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** He apparently has knowledge of the Light World to the extent of knowing the layout of Kris's school and the contents of specific rooms in it, while also being aware of how Darkners ([[AmbiguousSituation apparently]]) exist within the Light World as inanimate objects, but ''how'' he's privy to all of this isn't clear, either.
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this is all the exact opposite of "meaningful"


* MeaningfulName: "Susie" is an anagram for "issue," [[IronicName whereas the name itself is a variation of Susan, which means "graceful lily", something Susie averts until late into Chapter 1]].
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* {{Orekko}}: In the Japanese localization, she uses the pronoun "ore", which is considered even more masculine than the usual {{tomboy}} pronoun of "boku".

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* {{Orekko}}: OreOnna: In the Japanese localization, she uses the pronoun "ore", which is considered even more masculine than the usual {{tomboy}} pronoun of "boku".

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* {{Bokukko}}: In the Japanese localization, she uses the pronoun "ore", which is considered even more masculine than the usual {{tomboy}} pronoun of "boku".


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* {{Orekko}}: In the Japanese localization, she uses the pronoun "ore", which is considered even more masculine than the usual {{tomboy}} pronoun of "boku".
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* BecauseYouWereNiceToMe: Chapter 2 reveals that despite having been a bully in the past, Susie never went after Noelle for this reason, with Noelle having offered her a pencil on her first day and Susie deciding to spare her.
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* AntiHero: She's very fond of violence as a first resort (to the point the player is advised to warn enemies in advance that she'll attack regardless of what you say), and [[HeelFaceRevolvingDoor switches sides three times]] due to the fact that she doesn't like to follow orders, but she ends up [[CharacterDevelopment mellowing out]] as Chapter 1 goes on.
* AttackOfThe50FootWhatever: Susie ''loves'' [[{{Kaiju}} giant monster]] movies.

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* AntiHero: She's very fond of violence as a first resort (to the point the player is advised to warn enemies in advance that she'll attack regardless of what you say), and [[HeelFaceRevolvingDoor switches sides three times]] due to the fact that she doesn't like to follow orders, but she ends up [[CharacterDevelopment mellowing out]] as Chapter 1 goes on.
on. She's incredibly violent and impulsive even after her HeelFaceTurn; she's just much more willing to be a team player.
* AttackOfThe50FootWhatever: Susie ''loves'' [[{{Kaiju}} giant monster]] movies. She ends up wanting to watch a 12-hour monster movie marathon with Kris at the end of Chapter 2.



* BlindingBangs: Her eyes are usually concealed by her bangs with exceptions for surprised and amused sprites until her HeelFaceTurn is cemented near the end of Chapter 1, where they shift to PeekABangs. In the epilogue for Chapter 2 they briefly shift back to covering her eyes when she's confronting Snowy and Monster Kid for mocking Kris.

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* BlindingBangs: Her eyes are usually concealed by her bangs with exceptions for surprised and amused sprites until her HeelFaceTurn is cemented near the end of Chapter 1, where they shift to PeekABangs. In the epilogue for Chapter 2 2, they briefly shift back to covering her eyes when she's confronting Snowy and Monster Kid for mocking Kris.someone or intentionally trying to be intimidating.



* DualBoss: After her FaceHeelTurn, she is fought in the forest along with Lancer.

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* DualBoss: After her FaceHeelTurn, she is fought in the forest along with Lancer.Lancer, whom you must fight with Kris and Ralsei.



* KamehameHadoken: In Chapter 2, she gets Ralsei to teach her healing magic, when, in Susie fashion, she uses to attack people with a healing projectile, doing the classic ''Street Fighter'' while doing so. Unfourtunately, her projectile is less like Ryu's Hadoken and more like ''[[JokeCharacter Dan's]]'' Gadoken, being incredibly slow-moving, short-ranged, and not really that effective or efficent.

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* KamehameHadoken: In Chapter 2, she gets Ralsei to teach her healing magic, when, in Susie fashion, she uses to attack people with a healing projectile, doing the classic ''Street Fighter'' while doing so. Unfourtunately, her projectile is less like Ryu's Hadoken and more like ''[[JokeCharacter Dan's]]'' Gadoken, being incredibly slow-moving, short-ranged, and not really that effective or efficent.efficient.
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* ShipTease: He gets a little bit of it with Kris. In Chapter 1, he blushes every time Kris does something nice or shows him affection, like hugging him during the tutorial. In Chapter 2, the swan boat ride is framed almost like a TunnelOfLove, and Kris can say that "it's good that Ralsei is Ralsei"; their words cause Ralsei to stammer quite a bit. Giving Ralsei the present from a bottle-throwing booth also has Ralsei choke back his words somewhat, again while blushing.

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* ShipTease: He gets a little bit of it with Kris. In Chapter 1, he blushes every time Kris does something nice or shows him affection, like hugging him during the tutorial. In Chapter 2, the swan boat ride is framed almost like a TunnelOfLove, and Kris can say that "it's good that Ralsei is Ralsei"; their words cause Ralsei to stammer quite a bit. Giving Ralsei the present from a bottle-throwing booth also has Ralsei choke back his words somewhat, again while blushing. The swan boat segment is especially telling since, while it's not blatantly romantic, it gets juxtaposed in-game with Susie's rescue of Noelle which ''is'' more obviously romantic.

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* BigEater: Her EstablishingCharacterMoment involves her chomping down the chalk intended for the classroom. In the Dark World, she eats the Top Chef's cake, a ''pinecone'', and Lancer's mysterious tree-salsa. Nearly all of her FlavorText when she's given food has her complaining about the portion size or demanding more. And then there's [[NoodleIncident whatever got her banned from Free Ham Sandwich day]]...
** In Cyber World, when you are each riding in teacups at Queen's castle, tea will pour down into the cups. Kris and Ralsei get drenches and their cups filled to the brim. Susie justs opens her mouth and has the tea pour directly into her mouth, not spilling a single drop.

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* BigEater: BigEater:
**
Her EstablishingCharacterMoment involves her chomping down the chalk intended for the classroom. classroom.
**
In the Dark World, Card Kingdom, she eats the Top Chef's cake, a ''pinecone'', pinecone, and Lancer's mysterious tree-salsa. tree-salsa.
**
Nearly all of her FlavorText when she's given food has her complaining about the portion size or demanding more. And then there's [[NoodleIncident whatever got her banned more.
** When exploring Ralsei's castle, he will prepare a cake
from Free Ham Sandwich day]]...
his cauldron if you interact with it. Susie tilts her head up and eats the whole thing, which Ralsei prepared for them to share. Interacting with the cauldron again prompts her into asking for another.
** In Cyber World, when you are each riding in teacups at Queen's castle, tea will pour down into the cups. Kris and Ralsei get drenches drenched and their cups almost filled to the brim. Susie justs opens her mouth and has the tea pour directly into her mouth, not spilling a single drop.drop.
** And then there's [[NoodleIncident whatever got her banned from Free Ham Sandwich day]]...



** It's implied that she holds respect for Toriel, as Susie mentions that Kris "[has] a good mother", and that "it would be a shame to make her bury her child". It's part of the reason as to why she didn't kill Kris at the start.

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** It's implied that she holds respect for Toriel, as Susie mentions that Kris "[has] a good mother", and that "it would be a shame to make her bury her child". It's part of the reason as Chapter 2 follows up on this by having Susie show genuine respect when directly talking to why she didn't kill Kris at the start.Toriel while baking a pie with her.



* MagicallyIneptFighter: PlayedWith. Susie knows only one magic, Rude Buster, which isn't applicable to pacifist play and has a high TP cost that doesn't usually justify using it unless you're using it to specifically avoid wasting TP by hitting its maximum. On the other hand, if you're able to consistently graze bullets without getting hit enough to need Ralsei's heal prayer, Rude Buster suddenly becomes [[DifficultButAwesome a fantastic source of damage output]]. She does learn some healing magic partway through Chapter 2, but it costs 100% of your TP and heals only 2 health.

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* MagicallyIneptFighter: PlayedWith. Susie knows PlayedWith.
** During of Chapter 1, Susie's
only one magic, spell is Rude Buster, which isn't applicable to pacifist play and has a high TP cost that doesn't usually justify using it unless you're using it to specifically avoid wasting TP by hitting its maximum. On the other hand, if you're able to consistently graze bullets without getting hit enough to need Ralsei's heal prayer, Rude Buster suddenly becomes [[DifficultButAwesome a fantastic source of damage output]]. output]].
**
She does learn some healing magic partway through Chapter 2, but it more closely resembles a joke than any sort of strategic capability. It costs 100% of your TP and heals only 2 health.a pithy single-digit amount of health, as low as 2.



* SquishyWizard: Ralsei's Magic is varied and versatile, but he has the lowest HP and physical attack.

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* SquishyWizard: Ralsei's Magic is varied and versatile, from healing the party to removing tired enemies from the fight, but he has the lowest HP and physical attack.

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* AmbiguousInnocence: While his intentions seem good, it's never fully clear just how much Ralsei knows about the world or where his allegiances lie, and he seems especially interested in making sure Kris never dwells too much on the more disturbing parts of the Dark World. Chapter 2's Genocide route also confirms that he's aware that the player is influencing Kris through their SOUL, and deliberately sends us away so that he and Kris can collude on something that's still unknown.

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* AmbiguousInnocence: AmbiguousInnocence:
**
While his intentions seem good, it's never fully clear just how much Ralsei knows about the world or where his allegiances lie, and he seems especially interested in making sure Kris never dwells too much on the more disturbing parts of the Dark World. Chapter 2's Genocide route also confirms that he's aware that the player is influencing Kris through their SOUL, and deliberately sends us away so that he and Kris can collude on something that's still unknown.unknown.
** Also in Chapter 2's Genocide route, we don't get to see Susie and Noelle's conversation save that Susie comes out very flustered. A concerned Ralsei suggests the ''normal'' outcome was what went down and he's not thrilled when Susie refuses to elaborate... which implies Ralsei knows how the "Script" is supposed to go and is very concerned that Noelle's corruption has thrown it off.
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* BlindingBangs: Her eyes are usually concealed by her bangs with exceptions for surprised and amused sprites until her HeelFaceTurn is cemented near the end of Chapter 1, where they shift to PeekABangs.

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* BlindingBangs: Her eyes are usually concealed by her bangs with exceptions for surprised and amused sprites until her HeelFaceTurn is cemented near the end of Chapter 1, where they shift to PeekABangs. In the epilogue for Chapter 2 they briefly shift back to covering her eyes when she's confronting Snowy and Monster Kid for mocking Kris.
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* EleventhHourSuperPower: Attempting to talk the King down during the climax fight of the first chapter results in Kris's [=ACTs=] being replaced by stronger versions of their teammates' normal Magic: when used with Ralsei, his Dual Heal restores the whole party, when used with Susie, her Red Buster deals a huge chunk of damage, and when used alone, Kris's Courage increases the whole party's defense.

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* EleventhHourSuperPower: EleventhHourSuperpower: Attempting to talk the King down during the climax fight of the first chapter results in Kris's [=ACTs=] being replaced by stronger versions of their teammates' normal Magic: when used with Ralsei, his Dual Heal restores the whole party, when used with Susie, her Red Buster deals a huge chunk of damage, and when used alone, Kris's Courage increases the whole party's defense.
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* ParentalAbandonment: Heavily implied she's estranged in someway from her family. Toriel insists she phone home to let her parents know she's having a sleepover in the Dreemurr household. She doesn't make the call.
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* AndIMustScream: The true Kris seems to be aware that they're being possessed, but is unable to stop their actions or tell anyone what's going on. During the Noelle corruption route, when meeting up with Susie and Ralsei, Susie starts to comment on Kris looking upset. After the fight with Spamton NEO on the normal route, if you tell Susie that you're not alright, Kris will start screaming. Regardless of what route you're on, it's clear that the events you're forcing them through aren't doing wonders for their sanity, but they're unable to regain control of their body.
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* GoodIsNotDumb: When Kris after a Pacifist run with Noelle meets back up with him and Susie, he's overjoyed to see the human teen again. Pursue a Genocide path however and while happy he's wary of them.

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* GoodIsNotDumb: When Kris after a Pacifist run with Noelle meets back up with him and Susie, he's [[CuteLittleFangs overjoyed to see see]] the human teen again. Pursue a Genocide path however and while happy he's wary of them.
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* GoodIsNotDumb: When Kris after a Pacifist run with Noelle meets back up with him and Susie, he's overjoyed to see the human teen again. Pursue a Genocide path however and while happy he's wary of them.
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** Their encounters with Spamton stand out for being the first time Kris seems outright terrified of a boss; they repeatedly back away from him during their first meeting, the "Exit" prompts in his shop menu are replaced with "ESCAPE" and '''"RUN AWAY"''', and on the way back from the fight with Spamton NEO, Susie notices they're covered in goosebumps.

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** Their encounters with Spamton stand out for being the first time Kris seems outright terrified of by a boss; they repeatedly back away from him during their first meeting, the "Exit" prompts in his shop menu are replaced with "ESCAPE" and '''"RUN AWAY"''', and on the way back from the fight with Spamton NEO, Susie notices they're covered in goosebumps.
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** Their encounters with Spamton stand out for being the first time Kris seems outright terrified of a boss; they repeatedly back away from him during their first meeting, the "Exit" prompts in his shop menu are replaced with "ESCAPE" and '''"RUN AWAY"''', and on the way back from the fight with Spamton NEO, Susie notices they're covered in goosebumps.
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!![[center: [-''[[Characters/{{Deltarune}} Main Character Index]]''-]]][[center: [-The Three Heroes-] | [-[[Characters/DeltaruneDarkners Darkners]]-] | [-[[Characters/DeltaruneLightners Lightners]]-] | [-[[Characters/DeltaruneOtherCharacters Other Characters]]-] | [-[[Characters/DeltaruneTheHoldersOfTheShadowsCrystals The Holders of the Shadow Crystals]]-]]]

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!![[center: [-''[[Characters/{{Deltarune}} Main Character Index]]''-]]][[center: [-The Three Heroes-] | [-[[Characters/DeltaruneDarkners Darkners]]-] | [-[[Characters/DeltaruneLightners Lightners]]-] | [-[[Characters/DeltaruneOtherCharacters Other Characters]]-] | [-[[Characters/DeltaruneTheHoldersOfTheShadowsCrystals [-[[Characters/DeltaruneTheHoldersOfTheShadowCrystals The Holders of the Shadow Crystals]]-]]]
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** TheStinger of Chapter 1 had Kris throw The SOUL in a cage and pull out a knife, implying some malevolent intentions. However, Chapter 2 picked up right after that scene and revealed Kris only used the knife to eat a butterscotch pie in what was implied (according to Toriel's reaction) to be an overdramatic manner. Which would trick the player into thinking the SOUL-free Kris' actions are bizarre but harmless. Only for another switch to occur at the end of Chapter 2 that had the SOUL-free Kris slash the tires of Toriel's car and later stab the living room floor to summon what appears to be a Fountain of Darkness.
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!![[center: [-''VideoGame/{{Deltarune}}''-]]][[center: [-[[Characters/{{Deltarune}} Main Page]]-] | [-The Three Heroes-] | [-[[Characters/DeltaruneDarkners Darkners]]-] | [-[[Characters/DeltaruneLightners Lightners]]-] | [-[[Characters/DeltaruneOtherCharacters Other Characters]]-] | [-[[Characters/DeltaruneTheHoldersOfTheShadowsCrystals The Holders of the Shadow Crystals]]-]]]

The main characters of the world of ''Deltarune''.

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!![[center: [-''VideoGame/{{Deltarune}}''-]]][[center: [-[[Characters/{{Deltarune}} [-''[[Characters/{{Deltarune}} Main Page]]-] | Character Index]]''-]]][[center: [-The Three Heroes-] | [-[[Characters/DeltaruneDarkners Darkners]]-] | [-[[Characters/DeltaruneLightners Lightners]]-] | [-[[Characters/DeltaruneOtherCharacters Other Characters]]-] | [-[[Characters/DeltaruneTheHoldersOfTheShadowsCrystals The Holders of the Shadow Crystals]]-]]]

The main characters of the world of ''Deltarune''.
''VideoGame/{{Deltarune}}''.
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!![[center: [-''VideoGame/{{Deltarune}}''-]]][[center: [-[[Characters/{{Deltarune}} Main Page]]-] | [-The Three Heroes-] | [-[[Characters/DeltaruneDarkners Darkners]]-] | [-[[Characters/DeltaruneLightners Lightners]]-] | [-[[DeltaruneOtherCharacters Other Characters]]-] | [-[[Characters/DeltaruneTheHoldersOfTheShadowsCrystals The Holders of the Shadow Crystals]]-]

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!![[center: [-''VideoGame/{{Deltarune}}''-]]][[center: [-[[Characters/{{Deltarune}} Main Page]]-] | [-The Three Heroes-] | [-[[Characters/DeltaruneDarkners Darkners]]-] | [-[[Characters/DeltaruneLightners Lightners]]-] | [-[[DeltaruneOtherCharacters [-[[Characters/DeltaruneOtherCharacters Other Characters]]-] | [-[[Characters/DeltaruneTheHoldersOfTheShadowsCrystals The Holders of the Shadow Crystals]]-]
Crystals]]-]]]
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!![[center: [-''VideoGame/{{Deltarune}}''-]]][[center: [-[[Characters/{{Deltarune}} Main Page]]-] | [-The Three Heroes-] | [-[[Characters/DeltaruneDarkners Darkners]]-] | [-[[Characters/DeltaruneLightners Lightners]]-]]] | [-[[DeltaruneOtherCharacters Other Characters]]-]] | [-[[Characters/DeltaruneTheHoldersOfTheShadowsCrystals The Holders of the Shadow Crystals]]-]]

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!![[center: [-''VideoGame/{{Deltarune}}''-]]][[center: [-[[Characters/{{Deltarune}} Main Page]]-] | [-The Three Heroes-] | [-[[Characters/DeltaruneDarkners Darkners]]-] | [-[[Characters/DeltaruneLightners Lightners]]-]]] Lightners]]-] | [-[[DeltaruneOtherCharacters Other Characters]]-]] Characters]]-] | [-[[Characters/DeltaruneTheHoldersOfTheShadowsCrystals The Holders of the Shadow Crystals]]-]]
Crystals]]-]
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!![[center: [-''VideoGame/{{Deltarune}}''-]]][[center: [-[[Characters/{{Deltarune}} Main Page]]-] | [-The Three Heroes-] | [-[[Characters/DeltaruneDarkners Darkners]]-] | [-[[Characters/DeltaruneLightners Lightners]]-]]]

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!![[center: [-''VideoGame/{{Deltarune}}''-]]][[center: [-[[Characters/{{Deltarune}} Main Page]]-] | [-The Three Heroes-] | [-[[Characters/DeltaruneDarkners Darkners]]-] | [-[[Characters/DeltaruneLightners Lightners]]-]]]
Lightners]]-]]] | [-[[DeltaruneOtherCharacters Other Characters]]-]] | [-[[Characters/DeltaruneTheHoldersOfTheShadowsCrystals The Holders of the Shadow Crystals]]-]]
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!![[center: [-[[Characters/{{Deltarune}} Main Page]]-] | [-The Three Heroes-] | [-[[Characters/DeltaruneDarkners Darkners]]-] | [-[[Characters/DeltaruneLightners Lightners]]-]]]

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!![[center: [-''VideoGame/{{Deltarune}}''-]]][[center: [-[[Characters/{{Deltarune}} Main Page]]-] | [-The Three Heroes-] | [-[[Characters/DeltaruneDarkners Darkners]]-] | [-[[Characters/DeltaruneLightners Lightners]]-]]]
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----
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* NiceMeanAndInbetween: The JerkWithAHeartOfGold to Ralsei's NiceGuy and Kris's HeroicMime.

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* NiceMeanAndInbetween: NiceMeanAndInBetween: The JerkWithAHeartOfGold to Ralsei's NiceGuy and Kris's HeroicMime.



* NiceMeanAndInbetween: The NiceGuy to Kris's HeroicMime and Susie's JerkWithAHeartOfGold.

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* NiceMeanAndInbetween: NiceMeanAndInBetween: The NiceGuy to Kris's HeroicMime and Susie's JerkWithAHeartOfGold.
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!![[center: [-[[Characters/{{Deltarune}} Main Page]]-] | [-[The Three Heroes-] | [-[[Characters/DeltaruneDarkners Darkners]]-] | [-[[Characters/DeltaruneLightners Lightners]]-]]]

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!![[center: [-[[Characters/{{Deltarune}} Main Page]]-] | [-[The [-The Three Heroes-] | [-[[Characters/DeltaruneDarkners Darkners]]-] | [-[[Characters/DeltaruneLightners Lightners]]-]]]
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!![[center: [-[[Characters/{{Deltarune}} Main Page]]-] | [-[[Characters/DeltaruneTheThreeHeroes The Three Heroes]]-] | [-[[Characters/DeltaruneDarkners Darkners]]-] | [-[[Characters/DeltaruneLightners Lightners]]-]]]

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!![[center: [-[[Characters/{{Deltarune}} Main Page]]-] | [-[[Characters/DeltaruneTheThreeHeroes The [-[The Three Heroes]]-] Heroes-] | [-[[Characters/DeltaruneDarkners Darkners]]-] | [-[[Characters/DeltaruneLightners Lightners]]-]]]



! The Three Heroes

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! The Three Heroes
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%%%%%%%%%%%%%%%%%%%%%%%%
%%
%% As a reminder: This page is Spoilers Off. Do not add any spoiler markings.
%%
%%%%%%%%%%%%%%%%%%%%%%%%
%% How Deltarune relates to Undertale is intentionally left ambiguous.
%% Until such time that canon sources or Word of God clarify how the two are related, please keep speculation
%% on how Deltarune is an elseworld/alternate timeline/sequel/etc. to a minimum on this page.
%% If you wish to elaborate on or debate on your theories, please take it to Wild Mass Guessing.
%%
%%%%%%%%%%%%%%%%%%%%%%%%

!![[center: [-[[Characters/{{Deltarune}} Main Page]]-] | [-[[Characters/DeltaruneTheThreeHeroes The Three Heroes]]-] | [-[[Characters/DeltaruneDarkners Darkners]]-] | [-[[Characters/DeltaruneLightners Lightners]]-]]]

The main characters of the world of ''Deltarune''.

As with the main page, '''all spoilers are unmarked'''. Due to the ties of various elements and cast members derived from ''VideoGame/{{Undertale}}'' and the game expecting you to at least have some familiarity with it, spoilers involving ''Undertale'' are also unmarked.


[[foldercontrol]]
! The Three Heroes
[[folder:Kris]]
!!Kris
[[quoteright:103:https://static.tvtropes.org/pmwiki/pub/images/kris_sprites.png]]
[[caption-width-right:103:''It's only you.'']]

%% Please do not suggest that Kris is meant to be male. Kris is supposed to be ambiguously gendered, and talking about how much their appearance skews male misses the point.

The main protagonist. Described by residents of their town as creepy, distant and quiet, Kris is the only human living in the monster town of Hometown with their adopted family, the Dreemurrs. They live a peaceful life until they fall into the dark world with Susie, after which their life begins to turn upside-down.
----
* AmazingTechnicolorPopulation: Blue in the dark world, and the same off-colour yellow that Frisk has while in the light world.
* AmbiguousGender: As with Frisk from the previous game, Kris has an androgynous appearance with a GenderBlenderName, and is only ever referred to with GenderNeutralWriting.
* AmbiguousSituation: The similarities between Kris, Frisk, and Chara are [[CompositeCharacter blatantly obvious]], but how exactly Kris relates to the two of them, if at all, is not clear.
* AmbiguousSyntax: Their description in the Dark World menu reads "LV.1 Human: Body contains a human SOUL". While it's a known fact that humans' bodies contain [=SOULs=], this is phrased in a very peculiar way that doesn't necessarily say the SOUL actually ''belongs'' to Kris. This is even more eerie in the official Japanese version, where the way the sentence is phrased is closer to "LV.1 Human: A body containing a human SOUL", almost as if it's describing Kris as a container.
* AndShowItToYou: During TheStinger of Chapter 1, Kris yanks their own SOUL, or more accurately ''your SOUL'', out of their chest and holds it up before throwing it into a cage.
* BadassNormal: Kris lacks any magic their monster peers possess (and it's implied that both Lightner and Darkner monsters lack the vulnerability to physical impacts the monsters from ''Undertale'' possess, or at least are ''less'' vulnerable), yet Kris can fight them on equal footing through skilled swordplay and speed.
* BaitAndSwitch: At the beginning of the game, the player is presented with customization choices. However, after completing that segment, you will be told that your choices don't matter, so your character will be automatically set to default and named Kris. It's implied, though, that this will become important later.
* BigBrotherWorship: Downplayed. Events around Hometown suggest that Kris really looks up to their older brother Asriel, who is off attending college. Just the taste of hot chocolate is enough to make Kris start choking up thinking about Asriel, and Toriel mentions how the two of them were practically inseparable when they were younger.
* BigEater: Kris apparently ate an entire butterscotch cinnamon pie Toriel baked, and it's also mentioned that she may routinely hide food from Kris. The minister of the local church also mentions how Kris likes to drink more than their own share of the communal wine, or "sick fruit juice" as Kris calls it. Considering they're a growing teenager, this trope can be justified.
* BlindingBangs: Their hair cover their eyes, except when they're [[RedEyesTakeWarning glowing red]].
* CharacterDevelopment: While on the overworld, Kris's body language and dialogue from [=NPCs=] hint at their lack of emotional investment towards others, and being really quiet. While in the dark world, Kris changes into a heroic KnightInShiningArmor. This is best shown by them diving in front of Susie during the fight against the King of their own volition, despite previously being mocked by Susie that they don't do or say anything. Possibly subverted, or... [[PlayingWithATrope something]], in the final scene, where Kris rips out their SOUL ([[AmbiguousSituation or the SOUL that the player has been using to control them, at least]]), ''summons a knife from thin air'', and gives the player [[RedEyesTakeWarning a very nasty glare with their eyes glowing red]].
* ColorMotifs: In the overworld, yellow and green, like Asriel and Chara's shirt. In the Dark World, blue and purple — the colour of Frisk's shirt from the first game.
* TheComicallySerious: If it'll pacify or allow them to spare foes, Kris will do anything from bowing their head, to doing ballerina twirls, to compliments or lectures. All while keeping their HiddenEyes and deadpan expression. While Susie tries to play the OnlySaneMan but fails repeatedly at all the weirdness in the Dark World, Kris consistently just stands there, never reacting to much of anything at all.
* CompositeCharacter: They are built almost entirely from traits from both Frisk and Chara, and fill a role that both of them are or were in at one point — being the adopted human child of the Dreemurrs. What exactly this means in terms of the story has not been made clear.
* ContrastingSequelMainCharacter:
** While Frisk was a young child who was armed with [[ImprovisedWeapon whatever tool they could find]], Kris is an older teenager who carries a legitimate weapon on their journey ([[HeroesPreferSwords a sword]]). They're also much more outwardly moody-looking, with Kris having shadowed eyes compared to Frisk's blank (but still visible) "-_-" facial expression.
** In ''Undertale'', learning that Frisk was a separate entity from the player, and had a true name different from the one the player chose for them was a major twist that was first revealed at the end of a Pacifist run. In ''Deltarune'', the player is told from the beginning that they and Kris are different entities, and the player's choice of name is immediately discarded in favor of Kris's true name.
** As mentioned above, Kris is seemingly designed so they're difficult to project onto. While Frisk was very visibly nondescript, Kris's design has a lot more detail, from their HiddenEyes to their body language in battle. They also are given more backstory and are implied to have been somewhat of a mischievous prankster, in contrast to the blank slate that was Frisk.
* CreepyChild: Their neighbors and fellow denizens outright proclaim this to their face when chatting them up. For reasons thus far unknown, Kris is more sociable and less creepy when in the player's control.
* DecoyProtagonist: You're controlling the SOUL, which happens to be inside Kris. They make this distinction violently clear in TheStinger, where Kris [[AndShowItToYou rips the SOUL out of their chest]] and throws it into a cage.
* EleventhHourSuperPower: Attempting to talk the King down during the climax fight of the first chapter results in Kris's [=ACTs=] being replaced by stronger versions of their teammates' normal Magic: when used with Ralsei, his Dual Heal restores the whole party, when used with Susie, her Red Buster deals a huge chunk of damage, and when used alone, Kris's Courage increases the whole party's defense.
* EmoTeen: Their appearance in Hometown riffs on this, with townspeople calling them creepy and a loner.
* EmptyShell: A few things hint at this. Kris almost never does anything on their own[[note]]the only time they do take action of their own volition is defending Susie from one of King's attacks[[/note]], being told what to do by Toriel, Alphys, and then Susie and Ralsei. Their bedroom is completely barren, and their eyes are never visible. Their blue coloration in the dark world is an unhealthy, almost corpse-like pallor. There's also the fact that they don't have any secondary stats like Susie and Ralsei do (aside from one pip of Guts). Then there's TheStinger, which implies that something ''else'' is animating them ''besides'' their [=SOUL=].
* EveryoneHasStandards: Even though they're somewhat implied to be an [[EmptyShell Empty Shell]], and according to dialogue they're also implied to be quite meanspirited, such as purposefully scaring Noelle on two separate occasions; in the Genocide Route of Chapter 2, Ralsei and Susie will note that they look visibly distressed right after you goad Noelle into killing Berdly. This heavily implies that it was the ''player'' that did so, not Kris themselves.
%%* {{Expy}}: Kris wears a green sweater, seems to be Toriel and Asgore's adopted child living alongside Asriel similarly to Chara, and have the same skin and hair color as Frisk. Their name is also an anagram of "Frisk", but without the "F", and just like Frisk, Kris doesn't show much facial expression and is pretty quiet. Differences between Chara/Frisk and Kris include that Kris was apparently adopted when they were really younger (to the point of not knowing that they are adopted, since they asked when their horns would grow in) while Chara was already pretty mature, and that Kris is a prankster and a teenager while Frisk and Chara are described as "children" in ''Undertale'' and never demonstrate any love for pranks. Finally, both Frisk (in pacifist run) and Chara (in their lifetime) were both beloved by all monsters, while the Hometown doesn't seem to appreciate Kris so much.
* FighterMageThief: The Thief to their team with Susie and Ralsei. Kris has fairly well-rounded stats, and their ability to ACT in place of casting magic gives them the primary means to spare opponents and solidifies their spot as TheLeader.
* FireForgedFriends: While their initial feelings towards Susie aren't known, she's seen bullying them at the start of the story. A day in the Dark World later, however, she openly calls Kris her friend, and is much nicer to them. ([[JerkWithAHeartOfGold In her own fashion]], but still.) The feeling is implied to be mutual, considering Monster Kid notices Kris getting angry when they say Susie sucks (even though Monster Kid was describing things Susie did ''before'' entering the Dark World). Most significantly, they protect Susie from the King's bullets just before they hit her ''without player input''.
* {{Foreshadowing}}: Kris is adorned with a suit of armor when inside the Dark World, and wields a [[HeroesPreferSwords sword.]] The ending of Chapter 2 heavily implies that the unpossessed and antagonistic Kris without the SOUL inside is actually [[GreaterScopeVillain the Knight]].
* FriendlessBackground: Implied. Their half of their shared bedroom with Asriel is barren and empty save for old toys, and while their fellow classmates are friendly enough with them, none of them seem especially close to Kris either. Noelle is implied to be their only friend.
* GoodIsNotNice: Kris isn't the kindest character as a whole, which is reflected in most of the unfriendly choices available.
* GoodIsNotSoft: You and in extension Kris, can be bitter, and show it towards Susie, despite saving her from King and ending off on a good note quietly.
* HappilyAdopted: By the Dreemurrs. As a child, Kris seemed to believe that their horns would grow in when they got older, and wore a hairband with horns to look more like their adopted parents and brother. Even though Toriel and Asgore have problems in their own lives, both of them still love Kris dearly and take opportunities to say so. And while Kris never speaks, they still hold Toriel's hand and hug her at school, suggesting the affection is mutual.
* HeroesPreferSwords: Wields a sword and shield in the Dark World.
* HeroicMime: Much like with Frisk, their dialog with other characters is unspoken or picked as a menu option.
* HeroWithBadPublicity: While at least decently respected for being one of Asgore and Toriel's children, Kris is disparaged by their classmates and the townsfolk alike for being a bit of a troublemaker when they were younger. Though being a CreepyChild didn't help their cause. In the Dark World, King demonizing the Lightners results in Kris being an open target for any antagonistic Darkners that aren't JustFollowingOrders.
* HiddenDepths:
** According to some Lightner [=NPCs=], Kris is an excellent piano player, and used to play it at the hospital for the patients, as well as at church from time to time.
** Despite having a LackOfEmpathy, drinking the hot chocolate is described as having emotional value for Kris, what with it being a reminder of their beloved big brother Asriel (and, more specifically, how he would buy it for them following their parents' divorce). The narration states that "Your throat tightened," implying that Kris is TryingNotToCry.
* HiddenEyes: Their eyes are never seen until TheStinger, where their visible eye is [[RedEyesTakeWarning glowing bright red]]. It can be seen again in Chapter 2 [[FreezeFrameBonus for a brief moment]] when Kris & Susie are leaping back into the Dark World.
* HypnoticGaze: Implied to some extent when the party works on pacifying Jevil with hypnosis techniques.
-->[[CompellingVoice [=*=] Ralsei chanted something!]]\\
[[HypnoPendulum [=*=] Susie spun something around!]]\\
[[BreadEggsMilkSquick [=*=] Kris gazed strangely!]]
* KickTheDog: They can take the Manual from Ralsei and the Bouquet from Asgore and toss them from their inventory. In the Manual's case, Ralsei tries to put it back in your inventory the first time, thinking it was an accident — and just apologizes meekly and promises to make a better one the successful second time. And tossing the Bouquet (which you can do in front of Asgore) sounds more like Kris describing it than the game.
-->* You threw the Bouquet on the ground like the piece of trash that it is.
* KnifeNut: Kris has a familiar fondness for knives and can summon one to their hand to eat pumpkin pies and tear fountains of darkness from out of the ground, though they use swords in the Dark World instead. On a more lighthearted note, it is shown they have looked up videos of gimmicky hand-made knives such as one made of jelly.
* KnightInShiningArmor: Takes on this appearance in the dark world. They also defend their allies from an attack by the King during the boss battle with him.
* LackOfEmpathy: The monster residents of the town noted that Kris [[BystanderSyndrome never demonstrated once]] they ever cared about anyone else. The SOUL taking control of Kris's actions to interact with them alone is enough to shock and surprise the townsfolk.
* TheLeader: Mainly of the Levelheaded and Mastermind variety, able to keep a cool head at all times during their adventures and being the one who gives their party members strategic orders to participate in ACT commands. They're also the one who ultimately makes the call on whether to fight or spare opponents.
* LuckilyMyShieldWillProtectMe: Their sword morphs into a shield for their DefendCommand.
* MagicallyIneptFighter: As in ''Undertale'', humans seem to be inherently lacking in magical power, and Kris is no exception. This can been seen by how Kris's Magic stat is zero, and the menu explicitly points out that the ACT command does not involve magic. Despite this, they can engage in some [=ACTs=] that use TP, but they either aren't necessarily magic or are multi-ACTS which have the description of Kris' soul shining on their ally and empowering their magic.
* MasculineFeminineAndrogyneTrio: The androgyne to Susie's [[MasculineGirlFeminineBoy masculine girl]] and Ralsei's [[MasculineGirlFeminineBoy feminine boy]].
* MeaningfulName: As noted on the ''Undertale'' character page, in Scandinavian languages, "Kris" invokes the word "crisis" or "critical" in contrast to Frisk whose name means "[to be] healthy[=/=]sound." As well, "Kris" is also the name of [[https://en.wikipedia.org/wiki/Kris a type of dagger]].
* MommasBoy: Despite being a teenager, they still let Toriel lead them into the school by hand and get a hug. Berdly even comments on Toriel usually being their project partner.
* MysteriousPast: Downplayed. They were adopted by the Dreemurrs at a young age, but it is not yet known how and why they were separated from their human parents. If they even have them, that is.
* NiceMeanAndInBetween: The HeroicMime to Ralsei's NiceGuy and Susie's JerkWithAHeartOfGold.
* NotSoAboveItAll: If some of the narration is from Kris' perspective, they're occasionally a bit of a LemonyNarrator, and when confronted with the heinousness of being too dang short to fight the Queen in an arcade game, they dramatically [[HeightAngst collapse in shame]].
* NotSoStoic:
** Monster Kid describes them as looking annoyed when they bad mouth Susie, and drinking hot chocolate from the diner, something Kris and Asriel once did regularly, causes their throat to tighten as they're TryingNotToCry thinking about Asriel.
** A few scenes in chapter 2 have Kris expressing frustration at the SOUL's control over them, such as when they witness the fate of Spamton NEO and they try to play the piano again but are still unable to do it properly.
** If you take the bad ending route in Chapter 2, after Noelle freezes Berdly with [=SnowGrave=] and wanders off and Kris reunites with the party, Ralsei and Susie notice that Kris looks shaken and stressed out - having made clear that you and them are different entities, it seems that Kris is trying to process what you made them do to Noelle and what she, in turn, did to their classmate and is ''not happy about it''.
* ObsessedWithFood: Kris is remarked as a glutton, eating all of Toriel's pie, and drinking Father Alvin's fruit juice. Their mother is concerned enough to warn Sans to keep chocolate away from them.
* OOCIsSeriousBusiness: In the Hometown epilogue, many of the town's residents will note that Kris isn't acting [[CreepyChild as creepy as they normally are]]. If that isn't enough to tip you off that something is wrong, [[WhamShot what happens after the epilogue certainly will]].
* PetTheDog: If you manage to appear in a certain room in the Scarlet Forest (it's RNG based) with an unknown person behind a tree who gives you an egg, you can give the egg to Asgore in the epilogue, giving the poor guy something to eat other than the single pickle in his fridge.
* PlayerCharacter: Or "vessel," as the voice at the beginning calls them. This is made [[AndShowItToYou violently clear in]] TheStinger.
* ThePrankster: It's implied they were one in their younger days; at one point, one of the students mentions that Kris would scare people by pretending their hand was cut off and use ketchup for fake blood. Likewise, one of the adults will reminisce that his daughter used to be afraid of humans hiding under the bed while stating it wasn't nice of Kris to do that.
* PunnyName: Besides the SignificantAnagram below, a kris can also be [[TheyCallHimSword a type of dagger]].
* SignificantAnagram: Kris is a partial anagram of Frisk and a complete anagram of "risk".
* TheSmartGuy: In addition to being the one who cooks up strategies on how to approach battles, Kris is also the one who solves the puzzles during their adventures, Susie even has to follow Kris's lead on how to solve a puzzle required to open a cell Kris and Ralsei were imprisoned in.
* SneakingSnacks: Apparently does this often. Sans states that Toriel has to keep her chocolate locked up to prevent them from doing it.
* SplitPersonality: Kris seems to have another personality who rips their SOUL out of their chest and stocks them before committing crimes. In this state, they have [[RedEyesTakeWarning red eyes]], move [[ZombieGait like a zombie]], eat pie, slash tyres and [[BreadEggsMilkSquick open dark fountains in the living room]]. It's ambiguous if they're possessed, going crazy or trying to free themself from the player's control.
* TheStoic: Kris doesn't have any kind of "shocked" sprite, unlike Susie or Ralsei. Whatever Kris sees, they just take it in stride.
* SuperEmpowering: During the final battle against the King, using Kris's ACT commands replaces them with stronger team combo moves. When used in tandem with their party members, the text states that Kris's SOUL is shining on the teammate they're empowering.
* SupportingProtagonist: Kris is the playable character but Susie is the one undergoes the most character development in the first episode.
* SuspiciouslySimilarSubstitute: Kris is a lot like Frisk and Chara from ''Undertale'', with a lean more toward Chara (straight down to the oft-missed detail of [[http://pixelartmaker.com/art/b83e9f39c9811fd their bangs concealing their eyes]]).
* SweetTooth: It's implied by Toriel. When she announced to Kris that she's baked a cinnamon-butterscotch pie, she has to warn Kris not to immediately eat the entire pie. Also, Sans admits to Kris that Toriel told him whenever she buys chocolate, she has to lock it away so that Kris doesn't eat it all.
* TokenHuman: The only human living in Hometown.
* UniqueProtagonistAsset: They are the only human in the story, so they're the only character with the characteristic [=SOUL=]s of humans, and the shining light only they can see allows them to save and reload events. They're also the only character with the ACT command, with Susie and Ralsei having a MAGIC command in its place, making them indispensable to any sort of pacifist victory.
* VagueAge: Kris is a teenager who is attending high/middle school, but their age is otherwise left unspecified. Depending on how much older Asriel is, Kris could even be in their final year of high school. This serves as yet another parallel with Frisk, who couldn't be mistaken for anything other than a very young child.
* ZombieGait: Kris can yank the SOUL off their body and become free to do as they please, but in that state they apparently can only shamble and drag themself around while looking in pain.
[[/folder]]

[[folder:Susie]]
!!Susie
%%!!!'''Voiced by:''' Creator/FujikoTakimoto (samples, uncredited) NOT CONFIRMED, JUST SPECULATION FOR NOW BECAUSE OF FAMILIAR SOUNDING AUDIO!
[[quoteright:168:https://static.tvtropes.org/pmwiki/pub/images/susie_3px.png]]
[[caption-width-right:168:''"Nah."'']]

A monster who goes to the same school as Kris. She's known for being violent and a troublemaker.
----
* ActionGirl: Susie is the most head-on of the trio, looking forward to a fight.
* AntiHero: She's very fond of violence as a first resort (to the point the player is advised to warn enemies in advance that she'll attack regardless of what you say), and [[HeelFaceRevolvingDoor switches sides three times]] due to the fact that she doesn't like to follow orders, but she ends up [[CharacterDevelopment mellowing out]] as Chapter 1 goes on.
* AttackOfThe50FootWhatever: Susie ''loves'' [[{{Kaiju}} giant monster]] movies.
* AxCrazy: How else would you describe a [[TheBully bully]] whose favorite threat is to ''eat'' her victim's face, and her idea of "complimenting" the enemy is how she likes the axe ''in'' their face? Although, she mellows down a ''lot'' as the story goes.
-->'''Susie:''' Hey, little guy. [[PreMortemOneLiner I really like the ax in your face]]. Where'd you get it? Heh heh heh heh.
* AnAxeToGrind: She uses axes in battle, and is a big fan when one suddenly appears in her first battle.
* BarbaricBully: She's threatened to bite people's faces off for annoying her, though it's not clear how serious she's being about carrying out her threats. Her hesitation to actually kill anyone and how she's a JerkWithAHeartOfGold heavily implies that they were empty threats.
* TheBerserker: Deconstructed. In the first half of Chapter 1, she's uncontrollable and will constantly attack monsters, with Kris and Ralsei having to warn them to watch out if they want to spare them. This makes things significantly harder for Kris and Ralsei, especially if you're trying to spare the enemies. Against K. Round, her constant attacking makes the battle more difficult as time goes on. After beating her and Lancer, Susie finally becomes controllable in battle, and later admits that this mentality was only making things worse.
* BigEater: Her EstablishingCharacterMoment involves her chomping down the chalk intended for the classroom. In the Dark World, she eats the Top Chef's cake, a ''pinecone'', and Lancer's mysterious tree-salsa. Nearly all of her FlavorText when she's given food has her complaining about the portion size or demanding more. And then there's [[NoodleIncident whatever got her banned from Free Ham Sandwich day]]...
** In Cyber World, when you are each riding in teacups at Queen's castle, tea will pour down into the cups. Kris and Ralsei get drenches and their cups filled to the brim. Susie justs opens her mouth and has the tea pour directly into her mouth, not spilling a single drop.
* BigSisterInstinct:
** King [[OffingTheOffspring threatening to murder Lancer just for failing him]] doesn't sit well with Susie, to say the least.
** During the fight against Susie and Lancer, you can end the battle by having Kris and Ralsei attack Lancer until she gets worried and surrenders to make them stop beating on him.
* BlindingBangs: Her eyes are usually concealed by her bangs with exceptions for surprised and amused sprites until her HeelFaceTurn is cemented near the end of Chapter 1, where they shift to PeekABangs.
* BloodKnight: Before she becomes controllable, she'll always attack the topmost enemy on the screen. Also, she prefers the more violent approach to dealing with the Darkners, only deciding not to with Lancer's dad [[BecauseYouWereNiceToMe because Lancer treated her nicely]].
* {{Bokukko}}: In the Japanese localization, she uses the pronoun "ore", which is considered even more masculine than the usual {{tomboy}} pronoun of "boku".
* TheBully: Susie is established as a violent bully; however, when she witnesses Lancer's dad bullying him in the exact same manner, she changes her tune.
* CallBack: Her fight against Lancer is almost identical to Frisk's fight against Toriel, down to being the moment where Lancer's bullets avoid hitting her, and it serves as a similar moment that it does for players, where she realizes peaceful solutions can work.
* CastingAShadow: Uses the dark energy abilities Rude and Red Buster and has the character class "Dark Knight" in the Dark World.
* CatchPhrase: "Nah." She's rather uninterested in the conflict between Lightners and Darkners, and generally tries to avoid showing any sensitive emotion. As such, Susie is very dismissive of just about everything.
* CharacterDevelopment: She mellows out ''significantly'' over the course of a few hours. Her friendship with Lancer allows her to show a happier, more fun-loving side, and then allows her to embrace a more peaceful path, since she can't bring herself to truly hurt him. She also goes from scoffing at the idea of being nice to enemies to swallowing her pride and asking Kris and Ralsei to help her do just that. Her defensiveness lessens considerably, too; at the end, she admits her "attack first, ask questions never" mentality wasn't working, and she does so without any prompting.
* ColorMotifs: [[PurpleIsPowerful Purple]] and [[RedIsViolent red]].
* ContraltoOfDanger: Her VoiceGrunting is the deepest for a female character yet, even more so than the previous record-holder, Undyne.
* CoolBigSis: She becomes something like this to Lancer as the first chapter progresses, as he learns how to be a bad guy from her.
* DefrostingIceQueen: When first introduced, she is cold and doesn't have any friends, but near the end of the Chapter 1, she starts to warm up to Kris and the others.
* {{Delinquent}}: She's this in school, with her even making mention of being nearly expelled due to how often she causes trouble.
* {{Deuteragonist}}: She has the main character arc in Chapter 1 since Kris is a SilentProtagonist and Ralsei serves as the primary ExpositionFairy, going from a selfish bully who threatens to eat people's faces to a hero in her own right, if rough around the edges.
* DoWrongRight: She accidentally does this with Lancer, becoming his mentor in being bad. Though as it turns out, she's [[IJustWantToHaveFriends only barely better at it than he is]].
* TheDreaded: The students of Alphys' class all fear her. When Kris is told to follow Susie into the hallway, the other students speak as though Kris is about to die. Furthermore, Susie establishes herself as someone to be feared almost immediately upon arriving in the Dark World.
* DualBoss: After her FaceHeelTurn, she is fought in the forest along with Lancer.
* DumbMuscle: She has trouble solving puzzles and figuring out how to [=ACT=] around enemies, preferring to let Kris handle that stuff.
* EarlyBirdCameo: In ''Undertale'', when the "fun" value is between 80 and 89, a clam girl appears in Waterfall who tells Frisk that her neighbor in the capital has a daughter named Suzy and that she thinks that the two could be good friends. During the true pacifist epilogue, she cryptically states that in the grand scheme of things, Suzy may be why Frisk came to the underground in the first place[[note]]This text was added in the v1.001 patch, released in January 2016.[[/note]]. In the Switch version (released 43 days prior to ''Deltarune''), an additional line of dialogue is added to her epilogue text when the fun value is set to 81, in which she states that the time they will meet Suzy is fast approaching, before turning into a gray sprite similar to the Gaster followers and disappearing. Speaking to the clam girl and learning of Suzy's existence also causes a picture of three smiling people with the words [[ArcWords "don't forget"]] to be added to Sans's secret workshop[[note]]Like the dialogue about Suzy being why Frisk came to the underground, this was added in the v1.001 update.[[/note]]. Although their names are spelled differently, with aspects of ''Deltarune'', the name "Susie" included, having been planned since before the release of ''Undertale'''s demo, it could still mean something, especially given how everything looks at the moment.
* EstablishingCharacterMoment: Eating chalk in the hallway and then bullying Kris and threatening to eat their face, before backing off, establishing her goofiness and focusing more on being scary than actually being bad.
* EtTuBrute: She does ''not'' take it well when she finds out that The Fun Gang has been imprisoned under Lancer's order. That being said, Lancer himself has a very valid reason for locking them up...
* EveryoneHasStandards:
** Despite being the powerhouse of the team and more than enough of a {{Jerkass}} to indiscriminately thrash anyone in the path to her getting home, Susie doesn't kill anyone in the process. Even in battle, she merely sends the foes flying despite having the capability to slaughter them all. This comes to a head when it seems like she's going to make sure Lancer is RewardedAsATraitorDeserves, only to botch the fatal blow on purpose and make amends with him.
** It's implied that she holds respect for Toriel, as Susie mentions that Kris "[has] a good mother", and that "it would be a shame to make her bury her child". It's part of the reason as to why she didn't kill Kris at the start.
* EvilLaugh: She's not evil but has a deep reverberating laugh nonetheless.
* ExtremeOmnivore: She's a BigEater in general but on top of regular food she's also eaten chalk, pine cones, and possibly people's faces.
* FaceOfAThug: Susie perpetuates being a terrifying individual to her class and people in general, and she has the overall attitude of a thug as well as a particularly freaky NightmareFace whenever she's pissed or threatens to eat people's faces, but she is and can be ''way'' nicer than one may think. Chapter 2 then plays this for comedy, as her expressions begin showing her "nightmare face" elements in times when she's just ''excited'' about things.
* FighterMageThief: The Fighter to her team with Kris and Ralsei. Susie packs the highest HP, base defense, and attack power, making her a good anchor the other characters can work around.
* FireForgedFriends: At the start, she can't stand Kris, but their journey in the Dark World changes that. When they finally get home, she suggests they go back together the next day, and gives them a genuine smile.
* {{Foil}}: With regards to Kris, both are loners with no friends, are known to eat a lot, and hide their eyes with their hair, though how they choose to act with regards shutting out others are opposite one another.
* GoodCostumeSwitch: While not evil, Susie starts out bouncing between schoolyard bully and reluctant ally. Towards the end of Chapter 1, she saves Kris from the King cementing her hero status, while switching from BlindingBangs to PeekABangs.
* GracefulLoser: Double subverted. She initially tries to weasel her way out of a loss should the player beat her and Lancer non-lethally, but she does start traveling with the party again all the same. Later, in the long elevator ride, she'll admit she lost.
* HammerSpace: Where she apparently keeps her axe. Her DefendCommand even shows her tossing it and making it vanish, which might be a CallBack to how Undyne and Asgore summoned their weapons.
* HeelFaceRevolvingDoor: Constantly shifting her allegiance in Chapter 1, owing to Ralsei's more pacifist approach. She starts as a heel bully to Kris, turns into an AntiHero face when Ralsei joins, turns heel again with Lancer, turns semi-face after escaping the dungeon, then turns completely face after the battle with the King.
* HeroWithAnFInGood: Played with; she's rather incompetent at giving out compliments and acting non-violent ("I hope you get unbanned from Free Ham Sandwich Day."), but the King is such a tyrant that it works out anyway.
* HiddenEyes: She has these at first to highlight her violent nature, but when she softens, they start appearing more frequently.
* IJustWantToHaveFriends: Her real motivation, and what ends up triggering her final HeelFaceTurn, is that she just wants people to like her. But she's such a JerkWithAHeartOfGold that she has no idea how to go about that. It's shown how she reacts ''very'' badly to Lancer's apparent betrayal.
* InnocentlyInsensitive: When she runs into Lancer while rescuing the others, Susie is breezy about the prospect of thrashing the King so that he won't hurt her, Kris, or Ralsei. She doesn't register that she's upsetting Lancer because she's talking about hurting his dad.
* JerkassHasAPoint: Ralsei eventually concedes at the end of the demo that Susie was right that you can't just expect to befriend everyone and expect it to work out.
* JerkWithAHeartOfGold: She's established early on as a "mean girl", but she slowly reveals herself as not all that bad. While she prefers the direct, violent approach in most situations, her reasons for doing so are more pragmatic than anything, and she eventually does come around to respecting more peaceful solutions. [[HiddenHeartOfGold There are several hints that her mean behavior is a front she puts up, primarily the fact that she never really follows through on her scary threats, and the fact that she never actually kills anyone.]]
* KamehameHadoken: In Chapter 2, she gets Ralsei to teach her healing magic, when, in Susie fashion, she uses to attack people with a healing projectile, doing the classic ''Street Fighter'' while doing so. Unfourtunately, her projectile is less like Ryu's Hadoken and more like ''[[JokeCharacter Dan's]]'' Gadoken, being incredibly slow-moving, short-ranged, and not really that effective or efficent.
* KingKoopaCopy: Susie is a big, violent, arrogant, toothy beast, and physically resembles Bowser as if he were a teenage girl, complete with spiky arm bracelets; the only thing missing is the fireballs and the shell. Notably, her personality draws more from Bowser's appearances in the ''Mario'' RPG titles than the mainline games -- she tries to act big and tough, but is actually a pretty big goofball and overall not as bad as she -- or anybody else -- thinks she is. She also occupies a similar niche as Bowser in ''VideoGame/SuperMarioRPG'' as a tanky physical attacker with below-average spells, and the FastballSpecial she pulls on Ralsei even resembles Bowser's Hurly Gloves from the same game.
* TheLadette: If you didn't know her name, you wouldn't be blamed for thinking she was just a long-haired guy. At first, she looks like a typical BarbaricBully and has zero stereotypical feminine personality traits.
* LadySwearsALot: She's the most foul-mouthed of the three heroes by a long shot, frequently using the word "ass" to describe things negatively.
* TheLancer: She carries elements of this. Susie is aggressive, brash, and talkative, unlike Kris. She refuses to follow Kris at first, going around clobbering monsters. Even once Susie joins the squad, she can't be controlled. It's only after a good chunk of the game that Susie decides to start [=ACTing=] and following Kris's orders. Hilariously enough, this character development comes about as a result of her friendship with a character ''named'' Lancer.
* LeeroyJenkins: Susie is initially uncontrollable, and will automatically attack the topmost enemy on the screen. Ralsei ''tries'' to get her to play nice, to no avail. Even before she becomes a party member, her plan for trying to escape the World of Darkness basically amounts to ditching Kris and running off on her own, beating up everyone that gets in her way.
* {{Leitmotif}}: "Susie", a sinister guitar riff that plays when you catch her eating chalk. "Vs. Susie", played when she battles Lancer, uses a remix of the song.
* LogicalLatecomer: To the Dark World, she has a rather understandable response to being trapped: freaking out, running to find the nearest exit, and refusing Ralsei's pleas to be a hero. She also questions being nice to opponents that attack her and the others.
* LonersAreFreaks: Monster Kid describes her as such, to Kris's annoyance.
* MagicallyIneptFighter: PlayedWith. Susie knows only one magic, Rude Buster, which isn't applicable to pacifist play and has a high TP cost that doesn't usually justify using it unless you're using it to specifically avoid wasting TP by hitting its maximum. On the other hand, if you're able to consistently graze bullets without getting hit enough to need Ralsei's heal prayer, Rude Buster suddenly becomes [[DifficultButAwesome a fantastic source of damage output]]. She does learn some healing magic partway through Chapter 2, but it costs 100% of your TP and heals only 2 health.
* MagicKnight: While her base magic stat is pretty low, she IS a monster and capable of doing magical attacks. It's also implied via her BossBattle that she doesn't actually physically hit enemies, but casts [[SwordBeam Axe Beams]] at them instead.
* MasculineFeminineAndrogyneTrio: Masculine girl to Ralsei's feminine boy and Kris' androgyne.
* MasculineGirlFeminineBoy: Masculine girl to Ralsei's feminine boy, being more aggressive and brash.
* MeaningfulName: "Susie" is an anagram for "issue," [[IronicName whereas the name itself is a variation of Susan, which means "graceful lily", something Susie averts until late into Chapter 1]].
* TheMillstone: Starts out this way if you're trying to spare your opponents, as she automatically attacks every round, so the first round has to be spent warning the enemy encounter about her so her attacks will always miss [[OneHitKO or the enemy she attacks will usually be defeated right away]]. After you fight a boss who only heals and gets stronger when attacked, even Ralsei points out how unhelpful her behavior is. Eventually, she's convinced to drop the [[TheBerserker Berserker]] act and the player is allowed to control her.
* MonsterKnight: Her class is Dark Knight, and she ultimately turns out to have her own selfish sense of morality that gets exposed and tested a bit more at the end of Chapter 1.
* MoreTeethThanTheOsmondFamily: Whenever she threatens someone, she bears large rows of sharp teeth.
* MusicSoothesTheSavageBeast: Before officially joining the party, she can be put to sleep by Ralsei's singing in battles with the appropriate ACT. This works even if she's in the party (such as against Ponmen) or an enemy (in the DualBoss fight alongside Lancer).
* NiceMeanAndInbetween: The JerkWithAHeartOfGold to Ralsei's NiceGuy and Kris's HeroicMime.
* NoodleIncident: She got banned from Free Ham Sandwich Day at some point, likely due to her BigEater tendencies.[[note]]It's not uncommon for All-You-Can-Eat buffets to ban people if they regularly eat ''significantly'' more food than the average person, or if they stand to use up their inventory faster than they can get it resupplied.[[/note]]
* NoSenseOfDirection: She's aware of Lancer's lack of directional sense, but she's just as bad in an actual maze. During the "lost woods"-style puzzle, the second half of it involves going the direction Lancer and Susie aren't going.
* NoSocialSkills: Ultimately, the reason behind Susie's cruel tendencies and what earns her the role of an outcast is her difficulties with expressing herself in non-threatening ways. This includes her not being able to receive positive reinforcement without getting defensive as well as not even knowing ''how'' to compliment people. A big part of her character development is accepting that [[YouAreBetterThanYouThinkYouAre she's better than]] [[AllOfTheOtherReindeer everyone else]] [[LonersAreFreaks thinks she is]], coupled with some good, old-fashioned practice in regards to just talking with others.
* ObliviousToLove: Susie notices Noelle [[CannotTalkToWomen acting very nervous and blushing around her]] at the start of Chapter 2. She concludes that she must be onto their adventures in the Dark World, completely unaware of Noelle's crush on her.
* OddFriendship: Lancer and her end up getting along really well despite Susie being an ill-tempered bully and Lancer being [[MinionWithAnFInEvil a decent guy on the wrong side]].
* OnlySaneWoman: In some respects, despite her antisocial and often violent behavior. She has a better grasp of the potential seriousness of their situation than Ralsei and Kris, and is more inclined to question the typical assumptions of RPG plots or the things encouraged by the game mechanics of ''Undertale'' (such as complimenting people who are trying to kill you).
* OurDragonsAreDifferent: The description for her Mane Ax says that it's a ''Beginner's ax forged from the mane of a dragon whelp'', meaning that it's made out of her own hair.
* PasteEater: She eats the chalk from Alphys' classroom.
* PeekABangs: After her HeelFaceTurn, her eyes stop being hidden on her sprites in the dark world and all of her dialogue portraits.
* PetTheDog: She genuinely gets along with Lancer really well, when everyone else finds him pretty irritating, and he ends up being the catalyst for her HeelFaceTurn.
* PokeThePoodle: After her initial FaceHeelTurn, Susie basically just pulls harmless pranks on Kris and Ralsei, calling them schoolyard names, and poses no real threat. It helps that she's following Lancer, [[MinionWithAnFInEvil who couldn't be genuinely evil if he tried]].
* PurpleIsPowerful: She has purple scales in the Light World, purple elements to her color scheme in the Dark World, and is physically the strongest party member in the game.
* RefusalOfTheCall: She wants nothing to do with Ralsei's prophecy about being a legendary hero. She only goes along with him and Kris because it's her only chance to get home.
* RottenRockAndRoll: While not completely evil, she starts off as rather antagonistic, and her theme consists of an electric guitar riff that plays during her more threatening moments. It later gets a BossRemix during her fight with Lancer in the basement.
* SailorEarth: Susie is the most prominent character who doesn't have a clear analogue in ''Undertale'', serving as a composite of some of the monster characters' attributes (primarily Undyne) with how players themselves approached the game; this even gets a subtle nod in the Hometown segment at the end of Chapter 1, where she can't be found at home or in the town, being literally out of place. But what that means for her role in the story remains a mystery. However, it should be noted that she may have been foreshadowed in ''Undertale'''s Switch release when someone known as ''Suzy'' is referred to.
* ScaryTeeth: Her jaws are filled with crooked, yellow fangs. Her "angry" sprites usually have them on full display, and she's not shy about [[TearOffYourFace threatening to use them]]. This is used for comedy in Chapter 2, since she starts smiling out of ''excitement'', but the teeth are as scary-looking as ever.
* SignificantAnagram: Susie is an anagram for "issue". She's got issues. But compared to Kris and Ralsei, this is arguably more mysterious in authorial intent than theirs.
* SlasherSmile: Comes up whenever violence is the topic. Her eyes emerge from her BlindingBangs, and she appears to be drooling.
* SwordBeam: Her sole Magic ability is this. Rude Buster eats up a large chunk of TP, but also deals a lot of damage - even more than her already fairly beefy normal attack.
* TeamMom: Gradually turns into a version of this. She's neither the smartest nor kindest team member, but after learning how to get along with her friends, she grows very protective of them and is willing to risk everything for them, doing her best to protect both their bodies and feelings.
* TheTell: While she tries to play it cool about her excitement about hanging out with Noelle, she can't hide her tail wagging.
* TearOffYourFace: One of her favorite threats. She threatens to do it to Kris at school, and threatens to do it to Lancer in the Dark World. It's unknown if she's actually done it before, but the rows of sharp teeth she bears in her SlasherSmile show she's more than capable of it.
* TokenEvilTeammate: At first. You can't control her for the first two-thirds of Chapter 1; she attacks all enemies by default. She eventually comes around following her CharacterDevelopment.
* TookALevelInKindness: Starts out mindlessly attacking opponents and being an intimidating bully. After a brief FaceHeelTurn and some bonding with Lancer, she slowly softens up to the rest of the party and is even convinced to give [=ACTing=] a try instead of just attacking all the time.
* TroubledButCute: How [[LipstickLesbian Noelle]] appears to see her, anyway.[[note]]Noelle is visibly relieved if the player talks to her in the epilogue and says that Susie really is much nicer than her reputation suggests.[[/note]]
* {{Tsundere}}: Susie is very mean and cruel to basically everyone, but over the course of the first chapter, she develops a soft spot for Lancer and eventually, even Kris and Ralsei.
* VoiceGrunting: A deep bellowing noise is used for her text. She also has various growling noises that she occasionally uses outside of speaking.
* WasntThatFun: When she and Kris end up in the closet, and questioning what really happened, Susie takes a moment, and asks Kris if they want to visit the Dark World the next day.
* WhenSheSmiles: The last line of dialogue she has to Kris in Chapter 1 has her smiling with sincerity.
* YellowEyesOfSneakiness: Has these, but due to having BlindingBangs in the overworld and having black and white dialogue sprites, you only see them after fighting King when she pulls the hair out of her eyes, and by that time has gone through enough CharacterDevelopment for the sneakiness part to be subverted.
* YouthfulFreckles: Susie has these on her cheeks, even if you can't always see them.
[[/folder]]

[[folder:Ralsei]]
!!Ralsei
[[quoteright:168:https://static.tvtropes.org/pmwiki/pub/images/ralsei_3px.png]]
[[caption-width-right:168:''"I hope we can become friends!"'']]
[[caption-width-right:168:Click [[labelnote:here]]\\
https://static.tvtropes.org/pmwiki/pub/images/hatless_ralsei_closeup.png[[/labelnote]] to see him without his hat.]]

The Prince of Darkness, who's been waiting for a very long time for a Human and Monster to fulfill the prophecy and become part of the Delta Warriors.
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* AmbiguouslyHuman: More like "Ambiguously Monster", but [[Administrivia/TropesAreFlexible monsters are this game's equivalent of humans, so...]] With ''Undertale'' establishing its rules for Monsters rather firmly, the Darkners haven't gotten such establishment yet. Ralsei's being an IdenticalStranger to Asriel is therefore unanswered as to whether he's a Monster, or a Darkner equivalent. The King and his forces lump him in with Kris and Susie as Lightners, yet in the manual hidden in the game data, Ralsei explicitly refers to his body as being formed from darkness itself thanks to his kingdom's Fountain. This is only more accentuated, and notably never questioned by Susie, in Chapter 2 when it's revealed that Darkners get TakenForGranite if they're brought into other Fountain regions they don't belong to. Ralsei seems to be completely exempt from this rule, probably due to supposedly coming from the central Fountain.
* AmbiguousInnocence: While his intentions seem good, it's never fully clear just how much Ralsei knows about the world or where his allegiances lie, and he seems especially interested in making sure Kris never dwells too much on the more disturbing parts of the Dark World. Chapter 2's Genocide route also confirms that he's aware that the player is influencing Kris through their SOUL, and deliberately sends us away so that he and Kris can collude on something that's still unknown.
* BarefootCartoonAnimal: He's a goat-boy with a green robe covering his entire torso, but no footwear. This was ambiguous in Chapter 1, as his legs and feet, like his head, were in shadow, leading to some belief that he was wearing black boots, but the shadow is no longer there in Chapter 2, and the resulting depiction is unmistakably barefoot.
* BlushSticker: Present on some of his sprites and dialogue portraits, including when he takes his hat off and reveals his face.
* CallBack:
** A few of his lines during the battle tutorial early on are lifted directly from Flowey's introduction in ''Undertale''.
** The robe he wears when he first shows up also happens to appear identical to that of the River Person.
* CheerfulChild: He's very sweet to everyone, and while his age is unknown, his innocence and pacifism make him seem more childish.
* ClothFu: His weapon is a scarf, which he uses as a whip.
* ClothingAppendage: Ralsei seems to have complete control of his scarf, using it to shield himself when defending and to lift his hat for his item animation.
* ColorMotifs: A pastel green, which gets him labeled "Toothpaste Boy" by Lancer.
* ContrastingSequelMainCharacter:
** He's contrasted against Asriel from ''Undertale''. Ralsei is pretty much exactly what it would be like to have an innocent Asriel as a party member... and, in ''Undertale'', you never actually get to interact directly with Asriel in that state. Moreover, when you ''do'' interact with Asriel in ''Undertale'', he's clearly been tempered by his past traumas and long life as Flowey, making him come off as someone WiseBeyondTheirYears. Ralsei, on the other hand, is more exuberant and innocent, akin to the actual eight-year-old Asriel seen in the Dreemurrs' home videos near the end of ''Undertale''.
** Just like Flowey, he gives you the combat tutorial. Quite unlike Flowey, the tutorial Ralsei gives is ''completely'' sincere, and he's genuinely interested in helping Kris. His EstablishingCharacterMoment also serves as an inversion of Flowey's own introduction. Furthermore, their philosophies in said moment turn out to be proven wrong by the end of the story.
-->'''Flowey:''' In this world, it's kill or be killed.\\
'''Ralsei:''' In this world, you don't have to kill anyone.
* CuteLittleFangs: His fangs can be seen "biting" onto his scarf.
* TheCutie: He's innocent, adorable, and friendly to everyone.
* DarkIsNotEvil: His face is shrouded in darkness, he's an {{expy}} of certain elements of the [[VideoGame/FinalFantasy Black Mages]], and he is quite literally the Prince of Darkness in regards to the primary Fountain of Darkness that maintains his side of the world's balance; the manual hidden in the game files even has him proclaim that his ''body'' is made of literal darkness. He's also probably one of the most adorably nice and pleasant characters in the whole series, he refuses to let anyone be killed, and he's also packing healing and pacification magic as the WhiteMage of the party.
* DoWrongRight: He has a number of lines that involve advising the QuirkyMinibossSquad, including suggesting they don't procrastinate in creating their Thrash Machine.
* EmbarrassingNickname: Is called "Toothpaste Boy" by Susie and Lancer due to his bright green clothing.
* EmptyPilesOfClothing: When knocked out, Ralsei's body seems to vanish, leaving behind his robes, scarf and hat.
* ExtremeDoormat: Zigzagged a bit. His reaction to Susie's bullying is to assume that he's the one who's done something wrong by not showing her enough friendship and tells Kris to buy the pastry from her and Lancer's stand just to keep them quiet. He reacts similarly if the player tosses the manual he wrote or derails his tutorial. However, he doesn't hesitate to show his impatience for Lancer's antics and insists that Susie stop insulting on him when she offers to try his baking.
* EyeGlasses: Played with: for the most part, his eyes move independently of his round glasses, but when he is sad, the frames are shown curling inwards like eyebrows.
* TheFaceless: Toyed with. First, he shows up in a concealing robe and reveals himself to appear to be covered in black fur with minimal facial details. It's not until the end of Chapter 1 when he removes his hat that it turns out he's had his FaceFramedInShadow the whole time.
* FighterMageThief: The Mage to his team with Kris and Susie. Ralsei's role is primarily as a support, for his ability to spare Tired enemies early and heal his teammates is invaluable, but [[SquishyWizard he has the lowest attack and the lowest health]].
* ForcedSleep: Pacify puts an enemy to sleep and out of combat, though they have to already be tired for it to work.
* HeKnowsAboutTimedHits: Ralsei is capable of directly referring to the game's mechanics, interface and controls. This is in contrast to Susie, who usually has no idea about what he's talking about.
* IdenticalStranger: Looks near-identical to ''Undertale''[='=]s Asriel when he removes his hat but doesn't seem to be Asgore and Toriel's son.
* IdleAnimation: Standing close to Ralsei for a period of time will cause him to blush.
* {{Leitmotif}}: "The Legend", which plays when Ralsei tells you about the Prophecy, seems to be his theme--it's remixed for "Empty Town", which plays after your first encounter with him, and he sings it to put Ponmen and Susie to sleep.
* MasculineFeminineAndrogyneTrio: Feminine boy to Susie's masculine girl and Kris' androgyne.
* MasculineGirlFeminineBoy: Feminine boy to Susie's masculine girl, being more affectionate and gentle.
* {{Meganekko}}: A male example. He wears large, round glasses that just add to his cute appearance.
* MrExposition: Explains the prophecy that resulted in Kris and Susie falling into the Dark Lands, as well as gameplay mechanics — he does a better job at giving tutorials than the puzzle pieces in the tutorial room.
* MyGodWhatHaveIDone: When he realizes that the King tricked him.
* NiceGuy: Very kind and hospitable towards everyone, and always looks for peaceful solutions to conflict.
* NiceHat: Ralsei wears a green witch[=/=]wizard hat.
* NiceMeanAndInbetween: The NiceGuy to Kris's HeroicMime and Susie's JerkWithAHeartOfGold.
* OffModel:
** Ralsei's horns curve inward on his dialogue and battle menu portrait, but curve outward on his map, party menu, and in-battle sprites. Even weirder, this gets inverted when he takes off his hat, with his horns curving ''outward'' in dialogue and ''inward'' on the map, in addition to being longer and more curved.
** His hair points to the right on his dialogue portrait but points left on all other sprites.
** Like his horns, Ralsei's ears seem to magically get longer and less fuzzy the moment the hat comes off.
** When Ralsei is confused, his portrait changes to a [[https://i.redd.it/8ixr3px6smx11.jpg badly drawn version]] with no shading.
* OhCrap: When he realizes Susie's [=ACTing=] plan is a FastballSpecial.
* OOCIsSeriousBusiness: Considering Ralsei's entire goal is to stop more Fountains of Darkness so the balance is kept, hearing Noelle and Berdly openly contemplating opening more fountains so the good times never end causes him to [[WhatTheHellHero call them out]] and outline what would ''[[ApocalypseHow really happen]]'' if too many fountains are opened, which scares both them and the [[EvenEvilHasStandards Queen]] straight. It's so blunt without attempting to pretty up the context that it almost feels like a different person talking.
* PersonalityPowers: Magic for healing and forcing sleep couldn't be a better fit for someone as kind and pacifistic.
* RidiculouslyCuteCritter: Ralsei is very cute and fluffy and almost everyone finds him absolutely adorable.
* ShipTease: He gets a little bit of it with Kris. In Chapter 1, he blushes every time Kris does something nice or shows him affection, like hugging him during the tutorial. In Chapter 2, the swan boat ride is framed almost like a TunnelOfLove, and Kris can say that "it's good that Ralsei is Ralsei"; their words cause Ralsei to stammer quite a bit. Giving Ralsei the present from a bottle-throwing booth also has Ralsei choke back his words somewhat, again while blushing.
* SignificantAnagram: Ralsei to Asriel.
* SilkHidingSteel: In a [[RareMaleExample rare male example of this trope]], Ralsei is usually compassionate, feminine in both hobbies and appearance, and when it comes to Kris, borderline submissive. However, when the King issues a death threat to him, he responds with this:
-->'''Ralsei:''' (''while smiling'') Sorry, but my friends and I aren't going anywhere!
* SmartPeopleWearGlasses: He's a magic user who is very knowledgeable about the Dark World and the legends that Kris and Susie have found themselves in, and he wears a pair of round spectacles.
* SquishyWizard: Ralsei's Magic is varied and versatile, but he has the lowest HP and physical attack.
* StepfordSmiler: While his cheerfulness and optimism are genuine for the most part, if the player does [[VideoGameCrueltyPotential particularly cruel things]] like discarding his manual or beating the tar out of his dummy, it's clear he's making a mighty effort to act like he's not upset by it.
* StunnedSilence: His reaction to Kris hugging him is to basically be reduced to a silent, blushing wreck.
* StylisticSuck: His portrait when confused is notably less detailed, looking like an MS Paint doodle complete with crooked lines.
* TechnicalPacifist: Heavily pushes Kris and Susie to not attack monsters, and really regrets fighting. But if Kris orders him to fight, he will; thankfully, the worst you can do to enemies is a NonLethalKO.
* ThroughAFaceFullOfFur: He blushes a lot, despite being covered in fur ''and'' having his hat casting a shadow over his face.
* TranquilFury: If you decide to goof off during his combat tutorial, whether it be by repeatedly missing attacks or using other mechanics when he's specifically teaching you something, he'll end the tutorial then and there while almost at a loss for words.
* {{Tritagonist}}: Set up as this as the third DELTA WARRIOR, but doesn't get much time for his own character arc in Chapter 1.
* VoiceGrunting: His voice clips resemble a goat bleating, similar to the Dreemurrs'.
* WhiteMage: His two spells. One is for healing; the other is for putting tired enemies to sleep, which removes them from battle.
* WideEyedIdealist: He enthusiastically instructs Kris on how to ACT without hurting anyone, does everything he can to befriend Kris and Susie, and is always willing to believe an enemy when they say they don't want to fight anymore. [[WrongGenreSavvy Unfortunately, the King takes advantage of this.]]
[[/folder]]
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