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* SufficientlyAnalyzedMagic: Infrastuctures used by the God-Machine use occult with the same mastery and approach as they use mundane science; his understanding of how the world works is such that he can actually use both with equal ease.

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* SufficientlyAnalyzedMagic: Infrastuctures used by the God-Machine use occult with the same mastery and approach as they use mundane science; his its understanding of how the world works is such that he it can actually use both with equal ease.



* YouHaveOutlivedYourUsefulness: The God-Machine treats all the people serving him (willingly or not) as tools and resources to be recycled when they no longer serve any use; his Angels typically are dispatched to make new angels after their missions, and the Infrastructures and mortal servants it does not foresees as useful later one the line are similarly eliminated once they have done their job.

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* YouHaveOutlivedYourUsefulness: The God-Machine treats all the people serving him it (willingly or not) as tools and resources to be recycled when they no longer serve any use; his its Angels typically are dispatched to make new angels after their missions, and the Infrastructures and mortal servants it does not foresees as useful later one the line are similarly eliminated once they have done their job.
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* BigBad: Most Demons see it as this, with the obvious exception of the Integrators. Regardless of the truth, he ''is'' the force you are most likely to oppose in a Demon chronicle.

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* BigBad: Most Demons see it as this, with the obvious exception of the Integrators. Regardless of the truth, he it ''is'' the force you are most likely to oppose in a Demon chronicle.



* KnowWhenToFoldEm: This is frankly the best victory you can hope against it. If you prove too much trouble to kill, but haven't caused enough to make it feel actually threatened, the God-Machine will decide you are not worth the resources and move on to a different way to get what he wants.

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* KnowWhenToFoldEm: This is frankly the best victory you can hope against it. If you prove too much trouble to kill, but haven't caused enough to make it feel actually threatened, the God-Machine will decide you are not worth the resources and move on to a different way to get what he it wants.

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* AchillesHeel: Just like [[TabletopGame/WerewolfTheForsaken Spirits]] and [[TabletopGame/GeistTheSinEaters Ghosts]], each Angels suffers a Ban (an attitude he is forced to follow) and a Bane (a substance or object he is vulnerable to).

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* AchillesHeel: Just like [[TabletopGame/WerewolfTheForsaken Spirits]] and [[TabletopGame/GeistTheSinEaters Ghosts]], each Angels suffers a Ban (an attitude he is forced to follow) and a Bane (a substance or object he is vulnerable to). Theirs usually are based on the specific role they are supposed to take or the task they are intended to accomplish.



* MechanicalAbomination: Since they are essentially the same type of creature than Demons, Angels ''are'' essentially highly advanced machines created to serve the God-Machine.

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* MechanicalAbomination: Since they are essentially the same type of creature than Demons, Angels ''are'' essentially highly advanced machines created to serve the God-Machine.God-Machine, using Essence as fuel.



* OurAngelsAreDifferent: Just like Demons, they are basically sentient computer programs sent by the God-Machine to accomplish missions for him in the physical world, and their appearance can be pretty much everything, ranging from the classic WingedHumanoid look to flat-out {{Eldritch Abomination}}s. While they are theoretically created with free will, the God-Machine program them with only the information they need for their mission, and a state of mind where they think disobeying him is unthinkable; any Angel who grows out of this Falls and becomes a Demon. And the God-Machine typically has them dispatched and recycled once they have accomplished their missions, though particularly powerful or skilled ones might be kept in stasis for later uses.
* PoweredByAForsakenChild: One of the primary ways Angels can recover Essence is by having God-Machine cultists sacrifice objects, animals or people to them. While the quantity of Essence produced is based on the Resources value for objects and animals, it's based on ''Integrity'' for human sacrifices- meaning they recover more essence when you sacrifice ''good'' people to them.



* OurAngelsAreDifferent: Just like Demons, they are basically sentient computer programs sent by the God-Machine to accomplish missions for him in the physical world. While they are theoretically created with free will, the God-Machine program them with only the information they need for their mission, and a state of mind where they think disobeying him is unthinkable; any Angel who grows out of this Falls and becomes a Demon. And the God-Machine typically has them dispatched and recycled once they have accomplished their missions, though particularly powerful or skilled ones might be kept in stasis for later uses.

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* OurAngelsAreDifferent: Just like Demons, they are basically sentient computer programs sent by the God-Machine to accomplish missions for him in the physical world. While they are theoretically created with free will, the God-Machine program them with only the information they need for their mission, and a state of mind where they think disobeying him is unthinkable; any Angel who grows out of this Falls and becomes a Demon. And the God-Machine typically has them dispatched and recycled once they have accomplished their missions, though particularly powerful or skilled ones might be kept in stasis for later uses.

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* MagicFromTechnology: The source of most of its powers; while the God-Machine cannot actually break the laws of physics of its own, its knowledge of science and occult is so developed it can, with the proper Infrastructures, [[{{Magitek}} combine Magic and Technology]] to get results that both modern-day science ''and'' the various supernaturals of the setting would consider impossible.

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* MagicFromTechnology: The source of most of its powers; while the God-Machine cannot actually break the laws of physics of its own, its knowledge of science and occult [[SufficientlyAnalyzedMagic occult]] is so developed it can, with the proper Infrastructures, [[{{Magitek}} combine Magic and Technology]] to get results that both modern-day science ''and'' the various supernaturals of the setting would consider impossible.


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* SufficientlyAnalyzedMagic: Infrastuctures used by the God-Machine use occult with the same mastery and approach as they use mundane science; his understanding of how the world works is such that he can actually use both with equal ease.
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* MechanicalAbomination: What they actually are behind their Covers-- mechanical creatures so ridiculously advanced they are beyond human comprehension.


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* MechanicalAbomination: Since they are essentially the same type of creature than Demons, Angels ''are'' essentially highly advanced machines created to serve the God-Machine.
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* BadIsGoodAndGoodIsBad: Played with; Demons treat as Virtues what humans see as Vices and vice-versa, but not because they have reversed morality; [[BlueAndOrangeMorality they just judge their Vices and Virtues on different principles]]; to them, acts of atruism are signs of a FatalFlaw because it sabotages their own work for a quick feel-good act, while acts of selfishness bring them closer to humanity and give them more of an identity.

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* BadIsGoodAndGoodIsBad: Played with; with and downplayed; Demons treat as can have Virtues what humans see view as Vices Vices, and vice-versa, vice versa. but not because they have reversed morality; [[BlueAndOrangeMorality they just judge their Vices and Virtues on different principles]]; to them, acts of atruism are signs of a FatalFlaw because it sabotages their own work for a quick feel-good act, while acts of selfishness bring them closer to humanity and give them more of an identity.identity. More importantly, they still work as human Vices, ie Willpower is only gained if said Virtue as Vice is indulged at the expense of another, while Vice as Virtue gains Willpower if upheld at the expense of the self.
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* MeaningfulName: The God-Machine is often abbreviated G-M or GM. Fitting, as the [[GameMaster GM]] is ThePowersThatBe in charge of the entire setting.[[note]]Granted, [=WoD=] refers their GM as Storyteller, but the point stands.[[/note]]

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* DeusEstMachina: What the God-Machine essentially is-- a gigantic, highly advanced machine operating on such levels it might as well be God.



* DeusEstMachina: What the God-Machine essentially is-- a gigantic, highly advanced machine operating on such levels it might as well be God.

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* DeusEstMachina: What GreaterScopeVillain: It is the God-Machine essentially is-- a gigantic, highly advanced machine operating on such levels BigBad for this gameline, but considering its influence spans the entire universe and it might as well be God. is not above manipulating other supernaturals and mortals for its own agenda, it becomes the ''de facto'' GreaterScopeVillain of the setting at large.
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Builders and organizers, taking elements to turn them into new ones. They were in charge of collecting resources and materials for the God-Machine, as well as creating the Infrastructures he needed.

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Builders and organizers, taking elements to turn them into new ones. They were in charge of collecting and transporting resources and materials for the God-Machine, as well as creating the Infrastructures he needed.



* WorkerUnit: Non-video game version, but this was essentially their functions as Angels -- they were in charge of collecting resources and building Infrastructures. Unlike the video game equivalent however, they aren't necessarly harmless in combat.

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* WorkerUnit: Non-video game version, but this was essentially their functions as Angels -- they were in charge of collecting resources and building Infrastructures. Unlike the video game equivalent however, they aren't necessarly harmless in combat.
combat; after all, some of them were in charge of collecting HumanResources or "cleaning" areas from Ghost and Spirits.
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* LoadBearingBoss: [[InvertedTrope Inverted]]; Angels can only maintain themselves and use their full powers in the Infrastructures they are associated to; as a result, while killing an Angel won't necessarly destroy its Infrastructure, destroying the Infrastructure will considerably cripple its Angel, and might even cause it to fall dormant eventually.
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* NinjaPirateRobotZombie: The Unchained are, to put it bluntly, Demonic cybernetic spies.

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* DoubleMeaning: Weaponized; the Mundane Embeds they have affinity for allow them to exploit the multiple meanings in each word or expression to their advantage, clouding to people the meaning that is actually relevant.



* StealthExpert: They specialize in the Mundane Embeds, which focus on concealment and increasing their ability to go unnoticed.
* WorkerUnit: Non-video game version, but this was essentially their functions as Angels -- they were in charge of collecting resources and building Infrastructures.

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* StealthExpert: They specialize All demons are good spies and infiltrators, but Psychopomps in the specific are good at it, since Mundane Embeds, which focus on concealment and increasing their ability Embeds make it really easy for them to go by unnoticed.
* WorkerUnit: Non-video game version, but this was essentially their functions as Angels -- they were in charge of collecting resources and building Infrastructures.
Infrastructures. Unlike the video game equivalent however, they aren't necessarly harmless in combat.
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* Humanshifting: Starting with Primum 2, a Demon becomes capable of having multiple Covers, allowing him to have multiple identities to switch between.

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* Humanshifting: {{Humanshifting}}: Starting with Primum 2, a Demon becomes capable of having multiple Covers, allowing him to have multiple identities to switch between.
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* CosmicEntity: An entity so large and powerful it covers entire planets, universes and dimensions, who really is more of an ecosystem than an actual person and cares very little for the life it affects.
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* BadIsGoodAndGoodIsBad: Played with; Demons treat as Virtues what humans see as Vices and vice-versa, but not because they have reversed morality; they just judge their Vices and Virtues based on how much it helps them escape the God-Machine rather than on altruism and selfishness.

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* BadIsGoodAndGoodIsBad: Played with; Demons treat as Virtues what humans see as Vices and vice-versa, but not because they have reversed morality; [[BlueAndOrangeMorality they just judge their Vices and Virtues based on how much different principles]]; to them, acts of atruism are signs of a FatalFlaw because it helps sabotages their own work for a quick feel-good act, while acts of selfishness bring them escape the God-Machine rather than on altruism closer to humanity and selfishness.give them more of an identity.
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* BadIsGoodAndGoodIsBad: Played with; Demons treat as Virtues what humans see as Vices and vice-versa, but not because they have reversed morality; they just judge their Vices and Virtues based on how much it helps them escape the God-Machine rather than on altruism and selfishness.
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* ImplacableMan: Not only are Angels very hard to truly kill thanks to their ResurrectiveImmortality, many of them aren't even designed with the ability to ''understand'' what giving up means.


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* ResurrectiveImmortality: Just like Spirits and Ghosts, Angels can only truly be destroyed if they lose all Corpus ''and'' all Essence; having even a single remaining point in either trait will allow them to fall into hibernation instead, which they will awaken from unless you somehow get into Twilight to kill them.
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* CorruptCorporateExecutive: A frequent position they take, using their abilities to make money and become rich, influent people.


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* ScrewTheRulesIHaveConnections: Their Agenda Condition allows them to use their various connections and influences to help them.

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* TheHedonist: They typically are trying to find pleasure and fulfillment in their life as Demons.

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* TheHedonist: They have a reputation as this, since they typically are trying to find pleasure and fulfillment in their life as Demons.Demons. The stereotype isn't always true, however.
* ManipulativeBastard: They are well-known for this; many of them prefer to manipulate other people into doing things for them rather than getting their hands dirty.




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* WithGreatPowerComesGreatPerks: They decided that now that they were free to purchase whatever goal they wanted with their abilities rather than serve the God-Machine, they might as well use them to purchase pleasure and make their life more comfortable.

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* ScrewTheRulesIHaveConnection: Their biggest asset. Most Inquisitors have entire networks of contacts and semi-trusted allies they use to their own ends.

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* ScrewTheRulesIHaveConnection: ScrewTheRulesIHaveConnections: Their biggest asset. Most Inquisitors have entire networks of contacts and semi-trusted allies they use to their own ends.


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* HijackingCthulhu: The vast majority of them would like to somehow take over the God-Machine, reprogram it into something closer to human morality, and ''then'' give up control to return to angelhood.


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* DidYouJustPunchOutCthulhu: The only Agenda who explicitly make this their endgoal. All Demons are to some extent enemies of the God-Machine, but Integrators would rather join it back or redeem it, Inquisitors are too pessimistic to believe it can actually be defeated, and Tempters would rather build their own Hell away from it.
* ForceAndFinesse: Overall, while Saboteurs in general do wish to hurt the God-Machine, they are divided between those who just want to attack it directly with quick, brutal attacks, and those who prefer a more subtle approach of infiltration and political actions to destroy its Infrastructures from behind.
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* ConspiracyTheorist: They have a reputation of being this, seeing enemies everywhere to the point they won't share informations other might really need. Their Agenda Condition focuses on allowing them to make connections between threads to figure out the big picture.
* CrazyPrepared: Because of their inclination for paranoia, Inquisitors tend to be prepared for ''everything'' if they can.


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* ProperlyParanoid: ''All'' Demons are this trope to an extent thanks to the God-Machine agents being everywhere, but Inquisitors have a reputation of being this even in the eyes of their peers. To them, ''anything'' could be a trap, and they rarely give their full trust to anyone..
* ScrewTheRulesIHaveConnection: Their biggest asset. Most Inquisitors have entire networks of contacts and semi-trusted allies they use to their own ends.
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* NoBiologicalSex: Demons in their true form are mostly machines, and as such lack a gender. Their Cover, however, most definitely have one, and can reproduce just fine.


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* NoBiologicalSex: Just like Demons, Angels have no biological gender in their natural form, being mostly cybernetic beings built by the God-Machine.


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[[/folder]]


!Others
[[folder:Stigmatics]]
Humans who, for various reasons, ended up witnessing part of the God-Machine (usually an Infrastructure or an angel) and didn't look away. Some are accidental, while other were willingly created by the God-Machine as part of its design. While still humans, the experience changes them, granting them a glitch-like mark, the ability to sense anything related to the God-Machine, and sometimes supernatural abilities. This makes them potentially valuable allies for Demons-- as long as they haven't already been recruited by the enemy.
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* PsychicPowers: It's rather common for them to develop psychic-like powers.
* RedRightHand: All of them have a strange brand or tell similar to the Demons' glitches betraying their nature. Unlike Demons, however, they are mostly humans, and the mark ''isn't'' temporary.
* TouchedByVorlons: They are created by entering in contact with the God-Machines.
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* {{Omniglot}}: Demons are automatically fluent in ''any'' language still in use, including both the ones from real-life (spanish, english, french) and the fictional ones (such as [[TabletopGame/WerewolfTheForsaken the First Tongue]]).
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* AchillesHeel: Just like [[TabletopGame/WerewolfTheForsaken Spirits]] and [[TabletopGame/GeistTheSinEaters Ghosts]], each Angels suffers a Ban (an attitude he is forced to follow) and a Bane (a substance or object he is vulnerable to).
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* HellSeeker: The Unchained understand the concept of Hell as a place or state of alienation from God. Since the only God they know is the God-Machine, they see that as a good thing, and as such actively seek to find Hell.


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* IgnoranceIsBliss: A frequent motivation for their Fall; many of them spend their entire existence lying to humans for the God-Machine, only to eventually find out ''they'' were lied to by him just as much as everyone else.


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* InMysteriousWays: [[{{Deconstruction}} Deconstructed]]; one of the primary reasons Angels Fall and become Demons is because they are unable to make any sense of what the God-Machine orders them, since even ''they'' aren't given the full informations.

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