]], ranting to Dallas that she will find him and make him pay.

to:

** As Locke and Load Day 6's comic shows, she is '''not''' happy that [[spoiler:Locke double-crossed her]], ranting to Dallas that she will find him and make him pay. Thankfully, [[spoiler:Locke manages to calm her before she takes action]].



Locke's jobs are direct hits on Murkywater's resources, favoring speed and violence over subtlety, with the Gang often moving from place to place rather than holding out at a single point. Also, fair warning, there's some [[LateArrivalSpoiler Late Arrival Spoilers]] for those that are new to the game circa Christmas 2017, as Locke has entered WalkingSpoiler Territory. Hence the huge amount of spoiler tags everywhere...

to:

Locke's jobs are direct hits on Murkywater's resources, favoring favouring speed and violence over subtlety, with the Gang often moving from place to place rather than holding out at a single point. Also, fair warning, there's some [[LateArrivalSpoiler Late Arrival Spoilers]] for those that are new to the game circa Christmas 2017, as Locke has entered WalkingSpoiler Territory. Hence the huge amount of spoiler tags everywhere...



* BreakoutCharacter: Originally just another Contact for a couple of tie-in heists, Locke has been further and further integrated into what little plot Payday 2 has, mostly due to his popularity. [[spoiler: He's even taken over Bains role as the gangs MissionControl as of Reservoir Dogs Heist.]]

to:

* BreakoutCharacter: Originally just another Contact for a couple of tie-in heists, Locke has been further and further integrated into what little plot Payday 2 has, mostly due to his popularity. [[spoiler: He's even taken over Bains Bain's role as the gangs gang's MissionControl as of Reservoir Dogs Heist.]]



** Utimately Averted, however; [[spoiler:turns out that he never actually intended to betray them.]]
* LateArrivalSpoiler: People who haven't played Lockes heists in story order [[note]]Alaskan Deal, The Reservoir Dogs Heist, and Brooklyn Bank specifically[[/note]] won't know why [[spoiler:The Reservoir Dogs Heist or Brooklyn Bank has Locke as the gangs MissionControl]]
* MissionControl: [[spoiler:In the Reservoir Dogs Heist, he entirely replaces Bain as this for Day 2 (Day 1 gameplay-wise) of the heist. He even gets to narrate when Assault Waves begin and end, as well as when players get downed, in custody and hostage trades. This carries over to Brooklyn Bank.]]

to:

** Utimately Ultimately Averted, however; [[spoiler:turns out that he never actually intended to betray them.]]
* LateArrivalSpoiler: People who haven't played Lockes heists in story order [[note]]Alaskan Deal, The Reservoir Dogs Heist, and Brooklyn Bank Bank, Breakin' Feds and Henry's Rock specifically[[/note]] won't know why [[spoiler:The Reservoir Dogs Heist or Brooklyn Bank and beyond has Locke as the gangs gang's MissionControl]]
* MissionControl: [[spoiler:In the Reservoir Dogs Heist, he entirely replaces Bain as this for Day 2 (Day 1 gameplay-wise) of the heist. He even gets to narrate when Assault Waves begin and end, as well as when players get downed, in custody and hostage trades. This carries over to Brooklyn Bank.Bank, Breakin' Feds and Henry's Rock.]]



* WalkingSpoiler: His role in the Alaskan Deal heist. Before that occured, his entry here was actually spoiler-free. Now look at it. [[spoiler:And his role in the Reservoir Dogs heist even more so.]]

to:

* WalkingSpoiler: His role in the Alaskan Deal heist. Before that occured, occurred, his entry here was actually spoiler-free. Now look at it. [[spoiler:And his role in the Reservoir Dogs heist even more so.]]
Is there an issue? Send a MessageReason:
Another small edit


Not much is known about the man known as '''The Dentist''', but he knows the crew very well - after all, he's been monitoring them ever since they robbed the First World Bank. The Dentist uses his occupation to present the image of an honest, working citizen, but behind that mask breathes a cunning and dangerous criminal mastermind. After his "introducing" himself to Dallas, he gave the crew an offer - work for him, and Hoxton will be freed.

to:

Not much is known about the man known as '''The Dentist''', but he knows the crew very well - after all, he's been monitoring them ever since they robbed the First World Bank. The Dentist uses his occupation to present the image of an honest, working citizen, but behind that mask breathes a cunning and dangerous criminal mastermind. After his "introducing" himself to Dallas, he gave the crew an offer - work for him, and Hoxton will be freed.
freed. [[spoiler:He seems to be working with the people that kidnapped Bain, as the box you stole from Golden Grin appears in the Henry's Rock heist, along what seems to be him next to a tied up Bain.]]



** [[spoiler: TheBusCameBack: The new Henry's Rock Heist hints that he has been with Kataru since his heists and that he currently has Bain]]

to:

** [[spoiler: TheBusCameBack: The new Henry's Rock Heist hints that he has been is with Kataru since his heists and that he currently has Bain]]

Added: 140

Changed: 10

Is there an issue? Send a MessageReason:
Minor edit because of new hiest


* WhatHappenedToTheMouse: With The Golden Grin being the last heist from him, he simply vanished without a word. Presumably, with the crew already fulfilling their end of the bargain, the Dentist may simply not need their business anymore. He does continue to speak in the Pre-Planning screens for post-Golden Grin heists, however, but this is probably more of an oversight.

to:

* WhatHappenedToTheMouse: With The Golden Grin being the last heist from him, he simply vanished without a word. Presumably, with the crew already fulfilling their end of the bargain, the Dentist may simply not need their business anymore. He does continue to speak in the Pre-Planning screens for post-Golden Grin heists, however, but this is probably more of an oversight.an
**[[spoiler: TheBusCameBack: The new Henry's Rock Heist hints that he has been with Kataru since his heists and that he currently has Bain]]
Is there an issue? Send a MessageReason:
None


She came with two heists initially, Bombs: Dockyard (which could be played stealth or loud) and Bomb: Forest (which could only be played loud). [[PutOnABus After a long hiatus]], she [[TheBusCameBack got a third heist in December 2016]]: Scarface Mansion, another stealth-or-loud heist. One of her cargo ships ends up in Alaska during the Alaskan Deal heist, and she's not exactly happy about what ends up going down there.

to:

She came with two heists initially, Bombs: The Bomb: Dockyard (which could be played stealth or loud) and The Bomb: Forest (which could only be played loud).loud), along with being the supplier of three weapon packs: the BBQ Pack, AK/CAR Mod Pack and Western Pack. [[PutOnABus After a long hiatus]], she [[TheBusCameBack got a third heist in December 2016]]: Scarface Mansion, another stealth-or-loud heist. One of her cargo ships ends up in Alaska during the Alaskan Deal heist, and she's not exactly happy about what ends up going down there.
Is there an issue? Send a MessageReason:
None


[[caption-width-right:350:Don't forget to floss.]]

to:

[[caption-width-right:350:Don't forget [[caption-width-right:350:I'd wish you luck, but luck has nothing to floss.do with it.]]
Is there an issue? Send a MessageReason:
None


* WhatTheHellPlayer: Similar to Bain, Locke will start to get mad or, at worst, get enraged at you if you start killing civilians for the hell of it, and he reminds you that [[PragmaticVillainy the extra work he has to put in to cover up the killings will be deducted from their pay]], and also because he shares Bains' morality and [[EvenEvilHasStandards he thinks it isn't right to kill innocent civilians for no reason.]]

to:

* WhatTheHellPlayer: Similar to Bain, Locke will start to get mad or, at worst, get enraged at you if you start [[spoiler:start killing civilians for the hell of it, it]], and he reminds you that [[PragmaticVillainy the extra work he has to put in to cover it up the killings will be deducted from their pay]], and also because he shares Bains' morality and [[EvenEvilHasStandards he thinks it isn't right to kill innocent civilians for no reason.]]right]]
Is there an issue? Send a MessageReason:
None


* CreatorCameo: He's voiced by Overkill's sound designer, Simon Viklund.

to:

* CreatorCameo: He's voiced by the game's lead composer and Overkill's former sound designer, Simon Viklund.
Is there an issue? Send a MessageReason:
None


[[caption-width-right:350:How did it feel? Leaving him behind?]]

to:

[[caption-width-right:350:How did it feel? Leaving him behind?]]
[[caption-width-right:350:Don't forget to floss.]]
Is there an issue? Send a MessageReason:
None


Is there an issue? Send a MessageReason:
None


Changed: 164

Removed: 101

Is there an issue? Send a MessageReason:
None


* MissingMissionControl: His location is compromised at the end of of Day 1 of [[spoiler: The Reservoir Dogs Heist]]
** MissionControlIsOffItsMeds: He adds to the ridiculous MindScrew nature of the ''Lab Rats'' mission by going full {{Cloudcuckoolander}} and acting completely unsure (or rattling off some oddly specific percentage of certainty) about the ingredients you need to get to create the meth you need. Amusingly he now does this in both Rats and Cook-Off replacing his earlier, more-certain dialog.

to:

* MissingMissionControl: His [[spoiler:His location is compromised and he is captured at the end of of Day 1 of [[spoiler: The Reservoir Dogs Heist]]
**
Heist, courtesy of Beyond Yesterday. Locke becomes the gang's MissionControl in his absence.]]
*
MissionControlIsOffItsMeds: He adds to the ridiculous MindScrew nature of the ''Lab Rats'' mission by going full {{Cloudcuckoolander}} and acting completely unsure (or rattling off some oddly specific percentage of certainty) about the ingredients you need to get to create the meth you need. Amusingly he now does this in both Rats and Cook-Off replacing his earlier, more-certain dialog.



* MissionControl: [[spoiler:In the Reservoir Dogs Heist, he entirely replaces Bain as this for Day 2 (Day 1 gameplay-wise) of the heist. He even gets to narrate when Assault Waves begin and end, as well as when players get downed, in custody and hostage trades.]]
* MissingMissionControl: Starting from [[spoiler:the Reservoir Dogs Heist]] Locke is your Contractor.

to:

* MissionControl: [[spoiler:In the Reservoir Dogs Heist, he entirely replaces Bain as this for Day 2 (Day 1 gameplay-wise) of the heist. He even gets to narrate when Assault Waves begin and end, as well as when players get downed, in custody and hostage trades.]]
* MissingMissionControl: Starting from [[spoiler:the Reservoir Dogs Heist]] Locke is your Contractor.
This carries over to Brooklyn Bank.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheWorfEffect: The Elephant is seemingly immune to any and all legal intervention. When Beyond Yesterday starts conspiring with Solomon Garrett, the first thing they do together is make plenty of moves towards arresting him.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GoodAllAlong: [[spoiler: Despite seemingly selling out the crew during the Alaskan Heist, Highland Mortuary reveals that he is forced to do that to ensure the crew's safety. Bain is aware of this and uses what little time he has left before disappearing to clear up Vernon's name.]]

Added: 1377

Changed: 128

Is there an issue? Send a MessageReason:
None


* MysteriousPast: After a successful assault wave, Bain sometimes notes that the crew reminds him of himself back in the day. Locke even notes that he had the ''real'' painting of The View of Mount Vernon.



Vlad's heists are all single-day duration (not counting escape sequences, with the two-day Goat Simulator heist being the exception). Early jobs offer some opportunities for stealth and subterfuge, but later ones focus entirely on loud and violent approaches. He has also been the contractor for the yearly Christmas-themed heists.

to:

Vlad's heists are all single-day duration (not counting escape sequences, with the two-day Goat Simulator heist being the exception). Early jobs offer some opportunities for stealth and subterfuge, but later ones focus entirely on loud and violent approaches. He has also been the contractor for the yearly Christmas-themed heists.
heists[[labelnote:*]]Except for 2017, as Locke offers that particular contract, due to the storyline getting serious[[/labelnote]].



* YouOweMe: After The Biker Heist, the Elephant notes that his ties with the Overkill MC gang are all but severed, so the next time he needs something done, the gang will be expected to provide.



* CrazyPrepared: The Dentist prioritizes planning for his heists, using his contacts to drop bags of ammo, medkits and grenades, organizing hidden surveillance, and placing dead drops of vital equipment, such as keycards, among other things. If you take a contract from him, expect to spend some time organizing a plan.



* ScaryBlackMan: Fits the trope perfectly, but not in a way most would expect from the trope. Rather than using brute force or violence, the Dentist calmly holds Dallas hostage through blackmail and has the tools in his office to kill him should Dallas try anything funny during their meeting. If you listen to the Dentist talk about himself through his crimenet profile, he says that if the crew were to ever screw him over, he has connections so high that he has the ability to make someone from the crew disappear and that not even someone else from another part of the crew would be able to identify them.

to:

* ScaryBlackMan: Fits the trope perfectly, but not in a way most would expect from the trope. Rather than using brute force or violence, the Dentist calmly holds Dallas hostage through blackmail and has the tools in his office to kill him should Dallas try anything funny during their meeting. If you listen to the Dentist talk about himself through his crimenet crime.net profile, he says that if the crew were to ever screw him over, he has connections so high that he has the ability to make someone from the crew disappear and that not even someone else from another part of the crew would be able to identify them.



* SignatureStyle: Her method of gunrunning involves hiding weapons in frozen animal carcasses.



* MissingMissionControl: Starting from [[spoiler: The Reservoir Dogs Heist]] Locke is your Contractor.

to:

* MissingMissionControl: Starting from [[spoiler: The [[spoiler:the Reservoir Dogs Heist]] Locke is your Contractor.Contractor.
* PoorCommunicationKills: True, telling the gang about his supposed betrayal would ruin all the shock factor, but not telling the Butcher about it earned her ire as well, something which Locke notes as a matter that needs to be dealt with.


Added DiffLines:

* TeethClenchedTeamwork: During the briefing for [[spoiler:the Reservoir Dogs Heist]], Locke notes that he realizes that the gang has little reason to trust him after what happened in Alaska.


Added DiffLines:

* WhatTheHellIsThatAccent: Locke was born and raised in South Africa, but his accent sounds less Afrikaans, and more New Zealand Maori.

Added: 218

Changed: 21

Is there an issue? Send a MessageReason:
None


* MissingMissionControl: His location is compromised at the end of of Day 1 of [[spoiler: The Reservoir Dogs Heist]]



* MissingMissionControl: Starting from [[spoiler: The Reservoir Dogs Heist]] Locke is your Contractor.



* WhatTheHellPlayer: Similar to Bain, Locke will start to get mad or, at worst, enraged at you if you start killing civilians for the hell of it, and he reminds you that [[PragmaticVillainy the extra work he has to put in to cover up the killings will be deducted from their pay]], and also because he shares Bains' morality and [[EvenEvilHasStandards he thinks it isn't right to kill innocent civilians either.]]

to:

* WhatTheHellPlayer: Similar to Bain, Locke will start to get mad or, at worst, get enraged at you if you start killing civilians for the hell of it, and he reminds you that [[PragmaticVillainy the extra work he has to put in to cover up the killings will be deducted from their pay]], and also because he shares Bains' morality and [[EvenEvilHasStandards he thinks it isn't right to kill innocent civilians either.for no reason.]]

Added: 271

Changed: 6

Is there an issue? Send a MessageReason:
None


* LateArrivalSpoiler: People who haven't played Lockes heists in story order [[note]]Alaskan Deal, The Reservoir Dogs Heist, and Brooklyn Bank specifically[[/note]] won't know why [[spoiler:The Reservoir Dogs Heist or Brooklyn Bank has Locke as the gangs MissionControl]]



* WhatTheHellPlayer: Similar to Bain, Locke will start to get mad or, at worst, enraged at you if you start killing civilians for the hell of it, and he reminds you that[[PragmaticVillainy the extra work he has to put in to cover up the killings will be deducted from their pay]], also because he shares Bains' morality and [[EvenEvilHasStandards he thinks it isn't right to kill innocent civlilians either.]]

to:

* WhatTheHellPlayer: Similar to Bain, Locke will start to get mad or, at worst, enraged at you if you start killing civilians for the hell of it, and he reminds you that[[PragmaticVillainy that [[PragmaticVillainy the extra work he has to put in to cover up the killings will be deducted from their pay]], and also because he shares Bains' morality and [[EvenEvilHasStandards he thinks it isn't right to kill innocent civlilians civilians either.]]
Is there an issue? Send a MessageReason:
None


* WhatTheHellPlayer: As mentioned above, and like with Bain, Locke will be ''extremely'' enraged if you start killing civilians for the hell of it, and reminds you that[[PragmaticVillainy the extra work he has to put in to cover up the killings will be deducted from their pay, as well as make him work harder to cover up said killings]], also because he shares Bains' morality and [[EvenEvilHasStandards he thinks it isn't right to kill innocent civlilians either.]]

to:

* WhatTheHellPlayer: As mentioned above, and like with Similar to Bain, Locke will be ''extremely'' start to get mad or, at worst, enraged at you if you start killing civilians for the hell of it, and he reminds you that[[PragmaticVillainy the extra work he has to put in to cover up the killings will be deducted from their pay, as well as make him work harder to cover up said killings]], pay]], also because he shares Bains' morality and [[EvenEvilHasStandards he thinks it isn't right to kill innocent civlilians either.]]
Is there an issue? Send a MessageReason:
new page for the contractors and contacts

Added DiffLines:

[[foldercontrol]]
!Contacts and Contractors

[[folder:Bain]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/bain2_6947.png]]
[[caption-width-right:350:Guys, the thermal drill. Go get it.]]

->'''Portrayed By:''' Simon Viklund (voice), Digger Mesch (The Web Series)

The crew's enigmatic boss, '''Bain''' is the man with a plan, who coordinates the crew's work through Crime.net. Everything about him is a mystery, with few having ever seen his face, let alone heard his name. Even the crew is in the dark about much of his past - all they know is that he's reliable, he's on their side, and he's in control.

* AdaptationalVillainy: The Web Series paints him in a darker light, giving him a colder personality more befitting of a traditional EvilGenius, and having him be perfectly cool with hiring PsychosForHire to kill off people threatening to expose Crime.net. It's completely at odds with his in-game personality.
* BerserkButton: Killing innocent civilians is the fastest way to piss him off.
* TheCracker: Bain tends to personally handle any hacking that the gang needs done.
* CreatorCameo: He's voiced by Overkill's sound designer, Simon Viklund.
* EvenEvilHasStandards: He's perfectly fine with you slaughtering cops and [=GenSec=] security guards, but killing civilians is a step too far for him, and doing so makes him chew you out and deduct part of your pay.
** He's very disdainful of the Murkywater mercenaries in ''Shadow Raid''. He'll sometimes express digust when a bag of cocaine is retrieved, saying that he hopes it wasn't actually given to any ''real'' soldiers. He may also call Murkywater 'shameless' in a similarly hostile tone if you come across paintings looted from the Iraqi National Gallery. He also calls Murkywater "corn-fed crooks", and sometimes notes that stolen coke won't be funding any terrorist activities anymore, [[DoubleStandard just good old American crime.]]
** He is also understandably squeamish about someone like [[AxCrazy Vlad]] getting his hands on [[spoiler:a set of six ''nuclear warheads'']].
-->'''Bain''':''Vlad, smashing malls is one thing. Stealing tiaras is one thing. But '''[[spoiler:nukes]]?!?!'''''
* TheEvilGenius: Bain is never seen in person, neither by the Crew nor the people who go through him to hire them. He is easily the most shadowy figure of any of the contractors. He is the mastermind of Crime.net, and personally oversees your missions. While basic info is known about every other contractor, the only thing we know about Bain is that his favorite color is blue, and that he's got eyes on you everywhere you go. However, the menace of this is somewhat offset by the fact that, in-game, he's a NiceGuy... for a criminal.
* FauxAffablyEvil: He may be friendly for a criminal mastermind, but he does make you do ''all'' the work, and taking credit for himself. He may even care more about civilians than the crew themselves. He also showed little interest in helping Jiro find his son Kento until [[ThePowerOfFriendship the crew forced him to]].
* GetAHoldOfYourselfMan: He will sometimes invoke this trope word for word if you kill civilians.
* TheGhost: Unlike the other contractors, Bain is never seen. The most we see of him is the back of his head, or his hands.
* {{Greed}}: Bain will usually encourage the crew to steal extra loot if they can because, hey, who doesn't like to get a little extra money for their payday? Taken UpToEleven in the second day of the Hotline Miami heist where Bain will start ''pleading and shouting at you'' to hurry up and reach the Commissar before he flushes his valuable cocaine.
* HellYesMoment: Will often lose his composure from excitement when you see what's in the vault in Shadow Raid, once he's seen the inside of the Big Bank vault, or whenever a large amount of C4 detonates.
* HypocriticalHumor: When finishing the first day of the ''Hoxton Breakout'' heist via parking ticket, Bain will complain about how $7 for parking is robbery. Considering what he and the crew do for a living...
* MissionControl: He gives the crew a heads up on approaching danger, important intel and advice during their various jobs. Anyone who wishes to hire the crew has to go through him.
** MissionControlIsOffItsMeds: He adds to the ridiculous MindScrew nature of the ''Lab Rats'' mission by going full {{Cloudcuckoolander}} and acting completely unsure (or rattling off some oddly specific percentage of certainty) about the ingredients you need to get to create the meth you need. Amusingly he now does this in both Rats and Cook-Off replacing his earlier, more-certain dialog.
* PragmaticVillainy: While he's willing to do anything to get the job done, he condemns certain actions as unprofessional and immoral - most notably, killing civilians. He also prefers options that don't expose the crew to unnecessary risk.
* PetTheDog: Best seen during the First World Bank heist while looking for a password to get into the bank's vault area. If you pick the wrong terminal, Bain will sometimes modify an account holder's financial information in a way that benefits them, such as increasing the interest someone gets from their savings account or marking someone's student loans as being paid in full.
** He notes that he's been considering the Side Jobs for a while now but only recently decided to grant them as they're a distraction to the primary job at hand and are not really necessary, but deems the crew skilled enough to do them for the extra cash. Considering all side jobs so far have been based on achievements (some which are really hard such as Tabula Rasa) his concern is not without warrant.
* SkewedPriorities:
** Bain will ''never'' hesitate to remind the crew when a civilian gets freed by the police, even if the crew themselves are cornered by cops and can't do anything about it.
** He is also a hell of a lot more animated when telling you to hurry it up to get to the Commissar's coke, despite not even knowing that it was there until you got into the building. Notably he's never this exasperated about any other type of secondary loot.
* VerbalTic: He has a habit of referring to the crew as "guys", "fellas" or "gentlemen" off-handedly. Sometimes Bain will call the crew "clowns" in reference to their clown masks that they are infamously known for.
* ViewersAreGoldfish: He'll always keep telling the crew to "fetch the drill" and continue commenting on the senator's apartment in Framing Frame.
* VocalEvolution: His voice was changed to be more expressive and lighter in tone compared to the originally deeper one. Said deeper one still plays in certain heists, such as the Jewelry store, highlighting the difference.
* WhatTheHellPlayer: Bain will be ''extremely'' enraged if you start killing civilians - both due to [[PragmaticVillainy the extra work he has to put in to cover up the killings]], and [[EvenEvilHasStandards because he thinks it isn't right.]]
[[/folder]]

[[folder:Gage]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/gage_1119.png]]

->'''Portrayed By:''' Dash Mihok

You can't exactly buy fully-automatic, high-capacity weapons from just any gun store or gunsmith, and you don't find them lying around on the street. '''Gage''' is a bitter and crippled war veteran who provides some of the tools and weapons the gang needs to get the job done, using his contacts and connections within the military. He also occasionally takes 'care' of problems for Bain, using his injury to make victims underestimate him.

* ArmsDealer: So much that most weapon-centric DLC packages are explicitly weapons the crew have acquired from Gage. He's also getting into moving modifications for weapons, through both the Mod Courier (wherein he's giving the team freebies for helping him move his product) and Spec Ops packs.
* AscendedExtra: First appearing as a minor character, the "Gage Weapon Packs" line of [[DownloadableContent DLCs]] show that he's the crew's main weapon supplier, providing them with [[KnifeNut combat knives]], [[MoreDakka machine guns]], [[StuffBlowingUp grenades]], [[BoomHeadshot sniper rifles]], and even [[BreakOutTheMuseumPiece older weapons]] from UsefulNotes/WorldWarII and beyond.
* EstablishingCharacterMoment: In episode 4 of the web series, the first thing we see him do is ask for a smoke from Charlie, the Lobbyist, then gaining sympathy through aggressive attitude, and then shooting him dead, all while he's in a wheel chair.
* EvilCripple: His wartime injuries have confined him to a wheelchair. [[HandicappedBadass Doesn't stop him from being able to shoot from it though]].
* NoSell: A non-violent example. In episode 6 of the web series, Greta attempts to seduce him, telling him to fix her weapon and she'll fix his. Gage had none of that.
--> "There's no fixing that... just like there's no fixing that black heart."
* PutOnABus: According to the Butcher, Gage is on an "extended vacation". As such, she took over as the group's weapon supplier for three DLC packs. He [[TheBusCameBack eventually came back]], revealing that extended vacation was to Japan, and he came with Japanese-themed weapons in the Gage Ninja Pack DLC.
[[/folder]]

[[folder:Vlad]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/better_vlad_8215.jpg]]
[[caption-width-right:350:Like a fucking Sputnik!]]
->'''Portrayed By:''' Ilia Volok

Recently returned from a long stay in prison, '''Vladimir "Vlad" Kozak''' seeks to reclaim many of his old holdings - and wants revenge on the man who framed him. To do this, he's taking back his gangland stranglehold on DC, starting with his protection racket. Vlad also runs a bakery in town, which serves as a front to his more illegal means of business.

Vlad's heists are all single-day duration (not counting escape sequences, with the two-day Goat Simulator heist being the exception). Early jobs offer some opportunities for stealth and subterfuge, but later ones focus entirely on loud and violent approaches. He has also been the contractor for the yearly Christmas-themed heists.

* ArmsDealer: The "Aftershock" heist shows Vlad has begun to smuggle weapons via safes from the west coast to the east coast as part of a deal with a criminal organization on the west side of the country.
* AscendedExtra: He was just another contract players could use for jobs, but he slowly gained popularity among the community and he eventually gained more jobs related to him, had his character traits expanded to be more crazy, and started to take on the role of Bain as MissionControl in his later heists. Vlad even appeared in a few trailers.
* AxCrazy: Compared to the other contractors, Vlad is the most ruthless. Hector, the Elephant, and The Butcher are motivated by business, and they all prefer their stealthable jobs to be handled quietly. Vlad's jobs are all the result of personal feuds, and he outright enjoys it when the crew "gets messy."
* BadBoss: In the web series, where he insists one of his girls 'take care' of a 'special client' despite having promised her she wouldn't have to do that sort of thing.
** PlayedForLaughs in Santa's Workshop, where he makes thinly veiled threats to the "elves" packing drugs, talking about how he would roast their balls alive, beating the teeth out of them among the long list of the things he would do if they don't work faster.
--> "Tell the elves to work harder, or the only gift they'll get in their stocking is my fist in their ass!"
* CasualDangerDialog: [[spoiler:During the Meltdown heist, he brushes off Bain's reaction over Vlad wanting the crew to steal nuclear warheads for him as if it was a common everyday thing. He'll even causally ask the crew if their hair has fallen off or if their bones have been exposed yet.]]
* CruelMercy: Why does he ask the crew to steal the tiara of his rival's bride-to-be instead of just ordering her gunned down? Because leaving his hated enemy with a nagging, disappointed wife is a far worse punishment than leaving him with a dead one.
* EvilIsPetty: Most of his missions are motivated by him feeling personally wronged by somebody else, and unlike Hector's feud with the Mendozas, Vlad's victims don't have any sizable backup.
* FromNobodyToNightmare: Vlad is a mob boss running his own illegal businesses, but compared to everyone else the crew had done jobs for (and Vlad having a somewhat silly personality), one might not take Vlad too seriously and even the FBI didn't consider him a threat for a while (his biggest heist at game release was smashing a mall on his turf so that its owner pays him protection money). But later on, Vlad asks the crew to steal [[spoiler:nuclear warheads]] for a potential buyer and he acts like it's no big deal. Vlad eventually gains a lot of influence in the criminal underworld and he manages to make connections to a large organization on the west coast by moving their product of customized skins for guns on the east coast, and by the Goat Simulator heist is moving in on Hector's old turf as a cocaine distributor.
* HollywoodToneDeaf: One of his lines upon successful completion of a job is a horrible, drunken rendition of the Russian folk song "Kalinka."
* LateArrivalSpoiler: Bain may comment after opening up one of the trucks in "Aftershock" that safes are just another thing in a long line of weird cargo Vlad has had a hand in distributing, specifically bringing up [[spoiler:the nukes from "Meltdown".]]
* MissionControl: He slowly started to take up a similar role to Bain starting with the Meltdown heist and progressing from there. The Santa's Workshop and Goat Simulator heists has Vlad providing the crew with assets like a flame based trap for doorways and having a relative of his extract the goats via skyhook and plane. Vlad will also remind the crew on what they need to do.
* NotSoHarmlessVillain: In Meltdown, it turns out the mystery loot he's wanting from the warehouse is [[spoiler:a set of ''nukes''. Even Bain is absolutely horrified.]]
* RoaringRampageOfRevenge: His primary motivation. His rivals got him sent to prison on charges that he actually ''wasn't'' guilty of and carved up his empire in the process. Now that he's out, he wants his business back - and to watch them suffer.
* TheGadfly: Depending on the mission. He hires the crew for the Ukrainian Job just to ruin the wedding of the rat who framed him. He also enjoys trolling Bain and the crew when given mission control privileges, especially in Goat Simulator. [[spoiler:It gets darker during Meltdown, where he makes several jokes about the very real possibility of radiation poisoning from having to carry the nuclear warheads around.]]
* TrailersAlwaysSpoil: If you are open enough to take a look in the game's newsfeed (after the game has been patched), you can already tell that you are helping Vlad in [[spoiler:selling nukes to foreign countries]].
* VodkaDrunkenski: While he usually stays sober for the initial briefing, Vlad tends to, ah, "let loose" once a job has been completed.
--> '''Vlad''': Now, I don't like Vodka... but it likes me just fine.
** Vodka seems to run in the family as shown in the White Xmas heist where escorting Vlad's brother-in-law can be a pain in the ass due to said in-law falling over, vomiting, or even stopping to drink every few steps.
* VillainWithGoodPublicity: The bakery that he uses as a front is extremely popular with the general public. [[spoiler:It's gotten to the point that the FBI ''somehow'' [[BeneathSuspicion believes]] that he's [[BlatantLies an innocent man and an upstanding member of the community, and that Bain in using him as a patsy]]]].
* WeirdnessMagnet: Quite a few of Vlad's jobs and requests are... well, a bit on the stranger side. The loot he's had for the crew pick up for him includes a decorative tiara, safes, a stuffed pig, live goats (ones that are being used to smuggle cocaine, of course, but still goats), and [[spoiler:of course, nuclear warheads.]] He's also provided the crew with the [[ChristmasEpisode 2014, 2015, and 2016 Christmas heists]]. The 2014 heist, according to the FBI Files, had his brother-in-law's plane hit an "unidentified flying object" heavily implied to be Santa's sleigh, the 2015 heist revolves around gangsters in elf costumes disguising narcotics as Christmas presents, and 2016 features the clowns turning a mall upside down to find packages of cocaine, mistakenly distributed to various stores in Christmas presents, hidden by his drunken brother-in-law disguised as Santa, culminating in ''stealing the mall's Christmas tree''.[[labelnote:*]][[NotMakingThisUpDisclaimer Trust us, we couldn't make this crap up if we tried.]][[/labelnote]] Lampshaded by Bain in Aftershock:
--> '''Bain:''': Tiaras, [[spoiler:nuclear warheads]], and safes. Just another job for Vlad.
* YouDidntAsk: Some of Vlad's jobs have elements in them that Bain nor the crew find out about until the last minute, such as the security cameras and staff in one of the stores during the Four Stores heist. Meltdown takes it to a whole new level when Bain and the crew discover that the hot item Vlad wanted to steal was [[spoiler:''nuclear warheads''.]] Even when he is confronted about not telling the crew about it, Vlad just shrugs it off like it wasn't a big deal.
[[/folder]]

[[folder:Hector]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/better_hector_8128.jpg]]
[[caption-width-right:350:Hurry, you have no time!]]

->'''Portrayed By:''' Tim Simmons (voice), Gary Daniels (The Web Series)

The leader of the up-and-coming Sinaloan Cartel, '''Hector Morales''' is looking to deal with his rivals, the Mendoza Family, so he can secure distribution of cocaine and methamphetamine. He doesn't care how they are dealt with. He just wants them out of the picture. One of the most intimidating things about him is that he has no previous criminal record - he's never once been caught.

Hector's heists focus mostly on action and stealing highly valuable items like money, drugs, and weapons, but there are some opportunities for stealth.

* BadassInCharge: The web series shows us that Hector is pretty mean in a fist fight, as well as being a dangerously pragmatic leader.
** Even ''Bain'' is afraid of Hector in game, because he knows that Hector has strong connections and could have the crew killed if they ever betrayed him.
* BerserkButton: ''Do not'' mess with his girls. A bunch of sleazebags found this out the hard way during the Web Series.
* CombatPragmatist: ''Firestarter'' sees you stealing weapons from the Mendozas to ensure they are no match for his cartel - then burning their money, so they cannot even afford to pay their soldiers or their families down south. He doesn't stop there, as ''Rats'' sees you intercepting the remaining Mendoza leaders before they can escape the country.
* TheDon: Of the Sinaloan Cartel.
* DroppedABridgeOnHim: Turned out to be [[spoiler:the traitor who got Hoxton imprisoned. Naturally ends up dead as a result.]]
* GrievousBottleyHarm: Knocks a guy out cold this way after beating up his friends in the web series.
* LateArrivalSpoiler: The Goat Simulator briefing mentions right away that Hector is already dead. [[spoiler:Played with, in that it does NOT mention ''why'' he is dead.]]
* MyGreatestFailure: He considers showing mercy to Carlito Mendoza to be this.
* MysteriousPast: One of the things that make him so intimidating is that he has no previous record of crime, which makes him extremely unpredictable. All that is known is that he spared the life of Carlito Mendoza when they were both young, and he has regretted it ever since.
* OohMeAccentsSlipping: In the web series, he has an unmistakable and utterly inexplicable South African accent, despite being a South ''American'' gangster.
* PutOnABus: Hector's had no new heists since the game's release, and then... well, they DroppedABridgeOnHim.
[[/folder]]

[[folder:The Elephant]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/better_elephant_8206.jpg]]
[[caption-width-right:350:Gentlemen.]]

->'''Portrayed By:''' Bokeem Woodbine

A Republican councilman, '''Stephen J. Simmons''', AKA '''"The Elephant,"''' aspires to be a senator - and uses Crime.net as a means to that end. He's not above paying to have his rivals discredited or 'problems' taken out of the picture in a more permanent fashion. Whether it's vote manipulation, frame-ups, or aid for his political allies, he has the connections to make it happen.

His heists strongly encourage stealth and caution, and while highly difficult, they are extremely rewarding. The Biker DLC introduces a heist from him that can only be done loud, which contrasts from his usual stealthy approach, though he notes that there was no other option given the circumstances, and is largely unconnected to his political goals.

* CorruptPolitician: Very much so - he's got his hand in vote rigging, cover-ups, and more.
** ''Framing Frame'' has you posing as a hired crew to the Elephant's Democratic rival to steal paintings and exchange them for cash, and then break into the Democrat's penthouse to steal his illegal cache of gold while planting cocaine to frame him, using cameras hidden in the paintings to sneak past the guards. Should stealth fail, Bain instead has you set up a connection to the Democrat's personal computer so that he can air evidence of his corruption on public TV.
** ''Big Oil'' has you finding the location of a prototype fusion engine, which has the potential to be a renewable source of energy that would ensure clean energy for everyone, making oil and gas power obsolete. The Elephant wants you to steal the engine so that his oil company allies can stay in business, and eventually profit from the engine when the time comes.
** ''Election Day'' has the crew tagging trucks delivering electronic ballot machines and, assuming they've succeeded, breaking into the warehouse and hacking them to rig the mayoral election in favor of his political ally, Bob [=McKendrick=]. If players are caught infiltrating the warehouse, however, the crew instead sways the votes towards [=McKendrick=]'s rival, ''[[MoralMyopia incriminating her of the crime she was to be victim of.]]''
* EvenEvilHasStandards: In the ''Hardcore Henry'' trailer, Simmons had to warn Dallas about Akan's wrath. He attempted to defuse Dallas' doubts, and even held him back when Akan casually telepathically kills a waitress. [[DummiedOut Cut dialogue]] [[WhatCouldHaveBeen from the game implied that Simmons would have betrayed him by having the gang rob the data, feeling that working with him is a ''really bad idea'']].
* IHaveManyNames: Promotional material refers to him as "John Henry Simmons", but the [[spoiler:notes in Hoxton's Revenge]] refer to him as "Stephen Simmons". It's not clear if this is an oversight or another one of his deceptions.
* MeaningfulName: His alias is a reference to his political party.
* PutOnABus: Nothing after his initial batch of heists, save for day 1 of one of his jobs becoming a standalone job for Bain...
** TheBusCameBack: ...until June 2016, where he's the contractor for the DLC Biker Heist.
* TheChessmaster: He always has a long game at play, and Bain outright cautions the gang to watch their backs on his missions, in case he decides [[YouHaveOutlivedYourUsefulness they've outlived their usefulness]].
** Subverted in Big Oil, where the Overkill MC gang were hired to acquire intel about the prototype fusion oil engine, but ultimately decided to betray Simmons to cash in the job for themselves. Thankfully for him, he had the Payday gang on speed-dial.
* TheMole: Informs the PAYDAY gang of police assets before they're deployed, and set up a bug in Garrett's office.
* VillainWithGoodPublicity: He seems to be fairly respected in the public eye, with no one knowing about his secret connections to the criminal underworld.
[[/folder]]

[[folder:The Dentist]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/better_dentist_3462.jpg]]
[[caption-width-right:350:How did it feel? Leaving him behind?]]

->'''Portrayed By:''' Creator/GiancarloEsposito

Not much is known about the man known as '''The Dentist''', but he knows the crew very well - after all, he's been monitoring them ever since they robbed the First World Bank. The Dentist uses his occupation to present the image of an honest, working citizen, but behind that mask breathes a cunning and dangerous criminal mastermind. After his "introducing" himself to Dallas, he gave the crew an offer - work for him, and Hoxton will be freed.

The Dentist has a network of connections that rivals The Elephant's, and uses them to great effect during his Heists, which typically require careful planning and precise execution.

* AnOfferYouCantRefuse: The Dentist knows exactly who Dallas is and he uses that information against him by offering him several jobs that he needs done.
* ArmorPiercingQuestion: Delivers one to Dallas in regards to Jim Hoxworth, which stops him dead in his tracks when he was about to leave.
--> '''The Dentist''': How did it feel, leaving him behind?
* DiabolicalMastermind: He claims to need the Payday crew for several high profile jobs, and is both smart enough to give them an incentive to work with him, and ruthless enough to force them to do so.
* {{Expy}}: The Dentist is based on Gustavo Fring from ''Series/BreakingBad'', who had also ran a legitimate business as a front for his illegal activities. It also helps that the Dentist is played by the same actor, Giancarlo Esposito.
* [[spoiler:TheIlluminati: The treasure he's looking for in The Golden Grin Heist heavily implies connections to this]].
* ThePlan: He appears to have a greater purpose in mind for the Payday crew, beyond actually breaking Hoxton out. [[spoiler:His plans seem to involve the theft of priceless artifacts for a third party- the Gold Grin implying a connection to the illuminati.]]
* TheSpook: The FBI Files reveal that even the police know almost nothing about him -- in fact they've only just gotten a visual description.
* ScaryBlackMan: Fits the trope perfectly, but not in a way most would expect from the trope. Rather than using brute force or violence, the Dentist calmly holds Dallas hostage through blackmail and has the tools in his office to kill him should Dallas try anything funny during their meeting. If you listen to the Dentist talk about himself through his crimenet profile, he says that if the crew were to ever screw him over, he has connections so high that he has the ability to make someone from the crew disappear and that not even someone else from another part of the crew would be able to identify them.
* ScrewTheRulesIHaveConnections: The Dentist makes it very clear that he has very powerful connections that can assist the crew greatly (or lead to their quick deaths if they betray him) and he also uses said connections to keep up his front as an "honest" professional dentist.
* WhatHappenedToTheMouse: With The Golden Grin being the last heist from him, he simply vanished without a word. Presumably, with the crew already fulfilling their end of the bargain, the Dentist may simply not need their business anymore. He does continue to speak in the Pre-Planning screens for post-Golden Grin heists, however, but this is probably more of an oversight.
[[/folder]]

[[folder:The Butcher]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/8f4dd9218e15fd3612ebec82f52cfd08.png]]
[[caption-width-right:350:I have a problem.]]

->'''Portrayed By:''' Creator/MiraFurlan

A woman running a butcher shop in Croatia who is simply known as '''The Butcher'''. Similar to Vlad, The Butcher runs a legal business while doing more dirty work behind the scenes - in this case, the international arms trade. Not much else is known about her other than that she has a connection to Bain and is filling in for Gage while he's on an "extended vacation." She is also responsible for Dragan joining the crew, with him serving as her ambassador to Crime.net.

She came with two heists initially, Bombs: Dockyard (which could be played stealth or loud) and Bomb: Forest (which could only be played loud). [[PutOnABus After a long hiatus]], she [[TheBusCameBack got a third heist in December 2016]]: Scarface Mansion, another stealth-or-loud heist. One of her cargo ships ends up in Alaska during the Alaskan Deal heist, and she's not exactly happy about what ends up going down there.

* ArmsDealer: Of both the "Gangland Gun Runner" and "International Arms Merchant" subtype. Her first heists involve contracting the crew to steal her a large bomb, presumably for later sale. She also took over for supplying new weapons to the crew while Gage was on his "extended vacation", giving them a large set of attachments for existing weapons (AK/CAR Mod Pack), [[IncendiaryExponent flame-based weaponry]] (BBQ Pack), and old pieces from TheWildWest (Western Pack).
* BilingualDialogue: Her conversations switch between Croatian and English multiple times. Unusual in that everyone in the room speaks both of them.
* CrouchingMoronHiddenBadass: Spends most of the trailer being pushed around and intimidated by Dragan's partner. [[MuggingTheMonster Then she stabs him in the chest.]]
* PutOnABus: There have been no new heists since the Bomb heists, or weapons from her ever since Gage made his return.
** TheBusCameBack: She made a cameo during the Hoxton Housewarming Party event, and returned as the contractor for the Scarface DLC.
* {{Revenge}}: The Sosa cartel attacked one of her ships that was in the cartel's territory by killing all the crew on board, stealing the weapons being smuggled, and then blowing up the ship before sending her a photo of the deed warning her to stay out of Miami. Not one to be pushed around, she hires the PAYDAY gang to storm the Scarface Mansion to kill the leader behind the cartel.
** As Locke and Load Day 6's comic shows, she is '''not''' happy that [[spoiler:Locke double-crossed her]], ranting to Dallas that she will find him and make him pay.
* SamusIsAGirl: Meta example. Her gender was never revealed when it was first announced that Lion Game Lion was working on a new contractor on the Crimefest page.
* TheButcher: Duh.
[[/folder]]

[[folder:Vernon Locke]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/20170313205607_1.jpg]]
[[caption-width-right:350:For sure.]]

->'''Portrayed By:''' Ian Russell (voice)

Vernon Locke was introduced in a 'teaser' update for ''PAYDAY 2'', whose heists were released as part of the ''Film/PointBreak'' tie-in DLC.

He is the head of a cyber-taskforce division of Murkywater that managed to successfully infiltrate Crime.net, but instead of simply taking it offline (as he was hired to do), left a message for the crew within Crime.net that states he would like to work ''with'' the crew, offering to provide intel on Murkywater and protection from the other members of his taskforce.

Born in South Africa, educated at Lincoln Laboratory, trained under [=MI5=], and now employed by Murkywater. Vernon Locke heads their special cyberwarfare division, which has been tasked with infiltrating and destroying Crime.net. Locke has managed this. However, being a mercenary with no loyalties that extra money couldn't bend, Locke sees this as an opportunity. An opportunity to get rich, and cause a little chaos. He has reached out to Bain and the Payday gang. The deal? Work with him, or he brings Crime.net down forever. And he already has a couple of jobs for you...

Locke's jobs are direct hits on Murkywater's resources, favoring speed and violence over subtlety, with the Gang often moving from place to place rather than holding out at a single point. Also, fair warning, there's some [[LateArrivalSpoiler Late Arrival Spoilers]] for those that are new to the game circa Christmas 2017, as Locke has entered WalkingSpoiler Territory. Hence the huge amount of spoiler tags everywhere...

* AnOfferYouCantRefuse: He successfully crippled Crime.net and could have easily destroyed it, but he decides to take this opportunity to have the PAYDAY crew work with him. Naturally, he could easily bring the entire Crime.net system down for good if his offer was refused.
** [[spoiler:Interestingly, one of his quotes when he books it at the start of Alaskan Heist indicates that he was on the end of this as well, though it's never made clear where he got the deal or who made it. It is eventually revealed in the Reservoir Dogs heist that it was all a sham.]]
* EvenEvilHasStandards: [[spoiler:Like with Bain, he's perfectly fine with you slaughtering cops and Murkywater assault units, but killing civilians makes him a bit angry at you, not least because he has to work extra, and deducts pay as cleaner costs.]]
* BreakoutCharacter: Originally just another Contact for a couple of tie-in heists, Locke has been further and further integrated into what little plot Payday 2 has, mostly due to his popularity. [[spoiler: He's even taken over Bains role as the gangs MissionControl as of Reservoir Dogs Heist.]]
* TheCracker: Managed to crack into Crime.net and would have taken the whole thing down, but he used his cracking skills as means to get some money out of the deal as well as for the crew.
* DefectorFromDecadence: Locke works with Murkywater and was ordered to bring down Crime.net, but he decided to betray his company by offering the PAYDAY crew to work with him so that everyone can make more money since he wasn't getting enough at his day job.
* EnemyMine: Despite the near destruction of Crime.net, he was able to set off two heists that potentially sends crippling blows to Murkywater. [[spoiler:Subverted during Alaskan Deal, then played straight once more during Reservoir Dogs.]]
* FauxAffablyEvil: Perfectly friendly and polite as long as everything is going exactly according to plan, but prone to meeting any change or delay with instant hostility and gratuitous swearing. [[spoiler:He eventually betrays you in Alaskan Deal, driving off with a near cheerful tone to his voice. When he's back on your side by Reservoir Dogs, however, he drops the act and becomes more focused.]]
* ForeignCussWord: When he gets angry he'll start using Afrikaans slang, calling police 'kerels' (a dated equivalent of the American 'pigs') and everyone [[CountryMatters 'poes']].
* InsufferableGenius: Incredibly annoying, especially after offering two heists involving sabotage towards Murkywater's leading assets. To the point of sounding even more irritable than Bain's constant barking. Birth of Sky has this the worst, especially if you're having a hard time finding the money pallets or are getting shot from every angle. [[spoiler:He drops this in the Reservoir Dogs heist, as things have gotten much more serious.]]
* {{Jerkass}}: Perks from being an EnemyMine for the Payday gang from the already nuisance mercenary group that had been fought down until Murkywater's HomeBase was discovered.
** JerkWithAHeartOfGold: [[spoiler:The Reservoir Dogs heist reveals that the betrayal in Alaska was a ruse, and he does genuinely respect the crew.]]
* KnowWhenToFoldEm: [[spoiler:Legs it in a bulletproof car and, as Day 9 of the Locke and Load event shows, went off the grid right after to avoid the gang tracking him down again.]]
** Utimately Averted, however; [[spoiler:turns out that he never actually intended to betray them.]]
* MissionControl: [[spoiler:In the Reservoir Dogs Heist, he entirely replaces Bain as this for Day 2 (Day 1 gameplay-wise) of the heist. He even gets to narrate when Assault Waves begin and end, as well as when players get downed, in custody and hostage trades.]]
* SkewedPriorities:
** Locke will ''never'' hesitate to remind the crew when a civilian gets freed by the police, even if the crew themselves are cornered by the cops and can't do anything about it.
** Also the Intro in a nutshell for Brooklyn Bank.
* VerbalTic: Has a habit of adding "for sure" to the ends of his statements.
* WalkingSpoiler: His role in the Alaskan Deal heist. Before that occured, his entry here was actually spoiler-free. Now look at it. [[spoiler:And his role in the Reservoir Dogs heist even more so.]]
* {{Wildcard}}: It's pretty hard to guess which side is he on when he throws insults to both sides in the battle between the crew and Murkywater. [[spoiler:As the Alaskan Deal shows, he's not on YOUR side, [[IronicEcho for sure]].]]
** ...which is then brought into question again by the [[spoiler:Reservoir Dogs Heist, except he's closer to the 'on your side' camp now as its' revealed that Lockes' betrayal was a ruse]].
* WhatTheHellPlayer: As mentioned above, and like with Bain, Locke will be ''extremely'' enraged if you start killing civilians for the hell of it, and reminds you that[[PragmaticVillainy the extra work he has to put in to cover up the killings will be deducted from their pay, as well as make him work harder to cover up said killings]], also because he shares Bains' morality and [[EvenEvilHasStandards he thinks it isn't right to kill innocent civlilians either.]]
[[/folder]]

Top