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** Arin admitting that he intentionally chooses inferior versions of Sonic games soured the experience further, as well as him not wanting to play Sonic games unless they're "glitchy, broken messes." This game to a head with the ''[[VideoGame/SonicColors Sonic Colors]]'' series, where Arin refused to engage with the game outside of hoping for glitches. Sonic fans were more accepting of this during games such as Sonic 06 or Sonic Boom, but after that hating on the games started to feel forced.
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* This is lampshaded when they play ''VideoGame/{{Contra}} III'', as Arin reveals his hatred of ''VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime'' because it's "boring as fuck". Jon cautions him:

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* This is lampshaded when they play ''VideoGame/{{Contra}} III'', ''VideoGame/ContraIIITheAlienWars'', as Arin reveals his hatred of ''VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime'' because it's "boring as fuck". Jon cautions him:
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* The playthrough of ''Videogame/{{INSIDE}}'' started with both Arin and Danny going into the game blind, but around episode 8 Arin reveals that he "knows more about the game than he led on" and occasionally gives Dan the solutions to puzzles. Some fans don't mind this, as it prevents many minutes of aimless wandering around trying to figure out what to do, while other fans argue that Arin giving Dan the answers takes all the fun out of the game. It came to a head in episode 12, where Arin gives away the first twist of the game [[spoiler:("You can swim and breathe underwater now!")]] a good 15 seconds before the twist becomes apparent.

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* The playthrough of ''Videogame/{{INSIDE}}'' ''VideoGame/Inside2016'' started with both Arin and Danny going into the game blind, but around episode 8 Arin reveals that he "knows more about the game than he led on" and occasionally gives Dan the solutions to puzzles. Some fans don't mind this, as it prevents many minutes of aimless wandering around trying to figure out what to do, while other fans argue that Arin giving Dan the answers takes all the fun out of the game. It came to a head in episode 12, where Arin gives away the first twist of the game [[spoiler:("You can swim and breathe underwater now!")]] a good 15 seconds before the twist becomes apparent.
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* Given their already [[BaseBreakingCharacter base-breaking nature]], Dan and Arin effectively taking over the Game Grumps channel and [[PutOnABus putting everyone else on a bus]][[note]]The most recent series prominently featuring someone other than Dan and Arin, [=YouTube=] Red shows notwithstanding, was Ross's short-lived VR Chat series in early 2018. The most recent before that? ''September 2017'', the ''VideoGame/{{Miitopia}}'' Grumpcade series[[/note]] has split the fan base right down the middle. Some think it's perfectly justified, since the channel's ''supposed'' to focus on the Grumps and the other series, like Steam Train and Grumpcade, were intended to be extras anyway. Others hate the direction the show has taken since then, accusing the Grumps of locking everyone else on the team out of the channel because they don't agree with the direction Arin wants to take it (namely only playing games that he can make fun of easily or play terribly and then rage at).

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* Given their already [[BaseBreakingCharacter base-breaking nature]], Dan and Arin effectively taking over the Game Grumps channel and [[PutOnABus putting everyone else on a bus]][[note]]The most recent series prominently featuring someone other than Dan and Arin, [=YouTube=] Red shows notwithstanding, was Ross's Ross' short-lived VR Chat series in early 2018. The most recent before that? ''September 2017'', the ''VideoGame/{{Miitopia}}'' Grumpcade series[[/note]] has split the fan base right down the middle. Some think it's perfectly justified, since the channel's ''supposed'' to focus on the Grumps and the other series, like Steam Train and Grumpcade, were intended to be extras anyway. Others hate the direction the show has taken since then, accusing the Grumps of locking everyone else on the team out of the channel because they don't agree with the direction Arin wants to take it (namely only playing games that he can make fun of easily or play terribly and then rage at).
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* Their ''VisualNovel/DanganronpaTriggerHappyHavoc'' playthrough was quite divisive in the fanbase, largely due to the long, story-driven nature of the game. Some fans enjoyed the {{Running Gag}}s and seeing the Grumps react to the story, and wanted the Grumps to upload ''Danganronpa'' episodes over any other game. Other fans wanted anything ''but'' ''Danganronpa'', finding the game to be full of {{Padding}} and getting frustrated with how the Grumps miss helpful details and thus take more time during the trials.

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* Their ''VisualNovel/DanganronpaTriggerHappyHavoc'' playthrough was quite divisive in the fanbase, largely due to the long, story-driven nature of the game. Some fans enjoyed the {{Running Gag}}s and seeing the Grumps react to the story, and wanted the Grumps to upload ''Danganronpa'' episodes over any other game. Other fans wanted anything ''but'' ''Danganronpa'', finding the game to be full of {{Padding}} and getting frustrated with how the Grumps miss helpful details and thus take more time during the trials. ''VisualNovel/Danganronpa2GoodbyeDespair'' was just as divisive a playthrough if not more so; it took up so much time on the channel that the Grumps eventually limited ''Danganronpa'' uploads to weekends, making the upload schedule clear for those who liked the series while adding variety for those who did not.
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Let's just say the Game Grumps fandom can't agree with anything - even in the old days.

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Let's just say the Game Grumps WebVideo/GameGrumps fandom can't agree with anything - even in the old days.
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(The Danganronpa 2 playthrough looks even more divisive but it's too early to call)


** In 2019, the debate saw a considerable flare up due to the Grumps not finishing a ''single'' playthrough via episodes since ''2017'', since their finished playthroughs (such as ''VideoGame/DetroitBecomeHuman'', ''Kitty Love'', and ''VideoGame/TheLegendOfZeldaSkywardSword'') were completed via streams. This also sparked ''another'' debate: should the grumps keep doing their streams, or should they finish playthroughs via normal episodes? Some enjoy the more laid-back style of the streams, the Grumps being accompanied by their friends, and the games seeing proper completion. Others dislike the streams due to the Grumps often getting off-topic, the aforementioned company as opposed to the Dan-and-Arin duo, and (as is the nature of streaming) long periods of break and inactivity due to thanking donors.

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** In 2019, the debate saw a considerable flare up due to the Grumps not finishing a ''single'' playthrough via episodes since ''2017'', since their finished playthroughs (such as ''VideoGame/DetroitBecomeHuman'', ''Kitty Love'', and ''VideoGame/TheLegendOfZeldaSkywardSword'') were completed via streams. This also sparked ''another'' debate: should the grumps keep doing their streams, or should they finish playthroughs via normal episodes? Some enjoy the more laid-back style of the streams, the Grumps being accompanied by their friends, and the games seeing proper completion. Others dislike the streams due to the Grumps often getting off-topic, the aforementioned company as opposed to the Dan-and-Arin duo, and (as is the nature of streaming) long periods of break and inactivity due to thanking donors.donors.
* Their ''VisualNovel/DanganronpaTriggerHappyHavoc'' playthrough was quite divisive in the fanbase, largely due to the long, story-driven nature of the game. Some fans enjoyed the {{Running Gag}}s and seeing the Grumps react to the story, and wanted the Grumps to upload ''Danganronpa'' episodes over any other game. Other fans wanted anything ''but'' ''Danganronpa'', finding the game to be full of {{Padding}} and getting frustrated with how the Grumps miss helpful details and thus take more time during the trials.
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* As a smaller example, the Grumpcade playthrough of Miitopia. When the group finds that their party members were spirited away by the Dark Lord, Jimmy Whetzel tells Ross and the others that party members taken by the Dark Lord never come back (Which for the record: Is not true at all), and so they end up making exact copies of their previous party members. While some fans of the series find this humorous on the principle that clones are funny, many others were upset at Jimmy for providing false information and that doing so would create continuity issues for lategame. Which, considering the game they're playing, [[AchievementsInIgnorance is actually quite impressive.]]
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* Their playthrough of ''Wind Waker HD'' attracted this, particularly Episode 25, which is colloquially known as "[[TheOneWith the episode where]] Arin doesn't press ZR." The outcry was less to do with Arin's incompetence as much as his constant problem of [[NeverMyFault blaming the game for his own lack of skill]]. On the flip side, the series also had a [[VerySpecialEpisode very heartwarming and widely praised episode]] where Danny talks about his struggles with depression and OCD when he was younger. Supporters say they should give the Grumps a break because they produce quality episodes like that in spite of all their flaws, while the other side says it doesn't excuse the frustrating lack of skill and Arin's dickbaggery towards the game's design.

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* Their playthrough of ''Wind Waker HD'' attracted this, particularly Episode 25, which is colloquially known as "[[TheOneWith the "the episode where]] where Arin doesn't press ZR." The outcry was less to do with Arin's incompetence as much as his constant problem of [[NeverMyFault blaming the game for his own lack of skill]]. On the flip side, the series also had a [[VerySpecialEpisode very heartwarming and widely praised episode]] where Danny talks about his struggles with depression and OCD when he was younger. Supporters say they should give the Grumps a break because they produce quality episodes like that in spite of all their flaws, while the other side says it doesn't excuse the frustrating lack of skill and Arin's dickbaggery towards the game's design.
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removed flame bait


* WebVideo/JonTron was a huge base breaker among members of the fandom. There were those who thought he was genuinely funny and entertaining, those who felt he was annoying and took away from Arin's entertainment value, and those who felt that he was funny on his own show but terrible in Game Grumps. And ''then'' Jon left and was replaced by Dan, which caused another debate: was he a good replacement for Jon or not? It doesn't help that people who complained about Jon being on the show suddenly [[UnpleasableFanbase started complaining about him leaving]]. Thankfully, this debate had died down significantly.

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* WebVideo/JonTron was a huge base breaker among members of the fandom. There were those who thought he was genuinely funny and entertaining, those who felt he was annoying and took away from Arin's entertainment value, and those who felt that he was funny on his own show but terrible in Game Grumps. And ''then'' Jon left and was replaced by Dan, which caused another debate: was he a good replacement for Jon or not? It doesn't help that people who complained about Jon being on the show suddenly [[UnpleasableFanbase started complaining about him leaving]].leaving. Thankfully, this debate had died down significantly.



* Arin genuinely believes that there is no inherent reason to like ''VideoGame/TheLegendOfZeldaSkywardSword'', claiming on multiple occasions that the only reason people "pretend to like it" is because it has Zelda in the name. This has gotten him heat from almost all sides, even from people who don't like Skyward Sword, because Arin is openly dismissive of their tastes and opinions. It got even worse when he claimed that Skyward Sword is ''worse'' than ''VideoGame/SonicTheHedgehog06'' and ''VideoGame/TheLegendOfZeldaCDiGames'', despite Skyward Sword at least being ''functioning'' and the other two bordering on unplayable. Also not helping his case is Arin admitting to barely even playing ''Skyward Sword'' before giving up on it altogether, specifically just starting in the second area which requires the use of bomb bowling.

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* Arin genuinely believes that there is no inherent reason to like ''VideoGame/TheLegendOfZeldaSkywardSword'', claiming on multiple occasions that the only reason people "pretend to like it" is because it has Zelda in the name. This has gotten him heat from almost all sides, even from people who don't like Skyward Sword, because Arin is openly dismissive of their tastes and opinions. It got even worse when he claimed that Skyward Sword is ''worse'' than ''VideoGame/SonicTheHedgehog06'' ''[[VideoGame/SonicTheHedgehog2006 Sonic '06]]'' and ''VideoGame/TheLegendOfZeldaCDiGames'', despite Skyward Sword at least being ''functioning'' and the other two bordering on unplayable. Also not helping his case is Arin admitting to barely even playing ''Skyward Sword'' before giving up on it altogether, specifically just starting in the second area which requires the use of bomb bowling.
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* Arin genuinely believes that there is no inherent reason to like ''VideoGame/TheLegendOfZeldaSkywardSword'', claiming on multiple occasions that the only reason people "pretend to like it" is because it has Zelda in the name. This has gotten him heat from almost all sides, even from people who don't like Skyward Sword, because Arin is openly dismissive of their tastes and opinions. It got even worse when he claimed that Skyward Sword is ''worse'' than ''VideoGame/Sonic06'' and ''VideoGame/TheLegendOfZeldaCDiGames'', despite Skyward Sword at least being ''functioning'' and the other two bordering on unplayable. Also not helping his case is Arin admitting to barely even playing ''Skyward Sword'' before giving up on it altogether, specifically just starting in the second area which requires the use of bomb bowling.

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* Arin genuinely believes that there is no inherent reason to like ''VideoGame/TheLegendOfZeldaSkywardSword'', claiming on multiple occasions that the only reason people "pretend to like it" is because it has Zelda in the name. This has gotten him heat from almost all sides, even from people who don't like Skyward Sword, because Arin is openly dismissive of their tastes and opinions. It got even worse when he claimed that Skyward Sword is ''worse'' than ''VideoGame/Sonic06'' ''VideoGame/SonicTheHedgehog06'' and ''VideoGame/TheLegendOfZeldaCDiGames'', despite Skyward Sword at least being ''functioning'' and the other two bordering on unplayable. Also not helping his case is Arin admitting to barely even playing ''Skyward Sword'' before giving up on it altogether, specifically just starting in the second area which requires the use of bomb bowling.
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** In 2019, the debate saw a considerable flare up due to the Grumps not finishing a ''single'' playthrough via episodes since ''2017'', since their finished playthroughs (such as ''VideoGame/DetroitBecomeHuman'', ''Kitty Love'', and ''VideoGame/TheLegendOfZeldaSkywardSword'') were completed via streams. This also sparked ''another'' debate: should the grumps keeep doing their streams, or should they finish playthroughs via normal episodes? Some enjoy the more laid-back style of the streams, the Grumps being accompanied by their friends, and the games seeing proper completion. Others dislike the streams due to the Grumps often getting off-topic, the aforementioned company as opposed to the Dan-and-Arin duo, and (as is the nature of streaming) long periods of break and inactivity due to thanking donors.

to:

** In 2019, the debate saw a considerable flare up due to the Grumps not finishing a ''single'' playthrough via episodes since ''2017'', since their finished playthroughs (such as ''VideoGame/DetroitBecomeHuman'', ''Kitty Love'', and ''VideoGame/TheLegendOfZeldaSkywardSword'') were completed via streams. This also sparked ''another'' debate: should the grumps keeep keep doing their streams, or should they finish playthroughs via normal episodes? Some enjoy the more laid-back style of the streams, the Grumps being accompanied by their friends, and the games seeing proper completion. Others dislike the streams due to the Grumps often getting off-topic, the aforementioned company as opposed to the Dan-and-Arin duo, and (as is the nature of streaming) long periods of break and inactivity due to thanking donors.
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* The playthrough of ''VideoGame/SonicAdventure'' (the first 3D Sonic game they've done on the show that isn't hated among Sonic fans) spawned inevitable arguments between fans of the 3D Sonic series and those who agree with Arin that the 3D Sonic games have always sucked. In addition, many people who have played ''Sonic Adventure'' have accused Arin of intentionally triggering the bugs he finds while pretending he's just naturally encountering them to make the game seem way more unplayable than it actually is (namely when he managed to lose all of his lives by clipping through the first loop in episode 1), while other fans either don't believe he'd do that or are taking the position that even if he is doing it on purpose, the mere existence of the glitches for him to exploit is still a damning black mark on the game itself. For what it's worth, when WebVideo/ExoParadigmGamer tested that first loop glitch in multiple versions, he found that he really had to go out of his way to trigger it.

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* The playthrough of ''VideoGame/SonicAdventure'' (the first 3D Sonic game they've done on the show that isn't hated among Sonic fans) spawned inevitable arguments between fans of the 3D Sonic series and those who agree with Arin that the 3D Sonic games have always sucked. In addition, many people who have played ''Sonic Adventure'' have accused Arin of intentionally triggering the bugs he finds while pretending he's just naturally encountering them to make the game seem way more unplayable than it actually is (namely when he managed to lose all of his lives by clipping through the first loop in episode 1), while other fans either don't believe he'd do that or are taking the position that even if he is doing it on purpose, the mere existence of the glitches for him to exploit is still a damning black mark on the game itself. For what it's worth, when WebVideo/ExoParadigmGamer [[https://youtu.be/gdbkX5RboFk?t=785 tested that first loop glitch in multiple versions, versions]], he found that he really had to go out of his way to trigger it.it and concluded that Arin was likely doing it on purpose.
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moved examples from BrokenBase.WebOriginal to here

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* The grumps had a three-way battle amongst the fandom regarding their ''VideoGame/NewSuperMarioBrosWii'' playthrough. On the one hand, you got fans who wish they would stop comparing it to older games and just enjoy it for what it is. On the other hand, you got fans who say that Arin and Jon are entitled to their opinion and that they can criticize whatever games they want. On the third hand, you've got fans who don't mind the criticism of the game but wish they'd make some jokes while playing.
* WebVideo/JonTron was a huge base breaker among members of the fandom. There were those who thought he was genuinely funny and entertaining, those who felt he was annoying and took away from Arin's entertainment value, and those who felt that he was funny on his own show but terrible in Game Grumps. And ''then'' Jon left and was replaced by Dan, which caused another debate: was he a good replacement for Jon or not? It doesn't help that people who complained about Jon being on the show suddenly [[UnpleasableFanbase started complaining about him leaving]]. Thankfully, this debate had died down significantly.
* ''WebVideo/SteamTrain''. Some fans loved it, some hate it, and some like it but think it should be kept to a separate channel. It doesn't help that it began around the same time that Danny became the new "Not-So-Grump". This debate has stopped, however, thanks to the series getting unofficially canceled.
* Any time the Grumps have difficulty figuring out various aspects of a game. Fans are divided over whether they should just be having fun and enjoying the game at their own pace, or if they should learn to actually play the game instead of wasting everyone's time. The Grumps themselves tend to lampshade this by joking about how they struggled during moments that were obvious in hindsight.
* Arin's [[ACappella Beat Boxing]]. He tends to use the exact same beat every time he does it and is ''notoriously'' bad at it. This means you either find it funny as hell or cringe at the garbage being spat into the microphone. Pretty much the only thing fans universally agree upon is that it's better than his [[VideoGame/PaperMarioTheThousandYearDoor Grubba voice]], which was so universally hated that the grumps actually mentioned all the angry comments in a later episode... and then [[TrollingCreator kept doing the voice]].

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Let's just say... the Game Grumps fandom can't agree with anything these days.

* Some fans dismiss the series due to a long standing FandomRivalry between reddit and 4chan. Jon has used a couple of reddit memes in his work and has mentioned the site a few times in ''Game Grumps'', as has Arin. However, [[TakeAThirdOption most people outside the rivalry find the whole situation ridiculous]]. Jon and Arin specifically mention this BrokenBase at the start of their ''VideoGame/SecretOfMana'' playthrough and also find it to be ridiculous. Incidentally, they have a thriving subreddit.
* Jon and Arin ignoring hints in [[VideoGame/SonicTheHedgehog2006 Sonic '06]]. Fans either think it causes some of the funnier moments in the episode or find it infuriating due to contributing to ArcFatigue.
* ''VideoGame/NaughtyBear'', Episode 1. Frustration at the episode led to debate as to whether Jon and Arin talking was the most important part of the show, or if Jon and Arin playing and progressing through a game was more important. To wit, they stumbled through the first section, ignoring hints and dialogues, and then complained they didn't know what to do. This kind of thing, for better or worse, gets the Website/YouTube commenters up in arms.
* The SeinfeldianConversation. Some people think they should talk about the game and funny events in the game (ex: Shadow's kick to the back of Silver's head, which they missed four times). Other people either don't care or argue that their completely random conversations make the show what it is.
* There's also a pretty big divide among the fans as to who was right in the Guts argument: during a competition, if one player figures out how a game mechanic works after starting, are they obligated to tell the other player what they found out so both are on even footing, or can they keep it to themselves, since learning this mechanic could be considered fair competitive advancement, much like gaining points or devising a new strategy?
* In some of the later ''Sonic '06'' episodes, Jon mentioned that he hated the original ''VideoGame/{{BioShock|1}}'' and Arin seems to have mixed feelings about ''VideoGame/BioShockInfinite''. Arin also once again continues talking about how much he hates the 2013 ''Tomb Raider'' reboot. Jon tried to subdue this by constantly complimenting ''[=BioShock: Infinite=]'' and kept trying to get Arin to shut up about ''Tomb Raider'' (since Jon does like it). This has seemingly caused another rift among Grump fans, with some fans thinking that Arin was coming off a bit pretentious about his ideas regarding game design; but most of all there are now Grump fans who argue whether or not if some groups of fans are just blindly agreeing with Jon and/or Arin's opinions, or on the other side of the coin if some fans are just being rude to Jon and Arin's opinions. There does not seem to be much of an in-between.

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Let's just say... say the Game Grumps fandom can't agree with anything these - even in the old days.

* Some For a while, there were fans dismiss who dismissed the series due to a long standing long-standing FandomRivalry between reddit Reddit and 4chan. Jon has used a couple of reddit Reddit memes in his work and has mentioned the site a few times in ''Game Grumps'', as has Arin. However, [[TakeAThirdOption most people outside the rivalry fans find the whole situation ridiculous]]. Jon and Arin specifically mention this BrokenBase at the start of their ''VideoGame/SecretOfMana'' playthrough and also find it to be ridiculous. Incidentally, they have This has died down a thriving subreddit.lot in recent years, though it occasionally pops up.
* Jon and Arin ignoring hints in [[VideoGame/SonicTheHedgehog2006 Sonic '06]]. Fans either Some fans think it causes some of the funnier funniest moments in the episode or series, while others find it infuriating due to contributing to ArcFatigue.
* ''VideoGame/NaughtyBear'', Episode 1. Frustration at the In episode led to debate as to whether one of their ''VideoGame/NaughtyBear'' playthrough, Jon and Arin talking was the most important part of the show, or if Jon and Arin playing and progressing through a game was more important. To wit, they stumbled through the first section, ignoring hints and dialogues, and then complained they didn't know what to do. Frustration at the episode led to a debate as to whether Jon and Arin talking or the quality of the actual playthrough was more important. This debate persists even after Jon was replaced by Dan, and this kind of thing, for better or worse, gets thing tends to get the Website/YouTube commenters up in arms.
* The SeinfeldianConversation. Their {{Seinfeldian Conversation}}s. Some people think they should talk about the game and funny events in the game (ex: in Sonic '06, they missed Shadow's kick to the back of Silver's head, which they missed four times).head ''four times''). Other people either don't care or argue that their completely random conversations make the show what it is.
* There's also a pretty big divide among the fans as to who was right in the Guts "Guts" argument: during a competition, if one player figures out how a game mechanic works after starting, starting a competition, are they obligated to tell the other player what they found out so both are on even footing, or can they keep it to themselves, themselves since learning this mechanic could be considered a fair competitive advancement, much like gaining points or devising a new strategy?
* In some of the later ''Sonic '06'' episodes, Jon mentioned that he hated the original ''VideoGame/{{BioShock|1}}'' and Arin seems to have mixed feelings about ''VideoGame/BioShockInfinite''. ''VideoGame/BioShockInfinite'' before Arin also once again continues starts talking about how much he hates the 2013 ''Tomb Raider'' reboot. Jon tried to subdue this by constantly complimenting ''[=BioShock: Infinite=]'' and kept trying to get Arin to shut up about ''Tomb Raider'' (since Jon does like it). This has seemingly caused another rift among Grump fans, with some fans thinking that Arin was coming off a bit as rather pretentious about his ideas regarding game design; but most of all design while others don't mind it. Additionally, there are now Grump fans who argue whether or not if some groups of fans are just blindly agreeing with Jon and/or Arin's opinions, or on the other side of the coin if some fans are just being rude to Jon and Arin's opinions. There does not seem to be much of an in-between.



* Their playthrough of ''Wind Waker HD'' attracted this, particularly Episode 25, which is colloquially known as 'the episode where Arin doesn't press ZR.' The outcry was less to do with Arin's incompetence as much as his constant problem of [[NeverMyFault blaming the game for his own lack of skill]]. On the flipside, the series also had a [[VerySpecialEpisode very heartwarming and widely praised episode]] where Danny talks about his struggles with depression and OCD when he was younger. Supporters say they should give the Grumps a break because they produce quality episodes like that in spite of all their flaws, while the other side say it doesn't excuse the frustrating lack of skill and Arin's dickbaggery towards the game's design.
* ''Sonic Boom'' for various reasons. First, a simple argument over whether this game or ''Sonic 2006'' is worse: expected. Somewhat less expected is the argument over whether or not Arin should be abusing the [[GameBreaker "Knuckles jump glitch"]] so constantly to either the amusement or annoyance of viewers. Later on, specifically in episode 20, it became clear that using the glitch led to skipping triggers and caused the game to glitch out in ways that would not have happened if they hadn't broken sequence. Arin was either completely oblivious to this or wanted to see how far he could take it.
* ''Super Mario 64'' lost a good deal of fans when Arin abruptly became obsessed with 100% completing it, leading to multiple episodes with negligible forward progress despite some of them pushing 20 minutes. Similar to their ''Wind Waker'' run, he's quite prone to forgetting one of Mario's moves (most often the Ground Pound) and yelling at the game over it. Note also his insistence that his early statements about loving the game were just PanderingToTheBase, when many fans noted that he seemed to be enjoying it before the harder levels started kicking his ass. On the plus side, he has the occasional humble moment where he acknowledges that the problem is likely just how bad he is at it, including spotting a sign out in the open that explained how to kill ghosts, which he'd been complaining about for a while.
** The playthrough of ''VideoGame/SonicAdventure'' (the first 3D Sonic game they've done on the show that isn't hated among Sonic fans) spawned inevitable arguments between fans of the 3D Sonic series and those who agree with Arin that the 3D Sonic games have always sucked. In addition, many people who have played ''Sonic Adventure'' have accused Arin of intentionally triggering the bugs he finds while pretending he's just naturally encountering them to make the game seem way more unplayable than it actually is (namely when he managed to lose all of his lives by clipping through the first loop in episode 1), while other fans either don't believe he'd do that or are taking the position that even if he is doing it on purpose, the mere existence of the glitches for him to exploit is still a damning black mark on the game itself. For what it's worth, when WebVideo/ExoParadigmGamer tested that first loop glitch in multiple versions, he found that he really had to go out of his way to trigger it.
*** In general, quite a few Sonic fans have gotten tired of Arin's complaints regarding the series. Not that the franchise doesn't warrant criticism from time to time, but the frequent passive-aggressive rants can become obnoxious. On the other hand, fans that hate Sonic naturally like the commentary.
** However, the viewers' tiring of this schtick came to a head when it became clear during their playthrough of ''[[VideoGame/SonicTheHedgehog1 Sonic 1]]'' that no ''Sonic'' game is safe from Arin's blind hatred of the series, up to and including the classics. While ''Sonic 1'' is by no means perfect, almost all of Arin's complaints throughout the playthrough amount to him [[LeeroyJenkins blindly charging through each level]], constantly getting hit and/or dying, and then chewing the game out because he can't "go fast". What's worse is that he then snaps at Dan whenever the latter (rightfully) points out the flaws behind his logic. While some have defended Arin's criticism of the more modern ''Sonic'' games as being at least somewhat justified, Arin's constant whining and [[NeverMyFault game-blaming]] here was met with nearly universal derision from the viewers, who felt that he took the schtick too far.
* The ''VideoGame/TheLegendOfZeldaALinkBetweenWorlds'' playthrough, mainly due to Dan's trouble playing the game. This playthrough is the first time he's even ''held'' a 3DS. He complains frequently about his huge thumbs screwing with the controls and constantly asks Arin where to go and what to do without exploring the game himself. In short, he's had so much trouble with a game based on [[VideoGame/TheLegendOfZeldaALinkToThePast one he loved in the past]] that it caused some rumbling among the fans.
* The Grumps playing the Bloodborne DLC. People either think this is great since it opens up the possibility of continuing other games that have had DLC, or you think that the series was long enough already and they should have just played a different game and forget about Bloodborne.
* The Undertale Genocide run, despite being highly requested, divided the fanbase neatly. One camp is still happy they're doing it, with some of them seeing it as payback for Ross' sadistic Mario Maker levels and general antics. The second camp doesn't want them to do it because it's clear the two of them like the world of Undertale and don't want to destroy it, but think they have no choice because of fan demand. These camps tend to argue back and forth, with many of the latter wanting them to prematurely end the playthrough. For further breakage, when it became clear that the genocide run was genuinely distressing (see: Ross storming out of the room ''crying'' when they killed Papyrus), a lot of fans who started out enjoying it wanted them to back out.

to:

* Their playthrough of ''Wind Waker HD'' attracted this, particularly Episode 25, which is colloquially known as 'the "[[TheOneWith the episode where where]] Arin doesn't press ZR.' " The outcry was less to do with Arin's incompetence as much as his constant problem of [[NeverMyFault blaming the game for his own lack of skill]]. On the flipside, flip side, the series also had a [[VerySpecialEpisode very heartwarming and widely praised episode]] where Danny talks about his struggles with depression and OCD when he was younger. Supporters say they should give the Grumps a break because they produce quality episodes like that in spite of all their flaws, while the other side say says it doesn't excuse the frustrating lack of skill and Arin's dickbaggery towards the game's design.
* ''Sonic Boom'' Boom'', for various reasons. First, a simple argument the expected debate over whether this game or ''Sonic 2006'' is worse: expected. Somewhat worse. Second, the less expected is the argument over whether or not Arin should be abusing the [[GameBreaker "Knuckles infinite jump glitch"]] so constantly to either the amusement or annoyance of viewers. Later on, specifically much, since later on (specifically in episode 20, 20) it became clear that using the glitch led to skipping triggers and caused the game to glitch out in ways that would not have happened if they hadn't broken sequence. sequence - with Arin was either being completely oblivious to this or wanted wanting to see how far he could take it.
* ''Super Mario 64'' lost a good deal of fans when Arin abruptly became obsessed with 100% completing it, leading to multiple episodes with negligible forward progress despite some of them pushing 20 minutes. Similar to their ''Wind Waker'' run, he's quite prone to forgetting one some of Mario's moves (most often (usually the Ground Pound) and yelling at the game over it. Note There's also his insistence that his early statements about loving the game were just PanderingToTheBase, when many fans noted that he seemed to be enjoying it before the harder levels started kicking his ass. On the plus side, he has the occasional humble moment where he acknowledges did acknowledge that the problem is likely just how bad he is at it, including spotting a sign out in the open that explained how to kill ghosts, which he'd been complaining about for a while.
** * The playthrough of ''VideoGame/SonicAdventure'' (the first 3D Sonic game they've done on the show that isn't hated among Sonic fans) spawned inevitable arguments between fans of the 3D Sonic series and those who agree with Arin that the 3D Sonic games have always sucked. In addition, many people who have played ''Sonic Adventure'' have accused Arin of intentionally triggering the bugs he finds while pretending he's just naturally encountering them to make the game seem way more unplayable than it actually is (namely when he managed to lose all of his lives by clipping through the first loop in episode 1), while other fans either don't believe he'd do that or are taking the position that even if he is doing it on purpose, the mere existence of the glitches for him to exploit is still a damning black mark on the game itself. For what it's worth, when WebVideo/ExoParadigmGamer tested that first loop glitch in multiple versions, he found that he really had to go out of his way to trigger it.
*** ** In general, quite a few Sonic fans have gotten tired of Arin's complaints regarding the series. Not that the franchise doesn't warrant criticism from time to time, but the frequent passive-aggressive rants can become obnoxious. On the other hand, fans that hate Sonic naturally like the commentary.
**
commentary. However, the viewers' tiring of this schtick came to a head when it became clear less "broken base" and more "universally derided" during their playthrough of ''[[VideoGame/SonicTheHedgehog1 Sonic 1]]'' that no ''Sonic'' game is safe from Arin's blind hatred of the series, up thanks to and including the classics. While ''Sonic 1'' is by no means perfect, almost all of Arin's complaints throughout towards the playthrough amount game amounting to him [[LeeroyJenkins blindly charging through each the level]], constantly getting hit and/or dying, and then chewing the game out complaining because he can't "go fast". What's worse is that he then snaps at Dan whenever the latter (rightfully) points out the flaws behind his logic. While some have defended Arin's criticism of the more modern ''Sonic'' games as being at least somewhat justified, Arin's constant whining and [[NeverMyFault game-blaming]] here was met with nearly universal derision from the viewers, who felt that he took the schtick too far.
fast".
* The ''VideoGame/TheLegendOfZeldaALinkBetweenWorlds'' playthrough, mainly due to Dan's trouble playing the game. This game, namely due to the playthrough is being the first time he's even ''held'' a 3DS. He complains frequently about his huge thumbs screwing with the controls and constantly asks Arin where to go and what to do without exploring the game himself. In short, he's had so much trouble with a game based on [[VideoGame/TheLegendOfZeldaALinkToThePast one he loved in the past]] that it caused some rumbling among the fans.
* The Grumps playing the Bloodborne DLC. People either think this is great since it opens up the possibility of continuing other games that have had DLC, or you those that think that the series was long enough already and they should have just played a different game and forget about Bloodborne.
* The Undertale Genocide run, despite being highly requested, divided the fanbase neatly. One camp is was still happy they're doing it, with some of them seeing it as payback for Ross' sadistic Mario Maker levels and general antics. The second camp doesn't didn't want them to do it because it's clear the two of them like the world of Undertale and don't want to destroy it, it but think they have no choice because of fan demand. These camps tend to argue back and forth, with many of the latter wanting them to prematurely end the playthrough. For further breakage, This started leaning more towards the latter camp when it became clear that the genocide run was genuinely distressing (see: Ross storming out of the room ''crying'' when they killed Papyrus), causing a lot of fans who started out enjoying it wanted them to back out.



* Dan and Arin's co-op playthrough of ''VideoGame/{{Portal 2}}'' has had mixed reactions from fans. Some were glad to see the game revisited after Arin and Jon's playthrough [[AbortedArc ended abruptly]], while others were turned off by Arin's incessant HoYay throughout most of the series, the repetition of certain jokes well past the point of being funny (most prominently Arin repeating the word "goop" over and over again in the final set of chambers), their overreliance on walkthroughs (usually resulting from them simply [[FailedASpotCheck missing something obvious]]), and/or Dan generally being TheLoad throughout the entire playthrough.

to:

* Dan and Arin's co-op playthrough of ''VideoGame/{{Portal 2}}'' has had mixed reactions from fans. Some were glad to see the game revisited after Arin and Jon's playthrough [[AbortedArc ended abruptly]], while others were turned off by Arin's incessant HoYay throughout most of the series, the repetition of certain jokes well past the point of being funny (most prominently Arin repeating the word "goop" over and over again in the final set of chambers), their overreliance on walkthroughs (usually resulting from them simply [[FailedASpotCheck missing something obvious]]), and/or Dan generally being TheLoad throughout the entire playthrough.



* Speaking of walkthroughs, Arin has taken to using them much more frequently with recent games. While many fans are perfectly fine with this since many of the more complex games almost ''require'' the use of a cheat guide, there are others who don't like the Grumps not giving the games an honest try without the guides, especially when they seem to give up and default to using them very quickly (sometimes even having a guide available before they even start recording).
* The playthrough of ''Videogame/{{INSIDE}}'' started with both Arin and Danny going into the game blind, but around episode 8 Arin reveals that he "knows more about the game than he led on" and occasionally gives Dan the solutions to puzzles. Some fans don't mind as it prevents many minutes of aimless wandering around trying to figure out what to do, while other fans argue that Arin giving Dan the answers takes all the fun out of the game. It came to a head in episode 12, where Arin gives away the first twist of the game [[spoiler:("You can swim and breathe underwater now!")]] a good 15 seconds before the twist actually becomes apparent.
* The new Grump Head designs have gotten this reaction.
* Arin genuinely believes that there is no inherent reason to like ''VideoGame/TheLegendOfZeldaSkywardSword'', claiming on multiple occasions that the only reason people pretend to like it is because it has Zelda in the name. This has gotten him heat from almost all sides, even from people who don't like Skyward Sword, because Arin is openly dismissive of their tastes and opinions. It got even worse when he claimed that Skyward Sword is notably worse than ''VideoGame/Sonic06'' and is probably worse than ''VideoGame/TheLegendOfZeldaCDiGames'', despite Skyward Sword at least being ''functioning'' and the other two bordering on literally unplayable. Also not helping his case, Arin has admitted to barely even playing ''Skyward Sword'' before giving up on it altogether, specifically just starting in the second area which requires the use of bomb bowling.

to:

* Speaking of walkthroughs, As shown on this page, Arin has taken to using them walkthroughs much more frequently with in recent games. years. While many fans are perfectly fine with this this, since many most of the more complex games almost ''require'' the use of a cheat guide, there are others who don't like the Grumps not giving the games an honest try without the guides, especially when they seem to give up and default to using them very quickly (sometimes even having a guide available before they even start recording).
playing).
* The playthrough of ''Videogame/{{INSIDE}}'' started with both Arin and Danny going into the game blind, but around episode 8 Arin reveals that he "knows more about the game than he led on" and occasionally gives Dan the solutions to puzzles. Some fans don't mind this, as it prevents many minutes of aimless wandering around trying to figure out what to do, while other fans argue that Arin giving Dan the answers takes all the fun out of the game. It came to a head in episode 12, where Arin gives away the first twist of the game [[spoiler:("You can swim and breathe underwater now!")]] a good 15 seconds before the twist actually becomes apparent.
* %%* The new Grump Head designs have gotten this reaction.
reaction. %%Explain?
* Arin genuinely believes that there is no inherent reason to like ''VideoGame/TheLegendOfZeldaSkywardSword'', claiming on multiple occasions that the only reason people pretend "pretend to like it it" is because it has Zelda in the name. This has gotten him heat from almost all sides, even from people who don't like Skyward Sword, because Arin is openly dismissive of their tastes and opinions. It got even worse when he claimed that Skyward Sword is notably worse ''worse'' than ''VideoGame/Sonic06'' and is probably worse than ''VideoGame/TheLegendOfZeldaCDiGames'', despite Skyward Sword at least being ''functioning'' and the other two bordering on literally unplayable. Also not helping his case, case is Arin has admitted admitting to barely even playing ''Skyward Sword'' before giving up on it altogether, specifically just starting in the second area which requires the use of bomb bowling.



* The playthrough of ''VideoGame/PaperMarioTheThousandYearDoor'' has rapidly become this after an initially warm reception. While Danny on the controller should have alleviated the usual backlash against Arin's deliberate lack of skill and focus, it soon became clear that neither was paying great attention, causing Dan to miss the instructions for critical gameplay features (he messes up simple attacks constantly, he has no idea how leveling up or using Shine Sprites works, and it takes until ''well into Chapter 2'' for him to realize he can switch out partners), skip past instructions on what his goals are, and waste time on things he doesn't need to -- or can't currently -- do. Compounding this is the fact that Arin has a guide, but instead of glancing at it whenever they're stuck, he alternates between intentionally ignoring it in favor of giving him bad advice (causing Dan to waste an entire episode pointlessly backtracking) and reading from it point-by-point, including [[{{Jerkass}} intentionally spoiling things that are coming up for Dan]], such as explaining the entire subquest on how to enter Glitzville before Dan even knows he has to go there.
** Also, they refuse to extend most episodes past the usual ten-minute mark. Considering that it took them 73 parts to beat ''Wind Waker HD'', and it takes them over half of that just to get through this game's second chapter, many were not optimistic, assuming they would either drag it out until they stop having fun or add it onto the pile of cancelled playthroughs (they completed it in ''132'' episodes, for record, rivalling ''Mario Maker'' in longevity).
* The Pokemon Sun and Moon playthrough has divided people. Fans who hate the playthrough dislike the short episodes despite the tutorial being infamously long and Arin getting Pokemon types wrong. While fans who enjoy it are excited for Danny to see the Alolan Forms and the humour the game brings.

to:

* The playthrough of ''VideoGame/PaperMarioTheThousandYearDoor'' has rapidly become this after an initially warm reception. While Danny on the controller should ''should'' have alleviated the usual backlash against Arin's deliberate lack of skill and focus, it soon became clear that neither was paying great attention, causing Dan to miss the instructions for critical gameplay features (he messes up simple attacks constantly, he has no idea how leveling up or using Shine Sprites works, and it takes until ''well into Chapter 2'' for him to realize he can switch out partners), skip past instructions on what his goals are, and waste time on things he either doesn't need to -- do or can't ''can't'' currently -- do. Compounding this is the fact that Arin has a guide, but instead of glancing at it whenever they're stuck, he alternates between intentionally ignoring it in favor of giving him Dan bad advice (causing Dan to waste an entire episode pointlessly backtracking) and reading from it point-by-point, including point-by-point & [[{{Jerkass}} intentionally spoiling things that are coming up for Dan]], such as explaining the entire subquest on how to enter Glitzville before Dan even knows ''knows he has to go there.
there''. Some find their playthrough to be enjoyable and want to see them react to the story, while others hate the playthrough due to the reasons above.
** Also, they refuse their refusal to extend most episodes past the usual ten-minute mark. mark has caused a decent bit of controversy. Considering that it took them 73 parts to beat ''Wind Waker HD'', and it takes them over half of that just to get through this game's second chapter, many were not optimistic, assuming they would either drag it out until they stop having fun or add it onto the pile of cancelled canceled playthroughs (they completed it did complete the game... in ''132'' episodes, for record, rivalling rivaling ''Mario Maker'' in longevity).
* The Pokemon Sun and Moon playthrough has divided people. Fans who hate the playthrough dislike the short episodes despite done in spite of the tutorial being infamously long and Arin getting Pokemon types wrong. While wrong, while fans who enjoy it are excited for Danny to see the Alolan Forms and the humour humor that the game brings.



* The Grumps have left several playthroughs unfinished, most notably ''Trauma Center''. Reasons range from the game simply becoming too difficult to the Grumps simply losing interest. Fans, especially in comment sections, are split on this. On the one hand, watching the Grumps play a game they don't want to play would likely lead to ArcFatigue and overall just annoy Dan and Arin to the point of not having fun anymore. On the other hand, Arin and Dan cutting a playthrough short out of boredom instead of giving it a chance is very annoying to some, especially for story-based games that some wanted to see Arin and Dan react to. Both sides get muddled when a playthrough is unfinished despite Arin and Dan clearly having a fun time playing it.
* As of 2019, the above debate has seen considerable flare up due to the Grumps literally not finishing a ''single'' playthrough via episodes since ''2017''. For several games, such as ''VideoGame/DetroitBecomeHuman'', ''Kitty Love'', and ''VideoGame/TheLegendOfZeldaSkywardSword'', the Grumps have finished them via streams. This is ''also'' another debate: Some enjoy the more laid-back style of the streams, the Grumps being accompanied by their friends, and in general just games seeing proper completion. Others really dislike the streams due to the Grumps often getting off-topic, the aforementioned company as opposed to the Dan-and-Arin duo, and (as is the nature of streaming) long periods of break and inactivity (albeit sometimes it's due to thanking donors).

to:

* The Grumps have left several playthroughs unfinished, most unfinished (most notably ''Trauma Center''. Reasons range Center''), with reasons ranging from the game simply becoming too difficult to the Grumps simply losing interest. Fans, especially in comment sections, Fans are split on this. this trend. On the one hand, watching the Grumps play a game they don't want to play would likely lead to ArcFatigue and overall just annoy cause Dan and Arin to the point of become annoyed and not having fun anymore. have fun. On the other hand, Arin and Dan cutting a playthrough short out of boredom ''boredom'' instead of giving it a chance is very annoying to some, especially for story-based games that some wanted to see Arin and Dan react to. Both sides get muddled This debate tends to flare up when a playthrough is unfinished despite Arin and Dan clearly having a fun time playing it.the game.
* As of ** In 2019, the above debate has seen saw a considerable flare up due to the Grumps literally not finishing a ''single'' playthrough via episodes since ''2017''. For several games, such ''2017'', since their finished playthroughs (such as ''VideoGame/DetroitBecomeHuman'', ''Kitty Love'', and ''VideoGame/TheLegendOfZeldaSkywardSword'', the Grumps have finished them ''VideoGame/TheLegendOfZeldaSkywardSword'') were completed via streams. This is ''also'' another also sparked ''another'' debate: should the grumps keeep doing their streams, or should they finish playthroughs via normal episodes? Some enjoy the more laid-back style of the streams, the Grumps being accompanied by their friends, and in general just the games seeing proper completion. Others really dislike the streams due to the Grumps often getting off-topic, the aforementioned company as opposed to the Dan-and-Arin duo, and (as is the nature of streaming) long periods of break and inactivity (albeit sometimes it's due to thanking donors).donors.
Is there an issue? Send a MessageReason:
Though I'm also very annoyed at fans who freak out at the Grumps for taking a break from a series, this doesn't feel like a Broken Base entry, and has more to do with the Doki Doki fandom than the Grumps.


* Shortly after Jingle Grumps 2017 began, Arin made a surprise announcement that ''Doki Doki Literature Club'' would be returning in the middle of Jingle Grumps due to fan request. While ''Doki Doki'' fans were glad to hear this, others thought that the fact Arin had to explicitly address when the playthrough would be returning spoke poorly of the ''Doki Doki'' fanbase, accusing said fanbase of being extremely rabid and forcing the Grumps to cater only to their demands.
Is there an issue? Send a MessageReason:
None


Let's Just say... the Game Grumps fandom can't agree with anything these days.

to:

Let's Just just say... the Game Grumps fandom can't agree with anything these days.
Is there an issue? Send a MessageReason:
None


** The playthrough of ''VideoGame/SonicAdventure'' (the first 3D Sonic game they've done on the show that isn't hated among Sonic fans) spawned inevitable arguments between fans of the 3D Sonic series and those who agree with Arin that the 3D Sonic games have always sucked. In addition, many people who have played ''Sonic Adventure'' have accused Arin of intentionally triggering the bugs he finds while pretending he's just naturally encountering them to make the game seem way more unplayable than it actually is (namely when he managed to lose all of his lives by clipping through the first loop in episode 1), while other fans either don't believe he'd do that or are taking the position that even if he is doing it on purpose, the mere existence of the glitches for him to exploit is still a damning black mark on the game itself.

to:

** The playthrough of ''VideoGame/SonicAdventure'' (the first 3D Sonic game they've done on the show that isn't hated among Sonic fans) spawned inevitable arguments between fans of the 3D Sonic series and those who agree with Arin that the 3D Sonic games have always sucked. In addition, many people who have played ''Sonic Adventure'' have accused Arin of intentionally triggering the bugs he finds while pretending he's just naturally encountering them to make the game seem way more unplayable than it actually is (namely when he managed to lose all of his lives by clipping through the first loop in episode 1), while other fans either don't believe he'd do that or are taking the position that even if he is doing it on purpose, the mere existence of the glitches for him to exploit is still a damning black mark on the game itself. For what it's worth, when WebVideo/ExoParadigmGamer tested that first loop glitch in multiple versions, he found that he really had to go out of his way to trigger it.
Is there an issue? Send a MessageReason:
None


* As of 2019, the above debate has seen considerable flare up due to the Grumps literally not finishing a ''single'' playthrough via episodes since ''2017''. For several games, such as ''VideoGame/DetroitBecomeHuman'', ''Kitty Love'', and ''VideoGame/TheLegendOfZeldaSkywardSword'', the Grumps have finished them via streams. This is ''also'' another debate: Some enjoy the more laid-back style of the streams, the Grumps being accompanied by their friends, and in general just games seeing proper completion. Others really dislike the streams due to the Grumps often getting off-topic, the aforementioned company as opposed to the Dan-and-Arin duo, and (as is the nature of streaming) long periods of break and inactivity (albeit sometimes it's due to thanking donors.)

to:

* As of 2019, the above debate has seen considerable flare up due to the Grumps literally not finishing a ''single'' playthrough via episodes since ''2017''. For several games, such as ''VideoGame/DetroitBecomeHuman'', ''Kitty Love'', and ''VideoGame/TheLegendOfZeldaSkywardSword'', the Grumps have finished them via streams. This is ''also'' another debate: Some enjoy the more laid-back style of the streams, the Grumps being accompanied by their friends, and in general just games seeing proper completion. Others really dislike the streams due to the Grumps often getting off-topic, the aforementioned company as opposed to the Dan-and-Arin duo, and (as is the nature of streaming) long periods of break and inactivity (albeit sometimes it's due to thanking donors.)donors).
Is there an issue? Send a MessageReason:


* Dan and Arin's co-op playthrough of ''VideoGame/{{Portal 2}}'' has had mixed reactions from fans. Some were glad to see the game revisited after Arin and Jon's playthrough [[AbortedArc ended abruptly]], while others were turned off by Arin's incessant HoYay throughout most of the series, the repetition of certain jokes well past the point of being funny (most prominently Arin repeating the word "goop" [[DarthWiki/MostAnnoyingSound over and over again]] in the final set of chambers), their overreliance on walkthroughs (usually resulting from them simply [[FailedASpotCheck missing something obvious]]), and/or Dan generally being TheLoad throughout the entire playthrough.

to:

* Dan and Arin's co-op playthrough of ''VideoGame/{{Portal 2}}'' has had mixed reactions from fans. Some were glad to see the game revisited after Arin and Jon's playthrough [[AbortedArc ended abruptly]], while others were turned off by Arin's incessant HoYay throughout most of the series, the repetition of certain jokes well past the point of being funny (most prominently Arin repeating the word "goop" [[DarthWiki/MostAnnoyingSound over and over again]] again in the final set of chambers), their overreliance on walkthroughs (usually resulting from them simply [[FailedASpotCheck missing something obvious]]), and/or Dan generally being TheLoad throughout the entire playthrough.
Is there an issue? Send a MessageReason:


* Dan and Arin's co-op playthrough of ''VideoGame/{{Portal 2}}'' has had mixed reactions from fans. Some were glad to see the game revisited after Arin and Jon's playthrough [[AbortedArc ended abruptly]], while others were turned off by Arin's incessant HoYay throughout most of the series, the repetition of certain jokes well past the point of being funny (most prominently Arin repeating the word "goop" [[MostAnnoyingSound over and over again]] in the final set of chambers), their overreliance on walkthroughs (usually resulting from them simply [[FailedASpotCheck missing something obvious]]), and/or Dan generally being TheLoad throughout the entire playthrough.

to:

* Dan and Arin's co-op playthrough of ''VideoGame/{{Portal 2}}'' has had mixed reactions from fans. Some were glad to see the game revisited after Arin and Jon's playthrough [[AbortedArc ended abruptly]], while others were turned off by Arin's incessant HoYay throughout most of the series, the repetition of certain jokes well past the point of being funny (most prominently Arin repeating the word "goop" [[MostAnnoyingSound [[DarthWiki/MostAnnoyingSound over and over again]] in the final set of chambers), their overreliance on walkthroughs (usually resulting from them simply [[FailedASpotCheck missing something obvious]]), and/or Dan generally being TheLoad throughout the entire playthrough.

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None


** Some fans dismiss the series due to a long standing FandomRivalry between reddit and 4chan. Jon has used a couple of reddit memes in his work and has mentioned the site a few times in ''Game Grumps'', as has Arin. However, [[TakeAThirdOption most people outside the rivalry find the whole situation ridiculous]]. Jon and Arin specifically mention this BrokenBase at the start of their ''VideoGame/SecretOfMana'' playthrough and also find it to be ridiculous. Incidentally, they have a thriving subreddit.
** Jon and Arin ignoring hints in [[VideoGame/SonicTheHedgehog2006 Sonic '06]]. Fans either think it causes some of the funnier moments in the episode or find it infuriating due to contributing to ArcFatigue.
** ''VideoGame/NaughtyBear'', Episode 1. Frustration at the episode led to debate as to whether Jon and Arin talking was the most important part of the show, or if Jon and Arin playing and progressing through a game was more important. To wit, they stumbled through the first section, ignoring hints and dialogues, and then complained they didn't know what to do. This kind of thing, for better or worse, gets the Website/YouTube commenters up in arms.
** The SeinfeldianConversation. Some people think they should talk about the game and funny events in the game (ex: Shadow's kick to the back of Silver's head, which they missed four times). Other people either don't care or argue that their completely random conversations make the show what it is.
** There's also a pretty big divide among the fans as to who was right in the Guts argument: during a competition, if one player figures out how a game mechanic works after starting, are they obligated to tell the other player what they found out so both are on even footing, or can they keep it to themselves, since learning this mechanic could be considered fair competitive advancement, much like gaining points or devising a new strategy?
** In some of the later ''Sonic '06'' episodes, Jon mentioned that he hated the original ''VideoGame/{{BioShock|1}}'' and Arin seems to have mixed feelings about ''VideoGame/BioShockInfinite''. Arin also once again continues talking about how much he hates the 2013 ''Tomb Raider'' reboot. Jon tried to subdue this by constantly complimenting ''[=BioShock: Infinite=]'' and kept trying to get Arin to shut up about ''Tomb Raider'' (since Jon does like it). This has seemingly caused another rift among Grump fans, with some fans thinking that Arin was coming off a bit pretentious about his ideas regarding game design; but most of all there are now Grump fans who argue whether or not if some groups of fans are just blindly agreeing with Jon and/or Arin's opinions, or on the other side of the coin if some fans are just being rude to Jon and Arin's opinions. There does not seem to be much of an in-between.
** This is lampshaded when they play ''VideoGame/{{Contra}} III'', as Arin reveals his hatred of ''VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime'' because it's "boring as fuck". Jon cautions him:

to:

** Let's Just say... the Game Grumps fandom can't agree with anything these days.

*
Some fans dismiss the series due to a long standing FandomRivalry between reddit and 4chan. Jon has used a couple of reddit memes in his work and has mentioned the site a few times in ''Game Grumps'', as has Arin. However, [[TakeAThirdOption most people outside the rivalry find the whole situation ridiculous]]. Jon and Arin specifically mention this BrokenBase at the start of their ''VideoGame/SecretOfMana'' playthrough and also find it to be ridiculous. Incidentally, they have a thriving subreddit.
** * Jon and Arin ignoring hints in [[VideoGame/SonicTheHedgehog2006 Sonic '06]]. Fans either think it causes some of the funnier moments in the episode or find it infuriating due to contributing to ArcFatigue.
** * ''VideoGame/NaughtyBear'', Episode 1. Frustration at the episode led to debate as to whether Jon and Arin talking was the most important part of the show, or if Jon and Arin playing and progressing through a game was more important. To wit, they stumbled through the first section, ignoring hints and dialogues, and then complained they didn't know what to do. This kind of thing, for better or worse, gets the Website/YouTube commenters up in arms.
** * The SeinfeldianConversation. Some people think they should talk about the game and funny events in the game (ex: Shadow's kick to the back of Silver's head, which they missed four times). Other people either don't care or argue that their completely random conversations make the show what it is.
** * There's also a pretty big divide among the fans as to who was right in the Guts argument: during a competition, if one player figures out how a game mechanic works after starting, are they obligated to tell the other player what they found out so both are on even footing, or can they keep it to themselves, since learning this mechanic could be considered fair competitive advancement, much like gaining points or devising a new strategy?
** * In some of the later ''Sonic '06'' episodes, Jon mentioned that he hated the original ''VideoGame/{{BioShock|1}}'' and Arin seems to have mixed feelings about ''VideoGame/BioShockInfinite''. Arin also once again continues talking about how much he hates the 2013 ''Tomb Raider'' reboot. Jon tried to subdue this by constantly complimenting ''[=BioShock: Infinite=]'' and kept trying to get Arin to shut up about ''Tomb Raider'' (since Jon does like it). This has seemingly caused another rift among Grump fans, with some fans thinking that Arin was coming off a bit pretentious about his ideas regarding game design; but most of all there are now Grump fans who argue whether or not if some groups of fans are just blindly agreeing with Jon and/or Arin's opinions, or on the other side of the coin if some fans are just being rude to Jon and Arin's opinions. There does not seem to be much of an in-between.
** * This is lampshaded when they play ''VideoGame/{{Contra}} III'', as Arin reveals his hatred of ''VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime'' because it's "boring as fuck". Jon cautions him:



** Their playthrough of ''Wind Waker HD'' attracted this, particularly Episode 25, which is colloquially known as 'the episode where Arin doesn't press ZR.' The outcry was less to do with Arin's incompetence as much as his constant problem of [[NeverMyFault blaming the game for his own lack of skill]]. On the flipside, the series also had a [[VerySpecialEpisode very heartwarming and widely praised episode]] where Danny talks about his struggles with depression and OCD when he was younger. Supporters say they should give the Grumps a break because they produce quality episodes like that in spite of all their flaws, while the other side say it doesn't excuse the frustrating lack of skill and Arin's dickbaggery towards the game's design.
** ''Sonic Boom'' for various reasons. First, a simple argument over whether this game or ''Sonic 2006'' is worse: expected. Somewhat less expected is the argument over whether or not Arin should be abusing the [[GameBreaker "Knuckles jump glitch"]] so constantly to either the amusement or annoyance of viewers. Later on, specifically in episode 20, it became clear that using the glitch led to skipping triggers and caused the game to glitch out in ways that would not have happened if they hadn't broken sequence. Arin was either completely oblivious to this or wanted to see how far he could take it.
** ''Super Mario 64'' lost a good deal of fans when Arin abruptly became obsessed with 100% completing it, leading to multiple episodes with negligible forward progress despite some of them pushing 20 minutes. Similar to their ''Wind Waker'' run, he's quite prone to forgetting one of Mario's moves (most often the Ground Pound) and yelling at the game over it. Note also his insistence that his early statements about loving the game were just PanderingToTheBase, when many fans noted that he seemed to be enjoying it before the harder levels started kicking his ass. On the plus side, he has the occasional humble moment where he acknowledges that the problem is likely just how bad he is at it, including spotting a sign out in the open that explained how to kill ghosts, which he'd been complaining about for a while.

to:

** * Their playthrough of ''Wind Waker HD'' attracted this, particularly Episode 25, which is colloquially known as 'the episode where Arin doesn't press ZR.' The outcry was less to do with Arin's incompetence as much as his constant problem of [[NeverMyFault blaming the game for his own lack of skill]]. On the flipside, the series also had a [[VerySpecialEpisode very heartwarming and widely praised episode]] where Danny talks about his struggles with depression and OCD when he was younger. Supporters say they should give the Grumps a break because they produce quality episodes like that in spite of all their flaws, while the other side say it doesn't excuse the frustrating lack of skill and Arin's dickbaggery towards the game's design.
** * ''Sonic Boom'' for various reasons. First, a simple argument over whether this game or ''Sonic 2006'' is worse: expected. Somewhat less expected is the argument over whether or not Arin should be abusing the [[GameBreaker "Knuckles jump glitch"]] so constantly to either the amusement or annoyance of viewers. Later on, specifically in episode 20, it became clear that using the glitch led to skipping triggers and caused the game to glitch out in ways that would not have happened if they hadn't broken sequence. Arin was either completely oblivious to this or wanted to see how far he could take it.
** * ''Super Mario 64'' lost a good deal of fans when Arin abruptly became obsessed with 100% completing it, leading to multiple episodes with negligible forward progress despite some of them pushing 20 minutes. Similar to their ''Wind Waker'' run, he's quite prone to forgetting one of Mario's moves (most often the Ground Pound) and yelling at the game over it. Note also his insistence that his early statements about loving the game were just PanderingToTheBase, when many fans noted that he seemed to be enjoying it before the harder levels started kicking his ass. On the plus side, he has the occasional humble moment where he acknowledges that the problem is likely just how bad he is at it, including spotting a sign out in the open that explained how to kill ghosts, which he'd been complaining about for a while.



*** However, the viewers' tiring of this schtick came to a head when it became clear during their playthrough of ''[[VideoGame/SonicTheHedgehog1 Sonic 1]]'' that no ''Sonic'' game is safe from Arin's blind hatred of the series, up to and including the classics. While ''Sonic 1'' is by no means perfect, almost all of Arin's complaints throughout the playthrough amount to him [[LeeroyJenkins blindly charging through each level]], constantly getting hit and/or dying, and then chewing the game out because he can't "go fast". What's worse is that he then snaps at Dan whenever the latter (rightfully) points out the flaws behind his logic. While some have defended Arin's criticism of the more modern ''Sonic'' games as being at least somewhat justified, Arin's constant whining and [[NeverMyFault game-blaming]] here was met with nearly universal derision from the viewers, who felt that he took the schtick too far.
** The ''VideoGame/TheLegendOfZeldaALinkBetweenWorlds'' playthrough, mainly due to Dan's trouble playing the game. This playthrough is the first time he's even ''held'' a 3DS. He complains frequently about his huge thumbs screwing with the controls and constantly asks Arin where to go and what to do without exploring the game himself. In short, he's had so much trouble with a game based on [[VideoGame/TheLegendOfZeldaALinkToThePast one he loved in the past]] that it caused some rumbling among the fans.
** The Grumps playing the Bloodborne DLC. People either think this is great since it opens up the possibility of continuing other games that have had DLC, or you think that the series was long enough already and they should have just played a different game and forget about Bloodborne.
** The Undertale Genocide run, despite being highly requested, divided the fanbase neatly. One camp is still happy they're doing it, with some of them seeing it as payback for Ross' sadistic Mario Maker levels and general antics. The second camp doesn't want them to do it because it's clear the two of them like the world of Undertale and don't want to destroy it, but think they have no choice because of fan demand. These camps tend to argue back and forth, with many of the latter wanting them to prematurely end the playthrough. For further breakage, when it became clear that the genocide run was genuinely distressing (see: Ross storming out of the room ''crying'' when they killed Papyrus), a lot of fans who started out enjoying it wanted them to back out.
** The ''VideoGame/SuperMarioMaker'' series has likewise split the fans into two camps: the camp that genuinely enjoys the series, particularly Arin's reactions to all of the {{Troll}} levels he plays through, and the camp that believes the series has worn out its welcome and is taking time and effort that could be devoted to finishing some of the games that the Grumps have [[OrphanedSeries abandoned]], like ''[[VideoGame/{{Pokemon}} FireRed]]''.
** The Shovel Knight co-op playthrough has fans split, not because of annoyance over them revisiting the game, but because some fans had hoped that they would play the Plague of Shadows expansion instead. Others are excited to see Dan get to join in on the adventure this time.
** Dan and Arin's co-op playthrough of ''VideoGame/{{Portal 2}}'' has had mixed reactions from fans. Some were glad to see the game revisited after Arin and Jon's playthrough [[AbortedArc ended abruptly]], while others were turned off by Arin's incessant HoYay throughout most of the series, the repetition of certain jokes well past the point of being funny (most prominently Arin repeating the word "goop" [[MostAnnoyingSound over and over again]] in the final set of chambers), their overreliance on walkthroughs (usually resulting from them simply [[FailedASpotCheck missing something obvious]]), and/or Dan generally being TheLoad throughout the entire playthrough.
** The ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' playthrough has proven to be divisive, in part due to Arin's controversial ''WebVideo/{{Sequelitis}}'' video of the game. The videos of [[ThatOneLevel the Water Temple]], in particular, garnered this reaction when Arin used a walkthrough to quickly complete it. It also didn't help matters when Arin put on the Hover Boots and refused to take them off: this is either hilarious or annoying, depending on who you ask.
** Speaking of walkthroughs, Arin has taken to using them much more frequently with recent games. While many fans are perfectly fine with this since many of the more complex games almost ''require'' the use of a cheat guide, there are others who don't like the Grumps not giving the games an honest try without the guides, especially when they seem to give up and default to using them very quickly (sometimes even having a guide available before they even start recording).
** The playthrough of ''Videogame/{{INSIDE}}'' started with both Arin and Danny going into the game blind, but around episode 8 Arin reveals that he "knows more about the game than he led on" and occasionally gives Dan the solutions to puzzles. Some fans don't mind as it prevents many minutes of aimless wandering around trying to figure out what to do, while other fans argue that Arin giving Dan the answers takes all the fun out of the game. It came to a head in episode 12, where Arin gives away the first twist of the game [[spoiler:("You can swim and breathe underwater now!")]] a good 15 seconds before the twist actually becomes apparent.
** The new Grump Head designs have gotten this reaction.
** Arin genuinely believes that there is no inherent reason to like ''VideoGame/TheLegendOfZeldaSkywardSword'', claiming on multiple occasions that the only reason people pretend to like it is because it has Zelda in the name. This has gotten him heat from almost all sides, even from people who don't like Skyward Sword, because Arin is openly dismissive of their tastes and opinions. It got even worse when he claimed that Skyward Sword is notably worse than ''VideoGame/Sonic06'' and is probably worse than ''VideoGame/TheLegendOfZeldaCDiGames'', despite Skyward Sword at least being ''functioning'' and the other two bordering on literally unplayable. Also not helping his case, Arin has admitted to barely even playing ''Skyward Sword'' before giving up on it altogether, specifically just starting in the second area which requires the use of bomb bowling.
*** In 2018, Arin began a playthrough of Skyward Sword on the channel, and the trope is back in full force. Though the videos have consistently positive like-to-dislike ratios, the comments overwhelmingly criticize Arin for [[BiasSteamroller forcing his negative opinions on the game]], and [[NeverMyFault blaming the game for his own mistakes and failures at paying attention]].
** The playthrough of ''VideoGame/PaperMarioTheThousandYearDoor'' has rapidly become this after an initially warm reception. While Danny on the controller should have alleviated the usual backlash against Arin's deliberate lack of skill and focus, it soon became clear that neither was paying great attention, causing Dan to miss the instructions for critical gameplay features (he messes up simple attacks constantly, he has no idea how leveling up or using Shine Sprites works, and it takes until ''well into Chapter 2'' for him to realize he can switch out partners), skip past instructions on what his goals are, and waste time on things he doesn't need to -- or can't currently -- do. Compounding this is the fact that Arin has a guide, but instead of glancing at it whenever they're stuck, he alternates between intentionally ignoring it in favor of giving him bad advice (causing Dan to waste an entire episode pointlessly backtracking) and reading from it point-by-point, including [[{{Jerkass}} intentionally spoiling things that are coming up for Dan]], such as explaining the entire subquest on how to enter Glitzville before Dan even knows he has to go there.
*** Also, they refuse to extend most episodes past the usual ten-minute mark. Considering that it took them 73 parts to beat ''Wind Waker HD'', and it takes them over half of that just to get through this game's second chapter, many were not optimistic, assuming they would either drag it out until they stop having fun or add it onto the pile of cancelled playthroughs (they completed it in ''132'' episodes, for record, rivalling ''Mario Maker'' in longevity).
** The Pokemon Sun and Moon playthrough has divided people. Fans who hate the playthrough dislike the short episodes despite the tutorial being infamously long and Arin getting Pokemon types wrong. While fans who enjoy it are excited for Danny to see the Alolan Forms and the humour the game brings.
** Shortly after Jingle Grumps 2017 began, Arin made a surprise announcement that ''Doki Doki Literature Club'' would be returning in the middle of Jingle Grumps due to fan request. While ''Doki Doki'' fans were glad to hear this, others thought that the fact Arin had to explicitly address when the playthrough would be returning spoke poorly of the ''Doki Doki'' fanbase, accusing said fanbase of being extremely rabid and forcing the Grumps to cater only to their demands.
** Given their already [[BaseBreakingCharacter base-breaking nature]], Dan and Arin effectively taking over the Game Grumps channel and [[PutOnABus putting everyone else on a bus]][[note]]The most recent series prominently featuring someone other than Dan and Arin, [=YouTube=] Red shows notwithstanding, was Ross's short-lived VR Chat series in early 2018. The most recent before that? ''September 2017'', the ''VideoGame/{{Miitopia}}'' Grumpcade series[[/note]] has split the fan base right down the middle. Some think it's perfectly justified, since the channel's ''supposed'' to focus on the Grumps and the other series, like Steam Train and Grumpcade, were intended to be extras anyway. Others hate the direction the show has taken since then, accusing the Grumps of locking everyone else on the team out of the channel because they don't agree with the direction Arin wants to take it (namely only playing games that he can make fun of easily or play terribly and then rage at).
** The Grumps have left several playthroughs unfinished, most notably ''Trauma Center''. Reasons range from the game simply becoming too difficult to the Grumps simply losing interest. Fans, especially in comment sections, are split on this. On the one hand, watching the Grumps play a game they don't want to play would likely lead to ArcFatigue and overall just annoy Dan and Arin to the point of not having fun anymore. On the other hand, Arin and Dan cutting a playthrough short out of boredom instead of giving it a chance is very annoying to some, especially for story-based games that some wanted to see Arin and Dan react to. Both sides get muddled when a playthrough is unfinished despite Arin and Dan clearly having a fun time playing it.
** As of 2019, the above debate has seen considerable flare up due to the Grumps literally not finishing a ''single'' playthrough via episodes since ''2017''. For several games, such as ''VideoGame/DetroitBecomeHuman'', ''Kitty Love'', and ''VideoGame/TheLegendOfZeldaSkywardSword'', the Grumps have finished them via streams. This is ''also'' another debate: Some enjoy the more laid-back style of the streams, the Grumps being accompanied by their friends, and in general just games seeing proper completion. Others really dislike the streams due to the Grumps often getting off-topic, the aforementioned company as opposed to the Dan-and-Arin duo, and (as is the nature of streaming) long periods of break and inactivity (albeit sometimes it's due to thanking donors.)

to:

*** ** However, the viewers' tiring of this schtick came to a head when it became clear during their playthrough of ''[[VideoGame/SonicTheHedgehog1 Sonic 1]]'' that no ''Sonic'' game is safe from Arin's blind hatred of the series, up to and including the classics. While ''Sonic 1'' is by no means perfect, almost all of Arin's complaints throughout the playthrough amount to him [[LeeroyJenkins blindly charging through each level]], constantly getting hit and/or dying, and then chewing the game out because he can't "go fast". What's worse is that he then snaps at Dan whenever the latter (rightfully) points out the flaws behind his logic. While some have defended Arin's criticism of the more modern ''Sonic'' games as being at least somewhat justified, Arin's constant whining and [[NeverMyFault game-blaming]] here was met with nearly universal derision from the viewers, who felt that he took the schtick too far.
** * The ''VideoGame/TheLegendOfZeldaALinkBetweenWorlds'' playthrough, mainly due to Dan's trouble playing the game. This playthrough is the first time he's even ''held'' a 3DS. He complains frequently about his huge thumbs screwing with the controls and constantly asks Arin where to go and what to do without exploring the game himself. In short, he's had so much trouble with a game based on [[VideoGame/TheLegendOfZeldaALinkToThePast one he loved in the past]] that it caused some rumbling among the fans.
** * The Grumps playing the Bloodborne DLC. People either think this is great since it opens up the possibility of continuing other games that have had DLC, or you think that the series was long enough already and they should have just played a different game and forget about Bloodborne.
** * The Undertale Genocide run, despite being highly requested, divided the fanbase neatly. One camp is still happy they're doing it, with some of them seeing it as payback for Ross' sadistic Mario Maker levels and general antics. The second camp doesn't want them to do it because it's clear the two of them like the world of Undertale and don't want to destroy it, but think they have no choice because of fan demand. These camps tend to argue back and forth, with many of the latter wanting them to prematurely end the playthrough. For further breakage, when it became clear that the genocide run was genuinely distressing (see: Ross storming out of the room ''crying'' when they killed Papyrus), a lot of fans who started out enjoying it wanted them to back out.
** * The ''VideoGame/SuperMarioMaker'' series has likewise split the fans into two camps: the camp that genuinely enjoys the series, particularly Arin's reactions to all of the {{Troll}} levels he plays through, and the camp that believes the series has worn out its welcome and is taking time and effort that could be devoted to finishing some of the games that the Grumps have [[OrphanedSeries abandoned]], like ''[[VideoGame/{{Pokemon}} FireRed]]''.
** * The Shovel Knight co-op playthrough has fans split, not because of annoyance over them revisiting the game, but because some fans had hoped that they would play the Plague of Shadows expansion instead. Others are excited to see Dan get to join in on the adventure this time.
** * Dan and Arin's co-op playthrough of ''VideoGame/{{Portal 2}}'' has had mixed reactions from fans. Some were glad to see the game revisited after Arin and Jon's playthrough [[AbortedArc ended abruptly]], while others were turned off by Arin's incessant HoYay throughout most of the series, the repetition of certain jokes well past the point of being funny (most prominently Arin repeating the word "goop" [[MostAnnoyingSound over and over again]] in the final set of chambers), their overreliance on walkthroughs (usually resulting from them simply [[FailedASpotCheck missing something obvious]]), and/or Dan generally being TheLoad throughout the entire playthrough.
** * The ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' playthrough has proven to be divisive, in part due to Arin's controversial ''WebVideo/{{Sequelitis}}'' video of the game. The videos of [[ThatOneLevel the Water Temple]], in particular, garnered this reaction when Arin used a walkthrough to quickly complete it. It also didn't help matters when Arin put on the Hover Boots and refused to take them off: this is either hilarious or annoying, depending on who you ask.
** * Speaking of walkthroughs, Arin has taken to using them much more frequently with recent games. While many fans are perfectly fine with this since many of the more complex games almost ''require'' the use of a cheat guide, there are others who don't like the Grumps not giving the games an honest try without the guides, especially when they seem to give up and default to using them very quickly (sometimes even having a guide available before they even start recording).
** * The playthrough of ''Videogame/{{INSIDE}}'' started with both Arin and Danny going into the game blind, but around episode 8 Arin reveals that he "knows more about the game than he led on" and occasionally gives Dan the solutions to puzzles. Some fans don't mind as it prevents many minutes of aimless wandering around trying to figure out what to do, while other fans argue that Arin giving Dan the answers takes all the fun out of the game. It came to a head in episode 12, where Arin gives away the first twist of the game [[spoiler:("You can swim and breathe underwater now!")]] a good 15 seconds before the twist actually becomes apparent.
** * The new Grump Head designs have gotten this reaction.
** * Arin genuinely believes that there is no inherent reason to like ''VideoGame/TheLegendOfZeldaSkywardSword'', claiming on multiple occasions that the only reason people pretend to like it is because it has Zelda in the name. This has gotten him heat from almost all sides, even from people who don't like Skyward Sword, because Arin is openly dismissive of their tastes and opinions. It got even worse when he claimed that Skyward Sword is notably worse than ''VideoGame/Sonic06'' and is probably worse than ''VideoGame/TheLegendOfZeldaCDiGames'', despite Skyward Sword at least being ''functioning'' and the other two bordering on literally unplayable. Also not helping his case, Arin has admitted to barely even playing ''Skyward Sword'' before giving up on it altogether, specifically just starting in the second area which requires the use of bomb bowling.
*** ** In 2018, Arin began a playthrough of Skyward Sword on the channel, and the trope is back in full force. Though the videos have consistently positive like-to-dislike ratios, the comments overwhelmingly criticize Arin for [[BiasSteamroller forcing his negative opinions on the game]], and [[NeverMyFault blaming the game for his own mistakes and failures at paying attention]].
** * The playthrough of ''VideoGame/PaperMarioTheThousandYearDoor'' has rapidly become this after an initially warm reception. While Danny on the controller should have alleviated the usual backlash against Arin's deliberate lack of skill and focus, it soon became clear that neither was paying great attention, causing Dan to miss the instructions for critical gameplay features (he messes up simple attacks constantly, he has no idea how leveling up or using Shine Sprites works, and it takes until ''well into Chapter 2'' for him to realize he can switch out partners), skip past instructions on what his goals are, and waste time on things he doesn't need to -- or can't currently -- do. Compounding this is the fact that Arin has a guide, but instead of glancing at it whenever they're stuck, he alternates between intentionally ignoring it in favor of giving him bad advice (causing Dan to waste an entire episode pointlessly backtracking) and reading from it point-by-point, including [[{{Jerkass}} intentionally spoiling things that are coming up for Dan]], such as explaining the entire subquest on how to enter Glitzville before Dan even knows he has to go there.
*** ** Also, they refuse to extend most episodes past the usual ten-minute mark. Considering that it took them 73 parts to beat ''Wind Waker HD'', and it takes them over half of that just to get through this game's second chapter, many were not optimistic, assuming they would either drag it out until they stop having fun or add it onto the pile of cancelled playthroughs (they completed it in ''132'' episodes, for record, rivalling ''Mario Maker'' in longevity).
** * The Pokemon Sun and Moon playthrough has divided people. Fans who hate the playthrough dislike the short episodes despite the tutorial being infamously long and Arin getting Pokemon types wrong. While fans who enjoy it are excited for Danny to see the Alolan Forms and the humour the game brings.
** * Shortly after Jingle Grumps 2017 began, Arin made a surprise announcement that ''Doki Doki Literature Club'' would be returning in the middle of Jingle Grumps due to fan request. While ''Doki Doki'' fans were glad to hear this, others thought that the fact Arin had to explicitly address when the playthrough would be returning spoke poorly of the ''Doki Doki'' fanbase, accusing said fanbase of being extremely rabid and forcing the Grumps to cater only to their demands.
** * Given their already [[BaseBreakingCharacter base-breaking nature]], Dan and Arin effectively taking over the Game Grumps channel and [[PutOnABus putting everyone else on a bus]][[note]]The most recent series prominently featuring someone other than Dan and Arin, [=YouTube=] Red shows notwithstanding, was Ross's short-lived VR Chat series in early 2018. The most recent before that? ''September 2017'', the ''VideoGame/{{Miitopia}}'' Grumpcade series[[/note]] has split the fan base right down the middle. Some think it's perfectly justified, since the channel's ''supposed'' to focus on the Grumps and the other series, like Steam Train and Grumpcade, were intended to be extras anyway. Others hate the direction the show has taken since then, accusing the Grumps of locking everyone else on the team out of the channel because they don't agree with the direction Arin wants to take it (namely only playing games that he can make fun of easily or play terribly and then rage at).
** * The Grumps have left several playthroughs unfinished, most notably ''Trauma Center''. Reasons range from the game simply becoming too difficult to the Grumps simply losing interest. Fans, especially in comment sections, are split on this. On the one hand, watching the Grumps play a game they don't want to play would likely lead to ArcFatigue and overall just annoy Dan and Arin to the point of not having fun anymore. On the other hand, Arin and Dan cutting a playthrough short out of boredom instead of giving it a chance is very annoying to some, especially for story-based games that some wanted to see Arin and Dan react to. Both sides get muddled when a playthrough is unfinished despite Arin and Dan clearly having a fun time playing it.
** * As of 2019, the above debate has seen considerable flare up due to the Grumps literally not finishing a ''single'' playthrough via episodes since ''2017''. For several games, such as ''VideoGame/DetroitBecomeHuman'', ''Kitty Love'', and ''VideoGame/TheLegendOfZeldaSkywardSword'', the Grumps have finished them via streams. This is ''also'' another debate: Some enjoy the more laid-back style of the streams, the Grumps being accompanied by their friends, and in general just games seeing proper completion. Others really dislike the streams due to the Grumps often getting off-topic, the aforementioned company as opposed to the Dan-and-Arin duo, and (as is the nature of streaming) long periods of break and inactivity (albeit sometimes it's due to thanking donors.)
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** Some fans dismiss the series due to a long standing FandomRivalry between reddit and 4chan. Jon has used a couple of reddit memes in his work and has mentioned the site a few times in ''Game Grumps'', as has Arin. However, [[TakeAThirdOption most people outside the rivalry find the whole situation ridiculous]]. Jon and Arin specifically mention this BrokenBase at the start of their ''VideoGame/SecretOfMana'' playthrough and also find it to be ridiculous. Incidentally, they have a thriving subreddit.
** Jon and Arin ignoring hints in [[VideoGame/SonicTheHedgehog2006 Sonic '06]]. Fans either think it causes some of the funnier moments in the episode or find it infuriating due to contributing to ArcFatigue.
** ''VideoGame/NaughtyBear'', Episode 1. Frustration at the episode led to debate as to whether Jon and Arin talking was the most important part of the show, or if Jon and Arin playing and progressing through a game was more important. To wit, they stumbled through the first section, ignoring hints and dialogues, and then complained they didn't know what to do. This kind of thing, for better or worse, gets the Website/YouTube commenters up in arms.
** The SeinfeldianConversation. Some people think they should talk about the game and funny events in the game (ex: Shadow's kick to the back of Silver's head, which they missed four times). Other people either don't care or argue that their completely random conversations make the show what it is.
** There's also a pretty big divide among the fans as to who was right in the Guts argument: during a competition, if one player figures out how a game mechanic works after starting, are they obligated to tell the other player what they found out so both are on even footing, or can they keep it to themselves, since learning this mechanic could be considered fair competitive advancement, much like gaining points or devising a new strategy?
** In some of the later ''Sonic '06'' episodes, Jon mentioned that he hated the original ''VideoGame/{{BioShock|1}}'' and Arin seems to have mixed feelings about ''VideoGame/BioShockInfinite''. Arin also once again continues talking about how much he hates the 2013 ''Tomb Raider'' reboot. Jon tried to subdue this by constantly complimenting ''[=BioShock: Infinite=]'' and kept trying to get Arin to shut up about ''Tomb Raider'' (since Jon does like it). This has seemingly caused another rift among Grump fans, with some fans thinking that Arin was coming off a bit pretentious about his ideas regarding game design; but most of all there are now Grump fans who argue whether or not if some groups of fans are just blindly agreeing with Jon and/or Arin's opinions, or on the other side of the coin if some fans are just being rude to Jon and Arin's opinions. There does not seem to be much of an in-between.
** This is lampshaded when they play ''VideoGame/{{Contra}} III'', as Arin reveals his hatred of ''VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime'' because it's "boring as fuck". Jon cautions him:
---> "Hey! Wanna see a ''Game Grumps'' video with a giant half dislike bar?"
** Their playthrough of ''Wind Waker HD'' attracted this, particularly Episode 25, which is colloquially known as 'the episode where Arin doesn't press ZR.' The outcry was less to do with Arin's incompetence as much as his constant problem of [[NeverMyFault blaming the game for his own lack of skill]]. On the flipside, the series also had a [[VerySpecialEpisode very heartwarming and widely praised episode]] where Danny talks about his struggles with depression and OCD when he was younger. Supporters say they should give the Grumps a break because they produce quality episodes like that in spite of all their flaws, while the other side say it doesn't excuse the frustrating lack of skill and Arin's dickbaggery towards the game's design.
** ''Sonic Boom'' for various reasons. First, a simple argument over whether this game or ''Sonic 2006'' is worse: expected. Somewhat less expected is the argument over whether or not Arin should be abusing the [[GameBreaker "Knuckles jump glitch"]] so constantly to either the amusement or annoyance of viewers. Later on, specifically in episode 20, it became clear that using the glitch led to skipping triggers and caused the game to glitch out in ways that would not have happened if they hadn't broken sequence. Arin was either completely oblivious to this or wanted to see how far he could take it.
** ''Super Mario 64'' lost a good deal of fans when Arin abruptly became obsessed with 100% completing it, leading to multiple episodes with negligible forward progress despite some of them pushing 20 minutes. Similar to their ''Wind Waker'' run, he's quite prone to forgetting one of Mario's moves (most often the Ground Pound) and yelling at the game over it. Note also his insistence that his early statements about loving the game were just PanderingToTheBase, when many fans noted that he seemed to be enjoying it before the harder levels started kicking his ass. On the plus side, he has the occasional humble moment where he acknowledges that the problem is likely just how bad he is at it, including spotting a sign out in the open that explained how to kill ghosts, which he'd been complaining about for a while.
** The playthrough of ''VideoGame/SonicAdventure'' (the first 3D Sonic game they've done on the show that isn't hated among Sonic fans) spawned inevitable arguments between fans of the 3D Sonic series and those who agree with Arin that the 3D Sonic games have always sucked. In addition, many people who have played ''Sonic Adventure'' have accused Arin of intentionally triggering the bugs he finds while pretending he's just naturally encountering them to make the game seem way more unplayable than it actually is (namely when he managed to lose all of his lives by clipping through the first loop in episode 1), while other fans either don't believe he'd do that or are taking the position that even if he is doing it on purpose, the mere existence of the glitches for him to exploit is still a damning black mark on the game itself.
*** In general, quite a few Sonic fans have gotten tired of Arin's complaints regarding the series. Not that the franchise doesn't warrant criticism from time to time, but the frequent passive-aggressive rants can become obnoxious. On the other hand, fans that hate Sonic naturally like the commentary.
*** However, the viewers' tiring of this schtick came to a head when it became clear during their playthrough of ''[[VideoGame/SonicTheHedgehog1 Sonic 1]]'' that no ''Sonic'' game is safe from Arin's blind hatred of the series, up to and including the classics. While ''Sonic 1'' is by no means perfect, almost all of Arin's complaints throughout the playthrough amount to him [[LeeroyJenkins blindly charging through each level]], constantly getting hit and/or dying, and then chewing the game out because he can't "go fast". What's worse is that he then snaps at Dan whenever the latter (rightfully) points out the flaws behind his logic. While some have defended Arin's criticism of the more modern ''Sonic'' games as being at least somewhat justified, Arin's constant whining and [[NeverMyFault game-blaming]] here was met with nearly universal derision from the viewers, who felt that he took the schtick too far.
** The ''VideoGame/TheLegendOfZeldaALinkBetweenWorlds'' playthrough, mainly due to Dan's trouble playing the game. This playthrough is the first time he's even ''held'' a 3DS. He complains frequently about his huge thumbs screwing with the controls and constantly asks Arin where to go and what to do without exploring the game himself. In short, he's had so much trouble with a game based on [[VideoGame/TheLegendOfZeldaALinkToThePast one he loved in the past]] that it caused some rumbling among the fans.
** The Grumps playing the Bloodborne DLC. People either think this is great since it opens up the possibility of continuing other games that have had DLC, or you think that the series was long enough already and they should have just played a different game and forget about Bloodborne.
** The Undertale Genocide run, despite being highly requested, divided the fanbase neatly. One camp is still happy they're doing it, with some of them seeing it as payback for Ross' sadistic Mario Maker levels and general antics. The second camp doesn't want them to do it because it's clear the two of them like the world of Undertale and don't want to destroy it, but think they have no choice because of fan demand. These camps tend to argue back and forth, with many of the latter wanting them to prematurely end the playthrough. For further breakage, when it became clear that the genocide run was genuinely distressing (see: Ross storming out of the room ''crying'' when they killed Papyrus), a lot of fans who started out enjoying it wanted them to back out.
** The ''VideoGame/SuperMarioMaker'' series has likewise split the fans into two camps: the camp that genuinely enjoys the series, particularly Arin's reactions to all of the {{Troll}} levels he plays through, and the camp that believes the series has worn out its welcome and is taking time and effort that could be devoted to finishing some of the games that the Grumps have [[OrphanedSeries abandoned]], like ''[[VideoGame/{{Pokemon}} FireRed]]''.
** The Shovel Knight co-op playthrough has fans split, not because of annoyance over them revisiting the game, but because some fans had hoped that they would play the Plague of Shadows expansion instead. Others are excited to see Dan get to join in on the adventure this time.
** Dan and Arin's co-op playthrough of ''VideoGame/{{Portal 2}}'' has had mixed reactions from fans. Some were glad to see the game revisited after Arin and Jon's playthrough [[AbortedArc ended abruptly]], while others were turned off by Arin's incessant HoYay throughout most of the series, the repetition of certain jokes well past the point of being funny (most prominently Arin repeating the word "goop" [[MostAnnoyingSound over and over again]] in the final set of chambers), their overreliance on walkthroughs (usually resulting from them simply [[FailedASpotCheck missing something obvious]]), and/or Dan generally being TheLoad throughout the entire playthrough.
** The ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' playthrough has proven to be divisive, in part due to Arin's controversial ''WebVideo/{{Sequelitis}}'' video of the game. The videos of [[ThatOneLevel the Water Temple]], in particular, garnered this reaction when Arin used a walkthrough to quickly complete it. It also didn't help matters when Arin put on the Hover Boots and refused to take them off: this is either hilarious or annoying, depending on who you ask.
** Speaking of walkthroughs, Arin has taken to using them much more frequently with recent games. While many fans are perfectly fine with this since many of the more complex games almost ''require'' the use of a cheat guide, there are others who don't like the Grumps not giving the games an honest try without the guides, especially when they seem to give up and default to using them very quickly (sometimes even having a guide available before they even start recording).
** The playthrough of ''Videogame/{{INSIDE}}'' started with both Arin and Danny going into the game blind, but around episode 8 Arin reveals that he "knows more about the game than he led on" and occasionally gives Dan the solutions to puzzles. Some fans don't mind as it prevents many minutes of aimless wandering around trying to figure out what to do, while other fans argue that Arin giving Dan the answers takes all the fun out of the game. It came to a head in episode 12, where Arin gives away the first twist of the game [[spoiler:("You can swim and breathe underwater now!")]] a good 15 seconds before the twist actually becomes apparent.
** The new Grump Head designs have gotten this reaction.
** Arin genuinely believes that there is no inherent reason to like ''VideoGame/TheLegendOfZeldaSkywardSword'', claiming on multiple occasions that the only reason people pretend to like it is because it has Zelda in the name. This has gotten him heat from almost all sides, even from people who don't like Skyward Sword, because Arin is openly dismissive of their tastes and opinions. It got even worse when he claimed that Skyward Sword is notably worse than ''VideoGame/Sonic06'' and is probably worse than ''VideoGame/TheLegendOfZeldaCDiGames'', despite Skyward Sword at least being ''functioning'' and the other two bordering on literally unplayable. Also not helping his case, Arin has admitted to barely even playing ''Skyward Sword'' before giving up on it altogether, specifically just starting in the second area which requires the use of bomb bowling.
*** In 2018, Arin began a playthrough of Skyward Sword on the channel, and the trope is back in full force. Though the videos have consistently positive like-to-dislike ratios, the comments overwhelmingly criticize Arin for [[BiasSteamroller forcing his negative opinions on the game]], and [[NeverMyFault blaming the game for his own mistakes and failures at paying attention]].
** The playthrough of ''VideoGame/PaperMarioTheThousandYearDoor'' has rapidly become this after an initially warm reception. While Danny on the controller should have alleviated the usual backlash against Arin's deliberate lack of skill and focus, it soon became clear that neither was paying great attention, causing Dan to miss the instructions for critical gameplay features (he messes up simple attacks constantly, he has no idea how leveling up or using Shine Sprites works, and it takes until ''well into Chapter 2'' for him to realize he can switch out partners), skip past instructions on what his goals are, and waste time on things he doesn't need to -- or can't currently -- do. Compounding this is the fact that Arin has a guide, but instead of glancing at it whenever they're stuck, he alternates between intentionally ignoring it in favor of giving him bad advice (causing Dan to waste an entire episode pointlessly backtracking) and reading from it point-by-point, including [[{{Jerkass}} intentionally spoiling things that are coming up for Dan]], such as explaining the entire subquest on how to enter Glitzville before Dan even knows he has to go there.
*** Also, they refuse to extend most episodes past the usual ten-minute mark. Considering that it took them 73 parts to beat ''Wind Waker HD'', and it takes them over half of that just to get through this game's second chapter, many were not optimistic, assuming they would either drag it out until they stop having fun or add it onto the pile of cancelled playthroughs (they completed it in ''132'' episodes, for record, rivalling ''Mario Maker'' in longevity).
** The Pokemon Sun and Moon playthrough has divided people. Fans who hate the playthrough dislike the short episodes despite the tutorial being infamously long and Arin getting Pokemon types wrong. While fans who enjoy it are excited for Danny to see the Alolan Forms and the humour the game brings.
** Shortly after Jingle Grumps 2017 began, Arin made a surprise announcement that ''Doki Doki Literature Club'' would be returning in the middle of Jingle Grumps due to fan request. While ''Doki Doki'' fans were glad to hear this, others thought that the fact Arin had to explicitly address when the playthrough would be returning spoke poorly of the ''Doki Doki'' fanbase, accusing said fanbase of being extremely rabid and forcing the Grumps to cater only to their demands.
** Given their already [[BaseBreakingCharacter base-breaking nature]], Dan and Arin effectively taking over the Game Grumps channel and [[PutOnABus putting everyone else on a bus]][[note]]The most recent series prominently featuring someone other than Dan and Arin, [=YouTube=] Red shows notwithstanding, was Ross's short-lived VR Chat series in early 2018. The most recent before that? ''September 2017'', the ''VideoGame/{{Miitopia}}'' Grumpcade series[[/note]] has split the fan base right down the middle. Some think it's perfectly justified, since the channel's ''supposed'' to focus on the Grumps and the other series, like Steam Train and Grumpcade, were intended to be extras anyway. Others hate the direction the show has taken since then, accusing the Grumps of locking everyone else on the team out of the channel because they don't agree with the direction Arin wants to take it (namely only playing games that he can make fun of easily or play terribly and then rage at).
** The Grumps have left several playthroughs unfinished, most notably ''Trauma Center''. Reasons range from the game simply becoming too difficult to the Grumps simply losing interest. Fans, especially in comment sections, are split on this. On the one hand, watching the Grumps play a game they don't want to play would likely lead to ArcFatigue and overall just annoy Dan and Arin to the point of not having fun anymore. On the other hand, Arin and Dan cutting a playthrough short out of boredom instead of giving it a chance is very annoying to some, especially for story-based games that some wanted to see Arin and Dan react to. Both sides get muddled when a playthrough is unfinished despite Arin and Dan clearly having a fun time playing it.
** As of 2019, the above debate has seen considerable flare up due to the Grumps literally not finishing a ''single'' playthrough via episodes since ''2017''. For several games, such as ''VideoGame/DetroitBecomeHuman'', ''Kitty Love'', and ''VideoGame/TheLegendOfZeldaSkywardSword'', the Grumps have finished them via streams. This is ''also'' another debate: Some enjoy the more laid-back style of the streams, the Grumps being accompanied by their friends, and in general just games seeing proper completion. Others really dislike the streams due to the Grumps often getting off-topic, the aforementioned company as opposed to the Dan-and-Arin duo, and (as is the nature of streaming) long periods of break and inactivity (albeit sometimes it's due to thanking donors.)

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