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* {{Adorkable}}: Her absolute squee from being in the park is just as adorable as it is hilarious.



* {{Adorkable}}: Because he was raised by ghoulrillas, he's not used to meeting a lot of people. As a result, the presence of one of the Nuka-World raider gangs makes him a bit shy.


->'''Voiced by:''' Misty Lee




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->'''Voiced by:''' Jan Johns




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->'''Voiced by:''' Sunil Malhotra




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->'''Voiced by:''' Keith Szarabajka

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* BrokenArmorBossBattle: He wears a suit of modified PoweredArmor which is almost impossible to damage. Fortunately, the armor also has a WeaksauceWeakness: a water pistol found in the area before the arena can short circuit its electrical components and allow him to be damaged normally.

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* SmallRoleBigImpact: She (or Preston, depending on circumstances) is the one to officially give the Sole Survivor the quest to kill all of the raiders, which is a pretty big game-changer for the park. All the same, aside from handing out the quest, she plays no further role in the plot.


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* SitcomArchNemesis: He tends to make little digs against the Pack whenever he mentions them in his broadcasts, something he refrains from doing while speaking of the Operators or Disciples.


* WrongGenreSavvy: He seemed to be under the impression that all the gangs would be unfailingly loyal to him because he was the strongest. As it turns out, [[ChronicBackstabbingDisorder that isn't how they roll.]]



* FauxAffablyEvil: She tends to be rather calm and collected, even as she openly threatens to kill the new Overboss if they fail to meet her standards.



* TheOneThingIDontHateAboutYou: She enjoys killing. You enjoy killing. That's pretty much the only thing she likes about you, by the way.

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* TheOneThingIDontHateAboutYou: She enjoys killing. You enjoy killing. That's pretty much the only thing she likes about you, by the way.[[spoiler: If the Disciples are one of the dominant gangs by the end of the questline, she'll warm to the new Overboss, to a degree.]]


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* PragmaticVillainy: Nisha and Mason both immediately start making demands of the new Overboss as soon as they meet, and both openly state their willingness to mutiny if their demands aren't met. Mags, meanwhile, ''doesn't'' openly telegraph any grand plans of betrayal, even though she's every bit as willing to stab the Overboss in the back if things aren't going her way.
* SelfMadeOrphan: Strongly implied, given that she has a holotape for her mother threatening this very thing. And given that there's no Black family to be found by the time the Sole Survivor reaches Diamond City...



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[[caption-width-right:350:[[labelnote:Nisha without her helmet]]https://static.tvtropes.org/pmwiki/pub/images/nisha_unmasked_fo4.png[[/labelnote]]]]




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[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/savoy_fo4.png]]
[[caption-width-right:300:[[labelnote:Savoy without his helmet]]https://static.tvtropes.org/pmwiki/pub/images/savoy_unmasked_fo4.jpg[[/labelnote]]]]




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[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/dixie_fo4_2.jpg]]
[[caption-width-right:300:[[labelnote:Dixie without her helmet]] https://static.tvtropes.org/pmwiki/pub/images/dixie_unmasked_fo4_1.jpg[[/labelnote]]]]







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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/william_black_fo4.png]]



* BrotherSisterTeam: Mags is very hands on and does most of the work, and William just fills in when she can't be everywhere at once.

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* BrotherSisterTeam: Mags is very hands on hands-on and does most of the work, and William just fills in when she can't be everywhere at once.



-->'''Sole Survivor:''' ''(chooses the sarcastic option)'' Actually, I'm really more in this for the soda."
-->'''William:''' Great, another nut-
-->'''Mags:''' ''[[PreemptiveShutUp William.]]''

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-->'''Sole Survivor:''' ''(chooses the sarcastic option)'' Actually, I'm really more in this for the soda."
-->'''William:'''
"\\
'''William:'''
Great, another nut-
-->'''Mags:'''
nut-\\
'''Mags:'''
''[[PreemptiveShutUp William.]]''

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** It's not stated how his smoke bombs work. He appears to literatlly be able to disappear into thin air using them.


* IHaveThisFriend: When he sings a raider-style song about unrequited love, he claims it's ''not'' about him. It's about a friend he has. Even though he starts sounding a little tearful over it all.

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* IHaveThisFriend: When he sings a raider-style song about unrequited love, he claims it's ''not'' about him. It's about a friend he has. [[SuspiciouslySpecificDenial Who is not him]]. Even though he starts sounding a little tearful over it all.


* OlderThanTheyThink: While the idea that a ghoul who received actual magic powers from radiation poisoning might sound absurd to some, there was actually a very similar boss in Fallout 2 that also fought with magic. The only difference was that he was a Super Mutant instead of a ghoul.


* EmotionBomb[=/=]HatePlague: Dixie has managed to find a way to weaponize anger in the form of Fury Grenades. Drop one of these babies in a settlement and watch the settlers tear each other apart until either most of them are killed or the effect wears off.

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* EmotionBomb[=/=]HatePlague: EmotionBomb: Dixie has managed to find a way to weaponize anger in the form of Fury Grenades. Drop one of these babies in a settlement and watch the settlers tear each other apart until either most of them are killed or the effect wears off.



* {{Foil}}: More or less the opposite of Preston Garvey: You tell ''him'' what missions are to be completed in your takeover of the Commonwealth, and he even can give you updates on the overall status of your raider outposts. He even looks kind of like an evil Preston.

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* {{Foil}}: EvilCounterpart: More or less the opposite of Preston Garvey: You tell ''him'' what missions are to be completed in your takeover of the Commonwealth, and he even can give you updates on the overall status of your raider outposts. He even looks ''looks'' kind of like an evil Preston.


* TheVoice: No one knows where heís broadcasting from, so you canít physically see him in game. He is available to be spawned in via console commands, however- and he looks surprisingly generic.

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* TheVoice: No one knows where heís broadcasting from, so you canít physically see him in game. He is available to be spawned in via console commands, however- and he looks surprisingly generic.generic, not even wearing outfits youíd expect a Raider to wear.


-->'''[=RedEye=]:''' I don't know, man, ''can I?'' ''(plays a lick on his guitar)''



-->'''[=RedEye=]:''' I don't know, man, ''can I?'' ''(plays a lick on his guitar)''


* ContinueYourMissionDamnIt: Dawdle while you go through the Gauntlet, and heíll shout at you to go faster.

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* ContinueYourMissionDamnIt: ContinueYourMissionDammit: Dawdle while you go through the Gauntlet, and heíll shout at you to go faster.



* TheGhost: No one knows where heís broadcasting from, so you canít physically see him in game. He is available to be spawned in via console commands, however- and he looks surprisingly generic.



* LargeHamRadio: The man is ''loud''. Not as loud as [[Videogame/Fallout3 Three Dog]], but loud all the same. Given who his voice actor is, this shouldn't be surprising.

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* LargeHamRadio: The man is ''loud''. Not as loud as [[Videogame/Fallout3 [[VideoGame/Fallout3 Three Dog]], but loud all the same. Given who his voice actor is, this shouldn't be surprising.



* TheUnseen: He's never seen at any point by the player. You'll hear him, though. A character model of him does exist in the game, but it's only available through console commands.

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* TheUnseen: He's never seen at any point by the player. You'll hear him, though. A character model of TheVoice: No one knows where heís broadcasting from, so you canít physically see him does exist in the game, but it's only game. He is available through to be spawned in via console commands.commands, however- and he looks surprisingly generic.


* DiscOneFinalBoss: Of Nuka-World. He serves as the last major threat of the first part of the DLC, has a proper boss battle with a unique gimmick and defeating him earns the player control of all three raider gangs. However, the player still has to clear out the park before it can be used as a proper base as well as decide what they actually want to do with Nuka World and its people when the dust settles.

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* DiscOneFinalBoss: Of Nuka-World. He serves as the last major threat of the first part of the DLC, has a proper boss battle with a unique gimmick and defeating him earns the player control of all three raider gangs. However, the player still has to clear out the park before it can be used as a proper base as well as decide what they actually want to do with Nuka World Nuka-World and its people when the dust settles.



* PlasmaCannon: Interestingly, she spawns with a plasma pistol, making her the only Nuka World raider to use an energy weapon.

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* PlasmaCannon: Interestingly, she spawns with a plasma pistol, making her the only Nuka World Nuka-World raider to use an energy weapon.



* OnlyInItForTheMoney: She makes it Nuka-Crystal clear that the Operators only have one intention in mind for controlling Nuka World: To make as many caps as they possibly can.

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* OnlyInItForTheMoney: She makes it Nuka-Crystal clear that the Operators only have one intention in mind for controlling Nuka World: Nuka-World: To make as many caps as they possibly can.



The Nuka-World Informational Robot Assistant. It is a Protectron-like robot made in the shape of a Nuka Cola bottle that was intended as a greeter and information guide for the park. It was eventually reprogrammed by Raiders so that the normally friendly robot suddenly becomes rude at random.

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The Nuka-World Informational Robot Assistant. It is a Protectron-like robot made in the shape of a Nuka Cola Nuka-Cola bottle that was intended as a greeter and information guide for the park. It was eventually reprogrammed by Raiders so that the normally friendly robot suddenly becomes rude at random.



* FetchQuest: Gives you one in the form of park medallions found in vendors throughout Nuka-World. And your reward for braving the radioactive park full of Bloodworms, Gatorclaws, Nukalurks and killer robots? Three bottles of Nuka Cola and a minor amount of exp.

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* FetchQuest: Gives you one in the form of park medallions found in vendors throughout Nuka-World. And your reward for braving the radioactive park full of Bloodworms, Gatorclaws, Nukalurks and killer robots? Three bottles of Nuka Cola Nuka-Cola and a minor amount of exp.



* ActionSurvivor: Somehow, the Nuka Cola fanatic managed to make her way into a theme park turned Raider base of operations. For their part, the raiders simply leave her alone as long as she stays out of their way.

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* ActionSurvivor: Somehow, the Nuka Cola Nuka-Cola fanatic managed to make her way into a theme park turned Raider base of operations. For their part, the raiders simply leave her alone as long as she stays out of their way.



* CloudCuckooLander: As ever, she's utterly obsessed with Nuka-Cola.
* CollectorOfTheStrange: She's come to Nuka-World to collect more stuff for her Nuka Cola collection.

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* CloudCuckooLander: {{Cloudcuckoolander}}: As ever, she's utterly obsessed with Nuka-Cola.
* CollectorOfTheStrange: She's come to Nuka-World to collect more stuff for her Nuka Cola Nuka-Cola collection.



[[folder:Spoiler Character]]
[[quoteright:336:https://static.tvtropes.org/pmwiki/pub/images/fo4nw_john_caleb_bradberton.png]]
!! John-Caleb Bradberton

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[[folder:Spoiler Character]]
[[folder:John-Caleb Bradberton ('''unmarked spoilers''')]]
[[quoteright:336:https://static.tvtropes.org/pmwiki/pub/images/fo4nw_john_caleb_bradberton.png]]
!! John-Caleb Bradberton
png]]



** In "Far Harbor", if you do enough detective work, you'll uncover that Vim Soda was being sabotaged by a Nuka-Cola spy (up to and including using a rocket launcher the day the bombs fell!). Doubtless this was on his orders as well.

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** In "Far Harbor", ''Far Harbor'', if you do enough detective work, you'll uncover that Vim Soda was being sabotaged by a Nuka-Cola spy (up to and including using a rocket launcher the day the bombs fell!). Doubtless this was on his orders as well.



* LastOfHisKind: He's the only non-feral ghoul of the original survivors of Nuka World.

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* LastOfHisKind: He's the only non-feral ghoul of the original survivors of Nuka World.Nuka-World.



* SkippableBoss: You can either kill him or pass a hard speech check or [[spoiler:find Rachel's holotape]], which causes him to leave Nuka World in peace.

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* SkippableBoss: You can either kill him or pass a hard speech check or [[spoiler:find Rachel's holotape]], which causes him to leave Nuka World Nuka-World in peace.



* NiceGuy: Nice enough to not care when you take his stuff, and he even gives you the recipe for Nuka Love.

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* NiceGuy: Nice enough to not care when you take his stuff, and he even gives you the recipe for Nuka Love.Nuka-Love.

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* OlderThanTheyThink: While the idea that a ghoul who received actual magic powers from radiation poisoning might sound absurd to some, there was actually a very similar boss in Fallout 2 that also fought with magic. The only difference was that he was a Super Mutant instead of a ghoul.

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