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--->'''Sole Survivor''': "Come On, You're a Disembodied Head trapped in a Vault. [[SarcasmMode You've got so much to live for]]!"

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--->'''Sole Survivor''': "Come On, [[DeadpanSnarker You're a Disembodied Head trapped in a Vault. [[SarcasmMode You've got so much to live for]]!"

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* ItsAllAboutMe: [[SarcasmMode Surprisingly]], being a CorruptCorporateExecutive, Bradburton only cared about his personal profits and no-one else. He dismissed employee & guest safety concerns at his theme park, even if they were practical & beneficial, simply because he didn't want to affect his own profits. Similarly, he commissioned Vault-Tec to build for him a Personal Vault just for himself, diverting a lot of funds from the park (Even stating in his journal "Who Cares"), but he never bothered to account for the safety/survival of his employees, [[StupidEvil even when they were vital to his operations]].
* KickTheSonOfABitch: Really, with all the evil and corrupt things he did, being trapped in a jar unable to move for 200 years was definitely some sort of [[LaserGuidedKarma karmic retribution]].

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* ItsAllAboutMe: [[SarcasmMode Surprisingly]], being a CorruptCorporateExecutive, To Everyone's Surprise]], the CorruptCorporateExecutive Bradburton only cared about his personal profits and no-one nothing else. He dismissed employee & guest safety concerns at his theme park, even if when they were practical & beneficial, beneficial in the long run, simply because he didn't want to affect his own profits. Similarly, he commissioned Vault-Tec to build for him a Personal Vault just for himself, diverting a lot of neccesary funds from the park (Even stating in his journal "Who Cares"), but he never bothered to account for the safety/survival of his employees, [[StupidEvil even when they were vital to his operations]].
* KickTheSonOfABitch: Really, with all the evil and corrupt things he did, being trapped in a jar unable to move for 200 years was definitely some sort of [[LaserGuidedKarma karmic retribution]]. The Sole Survivor can even gleefully mock Bradburton for his predicament:
--->'''Sole Survivor''': "Come On, You're a Disembodied Head trapped in a Vault. [[SarcasmMode You've got so much to live for]]!"
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** A Sarcastic Sole-Survivor can mock Bradburton for his shortsightedness:
--->'''Sole Survivor''': "Smart enough to invent Nuka-Cola, but you still fell for that?"
* ItsAllAboutMe: [[SarcasmMode Surprisingly]], being a CorruptCorporateExecutive, Bradburton only cared about his personal profits and no-one else. He dismissed employee & guest safety concerns at his theme park, even if they were practical & beneficial, simply because he didn't want to affect his own profits. Similarly, he commissioned Vault-Tec to build for him a Personal Vault just for himself, diverting a lot of funds from the park (Even stating in his journal "Who Cares"), but he never bothered to account for the safety/survival of his employees, [[StupidEvil even when they were vital to his operations]].
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* DidntThinkThisThrough: His decision to become a Head in a Jar is this. According to the Bradburton's terminal entries behind the machine his head is stuck in, he took great interest in the military's "Life Extension And Prolongation" Program (an experimental program that would keep the human body alive indefinitely), particularly since he saw the writing-on-the-wall that Nuclear War was inevitable. However, the program & machinery could only preserve at most 15lbs of organic material; but Bradburton ''still went ahead with this'', opting to have his head surgically removed to preserve it. Of course, now just a head in a jar, Bradburton had no means to move, communicate with others, or control his systems (like Mr. House can) and was trapped in his vault alone for more than two centuries, forced to only stare at the wall for the entire time.
** Adding to this, Bradburton planned to have an assistant provide for him and help run his business on his behalf as he survived as an immobile severed head. However, he never considered what to do if the assistant ''died'' or would be unable to help him; and its very likely the assistant was killed in the Great Nuclear War that Bradburton expected to happen and was trying to outlive in the first place.

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* WhatTheHellHero: [[spoiler:She'll be pretty angry at you if you kill Bradberton, but she'll come to understand if you tell her that you were putting him out of his misery. However, if you kill him [[ILied after you promised to keep him alive]], she'll immediately try to kill you.]]

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* WhatTheHellHero: [[spoiler:She'll be pretty angry at you if you kill Bradberton, but she'll come to understand if you tell her that you were putting him out of his misery. However, if you kill him [[ILied after you promised to keep him alive]], alive]] in return for her ugly jumpsuit, she'll immediately try to kill you.]]


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* CruelMercy: [[spoiler:An interpretation of letting him continue living trapped in the jar. At least he has Sierra for company.]]
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Bradburton -> Bradberton


* BrainyBrunette: The leading candidate for the smartest person in Nuka-World who isn't yourself or [[spoiler:Bradburton]]. She could have been a candidate for the Institute, Brotherhood, or Followers of the Apocalypse had she not been a CuteAndPsycho raider.

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* BrainyBrunette: The leading candidate for the smartest person in Nuka-World who isn't yourself or [[spoiler:Bradburton]].[[spoiler:Bradberton]]. She could have been a candidate for the Institute, Brotherhood, or Followers of the Apocalypse had she not been a CuteAndPsycho raider.



* GogglesDoSomethingUnusual: Her Cappy Glasses are made to reveal hidden Cappy images throughout the park that contain a password for a contest to meet John-Caleb Bradberton, the creator of Nuka-Cola. She expects that Bradburton is long dead, but figures that his office contains the secret formula for Nuka-Cola.

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* GogglesDoSomethingUnusual: Her Cappy Glasses are made to reveal hidden Cappy images throughout the park that contain a password for a contest to meet John-Caleb Bradberton, the creator of Nuka-Cola. She expects that Bradburton Bradberton is long dead, but figures that his office contains the secret formula for Nuka-Cola.
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* ReasonableAuthorityFigure: Played with: she's easily the least despicable and unpleasant of the three Nuka-World leaders and would much rather do things non-violently as long as she's making money because she's not cruel, just very greedy and hedonistic. However, at the end of the day, she's still just a more cultured and less violent remorseless raider who steps on others to get ahead.
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irrelevant


* TarzanBoy: He's a pretty clear riff on ''Franchise/{{Tarzan}}'': man in a loincloth that was raised by apes. A Sarcastic Sole Survivor lampshades this. Also, this guy's a WalkingShirtlessScene with a massive beard who's huge fan of eyeshadow... wait, are we talking about Cito here, or [[Series/GameOfThrones Khal Drogo?]]

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* TarzanBoy: He's a pretty clear riff on ''Franchise/{{Tarzan}}'': man in a loincloth that was raised by apes. A Sarcastic Sole Survivor lampshades this. Also, this guy's a WalkingShirtlessScene with a massive beard who's huge fan of eyeshadow... wait, are we talking about Cito here, or [[Series/GameOfThrones Khal Drogo?]]eyeshadow.
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I don't think that trope is meant to cover very specific parts of a dlc. Just as a whole.


* BloodierAndGorier: As much as Commonwealth raiders like to string up corpses and leave bloody chunks of flesh lying around, the Disciples make them look ''tame'' by comparison. Their base includes troughs full of human blood, and the many cutting implements and body parts around show that dismemberment is routine for their victims.
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Feels too nattery of an example.


* ManlyFacialHair: He has an impressively trimmed and stylish mustache and beard combo. This becomes a bit humorous when you realize that the leader of the most savage and animalistic faction has some of the most well maintained facial hair. Then again, lots of animals put far more effort into grooming than even the most QuintessentialBritishGentleman, regardless of how savage we humans might find them.

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* ManlyFacialHair: He has Despite how he looks otherwise, he still manages to have an impressively trimmed and stylish mustache and beard combo. This becomes a bit humorous when you realize that the leader of the most savage and animalistic faction has some of the most well maintained facial hair. Then again, lots of animals put far more effort into grooming than even the most QuintessentialBritishGentleman, regardless of how savage we humans might find them.combo.



* SchmuckBait: Invoked. "Welcome to ROBCO Industries (TM) Termlink. If you aren't Mason, and you're reading this, better start running!" But of course, in the final entry, he offers a huge reward to the guy who manages to hack into his terminal.

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* SchmuckBait: Invoked. "Welcome to ROBCO Industries (TM) Termlink. If you aren't Mason, and you're reading this, better start running!" But of course, in In the final entry, he offers a huge reward to the guy who manages to hack into his terminal.
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audience reaction


* NakedPeopleAreFunny: Due to a bug, she'll take off all her clothes [[spoiler:after her shock collar is removed when you kill all the raider gangs.]]
* OutOfFocus: Considering she gives the quest that many players end up taking, [[spoiler:to wipe out the Nuka-World raiders, provided you simply didn't start killing them already]], she doesn't have a big role.

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* NakedPeopleAreFunny: Due to a bug, she'll take off all her clothes [[spoiler:after after her shock collar is removed when if you kill all the raider gangs.]]
gangs.
* OutOfFocus: Considering she gives Outside of giving the quest that many players end up taking, [[spoiler:to wipe out the Nuka-World raiders, provided you simply didn't start killing them already]], Open Season quest, she doesn't have a big role.

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* BayonetYa: Their revolvers are fitted with a bull barrel and their signature blade crudely fixed underneath.



* DarkActionGirl: From the leadership to the grunts, the majority of Disciple membership is female.



* GreenAndMean: Green's their gang color, judging from their armor and rifles, and every single member's a homicidal lunatic.




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* ALighterShadeOfGrey: Compared to the Disciples and the Pack, the Operators are far more sane, civilized, and reasonable. That said, they're still raiders, so mass-slaughter of innocents to get what they want is not out of their wheelhouse.



* ColdSniper: Their rifles are a sniper variant of the Handmade Rifle, and while they're the least bloodthirsty of the three groups, they're still a raider gang through and through.



* ALighterShadeOfGrey: Compared to the Disciples and the Pack, the Operators are far more sane, civilized, and reasonable. That said, they're still raiders, so mass-slaughter of innocents to get what they want is not out of their wheelhouse.
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* BlingBlingBang: Their Handmade Rifles have a polished chrome-like finish, cherry stained furniture, and even some small engravings on the receiver.
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Asskicking Leads To Leadership is the new name of the trope.


* AsskickingEqualsAuthority: Anyone who can defeat their Alpha in battle can take their place as leader of the Pack. When the player meets Mason, they can earn his approval enough to get a unique weapon from him by picking the "aggressive" speech paths where they threaten him and put him in his place.

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* AsskickingEqualsAuthority: AsskickingLeadsToLeadership: Anyone who can defeat their Alpha in battle can take their place as leader of the Pack. When the player meets Mason, they can earn his approval enough to get a unique weapon from him by picking the "aggressive" speech paths where they threaten him and put him in his place.
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* DoNotCallMePaul: One of his announcements has him dismiss rumors that his real name is Russell.


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* NamedAfterTheInjury: In [[MultipleChoicePast one of the backstories]] he tells, he claims his name comes from him bursting all the blood vessels in his eye during a drinking contest.
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->'''Voiced by:''' Keith Szarabajka

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->'''Voiced by:''' Keith Szarabajka
Creator/KeithSzarabajka
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* IsThisThingStillOn: "Here's an announcement from Mags Black: To the Disciple who found a red ribbon on her bunk this morning - you know what you did. As do we. God, she even writes like a... Sorry, mic is still on."
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* DoWrongRight: Part of keeping the peace between the three raider factions is that no killing of each other is allowed, and poking around the bases of the Pack and the Operators turns up notes and terminal entries that makes it clear their leaders are enforcing this rule and their underlings are afraid of retribution for violating it. Not so with Nisha and the Disciples -- she doesn't care at all if they kill one of the other raider gangs, she just demands that if they do it they ''not get caught'', or else Nisha will personally punish them for being stupid and putting the gang at risk.

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* DoWrongRight: Part of keeping the peace between the three raider factions is that no killing of each other is allowed, and poking around the bases of the Pack and the Operators turns up notes and terminal entries that makes it clear their leaders are enforcing this rule and their underlings are afraid of retribution for violating it. Not so with Nisha and the Disciples -- she doesn't care at all if they kill one a member of the other raider gangs, she just demands that if they do it they ''not get caught'', or else Nisha will she'll personally punish them for being stupid and putting the gang at risk.

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* BadPeopleAbuseAnimals: They raise various creatures in cages in their territory, which they use as attack animals, for BeastlyBloodSports or as a source of hides and fur for their gear. Several of their idle chatter conversations begin with one Pack member complaining about a badly behaved animal, and their friend responds with a suggestion like frequent beatings, or grabbing the animal by the ears, growling in their face, and biting their nose.



* PetTheDog: Subverted. They take care of a large number of animals, including dogs, cats, and mole rats. However, their purpose for keeping them around isn't for altruism -- they use them as attack animals and put them in cage fights for their amusement, and the presence of the hides and meat of the same animals around their lair indicates they're eating their pets.


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* BringMyBrownPants: According to one of his announcements, one of the raiders pranked him by convincing N.I.R.A. to stand over him while he slept. That raider, whoever they are, owes him a new mattres.


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* TemptingFate: His announcement welcoming the Sole Survivor as the new Overboss ends with him stating "Can't be any worse than Colter, right?" Given that one of the options for ending the DLC is the Sole Survivor killing the gang leaders and driving them out of the park...
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* PetTheDog: Zigzagged. On the one hand they take care of a large number of dogs and even a few cats. However, they're shown to put the dogs in a cage-fighting arena to pit them against other animals, and it's implied they might skin them the same as other beasts.

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* PetTheDog: Zigzagged. On the one hand they Subverted. They take care of a large number of dogs animals, including dogs, cats, and even a few cats. mole rats. However, their purpose for keeping them around isn't for altruism -- they use them as attack animals and put them in cage fights for their amusement, and the presence of the hides and meat of the same animals around their lair indicates they're shown to put the dogs in a cage-fighting arena to pit them against other animals, and it's implied they might skin them the same as other beasts.eating their pets.
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* DumbassHasAPoint: While he may have been lazy, his decision not to conquer all of Nuka-World may have been a wise one, given the sheer volume of creatures and threats there. He had, what, a couple hundred raiders, versus armies of gator claws, robots, bloodworms, mirelurks, and ghouls? He'd need hundreds, if not thousands, of raiders to take the whole park. Or a OneManArmy like the Sole Survivor.

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* DumbassHasAPoint: While he Gage and the gang leaders regard him as lazy for being content with their control of Nuka-Town and not trying to take over the rest of the park. However, that may have been lazy, his decision not to conquer all for the best: the rest of Nuka-World may have been a wise one, given the sheer volume of creatures and threats there. He had, what, a couple hundred raiders, versus armies of gator claws, robots, is infested with gatorclaws, bloodworms, mirelurks, robots, super mutants, and ghouls? He'd need hundreds, if not thousands, of raiders feral ghouls; it's unlikely that the raider gangs had the numbers or firepower to take over the whole entire park. Or Additionally, aside from Nuka-Town (which is the hub of the park), there's five areas of Nuka-World, so it's not possible to divide up all the territory equally among the three gangs, which would put more strain on their fragile alliance. [[spoiler:And indeed, during Power Play the gang that you've given the least territory to turns against you]]. As the player will find out themselves once they become Overboss, seizing control of Nuka-World is a OneManArmy like ''lot'' of work, and the main reason they succeed where others would probably have failed is because the Sole Survivor.Survivor is a OneManArmy.
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* ScaryImpracticalArmor: A notable aversion -- compared to the other Nuka-World raider gangs, and most raiders in general, the Operators' armor consists of thick metal plates held in place by leather straps to cover the limbs, chest, and stomach, and the metal is in noticeably better condition than metal armor, with less rust and fewer welding marks. In terms of raw stats it's about on-par with heavy combat armor, but weighs a lot more.

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* ScaryImpracticalArmor: A notable aversion -- compared to the other Nuka-World raider gangs, and most raiders in general, the Operators' armor was clearly designed to prioritize protecting the wearer over trying to intimidate their enemies. It consists of thick simple metal plates held in place by leather straps to cover the limbs, chest, and stomach, and the metal is in noticeably better condition than metal armor, with less rust and fewer welding marks. In terms of raw stats it's about on-par with heavy combat armor, but weighs a lot more.

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[[folder:Nisha]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/nisha_fo4.png]]
[[caption-width-right:350:[[labelnote:Nisha without her helmet]]https://static.tvtropes.org/pmwiki/pub/images/nisha_unmasked_fo4.png[[/labelnote]]]]
->'''Voiced by:''' Anjali Bhimani

The bloodthirsty and violent leader of the Disciples, Nisha is at her happiest when she is killing.

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[[folder:Nisha]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/nisha_fo4.png]]
[[caption-width-right:350:[[labelnote:Nisha without her helmet]]https://static.tvtropes.org/pmwiki/pub/images/nisha_unmasked_fo4.png[[/labelnote]]]]
->'''Voiced by:''' Anjali Bhimani

[[folder:As a whole]]

The bloodthirsty Disciples are a raider gang that revel in violence, blood, and violent leader gore. They're based out of Nuka-Land's Fizztop Mountain, which is full of the Disciples, Nisha is at her happiest when she is killing.remains of their kills.



* AxCrazy: The entire faction talks openly about how much they love killing and would prefer to be doing it over talking to you.
* BloodierAndGorier: As much as Commonwealth raiders like to string up corpses and leave bloody chunks of flesh lying around, the Disciples make them look ''tame'' by comparison. Their base includes troughs full of human blood, and the many cutting implements and body parts around show that dismemberment is routine for their victims.
* DoWrongRight: Part of keeping the peace between the three raider factions is that no killing of each other is allowed, and poking around the bases of the Pack and the Operators turns up notes and terminal entries that makes it clear their leaders are enforcing this rule and their underlings are afraid of retribution for violating it. Not so with Nisha and the Disciples -- she doesn't care at all if they kill one of the other raider gangs, she just demands that if they do it they ''not get caught'', or else Nisha will personally punish them for being stupid and putting the gang at risk.
* MalevolentMaskedMen: All of their headgear covers up their face somehow, and they are ''extremely'' malevolent indeed.
* PsychoKnifeNut: Their signature weapon is the Disciples Blade knife, and they're one of the most deranged and violent factions in the franchise.
* SpikesOfVillainy: Several parts of their armor include spikes on them.
[[/folder]]

[[folder:Nisha]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/nisha_fo4.png]]
[[caption-width-right:350:[[labelnote:Nisha without her helmet]]https://static.tvtropes.org/pmwiki/pub/images/nisha_unmasked_fo4.png[[/labelnote]]]]
->'''Voiced by:''' Anjali Bhimani

The bloodthirsty and violent leader of the Disciples, Nisha is at her happiest when she is killing.
----



[[folder:Mason]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/fo4nw_mason.png]]

The animalistic and brutal alpha of the Pack.

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[[folder:Mason]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/fo4nw_mason.png]]

[[folder:As a whole]]

The animalistic Pack are obsessed with animals and brutal alpha keep them as pets, target practice, and a source of materials for armor. They live in the Pack.Bradberton Ampitheater.



* AlphaAndBetaWolves: The leader of the Pack, naturally, bears the title of Alpha.
* AsskickingEqualsAuthority: Anyone who can defeat their Alpha in battle can take their place as leader of the Pack. When the player meets Mason, they can earn his approval enough to get a unique weapon from him by picking the "aggressive" speech paths where they threaten him and put him in his place.
* BatterUp: Their favored melee weapon is the baseball bat -- the ''Nuka-World'' DLC added much more modifications to the weapon over the base game, and the player can find several such modified bats in the Pack's lair.
* BrightIsNotGood: Their equipment features bright colors, particularly purple, yellow, and cyan, but they're still a raider gang who will slice your throat to take your stuff.
* IAmAHumanitarian: Possibly; their base includes scraps of human meat lying about, but always in proximity to animals and their feeding dishes. The direct implication is that they feed human remains to their animals, but there's no assurances that the Pack members themselves don't also indulge.
* NemeanSkinning: They prominently use the hides and bones of animals in their armor. What pieces of their armor don't include actual animal parts are still made up to look like they are. This even extends beyond their armor -- pieces of ''furniture'' around their lair have animal hides draped over them.
* PetTheDog: Zigzagged. On the one hand they take care of a large number of dogs and even a few cats. However, they're shown to put the dogs in a cage-fighting arena to pit them against other animals, and it's implied they might skin them the same as other beasts.
* PsychopathicManchild: They have shades -- public humiliation and shaming of another is a way to earn respect among them, their equipment comes in bright garish colors, and they dress up in ridiculous-looking animal costumes. Their base includes a lot of toys strewn around, and some of their armor pieces even have souvenir toys from the park strapped on.
* ScaryImpracticalArmor: Their outfits include stuffed animals wrapped around their limbs and are prominently made of plastic tubing and pieces of wood and leather, in contrast to the the Disciples or the Operators, who have armor composed of metal that seems much more functional. And that's not even getting into the fact the Pack deliberately styles their armor to look like animals, which can be silly or scary depending on the exact piece. However, in an instance of GameplayAndStorySegregation (since ''Nuka-World'' was the last DLC), their armor offers far better protection than its appearance would suggest, with defenses comparable to combat armor.
[[/folder]]

[[folder:Mason]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/fo4nw_mason.png]]

The animalistic and brutal alpha of the Pack.
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[[folder:Mags Black]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/fallout4_nukaworld_raiders.png]]
->'''Voiced by:''' Creator/LauraPost

The leader of the Operators, a former Upper Stands resident from Diamond City.

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[[folder:Mags Black]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/fallout4_nukaworld_raiders.png]]
->'''Voiced by:''' Creator/LauraPost

[[folder:As a whole]]

The leader of Operators are a raider gang more comparable to an organized crime syndicate in their looks and methods, but are still just as brutal. They reside in Nuka-World's dining establishment, the Operators, a former Upper Stands resident from Diamond City.Parlor.


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* GentlemanThief: Generally give off this vibe, as a group of (relatively speaking for raiders) well-dressed and well-spoken individuals who engage in criminal acts. Underneath the metal plating of their armor, they wear sharp dark dress clothes and bowties.
* ALighterShadeOfGrey: Compared to the Disciples and the Pack, the Operators are far more sane, civilized, and reasonable. That said, they're still raiders, so mass-slaughter of innocents to get what they want is not out of their wheelhouse.
* OnlyInItForTheMoney: Their primary interest in the Nuka-World alliance with the other raider gangs is making money.
* PragmaticVillainy: They have no problem with killing if they have to, but they prefer to get things through non-violent means when possible. This is best demonstrated during the quest "Home Sweet Home" when each of the gang leaders has a custom grenade to aid the Sole Survivor in seizing a Commonwealth settlement; while the Disciples provide a grenade to make the settlers attack each other, and the Pack provides a grenade to lure animals to attack them, the Operators give a gas grenade that makes the settlers more open to persuasion and suggestion, making it easier to pass speech checks with them to take over the area without having to hurt them.
* ScaryImpracticalArmor: A notable aversion -- compared to the other Nuka-World raider gangs, and most raiders in general, the Operators' armor consists of thick metal plates held in place by leather straps to cover the limbs, chest, and stomach, and the metal is in noticeably better condition than metal armor, with less rust and fewer welding marks. In terms of raw stats it's about on-par with heavy combat armor, but weighs a lot more.
* VisionaryVillain: The Disciples and the Pack just see Nuka-World as a good base of operations to live in while they go about the traditional raider lifestyle. The Operators, however, recognize that the place used to be a theme park where travelers would come to waste their money on frivolous entertainment and rigged carnival games. To that end they want to recapture that image so they can rake in the caps, and encourage the Sole Survivor to expand their control of the park and bring power back to its other regions.
[[/folder]]

[[folder:Mags Black]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/fallout4_nukaworld_raiders.png]]
->'''Voiced by:''' Creator/LauraPost

The leader of the Operators, a former Upper Stands resident from Diamond City.
----
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* ComicallySmallBribe: Her offer to give you a Nuka-Cola jumpsuit would perhaps be a little more compelling if it weren't being offered against [[spoiler: access to John-Caleb Bradberton's cache of top-secret chemical weaponry.]]

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* ComicallySmallBribe: Her offer to give you a Nuka-Cola jumpsuit would perhaps be a little more compelling if it weren't being offered against [[spoiler: access [[spoiler:access to John-Caleb Bradberton's cache of top-secret chemical weaponry.]]
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* ComicallySmallBribe: Her offer to give you a Nuka-Cola jumpsuit would perhaps be a little more compelling if it weren't being offered against [[spoiler: access to John-Caleb Bradberton's cache of top-secret chemical weaponry.]]
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Nice Hat is now a disambiguation page.


* NiceHat: Sports a dapper fedora.



* NiceHat: His magician's top hat. Can be looted once he's dead [[spoiler: or he'll give it to the Sole Survivor if he's convinced via a very hard speech check to leave the park peacefully]].



* NiceHat: She wears a baseball cap.



* NiceHat: Her corpse is wearing a western duster outfit when you find it, complete with a snazzy black cowboy hat.
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Up To Eleven is being dewicked.


* SerialKiller: She takes the whole Disciple thing [[UpToEleven up to eleven]], even collecting holotapes of her victims' last moments as souvenirs.

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* SerialKiller: She takes the whole Disciple thing [[UpToEleven up to eleven]], eleven, even collecting holotapes of her victims' last moments as souvenirs.



* {{Squee}}: Given that she's a fanatic Nuka-Cola {{Fangirl}} in Nuka-Cola-themed entertainment park, this shouldn't come as a surprise. Gets turned UpToEleven at the end of her quest when she realizes she's actually talking to [[spoiler:the disembodied but still-living head of John-Caleb Bradberton, Nuka-Cola's inventor himself. Her delirious ecstasy can instantly turn into a massive MoodWhiplash, however, should the player decide to honor Bradberton's wish to let him die. [[BerserkButton She doesn't take it well]].]]

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* {{Squee}}: Given that she's a fanatic Nuka-Cola {{Fangirl}} in Nuka-Cola-themed entertainment park, this shouldn't come as a surprise. Gets turned UpToEleven up to eleven at the end of her quest when she realizes she's actually talking to [[spoiler:the disembodied but still-living head of John-Caleb Bradberton, Nuka-Cola's inventor himself. Her delirious ecstasy can instantly turn into a massive MoodWhiplash, however, should the player decide to honor Bradberton's wish to let him die. [[BerserkButton She doesn't take it well]].]]

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* AntiVillain: In the end, he's just protecting his land and finding a cure for Rachel, and isn't outright villainous like the raiders.

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* AntiVillain: In the end, he's just protecting his land and finding a cure waiting for Rachel, Rachel to return, and isn't outright villainous like the raiders.



* DeathWorld: He turns Kiddie Kingdom into a small version of this by installing toxic sprinklers everywhere that irradiate everything, keeping the feral ghouls energized and destroying all invaders. You'll die of rad poisoning very quickly without protection like some Power Armor. He's also turned the funhouse into a death trap maze and uses the local train as a revolving hazard.
* DidntThinkThisThrough: A rare [[GameplayAndStorySegregation in-game and out-of-game example]], but if you [[spoiler:decide to talk Oswald out of a final confrontation]], you'll be constantly irradiated until you die unless you've got high radiation resistance, are wearing a hazmat suit or power armor, some way to continuously remove radiation (like rank 2 of Solar Powered and/or rank 4 of Ghoulish) or simply a huge amount of HP.

to:

* DeathWorld: He turns Kiddie Kingdom into a small version of this by installing toxic Kingdom's water supply is heavily irradiated, so the sprinklers everywhere that irradiate everything, keeping keep the feral ghouls energized and destroying all poison any invaders. You'll die of rad poisoning very quickly without protection like some Power Armor. He's also turned the funhouse into a death trap maze and uses the local train as a revolving hazard.
* DidntThinkThisThrough: A rare [[GameplayAndStorySegregation in-game and out-of-game example]], but if you [[spoiler:decide to talk Oswald out of a final confrontation]], you'll be constantly irradiated until you die unless you've got high radiation resistance, are wearing a hazmat suit or power armor, some way to continuously remove radiation (like rank 2 of Solar Powered and/or rank 4 of Ghoulish) or simply a huge amount of HP.Ghoulish).



* MaybeMagicMaybeMundane: His take on how his Glowing One's radiation pulse works.

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* MaybeMagicMaybeMundane: His take Muses on how this when he discovers his Glowing One's radiation pulse works.revival abilities as a glowing one. Ultimately, he decides it doesn't matter so long as he can use it to help his people.



* MeaningfulName: Oswald is the oldest sentient resident of Nuka-World, but various attacks and the threat presented by the raiders means he hasn't left Kiddie Kingdom since the war and ultimately plays no part in Nuka-World's fate. [[WesternAnimation/OswaldTheLuckyRabbit His namesake]] was Walt Disney's first big hit, yet was largely forgotten to time until the early 21st century.



* MeaningfulName: Has the same last name as the [[https://en.wikipedia.org/wiki/J._Robert_Oppenheimer scientist]] who was in charge of creating the first atomic bomb.

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* MeaningfulName: NamedAfterSomebodyFamous: Has the same last name as the [[https://en.wikipedia.org/wiki/J._Robert_Oppenheimer scientist]] who was in charge scientist]], lead scientist of creating the Manhattan project. He also gets his first atomic bomb.name from WesternAnimation/OswaldTheLuckyRabbit.

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* BadassMustache: He has an impressively trimmed and stylish mustache and beard combo. This becomes a bit humorous when you realize that the leader of the most savage and animalistic faction has some of the most well maintained facial hair. Then again, lots of animals put far more effort into grooming than even the most QuintessentialBritishGentleman, regardless of how savage we humans might find them.


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* ManlyFacialHair: He has an impressively trimmed and stylish mustache and beard combo. This becomes a bit humorous when you realize that the leader of the most savage and animalistic faction has some of the most well maintained facial hair. Then again, lots of animals put far more effort into grooming than even the most QuintessentialBritishGentleman, regardless of how savage we humans might find them.

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* BadassBeard: Gotta wonder who taught him to style it...



* TarzanBoy: He's a pretty clear riff on ''Franchise/{{Tarzan}}'': man in a loincloth that was raised by apes. A Sarcastic Sole Survivor lampshades this. Also, this guy's a WalkingShirtlessScene with a BadassBeard who's huge fan of eyeshadow... wait, are we talking about Cito here, or [[Series/GameOfThrones Khal Drogo?]]

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* TarzanBoy: He's a pretty clear riff on ''Franchise/{{Tarzan}}'': man in a loincloth that was raised by apes. A Sarcastic Sole Survivor lampshades this. Also, this guy's a WalkingShirtlessScene with a BadassBeard massive beard who's huge fan of eyeshadow... wait, are we talking about Cito here, or [[Series/GameOfThrones Khal Drogo?]]

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