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Per TRS, Jerkass Facade is deprecated, primarily in favor of Hidden Heart Of Gold (other tropes may apply instead). Example is also kind of light on context.


* {{Jerkass}}: Makes himself ''out'' to be one as part of his JerkassFacade.

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* %%* {{Jerkass}}: Makes himself ''out'' to be one as part of to hide his JerkassFacade.HiddenHeartOfGold.
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* BornOfHeavenAndHell: The Nephilim (and by extension, the Horsemen) were created from the essence of angels and demons.
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* CompositeCharacter: The series combines the [[TheBible Biblical]] Pale Horseman and modern depictions of the GrimReaper.

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* CompositeCharacter: The series combines the [[TheBible Biblical]] Biblical Pale Horseman and modern depictions of the GrimReaper.
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%%* ClearMyName: His motivation for ''Darksiders''

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%%* * ClearMyName: His motivation for ''Darksiders''''Darksiders''. War is falsely accused of bringing about the Apocalypse and wants to prove his innocence by exposing and executing the true culprits.
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* CompositeCharacter: The series combines the [[TheBible Biblical]] Pale Horseman and modern depictions of the GrimReaper.

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* RedIsViolent: War is primarily associated with the color red due to his trademark cloak and his horse. He's also [[OneManArmy proficient]] in [[BloodKnight creatively]] [[NoHoldsBarredBeatdown slaughtering]] people.



* RedIsViolent: War is primarily associated with the color red due to his trademark cloak and his horse. He's also [[OneManArmy proficient]] in [[BloodKnight creatively]] [[NoHoldsBarredBeatdown slaughtering]] people.
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* RedIsViolent: War is primarily associated with the color red due to his trademark cloak and his horse. He's also [[OneManArmy proficient]] in [[BloodKnight creatively]] [[NoHoldsBarredBeatdown slaughtering]] people.
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* BackFromTheDead: Doesn't have this happen to him once, but ''thrice''. Chronologically, the first (known) time War died and came back [[spoiler:was during the Abomination Crisis when he was killed by the BigBad in an attempt to get the key to awakening the Grand Abominations to the Charred Council for safekeeping (spoiler:although, it turned out that the key he had was a fake and Death had the real key all along, but nobody ever found that out). Death managed to bring him back to life when that happened.]] The second time was on Earth when he lost all of his power and was killed by Straga (only to be brought back to life by the Council so they could wrongly punish him for setting off the Apocalypse too early). The third, and most well-known, time was [[spoiler:during the finale of the first game. He killed [[BigBad Abbadon/the Destroyer]] but was betrayed by the Watcher who told him of the Charred Council's betrayal which bought Uriel enough time to complete the Nex Sacramentum, stabbing War from behind and killing him. However, Uriel quickly turned on the Watcher and broke the seventh seal, which restored both War's life and his powers. ...The guy's been through some stuff.]]

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* BackFromTheDead: Doesn't have this happen to him once, but ''thrice''. Chronologically, the first (known) time War died and came back [[spoiler:was during the Abomination Crisis when he was killed by the BigBad in an attempt to get the key to awakening the Grand Abominations to the Charred Council for safekeeping (spoiler:although, (although, it turned out that the key he had was a fake and Death had the real key all along, but nobody ever found that out). Death managed to bring him back to life when that happened.]] The second time was on Earth when he lost all of his power and was killed by Straga (only to be brought back to life by the Council so they could wrongly punish him for setting off the Apocalypse too early). The third, and most well-known, time was [[spoiler:during the finale of the first game. He killed [[BigBad Abbadon/the Destroyer]] but was betrayed by the Watcher who told him of the Charred Council's betrayal which bought Uriel enough time to complete the Nex Sacramentum, stabbing War from behind and killing him. However, Uriel quickly turned on the Watcher and broke the seventh seal, which restored both War's life and his powers. ...The guy's been through some stuff.]]
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* PutTheLaughterInSlaughter: A downplayed example, but if you use the instant kill on the undead scarabs, Death will let out a chuckle as he does so. However, it's played straight when he equips the [[https://www.youtube.com/watch?v=ojJGWfMpqxc Goldbringer scythes]]. If you listen closely, you can hear him letting out an occasional cackle.

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* PutTheLaughterInSlaughter: A downplayed example, but if you use the instant kill on the undead scarabs, Death will let out a chuckle as he does so. However, it's played straight when he equips the [[https://www.youtube.com/watch?v=ojJGWfMpqxc [[http://notesz-b.tumblr.com/post/167104778116/if-you-have-deathinitive-go-and-find-the Goldbringer scythes]]. If you listen closely, you can hear him letting out an occasional cackle.
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A Boy And His X is a different sort of trope where the work revolves around the relationship between the two and they usually form a bond with the "X" that "changes them forever, usually starting them down the path to adulthood."


* ABoyAndHisX: Seems to be really close to Ruin, if ''Abomination Vault'' and the cutscene [[spoiler:where Ruin is freed from enslavement by his hand]] is any indication. Even when Ruin was BrainwashedAndCrazy, War refused to attack him.
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* PetTheDog: She allows Jones to live when he stands up to her. [[spoiler:Hilariously, Jones is actually Strife disguised as a human.]]
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!!!Voiced by: Michael Wincott

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!!!Voiced by: Michael Wincott
Wincott (''Darksiders II''), Creator/JasonSpisak (''Darksiders III'')

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* BifurcatedWeapon: The Stasis Hollow causes Scorn to become a broadsword composed of two separable single-edged blades.



* DualWielding: Fury does this with the Chains of Scorn flails of her flame hollow form, as well as with whips in her Havoc Form.

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* DropTheHammer: The Force Hollow grants Scorn the form of a massive war hammer.
* DualWielding: Fury does this with the Chains of Scorn flails of her flame hollow Flame Hollow form, as well as with whips in her Havoc Form.
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* IHaveManyNames: People refer to him as [[TheGrimReaper the Reaper]], Pale Rider, Kinslayer, and Executioner among others.

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* IHaveManyNames: People refer to him as [[TheGrimReaper the Reaper]], Pale Rider, Kinslayer, [[KinslayingIsASpecialKindOfEvil Kinslayer]], and Executioner among others.
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* AwLookTheyReallyDoLoveEachOther: She acts like she could care less about her brothers, but [[spoiler: when Lust shows her a vision of her brothers bowing submissively to her, she is more outraged by the defilement of their dignity than the illusion itself.]]

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* AwLookTheyReallyDoLoveEachOther: She acts like she could care less about her brothers, but [[spoiler: when Lust shows her a vision of her brothers bowing submissively to her, she is more outraged by the defilement of their dignity than the illusion itself.being deceived by an illusion.]]

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* AwLookTheyReallyDoLoveEachOther: She seems to care little for her siblings, but [[spoiler: when Lust shows her a vision of her brothers bowing submissively to her, she is more outraged by the defilement of their dignity than anything else.]]

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* AwLookTheyReallyDoLoveEachOther: She seems to acts like she could care little for less about her siblings, brothers, but [[spoiler: when Lust shows her a vision of her brothers bowing submissively to her, she is more outraged by the defilement of their dignity than anything else.the illusion itself.]]



* JerkWithAHeartOfGold: Despite the above trope, there are moments where Fury is a little bit nice. [[spoiler:Although she mentions she doesn't care about mankind and that they were beyond saving, she actually helps a bunch of humans reach Haven at Ulthane's request even though she could have left them to die. Fury also tells her Watcher before her CharacterDevelopment that she finds her useful.]]

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* JerkWithAHeartOfGold: Despite the above trope, there are moments where Fury is a little bit nice. [[spoiler:Although she mentions she doesn't care about mankind and that they were beyond saving, she actually helps a bunch of humans reach Haven at Ulthane's request even though she could have left them to die. In one particular cutscene, she sees what she believes is a human child and actually tries to gently coax them into traveling to Haven. However, said child turned out to be one of Greed's minions, but it's the thought that counts.]]
**
Fury [[spoiler: also tells her Watcher before her CharacterDevelopment that she finds her useful.]]



* MoralityPet: Rampage. Later on though, we see that it applies to her brothers as well.



* TheStarscream: A rare heroic version. Fury wants to be the leader of the Horsemen, a position that none of her brothers seem to care about - even ''Death'', who is the actual leader. [[spoiler: Although, as Lust soon learns, that doesn't mean she wants them to ''serve'' her, with the illusion of them bowing to her only incurring her wrath.]]

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* TheStarscream: A rare heroic version. Fury wants to be the leader of the Horsemen, a position that none of her brothers seem to care about - even ''Death'', who is the actual leader. [[spoiler: Although, as Lust soon learns, that doesn't mean she wants them to ''serve'' her, be her slaves, with the illusion of them bowing to her only incurring her wrath.]]

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* DualWielding: Fury does this with the Chains of Scorn flais of her flame hollow form, as well as with whips in her Havoc form.

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* DualWielding: Fury does this with the Chains of Scorn flais flails of her flame hollow form, as well as with whips in her Havoc form.Form.



* PowerDyesYourHair: All of her Hollow forms change the color of her hair and eyes to match the specific element.
** Her Flame Hollow form not only turns her hair color from purple to an orange-yellow, it also gives the impression that ''it's on fire''.

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* PowerDyesYourHair: All of her Hollow forms change the color of her hair and eyes to match the specific element.
**
element. Her Flame Hollow form not only turns her hair color from purple to an orange-yellow, it also gives the impression that ''it's on fire''.



* TheStarscream: A rare heroic version. According to IGN, Fury [[http://www.ign.com/articles/2018/07/13/darksiders-3-hands-on-what-we-learned-after-playing-2-hours-a-ign-first wants to be the leader of the Horsemen]], a position that none of her brothers seem to care about - even ''Death'', who is the actual leader. [[spoiler: Although, as Lust soon learns, that doesn't mean she wants them to ''serve'' her, with the illusion of them bowing to her only incurring her wrath.]]

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* TheStarscream: A rare heroic version. According to IGN, Fury [[http://www.ign.com/articles/2018/07/13/darksiders-3-hands-on-what-we-learned-after-playing-2-hours-a-ign-first wants to be the leader of the Horsemen]], Horsemen, a position that none of her brothers seem to care about - even ''Death'', who is the actual leader. [[spoiler: Although, as Lust soon learns, that doesn't mean she wants them to ''serve'' her, with the illusion of them bowing to her only incurring her wrath.]]



* SuperMode: Unlike War and Death, she has ''multiple'' transformations she can achieve.

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* SuperMode: Unlike War Havoc Form, which makes her bigger (but not as huge as Chaos or Reaper Mode), invincible and Death, she has ''multiple'' transformations she can achieve.her use two whips to lash her enemies.



* ExtraEyes: His redesign in ''III'' gives his mask five eye-holes. [[spoiler: Though his in-game appearance shows that these extra 'eyes' are just decorative; only two are proper eye-holes for him to see out of.]]
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** But [[spoiler:''Darksiders III'' reveals him to be the nicest and most selfless of the Horsemen. Whether he was always this, he got some CharacterDevelopment like Fury, or if he just has a soft spot for humanity in particular has yet to be determined.]]

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** But [[spoiler:''Darksiders III'' reveals him to be the nicest and most selfless of the Horsemen. Whether he was always this, he got some CharacterDevelopment like Fury, EarlyInstallmentWeirdness on account of not getting his personality down yet like Fury, or if he just has a soft spot for humanity in particular has yet to be determined.]]

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* PowerDyesYourHair: Her Flame Hollow form not only turns her hair color from purple to an orange-yellow, it also gives the impression that ''it's on fire''.

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* PowerDyesYourHair: All of her Hollow forms change the color of her hair and eyes to match the specific element.
**
Her Flame Hollow form not only turns her hair color from purple to an orange-yellow, it also gives the impression that ''it's on fire''.
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* FantasticRacism: Combined with HumansAreBastards. Fury is actively contemptuous of humans to the point that she finds the idea of physically touching one beneath her. Her main reasoning behind this is that humans keep finding ways to fight amongst themselves and that they are fragile, physically and mentally. [[spoiler:She changes her tune by the end of the game.]]

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* FantasticRacism: Combined with HumansAreBastards.HumansAreBastards and HumansAreMorons. Fury is actively contemptuous of humans to the point that she finds the idea of physically touching one beneath her. Her main reasoning behind this is that humans keep finding ways to fight amongst themselves and that they are fragile, physically and mentally. [[spoiler:She changes her tune by the end of the game.]]

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** Fury: "[[WhipItGood Scorn]]"

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** Fury: "[[WhipItGood "[[MorphWeapon Scorn]]"



* AnIcePerson: Stasis Hollow gives her ice-based powers that lets her walk on water and freeze certain objects.



* MorphWeapon: Scorn can transform into various forms as Fury collects upgrades, though the default will always be the Barbs of Scorn.



* PlayingWithFire: One of the forms Fury can take in combat is her [[https://www.youtube.com/watch?v=7kj-xARhc-U&t=0s Flame Hollow form]], a fire elemental that gives her fire-based abilities and allows her to move in lava.

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* PlayingWithFire: One of the forms Fury can take in combat is her [[https://www.youtube.com/watch?v=7kj-xARhc-U&t=0s Flame Hollow form]], form, a fire elemental that gives her fire-based abilities and allows her to move in lava.



* ShockAndAwe: Storm Hollow gives Fury an electrical weapon in adition to the wind based powers it confers.

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* ShockAndAwe: Storm Hollow gives Fury an electrical weapon in adition addition to the wind based powers it confers.
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* ScaryBlackMan: [[InvertedTrope Inverted.]] [[spoiler: He, or at least his human disguise, is the only Horseman with dark skin yet Strife is by far the kindest and heroic of the four.]]

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** BeastOfBattle: In ''Darksiders'' and ''Darksiders II'', players can use Ruin and Despair respectively to charge through enemies. [[spoiler:{{Averted}} in ''Darksiders III'' as Rampage is mortally wounded]].

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** BeastOfBattle: In ''Darksiders'' and ''Darksiders II'', players can use Ruin and Despair respectively to charge through enemies. [[spoiler:{{Averted}} [[spoiler:Cruelly {{Averted}} in ''Darksiders III'' as Rampage is mortally wounded]].



%%* DefectorFromDecadence: From the Nephilim

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%%* * DefectorFromDecadence: From the NephilimNephilim. The Nephilim Horde destroyed many civilizations and became a threat to the universe. The Four betrayed them in order to put an end to their conquest.
** They've also become this [[spoiler:to the Charred Council, due to certain revelations including how they knew who really started the Apocalypse and let War take the fall.]]



* MysteriousPast: Aside from having been part of the Nephilim horde, [[DefectorFromDecadence breaking away from it, pledging themselves to the Charred Council, and wiping out their people]], there isn't much information on each of the Horsemen's past at this time. Death, at least, seems to prefer it that way.

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* MysteriousPast: Aside from having been part of the Nephilim horde, Horde, [[DefectorFromDecadence breaking away from it, pledging themselves to the Charred Council, and wiping out their people]], there isn't much information on each of the Horsemen's past at this time. Death, at least, seems to prefer it that way.
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* ItsAllAboutMe: Pre-CharacterDevelopment, Fury is driven by her desire to prove that she is superior to her fellow Horsemen and become their leader, with everything else along the way just consequences of her ambition. She's offended that the Council would give her a Watcher to monitor her until said Watcher begins to stroke her ego.

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* ItsAllAboutMe: Pre-CharacterDevelopment, Fury is driven by her desire to prove convinced that she is superior to her fellow the best and most powerful of the Horsemen and become wishes to unseat Death as their leader, with everything else she accomplishes along the way just consequences being merely byproducts of her ambition. She's offended also insulted that the Council would give assign her a Watcher to monitor her her, until said Watcher begins to stroke her ego.
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* ItsAllAboutMe: Pre-CharacterDevelopment, Fury is driven by her desire to prove that she is superior to her fellow Horsemen and become their leader, with everything else along the way just consequences of her ambition. She's offended that the Council would give her a Watcher to monitor her until said Watcher begins to stroke her ego.
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* AllThereInTheManual: Prior to the release of ''Darksiders II'', Strife has only appeared in the promotional comic book and the novel ''The Abomination Vault''.

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* AllThereInTheManual: Prior to the release of ''Darksiders II'', II'' [[spoiler:and III]], Strife has only appeared in the promotional comic book and the novel ''The Abomination Vault''.

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[[folder:Horsemen in general]]



[[caption-width-right:335:From Left to Right: Fury, Strife, Death, War.]]

The Charred Council's most feared enforcers, the Four Horsemen of the Apocalypse are the central protagonists to ''Darksiders''. They are Nephilim: half-angel, half-demon.

Long ago, the nephilim were cast out of the Garden of Eden, which was then given to Mankind. Outraged, Absalom led the Nephilim in a bloody war against Heaven and Hell in an attempt to retake their piece of paradise. Four Nephilim, fearing the war would greatly upset the balance, made a truce with the Council: they offered to serve them in exchange for untold power. The Council's first task for them? Annihilate their own race. All the Nephilim's souls were then placed in an amulet, where they suffer eternal torment.

!General
* ActionPet: Fittingly enough, their steeds.
** BeastOfBattle: In ''Darksiders'', ''Darksiders II'' and ''Darksiders III''', you can use Ruin, Despair and Rampage (respectively) to charge through your enemies.
** BondCreature: Played with. In the ''Death's Door'' comics, the Horsemaster mentions that the only way to truly "bond" with a phantom horse is to tame it by [[{{Determinator}} sheer force of will alone]].
* AnthropomorphicPersonification: [[AvertedTrope Averted]]. The Horsemen's names are ultimately just names.
* ColorCodedForYourConvenience: In case you forget which color horse they have, here's a list:

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[[caption-width-right:335:From Left left to Right: right: Fury, Strife, Death, War.]]

The Charred Council's most feared enforcers, the Four Horsemen of the Apocalypse are the central protagonists to ''Darksiders''. They the ''Darksiders'' series and are Nephilim: "Nephilim": half-angel, half-demon.

Long ago, the nephilim Nephilim were cast out of the Garden of Eden, which was then given to Mankind.Mankind, the Third Kingdom. Outraged, Absalom led the Nephilim in a bloody war against Heaven and Hell in an attempt to retake their piece of paradise. Four Nephilim, fearing the war would greatly upset the balance, made a truce with the Council: they offered to serve them in exchange for untold power. The Council's first task for them? Annihilate the four would be to annihilate their own race. All the Nephilim's souls were then placed in an amulet, amulet where they suffer eternal torment.

!General
torment.
----
[[folder:In General]]
* ActionPet: Fittingly enough, their each of the Horsemen's steeds.
** BeastOfBattle: In ''Darksiders'', ''Darksiders II'' ''Darksiders'' and ''Darksiders III''', you II'', players can use Ruin, Ruin and Despair and Rampage (respectively) respectively to charge through your enemies.
enemies. [[spoiler:{{Averted}} in ''Darksiders III'' as Rampage is mortally wounded]].
** BondCreature: Played with. In with - in the ''Death's Door'' comics, graphic novel, the Horsemaster mentions that the only way to truly "bond" with a phantom horse is to tame it by [[{{Determinator}} sheer force of will alone]].
* AnthropomorphicPersonification: [[AvertedTrope Averted]]. The {{Averted}}; the Horsemen's names are ultimately just names.
names since they are not an interpretation of their Biblical counterparts.
* ColorCodedForYourConvenience: In case you players forget which color horse they have, here's a list:list.



* DefectorFromDecadence: From the Nephilim,
* DisplacedOrigin: In the first game, lore stated that the Nephilim were beings older than angels and demons. ''Darksiders II'', however, reiterates this by saying they were born ''from'' angels and demons. This means the Nephilim's origins have been {{retcon}}ned, as Lilith flat out states in the sequel she is responsible for their birth.
* DualWielding: Both Death and Strife do this, Death with his scythes and Strife with his pistols.
* FourIsDeath: Or at least, death to those who would threaten the Balance. Played straight with the rest of the Nephilim, considering they died by their hand (with help from the Hellguard). Sort of [[PunnyName punny]] when you think about it, since the oldest and leader of the Horsemen's name is ''Death''.
* GoodIsNotNice: One would think that as the protagonists, they'd be a lot more heroic. Judging from their reputations and, at the very least, [[HairTriggerTemper War]], [[DeadpanSnarker Death]], and [[JerkAss Fury's]] personalities, they are anything but that.
* GoodIsNotSoft: They're the protectors of the BalanceBetweenGoodAndEvil and yet, they're feared and hated by many... [[OneManArmy with good reason]].

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* %%* DefectorFromDecadence: From the Nephilim,
Nephilim
* DisplacedOrigin: In the first game, lore stated that the Nephilim were beings older than angels and demons. ''Darksiders II'', however, reiterates this by saying they were born ''from'' angels and demons. This means the Nephilim's origins have been {{retcon}}ned, as demons, {{Retcon}}ning their origins. In fact, Lilith flat out explicitly states in the sequel {{Sequel}} she is responsible for their birth.
* DualWielding: Both Death and Strife do this, this - Death with his scythes and Strife with his pistols.
* FourIsDeath: Or at least, death to those who would threaten the Balance. Played straight with the rest of the Nephilim, considering they died by their hand (with help from the Hellguard). Sort of [[PunnyName punny]] when you think about it, Doubles as PunnyName since the oldest and leader of the Horsemen's name is ''Death''.
* GoodIsNotNice: One would think that as the series protagonists, they'd be a lot more heroic. Judging from their reputations and, at the very least, [[HairTriggerTemper War]], [[DeadpanSnarker Death]], and [[JerkAss Fury's]] personalities, they are anything but that.
* GoodIsNotSoft: They're the protectors of the BalanceBetweenGoodAndEvil and yet, they're feared and hated by many... many [[OneManArmy with good reason]].



* HorsemenOfTheApocalypse: Of note is the developers did away the traditional Horsemen of "famine" and "conquest" in place of Strife and Fury, due to being too archaic and unsuited for an action game with Strife replacing Conquest and Fury replacing Famine.
* LastOfTheirKind: Sort of. [[spoiler:[[TheLeader Absalom]] [[CameBackWrong comes back]] in ''Darksiders II'', but the trope is enforced in the ending, when Death kills him, then dooms the majority of the Nephilim eternally in exchange for reviving humanity with his HeroicSacrifice]].
* MysteriousPast: Aside from having been part of the Nephilim Horde, [[DefectorFromDecadence breaking away from it, pledging themselves to the Charred Council, and wiping out their people,]] there isn't much information on each of the Horsemen's past at this time. Death, at least, seems to prefer it that way.
* NamesToRunAwayFromReallyFast: Death, Fury, Strife, War... [[SarcasmMode Truly, some comforting monikers.]]
* NeverBareheaded: War, Death, and Strife are always wearing a hood, mask, or helmet respectively. Averted with Fury.

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* HorsemenOfTheApocalypse: Of note is the developers did away the traditional Horsemen of "famine" and "conquest" in place of Strife and Fury, due to being too archaic and unsuited for an action game ActionGame with Strife replacing Conquest and Fury replacing Famine.
* LastOfTheirKind: Sort of. {{Zigzagged}} - [[spoiler:[[TheLeader Absalom]] [[CameBackWrong comes back]] in ''Darksiders II'', but the trope is enforced {{Enforced}} in the ending, ending when Death kills him, then dooms the majority of the Nephilim eternally in exchange for reviving humanity with his HeroicSacrifice]].
* MysteriousPast: Aside from having been part of the Nephilim Horde, horde, [[DefectorFromDecadence breaking away from it, pledging themselves to the Charred Council, and wiping out their people,]] people]], there isn't much information on each of the Horsemen's past at this time. Death, at least, seems to prefer it that way.
* NamesToRunAwayFromReallyFast: Death, Fury, Strife, War... [[SarcasmMode Truly, truly, some comforting monikers.]]
monikers]].
* NeverBareheaded: War, Death, and Strife are always wearing a hood, mask, or helmet respectively. Averted helmet, respectively, but {{Averted}} with Fury.



* OhCrap: A common reaction to seeing any of the Four when they enter the scene, due to OneManArmy (coupled with GoodIsNotSoft).



** OhCrap: A common reaction to seeing any of the Four when they enter the scene, due to the above trope (coupled with GoodIsNotSoft).
* ProudWarriorRaceGuy: The nephilim apparently had this as a hat, if the behavior of War and Death are anything to go by. The lore (as told by the Crowfather in the second game) notes that the Nephilim also rampaged across entire worlds, slaughtering entire species before they were finally stopped at the Gates of Eden by the angels and the Horsemen.
* RestrainingBolt: The Seven Seals seem to act as this for them. As long as they are intact, the Horsemen are under the control of the Council. [[spoiler:Averted in the ending of ''Darksiders'', as the Horsemen are no longer bound to their former masters]].

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** OhCrap: A common reaction to seeing any of the Four when they enter the scene, due to the above trope (coupled with GoodIsNotSoft).
* ProudWarriorRaceGuy: The nephilim Nephilim apparently had this as a hat, if the behavior of War and Death are anything to go by. The lore (as told by the Crowfather in the second game) notes that the Nephilim also rampaged across entire worlds, slaughtering entire species before they were finally stopped at the Gates of Eden by the angels and the Horsemen.
* RestrainingBolt: The Seven Seals seem to act as this for them. As them - as long as they are intact, the Horsemen are under the control of the Council. [[spoiler:Averted [[spoiler:{{Averted}} in the ending of ''Darksiders'', ''Darksiders'' as the Horsemen are no longer bound to their former masters]].



* VitriolicBestBuds: Death seems to have this with his younger siblings. Goes UpToEleven when they actually start maiming each other (as in the case of War, whose left arm was lopped off by Death when he wouldn't listen and go back to the Charred Council). They still care for each other... in their own unique way.

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* VitriolicBestBuds: Death seems to have this with his younger siblings. Goes UpToEleven when they actually start maiming each other (as in the case of War, whose left arm was lopped off by Death when he wouldn't listen and go back to the Charred Council). They still care for each other... other, in their own unique way.



** War: [[{{BFS}} Chaoseater]]
** Death: [[SinisterScythe Harvester]]
** Strife: [[GunsAkimbo Mercy and Redemption]]
** Fury: [[WhipItGood Scorn]]

to:

** War: [[{{BFS}} Chaoseater]]
"[[{{BFS}} Chaoseater]]"
** Death: [[SinisterScythe Harvester]]
"[[SinisterScythe Harvester]]"
** Strife: [[GunsAkimbo Mercy "Mercy" and Redemption]]
"Redemption"]]
** Fury: [[WhipItGood Scorn]]"[[WhipItGood Scorn]]"






-> ''I choose what once... a [[BigBad coward]] [[ShutUpHannibal did not]].''

The protagonist of the first game, War was tricked into starting the [[TheEndOfTheWorldAsWeKnowIt End War]] prematurely. For this, the Charred Council stripped him of his powers and sentenced him to death. However, he was able to convince them to give him the chance to prove his innocence. Under the eye of the Watcher, War is sent back to the desolated Earth to uncover who was really responsible for starting the Apocalypse, killing anyone who stands in his or die in the attempt.

to:

-> ''I ->"''I choose what once... a [[BigBad coward]] [[ShutUpHannibal did not]].''

''"

The protagonist of the first game, War was tricked into starting the [[TheEndOfTheWorldAsWeKnowIt "[[TheEndOfTheWorldAsWeKnowIt End War]] War]]" prematurely. For this, the Charred Council stripped him of his powers and sentenced him to death. However, he was able to convince them to give him the chance to prove his innocence. Under the eye of the Watcher, War is sent back to the desolated Earth a century later to uncover who was really responsible for starting the Apocalypse, killing anyone who stands in his or die in the attempt.



* ABoyAndHisX: Seems to be really close to Ruin, if the book and the cutscene [[spoiler: where Ruin is freed from enslavement by his hand]] is any indication. Even when Ruin was BrainwashedAndCrazy, War refused to attack him.

to:

* ABoyAndHisX: Seems to be really close to Ruin, if the book ''Abomination Vault'' and the cutscene [[spoiler: where [[spoiler:where Ruin is freed from enslavement by his hand]] is any indication. Even when Ruin was BrainwashedAndCrazy, War refused to attack him.



* BadassBaritone: He is voiced by Creator/LiamOBrien.
* BadassBoast: Including, but not limited to:
--> '''War''': [[PreAsskickingOneLiner You can look me in the eye when I kill you]].

to:

* %%* BadassBaritone: He is voiced by Creator/LiamOBrien.
* BadassBoast: Including, but not limited to:
to.
--> '''War''': [[PreAsskickingOneLiner "[[PreAsskickingOneLiner You can look me in the eye when I kill you]].you]]".



* {{BFS}}, OneHandedZweihander: Chaoseater, which counting the handle is almost as long as he is tall. [[spoiler: Later the Armageddon Blade]]
* BigBrotherInstinct: Inverted since he's actually the youngest of the Four. In the novel he ends up risking his life and standing up for Death on multiple occasions.

to:

* {{BFS}}, OneHandedZweihander: Chaoseater, which counting the handle is almost as long as he is tall. [[spoiler: Later the Armageddon Blade]]
Blade]].
* BigBrotherInstinct: Inverted {{Inverted}} since he's actually the youngest of the Four. In the novel ''Abomination Vault'', he ends up risking his life and standing up for Death on multiple occasions.



* ClearMyName: His motivation for ''Darksiders''

to:

* %%* ClearMyName: His motivation for ''Darksiders''



--> '''Straga''': Straga is the mightiest of the Destroyer's chosen!\\
'''War''': And the last. Your master chose poorly.

to:

--> '''Straga''': Straga "Straga is the mightiest of the Destroyer's chosen!\\
chosen!"\\
'''War''': And "And the last. Your master chose poorly."



--> '''Phantom General''': Drum heim gol straga bor. [You have killed many of my warriors.]\\
'''War''': Non straga sindora. [[[IShallTauntYou I have yet to find a warrior among you.]]]

to:

--> '''Phantom General''': Drum "''Drum heim gol straga bor. bor''." [You have killed many of my warriors.]\\
'''War''': Non "''Non straga sindora. sindora''." [[[IShallTauntYou I have yet to find a warrior among you.]]]]]]
* HairTriggerTemper: Has a nasty temper, and is quick to anger whenever someone provokes him.



* InTheHood: And nothing ever knocks if off.

to:

* %%* InTheHood: And nothing ever knocks if off.



--> '''Samael:''' [to himself] The Horseman is broken, but there is still much power in him. For a moment, I saw one who would stand against the Destroyer's army.

to:

--> '''Samael:''' [to himself] The "The Horseman is broken, but there is still much power in him. For a moment, I saw one who would stand against the Destroyer's army."
* PerpetualFrowner: He stops frowning exactly once in the game, though it isn't a [[EvilLaugh comforting change]]. He is a bit more expressive around his brethren in the ''Abomination Vault''



* TheStoic: War isn't big on that whole "emotions" thing.
** PerpetualFrowner: He stops frowning exactly once in the game, though it isn't a [[EvilLaugh comforting change]]. He is a bit more expressive around his brethren in the book.
** HairTriggerTemper: However, he also has a nasty temper, and is quick to anger whenever someone provokes him.
* ThanatosGambit: The [[spoiler:Tree of Knowledge reveals he will die with the Armageddon Blade pierced through him. Although War does not know who the perpetrator is, he deduces it is Uriel, when she challenges him to "[[DuelToTheDeath Nex Sacramentum]]". When she fulfills the death oath after War kills Abaddon, she destroys the Seventh Seal, resurrecting War and freeing him from the Council's hold on him]].
* UndyingLoyalty: [[InvertedTrope Inverted]] with Ruin. After [[spoiler:War dies in the book]], Ruin still remained by his side and would not let anyone, even ''Death'', go near him.
** This is played straight with Death. Insubordination aside, War would die for him if need be. It's very likely he would do the same for Fury and Strife, but at the moment, we've yet to see them interact.

to:

* %%* TheStoic: War isn't big on that whole "emotions" thing.
** PerpetualFrowner: He stops frowning exactly once in the game, though it isn't a [[EvilLaugh comforting change]]. He is a bit more expressive around his brethren in the book.
** HairTriggerTemper: However, he also has a nasty temper, and is quick to anger whenever someone provokes him.
* ThanatosGambit: The [[spoiler:Tree [[spoiler:The Tree of Knowledge reveals he will die with the Armageddon Blade pierced through him. Although War does not know who the perpetrator is, he deduces it is Uriel, when she challenges him to "[[DuelToTheDeath Nex Sacramentum]]". When she fulfills the death oath after War kills Abaddon, she destroys the Seventh Seal, resurrecting War and freeing him from the Council's hold on him]].
* UndyingLoyalty: [[InvertedTrope Inverted]] UndyingLoyalty
** {{Inverted}}
with Ruin. After [[spoiler:War Ruin - [[spoiler:after War dies in the book]], ''Abomination Vault'']], Ruin still remained by his side and would not let anyone, even ''Death'', go near him.
** This is played Played straight with Death. Insubordination Death: insubordination aside, War would die for him if need be. It's very likely he would do the same for Fury and Strife, but at the moment, we've yet to see them interact.



* WouldntHurtAChild: Zig-zagged in ''The Abomination Vault''. While he's not above at least knocking them unconscious, this is what War says [[spoiler:to a younger Uriel from the early days of her Hellguard career]] when he [[spoiler:tries to get her to stand down as she stubbornly tries to defend a WeaponOfMassDestruction that only kills demons]]:
--> '''War''': Well, [[spoiler:Uriel]], I've no interest in killing children, and you have to know you've no chance.

to:

* WouldntHurtAChild: Zig-zagged {{Zigzagged}} in ''The Abomination Vault''. While Vault'' - while he's not above at least knocking them unconscious, this is what War says [[spoiler:to a younger Uriel from the early days of her Hellguard career]] when he [[spoiler:tries to get her to stand down as she stubbornly tries to defend a WeaponOfMassDestruction that only kills demons]]:
--> '''War''': Well, "Well, [[spoiler:Uriel]], I've no interest in killing children, and you have to know you've no chance.
chance."



->''My brother War stands falsely accused of unleashing Armageddon on the human race. [[BigBrotherInstinct His fate concerns me]]; yours, does not.''

to:

->''My ->"''My brother War stands falsely accused of unleashing Armageddon on the human race. [[BigBrotherInstinct His fate concerns me]]; yours, does not.''
''"



* NeverBareheaded: Inverted. She's the only horseman who doesn't wear some kind of face concealing headdress.

to:

* NeverBareheaded: Inverted. She's {{Inverted}} - she's the only horseman who doesn't wear some kind of face concealing headdress.
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[[folder:Horsemen]]

to:

[[folder:Horsemen]][[folder:Horsemen in general]]
Is there an issue? Send a MessageReason:
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!War, Rider of the Red Horse

to:

!War, !!War, Rider of the Red Horse



!!Voiced by: Creator/LiamOBrien

to:

!!Voiced !!!Voiced by: Creator/LiamOBrien



!Death, Rider of the Pale Horse

to:

!Death, !!Death, Rider of the Pale Horse



!!Voiced by: Michael Wincott

to:

!!Voiced !!!Voiced by: Michael Wincott



!Fury, Rider of the Black Horse

to:

!Fury, !!Fury, Rider of the Black Horse



!!Voiced by: Cissy Jones

to:

!!Voiced !!!Voiced by: Cissy Jones



!Strife, Rider of the White Horse

to:

!Strife, !!Strife, Rider of the White Horse



!!Voiced by: Creator/PhilLaMarr

to:

!!Voiced !!!Voiced by: Creator/PhilLaMarr
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Added DiffLines:

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%%
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%% Zero Context Example entries are NOT allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
%%
%% Do not spoiler-tag trope names. See Administrivia/SpoilerPolicy.
%%

[[center: [-[[Characters/{{Darksiders}} Main Character Index]] | '''The Horsemen of the Apocalypse''' | [[Characters/DarksidersCharredCouncil The Charred Council]] | [[Characters/DarksidersHeaven The Forces of Heaven]] | [[Characters/DarksidersHell The Forces of Hell]] | [[Characters/DarksidersMakers The Makers]] | [[Characters/DarksidersDead The Kingdom of the Dead]] | [[Characters/DarksidersSevenDeadlySins The Seven Deadly Sins]] | [[Characters/DarksidersIndependents Independents]] | [[Characters/DarksidersOthers Others]]]]-]

[[foldercontrol]]

!Horsemen of the Apocalypse

[[folder:Horsemen]]
[[quoteright:335:https://static.tvtropes.org/pmwiki/pub/images/Four-Hoursemen-001_5671.jpg]]
[[caption-width-right:335:From Left to Right: Fury, Strife, Death, War.]]

The Charred Council's most feared enforcers, the Four Horsemen of the Apocalypse are the central protagonists to ''Darksiders''. They are Nephilim: half-angel, half-demon.

Long ago, the nephilim were cast out of the Garden of Eden, which was then given to Mankind. Outraged, Absalom led the Nephilim in a bloody war against Heaven and Hell in an attempt to retake their piece of paradise. Four Nephilim, fearing the war would greatly upset the balance, made a truce with the Council: they offered to serve them in exchange for untold power. The Council's first task for them? Annihilate their own race. All the Nephilim's souls were then placed in an amulet, where they suffer eternal torment.

!General
* ActionPet: Fittingly enough, their steeds.
** BeastOfBattle: In ''Darksiders'', ''Darksiders II'' and ''Darksiders III''', you can use Ruin, Despair and Rampage (respectively) to charge through your enemies.
** BondCreature: Played with. In the ''Death's Door'' comics, the Horsemaster mentions that the only way to truly "bond" with a phantom horse is to tame it by [[{{Determinator}} sheer force of will alone]].
* AnthropomorphicPersonification: [[AvertedTrope Averted]]. The Horsemen's names are ultimately just names.
* ColorCodedForYourConvenience: In case you forget which color horse they have, here's a list:
** Death: Pale (or green, according to the Greek translation of the Bible)
** War: Red
** Fury: Black
** Strife: White
* DefectorFromDecadence: From the Nephilim,
* DisplacedOrigin: In the first game, lore stated that the Nephilim were beings older than angels and demons. ''Darksiders II'', however, reiterates this by saying they were born ''from'' angels and demons. This means the Nephilim's origins have been {{retcon}}ned, as Lilith flat out states in the sequel she is responsible for their birth.
* DualWielding: Both Death and Strife do this, Death with his scythes and Strife with his pistols.
* FourIsDeath: Or at least, death to those who would threaten the Balance. Played straight with the rest of the Nephilim, considering they died by their hand (with help from the Hellguard). Sort of [[PunnyName punny]] when you think about it, since the oldest and leader of the Horsemen's name is ''Death''.
* GoodIsNotNice: One would think that as the protagonists, they'd be a lot more heroic. Judging from their reputations and, at the very least, [[HairTriggerTemper War]], [[DeadpanSnarker Death]], and [[JerkAss Fury's]] personalities, they are anything but that.
* GoodIsNotSoft: They're the protectors of the BalanceBetweenGoodAndEvil and yet, they're feared and hated by many... [[OneManArmy with good reason]].
* HellishHorse: Standard for any portrayal of the Horsemen, but these are summoned to them once they are acquired.
* HorsemenOfTheApocalypse: Of note is the developers did away the traditional Horsemen of "famine" and "conquest" in place of Strife and Fury, due to being too archaic and unsuited for an action game with Strife replacing Conquest and Fury replacing Famine.
* LastOfTheirKind: Sort of. [[spoiler:[[TheLeader Absalom]] [[CameBackWrong comes back]] in ''Darksiders II'', but the trope is enforced in the ending, when Death kills him, then dooms the majority of the Nephilim eternally in exchange for reviving humanity with his HeroicSacrifice]].
* MysteriousPast: Aside from having been part of the Nephilim Horde, [[DefectorFromDecadence breaking away from it, pledging themselves to the Charred Council, and wiping out their people,]] there isn't much information on each of the Horsemen's past at this time. Death, at least, seems to prefer it that way.
* NamesToRunAwayFromReallyFast: Death, Fury, Strife, War... [[SarcasmMode Truly, some comforting monikers.]]
* NeverBareheaded: War, Death, and Strife are always wearing a hood, mask, or helmet respectively. Averted with Fury.
* NonhumanHumanoidHybrid: The Four (and the Nephilim in general) are hybrids of angels and demons a la their "dust".
* OneManArmy: The Horsemen are considered an equal side to the forces of Heaven, Hell and the Kingdom of Man.
** OhCrap: A common reaction to seeing any of the Four when they enter the scene, due to the above trope (coupled with GoodIsNotSoft).
* ProudWarriorRaceGuy: The nephilim apparently had this as a hat, if the behavior of War and Death are anything to go by. The lore (as told by the Crowfather in the second game) notes that the Nephilim also rampaged across entire worlds, slaughtering entire species before they were finally stopped at the Gates of Eden by the angels and the Horsemen.
* RestrainingBolt: The Seven Seals seem to act as this for them. As long as they are intact, the Horsemen are under the control of the Council. [[spoiler:Averted in the ending of ''Darksiders'', as the Horsemen are no longer bound to their former masters]].
* SiblingTeam: They call each other "brother/sister" and they've been known to team up when the situation calls for it.
* SuperMode: Each of the playable Horsemen have a powered-up state that they can temporarily enter. These are in fact stated to be the true forms of Nephilim, at least in the descriptions for Death's abilities, so it is likely that all of them had something like this.
* VitriolicBestBuds: Death seems to have this with his younger siblings. Goes UpToEleven when they actually start maiming each other (as in the case of War, whose left arm was lopped off by Death when he wouldn't listen and go back to the Charred Council). They still care for each other... in their own unique way.
* WeaponOfChoice: Also NamedWeapons
** War: [[{{BFS}} Chaoseater]]
** Death: [[SinisterScythe Harvester]]
** Strife: [[GunsAkimbo Mercy and Redemption]]
** Fury: [[WhipItGood Scorn]]
* WellIntentionedExtremist: They resort to some pretty brutal methods when it comes to protecting the Balance, such as genocide.

[[/folder]]

[[folder:War]]
!War, Rider of the Red Horse
[[quoteright:296:https://static.tvtropes.org/pmwiki/pub/images/War-002_6950.jpg]]
[[caption-width-right:296: ''"War. [[PersonOfMassDestruction Bringer of world-wide fire.]] [[TheJuggernaut You are the juggernaut of all pain.]]"'']]
!!Voiced by: Creator/LiamOBrien

-> ''I choose what once... a [[BigBad coward]] [[ShutUpHannibal did not]].''

The protagonist of the first game, War was tricked into starting the [[TheEndOfTheWorldAsWeKnowIt End War]] prematurely. For this, the Charred Council stripped him of his powers and sentenced him to death. However, he was able to convince them to give him the chance to prove his innocence. Under the eye of the Watcher, War is sent back to the desolated Earth to uncover who was really responsible for starting the Apocalypse, killing anyone who stands in his or die in the attempt.
-----
* ABoyAndHisX: Seems to be really close to Ruin, if the book and the cutscene [[spoiler: where Ruin is freed from enslavement by his hand]] is any indication. Even when Ruin was BrainwashedAndCrazy, War refused to attack him.
* ArtificialLimbs: Prior to ''Darksiders'', his left arm was sliced off by Death and replaced by an over-sized prosthetic.
* BackFromTheDead: Doesn't have this happen to him once, but ''thrice''. Chronologically, the first (known) time War died and came back [[spoiler:was during the Abomination Crisis when he was killed by the BigBad in an attempt to get the key to awakening the Grand Abominations to the Charred Council for safekeeping (spoiler:although, it turned out that the key he had was a fake and Death had the real key all along, but nobody ever found that out). Death managed to bring him back to life when that happened.]] The second time was on Earth when he lost all of his power and was killed by Straga (only to be brought back to life by the Council so they could wrongly punish him for setting off the Apocalypse too early). The third, and most well-known, time was [[spoiler:during the finale of the first game. He killed [[BigBad Abbadon/the Destroyer]] but was betrayed by the Watcher who told him of the Charred Council's betrayal which bought Uriel enough time to complete the Nex Sacramentum, stabbing War from behind and killing him. However, Uriel quickly turned on the Watcher and broke the seventh seal, which restored both War's life and his powers. ...The guy's been through some stuff.]]
* BackToBackBadasses: With Death in ''The Abomination Vault'' novel. Could be counted with the rest of the Horsemen and Ruin too.
* BadassBaritone: He is voiced by Creator/LiamOBrien.
* BadassBoast: Including, but not limited to:
--> '''War''': [[PreAsskickingOneLiner You can look me in the eye when I kill you]].
* BashBrothers: With Ruin. Death also applies to this in the novel.
* {{BFS}}, OneHandedZweihander: Chaoseater, which counting the handle is almost as long as he is tall. [[spoiler: Later the Armageddon Blade]]
* BigBrotherInstinct: Inverted since he's actually the youngest of the Four. In the novel he ends up risking his life and standing up for Death on multiple occasions.
** In the first cutscene of ''Darksiders III'', he desperately tries to warn Fury that someone or something is conspiring against the Horsemen and that she needs to be careful.
* BigLittleBrother: He's actually the youngest of the Horsemen, but by far the biggest, and his siblings aren't small by any means.
* BloodKnight: The book shows that War loves a good fight.
* BroughtDownToBadass: The Charred Council stripped War of his horseman powers, but that doesn't hinder him from curb-stomping his enemies into submission.
* ClearMyName: His motivation for ''Darksiders''
* DeadpanSnarker: Though not at Death's level, he does deliver several gems, including this one:
--> '''Straga''': Straga is the mightiest of the Destroyer's chosen!\\
'''War''': And the last. Your master chose poorly.
* {{Determinator}}: NOTHING will keep this guy from slaughtering those who framed him.
* GeniusBruiser: While it may seem like he only uses brute force, War is actually confirmed to be more skilled in battlefield tactics than Death (something which the latter openly admits in the novel). His [[spoiler:ThanatosGambit]] in the first game definitely shows that just because he likes to tackle a situation head-on, it certainly doesn't mean he's careless.
* GratuitousForeignLanguage: Briefly speaks demonic with the Phantom General guarding Samael's prison.
--> '''Phantom General''': Drum heim gol straga bor. [You have killed many of my warriors.]\\
'''War''': Non straga sindora. [[[IShallTauntYou I have yet to find a warrior among you.]]]
* HandCannon: Mercy, one of Strife's two revolvers, which in game is mostly good for killing weak stuff that can't be bothered to kill in melee, despite what one might guess from the gun being downright huge even compared to War.
* HandicappedBadass: You see that absurdly large left arm of his? That's a prosthetic, courtesy of Death chopping off his arm for being insubordinate.
* HonorBeforeReason: War hates resorting to underhanded means to win a fight and prefers to go at it as honestly as possible. Death even calls him the most honor-bound of the Four Horsemen.
** There are several instances where said honor does occur. One of these is when War is in the Ashlands and he is fighting against the Abyssal Gladiator. When the latter is [[spoiler:knocked off of an enslaved Ruin]], War actually kicks a sword towards him to make it a more even fight.
* HyperspaceArsenal: Chaoseater he keeps on his back when he's not using it. Everything else he more or less pulls out of thing air, including the optional scythe weapon, the handle of which is longer than he is tall.
* InTheHood: And nothing ever knocks if off.
* TheJuggernaut: Exemplified in his [[SuperMode Chaos Form]]; also counts as a rare PlayerCharacter example.
* {{Leitmotif}}: [[https://www.youtube.com/watch?v=XumS75YoW1I&list=PL1B488CEDC9EB8A69&index=34&t=0s War's Theme]].
* LightningBruiser: Type 1; the big guy is faster than he looks. Especially in cutscenes.
** MightyGlacier: In his Chaos Form, War gives up his speed and most of his move list for raw power. Even the most durable enemies die a five hits at the most and he can't be damaged.
* MasterSwordsman: He is quite capable of surprisingly delicate moves with that metal surfboard he calls a sword.
* NoHoldsBarredBeatdown: His killing of the Destroyer's Chosen is brutal by the nature of him tearing their hearts out. But with the Griever he goes an extra mile, killing her by bashing her face in with a flat bed train car. [[https://youtu.be/sefRInrqmJ4?t=1924 Observe.]]
* NoodleIncident: In a flashback during ''Death's Door'', there's a conversation between War, Fury and Strife about "the Legions of Anubis". We never do get the full story; all we know is that War provoked them somehow and he ended up killing all of them single-handedly.
* OneManArmy: The Horsemen in general are this, but War gets a special mention for being BroughtDownToBadass at the start of the game and going up against the Destroyer's warriors. Lampshaded by Samael.
--> '''Samael:''' [to himself] The Horseman is broken, but there is still much power in him. For a moment, I saw one who would stand against the Destroyer's army.
* PowerFist: Tremor Gauntlet. Also has one for his left hand after Death cut it off.
* ProphetEyes: A trait he shares with his sister, Fury. Though in certain lighting, it looks like they have a blue-ish tint to them around the edges.
* RevengeBeforeReason: Everyone in the game expects his quest to turn into a bloodbath. They aren't wrong, [[spoiler:but they aren't [[HonorBeforeReason quite as right as they think]]]].
* PrecisionGuidedBoomerang: The Crossblade, which basically works as a ShoutOut to the boomerang in ''Franchise/TheLegendOfZelda''.
* SimpleYetAwesome: His Chaos Form has no attacks besides swinging his sword, and for the most part, that's all he needs.
* TinyHeadedBehemoth: War's head is almost comically tiny compared to his massive frame. His hands and feet alone are nearly twice the size of his head. This is of course due to the armor he's wearing, but still.
* SuperMode: Chaos Form, turning him into a demon about the size of a [[GiantMook trauma]].
* SuperStrength: Mostly displayed by crushing heads and breaking open chests with his bare hands, but it really shines with feats as:
** Punching Tiamat across the arena he fights her in and then ripping her wings off.
** Beating The Griever to death with a train car.
* TheBigGuy: The biggest of the Four Horsemen and relies on brute strength the most.
* TheStoic: War isn't big on that whole "emotions" thing.
** PerpetualFrowner: He stops frowning exactly once in the game, though it isn't a [[EvilLaugh comforting change]]. He is a bit more expressive around his brethren in the book.
** HairTriggerTemper: However, he also has a nasty temper, and is quick to anger whenever someone provokes him.
* ThanatosGambit: The [[spoiler:Tree of Knowledge reveals he will die with the Armageddon Blade pierced through him. Although War does not know who the perpetrator is, he deduces it is Uriel, when she challenges him to "[[DuelToTheDeath Nex Sacramentum]]". When she fulfills the death oath after War kills Abaddon, she destroys the Seventh Seal, resurrecting War and freeing him from the Council's hold on him]].
* UndyingLoyalty: [[InvertedTrope Inverted]] with Ruin. After [[spoiler:War dies in the book]], Ruin still remained by his side and would not let anyone, even ''Death'', go near him.
** This is played straight with Death. Insubordination aside, War would die for him if need be. It's very likely he would do the same for Fury and Strife, but at the moment, we've yet to see them interact.
* WingsDoNothing: His Chaos Form has wings, and they serve no purpose.
* WouldHitAGirl: Especially if said girl is trying to kill him. And boy, does he ''not'' hold back on [[spoiler:Uriel during their nex sacramentum duel]].
* WouldntHurtAChild: Zig-zagged in ''The Abomination Vault''. While he's not above at least knocking them unconscious, this is what War says [[spoiler:to a younger Uriel from the early days of her Hellguard career]] when he [[spoiler:tries to get her to stand down as she stubbornly tries to defend a WeaponOfMassDestruction that only kills demons]]:
--> '''War''': Well, [[spoiler:Uriel]], I've no interest in killing children, and you have to know you've no chance.

[[/folder]]

[[folder:Death]]
!Death, Rider of the Pale Horse
[[quoteright:296:https://static.tvtropes.org/pmwiki/pub/images/Death-001_9088.jpg]]
[[caption-width-right:296:''"Death. [[TheDreaded Dark soul of eternity.]][[TheGrimReaper You are the deepest decay. You are anti-life.]]''"]]
!!Voiced by: Michael Wincott

->''My brother War stands falsely accused of unleashing Armageddon on the human race. [[BigBrotherInstinct His fate concerns me]]; yours, does not.''

The protagonist of the second game, Death is the leader of the Four Horsemen. In contrast to War, Death is very level-handed and mature. Although he is harsh on his siblings, such as cutting off War's left arm in order to teach him a lesson, he cares deeply for them. As the Horseman of Death, he often appears somewhat morbid and ominous towards those who speak to him. He also possesses a dark sense of humor and sees killing as an art rather than a duty as War does.

After learning that War is imprisoned and awaiting his sentence for his part in the End War, Death acts to save his life. Knowing that he won't be able to prove War's innocence, he instead acts to absolve his brother by seeking a way to resurrect humanity.
-----
* AuthorityEqualsAsskicking: The Leader of the Four, and the mightiest among them.
* AntiHero: Death is described as an arrogant, sarcastic, cold and calculating individual, alongside being resourceful and opportunistic. Despite having done things that can be called "evil", ranging from genocide, destroying worlds and creating weapons of world-ending power, there is a bit of good in him. He bears much burden and guilt for some of his past actions, such as the creation of the Grand Abominations.
* ArrogantKungFuGuy: The in-story explanation developers have explained for his lack of a block maneuver relates to Death being too arrogant to believe someone could ever strike him. The only time he'll block in gameplay is he's using a buckler, and actual shield.
* TheAtoner: Feels guilt over his part in the genocide of the nephilim, the creation of the Grand Abominations and other crimes. [[spoiler:This does not, however, mean he is willing to ''revive the nephilim'' if he needs to choose between them and humanity]].
** "The Abomination Vault" also shows he has guilt over creation of the Grand Abominations, especially since he played a part in it, and hid them away to cope with it.
*** The same book hints that these aren't the only things he has guilt for. What they are exactly hasn't been made clear.
* BackFromTheDead: [[spoiler:Dies to revive humanity]], but comes back from the Seventh Seal being broken.
* BadassBaritone: Michael Wincott provides his distinct low and gravelly voice.
%%** GutturalGrowler
* BadassInCharge: Of the Horsemen. As a Firstborn, he was also in charge of the Nephilim in general.
* BadassBoast: ''"All who live know my name. All who oppose me shall know death."''
* BareYourMidriff: Or at least the pecs. See WalkingShirtlessScene.
* BerserkButton: Apparently people referring to Lilith as his "mother" is not something he's fond of. Especially when the person referring to her as such is Lilith herself.
** Bringing up War's "crime" strikes a nerve with him whenever anybody does it.
** Let's just say that trying to harm his brothers in general is not a good idea... Unless, of course, you ''want'' him to hunt you down and [[OneManArmy rip you apart in the worst way possible]].
--> '''Death''': [[BigBrotherInstinct An attack on my brothers is an attack on me]].
* BigBrotherInstinct: Nothing will keep him from aiding his family in the second game. [[spoiler:This includes dooming most of the rest of his race to oblivion if necessary]]
* BloodKnight: Death is always eager for a fight.
--->'''Thane''': This blade is more ancient than you, rider. And taller to boot!
--->'''Death''': I shall break both it, and ''you'', down to size.
** There's even a counter in the game for tracking how much blood he spills.
* TheBerserker: ''Unstoppable'' is Death's take on this trope, especially when upgraded with higher chances of dealing critical hits, absorbing health/wrath and inflicting high counts of increasing damage from various abilities.
* CombatParkour: A vital combat mechanic in ''Darksiders II''. Instead of blocking like War could do in the first game, Death dodges instead, which is crucial in surviving all of his battles.
* CombatPragmatist: Being the opportunist he is, Death will use any means necessary to gain the advantage in a fight. This is best displayed [[spoiler:at the end of ''The Abomination Vault'', where he convinced Azrael to use his illusions to disguise himself as Raciel to distract Hadrimon.]]
--> '''Death''': You two do realize that we ''won''?
--> '''Azrael''': I dislike the deception you had me orchestrate. Masquerading [[spoiler:as a demon]] is bad enough, but abetting the murder of [[spoiler:an angel in the guise of his lost love?]] I feel... soiled. I understood the urgency when you came to me, but I wish I'd not agree to this.
--> '''War''': It may be a victory, brother, and a necessary one. But there is no honor in it.
--> '''Death''': Foolishness. It never matters ''how'' you win; only that you do.
* ComicallySerious: Thinking Death has been sent by the Dead King's Chancellor to kill him, Draven's first words to him are a BadassBoast that he's beaten death once before and can do so again. Death has the rather deadpan response of:
-->'''Death:''' I have no idea what you are talking about.
* CoolMask: He is never seen without his [[WhiteMaskOfDoom white executioner's mask]]. [[spoiler: Averted with his HeroicSacrifice in the finale of the sequel]].
* DeadpanSnarker: No pun intended, of course. Although much more conspicuous in the novel, Death has a habit of making some sarcastic one-liners to... well, almost everyone. No one is safe from his sarcasm... not even his brothers and sister.
* {{Determinator}}: In a similar vein to War, Death shows himself to be rather persistent.
* TheDreaded: The most feared of the Four Horsemen.
* ExpositionFairy: Dust serves as Death's familiar and guide. However, it only helps find paths and important things in the environment (including NoticeThis style glowing) and cannot speak.
* TheFaceless: [[spoiler:Even when he takes off his mask in the ending of ''Darksiders II'', his face is never shown]]. It's possible to maneuver the camera in such a way, only to reveal that his in-game model does not have a face under the mask, just an empty hole.
* FlashStep: Teleport Slash sees him perform one, [[ExactlyWhatItSaysOnTheTin coupled with the aforementioned slash attack]].
* GameplayAndStorySegregation: In the novel, Death possesses a regenerative healing factor that enables him to heal even lethal wounds. However, this was not applied to Darksiders II, most likely for reasons involving that it would make the game too easy for players.
** In several cutscenes, he displays the ability to use his Reaper Form regardless of whether or not the player has the energy for it, and in a number of times actually flies while transformed, something impossible during gameplay. It should also be noted that despite the creative team claiming that Death doesn't block because he's arrogant to the point where he believes nobody can hit him, he can still be seen blocking in the cutscenes.
* GrimReaper: Looks even more like the traditional version in his [[SuperMode Reaper Form]]. Bonus points since he actually ''is'' the Grim Reaper.
* HandCannon: Redemption, which unlike Mercy can actually deal some good damage to enemies. Subverted as it actually belongs to Strife.
* HeroicNeutral: Has shades of this. All he really cares about is keeping his family safe and doing his job of maintaining the Balance. Then events get War involved, and the Balance part goes out the window. He then spends a good deal of his time doing whatever it takes to clear his brother's name and undoing the effect of the crime, even if it requires lending a helping hand to the various denizens of the five realms.
* HonorBeforeReason: Subverted. Death doesn't care for things like honor, but he seems to have some respect for those that follow this trope (or at least War). In fact, he's very opportunistic. Though his JerkWithAHeartOfGold tendencies sometimes place him as this on accident.
* HowlOfSorrow: Occurred to him right after he was done slaughtering the nephilim, complete with SkywardScream.
* HyperspaceArsenal: Not as much as War with the weapons he directly equips, but he's still capable of pulling out weapons bigger than he is mid-combo.
* IDidWhatIHadToDo: His justification for wiping out his own people, since he believes they were too dangerous and too irredeemable to be kept among the living. There are some subtle hints, however, that he sometimes second-guesses that fateful decision.
* IHaveManyNames: People refer to him as [[TheGrimReaper the Reaper]], Pale Rider, Kinslayer, and Executioner among others.
* InTheHood: In his Reaper Form, his face is never seen.
* InsultBackfire: Sometimes, his snarking doesn't always end in his favor, either when someone expresses thorough disapproval of his put-downs, or snark back harder (especially in the book).
* IRegretNothing: Or so he claims. Whenever confronted of his guilt over betraying and wiping out his people, those exact words are his response, but a lot of other characters can see that it's all BlatantLies, sensing that he does have remorse over said betrayal. It's definitely more obvious in the novel ''The Abomination Vault'', where the story is told from his point of view.
* {{Irony}}: Despite saving the whole of creation from TheCorruption along with most of the sane individuals he comes across, [[spoiler:he ends up failing in his main goal of saving War, and in fact the opposite occurs, he dies, and War is the one who saves him.]]
** Partially Subverted: [[spoiler:The final sacrifice which kills him to save humanity is what allows the return of War and the rest of the Horsemen onto Earth, proving to the Council that War didn't start the Apocalypse.]]
* {{Jerkass}}: Makes himself ''out'' to be one as part of his JerkassFacade.
* JerkWithAHeartOfGold: Try as he might to deny it, he's ''actually'' this. While he's snide and willing to do morally questionable things, he's still an honorable warrior, shows concern for those under him and anyone he helps (his brothers and the Makers/Hellguard, respectively), offers his aid to the Makers in overcoming corruption almost unconditionally, and Uriel even acknowledges his noble nature when he does the same for her. Then there's the fact he stood up for all of mankind when his kinsmen wanted to slaughter us and take our world over. That was nice of him. As Karn puts it:
-->'''Karn''': You're a good man! Much more than your name would imply.
* LightningBruiser: Subverted. In contrast to War, Death's more of a GlassCannon. However, with the appropriate gear, he can be made very resilient.
* MagikarpPower: His offensive Necromancer tree abilities, mainly Exhume and Murder, start off less powerful than his Harbinger tree abilities, but catch up later in the game once the upgrades for them start getting purchased, since the damage for them comes from inflicting repeated hits, therefore increasing their damage and effects which will start to pay off later.
* MadArtist: Unlike War, who sees killing as a duty, Death sees it as an art.
* MagicKnight: Contrasting with War relying on brute strength, Death relies almost equally on his Wrath abilities and weapons.
* MultiMeleeMaster: Axes, hammers, bucklers, armblades, scythes... Could be related to the fact that those could be considered "instruments of death," which would tie-in with Death's view on killing.
* MyMasterRightOrWrong: Outside of his loyalty to his siblings coming before his loyalty to the Charred Council, "The Abomination Vault" showed that he decided the Grand Abominations, superweapons the Nephilim created that far exceed anything the Horsemen use, should not be used by anybody ever, and as such refused to tell anybody where he the titular Abomination Vault he hid them in was located, even the Charred Council. They didn't take well to this and only let him off because War vouched for him.
* {{Necromancer}}: One of his abilities involves this.
* OhCrap: Several in the novel. Which makes sense, considering what the [[WeaponOfMassDestruction Grand]] [[ArtifactOfDoom Abominations]] his people made are capable of.
* {{Omniglot}}: Played with in the ''Death's Door'' promotional comics and ''The Abomination Vault'' novel. He breaks into what is described as a "dead" language (no pun intended) at least twice in the book, and seems to have a pretty good understanding of [[SurprisinglyGoodForeignLanguage Greek and French]] in the comics.
* OneManArmy: Even without all his powers the Council granted him he still cuts quite the path of destruction across hordes of enemies of all sorts.
* OpportunisticBastard: Death doesn't wait for things to happen; rather, he causes them to happen.
* PetTheDog: See BigBrotherInstinct and JerkWithAHeartOfGold. In fact, the ''entirety'' of the second game could be considered this to War.
** The Hunter is also probably the only character that Death ''doesn't'' snark at. In fact, he's rather respectful towards him. [[DeadpanSnarker Which is saying something]].
** The comics are this to humanity in general. Importance to the Balance aside, the only reason Death accepts Abaddon's requests for hunting down the "demon" that killed his followers is because of the human lives that are at stake. Furthermore, he comments on how far they've come and the look in his eyes when he realizes that they blame him for the Corruption that had plagued the village can be best described as sadness. He also declares that he will save them and he deliberately minimizes casualties when hunting down Makhala; he knocks most of them out of his way.
* PutTheLaughterInSlaughter: A downplayed example, but if you use the instant kill on the undead scarabs, Death will let out a chuckle as he does so. However, it's played straight when he equips the [[https://www.youtube.com/watch?v=ojJGWfMpqxc Goldbringer scythes]]. If you listen closely, you can hear him letting out an occasional cackle.
* RavenHairIvorySkin: Emphasis on ''ivory skin''. Death is insanely pale to the point where in certain lighting, it actually looks like his skin is changing color.
* TheRedBaron: "Kin-slayer," "the Reaper," and "Executioner."
* TheStoic: Although nowhere near as much as War, as Death has a bit more humor in him, for the most part Death keeps his feelings well under control, even when The Crowfather refused his request to open a portal to the tree he sounded more 'annoyed' than angry. [[NotSoStoic Although he DOES have his limits.]]
** NotSoStoic: After the fight against [[FatBastard The Scribe]], when he demands to know where the angel key is he sounds very much ''pissed'' for the first time in the game, though considering this comes ''after'' a VERY long run around of not only the White Citadel but Earth as well, his anger is a bit justified.
---> ''Death'': [[PunctuatedForEmphasis Where...Is...The key!?]] WHERE IS IT!?
** He also becomes absolutely livid when Lilith calls herself his "mother".
* SummonMagic: The Necromancy tree is based of this, primarily.
** TheMinionMaster: His most basic spell is to summon a pack of ghouls who attack the closest enemy they see.
*** IncendiaryExponent: One skill sets them on fire.
*** ActionBomb: Another makes them explode when killed.
** AnIcePerson: One of his other spells that summons crows can be upgraded with ice damage than can freeze enemies.
* SuperStrength: Doesn't display as much as War, but still present.
* SuperToughness: Being stabbed in the chest by War barely made him blink.
* UnderestimatingBadassery: More than a few characters he bumps into assume without his powers as Horsemen they can take him. He proves them wrong.
* WalkingShirtlessScene: The equipment system allows the player to cover his chest, but with muscles that good, why would you?
* WeaponOfChoice: Typically the SinisterScythe known as the Harvester, which can be split into two smaller scythes as a MorphWeapon, and becomes more sinister in Reaper Form, but he has other, secondary weapons he can add to his arsenal.
** AnAxeToGrind: Big ones, in fact.
** BladeOnAStick: Specifically glaives.
** BladeBelowTheShoulder: Armblades give him the removable variety.
** CarryABigStick: Maces.
** DropTheHammer
** EvilWeapon: "Possessed Weapons" grow in strength when "fed" inventory. Unlike most other examples of this trope, there aren't any consequences. And with the right build on him and the possessed weapons properly leveled, he's pretty much invincible.
** PowerFist: Gauntlets and Bucklers.
** WolverineClaws: Claws.
* WorthyOpponent: To [[spoiler:Samael, after Death kicks his ass. Bear in mind this is when Samael is at his full power, Death beat the absolute second most powerful demon of Hell in a fight. However, there are some hints that he was holding back in order to toy with/test Death]].

[[/folder]]

[[folder:Fury]]
!Fury, Rider of the Black Horse
[[quoteright:330:https://static.tvtropes.org/pmwiki/pub/images/fury_3.jpg]]
[[caption-width-right:330: ''"Fury. [[UnstoppableRage Terrible engine of rage.]] [[BloodKnight You are the machine that-"]]''\\
''[[EstablishingCharacterMoment "Are we to waste our time on ceremony, or are we to fight?!"]]'']]
!!Voiced by: Cissy Jones

The only female Horseman and the protagonist of the third game.
-----
* ActionGirl: She is the last living female [[ProudWarriorRaceGuy Nephilim]] and the main protagonist of the third game in the series.
* AllThereInTheManual: Prior to the release of ''Darksiders III'', Fury had only appeared in the comics and the novel ''The Abomination Vault''.
* AwLookTheyReallyDoLoveEachOther: She seems to care little for her siblings, but [[spoiler: when Lust shows her a vision of her brothers bowing submissively to her, she is more outraged by the defilement of their dignity than anything else.]]
* BerserkButton: For all her bad behavior and seeming aloofness, disrespecting her brothers enrages her. [[spoiler: She ''erupts'' at Lust for her illusion, not just for trying to trap her with her brothers bowing before her, but "You should not have MADE THEM KNEEL!"]]
** Mentioning [[spoiler:Rampage or even that he's dead has become one for her as well.]]
* BigNo: When [[spoiler:Rampage is killed, she lets out one of these.]]
* [[BigBrotherInstinct Big Sister Instinct]]: At the end of the game, [[spoiler:she asks Ulthane to help her youngest brother War should he ever end up on Earth.]]
* BladeOnAStick: The Storm Hollow causes Scorn to assume the form of a short glaive.
* BloodKnight: Just as much as her brothers, if not, moreso.
* BlowYouAway: Storm Hollow grants Fury the power to slow her decent with wind and ride updrafts, it also makes her Wrath attack release electrified tornados.
* BreakTheHaughty: Dear ''Jesus''. [[spoiler:The last bit of her CharacterDevelopment has her humbled by Envy, who leaves her to die. When she wakes up, Fury finally realizes how arrogant and selfish she has been, even sounding to be on the brink of tears.]]
* CanonForeigner: Compared to Literature/TheBible.
* CharacterDevelopment: Fury goes from an arrogant, hot-headed {{Jerkass}} [[spoiler:to being much more humble and willing to protect humanity.]]
* ChainmailBikini: Downplayed - she's not any less armored than War was, and certainly more than Death, but her armor hugs her figure closely and her breastplate molds to her impressive bust size. Her comic book depiction definitely plays it straight.
* CombatParkour: Like her brother, Death, Fury dodges attacks as opposed to blocking them. Justified as a whip wouldn't be able to block much.
* CombatStilettos: She wears plated high heel boots.
* {{Dominatrix}}: Her initial trailer evokes this from her. Her form fitting dark armor, high heels, cloth hanging from her waist between her thighs, use of a whip as a weapon, even her spoken words "With pleasure". That's without even going into how her interaction with the chained War are framed.
* DualWielding: Fury does this with the Chains of Scorn flais of her flame hollow form, as well as with whips in her Havoc form.
* DudeWheresMyRespect: According to an [[http://www.ign.com/articles/2017/05/10/darksiders-3-everything-you-need-to-know-about-fury-a-ign-first?abthid=59129723186675f16f000032 article]], Fury wants the Horsemen as a whole to be respected. Considering their line of work involves destroying any threat to the Balance ''brutally'' and [[GoodIsNotNice that their personalities are something to be desired]], that's easier said than done.
* EarlyInstallmentCharacterDesignDifference: Having never appeared in the games before the third installment, she had a radically different design in the prequel comics: for one, she had [[https://static.tvtropes.org/pmwiki/pub/images/fury.JPG dark purple hair, bleach-white skin and golden eyes]] instead of light purple, fair-skin and white ProphetEyes, her facial markings are slightly altered too and she had proportions and revealing dominatrix attire straight out of UsefulNotes/TheDarkAgeOfComicBooks, rather than her more realistic figure and more practical full body armor suit from the actual game.
** And then there's her personality. Fury was actually the most calm and collected of the Four in the comics and ''The Abomination Vault'', but that was before the developers figured out who she was going to be as a character. Come the third game, Fury is just as [[HairTriggerTemper ill-tempered and impatient]] as War, if not moreso.
* EyeColorChange: In Flame Hollow form, her eyes go from [[ProphetEyes white]] to yellow.
* {{Expy}}: Of [[VideoGame/{{Soul|Series}} Ivy]], specifically her pre-game concept art. They wear both a similar outfit and use a bladed whip.
** [[WordOfGod Gunfire Games]] has also compared her to Catwoman in the Batman Arkham games.
* FantasticRacism: Combined with HumansAreBastards. Fury is actively contemptuous of humans to the point that she finds the idea of physically touching one beneath her. Her main reasoning behind this is that humans keep finding ways to fight amongst themselves and that they are fragile, physically and mentally. [[spoiler:She changes her tune by the end of the game.]]
-->'''Fury''': ''[regarding humans]'' A tribe of useless, hairless simians whose greatest talent was inventing ingenious new ways to divide and destroy one another! They could suffer forever or die tomorrow, and I won't bat an eye either way.
* FatalFlaw: Fury has several. [[spoiler:On top of her impatience, ''all seven deadly sins'' are her weakness. This is {{Lampshaded}} by her before the final confrontation with Envy.]]
-->'''Fury:''' [[spoiler:I have been jealous. I have been wrathful. I have been lazy. Worse and more. All the things the Seven Sins stand for and I have paid dearly for it.]]
* FragileSpeedster: Fury isn't as tough as War or necessarily as strong as War or Death, but she's easily as fast as Death is.
* HugeGuyTinyGirl: She's very thin compared to both War and Death.
* HumansAreSpecial: Fury eventually comes to this view, [[spoiler: reasoning that Heaven and Hell's obsession with dominion of Earth is because they recognise the unique potential and contribution to the Balance that humans possess... and fear them for it]].
-->'''Fury''': [[spoiler: Heaven, Hell, the Charred Council, they all wish to see [Mankind] annihilated. You know this, but perhaps you don't know the reason...Even before the Apocalypse, why were your lives so hard? Because you were created for a great purpose...and left unprotected. So those who fear you have set out to destroy you with false promises and wars and "sin" that they blame on you! They all fear you. That fear can be used against them. Humanity can win this war!]]
* {{Jerkass}}: Fury is... not a nice person. She has no respect for the Charred Council, has a HairTriggerTemper, is blood thirsty, and seems to completely disregard Heaven, Hell and humanity. This is best demonstrated when she hears about War's supposed crimes. Whereas [[JerkWithAHeartOfGold Death]] was outraged about the accusations, Fury comments that she fully believed that not only did War do it, but that he was going to bring the apocalypse for a long time.
* JerkWithAHeartOfGold: Despite the above trope, there are moments where Fury is a little bit nice. [[spoiler:Although she mentions she doesn't care about mankind and that they were beyond saving, she actually helps a bunch of humans reach Haven at Ulthane's request even though she could have left them to die. Fury also tells her Watcher before her CharacterDevelopment that she finds her useful.]]
* MindOverMatter: When Fury interacts with certain puzzles and levers, she isn't touching them, but using some sort of telekinesis to move them.
* MysteriousWoman: Her official bio describes her as enigmatic and unpredictable.
* NeverBareheaded: Inverted. She's the only horseman who doesn't wear some kind of face concealing headdress.
* NonindicativeName: Played straight in the book, where she was much more level-headed. Averted in the actual game where, like War and Death, her name describes her pretty well.
* PlayingWithFire: One of the forms Fury can take in combat is her [[https://www.youtube.com/watch?v=7kj-xARhc-U&t=0s Flame Hollow form]], a fire elemental that gives her fire-based abilities and allows her to move in lava.
* PowerDyesYourHair: Her Flame Hollow form not only turns her hair color from purple to an orange-yellow, it also gives the impression that ''it's on fire''.
* PrehensileHair: While we don't see it "grab" anything, her hair in the trailer moves like this, turning and moving in violation of gravity and little concern to how she is moving.
* ProphetEyes: Her eyes are white, with the irises and pupil just barely visible, not unlike her brother War.
* ShockAndAwe: Storm Hollow gives Fury an electrical weapon in adition to the wind based powers it confers.
* TheSmurfettePrinciple: Not only the sole female Horseman, but is also the last Nephilim female.
* TheSpock: In the novel. While she doesn't necessarily approve of Death's decision to [[spoiler: go stop the BigBad on his own and have his brothers and sister stay behind (which the latter instantly accuses Death of his intentions being to "protect them")]], she decides to obey him anyway, not letting her emotions get in the way and to respect her eldest brother's wishes. She's about as far as possible from this trope come her own game, with her characterization in the novel being a case of [[EarlyInstallmentWeirdness Early Installment Weirdness]].
* TheStarscream: A rare heroic version. According to IGN, Fury [[http://www.ign.com/articles/2018/07/13/darksiders-3-hands-on-what-we-learned-after-playing-2-hours-a-ign-first wants to be the leader of the Horsemen]], a position that none of her brothers seem to care about - even ''Death'', who is the actual leader. [[spoiler: Although, as Lust soon learns, that doesn't mean she wants them to ''serve'' her, with the illusion of them bowing to her only incurring her wrath.]]
* {{Stripperiffic}}: In the comics and [[https://vignette2.wikia.nocookie.net/darksiders/images/2/28/DSC010905.jpg/revision/latest?cb=20100123172330 some concept art]] in the previous games. She wears more covering and practical armor in her own game.
* SuperMode: Unlike War and Death, she has ''multiple'' transformations she can achieve.
* TookALevelInKindness: [[spoiler:Goes from a total {{Jerkass}} who follows the orders of the Charred Council to a DefectorFromDecadence who serves as the protector of the remnants of humanity and gives a RousingSpeech about how the other sides in the Apocalypse fear them.]]
* UndyingLoyalty: To the Charred Council, unlike War and Death. Ironically, she doesn't have much respect for them.
* WhipSword: Scorn's default form is a bladed whip.

[[/folder]]

[[folder:Strife]]
!Strife, Rider of the White Horse
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/strife_7.jpg]]
[[caption-width-right:350:''"Strife. [[TheDrifter Endless spirit of timeless unrest.]] [[PrimalFear You are all that is unsettled in the hearts of that which lives and breathes."]]'']]
!!Voiced by: Creator/PhilLaMarr

A taciturn gunfighter and [[spoiler:the Horseman most invested in saving humanity.]]
-----
* AllThereInTheManual: Prior to the release of ''Darksiders II'', Strife has only appeared in the promotional comic book and the novel ''The Abomination Vault''.
* BlackSheep: Is described as this in the novel.
* BloodKnight: In the comic book for the first game, Strife's answer to the possibility of him and the other Horsemen walking into a trap is "One can only hope".
* CanonForeigner: Compared to Literature/TheBible. In there, the Rider of the White Horse is either called Conquest or Pestilence depending on what version you're reading.
* ExtraEyes: His redesign in ''III'' gives his mask five eye-holes. [[spoiler: Though his in-game appearance shows that these extra 'eyes' are just decorative; only two are proper eye-holes for him to see out of.]]
* TheFaceless: He is yet to be seen without his helmet [[spoiler:assuming you don't count his "Jones" disguise in ''III'', and considering that it fooled even Fury it's safe to assume he doesn't look like that anyways.]] Although, the novel does describe him without it, specifically as a sort of PerpetualFrowner like his brother, War.
* TheGunslinger: If his use of guns is anything to go by. Redemption ends up in Death's hands while Ulthane makes a replica of Mercy for War.
* HandCannon: Uses two huge ones, named Mercy and Redemption.
* TheHeart: [[spoiler:''Darksiders III'' reveals this to be his role to the other Horseman, as he definitively sides with and endeavors to protect the last remnants of humanity. While the other Horsemen have to be coerced into doing the right thing, Strife seems to side with humanity of his own free will with a genuine respect towards them.]]
* {{Jerkass}}: Is portrayed as this in the novel. He makes frequent rude remarks toward Death when the latter explains to the Charred Council and the rest of the Horsemen about the Abomination Vault (although, he shuts him up eventually).
** But [[spoiler:''Darksiders III'' reveals him to be the nicest and most selfless of the Horsemen. Whether he was always this, he got some CharacterDevelopment like Fury, or if he just has a soft spot for humanity in particular has yet to be determined.]]
* NoodleIncident: The Makers had one of his guns by the time Death meets them. How this happened, they refused to say.
** [[spoiler: Finally revealed in '''Darksiders III''. The reason they had one of his guns was because he was working with them the whole time.]]
* StealthMentor: [[spoiler:Teaches Fury the importance of humanity, humility, and a great deal more about being a good person before revealing himself]]
* WalkingSpoiler: [[spoiler:You can't talk about ''Darksiders III's'' story without revealing his surprise involvement.]]
* YouShallNotPass: [[spoiler:Holds the line alongside Ulthane and his fellow Makers so Fury and the humans can escape to another world.]]

[[/folder]]

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