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[[foldercontrol]]



* [[Characters/FiveNightsAtFreddysProtagonists The Protagonists]][[note]]Mike Schmidt, Jeremy Fitzgerald, Fritz Smith, Fazbear's Fright Guard, The Child, "Eggs Benedict", Gregory[[/note]]
* [[Characters/FiveNightsAtFreddysWilliamAfton William Afton]][[note]]Includes his Springtrap, Scraptrap, Glitchtrap and Burntrap forms.[[/note]] (spoilers unmarked!)

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* [[Characters/FiveNightsAtFreddysProtagonists The Protagonists]][[note]]Mike Schmidt, Jeremy Fitzgerald, Fritz Smith, Fazbear's Fright Guard, The Child, "Eggs Benedict", Gregory[[/note]]
* [[Characters/FiveNightsAtFreddysWilliamAfton William Afton]][[note]]Includes his Springtrap, Scraptrap, Glitchtrap and Burntrap forms.[[/note]] (spoilers unmarked!)
('''spoilers unmarked!''')



[[AC:Humans]]
* [[Characters/FiveNightsAtFreddysProtagonists The Protagonists]][[note]]Mike Schmidt, Jeremy Fitzgerald, Fritz Smith, Fazbear's Fright Guard, The Child, "Eggs Benedict", Gregory[[/note]]
* [[Characters/FiveNightsAtFreddysTheAftonFamily The Afton Family]] ('''spoilers unmarked!''')



** Possibly [[spoiler:{{averted}}]] in the case of the Toy Animatronics. They were programmed to look for criminals, and technically they were doing their job -- in that [[spoiler:the murderer of the children ''was'' a nightguard at Fazbear's]]. In this case, they were simply too over-zealous. And even then, even this set of robots might be possessed.

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** Possibly [[spoiler:{{averted}}]] {{averted}} in the case of the Toy Animatronics. They were programmed to look for criminals, and technically they were doing their job -- in that [[spoiler:the murderer of the children ''was'' a nightguard at Fazbear's]]. In this case, they were simply too over-zealous. And even then, even this set of robots might be possessed.

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* [[Characters/FiveNightsAtFreddysProtagonists The Protagonists]] [[note]] Mike Schmidt, Jeremy Fitzgerald, Fritz Smith, Fazbear's Fright Guard, The Child, "Eggs Benedict", Gregory[[/note]]

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* [[Characters/FiveNightsAtFreddysProtagonists The Protagonists]] [[note]] Mike Protagonists]][[note]]Mike Schmidt, Jeremy Fitzgerald, Fritz Smith, Fazbear's Fright Guard, The Child, "Eggs Benedict", Gregory[[/note]]



[[/index]]

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[[/index]]



* [[Characters/FiveNightsAtFreddysAnimatronics In general]]



[[index]]
* [[Characters/FiveNightsAtFreddysFirstGeneration The First Generation]][[note]]Freddy, Bonnie, Foxy, Chica, Golden Freddy[[/note]] (''Five Nights at Freddy's'')
* [[Characters/FiveNightsAtFreddysSecondGeneration The Second Generation]][[note]]Toy Freddy, Toy Bonnie, Toy Chica, Mangle, BB, The Puppet, Bare Endoskeleton, JJ, Shadow Bonnie, Shadow Freddy[[/note]] (''Five Nights at Freddy's 2'')
* [[Characters/FiveNightsAtFreddysThirdGeneration The Third Generation]][[note]]The Phantoms[[/note]] (''Five Nights at Freddy's 3'')
* [[Characters/FiveNightsAtFreddysFourthGeneration The Fourth Generation]][[note]]Nightmare Freddy, Nightmare Bonnie, Nightmare Chica, Nightmare Foxy, Nightmare Fredbear, Plushtrap, Nightmare, Nightmare BB, Nightmarionne, Nightmare Mangle, Halloween Chica, Halloween Bonnie[[/note]] (''Five Nights at Freddy's 4'')
* [[Characters/FiveNightsAtFreddysFifthGeneration The Fifth Generation]][[note]]Baby, Funtime Freddy, Funtime Foxy, Ballora, Ennard, Bidybab, Minireena, Yenndo, Bonnet, Lolbit[[/note]] (''Five Nights at Freddy's: Sister Location'')
* [[Characters/FiveNightsAtFreddysSixthGeneration The Sixth Generation]][[note]]Molten Freddy, Scrap Baby, Lefty, Helpy, purchasable animatronics, XOR/Shadow Dee Dee and Fredbear[[/note]] (''Freddy Fazbear's Pizzeria Simulator'' and ''Ultimate Custom Night'')
* [[Characters/FiveNightsAtFreddysVRGeneration The VR Generation]][[note]][=PlushBaby=], Dreadbear, Grimm Foxy[[/note]] (''Five Nights at Freddy's VR: Help Wanted'')
* [[Characters/FiveNightsAtFreddysSeventhGeneration The Seventh Generation]][[note]]Glamrock Freddy, Glamrock Chica, Montgomery Gator, Roxanne Wolf, The Daycare Attendent, S.T.A.F.F. Bots, DJ Music Man[[/note]] (''Five Nights at Freddy's: Security Breach'')
* [[Characters/FiveNightsAtFreddysAdventureCharacters The Adventure Characters]] [[note]][[LoadsAndLoadsOfCharacters Pretty much every character to appear in the first four games of the series, a few who only did off-screen, and some that don't even exist in the main franchise]] (and a couple who quite simply ''can't'' exist in the main franchise).[[/note]] (''Five Nights at Freddy's World'')

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[[index]]
*
** [[Characters/FiveNightsAtFreddysFirstGeneration The First Generation]][[note]]Freddy, Bonnie, Foxy, Chica, Golden Freddy[[/note]] (''Five Nights at Freddy's'')
* ** [[Characters/FiveNightsAtFreddysSecondGeneration The Second Generation]][[note]]Toy Freddy, Toy Bonnie, Toy Chica, Mangle, BB, The Puppet, Bare Endoskeleton, JJ, Shadow Bonnie, Shadow Freddy[[/note]] (''Five Nights at Freddy's 2'')
* ** [[Characters/FiveNightsAtFreddysThirdGeneration The Third Generation]][[note]]The Phantoms[[/note]] (''Five Nights at Freddy's 3'')
* ** [[Characters/FiveNightsAtFreddysFourthGeneration The Fourth Generation]][[note]]Nightmare Freddy, Nightmare Bonnie, Nightmare Chica, Nightmare Foxy, Nightmare Fredbear, Plushtrap, Nightmare, Nightmare BB, Nightmarionne, Nightmare Mangle, Halloween Chica, Halloween Bonnie[[/note]] (''Five Nights at Freddy's 4'')
* ** [[Characters/FiveNightsAtFreddysFifthGeneration The Fifth Generation]][[note]]Baby, Funtime Freddy, Funtime Foxy, Ballora, Ennard, Bidybab, Minireena, Yenndo, Bonnet, Lolbit[[/note]] (''Five Nights at Freddy's: Sister Location'')
* ** [[Characters/FiveNightsAtFreddysSixthGeneration The Sixth Generation]][[note]]Molten Freddy, Scrap Baby, Lefty, Helpy, purchasable animatronics, XOR/Shadow Dee Dee and Fredbear[[/note]] (''Freddy Fazbear's Pizzeria Simulator'' and ''Ultimate Custom Night'')
* ** [[Characters/FiveNightsAtFreddysVRGeneration The VR Generation]][[note]][=PlushBaby=], Dreadbear, Grimm Foxy[[/note]] (''Five Nights at Freddy's VR: Help Wanted'')
* ** [[Characters/FiveNightsAtFreddysSeventhGeneration The Seventh Generation]][[note]]Glamrock Freddy, Glamrock Chica, Montgomery Gator, Roxanne Wolf, The Daycare Attendent, S.T.A.F.F. Bots, DJ Music Man[[/note]] (''Five Nights at Freddy's: Security Breach'')
* ** [[Characters/FiveNightsAtFreddysAdventureCharacters The Adventure Characters]] [[note]][[LoadsAndLoadsOfCharacters Pretty much every character to appear in the first four games of the series, a few who only did off-screen, and some that don't even exist in the main franchise]] (and a couple who quite simply ''can't'' exist in the main franchise).[[/note]] (''Five Nights at Freddy's World'')
World'')



* [[Characters/FiveNightsAtFreddysTheSilverEyes The Silver Eyes Continuity]] (''Five Nights at Freddy's: The Silver Eyes'', ''Five Nights at Freddy's: The Twisted Ones'' and ''Five Nights at Freddy's: The Fourth Closet'')
* [[Characters/FiveNightsAtFreddysFrightGeneration The Fright Generation]][[note]][[MonsterOfTheWeek Animatronics of the Week]], the Stitchwraith, the Man in Room 1280, [[spoiler:Afton's Amalgamation]], [[spoiler:the Puppet]] and the Other Evil[[/note]] (''Five Nights at Freddy's: Fazbear Frights'')


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* ** [[Characters/FiveNightsAtFreddysTheSilverEyes The Silver Eyes Continuity]] (''Five Nights at Freddy's: The Silver Eyes'', ''Five Nights at Freddy's: The Twisted Ones'' and ''Five Nights at Freddy's: The Fourth Closet'')
* ** [[Characters/FiveNightsAtFreddysFrightGeneration The Fright Generation]][[note]][[MonsterOfTheWeek Animatronics of the Week]], the Stitchwraith, the Man in Room 1280, [[spoiler:Afton's Amalgamation]], [[spoiler:the Puppet]] and the Other Evil[[/note]] (''Five Nights at Freddy's: Fazbear Frights'')

Frights'')

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!Separate pages

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!Separate pages!!Subpages:
!!!'''Characters-specific:'''



!Animatronics
!!Games:

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!Animatronics
!!Games:
!!!'''Other:'''
[[AC:Animatronics]]
* '''Games'''



!!Novels

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!!Novels* '''Novels'''

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* [[Characters/FiveNightsAtFreddysProtagonists The Protagonists]] [[note]] Mike Schmidt, Jeremy Fitzgerald, Fritz Smith, Fazbear's Fright Guard, The Child, "Eggs Benedict", Gregory[[/note]]



!!Protagonists
* [[Characters/FiveNightsAtFreddysProtagonists The Protagonists]] [[note]] Mike Schmidt, Jeremy Fitzgerald, Fritz Smith, Fazbear's Fright Guard, The Child, "Eggs Benedict", Gregory[[/note]]
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[[Characters/FiveNightsAtFreddysProtagonists The Protagonists]] [[note]] Mike Schmidt, Jeremy Fitzgerald, Fritz Smith, Fazbear's Fright Guard, The Child, "Eggs Benedict", Gregory[[/note]]

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* [[Characters/FiveNightsAtFreddysProtagonists The Protagonists]] [[note]] Mike Schmidt, Jeremy Fitzgerald, Fritz Smith, Fazbear's Fright Guard, The Child, "Eggs Benedict", Gregory[[/note]]
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!!Protagonists
[[Characters/FiveNightsAtFreddysProtagonists The Protagonists]] [[note]] Mike Schmidt, Jeremy Fitzgerald, Fritz Smith, Fazbear's Fright Guard, The Child, "Eggs Benedict", Gregory[[/note]]







!Protagonists
[[folder:In general]]
Most of the protagonists are just some schmucks that wanted to make some minimum wage. Unfortunately for them, they chose the wrong place to night watch. With only the tools at hand, some nerves of steel, and a strange persistent to come back every night, these night guards have to survive five nights at minimum to get their paycheck. Since The Child and Charlotte are so different from the night-guards, they aren't included in this folder.

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!Protagonists
[[folder:In general]]
Most of the protagonists are just some schmucks

!Instructors

[[folder:Phone Guy]]
[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/phone_guycn.png]]
[[caption-width-right:150:[[Music/{{Mika}} Ring ring, is
that you on the phone...]]]]

->''"Hello, hello? Uh, I
wanted to make some minimum wage. Unfortunately record a message for them, you to help you get settled in on your first night. Um, I actually worked in that office before you. I'm finishing up my last week now, as a matter of fact. So, I know it can be a bit overwhelming, but I'm here to tell you there's nothing to worry about. Uh, you'll do fine. So, let's just focus on getting you through your first week. Okay?"''
-->-- '''Phone Guy'''
->'''Voiced by:''' [[DescendedCreator Scott Cawthon]]

Your character's predecessor in the graveyard shift for the first game. He knows that the employee orientation
they chose gave you left out a few things — okay, a ''lot'' of things — so he's left you a series of pre-recorded messages that play over the wrong place telephone in your office. Just a few pointers to night watch. With only show you the tools at hand, some nerves ropes. He returns for the second game, managing to guide you through the first six nights, although he spends just as much time doing that as he does trying to reassure you that all is well in the pizzeria. He (''technically'') returns in the third game, in the form of steel, old audio logs, and a strange persistent to come back every night, these night guards have to survive five nights at minimum to get their paycheck. Since The Child appears as an EasterEgg in the fourth game, but doesn't appear after that until ''VideoGame/UltimateCustomNight'' and Charlotte are so different from the night-guards, they aren't included in this folder. ''VideoGame/FiveNightsAtFreddysVRHelPWanted''.



* ActionSurvivor: If you play it right, the guards, with no weapons and having only equipment of limited help, can survive up to seven nights straight against a bunch of homicidal robots who get increasingly fast, smart, and cranky as the week progresses.
* AmbiguousSituation:
** ''Freddy Fazbear's Pizzeria Simulator'' suggests that [[spoiler:at least some of the past protagonists may have been Michael Afton in disguise.]] However, the only one officially confirmed as such is Eggs Benedict. Which other ones are still up for debate.
** It's heavily implied that the protagonist for ''Help Wanted'' isn't just some random nondescript beta tester who's [[AudienceSurrogate a stand-in for the player]], but specifically [[spoiler:Vanny, who exits the game BrainwashedAndCrazy as hinted by the DLC's Corn Maze EasterEgg and the mobile version's minigame "Princess Quest".]] However, as it's technically not confirmed for certain, the character in question is not listed here.
* AudienceSurrogate: Because the playable characters are {{Featureless Protagonist}}s with no distinctive personality, players have interpreted them as either themselves, famous [[LetsPlay Let's Players]] such as LetsPlay/{{Markiplier}}, or popular fan interpretations such as Rebornica's.
* BadassNormal: They're normal guys up against a bunch of murderous, haunted robots, and their only lines of defense are the security cameras and either blast doors, a mask and a flashlight, and audio cues and the ability to remotely seal vents. With a sufficiently skilled gamer, each of them can still survive. Subverted following TheReveal in ''Freddy Fazbear's Pizzeria Simulator'', [[spoiler:some of the guards were likely Michael Afton, who was undead (at least post-''Sister Location'') and determined to find his father and [[RiddleForTheAges possibly]] let his victims move on, no matter what]].
* {{Determinator}}: Despite the terrifying conditions, Mike, Jeremy, and the Fright Guard all continue working at their jobs as long as they can. Fritz only gets one night before getting fired, so it's unknown whether he would've done the same or whether Freddy's just fired him before he could quit.
* DontTouchItYouIdiot: Two of them have tinkered with the animatronic's AI, making them more active and aggressive than ever before.
* FeaturelessProtagonist: Usually, what we know about them is just their names. Everything else, though, is left to the player's imagination. As can be seen by their entries, fans take little things from the games and run with them to spin possible characterizations for each.
* FirstPersonPeripheralNarrator: ''Five Nights'' has a rather intriguing plot involving child murders, missing bodies, haunted animatronics, and a killer who may or may not still be on the loose. As the nightwatch security guard, you do not have any investment or involvement in this plot, and at most you can just discover what happened, not resolve it. However, this is averted for Eggs Benedict, who actually has an ulterior motive for going to Circus Baby's. [[spoiler:If he's all of the other protagonists, then he's been going from location to location trying to find his father and possibly free his victims all along.]]
* HeroicMime: They don't really say much. Even when murderous animatronics are screaming in their faces.
* ImmobilePlayerCharacter: In the first 3 games, all of them are completely bound to their chairs. Averted for ''Sister Location'' [[spoiler:until the secret ending of night 5]].
* {{Loser Protagonist}}s: Implied; if the theories are true about our brave night guards going to hell and back just to get paid, then they've all redefined the meaning of pure '''desperation'''.
* MeaningfulName: Each of the first three have one that references their role in the story; however, the one in ''Five Nights at Freddy's 3'' doesn't get named [[spoiler:due to their workplace burning down before they get paid]], and, initially, the same can be said for ''Sister Location's'' [[OnlyKnownByTheirNickname Eggs Benedict]]. [[spoiler:[[TheReveal It]] ''[[TomatoInTheMirror is]]'' [[WhamLine revealed at the very end of the story]], however: he is ''[[LikeFatherUnlikeSon Michael Afton]]''.]]
* ProtagonistWithoutAPast: None of the protagonists have any backstory, which makes it harder to guess why any of them keep coming back to their job. [[spoiler:Except for Eggs, who is the son of William Afton, and [[AmbiguousSituation may or may not be]] the Brother from ''4'' and/or every other night guard in the series.]]
* PunchClockHero: A distinction that sets them apart from other survival horror protagonists. [[VideoGame/ResidentEvil While]] [[Franchise/SilentHill many]] [[VideoGame/AlanWake other]] games involve finding a way to evacuate safely away from the crazy place (or ''[[VideoGame/SlenderTheArrival thing]]''), all the night guards already have this choice; nothing is ''forcing'' them to be there, and they can quit at any time. They only keep coming back in order to get paid by the end of the week. And, unlike ''[[VideoGame/AmnesiaTheDarkDescent Amnesia]]'' or ''{{VideoGame/Outlast}}'', they likely never find out ''why'' the animatronics are acting crazy; they get paid and/or fired, [[spoiler:bitten, have their workplace burn down, or ''[[BreadEggsMilkSquick get killed]]'']] and move on.
* ThroughTheEyesOfMadness: The guards have a tendency to have "hallucinations," which may actually be hallucinations (possibly caused by the air in the workplace or lacking sleep), but are quite likely to be supernatural in origin. [[spoiler:If it's true that some of the night guards are Michael Afton in disguise, maybe the hallucination comes from the fact he's technically dead and is struggling to stay sane in the living world.]]
* TooDumbToLive:
** Okay, the first night can be passed off due to ignorance of how dangerous the job really is ([[HostileAnimatronics Killer animatronics]]? Yeah, right!), and staying the first night is simply a surival measure. However, coming ''back'' to Freddy Fazbear's after a firsthand experience lands most of them smack-dab into Website/DarwinAwards territory. Fritz is a special case, since he gets fired before he serves another night (though messing with the animatronics ''on the first day of the job'' certainly takes a special kind of idiocy, or possibly intelligence). And in Phone Guy's case, he was there when the robots started to act up the first time around and has returned to the job years later! The Fazbear's Fright guard also has an excuse of appearing for more than one day, as the animatronic wasn't installed until after the first day -- but beyond that, he falls into either this trope or TheDeterminator, depending on his intentions. The protagonist of the fourth game has yet another excuse; he has nowhere to run away ''to'', as the entire thing is taking place [[ThroughTheEyesOfMadness inside his mind]].
** The CBPW technician (a.k.a. "Eggs Benedict"), while having the same excuse of "no misbehaving animatronics on Day 1" as the Fazbear's Fright guard, falls into this in three whole new ways. [[spoiler:First, he shows up for work on his fifth night after spending the fourth night ''being kidnapped and narrowly surviving being stuffed into a suit''. You know, the exact thing that Mike Schmidt, Jeremy Fitzgerald, and Fritz Smith so narrowly avoided, and the Phone Guy ''died'' from. Then, on Night 5 proper, he can be stupid in one of two ways: either he falls for Ennard's ruse, [[LuredIntoATrap goes into the Scooping Room to destroy Baby's body]] [[SchmuckBait at "her" request]], and gets ''himself'' disemboweled for his trouble, or he ''doesn't'' fall for the ruse, heads to the Private Room, has a tense stand-off with Ennard that would make Mike Schmidt proud... ''and then [[AmbiguousSituation possibly]] invites Ennard to his house to be his roommate''. What the hell is ''with'' this guy?]]
** Even before that, he spends night 2 avoiding attacks from several different animatronics, and even has Baby outright tell him that [[spoiler:Ballora will kill him if she catches him]] AND HE STILL COMES BACK ON NIGHT 3.
** ''Pizzeria Simulator'' lends evidence to another theory that [[spoiler:Michael Afton is some of the guards, likely all of them except Jeremy and the Fazbears Fright Guard, and was trying to find his father at every turn. So they're/he's not stupid, just REAL determined. This places Jeremy into a special tier of idiocy, because unlike Michael, he should have left on day 2 after his Night 1, not only does he stay the whole week, he ''accidentally'' does overtime on Night 6 (possibly not getting the memo) just after the Second Murders and keeps working the birthday party closing out the Junior location the Sunday after Night 6, becoming the likely Bite of '87 survivor. The Fazbear's Fright Guard also stays for Nights 4, 5 and 6 (Springtrap wasn't active until Night 2, and he could plausibly blame any sighting of him on Night 2 to hallucinations due to bad ventilation, slightly justifying his presence on Night 3 despite Phone Dude stating on his last call that the animatronic isn't where they left it, possibly also justifying that through the Phone Dude left because he was simply busy rather than running away theory) though he may also be intending to burn the place down and may have been waiting for an opportunity to do so and blame it on the laughably bad wiring, moving him away from an idiot to BadassBystander turned UnchosenOne, assuming he isn't also Michael of course]].
* TwoAliasesOneCharacter: [[spoiler:It's 100% possible that some, if not all of the night guards are, in fact, Michael Afton under various pseudonyms and aliases. ''Freddy Fazbear's Pizzeria Simulator'' received an updated ending showing what are presumably the names of the missing Children, among which are "Fritz" and "Jeremy", suggesting he deliberately chose those names if he is one of them. It is likely that Jeremy and the Fazbear's Fright Guard are the only-non Michael Afton guards, making Jeremy's name sharing with one of the victims a coincidence.]]

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* ActionSurvivor: If Well, almost a survivor.
* AdaptationalVillainy: Shows up as an enemy in Ultimate Custom Night, though [[ObliviouslyEvil whether or not he's trying to hinder
you play it right, the guards, with no weapons and having only equipment of limited help, can survive up on purpose]] remains to seven nights straight against a bunch of homicidal robots who get increasingly fast, smart, and cranky as the week progresses.
* AmbiguousSituation:
** ''Freddy Fazbear's Pizzeria Simulator'' suggests that [[spoiler:at least some of the past protagonists may have been Michael Afton in disguise.]] However, the only one officially confirmed as such is Eggs Benedict. Which other ones are still up for debate.
** It's heavily implied that the protagonist for ''Help Wanted'' isn't
be seen. [[spoiler: Considering just some random nondescript beta tester who's [[AudienceSurrogate a stand-in for who the player]], but specifically [[spoiler:Vanny, who exits the game BrainwashedAndCrazy as hinted by the DLC's Corn Maze EasterEgg and the mobile version's minigame "Princess Quest".]] However, as it's technically not confirmed for certain, the player character in question Ultimate Custom Night [[BigBad is not listed here.
implied to be]] and [[IronicHell where he is]]]], he might be entirely justified in hindering you on purpose.
* AudienceSurrogate: Because AgentScully: Why are the playable characters robots attacking Mike/Jeremy? They think they're endoskeletons without their costumes. Why are {{Featureless Protagonist}}s with no distinctive personality, players have interpreted they strong enough to drag someone around? Basically, they're Franchise/RoboCop by way of FunnyAnimals. Who in their right minds let these things be around children? A RestrainingBolt built into their "Entertain" mode makes them as either themselves, famous [[LetsPlay Let's Players]] such as LetsPlay/{{Markiplier}}, or popular fan interpretations such as Rebornica's.
* BadassNormal: They're normal guys up against
safe to be around during the day. Why do they smell like rotten meat and drip blood and snot everywhere? Um... Good question. But rest assured there is a bunch of murderous, rational explanation. [[SuspiciouslySpecificDenial They are not haunted robots, by dead children]].
* AngstWhatAngst:
** Is perfectly capable, ''somehow,'' of bouncing back from ''multiple children being murdered at the hands of a coworker,'' who, all things considered, may or may not have been his ''friend.''
** Zig-zagged, as when he mentions The Bite of '87 in his messages in the first game, he sounds a bit hesitant,
and their only lines of defense then there's the BreakTheCutie entry below.
* ApocalypticLog: The pre-recorded voice messages
are revealed to be such when Golden Freddy puts an abrupt end to his shift.
* AscendedFanboy: ''2'' reveals that he's a big fan of
the security cameras animatronics, Foxy in particular, and either blast he gets to work with them! Sadly, this gets him killed.
* BadNewsInAGoodWay: Phone Guy is fanatically loyal to the company, seems incapable of absorbing any bad news, and shrugs off each gruesome event as though it's a common occurrence in any workplace.
* BlahBlahBlah: He says this at one point in his Night 1 phone call in the first game.
* BreakTheCutie: He's so legitimately chipper in ''2'', and sounds depressingly distraught and upset at the end of the week, after [[spoiler:the second murders transpire]].
* TheBusCameBack: Makes a reappearance in "Ultimate Custom Night" after being absent from 5 and 6 (he's an EasterEgg in 4).
* CasualDangerDialogue: He's recording those messages for you ''during his shifts'' — which means that he's checking the cameras, manning the
doors, a mask and in general keeping himself alive in a flashlight, horrific and audio cues terrifying situation while being totally chill about explaining how to survi— sorry, get through the night. Nobody's died, after all. That's not what he meant. Even on Night 4, when he ''doesn't'' make it through the night, he's relatively calm when he explains to you that he might not be able to record another message for you because it "hasn't been a good night" for him. Oh, and could you please check the ability to remotely seal vents. With a sufficiently skilled gamer, each of them can still survive. Subverted following TheReveal suits in ''Freddy Fazbear's Pizzeria Simulator'', [[spoiler:some of the guards were likely Michael Afton, who was undead (at least post-''Sister Location'') back room at some point? Thanks.
* CatchPhrase: He begins almost every phone call/recording with "Hello, hello?"
* ConditionedToAcceptHorror: Considering how he tells you about the animatronics' nighttime activities with nonchalance, even trying to explain they need "respect." When he seemingly dies on Night 4, he only dully says "Oh no".
* DisconnectedByDeath: His phone call in the first game's 4th Night meets an abrupt end when the animatronics get him.
* DissonantSerenity: He tells you about all the dangers you're going to face in a very calm tone
and determined to find his father and [[RiddleForTheAges possibly]] let his victims move on, no matter what]].not even sounding too worried about it.
* {{Determinator}}: Despite EveryoneHasStandards: Even he admits that the terrifying conditions, Mike, Jeremy, and Puppet creeps him out. Can't say we blame him.
* ExplainExplainOhCrap: In ''[=FNAF2=]'', on Night 2 when he's explaining things.
--> '''Phone Guy:''' Heh, I love those old characters, did you ever see Foxy
the Fright Guard all continue working at their jobs as long as they can. Fritz only gets one night before getting fired, Pirate? Oh wait, hold on... Oh yeah, '''Foxy'''.
* ExpositionFairy: You're his trainee,
so it's unknown whether he would've done his duty to make sure you do the same or whether Freddy's just fired him before he could quit.
job right. Even his lamer suggestions turn out to hold water, such as playing dead.
* DontTouchItYouIdiot: Two of them have tinkered with the animatronic's AI, making them more active FourIsDeath: Phone Guy is by all indications suited and aggressive than ever before.
* FeaturelessProtagonist: Usually, what we know about them is just their names. Everything else, though, is left to the player's imagination. As can be seen by their entries, fans take little things from the games and run with them to spin possible characterizations for each.
* FirstPersonPeripheralNarrator: ''Five Nights'' has a rather intriguing plot involving child murders, missing bodies, haunted animatronics, and a killer who may or may not still be
booted on the loose. As fourth night, apparently after running out the nightwatch security guard, you do not have any investment or involvement in generator during a harried standoff with Foxy. This is quickly followed by a collaboration from Freddy, Bonnie, Chica, and Golden Freddy.
* GenkiGuy: Lapses into
this plot, in ''2'' with his genuine enthusiasm and at most you can just discover what happened, not resolve it. However, this is averted fondness for Eggs Benedict, who actually has an ulterior motive the animatronics.
* HeroOfAnotherStory: He was the previous night guard
for going an indeterminate amount of time, which is implied by ''2'' to Circus Baby's. [[spoiler:If he's all be [[ActionSurvivor multiple]] ''years!'' In addition, it's also implied he [[spoiler:might be the second protagonist of the other protagonists, then he's been going from location second game, Fritz Smith, who (depending on how you set it) managed to location trying to find his father and possibly free his victims all along.get through the night on ''[[HarderThanHard Golden Freddy mode]]''.]]
* HeroicMime: They don't really say much. Even JustFollowingOrders: How he acts in Ultimate Custom Night. Phone Guy will call the office at random (essentially doing the same job he did when murderous he was alive), and if you fail to mute the call in time, you have to endure the whole thing...which wouldn't be that big of a deal if not for [[RightBehindYou one animatronic in particular that's not a big fan of noise]]...
* ManChild: Keeping in mind that Freddy Fazbear's is inspired by the Creator/ChuckECheese restaurants, and he seems to be a big fan of the franchise -- of the UndyingLoyalty variety of "big fan" -- it's entirely possible.
* MauveShirt: Following three nights of successfully -- even casually -- fending off the
animatronics are screaming from the inside of his control booth while recording helpful messages for his successor, he's seemingly killed by what sounds like all ''five'' of them converging on him at once.
* MinnesotaNice: Phone Guy has an accent along these lines and plays to the type by being incredibly calm about his rather disturbing situation.
* NiceGuy: Is always polite, happy to help and give you advice.
* NightmareFuelStationAttendant: He seems awfully chill about telling you the rather horrifying basics of the parts of the job not told to you prior to starting.
-->'''Night 1 Message''': Now concerning your safety: the only real risk to you as the night watchmen here, if any, is the fact that these characters... Uhh, if they happen to see you after hours, probably won't recognize you as a person. They'll -- they'll most likely see you as a metal endoskeleton without its costume on. Now, since that's against the rules at Freddy Fazbear's Pizza, they'll probably try to... forcefully stuff you inside a Freddy Fazbear suit. Umm, now, that wouldn't be so bad if the suits themselves weren't filled with crossbeams, wires, and animatronic devices, especially around the facial area, so you can imagine how having your head forced inside one of those could cause [[{{Understatement}} a bit of discomfort]]... [[BlackComedy and death]]. Uhh... The only parts of you that would likely see the light of day again would be your eyeballs and teeth that would pop out the front of the mask... Yeah, they don't tell you these things when you sign up.
** This also extends to his role
in ''3'', where he very calmly tells someone how to retract the animatronic skeleton in the special suits.. and that if not put in place properly, then there's a very high chance that "injuries slash grotesque maiming slash death can occur". He says all of this in a tone of someone telling another person how to put together a couch. What is ''with'' this guy?
** He also mentions that, if such an accident were to happen, the victim should drag
their faces.
maimed body away from the customers before they bleed out so as to not ruin the customer's experience. Again, this is said in the most mildly pleasant tone imaginable.
* ImmobilePlayerCharacter: In NoNameGiven: Unless he's actually [[spoiler:Fritz Smith]].
* ObiWanMoment: On the 4th Night, he only asks Mike Schmidt if he could "check inside of those suits in the back room?" and that he's "gonna try to hold out until someone checks... Maybe it won't be so bad." He knew exactly what fate awaited him.
* ObliquelyObfuscatedOccupation: Falls into this in the second game. While in ''1'' he's a night guard (like you) and in ''3'' he instructs people on how to wear the Spring Suits and also reads out official company memos, his job in ''2'' isn't really elaborated on: he calls you, gives you some information of what's been going on with the pizzeria, and hangs up. It's also notable in that he never actually claims to be a security guard in
the first 3 games, all of them place. His stints as a guard are completely bound to their chairs. Averted under apparent duress with the company (the sudden loss of the day shift guard in 2 and financial near-ruin in 1), implying that he's really more of a pinch-hitter for ''Sister Location'' [[spoiler:until the secret ending of night 5]].
* {{Loser Protagonist}}s: Implied; if
company. Like most things in the theories are true about our brave night guards going series, it leads to hell a ''lot'' of WildMassGuessing.
* OffscreenMomentOfAwesome: Managed to work a few nights — or possibly even ''years'' —
and back just to survive.
* OnlyKnownByTheirNickname: You never really
get paid, then they've all redefined the meaning of pure '''desperation'''.
* MeaningfulName: Each of
to know his name. At least in the first three game; his real name ''might'' have one that references their role been revealed in the story; however, second — [[spoiler:Fritz Smith]].
* OOCIsSeriousBusiness: His call during Night 6 of
the second game has him sound genuinely disturbed and on the verge of tears as he tells Jeremy that "[[spoiler:someone used one of the suits... we had a spare in the back — [[WhamLine a yellow one]] — someone ''used'' it...]]". This panic takes on a whole new justification after playing ''Five Nights at Freddy's 3'' doesn't get named [[spoiler:due 3''. [[spoiler:The yellow suits were decommissioned wearable prototypes that were so dangerous that ''[[CorruptCorporateExecutive Fazbear Entertainment]]'' actually went through multiple hoops to ''erase all trace of their workplace burning down existence''. His shock likely wasn't the murder, it's that ''someone found those suits'']], essentially a worst-case scenario for this company. Remember, these are the guys that brush off unexplained brutal murders of their employees.
* PhoneCallFromTheDead: Despite his apparent demise on Night 4, the phone is still rings the following evening. Instead of Phone Guy's jocular voice, [[spoiler:the receiver blasts gibberish and static directly into your ear... with fragments of the animatronics' scream cut in]].
* PosthumousCharacter: He seems to be long dead
before they get paid]], and, initially, the same can be said fifth and final phone message, which were established as pre-recorded during Night 1. His legacy lives on in the third game, thirty years later, thanks to some more never-before-heard prerecorded messages.
* RealisticDictionIsUnrealistic: Averted ''entirely''. He stutters, hesitates, stumbles over some words, repeats himself, goes silent as if to think, offers random interjections of 'okay?', says 'um' and 'uh' quite a bit, and generally really does sound like some guy who's just recording a message
for ''Sister Location's'' [[OnlyKnownByTheirNickname Eggs Benedict]]. [[spoiler:[[TheReveal It]] ''[[TomatoInTheMirror is]]'' [[WhamLine revealed the player without a script and just going off the top of his head. On the training tapes in the third game, he speaks much more clearly. Since these are official training materials rather than friendly greetings, he most likely was reading from a script.
* {{Retirony}}: "Just finishing up his last week" when he's cornered
at the very end of the story]], however: fourth message.
* ScullySyndrome: Perhaps he's in denial, but claiming that there's nothing to worry about when there are killer animatronics walking around is deluded at best. This ''might'' be a case of the management forcing him to keep quiet about the situation, however. He slips up quite a bit for someone who genuinely thinks there's nothing to worry about.
* SuspiciouslySpecificDenial:
** He tries to be encouraging, but
he frequently [[FreudianSlip slips up]] in his messages. His attempts to cover up these slips are pretty blatant. (No doubt due to contractual obligations.) Though oddly, considering the prequel, he could be telling the truth. Both Jeremy and his substitute each got through the five days alright, not to mention Fritz surviving a night before getting fired (assuming [[spoiler:Fritz and Phone Guy are separate characters]]).
** His dialogue in the sequel
is ''[[LikeFatherUnlikeSon Michael Afton]]''.chock-full of this for the first few nights, [[spoiler:until the sixth night]].
* SympathyForTheDevil: He insists that you should give the mascots a little bit of respect and understand that anyone who has to "sing those same stupid songs" without bathing for years would get "a bit irritable at night too."
* TagTeam: He encounters this approach by the animatronics during his final phone message. All of the animatronics can be heard just before he seemingly gets offed, including Golden Freddy.
* ThisIsGonnaSuck: The moment of his death.
--> ''(Freddy's theme plays.)'' "Oh no..." ''(Golden Freddy screams.)''
* {{Understatement}}: In his first message, he states the animatronics get "quirky" at night.
* UndyingLoyalty: He's very dedicated to Freddy's and honestly just wants it to be a fun family-friendly establishment. So much so that [[spoiler:he sounds audibly distraught on the sixth night in the second game due to the second child murders. And he personally takes the night shift job himself when the place re-opens in the first game just to find out what's going on with the animatronics.
]]
* ProtagonistWithoutAPast: None of UnexplainedRecovery: He returns in ''2'', despite the protagonists have any backstory, which makes it harder to guess why any of them keep coming back to their job. [[spoiler:Except for Eggs, who is events that transpire in the son of William Afton, first game. This is actually your big hint that Part 2 is a ''prequel'', set before the events that led to his seeming death.
* UnreliableExpositor: According to WordOfGod. In addition, his "malfunctioning suit-stuffing programming" explanation falls short if you see Bonnie in the same room as an unclothed endoskeleton
and [[AmbiguousSituation may or may not be]] doing a thing about it. Completely justified in that he never had a clue what was going on; sometime after The Bite of '87, he took up the Brother from ''4'' and/or every other vacant position as the night guard in and had to try and figure out the series.]]
* PunchClockHero: A distinction that sets them apart from other survival horror protagonists. [[VideoGame/ResidentEvil While]] [[Franchise/SilentHill many]] [[VideoGame/AlanWake other]] games involve finding a way to evacuate safely away from the crazy place (or ''[[VideoGame/SlenderTheArrival thing]]''), all the night guards already have this choice; nothing is ''forcing'' them to be there,
hows and they can quit at any time. They only keep coming back in order to get paid by the end of the week. And, unlike ''[[VideoGame/AmnesiaTheDarkDescent Amnesia]]'' or ''{{VideoGame/Outlast}}'', they likely never find out ''why'' the animatronics are acting crazy; they get paid and/or fired, [[spoiler:bitten, have their workplace burn down, or ''[[BreadEggsMilkSquick get killed]]'']] and move on.
* ThroughTheEyesOfMadness: The guards have a tendency to have "hallucinations," which may actually be hallucinations (possibly caused by the air in the workplace or lacking sleep), but are quite likely to be supernatural in origin. [[spoiler:If it's true that some of the night guards are Michael Afton in disguise, maybe the hallucination comes from the fact he's technically dead and is
whys while just struggling to stay sane in the living world.]]
survive.
* TooDumbToLive:
VerbalTic:
** Okay, the first night can be passed off due to ignorance of how dangerous the job really is ([[HostileAnimatronics Killer animatronics]]? Yeah, right!), and staying the first night is simply a surival measure. However, coming ''back'' to Freddy Fazbear's after a firsthand experience lands most of them smack-dab into Website/DarwinAwards territory. Fritz is a special case, since he gets fired before he serves another night (though messing Often begins his phone calls with the animatronics ''on the first day of the job'' certainly takes a special kind of idiocy, or possibly intelligence). And in Phone Guy's case, two hellos.
** Downplayed, but
he was there when the robots started to act up the first time around and has returned to the job years later! The Fazbear's Fright guard also has an excuse of appearing for more than one day, as the animatronic wasn't installed until after the first day -- but beyond that, he falls into either this trope or TheDeterminator, depending on his intentions. The protagonist of the fourth game has yet another excuse; he has nowhere to run away ''to'', as the entire thing is taking place [[ThroughTheEyesOfMadness inside his mind]].
** The CBPW technician (a.k.a. "Eggs Benedict"), while having the same excuse of "no misbehaving animatronics on Day 1" as the Fazbear's Fright guard, falls into this
says "you know" in three whole new ways. [[spoiler:First, he shows up for work on his fifth night after spending the fourth night ''being kidnapped and narrowly surviving being stuffed into a suit''. You know, the exact thing that Mike Schmidt, Jeremy Fitzgerald, and Fritz Smith so narrowly avoided, and the Phone Guy ''died'' from. Then, on Night 5 proper, he can be stupid in one of two ways: either he falls for Ennard's ruse, [[LuredIntoATrap goes into the Scooping Room to destroy Baby's body]] [[SchmuckBait at "her" request]], and gets ''himself'' disemboweled for his trouble, or he ''doesn't'' fall for the ruse, heads to the Private Room, has a tense stand-off with Ennard that would make Mike Schmidt proud... ''and then [[AmbiguousSituation possibly]] invites Ennard to his house to be his roommate''. What the hell is ''with'' this guy?]]
** Even before that, he spends night 2 avoiding attacks from several different animatronics, and even has Baby outright tell him that [[spoiler:Ballora will kill him if she catches him]] AND HE STILL COMES BACK ON NIGHT 3.
** ''Pizzeria Simulator'' lends evidence to another theory that [[spoiler:Michael Afton is
some of the guards, likely all beginning or end of them except Jeremy and the Fazbears Fright Guard, and was trying to find his father at every turn. So they're/he's not stupid, just REAL determined. This places Jeremy into a special tier of idiocy, because unlike Michael, he should have left on day 2 after his Night 1, not only does he stay the whole week, he ''accidentally'' does overtime on Night 6 (possibly not getting the memo) just after the Second Murders and keeps working the birthday party closing out the Junior location the Sunday after Night 6, becoming the likely Bite of '87 survivor. The Fazbear's Fright Guard also stays for Nights 4, 5 and 6 (Springtrap wasn't active until Night 2, and he could plausibly blame any sighting of him on Night 2 to hallucinations due to bad ventilation, slightly justifying his presence on Night 3 despite Phone Dude stating on his last call that the animatronic isn't where they left it, possibly also justifying that through the Phone Dude left because he was simply busy rather than running away theory) though he may also be intending to burn the place down and may have been waiting for an opportunity to do so and blame it on the laughably bad wiring, moving him away from an idiot to BadassBystander turned UnchosenOne, assuming he isn't also Michael of course]].
* TwoAliasesOneCharacter: [[spoiler:It's 100% possible that some, if not all of the night guards are, in fact, Michael Afton under various pseudonyms and aliases. ''Freddy Fazbear's Pizzeria Simulator'' received an updated ending showing what are presumably the names of the missing Children, among which are "Fritz" and "Jeremy", suggesting he deliberately chose those names if he is one of them. It is likely that Jeremy and the Fazbear's Fright Guard are the only-non Michael Afton guards, making Jeremy's name sharing with one of the victims a coincidence.]]
sentences.



[[folder:Mike Schmidt]]
->''"Hey you're doing great! Most people don't last this long. --I mean, y'know, they usually move on to other things by now. [[SuspiciouslySpecificDenial I'm not implying that they died]]."''
-->-- '''Phone Guy'''

The protagonist of the first game. A HeroicMime, like many video game characters, he's the latest security guard to take the (literal) graveyard shift (12 A.M. - 6 A.M.) at Freddy Fazbear's Pizza, "a magical place for kids and grownups alike, where fantasy and fun come to life (at the cost of his)". His job is simple: Sit in the security office and watch over the expensive free-roaming animatronics in the Show Stage area for six hours. At least it ''was'' simple, up until the animatronics started trying to kill him. The things they [[BadBoss leave out of the orientation packet]]...

to:

[[folder:Mike Schmidt]]
->''"Hey you're doing great! Most people don't last
[[folder:Phone Dude]]
->''"Hey, hey, glad you came back for another night! [[LeaningOnTheFourthWall I promise, it'll be a lot more interesting
this long. --I mean, y'know, they usually move on to other things by now. [[SuspiciouslySpecificDenial I'm not implying that they died]]."''
time!]]"''
-->-- '''Phone Guy'''

The protagonist of
Dude'''

->'''Voiced by:''' [[DescendedCreator Scott Cawthon]]

A new person has taken up
the first game. A HeroicMime, like many video game characters, he's task to tell you the latest security guard to take the (literal) graveyard shift (12 A.M. - 6 A.M.) at Freddy machinations of Fazbear's Pizza, "a magical place Fright. He's much more laid-back than the old Phone Guy, but retains that same passion for kids and grownups alike, where fantasy and fun come to life (at the cost of his)". His job is simple: Sit in the security office and watch over the expensive free-roaming animatronics in the Show Stage area for six hours. At least it ''was'' simple, up until the animatronics started trying to kill him. The all things they [[BadBoss leave out of the orientation packet]]...Freddy Fazbear.



* EarlyInstallmentWeirdness: It's noticeable that he's [[HeroicMime a silent protagonist]] through and through, no breathing from him. He's also the only night guard to have an unambiguously ''happy ending'' (that this type of series can offer anyway). He's merely fired (but paid), while Jeremy was put out of a job (either by gross negligence or [[spoiler:a nasty accident]]), the Fazbear Fright Guard is also jobless and [[spoiler:might be convicted of the arson[[note]]Though the newspaper leans more that it was the fault of the wires.[[/note]], the Child ''dies'', and Eggs gets ''disemboweled'' in the fifth game and eventually dies in the sixth game. And the protagonist of the nights of the fourth game is either the Child or Eggs, so he's dead either way.]] [[MurderArsonAndJaywalking Fritz also gets fired, but he didn't get paid]].
* EarnYourHappyEnding: After seven nights of pure horror, he is fired. Believe us, in the grand scheme of things, that is much, ''much'' better for him than keeping his job. And as noted above, not only does he get paid, but nothing bad happens to him either! [[spoiler:...Unless, of course, you subscribe to the theory that he and [[NamesTheSame Michael]] [[RememberTheNewGuy Afton]] are actually the same person. In which case... quite a lot of bad stuff happens to him, both before ''and'' after the first game. This has been heavily implied in "The Freddy Files" guidebook.]]
* FeaturelessProtagonist: The only information given about the protagonist is his gender and name, both of which are revealed at the end of the fifth night via his paycheck. Additionally, his eye color (blue) can be seen on the GameOver screen. On top of all that, it's possible he may be of German descent (considering Schmidt is a common German surname).
* HeroicMime: Plays it [[{{Irony}} dead]] straight. Other guards can be heard breathing heavily at times, due to having their breathing restricted by a mask or ventilation problems, but Mike never makes a sound.
* InHarmsWay: Custom Night gives you the option of changing the difficulty of the animatronics; in-game, that means that Mike decides to change the animatronics' AI, so if the player sets them on the higher difficulties, Mike is deliberately setting their AI higher as a life-threatening challenge to himself.
* MeaningfulName:
** Schmidt is a German surname derived from the word for Smith, a.k.a. the person who works with metal all day. "Mike" is short for "Michael", which could refer to the ArchangelMichael, a protective entity and patron saint of police officers.
** [[spoiler:Takes on a different meaning if he's Michael Afton, since Mike is short for Michael, and Schmidt, translating to Smith, can refer to John Smith, the generic western name commonly used for aliases]].
* NamesTheSame:
** [[http://en.wikipedia.org/wiki/Mike_Schmidt No, he's not a baseball player.]]
** In-universe... [[AmbiguousSituation it is entirely possible, but not confirmed]] that [[spoiler:he is the same person as Michael Afton]].
* SuicidalOverconfidence: Perhaps. ''How else can you explain why he keeps coming back to his life-threatening job?!'' Applicable to Mike because he is the only one of the four playable security guards who has been outright ''told'' that the animatronics will kill him horribly if they catch him.

to:

* EarlyInstallmentWeirdness: It's noticeable {{Foil}}: To the Phone Guy, despite sharing similar qualities, like both being laid-back, being {{Ascended Fanboy}}s and friendly-sounding. There's also a contrasting characterization between the two.
** The Phone Dude has a SurferDude accent in contrast to the Phone Guy's MinnesotaNice accent.
** The Phone Guy disposed a lot of somewhat helpful tips and tidbits on multiple occasions, while the Phone Dude only got to do it once.
** The Phone Guy's calm but was [[ConditionedToAcceptHorror detached to all the horrors]], while the Phone Dude was startled to find
that Springtrap wasn't where he left it.
** The Phone Dude stops leaving messages after Night 2, effectively leaving the story; Phone Guy stayed at a crappy, deadly job for years because he loved the characters so much.
* NightmareFetishist: The only viable reason why he'd agree to work at Fazbear's Fright, especially since he probably heard the backstory of the place when he signed up as well as sounding unusually happy when he says some employees found Springtrap and decided to make him a part of the attraction.
* NoNameGiven: Like Phone Guy.
* OhCrap: Subtle, but his sudden ditching of the Night 2 phone call and vague remarks about "in there somewhere" suggest he just realized the animatronic he got isn't where he left it...
* PutOnABus: He only gets two nights to speak before
he's [[HeroicMime a silent protagonist]] through and through, no breathing never heard from him. He's also the only night guard again, instead leaving you old audio recordings to have an unambiguously ''happy ending'' (that this type of series can offer anyway). He's merely fired (but paid), while Jeremy was put listen to. Either [[ScrewThisImOuttaHere he got out of a job (either by gross negligence or [[spoiler:a nasty accident]]), the Fazbear Fright Guard is also jobless and [[spoiler:might be convicted of the arson[[note]]Though the newspaper leans more that it there right fast as soon as he realized what he was the fault of the wires.[[/note]], the Child ''dies'', and Eggs gets ''disemboweled'' dealing with]]... or he personally wasn't involved with moving Springtrap, meaning he honestly doesn't know where he is in the fifth game attraction, and eventually dies in the sixth game. And the protagonist of the nights of the fourth game is either the Child or Eggs, so he's dead either way.]] [[MurderArsonAndJaywalking Fritz also gets fired, but he didn't get paid]].
* EarnYourHappyEnding: After seven nights of pure horror, he is fired. Believe us, in the grand scheme of things, that is much, ''much'' better for him than keeping his job. And as noted above, not only does he get paid, but nothing bad happens to him either! [[spoiler:...Unless, of course, you subscribe to the theory that he and [[NamesTheSame Michael]] [[RememberTheNewGuy Afton]] are
actually the same person. In which case... quite a lot of bad stuff happens to him, both before ''and'' after the first game. This has been heavily implied in "The Freddy Files" guidebook.]]
* FeaturelessProtagonist: The only information given about the protagonist is his gender and name, both of which are revealed at the end of the fifth night via his paycheck. Additionally, his eye color (blue) can be seen on the GameOver screen. On top of all that, it's possible
something important he may be of German descent (considering Schmidt is a common German surname).
* HeroicMime: Plays it [[{{Irony}} dead]] straight. Other guards can be heard breathing heavily at times, due
needs to having their breathing restricted by a mask or ventilation problems, but Mike never makes a sound.
* InHarmsWay: Custom Night gives you the option of changing the difficulty of the animatronics; in-game, that means that Mike decides to change the animatronics' AI, so if the player sets them on the higher difficulties, Mike is deliberately setting their AI higher as a life-threatening challenge to himself.
* MeaningfulName:
** Schmidt is a German surname derived from the word for Smith, a.k.a. the person who works with metal all day. "Mike" is short for "Michael", which could refer to the ArchangelMichael, a protective entity and patron saint of police officers.
go to.
** [[spoiler:Takes on a different meaning if he's Michael Afton, since Mike is short * SurferDude: He's got the accent and TotallyRadical slang.
* SuspiciouslySimilarSubstitute: He's an obvious replacement
for Michael, and Schmidt, translating to Smith, can refer to John Smith, the generic western name commonly used for aliases]].
* NamesTheSame:
** [[http://en.wikipedia.org/wiki/Mike_Schmidt No, he's
Phone Guy, though not a baseball player.]]
** In-universe... [[AmbiguousSituation it is entirely possible, but not confirmed]] that [[spoiler:he is the same person as Michael Afton]].
* SuicidalOverconfidence: Perhaps. ''How else can you explain why he keeps coming back to his life-threatening job?!'' Applicable to Mike because he is the only
very long-lived one (completely disappearing after Night 2).
* TooDumbToLive: One
of the four playable security guards who has been outright ''told'' very few aversions of the franchise: he very likely immediately scrammed from the building, never to come back, the moment he realized that Springtrap is moving while he should very clearly not. Quite justified, however, as Phone Dude, as an employee of Fazbear's Fright and an enthusiast of all the animatronics will kill him horribly if they catch him.relative urban legends, has arguably very few difficulties in accepting that something may be REALLY wrong with the animatronic, rather than react with disbelief.



[[folder:Jeremy Fitzgerald]]
->''"The last guy finished his week, but complained about... conditions. We switched him over the day shift, so, hey: lucky you, right?"''
-->-- '''Phone Guy'''

The FeaturelessProtagonist of the second game, who takes the night watch position at the new and improved Freddy Fazbear's Pizza. A HeroicMime, like many video game characters (and the PlayerCharacter before him). Most tropes that applied to his predecessor also apply here.

to:

[[folder:Jeremy Fitzgerald]]
->''"The last guy finished his week, but complained about... conditions. We switched him over the day shift, so, hey: lucky you, right?"''
-->-- '''Phone Guy'''

The FeaturelessProtagonist
[[folder:[=HandUnit/TutorialUnit/Dread Unit=]]]
[[quoteright:125:https://static.tvtropes.org/pmwiki/pub/images/img_1079.PNG]]
[[caption-width-right:125:SomedayThisWillComeInHandy.]]

->''"I will be your personal guide to help you get started. I'm a model five
of the second game, Handyman's Robotics and Repair Unit System, but you can call me [=HandUnit=]."''
-->'''Voiced by:''' Andy Field (default setting), Jesse Adam ("Angsty Teen")

The automated guide system at Circus Baby's Pizza, [=HandUnit=] is there to help you learn about you job so you survive...[[AIIsACrapshoot right?]] A similar character, called Tutorial Unit in the credits, is present in ''Pizzeria Simulator'',
who takes the night watch position at the new and improved Freddy Fazbear's Pizza. reappears in ''Special Delivery''. A HeroicMime, like many video game characters (and the PlayerCharacter before him). Most tropes that applied to his predecessor also apply here.third counterpart, Dread Unit, occasionally makes announcements during ''Security Breach''.



* BittersweetEnding: No matter what happens, he gets the short end of the stick. [[spoiler:It's very likely that The Bite of '87 happened a day after Night 6, so either he gets his frontal lobe bitten out (but still survives), or he gets front-row tickets to see it happen, likely getting fired afterwards for negligence.]]
* BookEnds: He got the job as night watchman because the previous one switched over to the day shift; at the end of Jeremy's story, ''he'' gets switched over to the day shift, opening the spot back up for the next player character, Fritz.
* DeadAllAlong: Possibly. [[spoiler:The GoldenEnding of ''Pizzeria Simulator'' shows that Jeremy was the name of the kid who become Bonnie. It's possible Jeremy was a pseudonym used by Michael Afton]]. Of course, this wasn't confirmed. [[spoiler:It is also likely that Jeremy is the only security guard who wasn't an identity used by Michael Afton, with the possible exception of the Fazber's Fright Guard.]]
* DeathByIrony: If an animatronic catches him, he gets killed after being stuffed in a suit -- and he was trying to prevent this by wearing a spare Freddy head.
* DressingAsTheEnemy: There aren't any doors to close to keep the animatronics out, but Jeremy ''does'' have a Freddy head to put on and fool the animatronics into thinking he's got his suit on. They'll leave him alone pretty quickly if he gets it on in time. If not, [[CruelAndUnusualDeath well]]...
* FeaturelessProtagonist: Even more so than Mike: you don't even find out his eye color when/if he dies.
* HeroicMime: For the most part. You can hear him breathing while wearing the Freddy mask. Other than that, if you listen (granted you're not screaming) closely when an animatronic is jumping at you, you can make out what seems to be a human voice yelling amidst the screeching.
* MeaningfulName: He is implied to be [[spoiler:the victim of The Bite of 87]] One of the stuntmen for ''Film/{{The Avengers|2012}}'' was another Jeremy Fitzgerald, who was injured on set after his foot got caught during a 30-foot fall and fractured the front of his scalp after his head slammed into a brick wall.
* OnlySaneMan: Jeremy may default as this between himself, Mike, and Fritz for the sole reason that he is the only playable character without the option of a Custom Night, meaning that he is the only night watchman without the option of making the robots even more active, more intelligent, and more powerful than they already are. On the other hand, this also means that Jeremy is the only night watchman who never chooses to ''turn down'' the robots' AI. And as of ''VR: Help Wanted'', depending on how you interpret it, he survived to current day and consulted with the dev team of ''The Freddy Fazbear Virtual Experience''. If it ''is'' the same Jeremy, of course.
* PutOnABus: He was placed on the day shift after Night 6, with Phone Guy stating that he was going to try to fill in for him. His brief replacement Fritz Smith is fired after his first shift, the closing shift for the Junior location by coincidence. It hasn't exactly ended well for Phone Guy [[spoiler: considering he dies in 1991 recording/making his calls for Mike Schimdt's stint]].
* SuperiorSuccessor: Possibly one to Mike, since Jeremy survives against more than double the animatronics that Mike did and gets moved onto the day shift without losing his job. ZigZagged in that Mike works for one more day than Jeremy does and that Jeremy had the job before Mike, which would make him Mike's Superior Predecessor, if anything.
* TooDumbToLive: Jeremy deserves special mention because he still comes in the sixth night despite the workplace being shut down. Although it is possible that he really didn't get the memo until it was too late.
-->'''Phone Guy''': What on earth are you doing there? Uh... Didn't you get the memo? Uh... The place is closed down.

to:

* BittersweetEnding: No matter what happens, he gets AIIsACrapshoot: It seems to be this way as the short end of game starts out; the stick. [[spoiler:It's very likely [=HandUnit=] often gives you advice that The Bite of '87 happened a day after Night 6, so either he gets his frontal lobe bitten out (but still survives), or he gets front-row tickets to would make you quickly die, the "Angsty Teen" version doesn't see it happen, likely getting fired afterwards for negligence.]]
* BookEnds: He got
anything wrong with telling a new employee about how they found a dead body in the job as night watchman because the previous one switched over vent they're traveling in, and Circus Baby even says that he's doing this ''deliberately'' to the day shift; try to kill you. [[spoiler:However, at the end of Jeremy's story, ''he'' gets switched over to the day shift, opening the spot back up for the next player character, Fritz.
* DeadAllAlong: Possibly. [[spoiler:The GoldenEnding of ''Pizzeria Simulator'' shows
game, it turns out that Jeremy it's [[SubvertedTrope subverted]], as Baby was the name of the kid who become Bonnie. It's possible Jeremy was a pseudonym used by Michael Afton]]. Of course, this wasn't confirmed. [[spoiler:It is also likely only lying about his trying to kill you so that Jeremy is you would trust her more. He does warn you about not stepping into the only security guard who wasn't an identity used by Michael Afton, with the possible exception Scooping Room, so it seems all of the Fazber's Fright Guard.his bad advice [[HanlonsRazor was simply due to his own limited intelligence]].]]
* DeathByIrony: If an animatronic catches him, he gets killed after being stuffed in a suit -- ArtificialStupidity: Assuming his advice isn't deliberately unhelpful and he was trying to prevent this dangerous, then he's this. It's not surprising, considering that he's part of an establishment owned by wearing [[SerialKiller Afton]] Robotics.
* CaptainOblivious: He doesn't realize
a spare Freddy head.
* DressingAsTheEnemy: There aren't any doors to close to keep
lot of obvious things, like Circus Baby's absence on the first night and [[spoiler:the corpses of two hanged technicians dangling above the stages where the animatronics out, but Jeremy ''does'' have a Freddy head to put on and fool should be]].
* {{Comedic Sociopath|y}}: Sounds so pleasant about electrocuting
the animatronics into thinking for compliance. His "Angsty Teen" mode outright calls it "fun." Baby even tells you in no uncertain terms that the "power failures" are an act; he does this with ''every'' person who's come in your position.
* DeadpanSnarker: The "Angsty Teen" voice option. Prior to that, he may have been being sarcastic when he thanks Baby for responding to the controlled shocks despite the fact that she's clearly not there. Assuming that he wasn't just being CaptainOblivious.
* DissonantSerenity: Never loses his obnoxiously chipper inflection. Justified, as
he's got an artificial intelligence who doesn't have the ability to panic.
* EmoTeen: Again, the "Angsty Teen" voice option.
* {{Expy}}: [=HandUnit=] in
his suit on. They'll leave him alone pretty quickly if he gets it on in time. If not, [[CruelAndUnusualDeath well]]...
default setting is basically the Announcer from ''VideoGame/Portal2''.
* FeaturelessProtagonist: Even more so than Mike: you don't even find out his eye color when/if he dies.
* HeroicMime: For
HanlonsRazor: [[AmbiguousSituation If]] AIIsACrapshoot is subverted, then sheer ignorance and stupidity are the most part. You can hear him breathing while wearing the Freddy mask. Other likely reasons for why his instructions and advice are more likely to get employees killed than that, if you listen (granted you're not screaming) closely when an animatronic is jumping at to help them.
* {{Jerkass}}: He's essentially the personification of Afton Robotics (and by extension Fazbear Entertainment), complete with all the smarmy, sociopathic bureaucracy and greedy corporatism.
* NightmareFuelStationAttendant: He's supposed to help
you, you can make out what seems to be but he always makes everything even worse.
* RidiculouslyHumanRobots: This guy is apparently just
a disembodied artificial intelligence, but his personality and voice are so expressive and human voice yelling amidst the screeching.
* MeaningfulName: He is implied to be [[spoiler:the victim of The Bite of 87]] One of the stuntmen for ''Film/{{The Avengers|2012}}'' was another Jeremy Fitzgerald, who was injured on set after his foot got caught during a 30-foot fall and fractured the front of his scalp after his head slammed into a brick wall.
* OnlySaneMan: Jeremy may default as this between himself, Mike, and Fritz for the sole reason
that he is the might as well just be an intercom announcer. The only playable character without the option of a Custom Night, meaning thing that he is the only night watchman without the option of making the robots even more active, more intelligent, implies he's a robot in the first place is his name, his ability to "turn off", and more powerful than they already are. On the other hand, this also means that Jeremy is the only night watchman who never chooses his ability to ''turn down'' the robots' AI. And as of ''VR: Help Wanted'', depending on how you interpret it, he survived to current day and consulted with the dev team of ''The Freddy Fazbear Virtual Experience''. If it ''is'' the same Jeremy, of course.change his voice.
* PutOnABus: StayOnThePath: HU often does try to watch out for you, although for pragmatic reasons, because straying into restricted areas will result in either death, injury, or even worse, [[ArsonMurderAndJaywalking disciplinary action]]. He was placed on can only describe termination of your employment as "regrettable".
* TeensAreMonsters: His "Angsty Teen" voice sounds a little too enthusiastic about shocking Ballora. Actually, it's probably
the day shift after Night 6, with Phone Guy stating only thing that the "Angsty Teen" sounds excited about at all.
* UnwantedAssistance: While his advice can more often than not simply be ignored, there is one instance in which it almost directly gets you killed: while creeping through Ballora's gallery (which Circus Baby told you to go through as slowly and silently as possible), he pipes up and asks you what's taking so long. It's even worse since he said
he was going to try to fill in for him. His brief replacement Fritz Smith is fired after his first shift, the closing shift for the Junior location by coincidence. It hasn't exactly ended well for Phone Guy [[spoiler: considering he dies in 1991 recording/making his calls for Mike Schimdt's stint]].
* SuperiorSuccessor: Possibly one to Mike, since Jeremy survives against more than double the animatronics that Mike did and gets moved onto the day shift without losing his job. ZigZagged in that Mike works for one more day than Jeremy does and that Jeremy had the job
shut himself down before Mike, which would make him Mike's Superior Predecessor, if anything.
* TooDumbToLive: Jeremy deserves special mention because he still comes in
you entered the sixth night despite gallery to give you some quiet!
* TheVoice: He's pretty much become The Voice of
the workplace being shut down. Although it is possible that he really didn't get entire franchise, since he's essentially the memo until it was too late.
-->'''Phone Guy''': What on earth are you doing there? Uh... Didn't you get the memo? Uh... The place is closed down.
Fazbear equivalent of [[Literature/NineteenEightyFour Big Brother]]. He narrates ''Sister Location'', ''Pizzeria Simulator'', ''Help Wanted'', and ''Security Breach''.



[[folder:Fritz Smith]]
A HeroicMime just like his fellow night guards, Fritz is the protagonist of the prequel's Custom Night.

to:

[[folder:Fritz Smith]]
A HeroicMime just like his fellow night guards, Fritz is

[[folder:Cassette Man (spoilers unmarked!)]]
!!Henry Emily
->''"If you are playing this tape, that means that not only have you been checking outside at
the protagonist end of every shift, as you were instructed to do, but also that you have found something that meets the criteria of your special obligations under Paragraph 4."''
-->'''Voiced by:''' Dave Steele

The recorder of a series of cassettes played at the end of every shift in ''VideoGame/FreddyFazbearsPizzeriaSimulator''. He instructs the player to test the response of various salvaged animatronics to audio stimuli, and is implicitly their boss. He's actually Henry Emily and the owner
of the prequel's Custom Night.original Freddy's, alongside Afton, and is planning to end the Fazbear legacy for good.



* BeyondTheImpossible: Unlike Mike Schmidt, ''he's able to tamper with Golden Freddy's AI to make him easier or harder'' (depending on how you wanna play 'im), and mind you, this is just a glorified PaletteSwap costume of the mascot [[spoiler: possessed by a [[PoweredByAForsakenChild dead kid's ghost]]]].
* ButtMonkey: It only took a Pink Slip to throw him into this status, sealed by the game openly lampshading how pathetic it was that he got canned after just one night. [[spoiler:Though he might have been hired back, considering the fact that he might be [[ExpositionFairy Phone Guy]].]]
* CerebusRetcon: Maybe. [[spoiler:If he's Michael Afton, then maybe he's so incompetent because he's affected by the recent murder(s) that he can't concentrate on the job anymore. If Fritz and Mike are both Michael, this would be his first night as a security guard and he might not have been turned into a zombie yet after his sting at the Sister Location.]]
* CrouchingMoronHiddenBadass: Holds ButtMonkey status, but despite being fired on his '''very''' first night, you gotta give this guy credit for beating 10/20 mode (if the player chooses). Additionally, unlike Mike, he wasn't fired for "general unprofessionalism", so it could be that he wasn't as panicky as Mike might've been.
* DeadAllAlong: Same thing as Jeremy above.
* DressingAsTheEnemy: Being in the same game as Jeremy, Fritz shares his method of tricking the animatronics.
* EpicFail: "First day on the job? [[YouHaveGotToBeKiddingMe Really?!?!]]"
* FeaturelessProtagonist: Just like Jeremy, you never get to see what any part of him looks like, though you ''might'' get to hear his voice clearly if [[spoiler:he's Phone Guy]].
* HeroicMime: As with Jeremy, the only sounds he makes are breaths while wearing the Freddy mask and audible yelling amidst the Animatronic screeching, though this may be averted if [[spoiler:he's Phone Guy]].
* ItSeemedLikeAGoodIdeaAtTheTime: He evidently decides to amuse himself by purposefully fiddling with different animatronics and putting them on particular AI settings to give him something interesting to watch for his shift, seemingly before he even finds out about the shenanigans Freddy's crew of colorful characters get up to at night. Obviously, that turns out to be a mistake, outside of if he sets them all to 0 or so.
* MeaningfulName: [[http://merriam-webster.com/dictionary/fritz Fritz]] is a slang term for when a machine is malfunctioning. It's also a slurring of the previous two protagonists' last names (''Fitz''gerald and Schmidt, which is German for Smith).
* TooDumbToLive: Well, apart from the fact that he's starting at the pizzeria just after [[spoiler:the Bite of '87]], he manages to get fired on his first night by reprogramming the already-condemned animatronics. Depending in whether or not the police investigations are still undergoing during Night 7, well, if that's the case, then Fritz's taking one hell of a dive into some deep shit as he's tampering with evidence.

to:

* BeyondTheImpossible: Unlike Mike Schmidt, ''he's able to tamper with Golden Freddy's AI to make him easier or harder'' (depending on how you wanna play 'im), and mind you, this is AntiVillain: At his absolute worst. He has purely heroic goals, but let's just a glorified PaletteSwap costume of the mascot [[spoiler: possessed by a [[PoweredByAForsakenChild dead kid's ghost]]]].
say that if you find out about his plan, ''he will declare you insane''.
* ButtMonkey: It only took a Pink Slip to throw him into this status, sealed by the game openly lampshading how pathetic it was TheAtoner: It's implied that he used to work with Wiliam Afton at some point and ended up horrified at the stuff he got canned after just up to. The audio diary heard in the Insanity Ending has him lamenting the fate of his robots and the kids William killed, and the Good Ending has him put an end to it for good... [[VideoGame/FiveNightsAtFreddysVRHelpWanted or so he thought]].
* BadassBaritone: Has a very deep, very stoic voice and puts an end to the Fazbear horrors... or so he thought.
* BatmanGambit: His grand plan to put an end to the animatronics relies on them going to the new Freddy Fazbear's Pizza with the intention of killing children (or, in the case of Lefty/the Puppet, ''preventing'' children from being killed). He succeeds magnificently, even if it doesn't last.
* BigGood: As it turns out, he's the mastermind behind the scheme to destroy the last of the Fazbear animatronics, freeing the remaining souls while condemning William's.
* BookEnds: He was
one night. [[spoiler:Though of the two who started the Fazbear legacy...and the one who single-handedly ended it... [[RuleOfThree or so he might have thought]].
* CanonImmigrant: He's all but stated to be a game version of Henry, the co-founder of Freddy Fazbear's Pizza and William Afton's business partner from the novels, since he refers to Springtrap as "old friend". He also had a daughter, who in this universe became the Puppet. More explicitly, the audio file from the Insanity Ending (titled "[=HRY223=]") implies he created the Fazbear animatronics.
* CoolOldGuy: This guy has
been hired back, considering around since the very first opening of Freddy Fazbear's, probably all the way to Fredbear's Family Diner and beyond. If we assume ''Pizzeria Simulator'' is set in 2023, then there is a 40 year gap between it and the earliest confirmed operation of Freddy Fazbear's in 1983...and he personally ''designed'' the animatronics, meaning that he must be an adult even back then (so no less than 18 years old, and that's being extremely generous). That's not counting the fact that by that time, he might already had a daughter who died when she was probably a preschooler. So the voice you hear talking is at least 61 years old, but likely older, and his BatmanGambit trumps everyone much younger (yes, William Afton is his contemporary, but he dies in TheNineties and thus no longer ages).
* DissonantSerenity: He clearly crossed DespairEventHorizon in his hidden audio that must
be [[ExpositionFairy played to get Insanity Ending, especially it's implied that he recorded it some time during the earlier murder committed by Afton where Cassette Man's daughter was among the victims. But he sounds awfully calm in the audio clip.
* DrivenToSuicide: Like his novel counterpart, the tragedies that struck his pizzeria cause him to eventually kill himself. ''Unlike'' said counterpart, however, [[MilesToGoBeforeISleep he has quite the to-do list]] in order to correct said tragedies.
* DyingMomentOfAwesome: He elects to burn to cinders with the animatronics, all while letting the animatronics (''[[GiveMyRegardsInTheNextWorld especially]]'' [[GiveMyRegardsInTheNextWorld Springtrap]]) know how screwed they are with one last message.
* {{Expy}}: Try listening to his final message without thinking of Creator/RodSerling's narration for ''[[Series/TheTwilightZone1959 The Twilight Zone.]]''
* TheFaceless: Like
Phone Guy]].]]
Guy, he never makes a physical appearance.
* CerebusRetcon: Maybe. [[spoiler:If GreaterScopeParagon: To the entire series, much like how his co-partner Afton is the GreaterScopeVillain (and the BigBad... and TheHeavy). He does not have a direct role and isn't even ''mentioned'' in the series up until ''FFPS'' (not counting Phone Guy in the second game on night six), but it's quite clear that he's Michael Afton, then maybe he's so incompetent because he's affected by the recent murder(s) been observing everything that had transpired, before finally deciding to come and end it himself, even if he can't concentrate on failed.
* HeroicSacrifice: He remains in
the job anymore. If Fritz and Mike are both Michael, this would be his first night as a security guard and he might not have been turned into a zombie yet after his sting building at the Sister Location.]]
* CrouchingMoronHiddenBadass: Holds ButtMonkey status, but despite being fired on his '''very''' first night, you gotta give this guy credit for beating 10/20 mode (if
end of the game to burn alongside the player chooses). Additionally, unlike Mike, he wasn't fired for "general unprofessionalism", so it could (hinted to be that he wasn't as panicky as Mike might've been.
* DeadAllAlong: Same thing as Jeremy above.
* DressingAsTheEnemy: Being in the same game as Jeremy, Fritz shares his method of tricking
Michael Afton) and the animatronics.
* EpicFail: "First day on the job? [[YouHaveGotToBeKiddingMe Really?!?!]]"
* FeaturelessProtagonist: Just like Jeremy, you never get
MilesToGoBeforeISleep: His audio log notes that he could have made himself... [[UnusualEuphemism sleep]] a long time ago, but won't until he's made sure that William Afton has finally been stopped and his legacy has come to see what any part of a close.
* MyGreatestFailure: The Insanity Ending has
him looks like, though you ''might'' get to hear his voice clearly if [[spoiler:he's Phone Guy]].
* HeroicMime: As with Jeremy, the only sounds he makes are breaths while wearing the Freddy mask and audible yelling amidst the Animatronic screeching, though this may be averted if [[spoiler:he's Phone Guy]].
* ItSeemedLikeAGoodIdeaAtTheTime: He evidently decides to amuse himself by purposefully fiddling with different animatronics and putting them on particular AI settings to give him something interesting to watch for his shift, seemingly before he even finds out
talk about the shenanigans Freddy's crew of colorful characters get up to at night. Obviously, robots he helped create, and thus the kids and night guards he indirectly killed, and he mentions that turns out the guilt keeps him awake at night.
* MysteriousEmployer: We never see the man in person -- and if Scrap Baby's comments are anything
to be a mistake, outside of if he sets them all to 0 or so.
* MeaningfulName: [[http://merriam-webster.com/dictionary/fritz Fritz]] is a slang term for when a machine is malfunctioning.
go by, neither does the protagonist. It's also only in the Good Ending (and the Insanity Ending) that we get any clue as to who he is.
* OnlyKnownByTheirNickname: The credits only refer to him as "Cassette Man".
* PapaWolf: He knows William murdered his daughter (who became the Puppet) and dedicates
a slurring special part of his final message to let him know Hell has a special place for monsters like him and to 'not keep the Devil waiting.' Notably, of the previous two protagonists' last names (''Fitz''gerald and Schmidt, which animatronics, Springtrap/William is German for Smith).
* TooDumbToLive: Well, apart from
the fact that only one he shows genuine malice towards, as he's starting only burning the others to end their threat and finally let them rest in peace.
* RealitySubtext: Henry tried to create a beloved children's franchise but found its legacy tainted by unimaginable horror. It's similar to Scott Cawthon finding that his attempt
at a cute kid's game was received with fear and revulsion for its art style.
* SparedByTheAdaptation: Henry's still alive to see the end of the Fazbear nightmare in this game, unlike his novel counterpart who was DrivenToSuicide back in TheEighties.
* TakingYouWithMe: He dies while completely destroying the (seemingly) last animatronics, freeing their souls from this world and sending William to Hell.
* TranquilFury: His final monologue as
the pizzeria just after [[spoiler:the Bite of '87]], he manages to get fired on his first night by reprogramming the already-condemned animatronics. Depending in whether or not the police investigations are still undergoing during Night 7, well, if that's the case, then Fritz's taking one hell of a dive into some deep shit as he's tampering burns down is filled with evidence.pity and sorrow for the other animatronics, but when it comes to Scraptrap, his voice doesn’t change at all and seethes with years upon years of rage as he tells Afton that his number is finally up... [[RunningGag or so he thought]].
* WalkingSpoiler: As indicated by all the spoilers, it's hard to bring up Cassette Man without major spoilers.
* WeUsedToBeFriends: He knows Springtrap was William Afton, and he refers to him as "old friend". He also knows [[WouldHurtAChild what William did]], though, and lets him know Hell has a place for him as he sets the building on fire.



[[folder:Fazbear's Fright Guard]]
The unnamed protagonist of ''VideoGame/FiveNightsAtFreddys3'', who is tasked with testing out the attraction the week before it opens. Pity that he's trapped [[AloneWithThePsycho alone with]] [[HairRaisingHare an abomination like Springtrap]]. May or may not be one of the previous guards.

to:

[[folder:Fazbear's Fright Guard]]
The unnamed protagonist of ''VideoGame/FiveNightsAtFreddys3'', who is tasked with testing out
[[folder:Tape Girl/QA]]
->''"Hello? Can you hear me? Don't exit this room, OK? This isn't a mistake. This ''room'' isn't a mistake. I had to hide these logs away from
the attraction core gameplay files in a place that only a beta tester would look and in a place where the week files could be protected. I just really, really hope that the next development team finds this before it opens. Pity that he's trapped [[AloneWithThePsycho alone with]] [[HairRaisingHare an abomination like Springtrap]]. May or may not be one the game is released to the public."''
-->'''Voiced by:''' Briana Kennedy

A member
of the previous guards.Quality Assurance team for ''[[VideoGame/FiveNightsAtFreddysVRHelpWanted The Freddy Fazbear Virtual Experience]]''. She worked on the game as normal until a mysterious series of events forced the team into bankruptcy. To prevent further disaster, she created a series of audio files detailing her experiences with the game and hid them throughout its code for the next beta tester to find.



* FeaturelessProtagonist: Even more so than Mike, Jeremy, and Fritz, since he doesn't even get a name. We only know he's male because there is a distinctively masculine sound to his heavy breathing. No explanation or information is given for anything else whatsoever.
* GoofySuit: Before the staff at Fazbear's Fright found Springtrap (who himself was partially one of these as well), Phone Dude tells him on the first night that they might have to get him to don a fursuit and go around the attraction scaring the patrons. As crappy a job as it would be, it still beats being shoved inside the ''[[CruelAndUnusualDeath other]]'' kind of suit, a fate that threatened all of the night guards at previous Fazbear establishments and befell upon quite a number of them.
* TheHero: The most deserving of the title out of all the guards, as if we take the ways to access the secret minigames seriously and not just gameplay mechanics, his actions which lead to [[spoiler:the children's spirits finally being released from decades of torment and getting put to rest]]. While all of the other night guards do nothing but show up and do their best to survive the nights [[spoiler:(though they may be false identities used by Michael Afton trying to figure out what he can do)]], this guy does all that, plus he jumps through some ''seriously'' ridiculous hoops in order to locate the hidden methods to finally [[spoiler:get the kids their "Happiest Day"]].
* KillItWithFire: The newspaper article revealing that [[spoiler:Fazbear's Fright had burned down]] explicitly says that [[spoiler:arson hasn't been ruled out]]. If true, the guard had damn good reasons to do it, and with employment's worry over the wiring having already been mentioned to him, he would've known that any incidents would probably be put down to an accident from faulty wiring.
* NoNameGiven: His name is unknown, as [[spoiler:the place burned down before he could receive his paycheck]]. Therefore, he could potentially be any of the previous guards. However, ''Freddy Fazbear's Pizzeria Simulator'' implies this guard is [[spoiler:Michael Afton]] or [[spoiler:Henry]], who is on [[spoiler:his quest to stop [[BigBad William]], though it is likely be that alongside Jeremy he is one of two security guards who isn't a false identity]].
* OnlySaneMan: Could be interpreted as one when compared to the others. [[spoiler:Since the Night 6 article detailing the destruction of Fazbear's Fright by fire doesn't rule out potential arson as the cause, he may have destroyed the place so as to spare the general public from the horrors within, something that none of his predecessors ever did.]]
* ScrewTheRulesImDoingWhatsRight: See the spoilered-out entry above.
* {{Seers}}: May have foreseen [[spoiler:Fazbear's Fright burning down]] in the form of visions of [[spoiler:the old animatronics being burnt-up]]. As there is no mention made of [[spoiler:a fire at any of the Freddy restaurants]], it is unlikely that they were apparitions of what happened in the past. It may be that he had a little gift for precognition. Other possibilities exist: they could've been warnings sent by some force, subliminal suggestions being made to him, he was hallucinating subconscious fears planted by Springtrap, the location, and (inadvertently) Phone Dude, or he was hallucinating something reflecting his thoughts of just [[spoiler:destroying the place.]]
* SomethingCompletelyDifferent: For the first time in the series, the main character does not play as a night guard. Instead, the main character is a performer for the attraction playing the part of one, while making sure nothing catches on fire and checking around the attraction using the cameras. [[ByNoIMeanYes So, exactly like the previous night guards]].[[note]]It might also be that, since the place hasn't opened yet, he's a legitimate night guard until the place opens up.[[/note]] Phone Dude also indicates that the day that the player takes control of him isn't his first day on the job. It's just on the third day that… ''things'' start happening.
* TooDumbToLive: If you look at Cam 1, you can see an exit door ''right outside the office'', so he could easily just leave the building as soon as he sees Springtrap is moving by himself. And yet he not only stays the full night, but he also decides to spend the next few nights there as well. [[spoiler:Then again, he does seem determined to figure out exactly what is going on and later stays to possibly free the spirits and defeat [[BigBad Afton]].]]

to:

* FeaturelessProtagonist: Even more so than Mike, Jeremy, TheAtoner: She had a hand in creating the virus, and Fritz, since he doesn't even get a name. We only know he's male because there is a distinctively masculine sound to his heavy breathing. No explanation or information is given for anything else whatsoever.
* GoofySuit: Before
created the staff at Fazbear's Fright found Springtrap (who himself was partially tapes to help the next tester (you) destroy it.
* HeroicBSOD: She enters
one of these as well), Phone Dude tells him after [[spoiler:what happened to Jeremy]], though she's not so depressed that she can't do something about it.
* HollywoodHacking: Downplayed: she mentions using a "fragmentation program"
on the first night area where she stored the audio files to [[spoiler:incapacitate the glitch]], which is... [[https://en.wikipedia.org/wiki/Fragmentation_(computing) kind of]] how fragmentation works.
* ILetGwenStacyDie: It's implied
that they might she feels like this for [[spoiler:Jeremy]] (whether platonically or otherwise is unknown).
-->'''Tape Girl:''' I think it's made worse by the fact that Jeremy tried to tell us something was wrong. But as a dev team, we all just saw it as a challenge to find what the problem was and fix it. Who could
have to get him to don known that--
* ItsPersonal: She has
a fursuit and go around the attraction scaring the patrons. As crappy a job as it would be, it still beats being shoved inside the ''[[CruelAndUnusualDeath other]]'' kind of suit, a fate that threatened all of the night guards at previous grudge against Fazbear establishments Entertainment [[spoiler:for their part in creating the glitch]], and befell upon quite a number of them.
* TheHero: The most deserving
curses them out in one of the title out of all tapes.
* NiceJobBreakingItHero: Her attempt to hide
the guards, as if we take audio files [[spoiler:only gave the ways to access glitch the secret minigames seriously and not just gameplay mechanics, his actions which lead to [[spoiler:the children's spirits finally being released from decades of torment and getting put to rest]]. While all of the other night guards do nothing but show up and do their best to survive the nights [[spoiler:(though they may be false identities used by Michael Afton trying to figure out what he can do)]], this guy does all that, plus he jumps through some ''seriously'' ridiculous hoops in order to locate the hidden methods to finally [[spoiler:get the kids their "Happiest Day"]].
* KillItWithFire: The newspaper article revealing that [[spoiler:Fazbear's Fright had burned down]] explicitly says that [[spoiler:arson hasn't been ruled out]]. If true, the guard had damn good reasons to do it, and with employment's worry over the wiring having already been mentioned to him, he would've known that any incidents would probably be put down to an accident from faulty wiring.
perfect hiding spot]].
* NoNameGiven: His She's not referred to by any name is unknown, as [[spoiler:the place burned down before he could receive his paycheck]]. Therefore, he could potentially be any of the previous guards. in-game. However, ''Freddy Fazbear's Pizzeria Simulator'' implies a [[https://www.reddit.com/r/fivenightsatfreddys/comments/buhf9c/the_scrapped_silver_parasol_games_website_censored/ scrapped]] website for Silver Parasol that lists Jeremy and Dale (another employee in the tapes) also lists two women named Gabrielle and Tonya. That said, it's not confirmed which one, if any, of the two she is.
* ProperlyParanoid: Anywhere else, her rambling about a company-wide cover-up would sound insane... but she's dealing with Fazbear Entertainment, and cover-ups are practically their second-biggest product.
* TheSmurfettePrinciple: She's the only female instructor.
* TakeUpMySword: Her audio files are an attempt to do
this guard is [[spoiler:Michael Afton]] or [[spoiler:Henry]], who is with the next beta tester for the game (i.e. you).
* TokenHeroicOrc: Zig-zagged: she worked
on [[spoiler:his quest the game which you are now trying to stop [[BigBad William]], though it is survive, but she's not actually a part of Fazbear Entertainment.
* TreacherousAdvisor: [[spoiler:Following her orders gets you killed, because she's already possessed by Spring Bonnie. Or, the more
likely be that alongside Jeremy he option, Spring Bonnie is one of two security guards who isn't a false identity]].
* OnlySaneMan: Could be interpreted as one when compared to the others. [[spoiler:Since the Night 6 article detailing the destruction of Fazbear's Fright by fire doesn't rule out potential arson as the cause, he may have destroyed the place so as to spare the general public from the horrors within, something that none of his predecessors ever did.
merely mimicking her voice.]]
* ScrewTheRulesImDoingWhatsRight: See the spoilered-out entry above.
* {{Seers}}: May have foreseen [[spoiler:Fazbear's Fright burning down]] in the form of visions of [[spoiler:the old animatronics being burnt-up]]. As there
UncertainDoom: Her final fate is no mention made of [[spoiler:a fire at any of the Freddy restaurants]], it is unlikely left ambiguous. [[spoiler: Considering that they were apparitions of what happened she came in the past. It may be that he had a little gift for precognition. Other possibilities exist: they could've been warnings sent by some force, subliminal suggestions being made to him, he was hallucinating subconscious fears planted by Springtrap, the location, and (inadvertently) Phone Dude, or he was hallucinating direct contact with Glitchtrap, something reflecting his thoughts of just [[spoiler:destroying that resulted in her colleague's death and the place.[[BrainwashedAndCrazy brainwashing]] of the next beta tester, her chances don't look good. Whether she avoided SanitySlippage or is even still alive is unclear.]]
* SomethingCompletelyDifferent: For the first time in the series, the main character does not play as a night guard. Instead, the main character is a performer for the attraction playing the part of one, while making sure nothing catches on fire and checking around the attraction using the cameras. [[ByNoIMeanYes So, exactly like the previous night guards]].[[note]]It might also be that, since the place hasn't opened yet, he's a legitimate night guard until the place opens up.[[/note]] Phone Dude also indicates that the day that the player takes control of him isn't his first day on the job. WalkingSpoiler: It's just on hard to talk about her without spoiling a great deal of the third day that… ''things'' start happening.
* TooDumbToLive: If you look at Cam 1, you can see an exit door ''right outside the office'', so he could easily just leave the building as soon as he sees Springtrap is moving by himself. And yet he not only stays the full night, but he also decides to spend the next few nights there as well. [[spoiler:Then again, he does seem determined to figure out exactly what is going on and later stays to possibly free the spirits and defeat [[BigBad Afton]].]]
game's backstory.



[[folder:The Child]]
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/the_crying_child.png]]
[[caption-width-right:100:[[VideoGame/AmongTheSleep A child should not have to go through this]]...]]

The unnamed protagonist of the ''VideoGame/FiveNightsAtFreddys4'' minigames, who unlike the others is not a security guard, and isn't even an ''adult''. [[AmbiguousSituation Assuming that he is the protagonist of the nights]], his house is being haunted by the Nightmare Animatronics and he's armed with nothing but a flashlight and simple wooden doors. [[spoiler:''Sister Location'' heavily implies, if not outright ''confirms'' he's an Afton.]]

to:

[[folder:The Child]]
[[quoteright:100:https://static.
!Other
[[folder:Fazbear Entertainment Management]]
[[quoteright:255:https://static.
tvtropes.org/pmwiki/pub/images/the_crying_child.org/pmwiki/pub/images/fazbearentertainment_arlogo.png]]
[[caption-width-right:100:[[VideoGame/AmongTheSleep A child should not have to go through this]]...]]

The unnamed protagonist of
->''"These characters will live on. In the ''VideoGame/FiveNightsAtFreddys4'' minigames, hearts of kids, these characters ''will'' live on."''
-->-- Press statement by '''Freddy Fazbear's CEO'''

You'll never see them, but these are the [[BlatantLies wonderful people]]
who unlike the others is not a security guard, and isn't even an ''adult''. [[AmbiguousSituation Assuming hired you to watch over their restaurant. Pity they didn't mention that he is the protagonist of animatronics would be trying to [[CruelAndUnusualDeath shove you into a metal-lined animatronic shell]], but we guess that ''would'' scare off some people. You'll only see them mentioned on the nights]], his house is being haunted by the Nightmare Animatronics safety rules sign and he's armed with nothing but a flashlight and simple wooden doors. [[spoiler:''Sister Location'' heavily implies, if your paycheck, not outright ''confirms'' he's an Afton.]]that this stops them from having a whole host of tropes:



* AbusiveParents: Though his brother is the one abusing him, his parents' neglect of this drives them straight into this. We don't even see them at his birthday party! [[spoiler:They probably could've stopped the Bite if they had been there.]] And that's to say nothing of the fact that his parents are [[HanlonsRazor either so supremely malicious or so supremely stupid, oblivious, and wrapped up in their own lives]] that they make him spend ''his own birthday'' at a place he's absolutely terrified of despite begging for days not to go. [[spoiler:And that's if you don't consider him to be related to [[BigScrewedUpFamily the Aftons]].]]
* ActionSurvivor: Assuming he is the protagonist of the nights. Unlike the other protagonists, he never ''wanted'' to defend himself from murderous animatronics, nor does he have a choice of leaving, :seeing as all of this takes place in his comatose mind.
* AdultsAreUseless: We see a total of three adults the entire game. One unintentionally terrifies the child while wearing a Fredbear suit, the second is only seen briefly being dressed in the Spring Bonnie suit, and the third [[spoiler:is William Afton, who thankfully has no interaction with the child]]. All of them are seen only on the third day. On the day of the party, there are ''no'' adults around, which the entire reason why [[spoiler:he winds up with the brain damage that may have ultimately killed him]].
* AmbiguouslyRelated: There's a chance that he's part of the Afton family.
* AmbiguousSituation: [[spoiler:As of ''Sister Location'', there's the possibility that the events he possibly went through over the course of the fourth game were actually real and not nightmares in his head as previously assumed, given what's seen in the former game's second and fifth nights. He was initially assumed to be the victim of the Bite of ‘87, before WordOfGod implicitly confirmed that the ''[=FNAF 4=]'' incident took place in 1983). On top of that, his father could be [[GreaterScopeVillain William Afton]].]]
* AndIMustScream: [[spoiler:He's the victim of a tragic brain injury, having been shoved in Fredbear's moving mouth in a prank gone wrong during his birthday. Although having his head crushed wouldn't render him vegetative, he's going to have some issues with rational decision making and emotions.]] Assuming he is the protagonist of the nights [[spoiler:each of the nights take place in his comatose head. Having to face your fears of being haunted by the very animatronics that screwed up your brain from a prank gone wrong?]] AndIMustScream doesn't begin to cover it. The only [[SarcasmMode "saving grace"]] of this is that [[spoiler:it's implied he doesn't live long after]].
* BadassAdorable: He is a child, and it's possible he's protecting himself (whether he's protecting his [[ThroughTheEyesOfMadness mind]] or [[spoiler:it was all [[RealAfterAll real]] given TheReveal listed below]]) from the most eldritch renditions of the Fazbear gang to exist.
* ButtMonkey: PlayedForDrama. By far the unluckiest of the protagonists, and that's saying something! However, it is ''not'' played for laughs. He's bullied at home by his bigger brother, his parents seemingly don't care enough to deal with it, he's regarded by the other kids as a baby, he has his birthday at a place he '''absolutely hates''' to be at, and finally, [[spoiler:he gets his head crushed by one of the animatronics]]. That's not even going into ''who'' his father may be and what might or might not happen in the night. This kid has it rough.
* DecoyProtagonist: Many things point to him being ''not'' the one experiencing the nightmares that make up the main gameplay. It could be [[spoiler: his guilt-ridden brother (who, if the ''Survival Logbook'' and a red-ink sketch of Nightmare within is anything to go by, might be Michael Afton)]] that's suffering them instead.
* EmergencyTransformation: Possibly. [[spoiler:[[note]]What is vaguely implied to be[[/note]]The Puppet, at the end of the game, offers to "put him back together" after the accident at Fredbear's kills him. That might involve haunting one of the animatronics, but we don't know whether this happens or whether the whole conversation was a hallucination.]]
* EverythingsBetterWithPlushies: He sure thinks so; his only friends are the various Fazbear plushies he has in his room.
* FeaturelessProtagonist: [[AvertedTrope Averted]], which is notable given the other protagonists are featureless. The between-nights minigames actually show a very detailed (for this series, anyway) sprite for him; black and white striped shirt, jeans, and brown hair.
* {{Flatline}}: [[spoiler:As his sprite fades out in the Night 6 cutscene, a flatline begins.]]
* FriendlessBackground: Every kid he meets is either cruel to him or indifferent to his torment. As a result, he considers his plushie collection his only friends.
* HarmfulToMinors: Well, if the nightmarish forces of robotic darkness don't get him, then there's still a high chance that he's going to need a ''lot'' of therapy when all's said and done. [[spoiler:Okay, therapy, a new skull, and/or brain surgery. And maybe his life back while we're at it.]]
* HandicappedBadass: Assuming he's the night protagonist, the actual five nights are [[spoiler:after receiving massive brain damage from an accident during his birthday party. That same damage is heavily implied to [[TheHeroDies kill him]]]].
* HeroicMime: Another staple of player characters in the series that he averts. He has a couple of lines throughout the game, although most of them are thoughts or [[spoiler:his futile attempt to prevent himself from being forced to meet and... err... ''[[BrainFood kiss]]'' Fredbear.]]
* KidHero: Assuming he's the protagonist of the nights. While this kid is most ''[[ViolationOfCommonSense definitely]]'' out of his league even compared to his predecessors, the sheer gumption it must take to not run screaming from the house at the first hint of the Nightmares (or at the very least go looking for his parents[[labelnote:*]][[AbusiveParents not that that'd]] [[ParentalNeglect do him any good]][[/labelnote]]) shows that this kid is either suicidally insane or has guts made of tungsten. There's also how the kid doesn't have access to any of the safety measures that the night guards had, sans a flashlight -- his only means of defense is simply closing the wooden doors and closets. And keeping them closed. ''With his bare hands''. Even in a nightmare -- okay, ''especially'' in a nightmare, all things considered, ''that's badass.''
* {{Lobotomy}}: [[spoiler:The accident gave him some other kind of head injury that left him comatose before he eventually dies.]]
* NoNameGiven: Like the last guy, we never get to know his name.
** [[spoiler: However, given the uncanny similarities his character and story shares to a character from the seventh Literature/FiveNightsAtFreddysFazbearFrights novel, his name ''might'' be Evan. A puzzle in the Logbook also gives "Evan" as an answer.]]
* OcularGushers: A trait he shares with the children from the death minigames in the previous games...
* ParentalNeglect: As mentioned in AbusiveParents, this kid's parents are pretty bad at keeping their oldest son from being unscrupulous and their younger son happy and safe, [[spoiler:not to mention the lack of supervision during his birthday party that, ultimately, [[TheHeroDies costs him his life]].]]
* PintSizedPowerhouse: While, like all the other protagonists, he can't fight the animatronics worth a damn, he ''can'' hold the doors closed on them with his bare hands despite them being at least five times his size. [[spoiler:Possibly an early clue that what's happening is all in his head]].
* ProneToTears: He's seen as a crybaby by all the other kids throughout the between-night cutscenes, and he appears to be crying throughout them all.
* ProtectThisHouse: Assuming he's the night protagonist and more like Protect This Room, since the Nightmares are ''already'' inside and they seem to be intimately familiar with its various hiding spots and weak points. Still, gotta give the kid badass points for even trying rather than running away with a trail of fear urine streaming out behind him. Not like he has a choice, but still.
* TheReveal:
** [[spoiler:He quite possibly [[TheHeroDies doesn't have much time left]], and might have [[RogueProtagonist become Golden Freddy]]]].
** ''Sister Location'' has a reveal that changes the entire fourth game: [[spoiler:in the secret room you can find on night 5, there are blueprints and hidden cameras that match the layout of the house in 4, meaning all the events might have been RealAfterAll]].
* RogueProtagonist: Possibly. [[spoiler:There's a lot of evidence that he ultimately came back as a spirit, but [[GainaxEnding the end of the game ultimately leaves it unclear]].]]
* ShrinkingViolet: He's always shown crying, and while other children in the minigames seem more assertive, he isn't in comparison. Naturally, this makes him easy pickings for bullies.
* ThroughTheEyesOfMadness: Assuming he's the night protagonist.
* TraumaCongaLine: ''The entire minigame section of the game'' is basically just showing how many times he gets kicked around in a single week, [[spoiler:culminating in getting his head crushed in by Fredbear]].
* WalkingSpoiler: One of the rare instances where a ''protagonist'' is spoiler-heavy, thanks to [[spoiler:what happens to him at the end of the game]] and, quite possibly, his role in the games after.

to:

* AbusiveParents: Though his brother is AdultsAreUseless: For a time, the one abusing him, his parents' neglect company had an unseemly habit of covering up any bodies it discovered and disguising the crime scenes behind drywall.
* BadBoss: It ''starts'' at paying you $120 a week; even though
this drives them straight into this. We don't even see them at his birthday party! [[spoiler:They probably could've stopped is "salary pay" for a "part-time job", it works out to ''$4 an hour''. Wanna work [[BrutalBonusLevel the Bite if they had been there.]] Saturday shift]] for overtime pay? A whopping '''fifty cents''' more. Gets worse in the second game, where it's down to $100.50 a week. And that's to say nothing of the fact that his parents are [[HanlonsRazor either so supremely malicious or so supremely stupid, oblivious, and wrapped up in their own lives]] that they make him spend ''his own birthday'' at a place he's absolutely terrified of despite begging for days not to go. [[spoiler:And that's if you don't consider him make it through the night, they'll do everything in their power to keep the police and news media from finding out. The paychecks, at least, turn out to be related to [[BigScrewedUpFamily justified, since they're the Aftons]].United States minimum wages for 1993 and 1987, respectively. Still, minimum wage for a [[HomicideMachines job like this…]]
* BlatantLies: "Safety is top priority at Freddy Fazbear's Pizza." [[LampshadeHanging Yeah, bullshit.
]]
* ActionSurvivor: Assuming he is the protagonist of the nights. Unlike the other protagonists, he never ''wanted'' to defend himself from murderous animatronics, nor does he have a choice of leaving, :seeing as all of this takes place in his comatose mind.
* AdultsAreUseless: We see a total of three adults the entire game. One unintentionally terrifies the child while wearing a Fredbear suit, the second is only seen briefly
TheBusCameBack: After chronologically being dressed in the Spring Bonnie suit, and the third [[spoiler:is William Afton, who thankfully has no interaction with the child]]. All of them are seen only on the third day. On the day of the party, there are ''no'' adults around, which the entire reason why [[spoiler:he winds up with the brain damage that may have ultimately killed him]].
* AmbiguouslyRelated: There's a chance that he's part of the Afton family.
* AmbiguousSituation: [[spoiler:As of ''Sister Location'', there's the possibility that
gone since the events he possibly went through over the course of the fourth game were actually real and not nightmares in his head as previously assumed, given what's seen in first game, Fazbear Entertainment makes their big comeback with the former game's second and fifth nights. He was initially assumed to be the victim of the Bite of ‘87, before WordOfGod implicitly confirmed that the ''[=FNAF 4=]'' incident took place Mega [=PizzaPlex=] in 1983). On top of that, his father could be [[GreaterScopeVillain William Afton]].''Security Breach.'' [[spoiler:They had a convenient location after someone set up a fake one impersonating them, after all.]]
* AndIMustScream: [[spoiler:He's the victim of CorruptCorporateExecutive: Can't even afford a tragic brain injury, having been shoved in Fredbear's moving mouth in a prank gone wrong during his birthday. Although having his head crushed wouldn't render him vegetative, he's going to have some issues with rational decision making decent paycheck, and emotions.]] Assuming he is the protagonist of the nights [[spoiler:each of the nights take place in his comatose head. Having prefers to face your fears of being haunted by the very animatronics that screwed clean up your brain from remains and file a prank gone wrong?]] AndIMustScream doesn't begin "missing persons" report rather than fix the animatronics. Everything that happens is the unspooling consequences of the executives cutting costs and skating by on the least possible effort.
** And then ''FNAF VR: Help Wanted'' reveals that they commissioned a VR game
to cover it. The only [[SarcasmMode "saving grace"]] try and captalize on the events of the previous games ''and'' attempt to discredit them. [[spoiler:They also hired an indie developer (NOT Scott) to make the previous horror games to also make the previous incidents seem like tall tales. They're also willing to go to the effort to attempt to discredit anyone who could potentially derail this is that [[spoiler:it's implied he doesn't live long after]].
* BadassAdorable: He is
effort, even if it means letting a child, ''serial killer'' back into the world, and it's possible he's protecting himself (whether he's protecting his [[ThroughTheEyesOfMadness mind]] or [[spoiler:it heavily implied that they ''knew'' the virus was all [[RealAfterAll real]] given TheReveal listed below]]) from in the most eldritch renditions of the Fazbear gang VR game, but were not willing to exist.
* ButtMonkey: PlayedForDrama. By far the unluckiest of the protagonists, and that's saying something! However, it is ''not'' played for laughs. He's bullied at home by his bigger brother, his parents seemingly don't care enough to
actually deal with it, he's regarded by the other kids actual problem, as a baby, he has his birthday at a place he '''absolutely hates''' to be at, and finally, [[spoiler:he gets his head crushed by one of the animatronics]]. That's not even going into ''who'' his father may be and what might or might not happen in the night. This kid has it rough.
* DecoyProtagonist: Many things point to him being ''not'' the one experiencing the nightmares that make up the main gameplay. It could be [[spoiler: his guilt-ridden brother (who, if the ''Survival Logbook'' and a red-ink sketch of Nightmare within is anything to go by, might be Michael Afton)]] that's suffering them instead.
* EmergencyTransformation: Possibly. [[spoiler:[[note]]What is vaguely implied to be[[/note]]The Puppet, at the end of the game, offers to "put him back together" after the accident at Fredbear's kills him. That might
would potentially involve haunting one restarting development and erasing ''all'' the files to ensure the threat was destroyed, because, you know, [[SunkCostFallacy that'd just cost more money.]]]]
* DangerousWorkplace: It's not clear whether they have any actual ties to the killer parts
of the animatronics, but we don't know and even if so, it's not clear [[HanlonsRazor whether this happens or whether the whole conversation was a hallucination.]]
* EverythingsBetterWithPlushies: He sure thinks so; his only friends are the various Fazbear plushies he has in his room.
* FeaturelessProtagonist: [[AvertedTrope Averted]], which is notable given the other protagonists are featureless. The between-nights minigames actually show a very detailed (for this series, anyway) sprite for him; black and white striped shirt, jeans, and brown hair.
* {{Flatline}}: [[spoiler:As his sprite fades out in the Night 6 cutscene, a flatline begins.]]
* FriendlessBackground: Every kid he meets is either cruel to him or indifferent to his torment. As a result, he considers his plushie collection his only friends.
* HarmfulToMinors: Well, if the nightmarish forces of robotic darkness don't get him, then there's still a high chance that he's going to need a ''lot'' of therapy when all's said and done. [[spoiler:Okay, therapy, a new skull, and/or brain surgery. And maybe his life back while we're at it.]]
* HandicappedBadass: Assuming he's the night protagonist, the actual five nights are [[spoiler:after receiving massive brain damage from an accident during his birthday party. That same damage is heavily implied to [[TheHeroDies kill him]]]].
* HeroicMime: Another staple of player characters in the series that he averts. He has a couple of lines throughout the game, although most of them are thoughts or [[spoiler:his futile attempt to prevent himself from being forced to meet and... err... ''[[BrainFood kiss]]'' Fredbear.]]
* KidHero: Assuming he's the protagonist of the nights. While this kid is most ''[[ViolationOfCommonSense definitely]]''
it's out of his league even compared to his predecessors, malice or stupidity]], but they ''do'' still give you the sheer gumption it must take to not run screaming job, and thus the hell that ensues, and you're far from the house at the first hint to take the job.
* {{Determinator}}: In spite of literal decades of child murder, missing persons, and other incidents and atrocities linked to their brand name coupled with enough lawsuits to bankrupt a rich man multiple times over, Fazbear Entertainment will stop at ''nothing'' to try and make the big time with Freddy and co. [[HoistByHisOwnPetard And they'd have succeeded within multiple attempts by now were it not for their comically flagrant corruption impeding them on almost every rung
of the Nightmares (or at the very least go looking for his parents[[labelnote:*]][[AbusiveParents not that that'd]] [[ParentalNeglect do him any good]][[/labelnote]]) shows that this kid is either suicidally insane or has guts made of tungsten. There's also how the kid doesn't have access to any of the safety measures that the night guards had, sans a flashlight -- his only means of defense is simply closing the wooden doors and closets. And keeping them closed. ''With his bare hands''. Even in a nightmare -- okay, ''especially'' in a nightmare, all things considered, ''that's badass.''
* {{Lobotomy}}: [[spoiler:The accident gave him some other kind of head injury that left him comatose before he eventually dies.]]
* NoNameGiven: Like the last guy, we never get to know his name.
** [[spoiler: However, given the uncanny similarities his character and story shares to a character from the seventh Literature/FiveNightsAtFreddysFazbearFrights novel, his name ''might'' be Evan. A puzzle in the Logbook also gives "Evan" as an answer.]]
* OcularGushers: A trait he shares with the children from the death minigames in the previous games...
* ParentalNeglect: As mentioned in AbusiveParents, this kid's parents are pretty bad at keeping their oldest son from being unscrupulous and their younger son happy and safe, [[spoiler:not to mention the lack of supervision during his birthday party that, ultimately, [[TheHeroDies costs him his life]].]]
* PintSizedPowerhouse: While, like all the other protagonists, he can't fight the animatronics worth a damn, he ''can'' hold the doors closed on them with his bare hands despite them being at least five times his size. [[spoiler:Possibly an early clue that what's happening is all in his head]].
* ProneToTears: He's seen as a crybaby by all the other kids throughout the between-night cutscenes, and he appears to be crying throughout them all.
* ProtectThisHouse: Assuming he's the night protagonist and more like Protect This Room, since the Nightmares are ''already'' inside and they seem to be intimately familiar with its various hiding spots and weak points. Still, gotta give the kid badass points for even trying rather than running away with a trail of fear urine streaming out behind him. Not like he has a choice, but still.
* TheReveal:
** [[spoiler:He quite possibly [[TheHeroDies doesn't have much time left]], and might have [[RogueProtagonist become Golden Freddy]]]].
** ''Sister Location'' has a reveal that changes the entire fourth game: [[spoiler:in the secret room you can find on night 5, there are blueprints and hidden cameras that match the layout of the house in 4, meaning all the events might have been RealAfterAll]].
* RogueProtagonist: Possibly. [[spoiler:There's a lot of evidence that he ultimately came back as a spirit, but [[GainaxEnding the end of the game ultimately leaves it unclear]].
corporate ladder.]]
* ShrinkingViolet: He's always shown crying, EvenEvilHasStandards:
** While not evil per se, they still have quite a history of ignoring worker safety. However, when the spring suit's major… [[CruelAndUnusualDeath flaws]] became apparent one day, the company ''immediately'' takes them out of service
and while other puts them away where no one can find them. Mind you, from the tone of their memo about this (and the mention of "insurance representatives"), it's implied that it's less about moral concerns and more about [[PragmaticVillainy thinking of the bottom line.]]
** PlayedForLaughs when they express sheer disbelief that they had to fire Fritz Smith on ''his first day of the job'' for tampering with the animatronics.
** One of the endings to ''Pizza Simulator'' requires you have horrid managerial skills, horrid skills even by ''their'' standards.
* FatalFlaw: {{Greed}}, of course. Time and time again the biggest thing that brings down the company is its extreme corner-cutting in the search for profits, resulting in faults and accidents that usually brings their latest establishment down in flames; usually in the literal sense. The robots usually go haywire, sanitation is really not up to code, and, oh yeah, the same serial killer keeps on coming back through their lax security. Even the Pizza, their most successful venture to date, is filled with flaws and corruption abound, which results in its destruction or closing in some endings.
* GreaterScopeVillain: Technically outranks even William Afton in this regard; it's through ''their'' poor business, technical, and hiring decisions that make the plots of the main games happen but they never make any sort of physical appearance.
* HateSink: It's pretty clear you are not meant to like these people. They give you a job that puts you in life threatening danger, refuse to pay compensation if you are injured on the job, hide your corpse if you get killed, [[ArsonMurderAndJaywalking and don't even pay you well]].
* IncompetenceInc: Oh boy howdy, where do we even begin? The possessed animatronics that viciously kill anyone they catch on company premises at night, for starters. [[spoiler:But how about the faulty wiring that causes the attraction to burn down in ''3'']], assuming it's owned by the company? Or the fact that they let a serial murderer killing
children run loose without reprisal? Perhaps the fact that said animatronics were so dangerous that they [[spoiler:crushed a child's skull?]] It's a miracle the company continued on for as long as it did in the minigames seem face of such ''lethal'' incompetence!
* KarmaHoudini: [[spoiler:They successfully covered up the events from the first few games, repaired their reputation]] and are rich enough to build a mall.
* NoOSHACompliance: Customer safety is not a top priority here. Neither is workplace safety. And that's not even getting started on the spring suits...
* NotMeThisTime: [[spoiler: They appear to have made a return in ''Pizzeria Simulator'', but it's actually an impersonation and a fake location meant to lure in Afton and the remnants of his misdeeds.]]
* ObfuscatingStupidity: ''Most'' of what happens at Freddy's under their watch- The Bite of '87 [[spoiler:and '83]], the murders taking place under their nose, [[NoodleIncident whatever happened with the "multiple simultaneous springlock failures"]], the generally perilous conditions facing their nightguards- can be chalked up to the company being either too lazy to police itself or too incompetent to do so well, rather than outright villainy. [[spoiler:Then FNAF VR reveals they were also involved in a much
more assertive, he active form of villainy: apparently they have been ''actively covering these things up'' by hiring an indie developer to make video games about the events (which would in turn suggest that they knew a ''lot'' more about the events of the games than they let on), thereby allowing them to discredit any rumors about the ''actual'' incidents.]]
* PetTheDog:
** They at least ''try'' to make improvements in the second game. New animatronics that'll be on the look out for criminals, giving more of a heads up warning about their "kinks" and not really sure what's causing their behavior, finally springing for a light source that doesn't run on everything so the power won't cut out on you (just the flashlight) and supplying a Freddy mask to at least protect yourself. It can be assumed the lack of a doorway is just something they can't afford at the moment due to trying to update the animatronics.
** A lot of their policies from the first game make sense after seeing the second game. For example: they fire Mike for tampering with the animatronics. In the second game, it's revealed that the animatronics had facial recognition to spot potential threats within the restaurant, thus it's understandable why they'd fire Mike; it might actually be them making sure Mike
isn't in comparison. Naturally, this makes him easy pickings a threat.
** The good ending to ''Pizzeria Simulator'' [[spoiler:has them thank you
for bullies.
* ThroughTheEyesOfMadness: Assuming he's
working with them, and admitting that they were trying to tie up loose ends on their part. They add one last thank you as they say that their company is now officially disbanded... until the night protagonist.
VR game.]]
* TraumaCongaLine: ''The entire minigame section of RefugeInAudacity: One possible explanation as to why they've stayed in business is that no one will believe that killer animatronics haunted by the game'' is basically ghosts of children actually exist.
* RichesToRags: The company has been on a downward financial spiral following the murders, The Bite of '87, and the money they wasted building the second restaurant and the animatronics that would later [[spoiler:be scrapped.]]
* ScrewThisImOuttaHere: When shit hits the fan for Fazbear Entertainment, they have a tendency to
just showing how many times he gets kicked around in a single week, [[spoiler:culminating in getting his head crushed in by Fredbear]].
drop everything and leave. Most iterations of Freddy Fazbear's Pizza have been left to decay immediately after closure, with almost everything left where it was.
* WalkingSpoiler: SkewedPriorities: One of the rare instances where a ''protagonist'' is spoiler-heavy, thanks to [[spoiler:what happens to him at policies regarding the end springlock suits is that, in the event that the spring locks come loose and the animatronic components inside cause any [[ExactWords accidents/injuries/death/irreparable and grotesque maiming]], employees should do their best to maneuver away from populated areas before bleeding out so as to not ruin the customer experience.
* StartOfDarkness: The second game (actually a prequel) is this for Fazbear Entertainment, as another set of children dissapears and it all goes downhill from there. The robots finally start hunting night guards, the restaurant is shut down mere weeks after opening, despite the company's desperation to assure that nothing bad is happening as seen through Phone Guy, the state-of-the-art animatronics which the company blew most
of the game]] and, quite possibly, his role in restaurant's budget on are [[spoiler:to be destroyed following the games after.tumult they caused]], and the restaurant's life is highly implied to culminate in The Bite of '87 during one last birthday party.
* ThereIsAnother: The third game reveals that at one point during the company's life, Freddy Fazbear's Pizza had been a franchise instead of a single location.
* {{Unperson}}: Their corruptness reaches outright [[CardCarryingVillain cartoony levels]]. If an employee is discovered dead by the janitors, they shampoo the carpets, hide the body, and ''then'' file a Missing Persons report in a few months. This isn't some clandestine cover-up; it's their ''[[VillainousDemotivator advertised company policy]]''.
* YouHaveGotToBeKiddingMe: Their reaction when they fired Fritz Smith on ''his first day of the job'' for tampering with the animatronics.
-->"First day on the job? [[EpicFail Really]]?!?!"



[[folder:"Eggs Benedict"]]
For information about the character, please visit the [[spoiler:Michael Afton]] folder.

to:

[[folder:"Eggs Benedict"]]
For information about
[[folder:Afton Robotics, LLC]]
Mr. Afton's own robotics company.
----
* EvilCounterpart: To Fazbear Entertainment. Sure, it's not like they're quite
the character, please visit saint either but at least they're just trying to be a successful company, while Afton Robotics' robots are outrightly programmed to kidnap children (then again, the [[spoiler:Michael Afton]] folder.robots were designed by William and how much the employees were aware of their employer's actions is ambiguous).



[[folder:Gregory]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gregory_4.png]]

->'''Voiced by:''' Marta Svetek

The protagonist of ''Security Breach'', Gregory is a young boy who happens to be in the Pizzaplex after hours. Usually, this would be a dream come true for most children. Unfortunately, he's not there willingly, but instead trapped inside the building after it closed for maintenance. It doesn't help that there happens to be [[JackTheRipoff a certain someone]] and her hacked animatronics out to find him...

to:

[[folder:Gregory]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gregory_4.png]]

->'''Voiced by:''' Marta Svetek

The protagonist of ''Security Breach'', Gregory is a young boy who happens to be in
[[folder:Fazbear's Fright Management]]
While Freddy Fazbear's Pizza has finally kicked
the Pizzaplex after hours. Usually, bucket [[TemptingFate for good]] this would be time, it seems that its dark legacy lives on in "Fazbear's Fright: The Horror Attraction". And of course, what's a dream come true for most children. Unfortunately, he's not there willingly, but instead trapped inside the building after it closed without its owners? But they want an authentic experience, and thus have searched far and wide for maintenance. It doesn't help that there happens to be [[JackTheRipoff any remnants of the old business. All they found were empty shells, a certain someone]] hook, a hand, a paper plate doll… and her hacked animatronics out to find him...eventually, an animatronic.



* ActionSurvivor: Gregory is this even in comparison to the other protagonists. While most of the other player characters are adults who put themselves in harm's way semi-willingly, Gregory happens to be trapped after hours in a much larger building with not only HostileAnimatronics, but a [[JackTheRipoff copycat killer]] who WouldHurtAChild. Additionally, because ''Security Breach'' is an ActionizedSequel, he has multiple ways of protecting himself, such as hiding inside a friendly animatronic, using a [[WeaponizedCamera camera's flash setting]] to stun enemies, and distracting them with items like paint cans. Surviving what's being thrown at him is a huge accomplishment for such a young child.
* AdultFear: A child trapped in a public building after hours, and not only that, but there are multiple dangers that can befall him inside.
* AffectionateNickname: Whenever Gregory accomplishes something Freddy will usually call him "superstar".
* BadassAdorable: To the point where this kid could be considered even more badass than the protagonists who predate him in spite of his youth. Unlike his predecessors who were all generally [[NonActionGuy Non-Action Guys]] that could do nothing but spend multiple nights hiding while desperately trying to keep the horrors of their respective Fazbear establishments at bay, it only takes Gregory a ''single night'' to [[DidYouJustPunchOutCthulhu critically damage every animatronic standing in his way towards freedom]].
* ContrastingSequelProtagonist: To the Crying Child. Both are [[KidHero child protagonists]] in a franchise full of adult employees of Fazbear Entertainment, who are prominently associated with a variant of Freddy. Gregory's clothes even look like The Crying Child's with a different color scheme. However, while the Crying Child had the Fredbear Plush guide and was terrified of the animatronics, Gregory is under the protection of an actual animatronic. The Crying Child was a helpless kid and implied to be somewhat of a wuss, while Gregory is much more savvy and able to defend himself.
* ExactWords: He tells Freddy that the animatronics he's maimed are "still functional". They're still functional alright, just barely.
* TheFaceless: {{Averted}}. He's on the game's poster, you can see his face in reflections, and he'll appear in the endings.
* FromACertainPointOfView: Gregory tries to reassure Freddy that the other animatronics are still functional when the latter is concerned about where Gregory is getting their parts from. Much like a kid caught doing something they're not supposed to do, Gregory isn't exactly ''lying'', but he's leaving out how he brutally maimed them (though admittedly to defend himself).
* GadgetWatch: Gregory has the [=FazWatch=], a wristwatch that can be used to check security cameras to plan out your path through the Pizzaplex. It's also used to view the various collectible pieces of lore acquired throughout the [=PizzaPlex=] that shed light on what's going on behind closed doors.
* GoodIsNotNice: Despite Freddy telling him that he wouldn't want harm to his friends, Gregory's bitterness towards the other animatronics leads Gregory to secretly attacking them and taking their parts to upgrade Freddy. Whenever Freddy questions him, he simply tells him that they're still functional.
* GoodIsNotSoft: Gregory may be just a kid, but as the Glamrock Animatronics learn the hard way, he has no problem using lethal force when he's given a good reason to. [[spoiler:And as Vanny learns the hard way in one of the endings, this also extends to human targets.]]
* HarmfulToMinors: He's trapped alone in a large building with a VirtualGhost of a child killer, [[JackTheRipoff a copycat killer]] of the same murderer, HostileAnimatronics, and god knows what else. You can hear what sounds like his sobbing and hyperventilation in the background of the teaser trailer. [[spoiler:In the ending where he "disassembles" Vanny, he's explicitly horrified at what he's done, averting his eyes and running away. In the same ending, he watches Freddy get ripped apart by the S.T.A.F.F. bots and grieves for him.]]
* HeroicMime: Averted, in contrast to most other protagonists in the series. His panicked sobbing can be heard in the background of the teaser trailer, and in the State of Play trailer he shouts for someone to notice he's still in the Pizzaplex. He chats up a storm in the game proper.
* HiddenDepths: You wouldn't think it considering Gregory's presumed age, but as stated in another trope, [[spoiler:Gregory knows not only how jumper cables work and how to use them, but also correctly deduces that they could be used to power Freddy's battery in one of the endings. [[MysteriousPast Which only brings in more questions about his childhood for him to be able to know this.]]]]
* HomelessHero: [[spoiler:One of the bad endings shows him inside a box in an alley, wrapped in a newspaper.]]
* IJustWantToBeFree: Unlike most of the previous protagonists who are [[PunchClockHero Punch-Clock Heroes]] that need to endure the horrors of their respective Fazbear restaurants for the sake of keeping their minimum-wage jobs, Gregory is a child who found himself trapped inside the Pizzaplex after hours and is determined to escape by whatever means necessary.
* InformedFlaw: Freddy states that Gregory is "broken" and needs to be taken to the medical area, but not only does Gregory not get any treatment, he's shown by all indicators to be perfectly fine and functional.
** It’s possible he was referring to the cut on Gregory’s cheek, [[JustifiedTrope and as a robot, he likely doesn’t have context for how severe any given injury would be on a human]].
* JerkassHasAPoint: While Gregory's ''[[FantasticRacism immense disdain]]'' for the Pizzaplex's animatronics is palpable, he is right to not take any chances with them regardless of their former affiliation with Freddy, as they have all been [[ReforgedIntoAMinion hacked by a serial killer]] into becoming [[NoNonsenseNemesis relentless predators]] who will stop ''at nothing'' to kill him on sight. And while [[OrganTheft stealing their parts]] might be considered excessively brutal, Gregory faces such astronomical odds for a child his age that any advantage he can give himself for the sake of his own survival [[IDidWhatIHadToDo is entirely justifiable]].
* KidsDrivingCars: In one of the good endings, [[spoiler:he and Freddy drive away in a car, and Gregory uses the car to jumpstart Freddy, keeping him awake]].
* ProtagonistWithoutAPast: Apart from his name we know virtually ''nothing'' about Gregory. It's never revealed where he comes from, where his parents are (if he even ''has'' parents), and how exactly he got kidnapped by Vanny. The game begins InMediasRes, with him already on the run from Vanny, and mutliple characters remark on him having little personal records or even a guest profile, making him as big of a mystery as the [=PizzaPlex=] itself. One that is never really resolved, no less. [[spoiler:The one star ending suggests that he may have been [[HomelessHero living on the streets]].]]
* MouthyKid: Some of his voice lines are rude and blunt in a way you'd expect a boy his age to be. However, considering that he's in a dangerous situation, you may excuse him for not minding his manners.
* PayEvilUntoEvil: He rationalizes damaging the other Glamrocks to use their parts for upgrading Freddy by claiming they "deserved it" for attacking them. [[spoiler:One ending shows he's not above doing this to flesh-and-blood humans, either, as he makes the S.T.A.F.F. bots [[CruelAndUnusualDeath "disassemble"]] Vanny at Freddy's urging.]]
* PointlessBandaid: He has a bandaid on the side of his cheek that serves no purpose other than to make him look distinctive from others.
* {{Protectorate}}: He is one for Glamrock Freddy. He urges Gregory to stay still in the teaser trailer, and a gameplay mechanic has you hide yourself inside him as a way to avoid the other animatronics. However, as Glamrock Freddy will run out of power and need a recharge after some time, using him should be thought out carefully.
* TearsOfFear: He can be heard sobbing in the trailers as he hides from Vanny and the animatronics, implying this. [[spoiler:Tears well up in his eyes in the two-star ending after Vanny has the S.T.A.F.F. bots disassemble Freddy, emphasized by the closeup on Gregory as she inches closer and closer to him.]]
* TroublingUnchildhoodBehavior: Gregory sees nothing wrong with the idea of damaging the other three Glamrocks in order to take their upgrades to install into his new friend Freddy, even justifying it by saying they "deserved it" for the trouble they caused them. Keep in mind the Glamrocks are not just lovable mascots gone haywire, but on some level, capable of feeling emotional pain, making it the robotic equivalent of OrganTheft. Not only that, but it's made clear throughout the story that they're very dear to Freddy, who has been steadily forming a bond with Gregory… who has also been lying to him about their demise. [[spoiler:The one-star ending gives a [[HomelessHero possible reason]] for his apparent ruthlessness.]]
* VillainKiller: He [[PayEvilUntoEvil horrificially maims]] the other Glamrock animatronics in his quest to upgrade Glamrock Freddy. [[spoiler:He can also potentially sic the S.T.A.F.F bots on Vanny, making him the only protagonist in the entire series to kill somebody.]]
* WeaponizedCamera: Gregory can use the flash on his [=FazCam=] to stun the animatronics with a limited amount of uses.
* WhatDoesThisButtonDo: Gregory seems to be prone to accidentally triggering special events when picking up items in security rooms.
* WhatMeasureIsANonHuman: Averted with Freddy, whom he respects and is willing to put his life on the line to protect, but played straight with rest of the Glamrock animatronics. Not only does Gregory ignore the fact that they are explicitly brainwashed and are considered to be Freddy's dear friends, but he has no problems maiming them to upgrade Freddy, and pushes aside Freddy's distraught reactions upon recognizing his parts came from his friends.
* WhatYouAreInTheDark: Near the end of the game, Gregory can either choose to leave at 6:00 a.m. or stay and solve the mystery behind Vanny and the [=PizzaPlex=]. After his nightmarish experience with the animatronics, no one would fault Gregory for deciding to book it then and there. But he also realizes that he's ''far'' from the first kid to be at the mercy of the animatronics and can choose to stay to stop any more disappearances from happening, even though he's not at all obligated to do so. [[spoiler:In fact, choosing to leave without Freddy is what leads to the One-Star Ending, which is a BolivianArmyEnding where Vanny pursues Gregory outside of the [=PizzaPlex=] and is implied to kill him.]]

to:

* ActionSurvivor: Gregory is this even in comparison to the other protagonists. While most of the other player characters are adults who put themselves in harm's way semi-willingly, Gregory happens to be trapped after hours in a much larger building with not only HostileAnimatronics, but a [[JackTheRipoff copycat killer]] who WouldHurtAChild. Additionally, because ''Security Breach'' is an ActionizedSequel, he has multiple ways of protecting himself, such as hiding inside a friendly animatronic, using a [[WeaponizedCamera camera's flash setting]] to stun enemies, and distracting them with items like paint cans. Surviving what's being thrown at him is a huge accomplishment for such a young child.
* AdultFear: A child trapped in a public building after hours, and not only that, but there are multiple dangers that can befall him inside.
* AffectionateNickname: Whenever Gregory accomplishes something Freddy will usually call him "superstar".
* BadassAdorable: To the point where this kid could be considered even more badass than the protagonists who predate him in spite of his youth. Unlike his predecessors who were all generally [[NonActionGuy Non-Action Guys]] that could do nothing but spend multiple nights hiding while desperately trying to keep the horrors of their respective Fazbear establishments at bay, it only takes Gregory a ''single night'' to [[DidYouJustPunchOutCthulhu critically damage every animatronic standing in his way towards freedom]].
* ContrastingSequelProtagonist: To the Crying Child. Both are [[KidHero child protagonists]] in a franchise full of adult employees of Fazbear Entertainment, who are prominently associated with a variant of Freddy. Gregory's clothes even look like The Crying Child's with a different color scheme. However, while the Crying Child had the Fredbear Plush guide and was terrified of the animatronics, Gregory is under the protection of an actual animatronic. The Crying Child was a helpless kid and implied to be somewhat of a wuss, while Gregory is much more savvy and able to defend himself.
* ExactWords: He tells Freddy that the animatronics he's maimed are "still functional". They're still functional alright, just barely.
* TheFaceless: {{Averted}}. He's on the game's poster, you can see his face in reflections, and he'll appear in the endings.
* FromACertainPointOfView: Gregory tries to reassure Freddy that the other animatronics are still functional when the latter is concerned about where Gregory is getting their parts from. Much like a kid caught doing something they're not supposed to do, Gregory isn't exactly ''lying'', but he's leaving out how he brutally maimed them (though admittedly to defend himself).
* GadgetWatch: Gregory has the [=FazWatch=], a wristwatch that can be used to check security cameras to plan out your path through the Pizzaplex.
AscendedFanboy: It's also used to view very possible the various collectible pieces of lore acquired throughout the [=PizzaPlex=] that shed light on what's going on behind closed doors.
* GoodIsNotNice: Despite
whole reason anyone would ever want to bring back Freddy telling him Fazbear, in any format, was that he wouldn't want harm to his friends, Gregory's bitterness towards they enjoyed the other animatronics leads Gregory to secretly attacking them original restaurants as a kid. Anyone who was a kid between 1987 and taking 1993 of the first two games would be in their parts to upgrade Freddy. Whenever Freddy questions him, he simply tells him mid-thirties or forties by the time of the third game. The beginning newspaper even says that they're still functional.
* GoodIsNotSoft: Gregory may be just a kid, but as
hoping to bring your childhood back "in the Glamrock Animatronics learn the hard way, he has no problem using lethal force when he's given a good reason to. [[spoiler:And as Vanny learns the hard worst way in one of the endings, this also extends to human targets.possible". [[SarcasmMode Yay...]]
* HarmfulToMinors: He's trapped alone FailedASpotCheck: They don't seem to notice that the new animatronic they found has the remains of a human being in there, even though there's obvious innards hanging off the endo-skeleton. Or the fact that lifting up the mask reveals a large building ''mummified face.''
* IdiotBall: Good ''gravy.'' Building the place with deliberately faulty wiring?! A ventilation system so run down that it needs to be rebooted, lest either a lack of air or some unknown gas starts making people hallucinate?! The fact that [[spoiler:the place goes up in flames before even opening to the public is a '''godsend'''!]]
* IncompetenceInc: They give '''Fazbear Entertainment''' a run for their money with the sheer idiocy that went into the construction of Fazbear's Fright. Here's hoping that they don't follow their corpse policies as well.
* MainliningTheMonster: The whole point of their business; to create a "horror museum" based upon the {{Urban Legend}}s of the creepy, and reputedly murderous/haunted, animatronics at the now-dead Freddy Fazbear's Pizzeria. This isn't just their love of the old pizza joint, they genuinely expect to make money by cashing in on these stories. And then they find Springtrap, who is the mutilated carcass of William Afton possessing the suit he died in. Let us repeat: they took the ArtificialZombie of ''[[RefugeInAudacity a goddamn six to eleven-time child murderer...]]'' and [[RefugeInAudacity made it part of a haunted house]]. Can't get more mainlining than ''that.''
* NoOSHACompliance: Fazbear's Fright somehow manages to be more of a giant middle finger to common sense and safety than Freddy's could ever dream of being, built with crappy wiring and a dangerously inept ventilation system that goes offline easily.
* SelfDeprecation: Turning a children's entertainment industry into a horror attraction? Sounds an awful lot like Scott Cawthon turning his kid-friendly ''VideoGame/ChipperAndSonsLumberCo'' art style into his horror success story.
* StylisticSuck: The attraction has intentionally low-quality materials to keep things "Fazbear Authentic".
* SurprisinglyRealisticOutcome: Building Fazbear's Fright
with a VirtualGhost ridiculous amount of a child killer, [[JackTheRipoff a copycat killer]] of fire hazards bites them when [[spoiler:the place goes ablaze due to either arson or the same murderer, HostileAnimatronics, faulty wiring and god knows what else. You can hear what sounds like his sobbing and hyperventilation in the background of the teaser trailer. [[spoiler:In the ending where he "disassembles" Vanny, he's explicitly horrified at what he's done, averting his eyes and running away. In the same ending, he watches Freddy get ripped apart by the S.T.A.F.F. bots and grieves for him.destroys nearly everything inside.]]
* HeroicMime: Averted, in contrast to most other protagonists in TooDumbToLive: For starters, they've ''deliberately'' built the series. His panicked sobbing can be heard in the background of the teaser trailer, and in the State of Play trailer he shouts for someone to notice he's still in the Pizzaplex. He chats up a storm in the game proper.
* HiddenDepths: You wouldn't think it considering Gregory's presumed age, but as stated in another trope, [[spoiler:Gregory knows not only how jumper cables work and how to use them, but also correctly deduces
attraction with poor-quality materials, computer systems that they could be used crash extremely easily, ventilation systems that either leak noxious fumes or lack sufficient oxygen and causing hallucinations either way, just to power Freddy's battery in keep it "Fazbear authentic". They then manage to find one of the endings. [[MysteriousPast Which only brings in more questions about his childhood for him to be able to know this.]]]]
* HomelessHero: [[spoiler:One of the bad endings shows him inside a box in an alley, wrapped in a newspaper.]]
* IJustWantToBeFree: Unlike most of the previous protagonists who are [[PunchClockHero Punch-Clock Heroes]] that need to endure the horrors of their respective Fazbear restaurants for the sake of keeping their minimum-wage jobs, Gregory is a child who found himself trapped inside the Pizzaplex after hours and is determined to escape by whatever means necessary.
* InformedFlaw: Freddy states that Gregory is "broken" and needs to be taken to the medical area, but not only does Gregory not get any treatment, he's shown by all indicators to be perfectly fine and functional.
** It’s possible he was referring to the cut on Gregory’s cheek, [[JustifiedTrope and as a robot, he likely doesn’t have context for how severe any given injury would be on a human]].
* JerkassHasAPoint: While Gregory's ''[[FantasticRacism immense disdain]]'' for the Pizzaplex's animatronics is palpable, he is right to not take any chances with them regardless of their former affiliation with Freddy, as they have all been [[ReforgedIntoAMinion hacked by a serial killer]] into becoming [[NoNonsenseNemesis relentless predators]] who will stop ''at nothing'' to kill him on sight. And while [[OrganTheft stealing their parts]] might be considered excessively brutal, Gregory faces such astronomical odds for a child his age that any advantage he can give himself for the sake of his own survival [[IDidWhatIHadToDo is entirely justifiable]].
* KidsDrivingCars: In one of the good endings, [[spoiler:he and Freddy drive away in a car, and Gregory uses the car to jumpstart Freddy, keeping him awake]].
* ProtagonistWithoutAPast: Apart from his name we know virtually ''nothing'' about Gregory. It's never revealed where he comes from, where his parents are (if he even ''has'' parents), and how exactly he got kidnapped by Vanny. The game begins InMediasRes, with him already on the run from Vanny, and mutliple characters remark on him having little personal records or even a guest profile, making him as big of a mystery as the [=PizzaPlex=] itself. One that is never really resolved, no less. [[spoiler:The one star ending suggests that he may have been [[HomelessHero living on the streets]].]]
* MouthyKid: Some of his voice lines are rude and blunt in a way you'd expect a boy his age to be. However, considering that he's in a dangerous situation, you may excuse him for not minding his manners.
* PayEvilUntoEvil: He rationalizes damaging the other Glamrocks to use their parts for upgrading Freddy by claiming they "deserved it" for attacking them. [[spoiler:One ending shows he's not above doing this to flesh-and-blood humans, either, as he makes the S.T.A.F.F. bots [[CruelAndUnusualDeath "disassemble"]] Vanny at Freddy's urging.]]
* PointlessBandaid: He has a bandaid on the side of his cheek that serves no purpose other than to make him look distinctive from others.
* {{Protectorate}}: He is one for Glamrock Freddy. He urges Gregory to stay still in the teaser trailer, and a gameplay mechanic has you hide yourself inside him as a way to avoid the other animatronics. However, as Glamrock Freddy will run out of power and need a recharge after some time, using him should be thought out carefully.
* TearsOfFear: He can be heard sobbing in the trailers as he hides from Vanny and
the animatronics, implying this. [[spoiler:Tears well up in his eyes in the two-star ending after Vanny has the S.T.A.F.F. bots disassemble Freddy, emphasized by the closeup on Gregory as she inches closer and closer to him.]]
* TroublingUnchildhoodBehavior: Gregory sees nothing wrong
most likely with the idea of damaging intention to let it roam around the other three Glamrocks in order to take their upgrades to install into his new friend Freddy, even justifying it by saying they "deserved it" for place and scare visitors once the trouble they caused them. Keep in mind the Glamrocks are not just lovable mascots gone haywire, but on some level, capable of feeling emotional pain, making it the robotic equivalent of OrganTheft. Not only that, but it's made clear throughout the story that they're very dear to Freddy, who has been steadily forming a bond with Gregory… who has also been lying to him place opens, despite knowing well about their demise. [[spoiler:The one-star ending gives a [[HomelessHero possible reason]] for his apparent ruthlessness.]]
* VillainKiller: He [[PayEvilUntoEvil horrificially maims]]
the other Glamrock animatronics in his quest to upgrade Glamrock Freddy. [[spoiler:He can also potentially sic murderous lore behind the S.T.A.F.F bots on Vanny, making him the only protagonist in the entire series to kill somebody.]]
* WeaponizedCamera: Gregory can use the flash on his [=FazCam=] to stun the animatronics with a limited amount of uses.
* WhatDoesThisButtonDo: Gregory seems to be prone to accidentally triggering special events when picking up items in security rooms.
* WhatMeasureIsANonHuman: Averted with Freddy, whom he respects and is willing to put his life on the line to protect, but played straight with rest of the Glamrock animatronics. Not only does Gregory ignore the fact that they are explicitly brainwashed and are considered to be
Freddy's dear friends, but he has no problems maiming them to upgrade Freddy, and pushes aside Freddy's distraught reactions upon recognizing his parts came from his friends.
* WhatYouAreInTheDark: Near the end of the game, Gregory can either choose to leave at 6:00 a.m. or stay and solve the mystery behind Vanny and the [=PizzaPlex=]. After his nightmarish experience with the animatronics, no one would fault Gregory for deciding to book it then and there. But he
franchise. You'd also realizes that he's ''far'' from think they'd check the first kid to be at the mercy of the animatronics animatronic they found and can choose to stay to stop any more disappearances from happening, even though he's not at all obligated to do so. [[spoiler:In fact, choosing to leave without Freddy is what leads to the One-Star Ending, notice there was a petrified corpse inside, which they haven't seemed to have done. It isn't all that surprising when [[spoiler:the place is immolated within a BolivianArmyEnding where Vanny pursues Gregory outside couple of the [=PizzaPlex=] and is implied to kill him.]]hours after disaster inevitably strikes]].



!Instructors

[[folder:Phone Guy]]
[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/phone_guycn.png]]
[[caption-width-right:150:[[Music/{{Mika}} Ring ring, is that you on the phone...]]]]

->''"Hello, hello? Uh, I wanted to record a message for you to help you get settled in on your first night. Um, I actually worked in that office before you. I'm finishing up my last week now, as a matter of fact. So, I know it can be a bit overwhelming, but I'm here to tell you there's nothing to worry about. Uh, you'll do fine. So, let's just focus on getting you through your first week. Okay?"''

to:

!Instructors

[[folder:Phone
[[folder:The Day Shift Guy]]
[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/phone_guycn.png]]
[[caption-width-right:150:[[Music/{{Mika}} Ring ring, is
->''"Uh… you're only the second guard to work at that you on location. Uh, the phone...]]]]

->''"Hello, hello? Uh, I wanted to record a message for you to help you get settled in on your
first night. Um, I actually worked in guy finished his week, but complained about… conditions. Uh, we switched him over to the day shift, so hey, lucky you, right? Uh, mainly he expressed concern that office before you. I'm finishing up my last week now, as a matter of fact. So, I know it can be a bit overwhelming, but I'm here certain characters seemed to tell you there's nothing move around at night, and even attempted to worry about. Uh, you'll do fine. So, let's just focus on getting you through your first week. Okay?"''get into his office."''



->'''Voiced by:''' [[DescendedCreator Scott Cawthon]]

Your character's predecessor in the graveyard shift for the first game. He knows that the employee orientation they gave you left out a few things — okay, a ''lot'' of things — so he's left you a series of pre-recorded messages that play over the telephone in your office. Just a few pointers to show you the ropes. He returns for the second game, managing to guide you through the first six nights, although he spends just as much time doing that as he does trying to reassure you that all is well in the pizzeria. He (''technically'') returns in the third game, in the form of old audio logs, and appears as an EasterEgg in the fourth game, but doesn't appear after that until ''VideoGame/UltimateCustomNight'' and ''VideoGame/FiveNightsAtFreddysVRHelPWanted''.

to:

->'''Voiced by:''' [[DescendedCreator Scott Cawthon]]

Your character's predecessor

Another unnamed character who Phone Guy refers to several times
in ''Five Nights at Freddy's 2''. You inherited his job after he was moved to the graveyard day shift for because he complained about the first game. He knows that the employee orientation they gave you left out a few things — okay, a ''lot'' of things — so he's left you a series of pre-recorded messages that play over the telephone in your office. Just a few pointers to show you the ropes. He returns for the second game, managing to guide you through the first six nights, although he spends just as much time doing that as he does trying to reassure you that all is well in the pizzeria. He (''technically'') returns in the third game, in the form of old audio logs, and appears as an EasterEgg in the fourth game, but doesn't appear after that until ''VideoGame/UltimateCustomNight'' and ''VideoGame/FiveNightsAtFreddysVRHelPWanted''.animatronics moving around.



* ActionSurvivor: Well, almost a survivor.
* AdaptationalVillainy: Shows up as an enemy in Ultimate Custom Night, though [[ObliviouslyEvil whether or not he's trying to hinder you on purpose]] remains to be seen. [[spoiler: Considering just who the player character in Ultimate Custom Night [[BigBad is implied to be]] and [[IronicHell where he is]]]], he might be entirely justified in hindering you on purpose.
* AgentScully: Why are the robots attacking Mike/Jeremy? They think they're endoskeletons without their costumes. Why are they strong enough to drag someone around? Basically, they're Franchise/RoboCop by way of FunnyAnimals. Who in their right minds let these things be around children? A RestrainingBolt built into their "Entertain" mode makes them safe to be around during the day. Why do they smell like rotten meat and drip blood and snot everywhere? Um... Good question. But rest assured there is a rational explanation. [[SuspiciouslySpecificDenial They are not haunted by dead children]].
* AngstWhatAngst:
** Is perfectly capable, ''somehow,'' of bouncing back from ''multiple children being murdered at the hands of a coworker,'' who, all things considered, may or may not have been his ''friend.''
** Zig-zagged, as when he mentions The Bite of '87 in his messages in the first game, he sounds a bit hesitant, and then there's the BreakTheCutie entry below.
* ApocalypticLog: The pre-recorded voice messages are revealed to be such when Golden Freddy puts an abrupt end to his shift.
* AscendedFanboy: ''2'' reveals that he's a big fan of the animatronics, Foxy in particular, and he gets to work with them! Sadly, this gets him killed.
* BadNewsInAGoodWay: Phone Guy is fanatically loyal to the company, seems incapable of absorbing any bad news, and shrugs off each gruesome event as though it's a common occurrence in any workplace.
* BlahBlahBlah: He says this at one point in his Night 1 phone call in the first game.
* BreakTheCutie: He's so legitimately chipper in ''2'', and sounds depressingly distraught and upset at the end of the week, after [[spoiler:the second murders transpire]].
* TheBusCameBack: Makes a reappearance in "Ultimate Custom Night" after being absent from 5 and 6 (he's an EasterEgg in 4).
* CasualDangerDialogue: He's recording those messages for you ''during his shifts'' — which means that he's checking the cameras, manning the doors, and in general keeping himself alive in a horrific and terrifying situation while being totally chill about explaining how to survi— sorry, get through the night. Nobody's died, after all. That's not what he meant. Even on Night 4, when he ''doesn't'' make it through the night, he's relatively calm when he explains to you that he might not be able to record another message for you because it "hasn't been a good night" for him. Oh, and could you please check the suits in the back room at some point? Thanks.
* CatchPhrase: He begins almost every phone call/recording with "Hello, hello?"
* ConditionedToAcceptHorror: Considering how he tells you about the animatronics' nighttime activities with nonchalance, even trying to explain they need "respect." When he seemingly dies on Night 4, he only dully says "Oh no".
* DisconnectedByDeath: His phone call in the first game's 4th Night meets an abrupt end when the animatronics get him.
* DissonantSerenity: He tells you about all the dangers you're going to face in a very calm tone and not even sounding too worried about it.
* EveryoneHasStandards: Even he admits that the Puppet creeps him out. Can't say we blame him.
* ExplainExplainOhCrap: In ''[=FNAF2=]'', on Night 2 when he's explaining things.
--> '''Phone Guy:''' Heh, I love those old characters, did you ever see Foxy the Pirate? Oh wait, hold on... Oh yeah, '''Foxy'''.
* ExpositionFairy: You're his trainee, so it's his duty to make sure you do the job right. Even his lamer suggestions turn out to hold water, such as playing dead.
* FourIsDeath: Phone Guy is by all indications suited and booted on the fourth night, apparently after running out the generator during a harried standoff with Foxy. This is quickly followed by a collaboration from Freddy, Bonnie, Chica, and Golden Freddy.
* GenkiGuy: Lapses into this in ''2'' with his genuine enthusiasm and fondness for the animatronics.
* HeroOfAnotherStory: He was the previous night guard for an indeterminate amount of time, which is implied by ''2'' to be [[ActionSurvivor multiple]] ''years!'' In addition, it's also implied he [[spoiler:might be the second protagonist of the second game, Fritz Smith, who (depending on how you set it) managed to get through the night on ''[[HarderThanHard Golden Freddy mode]]''.]]
* JustFollowingOrders: How he acts in Ultimate Custom Night. Phone Guy will call the office at random (essentially doing the same job he did when he was alive), and if you fail to mute the call in time, you have to endure the whole thing...which wouldn't be that big of a deal if not for [[RightBehindYou one animatronic in particular that's not a big fan of noise]]...
* ManChild: Keeping in mind that Freddy Fazbear's is inspired by the Creator/ChuckECheese restaurants, and he seems to be a big fan of the franchise -- of the UndyingLoyalty variety of "big fan" -- it's entirely possible.
* MauveShirt: Following three nights of successfully -- even casually -- fending off the animatronics from the inside of his control booth while recording helpful messages for his successor, he's seemingly killed by what sounds like all ''five'' of them converging on him at once.
* MinnesotaNice: Phone Guy has an accent along these lines and plays to the type by being incredibly calm about his rather disturbing situation.
* NiceGuy: Is always polite, happy to help and give you advice.
* NightmareFuelStationAttendant: He seems awfully chill about telling you the rather horrifying basics of the parts of the job not told to you prior to starting.
-->'''Night 1 Message''': Now concerning your safety: the only real risk to you as the night watchmen here, if any, is the fact that these characters... Uhh, if they happen to see you after hours, probably won't recognize you as a person. They'll -- they'll most likely see you as a metal endoskeleton without its costume on. Now, since that's against the rules at Freddy Fazbear's Pizza, they'll probably try to... forcefully stuff you inside a Freddy Fazbear suit. Umm, now, that wouldn't be so bad if the suits themselves weren't filled with crossbeams, wires, and animatronic devices, especially around the facial area, so you can imagine how having your head forced inside one of those could cause [[{{Understatement}} a bit of discomfort]]... [[BlackComedy and death]]. Uhh... The only parts of you that would likely see the light of day again would be your eyeballs and teeth that would pop out the front of the mask... Yeah, they don't tell you these things when you sign up.
** This also extends to his role in ''3'', where he very calmly tells someone how to retract the animatronic skeleton in the special suits.. and that if not put in place properly, then there's a very high chance that "injuries slash grotesque maiming slash death can occur". He says all of this in a tone of someone telling another person how to put together a couch. What is ''with'' this guy?
** He also mentions that, if such an accident were to happen, the victim should drag their maimed body away from the customers before they bleed out so as to not ruin the customer's experience. Again, this is said in the most mildly pleasant tone imaginable.
* NoNameGiven: Unless he's actually [[spoiler:Fritz Smith]].
* ObiWanMoment: On the 4th Night, he only asks Mike Schmidt if he could "check inside of those suits in the back room?" and that he's "gonna try to hold out until someone checks... Maybe it won't be so bad." He knew exactly what fate awaited him.
* ObliquelyObfuscatedOccupation: Falls into this in the second game. While in ''1'' he's a night guard (like you) and in ''3'' he instructs people on how to wear the Spring Suits and also reads out official company memos, his job in ''2'' isn't really elaborated on: he calls you, gives you some information of what's been going on with the pizzeria, and hangs up. It's also notable in that he never actually claims to be a security guard in the first place. His stints as a guard are under apparent duress with the company (the sudden loss of the day shift guard in 2 and financial near-ruin in 1), implying that he's really more of a pinch-hitter for the company. Like most things in the series, it leads to a ''lot'' of WildMassGuessing.
* OffscreenMomentOfAwesome: Managed to work a few nights — or possibly even ''years'' — and survive.
* OnlyKnownByTheirNickname: You never really get to know his name. At least in the first game; his real name ''might'' have been revealed in the second — [[spoiler:Fritz Smith]].
* OOCIsSeriousBusiness: His call during Night 6 of the second game has him sound genuinely disturbed and on the verge of tears as he tells Jeremy that "[[spoiler:someone used one of the suits... we had a spare in the back — [[WhamLine a yellow one]] — someone ''used'' it...]]". This panic takes on a whole new justification after playing ''Five Nights at Freddy's 3''. [[spoiler:The yellow suits were decommissioned wearable prototypes that were so dangerous that ''[[CorruptCorporateExecutive Fazbear Entertainment]]'' actually went through multiple hoops to ''erase all trace of their existence''. His shock likely wasn't the murder, it's that ''someone found those suits'']], essentially a worst-case scenario for this company. Remember, these are the guys that brush off unexplained brutal murders of their employees.
* PhoneCallFromTheDead: Despite his apparent demise on Night 4, the phone is still rings the following evening. Instead of Phone Guy's jocular voice, [[spoiler:the receiver blasts gibberish and static directly into your ear... with fragments of the animatronics' scream cut in]].
* PosthumousCharacter: He seems to be long dead before the fifth and final phone message, which were established as pre-recorded during Night 1. His legacy lives on in the third game, thirty years later, thanks to some more never-before-heard prerecorded messages.
* RealisticDictionIsUnrealistic: Averted ''entirely''. He stutters, hesitates, stumbles over some words, repeats himself, goes silent as if to think, offers random interjections of 'okay?', says 'um' and 'uh' quite a bit, and generally really does sound like some guy who's just recording a message for the player without a script and just going off the top of his head. On the training tapes in the third game, he speaks much more clearly. Since these are official training materials rather than friendly greetings, he most likely was reading from a script.
* {{Retirony}}: "Just finishing up his last week" when he's cornered at the end of the fourth message.
* ScullySyndrome: Perhaps he's in denial, but claiming that there's nothing to worry about when there are killer animatronics walking around is deluded at best. This ''might'' be a case of the management forcing him to keep quiet about the situation, however. He slips up quite a bit for someone who genuinely thinks there's nothing to worry about.
* SuspiciouslySpecificDenial:
** He tries to be encouraging, but he frequently [[FreudianSlip slips up]] in his messages. His attempts to cover up these slips are pretty blatant. (No doubt due to contractual obligations.) Though oddly, considering the prequel, he could be telling the truth. Both Jeremy and his substitute each got through the five days alright, not to mention Fritz surviving a night before getting fired (assuming [[spoiler:Fritz and Phone Guy are separate characters]]).
** His dialogue in the sequel is chock-full of this for the first few nights, [[spoiler:until the sixth night]].
* SympathyForTheDevil: He insists that you should give the mascots a little bit of respect and understand that anyone who has to "sing those same stupid songs" without bathing for years would get "a bit irritable at night too."
* TagTeam: He encounters this approach by the animatronics during his final phone message. All of the animatronics can be heard just before he seemingly gets offed, including Golden Freddy.
* ThisIsGonnaSuck: The moment of his death.
--> ''(Freddy's theme plays.)'' "Oh no..." ''(Golden Freddy screams.)''
* {{Understatement}}: In his first message, he states the animatronics get "quirky" at night.
* UndyingLoyalty: He's very dedicated to Freddy's and honestly just wants it to be a fun family-friendly establishment. So much so that [[spoiler:he sounds audibly distraught on the sixth night in the second game due to the second child murders. And he personally takes the night shift job himself when the place re-opens in the first game just to find out what's going on with the animatronics.]]
* UnexplainedRecovery: He returns in ''2'', despite the events that transpire in the first game. This is actually your big hint that Part 2 is a ''prequel'', set before the events that led to his seeming death.
* UnreliableExpositor: According to WordOfGod. In addition, his "malfunctioning suit-stuffing programming" explanation falls short if you see Bonnie in the same room as an unclothed endoskeleton and not doing a thing about it. Completely justified in that he never had a clue what was going on; sometime after The Bite of '87, he took up the vacant position as the night guard and had to try and figure out the hows and whys while just struggling to survive.
* VerbalTic:
** Often begins his phone calls with two hellos.
** Downplayed, but he also says "you know" in some of beginning or end of his sentences.

to:

* ActionSurvivor: Well, almost a survivor.
* AdaptationalVillainy: Shows up as an enemy in Ultimate Custom Night, though [[ObliviouslyEvil whether or not he's trying
TheCameo: Possibly. In ''4'', we get to hinder you on purpose]] remains to be seen. [[spoiler: Considering just who the player character in Ultimate Custom Night [[BigBad see a total of three Fazbear Entertainment employees, one of whom is wearing a guard uniform [[spoiler:and is colored purple]].
* TheDogWasTheMastermind: Heavily
implied to be]] and [[IronicHell where he is]]]], he might be entirely justified in hindering you on purpose.
'''William Afton'''.
* AgentScully: Why are the robots attacking Mike/Jeremy? They think they're endoskeletons without their costumes. Why are they strong enough to drag someone around? Basically, they're Franchise/RoboCop by way of FunnyAnimals. Who in their right minds let these things be around children? A RestrainingBolt built into their "Entertain" mode makes them safe to be around during the day. Why do they smell like rotten meat and drip blood and snot everywhere? Um... Good question. But rest assured there is OffscreenMomentOfAwesome: Remember, this guy survived a rational explanation. [[SuspiciouslySpecificDenial They are not haunted by dead children]].
* AngstWhatAngst:
** Is perfectly capable, ''somehow,'' of bouncing back from ''multiple children being murdered at the hands of
whole week before you. ''Without a coworker,'' who, all things considered, may or may not have been his ''friend.Freddy Fazbear mask.''
** Zig-zagged, as when he mentions The Bite of '87 in his messages in the first game, he sounds a bit hesitant, and then there's the BreakTheCutie entry below.
* ApocalypticLog: The pre-recorded voice messages are revealed to be such when Golden Freddy puts an abrupt end to his shift.
* AscendedFanboy: ''2'' reveals that
TheScapegoat: If we assume he's a big fan of the animatronics, Foxy in particular, and he gets to work with them! Sadly, this gets him killed.
* BadNewsInAGoodWay: Phone Guy is fanatically loyal to the company, seems incapable of absorbing any bad news, and shrugs off each gruesome event as though it's a common occurrence in any workplace.
* BlahBlahBlah: He says this at one point in his Night 1 phone call in the first game.
* BreakTheCutie: He's so legitimately chipper in ''2'', and sounds depressingly distraught and upset at the end of the week, after [[spoiler:the second murders transpire]].
* TheBusCameBack: Makes a reappearance in "Ultimate Custom Night" after being absent from 5 and 6 (he's an EasterEgg in 4).
* CasualDangerDialogue: He's recording those messages for you ''during his shifts'' — which means that he's checking the cameras, manning the doors, and in general keeping himself alive in a horrific and terrifying situation while being totally chill about explaining how to survi— sorry, get through the night. Nobody's died, after all. That's not what he meant. Even on Night 4, when he ''doesn't'' make it through the night, he's relatively calm when he explains to you that he might not be able to record another message for you because it "hasn't been a good night" for him. Oh, and could you please check the suits in the back room at some point? Thanks.
* CatchPhrase: He begins almost every phone call/recording with "Hello, hello?"
* ConditionedToAcceptHorror: Considering how he tells you about the animatronics' nighttime activities with nonchalance, even trying to explain they need "respect." When he seemingly dies on Night 4, he only dully says "Oh no".
* DisconnectedByDeath: His phone call in the first game's 4th Night meets an abrupt end when the animatronics get him.
* DissonantSerenity: He tells you about all the dangers you're going to face in a very calm tone and not even sounding too worried about it.
* EveryoneHasStandards: Even he admits that the Puppet creeps him out. Can't say we blame him.
* ExplainExplainOhCrap: In ''[=FNAF2=]'', on Night 2 when he's explaining things.
--> '''Phone Guy:''' Heh, I love those old characters, did you ever see Foxy the Pirate? Oh wait, hold on... Oh yeah, '''Foxy'''.
* ExpositionFairy: You're his trainee, so it's his duty to make sure you do the job right. Even his lamer suggestions turn out to hold water, such as playing dead.
* FourIsDeath: Phone Guy is by all indications suited and booted on the fourth night, apparently after running out the generator during a harried standoff with Foxy. This is quickly followed by a collaboration from Freddy, Bonnie, Chica, and Golden Freddy.
* GenkiGuy: Lapses into this in ''2'' with his genuine enthusiasm and fondness for the animatronics.
* HeroOfAnotherStory: He was the previous night guard for an indeterminate amount of time, which is implied by ''2'' to be [[ActionSurvivor multiple]] ''years!'' In addition, it's also implied he [[spoiler:might be the second protagonist of the second game, Fritz Smith, who (depending on how you set it) managed to get through the night on ''[[HarderThanHard Golden Freddy mode]]''.]]
* JustFollowingOrders: How he acts in Ultimate Custom Night. Phone Guy will call the office at random (essentially doing the same job he did when he was alive), and if you fail to mute the call in time, you have to endure the whole thing...which wouldn't be that big of a deal if not for [[RightBehindYou one animatronic in particular that's not a big fan of noise]]...
* ManChild: Keeping in mind that Freddy Fazbear's is inspired by the Creator/ChuckECheese restaurants, and he seems to be a big fan of the franchise -- of the UndyingLoyalty variety of "big fan" -- it's entirely possible.
* MauveShirt: Following three nights of successfully -- even casually -- fending off the animatronics from the inside of his control booth while recording helpful messages for his successor, he's seemingly killed by what sounds like all ''five'' of them converging on him at once.
* MinnesotaNice: Phone Guy has an accent along these lines and plays to the type by being incredibly calm about his rather disturbing situation.
* NiceGuy: Is always polite, happy to help and give you advice.
* NightmareFuelStationAttendant: He seems awfully chill about telling you the rather horrifying basics of the parts of the job not told to you prior to starting.
-->'''Night 1 Message''': Now concerning your safety: the only real risk to you as the night watchmen here, if any, is the fact that these characters... Uhh, if they happen to see you after hours, probably won't recognize you as a person. They'll -- they'll most likely see you as a metal endoskeleton without its costume on. Now, since that's against the rules at Freddy Fazbear's Pizza, they'll probably try to... forcefully stuff you inside a Freddy Fazbear suit. Umm, now, that wouldn't be so bad if the suits themselves weren't filled with crossbeams, wires, and animatronic devices, especially around the facial area, so you can imagine how having your head forced inside one of those could cause [[{{Understatement}} a bit of discomfort]]... [[BlackComedy and death]]. Uhh... The only parts of you that would likely see the light of day again would be your eyeballs and teeth that would pop out the front of the mask... Yeah, they don't tell you these things when you sign up.
** This also extends to his role in ''3'', where he very calmly tells someone how to retract the animatronic skeleton in the special suits.. and that if not put in place properly, then there's a very high chance that "injuries slash grotesque maiming slash death can occur". He says all of this in a tone of someone telling another person how to put together a couch. What is ''with'' this guy?
** He also mentions that, if such an accident were to happen, the victim should drag their maimed body away from the customers before they bleed out so as to not ruin the customer's experience. Again, this is said in the most mildly pleasant tone imaginable.
* NoNameGiven: Unless he's actually [[spoiler:Fritz Smith]].
* ObiWanMoment: On the 4th Night, he only asks Mike Schmidt if he could "check inside of those suits in the back room?" and that he's "gonna try to hold out until someone checks... Maybe it won't be so bad." He knew exactly what fate awaited him.
* ObliquelyObfuscatedOccupation: Falls into this in the second game. While in ''1'' he's a night guard (like you) and in ''3'' he instructs people on how to wear the Spring Suits and also reads out official company memos, his job in ''2'' isn't really elaborated on: he calls you, gives you some information of what's been going on with the pizzeria, and hangs up. It's also notable in that he never actually claims to be a security guard in the first place. His stints as a guard are under apparent duress with the company (the sudden loss of the day shift guard in 2 and financial near-ruin in 1), implying that he's really more of a pinch-hitter for the company. Like most things in the series, it leads to a ''lot'' of WildMassGuessing.
* OffscreenMomentOfAwesome: Managed to work a few nights — or possibly even ''years'' — and survive.
* OnlyKnownByTheirNickname: You never really get to know his name. At least in the first game; his real name ''might'' have been revealed in the second — [[spoiler:Fritz Smith]].
* OOCIsSeriousBusiness: His call during Night 6 of the second game has him sound genuinely disturbed and on the verge of tears as he tells Jeremy that "[[spoiler:someone used one of the suits... we had a spare in the back — [[WhamLine a yellow one]] — someone ''used'' it...]]". This panic takes on a whole new justification after playing ''Five Nights at Freddy's 3''. [[spoiler:The yellow suits were decommissioned wearable prototypes that were so dangerous that ''[[CorruptCorporateExecutive Fazbear Entertainment]]'' actually went through multiple hoops to ''erase all trace of their existence''. His shock likely wasn't the murder, it's that ''someone found those suits'']], essentially a worst-case scenario for this company. Remember, these are the guys that brush off unexplained brutal murders of their employees.
* PhoneCallFromTheDead: Despite his apparent demise on Night 4, the phone is still rings the following evening. Instead of
''not'' William. Phone Guy's jocular voice, [[spoiler:the receiver blasts gibberish and static directly into your ear... with fragments of the animatronics' scream cut in]].
* PosthumousCharacter: He seems to be long dead before the fifth and final phone message, which were established as pre-recorded during Night 1. His legacy lives on in the third game, thirty years later, thanks to some more never-before-heard prerecorded messages.
* RealisticDictionIsUnrealistic: Averted ''entirely''. He stutters, hesitates, stumbles over some words, repeats himself, goes silent as if to think, offers random interjections of 'okay?', says 'um' and 'uh' quite a bit, and generally really does sound like some guy who's just recording a message for the player without a script and just going off the top of his head. On the training tapes in the third game, he speaks much more clearly. Since these are official training materials rather than friendly greetings, he most likely was reading from a script.
* {{Retirony}}: "Just finishing up his last week" when he's cornered at the end of the fourth message.
* ScullySyndrome: Perhaps he's in denial, but claiming that there's nothing to worry about when there are killer animatronics walking around is deluded at best. This ''might'' be a case of the management forcing him to keep quiet about the situation, however. He slips up quite a bit for someone who genuinely thinks there's nothing to worry about.
* SuspiciouslySpecificDenial:
** He tries to be encouraging, but he frequently [[FreudianSlip slips up]] in his messages. His attempts to cover up these slips are pretty blatant. (No doubt due to contractual obligations.) Though oddly, considering the prequel, he could be telling the truth. Both Jeremy and his substitute each got through the five days alright, not to mention Fritz surviving a night before getting fired (assuming [[spoiler:Fritz and Phone Guy are separate characters]]).
** His
dialogue in the sequel is chock-full of this implies Day Shift Guy was arrested for the first few nights, [[spoiler:until the sixth night]].
* SympathyForTheDevil: He insists that you should give the mascots a little bit of respect and understand that anyone who has to "sing those same stupid songs" without bathing for years would get "a bit irritable at night too."
* TagTeam: He encounters this approach by the animatronics during his final phone message. All of the animatronics can be heard just before he seemingly gets offed, including Golden Freddy.
* ThisIsGonnaSuck: The moment of his death.
--> ''(Freddy's theme plays.)'' "Oh no..." ''(Golden Freddy screams.)''
* {{Understatement}}: In his first message, he states the animatronics get "quirky" at night.
* UndyingLoyalty: He's very dedicated to Freddy's and honestly just wants it to be a fun family-friendly establishment. So much so that [[spoiler:he sounds audibly distraught on the sixth night in the second game due to the second child murders. And he personally takes the night shift job himself when the place re-opens in the first game just to find out what's going on with the animatronics.]]
* UnexplainedRecovery: He returns in ''2'', despite the events that transpire in the first game. This is actually your big hint that Part 2 is a ''prequel'', set before the events that led to his seeming death.
* UnreliableExpositor: According to WordOfGod. In addition, his "malfunctioning suit-stuffing programming" explanation falls short if you see Bonnie in the same room as an unclothed endoskeleton and not doing a thing about it. Completely justified in that he never had a clue what
murders, but Afton was going on; sometime after The Bite of '87, he took up the vacant position as the night guard and had to try and figure out the hows and whys while just struggling to survive.
* VerbalTic:
** Often begins his phone calls with two hellos.
** Downplayed, but he also says "you know" in some of beginning or end of his sentences.
still at large later on.



[[folder:Phone Dude]]
->''"Hey, hey, glad you came back for another night! [[LeaningOnTheFourthWall I promise, it'll be a lot more interesting this time!]]"''
-->-- '''Phone Dude'''

->'''Voiced by:''' [[DescendedCreator Scott Cawthon]]

A new person has taken up the task to tell you the machinations of Fazbear's Fright. He's much more laid-back than the old Phone Guy, but retains that same passion for all things Freddy Fazbear.

to:

[[folder:Phone Dude]]
->''"Hey, hey, glad you came back for another night! [[LeaningOnTheFourthWall I promise, it'll be a lot
[[folder:The Missing Children]]
[[quoteright:118:https://static.tvtropes.org/pmwiki/pub/images/fnaf2_dead_child.png]]
[[caption-width-right:118:[[FriendlyGhost Less like]] [[WesternAnimation/CasperTheFriendlyGhost Casper]], [[RoaringRampageOfRevenge
more interesting this time!]]"''
-->-- '''Phone Dude'''

->'''Voiced by:''' [[DescendedCreator Scott Cawthon]]

A new person has taken up
like]] [[WesternAnimation/RobotChicken Jasper.]]]]

Fazbear Entertainment was flourishing, providing entertainment to many families... then disaster sent
the task company into a downward spiral. At least six[[note]]The exact number is ambiguous. The first game says two, then a total of five. The second game implies anywhere from five to tell you eleven. The "Happiest Day" minigame in the machinations of Fazbear's Fright. He's much more laid-back than third game when the old Phone Guy, children finally pass on shows eleven children in total, but retains that same passion for all things only six are monochrome and pass on to the great beyond (the ones haunting the original four, plus Golden Freddy Fazbear.and the Puppet), indicating that the party is for living children, while the ghosts merely "tag along". ''4'' implies that there was a seventh ghost involved in the Fazbear hauntings via its [[DownerEnding unexpected ending.]] ''Pizzeria Simulator'' seems to stick with "Happiest Day", as there are six gravestones shown in the "Lorekeeper" ending.[[/note]] children were murdered, and soon afterwards, the Fazbear animatronics began to smell and act up during the nights. The most common theory is that the first victim was an isolated incident, and that child inhabited the Puppet, as both are known for their faces that look like they have streaks of tears. When the Murderer killed five other children, the haunted Puppet placed them into the Freddy, Chica, Foxy, Bonnie, and Golden Freddy animatronics, causing them to become haunted as well.



* {{Foil}}: To the Phone Guy, despite sharing similar qualities, like both being laid-back, being {{Ascended Fanboy}}s and friendly-sounding. There's also a contrasting characterization between the two.
** The Phone Dude has a SurferDude accent in contrast to the Phone Guy's MinnesotaNice accent.
** The Phone Guy disposed a lot of somewhat helpful tips and tidbits on multiple occasions, while the Phone Dude only got to do it once.
** The Phone Guy's calm but was [[ConditionedToAcceptHorror detached to all the horrors]], while the Phone Dude was startled to find that Springtrap wasn't where he left it.
** The Phone Dude stops leaving messages after Night 2, effectively leaving the story; Phone Guy stayed at a crappy, deadly job for years because he loved the characters so much.
* NightmareFetishist: The only viable reason why he'd agree to work at Fazbear's Fright, especially since he probably heard the backstory of the place when he signed up as well as sounding unusually happy when he says some employees found Springtrap and decided to make him a part of the attraction.
* NoNameGiven: Like Phone Guy.
* OhCrap: Subtle, but his sudden ditching of the Night 2 phone call and vague remarks about "in there somewhere" suggest he just realized the animatronic he got isn't where he left it...
* PutOnABus: He only gets two nights to speak before he's never heard from again, instead leaving you old audio recordings to listen to. Either [[ScrewThisImOuttaHere he got out of there right fast as soon as he realized what he was dealing with]]... or he personally wasn't involved with moving Springtrap, meaning he honestly doesn't know where he is in the attraction, and he actually has something important he needs to go to.
* SurferDude: He's got the accent and TotallyRadical slang.
* SuspiciouslySimilarSubstitute: He's an obvious replacement for Phone Guy, though not a very long-lived one (completely disappearing after Night 2).
* TooDumbToLive: One of the very few aversions of the franchise: he very likely immediately scrammed from the building, never to come back, the moment he realized that Springtrap is moving while he should very clearly not. Quite justified, however, as Phone Dude, as an employee of Fazbear's Fright and an enthusiast of all the relative urban legends, has arguably very few difficulties in accepting that something may be REALLY wrong with the animatronic, rather than react with disbelief.

to:

* {{Foil}}: To AmbiguousGender: No gender is ever really given for the Phone Guy, despite sharing similar qualities, like both being laid-back, being {{Ascended Fanboy}}s children, and friendly-sounding. There's also a contrasting characterization between the two.
** The Phone Dude has a SurferDude accent in contrast to the Phone Guy's MinnesotaNice accent.
** The Phone Guy disposed a lot of somewhat helpful tips and tidbits on multiple occasions, while the Phone Dude
their only got to do it once.
** The Phone Guy's calm but was [[ConditionedToAcceptHorror detached to all
appearances -- in the horrors]], while the Phone Dude was startled to find that Springtrap wasn't where he left it.
** The Phone Dude stops leaving messages after Night 2, effectively leaving the story; Phone Guy stayed at a crappy, deadly job for years because he loved the characters so much.
* NightmareFetishist: The only viable reason why he'd agree to work at Fazbear's Fright, especially since he probably heard the backstory
minigames -- does not show them with anything indicative of the place when he signed up as well as sounding unusually happy when he says some employees found Springtrap and decided to make him a part of the attraction.
* NoNameGiven: Like Phone Guy.
* OhCrap: Subtle, but his sudden ditching of the Night 2 phone call and vague remarks about "in
gender. However, ''Pizzeria Simulator'' implies there somewhere" suggest he just realized were [[spoiler:three boys and two girls]]. Golden Freddy's gender remains unknown.
* AndIMustScream: Their bodies were stuffed into
the animatronic he got isn't where he left it...
* PutOnABus: He only gets two nights to speak before he's never heard
suits, badly damaging the corpses, and trapping the childrens' souls in the animatronics. Ironically, they ''can'' actually scream, and the sound file from again, instead the first game in its entirety turns into a human child's scream. As indicated by the light of the animatronics' heads still being on, the bad ending of the third game strongly implies that they will ''stay'' this way, forever. Fortunately, the good ending is implied to be canon.
* AscendToAHigherPlaneOfExistence: [[spoiler:The good ending shows them
leaving you old audio recordings their robotic bodies and ascending to listen to. Either [[ScrewThisImOuttaHere he got out heaven after getting their justice]].
* CameBackStrong: From helpless children to robots more than capable
of there right fast as soon as he realized [[strike:fending off]] brutally murdering adults. Unarmed, immobile adults that were caught off-guard, at least.
* CameBackWrong: Possibly
what he happened to Golden Freddy. His behavior is quite different from the other animatronics', but the suit the child was dealing with]]... stuffed into lacks a proper endoskeleton.
* DeathOfAChild: They're possessed by the spirits of murdered children.
* {{Determinator}}: All six children have been haunting their animatronics for 40 years in an attempt to avenge their murders.
* {{Foreshadowing}}: In the original, drawings of crying children can sometimes be seen in one of the hallways. These pictures greatly resemble the crying child's sprite.
* GhostlyGoals: '''Type B''': Get revenge on their murderer for, you know, murdering them. They succeeded in this goal, thus moving on...
or he personally wasn't at least, five of them did, while [[spoiler:the Puppet]]'s child hung around for a while longer.
* HauntedTechnology: It's confirmed by the third game that the children were haunting the animatronics.
* TheHeavy: Pretty much, considering the animatronics are haunted by them (and their desire for vengeance being a major reason for the animatronics being {{Killer Robot}}s).
* HeWhoFightsMonsters: Came back from the dead to avenge their undeserved death by William Afton (which, if their killing methods are any indication,
involved with moving Springtrap, meaning he honestly doesn't know where he is the suits somehow). However, this correlates into the deaths of a lot of innocent guards in the attraction, process, turning the children into ruthless murderers themselves.
* NeverFoundTheBody: The children's bodies were unable to be recovered according to the newspaper reports.
* NoNameGiven: Until ''VideoGame/FreddyFazbearsPizzeriaSimulator'', [[spoiler:where we learn that four of them are named Fritz, Gabriel, Jeremy,
and he actually Susie]], the Missing Children are nameless. In the books' AlternateUniverse, ''The Fourth Closet'' has something important he needs to go to.
* SurferDude: He's got
them retain these names, with the accent and TotallyRadical slang.
additional revelation that [[spoiler:one of them is named Michael Brooks, whose spirit manifests as Golden Freddy]]. However, it's unknown if [[spoiler:Michael Brooks]] is canon to the games.
* SuspiciouslySimilarSubstitute: He's an obvious replacement for Phone Guy, though not a very long-lived OcularGushers: What one (completely disappearing after Night 2).
* TooDumbToLive: One
of the very few aversions children is known for, and why people connect it to the Puppet.
* PromotedToPlayable: The last post-night minigame of ''3'' has you play as one
of the franchise: he very likely immediately scrammed children's spirits. Also, along with the animatronics, a child's spirit can be used as a party member in ''Five Nights at Freddy's World''.
* RogueProtagonist: [[spoiler:It's implied one of the children is the Child from ''4'', haunting Golden Freddy following his death.]]
* StylisticSuck: In ''FNAF World'', the Crying Child still has the blocky sprite-like appearance
from the building, never retro-style minigames.
* ThrowTheDogABone: The player can help them finally get their revenge on Afton, after that, [[spoiler:the children are at peace, and ascend
to come back, heaven]].
* UnfinishedBusiness: Why
the moment he realized that Springtrap is moving while he should very clearly not. Quite justified, however, as Phone Dude, as an employee of spirits remain. [[spoiler:When they finally avenge their murders, they have no need to haunt the Murderer or the Fazbear companies.]]
* VengeanceFeelsEmpty: Implied, they watch their killer horrifically die but they were unable to move on. It took [[spoiler:kindness from the
Fazbear's Fright security guard and an enthusiast the Cassette Man for them to rest]].
* WellIntentionedExtremist:
** It seems that they attack security guards because the Murderer was one. The second game also hints that the possessed animatronics are very protective
of children. The Marionette's spirit also seemed to believe that putting the dead children into the suits was giving them a new life (which was... ''technically'' true).
** If [[spoiler: Michael Afton being the protagonists of all/most games in the series is indeed true]], then that means [[spoiler:the children are attacking the guards because they are in one way or another the son of their killer. Most likely, they could not differentiate him from the other Afton. It helps that William and Michael Afton are hinted to have a StrongFamilyResemblance. Even if he is trying to possibly fight his father's evil... they don't know any better.]]
** Then entirely averted by [[spoiler:The Puppet]], who reveals that [[spoiler:she is "aware"]], but that the other children are [[spoiler:"animals"]], which means they're attacking so violently because they can't tell any different. They're too stupid and rabid to realise that
all the relative urban legends, has arguably very few difficulties in accepting that something may be REALLY wrong with security guards they're killing are ''not'' the animatronic, rather than react with disbelief.same man - especially as the security guard ''keeps coming back''. Someone intelligent would realize ''something'' is going on. They are, unfortunately, too broken to put 2 and 2 together and get 4.



[[folder:[=HandUnit/TutorialUnit/Dread Unit=]]]
[[quoteright:125:https://static.tvtropes.org/pmwiki/pub/images/img_1079.PNG]]
[[caption-width-right:125:SomedayThisWillComeInHandy.]]

->''"I will be your personal guide to help you get started. I'm a model five of the Handyman's Robotics and Repair Unit System, but you can call me [=HandUnit=]."''
-->'''Voiced by:''' Andy Field (default setting), Jesse Adam ("Angsty Teen")

The automated guide system at Circus Baby's Pizza, [=HandUnit=] is there to help you learn about you job so you survive...[[AIIsACrapshoot right?]] A similar character, called Tutorial Unit in the credits, is present in ''Pizzeria Simulator'', who reappears in ''Special Delivery''. A third counterpart, Dread Unit, occasionally makes announcements during ''Security Breach''.

to:

[[folder:[=HandUnit/TutorialUnit/Dread Unit=]]]
[[quoteright:125:https://static.
[[folder:The Child's Brother]]
[[quoteright:166:https://static.
tvtropes.org/pmwiki/pub/images/img_1079.PNG]]
[[caption-width-right:125:SomedayThisWillComeInHandy.]]

->''"I will be
org/pmwiki/pub/images/foxy_bully.png]]
[[caption-width-right:166:''[[WesternAnimation/SouthPark Good going, douche,
your personal guide to help you get started. I'm a model five bro's dreams have come true...]]'']]

The older brother
of the Handyman's Robotics and Repair Unit System, but you can call me [=HandUnit=]."''
-->'''Voiced by:''' Andy Field (default setting), Jesse Adam ("Angsty Teen")

The automated guide system at Circus Baby's Pizza, [=HandUnit=] is there to help you learn about you job so you survive...[[AIIsACrapshoot right?]] A similar character, called Tutorial Unit
child in the credits, is present in ''Pizzeria Simulator'', who reappears in ''Special Delivery''. A third counterpart, Dread Unit, occasionally makes announcements during ''Security Breach''.''4''. [[BigBrotherBully He's a complete asshole]]. May or may not also be Michael Afton.



* AIIsACrapshoot: It seems to be this way as the game starts out; the [=HandUnit=] often gives you advice that would make you quickly die, the "Angsty Teen" version doesn't see anything wrong with telling a new employee about how they found a dead body in the vent they're traveling in, and Circus Baby even says that he's doing this ''deliberately'' to try to kill you. [[spoiler:However, at the end of the game, it turns out that it's [[SubvertedTrope subverted]], as Baby was only lying about his trying to kill you so that you would trust her more. He does warn you about not stepping into the Scooping Room, so it seems all of his bad advice [[HanlonsRazor was simply due to his own limited intelligence]].]]
* ArtificialStupidity: Assuming his advice isn't deliberately unhelpful and dangerous, then he's this. It's not surprising, considering that he's part of an establishment owned by [[SerialKiller Afton]] Robotics.
* CaptainOblivious: He doesn't realize a lot of obvious things, like Circus Baby's absence on the first night and [[spoiler:the corpses of two hanged technicians dangling above the stages where the animatronics should be]].
* {{Comedic Sociopath|y}}: Sounds so pleasant about electrocuting the animatronics for compliance. His "Angsty Teen" mode outright calls it "fun." Baby even tells you in no uncertain terms that the "power failures" are an act; he does this with ''every'' person who's come in your position.
* DeadpanSnarker: The "Angsty Teen" voice option. Prior to that, he may have been being sarcastic when he thanks Baby for responding to the controlled shocks despite the fact that she's clearly not there. Assuming that he wasn't just being CaptainOblivious.
* DissonantSerenity: Never loses his obnoxiously chipper inflection. Justified, as he's an artificial intelligence who doesn't have the ability to panic.
* EmoTeen: Again, the "Angsty Teen" voice option.
* {{Expy}}: [=HandUnit=] in his default setting is basically the Announcer from ''VideoGame/Portal2''.
* HanlonsRazor: [[AmbiguousSituation If]] AIIsACrapshoot is subverted, then sheer ignorance and stupidity are the most likely reasons for why his instructions and advice are more likely to get employees killed than to help them.
* {{Jerkass}}: He's essentially the personification of Afton Robotics (and by extension Fazbear Entertainment), complete with all the smarmy, sociopathic bureaucracy and greedy corporatism.
* NightmareFuelStationAttendant: He's supposed to help you, but he always makes everything even worse.
* RidiculouslyHumanRobots: This guy is apparently just a disembodied artificial intelligence, but his personality and voice are so expressive and human that he might as well just be an intercom announcer. The only thing that even implies he's a robot in the first place is his name, his ability to "turn off", and his ability to change his voice.
* StayOnThePath: HU often does try to watch out for you, although for pragmatic reasons, because straying into restricted areas will result in either death, injury, or even worse, [[ArsonMurderAndJaywalking disciplinary action]]. He can only describe termination of your employment as "regrettable".
* TeensAreMonsters: His "Angsty Teen" voice sounds a little too enthusiastic about shocking Ballora. Actually, it's probably the only thing that the "Angsty Teen" sounds excited about at all.
* UnwantedAssistance: While his advice can more often than not simply be ignored, there is one instance in which it almost directly gets you killed: while creeping through Ballora's gallery (which Circus Baby told you to go through as slowly and silently as possible), he pipes up and asks you what's taking so long. It's even worse since he said he was going to shut himself down before you entered the gallery to give you some quiet!
* TheVoice: He's pretty much become The Voice of the entire franchise, since he's essentially the Fazbear equivalent of [[Literature/NineteenEightyFour Big Brother]]. He narrates ''Sister Location'', ''Pizzeria Simulator'', ''Help Wanted'', and ''Security Breach''.

to:

* AIIsACrapshoot: It seems to be this way as TheAtoner: [[spoiler:In the game starts out; sixth night, after the [=HandUnit=] often gives you advice that would make you quickly die, the "Angsty Teen" version doesn't see anything prank of his goes horribly wrong with telling a new employee about how they found a dead body in and his brother has severely damaged his brain, the vent they're traveling in, and Circus Baby even says first words that flash on screen are the brother asking whether the child can hear him, and immediately apologizing for what he's doing done. Even more so if he is Michael Afton, as his actions in ''Sister Location'' and ''Pizzeria Simulator'' (if not even letter) demonstrate that he has dramatically changed for the better]].
* BigBad: The events of the fourth game are basically him being a BigBrotherBully towards the Child. [[spoiler:Keep in mind that
this ''deliberately'' to try to kill you. [[spoiler:However, includes [[BrainFood the accident at the end of the game, it turns out that it's [[SubvertedTrope subverted]], as Baby was only lying about his trying game]], which '''[[TheHeroDies is heavily implied to kill you so that you would trust her more. him.]]''']]
* BigBrotherBully:
He does warn you about relentlessly tortures the child by using the latter's fear of the animatronics. This doesn't end well at all for the child.
* CainAndAbel: The Cain to The Child's Abel. Though this is PlayedWith, since [[spoiler:he did
not stepping into the Scooping Room, so it seems all of mean for his bad advice [[HanlonsRazor was simply due brother to have his own limited intelligence]].brain horrifically injured, and tries to apologize for it.]]
* ArtificialStupidity: Assuming EvenEvilHasStandards: He and his advice isn't deliberately unhelpful and dangerous, then friends are ''horrified'' after [[spoiler:their prank [[GoneHorriblyWrong goes horribly wrong]] when the Fredbear animatronic bites down on his brother's head harder than they thought.]]
* EvilLaugh: Mocking laughter can be heard whenever the brother pulls one of his pranks, but it's rather muted.
* TheFaceless: We never get to see his face. Every time he appears on-screen,
he's this. It's not surprising, considering wearing a Foxy mask. All we know about his appearance is that he's part of an establishment owned by [[SerialKiller Afton]] Robotics.
he has black hair.
* CaptainOblivious: He doesn't realize a lot of obvious things, like Circus Baby's absence on the first night and [[spoiler:the corpses of two hanged technicians dangling above the stages where the HateSink: The animatronics should be]].
* {{Comedic Sociopath|y}}: Sounds so pleasant about electrocuting the animatronics for compliance. His "Angsty Teen" mode outright calls it "fun." Baby even tells you
in no uncertain terms that the "power failures" are an act; he does this with ''every'' person who's come in your position.
* DeadpanSnarker: The "Angsty Teen" voice option. Prior to that, he may have been being sarcastic when he thanks Baby for responding to the controlled shocks despite the fact that she's clearly not there. Assuming that he wasn't
game are just being CaptainOblivious.
* DissonantSerenity: Never loses his obnoxiously chipper inflection. Justified, as he's an artificial intelligence who doesn't have
figments of the ability to panic.
* EmoTeen: Again, the "Angsty Teen" voice option.
* {{Expy}}: [=HandUnit=]
protagonist's imagination ([[spoiler:[[AmbiguousSituation well...maybe]]]]). In addition, in his default setting is basically only appearance in this game, the Announcer from ''VideoGame/Portal2''.
* HanlonsRazor: [[AmbiguousSituation If]] AIIsACrapshoot is subverted, then sheer ignorance
killer isn't doing anything bad. As a result, he and stupidity his friends are the most likely reasons for why only things you truly have to hate in this game. At the very least though, [[spoiler:he's remorseful of what he has done. Unlike his instructions and advice are more likely to get employees killed than to help them.
most-likely father.]]
* {{Jerkass}}: He's essentially Torments his younger brother by locking him in his bedroom, randomly scaring him while wearing a Foxy mask, leaving the personification of Afton Robotics (and by extension Fazbear Entertainment), complete restaurant without him when he ''knows'' the Child doesn't like it there, locking him in the animatronics' storeroom, and along with all the smarmy, sociopathic bureaucracy his buddies carrying him closer and greedy corporatism.
* NightmareFuelStationAttendant: He's supposed
closer to help you, but he always makes everything even worse.
* RidiculouslyHumanRobots: This guy is apparently just a disembodied artificial intelligence, but his personality and voice are so expressive and human that he might as well just be an intercom announcer. The only thing that even implies
Fredbear when he's a robot clearly shouting he doesn't want to get close.
* JerkWithAHeartOfGold: Deconstructed. Though he did actually love his brother, his actions are too atrocious to make him sympathetic. [[spoiler: Possibly reconstructed if and ONLY if he's also Michael Afton,
in which case his MyGodWhatHaveIDone moment might be seen as the first place is step to his name, HeelFaceTurn who would try to find William, who in a sense is a reflection of himself, except far, FAR worse and without any shred of remorse.]]
* LackOfEmpathy: Is absolutely relentless when torturing
his ability to "turn off", Brother; if it hadn't been for his [[spoiler:remorse for causing the bite, and possible death of his ability to change his voice.brother]], he could have been something [[TheSociopath much worse]].
* StayOnThePath: HU often does try to watch out for you, although for pragmatic reasons, because straying into restricted areas will result in either death, injury, or even worse, [[ArsonMurderAndJaywalking disciplinary action]]. He MyGodWhatHaveIDone: [[spoiler:The Night 6 minigame starts off with dark grey text, symbolizing the brother is talking. Here's what he says:]]
-->[[spoiler:"Can you hear me? I don't know if you
can only describe termination of your employment as "regrettable".
hear me."]]
-->[[spoiler:[[{{Tearjerker}} "...I'm sorry."]]]]
* OhCrap: He and his friends ''immediately'' stop laughing when [[spoiler:Fredbear crunches down on his brother]].
* TeensAreMonsters: His "Angsty Teen" voice sounds a little too enthusiastic about shocking Ballora. Actually, it's probably This {{Jerkass}} doesn't ''just'' torment his brother by jumpscaring him at random intervals, not ''only'' does he lock him up in the only thing that storage room with the "Angsty Teen" sounds excited about at all.
* UnwantedAssistance: While his advice can more often than not simply be ignored, there is one instance in which it almost directly gets you killed: while creeping through Ballora's gallery (which Circus Baby told you to go through as slowly and silently as possible), he pipes up and asks you what's taking so long. It's even worse since he said he was going to shut himself down before you entered
animatronics the gallery to give you some quiet!
* TheVoice: He's pretty much become The Voice of the entire franchise, since
poor kid is terrified of, but he's essentially the Fazbear equivalent one who ultimately causes his little brother to [[spoiler:hallucinate some crazy nightmares]], and ultimately [[spoiler:might have even gotten him killed. Though, at least, when shit hits the fan and that last one happens, he has [[MyGodWhatHaveIDone the decency to apologize for it.]]]]
* WalkingSpoiler: Not unlike his brother, considering that [[spoiler:he was the one who directly caused his brother's mental downfall (and possibly death).]] As
of [[Literature/NineteenEightyFour Big Brother]]. He narrates ''Sister Location'', ''Pizzeria ''Freddy Fazbear's Pizzeria Simulator'', ''Help Wanted'', he [[AmbiguousSituation might be even more important:]] [[spoiler:if he's Michael Afton, then he is [[PromotedToPlayable the player character]] of not only ''Sister Location,'' but possibly also of the sixth game and ''Security Breach''.the nights of the fourth game (maybe even more).]]
[[/folder]]

[[folder:The Neighborhood Kids]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/neighborhoodkids_3.png]]
[[caption-width-right:350:'''"Are you going to the party? Everyone is going to the party."''']]
The other kids seen around the [=FNAF 4=] Child's neighborhood during the Night 3 minigame.
----
* CallForward: Some of these kids reference previous games in the franchise (all of which take place chronologically after [=FNAF 4=]).
** One child has a green-ish Spring Bonnie plush that he compares to a [[VideoGame/FiveNightsAtFreddys3 finger trap]].
** Another child is surrounded by toy versions of the [[VideoGame/FiveNightsAtFreddys2 toy animatronics]] - complete with Toy Chica's beak detached.
* {{Foreshadowing}}: One of the kids looks remarkably similar to Circus Baby from ''Sister Location''.
* JerkWithAHeartOfGold: Two of the kids laugh at the [=FNAF 4=] Child, but assure him that they will be at his birthday party. Strangely, we do not see them there.
* KidsAreCruel: Most of these kids disregard the [=FNAF 4=] Child's fear of the animatronics - some of them even laugh at him.
* OneSceneWonder: None of these kids (except maybe the sitting kid - and that could just be a different character wearing the same colored clothes) show up anywhere except the Night 3 minigame. They could be children from [=FNAF 3=]'s Happiest Day minigame, but that is not known for certain.
* WhatHappenedToTheMouse: None of these kids (except maybe the sitting kid - and that could just be a different character wearing the same colored clothes) show up to the [=FNAF 4=] Child's birthday party. What makes this most egregious is that some of them assure him that they - and other children - will be there. Come the day of the party, only the Child's Brother and Brother's friends apparently show up.




[[folder:Cassette Man (spoilers unmarked!)]]
!!Henry Emily
->''"If you are playing this tape, that means that not only have you been checking outside at the end of every shift, as you were instructed to do, but also that you have found something that meets the criteria of your special obligations under Paragraph 4."''
-->'''Voiced by:''' Dave Steele

The recorder of a series of cassettes played at the end of every shift in ''VideoGame/FreddyFazbearsPizzeriaSimulator''. He instructs the player to test the response of various salvaged animatronics to audio stimuli, and is implicitly their boss. He's actually Henry Emily and the owner of the original Freddy's, alongside Afton, and is planning to end the Fazbear legacy for good.

to:

\n[[folder:Cassette Man (spoilers unmarked!)]]\n!!Henry Emily\n->''"If you are playing this tape, that means that not only have you been checking outside at [[folder:The Brother's Friends]]
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/fnaf4_bullies.png]]
[[caption-width-right:310:Maybe
the end of every shift, as you were instructed to do, but also that you have found something that meets the criteria of your special obligations under Paragraph 4."''
-->'''Voiced by:''' Dave Steele

masks aren't such a good idea.]]
[[ExactlyWhatItSaysOnTheTin
The recorder of a series of cassettes played at the end of every shift in ''VideoGame/FreddyFazbearsPizzeriaSimulator''. He instructs the player to test the response of various salvaged animatronics to audio stimuli, and is implicitly their boss. He's actually Henry Emily and the owner friends of the original Freddy's, alongside Afton, and is planning to end the Fazbear legacy for good.Child's brother]]. [[{{Jerkass}} They're all assholes too, naturally]].



* AntiVillain: At his absolute worst. He has purely heroic goals, but let's just say that if you find out about his plan, ''he will declare you insane''.
* TheAtoner: It's implied that he used to work with Wiliam Afton at some point and ended up horrified at the stuff he got up to. The audio diary heard in the Insanity Ending has him lamenting the fate of his robots and the kids William killed, and the Good Ending has him put an end to it for good... [[VideoGame/FiveNightsAtFreddysVRHelpWanted or so he thought]].
* BadassBaritone: Has a very deep, very stoic voice and puts an end to the Fazbear horrors... or so he thought.
* BatmanGambit: His grand plan to put an end to the animatronics relies on them going to the new Freddy Fazbear's Pizza with the intention of killing children (or, in the case of Lefty/the Puppet, ''preventing'' children from being killed). He succeeds magnificently, even if it doesn't last.
* BigGood: As it turns out, he's the mastermind behind the scheme to destroy the last of the Fazbear animatronics, freeing the remaining souls while condemning William's.
* BookEnds: He was one of the two who started the Fazbear legacy...and the one who single-handedly ended it... [[RuleOfThree or so he thought]].
* CanonImmigrant: He's all but stated to be a game version of Henry, the co-founder of Freddy Fazbear's Pizza and William Afton's business partner from the novels, since he refers to Springtrap as "old friend". He also had a daughter, who in this universe became the Puppet. More explicitly, the audio file from the Insanity Ending (titled "[=HRY223=]") implies he created the Fazbear animatronics.
* CoolOldGuy: This guy has been around since the very first opening of Freddy Fazbear's, probably all the way to Fredbear's Family Diner and beyond. If we assume ''Pizzeria Simulator'' is set in 2023, then there is a 40 year gap between it and the earliest confirmed operation of Freddy Fazbear's in 1983...and he personally ''designed'' the animatronics, meaning that he must be an adult even back then (so no less than 18 years old, and that's being extremely generous). That's not counting the fact that by that time, he already had a daughter who died when she was probably a preschooler. So the voice you hear talking is at least 61 years old, but likely older, and his BatmanGambit trumps everyone much younger (yes, William Afton is his contemporary, but he dies in TheNineties and thus no longer ages).
* DissonantSerenity: He clearly crossed DespairEventHorizon in his hidden audio that must be played to get Insanity Ending, especially it's implied that he recorded it some time during the earlier murder committed by Afton where Cassette Man's daughter was among the victims. But he sounds awfully calm in the audio clip.
* DrivenToSuicide: Like his novel counterpart, the tragedies that struck his pizzeria cause him to eventually kill himself. ''Unlike'' said counterpart, however, [[MilesToGoBeforeISleep he has quite the to-do list]] in order to correct said tragedies.
* DyingMomentOfAwesome: He elects to burn to cinders with the animatronics, all while letting the animatronics (''[[GiveMyRegardsInTheNextWorld especially]]'' [[GiveMyRegardsInTheNextWorld Springtrap]]) know how screwed they are with one last message.
* {{Expy}}: Try listening to his final message without thinking of Creator/RodSerling's narration for ''[[Series/TheTwilightZone1959 The Twilight Zone.]]''
* TheFaceless: Like Phone Guy, he never makes a physical appearance.
* GreaterScopeParagon: To the entire series, much like how his co-partner Afton is the GreaterScopeVillain (and the BigBad... and TheHeavy). He does not have a direct role and isn't even ''mentioned'' in the series up until ''FFPS'' (not counting Phone Guy in the second game on night six), but it's quite clear that he's been observing everything that had transpired, before finally deciding to come and end it himself, even if he failed.
* HeroicSacrifice: He remains in the building at the end of the game to burn alongside the player (hinted to be Michael Afton) and the animatronics.
* MilesToGoBeforeISleep: His audio log notes that he could have made himself... [[UnusualEuphemism sleep]] a long time ago, but won't until he's made sure that William Afton has finally been stopped and his legacy has come to a close.
* MyGreatestFailure: The Insanity Ending has him talk about the robots he helped create, and thus the kids and night guards he indirectly killed, and he mentions that the guilt keeps him awake at night.
* MysteriousEmployer: We never see the man in person -- and if Scrap Baby's comments are anything to go by, neither does the protagonist. It's only in the Good Ending (and the Insanity Ending) that we get any clue as to who he is.
* OnlyKnownByTheirNickname: The credits only refer to him as "Cassette Man".
* PapaWolf: He knows William murdered his daughter (who became the Puppet) and dedicates a special part of his final message to let him know Hell has a special place for monsters like him and to 'not keep the Devil waiting.' Notably, of the animatronics, Springtrap/William is the only one he shows genuine malice towards, as he's only burning the others to end their threat and finally let them rest in peace.
* RealitySubtext: Henry tried to create a beloved children's franchise but found its legacy tainted by unimaginable horror. It's similar to Scott Cawthon finding that his attempt at a cute kid's game was received with fear and revulsion for its art style.
* SparedByTheAdaptation: Henry's still alive to see the end of the Fazbear nightmare in this game, unlike his novel counterpart who was DrivenToSuicide back in TheEighties.
* TakingYouWithMe: He dies while completely destroying the (seemingly) last animatronics, freeing their souls from this world and sending William to Hell.
* TranquilFury: His final monologue as the pizzeria burns down is filled with pity and sorrow for the other animatronics, but when it comes to Scraptrap, his voice doesn’t change at all and seethes with years upon years of rage as he tells Afton that his number is finally up... [[RunningGag or so he thought]].
* WalkingSpoiler: As indicated by all the spoilers, it's hard to bring up Cassette Man without major spoilers.
* WeUsedToBeFriends: He knows Springtrap was William Afton, and he refers to him as "old friend". He also knows [[WouldHurtAChild what William did]], though, and lets him know Hell has a place for him as he sets the building on fire.

to:

* AntiVillain: At his absolute worst. He has purely heroic goals, but let's just say that if you find out about his plan, ''he will declare you insane''.
* TheAtoner: It's implied that he used to work with Wiliam Afton at some point and ended up horrified at the stuff he got up to. The audio diary heard in the Insanity Ending has him lamenting the fate
CoDragons: All three of his robots and the kids William killed, and the Good Ending has him put an end to it for good... [[VideoGame/FiveNightsAtFreddysVRHelpWanted or so he thought]].
* BadassBaritone: Has a very deep, very stoic voice and puts an end
them act as this to the Fazbear horrors... or so he thought.
brother.
* BatmanGambit: His grand plan to put an end to the animatronics relies on them going to the new Freddy Fazbear's Pizza with the intention of killing children (or, in the case of Lefty/the Puppet, ''preventing'' children from being killed). He succeeds magnificently, even if it doesn't last.
* BigGood: As it turns out, he's the mastermind behind the scheme to destroy the last of the Fazbear animatronics, freeing the remaining souls while condemning William's.
* BookEnds: He was one of the two who started the Fazbear legacy...and the one who single-handedly ended it... [[RuleOfThree or so he thought]].
* CanonImmigrant: He's all but stated to be a game version of Henry, the co-founder of Freddy Fazbear's Pizza and William Afton's business partner from the novels, since he refers to Springtrap as "old friend". He also had a daughter, who in this universe became the Puppet. More explicitly, the audio file from the Insanity Ending (titled "[=HRY223=]") implies he created the Fazbear animatronics.
* CoolOldGuy: This guy has been around since the very first opening of Freddy Fazbear's, probably all the way to Fredbear's Family Diner and beyond. If we assume ''Pizzeria Simulator'' is set in 2023, then there is a 40 year gap between it and the earliest confirmed operation of Freddy Fazbear's in 1983...and he personally ''designed'' the animatronics, meaning that he must be an adult even back then (so no less than 18 years old, and that's being extremely generous). That's not counting the fact that by that time, he already had a daughter who died when she was probably a preschooler. So the voice you hear talking is at least 61 years old, but likely older, and his BatmanGambit trumps everyone much younger (yes, William Afton is his contemporary, but he dies in TheNineties and thus no longer ages).
* DissonantSerenity: He clearly crossed DespairEventHorizon in his hidden audio that must be played to get Insanity Ending, especially it's implied that he recorded it some time during the earlier murder committed by Afton where Cassette Man's daughter was among the victims. But he sounds awfully calm in the audio clip.
* DrivenToSuicide:
EvenEvilHasStandards: Like his novel counterpart, the tragedies that struck his pizzeria cause him to eventually kill himself. ''Unlike'' said counterpart, however, [[MilesToGoBeforeISleep he has quite the to-do list]] in order to correct said tragedies.
* DyingMomentOfAwesome: He elects to burn to cinders with the animatronics, all while letting the animatronics (''[[GiveMyRegardsInTheNextWorld especially]]'' [[GiveMyRegardsInTheNextWorld Springtrap]]) know how screwed
brother, they are with one last message.
* {{Expy}}: Try listening to his final message without thinking of Creator/RodSerling's narration for ''[[Series/TheTwilightZone1959 The Twilight Zone.]]''
all ''horrified'' when [[spoiler:the Fredbear animatronic crushes the child's skull]].
* TheFaceless: Like Phone Guy, he never makes a physical appearance.
* GreaterScopeParagon: To
the entire series, much like how his co-partner Afton is the GreaterScopeVillain (and the BigBad... and TheHeavy). He does not have a direct role and isn't even ''mentioned'' in the series up until ''FFPS'' (not counting Phone Guy in the second game on night six), but it's quite clear that he's been observing everything that had transpired, before finally deciding to come and end it himself, even if he failed.
* HeroicSacrifice: He remains in the building at the end
brother, all three of the game to burn alongside the player (hinted to be Michael Afton) and the animatronics.
* MilesToGoBeforeISleep: His audio log notes that he could have made himself... [[UnusualEuphemism sleep]] a long time ago, but won't until he's made sure that William Afton has finally been stopped and his legacy has come to a close.
* MyGreatestFailure: The Insanity Ending has him talk about the robots he helped create, and thus the kids and night guards he indirectly killed, and he mentions that the guilt keeps him awake at night.
* MysteriousEmployer: We never see the man in person -- and if Scrap Baby's comments are anything to go by, neither does the protagonist. It's only in the Good Ending (and the Insanity Ending) that we get any clue as to who he is.
* OnlyKnownByTheirNickname: The credits only refer to him as "Cassette Man".
* PapaWolf: He knows William murdered his daughter (who became the Puppet) and dedicates a special part of his final message to let him know Hell has a special place for monsters like him and to 'not keep the Devil waiting.' Notably,
them wear masks of the animatronics, Springtrap/William is the only one he shows genuine malice towards, as he's only burning the others to end their threat and finally let them rest in peace.
* RealitySubtext: Henry tried to create a beloved children's franchise but found its legacy tainted by unimaginable horror. It's similar to Scott Cawthon finding that his attempt at a cute kid's game was received with fear and revulsion for its art style.
* SparedByTheAdaptation: Henry's still alive to see the end of the Fazbear nightmare
in this game, unlike his novel counterpart who was DrivenToSuicide back in TheEighties.
* TakingYouWithMe: He dies
case Bonnie, Chica, and Freddy. The only things we can see are their skin color (the one wearing the Chica mask is black) and hair (one of them has blonde or brown hair while completely destroying the (seemingly) last animatronics, freeing their souls from this world and sending William to Hell.
* TranquilFury: His final monologue as the pizzeria burns down is filled with pity and sorrow for the other animatronics, but when it comes to Scraptrap, his voice doesn’t change at all and seethes with years upon years
rest have black hair).[[note]]One of rage as he tells Afton that his number is finally up... [[RunningGag or so he thought]].
* WalkingSpoiler: As indicated by all the spoilers, it's hard to bring up Cassette Man
them ''might'' appear without major spoilers.
his mask in one of the previous minigames, though. Not that it really tells us much.[[/note]]
* WeUsedToBeFriends: He knows Springtrap was William Afton, and he refers {{Jerkass}}: All three of them.
* KarmaHoudini: While they ''did'' regret [[spoiler:killing his friend's brother]], they appear
to him as "old friend". He also knows [[WouldHurtAChild what William did]], though, and lets him know Hell has a place face no punishment for him as he sets it, unlike the building Brother, who [[spoiler:doesn't need a punishment because he quite likely did a HeelFaceTurn.]]
* SatelliteCharacter: To the brother.
* LastEpisodeNewCharacter: Unlike the brother, these three don't appear until the day of the party.
* TerribleTrio: Not counting the brother, there are three of them.
* VillainousCrossdresser: Downplayed
on fire.the {{Crossdresser}} part. One of the bullies wears a Chica mask.



[[folder:Tape Girl/QA]]
->''"Hello? Can you hear me? Don't exit this room, OK? This isn't a mistake. This ''room'' isn't a mistake. I had to hide these logs away from the core gameplay files in a place that only a beta tester would look and in a place where the files could be protected. I just really, really hope that the next development team finds this before the game is released to the public."''
-->'''Voiced by:''' Briana Kennedy

A member of the Quality Assurance team for ''[[VideoGame/FiveNightsAtFreddysVRHelpWanted The Freddy Fazbear Virtual Experience]]''. She worked on the game as normal until a mysterious series of events forced the team into bankruptcy. To prevent further disaster, she created a series of audio files detailing her experiences with the game and hid them throughout its code for the next beta tester to find.

to:

[[folder:Tape Girl/QA]]
->''"Hello? Can you hear me? Don't exit this room, OK? This isn't a mistake. This ''room'' isn't a mistake. I had to hide these logs away from
[[folder:Fredbear Plush]]
[[quoteright:120:https://static.tvtropes.org/pmwiki/pub/images/fredbear_plush_follow_3.gif]]
[[caption-width-right:120:[[ArcWords Tomorrow is another day.]]]]

A manifestation in
the core gameplay files in form of a place that only a beta tester would look plush-toy and in a place where implied to be the files could be protected. I just really, really hope Child's favorite character of the Fazbear crew even with his crippling fear of the animatronics. For the actual animatronic, see Golden Freddy in the first game's character page.
-----
* ArtifactOfDoom: Played with and possibly subverted. He expresses a desire to help the Child get better when it is implied [[spoiler:he's a living creature unto himself, making him ObliviouslyEvil at worst.]]
* AscendedExtra: In the sense
that the next development team finds last time this plush-toy appeared, it was simply a bonus reward for Night 7 of the second game.
* TheCameo: [[spoiler:A plush with the exact same design appears in the hidden room in Night 5 in ''Sister Location''.]] And it has a [[spoiler:walkie talkie]] which raises the question whether it was really imaginary or not...
* FanNickname: The fanbase refers to him nigh-exclusively as [[labelnote:*]]He's here, he's there, he's everywhere, who you gonna call? [[/labelnote]]Psychic Friend Fredbear, a name popularized by ''WebVideo/GameTheory''.
* HauntedTechnology: Well, not ''technology,'' per se, but it's not hard to imagine what might be going on with this thing. [[spoiler:While it initially seems to be talking at the end of the game, the color of its speech is identical to that of a girl that appeared earlier in the game, who appears precisely nowhere else in the entire franchise. Coupled with the fact that Golden Freddy had audio of a girl giggling play whenever he appeared in the first game, and the slight implications that the Child witnessed ''the Purple Man's first murders''
before the game is released events of the game, and...]]
* ImaginaryFriend: Seems to be one
to the public."''
-->'''Voiced
Child in the between-night games, trying to warn him away from danger or comfort him in its own way. [[spoiler:Although ''Sister Location'' [[RealAfterAll suggests otherwise]]...]]
* MaybeMagicMaybeMundane: Seems like a simple, fear-driven hallucination or imaginary friend[[spoiler:, but Night 6's ending leaves this a touch ambiguous, as do several other, subtler hints throughout the game.]] [[spoiler:''Sister Location'' [[DoingInTheWizard only complicates this]] [[RealAfterAll still further]].]]
* NotSoImaginaryFriend: [[spoiler:Heavily implied in the Night 6 ending, as it seems to ask the Child whether he still views him and the other plushies as his friends, and it seems to tell the Child that they will help fix him up. The words "seems to" are used in this trope because "Fredbear's" text in the ending is a noticeably lighter color than it usually is, implying that someone else is speaking to the child instead of the Fredbear Plush.]][[note]][[spoiler:On further inspection, it's identical to the speech of a young girl that appeared earlier in the game. Coupled with the hints that the Child witnessed the Purple Man's first murders, the fact that Golden Freddy has a little girl's laugh[[/note]]]]
* OffscreenTeleportation: It can jump from screen to screen without anything touching or moving it. It can also somehow wind up [[ItMakesSenseInContext in a flower.]]
* TokenGoodTeammate: Maybe, considering that he's an ArtifactOfDoom that, despite that, genuinely cares about the Child.
* ToughLove: He can be interpreted to be a practitioner of this, as in the minigames he leads the Child to his older brother, who is waiting to JumpScare him. Given how he genuinely seems to care about the Child, it seems as though he's encouraging the Child to confront his fears instead of cowering in terror, which will only make things worse and prolong the fear.
[[/folder]]

[[folder:Vlad and Clara]]
[[quoteright:135:https://static.tvtropes.org/pmwiki/pub/images/vladclara.png]]
[[caption-width-right:135:[[LampshadeHanging This is some kind of weird couple.]]]]

->'''Voiced
by:''' Briana Kennedy

A member
Christopher [=McCullough=] (Vlad) and Creator/AmberLeeConnors (Clara)

The leads
of ''Sister Location'''s SoapWithinAShow, ''The Immortal and the Quality Assurance team for ''[[VideoGame/FiveNightsAtFreddysVRHelpWanted The Freddy Fazbear Virtual Experience]]''. She worked on the game as normal until a mysterious series of events forced the team into bankruptcy. To prevent further disaster, she created a series of audio files detailing her experiences with the game and hid them throughout its code for the next beta tester to find.Restless''.



* TheAtoner: She had a hand in creating the virus, and created the tapes to help the next tester (you) destroy it.
* HeroicBSOD: She enters one after [[spoiler:what happened to Jeremy]], though she's not so depressed that she can't do something about it.
* HollywoodHacking: Downplayed: she mentions using a "fragmentation program" on the area where she stored the audio files to [[spoiler:incapacitate the glitch]], which is... [[https://en.wikipedia.org/wiki/Fragmentation_(computing) kind of]] how fragmentation works.
* ILetGwenStacyDie: It's implied that she feels like this for [[spoiler:Jeremy]] (whether platonically or otherwise is unknown).
-->'''Tape Girl:''' I think it's made worse by the fact that Jeremy tried to tell us something was wrong. But as a dev team, we all just saw it as a challenge to find what the problem was and fix it. Who could have known that--
* ItsPersonal: She has a grudge against Fazbear Entertainment [[spoiler:for their part in creating the glitch]], and curses them out in one of the tapes.
* NiceJobBreakingItHero: Her attempt to hide the audio files [[spoiler:only gave the glitch the perfect hiding spot]].
* NoNameGiven: She's not referred to by any name in-game. However, a [[https://www.reddit.com/r/fivenightsatfreddys/comments/buhf9c/the_scrapped_silver_parasol_games_website_censored/ scrapped]] website for Silver Parasol that lists Jeremy and Dale (another employee in the tapes) also lists two women named Gabrielle and Tonya. That said, it's not confirmed which one, if any, of the two she is.
* ProperlyParanoid: Anywhere else, her rambling about a company-wide cover-up would sound insane... but she's dealing with Fazbear Entertainment, and cover-ups are practically their second-biggest product.
* TheSmurfettePrinciple: She's the only female instructor.
* TakeUpMySword: Her audio files are an attempt to do this with the next beta tester for the game (i.e. you).
* TokenHeroicOrc: Zig-zagged: she worked on the game which you are now trying to survive, but she's not actually a part of Fazbear Entertainment.
* TreacherousAdvisor: [[spoiler:Following her orders gets you killed, because she's already possessed by Spring Bonnie. Or, the more likely option, Spring Bonnie is merely mimicking her voice.]]
* UncertainDoom: Her final fate is left ambiguous. [[spoiler: Considering that she came in direct contact with Glitchtrap, something that resulted in her colleague's death and the [[BrainwashedAndCrazy brainwashing]] of the next beta tester, her chances don't look good. Whether she avoided SanitySlippage or is even still alive is unclear.]]
* WalkingSpoiler: It's hard to talk about her without spoiling a great deal of the game's backstory.

to:

* TheAtoner: She had a hand in creating the virus, and created the tapes to help the next tester (you) destroy it.
* HeroicBSOD: She enters one after [[spoiler:what happened to Jeremy]], though she's not so depressed that she can't do something about it.
* HollywoodHacking: Downplayed: she mentions using a "fragmentation program" on the area where she stored the audio files to [[spoiler:incapacitate the glitch]], which is... [[https://en.wikipedia.org/wiki/Fragmentation_(computing) kind of]] how fragmentation works.
* ILetGwenStacyDie: It's implied that she feels like this for [[spoiler:Jeremy]] (whether platonically or otherwise is unknown).
-->'''Tape Girl:''' I think it's made worse by the fact that Jeremy tried to tell us something was wrong. But as a dev team, we all just saw it as a challenge to find what the problem was and fix it. Who could have known that--
* ItsPersonal: She has a grudge against Fazbear Entertainment [[spoiler:for their part in creating the glitch]], and curses
AwLookTheyReallyDoLoveEachOther: [[spoiler:The secret ending shows them out in one of the tapes.
* NiceJobBreakingItHero: Her attempt to hide the audio files [[spoiler:only gave the glitch the perfect hiding spot]].
* NoNameGiven: She's not referred to by any name in-game. However, a [[https://www.reddit.com/r/fivenightsatfreddys/comments/buhf9c/the_scrapped_silver_parasol_games_website_censored/ scrapped]] website for Silver Parasol that lists Jeremy and Dale (another employee
making up in the tapes) also lists two women named Gabrielle and Tonya. That said, it's not confirmed which one, if any, of the two she is.
* ProperlyParanoid: Anywhere else, her rambling about
season finale after Vlad reveals he got Clara's diamond ring in a company-wide cover-up would sound insane... but she's dealing with Fazbear Entertainment, and cover-ups are practically their second-biggest product.
* TheSmurfettePrinciple: She's the only female instructor.
* TakeUpMySword: Her audio files are an attempt to do this with the next beta tester for the game (i.e. you).
* TokenHeroicOrc: Zig-zagged: she worked on the game which you are now trying to survive, but she's not actually a part of Fazbear Entertainment.
* TreacherousAdvisor: [[spoiler:Following her orders gets you killed, because she's already possessed by Spring Bonnie. Or, the more likely option, Spring Bonnie is merely mimicking her voice.
kids meal.]]
* UncertainDoom: Her final fate BurgerFool: Vlad works the graveyard shift at a taco joint.
* CatchPhrase: Vlad's "The baby isn't mine!" and other such variants.
* ChocolateBaby: Vlad claims that his son
is left ambiguous. [[spoiler: really this. It's pretty obvious that the baby is his son.
* {{Dhampyr}}: The baby.
* DisproportionateRetribution: Clara's response to Vlad not accepting his son? ''She sets the house on fire.''
* EasilyForgiven: Clara forgives Vlad for denying his son and refusing to pay child support when [[spoiler:Vlad reveals he got her diamond ring in a kid's meal]], and Vlad forgives Clara for burning down his house. Yeah... ItMakesJustAsMuchSenseInContext. Though the outro for the show hints that he may not be so easily forgiven come the next season.
* HouseFire: Clara set the house on fire to get back at Vlad for not supporting his son.
* ImplausibleDeniability: No matter how much proof that the baby is a vampire and his son Clara gives him, Vlad continues to insist that he's not.
* MamasBabyPapasMaybe: Vlad insists that the baby is not his son. Despite ''all'' the evidence proving he is.
* MayDecemberRomance: Clara is clearly a young woman in the prime of her life, while Vlad is an immortal vampire who describes himself as an old man.
* NeverHeardThatOneBefore: Vlad's reaction to Clara's "You suck!" insult.
-->'''Vlad:''' Wait, was that a vampire joke? That was ''so'' lame, Clara. Like I haven't heard that a million times.
* OurVampiresAreDifferent: Vlad is one, and passed that down onto his son. Apparently, it's a type that can turn liquid milk into powdered milk.
* PhraseCatcher: For Vlad's "The baby isn't mine!" variants.
* PurpleIsPowerful: Vlad wears purple.
Considering that she came in direct contact with Glitchtrap, something that resulted in her colleague's death what purple is usually associated with, this raises ''several'' questions.
* VampiresAreRich: Subverted. Despite looking
and the [[BrainwashedAndCrazy brainwashing]] of the next beta tester, her chances don't look good. Whether she avoided SanitySlippage or acting like a ClassicalMovieVampire, Vlad is even still alive is unclear.]]
* WalkingSpoiler: It's hard
a total ([[{{Pun}} and literal]]) blue-collar stiff who works nights at a taco joint to talk about her without spoiling a great deal of the game's backstory.make ends meet and constantly skimps on his child support payments.



!Other
[[folder:Fazbear Entertainment Management]]
[[quoteright:255:https://static.tvtropes.org/pmwiki/pub/images/fazbearentertainment_arlogo.png]]
->''"These characters will live on. In the hearts of kids, these characters ''will'' live on."''
-->-- Press statement by '''Freddy Fazbear's CEO'''

You'll never see them, but these are the [[BlatantLies wonderful people]] who hired you to watch over their restaurant. Pity they didn't mention that the animatronics would be trying to [[CruelAndUnusualDeath shove you into a metal-lined animatronic shell]], but we guess that ''would'' scare off some people. You'll only see them mentioned on the safety rules sign and your paycheck, not that this stops them from having a whole host of tropes:

to:

!Other
[[folder:Fazbear Entertainment Management]]
[[quoteright:255:https://static.
[[folder:The Vengeful Spirit]]
->'''Voiced by''' Tabatha Skanes

[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/fazbearentertainment_arlogo.png]]
->''"These characters will live on. In
org/pmwiki/pub/images/svscc5094l611_8.png]]
[[caption-width-right:350:'''"I have seen him - ''the one you shouldn't have killed."''''']]

The spirit appears in ''Ultimate Custom Night'', sometimes seen flickering in
the hearts background of kids, these characters ''will'' live on."''
-->-- Press statement by '''Freddy Fazbear's CEO'''

You'll never see them,
the Game Over screen. Barely anything is known about the spirit, except that they are one of William Afton's many victims, and it's all but these stated that they are the [[BlatantLies wonderful people]] who hired you to watch over their restaurant. Pity they didn't mention spirit that possessed the Golden Freddy animatronic suit.\\
\\
Some
animatronics would be trying refer directly to [[CruelAndUnusualDeath shove you into a metal-lined animatronic shell]], but we guess the spirit, usually as 'The One You Shouldn't Have Killed', revealing that ''would'' scare off some people. You'll only see them mentioned on they are the safety rules sign and your paycheck, not that this stops them from having a whole host one behind the torture going on in ''Ultimate Custom Night''. The spirit can be heard in the background during certain Game Over lines of tropes:the Mediocre Melody troupe.



* AdultsAreUseless: For a time, the company had an unseemly habit of covering up any bodies it discovered and disguising the crime scenes behind drywall.
* BadBoss: It ''starts'' at paying you $120 a week; even though this is "salary pay" for a "part-time job", it works out to ''$4 an hour''. Wanna work [[BrutalBonusLevel the Saturday shift]] for overtime pay? A whopping '''fifty cents''' more. Gets worse in the second game, where it's down to $100.50 a week. And if you don't make it through the night, they'll do everything in their power to keep the police and news media from finding out. The paychecks, at least, turn out to be justified, since they're the United States minimum wages for 1993 and 1987, respectively. Still, minimum wage for a [[HomicideMachines job like this…]]
* BlatantLies: "Safety is top priority at Freddy Fazbear's Pizza." [[LampshadeHanging Yeah, bullshit.]]
* TheBusCameBack: After chronologically being gone since the events of the first game, Fazbear Entertainment makes their big comeback with the Mega [=PizzaPlex=] in ''Security Breach.'' [[spoiler:They had a convenient location after someone set up a fake one impersonating them, after all.]]
* CorruptCorporateExecutive: Can't even afford a decent paycheck, and prefers to clean up your remains and file a "missing persons" report rather than fix the animatronics. Everything that happens is the unspooling consequences of the executives cutting costs and skating by on the least possible effort.
** And then ''FNAF VR: Help Wanted'' reveals that they commissioned a VR game to try and captalize on the events of the previous games ''and'' attempt to discredit them. [[spoiler:They also hired an indie developer (NOT Scott) to make the previous horror games to also make the previous incidents seem like tall tales. They're also willing to go to the effort to attempt to discredit anyone who could potentially derail this effort, even if it means letting a ''serial killer'' back into the world, and it's heavily implied that they ''knew'' the virus was in the VR game, but were not willing to actually deal with the actual problem, as it would potentially involve restarting development and erasing ''all'' the files to ensure the threat was destroyed, because, you know, [[SunkCostFallacy that'd just cost more money.]]]]
* DangerousWorkplace: It's not clear whether they have any actual ties to the killer parts of the animatronics, and even if so, it's not clear [[HanlonsRazor whether it's out of malice or stupidity]], but they ''do'' still give you the job, and thus the hell that ensues, and you're far from the first to take the job.
* {{Determinator}}: In spite of literal decades of child murder, missing persons, and other incidents and atrocities linked to their brand name coupled with enough lawsuits to bankrupt a rich man multiple times over, Fazbear Entertainment will stop at ''nothing'' to try and make the big time with Freddy and co. [[HoistByHisOwnPetard And they'd have succeeded within multiple attempts by now were it not for their comically flagrant corruption impeding them on almost every rung of the corporate ladder.]]
* EvenEvilHasStandards:
** While not evil per se, they still have quite a history of ignoring worker safety. However, when the spring suit's major… [[CruelAndUnusualDeath flaws]] became apparent one day, the company ''immediately'' takes them out of service and puts them away where no one can find them. Mind you, from the tone of their memo about this (and the mention of "insurance representatives"), it's implied that it's less about moral concerns and more about [[PragmaticVillainy thinking of the bottom line.]]
** PlayedForLaughs when they express sheer disbelief that they had to fire Fritz Smith on ''his first day of the job'' for tampering with the animatronics.
** One of the endings to ''Pizza Simulator'' requires you have horrid managerial skills, horrid skills even by ''their'' standards.
* FatalFlaw: {{Greed}}, of course. Time and time again the biggest thing that brings down the company is its extreme corner-cutting in the search for profits, resulting in faults and accidents that usually brings their latest establishment down in flames; usually in the literal sense. The robots usually go haywire, sanitation is really not up to code, and, oh yeah, the same serial killer keeps on coming back through their lax security. Even the Pizza, their most successful venture to date, is filled with flaws and corruption abound, which results in its destruction or closing in some endings.
* GreaterScopeVillain: Technically outranks even William Afton in this regard; it's through ''their'' poor business, technical, and hiring decisions that make the plots of the main games happen but they never make any sort of physical appearance.
* HateSink: It's pretty clear you are not meant to like these people. They give you a job that puts you in life threatening danger, refuse to pay compensation if you are injured on the job, hide your corpse if you get killed, [[ArsonMurderAndJaywalking and don't even pay you well]].
* IncompetenceInc: Oh boy howdy, where do we even begin? The possessed animatronics that viciously kill anyone they catch on company premises at night, for starters. [[spoiler:But how about the faulty wiring that causes the attraction to burn down in ''3'']], assuming it's owned by the company? Or the fact that they let a serial murderer killing children run loose without reprisal? Perhaps the fact that said animatronics were so dangerous that they [[spoiler:crushed a child's skull?]] It's a miracle the company continued on for as long as it did in the face of such ''lethal'' incompetence!
* KarmaHoudini: [[spoiler:They successfully covered up the events from the first few games, repaired their reputation]] and are rich enough to build a mall.
* NoOSHACompliance: Customer safety is not a top priority here. Neither is workplace safety. And that's not even getting started on the spring suits...
* NotMeThisTime: [[spoiler: They appear to have made a return in ''Pizzeria Simulator'', but it's actually an impersonation and a fake location meant to lure in Afton and the remnants of his misdeeds.]]
* ObfuscatingStupidity: ''Most'' of what happens at Freddy's under their watch- The Bite of '87 [[spoiler:and '83]], the murders taking place under their nose, [[NoodleIncident whatever happened with the "multiple simultaneous springlock failures"]], the generally perilous conditions facing their nightguards- can be chalked up to the company being either too lazy to police itself or too incompetent to do so well, rather than outright villainy. [[spoiler:Then FNAF VR reveals they were also involved in a much more active form of villainy: apparently they have been ''actively covering these things up'' by hiring an indie developer to make video games about the events (which would in turn suggest that they knew a ''lot'' more about the events of the games than they let on), thereby allowing them to discredit any rumors about the ''actual'' incidents.]]
* PetTheDog:
** They at least ''try'' to make improvements in the second game. New animatronics that'll be on the look out for criminals, giving more of a heads up warning about their "kinks" and not really sure what's causing their behavior, finally springing for a light source that doesn't run on everything so the power won't cut out on you (just the flashlight) and supplying a Freddy mask to at least protect yourself. It can be assumed the lack of a doorway is just something they can't afford at the moment due to trying to update the animatronics.
** A lot of their policies from the first game make sense after seeing the second game. For example: they fire Mike for tampering with the animatronics. In the second game, it's revealed that the animatronics had facial recognition to spot potential threats within the restaurant, thus it's understandable why they'd fire Mike; it might actually be them making sure Mike isn't a threat.
** The good ending to ''Pizzeria Simulator'' [[spoiler:has them thank you for working with them, and admitting that they were trying to tie up loose ends on their part. They add one last thank you as they say that their company is now officially disbanded... until the VR game.]]
* RefugeInAudacity: One possible explanation as to why they've stayed in business is that no one will believe that killer animatronics haunted by the ghosts of children actually exist.
* RichesToRags: The company has been on a downward financial spiral following the murders, The Bite of '87, and the money they wasted building the second restaurant and the animatronics that would later [[spoiler:be scrapped.]]
* ScrewThisImOuttaHere: When shit hits the fan for Fazbear Entertainment, they have a tendency to just drop everything and leave. Most iterations of Freddy Fazbear's Pizza have been left to decay immediately after closure, with almost everything left where it was.
* SkewedPriorities: One of the policies regarding the springlock suits is that, in the event that the spring locks come loose and the animatronic components inside cause any [[ExactWords accidents/injuries/death/irreparable and grotesque maiming]], employees should do their best to maneuver away from populated areas before bleeding out so as to not ruin the customer experience.
* StartOfDarkness: The second game (actually a prequel) is this for Fazbear Entertainment, as another set of children dissapears and it all goes downhill from there. The robots finally start hunting night guards, the restaurant is shut down mere weeks after opening, despite the company's desperation to assure that nothing bad is happening as seen through Phone Guy, the state-of-the-art animatronics which the company blew most of the restaurant's budget on are [[spoiler:to be destroyed following the tumult they caused]], and the restaurant's life is highly implied to culminate in The Bite of '87 during one last birthday party.
* ThereIsAnother: The third game reveals that at one point during the company's life, Freddy Fazbear's Pizza had been a franchise instead of a single location.
* {{Unperson}}: Their corruptness reaches outright [[CardCarryingVillain cartoony levels]]. If an employee is discovered dead by the janitors, they shampoo the carpets, hide the body, and ''then'' file a Missing Persons report in a few months. This isn't some clandestine cover-up; it's their ''[[VillainousDemotivator advertised company policy]]''.
* YouHaveGotToBeKiddingMe: Their reaction when they fired Fritz Smith on ''his first day of the job'' for tampering with the animatronics.
-->"First day on the job? [[EpicFail Really]]?!?!"

to:

* AdultsAreUseless: For a time, the company had an unseemly habit AllThereInTheManual: The spirit's name gets [[AmbiguousSituation possibly]] revealed as part of covering up any bodies it discovered and disguising the crime scenes behind drywall.
* BadBoss: It ''starts'' at paying you $120
a week; even though this is "salary pay" for a "part-time job", it works out to ''$4 an hour''. Wanna work [[BrutalBonusLevel the Saturday shift]] for overtime pay? A whopping '''fifty cents''' more. Gets worse larger puzzle in the second game, where it's down to $100.50 a week. And if you don't make it through the night, they'll do everything in their power to keep the police and news media from finding out. The paychecks, at least, turn out to ''Survival Logbook''. Their name might be justified, since they're the United States minimum wages for 1993 and 1987, respectively. Still, minimum wage for a [[HomicideMachines job like this…]]
* BlatantLies: "Safety is top priority at Freddy Fazbear's Pizza." [[LampshadeHanging Yeah, bullshit.
[[spoiler:Cassidy.]]
* TheBusCameBack: After chronologically being gone since AmbiguousGender: Voiced by a woman, but with instructions to not make the events gender clear. Several animatronics refer to them as 'He', though nothing in the games is ever stated.
* DeathActivatedSuperPower: Some normal child gained the power to torment its killer for as long as they wish, now that William Afton is finally in their grasp.
* FromNobodyToNightmare: Used to be a regular child and had nothing revealed about them, only that they are one of William Afton's victims. Now they have the power to torture William for the crimes he committed, making sure he'll regret things.
* NiceJobFixingItVillain: One of William Afton's victims now inflicts pain and death upon him.
* NightmareFace: Only half of it is illuminated, with strange saturation all over, and its eyelashes gleam white out
of the first game, Fazbear Entertainment makes their big comeback shadow with the Mega [=PizzaPlex=] in ''Security Breach.'' [[spoiler:They had a convenient location after someone set up a fake one impersonating them, after all.[[RedEyesTakeWarning red eyes]].
* NoNameGiven: No name is revealed in-game for them. The logbook implies it was [[spoiler:Cassidy.
]]
* CorruptCorporateExecutive: Can't even afford a decent paycheck, and prefers to clean up your remains and file a "missing persons" report rather than fix the animatronics. Everything OurGhostsAreDifferent: A spirit that happens is has become powerful enough to keep another soul trapped within a sort of purgatory or dream of their own creation, with the unspooling consequences sole purpose of the executives cutting costs and skating by on the least possible effort.
** And then ''FNAF VR: Help Wanted''
torturing its murderer.
* RevengeBeforeReason: Dialogue from Old Man Consequences
reveals that they commissioned a VR game to try and captalize on the events of the previous games ''and'' attempt to discredit them. [[spoiler:They also hired an indie developer (NOT Scott) to make the previous horror games to also make the previous incidents seem like tall tales. They're also willing to go to the effort to attempt to discredit anyone who spirit could potentially derail this effort, even if it means letting a ''serial killer'' back into the world, move on and it's heavily implied no longer remain trapped as Golden Freddy, that they ''knew'' the virus was in the VR game, but were not willing to actually deal with the actual problem, as it would potentially involve restarting development and erasing ''all'' the files to ensure the threat was destroyed, because, you know, [[SunkCostFallacy that'd just cost there's nothing more money.]]]]
* DangerousWorkplace: It's not clear whether they have any actual ties
to the killer parts of the animatronics, and even if so, it's not clear [[HanlonsRazor whether it's out of malice or stupidity]], but they ''do'' still give you the job, and thus the hell that ensues, and you're far from the first to take the job.
* {{Determinator}}: In spite of literal decades of child murder, missing persons, and other incidents and atrocities linked to their brand name coupled with enough lawsuits to bankrupt a rich man multiple times over, Fazbear Entertainment will stop at ''nothing'' to try and make the big time with Freddy and co. [[HoistByHisOwnPetard And they'd have succeeded within multiple attempts by now were it not
be done for their comically flagrant corruption impeding them on almost every rung of the corporate ladder.]]
* EvenEvilHasStandards:
** While not evil per se, they still have quite a history of ignoring worker safety. However, when the spring suit's major… [[CruelAndUnusualDeath flaws]] became apparent one day, the company ''immediately'' takes them out of service and puts them away where no one can find them. Mind you, from the tone of their memo about this (and the mention of "insurance representatives"), it's implied that it's less about moral concerns and more about [[PragmaticVillainy thinking of the bottom line.]]
** PlayedForLaughs when they express sheer disbelief that they had to fire Fritz Smith on ''his first day of the job'' for tampering with the animatronics.
** One of the endings to ''Pizza Simulator'' requires you have horrid managerial skills, horrid skills even by ''their'' standards.
* FatalFlaw: {{Greed}}, of course. Time and time again the biggest thing that brings down the company is its extreme corner-cutting in the search for profits, resulting in faults and accidents that usually brings their latest establishment down in flames; usually in the literal sense. The robots usually go haywire, sanitation is really not up to code, and, oh yeah, the same serial killer keeps on coming back through their lax security. Even the Pizza, their most successful venture to date, is filled with flaws and corruption abound, which results in its destruction or closing in some endings.
* GreaterScopeVillain: Technically outranks even
William Afton in this regard; it's through ''their'' poor business, technical, because he's dead and hiring decisions that make the plots of the main games happen but they never make any sort of physical appearance.
* HateSink: It's pretty clear you are not meant to like these people. They give you a job that puts you in life threatening danger, refuse to pay compensation if you are injured on the job, hide your corpse if you get killed, [[ArsonMurderAndJaywalking and don't even pay you well]].
* IncompetenceInc: Oh boy howdy, where do we even begin? The possessed animatronics that viciously kill anyone they catch on company premises at night,
bound for starters. [[spoiler:But how about the faulty wiring that causes the attraction to burn down in ''3'']], assuming it's owned by the company? Or the fact that they let a serial murderer killing children run loose without reprisal? Perhaps the fact that said animatronics were so dangerous that they [[spoiler:crushed a child's skull?]] It's a miracle the company continued on for as long as it did in the face of such ''lethal'' incompetence!
* KarmaHoudini: [[spoiler:They successfully covered up the events from the first few games, repaired their reputation]] and are rich enough to build a mall.
* NoOSHACompliance: Customer safety is not a top priority here. Neither is workplace safety. And that's not even getting started on the spring suits...
* NotMeThisTime: [[spoiler: They appear to have made a return in ''Pizzeria Simulator'',
Hell, but it's actually an impersonation and a fake location meant to lure in Afton and possible the remnants of his misdeeds.]]
* ObfuscatingStupidity: ''Most'' of what happens at Freddy's under their watch- The Bite of '87 [[spoiler:and '83]], the murders taking place under their nose, [[NoodleIncident whatever happened
spirit refuses. If we go with the "multiple simultaneous springlock failures"]], the generally perilous conditions facing their nightguards- can be chalked up to the company being either too lazy to police itself or too incompetent to do so well, rather than outright villainy. [[spoiler:Then FNAF VR reveals this theory, they were also involved in a much more active form of villainy: apparently they have been ''actively covering these things up'' are so consumed by hiring an indie developer to make video games about the events (which would in turn suggest hatred that they knew a ''lot'' more about the events refuse to move on, until they feel like they've tortured William enough for having killed them.
* StrangerBehindTheMask: The identity
of the games than they let on), thereby allowing them to discredit any rumors about the ''actual'' incidents.]]
* PetTheDog:
** They at least ''try'' to make improvements in the second game. New animatronics that'll be on the look out for criminals, giving more of a heads up warning about their "kinks" and not really sure what's causing their behavior, finally springing for a light source that doesn't run on everything so the power won't cut out on you (just the flashlight) and supplying a
spirit possessing Golden Freddy mask to at least protect yourself. It can be assumed the lack of has been a doorway is just something they can't afford at the moment due to trying to update the animatronics.
** A lot of their policies from the first
mystery for several games, until this game make sense after seeing the second game. For example: they fire Mike for tampering with the animatronics. In the second game, it's revealed that the animatronics had facial recognition to spot potential threats within the restaurant, thus it's understandable why they'd fire Mike; it might actually be them making sure Mike isn't a threat.
** The good ending to ''Pizzeria Simulator'' [[spoiler:has them thank you for working with them, and admitting that they were trying to tie up loose ends on their part. They add one last thank you as they say that their company is now officially disbanded... until the VR game.]]
* RefugeInAudacity: One possible explanation as to why they've stayed in business is that no one will believe that killer animatronics haunted by the ghosts of children actually exist.
* RichesToRags: The company has been on a downward financial spiral following the murders, The Bite of '87, and the money they wasted building the second restaurant and the animatronics that would later [[spoiler:be scrapped.]]
* ScrewThisImOuttaHere: When shit hits the fan for Fazbear Entertainment, they have a tendency to just drop everything and leave. Most iterations of Freddy Fazbear's Pizza have been left to decay immediately after closure, with almost everything left where it was.
* SkewedPriorities: One of the policies regarding the springlock suits is that, in the event that the spring locks come loose and the animatronic components inside cause any [[ExactWords accidents/injuries/death/irreparable and grotesque maiming]], employees should do their best to maneuver away from populated areas before bleeding out so as to not ruin the customer experience.
* StartOfDarkness: The second game (actually a prequel) is
this for Fazbear Entertainment, as another set of children dissapears and it all goes downhill from there. The robots finally start hunting night guards, is the restaurant is shut down mere weeks after opening, despite the company's desperation to assure that one. But nothing bad about them is happening as seen through Phone Guy, the state-of-the-art animatronics which the company blew most known, they are no pre-established character. Just one of the restaurant's budget on are [[spoiler:to be destroyed following the tumult they caused]], and the restaurant's life is highly implied to culminate in The Bite many victims of '87 during one last birthday party.
* ThereIsAnother: The third game reveals that at one point during the company's life, Freddy Fazbear's Pizza had been a franchise instead of a single location.
* {{Unperson}}: Their corruptness reaches outright [[CardCarryingVillain cartoony levels]]. If an employee is discovered dead by the janitors, they shampoo the carpets, hide the body, and ''then'' file a Missing Persons report in a few months. This isn't some clandestine cover-up; it's their ''[[VillainousDemotivator advertised company policy]]''.
* YouHaveGotToBeKiddingMe: Their reaction when they fired Fritz Smith on ''his first day of the job'' for tampering with the animatronics.
-->"First day on the job? [[EpicFail Really]]?!?!"
William Afton, whose name wasn't even revealed in-game.



[[folder:Afton Robotics, LLC]]
Mr. Afton's own robotics company.

to:

[[folder:Afton Robotics, LLC]]
Mr. Afton's own robotics company.
[[folder:Jeremy]]
An employee at the game company Tape Girl worked at. He was a beta tester for ''The Freddy Fazbear Virtual Experience''. Emphasis on "was". The events that led to his, shall we say, "departure" are what spurred Tape Girl to make the audio files. He is probably not the same Jeremy from [=FNaF=] 2.



* EvilCounterpart: To Fazbear Entertainment. Sure, it's not like they're quite the saint either but at least they're just trying to be a successful company, while Afton Robotics' robots are outrightly programmed to kidnap children (then again, the robots were designed by William and how much the employees were aware of their employer's actions is ambiguous).

to:

* EvilCounterpart: To Fazbear Entertainment. Sure, it's not BloodSpatteredInnocents: Implied. Tape Girl recalls a moment where she saw him standing in the testing room covered in what she describes as "ink". If it was indeed blood, then [[BlackBlood that raises more questions than it answers]].
* DrivenToSuicide: [[spoiler:He's heavily implied to have killed himself with a guillotine paper cutter after the glitch did... ''something'' to him.]]
* EmptyShell: He became this in the time leading up to [[spoiler:his suicide]]. Tape Girl notes that he looked
like they're quite he hadn't been eating when she saw him coming out of their boss's room, he was unfazed by anything in the saint either game he was testing, and she recounts seeing him in the testing room early one morning, just... standing there.
-->'''Tape Girl:''' He turned his head in my direction,
but at least they're I don't think he knew I was there.
* FacialHorror: [[spoiler:Implied to have no skin covering his face anymore, after he sliced it off with a guillotine paper cutter.]]
* HeKnowsTooMuch: His bosses were making preparations to fire him, but were
just as happy with [[spoiler:him killing himself]], since he was out of their hair one way or another.
* PlotTriggeringDeath: [[spoiler:His suicide is what tipped Tape Girl off to the fact that something was very wrong with the game they were working on.]]
* PosthumousCharacter: We only learn about him long after [[spoiler:he kills himself]].
* RedHerring: [[spoiler:Despite the name, he doesn't actually appear to have anything at all to do with Jeremy Fitzgerald from ''2''.]]
* TearOffYourFace: [[spoiler:It's implied that, in his Glitchtrap-induced insanity, Jeremy cut off his own face with the paper slicer, which would explain the "ink", the "Halloween mask" on the floor, and the fact that Tape Girl never sees Jeremy without the VR headset obscuring his face. This also could've led to his death, through infection or bleeding out.]]
* WalkingSpoiler: His very presence in the story ties into the nature of the data Tape Girl is
trying to be a successful company, while Afton Robotics' robots are outrightly programmed to kidnap children (then again, purge from the robots were designed by William and how much the employees were aware of their employer's actions is ambiguous).system.



[[folder:Fazbear's Fright Management]]
While Freddy Fazbear's Pizza has finally kicked the bucket [[TemptingFate for good]] this time, it seems that its dark legacy lives on in "Fazbear's Fright: The Horror Attraction". And of course, what's a building without its owners? But they want an authentic experience, and thus have searched far and wide for any remnants of the old business. All they found were empty shells, a hook, a hand, a paper plate doll… and eventually, an animatronic.

to:

[[folder:Fazbear's Fright Management]]
While
[[folder:The Indie Developer (spoilers unmarked!)]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screenshot_368.png]]
[[caption-width-right:350:[[SelfDeprecation A complete lunatic (lawsuits pending)]]]]

A game developer who created a series of survival horror games starring
Freddy Fazbear's Pizza has finally kicked and the bucket [[TemptingFate for good]] Fazbear crew. Before you ask, [[https://www.reddit.com/r/fivenightsatfreddys/comments/daxx9z/a_lore_question_about_help_wanted_and_an_answer/ he's not Scott Cawthon]] and the games aren't the FNAF series... but they might as well be. You see, Fazbear Entertainment's reputation was experiencing a bit of a setback, what with the child murders that dogged every business venture they made. They needed a way to put it all behind them... and to do that, they hired this time, it seems that its dark legacy lives guy to make games based on in "Fazbear's Fright: the rumors. That way, anyone who tried to seriously look into the murders could be dismissed as an overzealous fan. The Horror Attraction". And of course, what's a building without its owners? But they want an authentic experience, and thus have searched far and wide for any remnants of perfect cover-up... until Tape Girl entered the old business. All they found were empty shells, a hook, a hand, a paper plate doll… and eventually, an animatronic.scene.



* AscendedFanboy: It's very possible the whole reason anyone would ever want to bring back Freddy Fazbear, in any format, was that they enjoyed the original restaurants as a kid. Anyone who was a kid between 1987 and 1993 of the first two games would be in their mid-thirties or forties by the time of the third game. The beginning newspaper even says that they're hoping to bring your childhood back "in the worst way possible". [[SarcasmMode Yay...]]
* FailedASpotCheck: They don't seem to notice that the new animatronic they found has the remains of a human being in there, even though there's obvious innards hanging off the endo-skeleton. Or the fact that lifting up the mask reveals a ''mummified face.''
* IdiotBall: Good ''gravy.'' Building the place with deliberately faulty wiring?! A ventilation system so run down that it needs to be rebooted, lest either a lack of air or some unknown gas starts making people hallucinate?! The fact that [[spoiler:the place goes up in flames before even opening to the public is a '''godsend'''!]]
* IncompetenceInc: They give '''Fazbear Entertainment''' a run for their money with the sheer idiocy that went into the construction of Fazbear's Fright. Here's hoping that they don't follow their corpse policies as well.
* MainliningTheMonster: The whole point of their business; to create a "horror museum" based upon the {{Urban Legend}}s of the creepy, and reputedly murderous/haunted, animatronics at the now-dead Freddy Fazbear's Pizzeria. This isn't just their love of the old pizza joint, they genuinely expect to make money by cashing in on these stories. And then they find Springtrap, who is the mutilated carcass of William Afton possessing the suit he died in. Let us repeat: they took the ArtificialZombie of ''[[RefugeInAudacity a goddamn six to eleven-time child murderer...]]'' and [[RefugeInAudacity made it part of a haunted house]]. Can't get more mainlining than ''that.''
* NoOSHACompliance: Fazbear's Fright somehow manages to be more of a giant middle finger to common sense and safety than Freddy's could ever dream of being, built with crappy wiring and a dangerously inept ventilation system that goes offline easily.
* SelfDeprecation: Turning a children's entertainment industry into a horror attraction? Sounds an awful lot like Scott Cawthon turning his kid-friendly ''VideoGame/ChipperAndSonsLumberCo'' art style into his horror success story.
* StylisticSuck: The attraction has intentionally low-quality materials to keep things "Fazbear Authentic".
* SurprisinglyRealisticOutcome: Building Fazbear's Fright with a ridiculous amount of fire hazards bites them when [[spoiler:the place goes ablaze due to either arson or the faulty wiring and destroys nearly everything inside.]]
* TooDumbToLive: For starters, they've ''deliberately'' built the attraction with poor-quality materials, computer systems that crash extremely easily, ventilation systems that either leak noxious fumes or lack sufficient oxygen and causing hallucinations either way, just to keep it "Fazbear authentic". They then manage to find one of the animatronics, most likely with the intention to let it roam around the place and scare visitors once the place opens, despite knowing well about the murderous lore behind the Freddy's franchise. You'd also think they'd check the animatronic they found and notice there was a petrified corpse inside, which they haven't seemed to have done. It isn't all that surprising when [[spoiler:the place is immolated within a couple of hours after disaster inevitably strikes]].

to:

* AscendedFanboy: It's very possible AuthorAvatar: He may not literally be Scott in-universe, but it's hard to deny the whole reason anyone would ever want to bring back Freddy Fazbear, in any format, was that they enjoyed the original restaurants as a kid. Anyone who was a kid between 1987 and 1993 parallels of the first two games would be in their mid-thirties or forties by the time of the third game. The beginning newspaper even says that they're hoping to bring your childhood back "in the worst way possible". [[SarcasmMode Yay...]]
* FailedASpotCheck: They don't seem to notice that the new animatronic they found has the remains of a human being in there, even though there's obvious innards hanging off the endo-skeleton. Or the fact that lifting up the mask reveals a ''mummified face.''
* IdiotBall: Good ''gravy.'' Building the place with deliberately faulty wiring?! A ventilation system so run down that it needs to be rebooted, lest either a lack of air or some unknown gas starts
an indie developer making people hallucinate?! The fact that [[spoiler:the place goes up in flames before even opening to the public is a '''godsend'''!]]
* IncompetenceInc: They give '''Fazbear Entertainment''' a run for their money with the sheer idiocy that went into the construction of Fazbear's Fright. Here's hoping that they don't follow their corpse policies as well.
* MainliningTheMonster: The whole point of their business; to create a "horror museum" based upon the {{Urban Legend}}s of the creepy, and reputedly murderous/haunted, animatronics at the now-dead
games about Freddy Fazbear's Pizzeria. This isn't just their love of the old pizza joint, they genuinely expect Pizza.
* BasedOnAGreatBigLie: His purpose was
to make money by cashing in on these stories. And then they find Springtrap, the people believe this in-universe about the Fazbear murders.
%%* DirectLineToTheAuthor: If his games are indeed the ones we've been playing.
* HiddenInPlainSight: A reasonably famous indie developer...
who is the mutilated carcass of William Afton possessing the suit he died in. Let us repeat: they took the ArtificialZombie of ''[[RefugeInAudacity a goddamn six to eleven-time child murderer...]]'' and [[RefugeInAudacity made it part of a haunted house]]. Can't get more mainlining than ''that.''
* NoOSHACompliance: Fazbear's Fright somehow manages to be more of a giant middle finger to common sense and safety than Freddy's could ever dream of being, built with crappy wiring and a dangerously inept ventilation system that goes offline easily.
* SelfDeprecation: Turning a children's entertainment industry into a horror attraction? Sounds an awful lot like Scott Cawthon turning his kid-friendly ''VideoGame/ChipperAndSonsLumberCo'' art style into his horror success story.
* StylisticSuck: The attraction has intentionally low-quality materials to keep things "Fazbear Authentic".
* SurprisinglyRealisticOutcome: Building Fazbear's Fright with a ridiculous amount of fire hazards bites them when [[spoiler:the place goes ablaze due to either arson or the faulty wiring and destroys nearly everything inside.]]
* TooDumbToLive: For starters, they've ''deliberately'' built the attraction with poor-quality materials, computer systems that crash extremely easily, ventilation systems that either leak noxious fumes or lack sufficient oxygen and causing hallucinations either way, just to keep it "Fazbear authentic". They then manage to find
secretly covering up one of the animatronics, most likely with horrifying series of events in recent memory, using the intention to let it roam around very games that made him famous, no less.
* PunchClockVillain: Maybe. We don't know if he knew what his games would be used for, but if he did, then he had no problem covering up murder in exchange for being paid.
* UnknownCharacter: We see his face in
the place and scare visitors once intro, but we don't know [[NoNameGiven his name]][[note]]Scott has confirmed that it's not "Scott Cawthon"[[/note]] or indeed anything concrete about him.
* UnwittingPawn: May have been this, depending on whether or not he knew
the place opens, despite knowing well purpose for which his games had been commissioned.
* WalkingSpoiler: His existence throws ''everything'' we know
about the murderous lore behind the Freddy's franchise. You'd also think they'd check the animatronic they found and notice there was a petrified corpse inside, which they haven't seemed to series into question. It's so spoilery that if we tagged his file like normal, we'd have done. It isn't all that surprising when [[spoiler:the place is immolated within to blank out the whole thing.%%So don't get any ideas.
* YouHaveOutlivedYourUsefulness: Downplayed, but
a couple of hours after disaster inevitably strikes]].non-lethal version depending on whether or not Fazbear Entertainment actually intends to sue him.



[[folder:The Day Shift Guy]]
->''"Uh… you're only the second guard to work at that location. Uh, the first guy finished his week, but complained about… conditions. Uh, we switched him over to the day shift, so hey, lucky you, right? Uh, mainly he expressed concern that certain characters seemed to move around at night, and even attempted to get into his office."''
-->-- '''Phone Guy'''

Another unnamed character who Phone Guy refers to several times in ''Five Nights at Freddy's 2''. You inherited his job after he was moved to the day shift because he complained about the animatronics moving around.

to:

[[folder:The Day Shift Guy]]
->''"Uh… you're only
[[folder:Vanny/Vanessa (spoilers unmarked!)]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/vanny.png]]
[[caption-width-right:350:[[Film/FridayThe13thPartVIJasonLives I've seen enough horror movies to know any weirdo wearing a mask is never friendly.]]]]
[[caption-width-right:350: [[labelnote:Click here to see Vanessa]]https://static.tvtropes.org/pmwiki/pub/images/vanessa_71.png]][[/labelnote]]
->''"[[NewhartPhonecall Yes, I hear you. I know... No. There's no miscommunication... I understand... Yes, I have it. I made it myself. I think you would like it... No, no one suspects anything... Don't worry, I'll be ready, and I won't let you down.]] '''[[SequelHook It will be fun.]]'''"''

->'''Voiced by:''' Jessica Tang (''Help Wanted''), Heather Masters (Vanessa, ''Security Breach''), Marta Svetek (Vanny, ''Security Breach'')

Also known as "The Reluctant Follower", Vanny is a mysterious female figure who appears to be working with Glitchtrap. Her mask can be found in
the second guard to work at that location. Uh, the first guy finished his week, but complained about… conditions. Uh, we switched him over to the day shift, so hey, lucky you, right? Uh, mainly he expressed concern that certain characters seemed to move around at night, Corn Maze through an Easter Egg in ''Help Wanted'''s "Curse of Dreadbear" DLC. If put on while holding Glitchtrap's plush, her voice will be heard. She makes a full appearance for ''Security Breach'', and even attempted to get into his office."''
-->-- '''Phone Guy'''

Another unnamed character who Phone Guy refers to several times in ''Five Nights at Freddy's 2''. You inherited his job after he was moved to the day shift because he complained about the animatronics moving around.
it looks like [[JackTheRipoff she may bring back an old Fazbear tradition]]...



* TheCameo: Possibly. In ''4'', we get to see a total of three Fazbear Entertainment employees, one of whom is wearing a guard uniform [[spoiler:and is colored purple]].
* TheDogWasTheMastermind: Heavily implied to be '''William Afton'''.
* OffscreenMomentOfAwesome: Remember, this guy survived a whole week before you. ''Without a Freddy Fazbear mask.''
* TheScapegoat: If we assume he's ''not'' William. Phone Guy's dialogue implies Day Shift Guy was arrested for the murders, but Afton was still at large later on.

to:

* TheCameo: Possibly. AdvertisedExtra: Played with. For being so hyped-up as the main threat of ''Security Breach'', her Vanny identity shows up less than Vanessa, though she is a major threat when she does.
* AmbiguouslyRelated: A list of employees on the third floor refers to her as "Vanessa A.", raising the possibility that her last name is "Afton". Whether she [[MeaningfulRename changed it as a show of devotion]], is a relation of the Afton family, or it being a RedHerring is unclear. Her father was apparently named "Bill", which could possibly imply that she's William's daughter[[note]]For context, "Bill" is a nickname given to people called "William".[[/note]]. That said, the later Retro [=CDs=] reveal that her traumatic childhood doesn't line up with her actual personal details, leaving it ambiguous whether she was making it up, ''thinks'' it happened, was trying to subtly talk about Glitchtrap using an analogy, or something else entirely.
* AmbiguousSituation:
** Her introductory EasterEgg in ''Help Wanted'''s Halloween DLC raises the possibility that she was the player character all along, since her dialogue is only heard when you wear her mask while holding the Glitchtrap plushie. The game's premise also has you as a beta tester, and the ending where Glitchtrap is sealed is fairly ambiguous itself. That said, it hasn't been officially confirmed.
** With the reveal of the blonde guard being called Vanessa it's unknown whether they just happen to have a similar name or are the same person. Even the ending where Freddy sacrifices himself to kill Vanny and reveals that they're the same person doesn't help much as the post-credits scene for the ending shows a Vanessa above the burning Pizza Plex looking down, muddying the actual connections between the two even more.
** According to the Retro [=CDs=], Vanessa had a [[DarkAndTroubledPast troubled childhood]] where her AbusiveDad forced her to testify against her mother during a custody battle. However, it's later revealed that the details don't match up with other facts: when her therapist did a background check, she found signs Vanessa actually had a happy childhood with loving parents. It's unclear if she made it up entirely, ''[[FakeMemories thinks]]'' it happened, was trying to talk about Glitchtrap in a way [[AllTherapistsAreMuggles a normal person would understand]], or if there's some truth to it after all. The fact that her father's name was apparently Bill, a nickname for "William," only adds to the ambiguity.
** The secret ending depicting Springtrap getting strangled by the mass of tendrils with Funtime Freddy's face on it as the old structure comes down on them leaves nothing to go on for Vanessa's fate. It's possible that with Afton perishing, the bit of his soul that made Vanny in Vanessa is gone and she's free of his Glitchtrap influence, but without her there like in the Golden Ending, there is no way of knowing for sure.
* AssholeVictim:
In ''4'', we get the 2-Star Vanny and 2-Star Fire Escape endings, where she dies. Special mention goes to see her death in the 2-Star Vanny Ending, where she gets [[CruelAndUnusualDeath horribly dismembered]] by the S.T.A.F.F. Bots in the same way she ordered them to do to Freddy.
* BerserkButton: Vanny normally skips like
a total schoolgirl while pursuing Gregory, but if he pulls out the Faz Blaster and attempts to shoot her, [[https://youtu.be/B7Ofs53h3E8?t=1420 she'll immediately break out into a fast sprint.]]
* BigBad: Of ''Security Breach''.
* {{BFS}}: Her butcher knife, as seen above. The blade is almost as long as her ''arm''.
* BrainwashedAndCrazy: The "Reluctant" part in her title, coupled with the fact that Glitchtrap's plan was to rewrite the player's personality with his own, hints that she's not quite serving him completely out
of three her own free will. "Princess Quest" is implied to be an allegory for her attempting to fight off Glitchtrap.
* BrownNote: Inexplicably, Vanny's presence causes Gregory's perception to devolve into a distorted, hellish red landscape, almost paralyzing him. Some theorize that she might have an illusion disk on her.
* ChildHater: Some of Vanessa's EnemyChatter shows a clear disdain towards having to deal with Gregory, even muttering under her breath how much she hates children. Downplayed, in that this seems to be due more to frustration and her own SanitySlippage than her own hatred towards children in general, as well as the fact that she's heavily influenced and mind-controlled by Glitchtrap/William Afton. In the GoldenEnding, she opens the front door for Gregory and Glamrock Freddy to escape and even buys them ice cream afterwards while watching the sunrise in thanks for freeing her from her EnemyWithin.
* ColorMotifs: A close look at Vanessa's model reveals she painted her nails [[PurpleIsPowerful purple]], further connecting her to William Afton.
* ContinuityNod: A shot of her peeking out from the side of a doorframe in the gameplay trailer is similar in composition to Springtrap doing the same in ''VideoGame/FiveNightsAtFreddys3''.
* CorruptTheCutie: The emails imply that Vanny was a fairly normal person with GlurgeAddict tendencies prior to her run-in with Glitchtrap. There's also this quote from the gameplay trailer:
--> "When I first found you, you were nothing. You were small, pathetic. Now, you are more. Are you ready?"
* TheCracker: It's revealed in later unintended emails that she pretended to be a Senior Technical Support Representative from
Fazbear Entertainment employees, to gain access to their systems. She also created another false credential, "_pizzaplex" to override safety protocols and allow a data packet through.
* CreepyBallet: If you look closely towards the end of the "State of Play" trailer she appears to do ballet poses before skipping towards the camera.
* CruelAndUnusualDeath: One of the endings in Security Breach has her get dismembered by S.T.A.F.F. Bots in the same way she ordered them to do so to Freddy.
* DeathGlare: Her JumpScare as the guard has her give the mother-of-all glares as she shines a flashlight in Gregory's face.
* DissonantSerenity: The gameplay and state of play trailers of ''Security Breach'' show that she has a habit of skipping and dancing throughout the Pizzaplex [[WouldHurtAChild as she hunts down Gregory]].
* DoesThisRemindYouOfAnything: Luis mentions in
one of whom the later emails that Vanny once ordered chocolate and flowers for herself, while claiming that it's from [[GirlfriendInCanada her nonexistent boyfriend named Brad]]. However, Luis notes that the letter that came with it reads "Flowers for your grave," which is wearing a guard uniform [[spoiler:and [[DomesticAbuse suspect]]. Note that it's implied that "Brad" is colored purple]].
an alias for Glitchtrap, someone Vanny already has a [[BrainwashedAndCrazy questionable dynamic to begin with]].
* TheDogWasTheMastermind: Heavily DroneOfDread: An ominous droning sound plays in the background whenever Vanny is on patrol as the rabbit suit killer.
* EarlyBirdCameo: Vanny makes an appearance through her mask and voice in ''Help Wanted'''s Halloween DLC, then is teased some in ''Special Delivery''. ''Security Breach'' is her first official onscreen appearance.
* EarnYourHappyEnding: If you manage to find and beat all three Princess Quest arcade machines in ''Security Breach'' [[FightingFromTheInside (which are heavily
implied to be '''William Afton'''.
depicting Vanessa's attempts to fight off Glitchtrap's influence on her psyche)]], the ending that follows will show her waiting for Gregory at the Pizzaplex entrance holding the exit door open, suggesting that after however many years of [[MindRape mental torture]] Glitchtrap put her through, she's finally free. Bonus points for the final ending slide depicting her, Gregory and Glamrock Freddy (well, his decapitated-but-still-sentient head, anyway) [[SugarWiki/HeartwarmingMoments eating ice cream and peacefully watching the sunrise together.]]
* OffscreenMomentOfAwesome: Remember, EnemyWithin: Vanny is a split personality of Vanessa created by Glitchtrap's mental reprogramming of her mind; by herself Vanessa is something of a GlurgeAddict who is rather unfriendly when frustrated, but otherwise a [[PunchClockVillain normal security guard who genuinely just wants to help Gregory get out of the Pizzaplex]], but is unaware of Vanny's actions.
* FaceOfAnAngelMindOfADemon: The emails describe her as a GlurgeAddict who wears [[MulticoloredHair rainbow hair extensions]], and [[DoggedNiceGuy Luis]] comments on her attractiveness in-universe. She is also heavily implied to be the blonde, freckled security guard, and her speaking voice is [[SoftSpokenSadist on the softer side]]. That doesn't change [[BrainwashedAndCrazy her dangerousness]]. Subverted in that
this guy survived is because of Glitchtrap's influence; at her ''natural'' worst, Vanessa is just kind of grumpy.
* FairytaleMotif: She's heavily associated with princess imagery, most prominently in the "Princess Quest" minigames. This only serves to highlight the tragedy of [[CorruptTheCutie her situation]], as well as playing
a whole week [[NothingNiceAboutSugarAndSpice direct contrast against her villainous actions]].
* FauxAffablyEvil: In the teaser trailer, she speaks to Gregory in a polite way despite her true intentions. Her default walk cycle as the killer is her happily skipping while in full costume. When she finds Gregory inside the Lost and Found she takes a moment to wave through the window
before entering. Looks like she picked up more than a few things from Afton.
* FightingFromTheInside: One line from the unintended emails suggests that among her odd web searches is simply "help." Additionally, she was originally referred to in ''Help Wanted'''s voice credit as "Reluctant Follower", further hinting that she is trying to actively resist Glitchtrap's influence.
-->'''Luis:''' "I also thought it was strange that these were immediately followed by searches that couldn't possibly have any relevant answers for
you. ''Without Did you search for 'help' by itself?"
* {{Foil}}: Surprisingly, to Elizabeth. Both are female villains who happen to work in favor of William Afton. Additionally, both Elizabeth and Vanessa, Vanny's implied guard persona, have blonde hair and green eyes. There's also
a Freddy Fazbear mask.''
chance that Vanny [[AmbiguouslyRelated is an Afton]], which is confirmed for Elizabeth. However, while Elizabeth is a long-dead child possessing an animatronic, Vanny is a still-living adult woman who happens to be BrainwashedAndCrazy.
* TheScapegoat: If we assume GoodIsNotNice: Vanessa is pretty rough when it comes to talking to Gregory and Freddy, however the most she does is lock Gregory in an office (and judging at how they never arrive, her threat about his parents or the police coming is an empty one), and for Freddy, she leaves him in a repair area, in a fixable state. After both these events she's an active enemy, but one that's far less lethal than Vanny (a distinctly seperate personality) or the animatronics she's hacked
* TheGhost: We see only the mask but not the person who speaks through it in ''Help Wanted.'' She appears in-person for ''Security Breach''.
* GlurgeAddict: It's implied her true personality fits the super-sweet GirlyGirl variety. Luis mentions that she likes things like cupcake recipes, glittery pink notebooks with pictures of puppies, [[MulticoloredHair rainbow hair extensions]], flowers, and bees. This only makes her [[NightmareFuelStationAttendant erratic Internet history]] more concerning.
* HairRaisingHare: She continues Afton's motif of [[AnimalMotifs rabbit-themed]] villainy.
* HeroAntagonist: {{Subverted|trope}}; when she first appears in ''Security Breach'', Vanessa is working in a security guard position just like the playable characters of past installments, and [[TheyLookJustLikeEveryoneElse nothing about her looks particularly off]]. Gregory doesn't elaborate why
he's ''not'' William. Phone Guy's dialogue implies Day Shift Guy so apprehensive about her, leading the player to believe the worst she could do is report him to his parents or the police (which she even states as such after capturing him the first time). Even Freddy initially believes that Vanessa would help Gregory out, but nonetheless lies to her at Gregory's insistence. Over the course of the game, it becomes clear that [[FauxAffablyEvil this was arrested all a facade]]: not only is she the same MalevolentMaskedWoman attempting to murder Gregory, but also the one who programmed the animatronics to do the same.
* InterfaceScrew: In ''Security Breach'' being near Vanny will distort and screw with your vision, becoming more intense the closer she is. If your vision starts to get trippy, it's a sign she's nearby and you need to hide.
* JackTheRipoff: An odd variant of this: she's copying Afton's MO to some extent, but it's been established that she's been working with what amounts to his VirtualGhost, implicitly [[BrainwashedAndCrazy not entirely of her free will]].
* JekyllAndHyde: This is the relationship between her and Vanessa, the blonde nightguard. Luis mentions in a later email that it feels like there are two different sides of her: the kind, positive GirlyGirl and the NightmareFuelStationAttendant interested in ColdBloodedTorture.
* KarmicDeath: She gets "[[CruelAndUnusualDeath disassembled]]" by the S.T.A.F.F Bots in the 2-Star Vanny ending, after ordering the bots to do the same to poor Freddy.
* KnifeNut: A large butcher knife appears to be her weapon of choice, as seen in the above image. Worth mentioning is that a later ''Special Delivery'' email has a supervisor harshly remind employees to keep the office kitchen clean and organized, as the kitchen rules hadn't been followed recently. Combined with the fact that the knife appears to be the kind you'd find in a kitchen setting, this seems to suggest she took it out from there, leaving a mess in the process.
* LegacyCharacter: For whatever reason, Vanny seemingly wants to carry on the will of [[BigBad William Afton]] with the help of whatever remains of him, even bringing her very own signature, homemade rabbit costume.
* MalevolentMaskedWoman: She wears a mascot-like rabbit mask and matching suit, with lots of visible crude stitching on both. Her EasterEgg in ''Help Wanted'' indicates she made it herself.
* MaybeMagicMaybeMundane: For the most part, Vanny is a normal human being wearing a rabbit costume like Glitchtrap. Yet
for whatever reason, whenever she draws near Gregory, she causes a severe InterfaceScrew, especially as she closes in. Bear in mind that it's not outright stated how she can do this, and Gregory's a normal human child, so it's ambiguous as to what's really happening.
* MeaningfulBackgroundEvent: In one version of Glamrock Freddy's teaser, her silhouette can be just barely spotted on
the murders, skylight.
* MulticoloredHair: One of the first hints on her physical appearance under the mask is a mention in the "red flag" emails in ''Special Delivery'', which features the line "I thought your hair looked nice today, the rainbow streaks brightened up the office - and the office is always in desperate need of some brightening!". Later emails elaborate that these are hair extensions.
* NeverTrustATrailer: The game's PS 5 gameplay trailer suggests that the security guard would be an ally, even promising that she would get Gregory out of there in a reassuring voice. In the actual game Vanessa acts only as another patrolling enemy and spends the entire time seemingly unaware that the animatronics are out to get him. When she's not out to kill him herself at least.
* NightmareFace: Much like Glitchtrap, [[NonStandardCharacterDesign she's not an animatronic]]:
but what you find of her in her first appearance (in the "Curse of Dreadbear" Halloween DLC from ''Help Wanted'') is a rabbit mask with similarly huge, lifeless ([[RedEyesTakeWarning and red]]) eyes and a ''very'' unsettling [[SlasherSmile rictus grin]], fixed into a permanent DeathGlare. Her JumpScare in ''Security Breach'''s teaser trailer shows that [[GlowingEyesOfDoom her eyes glow]], and the mask also has very crude, organic-looking stitches and skin graft-like patchwork across it.
* NightmareFuelStationAttendant: A series of emails that can be found in ''VideoGame/FiveNightsAtFreddysARSpecialDelivery'' detail an employee's attempt to reach out to "Ness", who is Vanny[[note]]"Vanny" and "Ness" are both nicknames for "Vanessa" and in some later emails she is referred to as Vanessa A.[[/note]]. Apparently, she has a habit of searching up terms like "how far can a human being be cut in half before losing consciousness," "how to induce compliance in human subjects," and "self-compliance" during work hours. Her orders are equally suspect, such as a "Viking Blood Eagle Twelve-Month Calendar" and " three lifelike, human male rubber masks". Understandably, the employee is concerned for her health and has been trying to reach out. It starts to paint a picture of [[SanitySlippage the psychological toll of Glitchtrap's influence]]. To say nothing of one particular line from the admin in those e-mails:
---> '''Luis:''' "[[FightingFromTheInside Did you search for 'help' by itself?]]"
* NoSell: {{Zigzagged|Trope}} with the stun weapons in ''Security Breach''. Vanessa will react predictably to getting a bright light shined in her eyes, but Vanny... she just gets mad.
* NothingNiceAboutSugarAndSpice: Some of the emails imply that she likes conventionally [[GirlyGirl "girly"]] things like cupcake recipes, hair extensions, flowers, and glittery pink journals with puppies on them. She is also represented as a princess in a minigame, is shown [[FauxAffablyEvil skipping]] down a hallway in the gameplay trailer, and in her nightguard uniform as Vanessa, wears dark [[ColorMotifs purple]] nail polish. None of these changes the fact that she's a servant of Glitchtrap (albeit not entirely willingly).
* PunnyName: Glamrock Freddy notes that her name sounds similar to Vanessa... and the less obvious "bunny." He declares that this cannot be a coincidence.
* RedEyesTakeWarning: Her mask has red eyes.
* ReligionOfEvil: The title "Reluctant Follower" seems to imply this.
* RogueProtagonist: May be this, if she is indeed the player character from ''Help Wanted''.
* SanitySlippage: While we mostly hear about it from Luis's descriptions in ''Special Delivery'', they do not paint a pretty picture of Vanny's psyche after ''Help Wanted''. Aside from her bizarre and morbid online activity, she also stares into her computer screen without paying attention to anything around her, seemingly orders flowers and chocolate with a threatening message for herself, potentially trashed the office kitchen in search of knives (based on an email about keeping it clean), and, if Security Breach TV is supposed to represent her work desk, littering it with trash and uneaten food as well as damaging the screens to the point one is unusable. This is ''before'' she donned a rabbit costume and terrorized a young child.
* ScaryStitches: Vanny's costume has very crude, almost organic-looking stitching across her entire body, with different-textured patterns in certain places that are highly reminiscent of skin grafts. Not only does it make it abundantly clear that she made said outfit herself, but it also brings to mind [[Literature/{{Frankenstein}} another violent, stitched-together creature in an undead-like form]].
* SoftSpokenSadist: Her voice lines thus far tend to use a softer speaking voice.
* TokenHuman: Vanny is notable in that she is the first, and so far only, (living) human character presented as a direct threat, complete with not just one JumpScare, but two (one as the guard, the other as the masked killer).
* TortureTechnician: It's implied that, at the very least,
Afton was is corrupting her to become not just a killer, but a torturer. Her online activity includes looking up such things as 'inducing compliance in human subjects' and 'how far can a human being be cut in half before losing consciousness', as well as ordering items such as a 'twelve-month Viking Blood Eagle calendar', anatomical models of organs, a book on human dissection, and literal [[{{Fingore}} thumbscrews]].
* VillainBall: Her being tossed one gets her killed in two endings of ''Security Breach'':
** In the "Disassemble" Ending, Vanny has complete control of the S.T.A.F.F. bots and effortlessly has them destroy Freddy, but instead of doing the same thing to Gregory, she leaves the control for them casually laying around in her hideout, where Gregory can easily turn the bots against her. Needless to say, she meets her end [[HoistByTheirOwnPetard via the same method]].
** In the Fire Escape Ending, instead of attempting to leave the burning mall and cut her losses, she makes one last attempt to get Gregory, despite the fact she knows Freddy has been following and protecting him the whole time. As such, it's somewhat unsurprising that when Freddy sees his friend in danger, he sacrifices himself to kill her and save Gregory.
* VillainousBreakdown: In one of the endings, Vanny throws up her hands in surrender and lets out a RapidFireNo as the S.T.A.F.F. bots converge on her to "disassemble" her, clearly desperate and terrified. Her pleas fall on deaf ears.
* WhatHappenedToTheMouse: Vanny/Vanessa completely disappears from the plot of Security Breach without even confronting her in the True Ending where you confront Springtrap/Afton below the Pizzaplex, with little to no explanation of what happens to her in this ending.
* WouldHurtAChild: Like Afton, she goes after children.
* YouthfulFreckles: Early teaser artwork showed her with a spattering across her cheeks. While downplayed on her actual character model, they're
still at large later on.visible if you look closely. This further highlights her FaceOfAnAngelMindOfADemon aspects and [[BrainwashedAndCrazy how she got there to begin with]].



[[folder:The Missing Children]]
[[quoteright:118:https://static.tvtropes.org/pmwiki/pub/images/fnaf2_dead_child.png]]
[[caption-width-right:118:[[FriendlyGhost Less like]] [[WesternAnimation/CasperTheFriendlyGhost Casper]], [[RoaringRampageOfRevenge more like]] [[WesternAnimation/RobotChicken Jasper.]]]]

Fazbear Entertainment was flourishing, providing entertainment to many families... then disaster sent the company into a downward spiral. At least six[[note]]The exact number is ambiguous. The first game says two, then a total of five. The second game implies anywhere from five to eleven. The "Happiest Day" minigame in the third game when the children finally pass on shows eleven children in total, but only six are monochrome and pass on to the great beyond (the ones haunting the original four, plus Golden Freddy and the Puppet), indicating that the party is for living children, while the ghosts merely "tag along". ''4'' implies that there was a seventh ghost involved in the Fazbear hauntings via its [[DownerEnding unexpected ending.]] ''Pizzeria Simulator'' seems to stick with "Happiest Day", as there are six gravestones shown in the "Lorekeeper" ending.[[/note]] children were murdered, and soon afterwards, the Fazbear animatronics began to smell and act up during the nights. The most common theory is that the first victim was an isolated incident, and that child inhabited the Puppet, as both are known for their faces that look like they have streaks of tears. When the Murderer killed five other children, the haunted Puppet placed them into the Freddy, Chica, Foxy, Bonnie, and Golden Freddy animatronics, causing them to become haunted as well.

to:

[[folder:The Missing Children]]
[[quoteright:118:https://static.tvtropes.org/pmwiki/pub/images/fnaf2_dead_child.png]]
[[caption-width-right:118:[[FriendlyGhost Less like]] [[WesternAnimation/CasperTheFriendlyGhost Casper]], [[RoaringRampageOfRevenge more like]] [[WesternAnimation/RobotChicken Jasper.]]]]

[[folder:Luis Cabrera]]
An IT employee at
Fazbear Entertainment was flourishing, providing entertainment to many families... then disaster sent who is the company into a downward spiral. At least six[[note]]The exact number is ambiguous. The first game says two, then a total writer of five. The second game implies anywhere from five to eleven. The "Happiest Day" minigame several unintended emails you can read in the third game when the children finally pass on shows eleven children in total, but only six are monochrome and pass on to the great beyond (the ones haunting the original four, plus Golden Freddy and the Puppet), indicating that the party is for living children, while the ghosts merely "tag along". ''4'' implies that there was a seventh ghost involved in the Fazbear hauntings via its [[DownerEnding unexpected ending.]] ''Pizzeria Simulator'' seems to stick ''Special Delivery''. His emails deal with "Happiest Day", as there are six gravestones shown in the "Lorekeeper" ending.[[/note]] children were murdered, his co-worker, Ness (AKA Vanessa, AKA Vanny), and soon afterwards, the Fazbear animatronics began to smell and act up during the nights. The most common theory is that the first victim was an isolated incident, and that child inhabited the Puppet, as both are known for their faces that look like they have streaks of tears. When the Murderer killed five other children, the haunted Puppet placed them into the Freddy, Chica, Foxy, Bonnie, and Golden Freddy animatronics, causing them to become haunted as well.her increasingly bizarre behavior. Unfortunately, Ness... [[SanitySlippage isn't doing so well]].



* AmbiguousGender: No gender is ever really given for the children, and their only appearances -- in the minigames -- does not show them with anything indicative of gender. However, ''Pizzeria Simulator'' implies there were [[spoiler:three boys and two girls]]. Golden Freddy's gender remains unknown.
* AndIMustScream: Their bodies were stuffed into the animatronic suits, badly damaging the corpses, and trapping the childrens' souls in the animatronics. Ironically, they ''can'' actually scream, and the sound file from the first game in its entirety turns into a human child's scream. As indicated by the light of the animatronics' heads still being on, the bad ending of the third game strongly implies that they will ''stay'' this way, forever. Fortunately, the good ending is implied to be canon.
* AscendToAHigherPlaneOfExistence: [[spoiler:The good ending shows them leaving their robotic bodies and ascending to heaven after getting their justice]].
* CameBackStrong: From helpless children to robots more than capable of [[strike:fending off]] brutally murdering adults. Unarmed, immobile adults that were caught off-guard, at least.
* CameBackWrong: Possibly what happened to Golden Freddy. His behavior is quite different from the other animatronics', but the suit the child was stuffed into lacks a proper endoskeleton.
* DeathOfAChild: They're possessed by the spirits of murdered children.
* {{Determinator}}: All six children have been haunting their animatronics for 40 years in an attempt to avenge their murders.
* {{Foreshadowing}}: In the original, drawings of crying children can sometimes be seen in one of the hallways. These pictures greatly resemble the crying child's sprite.
* GhostlyGoals: '''Type B''': Get revenge on their murderer for, you know, murdering them. They succeeded in this goal, thus moving on... or at least, five of them did, while [[spoiler:the Puppet]]'s child hung around for a while longer.
* HauntedTechnology: It's confirmed by the third game that the children were haunting the animatronics.
* TheHeavy: Pretty much, considering the animatronics are haunted by them (and their desire for vengeance being a major reason for the animatronics being {{Killer Robot}}s).
* HeWhoFightsMonsters: Came back from the dead to avenge their undeserved death by William Afton (which, if their killing methods are any indication, involved the suits somehow). However, this correlates into the deaths of a lot of innocent guards in the process, turning the children into ruthless murderers themselves.
* NeverFoundTheBody: The children's bodies were unable to be recovered according to the newspaper reports.
* NoNameGiven: Until ''VideoGame/FreddyFazbearsPizzeriaSimulator'', [[spoiler:where we learn that four of them are named Fritz, Gabriel, Jeremy, and Susie]], the Missing Children are nameless. In the books' AlternateUniverse, ''The Fourth Closet'' has them retain these names, with the additional revelation that [[spoiler:one of them is named Michael Brooks, whose spirit manifests as Golden Freddy]]. However, it's unknown if [[spoiler:Michael Brooks]] is canon to the games.
* OcularGushers: What one of the children is known for, and why people connect it to the Puppet.
* PromotedToPlayable: The last post-night minigame of ''3'' has you play as one of the children's spirits. Also, along with the animatronics, a child's spirit can be used as a party member in ''Five Nights at Freddy's World''.
* RogueProtagonist: [[spoiler:It's implied one of the children is the Child from ''4'', haunting Golden Freddy following his death.]]
* StylisticSuck: In ''FNAF World'', the Crying Child still has the blocky sprite-like appearance from the retro-style minigames.
* ThrowTheDogABone: The player can help them finally get their revenge on Afton, after that, [[spoiler:the children are at peace, and ascend to heaven]].
* UnfinishedBusiness: Why the spirits remain. [[spoiler:When they finally avenge their murders, they have no need to haunt the Murderer or the Fazbear companies.]]
* VengeanceFeelsEmpty: Implied, they watch their killer horrifically die but they were unable to move on. It took [[spoiler:kindness from the Fazbear's Fright security guard and the Cassette Man for them to rest]].
* WellIntentionedExtremist:
** It seems that they attack security guards because the Murderer was one. The second game also hints that the possessed animatronics are very protective of children. The Marionette's spirit also seemed to believe that putting the dead children into the suits was giving them a new life (which was... ''technically'' true).
** If [[spoiler: Michael Afton being the protagonists of all/most games in the series is indeed true]], then that means [[spoiler:the children are attacking the guards because they are in one way or another the son of their killer. Most likely, they could not differentiate him from the other Afton. It helps that William and Michael Afton are hinted to have a StrongFamilyResemblance. Even if he is trying to possibly fight his father's evil... they don't know any better.]]
** Then entirely averted by [[spoiler:The Puppet]], who reveals that [[spoiler:she is "aware"]], but that the other children are [[spoiler:"animals"]], which means they're attacking so violently because they can't tell any different. They're too stupid and rabid to realise that all the security guards they're killing are ''not'' the same man - especially as the security guard ''keeps coming back''. Someone intelligent would realize ''something'' is going on. They are, unfortunately, too broken to put 2 and 2 together and get 4.

to:

* AmbiguousGender: No gender is ever really AmbiguouslyBrown: A variant in that he has a distinctly Hispanic name, but so far there has been no major indication of his cultural or racial background aside from that, nor has he been given an official appearance. A common fan art trend is to depict him with [[LatinoIsBrown brown skin and dark hair]].
* DoggedNiceGuy: It's implied he has feelings
for the children, Vanny, as he often compliments her and their only appearances -- in the minigames -- asks her out for coffee. Unfortunately, it's, well, ''[[BrainwashedAndCrazy Vanny]]''. Needless to say, he ends up an UnwittingPawn.
* DramaticIrony: His emails are ''full'' of it:
** One of his emails states that "It's weird, I feel like I know you so well, but I guess you don't know so much about me. We're just going to fix that!" He
does not show them know about Vanny's true nature.
** Later emails mention that apparently, Vanny ordered flowers for herself while claiming it's from [[GirlfriendInCanada her imaginary boyfriend named Brad]]
with anything indicative of gender. However, ''Pizzeria Simulator'' implies there were [[spoiler:three boys and two girls]]. Golden Freddy's gender remains unknown.
* AndIMustScream: Their bodies were stuffed into
the animatronic suits, badly damaging the corpses, and trapping the childrens' souls in the animatronics. Ironically, they ''can'' actually scream, and the sound file from the first game in its entirety turns into a human child's scream. As indicated by the light of the animatronics' heads still being on, the bad ending of the third game strongly implies that they will ''stay'' this way, forever. Fortunately, the good ending letter [[DoesThisRemindYouOfAnything "Flowers for your grave]]". Luis, after expressing concern, jokingly offers to beat Brad up since he's "beaten tougher imaginary guys than Brad." 'Brad' is heavily implied to be canon.
* AscendToAHigherPlaneOfExistence: [[spoiler:The good ending shows them leaving their robotic bodies and ascending to heaven after getting their justice]].
* CameBackStrong: From helpless children to robots more than capable of [[strike:fending off]] brutally murdering adults. Unarmed, immobile adults
an alias for Glitchtrap.
** Another email has him mention
that were caught off-guard, when people hear he works at least.
* CameBackWrong: Possibly what happened to Golden Freddy. His behavior is quite different from the other animatronics', but the suit the child was stuffed into lacks a proper endoskeleton.
* DeathOfAChild: They're possessed by the spirits of murdered children.
* {{Determinator}}: All six children have been haunting their animatronics for 40 years in an attempt to avenge their murders.
* {{Foreshadowing}}: In the original, drawings of crying children can sometimes be seen in one of the hallways. These pictures greatly resemble the crying child's sprite.
* GhostlyGoals: '''Type B''': Get revenge on their murderer for, you know, murdering them. They succeeded in this goal, thus moving on... or at least, five of them did, while [[spoiler:the Puppet]]'s child hung around for a while longer.
* HauntedTechnology: It's confirmed by the third game that the children were haunting the animatronics.
* TheHeavy: Pretty much, considering the animatronics are haunted by them (and their desire for vengeance being a major reason for the animatronics being {{Killer Robot}}s).
* HeWhoFightsMonsters: Came back from the dead to avenge their undeserved death by William Afton (which, if their killing methods are any indication, involved the suits somehow). However, this correlates into the deaths of a lot of innocent guards in the process, turning the children into ruthless murderers themselves.
* NeverFoundTheBody: The children's bodies were unable to be recovered according to the newspaper reports.
* NoNameGiven: Until ''VideoGame/FreddyFazbearsPizzeriaSimulator'', [[spoiler:where we learn that four of them are named Fritz, Gabriel, Jeremy, and Susie]], the Missing Children are nameless. In the books' AlternateUniverse, ''The Fourth Closet'' has them retain these names,
Fazbear Entertainment, they think he works directly with the additional revelation that [[spoiler:one of them is named Michael Brooks, whose spirit manifests as Golden Freddy]]. However, it's unknown if [[spoiler:Michael Brooks]] is canon to the games.
* OcularGushers: What one of the children is known for,
games and why people connect it to the Puppet.
* PromotedToPlayable: The last post-night minigame of ''3''
get disappointed when he says he doesn't. Vanny has you play as one of the children's spirits. Also, along with the animatronics, beta-tested a child's spirit can be used as a party member in ''Five Nights at Freddy's World''.
* RogueProtagonist: [[spoiler:It's implied one of the children is the Child from ''4'', haunting Golden Freddy following his death.]]
* StylisticSuck: In ''FNAF World'', the Crying Child still has the blocky sprite-like appearance from the retro-style minigames.
* ThrowTheDogABone: The player can help them finally get their revenge on Afton, after that, [[spoiler:the children are at peace, and ascend to heaven]].
* UnfinishedBusiness: Why the spirits remain. [[spoiler:When they finally avenge their murders, they have no need to haunt the Murderer or the
Fazbear companies.]]
game as part of her job, [[BrainwashedAndCrazy which didn't turn out too well for her]].
* VengeanceFeelsEmpty: Implied, they watch their killer horrifically die HorribleJudgeOfCharacter: Played with. He does seem to be aware of ''something'' going on with Vanny, but they were unable to move on. It took [[spoiler:kindness from the Fazbear's Fright security guard and the Cassette Man he believes that her odd search history is simply her doing research for them to rest]].
* WellIntentionedExtremist:
** It
a stageplay or some other hobby. At worst, he seems that they attack security guards because the Murderer was one. The second game also hints that the possessed animatronics are very protective of children. The Marionette's spirit also seemed to believe that putting the dead children into the suits was giving them a new life (which was... see Vanny as troubled rather than potentially dangerous and has no problem with trying to ask her out. Thing is, he's ''technically'' true).
** If
right. Later emails have him wise up after seeing Vanny do even stranger things and [[spoiler: Michael Afton being the protagonists of all/most games in the series is indeed true]], then potentially realizing that means [[spoiler:the children are attacking she manipulated him into getting access to Senior IT credentials.]] It's also implied that he's either the guards because they are in one way first to notice her SanitySlippage or another the son of first to comment on it, and that their killer. Most likely, they could not differentiate him from the other Afton. It helps that William and Michael Afton are hinted to have a StrongFamilyResemblance. Even if he is trying to possibly fight his father's evil... they co-workers don't know any better.]]
** Then entirely averted by [[spoiler:The Puppet]], who reveals
notice something's wrong.
* LoveMakesYouDumb: Luis does not report Vanny's odd behavior to his supervisors, and instead messages her on her personal email about it. He even notes
that [[spoiler:she is "aware"]], but that if he had to file an incident report on her, he'd probably quit his job out of guilt. Needless to say, this trait of his [[UnwittingPawn gets exploited pretty badly]].
* SmallRoleBigImpact: While he's a comparatively minor character, [[spoiler:his being used as an UnwittingPawn did play a part in
the other children are [[spoiler:"animals"]], which means they're attacking so violently animatronics being hacked]].
* StalkerWithACrush: Implied to be a comparatively benign example. It's mentioned that, despite his frequently sending emails, Vanny never responds. Additionally, it's ambiguous how much exactly he's checking her search history
because they can't tell any different. They're too stupid of his job or because of his feelings.
* StepfordSmiler: While his emails are generally friendly, it's apparent he has self-esteem issues. In one of the later ones he essentially admits to feeling burnt out due to focusing all his time on studying
and rabid to realise that all then working his entire life, not realizing the security guards they're killing are ''not'' value of socializing.
--> Some days, I'm unstoppable, and some days I'm just... stopped.
* UnwittingPawn: His feelings for Vanny [[spoiler:allowed her to swindle him into IT access by making an email address with
the same man - especially as IT department and pretend to be a Senior IT representative, which in turn allowed her to hack the security guard ''keeps coming back''. Someone intelligent would realize ''something'' is going on. They are, unfortunately, too broken to put 2 and 2 together and get 4. systems.]]




[[folder:The Child's Brother]]
[[quoteright:166:https://static.tvtropes.org/pmwiki/pub/images/foxy_bully.png]]
[[caption-width-right:166:''[[WesternAnimation/SouthPark Good going, douche, your bro's dreams have come true...]]'']]

The older brother of the child in ''4''. [[BigBrotherBully He's a complete asshole]]. May or may not also be Michael Afton.

to:

\n[[folder:The Child's Brother]]\n[[quoteright:166:https://static.tvtropes.org/pmwiki/pub/images/foxy_bully.png]] \n[[caption-width-right:166:''[[WesternAnimation/SouthPark Good going, douche, your bro's dreams have come true...]]'']]\n\n[[folder:Pizzaplex Staff]]
The older brother of human workers that helped keep the child in ''4''. [[BigBrotherBully He's a complete asshole]]. May Pizzaplex somewhat running smoothly before being replaced by the S.T.A.F.F. bots...or may not also worse. Messages from them can be Michael Afton.found all over the Pizzaplex.



* TheAtoner: [[spoiler:In the sixth night, after the prank of his goes horribly wrong and his brother has severely damaged his brain, the first words that flash on screen are the brother asking whether the child can hear him, and immediately apologizing for what he's done. Even more so if he is Michael Afton, as his actions in ''Sister Location'' and ''Pizzeria Simulator'' (if not even letter) demonstrate that he has dramatically changed for the better]].
* BigBad: The events of the fourth game are basically him being a BigBrotherBully towards the Child. [[spoiler:Keep in mind that this includes [[BrainFood the accident at the end of the game]], which '''[[TheHeroDies is heavily implied to kill him.]]''']]
* BigBrotherBully: He relentlessly tortures the child by using the latter's fear of the animatronics. This doesn't end well at all for the child.
* CainAndAbel: The Cain to The Child's Abel. Though this is PlayedWith, since [[spoiler:he did not mean for his brother to have his brain horrifically injured, and tries to apologize for it.]]
* EvenEvilHasStandards: He and his friends are ''horrified'' after [[spoiler:their prank [[GoneHorriblyWrong goes horribly wrong]] when the Fredbear animatronic bites down on his brother's head harder than they thought.]]
* EvilLaugh: Mocking laughter can be heard whenever the brother pulls one of his pranks, but it's rather muted.
* TheFaceless: We never get to see his face. Every time he appears on-screen, he's wearing a Foxy mask. All we know about his appearance is that he has black hair.
* HateSink: The animatronics in this game are just figments of the protagonist's imagination ([[spoiler:[[AmbiguousSituation well...maybe]]]]). In addition, in his only appearance in this game, the killer isn't doing anything bad. As a result, he and his friends are the only things you truly have to hate in this game. At the very least though, [[spoiler:he's remorseful of what he has done. Unlike his most-likely father.]]
* {{Jerkass}}: Torments his younger brother by locking him in his bedroom, randomly scaring him while wearing a Foxy mask, leaving the restaurant without him when he ''knows'' the Child doesn't like it there, locking him in the animatronics' storeroom, and along with his buddies carrying him closer and closer to Fredbear when he's clearly shouting he doesn't want to get close.
* JerkWithAHeartOfGold: Deconstructed. Though he did actually love his brother, his actions are too atrocious to make him sympathetic. [[spoiler: Possibly reconstructed if and ONLY if he's also Michael Afton, in which case his MyGodWhatHaveIDone moment might be seen as the first step to his HeelFaceTurn who would try to find William, who in a sense is a reflection of himself, except far, FAR worse and without any shred of remorse.]]
* LackOfEmpathy: Is absolutely relentless when torturing his Brother; if it hadn't been for his [[spoiler:remorse for causing the bite, and possible death of his brother]], he could have been something [[TheSociopath much worse]].
* MyGodWhatHaveIDone: [[spoiler:The Night 6 minigame starts off with dark grey text, symbolizing the brother is talking. Here's what he says:]]
-->[[spoiler:"Can you hear me? I don't know if you can hear me."]]
-->[[spoiler:[[{{Tearjerker}} "...I'm sorry."]]]]
* OhCrap: He and his friends ''immediately'' stop laughing when [[spoiler:Fredbear crunches down on his brother]].
* TeensAreMonsters: This {{Jerkass}} doesn't ''just'' torment his brother by jumpscaring him at random intervals, not ''only'' does he lock him up in the storage room with the animatronics the poor kid is terrified of, but he's the one who ultimately causes his little brother to [[spoiler:hallucinate some crazy nightmares]], and ultimately [[spoiler:might have even gotten him killed. Though, at least, when shit hits the fan and that last one happens, he has [[MyGodWhatHaveIDone the decency to apologize for it.]]]]
* WalkingSpoiler: Not unlike his brother, considering that [[spoiler:he was the one who directly caused his brother's mental downfall (and possibly death).]] As of ''Freddy Fazbear's Pizzeria Simulator'', he [[AmbiguousSituation might be even more important:]] [[spoiler:if he's Michael Afton, then he is [[PromotedToPlayable the player character]] of not only ''Sister Location,'' but possibly also of the sixth game and the nights of the fourth game (maybe even more).]]
[[/folder]]

[[folder:The Neighborhood Kids]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/neighborhoodkids_3.png]]
[[caption-width-right:350:'''"Are you going to the party? Everyone is going to the party."''']]
The other kids seen around the [=FNAF 4=] Child's neighborhood during the Night 3 minigame.

to:

* TheAtoner: [[spoiler:In the sixth night, after the prank of his goes horribly wrong and his brother has severely damaged his brain, the first words ApocalypticLog: Their messages that flash on screen are Gregory can find all over the brother asking whether Pizzaplex can be counted as this, given how most of them have been long fired by the child can hear him, and immediately apologizing for what he's done. Even more so if he is Michael Afton, as his actions in ''Sister Location'' and ''Pizzeria Simulator'' (if not even letter) demonstrate that he has dramatically changed for the better]].
* BigBad: The
events of the fourth game are basically him being a BigBrotherBully towards the Child. [[spoiler:Keep in mind that this includes [[BrainFood the accident at the end game...or befell worse fates if you read too much into some of the game]], which '''[[TheHeroDies is heavily implied to kill him.]]''']]
their messages.
* BigBrotherBully: He relentlessly tortures the child by using the latter's fear of the animatronics. This doesn't end well at all for the child.
* CainAndAbel: The Cain to The Child's Abel. Though this is PlayedWith, since [[spoiler:he did not mean for his brother to have his brain horrifically injured, and tries to apologize for it.]]
* EvenEvilHasStandards: He and his friends are ''horrified'' after [[spoiler:their prank [[GoneHorriblyWrong goes horribly wrong]] when the Fredbear animatronic bites down on his brother's head harder than they thought.]]
* EvilLaugh: Mocking laughter can be heard whenever the brother pulls one of his pranks, but it's rather muted.
* TheFaceless: We
TheGhost: Gregory almost never get encounters any of them in person. Vanessa is an exception.
* RefugeInAudacity: The numerous excuses corporate began
to see give for firing their human staff in droves to cut costs with their S.T.A.F.F. Bot replacements are all outrageous to the point it would be considered illegal if not for Fazzbear Entertainment's KarmaHoudini status. One staff member was fired by his face. Every time he appears on-screen, he's wearing manager due to a Foxy mask. All we know customer complaint about his appearance is that he has black hair.
* HateSink: The animatronics in this game are just figments of the protagonist's imagination ([[spoiler:[[AmbiguousSituation well...maybe]]]]). In addition, in his only appearance in this game, the killer isn't doing anything bad. As a result, he and his friends are the only things you truly have to hate in this game. At the very least though, [[spoiler:he's remorseful of what he has done. Unlike his most-likely father.]]
* {{Jerkass}}: Torments his younger brother by locking
him in his bedroom, randomly scaring him while wearing not making a Foxy mask, leaving guest's daughter alfredo...when the restaurant without him when he ''knows'' the Child doesn't like it there, locking him in even ''make'' Alfredo. Hilariously enough they then fired the animatronics' storeroom, and along ''manager'' for firing the employee due to the fact the S.T.A.F.F. Bots couldn't make Alfredo either.
* SoulSuckingRetailJob: Few of the messages have little if any positive things to say about working at the Pizzaplex: Between cleaning up after the numerous incidents
with his buddies carrying him closer the animatronics, having to deal with the headache-inducing security protocols, handling the typical unsafe work conditions that are a trademark of Fazbear Entertainment chains, and closer dealing with *numerous* complaints (some petty, some reasonable) from volatile guests, the fact that most of them got the pink slip due to Fredbear when he's clearly shouting he doesn't want the S.T.A.F.F. bots is almost a mercy.
* UncertainDoom: A mysterious note can be found talking about a mandatory all staff meeting at the faculty cafeteria at strangely 11pm of all times. When inspecting the cafeteria the area is in complete disarray: tables overturned, scratches on the floor, and the lights completely out. What exactly occurred at this staff meeting and what happened
to get close.
* JerkWithAHeartOfGold: Deconstructed. Though he did actually love his brother, his actions are too atrocious
the staff members is left to make him sympathetic. the player's imaginations.
** The fate of the excavation team that went down the cavern found under Roxy Raceway
[[spoiler: Possibly reconstructed if and ONLY if discovered the abandoned Freddy Fazbear Pizzaria]] is never revealed, but they most likely met a gruesome end.

[[/folder]]
!The Afton Family (spoilers unmarked!)
[[folder:In general]]
[[Series/TheAddamsFamily This creepy, kooky, mysterious, and altogether spooky family]] serves a big role in the backstory to the games, ''especially'' [[GreaterScopeVillain their father, William Afton]]. The Child from ''4'' may or may not be part of the family; however, since we're not truly sure,
he's also Michael Afton, in which case his MyGodWhatHaveIDone moment might be seen as the first step to his HeelFaceTurn who would try to find William, who in a sense is a reflection of himself, except far, FAR worse and without any shred of remorse.]]
* LackOfEmpathy: Is absolutely relentless when torturing his Brother; if it hadn't been for his [[spoiler:remorse for causing the bite, and possible death of his brother]], he could have been something [[TheSociopath much worse]].
* MyGodWhatHaveIDone: [[spoiler:The Night 6 minigame starts off with dark grey text, symbolizing the brother is talking. Here's what he says:]]
-->[[spoiler:"Can you hear me? I don't know if you can hear me."]]
-->[[spoiler:[[{{Tearjerker}} "...I'm sorry."]]]]
* OhCrap: He and his friends ''immediately'' stop laughing when [[spoiler:Fredbear crunches down on his brother]].
* TeensAreMonsters: This {{Jerkass}} doesn't ''just'' torment his brother by jumpscaring him at random intervals,
not ''only'' does he lock him up included in the storage room with the animatronics the poor kid is terrified of, but he's the one who ultimately causes his little brother to [[spoiler:hallucinate some crazy nightmares]], and ultimately [[spoiler:might have even gotten him killed. Though, at least, when shit hits the fan and that last one happens, he has [[MyGodWhatHaveIDone the decency to apologize for it.]]]]
* WalkingSpoiler: Not unlike his brother, considering that [[spoiler:he was the one who directly caused his brother's mental downfall (and possibly death).]] As of ''Freddy Fazbear's Pizzeria Simulator'', he [[AmbiguousSituation might be even more important:]] [[spoiler:if he's Michael Afton, then he is [[PromotedToPlayable the player character]] of not only ''Sister Location,'' but possibly also of the sixth game and the nights of the fourth game (maybe even more).]]
[[/folder]]

[[folder:The Neighborhood Kids]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/neighborhoodkids_3.png]]
[[caption-width-right:350:'''"Are you going to the party? Everyone is going to the party."''']]
The other kids seen around the [=FNAF 4=] Child's neighborhood during the Night 3 minigame.
this list.



* CallForward: Some of these kids reference previous games in the franchise (all of which take place chronologically after [=FNAF 4=]).
** One child has a green-ish Spring Bonnie plush that he compares to a [[VideoGame/FiveNightsAtFreddys3 finger trap]].
** Another child is surrounded by toy versions of the [[VideoGame/FiveNightsAtFreddys2 toy animatronics]] - complete with Toy Chica's beak detached.
* {{Foreshadowing}}: One of the kids looks remarkably similar to Circus Baby from ''Sister Location''.
* JerkWithAHeartOfGold: Two of the kids laugh at the [=FNAF 4=] Child, but assure him that they will be at his birthday party. Strangely, we do not see them there.
* KidsAreCruel: Most of these kids disregard the [=FNAF 4=] Child's fear of the animatronics - some of them even laugh at him.
* OneSceneWonder: None of these kids (except maybe the sitting kid - and that could just be a different character wearing the same colored clothes) show up anywhere except the Night 3 minigame. They could be children from [=FNAF 3=]'s Happiest Day minigame, but that is not known for certain.
* WhatHappenedToTheMouse: None of these kids (except maybe the sitting kid - and that could just be a different character wearing the same colored clothes) show up to the [=FNAF 4=] Child's birthday party. What makes this most egregious is that some of them assure him that they - and other children - will be there. Come the day of the party, only the Child's Brother and Brother's friends apparently show up.

to:

* CallForward: Some of these kids reference previous games in AmbiguousSituation: Whether it be mistaken identity or the franchise (all presence of their soul within an animatronic, all known members have a case of this.
* AmbiguouslyAbsentParent: The children's mother and William's wife is conspiciously the only member of the family who's never been mentioned.
* AmbiguouslyRelated:
** The Crying Child is heavily implied to be a third child, with Michael as the BigBrotherBully. However, this isn't as explicit as the other siblings.
** According to later ''Special Delivery'' emails, Vanny's last name starts with an 'A',
which take place chronologically may stand for 'Afton.' It's unclear if she changed her name as a show of devotion to William, is a relative (and if so, what), or if this is a RedHerring.
* BackFromTheDead: It's hinted that ''every single one of them'' has come back as a ghost
after [=FNAF 4=]).
** One child has a green-ish
being killed: William Afton died in Spring Bonnie plush that he compares to a [[VideoGame/FiveNightsAtFreddys3 finger trap]].
** Another
(becoming Springtrap), Michael Afton repossessed his hollowed-out corpse, Elizabeth's soul possesses Circus Baby, and if the child from FNAF 4 is surrounded by toy versions an Afton, then he may have possibly become either Golden Freddy or Shadow Freddy.
* BigBad: The Afton family, in general, except for [[AmbiguouslyEvil maybe Michael]], are the primary villains
of the [[VideoGame/FiveNightsAtFreddys2 toy animatronics]] - complete franchise.
* BigScrewedUpFamily: Well, let's start
with Toy Chica's beak detached.
the fact that they've, intentionally or not, ''killed'' one another and work our way from there...
* {{Foreshadowing}}: One EvilBrit: They're the main antagonists of the kids looks remarkably similar video games' series, and they're a British family.
* KillEmAll: All three known members burn
to Circus Baby the ground alongside the fake pizzeria in ''Pizzeria Simulator'', putting an end to the Afton name. Well, except [[JokerImmunity William]].
* MeaningfulName: "Afton" is Swedish for "Night" or "evening".
* RedHerring: Michael is ''probably'' the same person as "Eggs Benedict"
from ''Sister Location''.
* JerkWithAHeartOfGold: Two
Location'', who ends that game as a literally purple RevenantZombie, thereby heavily implying that some (or ''all'') of the kids laugh at the [=FNAF 4=] Child, but assure him previous appearances of [[FanNickname Purple Guy]] have actually been Michael, rather than William - and[=/=]or that they will be at his birthday party. Strangely, we do not see them there.
* KidsAreCruel: Most of these kids disregard
William Afton was ''also'' a zombie (even before he got Springtrapped), and that's why he's also purple. However, this never goes anywhere: ''Pizzeria Simulator'' confirms William as the [=FNAF 4=] Child's fear guy inside Springtrap, and heavily implies that he was the sole party responsible for the child murders and the eventual destruction of the original animatronics, and his purple appearance is never hinted to be anything except a stylistic choice.
* TheFamilyThatSlaysTogether: William is a SerialKiller, and Elizabeth wants to become DaddysLittleVillain (with Michael being the possible WhiteSheep of House Afton).
* WalkingSpoiler: ''Every'' member, due to the vast prevalence they have in the games' story, is this in some way:
** William is barely mentioned in the first game, in a place few (if any) would ever see, and it requires some — admittedly, a small amount of — luck to see him in the second game, though he is alluded to in passing in the final phone call. He is also the sole antagonist of 3 — is again an antagonist in Pizzeria Simulator — the creator of at least the Sister Location
animatronics - some of them even laugh at him.
* OneSceneWonder: None of these kids (except maybe the sitting kid -
and responsible for almost, if not everything bad that could just be a different character wearing happens in the same colored clothes) show up anywhere except entire franchise. He's this in Sister Location, too. It's sort of hard to talk about either the Night 3 minigame. They could be children from [=FNAF 3=]'s Happiest Day minigame, but main game or the Custom Nights without mentioning who he is, the fact that is not known for certain.
* WhatHappenedToTheMouse: None of these kids (except maybe
he's the sitting kid - and that could just be a different character wearing the same colored clothes) show up to the [=FNAF 4=] Child's birthday party. What makes this most egregious is that some of them assure him that they - and other children - will be there. Come the day CEO of the party, company who owns the rental facility the game takes place in, the creator of the Circus Baby animatronics, and programmed them to kill children, as well as being the father of Michael Afton, and the girl who was killed by Circus Baby.
** Elizabeth is a pretty big one for Sister Location, since not
only she's the Child's Brother daughter of a murderer, but she was killed by Circus Baby and Brother's friends apparently show up.may have become a part of Ennard. Her death drives the entire plot of Sister Location, and may very well have been the cause of either her father or her brother's Start of Darkness.
** Michael is also a particularly large spoiler, since he is the ''son'' of a murderer, the {{Player Character}} in ''Sister Location'' and likely ''Pizzeria Simulator'', may also be the player in ''all'' of the other games, and is the OnlySaneMan of the family.



[[folder:The Brother's Friends]]
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/fnaf4_bullies.png]]
[[caption-width-right:310:Maybe the masks aren't such a good idea.]]
[[ExactlyWhatItSaysOnTheTin The friends of the Child's brother]]. [[{{Jerkass}} They're all assholes too, naturally]].
----
* CoDragons: All three of them act as this to the brother.
* EvenEvilHasStandards: Like the brother, they are all ''horrified'' when [[spoiler:the Fredbear animatronic crushes the child's skull]].
* TheFaceless: Like the brother, all three of them wear masks of the animatronics, in this case Bonnie, Chica, and Freddy. The only things we can see are their skin color (the one wearing the Chica mask is black) and hair (one of them has blonde or brown hair while the rest have black hair).[[note]]One of them ''might'' appear without his mask in one of the previous minigames, though. Not that it really tells us much.[[/note]]
* {{Jerkass}}: All three of them.
* KarmaHoudini: While they ''did'' regret [[spoiler:killing his friend's brother]], they appear to face no punishment for it, unlike the Brother, who [[spoiler:doesn't need a punishment because he quite likely did a HeelFaceTurn.]]
* SatelliteCharacter: To the brother.
* LastEpisodeNewCharacter: Unlike the brother, these three don't appear until the day of the party.
* TerribleTrio: Not counting the brother, there are three of them.
* VillainousCrossdresser: Downplayed on the {{Crossdresser}} part. One of the bullies wears a Chica mask.

to:

[[folder:The Brother's Friends]]
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/fnaf4_bullies.png]]
[[caption-width-right:310:Maybe the masks aren't such a good idea.]]
[[ExactlyWhatItSaysOnTheTin The friends of the Child's brother]]. [[{{Jerkass}} They're all assholes too, naturally]].
----
* CoDragons: All three of them act as this to the brother.
* EvenEvilHasStandards: Like the brother, they are all ''horrified'' when [[spoiler:the Fredbear animatronic crushes the child's skull]].
* TheFaceless: Like the brother, all three of them wear masks of the animatronics, in this case Bonnie, Chica, and Freddy. The only things we can see are their skin color (the one wearing the Chica mask is black) and hair (one of them has blonde or brown hair while the rest have black hair).[[note]]One of them ''might'' appear without
[[folder:William Afton]]
See [[Characters/FiveNightsAtFreddysWilliamAfton
his mask in one of the previous minigames, though. Not that it really tells us much.[[/note]]
* {{Jerkass}}: All three of them.
* KarmaHoudini: While they ''did'' regret [[spoiler:killing his friend's brother]], they appear to face no punishment for it, unlike the Brother, who [[spoiler:doesn't need a punishment because he quite likely did a HeelFaceTurn.]]
* SatelliteCharacter: To the brother.
* LastEpisodeNewCharacter: Unlike the brother, these three don't appear until the day of the party.
* TerribleTrio: Not counting the brother, there are three of them.
* VillainousCrossdresser: Downplayed on the {{Crossdresser}} part. One of the bullies wears a Chica mask.
page]].



[[folder:Fredbear Plush]]
[[quoteright:120:https://static.tvtropes.org/pmwiki/pub/images/fredbear_plush_follow_3.gif]]
[[caption-width-right:120:[[ArcWords Tomorrow is another day.]]]]

A manifestation in the form of a plush-toy and implied to be the Child's favorite character of the Fazbear crew even with his crippling fear of the animatronics. For the actual animatronic, see Golden Freddy in the first game's character page.
-----
* ArtifactOfDoom: Played with and possibly subverted. He expresses a desire to help the Child get better when it is implied [[spoiler:he's a living creature unto himself, making him ObliviouslyEvil at worst.]]
* AscendedExtra: In the sense that the last time this plush-toy appeared, it was simply a bonus reward for Night 7 of the second game.
* TheCameo: [[spoiler:A plush with the exact same design appears in the hidden room in Night 5 in ''Sister Location''.]] And it has a [[spoiler:walkie talkie]] which raises the question whether it was really imaginary or not...
* FanNickname: The fanbase refers to him nigh-exclusively as [[labelnote:*]]He's here, he's there, he's everywhere, who you gonna call? [[/labelnote]]Psychic Friend Fredbear, a name popularized by ''WebVideo/GameTheory''.
* HauntedTechnology: Well, not ''technology,'' per se, but it's not hard to imagine what might be going on with this thing. [[spoiler:While it initially seems to be talking at the end of the game, the color of its speech is identical to that of a girl that appeared earlier in the game, who appears precisely nowhere else in the entire franchise. Coupled with the fact that Golden Freddy had audio of a girl giggling play whenever he appeared in the first game, and the slight implications that the Child witnessed ''the Purple Man's first murders'' before the events of the game, and...]]
* ImaginaryFriend: Seems to be one to the Child in the between-night games, trying to warn him away from danger or comfort him in its own way. [[spoiler:Although ''Sister Location'' [[RealAfterAll suggests otherwise]]...]]
* MaybeMagicMaybeMundane: Seems like a simple, fear-driven hallucination or imaginary friend[[spoiler:, but Night 6's ending leaves this a touch ambiguous, as do several other, subtler hints throughout the game.]] [[spoiler:''Sister Location'' [[DoingInTheWizard only complicates this]] [[RealAfterAll still further]].]]
* NotSoImaginaryFriend: [[spoiler:Heavily implied in the Night 6 ending, as it seems to ask the Child whether he still views him and the other plushies as his friends, and it seems to tell the Child that they will help fix him up. The words "seems to" are used in this trope because "Fredbear's" text in the ending is a noticeably lighter color than it usually is, implying that someone else is speaking to the child instead of the Fredbear Plush.]][[note]][[spoiler:On further inspection, it's identical to the speech of a young girl that appeared earlier in the game. Coupled with the hints that the Child witnessed the Purple Man's first murders, the fact that Golden Freddy has a little girl's laugh[[/note]]]]
* OffscreenTeleportation: It can jump from screen to screen without anything touching or moving it. It can also somehow wind up [[ItMakesSenseInContext in a flower.]]
* TokenGoodTeammate: Maybe, considering that he's an ArtifactOfDoom that, despite that, genuinely cares about the Child.
* ToughLove: He can be interpreted to be a practitioner of this, as in the minigames he leads the Child to his older brother, who is waiting to JumpScare him. Given how he genuinely seems to care about the Child, it seems as though he's encouraging the Child to confront his fears instead of cowering in terror, which will only make things worse and prolong the fear.
[[/folder]]

[[folder:Vlad and Clara]]
[[quoteright:135:https://static.tvtropes.org/pmwiki/pub/images/vladclara.png]]
[[caption-width-right:135:[[LampshadeHanging This is some kind of weird couple.]]]]

->'''Voiced by:''' Christopher [=McCullough=] (Vlad) and Creator/AmberLeeConnors (Clara)

The leads of ''Sister Location'''s SoapWithinAShow, ''The Immortal and the Restless''.

to:

[[folder:Fredbear Plush]]
[[quoteright:120:https://static.
[[folder:Elizabeth Afton]]
[[quoteright:225:https://static.
tvtropes.org/pmwiki/pub/images/fredbear_plush_follow_3.gif]]
[[caption-width-right:120:[[ArcWords Tomorrow is another day.]]]]

A manifestation in the form of a plush-toy and implied to be the Child's favorite character of the Fazbear crew even
org/pmwiki/pub/images/ice_cream_girl.gif]]
[[caption-width-right:225:[[DaddysLittleVillain I will make you proud, daddy]].]]

->''"Daddy, why won't you let me play
with his crippling fear of the animatronics. For the actual animatronic, see Golden Freddy in the first game's character page.
-----
* ArtifactOfDoom: Played with and possibly subverted. He expresses a desire to help the Child get better when it is implied [[spoiler:he's a living creature unto himself, making him ObliviouslyEvil at worst.]]
* AscendedExtra: In the sense that the last time this plush-toy appeared, it was simply a bonus reward for Night 7 of the second game.
* TheCameo: [[spoiler:A plush with the exact same design appears in the hidden room in Night 5 in ''Sister Location''.]] And it has a [[spoiler:walkie talkie]] which raises the question whether it was really imaginary or not...
* FanNickname: The fanbase refers to him nigh-exclusively as [[labelnote:*]]He's here, he's there, he's everywhere, who you gonna call? [[/labelnote]]Psychic Friend Fredbear, a name popularized by ''WebVideo/GameTheory''.
* HauntedTechnology: Well, not ''technology,'' per se, but it's not hard to imagine what might be going on with this thing. [[spoiler:While it initially seems to be talking at the end of the game, the color of its speech is identical to that of a girl that appeared earlier in the game, who appears precisely nowhere else in the entire franchise. Coupled with the fact that Golden Freddy had audio of a girl giggling play whenever he appeared in the first game, and the slight implications that the Child witnessed ''the Purple Man's first murders'' before the events of the game, and...]]
* ImaginaryFriend: Seems to be one to the Child in the between-night games, trying to warn him away from danger or comfort him in its own way. [[spoiler:Although ''Sister Location'' [[RealAfterAll suggests otherwise]]...]]
* MaybeMagicMaybeMundane: Seems like a simple, fear-driven hallucination or imaginary friend[[spoiler:, but Night 6's ending leaves this a touch ambiguous, as do several other, subtler hints throughout the game.]] [[spoiler:''Sister Location'' [[DoingInTheWizard only complicates this]] [[RealAfterAll still further]].]]
* NotSoImaginaryFriend: [[spoiler:Heavily implied in the Night 6 ending, as it seems to ask the Child whether he still views him and the other plushies as his friends, and it seems to tell the Child that they will help fix him up. The words "seems to" are used in this trope because "Fredbear's" text in the ending is a noticeably lighter color than it usually is, implying that someone else is speaking to the child instead of the Fredbear Plush.]][[note]][[spoiler:On further inspection, it's identical to the speech of a young girl that appeared earlier in the game. Coupled with the hints that the Child witnessed the Purple Man's first murders, the fact that Golden Freddy has a little girl's laugh[[/note]]]]
* OffscreenTeleportation: It can jump from screen to screen without anything touching or moving it. It can also somehow wind up [[ItMakesSenseInContext in a flower.]]
* TokenGoodTeammate: Maybe, considering that he's an ArtifactOfDoom that, despite that, genuinely cares about the Child.
* ToughLove: He can be interpreted to be a practitioner of this, as in the minigames he leads the Child to his older brother, who is waiting to JumpScare him. Given how he genuinely seems to care about the Child, it seems as though he's encouraging the Child to confront his fears instead of cowering in terror, which will only make things worse and prolong the fear.
[[/folder]]

[[folder:Vlad and Clara]]
[[quoteright:135:https://static.tvtropes.org/pmwiki/pub/images/vladclara.png]]
[[caption-width-right:135:[[LampshadeHanging This is some kind of weird couple.]]]]

her?"''

->'''Voiced by:''' Christopher [=McCullough=] (Vlad) and Creator/AmberLeeConnors (Clara)

Zehra Jane Naqvi

The leads daughter of the serial killer, William Afton. She is heard at the beginning at every night in ''Sister Location'''s SoapWithinAShow, ''The Immortal Location,'' begging her father to let her play with Circus Baby. She eventually sneaks off to do it without her father's permission... and the Restless''.[[CruelAndUnusualDeath gets herself murdered for her trouble.]]

''Freddy Fazbear's Pizzeria Simulator'' (''Five Nights at Freddy's 6'' by any other name) confirms that her name is Elizabeth.



* AwLookTheyReallyDoLoveEachOther: [[spoiler:The secret ending shows them making up in the season finale after Vlad reveals he got Clara's diamond ring in a kids meal.]]
* BurgerFool: Vlad works the graveyard shift at a taco joint.
* CatchPhrase: Vlad's "The baby isn't mine!" and other such variants.
* ChocolateBaby: Vlad claims that his son is really this. It's pretty obvious that the baby is his son.
* {{Dhampyr}}: The baby.
* DisproportionateRetribution: Clara's response to Vlad not accepting his son? ''She sets the house on fire.''
* EasilyForgiven: Clara forgives Vlad for denying his son and refusing to pay child support when [[spoiler:Vlad reveals he got her diamond ring in a kid's meal]], and Vlad forgives Clara for burning down his house. Yeah... ItMakesJustAsMuchSenseInContext. Though the outro for the show hints that he may not be so easily forgiven come the next season.
* HouseFire: Clara set the house on fire to get back at Vlad for not supporting his son.
* ImplausibleDeniability: No matter how much proof that the baby is a vampire and his son Clara gives him, Vlad continues to insist that he's not.
* MamasBabyPapasMaybe: Vlad insists that the baby is not his son. Despite ''all'' the evidence proving he is.
* MayDecemberRomance: Clara is clearly a young woman in the prime of her life, while Vlad is an immortal vampire who describes himself as an old man.
* NeverHeardThatOneBefore: Vlad's reaction to Clara's "You suck!" insult.
-->'''Vlad:''' Wait, was that a vampire joke? That was ''so'' lame, Clara. Like I haven't heard that a million times.
* OurVampiresAreDifferent: Vlad is one, and passed that down onto his son. Apparently, it's a type that can turn liquid milk into powdered milk.
* PhraseCatcher: For Vlad's "The baby isn't mine!" variants.
* PurpleIsPowerful: Vlad wears purple. Considering what purple is usually associated with, this raises ''several'' questions.
* VampiresAreRich: Subverted. Despite looking and acting like a ClassicalMovieVampire, Vlad is a total ([[{{Pun}} and literal]]) blue-collar stiff who works nights at a taco joint to make ends meet and constantly skimps on his child support payments.

to:

* AwLookTheyReallyDoLoveEachOther: [[spoiler:The secret ending shows them making up AdaptationalIntelligence: While Elizabeth in the season finale after Vlad reveals he got Clara's diamond ring games is still a child, ''The Fourth Closet'' has her able to perform experiments with her father and even deceive the rest of the main cast into thinking that she's Charlie. Jessica does see through her facade, though. She also seems to be more mature than her game counterpart, and her dialogue is surprisingly philosophical.
* AdaptationalVillainy: While she was more desperate than truly evil (which is also debatable)
in ''SL'', Elizabeth has much less reservations about murder in the novels, and even threatens Jessica at one point when holding her captive.
* AmbiguouslyEvil: Definitely expresses evil behavior in ''Pizzeria Simulator'', but it's unclear as to how much of it was voluntarily from her. Considering that the Cassette Man only condemns her father to Hell, it's possible that she wasn't in, at least, complete control.
* BigBad: Like her father in Springtrap in ''3'', she's essentially this in ''Sister Location'', as she's the one possessing Baby.
* BigBadDuumvirate: She reprises her villainous role once again in ''Pizzeria Simulator'', this time with her father, William, who possesses Springtrap.
* BrainwashedAndCrazy: A plausible interpretation of her malevolence, as the possessed animatronics throughout the series, though [[HauntedTechnology haunted]], are still restricted by the [[AIIsACrapshoot animatronic's programming]] to some extent. It's possible that since Baby, and all of the other animatronics that compose Ennard were programmed by her father to kill children, that Elizabeth's evil could be
a kids meal.result of the A.I. influencing her actual soul's intentions.
* CainAndAbel: If Michael really is the protagonist of ''6'', she's the younger Cain to his older Abel.
* ChildrenAreInnocent: Had no idea her father was a monster. [[FaceHeelTurn Not that she minded in the end.
]]
* BurgerFool: Vlad works CorruptTheCutie: Another interpretation for how she goes from an innocent little girl, to a TragicVillain who only wanted freedom, to an openly homicidal machine out to please her father, may have steemed from Papa Afton's influence.
* DaddysGirl: Her lines in ''Sister Location'' indicate that she's close with her father, which says a lot considering he's a serial child murderer. Unsurprisingly, this is upgraded into DaddysLittleVillain.
* DaddysLittleVillain: After possessing Baby, she wished to follow in William's footsteps as a SerialKiller. This carries over to
the graveyard shift at a taco joint.
novels as well.
* CatchPhrase: Vlad's "The baby isn't mine!" DeathOfAChild: Killed by Baby after approaching her despite her father's warnings.
* TheDragon: Seems to be her primary role in the franchise, as in both the games
and novels, she’s always trying to assist her father in achieving his goals.
* DragonInChief: The antagonist of ''Sister Location''.
* ExplainExplainOhCrap: "Where did the
other such variants.
children go?" are the final words she speaks before Baby kills her.
* ChocolateBaby: Vlad claims that his son {{Foil}}: To the Cassette Man’s daughter. Both died when they were children, followed by their souls possessing an animatronic. While the Cassette Man’s daughter wants to "[[MonsterProgenitor help]]" murdered children, Elizabeth wants to follow in her father's footsteps and be a child killer. Interestingly, their fathers also serve as {{Foil}}s to each other.
* TheGhost: She only appears in a minigame, the rest of the time her voice
is really this. also heard in between nights. She may have also appeared again as a part of Ennard, having [[ExactWords literally become "the ghost."]]
* GreenEyedMonster: In ''The Fourth Closet'', William is more fixated on Charlie, believing her to be the perfect daughter he wanted. Elizabeth hates and is jealous of Charlie as a result, since she was never perfect in her father's eyes.
* IfICantHaveYou: What she says to Charlie in regards to her father before attacking her in ''The Fourth Closet''.
--> Elizabeth: I know it may sound very childish of me... but if he doesn't want me; then he won't get you either.
* LaserGuidedKarma: While her death was tragic, of course, it could be seen as karma for what her father did.
* ManipulativeBitch: Managed to trick the others into thinking she was Charlie when impersonating her.
* MaybeMagicMaybeMundane:
It's pretty obvious that the baby unclear as to whether her soul is his son.
* {{Dhampyr}}: The baby.
* DisproportionateRetribution: Clara's response to Vlad not accepting his son? ''She sets the house on fire.''
* EasilyForgiven: Clara forgives Vlad for denying his son
actually possessing and refusing to pay child support when [[spoiler:Vlad reveals he got her diamond ring in a kid's meal]], and Vlad forgives Clara for burning down his house. Yeah... ItMakesJustAsMuchSenseInContext. Though the outro for the show hints that he may not be so easily forgiven come the next season.
* HouseFire: Clara set the house on fire to get back at Vlad for not supporting his son.
* ImplausibleDeniability: No matter how much proof that the baby is a vampire and his son Clara gives him, Vlad continues to insist that he's not.
* MamasBabyPapasMaybe: Vlad insists that the baby is not his son. Despite ''all'' the evidence proving he is.
* MayDecemberRomance: Clara is clearly a young woman in the prime
control of Baby, or if Baby acts of her life, while Vlad is an immortal vampire who describes himself as an old man.
* NeverHeardThatOneBefore: Vlad's reaction to Clara's "You suck!" insult.
-->'''Vlad:''' Wait, was
own A.I. Evidence can be seen for either possibility. ''Freddy Fazbear's Pizzeria Simulator'' confirms that a vampire joke? That was ''so'' lame, Clara. Like I haven't heard that a million times.
* OurVampiresAreDifferent: Vlad is one, and passed that down onto his son. Apparently,
it's the former, with her expressing her wish to be 'complete' and follow in her 'Daddy's' footsteps of being a type serial child murderer.
* MeaningfulAppearance: Her green eyes serve as a {{Foreshadowing}} to TheReveal. Before the ice cream/trapping incident, Circus Baby had blue eyes. However, by the time ''Sister Location'' starts, she has green eyes. While Circus Baby still recognizes Elizabeth as a separate entity, this signifies the fact
that can turn liquid milk into powdered milk.
her and Elizabeth's consciousnesses are slowly merging, a process that is completed by the time of ''Pizzeria Simulator''.
* PhraseCatcher: For Vlad's "The baby isn't mine!" variants.
MoralityPet: The love that her child-murdering father had for her was his only redeeming quality. Not so much in the novels, though.
* PurpleIsPowerful: Vlad wears purple. Considering what NoNameGiven: Her first name is not revealed in ''Sister Location'', but it is in ''Pizzeria Simulator''.
* PinkMeansFeminine: She's the only female Afton seen, and is shown wearing pink as a human instead of the shades of
purple is usually associated with, that her father and brother are known for.
* PureIsNotGood: Cassette Guy's final speech suggests that William will be the only one rotting in Hell for what happened. Presumably,
this raises ''several'' questions.
means that part of the reasoning for Elizabeth's evil is a pure-intentioned desire to please her father. That said, she's still DaddysLittleVillain.
* VampiresAreRich: Subverted. Despite SanitySlippage: The only possible explanation for why she turned evil by the time she became Scrap Baby, deciding to make her father proud.
* TheShapeshifter: In ''The Fourth Closet'', Elizabeth, due to the mechanisms in her robotic body, can switch between three forms; Circus Baby (as seen in SL), a slender, grown up version with a red dress and a nurse outfit, and her impersonation of Charlie.
* SplitPersonality: Implied this in the games when Baby referred to her as another person, despite being possessed by her. This is more apparent in ''The Fourth Closet'' when Elizabeth explains her origin to Jessica, which understandably confuses her.
--> Elizabeth: One night I snuck out of bed to see her. I’d been told not to a hundred times. I pulled the sheet away. She was gleaming bright, beautiful, standing over me. She had happy red cheeks and a lovely red dress. It’s odd, because I remember
looking down at the little girl as well. It’s strange seeing through both sets of eyes now. But as I said, one is no more than a data tape, a record of my first capture, my first kill.
* TragicVillain: She died pretty gruesomely when she was killed by Baby,
and acting in ''Sister Location'', all she wanted was to be free. Unfortunately, her [[FaceHeelTurn goals have changed]] to pleasing her [[BigBad father]] in ''Pizzeria Simulator''.
** Retains this in the novels as well. Much
like a ClassicalMovieVampire, Vlad the games, she wants to please her father, though this is a total ([[{{Pun}} because in the novels, William doesn’t truly love Elizabeth, and literal]]) blue-collar stiff who works nights at a taco joint doesn’t see her as the perfect daughter, even wanting to make ends meet replace her. Elizabeth is deeply saddened by this and constantly skimps on wants to earn her father's affections, which leads to her assisting her father in his child support payments.experiments, as well as trying to kill Charlie.
* UnwittingInstigatorOfDoom: Her death is what causes William to send Michael to Circus Baby's Entertainment and Rental, which ultimately gets the latter killed.
* UnwittingPawn: If you believe that William employed reverse psychology to tempt Elizabeth into disobeying him, so that she would go see Baby, and eventually possess her after her death.
* VocalDissonance: Averted before the ice cream incident, as she talks like what you'd expect from a preschooler-age English girl. Played straight post-incident, where she uses Circus Baby's adult voice and American accent.
* WellDoneDaughterGirl: In ''The Fourth Closet'', Elizabeth is motivated by her need to gain her father's affection and her reason for wanting to kill Charlie is because William is obsessed with her and not Elizabeth.
* {{Yandere}}: In ''The Fourth Closet'', Elizabeth has become a platonic version for her father, wanting to earn William's affection, and kill Charlie purely because envies her father's obsession with her.



[[folder:The Vengeful Spirit]]
->'''Voiced by''' Tabatha Skanes

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/svscc5094l611_8.png]]
[[caption-width-right:350:'''"I have seen him - ''the one you shouldn't have killed."''''']]

The spirit appears in ''Ultimate Custom Night'', sometimes seen flickering in the background of the Game Over screen. Barely anything is known about the spirit, except that they are one of William Afton's many victims, and it's all but stated that they are the spirit that possessed the Golden Freddy animatronic suit.\\
\\
Some animatronics refer directly to the spirit, usually as 'The One You Shouldn't Have Killed', revealing that they are the one behind the torture going on in ''Ultimate Custom Night''. The spirit can be heard in the background during certain Game Over lines of the Mediocre Melody troupe.

to:

[[folder:The Vengeful Spirit]]
->'''Voiced by''' Tabatha Skanes

[[quoteright:350:https://static.
[[folder:Michael Afton]]
[[quoteright:168:https://static.
tvtropes.org/pmwiki/pub/images/svscc5094l611_8.png]]
[[caption-width-right:350:'''"I have seen him - ''the one you shouldn't have killed."''''']]

The spirit appears in ''Ultimate Custom Night'', sometimes seen flickering in the background of the Game Over screen. Barely anything
org/pmwiki/pub/images/michael_afton_9.png]]
[[caption-width-right:168:[[BackFromTheDead I should be dead...]]]]
[[quoteright:139:https://static.tvtropes.org/pmwiki/pub/images/michael_afton_dead.png]]
[[caption-width-right:139:[[TheUndead ...but I'm not]].]]
->''"Father. [[ArcWords It's me]], Michael."''

->'''Voiced by:''' PJ Heywood

That
is known about the spirit, except that they are one of to say, William Afton's many victims, ''son''. He was tasked by his father to find "her" (presumably his sister) and it's all "put her back together". He succeeded, but stated that they are died along the spirit that possessed the Golden Freddy animatronic suit.\\
\\
Some animatronics refer directly to the spirit, usually as 'The One You Shouldn't Have Killed', revealing that they are the one behind the torture going on in ''Ultimate Custom Night''. The spirit can be heard in the background during certain Game Over lines of the Mediocre Melody troupe.
way... [[BackFromTheDead kind of]].



* AllThereInTheManual: The spirit's name gets [[AmbiguousSituation possibly]] revealed as part of a larger puzzle in the ''Survival Logbook''. Their name might be [[spoiler:Cassidy.]]
* AmbiguousGender: Voiced by a woman, but with instructions to not make the gender clear. Several animatronics refer to them as 'He', though nothing in the games is ever stated.
* DeathActivatedSuperPower: Some normal child gained the power to torment its killer for as long as they wish, now that William Afton is finally in their grasp.
* FromNobodyToNightmare: Used to be a regular child and had nothing revealed about them, only that they are one of William Afton's victims. Now they have the power to torture William for the crimes he committed, making sure he'll regret things.
* NiceJobFixingItVillain: One of William Afton's victims now inflicts pain and death upon him.
* NightmareFace: Only half of it is illuminated, with strange saturation all over, and its eyelashes gleam white out of the shadow with [[RedEyesTakeWarning red eyes]].
* NoNameGiven: No name is revealed in-game for them. The logbook implies it was [[spoiler:Cassidy.]]
* OurGhostsAreDifferent: A spirit that has become powerful enough to keep another soul trapped within a sort of purgatory or dream of their own creation, with the sole purpose of torturing its murderer.
* RevengeBeforeReason: Dialogue from Old Man Consequences reveals that the spirit could move on and no longer remain trapped as Golden Freddy, that there's nothing more to be done for William Afton because he's dead and bound for Hell, but it's possible the spirit refuses. If we go with this theory, they are so consumed by hatred that they refuse to move on, until they feel like they've tortured William enough for having killed them.
* StrangerBehindTheMask: The identity of the spirit possessing Golden Freddy has been a mystery for several games, until this game revealed that this is the one. But nothing about them is known, they are no pre-established character. Just one of the many victims of William Afton, whose name wasn't even revealed in-game.

to:

* AllThereInTheManual: AmbiguousSituation:
** His role in any other games is left ambiguous. Is he Mike Schmidt from the first game? Is he the Brother from ''4?'' Do those two have any relation to him at all? It's unclear.
*** [[AllThereInTheManual
The spirit's name gets [[AmbiguousSituation possibly]] revealed as part of a larger puzzle in official logbook]] confirms that he is ''probably'' Mike Schmidt.
** Does he want to save
the ''Survival Logbook''. Their name might be [[spoiler:Cassidy.kids? He ''is'' aware possession is a thing, but besides that, nothing.
** Does he want to kill William? Besides one line, there's not much things pointing to this.
* AndIMustScream: After Ennard has vacated Michael's body, his soul repossessed his corpse, and is unable to move on to the afterlife.
* AnimalMotifs: While not as immediately obvious as his father, Michael is often associated with [[CunningLikeAFox Foxy]]. He's heavily implied to by the Foxy mask-wearing BigBrotherBully from the fourth game, and artwork in [[AllThereInTheManual The Survival Logbook]] depicts Foxy as a stand-in for the employees. Some of the ''Fazbear Fright'' stories that are allusions to his dynamic to the Crying Child reference Foxy either directly or offhandedly for RuleOfSymbolism. One of the animatronics that made up Ennard, who wore his corpse as a suit, was also a Foxy. Said animatronic line has a tendency to end up the most damaged throughout the games, possibly tying into Michael's RevenantZombie status at the end of ''Sister Location''.
* ArchnemesisDad: Possibly. His father sent him to get his guts pulled out. [[IWillFindYou He has a few questions to ask after this.
]]
* AmbiguousGender: Voiced by TheAtoner: A huge maybe. Michael's goal is finding his father, and what that means is a woman, but with instructions to not make mystery, it might mean undoing the gender clear. Several horrors his father inflicted, by freeing his sister and ultimately salvaging the last active Fazbear animatronics refer and burning to (re)death with them. If he's the Brother from ''4'', he may also be trying to atone for his DeadlyPrank. He manages to fulfill his mission by the time of ''Pizzeria Simulator''.
* BackFromTheDead: As his hollowed out, repossessed corpse. From his words, even ''he's'' confused on why he's still around and kicking.
* BigBrotherInstinct: The tone of his voice during his speech suggests he has no problem finding (at least the soul of) his sister and putting her back together, and that he's happy she's free... if "her" does mean his sister, that is. The sixth game implies he put her together so he could destroy her and finally grant her peace.
* BigGood: In ''Freddy Fazbear's Pizzeria Simulator'', Molten Freddy and Scrap Baby imply that he is also the protagonist of that game (since both of
them recognize the protagonist). Working with someone (identified as 'He', "Cassette Man" who is Henry, William's old friend and partner), he seeks out the remaining animatronics by creating a new restaurant, and later Henry burns it, the animatronics (including Elizabeth and William), and Michael down, forever destroying the restaurant chain's reputation [[OverlyLongGag until the VR game]]. Not only that, but it is heavily implied that he is the protagonist of FNAF 1, FNAF 2 (''both'' of them, or at least Fritz Smith since Jeremy Fitzgerald is likely the Bite of '87 survivor), FNAF 3 '''and even''' FNAF 4 (as shown in [[AllThereInTheManual his logbook red-ink drawing of Nightmare]] and the distorted phone call.)
* ButtMonkey: He's '''definitely''' this. The fact that he's heavily implied to be TheUnfavourite and sent to die in his father's place doesn't help either.
* CainAndAbel: If he really is the protagonist of 6, he's the older Abel to Elizabeth's younger Cain.
* CruelAndUnusualDeath: He got scooped out by Ennard, came back to life, then burned to death in a building with no escape,
though it would seem that he [[FaceDeathWithDignity embraced]] that last bit.
* DaytimeDramaQueen: You [[HiddenDepths wouldn't think it]], but when not at work, he loves watching TV SoapOpera vampire romance and eating popcorn as he does so.
* DeadpanSnarker: The shred comments he writes about the Fazbear Corporation in the ''Survival Logbook'' paints him as one of these.
* DeathByDisfigurement: Well, technically he ''already'' died, but after getting scooped, his body decays into a thin, bald, noseless purple-skinned mess. He sticks around for one more game and an unknown amount of time in between then and ''Sister Location'', but after that, he goes out with the final animatronics.
* DeathSeeker: ''Freddy Fazbear's Pizzeria Simulator'' suggests he may be one, since he stays with the animatronics to burn. Not that you can blame an undead sack of rotten flesh and organs for that.
-->'''Cassette Man:''' Although there was a way out planned for you, I have a feeling that's not what you want. I have a feeling that you are right where you want to be.
* {{Determinator}}: If he is the true identity of few of the protagonists in the series (if not all of them), then absolutely
nothing in the games is ever stated.
* DeathActivatedSuperPower: Some normal child gained the power to torment its killer for
will stop this fellow as long as his father isn't found (or if he's alive, depending on his motivation). Not over a dozen different animatronics, not scooping, not death, not decomposition, not 30 years, not fire, nothing. ''NOTHING''.
-->'''Michael:''' I'm going to come find you. '''I'm going to come find you'''.
* DistressedDude: He gets captured by Funtime Foxy and forced into an old, decommissioned springlock suit.
* TheDutifulSon: Was this to his father, as he was willing to risk certain death in order to "put her back together" on his dad's demands. However, after that certain death became all too real, he's a little too ticked off to be this anymore...
* EdibleThemeNaming: "Eggs Benedict", his "name" for the majority of the ''Sister Location'', isn't as random a name as it seems; [[https://en.wikipedia.org/wiki/Eggs_Benedict it's a real dish consisting of English muffins and Canadian bacon]]. Also, while it's probably a coincidence, [[http://slakingfool.blogspot.co.uk/2012/03/eggs-michael-at-original-pancake-house.html there's a variation of it]] called "Eggs [[spoiler:Michael]]".
* ForcedToWatch: In Night 3, Baby puts him in a springlock suit and a night later makes him watch the horrifying scene of Ballora being scooped.
* TheHero: He's the protagonist of ''Sister Location'', and strongly implied to be that of ''Freddy Fazbear's Pizzeria Simulator'' (as Molten Freddy/Ennard and Scrap Baby both recognize him). In the latter game, it's him who ultimately undoes the Freddy Fazbear legacy of nightmares by destroying the final animatronics. In fact, the "Lorekeeper" ending and the Logbook suggest that he's the hero of the first game, having applied to the Freddy's location under a false name to undo his father's evil and/or find him.
* HeroicSacrifice: He salvages the remains of every animatronic, puts Baby back together, and even fulfills his promise to find his father again, only for Henry to burn the pizzeria from the sixth game down, Michael staying inside.
* HiddenDepths: [[https://imgur.com/a/SxYkr As shown in the official logbook (using red ink)]], Michael has a talent for drawing stuffs.
* IHaveManyNames: The updated ending of ''Freddy Fazbear's Pizzeria Simulator'' suggests that some, if not all of the previous night guards were actually Michael under various pseudonyms, as part of his extended quest to find William.
* IWillFindYou: Promises to find his father in the final cutscene of ''Sister Location''[='=]s Custom Night. He fulfills this promise in the next game.
* RevenantZombie: A surprisingly classic depiction of this. Regardless of what cybernetics or AppliedPhlebotinum was involved, his single-minded determination keeps him going.
* {{Scapegoat}}: It's implied that his father intended to use their StrongFamilyResemblance to get him killed in his place in the underground facility.
* SelfMadeOrphan: His final lines give off a ''really'' strong implication of this being his goal.[[note]]Whether he's doing it to [[{{Revenge}} get back at his dad for getting him killed]] or [[HeroAntagonist to kill him in his victims' stead]] is left ambiguous. Either way, he burns him, along with every other remaining animatronic, down in the next game.[[/note]]
* StrongFamilyResemblance: Is hinted to have one. Which actually bites him in the ass, as the Circus Baby gang might have mistaken him for his father and scooped him for it. This might also be why the animatronics are hunting him (if the theory that he is the night guard of all games is true), as
they wish, now might not be able to see a difference between him and William and assume for the worst. Mike and William share a voice actor, so there may be foundation for this despite both being relatively TheFaceless to the player.
* SurprisinglyRealisticOutcome: It's implied by one of the minigames
that having no vital organs and being nothing more than a pile of flesh being worn by a robot ended up rotting his body to the point of deformity, which causes his neighbors to hide in fear of his twisted appearance.
* TokenGoodTeammate: So far, he seems to be the only member who hasn't succumbed to evil.
* TranquilFury: His line in the Golden Freddy cutscene conveys a tone of utter menace directed at his father while sounding ''positively bored''.
* TheUnfavourite:
William Afton is finally in their grasp.
* FromNobodyToNightmare: Used to
was extremely protective of his daughter, certainly, but the same cannot be a regular child and had nothing revealed about them, only said for Michael; it's implied that they are one of William Afton's victims. Now they he sent Michael to die in his place. Given that he might have the power to torture William held Ennard, and by extension, Baby, inside of him for the crimes he committed, making sure he'll regret things.
* NiceJobFixingItVillain: One
a while, his possible disliking of William Afton's victims now inflicts pain and death upon him.
* NightmareFace: Only half of it
Michael is illuminated, with strange saturation all over, and its eyelashes gleam white out of the shadow with [[RedEyesTakeWarning red eyes]].
(sort of) understandable.
* NoNameGiven: No name is revealed in-game for them. The logbook implies it was [[spoiler:Cassidy.]]
* OurGhostsAreDifferent: A spirit that has become powerful enough to keep another soul trapped within a sort of purgatory or dream of their own creation, with the sole purpose of torturing its murderer.
* RevengeBeforeReason: Dialogue from Old Man Consequences reveals that the spirit could move on and no longer remain trapped as Golden Freddy, that there's nothing more to be done for William Afton because
WhiteSheep: It's suggested he's dead the protagonist of ''Freddy Fazbear's Pizzeria Simulator'' (as well as ''every other game''), and bound for Hell, but it's possible that, by extension, he's the spirit refuses. If we go with this theory, they are so consumed by hatred that they refuse to move on, until they feel like they've tortured William enough for having killed them.
* StrangerBehindTheMask: The identity
only non-evil member of the spirit possessing Golden Freddy has been a mystery for several games, until this game revealed that this is the one. But nothing about them is known, they are no pre-established character. Just one of the many victims of William Afton, whose name wasn't even revealed in-game.Afton household.




[[folder:Jeremy]]
An employee at the game company Tape Girl worked at. He was a beta tester for ''The Freddy Fazbear Virtual Experience''. Emphasis on "was". The events that led to his, shall we say, "departure" are what spurred Tape Girl to make the audio files. He is probably not the same Jeremy from [=FNaF=] 2.



* BloodSpatteredInnocents: Implied. Tape Girl recalls a moment where she saw him standing in the testing room covered in what she describes as "ink". If it was indeed blood, then [[BlackBlood that raises more questions than it answers]].
* DrivenToSuicide: [[spoiler:He's heavily implied to have killed himself with a guillotine paper cutter after the glitch did... ''something'' to him.]]
* EmptyShell: He became this in the time leading up to [[spoiler:his suicide]]. Tape Girl notes that he looked like he hadn't been eating when she saw him coming out of their boss's room, he was unfazed by anything in the game he was testing, and she recounts seeing him in the testing room early one morning, just... standing there.
-->'''Tape Girl:''' He turned his head in my direction, but I don't think he knew I was there.
* FacialHorror: [[spoiler:Implied to have no skin covering his face anymore, after he sliced it off with a guillotine paper cutter.]]
* HeKnowsTooMuch: His bosses were making preparations to fire him, but were just as happy with [[spoiler:him killing himself]], since he was out of their hair one way or another.
* PlotTriggeringDeath: [[spoiler:His suicide is what tipped Tape Girl off to the fact that something was very wrong with the game they were working on.]]
* PosthumousCharacter: We only learn about him long after [[spoiler:he kills himself]].
* RedHerring: [[spoiler:Despite the name, he doesn't actually appear to have anything at all to do with Jeremy Fitzgerald from ''2''.]]
* TearOffYourFace: [[spoiler:It's implied that, in his Glitchtrap-induced insanity, Jeremy cut off his own face with the paper slicer, which would explain the "ink", the "Halloween mask" on the floor, and the fact that Tape Girl never sees Jeremy without the VR headset obscuring his face. This also could've led to his death, through infection or bleeding out.]]
* WalkingSpoiler: His very presence in the story ties into the nature of the data Tape Girl is trying to purge from the system.
[[/folder]]

[[folder:The Indie Developer (spoilers unmarked!)]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screenshot_368.png]]
[[caption-width-right:350:[[SelfDeprecation A complete lunatic (lawsuits pending)]]]]

A game developer who created a series of survival horror games starring Freddy and the Fazbear crew. Before you ask, [[https://www.reddit.com/r/fivenightsatfreddys/comments/daxx9z/a_lore_question_about_help_wanted_and_an_answer/ he's not Scott Cawthon]] and the games aren't the FNAF series... but they might as well be. You see, Fazbear Entertainment's reputation was experiencing a bit of a setback, what with the child murders that dogged every business venture they made. They needed a way to put it all behind them... and to do that, they hired this guy to make games based on the rumors. That way, anyone who tried to seriously look into the murders could be dismissed as an overzealous fan. The perfect cover-up... until Tape Girl entered the scene.
----
* AuthorAvatar: He may not literally be Scott in-universe, but it's hard to deny the parallels of an indie developer making games about Freddy Fazbear's Pizza.
* BasedOnAGreatBigLie: His purpose was to make the people believe this in-universe about the Fazbear murders.
%%* DirectLineToTheAuthor: If his games are indeed the ones we've been playing.
* HiddenInPlainSight: A reasonably famous indie developer... who is secretly covering up one of the most horrifying series of events in recent memory, using the very games that made him famous, no less.
* PunchClockVillain: Maybe. We don't know if he knew what his games would be used for, but if he did, then he had no problem covering up murder in exchange for being paid.
* UnknownCharacter: We see his face in the intro, but we don't know [[NoNameGiven his name]][[note]]Scott has confirmed that it's not "Scott Cawthon"[[/note]] or indeed anything concrete about him.
* UnwittingPawn: May have been this, depending on whether or not he knew the purpose for which his games had been commissioned.
* WalkingSpoiler: His existence throws ''everything'' we know about the series into question. It's so spoilery that if we tagged his file like normal, we'd have to blank out the whole thing.%%So don't get any ideas.
* YouHaveOutlivedYourUsefulness: Downplayed, but a non-lethal version depending on whether or not Fazbear Entertainment actually intends to sue him.
[[/folder]]

[[folder:Vanny/Vanessa (spoilers unmarked!)]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/vanny.png]]
[[caption-width-right:350:[[Film/FridayThe13thPartVIJasonLives I've seen enough horror movies to know any weirdo wearing a mask is never friendly.]]]]
[[caption-width-right:350: [[labelnote:Click here to see Vanessa]]https://static.tvtropes.org/pmwiki/pub/images/vanessa_71.png]][[/labelnote]]
->''"[[NewhartPhonecall Yes, I hear you. I know... No. There's no miscommunication... I understand... Yes, I have it. I made it myself. I think you would like it... No, no one suspects anything... Don't worry, I'll be ready, and I won't let you down.]] '''[[SequelHook It will be fun.]]'''"''

->'''Voiced by:''' Jessica Tang (''Help Wanted''), Heather Masters (Vanessa, ''Security Breach''), Marta Svetek (Vanny, ''Security Breach'')

Also known as "The Reluctant Follower", Vanny is a mysterious female figure who appears to be working with Glitchtrap. Her mask can be found in the Corn Maze through an Easter Egg in ''Help Wanted'''s "Curse of Dreadbear" DLC. If put on while holding Glitchtrap's plush, her voice will be heard. She makes a full appearance for ''Security Breach'', and it looks like [[JackTheRipoff she may bring back an old Fazbear tradition]]...
----
* AdvertisedExtra: Played with. For being so hyped-up as the main threat of ''Security Breach'', her Vanny identity shows up less than Vanessa, though she is a major threat when she does.
* AmbiguouslyRelated: A list of employees on the third floor refers to her as "Vanessa A.", raising the possibility that her last name is "Afton". Whether she [[MeaningfulRename changed it as a show of devotion]], is a relation of the Afton family, or it being a RedHerring is unclear. Her father was apparently named "Bill", which could possibly imply that she's William's daughter[[note]]For context, "Bill" is a nickname given to people called "William".[[/note]]. That said, the later Retro [=CDs=] reveal that her traumatic childhood doesn't line up with her actual personal details, leaving it ambiguous whether she was making it up, ''thinks'' it happened, was trying to subtly talk about Glitchtrap using an analogy, or something else entirely.
* AmbiguousSituation:
** Her introductory EasterEgg in ''Help Wanted'''s Halloween DLC raises the possibility that she was the player character all along, since her dialogue is only heard when you wear her mask while holding the Glitchtrap plushie. The game's premise also has you as a beta tester, and the ending where Glitchtrap is sealed is fairly ambiguous itself. That said, it hasn't been officially confirmed.
** With the reveal of the blonde guard being called Vanessa it's unknown whether they just happen to have a similar name or are the same person. Even the ending where Freddy sacrifices himself to kill Vanny and reveals that they're the same person doesn't help much as the post-credits scene for the ending shows a Vanessa above the burning Pizza Plex looking down, muddying the actual connections between the two even more.
** According to the Retro [=CDs=], Vanessa had a [[DarkAndTroubledPast troubled childhood]] where her AbusiveDad forced her to testify against her mother during a custody battle. However, it's later revealed that the details don't match up with other facts: when her therapist did a background check, she found signs Vanessa actually had a happy childhood with loving parents. It's unclear if she made it up entirely, ''[[FakeMemories thinks]]'' it happened, was trying to talk about Glitchtrap in a way [[AllTherapistsAreMuggles a normal person would understand]], or if there's some truth to it after all. The fact that her father's name was apparently Bill, a nickname for "William," only adds to the ambiguity.
** The secret ending depicting Springtrap getting strangled by the mass of tendrils with Funtime Freddy's face on it as the old structure comes down on them leaves nothing to go on for Vanessa's fate. It's possible that with Afton perishing, the bit of his soul that made Vanny in Vanessa is gone and she's free of his Glitchtrap influence, but without her there like in the Golden Ending, there is no way of knowing for sure.
* AssholeVictim: In the 2-Star Vanny and 2-Star Fire Escape endings, where she dies. Special mention goes to her death in the 2-Star Vanny Ending, where she gets [[CruelAndUnusualDeath horribly dismembered]] by the S.T.A.F.F. Bots in the same way she ordered them to do to Freddy.
* BerserkButton: Vanny normally skips like a schoolgirl while pursuing Gregory, but if he pulls out the Faz Blaster and attempts to shoot her, [[https://youtu.be/B7Ofs53h3E8?t=1420 she'll immediately break out into a fast sprint.]]
* BigBad: Of ''Security Breach''.
* {{BFS}}: Her butcher knife, as seen above. The blade is almost as long as her ''arm''.
* BrainwashedAndCrazy: The "Reluctant" part in her title, coupled with the fact that Glitchtrap's plan was to rewrite the player's personality with his own, hints that she's not quite serving him completely out of her own free will. "Princess Quest" is implied to be an allegory for her attempting to fight off Glitchtrap.
* BrownNote: Inexplicably, Vanny's presence causes Gregory's perception to devolve into a distorted, hellish red landscape, almost paralyzing him. Some theorize that she might have an illusion disk on her.
* ChildHater: Some of Vanessa's EnemyChatter shows a clear disdain towards having to deal with Gregory, even muttering under her breath how much she hates children. Downplayed, in that this seems to be due more to frustration and her own SanitySlippage than her own hatred towards children in general, as well as the fact that she's heavily influenced and mind-controlled by Glitchtrap/William Afton. In the GoldenEnding, she opens the front door for Gregory and Glamrock Freddy to escape and even buys them ice cream afterwards while watching the sunrise in thanks for freeing her from her EnemyWithin.
* ColorMotifs: A close look at Vanessa's model reveals she painted her nails [[PurpleIsPowerful purple]], further connecting her to William Afton.
* ContinuityNod: A shot of her peeking out from the side of a doorframe in the gameplay trailer is similar in composition to Springtrap doing the same in ''VideoGame/FiveNightsAtFreddys3''.
* CorruptTheCutie: The emails imply that Vanny was a fairly normal person with GlurgeAddict tendencies prior to her run-in with Glitchtrap. There's also this quote from the gameplay trailer:
--> "When I first found you, you were nothing. You were small, pathetic. Now, you are more. Are you ready?"
* TheCracker: It's revealed in later unintended emails that she pretended to be a Senior Technical Support Representative from Fazbear Entertainment to gain access to their systems. She also created another false credential, "_pizzaplex" to override safety protocols and allow a data packet through.
* CreepyBallet: If you look closely towards the end of the "State of Play" trailer she appears to do ballet poses before skipping towards the camera.
* CruelAndUnusualDeath: One of the endings in Security Breach has her get dismembered by S.T.A.F.F. Bots in the same way she ordered them to do so to Freddy.
* DeathGlare: Her JumpScare as the guard has her give the mother-of-all glares as she shines a flashlight in Gregory's face.
* DissonantSerenity: The gameplay and state of play trailers of ''Security Breach'' show that she has a habit of skipping and dancing throughout the Pizzaplex [[WouldHurtAChild as she hunts down Gregory]].
* DoesThisRemindYouOfAnything: Luis mentions in one of the later emails that Vanny once ordered chocolate and flowers for herself, while claiming that it's from [[GirlfriendInCanada her nonexistent boyfriend named Brad]]. However, Luis notes that the letter that came with it reads "Flowers for your grave," which is [[DomesticAbuse suspect]]. Note that it's implied that "Brad" is an alias for Glitchtrap, someone Vanny already has a [[BrainwashedAndCrazy questionable dynamic to begin with]].
* DroneOfDread: An ominous droning sound plays in the background whenever Vanny is on patrol as the rabbit suit killer.
* EarlyBirdCameo: Vanny makes an appearance through her mask and voice in ''Help Wanted'''s Halloween DLC, then is teased some in ''Special Delivery''. ''Security Breach'' is her first official onscreen appearance.
* EarnYourHappyEnding: If you manage to find and beat all three Princess Quest arcade machines in ''Security Breach'' [[FightingFromTheInside (which are heavily implied to be depicting Vanessa's attempts to fight off Glitchtrap's influence on her psyche)]], the ending that follows will show her waiting for Gregory at the Pizzaplex entrance holding the exit door open, suggesting that after however many years of [[MindRape mental torture]] Glitchtrap put her through, she's finally free. Bonus points for the final ending slide depicting her, Gregory and Glamrock Freddy (well, his decapitated-but-still-sentient head, anyway) [[SugarWiki/HeartwarmingMoments eating ice cream and peacefully watching the sunrise together.]]
* EnemyWithin: Vanny is a split personality of Vanessa created by Glitchtrap's mental reprogramming of her mind; by herself Vanessa is something of a GlurgeAddict who is rather unfriendly when frustrated, but otherwise a [[PunchClockVillain normal security guard who genuinely just wants to help Gregory get out of the Pizzaplex]], but is unaware of Vanny's actions.
* FaceOfAnAngelMindOfADemon: The emails describe her as a GlurgeAddict who wears [[MulticoloredHair rainbow hair extensions]], and [[DoggedNiceGuy Luis]] comments on her attractiveness in-universe. She is also heavily implied to be the blonde, freckled security guard, and her speaking voice is [[SoftSpokenSadist on the softer side]]. That doesn't change [[BrainwashedAndCrazy her dangerousness]]. Subverted in that this is because of Glitchtrap's influence; at her ''natural'' worst, Vanessa is just kind of grumpy.
* FairytaleMotif: She's heavily associated with princess imagery, most prominently in the "Princess Quest" minigames. This only serves to highlight the tragedy of [[CorruptTheCutie her situation]], as well as playing a [[NothingNiceAboutSugarAndSpice direct contrast against her villainous actions]].
* FauxAffablyEvil: In the teaser trailer, she speaks to Gregory in a polite way despite her true intentions. Her default walk cycle as the killer is her happily skipping while in full costume. When she finds Gregory inside the Lost and Found she takes a moment to wave through the window before entering. Looks like she picked up more than a few things from Afton.
* FightingFromTheInside: One line from the unintended emails suggests that among her odd web searches is simply "help." Additionally, she was originally referred to in ''Help Wanted'''s voice credit as "Reluctant Follower", further hinting that she is trying to actively resist Glitchtrap's influence.
-->'''Luis:''' "I also thought it was strange that these were immediately followed by searches that couldn't possibly have any relevant answers for you. Did you search for 'help' by itself?"
* {{Foil}}: Surprisingly, to Elizabeth. Both are female villains who happen to work in favor of William Afton. Additionally, both Elizabeth and Vanessa, Vanny's implied guard persona, have blonde hair and green eyes. There's also a chance that Vanny [[AmbiguouslyRelated is an Afton]], which is confirmed for Elizabeth. However, while Elizabeth is a long-dead child possessing an animatronic, Vanny is a still-living adult woman who happens to be BrainwashedAndCrazy.
* GoodIsNotNice: Vanessa is pretty rough when it comes to talking to Gregory and Freddy, however the most she does is lock Gregory in an office (and judging at how they never arrive, her threat about his parents or the police coming is an empty one), and for Freddy, she leaves him in a repair area, in a fixable state. After both these events she's an active enemy, but one that's far less lethal than Vanny (a distinctly seperate personality) or the animatronics she's hacked
* TheGhost: We see only the mask but not the person who speaks through it in ''Help Wanted.'' She appears in-person for ''Security Breach''.
* GlurgeAddict: It's implied her true personality fits the super-sweet GirlyGirl variety. Luis mentions that she likes things like cupcake recipes, glittery pink notebooks with pictures of puppies, [[MulticoloredHair rainbow hair extensions]], flowers, and bees. This only makes her [[NightmareFuelStationAttendant erratic Internet history]] more concerning.
* HairRaisingHare: She continues Afton's motif of [[AnimalMotifs rabbit-themed]] villainy.
* HeroAntagonist: {{Subverted|trope}}; when she first appears in ''Security Breach'', Vanessa is working in a security guard position just like the playable characters of past installments, and [[TheyLookJustLikeEveryoneElse nothing about her looks particularly off]]. Gregory doesn't elaborate why he's so apprehensive about her, leading the player to believe the worst she could do is report him to his parents or the police (which she even states as such after capturing him the first time). Even Freddy initially believes that Vanessa would help Gregory out, but nonetheless lies to her at Gregory's insistence. Over the course of the game, it becomes clear that [[FauxAffablyEvil this was all a facade]]: not only is she the same MalevolentMaskedWoman attempting to murder Gregory, but also the one who programmed the animatronics to do the same.
* InterfaceScrew: In ''Security Breach'' being near Vanny will distort and screw with your vision, becoming more intense the closer she is. If your vision starts to get trippy, it's a sign she's nearby and you need to hide.
* JackTheRipoff: An odd variant of this: she's copying Afton's MO to some extent, but it's been established that she's been working with what amounts to his VirtualGhost, implicitly [[BrainwashedAndCrazy not entirely of her free will]].
* JekyllAndHyde: This is the relationship between her and Vanessa, the blonde nightguard. Luis mentions in a later email that it feels like there are two different sides of her: the kind, positive GirlyGirl and the NightmareFuelStationAttendant interested in ColdBloodedTorture.
* KarmicDeath: She gets "[[CruelAndUnusualDeath disassembled]]" by the S.T.A.F.F Bots in the 2-Star Vanny ending, after ordering the bots to do the same to poor Freddy.
* KnifeNut: A large butcher knife appears to be her weapon of choice, as seen in the above image. Worth mentioning is that a later ''Special Delivery'' email has a supervisor harshly remind employees to keep the office kitchen clean and organized, as the kitchen rules hadn't been followed recently. Combined with the fact that the knife appears to be the kind you'd find in a kitchen setting, this seems to suggest she took it out from there, leaving a mess in the process.
* LegacyCharacter: For whatever reason, Vanny seemingly wants to carry on the will of [[BigBad William Afton]] with the help of whatever remains of him, even bringing her very own signature, homemade rabbit costume.
* MalevolentMaskedWoman: She wears a mascot-like rabbit mask and matching suit, with lots of visible crude stitching on both. Her EasterEgg in ''Help Wanted'' indicates she made it herself.
* MaybeMagicMaybeMundane: For the most part, Vanny is a normal human being wearing a rabbit costume like Glitchtrap. Yet for whatever reason, whenever she draws near Gregory, she causes a severe InterfaceScrew, especially as she closes in. Bear in mind that it's not outright stated how she can do this, and Gregory's a normal human child, so it's ambiguous as to what's really happening.
* MeaningfulBackgroundEvent: In one version of Glamrock Freddy's teaser, her silhouette can be just barely spotted on the skylight.
* MulticoloredHair: One of the first hints on her physical appearance under the mask is a mention in the "red flag" emails in ''Special Delivery'', which features the line "I thought your hair looked nice today, the rainbow streaks brightened up the office - and the office is always in desperate need of some brightening!". Later emails elaborate that these are hair extensions.
* NeverTrustATrailer: The game's PS 5 gameplay trailer suggests that the security guard would be an ally, even promising that she would get Gregory out of there in a reassuring voice. In the actual game Vanessa acts only as another patrolling enemy and spends the entire time seemingly unaware that the animatronics are out to get him. When she's not out to kill him herself at least.
* NightmareFace: Much like Glitchtrap, [[NonStandardCharacterDesign she's not an animatronic]]: but what you find of her in her first appearance (in the "Curse of Dreadbear" Halloween DLC from ''Help Wanted'') is a rabbit mask with similarly huge, lifeless ([[RedEyesTakeWarning and red]]) eyes and a ''very'' unsettling [[SlasherSmile rictus grin]], fixed into a permanent DeathGlare. Her JumpScare in ''Security Breach'''s teaser trailer shows that [[GlowingEyesOfDoom her eyes glow]], and the mask also has very crude, organic-looking stitches and skin graft-like patchwork across it.
* NightmareFuelStationAttendant: A series of emails that can be found in ''VideoGame/FiveNightsAtFreddysARSpecialDelivery'' detail an employee's attempt to reach out to "Ness", who is Vanny[[note]]"Vanny" and "Ness" are both nicknames for "Vanessa" and in some later emails she is referred to as Vanessa A.[[/note]]. Apparently, she has a habit of searching up terms like "how far can a human being be cut in half before losing consciousness," "how to induce compliance in human subjects," and "self-compliance" during work hours. Her orders are equally suspect, such as a "Viking Blood Eagle Twelve-Month Calendar" and " three lifelike, human male rubber masks". Understandably, the employee is concerned for her health and has been trying to reach out. It starts to paint a picture of [[SanitySlippage the psychological toll of Glitchtrap's influence]]. To say nothing of one particular line from the admin in those e-mails:
---> '''Luis:''' "[[FightingFromTheInside Did you search for 'help' by itself?]]"
* NoSell: {{Zigzagged|Trope}} with the stun weapons in ''Security Breach''. Vanessa will react predictably to getting a bright light shined in her eyes, but Vanny... she just gets mad.
* NothingNiceAboutSugarAndSpice: Some of the emails imply that she likes conventionally [[GirlyGirl "girly"]] things like cupcake recipes, hair extensions, flowers, and glittery pink journals with puppies on them. She is also represented as a princess in a minigame, is shown [[FauxAffablyEvil skipping]] down a hallway in the gameplay trailer, and in her nightguard uniform as Vanessa, wears dark [[ColorMotifs purple]] nail polish. None of these changes the fact that she's a servant of Glitchtrap (albeit not entirely willingly).
* PunnyName: Glamrock Freddy notes that her name sounds similar to Vanessa... and the less obvious "bunny." He declares that this cannot be a coincidence.
* RedEyesTakeWarning: Her mask has red eyes.
* ReligionOfEvil: The title "Reluctant Follower" seems to imply this.
* RogueProtagonist: May be this, if she is indeed the player character from ''Help Wanted''.
* SanitySlippage: While we mostly hear about it from Luis's descriptions in ''Special Delivery'', they do not paint a pretty picture of Vanny's psyche after ''Help Wanted''. Aside from her bizarre and morbid online activity, she also stares into her computer screen without paying attention to anything around her, seemingly orders flowers and chocolate with a threatening message for herself, potentially trashed the office kitchen in search of knives (based on an email about keeping it clean), and, if Security Breach TV is supposed to represent her work desk, littering it with trash and uneaten food as well as damaging the screens to the point one is unusable. This is ''before'' she donned a rabbit costume and terrorized a young child.
* ScaryStitches: Vanny's costume has very crude, almost organic-looking stitching across her entire body, with different-textured patterns in certain places that are highly reminiscent of skin grafts. Not only does it make it abundantly clear that she made said outfit herself, but it also brings to mind [[Literature/{{Frankenstein}} another violent, stitched-together creature in an undead-like form]].
* SoftSpokenSadist: Her voice lines thus far tend to use a softer speaking voice.
* TokenHuman: Vanny is notable in that she is the first, and so far only, (living) human character presented as a direct threat, complete with not just one JumpScare, but two (one as the guard, the other as the masked killer).
* TortureTechnician: It's implied that, at the very least, Afton is corrupting her to become not just a killer, but a torturer. Her online activity includes looking up such things as 'inducing compliance in human subjects' and 'how far can a human being be cut in half before losing consciousness', as well as ordering items such as a 'twelve-month Viking Blood Eagle calendar', anatomical models of organs, a book on human dissection, and literal [[{{Fingore}} thumbscrews]].
* VillainBall: Her being tossed one gets her killed in two endings of ''Security Breach'':
** In the "Disassemble" Ending, Vanny has complete control of the S.T.A.F.F. bots and effortlessly has them destroy Freddy, but instead of doing the same thing to Gregory, she leaves the control for them casually laying around in her hideout, where Gregory can easily turn the bots against her. Needless to say, she meets her end [[HoistByTheirOwnPetard via the same method]].
** In the Fire Escape Ending, instead of attempting to leave the burning mall and cut her losses, she makes one last attempt to get Gregory, despite the fact she knows Freddy has been following and protecting him the whole time. As such, it's somewhat unsurprising that when Freddy sees his friend in danger, he sacrifices himself to kill her and save Gregory.
* VillainousBreakdown: In one of the endings, Vanny throws up her hands in surrender and lets out a RapidFireNo as the S.T.A.F.F. bots converge on her to "disassemble" her, clearly desperate and terrified. Her pleas fall on deaf ears.
* WhatHappenedToTheMouse: Vanny/Vanessa completely disappears from the plot of Security Breach without even confronting her in the True Ending where you confront Springtrap/Afton below the Pizzaplex, with little to no explanation of what happens to her in this ending.
* WouldHurtAChild: Like Afton, she goes after children.
* YouthfulFreckles: Early teaser artwork showed her with a spattering across her cheeks. While downplayed on her actual character model, they're still visible if you look closely. This further highlights her FaceOfAnAngelMindOfADemon aspects and [[BrainwashedAndCrazy how she got there to begin with]].
[[/folder]]

[[folder:Luis Cabrera]]
An IT employee at Fazbear Entertainment who is the writer of several unintended emails you can read in ''Special Delivery''. His emails deal with his co-worker, Ness (AKA Vanessa, AKA Vanny), and her increasingly bizarre behavior. Unfortunately, Ness... [[SanitySlippage isn't doing so well]].
----
* AmbiguouslyBrown: A variant in that he has a distinctly Hispanic name, but so far there has been no major indication of his cultural or racial background aside from that, nor has he been given an official appearance. A common fan art trend is to depict him with [[LatinoIsBrown brown skin and dark hair]].
* DoggedNiceGuy: It's implied he has feelings for Vanny, as he often compliments her and asks her out for coffee. Unfortunately, it's, well, ''[[BrainwashedAndCrazy Vanny]]''. Needless to say, he ends up an UnwittingPawn.
* DramaticIrony: His emails are ''full'' of it:
** One of his emails states that "It's weird, I feel like I know you so well, but I guess you don't know so much about me. We're just going to fix that!" He does not know about Vanny's true nature.
** Later emails mention that apparently, Vanny ordered flowers for herself while claiming it's from [[GirlfriendInCanada her imaginary boyfriend named Brad]] with the letter [[DoesThisRemindYouOfAnything "Flowers for your grave]]". Luis, after expressing concern, jokingly offers to beat Brad up since he's "beaten tougher imaginary guys than Brad." 'Brad' is heavily implied to be an alias for Glitchtrap.
** Another email has him mention that when people hear he works at Fazbear Entertainment, they think he works directly with the games and get disappointed when he says he doesn't. Vanny has beta-tested a Fazbear game as part of her job, [[BrainwashedAndCrazy which didn't turn out too well for her]].
* HorribleJudgeOfCharacter: Played with. He does seem to be aware of ''something'' going on with Vanny, but he believes that her odd search history is simply her doing research for a stageplay or some other hobby. At worst, he seems to see Vanny as troubled rather than potentially dangerous and has no problem with trying to ask her out. Thing is, he's ''technically'' right. Later emails have him wise up after seeing Vanny do even stranger things and [[spoiler: potentially realizing that she manipulated him into getting access to Senior IT credentials.]] It's also implied that he's either the first to notice her SanitySlippage or the first to comment on it, and that their co-workers don't notice something's wrong.
* LoveMakesYouDumb: Luis does not report Vanny's odd behavior to his supervisors, and instead messages her on her personal email about it. He even notes that if he had to file an incident report on her, he'd probably quit his job out of guilt. Needless to say, this trait of his [[UnwittingPawn gets exploited pretty badly]].
* SmallRoleBigImpact: While he's a comparatively minor character, [[spoiler:his being used as an UnwittingPawn did play a part in the animatronics being hacked]].
* StalkerWithACrush: Implied to be a comparatively benign example. It's mentioned that, despite his frequently sending emails, Vanny never responds. Additionally, it's ambiguous how much exactly he's checking her search history because of his job or because of his feelings.
* StepfordSmiler: While his emails are generally friendly, it's apparent he has self-esteem issues. In one of the later ones he essentially admits to feeling burnt out due to focusing all his time on studying and then working his entire life, not realizing the value of socializing.
--> Some days, I'm unstoppable, and some days I'm just... stopped.
* UnwittingPawn: His feelings for Vanny [[spoiler:allowed her to swindle him into IT access by making an email address with the IT department and pretend to be a Senior IT representative, which in turn allowed her to hack the systems.]]
[[/folder]]
[[folder:Pizzaplex Staff]]
The human workers that helped keep the Pizzaplex somewhat running smoothly before being replaced by the S.T.A.F.F. bots...or worse. Messages from them can be found all over the Pizzaplex.
----
* ApocalypticLog: Their messages that Gregory can find all over the Pizzaplex can be counted as this, given how most of them have been long fired by the events of the game...or befell worse fates if you read too much into some of their messages.
* TheGhost: Gregory almost never encounters any of them in person. Vanessa is an exception.
* RefugeInAudacity: The numerous excuses corporate began to give for firing their human staff in droves to cut costs with their S.T.A.F.F. Bot replacements are all outrageous to the point it would be considered illegal if not for Fazzbear Entertainment's KarmaHoudini status. One staff member was fired by his manager due to a customer complaint about him not making a guest's daughter alfredo...when the restaurant doesn't even ''make'' Alfredo. Hilariously enough they then fired the ''manager'' for firing the employee due to the fact the S.T.A.F.F. Bots couldn't make Alfredo either.
* SoulSuckingRetailJob: Few of the messages have little if any positive things to say about working at the Pizzaplex: Between cleaning up after the numerous incidents with the animatronics, having to deal with the headache-inducing security protocols, handling the typical unsafe work conditions that are a trademark of Fazbear Entertainment chains, and dealing with *numerous* complaints (some petty, some reasonable) from volatile guests, the fact that most of them got the pink slip due to the S.T.A.F.F. bots is almost a mercy.
* UncertainDoom: A mysterious note can be found talking about a mandatory all staff meeting at the faculty cafeteria at strangely 11pm of all times. When inspecting the cafeteria the area is in complete disarray: tables overturned, scratches on the floor, and the lights completely out. What exactly occurred at this staff meeting and what happened to the staff members is left to the player's imaginations.
** The fate of the excavation team that went down the cavern found under Roxy Raceway [[spoiler: and discovered the abandoned Freddy Fazbear Pizzaria]] is never revealed, but they most likely met a gruesome end.

[[/folder]]
!The Afton Family (spoilers unmarked!)
[[folder:In general]]
[[Series/TheAddamsFamily This creepy, kooky, mysterious, and altogether spooky family]] serves a big role in the backstory to the games, ''especially'' [[GreaterScopeVillain their father, William Afton]]. The Child from ''4'' may or may not be part of the family; however, since we're not truly sure, he's not included in this list.
----
* AmbiguousSituation: Whether it be mistaken identity or the presence of their soul within an animatronic, all known members have a case of this.
* AmbiguouslyAbsentParent: The children's mother and William's wife is conspiciously the only member of the family who's never been mentioned.
* AmbiguouslyRelated:
** The Crying Child is heavily implied to be a third child, with Michael as the BigBrotherBully. However, this isn't as explicit as the other siblings.
** According to later ''Special Delivery'' emails, Vanny's last name starts with an 'A', which may stand for 'Afton.' It's unclear if she changed her name as a show of devotion to William, is a relative (and if so, what), or if this is a RedHerring.
* BackFromTheDead: It's hinted that ''every single one of them'' has come back as a ghost after being killed: William Afton died in Spring Bonnie (becoming Springtrap), Michael Afton repossessed his hollowed-out corpse, Elizabeth's soul possesses Circus Baby, and if the child from FNAF 4 is an Afton, then he may have possibly become either Golden Freddy or Shadow Freddy.
* BigBad: The Afton family, in general, except for [[AmbiguouslyEvil maybe Michael]], are the primary villains of the franchise.
* BigScrewedUpFamily: Well, let's start with the fact that they've, intentionally or not, ''killed'' one another and work our way from there...
* EvilBrit: They're the main antagonists of the video games' series, and they're a British family.
* KillEmAll: All three known members burn to the ground alongside the fake pizzeria in ''Pizzeria Simulator'', putting an end to the Afton name. Well, except [[JokerImmunity William]].
* MeaningfulName: "Afton" is Swedish for "Night" or "evening".
* RedHerring: Michael is ''probably'' the same person as "Eggs Benedict" from ''Sister Location'', who ends that game as a literally purple RevenantZombie, thereby heavily implying that some (or ''all'') of the previous appearances of [[FanNickname Purple Guy]] have actually been Michael, rather than William - and[=/=]or that William Afton was ''also'' a zombie (even before he got Springtrapped), and that's why he's also purple. However, this never goes anywhere: ''Pizzeria Simulator'' confirms William as the guy inside Springtrap, and heavily implies that he was the sole party responsible for the child murders and the eventual destruction of the original animatronics, and his purple appearance is never hinted to be anything except a stylistic choice.
* TheFamilyThatSlaysTogether: William is a SerialKiller, and Elizabeth wants to become DaddysLittleVillain (with Michael being the possible WhiteSheep of House Afton).
* WalkingSpoiler: ''Every'' member, due to the vast prevalence they have in the games' story, is this in some way:
** William is barely mentioned in the first game, in a place few (if any) would ever see, and it requires some — admittedly, a small amount of — luck to see him in the second game, though he is alluded to in passing in the final phone call. He is also the sole antagonist of 3 — is again an antagonist in Pizzeria Simulator — the creator of at least the Sister Location animatronics and responsible for almost, if not everything bad that happens in the entire franchise. He's this in Sister Location, too. It's sort of hard to talk about either the main game or the Custom Nights without mentioning who he is, the fact that he's the CEO of the company who owns the rental facility the game takes place in, the creator of the Circus Baby animatronics, and programmed them to kill children, as well as being the father of Michael Afton, and the girl who was killed by Circus Baby.
** Elizabeth is a pretty big one for Sister Location, since not only she's the daughter of a murderer, but she was killed by Circus Baby and may have become a part of Ennard. Her death drives the entire plot of Sister Location, and may very well have been the cause of either her father or her brother's Start of Darkness.
** Michael is also a particularly large spoiler, since he is the ''son'' of a murderer, the {{Player Character}} in ''Sister Location'' and likely ''Pizzeria Simulator'', may also be the player in ''all'' of the other games, and is the OnlySaneMan of the family.
[[/folder]]

[[folder:William Afton]]
See [[Characters/FiveNightsAtFreddysWilliamAfton his page]].
[[/folder]]

[[folder:Elizabeth Afton]]
[[quoteright:225:https://static.tvtropes.org/pmwiki/pub/images/ice_cream_girl.gif]]
[[caption-width-right:225:[[DaddysLittleVillain I will make you proud, daddy]].]]

->''"Daddy, why won't you let me play with her?"''

->'''Voiced by:''' Zehra Jane Naqvi

The daughter of the serial killer, William Afton. She is heard at the beginning at every night in ''Sister Location,'' begging her father to let her play with Circus Baby. She eventually sneaks off to do it without her father's permission... and [[CruelAndUnusualDeath gets herself murdered for her trouble.]]

''Freddy Fazbear's Pizzeria Simulator'' (''Five Nights at Freddy's 6'' by any other name) confirms that her name is Elizabeth.
----
* AdaptationalIntelligence: While Elizabeth in the games is still a child, ''The Fourth Closet'' has her able to perform experiments with her father and even deceive the rest of the main cast into thinking that she's Charlie. Jessica does see through her facade, though. She also seems to be more mature than her game counterpart, and her dialogue is surprisingly philosophical.
* AdaptationalVillainy: While she was more desperate than truly evil (which is also debatable) in ''SL'', Elizabeth has much less reservations about murder in the novels, and even threatens Jessica at one point when holding her captive.
* AmbiguouslyEvil: Definitely expresses evil behavior in ''Pizzeria Simulator'', but it's unclear as to how much of it was voluntarily from her. Considering that the Cassette Man only condemns her father to Hell, it's possible that she wasn't in, at least, complete control.
* BigBad: Like her father in Springtrap in ''3'', she's essentially this in ''Sister Location'', as she's the one possessing Baby.
* BigBadDuumvirate: She reprises her villainous role once again in ''Pizzeria Simulator'', this time with her father, William, who possesses Springtrap.
* BrainwashedAndCrazy: A plausible interpretation of her malevolence, as the possessed animatronics throughout the series, though [[HauntedTechnology haunted]], are still restricted by the [[AIIsACrapshoot animatronic's programming]] to some extent. It's possible that since Baby, and all of the other animatronics that compose Ennard were programmed by her father to kill children, that Elizabeth's evil could be a result of the A.I. influencing her actual soul's intentions.
* CainAndAbel: If Michael really is the protagonist of ''6'', she's the younger Cain to his older Abel.
* ChildrenAreInnocent: Had no idea her father was a monster. [[FaceHeelTurn Not that she minded in the end.]]
* CorruptTheCutie: Another interpretation for how she goes from an innocent little girl, to a TragicVillain who only wanted freedom, to an openly homicidal machine out to please her father, may have steemed from Papa Afton's influence.
* DaddysGirl: Her lines in ''Sister Location'' indicate that she's close with her father, which says a lot considering he's a serial child murderer. Unsurprisingly, this is upgraded into DaddysLittleVillain.
* DaddysLittleVillain: After possessing Baby, she wished to follow in William's footsteps as a SerialKiller. This carries over to the novels as well.
* DeathOfAChild: Killed by Baby after approaching her despite her father's warnings.
* TheDragon: Seems to be her primary role in the franchise, as in both the games and novels, she’s always trying to assist her father in achieving his goals.
* DragonInChief: The antagonist of ''Sister Location''.
* ExplainExplainOhCrap: "Where did the other children go?" are the final words she speaks before Baby kills her.
* {{Foil}}: To the Cassette Man’s daughter. Both died when they were children, followed by their souls possessing an animatronic. While the Cassette Man’s daughter wants to "[[MonsterProgenitor help]]" murdered children, Elizabeth wants to follow in her father's footsteps and be a child killer. Interestingly, their fathers also serve as {{Foil}}s to each other.
* TheGhost: She only appears in a minigame, the rest of the time her voice is also heard in between nights. She may have also appeared again as a part of Ennard, having [[ExactWords literally become "the ghost."]]
* GreenEyedMonster: In ''The Fourth Closet'', William is more fixated on Charlie, believing her to be the perfect daughter he wanted. Elizabeth hates and is jealous of Charlie as a result, since she was never perfect in her father's eyes.
* IfICantHaveYou: What she says to Charlie in regards to her father before attacking her in ''The Fourth Closet''.
--> Elizabeth: I know it may sound very childish of me... but if he doesn't want me; then he won't get you either.
* LaserGuidedKarma: While her death was tragic, of course, it could be seen as karma for what her father did.
* ManipulativeBitch: Managed to trick the others into thinking she was Charlie when impersonating her.
* MaybeMagicMaybeMundane: It's unclear as to whether her soul is actually possessing and in control of Baby, or if Baby acts of her own A.I. Evidence can be seen for either possibility. ''Freddy Fazbear's Pizzeria Simulator'' confirms that it's the former, with her expressing her wish to be 'complete' and follow in her 'Daddy's' footsteps of being a serial child murderer.
* MeaningfulAppearance: Her green eyes serve as a {{Foreshadowing}} to TheReveal. Before the ice cream/trapping incident, Circus Baby had blue eyes. However, by the time ''Sister Location'' starts, she has green eyes. While Circus Baby still recognizes Elizabeth as a separate entity, this signifies the fact that her and Elizabeth's consciousnesses are slowly merging, a process that is completed by the time of ''Pizzeria Simulator''.
* MoralityPet: The love that her child-murdering father had for her was his only redeeming quality. Not so much in the novels, though.
* NoNameGiven: Her first name is not revealed in ''Sister Location'', but it is in ''Pizzeria Simulator''.
* PinkMeansFeminine: She's the only female Afton seen, and is shown wearing pink as a human instead of the shades of purple that her father and brother are known for.
* PureIsNotGood: Cassette Guy's final speech suggests that William will be the only one rotting in Hell for what happened. Presumably, this means that part of the reasoning for Elizabeth's evil is a pure-intentioned desire to please her father. That said, she's still DaddysLittleVillain.
* SanitySlippage: The only possible explanation for why she turned evil by the time she became Scrap Baby, deciding to make her father proud.
* TheShapeshifter: In ''The Fourth Closet'', Elizabeth, due to the mechanisms in her robotic body, can switch between three forms; Circus Baby (as seen in SL), a slender, grown up version with a red dress and a nurse outfit, and her impersonation of Charlie.
* SplitPersonality: Implied this in the games when Baby referred to her as another person, despite being possessed by her. This is more apparent in ''The Fourth Closet'' when Elizabeth explains her origin to Jessica, which understandably confuses her.
--> Elizabeth: One night I snuck out of bed to see her. I’d been told not to a hundred times. I pulled the sheet away. She was gleaming bright, beautiful, standing over me. She had happy red cheeks and a lovely red dress. It’s odd, because I remember looking down at the little girl as well. It’s strange seeing through both sets of eyes now. But as I said, one is no more than a data tape, a record of my first capture, my first kill.
* TragicVillain: She died pretty gruesomely when she was killed by Baby, and in ''Sister Location'', all she wanted was to be free. Unfortunately, her [[FaceHeelTurn goals have changed]] to pleasing her [[BigBad father]] in ''Pizzeria Simulator''.
** Retains this in the novels as well. Much like the games, she wants to please her father, though this is because in the novels, William doesn’t truly love Elizabeth, and doesn’t see her as the perfect daughter, even wanting to replace her. Elizabeth is deeply saddened by this and wants to earn her father's affections, which leads to her assisting her father in his experiments, as well as trying to kill Charlie.
* UnwittingInstigatorOfDoom: Her death is what causes William to send Michael to Circus Baby's Entertainment and Rental, which ultimately gets the latter killed.
* UnwittingPawn: If you believe that William employed reverse psychology to tempt Elizabeth into disobeying him, so that she would go see Baby, and eventually possess her after her death.
* VocalDissonance: Averted before the ice cream incident, as she talks like what you'd expect from a preschooler-age English girl. Played straight post-incident, where she uses Circus Baby's adult voice and American accent.
* WellDoneDaughterGirl: In ''The Fourth Closet'', Elizabeth is motivated by her need to gain her father's affection and her reason for wanting to kill Charlie is because William is obsessed with her and not Elizabeth.
* {{Yandere}}: In ''The Fourth Closet'', Elizabeth has become a platonic version for her father, wanting to earn William's affection, and kill Charlie purely because envies her father's obsession with her.
[[/folder]]

[[folder:Michael Afton]]
[[quoteright:168:https://static.tvtropes.org/pmwiki/pub/images/michael_afton_9.png]]
[[caption-width-right:168:[[BackFromTheDead I should be dead...]]]]
[[quoteright:139:https://static.tvtropes.org/pmwiki/pub/images/michael_afton_dead.png]]
[[caption-width-right:139:[[TheUndead ...but I'm not]].]]
->''"Father. [[ArcWords It's me]], Michael."''

->'''Voiced by:''' PJ Heywood

That is to say, William Afton's ''son''. He was tasked by his father to find "her" (presumably his sister) and "put her back together". He succeeded, but died along the way... [[BackFromTheDead kind of]].
----
* AmbiguousSituation:
** His role in any other games is left ambiguous. Is he Mike Schmidt from the first game? Is he the Brother from ''4?'' Do those two have any relation to him at all? It's unclear.
*** [[AllThereInTheManual The official logbook]] confirms that he is ''probably'' Mike Schmidt.
** Does he want to save the kids? He ''is'' aware possession is a thing, but besides that, nothing.
** Does he want to kill William? Besides one line, there's not much things pointing to this.
* AndIMustScream: After Ennard has vacated Michael's body, his soul repossessed his corpse, and is unable to move on to the afterlife.
* AnimalMotifs: While not as immediately obvious as his father, Michael is often associated with [[CunningLikeAFox Foxy]]. He's heavily implied to by the Foxy mask-wearing BigBrotherBully from the fourth game, and artwork in [[AllThereInTheManual The Survival Logbook]] depicts Foxy as a stand-in for the employees. Some of the ''Fazbear Fright'' stories that are allusions to his dynamic to the Crying Child reference Foxy either directly or offhandedly for RuleOfSymbolism. One of the animatronics that made up Ennard, who wore his corpse as a suit, was also a Foxy. Said animatronic line has a tendency to end up the most damaged throughout the games, possibly tying into Michael's RevenantZombie status at the end of ''Sister Location''.
* ArchnemesisDad: Possibly. His father sent him to get his guts pulled out. [[IWillFindYou He has a few questions to ask after this.]]
* TheAtoner: A huge maybe. Michael's goal is finding his father, and what that means is a mystery, it might mean undoing the horrors his father inflicted, by freeing his sister and ultimately salvaging the last active Fazbear animatronics and burning to (re)death with them. If he's the Brother from ''4'', he may also be trying to atone for his DeadlyPrank. He manages to fulfill his mission by the time of ''Pizzeria Simulator''.
* BackFromTheDead: As his hollowed out, repossessed corpse. From his words, even ''he's'' confused on why he's still around and kicking.
* BigBrotherInstinct: The tone of his voice during his speech suggests he has no problem finding (at least the soul of) his sister and putting her back together, and that he's happy she's free... if "her" does mean his sister, that is. The sixth game implies he put her together so he could destroy her and finally grant her peace.
* BigGood: In ''Freddy Fazbear's Pizzeria Simulator'', Molten Freddy and Scrap Baby imply that he is also the protagonist of that game (since both of them recognize the protagonist). Working with someone (identified as "Cassette Man" who is Henry, William's old friend and partner), he seeks out the remaining animatronics by creating a new restaurant, and later Henry burns it, the animatronics (including Elizabeth and William), and Michael down, forever destroying the restaurant chain's reputation [[OverlyLongGag until the VR game]]. Not only that, but it is heavily implied that he is the protagonist of FNAF 1, FNAF 2 (''both'' of them, or at least Fritz Smith since Jeremy Fitzgerald is likely the Bite of '87 survivor), FNAF 3 '''and even''' FNAF 4 (as shown in [[AllThereInTheManual his logbook red-ink drawing of Nightmare]] and the distorted phone call.)
* ButtMonkey: He's '''definitely''' this. The fact that he's heavily implied to be TheUnfavourite and sent to die in his father's place doesn't help either.
* CainAndAbel: If he really is the protagonist of 6, he's the older Abel to Elizabeth's younger Cain.
* CruelAndUnusualDeath: He got scooped out by Ennard, came back to life, then burned to death in a building with no escape, though it would seem that he [[FaceDeathWithDignity embraced]] that last bit.
* DaytimeDramaQueen: You [[HiddenDepths wouldn't think it]], but when not at work, he loves watching TV SoapOpera vampire romance and eating popcorn as he does so.
* DeadpanSnarker: The shred comments he writes about the Fazbear Corporation in the ''Survival Logbook'' paints him as one of these.
* DeathByDisfigurement: Well, technically he ''already'' died, but after getting scooped, his body decays into a thin, bald, noseless purple-skinned mess. He sticks around for one more game and an unknown amount of time in between then and ''Sister Location'', but after that, he goes out with the final animatronics.
* DeathSeeker: ''Freddy Fazbear's Pizzeria Simulator'' suggests he may be one, since he stays with the animatronics to burn. Not that you can blame an undead sack of rotten flesh and organs for that.
-->'''Cassette Man:''' Although there was a way out planned for you, I have a feeling that's not what you want. I have a feeling that you are right where you want to be.
* {{Determinator}}: If he is the true identity of few of the protagonists in the series (if not all of them), then absolutely nothing will stop this fellow as long as his father isn't found (or if he's alive, depending on his motivation). Not over a dozen different animatronics, not scooping, not death, not decomposition, not 30 years, not fire, nothing. ''NOTHING''.
-->'''Michael:''' I'm going to come find you. '''I'm going to come find you'''.
* DistressedDude: He gets captured by Funtime Foxy and forced into an old, decommissioned springlock suit.
* TheDutifulSon: Was this to his father, as he was willing to risk certain death in order to "put her back together" on his dad's demands. However, after that certain death became all too real, he's a little too ticked off to be this anymore...
* EdibleThemeNaming: "Eggs Benedict", his "name" for the majority of the ''Sister Location'', isn't as random a name as it seems; [[https://en.wikipedia.org/wiki/Eggs_Benedict it's a real dish consisting of English muffins and Canadian bacon]]. Also, while it's probably a coincidence, [[http://slakingfool.blogspot.co.uk/2012/03/eggs-michael-at-original-pancake-house.html there's a variation of it]] called "Eggs [[spoiler:Michael]]".
* ForcedToWatch: In Night 3, Baby puts him in a springlock suit and a night later makes him watch the horrifying scene of Ballora being scooped.
* TheHero: He's the protagonist of ''Sister Location'', and strongly implied to be that of ''Freddy Fazbear's Pizzeria Simulator'' (as Molten Freddy/Ennard and Scrap Baby both recognize him). In the latter game, it's him who ultimately undoes the Freddy Fazbear legacy of nightmares by destroying the final animatronics. In fact, the "Lorekeeper" ending and the Logbook suggest that he's the hero of the first game, having applied to the Freddy's location under a false name to undo his father's evil and/or find him.
* HeroicSacrifice: He salvages the remains of every animatronic, puts Baby back together, and even fulfills his promise to find his father again, only for Henry to burn the pizzeria from the sixth game down, Michael staying inside.
* HiddenDepths: [[https://imgur.com/a/SxYkr As shown in the official logbook (using red ink)]], Michael has a talent for drawing stuffs.
* IHaveManyNames: The updated ending of ''Freddy Fazbear's Pizzeria Simulator'' suggests that some, if not all of the previous night guards were actually Michael under various pseudonyms, as part of his extended quest to find William.
* IWillFindYou: Promises to find his father in the final cutscene of ''Sister Location''[='=]s Custom Night. He fulfills this promise in the next game.
* RevenantZombie: A surprisingly classic depiction of this. Regardless of what cybernetics or AppliedPhlebotinum was involved, his single-minded determination keeps him going.
* {{Scapegoat}}: It's implied that his father intended to use their StrongFamilyResemblance to get him killed in his place in the underground facility.
* SelfMadeOrphan: His final lines give off a ''really'' strong implication of this being his goal.[[note]]Whether he's doing it to [[{{Revenge}} get back at his dad for getting him killed]] or [[HeroAntagonist to kill him in his victims' stead]] is left ambiguous. Either way, he burns him, along with every other remaining animatronic, down in the next game.[[/note]]
* StrongFamilyResemblance: Is hinted to have one. Which actually bites him in the ass, as the Circus Baby gang might have mistaken him for his father and scooped him for it. This might also be why the animatronics are hunting him (if the theory that he is the night guard of all games is true), as they might not be able to see a difference between him and William and assume for the worst. Mike and William share a voice actor, so there may be foundation for this despite both being relatively TheFaceless to the player.
* SurprisinglyRealisticOutcome: It's implied by one of the minigames that having no vital organs and being nothing more than a pile of flesh being worn by a robot ended up rotting his body to the point of deformity, which causes his neighbors to hide in fear of his twisted appearance.
* TokenGoodTeammate: So far, he seems to be the only member who hasn't succumbed to evil.
* TranquilFury: His line in the Golden Freddy cutscene conveys a tone of utter menace directed at his father while sounding ''positively bored''.
* TheUnfavourite: William Afton was extremely protective of his daughter, certainly, but the same cannot be said for Michael; it's implied that he sent Michael to die in his place. Given that he might have held Ennard, and by extension, Baby, inside of him for a while, his possible disliking of Michael is (sort of) understandable.
* WhiteSheep: It's suggested he's the protagonist of ''Freddy Fazbear's Pizzeria Simulator'' (as well as ''every other game''), and that, by extension, he's the only non-evil member of the Afton household.
[[/folder]]
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[[caption-width-right:125:ThisWillComeInHandyLater.]]

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[[caption-width-right:125:ThisWillComeInHandyLater.[[caption-width-right:125:SomedayThisWillComeInHandy.]]
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[[caption-width-right:125:Looks [[IncrediblyLamePun handy]].]]

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[[caption-width-right:125:Looks [[IncrediblyLamePun handy]].[[caption-width-right:125:ThisWillComeInHandyLater.]]
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* TheGhost: Gregory almost never encounters any of them in person. Vanessa is an exception.
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A Christmas themed animatronic that only appears in FNAF: AR, Freddy Frostbear is a more icy, and more deadly, version of Freddy Fazbear. He was added to commemorate Christmas 2019. A palette swap of himself, Black Ice Frostbear, was later added to commemorate Christmas 2020.

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A Christmas themed animatronic that only appears in FNAF: AR, ''FNAF: AR'', Freddy Frostbear is a more icy, and more deadly, version of Freddy Fazbear. He was added to commemorate Christmas 2019. A palette swap of himself, Black Ice Frostbear, was later added to commemorate Christmas 2020.



* SomethingCompletelyDifferent: For the first time in the series, the main character does not play as a night guard. Instead, the main character is a performer for the attraction playing the part of one, while making sure nothing catches on fire and checking around the attraction using the cameras. [[ByNoIMeanYes So, exactly like the previous night guards]].[[note]]It might also be that, since the place hasn't opened yet, he's a legitimate night guard until the place opens up.[[/note]] Phone Dude also indicates that the day that the player takes control of him isn't his first day on the job. It's just on the third day that... ''things'' start happening.

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* SomethingCompletelyDifferent: For the first time in the series, the main character does not play as a night guard. Instead, the main character is a performer for the attraction playing the part of one, while making sure nothing catches on fire and checking around the attraction using the cameras. [[ByNoIMeanYes So, exactly like the previous night guards]].[[note]]It might also be that, since the place hasn't opened yet, he's a legitimate night guard until the place opens up.[[/note]] Phone Dude also indicates that the day that the player takes control of him isn't his first day on the job. It's just on the third day that... that… ''things'' start happening.



* AbusiveParents: Though his brother is the one abusing him, his parents' neglect of this drives them straight into this. We don't even see them at his birthday party! [[spoiler:They probably could've stopped the Bite if they had been there]]. And that's to say nothing of the fact that his parents are [[HanlonsRazor either so supremely malicious or so supremely stupid, oblivious, and wrapped up in their own lives]] that they make him spend ''his own birthday'' at a place he's absolutely terrified of despite begging for days not to go. [[spoiler:And that's if you don't consider him to be related to [[BigScrewedUpFamily the Aftons]].]]

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* AbusiveParents: Though his brother is the one abusing him, his parents' neglect of this drives them straight into this. We don't even see them at his birthday party! [[spoiler:They probably could've stopped the Bite if they had been there]]. there.]] And that's to say nothing of the fact that his parents are [[HanlonsRazor either so supremely malicious or so supremely stupid, oblivious, and wrapped up in their own lives]] that they make him spend ''his own birthday'' at a place he's absolutely terrified of despite begging for days not to go. [[spoiler:And that's if you don't consider him to be related to [[BigScrewedUpFamily the Aftons]].]]



* AdultsAreUseless: We see a total of three adults the entire game. One unintentionally terrifies the child while wearing a Fredbear suit, the second is only seen briefly being dressed in the Spring Bonnie suit, and the third [[spoiler: is William Afton, who thankfully has no interaction with the child]]. All of them are seen only on the third day. On the day of the party, there are ''no'' adults around, which the entire reason why [[spoiler:he winds up with the brain damage that may have ultimately killed him]].

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* AdultsAreUseless: We see a total of three adults the entire game. One unintentionally terrifies the child while wearing a Fredbear suit, the second is only seen briefly being dressed in the Spring Bonnie suit, and the third [[spoiler: is [[spoiler:is William Afton, who thankfully has no interaction with the child]]. All of them are seen only on the third day. On the day of the party, there are ''no'' adults around, which the entire reason why [[spoiler:he winds up with the brain damage that may have ultimately killed him]].



* AmbiguousSituation: [[spoiler:As of ''Sister Location'', there's the possibility that the events he possibly went through over the course of the fourth game were actually real and not nightmares in his head as previously assumed, given what's seen in the former game's second and fifth nights. He was initially assumed to be the victim of the Bite of ‘87, before WordOfGod implicitly confirmed that the [=FNAF 4=] incident took place in 1983). On top of that, his father could be [[GreaterScopeVillain William Afton]].]]

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* AmbiguousSituation: [[spoiler:As of ''Sister Location'', there's the possibility that the events he possibly went through over the course of the fourth game were actually real and not nightmares in his head as previously assumed, given what's seen in the former game's second and fifth nights. He was initially assumed to be the victim of the Bite of ‘87, before WordOfGod implicitly confirmed that the [=FNAF 4=] ''[=FNAF 4=]'' incident took place in 1983). On top of that, his father could be [[GreaterScopeVillain William Afton]].]]



* TheFaceless: {{Averted}}. He's on the game's poster, you can see his face in reflections and he'll appear in the endings.

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* TheFaceless: {{Averted}}. He's on the game's poster, you can see his face in reflections reflections, and he'll appear in the endings.



* GoodIsNotSoft: Gregory may be just a kid, but as the Glamrock Animatronics learn the hard way, he has no problem using lethal force. [[spoiler:And as Vanny learns the hard way in one of the endings, this also extends to human targets.]]

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* GoodIsNotSoft: Gregory may be just a kid, but as the Glamrock Animatronics learn the hard way, he has no problem using lethal force.force when he's given a good reason to. [[spoiler:And as Vanny learns the hard way in one of the endings, this also extends to human targets.]]



* HiddenDepths: You wouldn't think it considering Gregory's presumed age, but as stated in another trope, [[spoiler:Gregory knows not only how jumper cables work and how to use them. But also correctly deduces that they could be used to power Freddy's battery in one of the endings. [[MysteriousPast Which only brings in more questions about his childhood for him to be able to know this.]]]]

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* HiddenDepths: You wouldn't think it considering Gregory's presumed age, but as stated in another trope, [[spoiler:Gregory knows not only how jumper cables work and how to use them. But them, but also correctly deduces that they could be used to power Freddy's battery in one of the endings. [[MysteriousPast Which only brings in more questions about his childhood for him to be able to know this.]]]]



** It’s possible he was referring to the cut on Gregory’s cheek, [[JustifiedTrope and as a robot he likely doesn’t have context for how severe any given injury would be on a human]].
* JerkassHasAPoint: While Gregory's ''[[FantasticRacism immense distain]]'' for the Pizzaplex's animatronics is palpable, he is right to not take any chances with them regardless of their former affiliation with Freddy as they have all been [[ReforgedIntoAMinion hacked by a serial killer]] into becoming [[NoNonsenseNemesis relentless predators]] who will stop ''at nothing'' to kill him on sight. And while [[OrganTheft stealing their parts]] might be considered excessively brutal, Gregory faces such astronomical odds for a child his age that any advantage he can give himself for the sake of his own survival [[IDidWhatIHadToDo is entirely justifiable]].

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** It’s possible he was referring to the cut on Gregory’s cheek, [[JustifiedTrope and as a robot robot, he likely doesn’t have context for how severe any given injury would be on a human]].
* JerkassHasAPoint: While Gregory's ''[[FantasticRacism immense distain]]'' disdain]]'' for the Pizzaplex's animatronics is palpable, he is right to not take any chances with them regardless of their former affiliation with Freddy Freddy, as they have all been [[ReforgedIntoAMinion hacked by a serial killer]] into becoming [[NoNonsenseNemesis relentless predators]] who will stop ''at nothing'' to kill him on sight. And while [[OrganTheft stealing their parts]] might be considered excessively brutal, Gregory faces such astronomical odds for a child his age that any advantage he can give himself for the sake of his own survival [[IDidWhatIHadToDo is entirely justifiable]].



* ProtagonistWithoutAPast: Apart from his name we know virtually ''nothing'' about Gregory. It's never revealed where he comes from, where his parents are (if he even ''has'' parents) and how exactly he got kidnapped by Vanny. The game begins InMediasRes, with him already on the run from Vanny, and mutliple characters remark on him having little personal records or even a guest profile, making him as big of a mystery as the Pizzaplex itself. One that is never really resolved, no less. [[spoiler:The one star ending suggests that he may have been [[HomelessHero living on the streets]].]]

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* ProtagonistWithoutAPast: Apart from his name we know virtually ''nothing'' about Gregory. It's never revealed where he comes from, where his parents are (if he even ''has'' parents) parents), and how exactly he got kidnapped by Vanny. The game begins InMediasRes, with him already on the run from Vanny, and mutliple characters remark on him having little personal records or even a guest profile, making him as big of a mystery as the Pizzaplex [=PizzaPlex=] itself. One that is never really resolved, no less. [[spoiler:The one star ending suggests that he may have been [[HomelessHero living on the streets]].]]



* TroublingUnchildhoodBehavior: Gregory sees nothing wrong with the idea of damaging the other three Glamrocks in order to take their upgrades to install into his new friend Freddy, even justifying it by saying they "deserved it" for the trouble they caused them. Keep in mind the Glamrocks are not just lovable mascots gone haywire, but on some level, capable of feeling emotional pain, making it the robotic equivalent of OrganTheft. Not only that, but it's made clear throughout the story that they're very dear to Freddy, who has been steadily forming a bond with Gregory... who has also been lying to him about their demise. [[spoiler:The one-star ending gives a [[HomelessHero possible reason]] for his apparent ruthlessness.]]
* VillainKiller: He [[PayEvilUntoEvil horrificially maims]] the other Glamrock animatronics in his quest to upgrade Glamrock Freddy. [[spoiler: He can also potentially sic the S.T.A.F.F bots on Vanny, making him the only protagonist in the entire series to kill somebody.]]

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* TroublingUnchildhoodBehavior: Gregory sees nothing wrong with the idea of damaging the other three Glamrocks in order to take their upgrades to install into his new friend Freddy, even justifying it by saying they "deserved it" for the trouble they caused them. Keep in mind the Glamrocks are not just lovable mascots gone haywire, but on some level, capable of feeling emotional pain, making it the robotic equivalent of OrganTheft. Not only that, but it's made clear throughout the story that they're very dear to Freddy, who has been steadily forming a bond with Gregory... Gregory… who has also been lying to him about their demise. [[spoiler:The one-star ending gives a [[HomelessHero possible reason]] for his apparent ruthlessness.]]
* VillainKiller: He [[PayEvilUntoEvil horrificially maims]] the other Glamrock animatronics in his quest to upgrade Glamrock Freddy. [[spoiler: He [[spoiler:He can also potentially sic the S.T.A.F.F bots on Vanny, making him the only protagonist in the entire series to kill somebody.]]



* WhatYouAreInTheDark: Near the end of the game, Gregory can either choose to leave at 6:00 a.m. or stay and solve the mystery behind Vanny and the [=PizzaPlex=]. After his nightmarish experience with the animatronics, no one would fault Gregory for deciding to book it then and there. But he also realizes that he's ''far'' from the first kid to be at the mercy of the animatronics and can choose to stay to stop any more disappearances from happening even though he's not at all obligated to do so. [[spoiler:In fact, choosing to leave without Freddy is what leads to the One-Star Ending, which is a BolivianArmyEnding where Vanny pursues Gregory outside of the [=PizzaPlex=] and is implied to kill him.]]

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* WhatYouAreInTheDark: Near the end of the game, Gregory can either choose to leave at 6:00 a.m. or stay and solve the mystery behind Vanny and the [=PizzaPlex=]. After his nightmarish experience with the animatronics, no one would fault Gregory for deciding to book it then and there. But he also realizes that he's ''far'' from the first kid to be at the mercy of the animatronics and can choose to stay to stop any more disappearances from happening happening, even though he's not at all obligated to do so. [[spoiler:In fact, choosing to leave without Freddy is what leads to the One-Star Ending, which is a BolivianArmyEnding where Vanny pursues Gregory outside of the [=PizzaPlex=] and is implied to kill him.]]



Your character's predecessor in the graveyard shift for the first game. He knows that the employee orientation they gave you left out a few things -- okay, a ''lot'' of things -- so he's left you a series of pre-recorded messages that play over the telephone in your office. Just a few pointers to show you the ropes. He returns for the second game, managing to guide you through the first six nights, although he spends just as much time doing that as he does trying to reassure you that all is well in the pizzeria. He (''technically'') returns in the third game, in the form of old audio logs, and appears as an EasterEgg in the fourth game, but doesn't appear after that until ''VideoGame/UltimateCustomNight'' and ''VideoGame/FiveNightsAtFreddysVRHelPWanted''.

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Your character's predecessor in the graveyard shift for the first game. He knows that the employee orientation they gave you left out a few things -- okay, a ''lot'' of things -- so he's left you a series of pre-recorded messages that play over the telephone in your office. Just a few pointers to show you the ropes. He returns for the second game, managing to guide you through the first six nights, although he spends just as much time doing that as he does trying to reassure you that all is well in the pizzeria. He (''technically'') returns in the third game, in the form of old audio logs, and appears as an EasterEgg in the fourth game, but doesn't appear after that until ''VideoGame/UltimateCustomNight'' and ''VideoGame/FiveNightsAtFreddysVRHelPWanted''.



* CasualDangerDialogue: He's recording those messages for you ''during his shifts'' -- which means that he's checking the cameras, manning the doors, and in general keeping himself alive in a horrific and terrifying situation while being totally chill about explaining how to survi-- sorry, get through the night. Nobody's died, after all. That's not what he meant. Even on Night 4, when he ''doesn't'' make it through the night, he's relatively calm when he explains to you that he might not be able to record another message for you because it "hasn't been a good night" for him. Oh, and could you please check the suits in the back room at some point? Thanks.

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* CasualDangerDialogue: He's recording those messages for you ''during his shifts'' -- which means that he's checking the cameras, manning the doors, and in general keeping himself alive in a horrific and terrifying situation while being totally chill about explaining how to survi-- survi— sorry, get through the night. Nobody's died, after all. That's not what he meant. Even on Night 4, when he ''doesn't'' make it through the night, he's relatively calm when he explains to you that he might not be able to record another message for you because it "hasn't been a good night" for him. Oh, and could you please check the suits in the back room at some point? Thanks.



--> '''Phone Guy''': Heh, I love those old characters, did you ever see Foxy the Pirate? Oh wait, hold on... Oh yeah, '''Foxy'''.

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--> '''Phone Guy''': Guy:''' Heh, I love those old characters, did you ever see Foxy the Pirate? Oh wait, hold on... Oh yeah, '''Foxy'''.



* OffscreenMomentOfAwesome: Managed to work a few nights -- or possibly even ''years'' -- and survive.
* OnlyKnownByTheirNickname: You never really get to know his name. At least in the first game; his real name ''might'' have been revealed in the second -- [[spoiler:Fritz Smith]].
* OOCIsSeriousBusiness: His call during Night 6 of the second game has him sound genuinely disturbed and on the verge of tears as he tells Jeremy that "[[spoiler:someone used one of the suits... we had a spare in the back -- [[WhamLine a yellow one]] -- someone ''used'' it...]]". This panic takes on a whole new justification after playing ''Five Nights at Freddy's 3''. [[spoiler:The yellow suits were decommissioned wearable prototypes that were so dangerous that ''[[CorruptCorporateExecutive Fazbear Entertainment]]'' actually went through multiple hoops to ''erase all trace of their existence''. His shock likely wasn't the murder, it's that ''someone found those suits'']], essentially a worst-case scenario for this company. Remember, these are the guys that brush off unexplained brutal murders of their employees.

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* OffscreenMomentOfAwesome: Managed to work a few nights -- or possibly even ''years'' -- and survive.
* OnlyKnownByTheirNickname: You never really get to know his name. At least in the first game; his real name ''might'' have been revealed in the second -- [[spoiler:Fritz Smith]].
* OOCIsSeriousBusiness: His call during Night 6 of the second game has him sound genuinely disturbed and on the verge of tears as he tells Jeremy that "[[spoiler:someone used one of the suits... we had a spare in the back -- [[WhamLine a yellow one]] -- someone ''used'' it...]]". This panic takes on a whole new justification after playing ''Five Nights at Freddy's 3''. [[spoiler:The yellow suits were decommissioned wearable prototypes that were so dangerous that ''[[CorruptCorporateExecutive Fazbear Entertainment]]'' actually went through multiple hoops to ''erase all trace of their existence''. His shock likely wasn't the murder, it's that ''someone found those suits'']], essentially a worst-case scenario for this company. Remember, these are the guys that brush off unexplained brutal murders of their employees.



* BadBoss: It ''starts'' at paying you $120 a week; even though this is "salary pay" for a "part-time job", it works out to ''$4 an hour''. Wanna work [[BrutalBonusLevel the Saturday shift]] for overtime pay? A whopping '''fifty cents''' more. Gets worse in the second game, where it's down to $100.50 a week. And if you don't make it through the night, they'll do everything in their power to keep the police and news media from finding out. The paychecks, at least, turn out to be justified, since they're the United States minimum wages for 1993 and 1987, respectively. Still, minimum wage for a [[HomicideMachines job like this...]]

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* BadBoss: It ''starts'' at paying you $120 a week; even though this is "salary pay" for a "part-time job", it works out to ''$4 an hour''. Wanna work [[BrutalBonusLevel the Saturday shift]] for overtime pay? A whopping '''fifty cents''' more. Gets worse in the second game, where it's down to $100.50 a week. And if you don't make it through the night, they'll do everything in their power to keep the police and news media from finding out. The paychecks, at least, turn out to be justified, since they're the United States minimum wages for 1993 and 1987, respectively. Still, minimum wage for a [[HomicideMachines job like this...]]this…]]



* TheBusCameBack: After chronologically being gone since the events of the first game, Fazbear Entertainment makes their big comeback with the Mega [=PizzaPlex=] in ''Security Breach.'' [[spoiler: They had a convenient location after someone set up a fake one impersonating them, after all.]]

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* TheBusCameBack: After chronologically being gone since the events of the first game, Fazbear Entertainment makes their big comeback with the Mega [=PizzaPlex=] in ''Security Breach.'' [[spoiler: They [[spoiler:They had a convenient location after someone set up a fake one impersonating them, after all.]]



* FatalFlaw: {{Greed}}, of course. Time and time again the biggest thing that brings down the company is it's extreme corner-cutting in the search for profits, resulting in faults and accidents that usually brings their latest establishment down in flames; usually in the literal sense. The robots usually go haywire, sanitation is really not up to code, and, oh yeah, the same serial killer keeps on coming back through their lax security. Even the Pizzaplex, their most successful venture to date, is filled with flaws and corruption abound, which results in its destruction or closing in some endings.

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* FatalFlaw: {{Greed}}, of course. Time and time again the biggest thing that brings down the company is it's its extreme corner-cutting in the search for profits, resulting in faults and accidents that usually brings their latest establishment down in flames; usually in the literal sense. The robots usually go haywire, sanitation is really not up to code, and, oh yeah, the same serial killer keeps on coming back through their lax security. Even the Pizzaplex, Pizza, their most successful venture to date, is filled with flaws and corruption abound, which results in its destruction or closing in some endings.

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* DroneOfDread: An ominous droning sound plays in the background whenever Vanny is on patrol as the rabbit suit killer.



* FauxAffablyEvil: In the teaser trailer, she speaks to Gregory in a polite way despite her true intentions. The gameplay trailer shows her happily skipping while in full costume. Looks like she picked up more than a few things from Afton.

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* FauxAffablyEvil: In the teaser trailer, she speaks to Gregory in a polite way despite her true intentions. The gameplay trailer shows Her default walk cycle as the killer is her happily skipping while in full costume.costume. When she finds Gregory inside the Lost and Found she takes a moment to wave through the window before entering. Looks like she picked up more than a few things from Afton.
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* StylisticSuck: The attraction has intentionally low-quality materials to keep things "Fazbear Authentic".
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** The secret ending depicting Springtrap getting strangled by the mass of tendrils with Funtime Freddy's face on it as the old structure comes down on them leaves nothing to go on for Vanessa's fate. It's possible that with Afton perishing, the bit of his soul that made Vanny in Vanessa is gone and she's free of his Glitchtrap influence, but without her there like in the Golden Ending, there is no way of knowing for sure.


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* GoodIsNotNice: Vanessa is pretty rough when it comes to talking to Gregory and Freddy, however the most she does is lock Gregory in an office (and judging at how they never arrive, her threat about his parents or the police coming is an empty one), and for Freddy, she leaves him in a repair area, in a fixable state. After both these events she's an active enemy, but one that's far less lethal than Vanny (a distinctly seperate personality) or the animatronics she's hacked
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* AnimalMotifs: While not as immediately obvious as his father, Michael is often associated with [[CunningLikeAFox Foxy]]. He's heavily implied to by the Foxy mask-wearing BigBrotherBully from the fourth game, and artwork in [[AllThereInTheManual The Survival Logbook]] depicts Foxy as a stand-in for the employees. Some of the ''Fazbear Fright'' stories that are allusions to his dynamic to the Crying Child reference Foxy either directly or offhandedly for RuleOfSymbolism. One of the animatronics that made up Ennard, who wore his corpse as a suit, was also a Foxy.

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* AnimalMotifs: While not as immediately obvious as his father, Michael is often associated with [[CunningLikeAFox Foxy]]. He's heavily implied to by the Foxy mask-wearing BigBrotherBully from the fourth game, and artwork in [[AllThereInTheManual The Survival Logbook]] depicts Foxy as a stand-in for the employees. Some of the ''Fazbear Fright'' stories that are allusions to his dynamic to the Crying Child reference Foxy either directly or offhandedly for RuleOfSymbolism. One of the animatronics that made up Ennard, who wore his corpse as a suit, was also a Foxy. Said animatronic line has a tendency to end up the most damaged throughout the games, possibly tying into Michael's RevenantZombie status at the end of ''Sister Location''.
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* AnimalMotifs: While not as immediately obvious as his father, Michael is often associated with [[CunningLikeAFox Foxy]]. He's heavily implied to by the Foxy mask-wearing BigBrotherBully from the fourth game, and artwork in [[AllThereInTheManual The Survival Logbook]] depicts Foxy as a stand-in for the employees. Some of the ''Fazbear Fright'' stories that are allusions to his dynamic to the Crying Child reference Foxy either directly or offhandedly for RuleOfSymbolism. One of the animatronics that made up Ennard, who wore his corpse as a suit, was also a Foxy.
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* MaybeMagicMaybeMundane: For the most part, Vanny is a normal human being wearing a rabbit costume like Glitchtrap. Yet for whatever reason, whenever she draws near Gregory, she causes a severe InterfaceScrew, especially as she closes in. Bear in mind that it's not outright stated how she can do this, and Gregory's a normal human child, so it's ambiguous as to what's really happening.
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* YouthfulFreckles: Early teaser artwork showed her with a spattering across her cheeks and nose. While downplayed on her actual character model, they're still visible if you look closely. This further highlights her FaceOfAnAngelMindOfADemon aspects and [[BrainwashedAndCrazy how she got there to begin with]].

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* YouthfulFreckles: Early teaser artwork showed her with a spattering across her cheeks and nose.cheeks. While downplayed on her actual character model, they're still visible if you look closely. This further highlights her FaceOfAnAngelMindOfADemon aspects and [[BrainwashedAndCrazy how she got there to begin with]].
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* YouthfulFreckles: Early teaser artwork showed her with a spattering across her cheeks and nose. While downplayed on her actual character model, they're still visible if you look closely. This further highlights her FaceOfAnAngelMindOfADemon aspects and [[BrainwashedAndCrazy how she got there to begin with]].
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* MulticoloredHair: One of the few hints on her physical appearance under the mask is during the "red flag" emails in ''Special Delivery'', which features the line "I thought your hair looked nice today, the rainbow streaks brightened up the office - and the office is always in desperate need of some brightening!". Later emails elaborate that these are hair extensions.

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* MulticoloredHair: One of the few first hints on her physical appearance under the mask is during a mention in the "red flag" emails in ''Special Delivery'', which features the line "I thought your hair looked nice today, the rainbow streaks brightened up the office - and the office is always in desperate need of some brightening!". Later emails elaborate that these are hair extensions.
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** In the "Dissassemble" Ending, Vanny has complete control of the S.T.A.F.F. bots and effortlessly has them destroy Freddy, but instead of doing the same thing to Gregory, she leaves the control for them casually laying around in her hideout, where Gregory can easily turn the bots against her. Needless to say, she meets her end [[HoistByTheirOwnPetard via the same method]].

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** In the "Dissassemble" "Disassemble" Ending, Vanny has complete control of the S.T.A.F.F. bots and effortlessly has them destroy Freddy, but instead of doing the same thing to Gregory, she leaves the control for them casually laying around in her hideout, where Gregory can easily turn the bots against her. Needless to say, she meets her end [[HoistByTheirOwnPetard via the same method]].
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* ExplainExplainOhCrap: "Where did the other children go?" are the final words she speaks before Baby kills her.
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It's still there in the game if you look closely.


* ColorMotifs: A close look at Vanessa's model in the trailer reveals she painted her nails [[PurpleIsPowerful purple]], further connecting her to William Afton.

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* ColorMotifs: A close look at Vanessa's model in the trailer reveals she painted her nails [[PurpleIsPowerful purple]], further connecting her to William Afton.

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Removed: 759

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* TooDumbToLive: Her own idiocy gets her killed in two endings of ''Security Breach'':
** In the Vanny Ending, Vanny has complete control of the S.T.A.F.F. bots and effortlessly has them destroy Freddy, but instead of doing the same thing to Gregory, she ''leaves the control'' for them casually laying around in her hideout, where Gregory can easily turn the bots against her and she meets her end.
** In the Fire Escape Ending, instead of attempting to leave the burning mall and cut her losses, she makes one last attempt to get Gregory, despite the fact she knows Freddy has been following and protecting him the whole time. As such, it's somewhat unsusrprising that when Freddy sees his friend in danger, he sacrifices himself to kill her and save Gregory.



* VillainousBreakdown: [[spoiler:In one of the endings, Vanny throws up her hands in surrender and lets out a RapidFireNo as the S.T.A.F.F. bots converge on her to "disassemble" her, clearly desperate and terrified. Her pleas fall on deaf ears.]]

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* VillainBall: Her being tossed one gets her killed in two endings of ''Security Breach'':
** In the "Dissassemble" Ending, Vanny has complete control of the S.T.A.F.F. bots and effortlessly has them destroy Freddy, but instead of doing the same thing to Gregory, she leaves the control for them casually laying around in her hideout, where Gregory can easily turn the bots against her. Needless to say, she meets her end [[HoistByTheirOwnPetard via the same method]].
** In the Fire Escape Ending, instead of attempting to leave the burning mall and cut her losses, she makes one last attempt to get Gregory, despite the fact she knows Freddy has been following and protecting him the whole time. As such, it's somewhat unsurprising that when Freddy sees his friend in danger, he sacrifices himself to kill her and save Gregory.
* VillainousBreakdown: [[spoiler:In In one of the endings, Vanny throws up her hands in surrender and lets out a RapidFireNo as the S.T.A.F.F. bots converge on her to "disassemble" her, clearly desperate and terrified. Her pleas fall on deaf ears.]]
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* FairytaleMotif: She's heavily associated with princess imagery, most prominently in the "Princess Quest" minigames. This only serves to highlight the tragedy of [[CorruptTheCutie her situation]], as well as playing a [[NothingNiceAboutSugarAndSpice direct contrast against her villainous actions]].

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* AllThereInTheManual: The spirit's name gets [[AmbiguousSituation possibly]] gets revealed as part of a larger puzzle in the ''Survival Logbook''. Their name might be [[spoiler:Cassidy.]]

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* AllThereInTheManual: The spirit's name gets [[AmbiguousSituation possibly]] gets revealed as part of a larger puzzle in the ''Survival Logbook''. Their name might be [[spoiler:Cassidy.]]


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* CruelAndUnusualDeath: One of the endings in Security Breach has her get dismembered by S.T.A.F.F. Bots in the same way she ordered them to do so to Freddy.


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* RedEyesTakeWarning: Her mask has red eyes.
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*VillainousBreakdown: [[spoiler:In one of the endings, Vanny throws up her hands in surrender and lets out a RapidFireNo as the S.T.A.F.F. bots converge on her to "disassemble" her, clearly desperate and terrified. Her pleas fall on deaf ears.]]
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Let's not make the entries obnoxious or unreasonable in it's demands from its accused, troper.


* NiceJobBreakingItHero: Nice job turning the pizzeria's legacy into one of fear and horror, children. Nice job killing countless guards by [[CruelAndUnusualDeath stuffing them into suits]], children. Nice job (indirectly) turning your killer into an immortal, scary-as-all-hell, bloodthirsty animatronic that's still around after 30 years, children.
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* NoSell: The stun weapons in ''Security Breach'' work by exploiting the animatronics vulnerability to bright light. As such, the flesh and blood Vanny will just be mildly inconvenienced.

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* NoSell: The {{Zigzagged|Trope}} with the stun weapons in ''Security Breach'' work by exploiting the animatronics vulnerability Breach''. Vanessa will react predictably to getting a bright light. As such, the flesh and blood Vanny will light shined in her eyes, but Vanny... she just be mildly inconvenienced.gets mad.
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* NoSell: The stun weapons work by exploiting the animatronics vulnerability to bright light. As such, the flesh and blood Vanny will just become inconvenienced.

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* NoSell: The stun weapons in ''Security Breach'' work by exploiting the animatronics vulnerability to bright light. As such, the flesh and blood Vanny will just become be mildly inconvenienced.

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