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* AssholeVictim: [[spoiler: Dies in both campaigns, as you can see from reading this, he deserved it.]]

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* AssholeVictim: [[spoiler: Dies in both campaigns, campaigns; as you can see from reading this, he deserved it.]]



* [[spoiler: YouHaveOutlivedYourUsefulness: Once he has conquered Europe in the Soviet campian, Nadia and Kane kill him.]]

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* [[spoiler: YouHaveOutlivedYourUsefulness: Once he has conquered Europe in the Soviet campian, campaign, Nadia and Kane kill him.]]
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** Present, in typical awesome fashion in the second Allied mission in ''Yuri's Revenge'', where you defend Hollywood, and [[CaptainErsatz find a few curiously familiar names,]] such as [[ClintEastwood Flint Westwood,]] [[Creator/ArnoldSchwarzenegger Arnnie Frankenfurter ,]] and [[SylvesterStallone Sammy Stallion]]. 'Flint' [[QuickDraw can insta-kill]] [[ImprobableAimingSkills infantry with his revolver,]] 'Arnnie' [[MoreDakka totes a minigun]] and is NighInvulnerable, and 'Sammy' [[MST3kMantra somehow managed]] to put a GrenadeLauncher attachment on [[CoolGun his M-60]] that can blow up any structure instantly. As such, Flint can annihilate waves of infantry, Arnnie just [[ShootingSuperman laughs when]] [[TankGoodness anything up to a tank shoots him,]] and Sammy [[PersonOfMassDestruction can demolish entire bases in a few seconds]], if you can keep them away from [[TacticalRockPaperScissors their horrendous weakness to various things.]]

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** Present, in typical awesome fashion in the second Allied mission in ''Yuri's Revenge'', where you defend Hollywood, and [[CaptainErsatz find a few curiously familiar names,]] such as [[ClintEastwood [[Creator/ClintEastwood Flint Westwood,]] [[Creator/ArnoldSchwarzenegger Arnnie Frankenfurter ,]] and [[SylvesterStallone Sammy Stallion]]. 'Flint' [[QuickDraw can insta-kill]] [[ImprobableAimingSkills infantry with his revolver,]] 'Arnnie' [[MoreDakka totes a minigun]] and is NighInvulnerable, and 'Sammy' [[MST3kMantra somehow managed]] to put a GrenadeLauncher attachment on [[CoolGun his M-60]] that can blow up any structure instantly. As such, Flint can annihilate waves of infantry, Arnnie just [[ShootingSuperman laughs when]] [[TankGoodness anything up to a tank shoots him,]] and Sammy [[PersonOfMassDestruction can demolish entire bases in a few seconds]], if you can keep them away from [[TacticalRockPaperScissors their horrendous weakness to various things.]]

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* DistaffCounterpart: To Yuri of ''Red Alert 2''. Psychic and insane.

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* DistaffCounterpart: To DistaffCounterpart / {{Expy}}: She's a lot like Yuri of ''Red Alert 2''. Psychic and insane.2'', [[{{Dissimile}} if Yuri were a Japanese schoolgirl who wasn't ENTIRELY evil.]]

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** RedAlert3 gives Allied the Vindicator. It's stubby, not terribly fast, carries just two little bombs, and can't even kill other aircraft. What it can and will do is consistently and ''constantly'' knock out enemy resource collectors, vehicles, buildings and just about anything else. It's like a little sniper rifle you point at whatever you want dead and let fly. ''Entire strategies'' were built around the reliable little guy, and it pretty much entirely defined Allied strategy throughout the patch cycle.

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** RedAlert3 gives Allied the Vindicator. It's stubby, not terribly fast, carries just two little bombs, and can't even kill other aircraft. What it can and will do is consistently and ''constantly'' knock out enemy resource collectors, vehicles, buildings and just about anything else. It's like a little sniper rifle you point at whatever you want dead and let fly. ''Entire strategies'' were built around the reliable little guy, and it pretty much entirely defined Allied strategy throughout the patch cycle. It also benefits greatly from a tier ''one'' special power, which buffs its stats and gives it a third bomb.



** The Apollo jet fighter isn't too shabby either.



** Tanya is very good against infantry and structures with her machine pistols and C4 charges. Her main weakness is an inability to effectively detroy vehicles without running up next to them.

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** Tanya is very good against infantry and structures with her machine pistols and C4 charges. Her main weakness is an inability to effectively detroy destroy vehicles and buildings without running up next to them.



* TheFederation: To the Rising Sun's [[TheEmpire Empire]].

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* TheFederation: To the Rising Sun's [[TheEmpire Empire]]. And the Soviet Union, which despite its name was also TheEmpire.

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* AssholeVictim: [[spoiler: Dies in both campaigns, as you can see from reading this, he deserved it.]]
* BadBoss: Will threaten to kill his subordinates for failing him even if they've been successful everywhere else.



* TheCaligula: Micromanages the war effort through the whole Soviet campaign, and shows this most in ordering a huge effort to obtain the Chronosphere, and is obsessed with it to the point he'll kill his generals for failing to obtain it. He's also paranoid and orders purges against people he thinks are plotting against him. [[TruthInTelevision Much like in real life]].



* EvilOldFolks: Going by RealLife he would be a very old man by the point this game is set.



* [[spoiler: YouHaveOutlivedYourUsefulness: Once he has conquered Europe, Nadia and Kane kill him.]]

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* [[spoiler: YouHaveOutlivedYourUsefulness: Once he has conquered Europe, Europe in the Soviet campian, Nadia and Kane kill him.]]



* DemotedToExtra: In ''Yuri's Revenge'' he has only two appearances.

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* DemotedToExtra: In While prominently featured in the vanilla Allied campaign, in ''Yuri's Revenge'' he has only two appearances.



After the Soviet Union was defeated in the Second World War, the victorious Allies installed Romanov as the premier. They did so based on his reputation as a man of peace who would curb any communist aggressions. They were fooled, however; Romanov held a deep bitterness over Russia’s defeat that was matched only by his hatred for the Allies that had wrought it. His deception was to enable him to gain the power he needed to exact his revenge on them. With his position secure, he was able to fake a crisis in Russia's ally Mexico that would necessitate a military build-up. From there, he would begin his master plan.

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After the Soviet Union was defeated in the Second World War, the victorious Allies installed Romanov as the premier. They did so based on his reputation as a man of peace who would curb any communist aggressions. They were fooled, however; Romanov held a deep bitterness over Russia’s Russia�s defeat that was matched only by his hatred for the Allies that had wrought it. His deception was to enable him to gain the power he needed to exact his revenge on them. With his position secure, he was able to fake a crisis in Russia's ally Mexico that would necessitate a military build-up. From there, he would begin his master plan.




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* TheStoic: Largely, outside of moments driven out from it by Vladimir.



* KickTheDog: See NukeEm.



Much of Yuri's past remains unknown. He is of Romanian ancestry and inherited a castle in Transylvania from his family. During the first Soviet-Allied war, he took part in Stalin's secret project, whose aim was to create an army of psychically-gifted soldiers to guarantee victory. However, the war ended with the Soviet Union's defeat and Stalin's death, although this likely did not stop Yuri, who single handedly continued it. It is possible that his implant is the original World War II model initially created by Soviet scientists. Following the war, Yuri joined Premier Romanov, whom he helped in rearming the USSR, developing psychic technology and forming the backbone of the Psychic Corps. Though he is one of Romanov’s top advisors, there are indications he is influencing things more than he should be.

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Much of Yuri's past remains unknown. He is of Romanian ancestry and inherited a castle in Transylvania from his family. During the first Soviet-Allied war, he took part in Stalin's secret project, whose aim was to create an army of psychically-gifted soldiers to guarantee victory. However, the war ended with the Soviet Union's defeat and Stalin's death, although this likely did not stop Yuri, who single handedly continued it. It is possible that his implant is the original World War II model initially created by Soviet scientists. Following the war, Yuri joined Premier Romanov, whom he helped in rearming the USSR, developing psychic technology and forming the backbone of the Psychic Corps. Though he is one of Romanov’s Romanovï's top advisors, there are indications he is influencing things more than he should be.



* ItsAllAboutMe: He wants to control the world, and for his benefit and his alone. He couldn't care less about the Soviet Union.
* KnightOfCerebus: The other Soviet characters are outright silly, but he's consistently shows himself to be competent, threatening, his overall demeanor is restrained, and largely lacks any humorous traits to him.



-->''"Come Comrade General! A new world order awaits…"''

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-->''"Come Comrade General! A new world order awaits…"''
awaits�"''



* ChronicBackstabbingDisorder: Has a tendency to betray those around him.

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* ChronicBackstabbingDisorder: Has a tendency to betray those around him.him, offer fear that he is Premier due to a time paradox, even the player character.



-->"No! I must have victory! I am a premier… this is ''my'' timeline!"

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-->"No! I must have victory! I am a premier… premier� this is ''my'' timeline!"



* ImprobableAimingSkills

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* ImprobableAimingSkillsImprobableAimingSkills: Can somehow snip the crew of tanks despite their being no openings for her bullets.



-->''"Who knows what nightmares we have created…"''

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-->''"Who knows what nightmares we have created…"''
created�"''



-->"No… no, no, no, no! You're are a mistake! My mistake… Arrgh!!"

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-->"No… -->"No no, no, no, no! You're are a mistake! My mistake… mistake Arrgh!!"



The son of the emperor, a Western-educated Tatsu is the one responsible for the modernization reforms of the Imperial army, and the development of much of their new technologies, including nanotechnology and the Rocket Angels, as well as the Shogun Executioner and a robotic spy embedded deep in the Allies’ chain of command.

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The son of the emperor, a Western-educated Tatsu is the one responsible for the modernization reforms of the Imperial army, and the development of much of their new technologies, including nanotechnology and the Rocket Angels, as well as the Shogun Executioner and a robotic spy embedded deep in the Allies’ Allies� chain of command.


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* CreepyChild: Her quotes make mental health appear more than questionable.


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* TookALevelInBadass: While she was considered to be the most useful of the commandos in the vanilla game, the version of her in the ''Uprising'' mini-campaign is even stronger.
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'''Affiliation''': Allies/Empire of the Rising Sun \\

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'''Affiliation''': Allies/Empire of the Rising Sun Allies \\
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'''Affiliation''': USSR/Brotherhood of Nod \\

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'''Affiliation''': USSR/Brotherhood of Nod USSR \\

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!!General Nikolai Krukov

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!!General Nikolai Nikolai/Boris Krukov


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* TheUnfought: In the Allied Campaign.
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* {{Stripperiffic:}} Not so much in the first game, but in ''Red Alert 2'' and ''Red Alert 3'' she definitely seems to favor outfits that are sexy rather than practical for combat.

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* {{Stripperiffic:}} {{Stripperiffic}}: Not so much in the first game, but in ''Red Alert 2'' and ''Red Alert 3'' she definitely seems to favor outfits that are sexy rather than practical for combat.
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* {{Stripperiffic:}} Not so much in the first game, but in ''Red Alert 2'' and ''Red Alert 3'' she definitely seems to favor outfits that are sexy rather than practical for combat.
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* HiredGuns: In the first game, Van Esling introduces Tanya as a "professional volunteer", strongly implying that she's a mercenary.

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* HiredGuns: In the first game, Van Esling introduces Tanya as a "professional volunteer", strongly implying volunteer" and Stavros expresses concern over the fact that she's a mercenary.civilian and not military. She's never directly referred to as a mercenary, but that's clearly what she is.



* LegacyCharacter

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* LegacyCharacterLegacyCharacter
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* HiredGuns: In the first game, Van Esling introduces Tanya as a "professional volunteer", strongly implying that she's a mercenary.
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hottip cleanup


** This is far less noticeable in the first Red Alert, without expansions, partially because it has ''far'' less superscience overall, and partly because the Allies aren't far behind in superscience, their teleporter balancing out a Soviet invincibility generator, leaving only the weaponized Tesla coil to shift the balance in the Soviets' favour (and even then, the Allied GPS system is arguably far enough into the future of the period for it to count as a sort of super-tech). The expansions added a lot more super-science, but on both sides, setting the trend for the future games: the Soviets have Superscience, but only ''slightly'' more than the Allies[[hottip:*:Yes, that does mean Red Alert technically fails the "far beyond their Western counterparts" part of this trope's description.]].

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** This is far less noticeable in the first Red Alert, without expansions, partially because it has ''far'' less superscience overall, and partly because the Allies aren't far behind in superscience, their teleporter balancing out a Soviet invincibility generator, leaving only the weaponized Tesla coil to shift the balance in the Soviets' favour (and even then, the Allied GPS system is arguably far enough into the future of the period for it to count as a sort of super-tech). The expansions added a lot more super-science, but on both sides, setting the trend for the future games: the Soviets have Superscience, but only ''slightly'' more than the Allies[[hottip:*:Yes, Allies[[note]]Yes, that does mean Red Alert technically fails the "far beyond their Western counterparts" part of this trope's description.]].[[/note]].
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* AmericaSavesTheDay: Averted. In the first game, the Allies are composed solely of European countries, and in later games, America is given mostly equal focus with the other Allied countries.

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* AmericaSavesTheDay: Averted. In the first game, the Allies are composed solely of European countries, and countries are the dominant players within the Allies, with America mostly working in the background (i.e. lending its industrial strength to make good of losses in materiel incurred by the European forces during the Soviet invasion); in later games, America is given mostly equal focus with the other Allied countries.

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* AffablyEvil: While he's the BigBad to the allies, he's quite friendly toward the soviet characters.




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* SoleSurvivor: In the original soviet campaign, Yuri's machinations result in the deaths of the other soviet officers one by one, eventually leaving only Zofia alive. Averted in Yuri's Revenge, in which Romanov remains alive the entire time.



* BigBad: Of ''Yuri's Revenge''.

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* BigBad: Of ''Yuri's Revenge''.Revenge'', and the original's Soviet campaign. Not so in the Allied campaign.
* BiggerBad: Romanov's the BigBad of the original's Allied campaign, but the story makes it rather clear right from the start that Yuri's the one who's really in charge.



* EvenEvilHasLovedOnes: Not quite loved ones, but Yuri does seem rather fond of Stalin; he keeps a framed photograph of himself sitting with Stalin.



* HatesBeingTouched

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* HatesBeingTouchedHatesBeingTouched: He noticeably flinches when Romanov gives him a friendly pat on the shoulder, though this could simply be because he was concentrating on a globe at the time and Romanov surprised him.



* HyperCompetentSidekick: To the whole Soviet faction, he even notes this.

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* HyperCompetentSidekick: To the whole Soviet faction, he even notes this.this in the Soviet campaign of ''Yuri's Revenge''.
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!!Boris

The Soviet hero unit in ''Yuri's Revenge'', and their counterpoint to Tanya.
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* HeroUnit
* HuskyRusskie
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** The Desolators of ''Red Alert 2'' and ''3: Uprising'', bonus points since they are uncrushable, in ''Red Alert 2'' they are heavy armoured elite soldiers armed with radioactive cannons which meltdown infantry and light vehicles with ease, their secondary is the ability to contaminate an entire area with nuclear radiation powerful enough to keep killing units even after the desolators have moved out, in Uprising they are portrayed as [[EqualOpportunityEvil terminally ill]] [[SociopathicSoldier sadists]] in [[WetwareCPU life support armored suits]] capable of [[MadeOfIron withstanding insane amounts of damage and pain]], they use as weapons sprayers [[Narm/VideoGames which look like gas dispensers]] that release vile jets of chemical waste capable of melting any kind of infantry, including the female heroes in a very horrific way, their secondary attack launches a corrosive core which slows units and makes vehicles and structures highly vulnerable to their primary weapons.

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** The Desolators of ''Red Alert 2'' and ''3: Uprising'', bonus points since they are uncrushable, in ''Red Alert 2'' they are heavy armoured elite soldiers armed with radioactive cannons which meltdown infantry and light vehicles with ease, their secondary is the ability to contaminate an entire area with nuclear radiation powerful enough to keep killing units even after the desolators Desolators have moved out, in Uprising they are portrayed as [[EqualOpportunityEvil terminally ill]] [[SociopathicSoldier sadists]] in [[WetwareCPU life support armored suits]] [[PoweredArmour armored]] [[ManInTheMachine life-support suits]], capable of [[MadeOfIron withstanding insane amounts of damage and pain]], pain]] as a byproduct of their wretched physical condition, they use as weapons sprayers [[Narm/VideoGames which look like gas dispensers]] that release vile jets of chemical waste capable of melting any kind of infantry, including the female heroes in a very horrific way, their secondary attack launches a corrosive core which slows units and makes vehicles and structures highly vulnerable to their primary weapons.
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'''Rank:''' Government Advisor\\

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'''Rank:''' Government Advisor\\N/A\\
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-->''"The foreseeable future? Comrade Chairman, I am the future.''"
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* SleepingWithTheBoss: Stalin's advisor and lover.
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!!!Played by MalcolmMcDowell

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!!!Played by MalcolmMcDowell
Creator/MalcolmMcDowell

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* ReluctantMadScientist
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* WoobieDestroyerOfWorlds: See TragicVillain[=/=]TragicMonster.

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* MsFanservice



* {{Badass}}
** BadassGrandpa
** RetiredBadass



* RetiredBadass



* MadScientist: sometimes

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* MadScientist: sometimesSometimes



* MsFanservice



* ActionGirl

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* ActionGirlAffablyEvil



* DarkActionGirl



* WouldHurtAChild: She might lament not having little children to kill.

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* WouldHurtAChild: She might lament not having little children According to kill.
one of her quotes, she enjoys killing children.



-->''"I just love these types of missions but I wonder. Are we the Cheese or the Trap?"''

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-->''"I just love these types of missions but I wonder. Are wonder, are we the Cheese or the Trap?"''



* TheAce



* HeKnowsTooMuch: [[spoiler: During the Soviet campaign he tries to contact the commander about the time switch, but is never seen after that. Presumedly, he was one of Cherdenko's victims.]]
* HeroicBSOD: [[spoiler: He suffers one at the end of the Empire's campaign which leads him to try and destroy everything.]]

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* HeKnowsTooMuch: [[spoiler: During [[spoiler:During the Soviet campaign he tries to contact the commander about the time switch, but is never seen after that. Presumedly, he was one of Cherdenko's victims.]]
* HeroicBSOD: [[spoiler: He [[spoiler:He suffers one at the end of the Empire's campaign which leads him to try and destroy everything.]]



* TheVamp: Seduce then shatter...yep.

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* TheVamp: Seduce then shatter... yep.



* CoolOldGuy



* HeroicBSOD: This happens right after he finds out the Soviets went back in time and changed history, which completely contradicts his view of destiny.



* VillainousBSOD: This happens right after he finds out the Soviets went back in time and changed history, which completely contradicts his view of destiny.



* [[spoiler:ManipulativeBastard: In ''Uprising''.]]



* [[spoiler: ISurrenderSuckers: In ''Uprising'', he plays along with the Allied occupiers as they defeat the Shogunate, then, once he has their forces, challenges the occupiers.]]

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* [[spoiler: ISurrenderSuckers: [[spoiler:ISurrenderSuckers: In ''Uprising'', he plays along with the Allied occupiers as they defeat the Shogunate, then, once he has their forces, challenges the occupiers.]]



* TheStarscream: [[spoiler:Subverted. He's set up as this in the original Empire campaign, but he and his father eventually reconcile their differences.]]



* GoodOldWays: A firm believer in this.



* ArrogantKungFuGuy



* BestHerToBedHer: According to one of her quotes after you defeat her.



The product of a highly secret training program, Yuriko is a psychic warrior capable of tossing her enemies largest war machines around like toys.

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The product of a highly secret training program, Yuriko is a psychic warrior capable of tossing her enemies enemies' largest war machines around like toys.



* MagicalGirl



* SoWhatDoWeDoNow / NowWhat: [[spoiler: After she kills Dr. Shimada and Izumi in her ''Uprising'' campaign, she's left wondering what to do with herself.]]

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* SoWhatDoWeDoNow / NowWhat: SailorFuku
* SoWhatDoWeDoNow[=/=]NowWhat:
[[spoiler: After she kills Dr. Shimada and Izumi in her ''Uprising'' campaign, she's left wondering what to do with herself.]]



* TragicVillain / TragicMonster: Poor Yuriko... After suffering all the tragedies in her youth [[spoiler: and ending up having to kill her own alleged sister who turns against her after being saved]], she is still the same lonely, unloved girl...

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* TragicVillain / TragicMonster: Poor Yuriko... TragicVillain[=/=]TragicMonster: It's hard to not feel bad for her... After suffering all the tragedies in her youth [[spoiler: and [[spoiler:and ending up having to kill her own alleged sister who turns against her after being saved]], she is still the same lonely, unloved girl...girl. By the end of her ''Uprising'' campaign, [[spoiler:she is on-the-run from the authorities and all alone in the world, left wondering what to do with herself...]]



* WholePlotReference: The first chapter of Yuriko's story features a psychic Japanese girl breaking out of her restraints in a secret facility and ripping apart guards in huge, bloody explosions. [[ElfenLied Sound familiar?]]

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* WholePlotReference: The first chapter of Yuriko's story features a psychic Japanese girl breaking out of her restraints in a secret facility and ripping apart guards in huge, bloody explosions. [[ElfenLied [[Anime/ElfenLied Sound familiar?]]



----

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----
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* YouWatchTooMuchX: General Carville's reaction when Yuri unleashes his [[FlyingSaucer flying saucers.]]
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!!The Advisor / Kane
!!!Played by Joseph Kucan

[floatboxright:
'''Affiliation''': USSR/Brotherhood of Nod \\
'''Rank:''' Government Advisor\\
'''Role:''' Personal Advisor to Joseph Stalin ]

See [[Characters/CommandAndConquerTiberiumSeriesFactionsAndCharacters Command And Conquer Tiberium Series Factions And Characters]].
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* {{Brainwashed}}: When the Psychic Beacon is placed in Washington, D.C.

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* {{Brainwashed}}: When the Psychic Beacon is placed in Washington, D.C. He escaped this fate in the Soviet campaign by fleeing in time, but Yuri's Psychic Corps eventually tracks him down and under your command turns him into a mindless slave.
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* FakeUltimateHero: A womanizing slob who is touted to be a great "Hero of the Soviet Union" and is constantly given all the credit for your character's successes whenever you and he work together during a campaign. Ironically [[spoiler:he catches on to the fact that Yuri wants to kill the Premier and take over the Soviet Union long before you do. You kill him on Yuri's orders, but then discover he was right and revolt against Yuri yourself.]]

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* FakeUltimateHero: A womanizing slob who is touted to be a great "Hero of the Soviet Union" and is constantly given all the credit for your character's successes whenever you and he work together during a campaign. Ironically [[spoiler:he catches on to the fact that Yuri wants to kill the Premier and take over the Soviet Union long before you do.do (or at least your in-game General avatar). You kill him on Yuri's orders, but then discover he was right and revolt against Yuri yourself.]]
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* HistoricalVillainUpgrade: Technically, since during WorldWarTwo he was actually on the Allied side.

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* HistoricalVillainUpgrade: Technically, since during WorldWarTwo he was actually on the Allied side. [[EnemyMine At least when it suited him]].

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This page is a listing of factions and characters from the VideoGame/CommandAndConquerRedAlertSeries.
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[[foldercontrol]]

!Factions

[[folder:Union of Soviet Socialist Republics]]
[[quoteright:214:http://static.tvtropes.org/pmwiki/pub/images/USSR2_6112.jpg]]
--> ''FOR MOTHER RUSSIA!''

The original CommieLand. The Soviet Union's expansion was facilitated by Albert Einstein's attempting to prevent the horrors of World War 2. Without Nazi Germany to keep them in check, Joseph Stalin took the Soviet Union to unprecedented heights, allowing him to launch an invasion of Western Europe. The Soviet Military Doctrine revolves around the concept of superior firepower, ground superiority and reliance on highly advanced but conventionally based technologies, based primarily on heavy armor divisions, but the Soviets are known for employing cheap infantry in the role of armor support. Generally Soviet forces are either equal in speed or slower than the Allies. The slow-moving nature of the juggernaut that is the Soviet military war machine is compensated by their raw strength and durability.
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* ActionBomb:
** The M.A.D. Tank in Aftermath can self-destruct, creating a large shock wave that damages vehicles and structures in a large area.
** Red Alert 2 sees the return of the Demolition Truck for the Soviets (for Libya at least), now driven by a human; as well as the Cuban Terrorist, who is a suicide bomber. Crazy Ivans can invoke this by planting bombs on friendly units. Doing this to Attack Dogs is a popular tactic online.
* AwesomeButImpractical: Nuke trucks were introduced in ''Command and Conquer: Red Alert'' and reinstated in ''Red Alert 2''. It's [[ExactlyWhatItSaysOnTheTin exactly what it sounds like]], a truck that attacks by detonating the nuke it carries. The only problem is that it's apparently [[GlassCannon made of wood]]; one or two bullets are enough to set it off prematurely. In ''Red Alert 2'', however, you can use the [[DeflectorShields Iron Curtain]] to make them invulnerable and much more practical.
* AwesomePersonnelCarrier: In Red Alert 3, the Bullfrog is an otherwise-normal APC armed with an anti-air gun. Its only outstanding feature is its method of delivery: instead of unloading the troops, it fires them out of a cannon on its back. This lets you parachute [[BearsAreBadNews armored war bears]] onto a group of infantry. [[VideoGameCrueltyPotential And the bears have a stun ability and instant-kill attacks.]]
* BearsAreBadNews: The Soviets in Red Alert 3 have armored war bears. They go down in a few hits, but can instantly kill any infantry in close combat and disable them with roars. One of the Allied Spy's unit responses is "I don't like bears...", which is justified by the War Bear's ability to sniff out and maul spies. In the expansion, there's one mission where you have to deal with bears the size of Apocalypse Tanks that can maul buildings to death.
* BlandNameProduct: The MIG aircraft in the third game is called "Mikevich-Guroyan", instead of the real life "Mikoyan-Gurevich".
* BondOneLiner: The Desolator from Red Alert 2 and the Shock Trooper from Red Alert: The Aftermath both love doing this.
* ButtMonkey: The Soviet Hammer Tank instructor in ''Red Alert 3'', during the tutorial. He is the one who gets shot at the most by the other instructors (Allied Guardian Tank and Rising Sun Tsunami Tank) in annoyance for dumb questions, getting on their nerves, etc. Also, it's usually the Soviet army that the Tsunami Tank's "training robots" are modeled after. In the last tutorial mission, however, [[spoiler: he causes a FunnyBackgroundEvent where he slinks away and comes back as an ''Apocalypse Tank'', causing the Tsunami Tank, his main bully, to do a DoubleTake.]]
* CarFu:
** The Apocalypse Tank in Red Alert 3 is able to crush smaller tanks. Its secondary weapon is a Magnetic Harpoon that pulls other vehicles toward it.
** The Soviet [[ExactlyWhatItSaysOnTheTin Grinder]] that was introduced in the expansion takes this UpToEleven, being able to crush any surface units - and it's amphibious.
** While the Sickles mainly use their machine guns to take out infantry, they can also use their Flea Leap ability to land on and crush them. The expansion adds the Reaper, a bigger version of the Sickle that can only jump once[[note]]Its legs break afterward and it becomes a stationary turret[[/note]], but will instantly kill anything it lands on.
* CastFromHitPoints: In Red Alert 3, the Dreadnought's special ability allows it to fire twice as fast, but this damages it in the process. The Kirov can temporarily [[NitroBoost boost their speed significantly]], but this also burns its health up.
* CripplingOverspecialization: In ''Red Alert 3'', the Apocalypse Tank (a Mammoth Tank {{Expy}}) lost its anti-aircraft missiles in favor of a big magnet that pulls enemy vehicles towards its circular saw. It has been redesigned to be more effective against vehicles, something it was already good at, while leaving it vulnerable against airstrikes.
* CivilWarcraft: The Soviet campaigns in Red Alert 2 and 3 necessitates the elimination of another Soviet general whom the Soviet leader has declared inconvenient to keep around. Of course it's only a [[ChronicBackstabbingDisorder matter of time]] before [[YouHaveOutlivedYourUsefulness they try to do the same to you]].
* ColonyDrop:
** In Red Alert 3, the Soviets can drop [[DeathFromAbove old satellites from orbit]] as a form of attack. Lowest level drops Sputniks, the highest level drops the MIR space station. It's [[SlapOnTheWristNuke surprisingly impotent for an object that size, though]].
** An ability also allows the same Soviet satellite to magnetically pick up vehicles and add them to the satellite barrage the next time one chooses to use it. Hilariously fun if you picked up aircraft carriers and battleships beforehand and chucked them at something. It even works on infantry wearing PoweredArmor. Supplementing the space station with [[CherryTapping Tesla Troopers, Rocket Angels, or (in the expansion) Cryo Legionnaires]] is great fun.
* ColorCodedArmies: The Soviets are red.
* {{Conscription}}: Red Alert 2 gives Soviet... [[ZergRush Conscripts]]. In the two games the poor saps have appeared in, they're the cheapest basic infantry unit. Let's put it this way: The other factions have ''scouting units'' that cost more than the Conscript.
* CoolAirship: Introduced in [=RA2=], Kirov Airships have shark decals on the front and can do a lot of damage; they can even get a two-hit kill on Construction Yards. They're also quite tough, but [[MightyGlacier take a while to get anywhere]].
* DayOfTheJackboot: When the Soviets invade the United States in ''Red Alert 2'' and ''3''. In [=RA2=] alone, they destroy the Pentagon, bombard the Statue of Liberty into rubble, mind-control the US president, [[WeaponizedLandmark turn the Eiffel Tower into a giant tesla coil]], shut down Wall Street (complete with infantry march), and start expanding into space.
* DeathFromAbove: The Soviets in Red Alert 3 have a satellite that can pull enemy vehicles into orbit, and drop them back down later. Then they can dump a satellite right on your head. There's also Kirov Airships.
* DirtyCommunists: To the extent that even when you're ''playing as them'' they still come across as [[{{Jerkass}} jerks]]:
--->'''[[TimCurry Premier Cherdenko]]:''' We will sign this treaty, we will come together as brothers, and then... we will crush them!
* EmpathyDollShot: Right at the start of the original Soviet campaign, as the Soviet air force strafes fleeing villagers.
* EvilLaugh: Their [[MadBomber Crazy Ivan]] from Red Alert 2.
* EvilIsHammy: The cast playing the Soviet high command in all of the games (but especially 2 and 3) are very fond of over-acting.
* FactionCalculus: Powerhouse. They have overall stronger units than anyone else, although they don't have much in the way of utility units like the Allied Cryocopter; most of their unit abilities focus on killing stuff faster.
* FakeNationality: In [=RA3=], only Oleg's actor is a real Russian.
* FastballSpecial: The "Bullfrog" in Red Alert 3 doesn't deploy troops normally. Instead, it ''launches'' them out of a "man-cannon." It can launch normal infantry, [[BearsAreBadNews war bears]], and Terror Drones.
* FrickinLaserBeams: One Soviet mission in Yuri's Revenge puts you on the moon of all places. As the lack of a breathable atmosphere poses a problem for your infantry; you instead get jetpack-cosmonauts with laser guns.
* GatlingGood: Their Sentry Gun in Red Alert 2.
* GloriousMotherRussia
* HistoricalVillainDowngrade: After the first game. The first game gives what many accounts would consider an accurate depiction of Stalin's regime, but in the next two games they're just a joke.
* {{Hypocrite}}: They make claims about "the evils of capitalism" despite being extremely power hungry and corrupt.
* HurricaneOfPuns: Their special infantry units like to do this.
** The Shock Troopers from the first game's add-on pack, ''The Aftermath'', were the first Soviet units to do this. "Extra crispy!" "Fully charged!" "''Shocking!''"
** Tesla Troopers love electricity puns such as "Here is your electric bill," "No resistance," and "Why so negative?". The Tesla Tanks also do this, with lines like "No charge for extra power," "Prepare for rolling blackout," and "Wired for destruction."
** The ''[=RA2=]'' Desolators spout nuclear and environmental puns, such as "[[Music/TheBeatles Here Comes The Sun!]]" and "It will be a [[http://en.wikipedia.org/wiki/Silent_Spring silent spring]]." Given the nature of the Desolator and the timeframe of the game, this could even be a HistoricalInJoke.
* ILoveNuclearPower: The Soviets want to marry it. Of particular note are the Desolators. In ''Red Alert 2'', they come with a radiation beam that melts infantry, and have a secondary ability that can deny a sizeable tract of land to your enemies. In ''Uprising'' they have a [[DisSimile chemical sprayer]] and an acid shotgun/cannon that reduces enemy armor. Heavily so.
* ItsRainingMen:
** One of the Soviet Special powers gained from the Airfield in ''[=RA1=]'' is "Paratroopers", which drops a bunch of infantrymen at the designated spot. Not particularly useful most of the time, but it allows for some interesting possibilities in the right tactical environments, not to mention the fact that you're getting around a dozen soldiers for free every couple of minutes.
** The Bullfrog in [=RA3=] is a ground transport that launches its units out of a cannon. See also FastballSpecial.
* LightningGun: The Soviets have a lot of weaponized Tesla coils.
* MacrossMissileMassacre: In ''Red Alert 3'', Dreadnoughts can utterly spam targets with missiles--''really, really huge missiles'' (these are full battleships after all), but at the expense of the unit's health. The Soviet Twinblade also attacks targets by unloading a ton of rockets.
* MnogoNukes: In the first two games. They lose their nukes in the third game, however, due to them removing Albert Einstein from the timeline.
* MoreDakka: The Sickle comes with three independently targeting machine guns. Granted, it can only bring two to bear on any one target, but the third will happily shoot at anything that crosses its field of fire.
* MolotovCocktail: Conscripts and Mortar Cycles both use them.
* MotherRussiaMakesYouStrong: In the first game, the Soviet infantry was vastly superior to the Allied forces in terms of sheer strength, with only the Allies' [[WeHaveReserves ability to field more units at a cheaper rate]] allowing them to keep up. They also had much stronger tanks, could defend their bases with [[ShockAndAwe Tesla Coils]], and had a number of advantages in the air as well. Their only weak spot was in the navy, as their only ship (Submarines) is useful only against ships and sinks after only a few hits.
* NamesTheSame: Nikolai (Krukov and Moskvin)
** Players unfamiliar with the game may get a bit of nostalgia when they first hear of the name "General Krukov", which is one letter away from the famous traitor "Kukov" from [=RA1=]. [[spoiler: Turns out it may have been intentional, as guess who betrays you about halfway through the Soviet Campaign?]]
* NamesToRunAwayFromReallyFast: From [=RA2=] and [=RA3=], many of the Soviet units. The [[EndOfTheWorldAsWeKnowIt Apocalypse]] [[TankGoodness Tank]], Desolators, Reapers, Harbingers, Terror Drones...
* NationalWeapon: Their [[NamesToRunAwayFromReallyFast the Apocalypse]] [[TankGoodness Tank]] and the Iron Curtain.
** The [[CoolAirship Kirov]] has similarly been immortalized by the Soviets.
* NighInvulnerability: Their Iron Curtain in the second and third games temporarily makes a few buildings or vehicles immune to all damage. It kills infantry, though.
* NukeEm:
** Employed by the Soviets in the Allied campaign of the first game. As the Allies turn the tide of the war and are steadily advancing across Europe into the Soviet Union, Stalin decides to destroy the primary capitals and cities of the European Allies with the nuclear weapons his scientists have recently developed, while using his own forces as a sacrificial lamb to draw attention away from the missile sites. The player has to capture and then infiltrate the facility to safely dismantle the weapons.
** In ''Red Alert 2'' Chicago is destroyed by a nuclear bomb after the player destroys the psychic amplifier and the USSR has no further use for the city. A technical FissionMailed too.
** In ''Red Alert 3,'' Soviet General Krukov and Premier Cherdenko go back in time and kill Einstein to prevent him from granting the Allies technological superiority. On their return, they find that Japan has become the Empire of the Rising Sun and is invading Leningrad. Krukov orders the entire Soviet nuclear arsenal to be used in defense of Leningrad. Nuclear what now? [[NiceJobBreakingItHero Oops.]]
* OneManArmy: In the expansions to the first Red Alert, the Soviets prototype a cybernetic soldier called Volkov. His first mission consists of wiping out dozens of Allied troops, buildings, tanks, and a battleship, finally [[HeroKiller ramming the point home by killing Tanya]]. Understandably, this worries the Allies...
* PsychicPowers: In the vanilla Red Alert 2, the Soviet agent Yuri uses his psychic abilities, amplified with Psychic Beacons, to mind-control large parts of the USA. He performed a psychic possession via TELEPHONE. In the expansion pack ''Yuri's Revenge'', he goes rogue and uses Psychic Dominators to take over the entire world (until a bit of SetRightWhatOnceWentWrong takes place) and commands pyrokinetic Initiate footsoldiers and mind-controlling clones of himself as well as giant mobile brains and towers with similar abilities.
* PsychoElectro: The users of Tesla weapons. Especially the Shock Trooper from the original Red Alert, who would declaim deranged BondOneLiner catchphrases such as "Extra crispy!", "Lights out!" and "Fully charged!".
** Soviet commander Moskvin from Red Alert 3 is a former Tesla Trooper, and tends to be very aggressive and erratic, with unpredictable mood swings.
* PowerCreepPowerSeep: The Soviets have become progressively sillier, cartoonier villains as the series ran its course, going from fear-inspiring Nazi counterparts in Red Alert 1 to near laughable villains by RedAlert3 - along with the rest of the universe, though. Uprising undoes it a bit, having a bit of seriousness (particularly the Soviet campaign). In-Game, Mammoth Tanks and their counterparts have become progressively less threatening over the series - while they were always vulnerable to good micro, by [=RA3=] they were utterly helpless against aircraft and could be disabled with a freeze ray.
* RecursiveAmmo: The optional firing mode of V4 rockets.
** [=MIGs=]... with Matryoshka missiles! [[http://en.wikipedia.org/wiki/Matryoshka_doll Why the name though?]]
* RedScare: Their are the main villains of the series.
* RedsWithRockets: And they do have rockets...a ''lot'' of them.
* SelectiveMagnetism: In Red Alert 3 they use various magnetic weapons: from magnetic harpoons to magnetic weapons that strip armor and weapons off enemy vehicles to magnets that suck units into space.
* SovietSuperscience:
** Mind-controlled squids, cloning vats, weaponized Tesla coils, six-legged amphibious boats with double Tesla coils, armored [[BearsAreBadNews war bears]], huge Zeppelins with megaton bombs, nuclear [[NegativeSpaceWedgie vacuum]] [=ICBMs=], weapon-stealing tanks, magnetic satellites [[SerialEscalation AND MORE]], the Iron Curtain, and Vacuum Imploder, among others..
** A mention should also be made of the mind-control radio towers that drive the plot of ''[[VideoGame/CommandAndConquerRedAlert2 Red Alert 2]]''.
** This is far less noticeable in the first Red Alert, without expansions, partially because it has ''far'' less superscience overall, and partly because the Allies aren't far behind in superscience, their teleporter balancing out a Soviet invincibility generator, leaving only the weaponized Tesla coil to shift the balance in the Soviets' favour (and even then, the Allied GPS system is arguably far enough into the future of the period for it to count as a sort of super-tech). The expansions added a lot more super-science, but on both sides, setting the trend for the future games: the Soviets have Superscience, but only ''slightly'' more than the Allies[[hottip:*:Yes, that does mean Red Alert technically fails the "far beyond their Western counterparts" part of this trope's description.]].
* {{Steampunk}}: More specifically, Tesla Punk, since they don't use steam power, though they certainly do use the steampunk style. This is especially noticeable in the second and third games.
* SpiderTank:
** The Sickle, the standard anti-infantry vehicle for the Soviets, and the electricity-spewing amphibious Stingray both have legs. Though, weirdly enough, the latter must be built at your naval docks. Apparently, the legs are just a bonus for the Stingray.
** The Reaper is a failed prototype of the Sickle that was hastily put into mass-production.
** ''Red Alert 2'' has the Terror Drone, which is a small machine that kills infantry in one hit, and takes down tanks in seconds. And is very bloody fast. It returns in [=RA3=]. But now it ''swims''.
* SuperPrototype: The Reapers from ''Uprising'' are a heavier prototype of the Sickle. So heavy, in fact, that their [[RealityEnsues legs break beneath]] them if they jump.
* SuperSoldier:
** The Desolators of ''Red Alert 2'' and ''3: Uprising'', bonus points since they are uncrushable, in ''Red Alert 2'' they are heavy armoured elite soldiers armed with radioactive cannons which meltdown infantry and light vehicles with ease, their secondary is the ability to contaminate an entire area with nuclear radiation powerful enough to keep killing units even after the desolators have moved out, in Uprising they are portrayed as [[EqualOpportunityEvil terminally ill]] [[SociopathicSoldier sadists]] in [[WetwareCPU life support armored suits]] capable of [[MadeOfIron withstanding insane amounts of damage and pain]], they use as weapons sprayers [[Narm/VideoGames which look like gas dispensers]] that release vile jets of chemical waste capable of melting any kind of infantry, including the female heroes in a very horrific way, their secondary attack launches a corrosive core which slows units and makes vehicles and structures highly vulnerable to their primary weapons.
** The expansions to ''Red Alert'' featured Volkov, a 1950s Soviet Cyborg and his dog, Chitzkoi. Volkov had enough firepower and durability to take on a ''battleship'' (this being one of his missions!).
* TakeOverTheWorld: Their want this in all three games.
* TankGoodness: The most tank-heavy army in the series. Among other things, their main battle tank is always stronger than the Allied medium tank or the third faction's light tank.
** The Mammoth Tank is a Soviet tank from ''Red Alert 1''. In ''Red Alert 2'' onward, this became the Apocalypse tank, and by ''Red Alert 3'', the tank traded its [[AntiAir Mammoth Tusk missiles]] for a [[YouWillNotEvadeMe magnetic harpoon and armor-eating grinder]].
** They also have had a Tesla Tank in each of the three major wars (not necessarily in every ''game'', though). Much like their base defenses, they're all about ShockAndAwe.
* UselessUsefulSpell In ''Red Alert'', the Iron Curtain is somewhat useless, as it can only make a single tank or building invincible for a short period of time. You can use some creative strategies with it and a MAD tank, or use it as a defensive superweapon, but it's not very powerful overall. It got a considerable buff in Red Alert 2, where it can protect up to 9 vehicles or terror drones, or you can kill up to 27 infantry units with it.
* WellIntentionedExtremist: Stalin in ''Red Alert'' and his cronies try to pass themselves off as well-intentioned, particularly in his cronies' [[TheStarscream Starscream-esque]] moments (as they did in RealLife). Likewise to Premier Cherdenko. They fail utterly since Cherdenko clearly only cares about himself.
* ZeppelinsFromAnotherWorld: Their mighty Kirov, the slow-moving but devastating bomber zeppelin of the Soviets. If they're not scary enough, they gained a NitroBoost in Red Alert 3.
* ZergRush: In ''VideoGame/CommandAndConquerRedAlert2'', their Conscripts are pretty much designed for this tactic; Very weak, very cheap, easily spammable. This trope is even invoked in the first level of Red Alert 2's Soviet campaign when you train your first Conscript.
-->'''Lt. Sofiya:''' Pay no heed to casualties Comrade Commander, for every Conscript that dies in this glorious crusade, there are a thousand more eager to replace him.
[[/folder]]

[[folder:The Allied Forces]]
[[quoteright:302:http://static.tvtropes.org/pmwiki/pub/images/300px-Allied_logo_4619.jpg]]

The Allies, otherwise known as the Allied Forces, are a military alliance between the nations of Europe (mainly England, Germany, France, Greece, Spain, South Korea and Turkey) and the United States. The Allied Military Doctrine is centered on decisive action, mobility, subterfuge, aerial dominance and technological superiority. The Allied forces are exceptionally well-trained, guided by superior intelligence and has at their disposal some of the world's most advanced weaponry.
----
* AmericaSavesTheDay: Averted. In the first game, the Allies are composed solely of European countries, and in later games, America is given mostly equal focus with the other Allied countries.
* AwesomePersonnelCarrier:
** The Battle Fortress in ''Yuri's Revenge'' can hold five infantry units that can fire from it. It also has heavy armor and enough size to crush other vehicles and walls.
** The IFV can only hold one infantry unit, but its weapon will change based on what infantry you put in; for example, if you put a Tesla Trooper in one, it becomes a mini-Tesla Tank.
** In one mission in Red Alert 1's expansion, the Phase Transport shows up. It can only carry one infantry unit... but on the other hand, the machine gun is replaced with high-powered ''missile launchers'', and it cloaks.
* AwesomeButImpractical: Their Mobile Gap Generator -- the stationary building version is useful enough, but the mobile ones' range is so contracted that they're practically worthless.
* BadassBystander:
** Generic civilians in other [=RA2=] missions will sometimes open fire on enemy troops (yours or the opposition, depending). They don't do very much damage. This is slightly more prevalent in Yuri's Revenge, if any mind-controlled civilians happen to be standing around Yuri's structures when the player disables the psychic dominators on the map.
** Present, in typical awesome fashion in the second Allied mission in ''Yuri's Revenge'', where you defend Hollywood, and [[CaptainErsatz find a few curiously familiar names,]] such as [[ClintEastwood Flint Westwood,]] [[Creator/ArnoldSchwarzenegger Arnnie Frankenfurter ,]] and [[SylvesterStallone Sammy Stallion]]. 'Flint' [[QuickDraw can insta-kill]] [[ImprobableAimingSkills infantry with his revolver,]] 'Arnnie' [[MoreDakka totes a minigun]] and is NighInvulnerable, and 'Sammy' [[MST3kMantra somehow managed]] to put a GrenadeLauncher attachment on [[CoolGun his M-60]] that can blow up any structure instantly. As such, Flint can annihilate waves of infantry, Arnnie just [[ShootingSuperman laughs when]] [[TankGoodness anything up to a tank shoots him,]] and Sammy [[PersonOfMassDestruction can demolish entire bases in a few seconds]], if you can keep them away from [[TacticalRockPaperScissors their horrendous weakness to various things.]]
* BondOneLiner: Ironically, the Spy, who is a ShoutOut to JamesBond, doesn't use them except in ''Red Alert 3'' when bribing enemy units.
--> ''"Come on, fight for the winning team!"''.
* CivilWarcraft: Surprisingly (at least to the players), the Allies also got one against [[spoiler: President Ackerman]] in Red Alert 3.
* ColorCodedArmies: The Allies are blue.
* CoolBoat: The Allied Cruiser is one of the most powerful units in the first game. The Helicarrier of Red Alert 1 ''would'' be here, but for some reason it's just set to [[DummiedOut be available at tech level -1, thus preventing its construction,]] though the player is only [[GameMod one variable]] away from being able to use them.
* CoolPlane:
** RedAlert3 gives Allied the Vindicator. It's stubby, not terribly fast, carries just two little bombs, and can't even kill other aircraft. What it can and will do is consistently and ''constantly'' knock out enemy resource collectors, vehicles, buildings and just about anything else. It's like a little sniper rifle you point at whatever you want dead and let fly. ''Entire strategies'' were built around the reliable little guy, and it pretty much entirely defined Allied strategy throughout the patch cycle.
** And for something even bigger, get a load of the Allied [[MightyGlacier Harbinger gunship]]. It's more or less the RealLife [[RealLife/CoolPlane American AC-130H Spectre]] given giant [[RuleOfCool proton collision cannons.]]
* CripplingOverspecialization:
** Several country-unique units in ''Red Alert 2'', such as the Sniper and Tank Destroyer, the latter being most infamous in that it literally ''is only good against tanks''. Even against buildings, which you'd expect them to be competent against (given that all other units effective against tanks usually do well against buildings too), they will only do chicken scratches to.
** Lampshaded in ''Red Alert 3'''s background information on the Allied Hydrofoil, which has a weapon jammer device. The background states that Allied tank crewmen and fighter pilots asked why their units could not also be equipped with jammers, but engineers the world over have encountered unspecified technical difficulties designing vehicles with multiple weapons. ''Red Alert 3'' actually changed the whole model on this one, given that all units in that game have a special ability of some type, and for about half those units that ability is a [[DualModeUnit second weapon]]. The hydrofoil's primary is an anti-aircraft gun.
** Tanya is very good against infantry and structures with her machine pistols and C4 charges. Her main weakness is an inability to effectively detroy vehicles without running up next to them.
* DeathFromAbove: One of the main strengths of the Allies is they have a large powerful air force (except for Red Alert 1). The Harrier from [=RA2=] sometimes invokes this by name when ordering it to attack something.
* DeployableCover: Allied GI units in ''Red Alert 2'' can deploy sandbags that give them increased defenses and the ability to use their machine guns, but makes them immobile. The Guardian GI in the expansion can do the same, but using metal plates instead which makes them impervious from getting roadkilled while allowing the use of their rocket launchers. How they carry sandbags and metal plates is [[HyperspaceArsenal anybody's guess]], and worse, how they set them up in less than a second.
* FactionCalculus: Subversive originally, but changed to Balanced in Red Alert 3.
* TheFederation: To the Rising Sun's [[TheEmpire Empire]].
* FreezeRay: The appropriately named Cryocopters and later Cryo Legionnaires in ''Red Alert 3''. There is also a superweapon-sized version in the form of a support power. They're [[HarmlessFreezing mostly harmless]], but frozen objects will [[LiterallyShatteredLives shatter]] if hit with the slightest damage, and for air units (done by cryo legionnaires garrisoned in a multigunner turret/IFV) the result is not something to laugh at since they will immediately come crashing down when frozen.
* FrickinLaserBeams: Their [[DisintegratorRay Prism]] and Spectrum laser technology in ''Red Alert 2'' and ''3'' respectively.
* LuckilyMyShieldWillProtectMe: Their Peacekeepers (basic soldiers) from Red Alert 3 look more like riot police then front-line soldiers. Their primary weapon is a ShortRangeShotgun, but they also have a metal shield that they can deploy to protect against bullets, while they slowly walk towards the target in order to unleash their weapon. It evene prevent them from getting 1-hit killed by ninjas and Tesla troopers.
* HarmlessFreezing: What Cryocopters, the Cryoshot support powers, and Cryo Legionnaires can do. The Cryocopter's profile on the official website lampshades this:
-->Frozen targets are effectively thrust into a state of suspended animation. The effects of the freezing gradually wear off and the target snaps out of the effect all at once, with no recollection of the passage of time, as though waking from slumber. In fact, a majority of test subjects reported feeling unusually relaxed after this fugue state. Although research findings concerning the long-term effects of the freezing are inconclusive as of yet, the cryobeam has provisionally been deemed "perfectly safe" by manufacturer [=FutureTech=] Corporation.
** LiterallyShatteredLives: Frozen units will shatter when hit with the slightest damage, making freezing lethal. Frozen air units (IFVs or Multigunner Turrets loaded with Cryo Legionnaires can target air units) will immediately come crashing down.
* HeroicDolphin: Used by the Allies in the second and third games.
* HurricaneOfPuns: In ''[=RA3=] Uprising'', everything their Cryo Legionnaire says are cold-related puns of commonly used terms and {{Bond One Liner}}s such as "It's snow time!" and "Let's kick some ice!", this said imitating Schwarzenegger's voice, who acted as Mr. Freeze in Film/BatmanAndRobin. The name of the unit itself is a pun of an Allied unit from ''[=RA2=]''.
* ItsRainingMen: The USA subfaction in Red Alert 2 had a paratrooper ability, which meant that they could conceivably drop fourteen [=GI=]s (pretty formidable), anywhere on the map, for free, every few minutes. ''Red Alert 3'' gives the Allies the Century Bomber, which can load a group of infantry and then drop them at a selected location.
* KillSat: Their Athena Cannon in ''[[CommandAndConquerRedAlert Red Alert 3]]'', in the form of a truck-mounted LaserSight and comms boom paired with a Kill Sat up in orbit -- also less verbatim. Oddly, though, each truck purchased gives you control of a different satellite, [[FridgeLogic leading some players to wonder why, if they have all these satellites up there, they can't just use them]] ''[[FridgeLogic all at once]]''. However, given that the Allies are clearly obsessed with data security ("clearance" must be purchased in order to deploy more advanced weapons), [[FridgeBrilliance it does make a kind of sense]] for them not to give you too many at once.
* MacrossMissileMassacre:
** Their Aegis Missile Cruiser starts off as a powerful anti-air unit that fires damaging missiles at targets. However, as it begins to rack up kills and gain promotions (which isn't too hard as it's pretty good at its job) it gets becomes even ''more'' powerful and fires missiles nonstop. A fully promoted Aegis Cruiser can destroy a [[MightyGlacier Kirov Airship]] in ''three seconds'', and that thing is the most durable unit in the game.
** ''Red Alert 2'''s Rocket IFV is quite capable of doing this when it's fully promoted. Rack up as many elite Rocket IFVs and you can guarantee that you'll have a ''real'' show.
* NationalWeapon: The Allies have [[ActionGirl Tanya]] and the Chronosphere.
** A few more seem to have popped up for the Allies between 2 and 3: IFVs, [[CoolBoat Aircraft Carriers]], Mirage Tanks, and [[HeroicDolphin dolphins.]]
* PowerNullifier: The Hydrofoil's weapon jammer prevents enemies from attacking as long as it keeps targeting them.
* RetGone: Their Chrono Legionnaire from Red Alert 2 had a gun that would ''erase people from the space-time continuum''. Oddly enough, it has absolutely no noticeable side effects on the rest of the world.
* ShoutOut:
** The Harbinger Gunship is based on the Spectre Gunship in ''Generals'' (and real life for that matter). It is also a clear reference to the nuclear aircraft proposed during the Cold War.
** The Pacifier FAV is a reference to the Siege Tank in ''{{Starcraft}}'', made even more obvious that the title of the mission to unlock it in challenge mode is called "Ready to Roll Out", which is the Siege Tank's creation line.
** The Cryo Legionnaire in ''Uprising'' is a reference to [[Film/BatmanAndRobin Mr.]] [[Creator/ArnoldSchwarzenegger Freeze]] ''and'' the Chrono Legionnaire unit from ''Red Alert 2''.
** The Korean Black Eagle aircraft in ''[=RA2=]'' is probably named on the real Black Eagle air force aerobatic team of South Korea. Too bad the real Black Eagle planes are painted white, though. [[http://en.wikipedia.org/wiki/Black_Eagles_aerobatic_team]]
** ''Red Alert 2'' had a shout out to the Orca Aircraft in the Tiberium series when Eva comments on the absurdity of the Attack Dolphins.
-->Intelligence informed me that effective countermeasures involves specially-trained dolphins which are now at your disposal. What's next, killer whales?
** A [[BritishStuffiness British commander]] called [[Series/BuffyTheVampireSlayer Giles]] [[Series/{{Angel}} Price]]
** The Proton Collider superweapon is a [[StealthPun clever crack]] at the LHC. And just in case you didn't [[ViewersAreMorons get it the first time]], the Sigma Harmonizer from ''Uprising'' is a giant particle accelerator with a similar configuration to the LHC, complete with (justified, in this case) [[HollywoodScience public concerns]] over its actual function.
* ShotgunsAreJustBetter: Played straight with Peacekeepers, not only they are the strongest of the basic rifleman unit, they can knockdown even ninjas and commandos who gets too close, and with proper micromanagement can lock them in a CycleOfHurting.
* StrangeBedfellows: The Allies and the Soviets join forces in Yuri's Revenge to take down Yuri, and again in Red Alert 3 to deal with the Empire.
* TakeOverTheWorld: [[spoiler:Depending on how you interpret what the Vice President says in the Allied ending of Red Alert 3, maybe the Allies too]].
* TankGoodness: Have an analogue in the Mirage Tank, which uses [[DeathRay Heat Cannons]] in ''[=RA2=]'' and [[FrickinLaserBeams Prism Cannons]] in ''[=RA3=]''--but in both games, it disguises itself as nearby objects (trees in ''[=RA2=]'') and can fire even when disguised!
* TheAlliance: It's right there in the name, although they become increasingly American-centric in the second game. Things go back to normal in the third.
* TimeMaster: Thanks to the Chronosphere and assorted technology. ''Red Alert 2'' introduces the Chrono Legionnaires, who can teleport around and erase other units from history. In the [[AllThereInTheManual original manual]], it's implied that the chronoshift teleportation is actually a case of TimeStandsStill while the unit travels across the map the normal way.
* UselessUsefulSpell: In ''CommandAndConquer: Red Alert'', a few missions from the end the allies acquire the ability to use the Chronosphere, a teleportation device. However, in game (more powerful in CutscenePowerToTheMax), you can only teleport a single tank at once, and cannot teleport air units or [=APCs=] with people without killing the passengers, which really doesn't make sense because the tanks have to have people in them (and a known cheat can disable it). This is largely corrected in Red Alert 2, where the Chronosphere has the power to teleport up to 9 small tanks, including vehicles with people in them, as well as some air units. In fact, you're able to teleport land units into the sea and sea units onto the land, and it still kills unshielded infantry, making it somewhat of an offensive weapon too.
[[/folder]]

[[folder:The Empire of the Rising Sun]]
[[quoteright:250:http://static.tvtropes.org/pmwiki/pub/images/250px-RisingSunFlag_2809.jpg]]

The Empire of the Rising Sun is the Imperial regime of Japan, led by the Emperor and the Shogunate, that seek its "divine destiny" to subjugate mankind to serve the Emperor and create a world under their rule - a world minus capitalism and communism. Influenced by nationalism, militarism and imperialism, the Empire has adopted aggressive policies, viewing the Allies and Soviets nothing more than "barbaric oppressors". The Imperial military is a unique blend of Japanese tradition and technology. The Empire maintains its well known discipline and loyalty through the philosophy of bushido and reverence for the ancient samurai. The Imperial order of battle includes high tech, highly versatile transforming units, more traditional ones and a living weapon - namely a young female commando with psychic powers, Yuriko Omega.

Pretty much, the entire faction is a ShoutOut to what nerds love about Japan.
----
* ActionBomb: Their Yari Minisubs can kamikaze into other ships and Burst Drones that attach to enemy vehicles and explode. The Empire has the Honorable Discharge Top Secret Protocol which makes units explode when destroyed. The Empire also has the Final Squadron (X/Omega) Protocols that call in planes to kamikaze targets.
* AmazonBrigade: Rocket Angels, Archer Maidens, and [[DarkActionGirl Yuriko.]]
-->'''Rocket Angel''': Nothing a girl can't handle!
* AwesomePersonnelCarrier: Their Sudden Transport, a hovering APC that can disguise itself as an enemy vehicle to sneak its troops past enemy lines. Completely unarmed, though.
* AndIMustScream: The Steel Ronin from the expansion pack. Criminals are locked inside them as punishment, then forced to man them when necessary. No word on how they're kept alive, which is just as well.
* {{Animeland}}: Their military units include psychic {{Magical Girl}}s in SailorFuku and HumongousMecha. Their superweapon is a [[Manga/{{Akira}} psychic]] [[TheTokyoFireball explosion]], and the engineer is a {{salaryman}}. The Emperor's video briefings help tick any other boxes in the Big Book Of Japanese Clichés: his son wears a kind of samurai armour, he's seen practising sword forms, contemplating a bonsai tree, practising calligraphy, taking tea a lot, mentions a revival of Bushido, tells you to slice through the enemy "like the blade of a [[KatanasAreJustBetter katana]]" and finally declares you "Supreme Shogun".
* AsianAndNerdy: Imperial engineers. Just watch them do their little power strut.
* BaseOnWheels: The Empire's base building is completely based on this - each building comes as a "nanocore" vehicle and unpacks at a designated position into a building.
* BeehiveBarrier: Their [[DeflectorShield Nanoswarm]] superweapon, which fades away towards the top, but is still present. It functions as a sort of domed room with no exit, with stuff going in but not coming out until it dissipates. Great for waiting out a Soviet superweapon attack.
* BottomlessMagazines:
--> '''Rocket Angel''': "Unlimited ammo!"
* BreathWeapon: Their Giga Fortress uses this in air mode.
* CloningBlues: Yuriko is cloned several times to power the Empire's ultimate weapon. In ''Uprising'', she heads out to destroy a facility which has the sole purpose of mass cloning her.
* CivilWarcraft: Red Alert 3: [[ExpansionPack Uprising]] has former Crown Prince of Japan Tatsu, now cooperating with the victorious Allies, going against the Japanese generals. [[spoiler:And once you've got rid of the rogue Japanese generals, he then goes and betrays you and uses all the stuff stolen from those generals to attack you!]]
* ColorCodedArmies: The Empire of The Rising Sun (Japan) is orange (red and white were already handed out).
* CutscenePowerToTheMax: In ''3'', the [[HumongousMecha King Oni]] is shown to be {{Kaiju}}-sized in the cutscenes, although it is much smaller in game. Also, in one scene, it is shown [[CrowningMomentOfAwesome leaping up and punching a Kirov out of the sky]], but in game, King Onis have no anti-air capabilities except the [[SuperPrototype special ones]] piloted by [[AuthorityEqualsAsskicking Emperor Yoshiro and Kenji]].
* DoNotAdjustYourSet: The Empire did this in the Allies and Soviet campaigns.
* TheEmpire: To TheFederation that is the Allies.
* EverythingsBetterWithSamurai: Imperial Warrior uniforms resemble samurai outfits. They also carry [[LaserBlade beam]] [[KatanasAreJustBetter katanas]] as secondary weapons that OneHitKill infantry but can't hurt vehicles.
* FakeNationality: Everyone in the Empire of the Rising Sun appears to be Chinese, save for the Emperor himself.
* FrickinLaserBeams: [[InsistentTerminology Technically,]] they use particle accelerators and superheated slugs, but it looks like they use lasers.
* KatanasOfTheRisingSun
* {{Kiai}}: Imperial Warriors, when pulling out their [[LaserBlade beam katanas]], will scream UIYAAAAAAAH!
* HistoricalVillainDowngrade: They are clearly modeled after ImperialJapan, which in real life was infamous for its war crimes, including pointless mass murder by the hundreds of thousands, enslavement of tens of thousands of women as sex slaves, and performing medical experiments on prisoners from their colonies that killed thousands of people. Even the whole honor aspect that's presented as a joke in the game was a scary thing in real life; they considered surrender dishonorable and would execute or enslave surrendering enemies, and fed their civilians propaganda about the Allies that drove them to commit suicide by the tens of thousands when America invaded the Japanese home islands. All of these thing are of course never brought up in the game and the Empire is simply presented as an over-the-top comedic organization.
* HumongousMecha : The [[http://web.archive.org/web/20090307225923/http://www.ea.com/redalert/factions-empire.jsp?id=King_Oni official website data]] for the King Oni does some LampshadeHanging on the concept, noting that it "flies in the face of decades of conventional mechanized warfare". They also have the [[spoiler:Shogun Executioner, which has three legs, three torsos, 6 arms, three heads, 3 lightning katanas, and heals itself when attacked with Tesla weaponry]].
* InstantAwesomeJustAddMecha: The King Oni, Mecha Tengu, Striker-VX, and [[spoiler:Shogun Executioner]].
* InstantAwesomeJustAddNinja: The Shinobi can mow down infantry, swim, and shut down enemy structures.
* LightIsNotGood: They're one of two villainous factions in [=RA3=], despite the rising sun on their flags.
* MacrossMissileMassacre: Rocket Angels and Striker/Chopper-[=VXs=] en masse can produce this. There's even an upgrade to make missile-firing units spam even more. The Naginata cruisers fires many torpedoes at once in their special attack. The Giga Fortress from ''Uprising'' is a floating battleship that mounts ''four'' photon rocket launchers, each equivalent to a Rocket Angel in firepower, plus [[BeamSpam four beam-cannon batteries]].
* MesACrowd: Clones of Yuriko are used to power their superweapon, the Psionic Decimator. Also, if you are facing multiple Rising Sun commanders in a mission, expect to see a handful of Yurikos.
* MiniMecha: Mecha Tengus, which can [[TransformingMecha transform into a jet.]]
* PsychicPowers: Their hero unit, Yuriko Omega, can lift up ground objects like soldiers and tanks, destroy buildings by ripping them apart, pull aircraft out of the sky and send a shockwave to kill infantry around her. In the expansion's campaign for her, she learns [[MindManipulation psychic possession]], how to throw enemies at each other and energy shielding. Clones of her are used to power the Empire's superweapon.
* RammingAlwaysWorks: The [[CoolShip Shogun Battleship]] and [[HumongousMecha King Oni]] can do this, often result in an instant kill. The smaller Yari Minisubs are also capable, but they [[ActionBomb won't survive doing so]]. "[[TakingYouWithMe BANZAIII!]]"
* {{Roboteching}}: Rocket Angels and Striker/Chopper-[=VXs=] both fire missiles with a curved trajectory.
* RoboSpeak: Nanocores, being robots, naturally do this.
* ShoutOut: Name an anime trope, and the Empire probably uses it.
** Yuriko Omega (a [[DarkActionGirl disturbed]] [[PsychicPowers psychokinetic]] PersonOfMassDestruction who wears SailorFuku for some reason), as well as the Empire's superweapon (the Psionic Decimator), may well be a specific ShoutOut to ''Manga/{{Akira}}''.
** There's {{Wave Motion Gun}}s, {{Salaryman}} engineer units, HumongousMecha, and {{ninja}}s.
** The King Oni resembles a cross between ComicBook/IronMan and a Gundam. Further driving the point home, the Emperor has the original prototype, which is red with gold accents (which are normally white, but are gold colored due to the Empire's units normally being orange). You can even see the Iron Man-like interface as he [[TemptingFate declares your imminent doom]].
* SuperPrototype: The prototype King Oni is faster, stronger, nigh indestructible and equipped with a absolutely devastating anti-aircraft rocket battery. [[spoiler:And it's piloted by Emperor Yoshiro.]]
* SuperSoldier: ''Uprising'' give the Empire Steel Ronin, who are disgraced Imperial commanders in [[WetwareCPU life support armored suits]], although these guys are armed with [[BladeOnAStick energy-bladed naginatas]] that can cleave through tanks and entire ranks of infantry.
* {{Stripperiffic}}: Archer Maidens in Uprising, making an Allied soldier wish there were more ladies in the infantry division.
* TransformingMecha: Anti-ground helicopters become anti-air missile walkers, anti-infantry mechas become air-to-air jet fighters, submarine Sea-Wings become flying Sky Wings, the Giga Fortress in the expansion can switch between air and sea modes... Even their basic tanks are amphibious; "flexibility" is the main focus of their gameplay.
* WaveMotionGun: Their artillery in ''Red Alert 3''. They're even flat-out simply [[ShoutOut called]] [[Anime/SpaceBattleshipYamato Wave Force Cannons]], and their floating fortresses use tri-barreled versions.
* WhipItGood: Rocket Angels can use laser whips to paralyze ground troops.
[[/folder]]

[[folder:Yuri's Army]]
[[quoteright:120:http://static.tvtropes.org/pmwiki/pub/images/Yuri_Logo_8172.jpg]]

Yuri is the leader of a very versatile and efficient army. Yuri and his mad scientists conducted secret research which resulted in great scientific advances, which Yuri exploited to the full. Yuri's army relies on mind-control, cloning, advanced magnetic weapons, and laser technology, as well as speed, maneuverability and flexibility to bring him victory on the battlefield.
----
* CartoonishSupervillainy: Pretty much the entire premise of Yuri and his faction, which ups the somewhat ridiculous RA arsenal UpToEleven with the addition of genetically mutated Hulk look-a-likes, psychically powered infantry, UFOs, and so on. Then there's the expansion campaign, which features such gems as weaponized Moai statues, bases in Antarctica and on the moon, and a gothic Transylvanian mansion headquarters. Regardless of which campaign, all of Yuri's plans end up failing spectacularly and then Yuri himself is eventually submitted to some humiliating fate.
* CutscenePowerToTheMax: The Psychic Dominators shown in the opening cutscene are able to mind control entire sections of continents. To prevent it from being an ''enormous'' GameBreaker by giving Yuri's faction the ability to instantly control every unit and structure on the map if one is activated even once, in the game it can take over 9 units at most and cause a lot of base damage.[[invoked]]
* DirtyCoward: Yuri's gattling tanks and Magnetrons: they certainly like to dish out punishment at long range but flee at the first whiff of a counterattack.
* GeneticEngineeringIsTheNewNuke: Literally; Yuri's "Genetic Mutator" superweapon instantly converts a bunch of people into massive musclemen.
* HumanResources: Bio-Reactors. They don't generate much power on their own, but "garrison" infantry in them and they become some of the best power plants in the game.
* MoreDakka: Yuri's army comes equipped with Gatling turrets that spin faster the longer they fire.
* PlayingWithFire: Yuri's Initiates are psychics who attack by burning things with their powers.
* PsychicPowers: Yuri is capable of mind control. Yuri pulls a psychic possession ''over a telephone'' at the beginning of ''Red Alert 2'', and over a video link in the Allied campaign of the expansion. With the aid of a special building, he can mind control an entire hemisphere!
* PsychicRadar: Thanks to Yuri, you too can employ psychics to monitor your battlefield and predict the movement of enemy troops!
* SpitefulAI: Their mind control tanks take damage if it mind controls too many units. It will happily push forward and MindRape as many units as it can regardless of this until it is destroyed.
* SupervillainLair:
** In ''Yuri's Revenge'', Yuri has a secret island, a family castle in Transylvania, and even a [[SpaceBase moonbase]].
** Lampshaded with Yuri's castle when Premier Romanov makes fun of it briefly ("He is like monster from movies") before he gave the Soviet commander the order to destroy it.
* TankGoodness: The Mastermind, a giant [[BrainInAJar brain in a tank]] that {{brainwashe|d}}s ''any'' enemy organic ground units that get too close. [[ExplosiveOverclocking Which can backfire if it controls too many.]]
* UselessUsefulSpell: The Genetic Mutator (Yuri's secondary superweapon) sounds good on paper, turning all infantry on a large area into brutes at your command, but since it's rare your enemy will ever have a large collection of infantry in one spot, the only use it can ever be is to turn your own or other players' slaves into usable soldiers, since slaves are free. The most common use for it is to mutate slaves and then send them into the Grinder for free money.
* VideoGameCrueltyPotential: Yuri's faction has the Grinder, which you can send your obedient soldiers (or hypnotized enemies/civilians) into to be [[{{Squick}} shredded into valuable scrap bits]]. One Allied mission sees you trying to destroy a network of such devices Yuri's built in Los Angeles. There's no time limit on the mission, though, so you're free to watch brainwashed civilians walk into them for as long as you like while you build up your forces.
[[/folder]]

!Characters

[[folder:Professor Albert Einstein]]
!!!Played by John Milford (''Red Alert''). Larry Gellman (''Red Alert 2''). Smokey Miles (''Red Alert 3'')

[floatboxright:
'''Affiliation''': Allies\\
'''Rank:''' N/A\\
'''Role:''' Scientist ]

http://static.tvtropes.org/pmwiki/pub/images/146px-Einstein_611.jpg
http://static.tvtropes.org/pmwiki/pub/images/150px-937482-195913_einstein_large_super_1377.jpg
http://static.tvtropes.org/pmwiki/pub/images/150px-Einstein_3_964.JPG
-->''"Time will tell...sooner or later, time will tell."''

Shortly after the close of World War II, Professor Einstein began working on a way to change history so the terrible conflict would not occur. He began researching time travel and in 1946 completed a machine that allowed him to travel back to 1924 where he found Adolf Hitler and eliminated him. Returning to his own time, he reflected that the true ramifications of his actions would only be seen with time. Rather than preventing the war, he had merely changed the sides. Soviet Russia, now without Hitler between him and Western Europe, became the belligerent. Realizing he had failed in his ultimate objective, he offered his services to Allied Command to help produce new technologies for the war effort.
----
* AlternateHistory: Two involving him: the first one that he creates himself by eliminating Hitler, and the second created when Soviets travel back in time to eliminate ''him''.
* CloudCuckoolander
* DistressedDude: Is captured 2 time in the series.
* HistoricalDomainCharacter
* HistoricalHeroUpgrade: [=RA2=] turns him into this.
* HitlersTimeTravelExemptionAct: Provides a perfect example of why there ''is'' such a thing.
* KilledOffForReal: At the start of ''Red Alert 3'', Soviet officers go back in time to kill him.
* NiceJobBreakingItHero: By killing off Hitler (see above), he allows the Soviet Union the opportunity it needs to invade Europe.
* SuspiciouslySimilarSubstitute: His role in the game seems rather similar to Ignatio Mobius in Tiberian Dawn.
* TheOtherDarrin: Played by three different actors throughout all three Red Alert games except for Uprising.
* TimeTravel: His time machine is central to the plots of the first game and ''Yuri's Revenge''.
* [[spoiler: TrackingDevice: When he's captured by the Soviets in ''Red Alert'' they plant a tracking device on him and allow the Allies to rescue him to track him to their base.]]
* WeatherControlMachine: One of the Allied superweapons that he invented.
[[/folder]]

[[folder:Tanya Adams]]
!!!Played by Lynne Litteer (''Red Alert''), Kari Wuhrer (''Red Alert 2''), Jenny [=McCarthy=] (''Red Alert 3'')

[floatboxright:
'''Affiliation''': Allies \\
'''Rank:''' N/A \\
'''Role:''' Commando ]

http://static.tvtropes.org/pmwiki/pub/images/Tanya_Adams_7386.jpg
-->''"Shake it, baby!"''

When Professor Albert Einstein was captured by Soviet forces, General Von Esling called for a specialist. Tanya Adams was flown in for the purpose of extracting Einstein, and continued to serve through the remainder of the war. She ([[LegacyCharacter or other women who shared her name and role]]) also served in the other conflicts between the Allies and the Soviets.
----
* ActionGirl
* {{Badass}}: She can annihilate whole armies of infantry using nothing but a pair of handguns.
* BareYourMidriff: In the second and third games.
* BettyAndVeronica: In [=RA3=], she is the Veronica to Eva's Betty for Commander's Archie.
* BoomHeadshot: One of her unit quotes.
* BuxomIsBetter: Second and third games again.
* BadassInDistress: One of the missions in the first game is rescuing her from Soviet forces. You have to get a spy into the prison, then she destroys it and shoots her way out.
* ChainmailBikini: An armored bra.
* CripplingOverspecialization: Tanya's absolutely devastating to infantry and can instantly destroy any building she gets close to, but was utterly useless against vehicles. ''Yuri's Revenge'' averted this by giving her the ability to blow up vehicles as well, an ability she kept in ''Red Alert 3'', but she still had to get close enough to plant charges, whereas they moved faster and could usually fire while moving.
* DualWielding
* GunsAkimbo
* HeroUnit
* JackBauerInterrogationTechnique: One of the [=RA3=] cutscenes shows her interrogating a Soviet soldier. She herself is also on the receiving end of one in the first game.
* LegacyCharacter
* LittleBlackDress: At the end of the Allied campaigns of ''Red Alert 2'', ''Yuri's Revenge'', and ''Red Alert 3''.
* OlympicSwimmer: In [=RA2=] and [=RA3=] she can swim across any sized body of water without slowing down to sink a dreadnought with C4.
* OneManArmy: Though in Command & Conquer: Red Alert 1 she can only blow up buildings and kill infantry, and only if you specifically order her to kill that infantry, in Red Alert 2, she automatically fires on advancing infantry (with pistols, but long before she's in range of their assault rifles), she can swim even in nearly frozen rivers, and use C4 on ships, buildings, and tanks (in [=RA2=], as with many games, tanks have no machine guns, making them weak against infantry). The only thing that can stop her besides air power and overwhelming force are base defenses like sentry guns and Tesla coils. There are several missions where she takes out entire bases with little backup.
[[/folder]]

[[folder: Red Alert/Counterstrike/Aftermath]]
!'''Allies'''

!!General Gunter Von Esling
!!!Played by Arthur Roberts

[floatboxright:
'''Affiliation''': Allies \\
'''Rank:''' General\\
'''Role:''' Supreme Commander of Allied forces ]

http://static.tvtropes.org/pmwiki/pub/images/Guntervonesling_1_7152.PNG

A stoic, exemplary German military officer, Von Esling is the commander of the entire Allied military junta estabilished to defeat the Soviet aggression. He is a responsible, dedicated commander. His second in comand is Nikos Stavros, alongside Field Commander A9, the executor of the most important battle plans.
----
* AnOfficerAndAGentleman
* MissionControl
* ReasonableAuthorityFigure

!!General Nikos Stavros
!!!Played by Barry Kramer

[floatboxright:
'''Affiliation''': Allies \\
'''Rank:''' General\\
'''Role:''' Second in Command of Allied Forces ]

http://static.tvtropes.org/pmwiki/pub/images/250px-CNCRA_Nikos_Stavros_209.jpg

Hailing from Greece, Stavros is a very patriotic soldier, caring deeply about his country. He's also very competent, giving vital advice to both his superior and subordinates. He is also a good friend of Esling. When Greece was taken by Stalin's jackboot, Stavros was deeply affected by this Allied defeat. He manages to recover but still harbors deep hatred toward the Soviets.
----
* BerserkButton: The invasion and destruction of his home country of Greece makes Stavros get a bit tense.
* HeroicBSOD: After Greece is invaded
* ItsPersonal
* PayEvilUntoEvil: [[spoiler: When Allied forces find Stalin buried in some rubble, Stavros stuffs a rag in his mouth then moves a stone over his face so no one can see him]].

!'''Soviets'''

!![[JosefStalin Joseph Stalin]]
!!!Played by Gene Dynarski

[floatboxright:
'''Affiliation''': USSR \\
'''Rank:''' Chairman of the Council of People's Kommissars of the USSR (Premier of the Soviet Union),Secretary of the Communist Party of the Soviet Union\\
'''Role:''' De facto party leader and the dictator of USSR ]

http://static.tvtropes.org/pmwiki/pub/images/250px-Stalin3_683.jpg
-->''"When you kill one man, it is a tragedy. When you kill ten million, it is a statistic."''

Sometime in the mid-to-late 1920s, Stalin came to power as the leader of the Union of Soviet Socialist Republics. In the years that followed he began putting in motion plans for the expansion of Soviet Communism across the world. After Einstein removes Hitler, meaning Nazi Germany is not in his way, Stalin finds that Europe is ripe for the picking and begins a campaign to claim the continent for the Soviet Union. He chooses a capable field commander to take the fight to the Allies all the way up to London. Ambitious in his designs, he has little use for failures and even less patience for traitors.
----
* AMillionIsAStatistic: Says this pretty much word for word, and it sums up his [[WeHaveReserves attitude]] quite well.
* [[spoiler: BuriedAlive: At the end of the Allied campaign, Stavros gags him with a rag then covers him with debris.]]
* DistinguishedGentlemansPipe
* GoingNative: After they occupy London, Nadia comes up and offers him some tea. He figures, "When in Rome..." [[spoiler: Not a good idea; it's her own special blend...blended with poison.]]
* LargeHam
* HistoricalDomainCharacter
* HistoricalVillainUpgrade: Technically, since during WorldWarTwo he was actually on the Allied side.
** Not by as much as one would think, though. [[ShownTheirWork This is ''by far'' one of the most accurate depictions of Stalin in any fictional medium period, both in terms of actions and mannerisms.]] [[FridgeHorror Think about that for a second.]]
* IAteWhat: [[spoiler: When he realizes his tea has been poisoned.]]
* KarmicDeath
* KickTheDog: The briefing of the first Soviet mission opens with Stalin and two adviser discussing the testing of a new nerve gas on a few hundred innocent civilians before turning to you. Then you are assigned your first mission: killing the inhabitants of Torún, Poland by strafing them with fighter planes.
* LargeHam
* SurroundedByIdiots: When talking about acquiring the Chronosphere:
-->'''Stalin''': I want it!
-->'''Kukov''': Comrade, how?
-->'''Stalin''': I am surrounded by idiots! Do whatever it takes, steal it, take it from them!
* TakeOverTheWorld
* UnwittingPawn: [[spoiler: "This temporary chaos in Europe, will only serve to fuel the Brotherhood's cause."]]
* YouHaveFailedMe: Stalin warns the player "If you fail, do not return", and later snaps an underling's neck for faulty intelligence ("You disappoint me, [[spoiler:Kukov]]"). This was just after he ordered you executed, before being convinced that it was the underling's fault, not yours.
* [[spoiler: YouHaveOutlivedYourUsefulness: Once he has conquered Europe, Nadia and Kane kill him.]]

!!Nadia Zelenkov
!!!Played by Andrea Robinson

[floatboxright:
'''Affiliation''': USSR/Brotherhood of Nod \\
'''Rank:''' Director of the NKVD\\
'''Role:''' Aide to Stalin ]

http://static.tvtropes.org/pmwiki/pub/images/250px-Nadia_8157.jpg
-->''"You please Stalin. See that you do not disappoint him."''

A ruthless and calculating woman, Nadia rose through the ranks of the Soviet Union to become Stalin's personal aide and lover. She is in charge of the NKVD and is an efficient killer, preferring a tea of her own making as her killing tool. There is more to her than she lets on; [[spoiler: she is actually a member of the Brotherhood of Nod.]]
----
* AsTheGoodBookSays: At the ends of the Soviet Campaign, "And Cain went out from the presence of the Lord and dwelt in the land of Nod."
* BlondesAreEvil
* BondOneLiner: [[spoiler: When she kills Gradenko, she tells him they can't afford to have him endangering the Iron Curtain anymore. After he dies she says, "I'm glad you agree."]]
* EvilGloating: [[spoiler: After she poisons Stalin, she informs the commander about the plans Nod has for the world, after which she starts laughing...and then Kane shoots her in the back.]]
* InTheBack: [[spoiler: Her demise at the hands of Kane.]]
* KlingonPromotion: [[spoiler: Nadia poisons Stalin at the end of the Soviet campaign. Her promotion doesn't last long.]]
* MissionControl
* TheMole: [[spoiler: For Nod.]]
* PoisonIsEvil
* SilkHidingSteel
* SlasherSmile: Her smiles are rare, but they're usually of this variety, [[spoiler: notably when she watches Gradenko writhing on agony after poisoning him, and again after she kills Stalin.]]
* StateSec
* TamperingWithFoodAndDrink: Her special tea, [[spoiler: which she serves to Gradenko and later Stalin himself.]]
* YouHaveOutlivedYourUsefulness: [[spoiler: She "takes care" of Stalin after Europe is conquered. This also seems to be the implication of her statement to the general that he will serve Nod, "for the foreseeable future."]]

!!General Radik Gradenko
!!!Played by Alan Terry

[floatboxright:
'''Affiliation''': USSR \\
'''Rank:''' Field Marshall\\
'''Role:''' Director of Russian Secret Police ]

http://static.tvtropes.org/pmwiki/pub/images/Gradenko_9208.jpg
-->''"Destroy everything, and everyone. No prisoners, no survivors."''

Gradenko was the Director of the Russian Secret Police and was overseeing the development of a nerve gas to be deployed on the war front. He seems to be of mediocre ability in terms of tactics and administrative function, but is shown to have a close friendship with Stalin, which is probably how he got and maintains his position.
----
* FriendshipMoment: One cutscene shows him drinking with Stalin and the two of them acting really chummy. Then it's subverted when it turns out Stalin just want him to sign the death warrants of men he's declared traitors.
* GeneralFailure: Although Gradenko is an outstanding strategist and security expert, being responsible for many Soviet victories in Eastern Asia, he made a number of mistakes at the beginning of the European war which included the loss much of the USSR's stockpiles of nerve gas, a critical element in Stalin's original plans. Stalin also blamed him for failures in pacifying civilian resistance, and for Albert Einstein's escape.
* KillEmAll: His orders for destroying the village of Turon, Poland in the first mission.
-->Let's see how [[NonEntityGeneral you]] handle this. Go at once to [[DoomedHometown Torun]], [[ObligatoryWarCrimeScene destroy everything and everyone.]] [[KillEmAll No prisoners,]] [[ExactlyWhatItSaysOnTheTin no survivors.]] [[MoralEventHorizon That is all.]]
* SecretPolice: His main funtion.
* TheRival: To Nadia for Stalin's favor
* YouHaveFailedMe: [[spoiler: Nadia poisons him for his incompetence.]]

!!General Georgi Kukov
!!!Played by Craig Kavanah

[floatboxright:
'''Affiliation''': USSR \\
'''Rank:''' General\\
'''Role:''' Commander of the Red Army ]

http://static.tvtropes.org/pmwiki/pub/images/250px-Kukov_2179.jpg
-->''"Continue to accumulate victories, and the future is yours."''

Kukov was a Soviet military officer as the Second World War got under way. He was deployed along the German border but eventually became Commander of the Red Army. While a capable commander, he often seemed to have other plans on the side.
----
* ChestOfMedals: After his promotion.
* MissionControl
* KlingonPromotion: At one point, Stalin persuades Grandenko to sign death warrants for a number of high-ranking officers. IN the next scene, Kukov, seemingly newly-promoted, smugly comments, "Advancement in the Soviet Army can be rapid."
* TheStarscream: Not as outstanding as some examples, but he does have hints of this.
* YouHaveFailedMe: After an attempt to capture the Chronosphere fails, Kukov blames the player but [[spoiler: Nadia points out that it was a piece of intelligence he missed that resulted in the loss. Stalin promptly strangles him.]]
[[/folder]]

[[folder: Red Alert 2/Yuri's Revenge]]
!'''Allies'''

!!General Ben (Thorn) Carville
!!!Played by Barry Corbin

[floatboxright:
'''Affiliation''': Allies \\
'''Rank:''' Lieutenant General\\
'''Role:''' Commander ]

http://static.tvtropes.org/pmwiki/pub/images/200px-General_Carville_Invasion_Confirmed_342.jpg
-->''"Soviet invasion confirmed!"''

When the Soviet Union invaded the United States, General Carville was the senior officer in command of the military. He was ordered by President Dugan to launch a full retaliatory nuclear strike, but when the Soviets sabotaged their nuclear arsenal, he was forced to deal with the invasion conventionally. With the sole surviving field commander, he ran a campaign to drive the Russians from US soil.
----
* AmericansAreCowboys: His attitude.
* BaldOfAwesome
* {{Brainwashed}}: When Yuri placed a Psychic Beacon in Washington, D.C.
* CastingGag: Barry Corbin, Carville's actor, is basically reprising his role as General Berringer from ''WarGames''. There's even an explicit ShoutOut during one of the Ant missions ("I'd piss on a spark plug if I thought it'd do any good!").
* EarlyBirdCameo: He actually appeared in a Playstation-only expansion for the first ''Red Alert''.
* EverythingIsBigInTexas
* FourStarBadass
* [[spoiler: DeathIsCheap: While the core game ends with him KilledOffForReal, ''Yuri's Revenge'' hits a ResetButton involving TimeTravel.]]
* GunsAkimbo: He has two silver-plated Colt M1911s he carries as his sidearms.
* LargeHam
* MildlyMilitary
* MissionControl: Shares this role with Lt. Eva.
* TimeyWimeyBall: In an early mission of ''Yuri's Revenge'' he reads an order that won't be issued for a couple months and spends a few moments trying to wrap his mind around that.

!!President Michael Dugan
!!!Played by Ray Wise

[floatboxright:
'''Affiliation''': Allies (United States of America) \\
'''Rank:''' Commander-in-Chief\\
'''Role:''' President of the United States ]

http://static.tvtropes.org/pmwiki/pub/images/Dug_4044.png
-->''"It's time to hit back... Make it happen."''

Dugan was the President of the United States when the Soviets invaded. He immediately attempted to persuade Soviet Premier Alexander Romanov to call off the attack. When this failed and left with no other choice, he ordered General Carville to launch a nuclear counterstrike, but this failed due to Yuri's manipulation. He, along with Carville, directed the war and gave orders to their last commander. Naturally, he became a very high priority target, and as such began moving around the country in an effort to elude the Soviets.
----
* {{Brainwashed}}: When the Psychic Beacon is placed in Washington, D.C.
* DemotedToExtra: In ''Yuri's Revenge'' he has only two appearances.
* GovernmentInExile: He and most of his staff retreat up to Canada after Washington is taken.
* LargeHam
* HotLine: Used to persuade Soviet Premier Alexander Romanov to call off the attack in Red Alert 2.
* OurPresidentsAreDifferent: Seems like President Personable, though he spends quite a bit of time as President Target, then finally graduates to President Iron after [[spoiler: General Carville is killed.]]

!!Lt. Eva Lee
!!!Played by Athena Massey

[floatboxright:
'''Affiliation''': Allies \\
'''Rank:''' Lieutenant\\
'''Role:''' Allied intelligence officer ]

http://static.tvtropes.org/pmwiki/pub/images/250px-Lt__eva_lee_ra2_4145.jpg
-->''"It looks like Yuri's got the studio filming another dinosaur movie. He's not very creative, is he?"''

Eva Lee, commonly referred to as Lt. Eva, is an American intelligence officer when the Soviet Union invaded the United States. She was assigned to the field commander that was tasked with repelling the invasion. Throughout the war, she provided briefings and updated intelligence.
----
* MissionControl
* BrainwashedAndCrazy: [[spoiler: (''Yuri's Revenge'') Yuri taps into her comm line at one point and forces her to tell him where the world leaders are meeting.]]
* WomanInWhite: At the end of ''Yuri's Revenge'', much to Tanya's surprise.
-->'''Tanya''': That...wasn't supposed to happen...

!'''Soviets'''

!!Premier Alexander Romanov
!!!Played by Nicholas Worth

[floatboxright:
'''Affiliation''': USSR \\
'''Rank:''' Premier of the Soviet Union\\
'''Role:''' USSR Head of State]

http://static.tvtropes.org/pmwiki/pub/images/250px-RA2_Romanov_Speech_717.png
-->''"Listen very carefully. I'm not your pet, Mr. president! We Romanovs have our legacy to consider!"''

After the Soviet Union was defeated in the Second World War, the victorious Allies installed Romanov as the premier. They did so based on his reputation as a man of peace who would curb any communist aggressions. They were fooled, however; Romanov held a deep bitterness over Russia’s defeat that was matched only by his hatred for the Allies that had wrought it. His deception was to enable him to gain the power he needed to exact his revenge on them. With his position secure, he was able to fake a crisis in Russia's ally Mexico that would necessitate a military build-up. From there, he would begin his master plan.
----
* BigBadWannabe: Most of the plot implies him as being little more than an UnwittingPawn for Yuri, and even with that removed he's still hardly a threatening villain.
* [[spoiler: DeadManWriting: He leaves a video recording explaining how Yuri has been manipulating him to be found after his death.]]
* [[spoiler: DyingAsYourself]]
* FightingFromTheInside
* HotLine: He speaks to Dugan in the first cutscene on the red phone.
* LargeHam
* MoreThanMindControl
* RoaringRampageOfRevenge: His reason for starting the war against the United States.
* TsaristRussia: He is a distant relative of Nicholas II, the last Tsar of Russia, and despite the purge of his extended family, he is also a Bolshevik.
* VillainousBreakdown: In the Allied campaign, especially after the player destroys the Cuban nuclear missiles.

!!Lt. Zofia
!!!Played by Aleksandra Kaniak

[floatboxright:
'''Affiliation''': USSR \\
'''Rank:''' Lieutenant\\
'''Role:''' Soviet intelligence officer ]

http://static.tvtropes.org/pmwiki/pub/images/250px-Lt_Zofia_4109.jpg
-->''"Winter is cold, yes? But this winter... could be different?"''

Zofia is a Soviet intelligence officer when the war with the United States began. She supported her commander throughout his campaign, giving briefings and intelligence.
----
* HellBentForLeather: Her outfit is rather form-hugging and shiny.
* ItHasBeenAnHonor
* MissionControl
* NoLastNameGiven

!!General Vladimir
!!!Played by Adam Greggor

[floatboxright:
'''Affiliation''': USSR \\
'''Rank:''' General\\
'''Role:''' Commander of Invasion Forces ]

http://static.tvtropes.org/pmwiki/pub/images/250px-GeneralVladimir_336.PNG
-->''"Now is the time to strike! Glory for the Motherland!"''

A senior Soviet officer, Vladimir was given command of the forces invading the United States. He has a brash and boastful personality, and has little patience for officers under his command, particularly when they prove to be better commanders than he is.
----
* BadassBeard: One that gives him the appearance of a lion.
* BigWhat: When Romanov announces that Yuri will now be in command of all Soviet forces.
* ChuckCunninghamSyndrome: He was an important supporting character in ''Red Alert 2'', but is nowhere to be seen in its expansion pack.
* FakeUltimateHero: A womanizing slob who is touted to be a great "Hero of the Soviet Union" and is constantly given all the credit for your character's successes whenever you and he work together during a campaign. Ironically [[spoiler:he catches on to the fact that Yuri wants to kill the Premier and take over the Soviet Union long before you do. You kill him on Yuri's orders, but then discover he was right and revolt against Yuri yourself.]]
* {{Frameup}}: [[spoiler:Yuri frames him for the murder of Romanov.]]
* GeneralFailure: He was incompetent glory hound who's your superior in the first half of the Soviet campaign. He gets you into trouble in the second mission by assaulting the vastly superior American fleet with only his personal command ship, and then leaving you to deal with them as he flees the battle. Then when you have completed the destruction of the U.S. East Coast fleet, he takes credit for your accomplishments by returning to Moscow before you can. His one saving grace is being savvy enough to see through Yuri, but it feels rewarding when you finally remove him from command.
* LargeHam: Behold the power. OF MOTHER RUSSIA!
* NoLastNameGiven: Vladimir is the only name he's ever addressed by.
* NukeEm: When he is defeated at [[spoiler: Chicago.]]
* {{Unperson}}: Is declared to be one by Yuri after [[spoiler: Romanov is murdered.]]

!!Yuri
!!!Played by Udo Kier

[floatboxright:
'''Affiliation''': Originally USSR, later independent \\
'''Rank:''' Chief advisor to Premier Romanov\\
'''Role:''' Head of Soviet Psychic Corps ]

http://static.tvtropes.org/pmwiki/pub/images/250px-Yuri_red_alert_9598.jpg
-->''"I am YURI! You will OBEY!"''

Much of Yuri's past remains unknown. He is of Romanian ancestry and inherited a castle in Transylvania from his family. During the first Soviet-Allied war, he took part in Stalin's secret project, whose aim was to create an army of psychically-gifted soldiers to guarantee victory. However, the war ended with the Soviet Union's defeat and Stalin's death, although this likely did not stop Yuri, who single handedly continued it. It is possible that his implant is the original World War II model initially created by Soviet scientists. Following the war, Yuri joined Premier Romanov, whom he helped in rearming the USSR, developing psychic technology and forming the backbone of the Psychic Corps. Though he is one of Romanov’s top advisors, there are indications he is influencing things more than he should be.
----
* AndIMustScream: His fate in the Allied ending of Command & Conquer Red Alert 2: Yuri's Revenge, where he is captured, strapped down to what amounts to a metallic coffin, with something like a Dentist's lamp right over his head, and kept there for a life sentence, all to prevent him from using his Psychic powers.
* BaldOfEvil
* BigBad: Of ''Yuri's Revenge''.
* ChronicBackstabbingDisorder
* DevilInPlainSight: Sure he's part of a villain faction, but he's ObviouslyEvil even compared to the other characters, and nobody but the brainless GeneralFailure suspects him of treachery.
* DragonAscendant
* DragonInChief
* DragonWithAnAgenda
* EvilPhone: It allows him to tap into comm lines and influence the minds of those using them.
* LargeHam
* HatesBeingTouched
* HistoricalInJoke: In the briefing for one of the Soviet missions, the player is shown a [[http://images1.wikia.nocookie.net/__cb20060622235058/cnc/images/b/be/Yuri_and_Stalin.jpg picture]] of [[JosephStalin Stalin]], with Yuri edited in on his right. This picture [[http://www.harrymcfee.com/StalinGorki1922.jpg really exists]] and is famous for being doctored, the real life version showing Stalin sat next to [[VladimirLenin Lenin]], who bears a fairly strong resemblance to Yuri. This version of the picture, created at the behest of Stalin, is a forgery to try and give him more credibility as one of Lenin's closest collaborators.
* HyperCompetentSidekick: To the whole Soviet faction, he even notes this.
* ManBehindTheMan
* MindControlDevice: The Psychic Beacon in [=RA2=], and a bunch of others in ''Yuri's Revenge''.
* MindRape: A specialty of his.
* NoCampaignForTheWicked: His faction in ''Yuri's Revenge'' does not have a campaign.
* NoLastNameGiven: But then, he doesn't really need one, does he?
* SoftSpokenSadist
* TheStarscream
* TwinMaker: In ''Yuri's Revenge'', he plots to replace all the world's leaders with clones controlled by himself.
* {{Unperson}}: Yuri brands general Vladimir a traitor and a "non-person" after setting him up for Romanov's murder. Having known Stalin personally, he probably picked up the habit from the man himself.
* VillainousBreakdown: At the end of the Allied campaign in ''Yuri's Revenge'', he is locked in Einstein's Psychic Isolation Chamber.
* YouHaveOutlivedYourUsefulness: What he means when [[spoiler: he asks the player to return to Moscow so he can "[[BlatantLies thank you, personally]].]]"
[[/folder]]

[[folder: Red Alert 3/Uprising]]
!'''Allies'''
!!Field Marshal Robert Bingham
!!!Played by JonathanPryce

[floatboxright:
'''Affiliation''': Allies (United Kingdom) \\
'''Rank:''' Field Marshal\\
'''Role:''' Supreme Commander of the Allied Forces ]

http://static.tvtropes.org/pmwiki/pub/images/139px-Robert_bingham_1702.jpg
-->''"Ah, commander. I'm Field Marshal Robert Bingham, chief officer of the Allied military command. I'm told that you;re a capable officer, well let's hope that this assessment is correct. All of our senior commanders are fighting in Europe, leaving the defense of Great Britain entirely in your hands."''

A British officer, Bingham oversaw the defense of England against the Soviet invasion forces. He recruited a young commander and successfully defended the British coast. For the rest of the war, he acted as Commander-in-Chief of the Allied forces and liaison to U.S. president Howard Ackerman, although they would clash more than once during the course of the war.
----
* CoolOldGuy
* EnemyMine: [[spoiler:He teams up with the Soviets to fight the Japanese.]]
* LargeHam
* OfficerAndAGentleman
* NoExceptYes: When the president calls demanding to know if the Allies are in fact negotiating a peace treaty with the Russians, Bingham's response is,
-->'''Bingham''': It's more of a ceasefire.
-->'''Ackerman''': So it ''is'' true!
* ReasonableAuthorityFigure

!! US President Howard T. Ackerman
!!!Played by Creator/JKSimmons

[floatboxright:
'''Affiliation''': Allies/Empire of the Rising Sun \\
'''Rank:''' Commander-in-Chief \\
'''Role:''' President of the United States]

http://static.tvtropes.org/pmwiki/pub/images/250px-Ackerman_6722.jpg
-->''"You know those Russians can't be trusted, they hate everything about us, freedom, liberty, the pursuit of happiness, apple pie...did I say freedom? Well it's worth saying again."''

Howard T. Ackerman is an ambitious American politician whose political ideology is anticommunism. He is convinced the Soviet Union hates everything the United States stands for: freedom, liberty, the pursuit of happiness and apple pie. He ridicules the Soviets as "godless commies" and is willing to push the invading Soviet army from Europe (if not off the earth altogether). Ackerman is an enthusiastic and energetic leader, loyal to the American people. His brash and self-righteous political tactics are a stark contrast to the British Field Marshal Robert Bingham, who has calm and stoic mannerisms.
----
* [[spoiler: BaldOfEvil]]
* CompositeCharacter: J.K. Simmons claims in an interview that President Ackerman has "facets of GeorgeCScott in DrStrangelove"; a "little bit of Barry Goldwater" and "at least a tiny bit of [[GeorgeWBush Dubya]] creeping in there."
* {{Eagleland}}: ''Very'' much flavor 2.
* TheExtremistWasRight: [[spoiler: While trying to vaporize Moscow was a bit too far, he was right that the Soviets would turn on the Allies at the first opportunity.]]
* GoshDangItToHeck: "Bull-pockey!"
* [[spoiler: JumpingOffTheSlipperySlope: When the figures at Mt. Rushmore start shooting lasers out of their eyes, everyone agrees he's lost it.]]
* KnightTemplar
* LargeHam
* [[spoiler: PresidentEvil]]
* OurPresidentsAreDifferent: His campaign slogan is literally "Screw 'Em All!"
** "Vote for me, if you want to live."
* [[spoiler: RoboticReveal: In the Empire's campaign, it turns out he's a robot that is being controlled directly by Crown Prince Tatsu.]]
* [[spoiler: TheStarscream: Becomes this, though [[WellIntentionedExtremist only because he thought he was doing the right thing]]. Or because he was an Empire robot. One of the two.]].
* WeaponizedLandmark: [[spoiler: Some kind of superweapon in Teddy Roosevelt's head at Mt. Rushmore, and the other heads have [[FrickinLaserBeams ray guns.]]]]
* WellIntentionedExtremist
* [[spoiler: ZeroEffortBoss: In the Allies campaign, though surprisingly, this is also a KaizoTrap at the same time.]]

!!Lt. Eva [=McKenna=]
!!!Played by Gemma Atkinson

[floatboxright:
'''Affiliation''': Allies (Great Britain) \\
'''Rank:''' Lieutenant\\
'''Role:''' Communications officer ]

http://static.tvtropes.org/pmwiki/pub/images/250px-EvaMcKenna_RA3_Cine1_1112.jpg

The Soviet-Allied conflict affected Eva [=McKenna=] at a young age and inspired her to enlist. She was the top student at the academy during her tenure and when the Soviets resumed their aggression, she was made the intelligence officer for the new commander.
----
* BettyAndVeronica: The Betty to Tanya's Veronica for Commander's Archie.
* CustomUniformOfSexy: Designed, it seems, to show off her cleavage and her legs.
* MissionControl
* LegacyCharacter
* LoveTriangle: At the end of the Allied campaign, both she and Tanya invite the commander to celebrate with them.
* OverrankedSoldier: Ironically, she is ''underranked.'' She is apparently an officer and Lieutenant, but she's got a Sergeant's chevrons.
* ShoutOut: One of the promotional posters had her dressed as Rosie the Riveter in her iconic pose.
* WomanInWhite: At the end of the Allied campaign.

!!Commander Lisette Hanley
!!!Played by Autumn Reeser

[floatboxright:
'''Affiliation''': Allies \\
'''Rank:''' Commander\\
'''Role:''' Field Commander ]

http://static.tvtropes.org/pmwiki/pub/images/Lisette_Hanley_6344.jpg
-->''"Well, it's been a pleasure. Until we meet again."''

She is a former officer of the French Intelligence. As such she often has unorthodox methods that are almost always successful. She has had deep insight into enemy strategies as well as a one-of-a-kind knowledge of the Allies' most sophisticated weapons. She is attractive and has a playful demeanour, which leads adversaries to underestimate her. The beautiful Lissette Hanley is funny, flirtatious and sly as a fox. Her strategies are unorthodox due to this, but her enemies end up just as dead.
----
* NotEvenBotheringWithTheAccent: She is apparently from French intelligence, but you'd never know from listening to her.
* WeWillMeetAgain: Her parting words when defeated.

!!Commander Warren Fuller
!!!Played by RandyCouture

[floatboxright:
'''Affiliation''': Allies \\
'''Rank:''' Field Commander\\
'''Role:''' Allied Support Commander ]

http://static.tvtropes.org/pmwiki/pub/images/185px-RA3_RandyCouture4_1067.jpg
-->''"No one's gonna defend the free world like the two of us, lets do this."''

Not one for mincing words, he's survived numerous battles against the Soviet Union through regimented training, raw talent, determination, and tenacity. He's a born leader and fighter, prepared to defend the Allies' freedoms to his last breath.
----
* ColonelBadass: Warren was once captured by the Soviets, but managed to fight his way out with his bare hands.
* ConsummateProfessional
* DidntSeeThatComing: Makes this comment when [[spoiler: Mt. Rushmore starts firing lasers.]]
* TheGenericGuy

!!Commander Giles Price
!!!Played by Greg Ellis

[floatboxright:
'''Affiliation''': Allies \\
'''Rank:''' General/Air Chief Marshal (based on his background with the RAF)\\
'''Role:''' Commander of the Combined Allied Air Force/Director from the Office of Occupational Forces (Japan) during the Uprising ]

http://static.tvtropes.org/pmwiki/pub/images/250px-RA3_Giles_Price_9377.png
-->''"Have you any Idea what my Allied squadrons are Capable of? I think not... Anyway, you won't have to ponder for too long.."''

A shrewd, meticulous, decisive, and at times witty tactician, Commander Giles Price has a background in the RAF, where he was a top fighter pilot. When the opportunity presented himself, he accepted a desk job (one of the reasons was the amount of shiny chevrons ending up on his lapel) and a command post at [[ContinuityNod Von Esling]] Airforce Base in Iceland. When the Soviets invaded, he was called to action alongside the Allies new field commander.
----
* AcePilot: In his backstory.
* DeadpanSnarker: He is British, after all.
* HeroOfAnotherStory: He's apparently got other things to do when not working with you.
* HoldTheLine: Joins the commander in the initial defense of the British Coast.
* IShouldWriteABookAboutThis: Following a perilous battle in Cuba, he mentions that maybe he will write a book about it.
** [[CrazyAwesome "How the Allied Nations Saved the Free World From Soviet Zeppelins Carrying Massive Bombs Hidden in Soccer Stadiums Through the Use of Freeze Rays, Teleporters, Invisibility Generators and Wave Motion Cannons"?]]
* QuintessentialBritishGentleman
* TheRival: Comes to see Soviet Air Force commander Zhana as one.

!!EU President Rupert Thornley
!!!Played by MalcolmMcDowell

[floatboxright:
'''Affiliation''': Allies \\
'''Rank:''' N/A\\
'''Role:''' President of the EU ]

http://static.tvtropes.org/pmwiki/pub/images/250px-Rupert_Thornley_9230.JPG
-->''"Why you little pest, aren't you? Don't you understand that the Sigma Harmonizer becomes fully operational!"''

A charming and suave leader at first glance, the President seems to have a devious plan to divert public funds to help build his own private army through a third party tech corporation called [=FutureTech=]. When asked about these dealings, he denies it and tries to come off as diplomatic and charming. Rupert always has smiling and diplomatic public appearance. He makes sure everybody thinks all is well and there is nothing to worry about.
----
* CorruptCorporateExecutive
* LargeHam
* ManipulativeBastard
* PresidentEvil
* VillainWithGoodPublicity
* VillainousBreakdown: Pulled an epic one after you destroy the Sigma Harmonizer, BigNo included.
-->'''Thornley:''' [[BigNo Noooo!]] What have you done, you idiots! I could have created heaven on earth here, and now, NOW, I have nothing.

!!'''Kelly Weaver'''
!!!Played by Jodi Lyn O'Keefe

[floatboxright:
'''Affiliation''': Allies \\
'''Rank:''' N/A\\
'''Role:''' Public Relations Spokesperson]

http://static.tvtropes.org/pmwiki/pub/images/250px-Kelly_Weaver_8854.PNG

As the Head of Corporate Communications for [=FutureTech=] Corporation, Ms. Weaver is the ubiquitous voice of one of the world's leading private defense firms. Due to the proprietary nature of the firm's research and the highly-sensitive details of its contract with the Allies' military, she approaches her public-speaking responsibilities with utmost seriousness.
----
* BitchInSheepsClothing
* CorruptCorporateExecutive
* VillainWithGoodPublicity

!!Commander Douglas Hill
!!!Played by RicFlair

[floatboxright:
'''Affiliation''': Allies \\
'''Rank:''' Commander\\
'''Role:''' Commander of the Allied forces ]

http://static.tvtropes.org/pmwiki/pub/images/200px-DuglasHill_8665.jpg

He is a veteran of the battlefield, disgruntled with the way the war is being handled. Hill took charge of the Allied Forces to show the troops how it's done. He is enormously hateful towards the Soviets and the Japanese.
----
* LargeHam: Given who plays him, it's be to expected.
* RetiredBadass
* TenMinuteRetirement

!!Commander Lydia Winters
!!!Played by Louise Griffiths

[floatboxright:
'''Affiliation''': Allies \\
'''Rank:''' Commander\\
'''Role:''' Allied Commander ]

http://static.tvtropes.org/pmwiki/pub/images/250px-LydiaWinters_RA3_Head1_6564.jpg

Ms. Winters is the architect of the Allied global defence network (e.g. the Athena Cannon), instrumental to the victory over Japan and the Soviet Union. This has earned her the right to take on new responsibilities in a more direct role, a post she's all too happy to take.
----
* HotScientist
* MadScientist: sometimes
* {{Meganekko}}: Vera even called her [[HotLibrarian 'Librarian']]

!'''Soviets'''
!!Anatoly Cherdenko
!!!Played by TimCurry

[floatboxright:
'''Affiliation''': USSR \\
'''Rank:''' Premier of the Soviet Union\\
'''Role:''' Soviet leader ]

http://static.tvtropes.org/pmwiki/pub/images/250px-Cherdenko_5030.jpg
-->''"Come Comrade General! A new world order awaits…"''

Originally an officer in charge of overseeing technology development, Cherdenko brought his superior, General Krukov to see his experimental time machine as the Allies advanced on Moscow. Using the machine, he went back in time and assassinated Albert Einstein. Returning to their own time, he found that he was now Premier of the Soviet Union, much to Krukov's annoyance. With his new position secure, he proceeded to launch an invasion of the Allied nations.
----
* BeardOfEvil
* ChronicBackstabbingDisorder: Has a tendency to betray those around him.
* EnemyMine: He works with the Allies to fight the Empire at one point.
* HumanPopsicle: [[spoiler: After the Allies defeat him, he and Krukov are literally put on ice.]]
* ManipulativeBastard: [[spoiler: Arranges for an attempt to be made on his own life, then sets Krukov up to take the fall for it.]]
* NiceJobBreakingItHero: His changing time led to the emergence of the Empire of the Rising Sun.
* LargeHam: Comes with being played by TimCurry.
--> Commander! You've rained on my glorious parade! For this, I'm sending everything I got at you, but I won't let you have the satisfaction of catching me. I'm escaping to ONE PLACE THAT HASN'T BEEN CORRUPTED BY CAPITALISM... '''SPAAAACE!!'''
* TimeyWimeyBall
* SmugSnake
* VillainousBreakdown: One in every campaign
-->"No! I must have victory! I am a premier… this is ''my'' timeline!"
-->"No! [[ThisCannotBe This can't be happening!]] I am the Premier! I CONTROL TIME!"
* YouHaveOutlivedYourUsefulness: [[spoiler: After the commander destroys the allied forces that had come for a peace conference, he attempts to have him removed.]]

!!Dasha Fedorovich
!!!Played by Ivana Milicevic

[floatboxright:
'''Affiliation''': USSR \\
'''Rank:''' Unknown\\
'''Role:''' Intelligence Officer/ Leader of the Soviet Undeground Movement ]

http://static.tvtropes.org/pmwiki/pub/images/250px-IvanaMilicevicImage4_8984.jpg
-->''"To you, comrade. The people want to meet their new premier. The future is yours, commander. The future is yours."''

Born to a poor family whose 10 children all willingly enlisted in the Soviet armed forces, Dasha was singled out as the most talented of the lot. Her talent was so great that Premier Cherdenko himself took notice of her. Now serves as an intelligence officer, Dasha was assigned to the main Soviet commander. She assisted him throughout the campaign, providing updates and pointing out objectives as they came up.
----
* CustomUniformOfSexy: Similar to Eva's, only [[HellBentForLeather black leather]].
* {{Hypocrite}}: Calls out [=FutureTech=] for killing Soviet civilians with cryo legionnaires even though the Soviets did the same thing with the Sickle.
* KickTheDog: Her idea to end the war is to break the American spirit by destroying the Statue of Liberty.
* LaResistance: (''Uprising'') Against the Allied occupiers, [[spoiler: at least at first. It quickly becomes clear that [=FutureTech=] is the real enemy.]]
* MissionControl
* TheWarHasJustBegun: (''Uprising'') Seems to be the gist of her final speech.

!!General Nikolai Krukov
!!!Played by Andrew Divoff

[floatboxright:
'''Affiliation''': USSR \\
'''Rank:''' General \\
'''Role:''' Chief of the General Staff of the Soviet Armed Forces ]

http://static.tvtropes.org/pmwiki/pub/images/250px-AndrewDivoffImage4_2996.jpg
-->''"Hello, capitalist dogs! I am General Krukov, the one who will bring your defeat today. Brace yourselves for the might of the Red Navy. We will pound your little island until you weep for mercy!"''

When Cherdenko used the time machine to change history, he took his superior General Krukov along. After the change, Cherdenko was now the Premier, meaning Krukov now answered to him. This irked him, but there was nothing he could do about it, and so went along as the Premier began invading the Allied nations. Personality wise, he is brash and arrogant, but still a capable officer and a formidable opponent for anyone who comes up against him.
----
* ChestOfMedals
* {{Expy}}: Of Vladimir from the previous game. Both are arrogant glory hounds who belittle the player while taking the credit for any success whenever you and he work together during a campaign, despite the player doing most of the work. Also, both are [[spoiler:framed and set up as traitors by Yuri and Cherdenko respectively.]] The biggest difference is that Vladimir was an incompetent GeneralFailure while Krukov is genuinely skilled, if overconfident.
* FakeUltimateHero: Again, similar to General Vladimir; giving the player a lot of crap while taking credit for any of your successes. When he works with the Allies he arrives late and with limited reinforcements, stating that you should have done all the work yourself by the time he arrived.
* [[spoiler:{{Frameup}}: He is set up by Cherdenko to take the fall for an assassination attempt he himself orchestrated.]]
* GlorySeeker
* HumanPopsicle: [[spoiler: After the Allies defeat him, he and Cherdenko are literally put on ice.]]
* ItsAllAboutMe
* LargeHam
* RedHerring
* UnEntendre:
--> "While you were hiding behind your barricades in Leningrad, the enemy was ''thrusting deeply'' into the Motherland's ''tender nether regions!''"

!!Natasha Volkova
!!!Played by Gina Carano

[floatboxright:
'''Affiliation''': USSR \\
'''Rank:''' Unknown\\
'''Role:''' Commando, sniper ]

http://static.tvtropes.org/pmwiki/pub/images/250px-Natasha2_9439.jpg
-->''"Natasha here, you have a list for me?"''

Natasha is an elite Soviet black ops agent. Very little information is available about her past. The woman herself is a seasoned professional (and, in the words of some, a cold-blooded killer). She deals only with the most severe affairs of the Union.

While Soviet Union agencies continuously dismiss and/or incarcerate journalists who question Natasha's military conduct (due to reports of shocking cruelty she shows on the battlefield) or the validity of official sources on her life and career, the rumours persist.
----
* ActionGirl
* BareYourMidriff
* ChainmailBikini: Her outfit is described as a kevlar sports bra and bottom.
* ColdSniper\FriendlySniper: Natasha Volkova runs both sides of this trope. She fulfils the cold bloodedness side of the ColdSniper, yet is affable with the commander and her rival, Tanya.
* DeathFromAbove: Can call down an airstrike on selected targets.
* DistaffCounterpart: To Boris in ''Yuri's Revenge''. Where Boris uses an assault rifle that can kill any ground targets pretty quickly, Natasha uses a sniper rifle that can [[OneHitPolykill hit through infantry]] and [[SnipingTheCockpit kill the crew of vehicles]]. Both can call airstrikes on structures.
* HeroUnit
* ImprobableAimingSkills
* LaserSight
* OlympicSwimmer: Is faster in the water than Tanya.
* OneHitPolykill: Her shots can kill multiple infantry if they're close together.
* SnipingTheCockpit: Able to shoot the the crew inside a vehicle, leaving it unmanned, at which point any infantry unit can hop in.
* WouldHurtAChild: She might lament not having little children to kill.

!!Airforce Commander Zhana Agonskaya
!!!Played by Vanessa Branch

[floatboxright:
'''Affiliation''': USSR \\
'''Rank:''' General\\
'''Role:''' Airforce Commander ]

http://static.tvtropes.org/pmwiki/pub/images/250px-Commander_Zhana_3998.JPG
-->''"I just love these types of missions but I wonder. Are we the Cheese or the Trap?"''

One of the Soviet Union's most loyal officers, Zhana started in the Soviet Air Force. Given her background, it should come as no surprise that she prefers using air units against enemy forces.
----
* AcePilot
* ConsummateProfessional
* DistaffCounterpart: To [[TheRival Giles]], the Allied Air Force commander.
* LadyOfWar
* RivalsTeamUp: Is paired with the Allied commander against the Empire.
* TheAce
* WorthyOpponent

!!General Nikolai Moskvin
!!!Played by Gene Farber

[floatboxright:
'''Affiliation''': USSR \\
'''Rank:''' Commander-General\\
'''Role:''' Soviet Commander ]

http://static.tvtropes.org/pmwiki/pub/images/250px-RA3U_Moskvin_8495.png
-->''"So they sent vermin like you to try and stop me? What is this, a joke?"''

Moskvin is notorious throughout the Soviet military as a sadistic, unpredictable commander. It is said that his mood swings are as unpredictable as his tactics. He changes from cool to hysterical rage without warning.

However, regardless of his mood, his strategies are bound to be aggressive. This unstable commander regards the Allies and the Japanese as fools and crazy people but holds special valors for all of his loyal brothers.
----
* AxCrazy: Having been part of the Soviet's experimental Tesla Trooper brigade after all.
* BloodKnight: When the [[spoiler: Statue of Liberty]] was finally taken by the Red Army, Moskvin expressed that he never felt so much joy and had the best fun of his life. He encouraged the player to return to Mother Russia where he would be given a great welcome. Moskvin however decided to stay in New York claiming he wanted to have more... fun.
* EvenEvilHasStandards: While he is somewhat AxCrazy and mentally unstable, he does show genuine respect to fellow officers and knows to hold back personal grudges to do what needs to be done.
* PsychoElectro: He has an unhealthy fascinations of terror drones and [[LightningGun Tesla weapons]]. He's a former Tesla Trooper, though, so this is not much of a surprise.
* PsychoForHire
* RivalsTeamUp: Is paired with the Allied commander against the Empire.
* SociopathicSoldier
* SoreLoser:
--> '''Moskvin:''' I never would have lost were it not for the incompetence of my forces! [[KickTheDog At least they're dead!]]

!!Armour Divisions Commander Oleg Vodnik
!!!Played by Dimitri Diatchenko

[floatboxright:
'''Affiliation''': USSR \\
'''Rank:''' Commander - General\\
'''Role:''' Soviet Armour Divisions Commander ]

http://static.tvtropes.org/pmwiki/pub/images/250px-Oleg1_7259.jpg
-->''"Well, look at what the wind blew in. Sit tight. My tanks will deal with you shortly."''

He is one of the few conscripts that manage to survive long enough to be promoted. A casual and informal commander, he has proven that he is a competent commander. He is quite popular among his underlings.

Later he became tank commander and now he leads the Unions's mightiest armor divisions. He takes a particular liking to the heavy armor units of the Soviet Union, as a former tank commander. His men tend to appreciate his lack of formality, though his superiors sometimes don't.
----
* AFatherToHisMen: Reportedly has the best relationship with those under his command out of the three commanders.
* CavalryOfficer
* FakeRussian: He's the only Soviet character [[AvertedTrope played by an actual Russian.]]
* OldSoldier
* LargeHam: Easily one of ''the'' hammiest co-commanders.
* GeniusDitz: Supposedly, he's dumb enough to let himself get promoted to a high-ranking position and take a large amount of blame for the Soviet's loss during Uprising. In Vanilla Red Alert 3, Oleg is one of the toughest and most tactful AI commanders in the game. Amazingly, he's supposedly just a tank general, but he uses just about everything to fair effect.
* MilkingTheGiantCow: Especially in the Allies' campaign.
* TankGoodness: Leads Soviet armor divisions. He prefers massing tanks to crush the enemy on the ground while placing less emphasis on air and naval units. Allied commanders unfortunate enough to encounter him reported being attacked by waves of tanks.
* YouAreInCommandNow: He seemingly took Krukov's position in ''Uprising''.

!!Dr. Gregor Zelinsky
!!!Played by PeterStormare

[floatboxright:
'''Affiliation''': USSR/Defected to the Allies \\
'''Rank:''' Unknown\\
'''Role:''' Temporal Scientist ]

http://static.tvtropes.org/pmwiki/pub/images/250px-Dr_GregorZelinsky_s_2495.jpg
-->''"Who knows what nightmares we have created…"''

Considered one of the most intelligent minds of the Soviet Union, Zelinsky created the USSR's Temporal Displacement Device in a year-long secret project. He was code named Z and was assistant to Dr. Nikola Tesla. It was Tesla who gave Dr. Zelinsky the secret of time travel, and was warned by Tesla about the consequences of time stream alterations.

Being forewarned, he protested when his superior Colonel Cherdenko wanted to use the time machine, warning him that they have no idea what the effects of changing the time line would be. He was forced to accompany Cherdenko and General Krukov on a trip into the past to eliminate Albert Einstein, and he tried in vain to stop Cherdenko from assassinating the famed scientist. Upon their return to the altered present, they discovered that Zelinsky's fears were well founded, as the previously unknown Empire of the Rising Sun had just launched a massive invasion on the Soviet Union.
----
* TheAtoner: Spends much of the game in all campaigns trying to undo his mistake.
* AwfulTruth: What he knows about how the Soviets changed time.
* BreakTheScientist
* DefectorFromCommieLand: He defects to the Allies in the Allied and Empire campaigns.
* HeKnowsTooMuch: [[spoiler: During the Soviet campaign he tries to contact the commander about the time switch, but is never seen after that. Presumedly, he was one of Cherdenko's victims.]]
* HeroicBSOD: [[spoiler: He suffers one at the end of the Empire's campaign which leads him to try and destroy everything.]]
* NiceJobBreakingItHero: His time machine makes the Empire's rise possible.
* RapidFireNo: At the end of Empire campaigns.
-->"No… no, no, no, no! You're are a mistake! My mistake… Arrgh!!"

!!Vera Belova
!!!Played by Moran Atias

[floatboxright:
'''Affiliation''': USSR \\
'''Rank:''' Unknown\\
'''Role:''' Freedom fighter ]

http://static.tvtropes.org/pmwiki/pub/images/250px-VeraBelova_RA3_Real1_4457.jpg
-->''"I should have guessed that being showered by garbage wouldn't bother you."''

An Ukrainian freedom fighter that get her position during Uprising. Her promises of glory and retribution have inspired a new generation of Soviets to take up arms in the defense of their nation. She stood as a symbol for propaganda to encourage Russians and also to boost their morale. She is recognized as the White Sparrow. Throughout her career for the Soviet Union, Vera accumulated a number of victories and was made an example to follow. Although she is cold, Vera can show her lovely side to seduce and then shatter. Commander Belova is implied to have some friendship with Natasha, holding in high esteem the Soviet commando.
----
* TheAce
* CustomUniform: Commented on by Lydia.
* RedBaron: The White Feather.
* TheVamp: Seduce then shatter...yep.

!'''Empire of the Rising Sun'''
!!Emperor Yoshiro
!!!Played by GeorgeTakei

[floatboxright:
'''Affiliation''': Empire of the Rising Sun \\
'''Rank:''' Dai-Gensui (Highest Imperial Military Rank)\\
'''Role:''' Emperor of Japan]

http://static.tvtropes.org/pmwiki/pub/images/164px-RA3_GeorgeTakei1_8344.jpg
-->''"You will bow before us or you will cease to exist."''

He is a traditionalist who strictly follows the code of bushido, the samurai way of the warrior. He fundamentally believes that the Empire's destiny is to rule the entire world, that he was Emperor by divine right and that his fate was preordained. He rarely shows emotion and often spoke in a seemingly wise tone.

He holds the ideologies of the other two world powers in contempt, regarding them as barbaric compared to the perceived superiority of Japanese culture and ideals.
----
* AGodAmI: Especially in the Soviet campaign.
* AuthorityEqualsAsskicking: [[spoiler:Piloting the Super Prototype of the King Oni]] in the Soviet campaign.
* TheEmperor
* GodEmperor
* EvilSoundsDeep
* HeroicBSOD: This happens right after he finds out the Soviets went back in time and changed history, which completely contradicts his view of destiny.
* LargeHam
* KatanasAreJustBetter
* KneelBeforeZod: "You will bow before us, or you will cease to exist."
* RoyalsWhoActuallyDoSomething
* YouCantFightFate: Averted, and the realization of this is what causes the BSOD mentioned above.

!!Crown Prince Tatsu
!!!Played by Ron Yuan

[floatboxright:
'''Affiliation''': Empire of the Rising Sun \\
'''Rank:''' Supreme General\\
'''Role:''' Crown Prince of the Empire, Second-in-Command of the Imperial forces ]

http://static.tvtropes.org/pmwiki/pub/images/250px-Prince_Tatsu_1375.jpg
-->''"You foolish gaijin, how dare you attack Tokyo!"''

The son of the emperor, a Western-educated Tatsu is the one responsible for the modernization reforms of the Imperial army, and the development of much of their new technologies, including nanotechnology and the Rocket Angels, as well as the Shogun Executioner and a robotic spy embedded deep in the Allies’ chain of command.

A hotheaded and ruthless figure, Tatsu often clashes with his more stoic and conservative father, believing that victory against the Empire's enemies will not come from intimidating them into submission, but on the battlefield. Tatsu also places greater faith in the Empire's technology than his father does, and believes that destiny is not a blueprint to follow, but rather something that can be made through bold actions and force of will. Still, despite their disputes, Tatsu remains very loyal and dedicated to his father, and defers to his judgment in times of crisis.
----
* BatmanGambit: [[spoiler: In ''Uprising'', he cooperates with the Allies as they subdue the renegade Shogunate, then takes command of their combined forces to expel the Allies from Japan.]]
* [[spoiler:FinalBoss: Of the ''Uprising'' Allied mini-campaign.]]
* HumongousMecha: Seems to be a fan of these, if his special project, the Shogun Executioner, is any indication.
* MissionControl: Shares this role with Suki, and is the main one in ''Uprising''.
* RoyalsWhoActuallyDoSomething: He is the crown prince, and also overseeing the invasion forces.
* TheDragon
* [[spoiler: ISurrenderSuckers: In ''Uprising'', he plays along with the Allied occupiers as they defeat the Shogunate, then, once he has their forces, challenges the occupiers.]]
* TheStrategist
* WarriorPrince
* WellDoneSonGuy: Though they disagree on a number of issues, by the end, the emperor has admitted that Tatsu was right, and the final shot of them shows them sharing tea together.
* YouAreInCommandNow: After Yoshiro finds out what made the Empire's rise possible,he admits that Tatsu was right, and turns control of the Empire over to him. In ''Uprising'', he takes command after his father dies during the Allied invasion.

!!Suki Toyama
!!!Played by KellyHu

[floatboxright:
'''Affiliation''': Empire of the Rising Sun \\
'''Rank:''' Officer\\
'''Role:''' Logistical Officer of the Imperial military ]

http://static.tvtropes.org/pmwiki/pub/images/250px-RA3_Suki_2868.jpg
-->''"Lead us to victory, Commander!"''

Born of a family that has served the emperor for ten generations, Suki is the Imperial liaison between the Emperor and his commanders. She is very loyal to the Empire and firmly committed to advancing its destiny of world domination.
----
* {{Fangirl}}: During the invasion of Hollywood, she asks the commander to get the autographs of any movie stars he comes across, "before you kill them, of course."
* InTheBlood: Ten generations of Imperial service.
* MissionControl
* {{Stripperiffic}}: Suki at least waits until the Imperial campaign is concluded to strip down and invite her [[spoiler:newly Shogun]] Commander to take her...on vacation to Hawaii.
* WhatHappenedToTheMouse: Whereas Eva and Dasha both reprise their roles in the ''Uprising'' mini campaigns, Suki is nowhere to be seen. Briefings are instead given by Prince Tatsu.

!! Commmander Shinzo Nagama
!!!Played by Bruce A. Locke

[floatboxright:
'''Affiliation''': Empire of the Rising Sun \\
'''Rank:''' General\\
'''Role:''' Imperial Commmander ]

http://static.tvtropes.org/pmwiki/pub/images/250px-Commander_Shinzo_7008.JPG
-->''"I am Commander Shinzo Nagama! Let us settle this quickly and with honor."''

A member of the Imperial Shogunate, Shinzo is the architect of the invasion of the Soviet Union. He is a strict follower of the traditional Samurai code of Bushido, the "way of the warrior", and is fanatically loyal to the Empire and the Emperor's divine vision. He is ambitious and calculating, and it is said that his withering stare is enough to kill an enemy. However, he treats his allies and subordinates well.
----
* AFatherToHisMen
* DeathGlare: Is noted for having one.
* InUniverseNickname: Is known as the "Emperor's Shadow."
* TheMentor: For Kenji.
* TheStrategist
* VillainousBreakdown: In the ''Uprising'' Allies campaign.
-->'''Shinzo:'''You captured me using trickery and magic?

!!Hi-Tech Commander Kenji Tenzai
!!!Played by Jack J. Yang

[floatboxright:
'''Affiliation''': Empire of the Rising Sun \\
'''Rank:''' General, Shogun\\
'''Role:''' Imperial Hi-Tech Commander ]

http://static.tvtropes.org/pmwiki/pub/images/250px-RA3U_Kenji_Tenzai_9066.png

This over confident officer is famous for his way with sophisticated technology. Kenji was put in charge of field-testing the Empire's newest fighting forces by Prince Tatsu, and likely has his influential family to thank for it. He venerates technology such as protecting himself with the nanoswarm shield barrier. Tenzai Robotics was named after Kenji.
----
* BigNo: As befits the pilot of a HumongousMecha, Kenji gets one with an ''echo'' in ''Uprising''.
* CombatPragmatist
* HotBlooded
* NonIdleRich
* {{Otaku}}: Clearly, he watched too much Franchise/{{Transformers}} and Franchise/{{Gundam}}.
* SarcasticClapping: On one of the occasions you beat him.
* SoreLoser:
--> '''Kenji:''' I bet you think this is funny! Well, ''I'' have friends, you know.
* VillainousBreakdown:
-->'''Kenji:''' Tatsu! How could you do this to me! [[BigNo NOOOOOOOOOOOOOOOOOOOO!]]

!!Naomi Shirada
!!!Played by Lydia Look

[floatboxright:
'''Affiliation''': Empire of the Rising Sun \\
'''Rank:''' Admiral of the Fleet \\
'''Role:''' Commander of the Imperial Navy ]

http://static.tvtropes.org/pmwiki/pub/images/250px-Commander_Naomi_5698.JPG
-->''"Impressive. I've been waiting for someone to defeat me in the battlefield"''

This gifted no-nonsense, fleet commander is the heiress to a famous military family's legacy and is widely known for her impatience for those who get in her way of her ambitions. It is said she has no permanent home, preferring life aboard the ships in the armadas at her disposal. In fact, she was born on a Shogun-class Battleship. Shirada is notoriously ruthless and uncontrollably violent, and even more so in battle. However, she is a very successful commander indeed, and a great asset to the Imperial Navy. The Shirada Shipworks, the center of Imperial naval activity in Tokyo Harbor, was named after her.
----
* InTheBlood: Comes from a long line of naval officers.
* MilitaryBrat: She was actually born on a battleship!
* ThisCannotBe: When she is defeated by the Soviets at Mt. Fuji.
--> Who are you? This wasn't supposed to happen!

!!Yuriko Omega
!!!Portrayed by Lisa Tamashiro

[floatboxright:
'''Affiliation''': Empire of the Rising Sun \\
'''Rank:''' Unknown\\
'''Role:''' Psychic Commando ]

http://static.tvtropes.org/pmwiki/pub/images/250px-Yuriko_Omega_1888.jpg
-->''"Thought is dangerous; lack of thought, deadly!"''

The product of a highly secret training program, Yuriko is a psychic warrior capable of tossing her enemies largest war machines around like toys.
----
* AttackReflector: Gets this power in her own mini-campaign.
* BilingualBonus: Yuriko's name is Japanese for "daughter of Yuri" (Or "lily child").
* [[spoiler:CainAndAbel: The Abel to Izumi's Cain.]]
* CompositeCharacter: Yuriko's backstory is very similar to [[ElfenLied Lucy's]], has the powers and [[AxCrazy sanity]] that channels [[Manga/{{Akira}} Tetsuo]] and has a similar sounding name to [[CommandAndConquerRedAlert Yuri]], another psychic gone rogue (although Yuriko is definitely [[WoobieDestroyerOfWorlds not outright evil]]).
* DarkActionGirl
* DarkMagicalGirl: Her and any other psionic schoolgirl that the Empire of the Rising Sun trains. They ain't no MagicalGirl, though: they're more like [[Manga/{{Akira}} Tetsuo]].
* DistaffCounterpart: To Yuri of ''Red Alert 2''. Psychic and insane.
* [[spoiler:[[EtTuBrute Et Tu, Izumi?]]: In the final mission, "Ruin and Reunion", when the latter engages her in a duel.]]
* HeroUnit
* LittleMissBadass
* LuredIntoATrap: (''Uprising'') [[spoiler:By Izumi in the mission, "Ruin and Reunion".]]
* MagicalGirl
* MindOverMatter: Yuriko's standard attack, which absolutely devastates most enemies one at a time. Ground units get thrown in the air as they take damage over time and air units simply crash to the ground.
* [[MyNameIsInigoMontoya My Name Is Yuriko Omega]]
* [[OneManArmy One Girl Army]]: In actual gameplay she can lay waste to whole armies if micro-managed properly, and the version of her in the Uprising campaign is even stronger.
* SoWhatDoWeDoNow / NowWhat: [[spoiler: After she kills Dr. Shimada and Izumi in her ''Uprising'' campaign, she's left wondering what to do with herself.]]
* TrainingFromHell
* TragicVillain / TragicMonster: Poor Yuriko... After suffering all the tragedies in her youth [[spoiler: and ending up having to kill her own alleged sister who turns against her after being saved]], she is still the same lonely, unloved girl...
* TykeBomb
* UnwittingPawn: (''Uprising'') [[spoiler:Of Izumi.]]
* WholePlotReference: The first chapter of Yuriko's story features a psychic Japanese girl breaking out of her restraints in a secret facility and ripping apart guards in huge, bloody explosions. [[ElfenLied Sound familiar?]]
* ZettaiRyouiki

!!Commander Takara Sato
!!!Played by Jamie Chung

[floatboxright:
'''Affiliation''': Empire of the Rising Sun \\
'''Rank:''' Commander\\
'''Role:''' Imperial Commander ]

http://static.tvtropes.org/pmwiki/pub/images/250px-RA3U_Takara_Sato_7775.png
-->''"You gotta move fast! I'm not waiting for everyone."''

She quickly rose up to become a strong leader for the newly-founded Imperial Final Defense Force. Takara's experience as the former Chief of the Rocket Angel's First Battalion in surprise assaults made her an exclusive target. She prides herself for being an increasingly painful thorn to the Allies.
----
* TheAce
* BloodKnight
* DarkActionGirl
* TwinMaker: Has access to Japan's cloning technology and Yuriko clones.

!!Dr. Shinji Shimada
!!!Played by Vic Chao

[floatboxright:
'''Affiliation''': Empire of the Rising Sun \\
'''Rank:''' N/A\\
'''Role:''' Scientist ]

http://static.tvtropes.org/pmwiki/pub/images/250px-Dr__Shinji_Shimada_2438.jpg
-->''"Please, don't do this. We're not trying to hurt you, we're trying to help you!"''

Shimada earned a doctorate at Tokyo's most prestigious science institute. His groundbreaking and controversial thesis was on latent psionics and the next stage of human evolution. The doctor was managing director of the Omega Program which led to weapons such as the Psionic Decimator and Yuriko Omega.
----
* ElaborateUndergroundBase
* MadScientist

!!Izumi
!!!Played by Julia Ling

[floatboxright:
'''Affiliation''': Empire of the Rising Sun \\
'''Rank:''' N/A\\
'''Role:''' Psychic commando ]

http://static.tvtropes.org/pmwiki/pub/images/Izumi_8111.PNG
-->''"You're quite powerful..."''

Yuriko's "sister", Izumi was another of the psychic subjects in Dr. Shimada's lab. She kept in telepathic contact with Yuriko as she escaped, and eventually asked her to come back to the facility and rescue her.
----
* BatmanGambit: She encourages Yuriko to develop her powers then come and rescue her, [[spoiler: so Izumi can kill Yuriko after she's killed everyone else and destroyed the facility.]]
* [[spoiler:BitchInSheepsClothing]]
* [[BloodBrothers Blood Sisters]]: With Yuriko, [[spoiler: at least, that's what she wants her to think.]]
* [[spoiler:CainAndAbel: The Cain to Yuriko's Abel.]]
* [[spoiler:DrivenByEnvy: Izumi was convinced that Yuriko was the favored subject.]]
* [[spoiler:EvilCounterpart]]
* [[spoiler:FalseFriend]]
* [[spoiler:TheResenter]]
* [[spoiler:TheUnfavorite]]
* WalkingSpoiler
* WithGreatPowerComesGreatInsanity
[[/folder]]
----

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